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/**
 * OpenAL cross platform audio library
 * Copyright (C) 2018 by authors.
 * This library is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU Library General Public
 *  License as published by the Free Software Foundation; either
 *  version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *  Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public
 *  License along with this library; if not, write to the
 *  Free Software Foundation, Inc.,
 *  51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 * Or go to http://www.gnu.org/copyleft/lgpl.html
 */

#include "config.h"

#include <stdlib.h>
#include <SDL2/SDL.h>

#include "alMain.h"
#include "alu.h"
#include "threads.h"
#include "compat.h"

#include "backends/base.h"


typedef struct ALCsdl2Backend {
    DERIVE_FROM_TYPE(ALCbackend);

    SDL_AudioDeviceID deviceID;
    ALvoid *mBuffer;
    ALuint mSize;
    ALCboolean quit;
    ATOMIC(int) killNow;
    althrd_t thread;
} ALCsdl2Backend;

static int ALCsdl2Backend_mixerProc(void *ptr);

static void ALCsdl2Backend_Construct(ALCsdl2Backend *self, ALCdevice *device);
static DECLARE_FORWARD(ALCsdl2Backend, ALCbackend, void, Destruct)
static ALCenum ALCsdl2Backend_open(ALCsdl2Backend *self, const ALCchar *name);
static ALCboolean ALCsdl2Backend_reset(ALCsdl2Backend *self);
static ALCboolean ALCsdl2Backend_start(ALCsdl2Backend *self);
static void ALCsdl2Backend_stop(ALCsdl2Backend *self);
static DECLARE_FORWARD2(ALCsdl2Backend, ALCbackend, ALCenum, captureSamples, void*, ALCuint)
static DECLARE_FORWARD(ALCsdl2Backend, ALCbackend, ALCuint, availableSamples)
static DECLARE_FORWARD(ALCsdl2Backend, ALCbackend, ClockLatency, getClockLatency)
static DECLARE_FORWARD(ALCsdl2Backend, ALCbackend, void, lock)
static DECLARE_FORWARD(ALCsdl2Backend, ALCbackend, void, unlock)
DECLARE_DEFAULT_ALLOCATORS(ALCsdl2Backend)

DEFINE_ALCBACKEND_VTABLE(ALCsdl2Backend);

static void ALCsdl2Backend_Construct(ALCsdl2Backend *self, ALCdevice *device)
{
    ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device);
    SET_VTABLE2(ALCsdl2Backend, ALCbackend, self);

    self->mBuffer = NULL;
    self->mSize = 0;
    self->quit = ALC_FALSE;
    if(SDL_WasInit(0) == 0) // Is SDL2 initialized at all?
    {
        SDL_Init(SDL_INIT_AUDIO);
        self->quit = ALC_TRUE;
    }
    else if(!SDL_WasInit(SDL_INIT_AUDIO))
        SDL_InitSubSystem(SDL_INIT_AUDIO);

    ATOMIC_INIT(&self->killNow, AL_TRUE);
}


static int ALCsdl2Backend_mixerProc(void *ptr)
{
    ALCsdl2Backend *self = (ALCsdl2Backend*)ptr;
    ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
    struct timespec now, start;
    ALuint64 avail, done;
    const long restTime = (long)((ALuint64)device->UpdateSize * 1000000000 /
                                 device->Frequency / 2);

    SetRTPriority();
    althrd_setname(althrd_current(), MIXER_THREAD_NAME);

    done = 0;
    if(altimespec_get(&start, AL_TIME_UTC) != AL_TIME_UTC)
    {
        ERR("Failed to get starting time\n");
        return 1;
    }
    while(!ATOMIC_LOAD(&self->killNow, almemory_order_acquire) &&
          ATOMIC_LOAD(&device->Connected, almemory_order_acquire))
    {
        if(altimespec_get(&now, AL_TIME_UTC) != AL_TIME_UTC)
        {
            ERR("Failed to get current time\n");
            return 1;
        }

        avail  = (now.tv_sec - start.tv_sec) * device->Frequency;
        avail += (ALint64)(now.tv_nsec - start.tv_nsec) * device->Frequency / 1000000000;
        if(avail < done)
        {
            /* Oops, time skipped backwards. Reset the number of samples done
             * with one update available since we (likely) just came back from
             * sleeping. */
            done = avail - device->UpdateSize;
        }

        if(avail-done < device->UpdateSize)
            al_nssleep(restTime);
        else while(avail-done >= device->UpdateSize)
        {
            ALCsdl2Backend_lock(self);
            aluMixData(device, self->mBuffer, device->UpdateSize);
            SDL_QueueAudio(self->deviceID, self->mBuffer, self->mSize);
            ALCsdl2Backend_unlock(self);
            done += device->UpdateSize;
        }
    }

    return 0;
}

static ALCenum ALCsdl2Backend_open(ALCsdl2Backend *self, const ALCchar *name)
{
    ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
    SDL_AudioSpec want;
    SDL_zero(want);
    want.freq = device->Frequency;
    want.format = AUDIO_F32;
    want.channels = 2;
    want.samples = device->UpdateSize;

    if(!name)
        name = SDL_GetAudioDeviceName(0, 0);
    self->deviceID = SDL_OpenAudioDevice(name, 0, &want, NULL, 0);
    if(self->deviceID == 0) {
        ERR("Could not open device\n");
        return ALC_INVALID_VALUE;
    }
    alstr_copy_cstr(&STATIC_CAST(ALCbackend, self)->mDevice->DeviceName, name);

    return ALC_NO_ERROR;
}

static ALCboolean ALCsdl2Backend_reset(ALCsdl2Backend *self)
{
    SetDefaultWFXChannelOrder(STATIC_CAST(ALCbackend, self)->mDevice);
    return ALC_TRUE;
}

static ALCboolean ALCsdl2Backend_start(ALCsdl2Backend *self)
{
    ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
    self->mSize = device->UpdateSize * FrameSizeFromDevFmt(
        device->FmtChans, device->FmtType, device->AmbiOrder
    );
    self->mBuffer = malloc(self->mSize);
    if(!self->mBuffer)
    {
        ERR("Buffer malloc failed\n");
        return ALC_FALSE;
    }

    ATOMIC_STORE(&self->killNow, AL_FALSE, almemory_order_release);
    if(althrd_create(&self->thread, ALCsdl2Backend_mixerProc, self) != althrd_success)
    {
        free(self->mBuffer);
        self->mBuffer = NULL;
        self->mSize = 0;
        return ALC_FALSE;
    }
    SDL_PauseAudioDevice(self->deviceID, 0);
    return ALC_TRUE;
}

static void ALCsdl2Backend_stop(ALCsdl2Backend *self)
{
    int res;

    if(ATOMIC_EXCHANGE(&self->killNow, AL_TRUE, almemory_order_acq_rel))
        return;
    althrd_join(self->thread, &res);

    free(self->mBuffer);
    self->mBuffer = NULL;
    if(self->quit)
        SDL_Quit();
}


typedef struct ALCsdl2BackendFactory {
    DERIVE_FROM_TYPE(ALCbackendFactory);
} ALCsdl2BackendFactory;
#define ALCsdl2BACKENDFACTORY_INITIALIZER { { GET_VTABLE2(ALCsdl2BackendFactory, ALCbackendFactory) } }

ALCbackendFactory *ALCsdl2BackendFactory_getFactory(void);

static ALCboolean ALCsdl2BackendFactory_init(ALCsdl2BackendFactory *self);
static DECLARE_FORWARD(ALCsdl2BackendFactory, ALCbackendFactory, void, deinit)
static ALCboolean ALCsdl2BackendFactory_querySupport(ALCsdl2BackendFactory *self, ALCbackend_Type type);
static void ALCsdl2BackendFactory_probe(ALCsdl2BackendFactory *self, enum DevProbe type);
static ALCbackend* ALCsdl2BackendFactory_createBackend(ALCsdl2BackendFactory *self, ALCdevice *device, ALCbackend_Type type);
DEFINE_ALCBACKENDFACTORY_VTABLE(ALCsdl2BackendFactory);


ALCbackendFactory *ALCsdl2BackendFactory_getFactory(void)
{
    static ALCsdl2BackendFactory factory = ALCsdl2BACKENDFACTORY_INITIALIZER;
    return STATIC_CAST(ALCbackendFactory, &factory);
}


static ALCboolean ALCsdl2BackendFactory_init(ALCsdl2BackendFactory* UNUSED(self))
{
    return ALC_TRUE;
}

static ALCboolean ALCsdl2BackendFactory_querySupport(ALCsdl2BackendFactory* UNUSED(self), ALCbackend_Type type)
{
    if(type == ALCbackend_Playback)
        return ALC_TRUE;
    return ALC_FALSE;
}

static void ALCsdl2BackendFactory_probe(ALCsdl2BackendFactory* UNUSED(self), enum DevProbe type)
{
    if(type != ALL_DEVICE_PROBE)
        return;
    ALCboolean quit = ALC_FALSE;
    if(SDL_WasInit(0) == 0) // Is SDL2 initialized at all?
    {
        SDL_Init(SDL_INIT_AUDIO);
        quit = ALC_TRUE;
    }
    else if(!SDL_WasInit(SDL_INIT_AUDIO))
        SDL_InitSubSystem(SDL_INIT_AUDIO);
    for(int i = 0; i < SDL_GetNumAudioDevices(0); ++i)
        AppendAllDevicesList(SDL_GetAudioDeviceName(i, 0));
    if(quit)
        SDL_Quit();
}

static ALCbackend* ALCsdl2BackendFactory_createBackend(ALCsdl2BackendFactory* UNUSED(self), ALCdevice *device, ALCbackend_Type type)
{
    if(type == ALCbackend_Playback)
    {
        ALCsdl2Backend *backend;
        NEW_OBJ(backend, ALCsdl2Backend)(device);
        if(!backend) return NULL;
        return STATIC_CAST(ALCbackend, backend);
    }

    return NULL;
}