summaryrefslogtreecommitdiffstats
path: root/Alc/effects/distortion.c
blob: b535655b4a63aba55a22bb27c4fa91a9e73facaf (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
/**
 * OpenAL cross platform audio library
 * Copyright (C) 2013 by Mike Gorchak
 * This library is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU Library General Public
 *  License as published by the Free Software Foundation; either
 *  version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *  Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public
 *  License along with this library; if not, write to the
 *  Free Software Foundation, Inc., 59 Temple Place - Suite 330,
 *  Boston, MA  02111-1307, USA.
 * Or go to http://www.gnu.org/copyleft/lgpl.html
 */

#include "config.h"

#include <math.h>
#include <stdlib.h>

#include "alMain.h"
#include "alFilter.h"
#include "alAuxEffectSlot.h"
#include "alError.h"
#include "alu.h"


typedef struct ALdistortionState {
    DERIVE_FROM_TYPE(ALeffectState);

    /* Effect gains for each channel */
    ALfloat Gain[MaxChannels];

    /* Effect parameters */
    ALfilterState lowpass;
    ALfilterState bandpass;
    ALfloat attenuation;
    ALfloat edge_coeff;
} ALdistortionState;

static ALvoid ALdistortionState_Destruct(ALdistortionState *UNUSED(state))
{
}

static ALboolean ALdistortionState_deviceUpdate(ALdistortionState *UNUSED(state), ALCdevice *UNUSED(device))
{
    return AL_TRUE;
}

static ALvoid ALdistortionState_update(ALdistortionState *state, ALCdevice *Device, const ALeffectslot *Slot)
{
    ALfloat frequency = (ALfloat)Device->Frequency;
    ALfloat bandwidth;
    ALfloat cutoff;
    ALfloat edge;
    ALfloat gain;

    /* Store distorted signal attenuation settings */
    state->attenuation = Slot->EffectProps.Distortion.Gain;

    /* Store waveshaper edge settings */
    edge = sinf(Slot->EffectProps.Distortion.Edge * (F_PI_2));
    edge = minf(edge, 0.99f);
    state->edge_coeff = 2.0f * edge / (1.0f-edge);

    /* Lowpass filter */
    cutoff = Slot->EffectProps.Distortion.LowpassCutoff;
    /* Bandwidth value is constant in octaves */
    bandwidth = (cutoff / 2.0f) / (cutoff * 0.67f);
    ALfilterState_setParams(&state->lowpass, ALfilterType_LowPass, 1.0f,
                            cutoff / (frequency*4.0f), bandwidth);

    /* Bandpass filter */
    cutoff = Slot->EffectProps.Distortion.EQCenter;
    /* Convert bandwidth in Hz to octaves */
    bandwidth = Slot->EffectProps.Distortion.EQBandwidth / (cutoff * 0.67f);
    ALfilterState_setParams(&state->bandpass, ALfilterType_BandPass, 1.0f,
                            cutoff / (frequency*4.0f), bandwidth);

    gain = sqrtf(1.0f / Device->NumChan) * Slot->Gain;
    SetGains(Device, gain, state->Gain);
}

static ALvoid ALdistortionState_process(ALdistortionState *state, ALuint SamplesToDo, const ALfloat *restrict SamplesIn, ALfloat (*restrict SamplesOut)[BUFFERSIZE])
{
    const ALfloat fc = state->edge_coeff;
    float oversample_buffer[64][4];
    ALuint base;
    ALuint it;
    ALuint ot;
    ALuint kt;

    for(base = 0;base < SamplesToDo;)
    {
        ALfloat temps[64];
        ALuint td = minu(SamplesToDo-base, 64);

        /* Perform 4x oversampling to avoid aliasing.   */
        /* Oversampling greatly improves distortion     */
        /* quality and allows to implement lowpass and  */
        /* bandpass filters using high frequencies, at  */
        /* which classic IIR filters became unstable.   */

        /* Fill oversample buffer using zero stuffing */
        for(it = 0;it < td;it++)
        {
            oversample_buffer[it][0] = SamplesIn[it+base];
            oversample_buffer[it][1] = 0.0f;
            oversample_buffer[it][2] = 0.0f;
            oversample_buffer[it][3] = 0.0f;
        }

        /* First step, do lowpass filtering of original signal,  */
        /* additionally perform buffer interpolation and lowpass */
        /* cutoff for oversampling (which is fortunately first   */
        /* step of distortion). So combine three operations into */
        /* the one.                                              */
        for(it = 0;it < td;it++)
        {
            for(ot = 0;ot < 4;ot++)
            {
                ALfloat smp;
                smp = ALfilterState_processSingle(&state->lowpass, oversample_buffer[it][ot]);

                /* Restore signal power by multiplying sample by amount of oversampling */
                oversample_buffer[it][ot] = smp * 4.0f;
            }
        }

        for(it = 0;it < td;it++)
        {
            /* Second step, do distortion using waveshaper function  */
            /* to emulate signal processing during tube overdriving. */
            /* Three steps of waveshaping are intended to modify     */
            /* waveform without boost/clipping/attenuation process.  */
            for(ot = 0;ot < 4;ot++)
            {
                ALfloat smp = oversample_buffer[it][ot];

                smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp));
                smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp)) * -1.0f;
                smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp));

                /* Third step, do bandpass filtering of distorted signal */
                smp = ALfilterState_processSingle(&state->bandpass, smp);
                oversample_buffer[it][ot] = smp;
            }

            /* Fourth step, final, do attenuation and perform decimation, */
            /* store only one sample out of 4.                            */
            temps[it] = oversample_buffer[it][0] * state->attenuation;
        }

        for(kt = 0;kt < MaxChannels;kt++)
        {
            ALfloat gain = state->Gain[kt];
            if(!(gain > GAIN_SILENCE_THRESHOLD))
                continue;

            for(it = 0;it < td;it++)
                SamplesOut[kt][base+it] += gain * temps[it];
        }

        base += td;
    }
}

DECLARE_DEFAULT_ALLOCATORS(ALdistortionState)

DEFINE_ALEFFECTSTATE_VTABLE(ALdistortionState);


typedef struct ALdistortionStateFactory {
    DERIVE_FROM_TYPE(ALeffectStateFactory);
} ALdistortionStateFactory;

static ALeffectState *ALdistortionStateFactory_create(ALdistortionStateFactory *UNUSED(factory))
{
    ALdistortionState *state;

    state = ALdistortionState_New(sizeof(*state));
    if(!state) return NULL;
    SET_VTABLE2(ALdistortionState, ALeffectState, state);

    ALfilterState_clear(&state->lowpass);
    ALfilterState_clear(&state->bandpass);

    return STATIC_CAST(ALeffectState, state);
}

DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALdistortionStateFactory);


ALeffectStateFactory *ALdistortionStateFactory_getFactory(void)
{
    static ALdistortionStateFactory DistortionFactory = { { GET_VTABLE2(ALdistortionStateFactory, ALeffectStateFactory) } };

    return STATIC_CAST(ALeffectStateFactory, &DistortionFactory);
}


void ALdistortion_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint UNUSED(val))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
void ALdistortion_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
{
    ALdistortion_setParami(effect, context, param, vals[0]);
}
void ALdistortion_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
{
    ALeffectProps *props = &effect->Props;
    switch(param)
    {
        case AL_DISTORTION_EDGE:
            if(!(val >= AL_DISTORTION_MIN_EDGE && val <= AL_DISTORTION_MAX_EDGE))
                SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
            props->Distortion.Edge = val;
            break;

        case AL_DISTORTION_GAIN:
            if(!(val >= AL_DISTORTION_MIN_GAIN && val <= AL_DISTORTION_MAX_GAIN))
                SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
            props->Distortion.Gain = val;
            break;

        case AL_DISTORTION_LOWPASS_CUTOFF:
            if(!(val >= AL_DISTORTION_MIN_LOWPASS_CUTOFF && val <= AL_DISTORTION_MAX_LOWPASS_CUTOFF))
                SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
            props->Distortion.LowpassCutoff = val;
            break;

        case AL_DISTORTION_EQCENTER:
            if(!(val >= AL_DISTORTION_MIN_EQCENTER && val <= AL_DISTORTION_MAX_EQCENTER))
                SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
            props->Distortion.EQCenter = val;
            break;

        case AL_DISTORTION_EQBANDWIDTH:
            if(!(val >= AL_DISTORTION_MIN_EQBANDWIDTH && val <= AL_DISTORTION_MAX_EQBANDWIDTH))
                SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
            props->Distortion.EQBandwidth = val;
            break;

        default:
            SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
    }
}
void ALdistortion_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
{
    ALdistortion_setParamf(effect, context, param, vals[0]);
}

void ALdistortion_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(val))
{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
void ALdistortion_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
{
    ALdistortion_getParami(effect, context, param, vals);
}
void ALdistortion_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
{
    const ALeffectProps *props = &effect->Props;
    switch(param)
    {
        case AL_DISTORTION_EDGE:
            *val = props->Distortion.Edge;
            break;

        case AL_DISTORTION_GAIN:
            *val = props->Distortion.Gain;
            break;

        case AL_DISTORTION_LOWPASS_CUTOFF:
            *val = props->Distortion.LowpassCutoff;
            break;

        case AL_DISTORTION_EQCENTER:
            *val = props->Distortion.EQCenter;
            break;

        case AL_DISTORTION_EQBANDWIDTH:
            *val = props->Distortion.EQBandwidth;
            break;

        default:
            SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
    }
}
void ALdistortion_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
{
    ALdistortion_getParamf(effect, context, param, vals);
}

DEFINE_ALEFFECT_VTABLE(ALdistortion);