/* * OpenAL HRTF Example * * Copyright (c) 2015 by Chris Robinson * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ /* This file contains an example for selecting an HRTF. */ #include #include #include #include #include "SDL_sound.h" #include "SDL_audio.h" #include "SDL_stdinc.h" #include "AL/al.h" #include "AL/alc.h" #include "AL/alext.h" #include "common/alhelpers.h" #ifndef M_PI #define M_PI (3.14159265358979323846) #endif static LPALCGETSTRINGISOFT alcGetStringiSOFT; static LPALCRESETDEVICESOFT alcResetDeviceSOFT; /* LoadBuffer loads the named audio file into an OpenAL buffer object, and * returns the new buffer ID. */ static ALuint LoadSound(const char *filename) { Sound_Sample *sample; ALenum err, format; ALuint buffer; Uint32 slen; /* Open the audio file */ sample = Sound_NewSampleFromFile(filename, NULL, 65536); if(!sample) { fprintf(stderr, "Could not open audio in %s\n", filename); return 0; } /* Get the sound format, and figure out the OpenAL format */ if(sample->actual.channels == 1) { if(sample->actual.format == AUDIO_U8) format = AL_FORMAT_MONO8; else if(sample->actual.format == AUDIO_S16SYS) format = AL_FORMAT_MONO16; else { fprintf(stderr, "Unsupported sample format: 0x%04x\n", sample->actual.format); Sound_FreeSample(sample); return 0; } } else if(sample->actual.channels == 2) { if(sample->actual.format == AUDIO_U8) format = AL_FORMAT_STEREO8; else if(sample->actual.format == AUDIO_S16SYS) format = AL_FORMAT_STEREO16; else { fprintf(stderr, "Unsupported sample format: 0x%04x\n", sample->actual.format); Sound_FreeSample(sample); return 0; } } else { fprintf(stderr, "Unsupported channel count: %d\n", sample->actual.channels); Sound_FreeSample(sample); return 0; } /* Decode the whole audio stream to a buffer. */ slen = Sound_DecodeAll(sample); if(!sample->buffer || slen == 0) { fprintf(stderr, "Failed to read audio from %s\n", filename); Sound_FreeSample(sample); return 0; } /* Buffer the audio data into a new buffer object, then free the data and * close the file. */ buffer = 0; alGenBuffers(1, &buffer); alBufferData(buffer, format, sample->buffer, (ALsizei)slen, (ALsizei)sample->actual.rate); Sound_FreeSample(sample); /* Check if an error occured, and clean up if so. */ err = alGetError(); if(err != AL_NO_ERROR) { fprintf(stderr, "OpenAL Error: %s\n", alGetString(err)); if(buffer && alIsBuffer(buffer)) alDeleteBuffers(1, &buffer); return 0; } return buffer; } int main(int argc, char **argv) { ALCdevice *device; ALCcontext *context; ALboolean has_angle_ext; ALuint source, buffer; const char *soundname; const char *hrtfname; ALCint hrtf_state; ALCint num_hrtf; ALdouble angle; ALenum state; /* Print out usage if no arguments were specified */ if(argc < 2) { fprintf(stderr, "Usage: %s [-device ] [-hrtf ] \n", argv[0]); return 1; } /* Initialize OpenAL, and check for HRTF support. */ argv++; argc--; if(InitAL(&argv, &argc) != 0) return 1; context = alcGetCurrentContext(); device = alcGetContextsDevice(context); if(!alcIsExtensionPresent(device, "ALC_SOFT_HRTF")) { fprintf(stderr, "Error: ALC_SOFT_HRTF not supported\n"); CloseAL(); return 1; } /* Define a macro to help load the function pointers. */ #define LOAD_PROC(d, T, x) ((x) = (T)alcGetProcAddress((d), #x)) LOAD_PROC(device, LPALCGETSTRINGISOFT, alcGetStringiSOFT); LOAD_PROC(device, LPALCRESETDEVICESOFT, alcResetDeviceSOFT); #undef LOAD_PROC /* Check for the AL_EXT_STEREO_ANGLES extension to be able to also rotate * stereo sources. */ has_angle_ext = alIsExtensionPresent("AL_EXT_STEREO_ANGLES"); printf("AL_EXT_STEREO_ANGLES %sfound\n", has_angle_ext?"":"not "); /* Check for user-preferred HRTF */ if(strcmp(argv[0], "-hrtf") == 0) { hrtfname = argv[1]; soundname = argv[2]; } else { hrtfname = NULL; soundname = argv[0]; } /* Enumerate available HRTFs, and reset the device using one. */ alcGetIntegerv(device, ALC_NUM_HRTF_SPECIFIERS_SOFT, 1, &num_hrtf); if(!num_hrtf) printf("No HRTFs found\n"); else { ALCint attr[5]; ALCint index = -1; ALCint i; printf("Available HRTFs:\n"); for(i = 0;i < num_hrtf;i++) { const ALCchar *name = alcGetStringiSOFT(device, ALC_HRTF_SPECIFIER_SOFT, i); printf(" %d: %s\n", i, name); /* Check if this is the HRTF the user requested. */ if(hrtfname && strcmp(name, hrtfname) == 0) index = i; } i = 0; attr[i++] = ALC_HRTF_SOFT; attr[i++] = ALC_TRUE; if(index == -1) { if(hrtfname) printf("HRTF \"%s\" not found\n", hrtfname); printf("Using default HRTF...\n"); } else { printf("Selecting HRTF %d...\n", index); attr[i++] = ALC_HRTF_ID_SOFT; attr[i++] = index; } attr[i] = 0; if(!alcResetDeviceSOFT(device, attr)) printf("Failed to reset device: %s\n", alcGetString(device, alcGetError(device))); } /* Check if HRTF is enabled, and show which is being used. */ alcGetIntegerv(device, ALC_HRTF_SOFT, 1, &hrtf_state); if(!hrtf_state) printf("HRTF not enabled!\n"); else { const ALchar *name = alcGetString(device, ALC_HRTF_SPECIFIER_SOFT); printf("HRTF enabled, using %s\n", name); } fflush(stdout); /* Initialize SDL_sound. */ Sound_Init(); /* Load the sound into a buffer. */ buffer = LoadSound(soundname); if(!buffer) { Sound_Quit(); CloseAL(); return 1; } /* Create the source to play the sound with. */ source = 0; alGenSources(1, &source); alSourcei(source, AL_SOURCE_RELATIVE, AL_TRUE); alSource3f(source, AL_POSITION, 0.0f, 0.0f, -1.0f); alSourcei(source, AL_BUFFER, (ALint)buffer); assert(alGetError()==AL_NO_ERROR && "Failed to setup sound source"); /* Play the sound until it finishes. */ angle = 0.0; alSourcePlay(source); do { al_nssleep(10000000); alcSuspendContext(context); /* Rotate the source around the listener by about 1/4 cycle per second, * and keep it within -pi...+pi. */ angle += 0.01 * M_PI * 0.5; if(angle > M_PI) angle -= M_PI*2.0; /* This only rotates mono sounds. */ alSource3f(source, AL_POSITION, (ALfloat)sin(angle), 0.0f, -(ALfloat)cos(angle)); if(has_angle_ext) { /* This rotates stereo sounds with the AL_EXT_STEREO_ANGLES * extension. Angles are specified counter-clockwise in radians. */ ALfloat angles[2] = { (ALfloat)(M_PI/6.0 - angle), (ALfloat)(-M_PI/6.0 - angle) }; alSourcefv(source, AL_STEREO_ANGLES, angles); } alcProcessContext(context); alGetSourcei(source, AL_SOURCE_STATE, &state); } while(alGetError() == AL_NO_ERROR && state == AL_PLAYING); /* All done. Delete resources, and close down SDL_sound and OpenAL. */ alDeleteSources(1, &source); alDeleteBuffers(1, &buffer); Sound_Quit(); CloseAL(); return 0; }