1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
|
/*
* alffplay.c
*
* A pedagogical video player that really works! Now with seeking features.
*
* Code based on FFplay, Copyright (c) 2003 Fabrice Bellard, and a tutorial by
* Martin Bohme <boehme@inb.uni-luebeckREMOVETHIS.de>.
*
* Requires C99.
*/
#include <stdio.h>
#include <math.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libavformat/avio.h>
#include <libavutil/time.h>
#include <libavutil/avstring.h>
#include <libavutil/channel_layout.h>
#include <libswscale/swscale.h>
#include <libswresample/swresample.h>
#include <SDL.h>
#include <SDL_thread.h>
#include <SDL_video.h>
#include "threads.h"
#include "bool.h"
#include "AL/al.h"
#include "AL/alc.h"
#include "AL/alext.h"
static bool has_direct_out = false;
static bool has_latency_check = false;
static LPALGETSOURCEDVSOFT alGetSourcedvSOFT;
#define AUDIO_BUFFER_TIME 100 /* In milliseconds, per-buffer */
#define AUDIO_BUFFER_QUEUE_SIZE 8 /* Number of buffers to queue */
#define MAX_AUDIOQ_SIZE (5 * 16 * 1024) /* Bytes of compressed audio data to keep queued */
#define MAX_VIDEOQ_SIZE (5 * 256 * 1024) /* Bytes of compressed video data to keep queued */
#define AV_SYNC_THRESHOLD 0.01
#define AV_NOSYNC_THRESHOLD 10.0
#define SAMPLE_CORRECTION_MAX_DIFF 0.1
#define AUDIO_DIFF_AVG_NB 20
#define VIDEO_PICTURE_QUEUE_SIZE 16
enum {
FF_UPDATE_EVENT = SDL_USEREVENT,
FF_REFRESH_EVENT,
FF_QUIT_EVENT
};
typedef struct PacketQueue {
AVPacketList *first_pkt, *last_pkt;
volatile int nb_packets;
volatile int size;
volatile bool flushing;
almtx_t mutex;
alcnd_t cond;
} PacketQueue;
typedef struct VideoPicture {
SDL_Texture *bmp;
int width, height; /* Logical image size (actual size may be larger) */
volatile bool updated;
double pts;
} VideoPicture;
typedef struct AudioState {
AVStream *st;
PacketQueue q;
AVPacket pkt;
/* Used for clock difference average computation */
double diff_accum;
double diff_avg_coef;
double diff_threshold;
/* Time (in seconds) of the next sample to be buffered */
double current_pts;
/* Decompressed sample frame, and swresample context for conversion */
AVFrame *decoded_aframe;
struct SwrContext *swres_ctx;
/* Conversion format, for what gets fed to OpenAL */
int dst_ch_layout;
enum AVSampleFormat dst_sample_fmt;
/* Storage of converted samples */
uint8_t *samples;
ssize_t samples_len; /* In samples */
ssize_t samples_pos;
int samples_max;
/* OpenAL format */
ALenum format;
ALint frame_size;
ALuint source;
ALuint buffer[AUDIO_BUFFER_QUEUE_SIZE];
ALuint buffer_idx;
almtx_t src_mutex;
althrd_t thread;
} AudioState;
typedef struct VideoState {
AVStream *st;
PacketQueue q;
double clock;
double frame_timer;
double frame_last_pts;
double frame_last_delay;
double current_pts;
/* time (av_gettime) at which we updated current_pts - used to have running video pts */
int64_t current_pts_time;
/* Decompressed video frame, and swscale context for conversion */
AVFrame *decoded_vframe;
struct SwsContext *swscale_ctx;
VideoPicture pictq[VIDEO_PICTURE_QUEUE_SIZE];
int pictq_size, pictq_rindex, pictq_windex;
almtx_t pictq_mutex;
alcnd_t pictq_cond;
althrd_t thread;
} VideoState;
typedef struct MovieState {
AVFormatContext *pFormatCtx;
int videoStream, audioStream;
volatile bool seek_req;
int64_t seek_pos;
volatile bool direct_req;
int av_sync_type;
int64_t external_clock_base;
AudioState audio;
VideoState video;
althrd_t parse_thread;
char filename[1024];
volatile bool quit;
} MovieState;
enum {
AV_SYNC_AUDIO_MASTER,
AV_SYNC_VIDEO_MASTER,
AV_SYNC_EXTERNAL_MASTER,
DEFAULT_AV_SYNC_TYPE = AV_SYNC_EXTERNAL_MASTER
};
static AVPacket flush_pkt = { .data = (uint8_t*)"FLUSH" };
static void packet_queue_init(PacketQueue *q)
{
memset(q, 0, sizeof(PacketQueue));
almtx_init(&q->mutex, almtx_plain);
alcnd_init(&q->cond);
}
static int packet_queue_put(PacketQueue *q, AVPacket *pkt)
{
AVPacketList *pkt1;
if(pkt != &flush_pkt && !pkt->buf && av_dup_packet(pkt) < 0)
return -1;
pkt1 = av_malloc(sizeof(AVPacketList));
if(!pkt1) return -1;
pkt1->pkt = *pkt;
pkt1->next = NULL;
almtx_lock(&q->mutex);
if(!q->last_pkt)
q->first_pkt = pkt1;
else
q->last_pkt->next = pkt1;
q->last_pkt = pkt1;
q->nb_packets++;
q->size += pkt1->pkt.size;
almtx_unlock(&q->mutex);
alcnd_signal(&q->cond);
return 0;
}
static int packet_queue_get(PacketQueue *q, AVPacket *pkt, MovieState *state)
{
AVPacketList *pkt1;
int ret = -1;
almtx_lock(&q->mutex);
while(!state->quit)
{
pkt1 = q->first_pkt;
if(pkt1)
{
q->first_pkt = pkt1->next;
if(!q->first_pkt)
q->last_pkt = NULL;
q->nb_packets--;
q->size -= pkt1->pkt.size;
*pkt = pkt1->pkt;
av_free(pkt1);
ret = 1;
break;
}
if(q->flushing)
{
ret = 0;
break;
}
alcnd_wait(&q->cond, &q->mutex);
}
almtx_unlock(&q->mutex);
return ret;
}
static void packet_queue_clear(PacketQueue *q)
{
AVPacketList *pkt, *pkt1;
almtx_lock(&q->mutex);
for(pkt = q->first_pkt;pkt != NULL;pkt = pkt1)
{
pkt1 = pkt->next;
if(pkt->pkt.data != flush_pkt.data)
av_free_packet(&pkt->pkt);
av_freep(&pkt);
}
q->last_pkt = NULL;
q->first_pkt = NULL;
q->nb_packets = 0;
q->size = 0;
almtx_unlock(&q->mutex);
}
static void packet_queue_flush(PacketQueue *q)
{
almtx_lock(&q->mutex);
q->flushing = true;
almtx_unlock(&q->mutex);
alcnd_signal(&q->cond);
}
static void packet_queue_deinit(PacketQueue *q)
{
packet_queue_clear(q);
alcnd_destroy(&q->cond);
almtx_destroy(&q->mutex);
}
static double get_audio_clock(AudioState *state)
{
double pts;
almtx_lock(&state->src_mutex);
/* The audio clock is the timestamp of the sample currently being heard.
* It's based on 4 components:
* 1 - The timestamp of the next sample to buffer (state->current_pts)
* 2 - The length of the source's buffer queue (AL_SEC_LENGTH_SOFT)
* 3 - The offset OpenAL is currently at in the source (the first value
* from AL_SEC_OFFSET_LATENCY_SOFT)
* 4 - The latency between OpenAL and the DAC (the second value from
* AL_SEC_OFFSET_LATENCY_SOFT)
*
* Subtracting the length of the source queue from the next sample's
* timestamp gives the timestamp of the sample at start of the source
* queue. Adding the source offset to that results in the timestamp for
* OpenAL's current position, and subtracting the source latency from that
* gives the timestamp of the sample currently at the DAC.
*/
pts = state->current_pts;
if(state->source)
{
ALdouble offset[2] = { 0.0, 0.0 };
ALdouble queue_len = 0.0;
ALint status;
/* NOTE: The source state must be checked last, in case an underrun
* occurs and the source stops between retrieving the offset+latency
* and getting the state. */
if(has_latency_check)
{
alGetSourcedvSOFT(state->source, AL_SEC_OFFSET_LATENCY_SOFT, offset);
alGetSourcedvSOFT(state->source, AL_SEC_LENGTH_SOFT, &queue_len);
}
else
{
ALint ioffset, ilen;
alGetSourcei(state->source, AL_SAMPLE_OFFSET, &ioffset);
alGetSourcei(state->source, AL_SAMPLE_LENGTH_SOFT, &ilen);
offset[0] = (double)ioffset / state->st->codec->sample_rate;
queue_len = (double)ilen / state->st->codec->sample_rate;
}
alGetSourcei(state->source, AL_SOURCE_STATE, &status);
/* If the source is AL_STOPPED, then there was an underrun and all
* buffers are processed, so ignore the source queue. The audio thread
* will put the source into an AL_INITIAL state and clear the queue
* when it starts recovery. */
if(status != AL_STOPPED)
pts = pts - queue_len + offset[0];
if(status == AL_PLAYING)
pts = pts - offset[1];
}
almtx_unlock(&state->src_mutex);
return (pts >= 0.0) ? pts : 0.0;
}
static double get_video_clock(VideoState *state)
{
double delta = (av_gettime() - state->current_pts_time) / 1000000.0;
return state->current_pts + delta;
}
static double get_external_clock(MovieState *movState)
{
return (av_gettime()-movState->external_clock_base) / 1000000.0;
}
double get_master_clock(MovieState *movState)
{
if(movState->av_sync_type == AV_SYNC_VIDEO_MASTER)
return get_video_clock(&movState->video);
if(movState->av_sync_type == AV_SYNC_AUDIO_MASTER)
return get_audio_clock(&movState->audio);
return get_external_clock(movState);
}
/* Return how many samples to skip to maintain sync (negative means to
* duplicate samples). */
static int synchronize_audio(MovieState *movState)
{
double diff, avg_diff;
double ref_clock;
if(movState->av_sync_type == AV_SYNC_AUDIO_MASTER)
return 0;
ref_clock = get_master_clock(movState);
diff = ref_clock - get_audio_clock(&movState->audio);
if(!(fabs(diff) < AV_NOSYNC_THRESHOLD))
{
/* Difference is TOO big; reset diff stuff */
movState->audio.diff_accum = 0.0;
return 0;
}
/* Accumulate the diffs */
movState->audio.diff_accum = movState->audio.diff_accum*movState->audio.diff_avg_coef + diff;
avg_diff = movState->audio.diff_accum*(1.0 - movState->audio.diff_avg_coef);
if(fabs(avg_diff) < movState->audio.diff_threshold)
return 0;
/* Constrain the per-update difference to avoid exceedingly large skips */
if(!(diff <= SAMPLE_CORRECTION_MAX_DIFF))
diff = SAMPLE_CORRECTION_MAX_DIFF;
else if(!(diff >= -SAMPLE_CORRECTION_MAX_DIFF))
diff = -SAMPLE_CORRECTION_MAX_DIFF;
return (int)(diff*movState->audio.st->codec->sample_rate);
}
static int audio_decode_frame(MovieState *movState)
{
AVPacket *pkt = &movState->audio.pkt;
while(!movState->quit)
{
while(!movState->quit && pkt->size == 0)
{
av_free_packet(pkt);
/* Get the next packet */
int err;
if((err=packet_queue_get(&movState->audio.q, pkt, movState)) <= 0)
{
if(err == 0)
break;
return err;
}
if(pkt->data == flush_pkt.data)
{
avcodec_flush_buffers(movState->audio.st->codec);
movState->audio.diff_accum = 0.0;
movState->audio.current_pts = av_q2d(movState->audio.st->time_base)*pkt->pts;
alSourceRewind(movState->audio.source);
alSourcei(movState->audio.source, AL_BUFFER, 0);
av_new_packet(pkt, 0);
return -1;
}
/* If provided, update w/ pts */
if(pkt->pts != AV_NOPTS_VALUE)
movState->audio.current_pts = av_q2d(movState->audio.st->time_base)*pkt->pts;
}
AVFrame *frame = movState->audio.decoded_aframe;
int got_frame = 0;
int len1 = avcodec_decode_audio4(movState->audio.st->codec, frame,
&got_frame, pkt);
if(len1 < 0) break;
if(len1 <= pkt->size)
{
/* Move the unread data to the front and clear the end bits */
int remaining = pkt->size - len1;
memmove(pkt->data, &pkt->data[len1], remaining);
av_shrink_packet(pkt, remaining);
}
if(!got_frame || frame->nb_samples <= 0)
{
av_frame_unref(frame);
continue;
}
if(frame->nb_samples > movState->audio.samples_max)
{
av_freep(&movState->audio.samples);
av_samples_alloc(
&movState->audio.samples, NULL, movState->audio.st->codec->channels,
frame->nb_samples, movState->audio.dst_sample_fmt, 0
);
movState->audio.samples_max = frame->nb_samples;
}
/* Return the amount of sample frames converted */
int data_size = swr_convert(movState->audio.swres_ctx,
&movState->audio.samples, frame->nb_samples,
(const uint8_t**)frame->data, frame->nb_samples
);
av_frame_unref(frame);
return data_size;
}
return -1;
}
static int read_audio(MovieState *movState, uint8_t *samples, int length)
{
int sample_skip = synchronize_audio(movState);
int audio_size = 0;
/* Read the next chunk of data, refill the buffer, and queue it
* on the source */
length /= movState->audio.frame_size;
while(audio_size < length)
{
if(movState->audio.samples_len <= 0 || movState->audio.samples_pos >= movState->audio.samples_len)
{
int frame_len = audio_decode_frame(movState);
if(frame_len < 0) return -1;
movState->audio.samples_len = frame_len;
if(movState->audio.samples_len == 0)
break;
movState->audio.samples_pos = (movState->audio.samples_len < sample_skip) ?
movState->audio.samples_len : sample_skip;
sample_skip -= movState->audio.samples_pos;
movState->audio.current_pts += (double)movState->audio.samples_pos /
(double)movState->audio.st->codec->sample_rate;
continue;
}
int rem = length - audio_size;
if(movState->audio.samples_pos >= 0)
{
int n = movState->audio.frame_size;
int len = movState->audio.samples_len - movState->audio.samples_pos;
if(rem > len) rem = len;
memcpy(samples + audio_size*n,
movState->audio.samples + movState->audio.samples_pos*n,
rem*n);
}
else
{
int n = movState->audio.frame_size;
int len = -movState->audio.samples_pos;
if(rem > len) rem = len;
/* Add samples by copying the first sample */
if(n == 1)
{
uint8_t sample = ((uint8_t*)movState->audio.samples)[0];
uint8_t *q = (uint8_t*)samples + audio_size;
for(int i = 0;i < rem;i++)
*(q++) = sample;
}
else if(n == 2)
{
uint16_t sample = ((uint16_t*)movState->audio.samples)[0];
uint16_t *q = (uint16_t*)samples + audio_size;
for(int i = 0;i < rem;i++)
*(q++) = sample;
}
else if(n == 4)
{
uint32_t sample = ((uint32_t*)movState->audio.samples)[0];
uint32_t *q = (uint32_t*)samples + audio_size;
for(int i = 0;i < rem;i++)
*(q++) = sample;
}
else if(n == 8)
{
uint64_t sample = ((uint64_t*)movState->audio.samples)[0];
uint64_t *q = (uint64_t*)samples + audio_size;
for(int i = 0;i < rem;i++)
*(q++) = sample;
}
else
{
uint8_t *sample = movState->audio.samples;
uint8_t *q = samples + audio_size*n;
for(int i = 0;i < rem;i++)
{
memcpy(q, sample, n);
q += n;
}
}
}
movState->audio.samples_pos += rem;
movState->audio.current_pts += (double)rem / movState->audio.st->codec->sample_rate;
audio_size += rem;
}
return audio_size * movState->audio.frame_size;
}
static int audio_thread(void *userdata)
{
MovieState *movState = (MovieState*)userdata;
uint8_t *samples = NULL;
ALsizei buffer_len;
ALenum fmt;
alGenBuffers(AUDIO_BUFFER_QUEUE_SIZE, movState->audio.buffer);
alGenSources(1, &movState->audio.source);
alSourcei(movState->audio.source, AL_SOURCE_RELATIVE, AL_TRUE);
alSourcei(movState->audio.source, AL_ROLLOFF_FACTOR, 0);
av_new_packet(&movState->audio.pkt, 0);
/* Find a suitable format for OpenAL. */
movState->audio.format = AL_NONE;
if(movState->audio.st->codec->sample_fmt == AV_SAMPLE_FMT_U8 ||
movState->audio.st->codec->sample_fmt == AV_SAMPLE_FMT_U8P)
{
movState->audio.dst_sample_fmt = AV_SAMPLE_FMT_U8;
movState->audio.frame_size = 1;
if(movState->audio.st->codec->channel_layout == AV_CH_LAYOUT_7POINT1 &&
alIsExtensionPresent("AL_EXT_MCFORMATS") &&
(fmt=alGetEnumValue("AL_FORMAT_71CHN8")) != AL_NONE && fmt != -1)
{
movState->audio.dst_ch_layout = movState->audio.st->codec->channel_layout;
movState->audio.frame_size *= 8;
movState->audio.format = fmt;
}
if((movState->audio.st->codec->channel_layout == AV_CH_LAYOUT_5POINT1 ||
movState->audio.st->codec->channel_layout == AV_CH_LAYOUT_5POINT1_BACK) &&
alIsExtensionPresent("AL_EXT_MCFORMATS") &&
(fmt=alGetEnumValue("AL_FORMAT_51CHN8")) != AL_NONE && fmt != -1)
{
movState->audio.dst_ch_layout = movState->audio.st->codec->channel_layout;
movState->audio.frame_size *= 6;
movState->audio.format = fmt;
}
if(movState->audio.st->codec->channel_layout == AV_CH_LAYOUT_MONO)
{
movState->audio.dst_ch_layout = AV_CH_LAYOUT_MONO;
movState->audio.frame_size *= 1;
movState->audio.format = AL_FORMAT_MONO8;
}
if(movState->audio.format == AL_NONE)
{
movState->audio.dst_ch_layout = AV_CH_LAYOUT_STEREO;
movState->audio.frame_size *= 2;
movState->audio.format = AL_FORMAT_STEREO8;
}
}
if((movState->audio.st->codec->sample_fmt == AV_SAMPLE_FMT_FLT ||
movState->audio.st->codec->sample_fmt == AV_SAMPLE_FMT_FLTP) &&
alIsExtensionPresent("AL_EXT_FLOAT32"))
{
movState->audio.dst_sample_fmt = AV_SAMPLE_FMT_FLT;
movState->audio.frame_size = 4;
if(movState->audio.st->codec->channel_layout == AV_CH_LAYOUT_7POINT1 &&
alIsExtensionPresent("AL_EXT_MCFORMATS") &&
(fmt=alGetEnumValue("AL_FORMAT_71CHN32")) != AL_NONE && fmt != -1)
{
movState->audio.dst_ch_layout = movState->audio.st->codec->channel_layout;
movState->audio.frame_size *= 8;
movState->audio.format = fmt;
}
if((movState->audio.st->codec->channel_layout == AV_CH_LAYOUT_5POINT1 ||
movState->audio.st->codec->channel_layout == AV_CH_LAYOUT_5POINT1_BACK) &&
alIsExtensionPresent("AL_EXT_MCFORMATS") &&
(fmt=alGetEnumValue("AL_FORMAT_51CHN32")) != AL_NONE && fmt != -1)
{
movState->audio.dst_ch_layout = movState->audio.st->codec->channel_layout;
movState->audio.frame_size *= 6;
movState->audio.format = fmt;
}
if(movState->audio.st->codec->channel_layout == AV_CH_LAYOUT_MONO)
{
movState->audio.dst_ch_layout = AV_CH_LAYOUT_MONO;
movState->audio.frame_size *= 1;
movState->audio.format = AL_FORMAT_MONO_FLOAT32;
}
if(movState->audio.format == AL_NONE)
{
movState->audio.dst_ch_layout = AV_CH_LAYOUT_STEREO;
movState->audio.frame_size *= 2;
movState->audio.format = AL_FORMAT_STEREO_FLOAT32;
}
}
if(movState->audio.format == AL_NONE)
{
movState->audio.dst_sample_fmt = AV_SAMPLE_FMT_S16;
movState->audio.frame_size = 2;
if(movState->audio.st->codec->channel_layout == AV_CH_LAYOUT_7POINT1 &&
alIsExtensionPresent("AL_EXT_MCFORMATS") &&
(fmt=alGetEnumValue("AL_FORMAT_71CHN16")) != AL_NONE && fmt != -1)
{
movState->audio.dst_ch_layout = movState->audio.st->codec->channel_layout;
movState->audio.frame_size *= 8;
movState->audio.format = fmt;
}
if((movState->audio.st->codec->channel_layout == AV_CH_LAYOUT_5POINT1 ||
movState->audio.st->codec->channel_layout == AV_CH_LAYOUT_5POINT1_BACK) &&
alIsExtensionPresent("AL_EXT_MCFORMATS") &&
(fmt=alGetEnumValue("AL_FORMAT_51CHN16")) != AL_NONE && fmt != -1)
{
movState->audio.dst_ch_layout = movState->audio.st->codec->channel_layout;
movState->audio.frame_size *= 6;
movState->audio.format = fmt;
}
if(movState->audio.st->codec->channel_layout == AV_CH_LAYOUT_MONO)
{
movState->audio.dst_ch_layout = AV_CH_LAYOUT_MONO;
movState->audio.frame_size *= 1;
movState->audio.format = AL_FORMAT_MONO16;
}
if(movState->audio.format == AL_NONE)
{
movState->audio.dst_ch_layout = AV_CH_LAYOUT_STEREO;
movState->audio.frame_size *= 2;
movState->audio.format = AL_FORMAT_STEREO16;
}
}
buffer_len = AUDIO_BUFFER_TIME * movState->audio.st->codec->sample_rate / 1000 *
movState->audio.frame_size;
samples = av_malloc(buffer_len);
movState->audio.samples = NULL;
movState->audio.samples_max = 0;
movState->audio.samples_pos = 0;
movState->audio.samples_len = 0;
if(!(movState->audio.decoded_aframe=av_frame_alloc()))
{
fprintf(stderr, "Failed to allocate audio frame\n");
goto finish;
}
movState->audio.swres_ctx = swr_alloc_set_opts(NULL,
movState->audio.dst_ch_layout,
movState->audio.dst_sample_fmt,
movState->audio.st->codec->sample_rate,
movState->audio.st->codec->channel_layout ?
movState->audio.st->codec->channel_layout :
(uint64_t)av_get_default_channel_layout(movState->audio.st->codec->channels),
movState->audio.st->codec->sample_fmt,
movState->audio.st->codec->sample_rate,
0, NULL
);
if(!movState->audio.swres_ctx || swr_init(movState->audio.swres_ctx) != 0)
{
fprintf(stderr, "Failed to initialize audio converter\n");
goto finish;
}
almtx_lock(&movState->audio.src_mutex);
while(alGetError() == AL_NO_ERROR && !movState->quit)
{
/* First remove any processed buffers. */
ALint processed;
alGetSourcei(movState->audio.source, AL_BUFFERS_PROCESSED, &processed);
alSourceUnqueueBuffers(movState->audio.source, processed, (ALuint[AUDIO_BUFFER_QUEUE_SIZE]){});
/* Refill the buffer queue. */
ALint queued;
alGetSourcei(movState->audio.source, AL_BUFFERS_QUEUED, &queued);
while(queued < AUDIO_BUFFER_QUEUE_SIZE)
{
int audio_size;
/* Read the next chunk of data, fill the buffer, and queue it on
* the source */
audio_size = read_audio(movState, samples, buffer_len);
if(audio_size < 0) break;
ALuint bufid = movState->audio.buffer[movState->audio.buffer_idx++];
movState->audio.buffer_idx %= AUDIO_BUFFER_QUEUE_SIZE;
alBufferData(bufid, movState->audio.format, samples, audio_size,
movState->audio.st->codec->sample_rate);
alSourceQueueBuffers(movState->audio.source, 1, &bufid);
queued++;
}
/* Check that the source is playing. */
ALint state;
alGetSourcei(movState->audio.source, AL_SOURCE_STATE, &state);
if(state == AL_STOPPED)
{
/* AL_STOPPED means there was an underrun. Double-check that all
* processed buffers are removed, then rewind the source to get it
* back into an AL_INITIAL state. */
alGetSourcei(movState->audio.source, AL_BUFFERS_PROCESSED, &processed);
alSourceUnqueueBuffers(movState->audio.source, processed, (ALuint[AUDIO_BUFFER_QUEUE_SIZE]){});
alSourceRewind(movState->audio.source);
continue;
}
almtx_unlock(&movState->audio.src_mutex);
/* (re)start the source if needed, and wait for a buffer to finish */
if(state != AL_PLAYING && state != AL_PAUSED)
{
alGetSourcei(movState->audio.source, AL_BUFFERS_QUEUED, &queued);
if(queued > 0) alSourcePlay(movState->audio.source);
}
SDL_Delay(AUDIO_BUFFER_TIME);
if(movState->direct_req)
{
if(has_direct_out)
{
alGetSourcei(movState->audio.source, AL_DIRECT_CHANNELS_SOFT, &state);
alSourcei(movState->audio.source, AL_DIRECT_CHANNELS_SOFT,
state ? AL_FALSE : AL_TRUE);
}
movState->direct_req = false;
}
almtx_lock(&movState->audio.src_mutex);
}
almtx_unlock(&movState->audio.src_mutex);
finish:
av_frame_free(&movState->audio.decoded_aframe);
swr_free(&movState->audio.swres_ctx);
av_freep(&samples);
av_freep(&movState->audio.samples);
alDeleteSources(1, &movState->audio.source);
alDeleteBuffers(AUDIO_BUFFER_QUEUE_SIZE, movState->audio.buffer);
return 0;
}
static Uint32 sdl_refresh_timer_cb(Uint32 interval, void *opaque)
{
(void)interval;
SDL_PushEvent(&(SDL_Event){ .user={.type=FF_REFRESH_EVENT, .data1=opaque} });
return 0; /* 0 means stop timer */
}
/* Schedule a video refresh in 'delay' ms */
static void schedule_refresh(MovieState *movState, int delay)
{
SDL_AddTimer(delay, sdl_refresh_timer_cb, movState);
}
static void video_display(MovieState *movState, SDL_Window *screen, SDL_Renderer *renderer)
{
VideoPicture *vp = &movState->video.pictq[movState->video.pictq_rindex];
if(!vp->bmp)
return;
float aspect_ratio;
int win_w, win_h;
int w, h, x, y;
if(movState->video.st->codec->sample_aspect_ratio.num == 0)
aspect_ratio = 0.0f;
else
{
aspect_ratio = av_q2d(movState->video.st->codec->sample_aspect_ratio) *
movState->video.st->codec->width /
movState->video.st->codec->height;
}
if(aspect_ratio <= 0.0f)
{
aspect_ratio = (float)movState->video.st->codec->width /
(float)movState->video.st->codec->height;
}
SDL_GetWindowSize(screen, &win_w, &win_h);
h = win_h;
w = ((int)rint(h * aspect_ratio) + 3) & ~3;
if(w > win_w)
{
w = win_w;
h = ((int)rint(w / aspect_ratio) + 3) & ~3;
}
x = (win_w - w) / 2;
y = (win_h - h) / 2;
SDL_RenderCopy(renderer, vp->bmp,
&(SDL_Rect){ .x=0, .y=0, .w=vp->width, .h=vp->height },
&(SDL_Rect){ .x=x, .y=y, .w=w, .h=h }
);
SDL_RenderPresent(renderer);
}
static void video_refresh_timer(MovieState *movState, SDL_Window *screen, SDL_Renderer *renderer)
{
if(!movState->video.st)
{
schedule_refresh(movState, 100);
return;
}
almtx_lock(&movState->video.pictq_mutex);
retry:
if(movState->video.pictq_size == 0)
schedule_refresh(movState, 1);
else
{
VideoPicture *vp = &movState->video.pictq[movState->video.pictq_rindex];
double actual_delay, delay, sync_threshold, ref_clock, diff;
movState->video.current_pts = vp->pts;
movState->video.current_pts_time = av_gettime();
delay = vp->pts - movState->video.frame_last_pts; /* the pts from last time */
if(delay <= 0 || delay >= 1.0)
{
/* if incorrect delay, use previous one */
delay = movState->video.frame_last_delay;
}
/* save for next time */
movState->video.frame_last_delay = delay;
movState->video.frame_last_pts = vp->pts;
/* Update delay to sync to clock if not master source. */
if(movState->av_sync_type != AV_SYNC_VIDEO_MASTER)
{
ref_clock = get_master_clock(movState);
diff = vp->pts - ref_clock;
/* Skip or repeat the frame. Take delay into account. */
sync_threshold = (delay > AV_SYNC_THRESHOLD) ? delay : AV_SYNC_THRESHOLD;
if(fabs(diff) < AV_NOSYNC_THRESHOLD)
{
if(diff <= -sync_threshold)
delay = 0;
else if(diff >= sync_threshold)
delay = 2 * delay;
}
}
movState->video.frame_timer += delay;
/* Compute the REAL delay. */
actual_delay = movState->video.frame_timer - (av_gettime() / 1000000.0);
if(!(actual_delay >= 0.010))
{
/* We don't have time to handle this picture, just skip to the next one. */
movState->video.pictq_rindex = (movState->video.pictq_rindex+1)%VIDEO_PICTURE_QUEUE_SIZE;
movState->video.pictq_size--;
alcnd_signal(&movState->video.pictq_cond);
goto retry;
}
schedule_refresh(movState, (int)(actual_delay*1000.0 + 0.5));
/* Show the picture! */
video_display(movState, screen, renderer);
/* Update queue for next picture. */
movState->video.pictq_rindex = (movState->video.pictq_rindex+1)%VIDEO_PICTURE_QUEUE_SIZE;
movState->video.pictq_size--;
alcnd_signal(&movState->video.pictq_cond);
}
almtx_unlock(&movState->video.pictq_mutex);
}
static void update_picture(MovieState *movState, bool *first_update, SDL_Window *screen, SDL_Renderer *renderer)
{
VideoPicture *vp = &movState->video.pictq[movState->video.pictq_windex];
/* allocate or resize the buffer! */
if(!vp->bmp || vp->width != movState->video.st->codec->width ||
vp->height != movState->video.st->codec->height)
{
if(vp->bmp)
SDL_DestroyTexture(vp->bmp);
vp->bmp = SDL_CreateTexture(
renderer, SDL_PIXELFORMAT_YV12, SDL_TEXTUREACCESS_STREAMING,
movState->video.st->codec->coded_width, movState->video.st->codec->coded_height
);
if(!vp->bmp)
fprintf(stderr, "Failed to create YV12 texture!\n");
vp->width = movState->video.st->codec->width;
vp->height = movState->video.st->codec->height;
if(*first_update && vp->width > 0 && vp->height > 0)
{
/* For the first update, set the window size to the video size. */
*first_update = false;
int w = vp->width;
int h = vp->height;
if(movState->video.st->codec->sample_aspect_ratio.num != 0 &&
movState->video.st->codec->sample_aspect_ratio.den != 0)
{
double aspect_ratio = av_q2d(movState->video.st->codec->sample_aspect_ratio);
if(aspect_ratio >= 1.0)
w = (int)(w*aspect_ratio + 0.5);
else if(aspect_ratio > 0.0)
h = (int)(h/aspect_ratio + 0.5);
}
SDL_SetWindowSize(screen, w, h);
}
}
if(vp->bmp)
{
AVFrame *frame = movState->video.decoded_vframe;
void *pixels = NULL;
int pitch = 0;
if(movState->video.st->codec->pix_fmt == AV_PIX_FMT_YUV420P)
SDL_UpdateYUVTexture(vp->bmp, NULL,
frame->data[0], frame->linesize[0],
frame->data[1], frame->linesize[1],
frame->data[2], frame->linesize[2]
);
else if(SDL_LockTexture(vp->bmp, NULL, &pixels, &pitch) != 0)
fprintf(stderr, "Failed to lock texture\n");
else
{
// Convert the image into YUV format that SDL uses
int coded_w = movState->video.st->codec->coded_width;
int coded_h = movState->video.st->codec->coded_height;
int w = movState->video.st->codec->width;
int h = movState->video.st->codec->height;
if(!movState->video.swscale_ctx)
movState->video.swscale_ctx = sws_getContext(
w, h, movState->video.st->codec->pix_fmt,
w, h, AV_PIX_FMT_YUV420P, SWS_X, NULL, NULL, NULL
);
/* point pict at the queue */
AVPicture pict;
pict.data[0] = pixels;
pict.data[2] = pict.data[0] + coded_w*coded_h;
pict.data[1] = pict.data[2] + coded_w*coded_h/4;
pict.linesize[0] = pitch;
pict.linesize[2] = pitch / 2;
pict.linesize[1] = pitch / 2;
sws_scale(movState->video.swscale_ctx, (const uint8_t**)frame->data,
frame->linesize, 0, h, pict.data, pict.linesize);
SDL_UnlockTexture(vp->bmp);
}
}
almtx_lock(&movState->video.pictq_mutex);
vp->updated = true;
almtx_unlock(&movState->video.pictq_mutex);
alcnd_signal(&movState->video.pictq_cond);
}
static int queue_picture(MovieState *movState, double pts)
{
/* Wait until we have space for a new pic */
almtx_lock(&movState->video.pictq_mutex);
while(movState->video.pictq_size >= VIDEO_PICTURE_QUEUE_SIZE && !movState->quit)
alcnd_wait(&movState->video.pictq_cond, &movState->video.pictq_mutex);
almtx_unlock(&movState->video.pictq_mutex);
if(movState->quit)
return -1;
VideoPicture *vp = &movState->video.pictq[movState->video.pictq_windex];
/* We have to create/update the picture in the main thread */
vp->updated = false;
SDL_PushEvent(&(SDL_Event){ .user={.type=FF_UPDATE_EVENT, .data1=movState} });
/* Wait until the picture is updated. */
almtx_lock(&movState->video.pictq_mutex);
while(!vp->updated && !movState->quit)
alcnd_wait(&movState->video.pictq_cond, &movState->video.pictq_mutex);
almtx_unlock(&movState->video.pictq_mutex);
if(movState->quit)
return -1;
vp->pts = pts;
movState->video.pictq_windex = (movState->video.pictq_windex+1)%VIDEO_PICTURE_QUEUE_SIZE;
almtx_lock(&movState->video.pictq_mutex);
movState->video.pictq_size++;
almtx_unlock(&movState->video.pictq_mutex);
return 0;
}
static double synchronize_video(MovieState *movState, double pts)
{
double frame_delay;
if(pts == 0.0) /* if we aren't given a pts, set it to the clock */
pts = movState->video.clock;
else /* if we have pts, set video clock to it */
movState->video.clock = pts;
/* update the video clock */
frame_delay = av_q2d(movState->video.st->codec->time_base);
/* if we are repeating a frame, adjust clock accordingly */
frame_delay += movState->video.decoded_vframe->repeat_pict * (frame_delay * 0.5);
movState->video.clock += frame_delay;
return pts;
}
int video_thread(void *arg)
{
MovieState *movState = (MovieState*)arg;
AVPacket *packet = (AVPacket[1]){};
int64_t saved_pts, pkt_pts;
int frameFinished;
movState->video.decoded_vframe = av_frame_alloc();
while(packet_queue_get(&movState->video.q, packet, movState) >= 0)
{
if(packet->data == flush_pkt.data)
{
avcodec_flush_buffers(movState->video.st->codec);
almtx_lock(&movState->video.pictq_mutex);
movState->video.pictq_size = 0;
movState->video.pictq_rindex = 0;
movState->video.pictq_windex = 0;
almtx_unlock(&movState->video.pictq_mutex);
movState->video.clock = av_q2d(movState->video.st->time_base)*packet->pts;
movState->video.current_pts = movState->video.clock;
movState->video.current_pts_time = av_gettime();
continue;
}
pkt_pts = packet->pts;
/* Decode video frame */
avcodec_decode_video2(movState->video.st->codec, movState->video.decoded_vframe,
&frameFinished, packet);
if(pkt_pts != AV_NOPTS_VALUE && !movState->video.decoded_vframe->opaque)
{
/* Store the packet's original pts in the frame, in case the frame
* is not finished decoding yet. */
saved_pts = pkt_pts;
movState->video.decoded_vframe->opaque = &saved_pts;
}
av_free_packet(packet);
if(frameFinished)
{
double pts = av_q2d(movState->video.st->time_base);
if(packet->dts != AV_NOPTS_VALUE)
pts *= packet->dts;
else if(movState->video.decoded_vframe->opaque)
pts *= *(int64_t*)movState->video.decoded_vframe->opaque;
else
pts *= 0.0;
movState->video.decoded_vframe->opaque = NULL;
pts = synchronize_video(movState, pts);
if(queue_picture(movState, pts) < 0)
break;
}
}
sws_freeContext(movState->video.swscale_ctx);
movState->video.swscale_ctx = NULL;
av_frame_free(&movState->video.decoded_vframe);
return 0;
}
static int stream_component_open(MovieState *movState, int stream_index)
{
AVFormatContext *pFormatCtx = movState->pFormatCtx;
AVCodecContext *codecCtx;
AVCodec *codec;
if(stream_index < 0 || (unsigned int)stream_index >= pFormatCtx->nb_streams)
return -1;
/* Get a pointer to the codec context for the video stream, and open the
* associated codec */
codecCtx = pFormatCtx->streams[stream_index]->codec;
codec = avcodec_find_decoder(codecCtx->codec_id);
if(!codec || avcodec_open2(codecCtx, codec, NULL) < 0)
{
fprintf(stderr, "Unsupported codec!\n");
return -1;
}
/* Initialize and start the media type handler */
switch(codecCtx->codec_type)
{
case AVMEDIA_TYPE_AUDIO:
movState->audioStream = stream_index;
movState->audio.st = pFormatCtx->streams[stream_index];
/* Averaging filter for audio sync */
movState->audio.diff_avg_coef = exp(log(0.01) / AUDIO_DIFF_AVG_NB);
/* Correct audio only if larger error than this */
movState->audio.diff_threshold = 2.0 * 0.050/* 50 ms */;
memset(&movState->audio.pkt, 0, sizeof(movState->audio.pkt));
if(althrd_create(&movState->audio.thread, audio_thread, movState) != althrd_success)
{
movState->audioStream = -1;
movState->audio.st = NULL;
}
break;
case AVMEDIA_TYPE_VIDEO:
movState->videoStream = stream_index;
movState->video.st = pFormatCtx->streams[stream_index];
movState->video.current_pts_time = av_gettime();
movState->video.frame_timer = (double)movState->video.current_pts_time /
1000000.0;
movState->video.frame_last_delay = 40e-3;
if(althrd_create(&movState->video.thread, video_thread, movState) != althrd_success)
{
movState->videoStream = -1;
movState->video.st = NULL;
}
break;
default:
break;
}
return 0;
}
static int decode_interrupt_cb(void *ctx)
{
return ((MovieState*)ctx)->quit;
}
int decode_thread(void *arg)
{
MovieState *movState = (MovieState *)arg;
AVFormatContext *fmtCtx = movState->pFormatCtx;
AVPacket *packet = (AVPacket[1]){};
int video_index = -1;
int audio_index = -1;
movState->videoStream = -1;
movState->audioStream = -1;
/* Dump information about file onto standard error */
av_dump_format(fmtCtx, 0, movState->filename, 0);
/* Find the first video and audio streams */
for(unsigned int i = 0;i < fmtCtx->nb_streams;i++)
{
if(fmtCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_VIDEO && video_index < 0)
video_index = i;
else if(fmtCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_AUDIO && audio_index < 0)
audio_index = i;
}
movState->external_clock_base = av_gettime();
if(audio_index >= 0)
stream_component_open(movState, audio_index);
if(video_index >= 0)
stream_component_open(movState, video_index);
if(movState->videoStream < 0 && movState->audioStream < 0)
{
fprintf(stderr, "%s: could not open codecs\n", movState->filename);
goto fail;
}
/* Main packet handling loop */
while(!movState->quit)
{
if(movState->seek_req)
{
int64_t seek_target = movState->seek_pos;
int stream_index= -1;
/* Prefer seeking on the video stream. */
if(movState->videoStream >= 0)
stream_index = movState->videoStream;
else if(movState->audioStream >= 0)
stream_index = movState->audioStream;
/* Get a seek timestamp for the appropriate stream. */
int64_t timestamp = seek_target;
if(stream_index >= 0)
timestamp = av_rescale_q(seek_target, AV_TIME_BASE_Q, fmtCtx->streams[stream_index]->time_base);
if(av_seek_frame(movState->pFormatCtx, stream_index, timestamp, 0) < 0)
fprintf(stderr, "%s: error while seeking\n", movState->pFormatCtx->filename);
else
{
/* Seek successful, clear the packet queues and send a special
* 'flush' packet with the new stream clock time. */
if(movState->audioStream >= 0)
{
packet_queue_clear(&movState->audio.q);
flush_pkt.pts = av_rescale_q(seek_target, AV_TIME_BASE_Q,
fmtCtx->streams[movState->audioStream]->time_base
);
packet_queue_put(&movState->audio.q, &flush_pkt);
}
if(movState->videoStream >= 0)
{
packet_queue_clear(&movState->video.q);
flush_pkt.pts = av_rescale_q(seek_target, AV_TIME_BASE_Q,
fmtCtx->streams[movState->videoStream]->time_base
);
packet_queue_put(&movState->video.q, &flush_pkt);
}
movState->external_clock_base = av_gettime() - seek_target;
}
movState->seek_req = false;
}
if(movState->audio.q.size >= MAX_AUDIOQ_SIZE ||
movState->video.q.size >= MAX_VIDEOQ_SIZE)
{
SDL_Delay(10);
continue;
}
if(av_read_frame(movState->pFormatCtx, packet) < 0)
{
packet_queue_flush(&movState->video.q);
packet_queue_flush(&movState->audio.q);
break;
}
/* Place the packet in the queue it's meant for, or discard it. */
if(packet->stream_index == movState->videoStream)
packet_queue_put(&movState->video.q, packet);
else if(packet->stream_index == movState->audioStream)
packet_queue_put(&movState->audio.q, packet);
else
av_free_packet(packet);
}
/* all done - wait for it */
while(!movState->quit)
{
if(movState->audio.q.nb_packets == 0 && movState->video.q.nb_packets == 0)
break;
SDL_Delay(100);
}
fail:
movState->quit = true;
packet_queue_flush(&movState->video.q);
packet_queue_flush(&movState->audio.q);
if(movState->videoStream >= 0)
althrd_join(movState->video.thread, NULL);
if(movState->audioStream >= 0)
althrd_join(movState->audio.thread, NULL);
SDL_PushEvent(&(SDL_Event){ .user={.type=FF_QUIT_EVENT, .data1=movState} });
return 0;
}
static void stream_seek(MovieState *movState, double incr)
{
if(!movState->seek_req)
{
double newtime = get_master_clock(movState)+incr;
if(newtime <= 0.0) movState->seek_pos = 0;
else movState->seek_pos = (int64_t)(newtime * AV_TIME_BASE);
movState->seek_req = true;
}
}
int main(int argc, char *argv[])
{
SDL_Event event;
MovieState *movState;
bool first_update = true;
SDL_Window *screen;
SDL_Renderer *renderer;
ALCdevice *device;
ALCcontext *context;
if(argc < 2)
{
fprintf(stderr, "Usage: %s <file>\n", argv[0]);
return 1;
}
/* Register all formats and codecs */
av_register_all();
/* Initialize networking protocols */
avformat_network_init();
if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER))
{
fprintf(stderr, "Could not initialize SDL - %s\n", SDL_GetError());
return 1;
}
/* Make a window to put our video */
screen = SDL_CreateWindow("alffplay", 0, 0, 640, 480, SDL_WINDOW_RESIZABLE);
if(!screen)
{
fprintf(stderr, "SDL: could not set video mode - exiting\n");
return 1;
}
/* Make a renderer to handle the texture image surface and rendering. */
renderer = SDL_CreateRenderer(screen, -1, SDL_RENDERER_ACCELERATED);
if(renderer)
{
SDL_RendererInfo rinf;
bool ok = false;
/* Make sure the renderer supports YV12 textures. If not, fallback to a
* software renderer. */
if(SDL_GetRendererInfo(renderer, &rinf) == 0)
{
for(Uint32 i = 0;!ok && i < rinf.num_texture_formats;i++)
ok = (rinf.texture_formats[i] == SDL_PIXELFORMAT_YV12);
}
if(!ok)
{
fprintf(stderr, "YV12 pixelformat textures not supported on renderer %s\n", rinf.name);
SDL_DestroyRenderer(renderer);
renderer = NULL;
}
}
if(!renderer)
renderer = SDL_CreateRenderer(screen, -1, SDL_RENDERER_SOFTWARE);
if(!renderer)
{
fprintf(stderr, "SDL: could not create renderer - exiting\n");
return 1;
}
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
SDL_RenderFillRect(renderer, NULL);
SDL_RenderPresent(renderer);
/* Open an audio device */
device = alcOpenDevice(NULL);
if(!device)
{
fprintf(stderr, "OpenAL: could not open device - exiting\n");
return 1;
}
context = alcCreateContext(device, NULL);
if(!context)
{
fprintf(stderr, "OpenAL: could not create context - exiting\n");
return 1;
}
if(alcMakeContextCurrent(context) == ALC_FALSE)
{
fprintf(stderr, "OpenAL: could not make context current - exiting\n");
return 1;
}
if(!alIsExtensionPresent("AL_SOFT_source_length"))
{
fprintf(stderr, "Required AL_SOFT_source_length not supported - exiting\n");
return 1;
}
if(!alIsExtensionPresent("AL_SOFT_direct_channels"))
fprintf(stderr, "AL_SOFT_direct_channels not supported.\n");
else
has_direct_out = true;
if(!alIsExtensionPresent("AL_SOFT_source_latency"))
fprintf(stderr, "AL_SOFT_source_latency not supported, audio may be a bit laggy.\n");
else
{
alGetSourcedvSOFT = alGetProcAddress("alGetSourcedvSOFT");
has_latency_check = true;
}
movState = av_mallocz(sizeof(MovieState));
av_strlcpy(movState->filename, argv[1], sizeof(movState->filename));
packet_queue_init(&movState->audio.q);
packet_queue_init(&movState->video.q);
almtx_init(&movState->video.pictq_mutex, almtx_plain);
alcnd_init(&movState->video.pictq_cond);
almtx_init(&movState->audio.src_mutex, almtx_recursive);
movState->av_sync_type = DEFAULT_AV_SYNC_TYPE;
movState->pFormatCtx = avformat_alloc_context();
movState->pFormatCtx->interrupt_callback = (AVIOInterruptCB){.callback=decode_interrupt_cb, .opaque=movState};
if(avio_open2(&movState->pFormatCtx->pb, movState->filename, AVIO_FLAG_READ,
&movState->pFormatCtx->interrupt_callback, NULL))
{
fprintf(stderr, "Failed to open %s\n", movState->filename);
return 1;
}
/* Open movie file */
if(avformat_open_input(&movState->pFormatCtx, movState->filename, NULL, NULL) != 0)
{
fprintf(stderr, "Failed to open %s\n", movState->filename);
return 1;
}
/* Retrieve stream information */
if(avformat_find_stream_info(movState->pFormatCtx, NULL) < 0)
{
fprintf(stderr, "%s: failed to find stream info\n", movState->filename);
return 1;
}
schedule_refresh(movState, 40);
if(althrd_create(&movState->parse_thread, decode_thread, movState) != althrd_success)
{
fprintf(stderr, "Failed to create parse thread!\n");
return 1;
}
while(SDL_WaitEvent(&event) == 1)
{
switch(event.type)
{
case SDL_KEYDOWN:
switch(event.key.keysym.sym)
{
case SDLK_ESCAPE:
movState->quit = true;
break;
case SDLK_LEFT:
stream_seek(movState, -10.0);
break;
case SDLK_RIGHT:
stream_seek(movState, 10.0);
break;
case SDLK_UP:
stream_seek(movState, 30.0);
break;
case SDLK_DOWN:
stream_seek(movState, -30.0);
break;
case SDLK_d:
movState->direct_req = true;
break;
default:
break;
}
break;
case SDL_WINDOWEVENT:
switch(event.window.event)
{
case SDL_WINDOWEVENT_RESIZED:
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
SDL_RenderFillRect(renderer, NULL);
break;
default:
break;
}
break;
case SDL_QUIT:
movState->quit = true;
break;
case FF_UPDATE_EVENT:
update_picture(event.user.data1, &first_update, screen, renderer);
break;
case FF_REFRESH_EVENT:
video_refresh_timer(event.user.data1, screen, renderer);
break;
case FF_QUIT_EVENT:
althrd_join(movState->parse_thread, NULL);
avformat_close_input(&movState->pFormatCtx);
almtx_destroy(&movState->audio.src_mutex);
almtx_destroy(&movState->video.pictq_mutex);
alcnd_destroy(&movState->video.pictq_cond);
packet_queue_deinit(&movState->video.q);
packet_queue_deinit(&movState->audio.q);
alcMakeContextCurrent(NULL);
alcDestroyContext(context);
alcCloseDevice(device);
SDL_Quit();
exit(0);
default:
break;
}
}
fprintf(stderr, "SDL_WaitEvent error - %s\n", SDL_GetError());
return 1;
}
|