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#ifndef ALU_H
#define ALU_H
#include <array>
#include <cmath>
#include <cstddef>
#include "AL/al.h"
#include "alcmain.h"
#include "alspan.h"
struct ALbufferlistitem;
struct ALeffectslot;
#define MAX_PITCH 255
#define MAX_SENDS 6
using MixerFunc = void(*)(const al::span<const float> InSamples,
const al::span<FloatBufferLine> OutBuffer, float *CurrentGains, const float *TargetGains,
const size_t Counter, const size_t OutPos);
using RowMixerFunc = void(*)(const al::span<float> OutBuffer, const al::span<const float> Gains,
const float *InSamples, const size_t InStride);
using HrtfDirectMixerFunc = void(*)(FloatBufferLine &LeftOut, FloatBufferLine &RightOut,
const al::span<const FloatBufferLine> InSamples, float2 *AccumSamples, DirectHrtfState *State,
const size_t BufferSize);
extern MixerFunc MixSamples;
extern RowMixerFunc MixRowSamples;
#define GAIN_MIX_MAX 1000.0f /* +60dB */
#define GAIN_SILENCE_THRESHOLD 0.00001f /* -100dB */
#define SPEEDOFSOUNDMETRESPERSEC 343.3f
#define AIRABSORBGAINHF 0.99426f /* -0.05dB */
/* Target gain for the reverb decay feedback reaching the decay time. */
#define REVERB_DECAY_GAIN 0.001f /* -60 dB */
#define FRACTIONBITS 12
#define FRACTIONONE (1<<FRACTIONBITS)
#define FRACTIONMASK (FRACTIONONE-1)
inline float lerp(float val1, float val2, float mu) noexcept
{ return val1 + (val2-val1)*mu; }
inline float cubic(float val1, float val2, float val3, float val4, float mu) noexcept
{
const float mu2{mu*mu}, mu3{mu2*mu};
const float a0{-0.5f*mu3 + mu2 + -0.5f*mu};
const float a1{ 1.5f*mu3 + -2.5f*mu2 + 1.0f};
const float a2{-1.5f*mu3 + 2.0f*mu2 + 0.5f*mu};
const float a3{ 0.5f*mu3 + -0.5f*mu2};
return val1*a0 + val2*a1 + val3*a2 + val4*a3;
}
enum HrtfRequestMode {
Hrtf_Default = 0,
Hrtf_Enable = 1,
Hrtf_Disable = 2,
};
void aluInit(void);
void aluInitMixer(void);
/* aluInitRenderer
*
* Set up the appropriate panning method and mixing method given the device
* properties.
*/
void aluInitRenderer(ALCdevice *device, int hrtf_id, HrtfRequestMode hrtf_appreq,
HrtfRequestMode hrtf_userreq);
void aluInitEffectPanning(ALeffectslot *slot, ALCdevice *device);
/**
* Calculates ambisonic encoder coefficients using the X, Y, and Z direction
* components, which must represent a normalized (unit length) vector, and the
* spread is the angular width of the sound (0...tau).
*
* NOTE: The components use ambisonic coordinates. As a result:
*
* Ambisonic Y = OpenAL -X
* Ambisonic Z = OpenAL Y
* Ambisonic X = OpenAL -Z
*
* The components are ordered such that OpenAL's X, Y, and Z are the first,
* second, and third parameters respectively -- simply negate X and Z.
*/
void CalcAmbiCoeffs(const float y, const float z, const float x, const float spread,
const al::span<float,MAX_AMBI_CHANNELS> coeffs);
/**
* CalcDirectionCoeffs
*
* Calculates ambisonic coefficients based on an OpenAL direction vector. The
* vector must be normalized (unit length), and the spread is the angular width
* of the sound (0...tau).
*/
inline void CalcDirectionCoeffs(const float (&dir)[3], const float spread,
const al::span<float,MAX_AMBI_CHANNELS> coeffs)
{
/* Convert from OpenAL coords to Ambisonics. */
CalcAmbiCoeffs(-dir[0], dir[1], -dir[2], spread, coeffs);
}
/**
* CalcAngleCoeffs
*
* Calculates ambisonic coefficients based on azimuth and elevation. The
* azimuth and elevation parameters are in radians, going right and up
* respectively.
*/
inline void CalcAngleCoeffs(const float azimuth, const float elevation, const float spread,
const al::span<float,MAX_AMBI_CHANNELS> coeffs)
{
const float x{-std::sin(azimuth) * std::cos(elevation)};
const float y{ std::sin(elevation)};
const float z{ std::cos(azimuth) * std::cos(elevation)};
CalcAmbiCoeffs(x, y, z, spread, coeffs);
}
/**
* ComputePanGains
*
* Computes panning gains using the given channel decoder coefficients and the
* pre-calculated direction or angle coefficients. For B-Format sources, the
* coeffs are a 'slice' of a transform matrix for the input channel, used to
* scale and orient the sound samples.
*/
void ComputePanGains(const MixParams *mix, const float*RESTRICT coeffs, const float ingain,
const al::span<float,MAX_OUTPUT_CHANNELS> gains);
inline std::array<float,MAX_AMBI_CHANNELS> GetAmbiIdentityRow(size_t i) noexcept
{
std::array<float,MAX_AMBI_CHANNELS> ret{};
ret[i] = 1.0f;
return ret;
}
void aluMixData(ALCdevice *device, void *OutBuffer, const ALuint NumSamples,
const size_t FrameStep);
/* Caller must lock the device state, and the mixer must not be running. */
[[gnu::format(printf,2,3)]] void aluHandleDisconnect(ALCdevice *device, const char *msg, ...);
extern const float ConeScale;
extern const float ZScale;
#endif
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