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/**
* OpenAL cross platform audio library
* Copyright (C) 2019 by Anis A. Hireche
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <cmath>
#include <cstdlib>
#include <algorithm>
#include <functional>
#include "al/auxeffectslot.h"
#include "alcmain.h"
#include "alcontext.h"
#include "alu.h"
namespace {
#define MAX_UPDATE_SAMPLES 128
#define NUM_FORMANTS 4
#define NUM_FILTERS 2
#define Q_FACTOR 5.0f
#define VOWEL_A_INDEX 0
#define VOWEL_B_INDEX 1
#define WAVEFORM_FRACBITS 24
#define WAVEFORM_FRACONE (1<<WAVEFORM_FRACBITS)
#define WAVEFORM_FRACMASK (WAVEFORM_FRACONE-1)
inline ALfloat Sin(ALsizei index)
{
constexpr ALfloat scale{al::MathDefs<float>::Tau() / ALfloat{WAVEFORM_FRACONE}};
return std::sin(static_cast<ALfloat>(index) * scale)*0.5f + 0.5f;
}
inline ALfloat Saw(ALsizei index)
{
return static_cast<ALfloat>(index) / ALfloat{WAVEFORM_FRACONE};
}
inline ALfloat Triangle(ALsizei index)
{
return std::fabs(static_cast<ALfloat>(index)*(2.0f/WAVEFORM_FRACONE) - 1.0f);
}
inline ALfloat Half(ALsizei)
{
return 0.5f;
}
template<ALfloat func(ALsizei)>
void Oscillate(ALfloat *RESTRICT dst, ALsizei index, const ALsizei step, ALsizei todo)
{
for(ALsizei i{0};i < todo;i++)
{
index += step;
index &= WAVEFORM_FRACMASK;
dst[i] = func(index);
}
}
struct FormantFilter
{
ALfloat f0norm{0.0f};
ALfloat fGain{1.0f};
ALfloat s1{0.0f};
ALfloat s2{0.0f};
FormantFilter() = default;
FormantFilter(ALfloat f0norm_, ALfloat gain) : f0norm{f0norm_}, fGain{gain} { }
inline void process(const ALfloat* samplesIn, ALfloat* samplesOut, const ALsizei numInput)
{
/* A state variable filter from a topology-preserving transform.
* Based on a talk given by Ivan Cohen: https://www.youtube.com/watch?v=esjHXGPyrhg
*/
const ALfloat g = std::tan(al::MathDefs<float>::Pi() * f0norm);
const ALfloat h = 1.0f / (1 + (g / Q_FACTOR) + (g * g));
for (ALsizei i{0};i < numInput;i++)
{
const ALfloat H = h * (samplesIn[i] - (1.0f / Q_FACTOR + g) * s1 - s2);
const ALfloat B = g * H + s1;
const ALfloat L = g * B + s2;
s1 = g * H + B;
s2 = g * B + L;
// Apply peak and accumulate samples.
samplesOut[i] += B * fGain;
}
}
inline void clear()
{
s1 = 0.0f;
s2 = 0.0f;
}
};
struct VmorpherState final : public EffectState {
struct {
/* Effect parameters */
FormantFilter Formants[NUM_FILTERS][NUM_FORMANTS];
/* Effect gains for each channel */
ALfloat CurrentGains[MAX_OUTPUT_CHANNELS]{};
ALfloat TargetGains[MAX_OUTPUT_CHANNELS]{};
} mChans[MAX_AMBI_CHANNELS];
void (*mGetSamples)(ALfloat* RESTRICT, ALsizei, const ALsizei, ALsizei) {};
ALsizei mIndex{0};
ALsizei mStep{1};
/* Effects buffers */
ALfloat mSampleBufferA[MAX_UPDATE_SAMPLES]{};
ALfloat mSampleBufferB[MAX_UPDATE_SAMPLES]{};
ALboolean deviceUpdate(const ALCdevice *device) override;
void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override;
void process(const ALsizei samplesToDo, const FloatBufferLine *RESTRICT samplesIn, const ALsizei numInput, const al::span<FloatBufferLine> samplesOut) override;
static std::array<FormantFilter,4> getFiltersByPhoneme(ALenum phoneme, ALfloat frequency, ALfloat pitch);
DEF_NEWDEL(VmorpherState)
};
std::array<FormantFilter,4> VmorpherState::getFiltersByPhoneme(ALenum phoneme, ALfloat frequency, ALfloat pitch)
{
/* Using soprano formant set of values to
* better match mid-range frequency space.
*
* See: https://www.classes.cs.uchicago.edu/archive/1999/spring/CS295/Computing_Resources/Csound/CsManual3.48b1.HTML/Appendices/table3.html
*/
switch(phoneme)
{
case AL_VOCAL_MORPHER_PHONEME_A:
return {{
{( 800 * pitch) / frequency, 1.000000f}, /* std::pow(10.0f, 0 / 20.0f); */
{(1150 * pitch) / frequency, 0.501187f}, /* std::pow(10.0f, -6 / 20.0f); */
{(2900 * pitch) / frequency, 0.025118f}, /* std::pow(10.0f, -32 / 20.0f); */
{(3900 * pitch) / frequency, 0.100000f} /* std::pow(10.0f, -20 / 20.0f); */
}};
case AL_VOCAL_MORPHER_PHONEME_E:
return {{
{( 350 * pitch) / frequency, 1.000000f}, /* std::pow(10.0f, 0 / 20.0f); */
{(2000 * pitch) / frequency, 0.100000f}, /* std::pow(10.0f, -20 / 20.0f); */
{(2800 * pitch) / frequency, 0.177827f}, /* std::pow(10.0f, -15 / 20.0f); */
{(3600 * pitch) / frequency, 0.009999f} /* std::pow(10.0f, -40 / 20.0f); */
}};
case AL_VOCAL_MORPHER_PHONEME_I:
return {{
{( 270 * pitch) / frequency, 1.000000f}, /* std::pow(10.0f, 0 / 20.0f); */
{(2140 * pitch) / frequency, 0.251188f}, /* std::pow(10.0f, -12 / 20.0f); */
{(2950 * pitch) / frequency, 0.050118f}, /* std::pow(10.0f, -26 / 20.0f); */
{(3900 * pitch) / frequency, 0.050118f} /* std::pow(10.0f, -26 / 20.0f); */
}};
case AL_VOCAL_MORPHER_PHONEME_O:
return {{
{( 450 * pitch) / frequency, 1.000000f}, /* std::pow(10.0f, 0 / 20.0f); */
{( 800 * pitch) / frequency, 0.281838f}, /* std::pow(10.0f, -11 / 20.0f); */
{(2830 * pitch) / frequency, 0.079432f}, /* std::pow(10.0f, -22 / 20.0f); */
{(3800 * pitch) / frequency, 0.079432f} /* std::pow(10.0f, -22 / 20.0f); */
}};
case AL_VOCAL_MORPHER_PHONEME_U:
return {{
{( 325 * pitch) / frequency, 1.000000f}, /* std::pow(10.0f, 0 / 20.0f); */
{( 700 * pitch) / frequency, 0.158489f}, /* std::pow(10.0f, -16 / 20.0f); */
{(2700 * pitch) / frequency, 0.017782f}, /* std::pow(10.0f, -35 / 20.0f); */
{(3800 * pitch) / frequency, 0.009999f} /* std::pow(10.0f, -40 / 20.0f); */
}};
}
return {};
}
ALboolean VmorpherState::deviceUpdate(const ALCdevice* /*device*/)
{
for(auto &e : mChans)
{
std::for_each(std::begin(e.Formants[VOWEL_A_INDEX]), std::end(e.Formants[VOWEL_A_INDEX]),
std::mem_fn(&FormantFilter::clear));
std::for_each(std::begin(e.Formants[VOWEL_B_INDEX]), std::end(e.Formants[VOWEL_B_INDEX]),
std::mem_fn(&FormantFilter::clear));
std::fill(std::begin(e.CurrentGains), std::end(e.CurrentGains), 0.0f);
}
return AL_TRUE;
}
void VmorpherState::update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target)
{
const ALCdevice *device{context->mDevice};
const ALfloat frequency{static_cast<ALfloat>(device->Frequency)};
const ALfloat step{props->Vmorpher.Rate / static_cast<ALfloat>(device->Frequency)};
mStep = fastf2i(clampf(step*WAVEFORM_FRACONE, 0.0f, ALfloat{WAVEFORM_FRACONE-1}));
if(mStep == 0)
mGetSamples = Oscillate<Half>;
else if(props->Vmorpher.Waveform == AL_VOCAL_MORPHER_WAVEFORM_SINUSOID)
mGetSamples = Oscillate<Sin>;
else if(props->Vmorpher.Waveform == AL_VOCAL_MORPHER_WAVEFORM_SAWTOOTH)
mGetSamples = Oscillate<Saw>;
else /*if(props->Vmorpher.Waveform == AL_VOCAL_MORPHER_WAVEFORM_TRIANGLE)*/
mGetSamples = Oscillate<Triangle>;
const ALfloat pitchA{fastf2i(std::pow(2.0f, props->Vmorpher.PhonemeACoarseTuning*100.0f / 2400.0f)*FRACTIONONE) * (1.0f/FRACTIONONE)};
const ALfloat pitchB{fastf2i(std::pow(2.0f, props->Vmorpher.PhonemeBCoarseTuning*100.0f / 2400.0f)*FRACTIONONE) * (1.0f/FRACTIONONE)};
auto vowelA = getFiltersByPhoneme(props->Vmorpher.PhonemeA, frequency, pitchA);
auto vowelB = getFiltersByPhoneme(props->Vmorpher.PhonemeB, frequency, pitchB);
/* Copy the filter coefficients to the input channels. */
for(size_t i{0u};i < slot->Wet.Buffer.size();++i)
{
std::copy(vowelA.begin(), vowelA.end(), std::begin(mChans[i].Formants[VOWEL_A_INDEX]));
std::copy(vowelB.begin(), vowelB.end(), std::begin(mChans[i].Formants[VOWEL_B_INDEX]));
}
mOutTarget = target.Main->Buffer;
for(size_t i{0u};i < slot->Wet.Buffer.size();++i)
{
auto coeffs = GetAmbiIdentityRow(i);
ComputePanGains(target.Main, coeffs.data(), slot->Params.Gain, mChans[i].TargetGains);
}
}
void VmorpherState::process(const ALsizei samplesToDo, const FloatBufferLine *RESTRICT samplesIn, const ALsizei numInput, const al::span<FloatBufferLine> samplesOut)
{
/* Following the EFX specification for a conformant implementation which describes
* the effect as a pair of 4-band formant filters blended together using an LFO.
*/
for(ALsizei base{0};base < samplesToDo;)
{
alignas(16) ALfloat lfo[MAX_UPDATE_SAMPLES];
const ALsizei td = mini(MAX_UPDATE_SAMPLES, samplesToDo-base);
mGetSamples(lfo, mIndex, mStep, td);
mIndex += (mStep * td) & WAVEFORM_FRACMASK;
mIndex &= WAVEFORM_FRACMASK;
ASSUME(numInput > 0);
for(ALsizei c{0};c < numInput;c++)
{
for (ALsizei i{0};i < td;i++)
{
mSampleBufferA[i] = 0.0f;
mSampleBufferB[i] = 0.0f;
}
auto& vowelA = mChans[c].Formants[VOWEL_A_INDEX];
auto& vowelB = mChans[c].Formants[VOWEL_B_INDEX];
/* Process first vowel. */
vowelA[0].process(&samplesIn[c][base], mSampleBufferA, td);
vowelA[1].process(&samplesIn[c][base], mSampleBufferA, td);
vowelA[2].process(&samplesIn[c][base], mSampleBufferA, td);
vowelA[3].process(&samplesIn[c][base], mSampleBufferA, td);
/* Process second vowel. */
vowelB[0].process(&samplesIn[c][base], mSampleBufferB, td);
vowelB[1].process(&samplesIn[c][base], mSampleBufferB, td);
vowelB[2].process(&samplesIn[c][base], mSampleBufferB, td);
vowelB[3].process(&samplesIn[c][base], mSampleBufferB, td);
alignas(16) ALfloat samplesBlended[MAX_UPDATE_SAMPLES];
for (ALsizei i{0};i < td;i++)
samplesBlended[i] = lerp(mSampleBufferA[i], mSampleBufferB[i], lfo[i]);
/* Now, mix the processed sound data to the output. */
MixSamples(samplesBlended, samplesOut, mChans[c].CurrentGains, mChans[c].TargetGains,
samplesToDo-base, base, td);
}
base += td;
}
}
void Vmorpher_setParami(EffectProps* props, ALCcontext *context, ALenum param, ALint val)
{
switch(param)
{
case AL_VOCAL_MORPHER_WAVEFORM:
if(!(val >= AL_VOCAL_MORPHER_MIN_WAVEFORM && val <= AL_VOCAL_MORPHER_MAX_WAVEFORM))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Vocal morpher waveform out of range");
props->Vmorpher.Waveform = val;
break;
case AL_VOCAL_MORPHER_PHONEMEA:
if(!(val >= AL_VOCAL_MORPHER_MIN_PHONEMEA && val <= AL_VOCAL_MORPHER_MAX_PHONEMEA))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Vocal morpher phoneme-a out of range");
props->Vmorpher.PhonemeA = val;
break;
case AL_VOCAL_MORPHER_PHONEMEB:
if(!(val >= AL_VOCAL_MORPHER_MIN_PHONEMEB && val <= AL_VOCAL_MORPHER_MAX_PHONEMEB))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Vocal morpher phoneme-b out of range");
props->Vmorpher.PhonemeB = val;
break;
case AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING:
if(!(val >= AL_VOCAL_MORPHER_MIN_PHONEMEA_COARSE_TUNING && val <= AL_VOCAL_MORPHER_MAX_PHONEMEA_COARSE_TUNING))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Vocal morpher phoneme-a coarse tuning out of range");
props->Vmorpher.PhonemeACoarseTuning = val;
break;
case AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING:
if(!(val >= AL_VOCAL_MORPHER_MIN_PHONEMEB_COARSE_TUNING && val <= AL_VOCAL_MORPHER_MAX_PHONEMEB_COARSE_TUNING))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Vocal morpher phoneme-b coarse tuning out of range");
props->Vmorpher.PhonemeBCoarseTuning = val;
break;
default:
context->setError(AL_INVALID_ENUM, "Invalid vocal morpher integer property 0x%04x",
param);
}
}
void Vmorpher_setParamiv(EffectProps*, ALCcontext *context, ALenum param, const ALint*)
{ context->setError(AL_INVALID_ENUM, "Invalid vocal morpher integer-vector property 0x%04x", param); }
void Vmorpher_setParamf(EffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
{
switch(param)
{
case AL_VOCAL_MORPHER_RATE:
if(!(val >= AL_VOCAL_MORPHER_MIN_RATE && val <= AL_VOCAL_MORPHER_MAX_RATE))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Vocal morpher rate out of range");
props->Vmorpher.Rate = val;
break;
default:
context->setError(AL_INVALID_ENUM, "Invalid vocal morpher float property 0x%04x",
param);
}
}
void Vmorpher_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
{ Vmorpher_setParamf(props, context, param, vals[0]); }
void Vmorpher_getParami(const EffectProps* props, ALCcontext *context, ALenum param, ALint* val)
{
switch(param)
{
case AL_VOCAL_MORPHER_PHONEMEA:
*val = props->Vmorpher.PhonemeA;
break;
case AL_VOCAL_MORPHER_PHONEMEB:
*val = props->Vmorpher.PhonemeB;
break;
case AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING:
*val = props->Vmorpher.PhonemeACoarseTuning;
break;
case AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING:
*val = props->Vmorpher.PhonemeBCoarseTuning;
break;
case AL_VOCAL_MORPHER_WAVEFORM:
*val = props->Vmorpher.Waveform;
break;
default:
context->setError(AL_INVALID_ENUM, "Invalid vocal morpher integer property 0x%04x",
param);
}
}
void Vmorpher_getParamiv(const EffectProps*, ALCcontext *context, ALenum param, ALint*)
{ context->setError(AL_INVALID_ENUM, "Invalid vocal morpher integer-vector property 0x%04x", param); }
void Vmorpher_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
{
switch(param)
{
case AL_VOCAL_MORPHER_RATE:
*val = props->Vmorpher.Rate;
break;
default:
context->setError(AL_INVALID_ENUM, "Invalid vocal morpher float property 0x%04x",
param);
}
}
void Vmorpher_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
{ Vmorpher_getParamf(props, context, param, vals); }
DEFINE_ALEFFECT_VTABLE(Vmorpher);
struct VmorpherStateFactory final : public EffectStateFactory {
EffectState *create() override { return new VmorpherState{}; }
EffectProps getDefaultProps() const noexcept override;
const EffectVtable *getEffectVtable() const noexcept override { return &Vmorpher_vtable; }
};
EffectProps VmorpherStateFactory::getDefaultProps() const noexcept
{
EffectProps props{};
props.Vmorpher.Rate = AL_VOCAL_MORPHER_DEFAULT_RATE;
props.Vmorpher.PhonemeA = AL_VOCAL_MORPHER_DEFAULT_PHONEMEA;
props.Vmorpher.PhonemeB = AL_VOCAL_MORPHER_DEFAULT_PHONEMEB;
props.Vmorpher.PhonemeACoarseTuning = AL_VOCAL_MORPHER_DEFAULT_PHONEMEA_COARSE_TUNING;
props.Vmorpher.PhonemeBCoarseTuning = AL_VOCAL_MORPHER_DEFAULT_PHONEMEB_COARSE_TUNING;
props.Vmorpher.Waveform = AL_VOCAL_MORPHER_DEFAULT_WAVEFORM;
return props;
}
} // namespace
EffectStateFactory *VmorpherStateFactory_getFactory()
{
static VmorpherStateFactory VmorpherFactory{};
return &VmorpherFactory;
}
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