#include "config.h" #include #include #include "AL/al.h" #include "AL/efx.h" #include "alc/effects/base.h" #include "effects.h" #ifdef ALSOFT_EAX #include #include "alnumeric.h" #include "al/eax/exception.h" #include "al/eax/utils.h" #endif // ALSOFT_EAX namespace { std::optional DirectionFromEmum(ALenum value) { switch(value) { case AL_FREQUENCY_SHIFTER_DIRECTION_DOWN: return FShifterDirection::Down; case AL_FREQUENCY_SHIFTER_DIRECTION_UP: return FShifterDirection::Up; case AL_FREQUENCY_SHIFTER_DIRECTION_OFF: return FShifterDirection::Off; } return std::nullopt; } ALenum EnumFromDirection(FShifterDirection dir) { switch(dir) { case FShifterDirection::Down: return AL_FREQUENCY_SHIFTER_DIRECTION_DOWN; case FShifterDirection::Up: return AL_FREQUENCY_SHIFTER_DIRECTION_UP; case FShifterDirection::Off: return AL_FREQUENCY_SHIFTER_DIRECTION_OFF; } throw std::runtime_error{"Invalid direction: "+std::to_string(static_cast(dir))}; } EffectProps genDefaultProps() noexcept { FshifterProps props{}; props.Frequency = AL_FREQUENCY_SHIFTER_DEFAULT_FREQUENCY; props.LeftDirection = DirectionFromEmum(AL_FREQUENCY_SHIFTER_DEFAULT_LEFT_DIRECTION).value(); props.RightDirection = DirectionFromEmum(AL_FREQUENCY_SHIFTER_DEFAULT_RIGHT_DIRECTION).value(); return props; } } // namespace const EffectProps FshifterEffectProps{genDefaultProps()}; void EffectHandler::SetParami(FshifterProps &props, ALenum param, int val) { switch(param) { case AL_FREQUENCY_SHIFTER_LEFT_DIRECTION: if(auto diropt = DirectionFromEmum(val)) props.LeftDirection = *diropt; else throw effect_exception{AL_INVALID_VALUE, "Unsupported frequency shifter left direction: 0x%04x", val}; break; case AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION: if(auto diropt = DirectionFromEmum(val)) props.RightDirection = *diropt; else throw effect_exception{AL_INVALID_VALUE, "Unsupported frequency shifter right direction: 0x%04x", val}; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid frequency shifter integer property 0x%04x", param}; } } void EffectHandler::SetParamiv(FshifterProps &props, ALenum param, const int *vals) { SetParami(props, param, vals[0]); } void EffectHandler::SetParamf(FshifterProps &props, ALenum param, float val) { switch(param) { case AL_FREQUENCY_SHIFTER_FREQUENCY: if(!(val >= AL_FREQUENCY_SHIFTER_MIN_FREQUENCY && val <= AL_FREQUENCY_SHIFTER_MAX_FREQUENCY)) throw effect_exception{AL_INVALID_VALUE, "Frequency shifter frequency out of range"}; props.Frequency = val; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid frequency shifter float property 0x%04x", param}; } } void EffectHandler::SetParamfv(FshifterProps &props, ALenum param, const float *vals) { SetParamf(props, param, vals[0]); } void EffectHandler::GetParami(const FshifterProps &props, ALenum param, int *val) { switch(param) { case AL_FREQUENCY_SHIFTER_LEFT_DIRECTION: *val = EnumFromDirection(props.LeftDirection); break; case AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION: *val = EnumFromDirection(props.RightDirection); break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid frequency shifter integer property 0x%04x", param}; } } void EffectHandler::GetParamiv(const FshifterProps &props, ALenum param, int *vals) { GetParami(props, param, vals); } void EffectHandler::GetParamf(const FshifterProps &props, ALenum param, float *val) { switch(param) { case AL_FREQUENCY_SHIFTER_FREQUENCY: *val = props.Frequency; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid frequency shifter float property 0x%04x", param}; } } void EffectHandler::GetParamfv(const FshifterProps &props, ALenum param, float *vals) { GetParamf(props, param, vals); } #ifdef ALSOFT_EAX namespace { using FrequencyShifterCommitter = EaxCommitter; struct FrequencyValidator { void operator()(float flFrequency) const { eax_validate_range( "Frequency", flFrequency, EAXFREQUENCYSHIFTER_MINFREQUENCY, EAXFREQUENCYSHIFTER_MAXFREQUENCY); } }; // FrequencyValidator struct LeftDirectionValidator { void operator()(unsigned long ulLeftDirection) const { eax_validate_range( "Left Direction", ulLeftDirection, EAXFREQUENCYSHIFTER_MINLEFTDIRECTION, EAXFREQUENCYSHIFTER_MAXLEFTDIRECTION); } }; // LeftDirectionValidator struct RightDirectionValidator { void operator()(unsigned long ulRightDirection) const { eax_validate_range( "Right Direction", ulRightDirection, EAXFREQUENCYSHIFTER_MINRIGHTDIRECTION, EAXFREQUENCYSHIFTER_MAXRIGHTDIRECTION); } }; // RightDirectionValidator struct AllValidator { void operator()(const EAXFREQUENCYSHIFTERPROPERTIES& all) const { FrequencyValidator{}(all.flFrequency); LeftDirectionValidator{}(all.ulLeftDirection); RightDirectionValidator{}(all.ulRightDirection); } }; // AllValidator } // namespace template<> struct FrequencyShifterCommitter::Exception : public EaxException { explicit Exception(const char *message) : EaxException{"EAX_FREQUENCY_SHIFTER_EFFECT", message} { } }; template<> [[noreturn]] void FrequencyShifterCommitter::fail(const char *message) { throw Exception{message}; } bool EaxFrequencyShifterCommitter::commit(const EAXFREQUENCYSHIFTERPROPERTIES &props) { if(auto *cur = std::get_if(&mEaxProps); cur && *cur == props) return false; mEaxProps = props; auto get_direction = [](unsigned long dir) noexcept { if(dir == EAX_FREQUENCYSHIFTER_DOWN) return FShifterDirection::Down; if(dir == EAX_FREQUENCYSHIFTER_UP) return FShifterDirection::Up; return FShifterDirection::Off; }; mAlProps = [&]{ FshifterProps ret{}; ret.Frequency = props.flFrequency; ret.LeftDirection = get_direction(props.ulLeftDirection); ret.RightDirection = get_direction(props.ulRightDirection); return ret; }(); return true; } void EaxFrequencyShifterCommitter::SetDefaults(EaxEffectProps &props) { static constexpr EAXFREQUENCYSHIFTERPROPERTIES defprops{[] { EAXFREQUENCYSHIFTERPROPERTIES ret{}; ret.flFrequency = EAXFREQUENCYSHIFTER_DEFAULTFREQUENCY; ret.ulLeftDirection = EAXFREQUENCYSHIFTER_DEFAULTLEFTDIRECTION; ret.ulRightDirection = EAXFREQUENCYSHIFTER_DEFAULTRIGHTDIRECTION; return ret; }()}; props = defprops; } void EaxFrequencyShifterCommitter::Get(const EaxCall &call, const EAXFREQUENCYSHIFTERPROPERTIES &props) { switch(call.get_property_id()) { case EAXFREQUENCYSHIFTER_NONE: break; case EAXFREQUENCYSHIFTER_ALLPARAMETERS: call.set_value(props); break; case EAXFREQUENCYSHIFTER_FREQUENCY: call.set_value(props.flFrequency); break; case EAXFREQUENCYSHIFTER_LEFTDIRECTION: call.set_value(props.ulLeftDirection); break; case EAXFREQUENCYSHIFTER_RIGHTDIRECTION: call.set_value(props.ulRightDirection); break; default: fail_unknown_property_id(); } } void EaxFrequencyShifterCommitter::Set(const EaxCall &call, EAXFREQUENCYSHIFTERPROPERTIES &props) { switch(call.get_property_id()) { case EAXFREQUENCYSHIFTER_NONE: break; case EAXFREQUENCYSHIFTER_ALLPARAMETERS: defer(call, props); break; case EAXFREQUENCYSHIFTER_FREQUENCY: defer(call, props.flFrequency); break; case EAXFREQUENCYSHIFTER_LEFTDIRECTION: defer(call, props.ulLeftDirection); break; case EAXFREQUENCYSHIFTER_RIGHTDIRECTION: defer(call, props.ulRightDirection); break; default: fail_unknown_property_id(); } } #endif // ALSOFT_EAX