#include "config.h" #include #include #include #include #include #include #include "async_event.h" #include "context.h" #include "device.h" #include "effectslot.h" #include "logging.h" #include "ringbuffer.h" #include "voice.h" #include "voice_change.h" #ifdef __cpp_lib_atomic_is_always_lock_free static_assert(std::atomic::is_always_lock_free, "atomic isn't lock-free"); #endif ContextBase::ContextBase(DeviceBase *device) : mDevice{device} { assert(mEnabledEvts.is_lock_free()); } ContextBase::~ContextBase() { size_t count{0}; ContextProps *cprops{mParams.ContextUpdate.exchange(nullptr, std::memory_order_relaxed)}; if(std::unique_ptr old{cprops}) ++count; cprops = mFreeContextProps.exchange(nullptr, std::memory_order_acquire); while(std::unique_ptr old{cprops}) { cprops = old->next.load(std::memory_order_relaxed); ++count; } TRACE("Freed %zu context property object%s\n", count, (count==1)?"":"s"); count = 0; EffectSlotProps *eprops{mFreeEffectslotProps.exchange(nullptr, std::memory_order_acquire)}; while(std::unique_ptr old{eprops}) { eprops = old->next.load(std::memory_order_relaxed); ++count; } TRACE("Freed %zu AuxiliaryEffectSlot property object%s\n", count, (count==1)?"":"s"); if(std::unique_ptr curarray{mActiveAuxSlots.exchange(nullptr, std::memory_order_relaxed)}) std::destroy_n(curarray->end(), curarray->size()); std::unique_ptr{mVoices.exchange(nullptr, std::memory_order_relaxed)}; if(mAsyncEvents) { count = 0; auto evt_vec = mAsyncEvents->getReadVector(); if(evt_vec.first.len > 0) { std::destroy_n(std::launder(reinterpret_cast(evt_vec.first.buf)), evt_vec.first.len); count += evt_vec.first.len; } if(evt_vec.second.len > 0) { std::destroy_n(std::launder(reinterpret_cast(evt_vec.second.buf)), evt_vec.second.len); count += evt_vec.second.len; } if(count > 0) TRACE("Destructed %zu orphaned event%s\n", count, (count==1)?"":"s"); mAsyncEvents->readAdvance(count); } } void ContextBase::allocVoiceChanges() { static constexpr size_t clustersize{std::tuple_size_v}; VoiceChangeCluster clusterptr{std::make_unique()}; const auto cluster = al::span{*clusterptr}; for(size_t i{1};i < clustersize;++i) cluster[i-1].mNext.store(std::addressof(cluster[i]), std::memory_order_relaxed); cluster[clustersize-1].mNext.store(mVoiceChangeTail, std::memory_order_relaxed); mVoiceChangeClusters.emplace_back(std::move(clusterptr)); mVoiceChangeTail = mVoiceChangeClusters.back()->data(); } void ContextBase::allocVoiceProps() { static constexpr size_t clustersize{std::tuple_size_v}; TRACE("Increasing allocated voice properties to %zu\n", (mVoicePropClusters.size()+1) * clustersize); auto clusterptr = std::make_unique(); auto cluster = al::span{*clusterptr}; for(size_t i{1};i < clustersize;++i) cluster[i-1].next.store(std::addressof(cluster[i]), std::memory_order_relaxed); mVoicePropClusters.emplace_back(std::move(clusterptr)); VoicePropsItem *oldhead{mFreeVoiceProps.load(std::memory_order_acquire)}; do { mVoicePropClusters.back()->back().next.store(oldhead, std::memory_order_relaxed); } while(mFreeVoiceProps.compare_exchange_weak(oldhead, mVoicePropClusters.back()->data(), std::memory_order_acq_rel, std::memory_order_acquire) == false); } void ContextBase::allocVoices(size_t addcount) { static constexpr size_t clustersize{std::tuple_size_v}; /* Convert element count to cluster count. */ addcount = (addcount+(clustersize-1)) / clustersize; if(!addcount) { if(!mVoiceClusters.empty()) return; ++addcount; } if(addcount >= std::numeric_limits::max()/clustersize - mVoiceClusters.size()) throw std::runtime_error{"Allocating too many voices"}; const size_t totalcount{(mVoiceClusters.size()+addcount) * clustersize}; TRACE("Increasing allocated voices to %zu\n", totalcount); while(addcount) { mVoiceClusters.emplace_back(std::make_unique()); --addcount; } auto newarray = VoiceArray::Create(totalcount); auto voice_iter = newarray->begin(); for(VoiceCluster &cluster : mVoiceClusters) voice_iter = std::transform(cluster->begin(), cluster->end(), voice_iter, [](Voice &voice) noexcept -> Voice* { return &voice; }); if(std::unique_ptr oldvoices{mVoices.exchange(newarray.release(), std::memory_order_acq_rel)}) std::ignore = mDevice->waitForMix(); } EffectSlot *ContextBase::getEffectSlot() { for(auto& clusterptr : mEffectSlotClusters) { const auto cluster = al::span{*clusterptr}; auto iter = std::find_if_not(cluster.begin(), cluster.end(), std::mem_fn(&EffectSlot::InUse)); if(iter != cluster.end()) return al::to_address(iter); } auto clusterptr = std::make_unique(); if(1 >= std::numeric_limits::max()/clusterptr->size() - mEffectSlotClusters.size()) throw std::runtime_error{"Allocating too many effect slots"}; const size_t totalcount{(mEffectSlotClusters.size()+1) * clusterptr->size()}; TRACE("Increasing allocated effect slots to %zu\n", totalcount); mEffectSlotClusters.emplace_back(std::move(clusterptr)); return mEffectSlotClusters.back()->data(); }