#include "config.h" #include "event.h" #include #include #include #include #include #include #include #include #include #include #include #include #include "AL/al.h" #include "AL/alc.h" #include "alc/context.h" #include "alc/effects/base.h" #include "alc/inprogext.h" #include "almalloc.h" #include "core/async_event.h" #include "core/except.h" #include "core/logging.h" #include "core/voice_change.h" #include "debug.h" #include "direct_defs.h" #include "opthelpers.h" #include "ringbuffer.h" namespace { template struct overloaded : Ts... { using Ts::operator()...; }; template overloaded(Ts...) -> overloaded; int EventThread(ALCcontext *context) { RingBuffer *ring{context->mAsyncEvents.get()}; bool quitnow{false}; while(!quitnow) { auto evt_data = ring->getReadVector().first; if(evt_data.len == 0) { context->mEventSem.wait(); continue; } std::lock_guard _{context->mEventCbLock}; do { auto *evt_ptr = std::launder(reinterpret_cast(evt_data.buf)); evt_data.buf += sizeof(AsyncEvent); evt_data.len -= 1; AsyncEvent event{std::move(*evt_ptr)}; std::destroy_at(evt_ptr); ring->readAdvance(1); quitnow = std::holds_alternative(event); if(quitnow) UNLIKELY break; auto enabledevts = context->mEnabledEvts.load(std::memory_order_acquire); auto proc_killthread = [](AsyncKillThread&) { }; auto proc_release = [](AsyncEffectReleaseEvent &evt) { al::intrusive_ptr{evt.mEffectState}; }; auto proc_srcstate = [context,enabledevts](AsyncSourceStateEvent &evt) { if(!context->mEventCb || !enabledevts.test(al::to_underlying(AsyncEnableBits::SourceState))) return; ALuint state{}; std::string msg{"Source ID " + std::to_string(evt.mId)}; msg += " state has changed to "; switch(evt.mState) { case AsyncSrcState::Reset: msg += "AL_INITIAL"; state = AL_INITIAL; break; case AsyncSrcState::Stop: msg += "AL_STOPPED"; state = AL_STOPPED; break; case AsyncSrcState::Play: msg += "AL_PLAYING"; state = AL_PLAYING; break; case AsyncSrcState::Pause: msg += "AL_PAUSED"; state = AL_PAUSED; break; } context->mEventCb(AL_EVENT_TYPE_SOURCE_STATE_CHANGED_SOFT, evt.mId, state, static_cast(msg.length()), msg.c_str(), context->mEventParam); }; auto proc_buffercomp = [context,enabledevts](AsyncBufferCompleteEvent &evt) { if(!context->mEventCb || !enabledevts.test(al::to_underlying(AsyncEnableBits::BufferCompleted))) return; std::string msg{std::to_string(evt.mCount)}; if(evt.mCount == 1) msg += " buffer completed"; else msg += " buffers completed"; context->mEventCb(AL_EVENT_TYPE_BUFFER_COMPLETED_SOFT, evt.mId, evt.mCount, static_cast(msg.length()), msg.c_str(), context->mEventParam); }; auto proc_disconnect = [context,enabledevts](AsyncDisconnectEvent &evt) { const std::string_view message{evt.msg}; context->debugMessage(DebugSource::System, DebugType::Error, 0, DebugSeverity::High, message); if(context->mEventCb && enabledevts.test(al::to_underlying(AsyncEnableBits::Disconnected))) context->mEventCb(AL_EVENT_TYPE_DISCONNECTED_SOFT, 0, 0, static_cast(message.length()), message.data(), context->mEventParam); }; std::visit(overloaded{proc_srcstate, proc_buffercomp, proc_release, proc_disconnect, proc_killthread}, event); } while(evt_data.len != 0); } return 0; } constexpr std::optional GetEventType(ALenum etype) noexcept { switch(etype) { case AL_EVENT_TYPE_BUFFER_COMPLETED_SOFT: return AsyncEnableBits::BufferCompleted; case AL_EVENT_TYPE_DISCONNECTED_SOFT: return AsyncEnableBits::Disconnected; case AL_EVENT_TYPE_SOURCE_STATE_CHANGED_SOFT: return AsyncEnableBits::SourceState; } return std::nullopt; } } // namespace void StartEventThrd(ALCcontext *ctx) { try { ctx->mEventThread = std::thread{EventThread, ctx}; } catch(std::exception& e) { ERR("Failed to start event thread: %s\n", e.what()); } catch(...) { ERR("Failed to start event thread! Expect problems.\n"); } } void StopEventThrd(ALCcontext *ctx) { RingBuffer *ring{ctx->mAsyncEvents.get()}; auto evt_data = ring->getWriteVector().first; if(evt_data.len == 0) { do { std::this_thread::yield(); evt_data = ring->getWriteVector().first; } while(evt_data.len == 0); } std::ignore = InitAsyncEvent(evt_data.buf); ring->writeAdvance(1); ctx->mEventSem.post(); if(ctx->mEventThread.joinable()) ctx->mEventThread.join(); } AL_API DECL_FUNCEXT3(void, alEventControl,SOFT, ALsizei, const ALenum*, ALboolean) FORCE_ALIGN void AL_APIENTRY alEventControlDirectSOFT(ALCcontext *context, ALsizei count, const ALenum *types, ALboolean enable) noexcept { if(count < 0) context->setError(AL_INVALID_VALUE, "Controlling %d events", count); if(count <= 0) return; if(!types) return context->setError(AL_INVALID_VALUE, "NULL pointer"); ContextBase::AsyncEventBitset flags{}; for(ALenum evttype : al::span{types, static_cast(count)}) { auto etype = GetEventType(evttype); if(!etype) return context->setError(AL_INVALID_ENUM, "Invalid event type 0x%04x", evttype); flags.set(al::to_underlying(*etype)); } if(enable) { auto enabledevts = context->mEnabledEvts.load(std::memory_order_relaxed); while(context->mEnabledEvts.compare_exchange_weak(enabledevts, enabledevts|flags, std::memory_order_acq_rel, std::memory_order_acquire) == 0) { /* enabledevts is (re-)filled with the current value on failure, so * just try again. */ } } else { auto enabledevts = context->mEnabledEvts.load(std::memory_order_relaxed); while(context->mEnabledEvts.compare_exchange_weak(enabledevts, enabledevts&~flags, std::memory_order_acq_rel, std::memory_order_acquire) == 0) { } /* Wait to ensure the event handler sees the changed flags before * returning. */ std::lock_guard _{context->mEventCbLock}; } } AL_API DECL_FUNCEXT2(void, alEventCallback,SOFT, ALEVENTPROCSOFT, void*) FORCE_ALIGN void AL_APIENTRY alEventCallbackDirectSOFT(ALCcontext *context, ALEVENTPROCSOFT callback, void *userParam) noexcept { std::lock_guard _{context->mEventCbLock}; context->mEventCb = callback; context->mEventParam = userParam; }