# OpenAL config file. Options that are not under a block or are under the # [general] block are for general, non-backend-specific options. Blocks may # appear multiple times, and duplicated options will take the last value # specified. # The system-wide settings can be put in /etc/openal/alsoft.conf and user- # specific override settings in ~/.alsoftrc. # For Windows, these settings should go into %AppData%\alsoft.ini # The environment variable ALSOFT_CONF can be used to specify another config # override # Option and block names are case-insenstive. The supplied values are only # hints and may not be honored (though generally it'll try to get as close as # possible). These are the current available settings: ## format: # Sets the output format. Can be one of: # AL_FORMAT_MONO8 (8-bit mono) # AL_FORMAT_STEREO8 (8-bit stereo) # AL_FORMAT_QUAD8 (8-bit 4-channel) # AL_FORMAT_51CHN8 (8-bit 5.1 output) # AL_FORMAT_61CHN8 (8-bit 6.1 output) # AL_FORMAT_71CHN8 (8-bit 7.1 output) # AL_FORMAT_MONO16 (16-bit mono) # AL_FORMAT_STEREO16 (16-bit stereo) # AL_FORMAT_QUAD16 (16-bit 4-channel) # AL_FORMAT_51CHN16 (16-bit 5.1 output) # AL_FORMAT_61CHN16 (16-bit 6.1 output) # AL_FORMAT_71CHN16 (16-bit 7.1 output) #format = AL_FORMAT_STEREO16 ## cf_level: # Sets the crossfeed level for stereo output. Valid values are: # 0 - No crossfeed # 1 - Low crossfeed # 2 - Middle crossfeed # 3 - High crossfeed (virtual speakers are closer to itself) # 4 - Low easy crossfeed # 5 - Middle easy crossfeed # 6 - High easy crossfeed # Users of headphones may want to try various settings. Has no effect on non- # stereo modes. #cf_level = 0 ## frequency: # Sets the output frequency. #frequency = 44100 ## refresh: # Sets the buffer size, in frames. Note that the actual granularity may or may # not be less than this. #refresh = 4096 ## sources: # Sets the maximum number of allocatable sources. Lower values may help for # systems with apps that try to play more sounds than the CPU can handle. #sources = 256 ## stereodup: # Sets whether to duplicate stereo sounds on the rear and side speakers for 4+ # channel output. This can make stereo sources substantially louder than mono # or even 4+ channel sources, but provides a "fuller" playback quality. True, # yes, on, and non-0 values will duplicate stereo sources. 0 and anything else # will cause stereo sounds to only play out the front speakers. #stereodup = false ## drivers: # Sets the backend driver list order, comma-seperated. Unknown backends and # duplicated names are ignored, and unlisted backends won't be considered for # use. An empty list means the default. #drivers = alsa,oss,solaris,dsound,winmm,port,pulse,wave ## excludefx: # Sets which effects to exclude, preventing apps from using them. This can # help for apps that try to use effects which are too CPU intensive for the # system to handle. Available effects are: eaxreverb,reverb,echo #excludefx = ## slots: # Sets the maximum number of Auxiliary Effect Slots an app can create. A slot # can use a non-negligible amount of CPU time if an effect is set on it even # if no sources are feeding it, so this may help when apps use more than the # system can handle. #slots = 4 ## sends: # Sets the maximum number of auxiliary sends per source. The total number of # sends possible is defined at compile time and thus can not be increased # beyond the default (2). #sends = 2 ## layout_STEREO: # Sets the speaker layout when using stereo output. Values are specified in # degrees, where 0 is straight in front, negative goes left, and positive goes # right. The values must define a circular pattern, starting with the back- # left at the most negative, around the front to back-center. Unspecified # speakers will remain at their default position. Available speakers are # front-left(fl) and front-right(fr). #layout_STEREO = fl=-90, fr=90 ## laytout_QUAD: # Sets the speaker layout when using quadriphonic output. Available speakers # are back-left(bl), front-left(fl), front-right(fr), and back-right(br). #layout_QUAD = bl=-135, fl=-45, fr=45, br=135 ## layout_51CHN: # Sets the speaker layout when using 5.1 output. Available speakers are back- # left(bl), front-left(fl), front-center(fc), front-right(fr), and back- # right(br). #layout_51CHN = bl=-110, fl=-30, fc=0, fr=30, br=110 ## layout_61CHN: # Sets the speaker layout when using 6.1 output. Available speakers are side- # left(sl), front-left(fl), front-center(fc), front-right(fr), side-right(sr), # and back-center(bc). #layout_61CHN = sl=-90, fl=-30, fc=0, fr=30, sr=90, bc=180 ## layout_71CHN: # Sets the speaker layout when using 7.1 output. Available speakers are back- # left(bl), side-left(sl), front-left(fl), front-center(fc), front-right(fr), # side-right(sr), and back-right(br). #layout_71CHN = bl=-150, sl=-90, fl=-30, fc=0, fr=30, sr=90, br=150 ## ## ALSA backend stuff ## [alsa] ## device: # Sets the device name for the default playback device. #device = default ## periods: # Sets the number of update buffers for playback. A value of 0 means auto- # select. #periods = 0 ## capture: # Sets the device name for the default capture device. #capture = default ## mmap: # Sets whether to try using mmap mode (helps reduce latencies and CPU # consumption). If mmap isn't available, it will automatically fall back to # non-mmap mode. True, yes, on, and non-0 values will attempt to use mmap. 0 # and anything else will force mmap off. #mmap = true ## ## OSS backend stuff ## [oss] ## device: # Sets the device name for OSS output. #device = /dev/dsp ## periods: # Sets the number of update buffers. #periods = 4 ## capture: # Sets the device name for OSS capture. #capture = /dev/dsp ## ## Solaris backend stuff ## [solaris] ## device: # Sets the device name for Solaris output. #device = /dev/audio ## DirectSound backend stuff [dsound] ## periods: # Sets the number of updates for the output buffer. #periods = 4 ## ## Windows Multimedia backend stuff ## [winmm] ## ## PortAudio backend stuff ## [port] ## device: # Sets the device index for output. Negative values will use the default as # given by PortAudio itself. #device = -1 ## periods: # Sets the number of update buffers. #periods = 4 ## ## PulseAudio backend stuff ## [pulse] ## ## Wave File Writer stuff ## [wave] ## file: # Sets the filename of the wave file to write to. An empty name prevents the # backend from opening, even when explicitly requested. # THIS WILL OVERWRITE EXISTING FILES WITHOUT QUESTION! #file =