summaryrefslogtreecommitdiffstats
path: root/OpenAL32/Include/alSource.h
blob: 0f0eca7ed2dbf4fdff4e4468e66e38c3570eb105 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
#ifndef _AL_SOURCE_H_
#define _AL_SOURCE_H_

#define MAX_SENDS                 4

#include "alFilter.h"
#include "alu.h"
#include "AL/al.h"

#ifdef __cplusplus
extern "C" {
#endif

#define SRC_HISTORY_BITS   (6)
#define SRC_HISTORY_LENGTH (1<<SRC_HISTORY_BITS)
#define SRC_HISTORY_MASK   (SRC_HISTORY_LENGTH-1)

extern enum Resampler DefaultResampler;

extern const ALsizei ResamplerPadding[RESAMPLER_MAX];
extern const ALsizei ResamplerPrePadding[RESAMPLER_MAX];


typedef struct ALbufferlistitem
{
    struct ALbuffer         *buffer;
    struct ALbufferlistitem *next;
    struct ALbufferlistitem *prev;
} ALbufferlistitem;

typedef struct ALsource
{
    ALfloat      flPitch;
    ALfloat      flGain;
    ALfloat      flOuterGain;
    ALfloat      flMinGain;
    ALfloat      flMaxGain;
    ALfloat      flInnerAngle;
    ALfloat      flOuterAngle;
    ALfloat      flRefDistance;
    ALfloat      flMaxDistance;
    ALfloat      flRollOffFactor;
    ALfloat      vPosition[3];
    ALfloat      vVelocity[3];
    ALfloat      vOrientation[3];
    ALboolean    bHeadRelative;
    ALboolean    bLooping;
    enum DistanceModel DistanceModel;
    ALboolean    VirtualChannels;

    enum Resampler Resampler;

    ALenum       state;
    ALuint       position;
    ALuint       position_fraction;

    struct ALbuffer *Buffer;

    ALbufferlistitem *queue; // Linked list of buffers in queue
    ALuint BuffersInQueue;   // Number of buffers in queue
    ALuint BuffersPlayed;    // Number of buffers played on this loop

    ALfilter DirectFilter;

    struct {
        struct ALeffectslot *Slot;
        ALfilter WetFilter;
    } Send[MAX_SENDS];

    ALboolean DryGainHFAuto;
    ALboolean WetGainAuto;
    ALboolean WetGainHFAuto;
    ALfloat   OuterGainHF;

    ALfloat AirAbsorptionFactor;
    ALfloat RoomRolloffFactor;
    ALfloat DopplerFactor;

    ALint  lOffset;
    ALint  lOffsetType;

    // Source Type (Static, Streaming, or Undetermined)
    ALint  lSourceType;

    ALuint NumChannels;
    ALuint SampleSize;

    /* HRTF info */
    ALboolean HrtfMoving;
    ALuint HrtfCounter;
    ALfloat HrtfHistory[MAXCHANNELS][SRC_HISTORY_LENGTH];
    ALfloat HrtfValues[MAXCHANNELS][HRIR_LENGTH][2];
    ALuint HrtfOffset;

    /* Current target parameters used for mixing */
    struct {
        MixerFunc DoMix;

        ALint Step;

        ALfloat HrtfGain;
        ALfloat HrtfDir[3];
        ALfloat HrtfCoeffs[MAXCHANNELS][HRIR_LENGTH][2];
        ALuint HrtfDelay[MAXCHANNELS][2];
        ALfloat HrtfCoeffStep[HRIR_LENGTH][2];
        ALint HrtfDelayStep[2];

        /* A mixing matrix. First subscript is the channel number of the input
         * data (regardless of channel configuration) and the second is the
         * channel target (eg. FRONT_LEFT) */
        ALfloat DryGains[MAXCHANNELS][MAXCHANNELS];

        FILTER iirFilter;
        ALfloat history[MAXCHANNELS*2];

        struct {
            struct ALeffectslot *Slot;
            ALfloat WetGain;
            FILTER iirFilter;
            ALfloat history[MAXCHANNELS];
        } Send[MAX_SENDS];
    } Params;
    ALboolean NeedsUpdate;

    ALvoid (*Update)(struct ALsource *self, const ALCcontext *context);

    // Index to itself
    ALuint source;
} ALsource;
#define ALsource_Update(s,a)                 ((s)->Update(s,a))

ALvoid ReleaseALSources(ALCcontext *Context);

#ifdef __cplusplus
}
#endif

#endif