#ifndef AL_FSTREAM_H #define AL_FSTREAM_H #ifdef _WIN32 #define WIN32_LEAN_AND_MEAN #include #include #include #include namespace al { // Windows' std::ifstream fails with non-ANSI paths since the standard only // specifies names using const char* (or std::string). MSVC has a non-standard // extension using const wchar_t* (or std::wstring?) to handle Unicode paths, // but not all Windows compilers support it. So we have to make our own istream // that accepts UTF-8 paths and forwards to Unicode-aware I/O functions. class filebuf final : public std::streambuf { std::array mBuffer; HANDLE mFile{INVALID_HANDLE_VALUE}; int_type underflow() override; pos_type seekoff(off_type offset, std::ios_base::seekdir whence, std::ios_base::openmode mode) override; pos_type seekpos(pos_type pos, std::ios_base::openmode mode) override; public: filebuf() = default; ~filebuf() override; bool open(const wchar_t *filename, std::ios_base::openmode mode); bool open(const char *filename, std::ios_base::openmode mode); bool is_open() const noexcept { return mFile != INVALID_HANDLE_VALUE; } }; // Inherit from std::istream to use our custom streambuf class ifstream final : public std::istream { filebuf mStreamBuf; public: ifstream(const wchar_t *filename, std::ios_base::openmode mode = std::ios_base::in); ifstream(const std::wstring &filename, std::ios_base::openmode mode = std::ios_base::in) : ifstream(filename.c_str(), mode) { } ifstream(const char *filename, std::ios_base::openmode mode = std::ios_base::in); ifstream(const std::string &filename, std::ios_base::openmode mode = std::ios_base::in) : ifstream(filename.c_str(), mode) { } ~ifstream() override; bool is_open() const noexcept { return mStreamBuf.is_open(); } }; } // namespace al #else /* _WIN32 */ #include namespace al { using filebuf = std::filebuf; using ifstream = std::ifstream; } // namespace al #endif /* _WIN32 */ #endif /* AL_FSTREAM_H */