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#ifndef _AL_AUXEFFECTSLOT_H_
#define _AL_AUXEFFECTSLOT_H_

#include "alEffect.h"
#include "AL/al.h"

#ifdef __cplusplus
extern "C" {
#endif

#define AL_EFFECTSLOT_EFFECT                               0x0001
#define AL_EFFECTSLOT_GAIN                                 0x0002
#define AL_EFFECTSLOT_AUXILIARY_SEND_AUTO                  0x0003

#define AL_EFFECTSLOT_NULL                                 0x0000

typedef struct ALeffectslot
{
    ALeffect effect;

    ALfloat Gain;
    ALboolean AuxSendAuto;

    ALfloat *ReverbBuffer;
    // in frames!
    ALuint ReverbLength;
    ALuint ReverbPos;
    ALuint ReverbReflectPos;
    ALuint ReverbLatePos;
    ALfloat ReverbDecayGain;
    ALfloat LastDecaySample;

    ALuint refcount;

    // Index to itself
    ALuint effectslot;

    struct ALeffectslot *next;
} ALeffectslot;

AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots);
AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots);
AL_API ALboolean AL_APIENTRY alIsAuxiliaryEffectSlot(ALuint effectslot);

AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint iValue);
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues);
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat flValue);
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues);

AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint *piValue);
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues);
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat *pflValue);
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues);

ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *Context);

#ifdef __cplusplus
}
#endif

#endif