Useful Environment Variables Below is a list of environment variables that can be set to aid with running or debugging apps that use OpenAL Soft. They should be set before the app is run. *** Logging *** ALSOFT_LOGLEVEL Specifies the amount of logging OpenAL Soft will write out: 0 - Effectively disables all logging 1 - Prints out errors only 2 - Prints out warnings and errors 3 - Prints out additional information, as well as warnings and errors 4 - Same as 3, but also device and context reference count changes. This will print out *a lot* of info, and is generally not useful unless you're trying to track a reference leak within the library. ALSOFT_LOGFILE Specifies a filename that logged output will be written to. Note that the file will be first cleared when logging is initialized. *** Overrides *** ALSOFT_CONF Specifies an additional configuration file to load settings from. These settings will take precedence over the global and user configs, but not other environment variable settings. ALSOFT_DRIVERS Overrides the drivers config option. This specifies which backend drivers to consider or not consider for use. Please see the drivers option in alsoftrc.sample for a list of available drivers. ALSOFT_DEFAULT_REVERB Specifies the default reverb preset to apply to sources. Please see the default-reverb option in alsoftrc.sample for additional information and a list of available presets. ALSOFT_TRAP_AL_ERROR Set to "true" or "1" to force trapping AL errors. Like the trap-al-error config option, this will raise a SIGTRAP signal (or a breakpoint exception under Windows) when a context-level error is generated. Useful when run under a debugger as it will break execution right when the error occurs, making it easier to track the cause. ALSOFT_TRAP_ALC_ERROR Set to "true" or "1" to force trapping ALC errors. Like the trap-alc-error config option, this will raise a SIGTRAP signal (or a breakpoint exception under Windows) when a device-level error is generated. Useful when run under a debugger as it will break execution right when the error occurs, making it easier to track the cause. ALSOFT_TRAP_ERROR Set to "true" or "1" to force trapping both ALC and AL errors. *** Compatibility *** __ALSOFT_HALF_ANGLE_CONES Older versions of OpenAL Soft incorrectly calculated the cone angles to range between 0 and 180 degrees, instead of the expected range of 0 to 360 degrees. Setting this to "true" or "1" restores the old buggy behavior, for apps that were written to expect the incorrect range. __ALSOFT_REVERSE_Z Applications that don't natively use OpenAL's coordinate system have to convert to it before passing in 3D coordinates. Depending on how exactly this is done, it can cause correct output for stereo but incorrect Z panning for surround sound (i.e., sounds that are supposed to be behind you sound like they're in front, and vice-versa). Setting this to "true" or "1" will negate the localized Z coordinate to attempt to fix output for apps that have incorrect front/back panning. __ALSOFT_SUSPEND_CONTEXT Due to the OpenAL spec not being very clear about them, behavior of the alcSuspendContext and alcProcessContext methods has varied, and because of that, previous versions of OpenAL Soft had them no-op. Creative's hardware drivers and the Rapture3D driver, however, use these methods to batch changes and protect against partial updates, which some applications make use of. In an attempt to standardize on that behavior, OpenAL Soft has changed those methods accordingly. Setting this to "ignore" restores the previous no-op behavior for applications that interact poorly with the new behavior.