#include "config.h" #include "uintmap.h" #include #include #include "almalloc.h" extern inline void LockUIntMapRead(UIntMap *map); extern inline void UnlockUIntMapRead(UIntMap *map); extern inline void LockUIntMapWrite(UIntMap *map); extern inline void UnlockUIntMapWrite(UIntMap *map); void InitUIntMap(UIntMap *map, ALsizei limit) { map->keys = NULL; map->values = NULL; map->size = 0; map->capacity = 0; map->limit = limit; RWLockInit(&map->lock); } void ResetUIntMap(UIntMap *map) { WriteLock(&map->lock); al_free(map->keys); map->keys = NULL; map->values = NULL; map->size = 0; map->capacity = 0; WriteUnlock(&map->lock); } ALenum InsertUIntMapEntry(UIntMap *map, ALuint key, ALvoid *value) { ALsizei pos = 0; WriteLock(&map->lock); if(map->size > 0) { ALsizei count = map->size; do { ALsizei step = count>>1; ALsizei i = pos+step; if(!(map->keys[i] < key)) count = step; else { pos = i+1; count -= step+1; } } while(count > 0); } if(pos == map->size || map->keys[pos] != key) { if(map->size >= map->limit) { WriteUnlock(&map->lock); return AL_OUT_OF_MEMORY; } if(map->size == map->capacity) { ALuint *keys = NULL; ALvoid **values; ALsizei newcap, keylen; newcap = (map->capacity ? (map->capacity<<1) : 4); if(map->limit > 0 && newcap > map->limit) newcap = map->limit; if(newcap > map->capacity) { /* Round the memory size for keys up to a multiple of the * pointer size. */ keylen = newcap * sizeof(map->keys[0]); keylen += sizeof(map->values[0]) - 1; keylen -= keylen%sizeof(map->values[0]); keys = al_malloc(16, keylen + newcap*sizeof(map->values[0])); } if(!keys) { WriteUnlock(&map->lock); return AL_OUT_OF_MEMORY; } values = (ALvoid**)((ALbyte*)keys + keylen); if(map->keys) { memcpy(keys, map->keys, map->size*sizeof(map->keys[0])); memcpy(values, map->values, map->size*sizeof(map->values[0])); } al_free(map->keys); map->keys = keys; map->values = values; map->capacity = newcap; } if(pos < map->size) { memmove(&map->keys[pos+1], &map->keys[pos], (map->size-pos)*sizeof(map->keys[0])); memmove(&map->values[pos+1], &map->values[pos], (map->size-pos)*sizeof(map->values[0])); } map->size++; } map->keys[pos] = key; map->values[pos] = value; WriteUnlock(&map->lock); return AL_NO_ERROR; } ALvoid *RemoveUIntMapKey(UIntMap *map, ALuint key) { ALvoid *ptr = NULL; WriteLock(&map->lock); if(map->size > 0) { ALsizei pos = 0; ALsizei count = map->size; do { ALsizei step = count>>1; ALsizei i = pos+step; if(!(map->keys[i] < key)) count = step; else { pos = i+1; count -= step+1; } } while(count > 0); if(pos < map->size && map->keys[pos] == key) { ptr = map->values[pos]; if(pos < map->size-1) { memmove(&map->keys[pos], &map->keys[pos+1], (map->size-1-pos)*sizeof(map->keys[0])); memmove(&map->values[pos], &map->values[pos+1], (map->size-1-pos)*sizeof(map->values[0])); } map->size--; } } WriteUnlock(&map->lock); return ptr; } ALvoid *LookupUIntMapKey(UIntMap *map, ALuint key) { ALvoid *ptr = NULL; ReadLock(&map->lock); if(map->size > 0) { ALsizei pos = 0; ALsizei count = map->size; do { ALsizei step = count>>1; ALsizei i = pos+step; if(!(map->keys[i] < key)) count = step; else { pos = i+1; count -= step+1; } } while(count > 0); if(pos < map->size && map->keys[pos] == key) ptr = map->values[pos]; } ReadUnlock(&map->lock); return ptr; }