# - Find DirectSound includes and libraries # # DSOUND_FOUND - True if DSOUND_INCLUDE_DIR & DSOUND_LIBRARY are found # DSOUND_LIBRARIES - Set when DSOUND_LIBRARY is found # DSOUND_INCLUDE_DIRS - Set when DSOUND_INCLUDE_DIR is found # # DSOUND_INCLUDE_DIR - where to find dsound.h, etc. # DSOUND_LIBRARY - the dsound library # # DSOUND_INCLUDE_DIR file(GLOB DXSDK_INCLUDE_DIRS LIST_DIRECTORIES TRUE "C:/Program Files (x86)/Windows Kits/10/Include/*") if (DXSDK_INCLUDE_DIRS) list(SORT DXSDK_INCLUDE_DIRS) list(REVERSE DXSDK_INCLUDE_DIRS) endif() find_path(DSOUND_INCLUDE_DIR NAMES "dsound.h" PATHS "${DXSDK_DIR}" ${DXSDK_INCLUDE_DIRS} "C:/Program Files (x86)/Windows Kits/8.0" "C:/Program Files (x86)/Windows Kits/8.1" PATH_SUFFIXES Include um Include/um DOC "The DirectSound include directory" ) # DSOUND_LIBRARY if(CMAKE_CL_64) set (DirectX_ARCHITECTURE x64) else() set (DirectX_ARCHITECTURE x86) endif() file(GLOB DXSDK_LIB_DIRS LIST_DIRECTORIES TRUE "C:/Program Files (x86)/Windows Kits/10/Lib/*") if (DXSDK_LIB_DIRS) list(SORT DXSDK_LIB_DIRS) list(REVERSE DXSDK_LIB_DIRS) endif() find_library(DSOUND_LIBRARY NAMES dsound DOC "The DirectSound library") if (NOT DSOUND_LIBRARY) find_library(DSOUND_LIBRARY NAMES dsound PATHS "${DXSDK_DIR}" ${DXSDK_LIB_DIRS} "C:/Program Files (x86)/Windows Kits/8.0" "C:/Program Files (x86)/Windows Kits/8.1" PATH_SUFFIXES Lib Lib/${DirectX_ARCHITECTURE} um/${DirectX_ARCHITECTURE} Lib/win8/um/${DirectX_ARCHITECTURE} Lib/winv6.3/um/${DirectX_ARCHITECTURE} DOC "The DirectSound library" ) endif() include(FindPackageHandleStandardArgs) find_package_handle_standard_args(DSound REQUIRED_VARS DSOUND_LIBRARY DSOUND_INCLUDE_DIR ) if(DSOUND_FOUND) set(DSOUND_LIBRARIES ${DSOUND_LIBRARY}) set(DSOUND_INCLUDE_DIRS ${DSOUND_INCLUDE_DIR}) endif() mark_as_advanced(DSOUND_INCLUDE_DIR DSOUND_LIBRARY)