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#ifndef AL_COMPAT_H
#define AL_COMPAT_H
#ifdef __cplusplus
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <array>
#include <string>
#include <fstream>
inline std::string wstr_to_utf8(const WCHAR *wstr)
{
std::string ret;
int len = WideCharToMultiByte(CP_UTF8, 0, wstr, -1, nullptr, 0, nullptr, nullptr);
if(len > 0)
{
ret.resize(len);
WideCharToMultiByte(CP_UTF8, 0, wstr, -1, &ret[0], len, nullptr, nullptr);
ret.pop_back();
}
return ret;
}
inline std::wstring utf8_to_wstr(const char *str)
{
std::wstring ret;
int len = MultiByteToWideChar(CP_UTF8, 0, str, -1, NULL, 0);
if(len > 0)
{
ret.resize(len);
MultiByteToWideChar(CP_UTF8, 0, str, -1, &ret[0], len);
ret.pop_back();
}
return ret;
}
namespace al {
// Windows' std::ifstream fails with non-ANSI paths since the standard only
// specifies names using const char* (or std::string). MSVC has a non-standard
// extension using const wchar_t* (or std::wstring?) to handle Unicode paths,
// but not all Windows compilers support it. So we have to make our own istream
// that accepts UTF-8 paths and forwards to Unicode-aware I/O functions.
class filebuf final : public std::streambuf {
std::array<char_type,4096> mBuffer;
HANDLE mFile{INVALID_HANDLE_VALUE};
int_type underflow() override;
pos_type seekoff(off_type offset, std::ios_base::seekdir whence, std::ios_base::openmode mode) override;
pos_type seekpos(pos_type pos, std::ios_base::openmode mode) override;
public:
filebuf() = default;
~filebuf() override;
bool open(const wchar_t *filename, std::ios_base::openmode mode);
bool open(const char *filename, std::ios_base::openmode mode);
bool is_open() const noexcept { return mFile != INVALID_HANDLE_VALUE; }
};
// Inherit from std::istream to use our custom streambuf
class ifstream final : public std::istream {
filebuf mStreamBuf;
public:
ifstream(const wchar_t *filename, std::ios_base::openmode mode = std::ios_base::in);
ifstream(const std::wstring &filename, std::ios_base::openmode mode = std::ios_base::in)
: ifstream(filename.c_str(), mode) { }
ifstream(const char *filename, std::ios_base::openmode mode = std::ios_base::in);
ifstream(const std::string &filename, std::ios_base::openmode mode = std::ios_base::in)
: ifstream(filename.c_str(), mode) { }
bool is_open() const noexcept { return mStreamBuf.is_open(); }
};
} // namespace al
#define HAVE_DYNLOAD 1
#else /* _WIN32 */
#include <fstream>
namespace al {
using filebuf = std::filebuf;
using ifstream = std::ifstream;
} // namespace al
#if defined(HAVE_DLFCN_H)
#define HAVE_DYNLOAD 1
#endif
#endif /* _WIN32 */
#include <string>
struct PathNamePair { std::string path, fname; };
const PathNamePair &GetProcBinary(void);
#ifdef HAVE_DYNLOAD
void *LoadLib(const char *name);
void CloseLib(void *handle);
void *GetSymbol(void *handle, const char *name);
#endif
#endif /* __cplusplus */
#endif /* AL_COMPAT_H */
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