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#include "config.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <limits.h>
#include "alMain.h"
#include "alError.h"
#include "evtqueue.h"
#include "alu.h"
#include "midi/base.h"
typedef struct SSynth {
DERIVE_FROM_TYPE(MidiSynth);
} SSynth;
static void SSynth_mixSamples(SSynth *self, ALuint SamplesToDo, ALfloat (*restrict DryBuffer)[BUFFERSIZE]);
static void SSynth_Construct(SSynth *self, ALCdevice *device);
static void SSynth_Destruct(SSynth *self);
static DECLARE_FORWARD3(SSynth, MidiSynth, ALenum, selectSoundfonts, ALCcontext*, ALsizei, const ALuint*)
static DECLARE_FORWARD1(SSynth, MidiSynth, void, setGain, ALfloat)
static DECLARE_FORWARD1(SSynth, MidiSynth, void, setState, ALenum)
static DECLARE_FORWARD(SSynth, MidiSynth, void, stop)
static DECLARE_FORWARD(SSynth, MidiSynth, void, reset)
static void SSynth_update(SSynth *self, ALCdevice *device);
static void SSynth_process(SSynth *self, ALuint SamplesToDo, ALfloat (*restrict DryBuffer)[BUFFERSIZE]);
DECLARE_DEFAULT_ALLOCATORS(SSynth)
DEFINE_MIDISYNTH_VTABLE(SSynth);
static void SSynth_Construct(SSynth *self, ALCdevice *device)
{
MidiSynth_Construct(STATIC_CAST(MidiSynth, self), device);
SET_VTABLE2(SSynth, MidiSynth, self);
}
static void SSynth_Destruct(SSynth* UNUSED(self))
{
}
static void SSynth_update(SSynth* UNUSED(self), ALCdevice* UNUSED(device))
{
}
static void SSynth_mixSamples(SSynth* UNUSED(self), ALuint UNUSED(SamplesToDo), ALfloat (*restrict DryBuffer)[BUFFERSIZE])
{
(void)DryBuffer;
}
static void SSynth_processQueue(SSynth *self, ALuint64 time)
{
EvtQueue *queue = &STATIC_CAST(MidiSynth, self)->EventQueue;
while(queue->pos < queue->size && queue->events[queue->pos].time <= time)
queue->pos++;
}
static void SSynth_process(SSynth *self, ALuint SamplesToDo, ALfloat (*restrict DryBuffer)[BUFFERSIZE])
{
MidiSynth *synth = STATIC_CAST(MidiSynth, self);
ALenum state = synth->State;
ALuint64 curtime;
ALuint total = 0;
if(state == AL_INITIAL)
return;
if(state != AL_PLAYING)
{
SSynth_mixSamples(self, SamplesToDo, DryBuffer);
return;
}
curtime = MidiSynth_getTime(synth);
while(total < SamplesToDo)
{
ALuint64 time, diff;
ALint tonext;
time = MidiSynth_getNextEvtTime(synth);
diff = maxu64(time, curtime) - curtime;
if(diff >= MIDI_CLOCK_RES || time == UINT64_MAX)
{
/* If there's no pending event, or if it's more than 1 second
* away, do as many samples as we can. */
tonext = INT_MAX;
}
else
{
/* Figure out how many samples until the next event. */
tonext = (ALint)((diff*synth->SampleRate + (MIDI_CLOCK_RES-1)) / MIDI_CLOCK_RES);
tonext -= total;
/* For efficiency reasons, try to mix a multiple of 64 samples
* (~1ms @ 44.1khz) before processing the next event. */
tonext = (tonext+63) & ~63;
}
if(tonext > 0)
{
ALuint todo = mini(tonext, SamplesToDo-total);
SSynth_mixSamples(self, todo, DryBuffer);
total += todo;
tonext -= todo;
}
if(total < SamplesToDo && tonext <= 0)
SSynth_processQueue(self, time);
}
synth->SamplesDone += SamplesToDo;
synth->ClockBase += (synth->SamplesDone/synth->SampleRate) * MIDI_CLOCK_RES;
synth->SamplesDone %= synth->SampleRate;
}
MidiSynth *SSynth_create(ALCdevice *device)
{
SSynth *synth;
/* This option is temporary. Once this synth is in a more usable state, a
* more generic selector should be used. */
if(!GetConfigValueBool("midi", "internal-synth", 0))
{
TRACE("Not using internal MIDI synth\n");
return NULL;
}
synth = SSynth_New(sizeof(*synth));
if(!synth)
{
ERR("Failed to allocate SSynth\n");
return NULL;
}
SSynth_Construct(synth, device);
return STATIC_CAST(MidiSynth, synth);
}
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