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#include "config.h"
#include <cassert>
#include <limits>
#include "alMain.h"
#include "alu.h"
#include "alSource.h"
#include "alAuxEffectSlot.h"
#include "defs.h"
#include "hrtfbase.h"
namespace {
inline ALfloat do_point(const InterpState&, const ALfloat *RESTRICT vals, const ALsizei) noexcept
{ return vals[0]; }
inline ALfloat do_lerp(const InterpState&, const ALfloat *RESTRICT vals, const ALsizei frac) noexcept
{ return lerp(vals[0], vals[1], frac * (1.0f/FRACTIONONE)); }
inline ALfloat do_cubic(const InterpState&, const ALfloat *RESTRICT vals, const ALsizei frac) noexcept
{ return cubic(vals[0], vals[1], vals[2], vals[3], frac * (1.0f/FRACTIONONE)); }
inline ALfloat do_bsinc(const InterpState &istate, const ALfloat *RESTRICT vals, const ALsizei frac) noexcept
{
ASSUME(istate.bsinc.m > 0);
// Calculate the phase index and factor.
#define FRAC_PHASE_BITDIFF (FRACTIONBITS-BSINC_PHASE_BITS)
const ALsizei pi{frac >> FRAC_PHASE_BITDIFF};
const ALfloat pf{(frac & ((1<<FRAC_PHASE_BITDIFF)-1)) * (1.0f/(1<<FRAC_PHASE_BITDIFF))};
#undef FRAC_PHASE_BITDIFF
const ALfloat *fil{istate.bsinc.filter + istate.bsinc.m*pi*4};
const ALfloat *scd{fil + istate.bsinc.m};
const ALfloat *phd{scd + istate.bsinc.m};
const ALfloat *spd{phd + istate.bsinc.m};
// Apply the scale and phase interpolated filter.
ALfloat r{0.0f};
for(ALsizei j_f{0};j_f < istate.bsinc.m;j_f++)
r += (fil[j_f] + istate.bsinc.sf*scd[j_f] + pf*(phd[j_f] + istate.bsinc.sf*spd[j_f])) * vals[j_f];
return r;
}
using SamplerT = ALfloat(const InterpState&, const ALfloat*RESTRICT, const ALsizei);
template<SamplerT &Sampler>
const ALfloat *DoResample(const InterpState *state, const ALfloat *RESTRICT src,
ALsizei frac, ALint increment, ALfloat *RESTRICT dst, ALsizei numsamples)
{
ASSUME(numsamples > 0);
ASSUME(increment > 0);
ASSUME(frac >= 0);
const InterpState istate{*state};
auto proc_sample = [&src,&frac,istate,increment]() -> ALfloat
{
const ALfloat ret{Sampler(istate, src, frac)};
frac += increment;
src += frac>>FRACTIONBITS;
frac &= FRACTIONMASK;
return ret;
};
std::generate_n(dst, numsamples, proc_sample);
return dst;
}
} // namespace
template<>
const ALfloat *Resample_<CopyTag,CTag>(const InterpState* UNUSED(state),
const ALfloat *RESTRICT src, ALsizei UNUSED(frac), ALint UNUSED(increment),
ALfloat *RESTRICT dst, ALsizei dstlen)
{
ASSUME(dstlen > 0);
#if defined(HAVE_SSE) || defined(HAVE_NEON)
/* Avoid copying the source data if it's aligned like the destination. */
if((reinterpret_cast<intptr_t>(src)&15) == (reinterpret_cast<intptr_t>(dst)&15))
return src;
#endif
std::copy_n(src, dstlen, dst);
return dst;
}
template<>
const ALfloat *Resample_<PointTag,CTag>(const InterpState *state, const ALfloat *RESTRICT src,
ALsizei frac, ALint increment, ALfloat *RESTRICT dst, ALsizei dstlen)
{ return DoResample<do_point>(state, src, frac, increment, dst, dstlen); }
template<>
const ALfloat *Resample_<LerpTag,CTag>(const InterpState *state, const ALfloat *RESTRICT src,
ALsizei frac, ALint increment, ALfloat *RESTRICT dst, ALsizei dstlen)
{ return DoResample<do_lerp>(state, src, frac, increment, dst, dstlen); }
template<>
const ALfloat *Resample_<CubicTag,CTag>(const InterpState *state, const ALfloat *RESTRICT src,
ALsizei frac, ALint increment, ALfloat *RESTRICT dst, ALsizei dstlen)
{ return DoResample<do_cubic>(state, src-1, frac, increment, dst, dstlen); }
template<>
const ALfloat *Resample_<BSincTag,CTag>(const InterpState *state, const ALfloat *RESTRICT src,
ALsizei frac, ALint increment, ALfloat *RESTRICT dst, ALsizei dstlen)
{ return DoResample<do_bsinc>(state, src-state->bsinc.l, frac, increment, dst, dstlen); }
static inline void ApplyCoeffs(ALsizei /*Offset*/, float2 *RESTRICT Values, const ALsizei IrSize,
const HrirArray<ALfloat> &Coeffs, const ALfloat left, const ALfloat right)
{
ASSUME(IrSize >= 2);
for(ALsizei c{0};c < IrSize;++c)
{
Values[c][0] += Coeffs[c][0] * left;
Values[c][1] += Coeffs[c][1] * right;
}
}
template<>
void MixHrtf_<CTag>(FloatBufferLine &LeftOut, FloatBufferLine &RightOut,
const ALfloat *InSamples, float2 *AccumSamples, const ALsizei OutPos, const ALsizei IrSize,
MixHrtfParams *hrtfparams, const ALsizei BufferSize)
{
MixHrtfBase<ApplyCoeffs>(LeftOut, RightOut, InSamples, AccumSamples, OutPos, IrSize,
hrtfparams, BufferSize);
}
template<>
void MixHrtfBlend_<CTag>(FloatBufferLine &LeftOut, FloatBufferLine &RightOut,
const ALfloat *InSamples, float2 *AccumSamples, const ALsizei OutPos, const ALsizei IrSize,
const HrtfParams *oldparams, MixHrtfParams *newparams, const ALsizei BufferSize)
{
MixHrtfBlendBase<ApplyCoeffs>(LeftOut, RightOut, InSamples, AccumSamples, OutPos, IrSize,
oldparams, newparams, BufferSize);
}
template<>
void MixDirectHrtf_<CTag>(FloatBufferLine &LeftOut, FloatBufferLine &RightOut,
const al::span<const FloatBufferLine> InSamples, float2 *AccumSamples, DirectHrtfState *State,
const ALsizei BufferSize)
{
MixDirectHrtfBase<ApplyCoeffs>(LeftOut, RightOut, InSamples, AccumSamples, State, BufferSize);
}
template<>
void Mix_<CTag>(const ALfloat *data, const ALsizei OutChans, ALfloat (*OutBuffer)[BUFFERSIZE],
ALfloat *CurrentGains, const ALfloat *TargetGains, const ALsizei Counter, const ALsizei OutPos,
const ALsizei BufferSize)
{
ASSUME(OutChans > 0);
ASSUME(BufferSize > 0);
const ALfloat delta{(Counter > 0) ? 1.0f / static_cast<ALfloat>(Counter) : 0.0f};
for(ALsizei c{0};c < OutChans;c++)
{
ALfloat *RESTRICT dst{&OutBuffer[c][OutPos]};
ALsizei pos{0};
ALfloat gain{CurrentGains[c]};
const ALfloat diff{TargetGains[c] - gain};
if(std::fabs(diff) > std::numeric_limits<float>::epsilon())
{
ALsizei minsize{mini(BufferSize, Counter)};
const ALfloat step{diff * delta};
ALfloat step_count{0.0f};
for(;pos < minsize;pos++)
{
dst[pos] += data[pos] * (gain + step*step_count);
step_count += 1.0f;
}
if(pos == Counter)
gain = TargetGains[c];
else
gain += step*step_count;
CurrentGains[c] = gain;
}
if(!(std::fabs(gain) > GAIN_SILENCE_THRESHOLD))
continue;
for(;pos < BufferSize;pos++)
dst[pos] += data[pos]*gain;
}
}
/* Basically the inverse of the above. Rather than one input going to multiple
* outputs (each with its own gain), it's multiple inputs (each with its own
* gain) going to one output. This applies one row (vs one column) of a matrix
* transform. And as the matrices are more or less static once set up, no
* stepping is necessary.
*/
template<>
void MixRow_<CTag>(FloatBufferLine &OutBuffer, const ALfloat *Gains,
const al::span<const FloatBufferLine> InSamples, const ALsizei InPos, const ALsizei BufferSize)
{
ASSUME(BufferSize > 0);
for(const FloatBufferLine &input : InSamples)
{
const ALfloat *RESTRICT src{input.data()+InPos};
const ALfloat gain{*(Gains++)};
if(!(std::fabs(gain) > GAIN_SILENCE_THRESHOLD))
continue;
for(ALsizei i{0};i < BufferSize;i++)
OutBuffer[i] += src[i] * gain;
}
}
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