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#ifndef AL_EVENT_H
#define AL_EVENT_H
#include "AL/al.h"
#include "AL/alc.h"
struct EffectState;
enum {
/* End event thread processing. */
EventType_KillThread = 0,
/* User event types. */
EventType_SourceStateChange = 1<<0,
EventType_BufferCompleted = 1<<1,
EventType_Error = 1<<2,
EventType_Performance = 1<<3,
EventType_Deprecated = 1<<4,
EventType_Disconnected = 1<<5,
/* Internal events. */
EventType_ReleaseEffectState = 65536,
};
struct AsyncEvent {
unsigned int EnumType{0u};
union {
char dummy;
struct {
ALuint id;
ALenum state;
} srcstate;
struct {
ALuint id;
ALuint count;
} bufcomp;
struct {
ALenum type;
ALuint id;
ALuint param;
ALchar msg[232];
} user;
EffectState *mEffectState;
} u{};
AsyncEvent() noexcept = default;
constexpr AsyncEvent(unsigned int type) noexcept : EnumType{type} { }
};
void StartEventThrd(ALCcontext *ctx);
void StopEventThrd(ALCcontext *ctx);
#endif
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