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#include "config.h"
#include <stddef.h>
#include "AL/al.h"
#include "router.h"
#define DECL_THUNK0(R, n) AL_API R AL_APIENTRY n(void) { return (R)0; }
#define DECL_THUNK1(R, n, T1) AL_API R AL_APIENTRY n(T1 a) { return (R)0; }
#define DECL_THUNK2(R, n, T1, T2) AL_API R AL_APIENTRY n(T1 a, T2 b) { return (R)0; }
#define DECL_THUNK3(R, n, T1, T2, T3) AL_API R AL_APIENTRY n(T1 a, T2 b, T3 c) { return (R)0; }
#define DECL_THUNK4(R, n, T1, T2, T3, T4) AL_API R AL_APIENTRY n(T1 a, T2 b, T3 c, T4 d) { return (R)0; }
#define DECL_THUNK5(R, n, T1, T2, T3, T4, T5) AL_API R AL_APIENTRY n(T1 a, T2 b, T3 c, T4 d, T5 e) { return (R)0; }
DECL_THUNK1(void, alDopplerFactor, ALfloat)
DECL_THUNK1(void, alDopplerVelocity, ALfloat)
DECL_THUNK1(void, alSpeedOfSound, ALfloat)
DECL_THUNK1(void, alDistanceModel, ALenum)
DECL_THUNK1(void, alEnable, ALenum)
DECL_THUNK1(void, alDisable, ALenum)
DECL_THUNK1(ALboolean, alIsEnabled, ALenum)
DECL_THUNK1(const ALchar*, alGetString, ALenum)
DECL_THUNK2(void, alGetBooleanv, ALenum, ALboolean*)
DECL_THUNK2(void, alGetIntegerv, ALenum, ALint*)
DECL_THUNK2(void, alGetFloatv, ALenum, ALfloat*)
DECL_THUNK2(void, alGetDoublev, ALenum, ALdouble*)
DECL_THUNK1(ALboolean, alGetBoolean, ALenum)
DECL_THUNK1(ALint, alGetInteger, ALenum)
DECL_THUNK1(ALfloat, alGetFloat, ALenum)
DECL_THUNK1(ALdouble, alGetDouble, ALenum)
DECL_THUNK0(ALenum, alGetError)
DECL_THUNK1(ALboolean, alIsExtensionPresent, const ALchar*)
DECL_THUNK1(void*, alGetProcAddress, const ALchar*)
DECL_THUNK1(ALenum, alGetEnumValue, const ALchar*)
DECL_THUNK2(void, alListenerf, ALenum, ALfloat)
DECL_THUNK4(void, alListener3f, ALenum, ALfloat, ALfloat, ALfloat)
DECL_THUNK2(void, alListenerfv, ALenum, const ALfloat*)
DECL_THUNK2(void, alListeneri, ALenum, ALint)
DECL_THUNK4(void, alListener3i, ALenum, ALint, ALint, ALint)
DECL_THUNK2(void, alListeneriv, ALenum, const ALint*)
DECL_THUNK2(void, alGetListenerf, ALenum, ALfloat*)
DECL_THUNK4(void, alGetListener3f, ALenum, ALfloat*, ALfloat*, ALfloat*)
DECL_THUNK2(void, alGetListenerfv, ALenum, ALfloat*)
DECL_THUNK2(void, alGetListeneri, ALenum, ALint*)
DECL_THUNK4(void, alGetListener3i, ALenum, ALint*, ALint*, ALint*)
DECL_THUNK2(void, alGetListeneriv, ALenum, ALint*)
DECL_THUNK2(void, alGenSources, ALsizei, ALuint*)
DECL_THUNK2(void, alDeleteSources, ALsizei, const ALuint*)
DECL_THUNK1(ALboolean, alIsSource, ALuint)
DECL_THUNK3(void, alSourcef, ALuint, ALenum, ALfloat)
DECL_THUNK5(void, alSource3f, ALuint, ALenum, ALfloat, ALfloat, ALfloat)
DECL_THUNK3(void, alSourcefv, ALuint, ALenum, const ALfloat*)
DECL_THUNK3(void, alSourcei, ALuint, ALenum, ALint)
DECL_THUNK5(void, alSource3i, ALuint, ALenum, ALint, ALint, ALint)
DECL_THUNK3(void, alSourceiv, ALuint, ALenum, const ALint*)
DECL_THUNK3(void, alGetSourcef, ALuint, ALenum, ALfloat*)
DECL_THUNK5(void, alGetSource3f, ALuint, ALenum, ALfloat*, ALfloat*, ALfloat*)
DECL_THUNK3(void, alGetSourcefv, ALuint, ALenum, ALfloat*)
DECL_THUNK3(void, alGetSourcei, ALuint, ALenum, ALint*)
DECL_THUNK5(void, alGetSource3i, ALuint, ALenum, ALint*, ALint*, ALint*)
DECL_THUNK3(void, alGetSourceiv, ALuint, ALenum, ALint*)
DECL_THUNK2(void, alSourcePlayv, ALsizei, const ALuint*)
DECL_THUNK2(void, alSourceStopv, ALsizei, const ALuint*)
DECL_THUNK2(void, alSourceRewindv, ALsizei, const ALuint*)
DECL_THUNK2(void, alSourcePausev, ALsizei, const ALuint*)
DECL_THUNK1(void, alSourcePlay, ALuint)
DECL_THUNK1(void, alSourceStop, ALuint)
DECL_THUNK1(void, alSourceRewind, ALuint)
DECL_THUNK1(void, alSourcePause, ALuint)
DECL_THUNK3(void, alSourceQueueBuffers, ALuint, ALsizei, const ALuint*)
DECL_THUNK3(void, alSourceUnqueueBuffers, ALuint, ALsizei, ALuint*)
DECL_THUNK2(void, alGenBuffers, ALsizei, ALuint*)
DECL_THUNK2(void, alDeleteBuffers, ALsizei, const ALuint*)
DECL_THUNK1(ALboolean, alIsBuffer, ALuint)
DECL_THUNK3(void, alBufferf, ALuint, ALenum, ALfloat)
DECL_THUNK5(void, alBuffer3f, ALuint, ALenum, ALfloat, ALfloat, ALfloat)
DECL_THUNK3(void, alBufferfv, ALuint, ALenum, const ALfloat*)
DECL_THUNK3(void, alBufferi, ALuint, ALenum, ALint)
DECL_THUNK5(void, alBuffer3i, ALuint, ALenum, ALint, ALint, ALint)
DECL_THUNK3(void, alBufferiv, ALuint, ALenum, const ALint*)
DECL_THUNK3(void, alGetBufferf, ALuint, ALenum, ALfloat*)
DECL_THUNK5(void, alGetBuffer3f, ALuint, ALenum, ALfloat*, ALfloat*, ALfloat*)
DECL_THUNK3(void, alGetBufferfv, ALuint, ALenum, ALfloat*)
DECL_THUNK3(void, alGetBufferi, ALuint, ALenum, ALint*)
DECL_THUNK5(void, alGetBuffer3i, ALuint, ALenum, ALint*, ALint*, ALint*)
DECL_THUNK3(void, alGetBufferiv, ALuint, ALenum, ALint*)
DECL_THUNK5(void, alBufferData, ALuint, ALenum, const ALvoid*, ALsizei, ALsizei)
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