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#ifndef ALMIDI_H
#define ALMIDI_H
#include "alMain.h"
#include "evtqueue.h"
#ifdef __cplusplus
extern "C" {
#endif
struct MidiSynthVtable;
typedef struct MidiSynth {
EvtQueue EventQueue;
ALuint64 LastEvtTime;
ALuint64 NextEvtTime;
ALdouble SamplesSinceLast;
ALdouble SamplesToNext;
ALdouble SamplesPerTick;
/* NOTE: This rwlock is for the state and soundfont. The EventQueue and
* related must instead use the device lock as they're used in the mixer
* thread.
*/
RWLock Lock;
volatile ALenum State;
const struct MidiSynthVtable *vtbl;
} MidiSynth;
ALuint64 MidiSynth_getTime(const MidiSynth *self);
struct MidiSynthVtable {
void (*const Destruct)(MidiSynth *self);
ALboolean (*const isSoundfont)(MidiSynth *self, const char *filename);
ALenum (*const loadSoundfont)(MidiSynth *self, const char *filename);
void (*const setState)(MidiSynth *self, ALenum state);
void (*const reset)(MidiSynth *self);
void (*const update)(MidiSynth *self, ALCdevice *device);
void (*const process)(MidiSynth *self, ALuint samples, ALfloat (*restrict DryBuffer)[BUFFERSIZE]);
void (*const Delete)(MidiSynth *self);
};
#define DEFINE_MIDISYNTH_VTABLE(T) \
DECLARE_THUNK(T, MidiSynth, void, Destruct) \
DECLARE_THUNK1(T, MidiSynth, ALboolean, isSoundfont, const char*) \
DECLARE_THUNK1(T, MidiSynth, ALenum, loadSoundfont, const char*) \
DECLARE_THUNK1(T, MidiSynth, void, setState, ALenum) \
DECLARE_THUNK(T, MidiSynth, void, reset) \
DECLARE_THUNK1(T, MidiSynth, void, update, ALCdevice*) \
DECLARE_THUNK2(T, MidiSynth, void, process, ALuint, ALfloatBUFFERSIZE*restrict) \
DECLARE_THUNK(T, MidiSynth, void, Delete) \
\
static const struct MidiSynthVtable T##_MidiSynth_vtable = { \
T##_MidiSynth_Destruct, \
\
T##_MidiSynth_isSoundfont, \
T##_MidiSynth_loadSoundfont, \
T##_MidiSynth_setState, \
T##_MidiSynth_reset, \
T##_MidiSynth_update, \
T##_MidiSynth_process, \
\
T##_MidiSynth_Delete, \
}
MidiSynth *SynthCreate(ALCdevice *device);
#ifdef __cplusplus
}
#endif
#endif /* ALMIDI_H */
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