#ifndef AL_BYTE_H #define AL_BYTE_H #include namespace al { /* The "canonical" way to store raw byte data. Like C++17's std::byte, it's not * treated as a character type and does not work with arithmatic ops. Only * bitwise ops are allowed. */ enum class byte : unsigned char { }; #define REQUIRES(...) typename std::enable_if<(__VA_ARGS__),int>::type = 0 template::value)> inline constexpr T to_integer(al::byte b) noexcept { return T(b); } template::value)> inline constexpr al::byte operator<<(al::byte lhs, T rhs) noexcept { return al::byte(to_integer(lhs) << rhs); } template::value)> inline constexpr al::byte operator>>(al::byte lhs, T rhs) noexcept { return al::byte(to_integer(lhs) >> rhs); } #define AL_DECL_OP(op) \ template::value)> \ inline constexpr al::byte operator op (al::byte lhs, T rhs) noexcept \ { return al::byte(to_integer(lhs) op rhs); } \ inline constexpr al::byte operator op (al::byte lhs, al::byte rhs) noexcept \ { return al::byte(lhs op to_integer(rhs)); } AL_DECL_OP(|) AL_DECL_OP(&) AL_DECL_OP(^) #undef AL_DECL_OP inline constexpr al::byte operator~(al::byte b) noexcept { return al::byte(~to_integer(b)); } template::value)> inline al::byte& operator<<=(al::byte &lhs, T rhs) noexcept { lhs = lhs << rhs; return lhs; } template::value)> inline al::byte& operator>>=(al::byte &lhs, T rhs) noexcept { lhs = lhs >> rhs; return lhs; } #define AL_DECL_OP(op) \ template::value)> \ inline al::byte& operator op##= (al::byte &lhs, T rhs) noexcept \ { lhs = lhs op rhs; return lhs; } \ inline al::byte& operator op##= (al::byte &lhs, al::byte rhs) noexcept \ { lhs = lhs op rhs; return lhs; } AL_DECL_OP(|) AL_DECL_OP(&) AL_DECL_OP(^) #undef AL_DECL_OP #undef REQUIRES } // namespace al #endif /* AL_BYTE_H */