# OpenAL config file. Options that are not under a block or are under the # [general] block are for general, non-backend-specific options. Blocks may # appear multiple times, and duplicated options will take the last value # specified. The system-wide settings can be put in /etc/openal/config and # user-specific override settings in ~/.openalrc # Option and block names are case-insenstive. The supplied values are only # hints and may not be honored (though generally it'll try to get as close as # possible). These are the current available settings: format = AL_FORMAT_STEREO16 # Sets the output format. Can be one of: # AL_FORMAT_MONO8 (8-bit mono) # AL_FORMAT_STEREO8 (8-bit stereo) # AL_FORMAT_QUAD8 (8-bit 4-channel) # AL_FORMAT_51CHN8 (8-bit 5.1 output) # AL_FORMAT_MONO16 (16-bit mono) # AL_FORMAT_STEREO16 (16-bit stereo) # AL_FORMAT_QUAD16 (16-bit 4-channel) # AL_FORMAT_51CHN16 (16-bit 5.1 output) # Default is AL_FORMAT_STEREO16 frequency = 44100 # Sets the output frequency. Default is 44100 refresh = 0 # Sets the number of frames-per-update. Default is calculated as # 8192*frequency/22050. Note that the actual granularity may or # may not be less than this. drivers = # Sets the backend driver list order, comma-seperated. Unknown # backends and duplicated names are ignored, and unlisted backends # won't be considered for use. An empty list means the default. # Default is: # alsa,oss,dsound,winmm [alsa] # ALSA backend stuff device = default # Sets the device name for the default playback device. # Default is default periods = 4 # Sets the number of update buffers. Default is 4 capture = default # Sets the device name for the default capture device. # Default is default [oss] # OSS backend stuff device = /dev/dsp # Sets the device name for OSS output. Default is /dev/dsp periods = 4 # Sets the number of update buffers. Default is 4 capture = /dev/dsp # Sets the device name for OSS capture. Default is /dev/dsp [dsound] # DirectSound backend stuff # Nothing yet... [winmm] # Windows Multimedia backend stuff # Nothing yet...