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#include "config.h"
#include "AL/al.h"
#include "AL/efx.h"
#include "effects.h"
#include "effects/base.h"
namespace {
void Distortion_setParami(EffectProps*, ALenum param, int)
{ throw effect_exception{AL_INVALID_ENUM, "Invalid distortion integer property 0x%04x", param}; }
void Distortion_setParamiv(EffectProps*, ALenum param, const int*)
{
throw effect_exception{AL_INVALID_ENUM, "Invalid distortion integer-vector property 0x%04x",
param};
}
void Distortion_setParamf(EffectProps *props, ALenum param, float val)
{
switch(param)
{
case AL_DISTORTION_EDGE:
if(!(val >= AL_DISTORTION_MIN_EDGE && val <= AL_DISTORTION_MAX_EDGE))
throw effect_exception{AL_INVALID_VALUE, "Distortion edge out of range"};
props->Distortion.Edge = val;
break;
case AL_DISTORTION_GAIN:
if(!(val >= AL_DISTORTION_MIN_GAIN && val <= AL_DISTORTION_MAX_GAIN))
throw effect_exception{AL_INVALID_VALUE, "Distortion gain out of range"};
props->Distortion.Gain = val;
break;
case AL_DISTORTION_LOWPASS_CUTOFF:
if(!(val >= AL_DISTORTION_MIN_LOWPASS_CUTOFF && val <= AL_DISTORTION_MAX_LOWPASS_CUTOFF))
throw effect_exception{AL_INVALID_VALUE, "Distortion low-pass cutoff out of range"};
props->Distortion.LowpassCutoff = val;
break;
case AL_DISTORTION_EQCENTER:
if(!(val >= AL_DISTORTION_MIN_EQCENTER && val <= AL_DISTORTION_MAX_EQCENTER))
throw effect_exception{AL_INVALID_VALUE, "Distortion EQ center out of range"};
props->Distortion.EQCenter = val;
break;
case AL_DISTORTION_EQBANDWIDTH:
if(!(val >= AL_DISTORTION_MIN_EQBANDWIDTH && val <= AL_DISTORTION_MAX_EQBANDWIDTH))
throw effect_exception{AL_INVALID_VALUE, "Distortion EQ bandwidth out of range"};
props->Distortion.EQBandwidth = val;
break;
default:
throw effect_exception{AL_INVALID_ENUM, "Invalid distortion float property 0x%04x", param};
}
}
void Distortion_setParamfv(EffectProps *props, ALenum param, const float *vals)
{ Distortion_setParamf(props, param, vals[0]); }
void Distortion_getParami(const EffectProps*, ALenum param, int*)
{ throw effect_exception{AL_INVALID_ENUM, "Invalid distortion integer property 0x%04x", param}; }
void Distortion_getParamiv(const EffectProps*, ALenum param, int*)
{
throw effect_exception{AL_INVALID_ENUM, "Invalid distortion integer-vector property 0x%04x",
param};
}
void Distortion_getParamf(const EffectProps *props, ALenum param, float *val)
{
switch(param)
{
case AL_DISTORTION_EDGE:
*val = props->Distortion.Edge;
break;
case AL_DISTORTION_GAIN:
*val = props->Distortion.Gain;
break;
case AL_DISTORTION_LOWPASS_CUTOFF:
*val = props->Distortion.LowpassCutoff;
break;
case AL_DISTORTION_EQCENTER:
*val = props->Distortion.EQCenter;
break;
case AL_DISTORTION_EQBANDWIDTH:
*val = props->Distortion.EQBandwidth;
break;
default:
throw effect_exception{AL_INVALID_ENUM, "Invalid distortion float property 0x%04x", param};
}
}
void Distortion_getParamfv(const EffectProps *props, ALenum param, float *vals)
{ Distortion_getParamf(props, param, vals); }
EffectProps genDefaultProps() noexcept
{
EffectProps props{};
props.Distortion.Edge = AL_DISTORTION_DEFAULT_EDGE;
props.Distortion.Gain = AL_DISTORTION_DEFAULT_GAIN;
props.Distortion.LowpassCutoff = AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF;
props.Distortion.EQCenter = AL_DISTORTION_DEFAULT_EQCENTER;
props.Distortion.EQBandwidth = AL_DISTORTION_DEFAULT_EQBANDWIDTH;
return props;
}
} // namespace
DEFINE_ALEFFECT_VTABLE(Distortion);
const EffectProps DistortionEffectProps{genDefaultProps()};
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