#ifndef ALC_DEVFORMAT_H #define ALC_DEVFORMAT_H #include #include "AL/al.h" #include "AL/alext.h" #include "inprogext.h" enum Channel { FrontLeft = 0, FrontRight, FrontCenter, LFE, BackLeft, BackRight, BackCenter, SideLeft, SideRight, UpperFrontLeft, UpperFrontRight, UpperBackLeft, UpperBackRight, LowerFrontLeft, LowerFrontRight, LowerBackLeft, LowerBackRight, Aux0, Aux1, Aux2, Aux3, Aux4, Aux5, Aux6, Aux7, Aux8, Aux9, Aux10, Aux11, Aux12, Aux13, Aux14, Aux15, MaxChannels }; /* Device formats */ enum DevFmtType : ALenum { DevFmtByte = ALC_BYTE_SOFT, DevFmtUByte = ALC_UNSIGNED_BYTE_SOFT, DevFmtShort = ALC_SHORT_SOFT, DevFmtUShort = ALC_UNSIGNED_SHORT_SOFT, DevFmtInt = ALC_INT_SOFT, DevFmtUInt = ALC_UNSIGNED_INT_SOFT, DevFmtFloat = ALC_FLOAT_SOFT, DevFmtTypeDefault = DevFmtFloat }; enum DevFmtChannels : ALenum { DevFmtMono = ALC_MONO_SOFT, DevFmtStereo = ALC_STEREO_SOFT, DevFmtQuad = ALC_QUAD_SOFT, DevFmtX51 = ALC_5POINT1_SOFT, DevFmtX61 = ALC_6POINT1_SOFT, DevFmtX71 = ALC_7POINT1_SOFT, DevFmtAmbi3D = ALC_BFORMAT3D_SOFT, /* Similar to 5.1, except using rear channels instead of sides */ DevFmtX51Rear = 0x70000000, DevFmtChannelsDefault = DevFmtStereo }; #define MAX_OUTPUT_CHANNELS (16) /* DevFmtType traits, providing the type, etc given a DevFmtType. */ template struct DevFmtTypeTraits { }; template<> struct DevFmtTypeTraits { using Type = int8_t; }; template<> struct DevFmtTypeTraits { using Type = uint8_t; }; template<> struct DevFmtTypeTraits { using Type = int16_t; }; template<> struct DevFmtTypeTraits { using Type = uint16_t; }; template<> struct DevFmtTypeTraits { using Type = int32_t; }; template<> struct DevFmtTypeTraits { using Type = uint32_t; }; template<> struct DevFmtTypeTraits { using Type = float; }; ALuint BytesFromDevFmt(DevFmtType type) noexcept; ALuint ChannelsFromDevFmt(DevFmtChannels chans, ALuint ambiorder) noexcept; inline ALuint FrameSizeFromDevFmt(DevFmtChannels chans, DevFmtType type, ALuint ambiorder) noexcept { return ChannelsFromDevFmt(chans, ambiorder) * BytesFromDevFmt(type); } enum class AmbiLayout { FuMa = ALC_FUMA_SOFT, /* FuMa channel order */ ACN = ALC_ACN_SOFT, /* ACN channel order */ Default = ACN }; enum class AmbiNorm { FuMa = ALC_FUMA_SOFT, /* FuMa normalization */ SN3D = ALC_SN3D_SOFT, /* SN3D normalization */ N3D = ALC_N3D_SOFT, /* N3D normalization */ Default = SN3D }; #endif /* ALC_DEVFORMAT_H */