#ifndef ALC_BACKENDS_BASE_H #define ALC_BACKENDS_BASE_H #include #include #include #include #include "AL/alc.h" #include "alcmain.h" #include "albyte.h" struct ClockLatency { std::chrono::nanoseconds ClockTime; std::chrono::nanoseconds Latency; }; struct BackendBase { virtual void open(const ALCchar *name) = 0; virtual bool reset(); virtual bool start() = 0; virtual void stop() = 0; virtual ALCenum captureSamples(al::byte *buffer, ALCuint samples); virtual ALCuint availableSamples(); virtual ClockLatency getClockLatency(); ALCdevice *const mDevice; BackendBase(ALCdevice *device) noexcept : mDevice{device} { } virtual ~BackendBase() = default; }; using BackendPtr = std::unique_ptr; enum class BackendType { Playback, Capture }; /* Helper to get the current clock time from the device's ClockBase, and * SamplesDone converted from the sample rate. */ inline std::chrono::nanoseconds GetDeviceClockTime(ALCdevice *device) { using std::chrono::seconds; using std::chrono::nanoseconds; auto ns = nanoseconds{seconds{device->SamplesDone}} / device->Frequency; return device->ClockBase + ns; } /* Helper to get the device latency from the backend, including any fixed * latency from post-processing. */ inline ClockLatency GetClockLatency(ALCdevice *device) { BackendBase *backend{device->Backend.get()}; ClockLatency ret{backend->getClockLatency()}; ret.Latency += device->FixedLatency; return ret; } struct BackendFactory { virtual bool init() = 0; virtual bool querySupport(BackendType type) = 0; virtual std::string probe(BackendType type) = 0; virtual BackendPtr createBackend(ALCdevice *device, BackendType type) = 0; protected: virtual ~BackendFactory() = default; }; #endif /* ALC_BACKENDS_BASE_H */