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/**
* OpenAL cross platform audio library
* Copyright (C) 2010 by Chris Robinson
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include "pipewire.h"
#include <algorithm>
#include <atomic>
#include <cstring>
#include <cerrno>
#include <memory>
#include <mutex>
#include <stdint.h>
#include <utility>
#include "albyte.h"
#include "almalloc.h"
#include "alnumeric.h"
#include "alspan.h"
#include "core/devformat.h"
#include "core/device.h"
#include "core/helpers.h"
#include "core/logging.h"
#include "dynload.h"
#include "opthelpers.h"
/* Ignore warnings caused by PipeWire headers (lots in standard C++ mode). */
_Pragma("GCC diagnostic push")
_Pragma("GCC diagnostic ignored \"-Weverything\"")
#include "pipewire/pipewire.h"
#include "spa/buffer/buffer.h"
#include "spa/param/audio/format-utils.h"
#include "spa/param/audio/raw.h"
#include "spa/param/param.h"
#include "spa/pod/builder.h"
_Pragma("GCC diagnostic pop")
namespace {
using uint = unsigned int;
constexpr char pwireDevice[] = "PipeWire Output";
#ifdef HAVE_DYNLOAD
#define PWIRE_FUNCS(MAGIC) \
MAGIC(pw_context_destroy) \
MAGIC(pw_context_new) \
MAGIC(pw_init) \
MAGIC(pw_properties_free) \
MAGIC(pw_properties_new) \
MAGIC(pw_properties_set) \
MAGIC(pw_properties_setf) \
MAGIC(pw_stream_connect) \
MAGIC(pw_stream_dequeue_buffer) \
MAGIC(pw_stream_destroy) \
MAGIC(pw_stream_get_state) \
MAGIC(pw_stream_new_simple) \
MAGIC(pw_stream_queue_buffer) \
MAGIC(pw_stream_set_active) \
MAGIC(pw_thread_loop_new) \
MAGIC(pw_thread_loop_destroy) \
MAGIC(pw_thread_loop_get_loop) \
MAGIC(pw_thread_loop_start) \
MAGIC(pw_thread_loop_stop) \
MAGIC(pw_thread_loop_lock) \
MAGIC(pw_thread_loop_wait) \
MAGIC(pw_thread_loop_signal) \
MAGIC(pw_thread_loop_unlock) \
void *pwire_handle;
#define MAKE_FUNC(f) decltype(f) * p##f;
PWIRE_FUNCS(MAKE_FUNC)
#undef MAKE_FUNC
#ifndef IN_IDE_PARSER
#define pw_context_destroy ppw_context_destroy
#define pw_context_new ppw_context_new
#define pw_init ppw_init
#define pw_properties_free ppw_properties_free
#define pw_properties_new ppw_properties_new
#define pw_properties_set ppw_properties_set
#define pw_properties_setf ppw_properties_setf
#define pw_stream_connect ppw_stream_connect
#define pw_stream_dequeue_buffer ppw_stream_dequeue_buffer
#define pw_stream_destroy ppw_stream_destroy
#define pw_stream_get_state ppw_stream_get_state
#define pw_stream_new_simple ppw_stream_new_simple
#define pw_stream_queue_buffer ppw_stream_queue_buffer
#define pw_stream_set_active ppw_stream_set_active
#define pw_thread_loop_destroy ppw_thread_loop_destroy
#define pw_thread_loop_get_loop ppw_thread_loop_get_loop
#define pw_thread_loop_lock ppw_thread_loop_lock
#define pw_thread_loop_new ppw_thread_loop_new
#define pw_thread_loop_signal ppw_thread_loop_signal
#define pw_thread_loop_start ppw_thread_loop_start
#define pw_thread_loop_stop ppw_thread_loop_stop
#define pw_thread_loop_unlock ppw_thread_loop_unlock
#define pw_thread_loop_wait ppw_thread_loop_wait
#endif
#endif
bool pwire_load()
{
bool error{false};
#ifdef HAVE_DYNLOAD
if(!pwire_handle)
{
static constexpr char pwire_library[] = "libpipewire-0.3.so.0";
std::string missing_funcs;
pwire_handle = LoadLib(pwire_library);
if(!pwire_handle)
{
WARN("Failed to load %s\n", pwire_library);
return false;
}
error = false;
#define LOAD_FUNC(f) do { \
p##f = reinterpret_cast<decltype(p##f)>(GetSymbol(pwire_handle, #f)); \
if(p##f == nullptr) { \
error = true; \
missing_funcs += "\n" #f; \
} \
} while(0);
PWIRE_FUNCS(LOAD_FUNC)
#undef LOAD_FUNC
if(error)
{
WARN("Missing expected functions:%s\n", missing_funcs.c_str());
CloseLib(pwire_handle);
pwire_handle = nullptr;
}
}
#endif
return !error;
}
class ThreadMainloop {
pw_thread_loop *mLoop{};
public:
ThreadMainloop() = default;
ThreadMainloop(const ThreadMainloop&) = delete;
ThreadMainloop(ThreadMainloop&& rhs) noexcept : mLoop{rhs.mLoop} { rhs.mLoop = nullptr; }
explicit ThreadMainloop(pw_thread_loop *loop) noexcept : mLoop{loop} { }
~ThreadMainloop() { if(mLoop) pw_thread_loop_destroy(mLoop); }
ThreadMainloop& operator=(const ThreadMainloop&) = delete;
ThreadMainloop& operator=(ThreadMainloop&& rhs) noexcept
{ std::swap(mLoop, rhs.mLoop); return *this; }
operator bool() const noexcept { return mLoop != nullptr; }
auto start() const { return pw_thread_loop_start(mLoop); }
auto stop() const { return pw_thread_loop_stop(mLoop); }
auto signal(bool wait) const { return pw_thread_loop_signal(mLoop, wait); }
auto wait() const { return pw_thread_loop_wait(mLoop); }
auto getLoop() const { return pw_thread_loop_get_loop(mLoop); }
auto lock() const { return pw_thread_loop_lock(mLoop); }
auto unlock() const { return pw_thread_loop_unlock(mLoop); }
};
using MainloopUniqueLock = std::unique_lock<ThreadMainloop>;
using MainloopLockGuard = std::lock_guard<ThreadMainloop>;
struct PwStreamDeleter {
void operator()(pw_stream *stream) const { pw_stream_destroy(stream); }
};
using PwStreamPtr = std::unique_ptr<pw_stream,PwStreamDeleter>;
/* Enums for bitflags... again... *sigh* */
constexpr pw_stream_flags operator|(pw_stream_flags lhs, pw_stream_flags rhs) noexcept
{ return static_cast<pw_stream_flags>(lhs | uint{rhs}); }
/* Using PW_ID_ANY causes a compiler warning, so use our own variable with the
* same type/value.
*/
constexpr uint32_t IdAny{0xffffffff};
/* SPA_POD_BUILDER_INIT causes a compiler warning, so make this function for
* the same functionality.
*/
inline spa_pod_builder make_pod_builder(void *data, uint32_t size) noexcept
{
spa_pod_builder ret{};
spa_pod_builder_init(&ret, data, size);
return ret;
}
enum use_f32p_e : bool { UseDevType=false, ForceF32Planar=true };
spa_audio_info_raw make_spa_info(DeviceBase *device, use_f32p_e use_f32p)
{
static const spa_audio_channel MonoMap[]{
SPA_AUDIO_CHANNEL_MONO
}, StereoMap[] {
SPA_AUDIO_CHANNEL_FL, SPA_AUDIO_CHANNEL_FR
}, QuadMap[]{
SPA_AUDIO_CHANNEL_FL, SPA_AUDIO_CHANNEL_FR, SPA_AUDIO_CHANNEL_RL, SPA_AUDIO_CHANNEL_RR
}, X51Map[]{
SPA_AUDIO_CHANNEL_FL, SPA_AUDIO_CHANNEL_FR, SPA_AUDIO_CHANNEL_FC, SPA_AUDIO_CHANNEL_LFE,
SPA_AUDIO_CHANNEL_SL, SPA_AUDIO_CHANNEL_SR
}, X61Map[]{
SPA_AUDIO_CHANNEL_FL, SPA_AUDIO_CHANNEL_FR, SPA_AUDIO_CHANNEL_FC, SPA_AUDIO_CHANNEL_LFE,
SPA_AUDIO_CHANNEL_RC, SPA_AUDIO_CHANNEL_SL, SPA_AUDIO_CHANNEL_SR
}, X71Map[]{
SPA_AUDIO_CHANNEL_FL, SPA_AUDIO_CHANNEL_FR, SPA_AUDIO_CHANNEL_FC, SPA_AUDIO_CHANNEL_LFE,
SPA_AUDIO_CHANNEL_RL, SPA_AUDIO_CHANNEL_RR, SPA_AUDIO_CHANNEL_SL, SPA_AUDIO_CHANNEL_SR
};
spa_audio_info_raw info{};
if(use_f32p)
{
device->FmtType = DevFmtFloat;
info.format = SPA_AUDIO_FORMAT_F32P;
}
else switch(device->FmtType)
{
case DevFmtByte: info.format = SPA_AUDIO_FORMAT_S8;
case DevFmtUByte: info.format = SPA_AUDIO_FORMAT_U8;
case DevFmtShort: info.format = SPA_AUDIO_FORMAT_S16;
case DevFmtUShort: info.format = SPA_AUDIO_FORMAT_U16;
case DevFmtInt: info.format = SPA_AUDIO_FORMAT_S32;
case DevFmtUInt: info.format = SPA_AUDIO_FORMAT_U32;
case DevFmtFloat: info.format = SPA_AUDIO_FORMAT_F32;
}
info.rate = device->Frequency;
al::span<const spa_audio_channel> map{};
switch(device->FmtChans)
{
case DevFmtMono: map = MonoMap; break;
case DevFmtStereo: map = StereoMap; break;
case DevFmtQuad: map = QuadMap; break;
case DevFmtX51: map = X51Map; break;
case DevFmtX61: map = X61Map; break;
case DevFmtX71: map = X71Map; break;
case DevFmtAmbi3D:
info.flags |= SPA_AUDIO_FLAG_UNPOSITIONED;
info.channels = device->channelsFromFmt();
break;
}
if(!map.empty())
{
info.channels = static_cast<uint32_t>(map.size());
std::copy(map.begin(), map.end(), info.position);
}
return info;
}
struct PipeWirePlayback final : public BackendBase {
PipeWirePlayback(DeviceBase *device) noexcept : BackendBase{device} { }
~PipeWirePlayback();
void stateChangedCallback(pw_stream_state old, pw_stream_state state, const char *error);
static void stateChangedCallbackC(void *data, pw_stream_state old, pw_stream_state state,
const char *error)
{ static_cast<PipeWirePlayback*>(data)->stateChangedCallback(old, state, error); }
void outputCallback();
static void outputCallbackC(void *data)
{ static_cast<PipeWirePlayback*>(data)->outputCallback(); }
void open(const char *name) override;
bool reset() override;
void start() override;
void stop() override;
ThreadMainloop mLoop;
PwStreamPtr mStream;
std::unique_ptr<float*[]> mChannelPtrs;
uint mNumChannels{};
static const pw_stream_events sEvents;
static constexpr pw_stream_events InitEvent()
{
pw_stream_events ret{};
ret.version = PW_VERSION_STREAM_EVENTS;
ret.state_changed = &PipeWirePlayback::stateChangedCallbackC;
ret.process = &PipeWirePlayback::outputCallbackC;
return ret;
}
DEF_NEWDEL(PipeWirePlayback)
};
const pw_stream_events PipeWirePlayback::sEvents{PipeWirePlayback::InitEvent()};
PipeWirePlayback::~PipeWirePlayback()
{
if(mLoop && mStream)
{
/* The main loop needs to be locked when accessing/destroying the
* stream from user threads.
*/
MainloopLockGuard _{mLoop};
mStream = nullptr;
}
}
void PipeWirePlayback::stateChangedCallback(pw_stream_state, pw_stream_state, const char*)
{ mLoop.signal(false); }
void PipeWirePlayback::outputCallback()
{
/* TODO: Should all buffers be filled? There can be more than one buffer to
* dequeue, but example code only ever does one.
*/
pw_buffer *pw_buf{pw_stream_dequeue_buffer(mStream.get())};
if UNLIKELY(!pw_buf) return;
spa_buffer *spa_buf{pw_buf->buffer};
uint length{mDevice->UpdateSize};
/* For planar formats, each datas[] seems to contain one channel, so store
* the pointers in an array. Limit the render length in case the available
* buffer length in any one channel is smaller than we wanted (shouldn't
* be, but just in case).
*/
const size_t chancount{minu(mNumChannels, spa_buf->n_datas)};
for(size_t i{0};i < chancount;++i)
{
length = minu(length, spa_buf->datas[i].maxsize/sizeof(float));
mChannelPtrs[i] = static_cast<float*>(spa_buf->datas[i].data);
}
/* TODO: How many samples should actually be written? 'maxsize' can be 16k
* samples, which is excessive (~341ms @ 48khz), but aside from what gets
* specified with PW_KEY_NODE_LATENCY, there's nothing here saying how much
* is needed to keep the stream healthy.
*/
mDevice->renderSamples({mChannelPtrs.get(), chancount}, length);
for(size_t i{0};i < chancount;++i)
{
spa_buf->datas[i].chunk->offset = 0;
spa_buf->datas[i].chunk->stride = sizeof(float);
spa_buf->datas[i].chunk->size = length * sizeof(float);
}
pw_stream_queue_buffer(mStream.get(), pw_buf);
}
void PipeWirePlayback::open(const char *name)
{
static std::atomic<uint> OpenCount{0};
if(!name)
name = pwireDevice;
else if(strcmp(name, pwireDevice) != 0)
throw al::backend_exception{al::backend_error::NoDevice, "Device name \"%s\" not found",
name};
if(!mLoop)
{
const uint count{OpenCount.fetch_add(1, std::memory_order_relaxed)};
const std::string thread_name{"ALSoftP" + std::to_string(count)};
mLoop = ThreadMainloop{pw_thread_loop_new(thread_name.c_str(), nullptr)};
if(!mLoop)
throw al::backend_exception{al::backend_error::DeviceError,
"Failed to create PipeWire mainloop (errno: %d)", errno};
if(int res{mLoop.start()})
throw al::backend_exception{al::backend_error::DeviceError,
"Failed to start PipeWire mainloop (res: %d)", res};
}
mDevice->DeviceName = name;
}
bool PipeWirePlayback::reset()
{
if(mStream)
{
MainloopLockGuard _{mLoop};
mStream = nullptr;
}
/* TODO: Detect format from output device to avoid unnecessary conversions.
* Force planar 32-bit float output for playback. This is what PipeWire
* handles internally, and it's easier for us too.
*/
spa_audio_info_raw info{make_spa_info(mDevice, ForceF32Planar)};
/* TODO: How to tell what an appropriate size is? Examples just use this
* magic value.
*/
constexpr uint32_t pod_buffer_size{1024};
auto pod_buffer = std::make_unique<al::byte[]>(pod_buffer_size);
spa_pod_builder b{make_pod_builder(pod_buffer.get(), pod_buffer_size)};
const spa_pod *params{spa_format_audio_raw_build(&b, SPA_PARAM_EnumFormat, &info)};
if(!params)
throw al::backend_exception{al::backend_error::DeviceError,
"Failed to set PipeWire audio format parameters"};
pw_properties *props{pw_properties_new(
PW_KEY_MEDIA_TYPE, "Audio",
PW_KEY_MEDIA_CATEGORY, "Playback",
PW_KEY_MEDIA_ROLE, "Game",
PW_KEY_NODE_ALWAYS_PROCESS, "true",
nullptr)};
if(!props)
throw al::backend_exception{al::backend_error::DeviceError,
"Failed to create PipeWire stream properties (errno: %d)", errno};
auto&& binary = GetProcBinary();
const char *appname{binary.fname.length() ? binary.fname.c_str() : "OpenAL Soft"};
/* TODO: Which properties are actually needed here? Any others that could
* be useful?
*/
pw_properties_set(props, PW_KEY_NODE_NAME, appname);
pw_properties_set(props, PW_KEY_NODE_DESCRIPTION, appname);
pw_properties_setf(props, PW_KEY_NODE_LATENCY, "%u/%u", mDevice->UpdateSize,
mDevice->Frequency);
MainloopUniqueLock plock{mLoop};
mStream = PwStreamPtr{pw_stream_new_simple(mLoop.getLoop(), "Playback Stream", props,
&sEvents, this)};
if(!mStream)
{
plock.unlock();
pw_properties_free(props);
throw al::backend_exception{al::backend_error::NoDevice,
"Failed to create PipeWire stream (errno: %d)", errno};
}
static constexpr pw_stream_flags Flags{PW_STREAM_FLAG_AUTOCONNECT | PW_STREAM_FLAG_INACTIVE
| PW_STREAM_FLAG_MAP_BUFFERS | PW_STREAM_FLAG_RT_PROCESS};
if(int res{pw_stream_connect(mStream.get(), PW_DIRECTION_OUTPUT, IdAny, Flags, ¶ms, 1)})
throw al::backend_exception{al::backend_error::DeviceError,
"Error connecting PipeWire stream (res: %d)", res};
/* Wait for the stream to become paused (ready to start streaming). */
pw_stream_state state{};
const char *error{};
while((state=pw_stream_get_state(mStream.get(), &error)) != PW_STREAM_STATE_PAUSED)
{
if(state == PW_STREAM_STATE_ERROR)
throw al::backend_exception{al::backend_error::DeviceError,
"Error connecting PipeWire stream: \"%s\"", error};
mLoop.wait();
}
plock.unlock();
mNumChannels = mDevice->channelsFromFmt();
mChannelPtrs = std::make_unique<float*[]>(mNumChannels);
setDefaultWFXChannelOrder();
return true;
}
void PipeWirePlayback::start()
{
MainloopLockGuard _{mLoop};
if(int res{pw_stream_set_active(mStream.get(), true)})
throw al::backend_exception{al::backend_error::DeviceError,
"Failed to start PipeWire stream (res: %d)", res};
}
void PipeWirePlayback::stop()
{
MainloopLockGuard _{mLoop};
if(int res{pw_stream_set_active(mStream.get(), false)})
throw al::backend_exception{al::backend_error::DeviceError,
"Failed to stop PipeWire stream (res: %d)", res};
}
} // namespace
bool PipeWireBackendFactory::init()
{
if(!pwire_load())
return false;
pw_init(0, nullptr);
/* TODO: Check that audio devices are supported. */
return true;
}
bool PipeWireBackendFactory::querySupport(BackendType type)
{ return (type == BackendType::Playback); }
std::string PipeWireBackendFactory::probe(BackendType type)
{
std::string outnames;
switch(type)
{
case BackendType::Playback:
/* Includes null char. */
outnames.append(pwireDevice, sizeof(pwireDevice));
break;
case BackendType::Capture:
break;
}
return outnames;
}
BackendPtr PipeWireBackendFactory::createBackend(DeviceBase *device, BackendType type)
{
if(type == BackendType::Playback)
return BackendPtr{new PipeWirePlayback{device}};
return nullptr;
}
BackendFactory &PipeWireBackendFactory::getFactory()
{
static PipeWireBackendFactory factory{};
return factory;
}
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