/* * SDL_sound Decoder Helpers * * Copyright (c) 2013 by Chris Robinson * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ /* This file contains routines for helping to decode audio using SDL_sound. * There's very little OpenAL-specific code here. */ #include "sdl_sound.h" #include #include #include #include #include #include #include "AL/al.h" #include "AL/alc.h" #include "AL/alext.h" #include "alhelpers.h" static int done_init = 0; FilePtr openAudioFile(const char *fname, size_t buftime_ms) { FilePtr file; ALuint rate; Uint32 bufsize; ALenum chans, type; /* We need to make sure SDL_sound is initialized. */ if(!done_init) { Sound_Init(); done_init = 1; } file = Sound_NewSampleFromFile(fname, NULL, 0); if(!file) { fprintf(stderr, "Failed to open %s: %s\n", fname, Sound_GetError()); return NULL; } if(getAudioInfo(file, &rate, &chans, &type) != 0) { Sound_FreeSample(file); return NULL; } bufsize = FramesToBytes((ALsizei)(buftime_ms/1000.0*rate), chans, type); if(Sound_SetBufferSize(file, bufsize) == 0) { fprintf(stderr, "Failed to set buffer size to %u bytes: %s\n", bufsize, Sound_GetError()); Sound_FreeSample(file); return NULL; } return file; } void closeAudioFile(FilePtr file) { if(file) Sound_FreeSample(file); } int getAudioInfo(FilePtr file, ALuint *rate, ALenum *channels, ALenum *type) { if(file->actual.channels == 1) *channels = AL_MONO_SOFT; else if(file->actual.channels == 2) *channels = AL_STEREO_SOFT; else { fprintf(stderr, "Unsupported channel count: %d\n", file->actual.channels); return 1; } if(file->actual.format == AUDIO_U8) *type = AL_UNSIGNED_BYTE_SOFT; else if(file->actual.format == AUDIO_S8) *type = AL_BYTE_SOFT; else if(file->actual.format == AUDIO_U16SYS) *type = AL_UNSIGNED_SHORT_SOFT; else if(file->actual.format == AUDIO_S16SYS) *type = AL_SHORT_SOFT; else { fprintf(stderr, "Unsupported sample format: 0x%04x\n", file->actual.format); return 1; } *rate = file->actual.rate; return 0; } uint8_t *getAudioData(FilePtr file, size_t *length) { *length = Sound_Decode(file); if(*length == 0) return NULL; return file->buffer; } void *decodeAudioStream(FilePtr file, size_t *length) { Uint32 got; char *mem; got = Sound_DecodeAll(file); if(got == 0) { *length = 0; return NULL; } mem = malloc(got); memcpy(mem, file->buffer, got); *length = got; return mem; }