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#ifndef AL_SOURCE_H
#define AL_SOURCE_H
#include <array>
#include <atomic>
#include <cstddef>
#include <iterator>
#include "AL/al.h"
#include "AL/alc.h"
#include "alcontext.h"
#include "alnumeric.h"
#include "alu.h"
#include "vector.h"
struct ALbuffer;
struct ALeffectslot;
#define DEFAULT_SENDS 2
struct ALbufferlistitem {
using element_type = ALbuffer*;
using value_type = ALbuffer*;
using index_type = size_t;
using difference_type = ptrdiff_t;
using pointer = ALbuffer**;
using const_pointer = ALbuffer*const*;
using reference = ALbuffer*&;
using const_reference = ALbuffer*const&;
using iterator = pointer;
using const_iterator = const_pointer;
using reverse_iterator = std::reverse_iterator<iterator>;
using const_reverse_iterator = std::reverse_iterator<const_iterator>;
std::atomic<ALbufferlistitem*> mNext;
ALuint mMaxSamples;
ALuint mNumBuffers;
element_type mBuffers[];
static constexpr size_t Sizeof(size_t num_buffers) noexcept
{
return maxz(offsetof(ALbufferlistitem, mBuffers) + sizeof(element_type)*num_buffers,
sizeof(ALbufferlistitem));
}
reference front() { return mBuffers[0]; }
const_reference front() const { return mBuffers[0]; }
reference back() { return mBuffers[mNumBuffers-1]; }
const_reference back() const { return mBuffers[mNumBuffers-1]; }
reference operator[](index_type idx) { return mBuffers[idx]; }
const_reference operator[](index_type idx) const { return mBuffers[idx]; }
pointer data() noexcept { return mBuffers; }
const_pointer data() const noexcept { return mBuffers; }
index_type size() const noexcept { return mNumBuffers; }
bool empty() const noexcept { return mNumBuffers == 0; }
iterator begin() noexcept { return mBuffers; }
iterator end() noexcept { return mBuffers+mNumBuffers; }
const_iterator begin() const noexcept { return mBuffers; }
const_iterator end() const noexcept { return mBuffers+mNumBuffers; }
const_iterator cbegin() const noexcept { return mBuffers; }
const_iterator cend() const noexcept { return mBuffers+mNumBuffers; }
reverse_iterator rbegin() noexcept { return reverse_iterator{end()}; }
reverse_iterator rend() noexcept { return reverse_iterator{begin()}; }
const_reverse_iterator rbegin() const noexcept { return const_reverse_iterator{end()}; }
const_reverse_iterator rend() const noexcept { return const_reverse_iterator{begin()}; }
const_reverse_iterator crbegin() const noexcept { return const_reverse_iterator{cend()}; }
const_reverse_iterator crend() const noexcept { return const_reverse_iterator{cbegin()}; }
};
struct ALsource {
/** Source properties. */
ALfloat Pitch;
ALfloat Gain;
ALfloat OuterGain;
ALfloat MinGain;
ALfloat MaxGain;
ALfloat InnerAngle;
ALfloat OuterAngle;
ALfloat RefDistance;
ALfloat MaxDistance;
ALfloat RolloffFactor;
std::array<ALfloat,3> Position;
std::array<ALfloat,3> Velocity;
std::array<ALfloat,3> Direction;
std::array<ALfloat,3> OrientAt;
std::array<ALfloat,3> OrientUp;
ALboolean HeadRelative;
ALboolean Looping;
DistanceModel mDistanceModel;
Resampler mResampler;
ALboolean DirectChannels;
SpatializeMode mSpatialize;
ALboolean DryGainHFAuto;
ALboolean WetGainAuto;
ALboolean WetGainHFAuto;
ALfloat OuterGainHF;
ALfloat AirAbsorptionFactor;
ALfloat RoomRolloffFactor;
ALfloat DopplerFactor;
/* NOTE: Stereo pan angles are specified in radians, counter-clockwise
* rather than clockwise.
*/
std::array<ALfloat,2> StereoPan;
ALfloat Radius;
/** Direct filter and auxiliary send info. */
struct {
ALfloat Gain;
ALfloat GainHF;
ALfloat HFReference;
ALfloat GainLF;
ALfloat LFReference;
} Direct;
struct SendData {
ALeffectslot *Slot;
ALfloat Gain;
ALfloat GainHF;
ALfloat HFReference;
ALfloat GainLF;
ALfloat LFReference;
};
al::vector<SendData> Send;
/**
* Last user-specified offset, and the offset type (bytes, samples, or
* seconds).
*/
ALdouble Offset;
ALenum OffsetType;
/** Source type (static, streaming, or undetermined) */
ALint SourceType;
/** Source state (initial, playing, paused, or stopped) */
ALenum state;
/** Source Buffer Queue head. */
ALbufferlistitem *queue;
std::atomic_flag PropsClean;
/* Index into the context's Voices array. Lazily updated, only checked and
* reset when looking up the voice.
*/
ALint VoiceIdx;
/** Self ID */
ALuint id;
ALsource(ALsizei num_sends);
~ALsource();
ALsource(const ALsource&) = delete;
ALsource& operator=(const ALsource&) = delete;
};
void UpdateAllSourceProps(ALCcontext *context);
#endif
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