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#include "config.h"
#ifdef HAVE_XMMINTRIN_H
#include <xmmintrin.h>
#endif
#include "AL/al.h"
#include "AL/alc.h"
#include "alMain.h"
#include "alu.h"
#include "alSource.h"
#include "alAuxEffectSlot.h"
#include "mixer_defs.h"
static __inline void ApplyCoeffsStep(ALuint Offset, ALfloat (*RESTRICT Values)[2],
const ALuint IrSize,
ALfloat (*RESTRICT Coeffs)[2],
ALfloat (*RESTRICT CoeffStep)[2],
ALfloat left, ALfloat right)
{
const __m128 lrlr = { left, right, left, right };
__m128 coeffs, deltas, imp0, imp1;
__m128 vals = _mm_setzero_ps();
ALuint i;
if((Offset&1))
{
const ALuint o0 = Offset&HRIR_MASK;
const ALuint o1 = (Offset+IrSize-1)&HRIR_MASK;
coeffs = _mm_load_ps(&Coeffs[0][0]);
deltas = _mm_load_ps(&CoeffStep[0][0]);
vals = _mm_loadl_pi(vals, (__m64*)&Values[o0][0]);
imp0 = _mm_mul_ps(lrlr, coeffs);
coeffs = _mm_add_ps(coeffs, deltas);
vals = _mm_add_ps(imp0, vals);
_mm_store_ps(&Coeffs[0][0], coeffs);
_mm_storel_pi((__m64*)&Values[o0][0], vals);
for(i = 1;i < IrSize-1;i += 2)
{
const ALuint o2 = (Offset+i)&HRIR_MASK;
coeffs = _mm_load_ps(&Coeffs[i+1][0]);
deltas = _mm_load_ps(&CoeffStep[i+1][0]);
vals = _mm_load_ps(&Values[o2][0]);
imp1 = _mm_mul_ps(lrlr, coeffs);
coeffs = _mm_add_ps(coeffs, deltas);
imp0 = _mm_shuffle_ps(imp0, imp1, _MM_SHUFFLE(1, 0, 3, 2));
vals = _mm_add_ps(imp0, vals);
_mm_store_ps(&Coeffs[i+1][0], coeffs);
_mm_store_ps(&Values[o2][0], vals);
imp0 = imp1;
}
vals = _mm_loadl_pi(vals, (__m64*)&Values[o1][0]);
imp0 = _mm_movehl_ps(imp0, imp0);
vals = _mm_add_ps(imp0, vals);
_mm_storel_pi((__m64*)&Values[o1][0], vals);
}
else
{
for(i = 0;i < IrSize;i += 2)
{
const ALuint o = (Offset + i)&HRIR_MASK;
coeffs = _mm_load_ps(&Coeffs[i][0]);
deltas = _mm_load_ps(&CoeffStep[i][0]);
vals = _mm_load_ps(&Values[o][0]);
imp0 = _mm_mul_ps(lrlr, coeffs);
coeffs = _mm_add_ps(coeffs, deltas);
vals = _mm_add_ps(imp0, vals);
_mm_store_ps(&Coeffs[i][0], coeffs);
_mm_store_ps(&Values[o][0], vals);
}
}
}
static __inline void ApplyCoeffs(ALuint Offset, ALfloat (*RESTRICT Values)[2],
const ALuint IrSize,
ALfloat (*RESTRICT Coeffs)[2],
ALfloat left, ALfloat right)
{
const __m128 lrlr = { left, right, left, right };
__m128 vals = _mm_setzero_ps();
__m128 coeffs;
ALuint i;
if((Offset&1))
{
const ALuint o0 = Offset&HRIR_MASK;
const ALuint o1 = (Offset+IrSize-1)&HRIR_MASK;
__m128 imp0, imp1;
coeffs = _mm_load_ps(&Coeffs[0][0]);
vals = _mm_loadl_pi(vals, (__m64*)&Values[o0][0]);
imp0 = _mm_mul_ps(lrlr, coeffs);
vals = _mm_add_ps(imp0, vals);
_mm_storel_pi((__m64*)&Values[o0][0], vals);
for(i = 1;i < IrSize-1;i += 2)
{
const ALuint o2 = (Offset+i)&HRIR_MASK;
coeffs = _mm_load_ps(&Coeffs[i+1][0]);
vals = _mm_load_ps(&Values[o2][0]);
imp1 = _mm_mul_ps(lrlr, coeffs);
imp0 = _mm_shuffle_ps(imp0, imp1, _MM_SHUFFLE(1, 0, 3, 2));
vals = _mm_add_ps(imp0, vals);
_mm_store_ps(&Values[o2][0], vals);
imp0 = imp1;
}
vals = _mm_loadl_pi(vals, (__m64*)&Values[o1][0]);
imp0 = _mm_movehl_ps(imp0, imp0);
vals = _mm_add_ps(imp0, vals);
_mm_storel_pi((__m64*)&Values[o1][0], vals);
}
else
{
for(i = 0;i < IrSize;i += 2)
{
const ALuint o = (Offset + i)&HRIR_MASK;
coeffs = _mm_load_ps(&Coeffs[i][0]);
vals = _mm_load_ps(&Values[o][0]);
vals = _mm_add_ps(vals, _mm_mul_ps(lrlr, coeffs));
_mm_store_ps(&Values[o][0], vals);
}
}
}
#define SUFFIX SSE
#include "mixer_inc.c"
#undef SUFFIX
void MixDirect_SSE(ALsource *Source, ALCdevice *Device, DirectParams *params,
const ALfloat *RESTRICT data, ALuint srcchan,
ALuint OutPos, ALuint SamplesToDo, ALuint BufferSize)
{
ALfloat (*RESTRICT DryBuffer)[BUFFERSIZE] = Device->DryBuffer;
ALfloat *RESTRICT ClickRemoval = Device->ClickRemoval;
ALfloat *RESTRICT PendingClicks = Device->PendingClicks;
ALfloat DrySend[MaxChannels];
ALuint pos;
ALuint c;
(void)Source;
for(c = 0;c < MaxChannels;c++)
DrySend[c] = params->Gains[srcchan][c];
pos = 0;
if(OutPos == 0)
{
for(c = 0;c < MaxChannels;c++)
ClickRemoval[c] -= data[pos]*DrySend[c];
}
for(c = 0;c < MaxChannels;c++)
{
const __m128 gain = _mm_set1_ps(DrySend[c]);
for(pos = 0;pos < BufferSize-3;pos += 4)
{
const __m128 val4 = _mm_load_ps(&data[pos]);
__m128 dry4 = _mm_load_ps(&DryBuffer[c][OutPos+pos]);
dry4 = _mm_add_ps(dry4, _mm_mul_ps(val4, gain));
_mm_store_ps(&DryBuffer[c][OutPos+pos], dry4);
}
}
if(pos < BufferSize)
{
ALuint oldpos = pos;
for(c = 0;c < MaxChannels;c++)
{
pos = oldpos;
for(;pos < BufferSize;pos++)
DryBuffer[c][OutPos+pos] += data[pos]*DrySend[c];
}
}
if(OutPos+pos == SamplesToDo)
{
for(c = 0;c < MaxChannels;c++)
PendingClicks[c] += data[pos]*DrySend[c];
}
}
void MixSend_SSE(SendParams *params, const ALfloat *RESTRICT data,
ALuint OutPos, ALuint SamplesToDo, ALuint BufferSize)
{
ALeffectslot *Slot = params->Slot;
ALfloat (*RESTRICT WetBuffer)[BUFFERSIZE] = Slot->WetBuffer;
ALfloat *RESTRICT WetClickRemoval = Slot->ClickRemoval;
ALfloat *RESTRICT WetPendingClicks = Slot->PendingClicks;
const ALfloat WetGain = params->Gain;
const __m128 gain = _mm_set1_ps(WetGain);
ALuint pos;
pos = 0;
if(OutPos == 0)
WetClickRemoval[0] -= data[pos] * WetGain;
for(pos = 0;pos < BufferSize-3;pos+=4)
{
const __m128 val4 = _mm_load_ps(&data[pos]);
__m128 wet4 = _mm_load_ps(&WetBuffer[0][OutPos+pos]);
wet4 = _mm_add_ps(wet4, _mm_mul_ps(val4, gain));
_mm_store_ps(&WetBuffer[0][OutPos+pos], wet4);
}
for(;pos < BufferSize;pos++)
WetBuffer[0][OutPos+pos] += data[pos] * WetGain;
if(OutPos+pos == SamplesToDo)
WetPendingClicks[0] += data[pos] * WetGain;
}
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