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#include "config.h"
#include "AL/al.h"
#include "AL/efx.h"
#include "effects.h"
#include "effects/base.h"
namespace {
void Null_setParami(EffectProps* /*props*/, ALenum param, int /*val*/)
{
switch(param)
{
default:
throw effect_exception{AL_INVALID_ENUM, "Invalid null effect integer property 0x%04x",
param};
}
}
void Null_setParamiv(EffectProps *props, ALenum param, const int *vals)
{
switch(param)
{
default:
Null_setParami(props, param, vals[0]);
}
}
void Null_setParamf(EffectProps* /*props*/, ALenum param, float /*val*/)
{
switch(param)
{
default:
throw effect_exception{AL_INVALID_ENUM, "Invalid null effect float property 0x%04x",
param};
}
}
void Null_setParamfv(EffectProps *props, ALenum param, const float *vals)
{
switch(param)
{
default:
Null_setParamf(props, param, vals[0]);
}
}
void Null_getParami(const EffectProps* /*props*/, ALenum param, int* /*val*/)
{
switch(param)
{
default:
throw effect_exception{AL_INVALID_ENUM, "Invalid null effect integer property 0x%04x",
param};
}
}
void Null_getParamiv(const EffectProps *props, ALenum param, int *vals)
{
switch(param)
{
default:
Null_getParami(props, param, vals);
}
}
void Null_getParamf(const EffectProps* /*props*/, ALenum param, float* /*val*/)
{
switch(param)
{
default:
throw effect_exception{AL_INVALID_ENUM, "Invalid null effect float property 0x%04x",
param};
}
}
void Null_getParamfv(const EffectProps *props, ALenum param, float *vals)
{
switch(param)
{
default:
Null_getParamf(props, param, vals);
}
}
EffectProps genDefaultProps() noexcept
{
EffectProps props{};
return props;
}
} // namespace
DEFINE_ALEFFECT_VTABLE(Null);
const EffectProps NullEffectProps{genDefaultProps()};
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