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#include "config.h"
#include <stdlib.h>
#include "AL/al.h"
#include "AL/alc.h"
#include "alMain.h"
#include "alAuxEffectSlot.h"
#include "alError.h"
typedef struct ALnullStateFactory {
DERIVE_FROM_TYPE(ALeffectStateFactory);
} ALnullStateFactory;
typedef struct ALnullState {
DERIVE_FROM_TYPE(ALeffectState);
} ALnullState;
static ALnullStateFactory NullFactory;
/* This destructs (not free!) the effect state. It's called only when the
* effect slot is no longer used.
*/
static ALvoid ALnullState_Destruct(ALnullState *state)
{
(void)state;
}
/* This updates the device-dependant effect state. This is called on
* initialization and any time the device parameters (eg. playback frequency,
* format) have been changed.
*/
static ALboolean ALnullState_DeviceUpdate(ALnullState *state, ALCdevice *device)
{
return AL_TRUE;
(void)state;
(void)device;
}
/* This updates the effect state. This is called any time the effect is
* (re)loaded into a slot.
*/
static ALvoid ALnullState_Update(ALnullState *state, ALCdevice *device, const ALeffectslot *slot)
{
(void)state;
(void)device;
(void)slot;
}
/* This processes the effect state, for the given number of samples from the
* input to the output buffer. The result should be added to the output buffer,
* not replace it.
*/
static ALvoid ALnullState_Process(ALnullState *state, ALuint samplesToDo, const ALfloat *restrict samplesIn, ALfloat (*restrict samplesOut)[BUFFERSIZE])
{
(void)state;
(void)samplesToDo;
(void)samplesIn;
(void)samplesOut;
}
/* This frees the memory used by the object, after it has been destructed. */
static void ALnullState_Delete(ALnullState *state)
{
free(state);
}
/* Define the forwards and the ALeffectState vtable for this type. */
DEFINE_ALEFFECTSTATE_VTABLE(ALnullState);
/* Creates ALeffectState objects of the appropriate type. */
ALeffectState *ALnullStateFactory_create(void)
{
ALnullState *state;
state = calloc(1, sizeof(*state));
if(!state) return NULL;
/* Set vtables for inherited types. */
SET_VTABLE2(ALnullState, ALeffectState, state);
return STATIC_CAST(ALeffectState, state);
}
/* Define the ALeffectStateFactory vtable for this type. */
DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALnullStateFactory);
static void init_none_factory(void)
{
SET_VTABLE2(ALnullStateFactory, ALeffectStateFactory, &NullFactory);
}
ALeffectStateFactory *ALnullStateFactory_getFactory(void)
{
static pthread_once_t once = PTHREAD_ONCE_INIT;
pthread_once(&once, init_none_factory);
return STATIC_CAST(ALeffectStateFactory, &NullFactory);
}
void ALnull_SetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
{
switch(param)
{
default:
alSetError(context, AL_INVALID_ENUM);
}
(void)effect;
(void)val;
}
void ALnull_SetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
{
switch(param)
{
default:
alSetError(context, AL_INVALID_ENUM);
}
(void)effect;
(void)vals;
}
void ALnull_SetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
{
switch(param)
{
default:
alSetError(context, AL_INVALID_ENUM);
}
(void)effect;
(void)val;
}
void ALnull_SetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
{
switch(param)
{
default:
alSetError(context, AL_INVALID_ENUM);
}
(void)effect;
(void)vals;
}
void ALnull_GetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
{
switch(param)
{
default:
alSetError(context, AL_INVALID_ENUM);
}
(void)effect;
(void)val;
}
void ALnull_GetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
{
switch(param)
{
default:
alSetError(context, AL_INVALID_ENUM);
}
(void)effect;
(void)vals;
}
void ALnull_GetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
{
switch(param)
{
default:
alSetError(context, AL_INVALID_ENUM);
}
(void)effect;
(void)val;
}
void ALnull_GetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
{
switch(param)
{
default:
alSetError(context, AL_INVALID_ENUM);
}
(void)effect;
(void)vals;
}
DEFINE_ALEFFECT_VTABLE(ALnull);
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