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authorKevin Rushforth <[email protected]>2004-09-17 23:20:57 +0000
committerKevin Rushforth <[email protected]>2004-09-17 23:20:57 +0000
commitff2a9c21c9bd840b0ba09f71bff52c063b357f4d (patch)
tree844a1da8f8eca2ee63e88849a8c02a8b108ae0f5 /www/j3d1_4
parent5c56b1c4c30faa1d3e07d9593acda130a9e723d3 (diff)
Updated web pages with rough first draft of ideas for supporting
programmable shaders in Java 3D 1.4. git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@42 ba19aa83-45c5-6ac9-afd3-db810772062c
Diffstat (limited to 'www/j3d1_4')
-rw-r--r--www/j3d1_4/javax/media/j3d/CgFragmentShader.html271
-rw-r--r--www/j3d1_4/javax/media/j3d/CgShader.html266
-rw-r--r--www/j3d1_4/javax/media/j3d/CgShaderProgram.html333
-rw-r--r--www/j3d1_4/javax/media/j3d/CgVertexShader.html271
-rw-r--r--www/j3d1_4/javax/media/j3d/GL2FragmentShader.html271
-rw-r--r--www/j3d1_4/javax/media/j3d/GL2Shader.html266
-rw-r--r--www/j3d1_4/javax/media/j3d/GL2ShaderProgram.html333
-rw-r--r--www/j3d1_4/javax/media/j3d/GL2VertexShader.html271
-rw-r--r--www/j3d1_4/javax/media/j3d/Shader.html224
-rw-r--r--www/j3d1_4/javax/media/j3d/ShaderProgram.html226
-rw-r--r--www/j3d1_4/shaders.html209
11 files changed, 2941 insertions, 0 deletions
diff --git a/www/j3d1_4/javax/media/j3d/CgFragmentShader.html b/www/j3d1_4/javax/media/j3d/CgFragmentShader.html
new file mode 100644
index 0000000..b8a8da3
--- /dev/null
+++ b/www/j3d1_4/javax/media/j3d/CgFragmentShader.html
@@ -0,0 +1,271 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<!--NewPage-->
+<HTML>
+<HEAD>
+<!-- Generated by javadoc (build 1.5.0-rc) on Thu Sep 16 16:01:53 PDT 2004 -->
+<TITLE>
+CgFragmentShader (Java 3D 1_4_0_pre1)
+</TITLE>
+
+<META NAME="keywords" CONTENT="javax.media.j3d.CgFragmentShader class">
+
+<LINK REL ="stylesheet" TYPE="text/css" HREF="../../../stylesheet.css" TITLE="Style">
+
+<SCRIPT type="text/javascript">
+function windowTitle()
+{
+ parent.document.title="CgFragmentShader (Java 3D 1_4_0_pre1)";
+}
+</SCRIPT>
+<NOSCRIPT>
+</NOSCRIPT>
+
+</HEAD>
+
+<BODY BGCOLOR="white" onload="windowTitle();">
+
+
+<!-- ========= START OF TOP NAVBAR ======= -->
+<A NAME="navbar_top"><!-- --></A>
+<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
+<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
+<TR>
+<TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
+<A NAME="navbar_top_firstrow"><!-- --></A>
+<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
+ <TR ALIGN="center" VALIGN="top">
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
+ <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
+ </TR>
+</TABLE>
+</TD>
+<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
+</EM>
+</TD>
+</TR>
+
+<TR>
+<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
+&nbsp;<A HREF="../../../javax/media/j3d/CapabilityNotSetException.html" title="class in javax.media.j3d"><B>PREV CLASS</B></A>&nbsp;
+&nbsp;<A HREF="../../../javax/media/j3d/CgShader.html" title="class in javax.media.j3d"><B>NEXT CLASS</B></A></FONT></TD>
+<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
+ <A HREF="../../../index.html?javax/media/j3d/CgFragmentShader.html" target="_top"><B>FRAMES</B></A> &nbsp;
+&nbsp;<A HREF="CgFragmentShader.html" target="_top"><B>NO FRAMES</B></A> &nbsp;
+&nbsp;<SCRIPT type="text/javascript">
+ <!--
+ if(window==top) {
+ document.writeln('<A HREF="../../../allclasses-noframe.html"><B>All Classes</B></A>');
+ }
+ //-->
+</SCRIPT>
+<NOSCRIPT>
+ <A HREF="../../../allclasses-noframe.html"><B>All Classes</B></A>
+</NOSCRIPT>
+
+
+</FONT></TD>
+</TR>
+<TR>
+<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
+ SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#methods_inherited_from_class_javax.media.j3d.CgShader">METHOD</A></FONT></TD>
+<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
+DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;METHOD</FONT></TD>
+</TR>
+</TABLE>
+<A NAME="skip-navbar_top"></A>
+<!-- ========= END OF TOP NAVBAR ========= -->
+
+<HR>
+<!-- ======== START OF CLASS DATA ======== -->
+<H2>
+<FONT SIZE="-1">
+javax.media.j3d</FONT>
+<BR>
+Class CgFragmentShader</H2>
+<PRE>
+java.lang.Object
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../javax/media/j3d/SceneGraphObject.html" title="class in javax.media.j3d">javax.media.j3d.SceneGraphObject</A>
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../javax/media/j3d/NodeComponent.html" title="class in javax.media.j3d">javax.media.j3d.NodeComponent</A>
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../javax/media/j3d/Shader.html" title="class in javax.media.j3d">javax.media.j3d.Shader</A>
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../javax/media/j3d/CgShader.html" title="class in javax.media.j3d">javax.media.j3d.CgShader</A>
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>javax.media.j3d.CgFragmentShader</B>
+</PRE>
+<HR>
+<DL>
+<DT><PRE>public class <B>CgFragmentShader</B><DT>extends <A HREF="../../../javax/media/j3d/CgShader.html" title="class in javax.media.j3d">CgShader</A></DL>
+</PRE>
+
+<P>
+The Cg Fragment Shader object...
+<P>
+
+<P>
+<DL>
+<DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/CgShaderProgram.html" title="class in javax.media.j3d"><CODE>CgShaderProgram</CODE></A>,
+<A HREF="../../../javax/media/j3d/CgVertexShader.html" title="class in javax.media.j3d"><CODE>CgVertexShader</CODE></A></DL>
+<HR>
+
+<P>
+
+<!-- ======== CONSTRUCTOR SUMMARY ======== -->
+
+<A NAME="constructor_summary"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
+<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
+<B>Constructor Summary</B></FONT></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE><B><A HREF="../../../javax/media/j3d/CgFragmentShader.html#CgFragmentShader()">CgFragmentShader</A></B>()</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE><B><A HREF="../../../javax/media/j3d/CgFragmentShader.html#CgFragmentShader(java.lang.String)">CgFragmentShader</A></B>(java.lang.String&nbsp;shaderSource)</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
+</TR>
+</TABLE>
+&nbsp;
+<!-- ========== METHOD SUMMARY =========== -->
+
+<A NAME="method_summary"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
+<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
+<B>Method Summary</B></FONT></TH>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_javax.media.j3d.CgShader"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class javax.media.j3d.<A HREF="../../../javax/media/j3d/CgShader.html" title="class in javax.media.j3d">CgShader</A></B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE><A HREF="../../../javax/media/j3d/CgShader.html#getShaderSource()">getShaderSource</A>, <A HREF="../../../javax/media/j3d/CgShader.html#setShaderSource(java.lang.String)">setShaderSource</A></CODE></TD>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_javax.media.j3d.NodeComponent"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class javax.media.j3d.<A HREF="../../../javax/media/j3d/NodeComponent.html" title="class in javax.media.j3d">NodeComponent</A></B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE><A HREF="../../../javax/media/j3d/NodeComponent.html#cloneNodeComponent()">cloneNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#cloneNodeComponent(boolean)">cloneNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#duplicateNodeComponent(javax.media.j3d.NodeComponent)">duplicateNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#duplicateNodeComponent(javax.media.j3d.NodeComponent, boolean)">duplicateNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#getDuplicateOnCloneTree()">getDuplicateOnCloneTree</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#setDuplicateOnCloneTree(boolean)">setDuplicateOnCloneTree</A></CODE></TD>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_javax.media.j3d.SceneGraphObject"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class javax.media.j3d.<A HREF="../../../javax/media/j3d/SceneGraphObject.html" title="class in javax.media.j3d">SceneGraphObject</A></B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE><A HREF="../../../javax/media/j3d/SceneGraphObject.html#clearCapability(int)">clearCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#clearCapabilityIsFrequent(int)">clearCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#duplicateSceneGraphObject(javax.media.j3d.SceneGraphObject)">duplicateSceneGraphObject</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getCapability(int)">getCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getCapabilityIsFrequent(int)">getCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getUserData()">getUserData</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#isCompiled()">isCompiled</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#isLive()">isLive</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setCapability(int)">setCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setCapabilityIsFrequent(int)">setCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setUserData(java.lang.Object)">setUserData</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#updateNodeReferences(javax.media.j3d.NodeReferenceTable)">updateNodeReferences</A></CODE></TD>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
+</TR>
+</TABLE>
+&nbsp;
+<P>
+
+<!-- ========= CONSTRUCTOR DETAIL ======== -->
+
+<A NAME="constructor_detail"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
+<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
+<B>Constructor Detail</B></FONT></TH>
+</TR>
+</TABLE>
+
+<A NAME="CgFragmentShader()"><!-- --></A><H3>
+CgFragmentShader</H3>
+<PRE>
+public <B>CgFragmentShader</B>()</PRE>
+<DL>
+</DL>
+<HR>
+
+<A NAME="CgFragmentShader(java.lang.String)"><!-- --></A><H3>
+CgFragmentShader</H3>
+<PRE>
+public <B>CgFragmentShader</B>(java.lang.String&nbsp;shaderSource)</PRE>
+<DL>
+</DL>
+<!-- ========= END OF CLASS DATA ========= -->
+<HR>
+
+
+<!-- ======= START OF BOTTOM NAVBAR ====== -->
+<A NAME="navbar_bottom"><!-- --></A>
+<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
+<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
+<TR>
+<TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
+<A NAME="navbar_bottom_firstrow"><!-- --></A>
+<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
+ <TR ALIGN="center" VALIGN="top">
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
+ <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
+ </TR>
+</TABLE>
+</TD>
+<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
+</EM>
+</TD>
+</TR>
+
+<TR>
+<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
+&nbsp;<A HREF="../../../javax/media/j3d/CapabilityNotSetException.html" title="class in javax.media.j3d"><B>PREV CLASS</B></A>&nbsp;
+&nbsp;<A HREF="../../../javax/media/j3d/CgShader.html" title="class in javax.media.j3d"><B>NEXT CLASS</B></A></FONT></TD>
+<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
+ <A HREF="../../../index.html?javax/media/j3d/CgFragmentShader.html" target="_top"><B>FRAMES</B></A> &nbsp;
+&nbsp;<A HREF="CgFragmentShader.html" target="_top"><B>NO FRAMES</B></A> &nbsp;
+&nbsp;<SCRIPT type="text/javascript">
+ <!--
+ if(window==top) {
+ document.writeln('<A HREF="../../../allclasses-noframe.html"><B>All Classes</B></A>');
+ }
+ //-->
+</SCRIPT>
+<NOSCRIPT>
+ <A HREF="../../../allclasses-noframe.html"><B>All Classes</B></A>
+</NOSCRIPT>
+
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+</FONT></TD>
+</TR>
+<TR>
+<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
+ SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#methods_inherited_from_class_javax.media.j3d.CgShader">METHOD</A></FONT></TD>
+<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
+DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;METHOD</FONT></TD>
+</TR>
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+<A NAME="skip-navbar_bottom"></A>
+<!-- ======== END OF BOTTOM NAVBAR ======= -->
+
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+</BODY>
+</HTML>
diff --git a/www/j3d1_4/javax/media/j3d/CgShader.html b/www/j3d1_4/javax/media/j3d/CgShader.html
new file mode 100644
index 0000000..d650a87
--- /dev/null
+++ b/www/j3d1_4/javax/media/j3d/CgShader.html
@@ -0,0 +1,266 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<!--NewPage-->
+<HTML>
+<HEAD>
+<!-- Generated by javadoc (build 1.5.0-rc) on Thu Sep 16 16:01:53 PDT 2004 -->
+<TITLE>
+CgShader (Java 3D 1_4_0_pre1)
+</TITLE>
+
+<META NAME="keywords" CONTENT="javax.media.j3d.CgShader class">
+
+<LINK REL ="stylesheet" TYPE="text/css" HREF="../../../stylesheet.css" TITLE="Style">
+
+<SCRIPT type="text/javascript">
+function windowTitle()
+{
+ parent.document.title="CgShader (Java 3D 1_4_0_pre1)";
+}
+</SCRIPT>
+<NOSCRIPT>
+</NOSCRIPT>
+
+</HEAD>
+
+<BODY BGCOLOR="white" onload="windowTitle();">
+
+
+<!-- ========= START OF TOP NAVBAR ======= -->
+<A NAME="navbar_top"><!-- --></A>
+<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
+<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
+<TR>
+<TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
+<A NAME="navbar_top_firstrow"><!-- --></A>
+<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
+ <TR ALIGN="center" VALIGN="top">
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
+ <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
+ </TR>
+</TABLE>
+</TD>
+<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
+</EM>
+</TD>
+</TR>
+
+<TR>
+<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
+&nbsp;<A HREF="../../../javax/media/j3d/CgFragmentShader.html" title="class in javax.media.j3d"><B>PREV CLASS</B></A>&nbsp;
+&nbsp;<A HREF="../../../javax/media/j3d/CgShaderProgram.html" title="class in javax.media.j3d"><B>NEXT CLASS</B></A></FONT></TD>
+<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
+ <A HREF="../../../index.html?javax/media/j3d/CgShader.html" target="_top"><B>FRAMES</B></A> &nbsp;
+&nbsp;<A HREF="CgShader.html" target="_top"><B>NO FRAMES</B></A> &nbsp;
+&nbsp;<SCRIPT type="text/javascript">
+ <!--
+ if(window==top) {
+ document.writeln('<A HREF="../../../allclasses-noframe.html"><B>All Classes</B></A>');
+ }
+ //-->
+</SCRIPT>
+<NOSCRIPT>
+ <A HREF="../../../allclasses-noframe.html"><B>All Classes</B></A>
+</NOSCRIPT>
+
+
+</FONT></TD>
+</TR>
+<TR>
+<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
+ SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;CONSTR&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
+<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
+DETAIL:&nbsp;FIELD&nbsp;|&nbsp;CONSTR&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
+</TR>
+</TABLE>
+<A NAME="skip-navbar_top"></A>
+<!-- ========= END OF TOP NAVBAR ========= -->
+
+<HR>
+<!-- ======== START OF CLASS DATA ======== -->
+<H2>
+<FONT SIZE="-1">
+javax.media.j3d</FONT>
+<BR>
+Class CgShader</H2>
+<PRE>
+java.lang.Object
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../javax/media/j3d/SceneGraphObject.html" title="class in javax.media.j3d">javax.media.j3d.SceneGraphObject</A>
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../javax/media/j3d/NodeComponent.html" title="class in javax.media.j3d">javax.media.j3d.NodeComponent</A>
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../javax/media/j3d/Shader.html" title="class in javax.media.j3d">javax.media.j3d.Shader</A>
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>javax.media.j3d.CgShader</B>
+</PRE>
+<DL>
+<DT><B>Direct Known Subclasses:</B> <DD><A HREF="../../../javax/media/j3d/CgFragmentShader.html" title="class in javax.media.j3d">CgFragmentShader</A>, <A HREF="../../../javax/media/j3d/CgVertexShader.html" title="class in javax.media.j3d">CgVertexShader</A></DD>
+</DL>
+<HR>
+<DL>
+<DT><PRE>public abstract class <B>CgShader</B><DT>extends <A HREF="../../../javax/media/j3d/Shader.html" title="class in javax.media.j3d">Shader</A></DL>
+</PRE>
+
+<P>
+The Cg Shader object...
+
+ <p>
+ NOTE: Applications should <i>not</i> extend this class.
+<P>
+
+<P>
+<DL>
+<DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/CgShaderProgram.html" title="class in javax.media.j3d"><CODE>CgShaderProgram</CODE></A></DL>
+<HR>
+
+<P>
+
+<!-- ========== METHOD SUMMARY =========== -->
+
+<A NAME="method_summary"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
+<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
+<B>Method Summary</B></FONT></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;java.lang.String</CODE></FONT></TD>
+<TD><CODE><B><A HREF="../../../javax/media/j3d/CgShader.html#getShaderSource()">getShaderSource</A></B>()</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;void</CODE></FONT></TD>
+<TD><CODE><B><A HREF="../../../javax/media/j3d/CgShader.html#setShaderSource(java.lang.String)">setShaderSource</A></B>(java.lang.String&nbsp;shaderSource)</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_javax.media.j3d.NodeComponent"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class javax.media.j3d.<A HREF="../../../javax/media/j3d/NodeComponent.html" title="class in javax.media.j3d">NodeComponent</A></B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE><A HREF="../../../javax/media/j3d/NodeComponent.html#cloneNodeComponent()">cloneNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#cloneNodeComponent(boolean)">cloneNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#duplicateNodeComponent(javax.media.j3d.NodeComponent)">duplicateNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#duplicateNodeComponent(javax.media.j3d.NodeComponent, boolean)">duplicateNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#getDuplicateOnCloneTree()">getDuplicateOnCloneTree</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#setDuplicateOnCloneTree(boolean)">setDuplicateOnCloneTree</A></CODE></TD>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_javax.media.j3d.SceneGraphObject"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class javax.media.j3d.<A HREF="../../../javax/media/j3d/SceneGraphObject.html" title="class in javax.media.j3d">SceneGraphObject</A></B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE><A HREF="../../../javax/media/j3d/SceneGraphObject.html#clearCapability(int)">clearCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#clearCapabilityIsFrequent(int)">clearCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#duplicateSceneGraphObject(javax.media.j3d.SceneGraphObject)">duplicateSceneGraphObject</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getCapability(int)">getCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getCapabilityIsFrequent(int)">getCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getUserData()">getUserData</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#isCompiled()">isCompiled</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#isLive()">isLive</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setCapability(int)">setCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setCapabilityIsFrequent(int)">setCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setUserData(java.lang.Object)">setUserData</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#updateNodeReferences(javax.media.j3d.NodeReferenceTable)">updateNodeReferences</A></CODE></TD>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
+</TR>
+</TABLE>
+&nbsp;
+<P>
+
+<!-- ============ METHOD DETAIL ========== -->
+
+<A NAME="method_detail"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
+<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
+<B>Method Detail</B></FONT></TH>
+</TR>
+</TABLE>
+
+<A NAME="setShaderSource(java.lang.String)"><!-- --></A><H3>
+setShaderSource</H3>
+<PRE>
+public void <B>setShaderSource</B>(java.lang.String&nbsp;shaderSource)</PRE>
+<DL>
+<DD><DL>
+</DL>
+</DD>
+</DL>
+<HR>
+
+<A NAME="getShaderSource()"><!-- --></A><H3>
+getShaderSource</H3>
+<PRE>
+public java.lang.String <B>getShaderSource</B>()</PRE>
+<DL>
+<DD><DL>
+</DL>
+</DD>
+</DL>
+<!-- ========= END OF CLASS DATA ========= -->
+<HR>
+
+
+<!-- ======= START OF BOTTOM NAVBAR ====== -->
+<A NAME="navbar_bottom"><!-- --></A>
+<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
+<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
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+<A NAME="navbar_bottom_firstrow"><!-- --></A>
+<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
+ <TR ALIGN="center" VALIGN="top">
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
+ <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
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+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
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+</EM>
+</TD>
+</TR>
+
+<TR>
+<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
+&nbsp;<A HREF="../../../javax/media/j3d/CgFragmentShader.html" title="class in javax.media.j3d"><B>PREV CLASS</B></A>&nbsp;
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+<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
+ <A HREF="../../../index.html?javax/media/j3d/CgShader.html" target="_top"><B>FRAMES</B></A> &nbsp;
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+DETAIL:&nbsp;FIELD&nbsp;|&nbsp;CONSTR&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
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+<!-- ======== END OF BOTTOM NAVBAR ======= -->
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+</HTML>
diff --git a/www/j3d1_4/javax/media/j3d/CgShaderProgram.html b/www/j3d1_4/javax/media/j3d/CgShaderProgram.html
new file mode 100644
index 0000000..5fbb0d4
--- /dev/null
+++ b/www/j3d1_4/javax/media/j3d/CgShaderProgram.html
@@ -0,0 +1,333 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<!--NewPage-->
+<HTML>
+<HEAD>
+<!-- Generated by javadoc (build 1.5.0-rc) on Thu Sep 16 16:01:53 PDT 2004 -->
+<TITLE>
+CgShaderProgram (Java 3D 1_4_0_pre1)
+</TITLE>
+
+<META NAME="keywords" CONTENT="javax.media.j3d.CgShaderProgram class">
+
+<LINK REL ="stylesheet" TYPE="text/css" HREF="../../../stylesheet.css" TITLE="Style">
+
+<SCRIPT type="text/javascript">
+function windowTitle()
+{
+ parent.document.title="CgShaderProgram (Java 3D 1_4_0_pre1)";
+}
+</SCRIPT>
+<NOSCRIPT>
+</NOSCRIPT>
+
+</HEAD>
+
+<BODY BGCOLOR="white" onload="windowTitle();">
+
+
+<!-- ========= START OF TOP NAVBAR ======= -->
+<A NAME="navbar_top"><!-- --></A>
+<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
+<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
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+<A NAME="navbar_top_firstrow"><!-- --></A>
+<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
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+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
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+ <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
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+</EM>
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+</TR>
+
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+<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
+&nbsp;<A HREF="../../../javax/media/j3d/CgShader.html" title="class in javax.media.j3d"><B>PREV CLASS</B></A>&nbsp;
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+<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
+ <A HREF="../../../index.html?javax/media/j3d/CgShaderProgram.html" target="_top"><B>FRAMES</B></A> &nbsp;
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+&nbsp;<SCRIPT type="text/javascript">
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+ document.writeln('<A HREF="../../../allclasses-noframe.html"><B>All Classes</B></A>');
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+ SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
+<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
+DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
+</TR>
+</TABLE>
+<A NAME="skip-navbar_top"></A>
+<!-- ========= END OF TOP NAVBAR ========= -->
+
+<HR>
+<!-- ======== START OF CLASS DATA ======== -->
+<H2>
+<FONT SIZE="-1">
+javax.media.j3d</FONT>
+<BR>
+Class CgShaderProgram</H2>
+<PRE>
+java.lang.Object
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../javax/media/j3d/SceneGraphObject.html" title="class in javax.media.j3d">javax.media.j3d.SceneGraphObject</A>
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../javax/media/j3d/NodeComponent.html" title="class in javax.media.j3d">javax.media.j3d.NodeComponent</A>
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../javax/media/j3d/ShaderProgram.html" title="class in javax.media.j3d">javax.media.j3d.ShaderProgram</A>
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>javax.media.j3d.CgShaderProgram</B>
+</PRE>
+<HR>
+<DL>
+<DT><PRE>public class <B>CgShaderProgram</B><DT>extends <A HREF="../../../javax/media/j3d/ShaderProgram.html" title="class in javax.media.j3d">ShaderProgram</A></DL>
+</PRE>
+
+<P>
+The CgShaderProgram object is a concrete implementation of a ShaderProgram
+ node component for NVIDIA's Cg shader language.
+<P>
+
+<P>
+<DL>
+<DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/CgVertexShader.html" title="class in javax.media.j3d"><CODE>CgVertexShader</CODE></A>,
+<A HREF="../../../javax/media/j3d/CgFragmentShader.html" title="class in javax.media.j3d"><CODE>CgFragmentShader</CODE></A></DL>
+<HR>
+
+<P>
+
+<!-- ======== CONSTRUCTOR SUMMARY ======== -->
+
+<A NAME="constructor_summary"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
+<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
+<B>Constructor Summary</B></FONT></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE><B><A HREF="../../../javax/media/j3d/CgShaderProgram.html#CgShaderProgram()">CgShaderProgram</A></B>()</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
+</TR>
+</TABLE>
+&nbsp;
+<!-- ========== METHOD SUMMARY =========== -->
+
+<A NAME="method_summary"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
+<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
+<B>Method Summary</B></FONT></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;<A HREF="../../../javax/media/j3d/CgFragmentShader.html" title="class in javax.media.j3d">CgFragmentShader</A></CODE></FONT></TD>
+<TD><CODE><B><A HREF="../../../javax/media/j3d/CgShaderProgram.html#getFragmentShader()">getFragmentShader</A></B>()</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;<A HREF="../../../javax/media/j3d/CgVertexShader.html" title="class in javax.media.j3d">CgVertexShader</A></CODE></FONT></TD>
+<TD><CODE><B><A HREF="../../../javax/media/j3d/CgShaderProgram.html#getVertexShader()">getVertexShader</A></B>()</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;void</CODE></FONT></TD>
+<TD><CODE><B><A HREF="../../../javax/media/j3d/CgShaderProgram.html#setFragmentShader(javax.media.j3d.CgFragmentShader)">setFragmentShader</A></B>(<A HREF="../../../javax/media/j3d/CgFragmentShader.html" title="class in javax.media.j3d">CgFragmentShader</A>&nbsp;fragmentShader)</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;void</CODE></FONT></TD>
+<TD><CODE><B><A HREF="../../../javax/media/j3d/CgShaderProgram.html#setVertexShader(javax.media.j3d.CgVertexShader)">setVertexShader</A></B>(<A HREF="../../../javax/media/j3d/CgVertexShader.html" title="class in javax.media.j3d">CgVertexShader</A>&nbsp;vertexShader)</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_javax.media.j3d.NodeComponent"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class javax.media.j3d.<A HREF="../../../javax/media/j3d/NodeComponent.html" title="class in javax.media.j3d">NodeComponent</A></B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE><A HREF="../../../javax/media/j3d/NodeComponent.html#cloneNodeComponent()">cloneNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#cloneNodeComponent(boolean)">cloneNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#duplicateNodeComponent(javax.media.j3d.NodeComponent)">duplicateNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#duplicateNodeComponent(javax.media.j3d.NodeComponent, boolean)">duplicateNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#getDuplicateOnCloneTree()">getDuplicateOnCloneTree</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#setDuplicateOnCloneTree(boolean)">setDuplicateOnCloneTree</A></CODE></TD>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_javax.media.j3d.SceneGraphObject"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class javax.media.j3d.<A HREF="../../../javax/media/j3d/SceneGraphObject.html" title="class in javax.media.j3d">SceneGraphObject</A></B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE><A HREF="../../../javax/media/j3d/SceneGraphObject.html#clearCapability(int)">clearCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#clearCapabilityIsFrequent(int)">clearCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#duplicateSceneGraphObject(javax.media.j3d.SceneGraphObject)">duplicateSceneGraphObject</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getCapability(int)">getCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getCapabilityIsFrequent(int)">getCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getUserData()">getUserData</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#isCompiled()">isCompiled</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#isLive()">isLive</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setCapability(int)">setCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setCapabilityIsFrequent(int)">setCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setUserData(java.lang.Object)">setUserData</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#updateNodeReferences(javax.media.j3d.NodeReferenceTable)">updateNodeReferences</A></CODE></TD>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
+</TR>
+</TABLE>
+&nbsp;
+<P>
+
+<!-- ========= CONSTRUCTOR DETAIL ======== -->
+
+<A NAME="constructor_detail"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
+<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
+<B>Constructor Detail</B></FONT></TH>
+</TR>
+</TABLE>
+
+<A NAME="CgShaderProgram()"><!-- --></A><H3>
+CgShaderProgram</H3>
+<PRE>
+public <B>CgShaderProgram</B>()</PRE>
+<DL>
+</DL>
+
+<!-- ============ METHOD DETAIL ========== -->
+
+<A NAME="method_detail"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
+<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
+<B>Method Detail</B></FONT></TH>
+</TR>
+</TABLE>
+
+<A NAME="setVertexShader(javax.media.j3d.CgVertexShader)"><!-- --></A><H3>
+setVertexShader</H3>
+<PRE>
+public void <B>setVertexShader</B>(<A HREF="../../../javax/media/j3d/CgVertexShader.html" title="class in javax.media.j3d">CgVertexShader</A>&nbsp;vertexShader)</PRE>
+<DL>
+<DD><DL>
+</DL>
+</DD>
+</DL>
+<HR>
+
+<A NAME="setFragmentShader(javax.media.j3d.CgFragmentShader)"><!-- --></A><H3>
+setFragmentShader</H3>
+<PRE>
+public void <B>setFragmentShader</B>(<A HREF="../../../javax/media/j3d/CgFragmentShader.html" title="class in javax.media.j3d">CgFragmentShader</A>&nbsp;fragmentShader)</PRE>
+<DL>
+<DD><DL>
+</DL>
+</DD>
+</DL>
+<HR>
+
+<A NAME="getVertexShader()"><!-- --></A><H3>
+getVertexShader</H3>
+<PRE>
+public <A HREF="../../../javax/media/j3d/CgVertexShader.html" title="class in javax.media.j3d">CgVertexShader</A> <B>getVertexShader</B>()</PRE>
+<DL>
+<DD><DL>
+</DL>
+</DD>
+</DL>
+<HR>
+
+<A NAME="getFragmentShader()"><!-- --></A><H3>
+getFragmentShader</H3>
+<PRE>
+public <A HREF="../../../javax/media/j3d/CgFragmentShader.html" title="class in javax.media.j3d">CgFragmentShader</A> <B>getFragmentShader</B>()</PRE>
+<DL>
+<DD><DL>
+</DL>
+</DD>
+</DL>
+<!-- ========= END OF CLASS DATA ========= -->
+<HR>
+
+
+<!-- ======= START OF BOTTOM NAVBAR ====== -->
+<A NAME="navbar_bottom"><!-- --></A>
+<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
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+</TR>
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+<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
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+<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
+DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
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diff --git a/www/j3d1_4/javax/media/j3d/CgVertexShader.html b/www/j3d1_4/javax/media/j3d/CgVertexShader.html
new file mode 100644
index 0000000..2214d6a
--- /dev/null
+++ b/www/j3d1_4/javax/media/j3d/CgVertexShader.html
@@ -0,0 +1,271 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<!--NewPage-->
+<HTML>
+<HEAD>
+<!-- Generated by javadoc (build 1.5.0-rc) on Thu Sep 16 16:01:53 PDT 2004 -->
+<TITLE>
+CgVertexShader (Java 3D 1_4_0_pre1)
+</TITLE>
+
+<META NAME="keywords" CONTENT="javax.media.j3d.CgVertexShader class">
+
+<LINK REL ="stylesheet" TYPE="text/css" HREF="../../../stylesheet.css" TITLE="Style">
+
+<SCRIPT type="text/javascript">
+function windowTitle()
+{
+ parent.document.title="CgVertexShader (Java 3D 1_4_0_pre1)";
+}
+</SCRIPT>
+<NOSCRIPT>
+</NOSCRIPT>
+
+</HEAD>
+
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+
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+<!-- ========= START OF TOP NAVBAR ======= -->
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+<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
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+</EM>
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+<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
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+<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
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+&nbsp;<SCRIPT type="text/javascript">
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+ document.writeln('<A HREF="../../../allclasses-noframe.html"><B>All Classes</B></A>');
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+ SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#methods_inherited_from_class_javax.media.j3d.CgShader">METHOD</A></FONT></TD>
+<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
+DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;METHOD</FONT></TD>
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+<!-- ========= END OF TOP NAVBAR ========= -->
+
+<HR>
+<!-- ======== START OF CLASS DATA ======== -->
+<H2>
+<FONT SIZE="-1">
+javax.media.j3d</FONT>
+<BR>
+Class CgVertexShader</H2>
+<PRE>
+java.lang.Object
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../javax/media/j3d/SceneGraphObject.html" title="class in javax.media.j3d">javax.media.j3d.SceneGraphObject</A>
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../javax/media/j3d/NodeComponent.html" title="class in javax.media.j3d">javax.media.j3d.NodeComponent</A>
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../javax/media/j3d/Shader.html" title="class in javax.media.j3d">javax.media.j3d.Shader</A>
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../javax/media/j3d/CgShader.html" title="class in javax.media.j3d">javax.media.j3d.CgShader</A>
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>javax.media.j3d.CgVertexShader</B>
+</PRE>
+<HR>
+<DL>
+<DT><PRE>public class <B>CgVertexShader</B><DT>extends <A HREF="../../../javax/media/j3d/CgShader.html" title="class in javax.media.j3d">CgShader</A></DL>
+</PRE>
+
+<P>
+The Cg Vertex Shader object...
+<P>
+
+<P>
+<DL>
+<DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/CgShaderProgram.html" title="class in javax.media.j3d"><CODE>CgShaderProgram</CODE></A>,
+<A HREF="../../../javax/media/j3d/CgFragmentShader.html" title="class in javax.media.j3d"><CODE>CgFragmentShader</CODE></A></DL>
+<HR>
+
+<P>
+
+<!-- ======== CONSTRUCTOR SUMMARY ======== -->
+
+<A NAME="constructor_summary"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
+<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
+<B>Constructor Summary</B></FONT></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE><B><A HREF="../../../javax/media/j3d/CgVertexShader.html#CgVertexShader()">CgVertexShader</A></B>()</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE><B><A HREF="../../../javax/media/j3d/CgVertexShader.html#CgVertexShader(java.lang.String)">CgVertexShader</A></B>(java.lang.String&nbsp;shaderSource)</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
+</TR>
+</TABLE>
+&nbsp;
+<!-- ========== METHOD SUMMARY =========== -->
+
+<A NAME="method_summary"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
+<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
+<B>Method Summary</B></FONT></TH>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_javax.media.j3d.CgShader"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class javax.media.j3d.<A HREF="../../../javax/media/j3d/CgShader.html" title="class in javax.media.j3d">CgShader</A></B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE><A HREF="../../../javax/media/j3d/CgShader.html#getShaderSource()">getShaderSource</A>, <A HREF="../../../javax/media/j3d/CgShader.html#setShaderSource(java.lang.String)">setShaderSource</A></CODE></TD>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_javax.media.j3d.NodeComponent"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class javax.media.j3d.<A HREF="../../../javax/media/j3d/NodeComponent.html" title="class in javax.media.j3d">NodeComponent</A></B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE><A HREF="../../../javax/media/j3d/NodeComponent.html#cloneNodeComponent()">cloneNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#cloneNodeComponent(boolean)">cloneNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#duplicateNodeComponent(javax.media.j3d.NodeComponent)">duplicateNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#duplicateNodeComponent(javax.media.j3d.NodeComponent, boolean)">duplicateNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#getDuplicateOnCloneTree()">getDuplicateOnCloneTree</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#setDuplicateOnCloneTree(boolean)">setDuplicateOnCloneTree</A></CODE></TD>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_javax.media.j3d.SceneGraphObject"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class javax.media.j3d.<A HREF="../../../javax/media/j3d/SceneGraphObject.html" title="class in javax.media.j3d">SceneGraphObject</A></B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE><A HREF="../../../javax/media/j3d/SceneGraphObject.html#clearCapability(int)">clearCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#clearCapabilityIsFrequent(int)">clearCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#duplicateSceneGraphObject(javax.media.j3d.SceneGraphObject)">duplicateSceneGraphObject</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getCapability(int)">getCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getCapabilityIsFrequent(int)">getCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getUserData()">getUserData</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#isCompiled()">isCompiled</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#isLive()">isLive</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setCapability(int)">setCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setCapabilityIsFrequent(int)">setCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setUserData(java.lang.Object)">setUserData</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#updateNodeReferences(javax.media.j3d.NodeReferenceTable)">updateNodeReferences</A></CODE></TD>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
+</TR>
+</TABLE>
+&nbsp;
+<P>
+
+<!-- ========= CONSTRUCTOR DETAIL ======== -->
+
+<A NAME="constructor_detail"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
+<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
+<B>Constructor Detail</B></FONT></TH>
+</TR>
+</TABLE>
+
+<A NAME="CgVertexShader()"><!-- --></A><H3>
+CgVertexShader</H3>
+<PRE>
+public <B>CgVertexShader</B>()</PRE>
+<DL>
+</DL>
+<HR>
+
+<A NAME="CgVertexShader(java.lang.String)"><!-- --></A><H3>
+CgVertexShader</H3>
+<PRE>
+public <B>CgVertexShader</B>(java.lang.String&nbsp;shaderSource)</PRE>
+<DL>
+</DL>
+<!-- ========= END OF CLASS DATA ========= -->
+<HR>
+
+
+<!-- ======= START OF BOTTOM NAVBAR ====== -->
+<A NAME="navbar_bottom"><!-- --></A>
+<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
+<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
+<TR>
+<TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
+<A NAME="navbar_bottom_firstrow"><!-- --></A>
+<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
+ <TR ALIGN="center" VALIGN="top">
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
+ <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
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+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
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+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
+ </TR>
+</TABLE>
+</TD>
+<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
+</EM>
+</TD>
+</TR>
+
+<TR>
+<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
+&nbsp;<A HREF="../../../javax/media/j3d/CgShaderProgram.html" title="class in javax.media.j3d"><B>PREV CLASS</B></A>&nbsp;
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+<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
+ <A HREF="../../../index.html?javax/media/j3d/CgVertexShader.html" target="_top"><B>FRAMES</B></A> &nbsp;
+&nbsp;<A HREF="CgVertexShader.html" target="_top"><B>NO FRAMES</B></A> &nbsp;
+&nbsp;<SCRIPT type="text/javascript">
+ <!--
+ if(window==top) {
+ document.writeln('<A HREF="../../../allclasses-noframe.html"><B>All Classes</B></A>');
+ }
+ //-->
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+<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
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diff --git a/www/j3d1_4/javax/media/j3d/GL2FragmentShader.html b/www/j3d1_4/javax/media/j3d/GL2FragmentShader.html
new file mode 100644
index 0000000..4b71ebf
--- /dev/null
+++ b/www/j3d1_4/javax/media/j3d/GL2FragmentShader.html
@@ -0,0 +1,271 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<!--NewPage-->
+<HTML>
+<HEAD>
+<!-- Generated by javadoc (build 1.5.0-rc) on Thu Sep 16 16:01:54 PDT 2004 -->
+<TITLE>
+GL2FragmentShader (Java 3D 1_4_0_pre1)
+</TITLE>
+
+<META NAME="keywords" CONTENT="javax.media.j3d.GL2FragmentShader class">
+
+<LINK REL ="stylesheet" TYPE="text/css" HREF="../../../stylesheet.css" TITLE="Style">
+
+<SCRIPT type="text/javascript">
+function windowTitle()
+{
+ parent.document.title="GL2FragmentShader (Java 3D 1_4_0_pre1)";
+}
+</SCRIPT>
+<NOSCRIPT>
+</NOSCRIPT>
+
+</HEAD>
+
+<BODY BGCOLOR="white" onload="windowTitle();">
+
+
+<!-- ========= START OF TOP NAVBAR ======= -->
+<A NAME="navbar_top"><!-- --></A>
+<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
+<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
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+<TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
+<A NAME="navbar_top_firstrow"><!-- --></A>
+<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
+ <TR ALIGN="center" VALIGN="top">
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
+ <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
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+<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
+ <A HREF="../../../index.html?javax/media/j3d/GL2FragmentShader.html" target="_top"><B>FRAMES</B></A> &nbsp;
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+ SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#methods_inherited_from_class_javax.media.j3d.GL2Shader">METHOD</A></FONT></TD>
+<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
+DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;METHOD</FONT></TD>
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+
+<HR>
+<!-- ======== START OF CLASS DATA ======== -->
+<H2>
+<FONT SIZE="-1">
+javax.media.j3d</FONT>
+<BR>
+Class GL2FragmentShader</H2>
+<PRE>
+java.lang.Object
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../javax/media/j3d/SceneGraphObject.html" title="class in javax.media.j3d">javax.media.j3d.SceneGraphObject</A>
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../javax/media/j3d/NodeComponent.html" title="class in javax.media.j3d">javax.media.j3d.NodeComponent</A>
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../javax/media/j3d/Shader.html" title="class in javax.media.j3d">javax.media.j3d.Shader</A>
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../javax/media/j3d/GL2Shader.html" title="class in javax.media.j3d">javax.media.j3d.GL2Shader</A>
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>javax.media.j3d.GL2FragmentShader</B>
+</PRE>
+<HR>
+<DL>
+<DT><PRE>public class <B>GL2FragmentShader</B><DT>extends <A HREF="../../../javax/media/j3d/GL2Shader.html" title="class in javax.media.j3d">GL2Shader</A></DL>
+</PRE>
+
+<P>
+The GL2 Fragment Shader object...
+<P>
+
+<P>
+<DL>
+<DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/GL2ShaderProgram.html" title="class in javax.media.j3d"><CODE>GL2ShaderProgram</CODE></A>,
+<A HREF="../../../javax/media/j3d/GL2VertexShader.html" title="class in javax.media.j3d"><CODE>GL2VertexShader</CODE></A></DL>
+<HR>
+
+<P>
+
+<!-- ======== CONSTRUCTOR SUMMARY ======== -->
+
+<A NAME="constructor_summary"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
+<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
+<B>Constructor Summary</B></FONT></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE><B><A HREF="../../../javax/media/j3d/GL2FragmentShader.html#GL2FragmentShader()">GL2FragmentShader</A></B>()</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE><B><A HREF="../../../javax/media/j3d/GL2FragmentShader.html#GL2FragmentShader(java.lang.String)">GL2FragmentShader</A></B>(java.lang.String&nbsp;shaderSource)</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
+</TR>
+</TABLE>
+&nbsp;
+<!-- ========== METHOD SUMMARY =========== -->
+
+<A NAME="method_summary"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
+<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
+<B>Method Summary</B></FONT></TH>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_javax.media.j3d.GL2Shader"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class javax.media.j3d.<A HREF="../../../javax/media/j3d/GL2Shader.html" title="class in javax.media.j3d">GL2Shader</A></B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE><A HREF="../../../javax/media/j3d/GL2Shader.html#getShaderSource()">getShaderSource</A>, <A HREF="../../../javax/media/j3d/GL2Shader.html#setShaderSource(java.lang.String)">setShaderSource</A></CODE></TD>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_javax.media.j3d.NodeComponent"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class javax.media.j3d.<A HREF="../../../javax/media/j3d/NodeComponent.html" title="class in javax.media.j3d">NodeComponent</A></B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE><A HREF="../../../javax/media/j3d/NodeComponent.html#cloneNodeComponent()">cloneNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#cloneNodeComponent(boolean)">cloneNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#duplicateNodeComponent(javax.media.j3d.NodeComponent)">duplicateNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#duplicateNodeComponent(javax.media.j3d.NodeComponent, boolean)">duplicateNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#getDuplicateOnCloneTree()">getDuplicateOnCloneTree</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#setDuplicateOnCloneTree(boolean)">setDuplicateOnCloneTree</A></CODE></TD>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_javax.media.j3d.SceneGraphObject"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class javax.media.j3d.<A HREF="../../../javax/media/j3d/SceneGraphObject.html" title="class in javax.media.j3d">SceneGraphObject</A></B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE><A HREF="../../../javax/media/j3d/SceneGraphObject.html#clearCapability(int)">clearCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#clearCapabilityIsFrequent(int)">clearCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#duplicateSceneGraphObject(javax.media.j3d.SceneGraphObject)">duplicateSceneGraphObject</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getCapability(int)">getCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getCapabilityIsFrequent(int)">getCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getUserData()">getUserData</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#isCompiled()">isCompiled</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#isLive()">isLive</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setCapability(int)">setCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setCapabilityIsFrequent(int)">setCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setUserData(java.lang.Object)">setUserData</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#updateNodeReferences(javax.media.j3d.NodeReferenceTable)">updateNodeReferences</A></CODE></TD>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
+</TR>
+</TABLE>
+&nbsp;
+<P>
+
+<!-- ========= CONSTRUCTOR DETAIL ======== -->
+
+<A NAME="constructor_detail"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
+<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
+<B>Constructor Detail</B></FONT></TH>
+</TR>
+</TABLE>
+
+<A NAME="GL2FragmentShader()"><!-- --></A><H3>
+GL2FragmentShader</H3>
+<PRE>
+public <B>GL2FragmentShader</B>()</PRE>
+<DL>
+</DL>
+<HR>
+
+<A NAME="GL2FragmentShader(java.lang.String)"><!-- --></A><H3>
+GL2FragmentShader</H3>
+<PRE>
+public <B>GL2FragmentShader</B>(java.lang.String&nbsp;shaderSource)</PRE>
+<DL>
+</DL>
+<!-- ========= END OF CLASS DATA ========= -->
+<HR>
+
+
+<!-- ======= START OF BOTTOM NAVBAR ====== -->
+<A NAME="navbar_bottom"><!-- --></A>
+<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
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+</EM>
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+</TR>
+
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+<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
+&nbsp;<A HREF="../../../javax/media/j3d/GeometryUpdater.html" title="interface in javax.media.j3d"><B>PREV CLASS</B></A>&nbsp;
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+<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
+ <A HREF="../../../index.html?javax/media/j3d/GL2FragmentShader.html" target="_top"><B>FRAMES</B></A> &nbsp;
+&nbsp;<A HREF="GL2FragmentShader.html" target="_top"><B>NO FRAMES</B></A> &nbsp;
+&nbsp;<SCRIPT type="text/javascript">
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+<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
+DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;METHOD</FONT></TD>
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diff --git a/www/j3d1_4/javax/media/j3d/GL2Shader.html b/www/j3d1_4/javax/media/j3d/GL2Shader.html
new file mode 100644
index 0000000..2d8d09a
--- /dev/null
+++ b/www/j3d1_4/javax/media/j3d/GL2Shader.html
@@ -0,0 +1,266 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<!--NewPage-->
+<HTML>
+<HEAD>
+<!-- Generated by javadoc (build 1.5.0-rc) on Thu Sep 16 16:01:54 PDT 2004 -->
+<TITLE>
+GL2Shader (Java 3D 1_4_0_pre1)
+</TITLE>
+
+<META NAME="keywords" CONTENT="javax.media.j3d.GL2Shader class">
+
+<LINK REL ="stylesheet" TYPE="text/css" HREF="../../../stylesheet.css" TITLE="Style">
+
+<SCRIPT type="text/javascript">
+function windowTitle()
+{
+ parent.document.title="GL2Shader (Java 3D 1_4_0_pre1)";
+}
+</SCRIPT>
+<NOSCRIPT>
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+
+</HEAD>
+
+<BODY BGCOLOR="white" onload="windowTitle();">
+
+
+<!-- ========= START OF TOP NAVBAR ======= -->
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+<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
+<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
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+ <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
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+
+<TR>
+<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
+&nbsp;<A HREF="../../../javax/media/j3d/GL2FragmentShader.html" title="class in javax.media.j3d"><B>PREV CLASS</B></A>&nbsp;
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+<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
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+&nbsp;<SCRIPT type="text/javascript">
+ <!--
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+ SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;CONSTR&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
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+DETAIL:&nbsp;FIELD&nbsp;|&nbsp;CONSTR&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
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+<!-- ========= END OF TOP NAVBAR ========= -->
+
+<HR>
+<!-- ======== START OF CLASS DATA ======== -->
+<H2>
+<FONT SIZE="-1">
+javax.media.j3d</FONT>
+<BR>
+Class GL2Shader</H2>
+<PRE>
+java.lang.Object
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../javax/media/j3d/SceneGraphObject.html" title="class in javax.media.j3d">javax.media.j3d.SceneGraphObject</A>
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../javax/media/j3d/NodeComponent.html" title="class in javax.media.j3d">javax.media.j3d.NodeComponent</A>
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../javax/media/j3d/Shader.html" title="class in javax.media.j3d">javax.media.j3d.Shader</A>
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>javax.media.j3d.GL2Shader</B>
+</PRE>
+<DL>
+<DT><B>Direct Known Subclasses:</B> <DD><A HREF="../../../javax/media/j3d/GL2FragmentShader.html" title="class in javax.media.j3d">GL2FragmentShader</A>, <A HREF="../../../javax/media/j3d/GL2VertexShader.html" title="class in javax.media.j3d">GL2VertexShader</A></DD>
+</DL>
+<HR>
+<DL>
+<DT><PRE>public abstract class <B>GL2Shader</B><DT>extends <A HREF="../../../javax/media/j3d/Shader.html" title="class in javax.media.j3d">Shader</A></DL>
+</PRE>
+
+<P>
+The GL2 Shader object...
+
+ <p>
+ NOTE: Applications should <i>not</i> extend this class.
+<P>
+
+<P>
+<DL>
+<DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/GL2ShaderProgram.html" title="class in javax.media.j3d"><CODE>GL2ShaderProgram</CODE></A></DL>
+<HR>
+
+<P>
+
+<!-- ========== METHOD SUMMARY =========== -->
+
+<A NAME="method_summary"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
+<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
+<B>Method Summary</B></FONT></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;java.lang.String</CODE></FONT></TD>
+<TD><CODE><B><A HREF="../../../javax/media/j3d/GL2Shader.html#getShaderSource()">getShaderSource</A></B>()</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;void</CODE></FONT></TD>
+<TD><CODE><B><A HREF="../../../javax/media/j3d/GL2Shader.html#setShaderSource(java.lang.String)">setShaderSource</A></B>(java.lang.String&nbsp;shaderSource)</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_javax.media.j3d.NodeComponent"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class javax.media.j3d.<A HREF="../../../javax/media/j3d/NodeComponent.html" title="class in javax.media.j3d">NodeComponent</A></B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE><A HREF="../../../javax/media/j3d/NodeComponent.html#cloneNodeComponent()">cloneNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#cloneNodeComponent(boolean)">cloneNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#duplicateNodeComponent(javax.media.j3d.NodeComponent)">duplicateNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#duplicateNodeComponent(javax.media.j3d.NodeComponent, boolean)">duplicateNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#getDuplicateOnCloneTree()">getDuplicateOnCloneTree</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#setDuplicateOnCloneTree(boolean)">setDuplicateOnCloneTree</A></CODE></TD>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_javax.media.j3d.SceneGraphObject"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class javax.media.j3d.<A HREF="../../../javax/media/j3d/SceneGraphObject.html" title="class in javax.media.j3d">SceneGraphObject</A></B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE><A HREF="../../../javax/media/j3d/SceneGraphObject.html#clearCapability(int)">clearCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#clearCapabilityIsFrequent(int)">clearCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#duplicateSceneGraphObject(javax.media.j3d.SceneGraphObject)">duplicateSceneGraphObject</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getCapability(int)">getCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getCapabilityIsFrequent(int)">getCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getUserData()">getUserData</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#isCompiled()">isCompiled</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#isLive()">isLive</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setCapability(int)">setCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setCapabilityIsFrequent(int)">setCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setUserData(java.lang.Object)">setUserData</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#updateNodeReferences(javax.media.j3d.NodeReferenceTable)">updateNodeReferences</A></CODE></TD>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
+</TR>
+</TABLE>
+&nbsp;
+<P>
+
+<!-- ============ METHOD DETAIL ========== -->
+
+<A NAME="method_detail"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
+<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
+<B>Method Detail</B></FONT></TH>
+</TR>
+</TABLE>
+
+<A NAME="setShaderSource(java.lang.String)"><!-- --></A><H3>
+setShaderSource</H3>
+<PRE>
+public void <B>setShaderSource</B>(java.lang.String&nbsp;shaderSource)</PRE>
+<DL>
+<DD><DL>
+</DL>
+</DD>
+</DL>
+<HR>
+
+<A NAME="getShaderSource()"><!-- --></A><H3>
+getShaderSource</H3>
+<PRE>
+public java.lang.String <B>getShaderSource</B>()</PRE>
+<DL>
+<DD><DL>
+</DL>
+</DD>
+</DL>
+<!-- ========= END OF CLASS DATA ========= -->
+<HR>
+
+
+<!-- ======= START OF BOTTOM NAVBAR ====== -->
+<A NAME="navbar_bottom"><!-- --></A>
+<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
+<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
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+<A NAME="navbar_bottom_firstrow"><!-- --></A>
+<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
+ <TR ALIGN="center" VALIGN="top">
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
+ <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
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+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
+ </TR>
+</TABLE>
+</TD>
+<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
+</EM>
+</TD>
+</TR>
+
+<TR>
+<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
+&nbsp;<A HREF="../../../javax/media/j3d/GL2FragmentShader.html" title="class in javax.media.j3d"><B>PREV CLASS</B></A>&nbsp;
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+<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
+ <A HREF="../../../index.html?javax/media/j3d/GL2Shader.html" target="_top"><B>FRAMES</B></A> &nbsp;
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+DETAIL:&nbsp;FIELD&nbsp;|&nbsp;CONSTR&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
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+</HTML>
diff --git a/www/j3d1_4/javax/media/j3d/GL2ShaderProgram.html b/www/j3d1_4/javax/media/j3d/GL2ShaderProgram.html
new file mode 100644
index 0000000..e4369c1
--- /dev/null
+++ b/www/j3d1_4/javax/media/j3d/GL2ShaderProgram.html
@@ -0,0 +1,333 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<!--NewPage-->
+<HTML>
+<HEAD>
+<!-- Generated by javadoc (build 1.5.0-rc) on Thu Sep 16 16:01:54 PDT 2004 -->
+<TITLE>
+GL2ShaderProgram (Java 3D 1_4_0_pre1)
+</TITLE>
+
+<META NAME="keywords" CONTENT="javax.media.j3d.GL2ShaderProgram class">
+
+<LINK REL ="stylesheet" TYPE="text/css" HREF="../../../stylesheet.css" TITLE="Style">
+
+<SCRIPT type="text/javascript">
+function windowTitle()
+{
+ parent.document.title="GL2ShaderProgram (Java 3D 1_4_0_pre1)";
+}
+</SCRIPT>
+<NOSCRIPT>
+</NOSCRIPT>
+
+</HEAD>
+
+<BODY BGCOLOR="white" onload="windowTitle();">
+
+
+<!-- ========= START OF TOP NAVBAR ======= -->
+<A NAME="navbar_top"><!-- --></A>
+<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
+<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
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+</TABLE>
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+<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
+</EM>
+</TD>
+</TR>
+
+<TR>
+<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
+&nbsp;<A HREF="../../../javax/media/j3d/GL2Shader.html" title="class in javax.media.j3d"><B>PREV CLASS</B></A>&nbsp;
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+<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
+ <A HREF="../../../index.html?javax/media/j3d/GL2ShaderProgram.html" target="_top"><B>FRAMES</B></A> &nbsp;
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+&nbsp;<SCRIPT type="text/javascript">
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+ //-->
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+ SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
+<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
+DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
+</TR>
+</TABLE>
+<A NAME="skip-navbar_top"></A>
+<!-- ========= END OF TOP NAVBAR ========= -->
+
+<HR>
+<!-- ======== START OF CLASS DATA ======== -->
+<H2>
+<FONT SIZE="-1">
+javax.media.j3d</FONT>
+<BR>
+Class GL2ShaderProgram</H2>
+<PRE>
+java.lang.Object
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../javax/media/j3d/SceneGraphObject.html" title="class in javax.media.j3d">javax.media.j3d.SceneGraphObject</A>
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../javax/media/j3d/NodeComponent.html" title="class in javax.media.j3d">javax.media.j3d.NodeComponent</A>
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../javax/media/j3d/ShaderProgram.html" title="class in javax.media.j3d">javax.media.j3d.ShaderProgram</A>
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>javax.media.j3d.GL2ShaderProgram</B>
+</PRE>
+<HR>
+<DL>
+<DT><PRE>public class <B>GL2ShaderProgram</B><DT>extends <A HREF="../../../javax/media/j3d/ShaderProgram.html" title="class in javax.media.j3d">ShaderProgram</A></DL>
+</PRE>
+
+<P>
+The GL2ShaderProgram object is a concrete implementation of a ShaderProgram
+ node component for the OpenGL GL2 shading language.
+<P>
+
+<P>
+<DL>
+<DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/GL2VertexShader.html" title="class in javax.media.j3d"><CODE>GL2VertexShader</CODE></A>,
+<A HREF="../../../javax/media/j3d/GL2FragmentShader.html" title="class in javax.media.j3d"><CODE>GL2FragmentShader</CODE></A></DL>
+<HR>
+
+<P>
+
+<!-- ======== CONSTRUCTOR SUMMARY ======== -->
+
+<A NAME="constructor_summary"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
+<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
+<B>Constructor Summary</B></FONT></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE><B><A HREF="../../../javax/media/j3d/GL2ShaderProgram.html#GL2ShaderProgram()">GL2ShaderProgram</A></B>()</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
+</TR>
+</TABLE>
+&nbsp;
+<!-- ========== METHOD SUMMARY =========== -->
+
+<A NAME="method_summary"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
+<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
+<B>Method Summary</B></FONT></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;<A HREF="../../../javax/media/j3d/GL2FragmentShader.html" title="class in javax.media.j3d">GL2FragmentShader</A></CODE></FONT></TD>
+<TD><CODE><B><A HREF="../../../javax/media/j3d/GL2ShaderProgram.html#getFragmentShader()">getFragmentShader</A></B>()</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;<A HREF="../../../javax/media/j3d/GL2VertexShader.html" title="class in javax.media.j3d">GL2VertexShader</A></CODE></FONT></TD>
+<TD><CODE><B><A HREF="../../../javax/media/j3d/GL2ShaderProgram.html#getVertexShader()">getVertexShader</A></B>()</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;void</CODE></FONT></TD>
+<TD><CODE><B><A HREF="../../../javax/media/j3d/GL2ShaderProgram.html#setFragmentShader(javax.media.j3d.GL2FragmentShader)">setFragmentShader</A></B>(<A HREF="../../../javax/media/j3d/GL2FragmentShader.html" title="class in javax.media.j3d">GL2FragmentShader</A>&nbsp;fragmentShader)</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;void</CODE></FONT></TD>
+<TD><CODE><B><A HREF="../../../javax/media/j3d/GL2ShaderProgram.html#setVertexShader(javax.media.j3d.GL2VertexShader)">setVertexShader</A></B>(<A HREF="../../../javax/media/j3d/GL2VertexShader.html" title="class in javax.media.j3d">GL2VertexShader</A>&nbsp;vertexShader)</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_javax.media.j3d.NodeComponent"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class javax.media.j3d.<A HREF="../../../javax/media/j3d/NodeComponent.html" title="class in javax.media.j3d">NodeComponent</A></B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE><A HREF="../../../javax/media/j3d/NodeComponent.html#cloneNodeComponent()">cloneNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#cloneNodeComponent(boolean)">cloneNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#duplicateNodeComponent(javax.media.j3d.NodeComponent)">duplicateNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#duplicateNodeComponent(javax.media.j3d.NodeComponent, boolean)">duplicateNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#getDuplicateOnCloneTree()">getDuplicateOnCloneTree</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#setDuplicateOnCloneTree(boolean)">setDuplicateOnCloneTree</A></CODE></TD>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_javax.media.j3d.SceneGraphObject"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class javax.media.j3d.<A HREF="../../../javax/media/j3d/SceneGraphObject.html" title="class in javax.media.j3d">SceneGraphObject</A></B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE><A HREF="../../../javax/media/j3d/SceneGraphObject.html#clearCapability(int)">clearCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#clearCapabilityIsFrequent(int)">clearCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#duplicateSceneGraphObject(javax.media.j3d.SceneGraphObject)">duplicateSceneGraphObject</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getCapability(int)">getCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getCapabilityIsFrequent(int)">getCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getUserData()">getUserData</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#isCompiled()">isCompiled</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#isLive()">isLive</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setCapability(int)">setCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setCapabilityIsFrequent(int)">setCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setUserData(java.lang.Object)">setUserData</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#updateNodeReferences(javax.media.j3d.NodeReferenceTable)">updateNodeReferences</A></CODE></TD>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
+</TR>
+</TABLE>
+&nbsp;
+<P>
+
+<!-- ========= CONSTRUCTOR DETAIL ======== -->
+
+<A NAME="constructor_detail"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
+<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
+<B>Constructor Detail</B></FONT></TH>
+</TR>
+</TABLE>
+
+<A NAME="GL2ShaderProgram()"><!-- --></A><H3>
+GL2ShaderProgram</H3>
+<PRE>
+public <B>GL2ShaderProgram</B>()</PRE>
+<DL>
+</DL>
+
+<!-- ============ METHOD DETAIL ========== -->
+
+<A NAME="method_detail"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
+<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
+<B>Method Detail</B></FONT></TH>
+</TR>
+</TABLE>
+
+<A NAME="setVertexShader(javax.media.j3d.GL2VertexShader)"><!-- --></A><H3>
+setVertexShader</H3>
+<PRE>
+public void <B>setVertexShader</B>(<A HREF="../../../javax/media/j3d/GL2VertexShader.html" title="class in javax.media.j3d">GL2VertexShader</A>&nbsp;vertexShader)</PRE>
+<DL>
+<DD><DL>
+</DL>
+</DD>
+</DL>
+<HR>
+
+<A NAME="setFragmentShader(javax.media.j3d.GL2FragmentShader)"><!-- --></A><H3>
+setFragmentShader</H3>
+<PRE>
+public void <B>setFragmentShader</B>(<A HREF="../../../javax/media/j3d/GL2FragmentShader.html" title="class in javax.media.j3d">GL2FragmentShader</A>&nbsp;fragmentShader)</PRE>
+<DL>
+<DD><DL>
+</DL>
+</DD>
+</DL>
+<HR>
+
+<A NAME="getVertexShader()"><!-- --></A><H3>
+getVertexShader</H3>
+<PRE>
+public <A HREF="../../../javax/media/j3d/GL2VertexShader.html" title="class in javax.media.j3d">GL2VertexShader</A> <B>getVertexShader</B>()</PRE>
+<DL>
+<DD><DL>
+</DL>
+</DD>
+</DL>
+<HR>
+
+<A NAME="getFragmentShader()"><!-- --></A><H3>
+getFragmentShader</H3>
+<PRE>
+public <A HREF="../../../javax/media/j3d/GL2FragmentShader.html" title="class in javax.media.j3d">GL2FragmentShader</A> <B>getFragmentShader</B>()</PRE>
+<DL>
+<DD><DL>
+</DL>
+</DD>
+</DL>
+<!-- ========= END OF CLASS DATA ========= -->
+<HR>
+
+
+<!-- ======= START OF BOTTOM NAVBAR ====== -->
+<A NAME="navbar_bottom"><!-- --></A>
+<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
+<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
+<TR>
+<TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
+<A NAME="navbar_bottom_firstrow"><!-- --></A>
+<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
+ <TR ALIGN="center" VALIGN="top">
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
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+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
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+</EM>
+</TD>
+</TR>
+
+<TR>
+<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
+&nbsp;<A HREF="../../../javax/media/j3d/GL2Shader.html" title="class in javax.media.j3d"><B>PREV CLASS</B></A>&nbsp;
+&nbsp;<A HREF="../../../javax/media/j3d/GL2VertexShader.html" title="class in javax.media.j3d"><B>NEXT CLASS</B></A></FONT></TD>
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+<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
+DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
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diff --git a/www/j3d1_4/javax/media/j3d/GL2VertexShader.html b/www/j3d1_4/javax/media/j3d/GL2VertexShader.html
new file mode 100644
index 0000000..9329ac7
--- /dev/null
+++ b/www/j3d1_4/javax/media/j3d/GL2VertexShader.html
@@ -0,0 +1,271 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<!--NewPage-->
+<HTML>
+<HEAD>
+<!-- Generated by javadoc (build 1.5.0-rc) on Thu Sep 16 16:01:54 PDT 2004 -->
+<TITLE>
+GL2VertexShader (Java 3D 1_4_0_pre1)
+</TITLE>
+
+<META NAME="keywords" CONTENT="javax.media.j3d.GL2VertexShader class">
+
+<LINK REL ="stylesheet" TYPE="text/css" HREF="../../../stylesheet.css" TITLE="Style">
+
+<SCRIPT type="text/javascript">
+function windowTitle()
+{
+ parent.document.title="GL2VertexShader (Java 3D 1_4_0_pre1)";
+}
+</SCRIPT>
+<NOSCRIPT>
+</NOSCRIPT>
+
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+<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
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+ SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#methods_inherited_from_class_javax.media.j3d.GL2Shader">METHOD</A></FONT></TD>
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+DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;METHOD</FONT></TD>
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+
+<HR>
+<!-- ======== START OF CLASS DATA ======== -->
+<H2>
+<FONT SIZE="-1">
+javax.media.j3d</FONT>
+<BR>
+Class GL2VertexShader</H2>
+<PRE>
+java.lang.Object
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../javax/media/j3d/SceneGraphObject.html" title="class in javax.media.j3d">javax.media.j3d.SceneGraphObject</A>
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../javax/media/j3d/NodeComponent.html" title="class in javax.media.j3d">javax.media.j3d.NodeComponent</A>
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../javax/media/j3d/Shader.html" title="class in javax.media.j3d">javax.media.j3d.Shader</A>
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../javax/media/j3d/GL2Shader.html" title="class in javax.media.j3d">javax.media.j3d.GL2Shader</A>
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>javax.media.j3d.GL2VertexShader</B>
+</PRE>
+<HR>
+<DL>
+<DT><PRE>public class <B>GL2VertexShader</B><DT>extends <A HREF="../../../javax/media/j3d/GL2Shader.html" title="class in javax.media.j3d">GL2Shader</A></DL>
+</PRE>
+
+<P>
+The GL2 Vertex Shader object...
+<P>
+
+<P>
+<DL>
+<DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/GL2ShaderProgram.html" title="class in javax.media.j3d"><CODE>GL2ShaderProgram</CODE></A>,
+<A HREF="../../../javax/media/j3d/GL2FragmentShader.html" title="class in javax.media.j3d"><CODE>GL2FragmentShader</CODE></A></DL>
+<HR>
+
+<P>
+
+<!-- ======== CONSTRUCTOR SUMMARY ======== -->
+
+<A NAME="constructor_summary"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
+<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
+<B>Constructor Summary</B></FONT></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE><B><A HREF="../../../javax/media/j3d/GL2VertexShader.html#GL2VertexShader()">GL2VertexShader</A></B>()</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE><B><A HREF="../../../javax/media/j3d/GL2VertexShader.html#GL2VertexShader(java.lang.String)">GL2VertexShader</A></B>(java.lang.String&nbsp;shaderSource)</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
+</TR>
+</TABLE>
+&nbsp;
+<!-- ========== METHOD SUMMARY =========== -->
+
+<A NAME="method_summary"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
+<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
+<B>Method Summary</B></FONT></TH>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_javax.media.j3d.GL2Shader"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class javax.media.j3d.<A HREF="../../../javax/media/j3d/GL2Shader.html" title="class in javax.media.j3d">GL2Shader</A></B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE><A HREF="../../../javax/media/j3d/GL2Shader.html#getShaderSource()">getShaderSource</A>, <A HREF="../../../javax/media/j3d/GL2Shader.html#setShaderSource(java.lang.String)">setShaderSource</A></CODE></TD>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_javax.media.j3d.NodeComponent"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class javax.media.j3d.<A HREF="../../../javax/media/j3d/NodeComponent.html" title="class in javax.media.j3d">NodeComponent</A></B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE><A HREF="../../../javax/media/j3d/NodeComponent.html#cloneNodeComponent()">cloneNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#cloneNodeComponent(boolean)">cloneNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#duplicateNodeComponent(javax.media.j3d.NodeComponent)">duplicateNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#duplicateNodeComponent(javax.media.j3d.NodeComponent, boolean)">duplicateNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#getDuplicateOnCloneTree()">getDuplicateOnCloneTree</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#setDuplicateOnCloneTree(boolean)">setDuplicateOnCloneTree</A></CODE></TD>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_javax.media.j3d.SceneGraphObject"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class javax.media.j3d.<A HREF="../../../javax/media/j3d/SceneGraphObject.html" title="class in javax.media.j3d">SceneGraphObject</A></B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE><A HREF="../../../javax/media/j3d/SceneGraphObject.html#clearCapability(int)">clearCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#clearCapabilityIsFrequent(int)">clearCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#duplicateSceneGraphObject(javax.media.j3d.SceneGraphObject)">duplicateSceneGraphObject</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getCapability(int)">getCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getCapabilityIsFrequent(int)">getCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getUserData()">getUserData</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#isCompiled()">isCompiled</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#isLive()">isLive</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setCapability(int)">setCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setCapabilityIsFrequent(int)">setCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setUserData(java.lang.Object)">setUserData</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#updateNodeReferences(javax.media.j3d.NodeReferenceTable)">updateNodeReferences</A></CODE></TD>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
+</TR>
+</TABLE>
+&nbsp;
+<P>
+
+<!-- ========= CONSTRUCTOR DETAIL ======== -->
+
+<A NAME="constructor_detail"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
+<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
+<B>Constructor Detail</B></FONT></TH>
+</TR>
+</TABLE>
+
+<A NAME="GL2VertexShader()"><!-- --></A><H3>
+GL2VertexShader</H3>
+<PRE>
+public <B>GL2VertexShader</B>()</PRE>
+<DL>
+</DL>
+<HR>
+
+<A NAME="GL2VertexShader(java.lang.String)"><!-- --></A><H3>
+GL2VertexShader</H3>
+<PRE>
+public <B>GL2VertexShader</B>(java.lang.String&nbsp;shaderSource)</PRE>
+<DL>
+</DL>
+<!-- ========= END OF CLASS DATA ========= -->
+<HR>
+
+
+<!-- ======= START OF BOTTOM NAVBAR ====== -->
+<A NAME="navbar_bottom"><!-- --></A>
+<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
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+</EM>
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+</TR>
+
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+<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
+&nbsp;<A HREF="../../../javax/media/j3d/GL2ShaderProgram.html" title="class in javax.media.j3d"><B>PREV CLASS</B></A>&nbsp;
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+<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
+ <A HREF="../../../index.html?javax/media/j3d/GL2VertexShader.html" target="_top"><B>FRAMES</B></A> &nbsp;
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+&nbsp;<SCRIPT type="text/javascript">
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diff --git a/www/j3d1_4/javax/media/j3d/Shader.html b/www/j3d1_4/javax/media/j3d/Shader.html
new file mode 100644
index 0000000..fec2ffe
--- /dev/null
+++ b/www/j3d1_4/javax/media/j3d/Shader.html
@@ -0,0 +1,224 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<!--NewPage-->
+<HTML>
+<HEAD>
+<!-- Generated by javadoc (build 1.5.0-rc) on Thu Sep 16 16:01:58 PDT 2004 -->
+<TITLE>
+Shader (Java 3D 1_4_0_pre1)
+</TITLE>
+
+<META NAME="keywords" CONTENT="javax.media.j3d.Shader class">
+
+<LINK REL ="stylesheet" TYPE="text/css" HREF="../../../stylesheet.css" TITLE="Style">
+
+<SCRIPT type="text/javascript">
+function windowTitle()
+{
+ parent.document.title="Shader (Java 3D 1_4_0_pre1)";
+}
+</SCRIPT>
+<NOSCRIPT>
+</NOSCRIPT>
+
+</HEAD>
+
+<BODY BGCOLOR="white" onload="windowTitle();">
+
+
+<!-- ========= START OF TOP NAVBAR ======= -->
+<A NAME="navbar_top"><!-- --></A>
+<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
+<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
+<TR>
+<TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
+<A NAME="navbar_top_firstrow"><!-- --></A>
+<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
+ <TR ALIGN="center" VALIGN="top">
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
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+<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
+</EM>
+</TD>
+</TR>
+
+<TR>
+<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
+&nbsp;<A HREF="../../../javax/media/j3d/SensorRead.html" title="class in javax.media.j3d"><B>PREV CLASS</B></A>&nbsp;
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+<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
+ <A HREF="../../../index.html?javax/media/j3d/Shader.html" target="_top"><B>FRAMES</B></A> &nbsp;
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+&nbsp;<SCRIPT type="text/javascript">
+ <!--
+ if(window==top) {
+ document.writeln('<A HREF="../../../allclasses-noframe.html"><B>All Classes</B></A>');
+ }
+ //-->
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+<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
+ SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;CONSTR&nbsp;|&nbsp;<A HREF="#methods_inherited_from_class_javax.media.j3d.NodeComponent">METHOD</A></FONT></TD>
+<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
+DETAIL:&nbsp;FIELD&nbsp;|&nbsp;CONSTR&nbsp;|&nbsp;METHOD</FONT></TD>
+</TR>
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+<!-- ========= END OF TOP NAVBAR ========= -->
+
+<HR>
+<!-- ======== START OF CLASS DATA ======== -->
+<H2>
+<FONT SIZE="-1">
+javax.media.j3d</FONT>
+<BR>
+Class Shader</H2>
+<PRE>
+java.lang.Object
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../javax/media/j3d/SceneGraphObject.html" title="class in javax.media.j3d">javax.media.j3d.SceneGraphObject</A>
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../javax/media/j3d/NodeComponent.html" title="class in javax.media.j3d">javax.media.j3d.NodeComponent</A>
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>javax.media.j3d.Shader</B>
+</PRE>
+<DL>
+<DT><B>Direct Known Subclasses:</B> <DD><A HREF="../../../javax/media/j3d/CgShader.html" title="class in javax.media.j3d">CgShader</A>, <A HREF="../../../javax/media/j3d/GL2Shader.html" title="class in javax.media.j3d">GL2Shader</A></DD>
+</DL>
+<HR>
+<DL>
+<DT><PRE>public abstract class <B>Shader</B><DT>extends <A HREF="../../../javax/media/j3d/NodeComponent.html" title="class in javax.media.j3d">NodeComponent</A></DL>
+</PRE>
+
+<P>
+The Shader object is the abstract base class for programmable
+ shader source code. It contains no public methods, fields or
+ constructors. Each concrete instance of a Shader object allows an
+ application to specify the source code used in programming the
+ Graphics Pipeline Unit (GPU) of the graphics accelerator, using the
+ shader language defined by that Shader. The currently defined
+ shader languages are: Cg and GL2.
+
+ <p>
+ NOTE: Applications should <i>not</i> extend this class.
+<P>
+
+<P>
+<DL>
+<DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/ShaderProgram.html" title="class in javax.media.j3d"><CODE>ShaderProgram</CODE></A></DL>
+<HR>
+
+<P>
+
+<!-- ========== METHOD SUMMARY =========== -->
+
+<A NAME="method_summary"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
+<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
+<B>Method Summary</B></FONT></TH>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_javax.media.j3d.NodeComponent"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class javax.media.j3d.<A HREF="../../../javax/media/j3d/NodeComponent.html" title="class in javax.media.j3d">NodeComponent</A></B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE><A HREF="../../../javax/media/j3d/NodeComponent.html#cloneNodeComponent()">cloneNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#cloneNodeComponent(boolean)">cloneNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#duplicateNodeComponent(javax.media.j3d.NodeComponent)">duplicateNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#duplicateNodeComponent(javax.media.j3d.NodeComponent, boolean)">duplicateNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#getDuplicateOnCloneTree()">getDuplicateOnCloneTree</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#setDuplicateOnCloneTree(boolean)">setDuplicateOnCloneTree</A></CODE></TD>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_javax.media.j3d.SceneGraphObject"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class javax.media.j3d.<A HREF="../../../javax/media/j3d/SceneGraphObject.html" title="class in javax.media.j3d">SceneGraphObject</A></B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE><A HREF="../../../javax/media/j3d/SceneGraphObject.html#clearCapability(int)">clearCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#clearCapabilityIsFrequent(int)">clearCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#duplicateSceneGraphObject(javax.media.j3d.SceneGraphObject)">duplicateSceneGraphObject</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getCapability(int)">getCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getCapabilityIsFrequent(int)">getCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getUserData()">getUserData</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#isCompiled()">isCompiled</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#isLive()">isLive</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setCapability(int)">setCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setCapabilityIsFrequent(int)">setCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setUserData(java.lang.Object)">setUserData</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#updateNodeReferences(javax.media.j3d.NodeReferenceTable)">updateNodeReferences</A></CODE></TD>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
+</TR>
+</TABLE>
+&nbsp;
+<P>
+<!-- ========= END OF CLASS DATA ========= -->
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diff --git a/www/j3d1_4/javax/media/j3d/ShaderProgram.html b/www/j3d1_4/javax/media/j3d/ShaderProgram.html
new file mode 100644
index 0000000..479d58b
--- /dev/null
+++ b/www/j3d1_4/javax/media/j3d/ShaderProgram.html
@@ -0,0 +1,226 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<!--NewPage-->
+<HTML>
+<HEAD>
+<!-- Generated by javadoc (build 1.5.0-rc) on Thu Sep 16 16:01:58 PDT 2004 -->
+<TITLE>
+ShaderProgram (Java 3D 1_4_0_pre1)
+</TITLE>
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+&nbsp;<A HREF="../../../javax/media/j3d/Shader.html" title="class in javax.media.j3d"><B>PREV CLASS</B></A>&nbsp;
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+<!-- ======== START OF CLASS DATA ======== -->
+<H2>
+<FONT SIZE="-1">
+javax.media.j3d</FONT>
+<BR>
+Class ShaderProgram</H2>
+<PRE>
+java.lang.Object
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../javax/media/j3d/SceneGraphObject.html" title="class in javax.media.j3d">javax.media.j3d.SceneGraphObject</A>
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../javax/media/j3d/NodeComponent.html" title="class in javax.media.j3d">javax.media.j3d.NodeComponent</A>
+ <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>javax.media.j3d.ShaderProgram</B>
+</PRE>
+<DL>
+<DT><B>Direct Known Subclasses:</B> <DD><A HREF="../../../javax/media/j3d/CgShaderProgram.html" title="class in javax.media.j3d">CgShaderProgram</A>, <A HREF="../../../javax/media/j3d/GL2ShaderProgram.html" title="class in javax.media.j3d">GL2ShaderProgram</A></DD>
+</DL>
+<HR>
+<DL>
+<DT><PRE>public abstract class <B>ShaderProgram</B><DT>extends <A HREF="../../../javax/media/j3d/NodeComponent.html" title="class in javax.media.j3d">NodeComponent</A></DL>
+</PRE>
+
+<P>
+The ShaderProgram object is the abstract base class for
+ programmable shader programs. It contains no public methods,
+ fields or constructors. Each concrete instance of a ShaderProgram
+ is a container for a set of Shader objects. The set of Shaders
+ contained in the ShaderProgram is a complete program for the
+ Graphics Pipeline Unit (GPU) of the graphics accelerator. It is
+ specified using the shader language defined by the
+ ShaderProgram. The currently defined shader languages are: Cg and
+ GL2.
+
+ <p>
+ NOTE: Applications should <i>not</i> extend this class.
+<P>
+
+<P>
+<DL>
+<DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/Shader.html" title="class in javax.media.j3d"><CODE>Shader</CODE></A></DL>
+<HR>
+
+<P>
+
+<!-- ========== METHOD SUMMARY =========== -->
+
+<A NAME="method_summary"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
+<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
+<B>Method Summary</B></FONT></TH>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_javax.media.j3d.NodeComponent"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class javax.media.j3d.<A HREF="../../../javax/media/j3d/NodeComponent.html" title="class in javax.media.j3d">NodeComponent</A></B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE><A HREF="../../../javax/media/j3d/NodeComponent.html#cloneNodeComponent()">cloneNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#cloneNodeComponent(boolean)">cloneNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#duplicateNodeComponent(javax.media.j3d.NodeComponent)">duplicateNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#duplicateNodeComponent(javax.media.j3d.NodeComponent, boolean)">duplicateNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#getDuplicateOnCloneTree()">getDuplicateOnCloneTree</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#setDuplicateOnCloneTree(boolean)">setDuplicateOnCloneTree</A></CODE></TD>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_javax.media.j3d.SceneGraphObject"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class javax.media.j3d.<A HREF="../../../javax/media/j3d/SceneGraphObject.html" title="class in javax.media.j3d">SceneGraphObject</A></B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE><A HREF="../../../javax/media/j3d/SceneGraphObject.html#clearCapability(int)">clearCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#clearCapabilityIsFrequent(int)">clearCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#duplicateSceneGraphObject(javax.media.j3d.SceneGraphObject)">duplicateSceneGraphObject</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getCapability(int)">getCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getCapabilityIsFrequent(int)">getCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getUserData()">getUserData</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#isCompiled()">isCompiled</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#isLive()">isLive</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setCapability(int)">setCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setCapabilityIsFrequent(int)">setCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setUserData(java.lang.Object)">setUserData</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#updateNodeReferences(javax.media.j3d.NodeReferenceTable)">updateNodeReferences</A></CODE></TD>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
+</TR>
+</TABLE>
+&nbsp;
+<P>
+<!-- ========= END OF CLASS DATA ========= -->
+<HR>
+
+
+<!-- ======= START OF BOTTOM NAVBAR ====== -->
+<A NAME="navbar_bottom"><!-- --></A>
+<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
+<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
+<TR>
+<TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
+<A NAME="navbar_bottom_firstrow"><!-- --></A>
+<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
+ <TR ALIGN="center" VALIGN="top">
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
+ <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
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+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
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+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
+ </TR>
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+</EM>
+</TD>
+</TR>
+
+<TR>
+<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
+&nbsp;<A HREF="../../../javax/media/j3d/Shader.html" title="class in javax.media.j3d"><B>PREV CLASS</B></A>&nbsp;
+&nbsp;<A HREF="../../../javax/media/j3d/Shape3D.html" title="class in javax.media.j3d"><B>NEXT CLASS</B></A></FONT></TD>
+<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
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+&nbsp;<SCRIPT type="text/javascript">
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diff --git a/www/j3d1_4/shaders.html b/www/j3d1_4/shaders.html
new file mode 100644
index 0000000..63c42a6
--- /dev/null
+++ b/www/j3d1_4/shaders.html
@@ -0,0 +1,209 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<html>
+<head>
+ <meta content="text/html; charset=ISO-8859-1"
+ http-equiv="content-type">
+ <title>Java 3D 1.4 Shaders</title>
+</head>
+<body>
+<h2>Shaders in Java 3D<sup><font size="-2">TM</font></sup> 1.4</h2>
+<h4>Introduction and pointer to discussion forum</h4>
+
+<p>If you wandered over here looking for a completed draft
+programmable shading specification for
+Java&nbsp;3D<sup><font size="-2">TM</font></sup> 1.4 that you can
+review, you are in the wrong place; or more accurately, the right
+place at the wrong time. Come back in about 2 months and things should
+be in state where you can review a fairly complete draft
+specification. If, on the other hand, you'd like to help us define and
+evolve the programmable shading API in Java&nbsp;3D 1.4, please read
+on.
+</p>
+
+<p>This is a very rough first draft of what we are thinking in terms
+of programmable shader support in Java 3D&nbsp;1.4. As we mentioned at
+JavaOne, we plan to do the 1.4 API specification under the auspices of
+the Java Community Process (JCP). However, we very much want to
+involve the larger community in API discussions for programmable
+shaders, so please join in the discussion.
+</p>
+
+<p>We have created a thread on the Java&nbsp;3D discussion forum for
+discussing <a
+href="http://www.javadesktop.org/forums/forum.jspa?forumID=55"
+target="_blank">Java&nbsp;3D Programmable Shaders</a>. Feel free to
+post your comments on our ideas, or post some ideas of your own.
+</p>
+
+<h4>Class Hierarchy for Shader Objects</h4>
+<p>The proposed class hierarchy for programmable shaders
+in Java&nbsp;3D is:</p>
+<ul>
+<li>Abstract shader base classes:</li>
+<ul>
+<pre>public abstract class ShaderProgram extends NodeComponent
+public abstract class Shader extends NodeComponent
+</pre>
+</ul>
+<li>Concrete GL2 shader classes:</li>
+<ul>
+<pre>public class GL2ShaderProgram extends ShaderProgram
+ method: {add/remove/get}Shader(GL2Shader) // set of shader objs
+ method: {add/remove}ErrorListener(GL2ErrorListener)
+ method: validate(Canvas3D) ???
+
+public abstract class GL2Shader extends Shader
+ public class GL2VertexShader extends GL2Shader
+ method: set/getShaderSource(String)
+ method: validate(Canvas3D) ???
+ public class GL2FragmentShader extends GL2Shader
+ method: set/getShaderSource(String)
+ method: validate(Canvas3D) ???
+</pre>
+</ul>
+<li>Concrete Cg shader classes:</li>
+<ul>
+<pre>public class CgShaderProgram extends ShaderProgram
+ method: {set/get}VertexShader(CgVertexShader)
+ method: {set/get}FragmentShader(CgFramentShader)
+ method: {add/remove}ErrorListener(CgErrorListener)
+ method: validate(Canvas3D) ???
+
+public abstract class CgShader extends Shader
+ public class CgVertexShader extends CgShader
+ method: set/getShaderSource(String)
+ method: validate(Canvas3D) ???
+ public class CgFragmentShader extends CgShader
+ method: set/getShaderSource(String)
+ method: validate(Canvas3D) ???
+</pre>
+</ul>
+<li>Changes to existing Appearance class (or maybe create new
+ShaderAppearance subclass):</li>
+<ul>
+<pre>public class Appearance extends NodeComponent
+ ...
+ method: set/getShaderProgram(ShaderProgram)
+</pre>
+</ul>
+</ul>
+
+<p>Click on the following link for a preliminary look at the <a
+href="javax/media/j3d/ShaderProgram.html">javadoc-generated API
+definitions</a> for the newly proposed classes. Note that this is only
+the javadoc for the <i>new</i> classes. We know that there are lots of
+broken links for the existing classes.
+</p>
+
+<h4>Example Usage</h4>
+<p>This is an example code excerpt showing how one might use the new
+programmable shader API in a Java&nbsp;3D program.
+</p>
+<ul>
+<pre>String vertexShaderFile = "my-vertex-shader-file-name";
+String fragmentShaderFile = "my-fragment-shader-file-name";
+String vertexShaderSource;
+String fragmentShaderSource;
+
+// Read CG vertex and fragment shader source code from text files
+vertexShaderSource = TextFileUtils.readFully(vertexShaderFile);
+fragmentShaderSource = TextFileUtils.readFully(fragmentShaderSource);
+
+// Create CG vertex and fragment shader objects using the given source code
+CgVertexShader vertexShader = new CgVertexShader(vertexShaderSource);
+CgFragmentShader fragmentShader = new CgFragmentShader(fragmentShaderSource);
+
+// Create the CG shader program object and attach the vertex and
+// fragment shader objects; add an error listener
+CgShaderProgram shaderProgram = new CgShaderProgram();
+shaderProgram.setVertexShader(vertexShader);
+shaderProgram.setFragmentShader(fragmentShader);
+shaderProgram.addErrorListener(myCgErrorListener);
+
+// Use CG shader program object in appearance
+appearance.setShaderProgram(shaderProgram);
+</pre>
+</ul>
+<h4>Shader Parameters</h4>
+
+<p>Programmable shaders define two types of parameters: uniform and
+varying. As the names imply, uniform parameters are constant (within a
+primitive), while varying parameters can vary on per-vertex or
+per-fragment basis.
+</p>
+
+<ol>
+
+<li><b>Uniform parameters</b> (attributes) are those parameters whose
+value is constant during the rendering of a primitive. Their values
+may change from primitive to primitive, but are constant for each
+vertex (for vertex shaders) or fragment (for fragment shaders) of a
+single primitive. Examples of uniform parameters include a
+transformation matrix, a texture map, lights, lookup tables,
+etc. Several Java&nbsp;3D state attributes are automatically available
+to the shader program as pre-defined uniform parameters. The
+application doesn't need to do anything to pass these parameters in to
+the shader program. The implementation of each shader language (e.g.,
+Cg, GL2) defines its own mapping from Java&nbsp;3D attribute to uniform
+variable name.<br>
+<br>
+We need additional API to allow applications to pass in uniform
+parameters that do not correspond to a pre-defined Java&nbsp;3D
+attribute...<br> TODO: Finish this...<br>
+<br>
+A partial list of Java&nbsp;3D attributes that are mapped to shader
+attributes follows:
+</li>
+<br>
+<table style="text-align: left;" border="1" cellspacing="2"
+cellpadding="2">
+<tbody>
+<tr>
+<td style="vertical-align: top; text-decoration: underline;">Java&nbsp;3D
+Attribute<br>
+</td>
+<td style="vertical-align: top; text-decoration: underline;">Cg
+shader variable<br>
+</td>
+<td style="vertical-align: top; text-decoration: underline;">GL2
+shader variable<br>
+</td>
+</tr>
+<tr>
+<td style="vertical-align: top;">ModelViewProjection<br>
+</td>
+<td style="vertical-align: top;">glstate.matrix.mvp<br>
+</td>
+<td style="vertical-align: top;">gl_ModelViewProjectionMatrix<br>
+</td>
+</tr>
+<tr>
+<td style="vertical-align: top;">Light[<i>n</i>] pos<br>
+</td>
+<td style="vertical-align: top;">glstate.light[<i>n</i>].position </td>
+<td style="vertical-align: top;">gl_LightSource[<i>n</i>].position </td>
+</tr>
+<tr>
+<td style="vertical-align: top;">...<br>
+</td>
+<td style="vertical-align: top;">...<br>
+</td>
+<td style="vertical-align: top;">...<br>
+</td>
+</tr>
+</tbody>
+</table>
+<br>
+<li><b>Varying parameters</b> are those parameters that are specified
+as per-vertex attributes. They are are interpolated across a primitive
+similarly to colors and texture coordinates in the fixed function
+pipeline.<br>
+<br>
+We need additional API to allow applications to pass in per-vertex
+varying parameters...<br> TODO: Finish this...<br>
+</li>
+</ol>
+<p>TODO: more info here.
+</p>
+</body>
+</html>