#include "config.h" #include "mixer.h" #include #include "devformat.h" #include "device.h" #include "math_defs.h" #include "mixer/defs.h" struct CTag; MixerFunc MixSamples{Mix_}; std::array CalcAmbiCoeffs(const float y, const float z, const float x, const float spread) { std::array coeffs; /* Zeroth-order */ coeffs[0] = 1.0f; /* ACN 0 = 1 */ /* First-order */ coeffs[1] = 1.732050808f * y; /* ACN 1 = sqrt(3) * Y */ coeffs[2] = 1.732050808f * z; /* ACN 2 = sqrt(3) * Z */ coeffs[3] = 1.732050808f * x; /* ACN 3 = sqrt(3) * X */ /* Second-order */ const float xx{x*x}, yy{y*y}, zz{z*z}, xy{x*y}, yz{y*z}, xz{x*z}; coeffs[4] = 3.872983346f * xy; /* ACN 4 = sqrt(15) * X * Y */ coeffs[5] = 3.872983346f * yz; /* ACN 5 = sqrt(15) * Y * Z */ coeffs[6] = 1.118033989f * (3.0f*zz - 1.0f); /* ACN 6 = sqrt(5)/2 * (3*Z*Z - 1) */ coeffs[7] = 3.872983346f * xz; /* ACN 7 = sqrt(15) * X * Z */ coeffs[8] = 1.936491673f * (xx - yy); /* ACN 8 = sqrt(15)/2 * (X*X - Y*Y) */ /* Third-order */ coeffs[9] = 2.091650066f * (y*(3.0f*xx - yy)); /* ACN 9 = sqrt(35/8) * Y * (3*X*X - Y*Y) */ coeffs[10] = 10.246950766f * (z*xy); /* ACN 10 = sqrt(105) * Z * X * Y */ coeffs[11] = 1.620185175f * (y*(5.0f*zz - 1.0f)); /* ACN 11 = sqrt(21/8) * Y * (5*Z*Z - 1) */ coeffs[12] = 1.322875656f * (z*(5.0f*zz - 3.0f)); /* ACN 12 = sqrt(7)/2 * Z * (5*Z*Z - 3) */ coeffs[13] = 1.620185175f * (x*(5.0f*zz - 1.0f)); /* ACN 13 = sqrt(21/8) * X * (5*Z*Z - 1) */ coeffs[14] = 5.123475383f * (z*(xx - yy)); /* ACN 14 = sqrt(105)/2 * Z * (X*X - Y*Y) */ coeffs[15] = 2.091650066f * (x*(xx - 3.0f*yy)); /* ACN 15 = sqrt(35/8) * X * (X*X - 3*Y*Y) */ /* Fourth-order */ /* ACN 16 = sqrt(35)*3/2 * X * Y * (X*X - Y*Y) */ /* ACN 17 = sqrt(35/2)*3/2 * (3*X*X - Y*Y) * Y * Z */ /* ACN 18 = sqrt(5)*3/2 * X * Y * (7*Z*Z - 1) */ /* ACN 19 = sqrt(5/2)*3/2 * Y * Z * (7*Z*Z - 3) */ /* ACN 20 = 3/8 * (35*Z*Z*Z*Z - 30*Z*Z + 3) */ /* ACN 21 = sqrt(5/2)*3/2 * X * Z * (7*Z*Z - 3) */ /* ACN 22 = sqrt(5)*3/4 * (X*X - Y*Y) * (7*Z*Z - 1) */ /* ACN 23 = sqrt(35/2)*3/2 * (X*X - 3*Y*Y) * X * Z */ /* ACN 24 = sqrt(35)*3/8 * (X*X*X*X - 6*X*X*Y*Y + Y*Y*Y*Y) */ if(spread > 0.0f) { /* Implement the spread by using a spherical source that subtends the * angle spread. See: * http://www.ppsloan.org/publications/StupidSH36.pdf - Appendix A3 * * When adjusted for N3D normalization instead of SN3D, these * calculations are: * * ZH0 = -sqrt(pi) * (-1+ca); * ZH1 = 0.5*sqrt(pi) * sa*sa; * ZH2 = -0.5*sqrt(pi) * ca*(-1+ca)*(ca+1); * ZH3 = -0.125*sqrt(pi) * (-1+ca)*(ca+1)*(5*ca*ca - 1); * ZH4 = -0.125*sqrt(pi) * ca*(-1+ca)*(ca+1)*(7*ca*ca - 3); * ZH5 = -0.0625*sqrt(pi) * (-1+ca)*(ca+1)*(21*ca*ca*ca*ca - 14*ca*ca + 1); * * The gain of the source is compensated for size, so that the * loudness doesn't depend on the spread. Thus: * * ZH0 = 1.0f; * ZH1 = 0.5f * (ca+1.0f); * ZH2 = 0.5f * (ca+1.0f)*ca; * ZH3 = 0.125f * (ca+1.0f)*(5.0f*ca*ca - 1.0f); * ZH4 = 0.125f * (ca+1.0f)*(7.0f*ca*ca - 3.0f)*ca; * ZH5 = 0.0625f * (ca+1.0f)*(21.0f*ca*ca*ca*ca - 14.0f*ca*ca + 1.0f); */ const float ca{std::cos(spread * 0.5f)}; /* Increase the source volume by up to +3dB for a full spread. */ const float scale{std::sqrt(1.0f + spread/al::MathDefs::Tau())}; const float ZH0_norm{scale}; const float ZH1_norm{scale * 0.5f * (ca+1.f)}; const float ZH2_norm{scale * 0.5f * (ca+1.f)*ca}; const float ZH3_norm{scale * 0.125f * (ca+1.f)*(5.f*ca*ca-1.f)}; /* Zeroth-order */ coeffs[0] *= ZH0_norm; /* First-order */ coeffs[1] *= ZH1_norm; coeffs[2] *= ZH1_norm; coeffs[3] *= ZH1_norm; /* Second-order */ coeffs[4] *= ZH2_norm; coeffs[5] *= ZH2_norm; coeffs[6] *= ZH2_norm; coeffs[7] *= ZH2_norm; coeffs[8] *= ZH2_norm; /* Third-order */ coeffs[9] *= ZH3_norm; coeffs[10] *= ZH3_norm; coeffs[11] *= ZH3_norm; coeffs[12] *= ZH3_norm; coeffs[13] *= ZH3_norm; coeffs[14] *= ZH3_norm; coeffs[15] *= ZH3_norm; } return coeffs; } void ComputePanGains(const MixParams *mix, const float*RESTRICT coeffs, const float ingain, const al::span gains) { auto ambimap = mix->AmbiMap.cbegin(); auto iter = std::transform(ambimap, ambimap+mix->Buffer.size(), gains.begin(), [coeffs,ingain](const BFChannelConfig &chanmap) noexcept -> float { return chanmap.Scale * coeffs[chanmap.Index] * ingain; } ); std::fill(iter, gains.end(), 0.0f); }