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#include "config.h"
#include <stdlib.h>
#include <string.h>
#include "alMain.h"
#include "alMidi.h"
#include "alError.h"
#include "alThunk.h"
#include "midi/base.h"
extern inline struct ALfontsound *LookupFontsound(ALCdevice *device, ALuint id);
extern inline struct ALfontsound *RemoveFontsound(ALCdevice *device, ALuint id);
AL_API void AL_APIENTRY alGenFontsoundsSOFT(ALsizei n, ALuint *ids)
{
ALCdevice *device;
ALCcontext *context;
ALsizei cur = 0;
ALenum err;
context = GetContextRef();
if(!context) return;
if(!(n >= 0))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
device = context->Device;
for(cur = 0;cur < n;cur++)
{
ALfontsound *inst = calloc(1, sizeof(ALfontsound));
if(!inst)
{
alDeleteFontsoundsSOFT(cur, ids);
SET_ERROR_AND_GOTO(context, AL_OUT_OF_MEMORY, done);
}
ALfontsound_Construct(inst);
err = NewThunkEntry(&inst->id);
if(err == AL_NO_ERROR)
err = InsertUIntMapEntry(&device->FontsoundMap, inst->id, inst);
if(err != AL_NO_ERROR)
{
ALfontsound_Destruct(inst);
memset(inst, 0, sizeof(*inst));
free(inst);
alDeleteFontsoundsSOFT(cur, ids);
SET_ERROR_AND_GOTO(context, err, done);
}
ids[cur] = inst->id;
}
done:
ALCcontext_DecRef(context);
}
AL_API ALvoid AL_APIENTRY alDeleteFontsoundsSOFT(ALsizei n, const ALuint *ids)
{
ALCdevice *device;
ALCcontext *context;
ALfontsound *inst;
ALsizei i;
context = GetContextRef();
if(!context) return;
if(!(n >= 0))
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
device = context->Device;
for(i = 0;i < n;i++)
{
/* Check for valid ID */
if((inst=LookupFontsound(device, ids[i])) == NULL)
SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done);
if(inst->ref != 0)
SET_ERROR_AND_GOTO(context, AL_INVALID_OPERATION, done);
}
for(i = 0;i < n;i++)
{
if((inst=RemoveFontsound(device, ids[i])) == NULL)
continue;
ALfontsound_Destruct(inst);
memset(inst, 0, sizeof(*inst));
free(inst);
}
done:
ALCcontext_DecRef(context);
}
AL_API ALboolean AL_APIENTRY alIsFontsoundSOFT(ALuint id)
{
ALCcontext *context;
ALboolean ret;
context = GetContextRef();
if(!context) return AL_FALSE;
ret = LookupFontsound(context->Device, id) ? AL_TRUE : AL_FALSE;
ALCcontext_DecRef(context);
return ret;
}
/* ReleaseALFontsounds
*
* Called to destroy any fontsounds that still exist on the device
*/
void ReleaseALFontsounds(ALCdevice *device)
{
ALsizei i;
for(i = 0;i < device->FontsoundMap.size;i++)
{
ALfontsound *temp = device->FontsoundMap.array[i].value;
device->FontsoundMap.array[i].value = NULL;
ALfontsound_Destruct(temp);
memset(temp, 0, sizeof(*temp));
free(temp);
}
}
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