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/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#define _WIN32_WINNT 0x0500
#include <stdlib.h>
#include <stdio.h>
#include <memory.h>
#include <dsound.h>
#include <cguid.h>
#include <mmreg.h>
#ifndef _WAVEFORMATEXTENSIBLE_
#include <ks.h>
#include <ksmedia.h>
#endif
#include "alMain.h"
#include "AL/al.h"
#include "AL/alc.h"
#ifndef DSSPEAKER_5POINT1
#define DSSPEAKER_5POINT1 6
#endif
#ifndef DSSPEAKER_7POINT1
#define DSSPEAKER_7POINT1 7
#endif
DEFINE_GUID(KSDATAFORMAT_SUBTYPE_PCM, 0x00000001, 0x0000, 0x0010, 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71);
DEFINE_GUID(KSDATAFORMAT_SUBTYPE_IEEE_FLOAT, 0x00000003, 0x0000, 0x0010, 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71);
static HMODULE ds_handle;
static HRESULT (WINAPI *pDirectSoundCreate)(LPCGUID pcGuidDevice, IDirectSound **ppDS, IUnknown *pUnkOuter);
static HRESULT (WINAPI *pDirectSoundEnumerateA)(LPDSENUMCALLBACKA pDSEnumCallback, void *pContext);
#define DirectSoundCreate pDirectSoundCreate
#define DirectSoundEnumerateA pDirectSoundEnumerateA
typedef struct {
// DirectSound Playback Device
IDirectSound *lpDS;
IDirectSoundBuffer *DSpbuffer;
IDirectSoundBuffer *DSsbuffer;
IDirectSoundNotify *DSnotify;
HANDLE hNotifyEvent;
volatile int killNow;
ALvoid *thread;
} DSoundData;
typedef struct {
ALCchar *name;
GUID guid;
} DevMap;
static const ALCchar dsDevice[] = "DirectSound Default";
static DevMap *DeviceList;
static ALuint NumDevices;
#define MAX_UPDATES 128
static ALCboolean DSoundLoad(void)
{
ALCboolean ok = ALC_TRUE;
if(!ds_handle)
{
ds_handle = LoadLibraryA("dsound.dll");
if(ds_handle == NULL)
{
ERR("Failed to load dsound.dll\n");
return ALC_FALSE;
}
#define LOAD_FUNC(x) do { \
if((p##x = (void*)GetProcAddress(ds_handle, #x)) == NULL) { \
ERR("Could not load %s from dsound.dll\n", #x); \
ok = ALC_FALSE; \
} \
} while(0)
LOAD_FUNC(DirectSoundCreate);
LOAD_FUNC(DirectSoundEnumerateA);
#undef LOAD_FUNC
if(!ok)
{
FreeLibrary(ds_handle);
ds_handle = NULL;
}
}
return ok;
}
static BOOL CALLBACK DSoundEnumDevices(LPGUID guid, LPCSTR desc, LPCSTR drvname, LPVOID data)
{
char str[1024];
void *temp;
int count;
ALuint i;
(void)data;
(void)drvname;
if(!guid)
return TRUE;
count = 0;
do {
if(count == 0)
snprintf(str, sizeof(str), "%s", desc);
else
snprintf(str, sizeof(str), "%s #%d", desc, count+1);
count++;
for(i = 0;i < NumDevices;i++)
{
if(strcmp(str, DeviceList[i].name) == 0)
break;
}
} while(i != NumDevices);
temp = realloc(DeviceList, sizeof(DevMap) * (NumDevices+1));
if(temp)
{
DeviceList = temp;
DeviceList[NumDevices].name = strdup(str);
DeviceList[NumDevices].guid = *guid;
NumDevices++;
}
return TRUE;
}
static ALuint DSoundProc(ALvoid *ptr)
{
ALCdevice *pDevice = (ALCdevice*)ptr;
DSoundData *pData = (DSoundData*)pDevice->ExtraData;
DSBCAPS DSBCaps;
DWORD LastCursor = 0;
DWORD PlayCursor;
VOID *WritePtr1, *WritePtr2;
DWORD WriteCnt1, WriteCnt2;
BOOL Playing = FALSE;
DWORD FrameSize;
DWORD FragSize;
DWORD avail;
HRESULT err;
SetRTPriority();
memset(&DSBCaps, 0, sizeof(DSBCaps));
DSBCaps.dwSize = sizeof(DSBCaps);
err = IDirectSoundBuffer_GetCaps(pData->DSsbuffer, &DSBCaps);
if(FAILED(err))
{
ERR("Failed to get buffer caps: 0x%lx\n", err);
aluHandleDisconnect(pDevice);
return 1;
}
FrameSize = FrameSizeFromDevFmt(pDevice->FmtChans, pDevice->FmtType);
FragSize = pDevice->UpdateSize * FrameSize;
IDirectSoundBuffer_GetCurrentPosition(pData->DSsbuffer, &LastCursor, NULL);
while(!pData->killNow)
{
// Get current play cursor
IDirectSoundBuffer_GetCurrentPosition(pData->DSsbuffer, &PlayCursor, NULL);
avail = (PlayCursor-LastCursor+DSBCaps.dwBufferBytes) % DSBCaps.dwBufferBytes;
if(avail < FragSize)
{
if(!Playing)
{
err = IDirectSoundBuffer_Play(pData->DSsbuffer, 0, 0, DSBPLAY_LOOPING);
if(FAILED(err))
{
ERR("Failed to play buffer: 0x%lx\n", err);
aluHandleDisconnect(pDevice);
return 1;
}
Playing = TRUE;
}
avail = WaitForSingleObjectEx(pData->hNotifyEvent, 2000, FALSE);
if(avail != WAIT_OBJECT_0)
ERR("WaitForSingleObjectEx error: 0x%lx\n", avail);
continue;
}
avail -= avail%FragSize;
// Lock output buffer
WriteCnt1 = 0;
WriteCnt2 = 0;
err = IDirectSoundBuffer_Lock(pData->DSsbuffer, LastCursor, avail, &WritePtr1, &WriteCnt1, &WritePtr2, &WriteCnt2, 0);
// If the buffer is lost, restore it and lock
if(err == DSERR_BUFFERLOST)
{
WARN("Buffer lost, restoring...\n");
err = IDirectSoundBuffer_Restore(pData->DSsbuffer);
if(SUCCEEDED(err))
{
Playing = FALSE;
LastCursor = 0;
err = IDirectSoundBuffer_Lock(pData->DSsbuffer, 0, DSBCaps.dwBufferBytes, &WritePtr1, &WriteCnt1, &WritePtr2, &WriteCnt2, 0);
}
}
// Successfully locked the output buffer
if(SUCCEEDED(err))
{
// If we have an active context, mix data directly into output buffer otherwise fill with silence
aluMixData(pDevice, WritePtr1, WriteCnt1/FrameSize);
aluMixData(pDevice, WritePtr2, WriteCnt2/FrameSize);
// Unlock output buffer only when successfully locked
IDirectSoundBuffer_Unlock(pData->DSsbuffer, WritePtr1, WriteCnt1, WritePtr2, WriteCnt2);
}
else
{
ERR("Buffer lock error: %#lx\n", err);
aluHandleDisconnect(pDevice);
return 1;
}
// Update old write cursor location
LastCursor += WriteCnt1+WriteCnt2;
LastCursor %= DSBCaps.dwBufferBytes;
}
return 0;
}
static ALCboolean DSoundOpenPlayback(ALCdevice *device, const ALCchar *deviceName)
{
DSoundData *pData = NULL;
LPGUID guid = NULL;
HRESULT hr;
if(!deviceName)
deviceName = dsDevice;
else if(strcmp(deviceName, dsDevice) != 0)
{
ALuint i;
if(!DeviceList)
{
hr = DirectSoundEnumerateA(DSoundEnumDevices, NULL);
if(FAILED(hr))
ERR("Error enumerating DirectSound devices (%#x)!\n", (unsigned int)hr);
}
for(i = 0;i < NumDevices;i++)
{
if(strcmp(deviceName, DeviceList[i].name) == 0)
{
guid = &DeviceList[i].guid;
break;
}
}
if(i == NumDevices)
return ALC_FALSE;
}
//Initialise requested device
pData = calloc(1, sizeof(DSoundData));
if(!pData)
{
alcSetError(device, ALC_OUT_OF_MEMORY);
return ALC_FALSE;
}
hr = DS_OK;
pData->hNotifyEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
if(pData->hNotifyEvent == NULL)
hr = E_FAIL;
//DirectSound Init code
if(SUCCEEDED(hr))
hr = DirectSoundCreate(guid, &pData->lpDS, NULL);
if(SUCCEEDED(hr))
hr = IDirectSound_SetCooperativeLevel(pData->lpDS, GetForegroundWindow(), DSSCL_PRIORITY);
if(FAILED(hr))
{
if(pData->lpDS)
IDirectSound_Release(pData->lpDS);
if(pData->hNotifyEvent)
CloseHandle(pData->hNotifyEvent);
free(pData);
ERR("Device init failed: 0x%08lx\n", hr);
return ALC_FALSE;
}
device->szDeviceName = strdup(deviceName);
device->ExtraData = pData;
return ALC_TRUE;
}
static void DSoundClosePlayback(ALCdevice *device)
{
DSoundData *pData = device->ExtraData;
IDirectSound_Release(pData->lpDS);
CloseHandle(pData->hNotifyEvent);
free(pData);
device->ExtraData = NULL;
}
static ALCboolean DSoundResetPlayback(ALCdevice *device)
{
DSoundData *pData = (DSoundData*)device->ExtraData;
DSBUFFERDESC DSBDescription;
WAVEFORMATEXTENSIBLE OutputType;
DWORD speakers;
HRESULT hr;
memset(&OutputType, 0, sizeof(OutputType));
switch(device->FmtType)
{
case DevFmtByte:
device->FmtType = DevFmtUByte;
break;
case DevFmtUShort:
device->FmtType = DevFmtShort;
break;
case DevFmtUByte:
case DevFmtShort:
case DevFmtFloat:
break;
}
hr = IDirectSound_GetSpeakerConfig(pData->lpDS, &speakers);
if(SUCCEEDED(hr))
{
if(!(device->Flags&DEVICE_CHANNELS_REQUEST))
{
speakers = DSSPEAKER_CONFIG(speakers);
if(speakers == DSSPEAKER_MONO)
device->FmtChans = DevFmtMono;
else if(speakers == DSSPEAKER_STEREO || speakers == DSSPEAKER_HEADPHONE)
device->FmtChans = DevFmtStereo;
else if(speakers == DSSPEAKER_QUAD)
device->FmtChans = DevFmtQuad;
else if(speakers == DSSPEAKER_5POINT1)
device->FmtChans = DevFmtX51;
else if(speakers == DSSPEAKER_7POINT1)
device->FmtChans = DevFmtX71;
else
ERR("Unknown system speaker config: 0x%lx\n", speakers);
}
switch(device->FmtChans)
{
case DevFmtMono:
OutputType.dwChannelMask = SPEAKER_FRONT_CENTER;
break;
case DevFmtStereo:
OutputType.dwChannelMask = SPEAKER_FRONT_LEFT |
SPEAKER_FRONT_RIGHT;
break;
case DevFmtQuad:
OutputType.dwChannelMask = SPEAKER_FRONT_LEFT |
SPEAKER_FRONT_RIGHT |
SPEAKER_BACK_LEFT |
SPEAKER_BACK_RIGHT;
break;
case DevFmtX51:
OutputType.dwChannelMask = SPEAKER_FRONT_LEFT |
SPEAKER_FRONT_RIGHT |
SPEAKER_FRONT_CENTER |
SPEAKER_LOW_FREQUENCY |
SPEAKER_BACK_LEFT |
SPEAKER_BACK_RIGHT;
break;
case DevFmtX51Side:
OutputType.dwChannelMask = SPEAKER_FRONT_LEFT |
SPEAKER_FRONT_RIGHT |
SPEAKER_FRONT_CENTER |
SPEAKER_LOW_FREQUENCY |
SPEAKER_SIDE_LEFT |
SPEAKER_SIDE_RIGHT;
break;
case DevFmtX61:
OutputType.dwChannelMask = SPEAKER_FRONT_LEFT |
SPEAKER_FRONT_RIGHT |
SPEAKER_FRONT_CENTER |
SPEAKER_LOW_FREQUENCY |
SPEAKER_BACK_CENTER |
SPEAKER_SIDE_LEFT |
SPEAKER_SIDE_RIGHT;
break;
case DevFmtX71:
OutputType.dwChannelMask = SPEAKER_FRONT_LEFT |
SPEAKER_FRONT_RIGHT |
SPEAKER_FRONT_CENTER |
SPEAKER_LOW_FREQUENCY |
SPEAKER_BACK_LEFT |
SPEAKER_BACK_RIGHT |
SPEAKER_SIDE_LEFT |
SPEAKER_SIDE_RIGHT;
break;
}
OutputType.Format.wFormatTag = WAVE_FORMAT_PCM;
OutputType.Format.nChannels = ChannelsFromDevFmt(device->FmtChans);
OutputType.Format.wBitsPerSample = BytesFromDevFmt(device->FmtType) * 8;
OutputType.Format.nBlockAlign = OutputType.Format.nChannels*OutputType.Format.wBitsPerSample/8;
OutputType.Format.nSamplesPerSec = device->Frequency;
OutputType.Format.nAvgBytesPerSec = OutputType.Format.nSamplesPerSec*OutputType.Format.nBlockAlign;
OutputType.Format.cbSize = 0;
}
if(OutputType.Format.nChannels > 2 || device->FmtType == DevFmtFloat)
{
OutputType.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
OutputType.Samples.wValidBitsPerSample = OutputType.Format.wBitsPerSample;
OutputType.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX);
if(device->FmtType == DevFmtFloat)
OutputType.SubFormat = KSDATAFORMAT_SUBTYPE_IEEE_FLOAT;
else
OutputType.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
}
else
{
if(SUCCEEDED(hr))
{
memset(&DSBDescription,0,sizeof(DSBUFFERDESC));
DSBDescription.dwSize=sizeof(DSBUFFERDESC);
DSBDescription.dwFlags=DSBCAPS_PRIMARYBUFFER;
hr = IDirectSound_CreateSoundBuffer(pData->lpDS, &DSBDescription, &pData->DSpbuffer, NULL);
}
if(SUCCEEDED(hr))
hr = IDirectSoundBuffer_SetFormat(pData->DSpbuffer,&OutputType.Format);
}
if(SUCCEEDED(hr))
{
if(device->NumUpdates > MAX_UPDATES)
{
device->UpdateSize = (device->UpdateSize*device->NumUpdates +
MAX_UPDATES-1) / MAX_UPDATES;
device->NumUpdates = MAX_UPDATES;
}
memset(&DSBDescription,0,sizeof(DSBUFFERDESC));
DSBDescription.dwSize=sizeof(DSBUFFERDESC);
DSBDescription.dwFlags=DSBCAPS_CTRLPOSITIONNOTIFY|DSBCAPS_GETCURRENTPOSITION2|DSBCAPS_GLOBALFOCUS;
DSBDescription.dwBufferBytes=device->UpdateSize * device->NumUpdates *
OutputType.Format.nBlockAlign;
DSBDescription.lpwfxFormat=&OutputType.Format;
hr = IDirectSound_CreateSoundBuffer(pData->lpDS, &DSBDescription, &pData->DSsbuffer, NULL);
}
if(SUCCEEDED(hr))
{
hr = IDirectSoundBuffer_QueryInterface(pData->DSsbuffer, &IID_IDirectSoundNotify, (LPVOID *)&pData->DSnotify);
if(SUCCEEDED(hr))
{
DSBPOSITIONNOTIFY notifies[MAX_UPDATES];
ALuint i;
for(i = 0;i < device->NumUpdates;++i)
{
notifies[i].dwOffset = i * device->UpdateSize *
OutputType.Format.nBlockAlign;
notifies[i].hEventNotify = pData->hNotifyEvent;
}
if(IDirectSoundNotify_SetNotificationPositions(pData->DSnotify, device->NumUpdates, notifies) != DS_OK)
hr = E_FAIL;
}
}
if(SUCCEEDED(hr))
{
ResetEvent(pData->hNotifyEvent);
SetDefaultWFXChannelOrder(device);
pData->thread = StartThread(DSoundProc, device);
if(pData->thread == NULL)
hr = E_FAIL;
}
if(FAILED(hr))
{
if(pData->DSnotify != NULL)
IDirectSoundNotify_Release(pData->DSnotify);
pData->DSnotify = NULL;
if(pData->DSsbuffer != NULL)
IDirectSoundBuffer_Release(pData->DSsbuffer);
pData->DSsbuffer = NULL;
if(pData->DSpbuffer != NULL)
IDirectSoundBuffer_Release(pData->DSpbuffer);
pData->DSpbuffer = NULL;
return ALC_FALSE;
}
return ALC_TRUE;
}
static void DSoundStopPlayback(ALCdevice *device)
{
DSoundData *pData = device->ExtraData;
if(!pData->thread)
return;
pData->killNow = 1;
StopThread(pData->thread);
pData->thread = NULL;
pData->killNow = 0;
IDirectSoundNotify_Release(pData->DSnotify);
pData->DSnotify = NULL;
IDirectSoundBuffer_Release(pData->DSsbuffer);
pData->DSsbuffer = NULL;
if(pData->DSpbuffer != NULL)
IDirectSoundBuffer_Release(pData->DSpbuffer);
pData->DSpbuffer = NULL;
}
static const BackendFuncs DSoundFuncs = {
DSoundOpenPlayback,
DSoundClosePlayback,
DSoundResetPlayback,
DSoundStopPlayback,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL
};
ALCboolean alcDSoundInit(BackendFuncs *FuncList)
{
if(!DSoundLoad())
return ALC_FALSE;
*FuncList = DSoundFuncs;
return ALC_TRUE;
}
void alcDSoundDeinit(void)
{
ALuint i;
for(i = 0;i < NumDevices;++i)
free(DeviceList[i].name);
free(DeviceList);
DeviceList = NULL;
NumDevices = 0;
if(ds_handle)
FreeLibrary(ds_handle);
ds_handle = NULL;
}
void alcDSoundProbe(enum DevProbe type)
{
HRESULT hr;
ALuint i;
switch(type)
{
case DEVICE_PROBE:
AppendDeviceList(dsDevice);
break;
case ALL_DEVICE_PROBE:
for(i = 0;i < NumDevices;++i)
free(DeviceList[i].name);
free(DeviceList);
DeviceList = NULL;
NumDevices = 0;
hr = DirectSoundEnumerateA(DSoundEnumDevices, NULL);
if(FAILED(hr))
ERR("Error enumerating DirectSound devices (%#x)!\n", (unsigned int)hr);
else
{
for(i = 0;i < NumDevices;i++)
AppendAllDeviceList(DeviceList[i].name);
}
break;
case CAPTURE_DEVICE_PROBE:
break;
}
}
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