#include "config.h" #include "voice.h" #include #include #include #include #include #include #include #include #include #include #include #include #include "albyte.h" #include "alnumeric.h" #include "aloptional.h" #include "alspan.h" #include "alstring.h" #include "ambidefs.h" #include "async_event.h" #include "buffer_storage.h" #include "context.h" #include "cpu_caps.h" #include "devformat.h" #include "device.h" #include "filters/biquad.h" #include "filters/nfc.h" #include "filters/splitter.h" #include "fmt_traits.h" #include "logging.h" #include "mixer.h" #include "mixer/defs.h" #include "mixer/hrtfdefs.h" #include "opthelpers.h" #include "resampler_limits.h" #include "ringbuffer.h" #include "vector.h" #include "voice_change.h" struct CTag; #ifdef HAVE_SSE struct SSETag; #endif #ifdef HAVE_NEON struct NEONTag; #endif static_assert(!(sizeof(DeviceBase::MixerBufferLine)&15), "DeviceBase::MixerBufferLine must be a multiple of 16 bytes"); static_assert(!(MaxResamplerEdge&3), "MaxResamplerEdge is not a multiple of 4"); static_assert((BufferLineSize-1)/MaxPitch > 0, "MaxPitch is too large for BufferLineSize!"); static_assert((INT_MAX>>MixerFracBits)/MaxPitch > BufferLineSize, "MaxPitch and/or BufferLineSize are too large for MixerFracBits!"); Resampler ResamplerDefault{Resampler::Cubic}; namespace { using uint = unsigned int; using namespace std::chrono; using HrtfMixerFunc = void(*)(const float *InSamples, float2 *AccumSamples, const uint IrSize, const MixHrtfFilter *hrtfparams, const size_t BufferSize); using HrtfMixerBlendFunc = void(*)(const float *InSamples, float2 *AccumSamples, const uint IrSize, const HrtfFilter *oldparams, const MixHrtfFilter *newparams, const size_t BufferSize); HrtfMixerFunc MixHrtfSamples{MixHrtf_}; HrtfMixerBlendFunc MixHrtfBlendSamples{MixHrtfBlend_}; inline MixerOutFunc SelectMixer() { #ifdef HAVE_NEON if((CPUCapFlags&CPU_CAP_NEON)) return Mix_; #endif #ifdef HAVE_SSE if((CPUCapFlags&CPU_CAP_SSE)) return Mix_; #endif return Mix_; } inline MixerOneFunc SelectMixerOne() { #ifdef HAVE_NEON if((CPUCapFlags&CPU_CAP_NEON)) return Mix_; #endif #ifdef HAVE_SSE if((CPUCapFlags&CPU_CAP_SSE)) return Mix_; #endif return Mix_; } inline HrtfMixerFunc SelectHrtfMixer() { #ifdef HAVE_NEON if((CPUCapFlags&CPU_CAP_NEON)) return MixHrtf_; #endif #ifdef HAVE_SSE if((CPUCapFlags&CPU_CAP_SSE)) return MixHrtf_; #endif return MixHrtf_; } inline HrtfMixerBlendFunc SelectHrtfBlendMixer() { #ifdef HAVE_NEON if((CPUCapFlags&CPU_CAP_NEON)) return MixHrtfBlend_; #endif #ifdef HAVE_SSE if((CPUCapFlags&CPU_CAP_SSE)) return MixHrtfBlend_; #endif return MixHrtfBlend_; } } // namespace void Voice::InitMixer(al::optional resampler) { if(resampler) { struct ResamplerEntry { const char name[16]; const Resampler resampler; }; constexpr ResamplerEntry ResamplerList[]{ { "none", Resampler::Point }, { "point", Resampler::Point }, { "linear", Resampler::Linear }, { "cubic", Resampler::Cubic }, { "bsinc12", Resampler::BSinc12 }, { "fast_bsinc12", Resampler::FastBSinc12 }, { "bsinc24", Resampler::BSinc24 }, { "fast_bsinc24", Resampler::FastBSinc24 }, }; const char *str{resampler->c_str()}; if(al::strcasecmp(str, "bsinc") == 0) { WARN("Resampler option \"%s\" is deprecated, using bsinc12\n", str); str = "bsinc12"; } else if(al::strcasecmp(str, "sinc4") == 0 || al::strcasecmp(str, "sinc8") == 0) { WARN("Resampler option \"%s\" is deprecated, using cubic\n", str); str = "cubic"; } auto iter = std::find_if(std::begin(ResamplerList), std::end(ResamplerList), [str](const ResamplerEntry &entry) -> bool { return al::strcasecmp(str, entry.name) == 0; }); if(iter == std::end(ResamplerList)) ERR("Invalid resampler: %s\n", str); else ResamplerDefault = iter->resampler; } MixSamplesOut = SelectMixer(); MixSamplesOne = SelectMixerOne(); MixHrtfBlendSamples = SelectHrtfBlendMixer(); MixHrtfSamples = SelectHrtfMixer(); } namespace { void SendSourceStoppedEvent(ContextBase *context, uint id) { RingBuffer *ring{context->mAsyncEvents.get()}; auto evt_vec = ring->getWriteVector(); if(evt_vec.first.len < 1) return; AsyncEvent *evt{al::construct_at(reinterpret_cast(evt_vec.first.buf), AsyncEvent::SourceStateChange)}; evt->u.srcstate.id = id; evt->u.srcstate.state = AsyncEvent::SrcState::Stop; ring->writeAdvance(1); } const float *DoFilters(BiquadFilter &lpfilter, BiquadFilter &hpfilter, float *dst, const al::span src, int type) { switch(type) { case AF_None: lpfilter.clear(); hpfilter.clear(); break; case AF_LowPass: lpfilter.process(src, dst); hpfilter.clear(); return dst; case AF_HighPass: lpfilter.clear(); hpfilter.process(src, dst); return dst; case AF_BandPass: DualBiquad{lpfilter, hpfilter}.process(src, dst); return dst; } return src.data(); } template inline void LoadSamples(float *dstSamples, const al::byte *src, const size_t srcChan, const size_t srcOffset, const size_t srcStep, const size_t samples) noexcept { constexpr size_t sampleSize{sizeof(typename al::FmtTypeTraits::Type)}; auto s = src + (srcOffset*srcStep + srcChan)*sampleSize; al::LoadSampleArray(dstSamples, s, srcStep, samples); } void LoadSamples(float *dstSamples, const al::byte *src, const size_t srcChan, const size_t srcOffset, const FmtType srcType, const size_t srcStep, const size_t samples) noexcept { #define HANDLE_FMT(T) case T: \ LoadSamples(dstSamples, src, srcChan, srcOffset, srcStep, samples); \ break switch(srcType) { HANDLE_FMT(FmtUByte); HANDLE_FMT(FmtShort); HANDLE_FMT(FmtFloat); HANDLE_FMT(FmtDouble); HANDLE_FMT(FmtMulaw); HANDLE_FMT(FmtAlaw); } #undef HANDLE_FMT } void LoadBufferStatic(VoiceBufferItem *buffer, VoiceBufferItem *bufferLoopItem, const size_t dataPosInt, const FmtType sampleType, const size_t srcChannel, const size_t srcStep, size_t samplesLoaded, const size_t samplesToLoad, float *voiceSamples) { if(!bufferLoopItem) { /* Load what's left to play from the buffer */ if(buffer->mSampleLen > dataPosInt) [[likely]] { const size_t buffer_remaining{buffer->mSampleLen - dataPosInt}; const size_t remaining{minz(samplesToLoad-samplesLoaded, buffer_remaining)}; LoadSamples(voiceSamples+samplesLoaded, buffer->mSamples, srcChannel, dataPosInt, sampleType, srcStep, remaining); samplesLoaded += remaining; } if(const size_t toFill{samplesToLoad - samplesLoaded}) { auto srcsamples = voiceSamples + samplesLoaded; std::fill_n(srcsamples, toFill, *(srcsamples-1)); } } else { const size_t loopStart{buffer->mLoopStart}; const size_t loopEnd{buffer->mLoopEnd}; ASSUME(loopEnd > loopStart); const size_t intPos{(dataPosInt < loopEnd) ? dataPosInt : (((dataPosInt-loopStart)%(loopEnd-loopStart)) + loopStart)}; /* Load what's left of this loop iteration */ const size_t remaining{minz(samplesToLoad-samplesLoaded, loopEnd-dataPosInt)}; LoadSamples(voiceSamples+samplesLoaded, buffer->mSamples, srcChannel, intPos, sampleType, srcStep, remaining); samplesLoaded += remaining; /* Load repeats of the loop to fill the buffer. */ const size_t loopSize{loopEnd - loopStart}; while(const size_t toFill{minz(samplesToLoad - samplesLoaded, loopSize)}) { LoadSamples(voiceSamples+samplesLoaded, buffer->mSamples, srcChannel, loopStart, sampleType, srcStep, toFill); samplesLoaded += toFill; } } } void LoadBufferCallback(VoiceBufferItem *buffer, const size_t dataPosInt, const size_t numCallbackSamples, const FmtType sampleType, const size_t srcChannel, const size_t srcStep, size_t samplesLoaded, const size_t samplesToLoad, float *voiceSamples) { /* Load what's left to play from the buffer */ if(numCallbackSamples > dataPosInt) [[likely]] { const size_t remaining{minz(samplesToLoad-samplesLoaded, numCallbackSamples-dataPosInt)}; LoadSamples(voiceSamples+samplesLoaded, buffer->mSamples, srcChannel, dataPosInt, sampleType, srcStep, remaining); samplesLoaded += remaining; } if(const size_t toFill{samplesToLoad - samplesLoaded}) { auto srcsamples = voiceSamples + samplesLoaded; std::fill_n(srcsamples, toFill, *(srcsamples-1)); } } void LoadBufferQueue(VoiceBufferItem *buffer, VoiceBufferItem *bufferLoopItem, size_t dataPosInt, const FmtType sampleType, const size_t srcChannel, const size_t srcStep, size_t samplesLoaded, const size_t samplesToLoad, float *voiceSamples) { /* Crawl the buffer queue to fill in the temp buffer */ while(buffer && samplesLoaded != samplesToLoad) { if(dataPosInt >= buffer->mSampleLen) { dataPosInt -= buffer->mSampleLen; buffer = buffer->mNext.load(std::memory_order_acquire); if(!buffer) buffer = bufferLoopItem; continue; } const size_t remaining{minz(samplesToLoad-samplesLoaded, buffer->mSampleLen-dataPosInt)}; LoadSamples(voiceSamples+samplesLoaded, buffer->mSamples, srcChannel, dataPosInt, sampleType, srcStep, remaining); samplesLoaded += remaining; if(samplesLoaded == samplesToLoad) break; dataPosInt = 0; buffer = buffer->mNext.load(std::memory_order_acquire); if(!buffer) buffer = bufferLoopItem; } if(const size_t toFill{samplesToLoad - samplesLoaded}) { auto srcsamples = voiceSamples + samplesLoaded; std::fill_n(srcsamples, toFill, *(srcsamples-1)); } } void DoHrtfMix(const float *samples, const uint DstBufferSize, DirectParams &parms, const float TargetGain, const uint Counter, uint OutPos, const bool IsPlaying, DeviceBase *Device) { const uint IrSize{Device->mIrSize}; auto &HrtfSamples = Device->HrtfSourceData; auto &AccumSamples = Device->HrtfAccumData; /* Copy the HRTF history and new input samples into a temp buffer. */ auto src_iter = std::copy(parms.Hrtf.History.begin(), parms.Hrtf.History.end(), std::begin(HrtfSamples)); std::copy_n(samples, DstBufferSize, src_iter); /* Copy the last used samples back into the history buffer for later. */ if(IsPlaying) [[likely]] std::copy_n(std::begin(HrtfSamples) + DstBufferSize, parms.Hrtf.History.size(), parms.Hrtf.History.begin()); /* If fading and this is the first mixing pass, fade between the IRs. */ uint fademix{0u}; if(Counter && OutPos == 0) { fademix = minu(DstBufferSize, Counter); float gain{TargetGain}; /* The new coefficients need to fade in completely since they're * replacing the old ones. To keep the gain fading consistent, * interpolate between the old and new target gains given how much of * the fade time this mix handles. */ if(Counter > fademix) { const float a{static_cast(fademix) / static_cast(Counter)}; gain = lerpf(parms.Hrtf.Old.Gain, TargetGain, a); } MixHrtfFilter hrtfparams{ parms.Hrtf.Target.Coeffs, parms.Hrtf.Target.Delay, 0.0f, gain / static_cast(fademix)}; MixHrtfBlendSamples(HrtfSamples, AccumSamples+OutPos, IrSize, &parms.Hrtf.Old, &hrtfparams, fademix); /* Update the old parameters with the result. */ parms.Hrtf.Old = parms.Hrtf.Target; parms.Hrtf.Old.Gain = gain; OutPos += fademix; } if(fademix < DstBufferSize) { const uint todo{DstBufferSize - fademix}; float gain{TargetGain}; /* Interpolate the target gain if the gain fading lasts longer than * this mix. */ if(Counter > DstBufferSize) { const float a{static_cast(todo) / static_cast(Counter-fademix)}; gain = lerpf(parms.Hrtf.Old.Gain, TargetGain, a); } MixHrtfFilter hrtfparams{ parms.Hrtf.Target.Coeffs, parms.Hrtf.Target.Delay, parms.Hrtf.Old.Gain, (gain - parms.Hrtf.Old.Gain) / static_cast(todo)}; MixHrtfSamples(HrtfSamples+fademix, AccumSamples+OutPos, IrSize, &hrtfparams, todo); /* Store the now-current gain for next time. */ parms.Hrtf.Old.Gain = gain; } } void DoNfcMix(const al::span samples, FloatBufferLine *OutBuffer, DirectParams &parms, const float *TargetGains, const uint Counter, const uint OutPos, DeviceBase *Device) { using FilterProc = void (NfcFilter::*)(const al::span, float*); static constexpr FilterProc NfcProcess[MaxAmbiOrder+1]{ nullptr, &NfcFilter::process1, &NfcFilter::process2, &NfcFilter::process3}; float *CurrentGains{parms.Gains.Current.data()}; MixSamples(samples, {OutBuffer, 1u}, CurrentGains, TargetGains, Counter, OutPos); ++OutBuffer; ++CurrentGains; ++TargetGains; const al::span nfcsamples{Device->NfcSampleData, samples.size()}; size_t order{1}; while(const size_t chancount{Device->NumChannelsPerOrder[order]}) { (parms.NFCtrlFilter.*NfcProcess[order])(samples, nfcsamples.data()); MixSamples(nfcsamples, {OutBuffer, chancount}, CurrentGains, TargetGains, Counter, OutPos); OutBuffer += chancount; CurrentGains += chancount; TargetGains += chancount; if(++order == MaxAmbiOrder+1) break; } } } // namespace void Voice::mix(const State vstate, ContextBase *Context, const nanoseconds deviceTime, const uint SamplesToDo) { static constexpr std::array SilentTarget{}; ASSUME(SamplesToDo > 0); DeviceBase *Device{Context->mDevice}; const uint NumSends{Device->NumAuxSends}; /* Get voice info */ int DataPosInt{mPosition.load(std::memory_order_relaxed)}; uint DataPosFrac{mPositionFrac.load(std::memory_order_relaxed)}; VoiceBufferItem *BufferListItem{mCurrentBuffer.load(std::memory_order_relaxed)}; VoiceBufferItem *BufferLoopItem{mLoopBuffer.load(std::memory_order_relaxed)}; const uint increment{mStep}; if(increment < 1) [[unlikely]] { /* If the voice is supposed to be stopping but can't be mixed, just * stop it before bailing. */ if(vstate == Stopping) mPlayState.store(Stopped, std::memory_order_release); return; } /* If the static voice's current position is beyond the buffer loop end * position, disable looping. */ if(mFlags.test(VoiceIsStatic) && BufferLoopItem) { if(DataPosInt >= 0 && static_cast(DataPosInt) >= BufferListItem->mLoopEnd) BufferLoopItem = nullptr; } uint OutPos{0u}; /* Check if we're doing a delayed start, and we start in this update. */ if(mStartTime > deviceTime) { /* If the start time is too far ahead, don't bother. */ auto diff = mStartTime - deviceTime; if(diff >= seconds{1}) return; /* Get the number of samples ahead of the current time that output * should start at. Skip this update if it's beyond the output sample * count. * * Round the start position to a multiple of 4, which some mixers want. * This makes the start time accurate to 4 samples. This could be made * sample-accurate by forcing non-SIMD functions on the first run. */ seconds::rep sampleOffset{duration_cast(diff * Device->Frequency).count()}; sampleOffset = (sampleOffset+2) & ~seconds::rep{3}; if(sampleOffset >= SamplesToDo) return; OutPos = static_cast(sampleOffset); } /* Calculate the number of samples to mix, and the number of (resampled) * samples that need to be loaded (mixing samples and decoder padding). */ const uint samplesToMix{SamplesToDo - OutPos}; const uint samplesToLoad{samplesToMix + mDecoderPadding}; /* Get a span of pointers to hold the floating point, deinterlaced, * resampled buffer data. */ std::array SamplePointers; const al::span MixingSamples{SamplePointers.data(), mChans.size()}; auto get_bufferline = [](DeviceBase::MixerBufferLine &bufline) noexcept -> float* { return bufline.data(); }; std::transform(Device->mSampleData.end() - mChans.size(), Device->mSampleData.end(), MixingSamples.begin(), get_bufferline); /* If there's a matching sample step and no phase offset, use a simple copy * for resampling. */ const ResamplerFunc Resample{(increment == MixerFracOne && DataPosFrac == 0) ? ResamplerFunc{[](const InterpState*, const float *RESTRICT src, uint, const uint, const al::span dst) { std::copy_n(src, dst.size(), dst.begin()); }} : mResampler}; /* UHJ2 and SuperStereo only have 2 buffer channels, but 3 mixing channels * (3rd channel is generated from decoding). */ const size_t realChannels{(mFmtChannels == FmtUHJ2 || mFmtChannels == FmtSuperStereo) ? 2u : MixingSamples.size()}; for(size_t chan{0};chan < realChannels;++chan) { const auto prevSamples = al::as_span(mPrevSamples[chan]); const auto resampleBuffer = std::copy(prevSamples.cbegin(), prevSamples.cend(), Device->mResampleData.begin()) - MaxResamplerEdge; const uint callbackBase{static_cast(maxi(DataPosInt, 0))}; int intPos{DataPosInt}; uint fracPos{DataPosFrac}; /* Load samples for this channel from the available buffer(s), with * resampling. */ for(uint samplesLoaded{0};samplesLoaded < samplesToLoad;) { using ResampleBufferType = decltype(DeviceBase::mResampleData); static constexpr uint srcSizeMax{ResampleBufferType{}.size() - MaxResamplerEdge}; /* Calculate the number of dst samples that can be loaded this * iteration, given the available resampler buffer size. */ auto calc_buffer_sizes = [fracPos,increment](uint dstBufferSize) { /* If ext=true, calculate the last written dst pos from the dst * count, convert to the last read src pos, then add one to get * the src count. * * If ext=false, convert the dst count to src count directly. * * Without this, the src count could be short by one when * increment < 1.0, or not have a full src at the end when * increment > 1.0. */ const bool ext{increment <= MixerFracOne}; uint64_t dataSize64{dstBufferSize - ext}; dataSize64 = (dataSize64*increment + fracPos) >> MixerFracBits; /* Also include resampler padding. */ dataSize64 += ext + MaxResamplerEdge; if(dataSize64 <= srcSizeMax) return std::make_pair(dstBufferSize, static_cast(dataSize64)); /* If the source size got saturated, we can't fill the desired * dst size. Figure out how many dst samples we can fill. */ dataSize64 = srcSizeMax - MaxResamplerEdge; dataSize64 = ((dataSize64<(dataSize64) & ~3u; } return std::make_pair(dstBufferSize, srcSizeMax); }; const auto bufferSizes = calc_buffer_sizes(samplesToLoad - samplesLoaded); const auto dstBufferSize = bufferSizes.first; const auto srcBufferSize = bufferSizes.second; /* Load the necessary samples from the given buffer(s). */ if(!BufferListItem) { const uint avail{minu(srcBufferSize, MaxResamplerEdge)}; const uint tofill{maxu(srcBufferSize, MaxResamplerEdge)}; /* When loading from a voice that ended prematurely, only take * the samples that get closest to 0 amplitude. This helps * certain sounds fade out better. */ auto abs_lt = [](const float lhs, const float rhs) noexcept -> bool { return std::abs(lhs) < std::abs(rhs); }; auto srciter = std::min_element(resampleBuffer, resampleBuffer+avail, abs_lt); std::fill(srciter+1, resampleBuffer+tofill, *srciter); } else { size_t srcSampleDelay{0}; if(intPos < 0) [[unlikely]] { /* If the current position is negative, there's that many * silent samples to load before using the buffer. */ srcSampleDelay = static_cast(-intPos); if(srcSampleDelay >= srcBufferSize) { /* If the number of silent source samples exceeds the * number to load, the output will be silent. */ std::fill_n(MixingSamples[chan]+samplesLoaded, dstBufferSize, 0.0f); std::fill_n(resampleBuffer, srcBufferSize, 0.0f); goto skip_resample; } std::fill_n(resampleBuffer, srcSampleDelay, 0.0f); } const uint uintPos{static_cast(maxi(intPos, 0))}; if(mFlags.test(VoiceIsStatic)) LoadBufferStatic(BufferListItem, BufferLoopItem, uintPos, mFmtType, chan, mFrameStep, srcSampleDelay, srcBufferSize, resampleBuffer); else if(mFlags.test(VoiceIsCallback)) { const size_t bufferOffset{uintPos - callbackBase}; const size_t getTotal{bufferOffset + srcBufferSize - srcSampleDelay}; if(!mFlags.test(VoiceCallbackStopped) && getTotal > mNumCallbackSamples) { const size_t byteOffset{mNumCallbackSamples*mFrameSize}; const size_t needBytes{getTotal*mFrameSize - byteOffset}; const int gotBytes{BufferListItem->mCallback(BufferListItem->mUserData, &BufferListItem->mSamples[byteOffset], static_cast(needBytes))}; if(gotBytes < 0) mFlags.set(VoiceCallbackStopped); else if(static_cast(gotBytes) < needBytes) { mFlags.set(VoiceCallbackStopped); mNumCallbackSamples += static_cast(gotBytes) / mFrameSize; } else mNumCallbackSamples = static_cast(getTotal); } LoadBufferCallback(BufferListItem, bufferOffset, mNumCallbackSamples, mFmtType, chan, mFrameStep, srcSampleDelay, srcBufferSize, resampleBuffer); } else LoadBufferQueue(BufferListItem, BufferLoopItem, uintPos, mFmtType, chan, mFrameStep, srcSampleDelay, srcBufferSize, resampleBuffer); } Resample(&mResampleState, resampleBuffer, fracPos, increment, {MixingSamples[chan]+samplesLoaded, dstBufferSize}); /* Store the last source samples used for next time. */ if(vstate == Playing) [[likely]] { /* Only store samples for the end of the mix, excluding what * gets loaded for decoder padding. */ const uint loadEnd{samplesLoaded + dstBufferSize}; if(samplesToMix > samplesLoaded && samplesToMix <= loadEnd) [[likely]] { const size_t dstOffset{samplesToMix - samplesLoaded}; const size_t srcOffset{(dstOffset*increment + fracPos) >> MixerFracBits}; std::copy_n(resampleBuffer-MaxResamplerEdge+srcOffset, prevSamples.size(), prevSamples.begin()); } } skip_resample: samplesLoaded += dstBufferSize; if(samplesLoaded < samplesToLoad) { fracPos += dstBufferSize*increment; const uint srcOffset{fracPos >> MixerFracBits}; fracPos &= MixerFracMask; intPos += srcOffset; /* If more samples need to be loaded, copy the back of the * resampleBuffer to the front to reuse it. prevSamples isn't * reliable since it's only updated for the end of the mix. */ std::copy(resampleBuffer-MaxResamplerEdge+srcOffset, resampleBuffer+MaxResamplerEdge+srcOffset, resampleBuffer-MaxResamplerEdge); } } } for(auto &samples : MixingSamples.subspan(realChannels)) std::fill_n(samples, samplesToLoad, 0.0f); if(mDecoder) mDecoder->decode(MixingSamples, samplesToMix, (vstate==Playing) ? samplesToMix : 0); if(mFlags.test(VoiceIsAmbisonic)) { auto voiceSamples = MixingSamples.begin(); for(auto &chandata : mChans) { chandata.mAmbiSplitter.processScale({*voiceSamples, samplesToMix}, chandata.mAmbiHFScale, chandata.mAmbiLFScale); ++voiceSamples; } } const uint Counter{mFlags.test(VoiceIsFading) ? minu(samplesToMix, 64u) : 0u}; if(!Counter) { /* No fading, just overwrite the old/current params. */ for(auto &chandata : mChans) { { DirectParams &parms = chandata.mDryParams; if(!mFlags.test(VoiceHasHrtf)) parms.Gains.Current = parms.Gains.Target; else parms.Hrtf.Old = parms.Hrtf.Target; } for(uint send{0};send < NumSends;++send) { if(mSend[send].Buffer.empty()) continue; SendParams &parms = chandata.mWetParams[send]; parms.Gains.Current = parms.Gains.Target; } } } auto voiceSamples = MixingSamples.begin(); for(auto &chandata : mChans) { /* Now filter and mix to the appropriate outputs. */ const al::span FilterBuf{Device->FilteredData}; { DirectParams &parms = chandata.mDryParams; const float *samples{DoFilters(parms.LowPass, parms.HighPass, FilterBuf.data(), {*voiceSamples, samplesToMix}, mDirect.FilterType)}; if(mFlags.test(VoiceHasHrtf)) { const float TargetGain{parms.Hrtf.Target.Gain * (vstate == Playing)}; DoHrtfMix(samples, samplesToMix, parms, TargetGain, Counter, OutPos, (vstate == Playing), Device); } else { const float *TargetGains{(vstate == Playing) ? parms.Gains.Target.data() : SilentTarget.data()}; if(mFlags.test(VoiceHasNfc)) DoNfcMix({samples, samplesToMix}, mDirect.Buffer.data(), parms, TargetGains, Counter, OutPos, Device); else MixSamples({samples, samplesToMix}, mDirect.Buffer, parms.Gains.Current.data(), TargetGains, Counter, OutPos); } } for(uint send{0};send < NumSends;++send) { if(mSend[send].Buffer.empty()) continue; SendParams &parms = chandata.mWetParams[send]; const float *samples{DoFilters(parms.LowPass, parms.HighPass, FilterBuf.data(), {*voiceSamples, samplesToMix}, mSend[send].FilterType)}; const float *TargetGains{(vstate == Playing) ? parms.Gains.Target.data() : SilentTarget.data()}; MixSamples({samples, samplesToMix}, mSend[send].Buffer, parms.Gains.Current.data(), TargetGains, Counter, OutPos); } ++voiceSamples; } mFlags.set(VoiceIsFading); /* Don't update positions and buffers if we were stopping. */ if(vstate == Stopping) [[unlikely]] { mPlayState.store(Stopped, std::memory_order_release); return; } /* Update positions */ DataPosFrac += increment*samplesToMix; const uint SrcSamplesDone{DataPosFrac>>MixerFracBits}; DataPosInt += SrcSamplesDone; DataPosFrac &= MixerFracMask; /* Update voice positions and buffers as needed. */ uint buffers_done{0u}; if(BufferListItem && DataPosInt >= 0) [[likely]] { if(mFlags.test(VoiceIsStatic)) { if(BufferLoopItem) { /* Handle looping static source */ const uint LoopStart{BufferListItem->mLoopStart}; const uint LoopEnd{BufferListItem->mLoopEnd}; uint DataPosUInt{static_cast(DataPosInt)}; if(DataPosUInt >= LoopEnd) { assert(LoopEnd > LoopStart); DataPosUInt = ((DataPosUInt-LoopStart)%(LoopEnd-LoopStart)) + LoopStart; DataPosInt = static_cast(DataPosUInt); } } else { /* Handle non-looping static source */ if(static_cast(DataPosInt) >= BufferListItem->mSampleLen) BufferListItem = nullptr; } } else if(mFlags.test(VoiceIsCallback)) { /* Handle callback buffer source */ if(SrcSamplesDone < mNumCallbackSamples) { const size_t byteOffset{SrcSamplesDone*mFrameSize}; const size_t byteEnd{mNumCallbackSamples*mFrameSize}; al::byte *data{BufferListItem->mSamples}; std::copy(data+byteOffset, data+byteEnd, data); mNumCallbackSamples -= SrcSamplesDone; } else { BufferListItem = nullptr; mNumCallbackSamples = 0; } } else { /* Handle streaming source */ do { if(BufferListItem->mSampleLen > static_cast(DataPosInt)) break; DataPosInt -= BufferListItem->mSampleLen; ++buffers_done; BufferListItem = BufferListItem->mNext.load(std::memory_order_relaxed); if(!BufferListItem) BufferListItem = BufferLoopItem; } while(BufferListItem); } } /* Capture the source ID in case it gets reset for stopping. */ const uint SourceID{mSourceID.load(std::memory_order_relaxed)}; /* Update voice info */ mPosition.store(DataPosInt, std::memory_order_relaxed); mPositionFrac.store(DataPosFrac, std::memory_order_relaxed); mCurrentBuffer.store(BufferListItem, std::memory_order_relaxed); if(!BufferListItem) { mLoopBuffer.store(nullptr, std::memory_order_relaxed); mSourceID.store(0u, std::memory_order_relaxed); } std::atomic_thread_fence(std::memory_order_release); /* Send any events now, after the position/buffer info was updated. */ const auto enabledevt = Context->mEnabledEvts.load(std::memory_order_acquire); if(buffers_done > 0 && enabledevt.test(AsyncEvent::BufferCompleted)) { RingBuffer *ring{Context->mAsyncEvents.get()}; auto evt_vec = ring->getWriteVector(); if(evt_vec.first.len > 0) { AsyncEvent *evt{al::construct_at(reinterpret_cast(evt_vec.first.buf), AsyncEvent::BufferCompleted)}; evt->u.bufcomp.id = SourceID; evt->u.bufcomp.count = buffers_done; ring->writeAdvance(1); } } if(!BufferListItem) { /* If the voice just ended, set it to Stopping so the next render * ensures any residual noise fades to 0 amplitude. */ mPlayState.store(Stopping, std::memory_order_release); if(enabledevt.test(AsyncEvent::SourceStateChange)) SendSourceStoppedEvent(Context, SourceID); } } void Voice::prepare(DeviceBase *device) { /* Even if storing really high order ambisonics, we only mix channels for * orders up to the device order. The rest are simply dropped. */ uint num_channels{(mFmtChannels == FmtUHJ2 || mFmtChannels == FmtSuperStereo) ? 3 : ChannelsFromFmt(mFmtChannels, minu(mAmbiOrder, device->mAmbiOrder))}; if(num_channels > device->mSampleData.size()) [[unlikely]] { ERR("Unexpected channel count: %u (limit: %zu, %d:%d)\n", num_channels, device->mSampleData.size(), mFmtChannels, mAmbiOrder); num_channels = static_cast(device->mSampleData.size()); } if(mChans.capacity() > 2 && num_channels < mChans.capacity()) { decltype(mChans){}.swap(mChans); decltype(mPrevSamples){}.swap(mPrevSamples); } mChans.reserve(maxu(2, num_channels)); mChans.resize(num_channels); mPrevSamples.reserve(maxu(2, num_channels)); mPrevSamples.resize(num_channels); mDecoder = nullptr; mDecoderPadding = 0; if(mFmtChannels == FmtSuperStereo) { switch(UhjDecodeQuality) { case UhjQualityType::IIR: mDecoder = std::make_unique(); mDecoderPadding = UhjStereoDecoderIIR::sInputPadding; break; case UhjQualityType::FIR256: mDecoder = std::make_unique>(); mDecoderPadding = UhjStereoDecoder::sInputPadding; break; case UhjQualityType::FIR512: mDecoder = std::make_unique>(); mDecoderPadding = UhjStereoDecoder::sInputPadding; break; } } else if(IsUHJ(mFmtChannels)) { switch(UhjDecodeQuality) { case UhjQualityType::IIR: mDecoder = std::make_unique(); mDecoderPadding = UhjDecoderIIR::sInputPadding; break; case UhjQualityType::FIR256: mDecoder = std::make_unique>(); mDecoderPadding = UhjDecoder::sInputPadding; break; case UhjQualityType::FIR512: mDecoder = std::make_unique>(); mDecoderPadding = UhjDecoder::sInputPadding; break; } } /* Clear the stepping value explicitly so the mixer knows not to mix this * until the update gets applied. */ mStep = 0; /* Make sure the sample history is cleared. */ std::fill(mPrevSamples.begin(), mPrevSamples.end(), HistoryLine{}); if(mFmtChannels == FmtUHJ2 && !device->mUhjEncoder) { /* 2-channel UHJ needs different shelf filters. However, we can't just * use different shelf filters after mixing it, given any old speaker * setup the user has. To make this work, we apply the expected shelf * filters for decoding UHJ2 to quad (only needs LF scaling), and act * as if those 4 quad channels are encoded right back into B-Format. * * This isn't perfect, but without an entirely separate and limited * UHJ2 path, it's better than nothing. * * Note this isn't needed with UHJ output (UHJ2->B-Format->UHJ2 is * identity, so don't mess with it). */ const BandSplitter splitter{device->mXOverFreq / static_cast(device->Frequency)}; for(auto &chandata : mChans) { chandata.mAmbiHFScale = 1.0f; chandata.mAmbiLFScale = 1.0f; chandata.mAmbiSplitter = splitter; chandata.mDryParams = DirectParams{}; chandata.mDryParams.NFCtrlFilter = device->mNFCtrlFilter; std::fill_n(chandata.mWetParams.begin(), device->NumAuxSends, SendParams{}); } mChans[0].mAmbiLFScale = DecoderBase::sWLFScale; mChans[1].mAmbiLFScale = DecoderBase::sXYLFScale; mChans[2].mAmbiLFScale = DecoderBase::sXYLFScale; mFlags.set(VoiceIsAmbisonic); } /* Don't need to set the VoiceIsAmbisonic flag if the device is not higher * order than the voice. No HF scaling is necessary to mix it. */ else if(mAmbiOrder && device->mAmbiOrder > mAmbiOrder) { const uint8_t *OrderFromChan{Is2DAmbisonic(mFmtChannels) ? AmbiIndex::OrderFrom2DChannel().data() : AmbiIndex::OrderFromChannel().data()}; const auto scales = AmbiScale::GetHFOrderScales(mAmbiOrder, device->mAmbiOrder, device->m2DMixing); const BandSplitter splitter{device->mXOverFreq / static_cast(device->Frequency)}; for(auto &chandata : mChans) { chandata.mAmbiHFScale = scales[*(OrderFromChan++)]; chandata.mAmbiLFScale = 1.0f; chandata.mAmbiSplitter = splitter; chandata.mDryParams = DirectParams{}; chandata.mDryParams.NFCtrlFilter = device->mNFCtrlFilter; std::fill_n(chandata.mWetParams.begin(), device->NumAuxSends, SendParams{}); } mFlags.set(VoiceIsAmbisonic); } else { for(auto &chandata : mChans) { chandata.mDryParams = DirectParams{}; chandata.mDryParams.NFCtrlFilter = device->mNFCtrlFilter; std::fill_n(chandata.mWetParams.begin(), device->NumAuxSends, SendParams{}); } mFlags.reset(VoiceIsAmbisonic); } }