blob: 65928fc9d3b591447bfb097bebadb8f2a867e3fc (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
|
#ifndef _AL_SOURCE_H_
#define _AL_SOURCE_H_
#define AL_NUM_SOURCE_PARAMS 128
#define MAX_SENDS 2
#include "alFilter.h"
#include "alu.h"
#include "AL/al.h"
#define AL_DIRECT_FILTER 0x20005
#define AL_AUXILIARY_SEND_FILTER 0x20006
#define AL_AIR_ABSORPTION_FACTOR 0x20007
#define AL_ROOM_ROLLOFF_FACTOR 0x20008
#define AL_CONE_OUTER_GAINHF 0x20009
#define AL_DIRECT_FILTER_GAINHF_AUTO 0x2000A
#define AL_AUXILIARY_SEND_FILTER_GAIN_AUTO 0x2000B
#define AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO 0x2000C
#ifdef __cplusplus
extern "C" {
#endif
typedef struct ALbufferlistitem
{
ALuint buffer;
ALuint bufferstate;
ALuint flag;
struct ALbufferlistitem *next;
} ALbufferlistitem;
typedef struct ALsource
{
ALfloat flPitch;
ALfloat flGain;
ALfloat flOuterGain;
ALfloat flMinGain;
ALfloat flMaxGain;
ALfloat flInnerAngle;
ALfloat flOuterAngle;
ALfloat flRefDistance;
ALfloat flMaxDistance;
ALfloat flRollOffFactor;
ALfloat vPosition[3];
ALfloat vVelocity[3];
ALfloat vOrientation[3];
ALboolean bHeadRelative;
ALboolean bLooping;
ALenum DistanceModel;
ALuint ulBufferID;
ALenum state;
ALuint position;
ALuint position_fraction;
struct ALbufferlistitem *queue; // Linked list of buffers in queue
ALuint BuffersInQueue; // Number of buffers in queue
ALuint BuffersPlayed; // Number of buffers played on this loop
ALfilter DirectFilter;
struct {
struct ALeffectslot *Slot;
ALfilter WetFilter;
} Send[MAX_SENDS];
ALboolean DryGainHFAuto;
ALboolean WetGainAuto;
ALboolean WetGainHFAuto;
ALfloat OuterGainHF;
ALfloat AirAbsorptionFactor;
ALfloat RoomRolloffFactor;
ALfloat DopplerFactor;
ALint lOffset;
ALint lOffsetType;
// Source Type (Static, Streaming, or Undetermined)
ALint lSourceType;
// Current gains, which are ramped while mixed
ALfloat DryGains[OUTPUTCHANNELS];
ALfloat WetGains[MAX_SENDS];
ALboolean FirstStart;
// Current target parameters used for mixing
struct {
ALfloat DryGains[OUTPUTCHANNELS];
ALfloat WetGains[MAX_SENDS];
ALfloat Pitch;
struct {
FILTER iirFilter;
ALfloat history[2];
} Send[MAX_SENDS];
FILTER iirFilter;
ALfloat history[OUTPUTCHANNELS*2];
} Params;
// Index to itself
ALuint source;
struct ALsource *next;
} ALsource;
ALvoid ReleaseALSources(ALCcontext *Context);
#ifdef __cplusplus
}
#endif
#endif
|