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243 files changed, 32062 insertions, 15789 deletions
diff --git a/.cvsignore b/.cvsignore new file mode 100644 index 0000000..80629f0 --- /dev/null +++ b/.cvsignore @@ -0,0 +1,3 @@ +build +dist +staging diff --git a/LICENSE-SPEC.html b/LICENSE-SPEC.html index 82ab4da..1e68067 100644 --- a/LICENSE-SPEC.html +++ b/LICENSE-SPEC.html @@ -6,231 +6,8 @@ <title>Java 3D API Specification</title> </head> <body> -<p> -Specification: JSR-000926 Java(TM) 3D 1.4 ("Specification") -</p> -<p> -Version: 1.4 -</p> -<p> -Status: Maintenance Release -</p> -<p> -Release: 7 February 2006 -</p> -<p> -Copyright 2006 SUN MICROSYSTEMS, INC. -</p> -<p> -4150 Network Circle, Santa Clara, California 95054, U.S.A -</p> -<p> -All rights reserved. -</p> -<p> -LIMITED LICENSE GRANTS -</p> -<p> -1. License for Evaluation Purposes. Sun hereby grants you a -fully-paid, non-exclusive, non-transferable, worldwide, limited -license (without the right to sublicense), under Sun's applicable -intellectual property rights to view, download, use and reproduce the -Specification only for the purpose of internal evaluation. This -includes (i) developing applications intended to run on an -implementation of the Specification, provided that such applications -do not themselves implement any portion(s) of the Specification, and -(ii) discussing the Specification with any third party; and (iii) -excerpting brief portions of the Specification in oral or written -communications which discuss the Specification provided that such -excerpts do not in the aggregate constitute a significant portion of -the Specification. -</p> -<p> -2. License for the Distribution of Compliant Implementations. Sun also -grants you a perpetual, non-exclusive, non-transferable, worldwide, -fully paid-up, royalty free, limited license (without the right to -sublicense) under any applicable copyrights or, subject to the -provisions of subsection 4 below, patent rights it may have covering -the Specification to create and/or distribute an Independent -Implementation of the Specification that: (a) fully implements the -Specification including all its required interfaces and functionality; -(b) does not modify, subset, superset or otherwise extend the Licensor -Name Space, or include any public or protected packages, classes, Java -interfaces, fields or methods within the Licensor Name Space other -than those required/authorized by the Specification or Specifications -being implemented; and (c) passes the Technology Compatibility Kit -(including satisfying the requirements of the applicable TCK Users -Guide) for such Specification ("Compliant Implementation"). In -addition, the foregoing license is expressly conditioned on your not -acting outside its scope. No license is granted hereunder for any -other purpose (including, for example, modifying the Specification, -other than to the extent of your fair use rights, or distributing the -Specification to third parties). Also, no right, title, or interest in -or to any trademarks, service marks, or trade names of Sun or Sun's -licensors, Sun or the Sun's licensors is granted hereunder. Java, and -Java-related logos, marks and names are trademarks or registered -trademarks of Sun Microsystems, Inc. in the U.S. and other countries. -</p> -<p> -3. Pass-through Conditions. You need not include limitations (a)-(c) -from the previous paragraph or any other particular "pass through" -requirements in any license You grant concerning the use of your -Independent Implementation or products derived from it. However, -except with respect to Independent Implementations (and products -derived from them) that satisfy limitations (a)-(c) from the previous -paragraph, You may neither: (a) grant or otherwise pass through to -your licensees any licenses under Sun's applicable intellectual -property rights; nor (b) authorize your licensees to make any claims -concerning their implementation's compliance with the Spec in -question. -</p> -<p> -4. Reciprocity Concerning Patent Licenses. -</p> -<p> -a. With respect to any patent claims covered by the license granted -under subparagraph 2 above that would be infringed by all technically -feasible implementations of the Specification, such license is -conditioned upon your offering on fair, reasonable and -non-discriminatory terms, to any party seeking it from You, a -perpetual, non-exclusive, non-transferable, worldwide license under -Your patent rights which are or would be infringed by all technically -feasible implementations of the Specification to develop, distribute -and use a Compliant Implementation. -</p> -<p> -b. With respect to any patent claims owned by Sun and covered by the -license granted under subparagraph 2, whether or not their -infringement can be avoided in a technically feasible manner when -implementing the Specification, such license shall terminate with -respect to such claims if You initiate a claim against Sun that it -has, in the course of performing its responsibilities as the Sun, -induced any other entity to infringe Your patent rights. -</p> -<p> -c. Also with respect to any patent claims owned by Sun and covered by -the license granted under subparagraph, where the infringement of such -claims can be avoided in a technically feasible manner when -implementing the Specification such license, with respect to such -claims, shall terminate if You initiate a claim against Sun that its -making, having made, using, offering to sell, selling or importing a -Compliant Implementation infringes Your patent rights. -</p> -<p> -5. Definitions. For the purposes of this Agreement: "Independent -Implementation" shall mean an implementation of the Specification that -neither derives from any of Sun's source code or binary code materials -nor, except with an appropriate and separate license from Sun, -includes any of Sun's source code or binary code materials; "Licensor -Name Space" shall mean the public class or interface declarations -whose names begin with "java", "javax", "com.sun" or their equivalents -in any subsequent naming convention adopted by Sun through the Java -Community Process, or any recognized successors or replacements -thereof; and "Technology Compatibility Kit" or "TCK" shall mean the -test suite and accompanying TCK User's Guide provided by Sun which -corresponds to the Specification and that was available either (i) -from Sun's 120 days before the first release of Your Independent -Implementation that allows its use for commercial purposes, or (ii) -more recently than 120 days from such release but against which You -elect to test Your implementation of the Specification. -</p> -<p> -This Agreement will terminate immediately without notice from Sun if -you breach the Agreement or act outside the scope of the licenses -granted above. -</p> -<p> -DISCLAIMER OF WARRANTIES -</p> -<p> -THE SPECIFICATION IS PROVIDED "AS IS". SUN MAKES NO REPRESENTATIONS OR -WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO, -WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, -NON-INFRINGEMENT (INCLUDING AS A CONSEQUENCE OF ANY PRACTICE OR -IMPLEMENTATION OF THE SPECIFICATION), OR THAT THE CONTENTS OF THE -SPECIFICATION ARE SUITABLE FOR ANY PURPOSE. This document does not -represent any commitment to release or implement any portion of the -Specification in any product. In addition, the Specification could -include technical inaccuracies or typographical errors. -</p> -<p> -LIMITATION OF LIABILITY -</p> -<p> -TO THE EXTENT NOT PROHIBITED BY LAW, IN NO EVENT WILL SUN OR ITS -LICENSORS BE LIABLE FOR ANY DAMAGES, INCLUDING WITHOUT LIMITATION, -LOST REVENUE, PROFITS OR DATA, OR FOR SPECIAL, INDIRECT, -CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND -REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF OR RELATED IN -ANY WAY TO YOUR HAVING, IMPELEMENTING OR OTHERWISE USING USING THE -SPECIFICATION, EVEN IF SUN AND/OR ITS LICENSORS HAVE BEEN ADVISED OF -THE POSSIBILITY OF SUCH DAMAGES. -</p> -<p> -You will indemnify, hold harmless, and defend Sun and its licensors -from any claims arising or resulting from: (i) your use of the -Specification; (ii) the use or distribution of your Java application, -applet and/or implementation; and/or (iii) any claims that later -versions or releases of any Specification furnished to you are -incompatible with the Specification provided to you under this -license. -</p> -<p> -RESTRICTED RIGHTS LEGEND -</p> -<p> -U.S. Government: If this Specification is being acquired by or on -behalf of the U.S. Government or by a U.S. Government prime contractor -or subcontractor (at any tier), then the Government's rights in the -Software and accompanying documentation shall be only as set forth in -this license; this is in accordance with 48 C.F.R. 227.7201 through -227.7202-4 (for Department of Defense (DoD) acquisitions) and with 48 -C.F.R. 2.101 and 12.212 (for non-DoD acquisitions). -</p> -<p> -REPORT -</p> -<p> -If you provide Sun with any comments or suggestions concerning the -Specification ("Feedback"), you hereby: (i) agree that such Feedback -is provided on a non-proprietary and non-confidential basis, and (ii) -grant Sun a perpetual, non-exclusive, worldwide, fully paid-up, -irrevocable license, with the right to sublicense through multiple -levels of sublicensees, to incorporate, disclose, and use without -limitation the Feedback for any purpose. -</p> -<p> -GENERAL TERMS -</p> -<p> -Any action related to this Agreement will be governed by California -law and controlling U.S. federal law. The U.N. Convention for the -International Sale of Goods and the choice of law rules of any -jurisdiction will not apply. -</p> -<p> -The Specification is subject to U.S. export control laws and may be -subject to export or import regulations in other countries. Licensee -agrees to comply strictly with all such laws and regulations and -acknowledges that it has the responsibility to obtain such licenses to -export, re-export or import as may be required after delivery to -Licensee. -</p> -<p> -This Agreement is the parties' entire agreement relating to its -subject matter. It supersedes all prior or contemporaneous oral or -written communications, proposals, conditions, representations and -warranties and prevails over any conflicting or additional terms of -any quote, order, acknowledgment, or other communication between the -parties relating to its subject matter during the term of this -Agreement. No modification to this Agreement will be binding, unless -in writing and signed by an authorized representative of each party. -</p> -<p> -Rev. January, 2006 -</p> -<p> -Sun/Final/Full +<p>Copyright (c) 2005 Sun Microsystems, Inc. All rights reserved. +Use is subject to license terms. </p> </body> </html> diff --git a/LICENSE.txt b/LICENSE.txt index 930cc77..8b293be 100644 --- a/LICENSE.txt +++ b/LICENSE.txt @@ -2,8 +2,12 @@ This software is licensed by Sun: i) for research use under terms of the Java Research License (JRL) as specified in the LICENSE-JRL.txt file and on the web at -"http://java3d.dev.java.net/jrl.html"; or +"http://java3d.dev.java.net/jrl.html" -ii) for commercial use under the terms of the Java Distribution License -(JDL) as specified in the LICENSE-JDL.txt file and on the web at -"http://java3d.dev.java.net/jdl-java3d.pdf". +NOTE: The main trunk of the Java 3D core source code (j3d-core +project) contains proposed API changes for an eventual 1.5 version of +the Java 3D API. THESE API CHANGES ARE NOT YET APPROVED AS PART OF +A JAVA SPECIFICATION REQUEST (JSR) UNDER THE JAVA COMMUNITY PROCESS +(JCP). UNTIL SUCH TIME AS THEY ARE ADOPTED AND APPROVED BY A JSR, +THE 1.5-EXPERIMENTAL VERSION OF THE JAVA 3D API MAY ONLY BE USED FOR +RESEARCH UNDER THE TERMS OF THE JAVA RESEARCH LICENSE (JRL). diff --git a/README-FIRST.txt b/README-FIRST.txt index b6dd53b..ecc1adc 100644 --- a/README-FIRST.txt +++ b/README-FIRST.txt @@ -1,3 +1,11 @@ +NOTE: The main trunk of the Java 3D core source code (j3d-core +project) contains proposed API changes for an eventual 1.5 version of +the Java 3D API. THESE API CHANGES ARE NOT YET APPROVED AS PART OF +A JAVA SPECIFICATION REQUEST (JSR) UNDER THE JAVA COMMUNITY PROCESS +(JCP). UNTIL SUCH TIME AS THEY ARE ADOPTED AND APPROVED BY A JSR, +THE 1.5-EXPERIMENTAL VERSION OF THE JAVA 3D API MAY ONLY BE USED FOR +RESEARCH UNDER THE TERMS OF THE JAVA RESEARCH LICENSE (JRL). + The source code for the j3d-core project is copyrighted code that is licensed to individuals or companies who download or otherwise access the code. diff --git a/README-build.html b/README-build.html index d5e2376..7c1f4fa 100644 --- a/README-build.html +++ b/README-build.html @@ -69,9 +69,9 @@ comes with <a href="http://www.mingw.org">MinGW version 3.1.0-1</a> <p> The following software must be installed:<br> </p> <ul> - <li><a href="http://java.sun.com/j2se">JDK 1.4.2 </a><br> + <li><a href="http://java.sun.com/j2se">JDK 1.5.0 </a><br> </li> - <li><a href="http://jakarta.apache.org/ant">Apache Ant 1.6.5</a><br> + <li><a href="http://jakarta.apache.org/ant">Apache Ant 1.6.1</a><br> </li> <li>C Compiler (Either one of the following depending on the platform)<br> </li> diff --git a/build-tools/VersionInfo.java b/build-tools/VersionInfo.java index fa76584..9471772 100644 --- a/build-tools/VersionInfo.java +++ b/build-tools/VersionInfo.java @@ -157,7 +157,7 @@ class VersionInfo extends Object { * Specification version (major and minor version only). This * string must not be modified by developers. */ - private static final String SPECIFICATION_VERSION = "1.4"; + private static final String SPECIFICATION_VERSION = "1.5"; /** * Specification vendor. This should never change and must not @@ -14,7 +14,7 @@ */ --> -<project name="java3d-1.4.0" default="jar-opt" basedir="."> +<project name="java3d-1.5.0" default="jar-debug" basedir="."> <!-- ********************************************************************* @@ -51,13 +51,13 @@ * build number that is greater than the previous build's build * number. --> - <property name="version_buildnum" value="99"/> + <property name="version_buildnum" value="7"/> <!-- * The following property specifies the beta revision of the current * Java 3D version being built. It is ignored for non-beta builds. --> - <property name="version_betastr" value="beta5"/> + <property name="version_betastr" value="beta1"/> <!-- * The following property specifies the patch revision of the current @@ -72,8 +72,8 @@ * separated by "periods ("."). The version_base_file property must * be the same version number as version_base with "_" replacing ".". --> - <property name="version_base" value="1.4.0"/> - <property name="version_base_file" value="1_4_0"/> + <property name="version_base" value="1.5.0"/> + <property name="version_base_file" value="1_5_0"/> <!-- ************************************* --> @@ -123,7 +123,7 @@ <target name="echo" depends="setupPlatform"> <echo message="platform = ${platform}"/> - <echo message="ostype = ${ostype}"/> + <echo message="wstype = ${wstype}"/> <echo message="os.arch = ${os.arch}"/> <echo message="os.name = ${os.name}"/> <echo message="ant.home = ${ant.home}"/> @@ -150,50 +150,75 @@ </target> <target name="setupSolaris" if="isSolarisOnSparc"> - <property name="ostype" value="solaris"/> + <property name="wstype" value="x11"/> <property name="platform" value="solaris-sparc-${build.comp}"/> <property name="install.bin" value="lib/sparc"/> </target> <target name="setupSolarisX86" if="isSolarisOnX86"> - <property name="ostype" value="solaris"/> + <property name="wstype" value="x11"/> <property name="platform" value="solaris-x86-${build.comp}"/> <property name="install.bin" value="lib/i386"/> </target> <target name="setupLinux" if="isLinuxOnX86"> - <property name="ostype" value="linux"/> + <property name="wstype" value="x11"/> <property name="platform" value="linux-i586"/> <property name="install.bin" value="lib/i386"/> </target> <target name="setupLinuxAmd64" if="isLinuxOnAmd64"> - <property name="ostype" value="linux"/> + <property name="wstype" value="x11"/> <property name="platform" value="linux-amd64"/> <property name="install.bin" value="lib/amd64"/> </target> <target name="setupLinuxIA64" if="isLinuxOnIA64"> - <property name="ostype" value="linux"/> + <property name="wstype" value="x11"/> <property name="platform" value="linux-ia64"/> <property name="install.bin" value="lib/ia64"/> </target> <target name="setupLinuxPPC" if="isLinuxOnPPC"> - <property name="ostype" value="linux"/> + <property name="wstype" value="x11"/> <property name="platform" value="linux-ppc"/> <property name="install.bin" value="lib/ppc"/> </target> <!-- win32 should be rename as windows --> <target name="setupWindows" if="isWindowsOnX86"> - <property name="ostype" value="win32"/> + <property name="wstype" value="win32"/> <property name="platform" value="windows-i586-${build.comp}"/> <property name="install.bin" value="bin"/> </target> + <target name="setupWindowsAmd64" if="isWindowsOnAmd64"> + <property name="wstype" value="win32"/> + <property name="platform" value="windows-amd64-${build.comp}"/> + <property name="install.bin" value="bin"/> + </target> + + <target name="setupMacOSX" if="isMacOSX"> + <property name="wstype" value="jogl"/> + <property name="platform" value="macosx"/> + <!-- Exclude native pipeline from compilation as we don't have a NativeConfigTemplate3D, etc. for this platform --> + <property name="javac.excludes" value="javax/media/j3d/NativeContext.java,javax/media/j3d/NativeDrawable.java,javax/media/j3d/NativePipeline.java,javax/media/j3d/NativeShaderObject.java"/> + </target> + + <target name="init-jogl" if="build.jogl"> + <property name="jogl.pipeline.srcdir" location="${src}/classes/jogl"/> + <echo message="Building JoglPipeline"/> + </target> + + <target name="init-no-jogl" unless="build.jogl"> + <property name="jogl.pipeline.srcdir" value=""/> + </target> + + <target name="setupJogl" depends="init-jogl,init-no-jogl"> + </target> + <target name="setupPlatform" - depends="init, setupBuildType, setupSolaris, setupSolarisX86, setupLinux, setupLinuxAmd64, setupLinuxIA64, setupLinuxPPC, setupWindows"> + depends="init, setupBuildType, setupSolaris, setupSolarisX86, setupLinux, setupLinuxAmd64, setupLinuxIA64, setupLinuxPPC, setupWindows, setupWindowsAmd64, setupMacOSX, setupJogl"> <property name="build-debug-gen" location="${build}/${platform}/debug/gen"/> <property name="build-opt-gen" location="${build}/${platform}/opt/gen"/> <property name="docname" value="java3d-${version_file}-doc"/> @@ -319,6 +344,11 @@ <os family="windows" arch="x86"/> </condition> + + <condition property="isWindowsOnAmd64"> + <os family="windows" arch="amd64"/> + </condition> + <condition property="isLinuxOnX86"> <os name="linux" arch="i386"/> </condition> @@ -347,6 +377,13 @@ <contains string="${sun.cpu.isalist}" substring="amd64"/> </condition> + <condition property="isMacOSX"> + <and> + <os family="mac"/> + <os family="unix"/> + </and> + </condition> + <available file="${java.home}/lib/amd64/libjawt.so" property="jre_amd64_present"/> <!-- flag indicating that a 64-bit JVM is available for Solaris/x86 --> @@ -494,10 +531,14 @@ <!-- Delete the ${dist} directory tree --> <delete dir="${dist}"/> </target> + + <target name="clean-default" unless="build.concurrent"> + <delete dir="${build}/default"/> + </target> - <target name="clean" depends="setupPlatform"> + <target name="clean" depends="setupPlatform,clean-default"> <!-- Delete the ${build}, and ${dist} directory trees for current platform --> - <delete dir="${build}/${platform}"/> + <delete dir="${build}/${platform}"/> <delete dir="${dist}/${platform}"/> </target> diff --git a/docs/ChangeLog-1_5.html b/docs/ChangeLog-1_5.html new file mode 100644 index 0000000..a69ab59 --- /dev/null +++ b/docs/ChangeLog-1_5.html @@ -0,0 +1,244 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<html> +<head> + <meta content="text/html; charset=ISO-8859-1" + http-equiv="content-type"> + <title>Java 3D 1.5 Change Log</title> +</head> +<body> +<h1>Java 3D API version 1.5 Change Log</h1> +<p>Here are the proposed changes for Java 3D version 1.5. These +proposed changes are a results of discussion and collaboration with the +Java 3D community on java.net (see +<a href="https://java3d.dev.java.net">https://java3d.dev.java.net</a>). +They are already part of daily and periodic stable builds available on +java.net.</p> +<h2>I. Proposed Changes<br> +</h2> +<p>Here is the list of proposed changes for the Java 3D 1.5 API:<br> +</p> +<ol> + <li><a href="#NPOT_Textures">Non-power-of-two textures</a></li> + <li><a href="#NIO_Image_Buffer">NIO image buffer support for textures</a></li> + <li><a href="#By_Ref_Indices">By-reference support for geometry +indices</a></li> + <li><a href="#RenderingErrorListener">Rendering error listeners</a><br> + </li> + <li><a href="#vecmath_accessors_mutators">Vecmath accessors/mutators</a></li> + <li><a href="#Deprecated_API">Deprecated API</a></li> +</ol> +<p>For a complete description of these changes, please see the +proposed API specification (javadoc) for the 1.5 version of the +Java 3D API. +</p> +<h3><a name="NPOT_Textures"></a>1. Non-power-of-two textures</h3> +<p>We propose to add non-power-of-two textures to Java 3D 1.5. +Currently, the width, height, and depth of all textures must be an +exact power of two. Most graphics cards now support non-power-of-two +textures, so we propose to allow this in Java 3D. Since not all +graphics drivers support this feature, we will add a new +<code>"textureNonPowerOfTwoAvailable"</code> property to +Canvas3D.queryProperties that will indicate whether or not +non-power-of-two textures are supported. If this +property is set to <code>true</code>, then non-power-of-two textures +are rendered normally. If this property is set to <code>false</code>, +then the graphics driver or card does not support non-power-of-two +textures; texture mapping will be disabled if non-power-of-two +textures are rendered on a Canvas3D that doesn't support them.<br> +</p> +<p><br> +</p> +<h3><a name="NIO_Image_Buffer"></a>2. NIO image buffer support for +textures</h3> +<p>We propose to create a new javax.media.j3d.NioImageBuffer class, a +wrapper for an image whose DataBuffer +is specified via an appropriate subclass of java.nio.Buffer: +ByteBuffer or IntBuffer, +depending on the type of image. When using IntBuffer, +the byte order of the buffer must match the native byte order of the +underlying platform. +</p> +<p>New public classes:<br> +</p> +<ul> + <code><span style="font-weight: bold; text-decoration: underline;"></span>public +class <span style="font-weight: bold;">NioImageBuffer</span> extends +Object<br> + </code> +</ul> +<p>New constructors and methods:<br> +</p> +<ul> + <code><span style="font-weight: bold; text-decoration: underline;">ImageComponent</span><br> +New enums:<br> + public enum ImageClass {<br> + BUFFERED_IMAGE, +RENDERED_IMAGE, NIO_IMAGE_BUFFER<br> + }<br> + <br> +New methods:<br> + public ImageClass getImageClass()<br> + <br> + <span style="font-weight: bold; text-decoration: underline;">ImageComponent2D</span><br> +New constructors:<br> + public ImageComponent2D(int format,<br> + +NioImageBuffer image,<br> + +boolean byReference, boolean yUp)<br> + <br> +New methods:<br> + public void set(NioImageBuffer image)<br> + public NioImageBuffer getNioImage()<br> + <br> + <span style="font-weight: bold; text-decoration: underline;">ImageComponent3D</span><br> +New constructors:<br> + public ImageComponent3D(int format, NioImageBuffer[] +images,<br> + +boolean byReference, boolean yUp)<br> + <br> +New methods:<br> + public void set(NioImageBuffer[] images)<br> + public void set(int index, NioImageBuffer image)<br> + public NioImageBuffer[] getNioImage()<br> + public NioImageBuffer getNioImage(int index)<br> + </code> +</ul> +<p><br> +</p> +<h3><a name="By_Ref_Indices"></a>3. By-reference support for geometry +indices<br> +</h3> +<p>We propose to add support for setting the coordinate indices +of IndexedGeometryArray objects "by-reference". Currently, the +coordinate indices array is +set "by-copy" even for by-reference geometry, resulting in excessive +memory usage. Though the +excess memory usage is temporary, since it happens only at the time +of creating an internal copy of the user-specified indices array, +nevertheless it can turn out to be of significant concern especially +for very large geometries or for dynamically changing geometry. The +fact that the +graphics drivers have long supported this feature makes the +incorporation of this feature attractive, as +it entails no special hardware support.<br> +</p> +<p>New fields and methods:<br> +</p> +<ul> + <code><span style="font-weight: bold; text-decoration: underline;">GeometryArray</span><br> +New fields:<br> + public static final int BY_REFERENCE_INDICES<br> + <br> + <span style="text-decoration: underline; font-weight: bold;">IndexedGeometryArray</span><br> +New methods:<br> + public void setCoordIndicesRef(int +coordIndices[])<br> + public int[] getCoordIndicesRef()<br> + </code> +</ul> +<p><br> +</p> +<h3><a name="RenderingErrorListener"></a>4. Rendering error listener</h3> +<p>We propose to add a rendering error class and error listener +interface that applications can use to detect rendering errors that are +caught by the Java 3D rendering system. The default error listener, if +no user-specified error listeners are added, prints out the error +message and exits.<br> +</p> +<p>The following new classes and interfaces are proposed:</p> +<ul> + <code>public class RenderingError extends <span + style="font-weight: bold;">Object</span><br> +public interface <span style="font-weight: bold;">RenderingErrorListener</span><br> + </code> +</ul> +<p>The following new methods are proposed:</p> +<ul> + <code><span style="font-weight: bold; text-decoration: underline;">VirtualUniverse</span><br> +New methods:<br> + public static void +addRenderingErrorListener(RenderingErrorListener listener)<br> + public static void +removeRenderingErrorListener(RenderingErrorListener listener)<br> + </code> +</ul> +<p><br> +</p> +<h3><a name="vecmath_accessors_mutators"></a>5. Vecmath +accessors/mutators</h3> +<p>We propose to add accessors and mutators to all vecmath classes with +publicly accessible fields. This follows the bean pattern, and allows +these classes to be read and written by bean-aware tools, for example, +the XMLEncoder. The following +classes need public accessors and mutators (e.g., setX(), getX(), +setY(), and so forth):<br> +</p> +<ul> + <code>Matrix3d<br> +Matrix3f<br> +Matrix4d<br> +Matrix4f<br> +Tuple2d<br> +Tuple2f<br> +Tuple2i<br> +Tuple3b<br> +Tuple3d<br> +Tuple3f<br> +Tuple3i<br> +Tuple4b<br> +Tuple4d<br> +Tuple4f<br> +Tuple4i<br> + </code> +</ul> +<p><br> +</p> +<h3><a name="Deprecated_API"></a>6. Deprecated API</h3> +<p>We propose to deprecate the following fields and methods relating to +the obsolete texture functionality. +</p> +<ul> + <code><span style="font-weight: bold; text-decoration: underline;">Texture2D</span><br> +Deprecated fields:<br> + public static final int ALLOW_DETAIL_TEXTURE_READ<br> + public static final int LINEAR_DETAIL<br> + public static final int LINEAR_DETAIL_RGB<br> + public static final int LINEAR_DETAIL_ALPHA<br> + public static final int DETAIL_ADD<br> + public static final int DETAIL_MODULATE<br> + <br> +Deprecated methods:<br> + public void setDetailImage(ImageComponent2D +detailTexture)<br> + public ImageComponent2D getDetailImage()<br> + public void setDetailTextureMode(int mode)<br> + public int getDetailTextureMode()<br> + public void setDetailTextureLevel(int level)<br> + public int getDetailTextureLevel()<br> + public void setDetailTextureFunc(float[] lod, +float[] pts)<br> + public void setDetailTextureFunc(Point2f[] pts)<br> + public int getDetailTextureFuncPointsCount()<br> + public void getDetailTextureFunc(float[] lod, +float[] pts)<br> + public void getDetailTextureFunc(Point2f[] pts)<br> + <br> + <span style="font-weight: bold; text-decoration: underline;">ImageComponent</span><br> +Deprecated methods:<br> + public void setYUp(boolean yUp)<br> + </code> +</ul> +<p><br> +</p> +<p> +</p> +<h2>II. Accepted Changes</h2> +<p><br> +</p> +<h2>III. Deferred Changes</h2> +<p><br> +</p> +</body> +</html> diff --git a/docs/api-changes-1_5.txt b/docs/api-changes-1_5.txt new file mode 100644 index 0000000..d564e36 --- /dev/null +++ b/docs/api-changes-1_5.txt @@ -0,0 +1,133 @@ +------------------------------------------------------------------------ +$RCSfile$ +$Revision$ +$Date$ +------------------------------------------------------------------------ +This document conatains proposed API changes to the Java 3D 1.5 API +that deviate from the 1.4 API. + +This file must be updated to record the addition or deprecation of any +public or protected class, interface, field, constructor, or method to +the Java 3D API. + +The one exception to this rule is that you don't need to update this +file when adding a non-final (i.e., virtual) method to a class if that +method--with exactly the same signature--already exists in a +superclass. For example, adding a "toString" method to a j3d object +doesn't require an entry in this file. Likewise, adding duplicateNode +or cloneNode methods to Node subclasses doesn't require an entry in +this file. + +No incompatible changes to the Java 3D 1.4 API are allowed. + + +I. New/deprecated fields, constructors, methods + + ImageComponent + -------------- + New enums: + public enum ImageClass { + BUFFERED_IMAGE, RENDERED_IMAGE, NIO_IMAGE_BUFFER + } + + + New methods: + public ImageClass getImageClass() + + + Deprecated methods: + public void setYUp(boolean yUp) + + + ImageComponent2D + ---------------- + New constructors: + public ImageComponent2D(int format, NioImageBuffer image, + boolean byReference, boolean yUp) + + New methods: + public void set(NioImageBuffer image) + public NioImageBuffer getNioImage() + + + ImageComponent3D + ---------------- + New constructors: + public ImageComponent3D(int format, NioImageBuffer[] images, + boolean byReference, boolean yUp) + + New methods: + public void set(NioImageBuffer[] images) + public void set(int index, NioImageBuffer image) + public NioImageBuffer[] getNioImage() + public NioImageBuffer getNioImage(int index) + + + Texture2D + --------- + Deprecated fields: + public static final int ALLOW_DETAIL_TEXTURE_READ + public static final int LINEAR_DETAIL + public static final int LINEAR_DETAIL_RGB + public static final int LINEAR_DETAIL_ALPHA + public static final int DETAIL_ADD + public static final int DETAIL_MODULATE + + Deprecated methods: + public void setDetailImage(ImageComponent2D detailTexture) + public ImageComponent2D getDetailImage() + public void setDetailTextureMode(int mode) + public int getDetailTextureMode() + public void setDetailTextureLevel(int level) + public int getDetailTextureLevel() + public void setDetailTextureFunc(float[] lod, float[] pts) + public void setDetailTextureFunc(Point2f[] pts) + public int getDetailTextureFuncPointsCount() + public void getDetailTextureFunc(float[] lod, float[] pts) + public void getDetailTextureFunc(Point2f[] pts) + + + GeometryArray + ------------- + New fields: + public static final int BY_REFERENCE_INDICES + + + IndexedGeometryArray + -------------------- + New methods: + public void setCoordIndicesRef(int coordIndices[]) + public int[] getCoordIndicesRef() + + + VirtualUniverse + --------------- + New methods: + public static void addRenderingErrorListener( + RenderingErrorListener listener) + public static void removeRenderingErrorListener( + RenderingErrorListener listener) + + +II. Reparented classes + + +III. New classes and interfaces (in javax.media.j3d) + + NioImageBuffer + -------------- + public class NioImageBuffer extends Object + + + RenderingError + -------------- + public class RenderingError extends Object + + + RenderingErrorListener + ---------------------- + public interface RenderingErrorListener + + +IV. Deprecated classes and interfaces (in javax.media.j3d) + diff --git a/nbproject/.cvsignore b/nbproject/.cvsignore new file mode 100644 index 0000000..3e18ebf --- /dev/null +++ b/nbproject/.cvsignore @@ -0,0 +1 @@ +private diff --git a/nbproject/project.xml b/nbproject/project.xml new file mode 100644 index 0000000..246b0a0 --- /dev/null +++ b/nbproject/project.xml @@ -0,0 +1,86 @@ +<?xml version="1.0" encoding="UTF-8"?> +<project xmlns="http://www.netbeans.org/ns/project/1"> + <type>org.netbeans.modules.ant.freeform</type> + <configuration> + <general-data xmlns="http://www.netbeans.org/ns/freeform-project/1"> + <!-- Do not use Project Properties customizer when editing this file manually. --> + <name>java3d-1.5.0</name> + <properties/> + <folders> + <source-folder> + <label>../j3d-core-utils/src/classes/share</label> + <location>../j3d-core-utils/src/classes/share</location> + </source-folder> + <source-folder> + <label>src/classes/share</label> + <type>java</type> + <location>src/classes/share</location> + </source-folder> + <source-folder> + <label>../j3d-core-utils/src/classes/share</label> + <type>java</type> + <location>../j3d-core-utils/src/classes/share</location> + </source-folder> + </folders> + <ide-actions> + <action name="build"> + <target>jar-debug</target> + </action> + <action name="clean"> + <target>clean</target> + </action> + <action name="javadoc"> + <target>docs-public</target> + </action> + <action name="rebuild"> + <target>clean</target> + <target>jar-debug</target> + </action> + </ide-actions> + <export> + <type>jar</type> + <location>build/default/debug/lib/ext/j3dcore.jar</location> + <build-target>jar-debug</build-target> + </export> + <export> + <type>jar</type> + <location>build/default/debug/lib/ext/j3dutils.jar</location> + <build-target>jar-debug</build-target> + </export> + <view> + <items> + <source-folder style="packages"> + <label>src/classes/share</label> + <location>src/classes/share</location> + </source-folder> + <source-folder style="packages"> + <label>../j3d-core-utils/src/classes/share</label> + <location>../j3d-core-utils/src/classes/share</location> + </source-folder> + <source-file> + <location>build.xml</location> + </source-file> + </items> + <context-menu> + <ide-action name="build"/> + <ide-action name="clean"/> + <ide-action name="javadoc"/> + <ide-action name="rebuild"/> + </context-menu> + </view> + <subprojects> + <project>../vecmath</project> + </subprojects> + </general-data> + <java-data xmlns="http://www.netbeans.org/ns/freeform-project-java/1"> + <compilation-unit> + <package-root>src/classes/share</package-root> + <package-root>../j3d-core-utils/src/classes/share</package-root> + <classpath mode="compile">../vecmath/build/debug/lib/ext/vecmath.jar</classpath> + <built-to>build/default/debug/lib/ext/j3dcore.jar</built-to> + <built-to>build/default/debug/lib/ext/j3dutils.jar</built-to> + <source-level>1.5</source-level> + </compilation-unit> + </java-data> + </configuration> +</project> diff --git a/release-info/pre-release/0-USAGE.txt b/release-info/pre-release/0-USAGE.txt new file mode 100644 index 0000000..58358af --- /dev/null +++ b/release-info/pre-release/0-USAGE.txt @@ -0,0 +1,39 @@ +I. Files for Windows Installer + + README.html : + Modified RELEASE NOTES (with link to install instructions removed) + used as README file for Windows installer + + LICENSE-*.rtf : + rtf version of license used for Windows installer + +II. Files for Unix Installers, Zip Bundles, and Download page + + LICENSE-*.txt : + text version of license used for the zip bundles, the Unix + installers, and in download directory (and pointed to by our + java.net download page) + +III. Files for Zip Bundles + + README.txt : + README file that is included with the zip bundles; contains terms + of use, pointer to LICENSE-*.txt, pointer to README-unzip.html, + and MANIFEST of files in bundle + + README-unzip.html : + README file that is included with the zip bundles; contains + pointer to LICENSE-*.txt plus instructions for manually unzipping + the zip bundle. + +#ifdef FCS_ONLY + README-distribution.txt : + Legal README file that is included with the zip bundles +#endif + +IV. Files for Download page + + README-download.html : + README file used in download directory (and pointed to by our + java.net download page); includes pointer to LICENSE-*.txt plus + HOW_TO_INSTALL.html diff --git a/release-info/pre-release/HOW-TO-INSTALL.txt b/release-info/pre-release/HOW-TO-INSTALL.txt deleted file mode 100644 index 730527a..0000000 --- a/release-info/pre-release/HOW-TO-INSTALL.txt +++ /dev/null @@ -1,58 +0,0 @@ -This interrim build runs on JDK version 1.4.2 and higher. -To install this build, chdir to the "jre" directory within the jdk -and unzip (or unjar) the zip file. For example, if your JDK is installed -in /usr/java/jdk1.5.0_06, you would install this as follows: - - cd /usr/java/jdk1.5.0_06 - unzip /path-to-extracted-files/j3d-140-*.zip - -You may need to be "root" to do this on Solaris or Linux. - -Here is an example of how to install Java 3D 1.4.0-beta3 on a Windows/XP system: - - 1. Download java3d-1_4_0-beta3-windows-i586.zip to a temporary directory, - for example, "c:\Temp" - - 2. Unzip java3d-1_4_0-beta3-windows-i586.zip (using WinZip or a similar - tool) into "c:\Temp". You will see the following files in the - "java3d-1_4_0-beta3-windows-i586" subdirectory: - - COPYRIGHT.txt - HOW-TO-INSTALL.txt - LICENSE-JRL.txt - README.txt - j3d-140-beta3-win.zip - - The file you need is "j3d-140-beta3-win.zip". - - 3. Unzip Java 3D 1.4.0 into your JRE as follows: - - * Locate your "JRE". The default location for the current - release is: "c:\Program Files\Java\jre1.5.0_06" - - * Unzip j3d-140-win.zip (found in - c:\Temp\java3d-1_4_0-beta3-windows-i586) to the jre directory. - - * Verify that the j3d*.jar and vecmath.jar files end up in: - "c:\Program Files\Java\jre1.5.0_06\lib\ext" - - * Verify that the j3d*.dll files end up in: - "c:\Program Files\Java\jre1.5.0_06\bin" - - 4. If you also installed the JDK, unzip Java 3D 1.4.0 into the "jre" - directory of your JDK as follows: - - * Locate the jre directory of your "JDK". The default location - for the current release is: - "c:\Program Files\Java\jdk1.5.0_06\jre" - - * Unzip j3d-132-win.zip (found in - c:\Temp\java3d-1_4_0-beta3-windows-i586) to the jre directory of - the JDK. - - * Verify that the j3d*.jar and vecmath.jar files end up in: - "c:\Program Files\Java\jdk1.5.0_06\jre\lib\ext" - - * Verify that the j3d*.dll files end up in: - "c:\Program Files\Java\jdk1.5.0_06\jre\bin" - diff --git a/release-info/pre-release/LICENSE-JRL.rtf b/release-info/pre-release/LICENSE-JRL.rtf new file mode 100644 index 0000000..17b80d8 --- /dev/null +++ b/release-info/pre-release/LICENSE-JRL.rtf @@ -0,0 +1,111 @@ +{\rtf1\ansi\deff1\adeflang1025
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+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033 {\loch\f3\fs24\lang1033\i0\b0 C. No Implied Licenses. Other than the rights granted herein, Sun retains all rights, title, and interest in Technology, and You retain all rights, title, and interest in Your Modifications and associated specifications, subject to the terms of this Licens
+e.}
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033 {\loch\f3\fs24\lang1033\i0\b0 IV. INTELLECTUAL PROPERTY REQUIREMENTS}
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033 {\loch\f3\fs24\lang1033\i0\b0 As a condition to Your License, You agree to comply with the following restrictions and responsibilities:}
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033 {\loch\f3\fs24\lang1033\i0\b0 A. Notices. You will not remove or alter any copyright or other proprietary notices in any Technology that You distribute. The statement, "Use and Distribution is subject to the Java Research License available at http://java3d.dev.java.net/jrl.html," must
+appear prominently in the source code and specifications of the Technology and Your Modifications, and in the same file as all Your copyright and other proprietary notices for object code.}
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033 {\loch\f3\fs24\lang1033\i0\b0 B. Licensee Exchanges. Any Technology and Modifications You receive from any Licensee are governed by this License.}
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033 {\loch\f3\fs24\lang1033\i0\b0 V. GENERAL TERMS.}
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033 {\loch\f3\fs24\lang1033\i0\b0 A. Disclaimer Of Warranties.}
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033 {\loch\f3\fs24\lang1033\i0\b0 THE TECHNOLOGY IS PROVIDED "AS IS", WITHOUT WARRANTIES OF ANY KIND, EITHER EXPRESS OR IMPLIED INCLUDING, WITHOUT LIMITATION, WARRANTIES THAT THE TECHNOLOGY IS FREE OF DEFECTS, MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING OF THIRD PARTY RIG
+HTS. YOU AGREE THAT YOU BEAR THE ENTIRE RISK IN CONNECTION WITH YOUR USE AND DISTRIBUTION OF ANY AND ALL TECHNOLOGY UNDER THIS LICENSE.}
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033 {\loch\f3\fs24\lang1033\i0\b0 B. Infringement; Limitation Of Liability.}
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033 {\loch\f3\fs24\lang1033\i0\b0 1. If any portion of, or functionality implemented by, the Technology becomes the subject of a claim or threatened claim of infringement ("Affected Materials"), Sun may, in its unrestricted discretion, suspend Your rights to use and distribute the Affected
+ Materials under this License. Such suspension of rights will be effective immediately upon Sun's posting of notice of suspension on the Technology Site.}
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033 {\loch\f3\fs24\lang1033\i0\b0 2. IN NO EVENT WILL SUN BE LIABLE FOR ANY DIRECT, INDIRECT, PUNITIVE, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES IN CONNECTION WITH OR ARISING OUT OF THIS LICENSE (INCLUDING, WITHOUT LIMITATION, LOSS OF PROFITS, USE, DATA, OR ECONOMIC ADVANTAGE OF ANY S
+ORT), HOWEVER IT ARISES AND ON ANY THEORY OF LIABILITY (including negligence), WHETHER OR NOT SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. LIABILITY UNDER THIS SECTION V.B.2 SHALL BE SO LIMITED AND EXCLUDED, NOTWITHSTANDING FAILURE OF THE ESSENT
+IAL PURPOSE OF ANY REMEDY.}
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033 {\loch\f3\fs24\lang1033\i0\b0 C. Termination.}
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033 {\loch\f3\fs24\lang1033\i0\b0 1. You may terminate this License at any time by notifying Sun in writing.}
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033 {\loch\f3\fs24\lang1033\i0\b0 2. All Your rights will terminate under this License if You fail to comply with any of its material terms or conditions and do not cure such failure within thirty (30) days after becoming aware of such noncompliance.}
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033 {\loch\f3\fs24\lang1033\i0\b0 3. Upon termination, You must discontinue all uses and distribution of the Technology, and all provisions of this Section V ("General Terms") shall survive termination.}
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033 {\loch\f3\fs24\lang1033\i0\b0 D. Miscellaneous.}
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033 {\loch\f3\fs24\lang1033\i0\b0 1. Trademark. You agree to comply with Sun's Trademark & Logo Usage Requirements, as modified from time to time, available at the Technology Site. Except as expressly provided in this License, You are granted no rights in or to any Sun trademarks now or he
+reafter used or licensed by Sun.}
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033 {\loch\f3\fs24\lang1033\i0\b0 2. Integration. This License represents the complete agreement of the parties concerning the subject matter hereof.}
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033 {\loch\f3\fs24\lang1033\i0\b0 3. Severability. If any provision of this License is held unenforceable, such provision shall be reformed to the extent necessary to make it enforceable unless to do so would defeat the intent of the parties, in which case, this License shall terminate.}
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033 {\loch\f3\fs24\lang1033\i0\b0 4. Governing Law. This License is governed by the laws of the United States and the State of California, as applied to contracts entered into and performed in California between California residents. In no event shall this License be construed against the
+drafter.}
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033 {\loch\f3\fs24\lang1033\i0\b0 5. Export Control. As further described at http://www.sun.com/its, you agree to comply with the U.S. export controls and trade laws of other countries that apply to Technology and Modifications.}
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033 {\loch\f3\fs24\lang1033\i0\b0 READ ALL THE TERMS OF THIS LICENSE CAREFULLY BEFORE ACCEPTING.}
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033 {\loch\f3\fs24\lang1033\i0\b0 BY CLICKING ON THE YES BUTTON BELOW, YOU ARE ACCEPTING AND AGREEING TO ABIDE BY THE TERMS AND CONDITIONS OF THIS LICENSE. YOU MUST BE AT LEAST 18 YEARS OF AGE AND OTHERWISE COMPETENT TO ENTER INTO CONTRACTS.}
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033 {\loch\f3\fs24\lang1033\i0\b0 IF YOU DO NOT MEET THESE CRITERIA, OR YOU DO NOT AGREE TO ANY OF THE TERMS OF THIS LICENSE, CLICK ON THE NO BUTTON AND EXIT NOW.}
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033
+\par \pard\plain \ltrpar\s1\ql\rtlch\af5\afs24\lang255\ltrch\dbch\af4\afs24\langfe255\loch\f3\fs24\lang1033 {\loch\f3\fs24\lang1033\i0\b0 Java Research License 05/20/04}
+\par }
diff --git a/release-info/pre-release/LICENSE-JRL.txt b/release-info/pre-release/LICENSE-JRL.txt new file mode 100644 index 0000000..80439e0 --- /dev/null +++ b/release-info/pre-release/LICENSE-JRL.txt @@ -0,0 +1,157 @@ +JAVA RESEARCH LICENSE +Version 1.2 + +I. DEFINITIONS. + +"Licensee " means You and any other party that has entered into and has +in effect a version of this License. + +"Modifications" means any (a) change or addition to the Technology or +(b) new source or object code implementing any portion of the Technology. + +"Sun" means Sun Microsystems, Inc. and its successors and assignees. + +"Research Use" means research, evaluation, or development for the +purpose of advancing knowledge, teaching, learning, or customizing the +Technology or Modifications for personal use. Research Use expressly +excludes use or distribution for direct or indirect commercial +(including strategic) gain or advantage. + +"Technology" means the source code, object code and specifications of +the technology made available by Sun pursuant to this License. + +"Technology Site" means the website designated by Sun for accessing the +Technology. + +"You" means the individual executing this License or the legal entity or +entities represented by the individual executing this License. + +II. PURPOSE. + +Sun is licensing the Technology under this Java Research License (the +"License") to promote research, education, innovation, and development +using the Technology. + +COMMERCIAL USE AND DISTRIBUTION OF TECHNOLOGY AND MODIFICATIONS IS +PERMITTED ONLY UNDER THE JAVA DISTRIBUTION LICENSE OR A SUN COMMERCIAL +LICENSE AVAILABLE AT http://www.sun.com/software/communitysource. + +III. RESEARCH USE RIGHTS. + +A. License Grant. Subject to the conditions contained herein, Sun +grants to You a non-exclusive, non-transferable, worldwide, and +royalty-free license to do the following for Your Research Use only: + +1. Reproduce, create Modifications of, and use the Technology alone, or +with Modifications; + +2. Share source code of the Technology alone, or with Modifications, +with other Licensees; + +3. Distribute object code of the Technology, alone, or with +Modifications, to any third parties for Research Use only, under a +license of Your choice that is consistent with this License; and publish +papers and books discussing the Technology which may include relevant +excerpts that do not in the aggregate constitute a significant portion +of the Technology. + +B. Residual Rights. You may use any information in intangible form +that you remember after accessing the Technology, except when such use +violates Sun's copyrights or patent rights. + +C. No Implied Licenses. Other than the rights granted herein, Sun +retains all rights, title, and interest in Technology, and You retain +all rights, title, and interest in Your Modifications and associated +specifications, subject to the terms of this License. + +IV. INTELLECTUAL PROPERTY REQUIREMENTS + +As a condition to Your License, You agree to comply with the following +restrictions and responsibilities: + +A. Notices. You will not remove or alter any copyright or other +proprietary notices in any Technology that You distribute. The +statement, "Use and Distribution is subject to the Java Research License +available at http://java3d.dev.java.net/jrl.html," +must appear prominently in the source code and specifications of the +Technology and Your Modifications, and in the same file as all Your +copyright and other proprietary notices for object code. + +B. Licensee Exchanges. Any Technology and Modifications You receive +from any Licensee are governed by this License. + +V. GENERAL TERMS. + +A. Disclaimer Of Warranties. + +THE TECHNOLOGY IS PROVIDED "AS IS", WITHOUT WARRANTIES OF ANY KIND, +EITHER EXPRESS OR IMPLIED INCLUDING, WITHOUT LIMITATION, WARRANTIES THAT +THE TECHNOLOGY IS FREE OF DEFECTS, MERCHANTABLE, FIT FOR A PARTICULAR +PURPOSE, OR NON-INFRINGING OF THIRD PARTY RIGHTS. YOU AGREE THAT YOU +BEAR THE ENTIRE RISK IN CONNECTION WITH YOUR USE AND DISTRIBUTION OF ANY +AND ALL TECHNOLOGY UNDER THIS LICENSE. + +B. Infringement; Limitation Of Liability. + +1. If any portion of, or functionality implemented by, the Technology +becomes the subject of a claim or threatened claim of infringement +("Affected Materials"), Sun may, in its unrestricted discretion, suspend +Your rights to use and distribute the Affected Materials under this +License. Such suspension of rights will be effective immediately upon +Sun's posting of notice of suspension on the Technology Site. + +2. IN NO EVENT WILL SUN BE LIABLE FOR ANY DIRECT, INDIRECT, PUNITIVE, +SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES IN CONNECTION WITH OR +ARISING OUT OF THIS LICENSE (INCLUDING, WITHOUT LIMITATION, LOSS OF +PROFITS, USE, DATA, OR ECONOMIC ADVANTAGE OF ANY SORT), HOWEVER IT +ARISES AND ON ANY THEORY OF LIABILITY (including negligence), WHETHER OR +NOT SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. LIABILITY +UNDER THIS SECTION V.B.2 SHALL BE SO LIMITED AND EXCLUDED, +NOTWITHSTANDING FAILURE OF THE ESSENTIAL PURPOSE OF ANY REMEDY. + +C. Termination. + +1. You may terminate this License at any time by notifying Sun in writing. + +2. All Your rights will terminate under this License if You fail to +comply with any of its material terms or conditions and do not cure such +failure within thirty (30) days after becoming aware of such noncompliance. + +3. Upon termination, You must discontinue all uses and distribution of +the Technology, and all provisions of this Section V ("General Terms") +shall survive termination. + +D. Miscellaneous. + +1. Trademark. You agree to comply with Sun's Trademark & Logo Usage +Requirements, as modified from time to time, available at the Technology +Site. Except as expressly provided in this License, You are granted no +rights in or to any Sun trademarks now or hereafter used or licensed by Sun. + +2. Integration. This License represents the complete agreement of the +parties concerning the subject matter hereof. + +3. Severability. If any provision of this License is held +unenforceable, such provision shall be reformed to the extent necessary +to make it enforceable unless to do so would defeat the intent of the +parties, in which case, this License shall terminate. + +4. Governing Law. This License is governed by the laws of the United +States and the State of California, as applied to contracts entered into +and performed in California between California residents. In no event +shall this License be construed against the drafter. + +5. Export Control. As further described at http://www.sun.com/its, you +agree to comply with the U.S. export controls and trade laws of other +countries that apply to Technology and Modifications. + +READ ALL THE TERMS OF THIS LICENSE CAREFULLY BEFORE ACCEPTING. + +BY CLICKING ON THE YES BUTTON BELOW, YOU ARE ACCEPTING AND AGREEING TO +ABIDE BY THE TERMS AND CONDITIONS OF THIS LICENSE. YOU MUST BE AT LEAST +18 YEARS OF AGE AND OTHERWISE COMPETENT TO ENTER INTO CONTRACTS. + +IF YOU DO NOT MEET THESE CRITERIA, OR YOU DO NOT AGREE TO ANY OF THE +TERMS OF THIS LICENSE, CLICK ON THE NO BUTTON AND EXIT NOW. + +Java Research License 05/20/04 diff --git a/release-info/pre-release/README-download.html b/release-info/pre-release/README-download.html new file mode 100644 index 0000000..2678319 --- /dev/null +++ b/release-info/pre-release/README-download.html @@ -0,0 +1,85 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<html> +<head> + <meta content="text/html; charset=ISO-8859-1" + http-equiv="content-type"> + <title>Java 3D 1.5.0 Installation Instructions</title> +</head> +<body> +<h2>Java 3D<sup><font size="-2">TM</font></sup> 1.5.0-beta1 +Pre-Release</h2> +<p>This software is licensed by Sun, as specified in the <a + href="LICENSE-JRL.txt">LICENSE-JRL.txt</a> +file. You +must only use this software in accordance with the terms under which +the +code is licensed.</p> +<h2>Instructions for Installing Java 3D 1.5.0-beta1</h2> +<p>The 1.5.0-beta1 version of the Java 3D<sup><font size="-2">TM</font></sup> +API runs on JDK version 1.5.0 and higher. It has been released for +the <a href="#Solaris">Solaris</a>, <a href="#Linux">Linux</a>, <a + href="#Windows">Windows</a>, and <a href="#MacOSX">Mac OS X</a> +operating +environments. See the <a + href="http://j3d-core.dev.java.net/j3d1_5_0/RELEASE-NOTES-beta1.html">release +notes</a> +for more information.<br> +</p> +<h4><a name="Linux"></a>Linux</h4> +<p>This release of Java 3D runs on JDK version 1.5.0 and +higher. +To install this build, chdir to the "jre" directory within the jdk +and execute the self-extracting binary that you downloaded. For +example, if you are running on a Linux/x86 platform and your JDK is +installed +in /usr/java/jdk1.5.0_08, you would install Java 3D as follows: +</p> +<ul> +cd /usr/java/jdk1.5.0_08/jre<br> +sh /path-to-download-files/java3d-1_5_0-beta1-linux-i586.bin<br> +</ul> +<p>You may need to be "root" to do this on Linux.<br> +</p> +<h4><a name="Solaris"></a>Solaris</h4> +<p>This release of Java 3D runs on JDK version 1.5.0 and +higher. +To install this build, chdir to the "jre" directory within the jdk +and execute the self-extracting binary that you downloaded. For +example, if you are running on a Solaris/x86 platform (including amd64) +and your JDK is +installed +in /usr/java/jdk1.5.0_08, you would install Java 3D as follows: +</p> +<ul> +cd /usr/java/jdk1.5.0_08/jre<br> +sh /path-to-download-files/java3d-1_5_0-beta1-solaris-x86.bin<br> +</ul> +<p>You may need to be "root" to do this on Solaris.<br> +</p> +<h4><a name="Windows"></a>Windows</h4> +<p> +This release of Java 3D runs on JDK version 1.5.0 and +higher. To install +this build, execute the binary installer that you downloaded, by +double-clicking on the java3d-1_5_0-beta1-windows-i586.exe (or +java3d-1_5_0-beta1-windows-amd64.exe) icon.<br> +</p> +<p>Alternatively, you can download the +java3d-1_5_0-beta1-windows-i586.zip +file and manually install +the +necessary files into your JRE. In this case, unzip the file, and follow +the instructions in the unzipped README.txt file.<br> +</p> +<p></p> +<h4><a name="MacOSX"></a>Mac OS X<br> +</h4> +No installer is currently available for the Mac OS X operating +environment. You will need to download the +java3d-1_5_0-beta1-macosx.zip +file and manually install +the +necessary files into your JRE. After you unzip this file, follow +the instructions in the unzipped README.txt file. +</body> +</html> diff --git a/release-info/pre-release/README-unzip.html b/release-info/pre-release/README-unzip.html new file mode 100644 index 0000000..b0614fd --- /dev/null +++ b/release-info/pre-release/README-unzip.html @@ -0,0 +1,124 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<html> +<head> + <meta content="text/html; charset=ISO-8859-1" + http-equiv="content-type"> + <title>Java 3D 1.5.0 Installation Instructions</title> +</head> +<body> +<h2>Java 3D<sup><font size="-2">TM</font></sup> 1.5.0 Pre-Release</h2> +<p>This software is licensed by Sun, as specified in the <a + href="LICENSE-JRL.txt">LICENSE-JRL.txt</a> +file. You +must only use this software in accordance with the terms under which +the +code is licensed.</p> +<h2>Instructions for Unzipping Java 3D 1.5.0 Pre-Release</h2> +The 1.5.0-XXX pre-release version of the +Java 3D<sup><font size="-2">TM</font></sup> +API runs on JDK version 1.5.0 and higher. It has been released for +the <a href="#Solaris">Solaris</a>, <a href="#Linux">Linux</a>, <a + href="#Windows">Windows</a>, and <a href="#MacOSX">Mac OS X</a> +operating +environments.<br> +<br> +<h3><a name="Windows"></a>Windows<br> +</h3> +The 1.5.0 pre-release version of the Java 3D<sup><font size="-2">TM</font></sup> +API for Windows/XP and Windows 2000 runs on JDK version 1.5.0 and +higher. To manually install this build, do the following: +<ol> + <li>Download java3d-1_5_0-XXX.zip to a temporary +directory, +for example, "c:\Temp"</li> + <br> + <li>Unzip java3d-1_5_0-XXX.zip (using WinZip or a +similar +tool) into "c:\Temp". This will create a +"java3d-1_5_0-XXX" subdirectory in \Temp where the +downloaded files can be found. The file you need for manual +installation is "j3d-150-XXX-.zip".<br> + <br> + </li> + <li>Unzip Java 3D 1.5.0 into your JRE as follows:<br> + <br> + </li> + <ul> + <li>Locate your "JRE". The default location for the current release +is: +"c:\Program Files\Java\jre1.5.0_08"</li> + <br> + <li>Unzip j3d-150-XXX.zip (found in +c:\Temp\java3d-1_5_0-XXX) +to the jre directory.</li> + <br> + <li>Verify that the j3dcore.jar, j3dutils.jar, and vecmath.jar +files end up in: +"c:\Program Files\Java\jre1.5.0_08\lib\ext"</li> + <br> + <li>Verify that the j3d*.dll files end up in: +"c:\Program Files\Java\jre1.5.0_08\bin"</li> + </ul> + <br> + <li>If you also installed the JDK, unzip Java 3D 1.5.0 into the +"jre" +directory of your JDK as follows:</li> + <br> + <ul> + <li>Locate the jre directory of your "JDK". The default location +for the +current release is: "c:\Program Files\Java\jdk1.5.0_08\jre"</li> + <br> + <li>Unzip j3d-150-XXX.zip (found in +c:\Temp\java3d-1_5_0-XXX) +to the jre directory of the JDK.</li> + <br> + <li>Verify that the j3dcore.jar, j3dutils.jar, and vecmath.jar +files end up in: +"c:\Program Files\Java\jdk1.5.0_08\jre\lib\ext"</li> + <br> + <li>Verify that the j3d*.dll files end up in: +"c:\Program Files\Java\jdk1.5.0_08\jre\bin"</li> + </ul> +</ol> +<h3><a name="Linux"></a><a name="Solaris"></a><a name="MacOSX"></a>Linux, +Solaris, Mac OS X<br> +</h3> +<p>The 1.5.0 pre-release version of the Java 3D<sup><font size="-2">TM</font></sup> +API for Linux or Solaris runs on JDK version 1.5.0 and +higher. To manually install this build, do the following:</p> +<ol> + <li>Download java3d-1_5_0-XXX.zip to a temporary +directory, +for example, "/tmp"</li> + <br> + <li>Unzip java3d-1_5_0-XXX.zip into "/tmp" as follows:<br> + <br> + <ul> + <code>cd /tmp</code><br> + <code>unzip java3d-1_5_0-*.zip</code><br> + </ul> + <br> +This will create a +"java3d-1_5_0-XXX" subdirectory in /tmp where the +downloaded files can be found. The file you need for manual +installation is "j3d-150-XXX.zip".<br> + <br> + </li> + <li>Unzip Java 3D 1.5.0 into the +"jre" +directory of your JDK. For example, if your JDK is in +"/usr/java/jdk1.5.0_08/jre", you would do the following:<br> + <br> + <ul> + <code>cd /usr/java/jdk1.5.0_08/jre</code><br> + <code>unzip /tmp/java3d-1_5_0-*/j3d-150-*.zip</code><br> + </ul> + <br> +Verify that the j3dcore.jar, j3dutils.jar, and vecmath.jar files end up +in +"/usr/java/jdk1.5.0_08/jre/lib/ext"</li> +</ol> +<br> +</body> +</html> diff --git a/release-info/pre-release/README.html b/release-info/pre-release/README.html new file mode 100644 index 0000000..ff2542f --- /dev/null +++ b/release-info/pre-release/README.html @@ -0,0 +1,573 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<html> +<head> +<!-- +/* + * $RCSfile$ + * + * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. + * + * Use is subject to license terms. + * + * $Revision$ + * $Date$ + * $State$ + */ +--> + <meta http-equiv="content-type" + content="text/html; charset=ISO-8859-1"> + <title>Java 3D 1.5.0 Pre-Release Notes</title> +</head> +<body> +<h2>Java 3D<sup><font size="-2">TM</font></sup> 1.5.0-beta1 +Pre-Release Notes</h2> +<p>This file contains important pre-release information for users of +the +Java 3D<sup><font size="-2">TM</font></sup> API, version +1.5.0-beta1. +</p> +<ul> + <a href="#System_Requirements">System Requirements</a> +(<a href="#Solaris_Sparc">Solaris Sparc</a>, <a href="#Solaris_x86">Solaris +x86</a>, <a href="#Linux">Linux</a>, <a href="#Windows">Windows</a>, <a + href="#MacOSX">Mac OS X</a>)<br> + <a href="#Improvements_In_1_5_0">Improvements in 1.5.0</a><br> + <a href="#JoglPipeline">JOGL Rendering Pipeline</a><br> + <a href="#More_Information">More Information</a><br> +</ul> +<h3><a name="System_Requirements"></a>System Requirements</h3> +<p>The 1.5.0-beta1 version of the Java 3D API has been released +for +Solaris (both sparc and x86/amd64), Linux (both x86 and amd64), Windows +(both x86 and amd64), and +Mac OS X (both PPC and x86). +</p> +<h4><a name="Solaris_Sparc"></a>Solaris Sparc</h4> +<p> +The 1.5.0-beta1 version of Java 3D for Solaris SPARC requires the +following: +</p> +<ul> + <li>JDK 1.5.0 or later from Sun Microsystems: <a + href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li> + <li>Solaris 9 or later</li> + <li>Frame Buffer with OpenGL 1.3 support (XVR-600, +XVR-1200, Expert3D, etc.)</li> + <li>OpenGL 1.3 for Solaris or later. To find your current version, +use: "<code>pkginfo -l SUNWglrt</code>". OpenGL for Solaris can be +obtained at: <a href="http://www.sun.com/software/graphics/opengl/">http://www.sun.com/software/graphics/opengl/</a></li> +</ul> +<h4><a name="Solaris_x86"></a>Solaris x86</h4> +<p> +The 1.5.0-beta1 version of Java 3D for Solaris x86/amd64 requires +the +following: +</p> +<ul> + <li>JDK 1.5.0 or later from Sun Microsystems: <a + href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li> + <li>Solaris 10 or later</li> + <li>NVIDIA Frame Buffer with OpenGL 1.3 or later</li> +</ul> +<h4><a name="Linux"></a>Linux<br> +</h4> +<p>The 1.5.0-beta1 version of Java 3D for Linux (x86 or amd64) +requires +the +following:<br> +</p> +<ul> + <li>JDK 1.5.0 or later from Sun Microsystems: <a + href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li> + <li>Graphics adapter with driver that supports the GLX +extension: GLX +1.3 or later and OpenGL 1.3 or later<br> + </li> +</ul> +<h4><a name="Windows"></a>Windows<br> +</h4> +<p>The 1.5.0-beta1 version of Java 3D for Windows 2000, and +Windows/XP (x86 or amd64) +requires the following:<br> +</p> +<ul> + <li>JDK 1.5.0 or later from Sun Microsystems: <a + href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li> + <li>Windows 2000 or Windows/XP</li> + <li>Support for either OpenGL or DirectX as shown below.<br> + </li> +</ul> +<ul> + <span style="font-weight: bold;">OpenGL version</span><br> + <ul> +The (default) OpenGL renderer of Java 3D requires OpenGL 1.3 or +later, +available from your graphics card manufacturer. + </ul> +</ul> +<ul> + <span style="font-weight: bold;">DirectX version</span><br> + <ul> + <strike>The (optional) DirectX renderer of Java 3D requires +DirectX 9.0 or +later, which is available from Microsoft at: <a + href="http://www.microsoft.com/windows/directx/">http://www.microsoft.com/windows/directx/</a> +. The DirectX version of +Java 3D is selected by setting the "<code>j3d.rend</code>" system +property +to "<code>d3d</code>", +for example: + <ul> + <code>java -Dj3d.rend=d3d ClassName</code> + </ul> + </strike> <br> + <i><font size="-1">The DirectX rendering pipeline is not +available in 1.5.0-beta1. We plan to deliver a beta version in +1.5.0-beta2.</font></i> + </ul> +</ul> +<h4><a name="MacOSX"></a>Mac OS X</h4> +<p>The 1.5.0-beta1 version of Java 3D for Mac OSX (PPC or x86) +requires the following:<br> +</p> +<ul> + <li>JDK 1.5.0 or later from Apple: <a + href="http://developer.apple.com/java/download/">http://developer.apple.com/java/download/</a></li> + <li>Java Binding for OpenGL (JOGL), available at: <a + href="https://jogl.dev.java.net/">https://jogl.dev.java.net/</a><br> +you can <a + href="https://jogl.dev.java.net/servlets/ProjectDocumentList?folderID=5971&expandFolder=5971">click +here</a> for a direct link to the download folder<br> + </li> + <li>Apple OS X 10.3 or later (10.4 or later is required for +Intel-based Apple systems)<br> + </li> + <li>Support for OpenGL 1.3 or later<br> + </li> +</ul> +<h3><a name="Improvements_In_1_5_0"></a>Improvements in 1.5.0-beta1</h3> +<h4>New Features / Enhancements</h4> +<ul> + <li><a href="#JoglPipeline">JOGL Rendering Pipeline</a><br> + </li> + <li>Non-power-of-two textures</li> + <li>NIO image buffer support for textures</li> + <li>By-reference support for geometry indices</li> + <li>Rendering error listeners</li> + <li>Vecmath accessors/mutators</li> +</ul> +<h4>Issues Fixed</h4> +<br> +<table style="text-align: left;" border="1" cellpadding="2" + cellspacing="0"> + <tbody> + <tr> + <th style="vertical-align: top; text-align: right;">Issue</th> + <th style="vertical-align: top;"> </th> + <th style="vertical-align: top;">Description</th> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">40</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Transparency color not correct +on UCIO geometry and OffScreen canvas</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">75</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Memory leak in SetLiveState when +branchGroup remove</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">85</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Optimize the downloading of ARGB +textures</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">92</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">ImageComponent2D.setSubImage() +uses incorrect image sizes</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">93</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">ImageComponent2D.setSubImage() +does not correctly update the display</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">113</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">NPE in updateAlphaInVertexData +on multiple screens</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">121</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Stop using finalize() to clean +up state</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">123</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Reduce or eliminate use of +memory free lists</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">147</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Need Windows/amd64 port of Java +3D</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">152</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">NPE in updateNodeComponent</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">160</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">AlternateAppearance behaves +defferently in J3D 1.3.2 comparing to J3D 1.3.1</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">172</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Texture.setImage fails to check +ImageComponent sizes when not live</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">180</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Frame-dependent Large Texture +Updates leads to OOM Exception</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">194</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Provide NIOBuffer texture +components</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">198</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Need more shader example programs</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">209</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">PolygonAttributes.isCompiled() +returns false after the scenegraph's BranchGroup is compiled.</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">216</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">J3DTimer should use +clock_gettime on Linux</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">219</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Add support for Non Power of Two +textures</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">220</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Matrix3d.set(AxisAngle4d) sets +incorrectly if axis vector not normalized</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">221</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">UnsatisfiedLinkError if shading +language set to Cg on d3d</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">224</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">NPE While Toggling Visibility</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">225</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">BY_REF Support for +CoordinateIndices To Reduce Memory Bloat</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">229</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Need to implement JOGL renderer</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">235</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Null Pointer in AttributeBin</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">240</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Canvas3D.queryProperties reports +stencil available even when it is not</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">241</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Texture3D by Reference Fails</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">244</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">ClassCastException in +Group.setChild</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">245</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Problem with +ALLOW_RENDERING_ATTRIBUTES_WRITE in Appearance</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">246</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Move compressed geometry code +from core to utils</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">247</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">SHADER_ATTRIBUTE_TYPE_ERROR is +fired when ShaderAttributeArray is used (OpenGL and GLSL shaders used)</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">248</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Wrong spec. on the setFlags() +method of com.sun.j3d.utils.pickfast.PickTool</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">249</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">NullpointerException in +MasterControlThread when adding a Light</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">251</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Typo, in spec. PickTool.PickAny +and PickTool.PickClosest return is wrong</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">253</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Transform3D's incorrectly +identified as Affine</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">260</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Obsolete graphics library +version kills renderer thread, cannot be detected by app</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">264</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Behaviors that throw an Error +cause the BehaviorScheduler to die</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">266</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Canvas3D should throw NPE by +default for null graphicsConfig</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">268</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Replace native +getNumberOfProcessor() with pure Java equiv?</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">269</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">GLSL on nVidia cards: Confict of +a builtin vertex attribute (named gl_Normal) and a bound generic vertex +attribute</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">275</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">sleep for +setMinimumFrameCycleTime should not hold lock</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">279</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Intermittent hang in +MasterControl while running lg3d</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">283</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Add Eclipse plugin defs to +manifest</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">288</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Objects in RenderBin free lists +keep reference to user data</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">308</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">WakeupOnElapsedTime occasionally +doesn't wake up on elapsed time</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">311</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Broken build for linux on ppc.</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">313</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Geometry Stress Test results in +OOM Error</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">318</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Cannot build on Itanium Linux</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">320</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Shader Appearance update is +asynchronous to transform update</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">321</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">bug in +vecmath.Matrix3d.set(AxisAngle a1)</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">323</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Deprecate optional detail +texture functionality</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">325</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">This Tuple4d is epsilonEquals to +all others: (NaN, NaN, NaN, NaN)</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">326</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">PrintCanvas3D on JOGL pipeline +crashes on Linux and Solaris</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">327</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">javadoc for VIew class doesn't +list correct clip policy defaults</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">328</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">JOGL pipeline : Geometry fails +to render in Cosmic Birdie</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">331</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Add .cvsignore file to root of +vecmath.</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">338</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Bug in glPushAttrib usage in +NativePipeline</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">339</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Java crashes when using GLSL +shaders</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">340</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Resource leak in +setOffScreenBuffer, NPE in JOGL pipeline</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">342</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Raster.setDstOffset() set the +destination pixel offset in opposite direction</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">347</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">OffScreen Canvas3D always +reloads textures, display lists</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">348</td> + <td style="vertical-align: top;"> </td> + <td style="vertical-align: top;">Programmable shaders do not work +for OffScreen Canvas3D</td> + </tr> + </tbody> +</table> +<br> +<h3><a name="JoglPipeline"></a>JOGL Rendering Pipeline</h3> +<p>A JOGL rendering pipeline, as described +in <a href="https://java3d.dev.java.net/issues/show_bug.cgi?id=229">issue +229</a>, is now +available on all supported platforms, including Apple Mac +OSX (x86 or PPC). The easiest way to run Java 3D applications +using the JOGL +pipeline is via Java Webstart from your browser (with no setup +required). +<a href="https://j3d-webstart.dev.java.net/test">Click here</a> and go +to the "Early access +test program" section at bottom of the +page to run a Java 3D example program from your browser via the +JOGL pipeline. These +examples will use JOGL on Mac OSX and the native OpenGL pipeline on all +other platforms.<br> +</p> +<p>The JOGL renderer is the default on Mac OSX. +You can select the JOGL renderer on other platforms by setting the "<code>j3d.rend</code>" +system +property +to "<code>jogl</code>", +for example: +</p> +<ul> + <code>java -Dj3d.rend=jogl ClassName</code> +</ul> +<p>You will need to <a href="https://jogl.dev.java.net/">download +JOGL</a> +and install it into the JRE along with the Java 3D jar files (or +include it in your PATH/CLASSPATH).<br> +</p> +<h3><a name="More_Information"></a>More Information</h3> +<p>For the latest information on Java 3D, see the <a + href="https://java3d.dev.java.net/">main Java 3D project page</a> +on +java.net.<br> +</p> +<p>Click <a + href="https://java3d.dev.java.net/issues/buglist.cgi?Submit+query=Submit+query&component=java3d&issue_status=NEW&issue_status=STARTED&issue_status=REOPENED">here</a> +for a list of open issues.</p> +</body> +</html> diff --git a/release-info/pre-release/README.txt b/release-info/pre-release/README.txt index 85cd3f1..c0996af 100644 --- a/release-info/pre-release/README.txt +++ b/release-info/pre-release/README.txt @@ -1,10 +1,13 @@ +Java 3D(TM) 1.5.0 Pre-Release +----------------------------- + This software is licensed by Sun: i) for research use under terms of the Java Research License (JRL) as specified in the LICENSE-JRL.txt file and on the web at "http://java3d.dev.java.net/jrl.html" -This binary release of Java 3D 1.4.0-experimental is an intermediate +This binary pre-release of Java 3D 1.5.0 (experimental) is an intermediate build made available for testing purposes only. The code is untested and presumed incompatible with the Java 3D(TM) API specification. You must only use this code in accordance with the terms under which the @@ -21,3 +24,17 @@ or at: For other operating environments, contact the vendor that produces the environment. A list of these can be found at "http://java.sun.com/products/java-media/3D/ports.html" + + +Instructions for unzipping Java 3D 1.5.0 +---------------------------------------- + +After downloading and unzipping the java3d-1_5_0-XXX.zip file into a temporary directory, for example, "/tmp", you will see the following files in the java3d-1_5_0-XXX directory: + + COPYRIGHT.txt Copyright notice + LICENSE-JRL.txt Software License Agreement + README-unzip.html Instructions for manually installing the release + README.txt README file (you are reading it now) + j3d-150-XXX.zip Zip file containing the files to be installed + +To manually install Java 3D, open README-unzip.html in your browser and follow the instructions. diff --git a/src/classes/J3dVersion b/src/classes/J3dVersion index cc882bb..c6c433a 100644 --- a/src/classes/J3dVersion +++ b/src/classes/J3dVersion @@ -1,6 +1,6 @@ Manifest-Version: 1.0 Specification-Title: Java 3D API Specification -Specification-Version: 1.4 +Specification-Version: 1.5 Specification-Vendor: Sun Microsystems, Inc. Implementation-Title: Java 3D Core Runtime Environment Implementation-Version: @VERSION_BASE@ diff --git a/src/classes/build.xml b/src/classes/build.xml index 8a81c3c..df60201 100644 --- a/src/classes/build.xml +++ b/src/classes/build.xml @@ -15,7 +15,7 @@ --> <!-- Ant file for building java classes and jar files --> -<project name="Java 3D" default="jar-opt"> +<project name="Java 3D" default="jar-debug"> <path id="vecmath.debug.classpath"> <pathelement location="${vecmath_home}/build/debug/lib/ext/vecmath.jar"/> @@ -53,12 +53,13 @@ </copy> <!-- Compile the java code from ${src} into ${build}/${platform}/debug/classes --> - <javac srcdir="${src}/classes/share:${src}/classes/${ostype}:${core_utils_src}/classes/share:${build-debug-gen}/classes" + <javac srcdir="${src}/classes/share:${src}/classes/${wstype}:${jogl.pipeline.srcdir}:${core_utils_src}/classes/share:${build-debug-gen}/classes" destdir="${build}/${platform}/debug/classes" - source="1.4" - target="1.4" + source="1.5" + target="1.5" debug="true" - deprecation="off"> + deprecation="off" + excludes="${javac.excludes}"> <classpath refid="vecmath.debug.classpath"/> </javac> @@ -97,12 +98,13 @@ </copy> <!-- Compile the java code from ${src} into ${build}/${platform}/opt/classes --> - <javac srcdir="${src}/classes/share:${src}/classes/${ostype}:${core_utils_src}/classes/share:${build-opt-gen}/classes" destdir="${build}/${platform}/opt/classes" - source="1.4" - target="1.4" + <javac srcdir="${src}/classes/share:${src}/classes/${wstype}:${jogl.pipeline.srcdir}:${core_utils_src}/classes/share:${build-opt-gen}/classes" destdir="${build}/${platform}/opt/classes" + source="1.5" + target="1.5" debug="true" debuglevel="lines,source" - deprecation="off"> + deprecation="off" + excludes="${javac.excludes}"> <classpath refid="vecmath.opt.classpath"/> </javac> @@ -113,7 +115,10 @@ </copy> </target> - <target name="jar-debug"> + + <target name="jar-debug" depends="jar-debug-impl,copy-default-debug"/> + + <target name="jar-debug-impl"> <!-- Create the j3dcore and j3dutils jars directory --> <mkdir dir="${build}/${platform}/debug/lib/ext"/> @@ -153,7 +158,21 @@ </jar> </target> - <target name="jar-opt"> + <target name="copy-default-debug" unless="build.concurrent"> + <!-- Copy platform-specific jar and native files to "default" directory --> + <delete dir="${build}/default/debug" quiet="true"/> + <mkdir dir="${build}/default/debug/native"/> + <copy todir="${build}/default/debug" overwrite="true"> + <fileset dir="${build}/${platform}/debug" includes="lib/ext/**/*.jar"/> + </copy> + <copy todir="${build}/default/debug/native" overwrite="true" includeemptydirs="false" flatten="true"> + <fileset dir="${build}/${platform}/debug" includes="lib/** bin/**" excludes="**/*.jar"/> + </copy> + </target> + + <target name="jar-opt" depends="jar-opt-impl,copy-default-opt"/> + + <target name="jar-opt-impl"> <!-- Create the j3dcore and j3dutils jars directory --> <mkdir dir="${build}/${platform}/opt/lib/ext"/> @@ -188,11 +207,23 @@ <!-- Put everything in ${build}/${platform}/opt/classes/com into the j3dutils.jar file --> <jar jarfile="${build}/${platform}/opt/lib/ext/j3dutils.jar" manifest="${build-opt-gen}/ToolsVersion" update="no" - compress="false"> - <fileset dir="${build}/${platform}/opt/classes" includes="com/**/*"/> + compress="false"> + <fileset dir="${build}/${platform}/opt/classes" includes="com/**/*"/> </jar> </target> + <target name="copy-default-opt" unless="build.concurrent"> + <!-- Copy platform-specific jar and native files to "default" directory --> + <delete dir="${build}/default/opt" quiet="true"/> + <mkdir dir="${build}/default/opt/native"/> + <copy todir="${build}/default/opt" overwrite="true"> + <fileset dir="${build}/${platform}/opt" includes="lib/ext/**/*.jar"/> + </copy> + <copy todir="${build}/default/opt/native" overwrite="true" includeemptydirs="false" flatten="true"> + <fileset dir="${build}/${platform}/opt" includes="lib/** bin/**" excludes="**/*.jar"/> + </copy> + </target> + <target name="setup-docs"> <property name="javadoc.bottom" value="<font size="-1">Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. Use is subject to <a href="{@docRoot}/LICENSE-SPEC.html">license terms</a>."/> @@ -211,7 +242,7 @@ windowtitle="Java 3D ${version}"> <sourcepath> <pathelement location="${src}/classes/share"/> - <pathelement location="${src}/classes/${ostype}"/> + <pathelement location="${src}/classes/${wstype}"/> <pathelement location="${core_utils_src}/classes/share"/> <pathelement location="${vecmath_src}"/> </sourcepath> @@ -253,7 +284,7 @@ windowtitle="Java 3D ${version}"> <sourcepath> <pathelement location="${src}/classes/share"/> - <pathelement location="${src}/classes/${ostype}"/> + <pathelement location="${src}/classes/${wstype}"/> <pathelement location="${build}/${platform}/opt/gen/classes"/> <pathelement location="${core_utils_src}/classes/share"/> <pathelement location="${vecmath_src}"/> @@ -274,10 +305,12 @@ <!-- Compile the javadoc from ${src} into ${build}/javadocs --> <javadoc packagenames="javax.media.j3d.*, com.sun.j3d.audioengines.*, + com.sun.j3d.exp.*, com.sun.j3d.loaders.*, com.sun.j3d.utils.*, javax.vecmath.*" excludepackagenames="com.sun.j3d.utils.scenegraph.io.retained, + com.sun.j3d.exp.swing.impl, com.sun.j3d.utils.scenegraph.io.state.*" maxmemory="128m" destdir="${build}/${platform}/javadocs/docs-public" @@ -285,7 +318,7 @@ windowtitle="Java 3D ${version}"> <sourcepath> <pathelement location="${src}/classes/share"/> - <pathelement location="${src}/classes/${ostype}"/> + <pathelement location="${src}/classes/${wstype}"/> <pathelement location="${core_utils_src}/classes/share"/> <pathelement location="${vecmath_src}"/> </sourcepath> @@ -333,8 +366,8 @@ <fileset dir="${java.home}/lib/ext" includes="j3dcore.jar, j3dutils.jar, vecmath.jar"/> </delete> <delete> - <fileset dir="${java.home}/${install.bin}" includes="libj3dcore*.so, libj3dutils.so"/> - <fileset dir="${java.home}/${install.bin}" includes="j3dcore*.dll, j3dutils.dll"/> + <fileset dir="${java.home}/${install.bin}" includes="libj3dcore*.so"/> + <fileset dir="${java.home}/${install.bin}" includes="j3dcore*.dll"/> </delete> </target> diff --git a/src/classes/jogl/javax/media/j3d/JoglCgShaderInfo.java b/src/classes/jogl/javax/media/j3d/JoglCgShaderInfo.java new file mode 100755 index 0000000..c739027 --- /dev/null +++ b/src/classes/jogl/javax/media/j3d/JoglCgShaderInfo.java @@ -0,0 +1,32 @@ +/* + * $RCSfile$ + * + * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. + * + * Use is subject to license terms. + * + * $Revision$ + * $Date$ + * $State$ + */ + +package javax.media.j3d; + +import com.sun.opengl.cg.*; + +class JoglCgShaderInfo extends JoglShaderObject { + private CGprogram cgShader; + private int j3dShaderType; + private int shaderProfile; + + JoglCgShaderInfo() { + super(0); + } + + public void setCgShader(CGprogram shader) { cgShader = shader; } + public CGprogram getCgShader() { return cgShader; } + public void setJ3DShaderType(int type) { j3dShaderType = type; } + public int getJ3DShaderType() { return j3dShaderType; } + public void setShaderProfile(int shaderProfile) { this.shaderProfile = shaderProfile; } + public int getShaderProfile() { return shaderProfile; } +} diff --git a/src/classes/jogl/javax/media/j3d/JoglCgShaderParameter.java b/src/classes/jogl/javax/media/j3d/JoglCgShaderParameter.java new file mode 100755 index 0000000..f744f1d --- /dev/null +++ b/src/classes/jogl/javax/media/j3d/JoglCgShaderParameter.java @@ -0,0 +1,29 @@ +/* + * $Revision$ + * $Date$ + * $State$ + */ + +package javax.media.j3d; + +import com.sun.opengl.cg.*; + +class JoglCgShaderParameter extends JoglShaderObject { + private CGparameter vParam; + private CGparameter fParam; + + JoglCgShaderParameter(CGparameter vParam, + CGparameter fParam) { + super(0); + this.vParam = vParam; + this.fParam = fParam; + } + + CGparameter vParam() { + return vParam; + } + + CGparameter fParam() { + return fParam; + } +} diff --git a/src/classes/jogl/javax/media/j3d/JoglCgShaderProgramInfo.java b/src/classes/jogl/javax/media/j3d/JoglCgShaderProgramInfo.java new file mode 100755 index 0000000..fe88cf1 --- /dev/null +++ b/src/classes/jogl/javax/media/j3d/JoglCgShaderProgramInfo.java @@ -0,0 +1,38 @@ +/* + * $RCSfile$ + * + * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. + * + * Use is subject to license terms. + * + * $Revision$ + * $Date$ + * $State$ + */ + +package javax.media.j3d; + +import com.sun.opengl.cg.*; + +class JoglCgShaderProgramInfo extends JoglShaderObject { + private JoglCgShaderInfo vShader; // vertex shader + private JoglCgShaderInfo fShader; // fragment shader + // Array of parameters for (varying) vertex attributes + private CGparameter[] vtxAttrs; + + JoglCgShaderProgramInfo() { + super(0); + } + + public JoglCgShaderInfo getVertexShader() { return vShader; } + public void setVertexShader(JoglCgShaderInfo info) { vShader = info; } + public JoglCgShaderInfo getFragmentShader() { return fShader; } + public void setFragmentShader(JoglCgShaderInfo info) { fShader = info; } + public CGparameter[] getVertexAttributes() { return vtxAttrs; } + public void setVertexAttributes(CGparameter[] attrs) { vtxAttrs = attrs; } + public int getNumVertexAttributes() { + if (vtxAttrs == null) + return 0; + return vtxAttrs.length; + } +} diff --git a/src/classes/jogl/javax/media/j3d/JoglContext.java b/src/classes/jogl/javax/media/j3d/JoglContext.java new file mode 100644 index 0000000..075c304 --- /dev/null +++ b/src/classes/jogl/javax/media/j3d/JoglContext.java @@ -0,0 +1,231 @@ +/* + * $RCSfile$ + * + * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. + * + * Use is subject to license terms. + * + * $Revision$ + * $Date$ + * $State$ + */ + +package javax.media.j3d; + +import java.nio.*; +import javax.media.opengl.*; +import com.sun.opengl.cg.*; + +/** + * Graphics context objects for Jogl rendering pipeline. + */ +class JoglContext implements Context { + private GLContext context; + + // Properties we need to keep track of for efficiency + private int maxTexCoordSets; + private float alphaClearValue; + private int currentTextureUnit; + private int currentCombinerUnit; + private boolean hasMultisample; + + // Needed for vertex attribute implementation + private JoglShaderObject shaderProgram; + + // Implementation of vertex attribute methods + static interface VertexAttributeImpl { + public void vertexAttrPointer(GL gl, + int index, int size, int type, int stride, Buffer pointer); + public void enableVertexAttrArray(GL gl, int index); + public void disableVertexAttrArray(GL gl, int index); + public void vertexAttr1fv(GL gl, int index, FloatBuffer buf); + public void vertexAttr2fv(GL gl, int index, FloatBuffer buf); + public void vertexAttr3fv(GL gl, int index, FloatBuffer buf); + public void vertexAttr4fv(GL gl, int index, FloatBuffer buf); + } + private VertexAttributeImpl vertexAttrImpl; + + class CgVertexAttributeImpl implements VertexAttributeImpl { + public void vertexAttrPointer(GL gl, + int index, int size, int type, int stride, Buffer pointer) { + JoglCgShaderProgramInfo shaderProgramInfo = (JoglCgShaderProgramInfo) shaderProgram; + if (shaderProgramInfo != null && index < shaderProgramInfo.getNumVertexAttributes()) { + CgGL.cgGLSetParameterPointer(shaderProgramInfo.getVertexAttributes()[index], + size, type, stride, pointer); + } else { + if (shaderProgramInfo == null) { + System.err.println(" shaderProgramInfo is null"); + } else { + System.err.println(" index (" + index + ") out of range: numVtxAttrs = " + + shaderProgramInfo.getNumVertexAttributes()); + } + } + } + + public void enableVertexAttrArray(GL gl, int index) { + JoglCgShaderProgramInfo shaderProgramInfo = (JoglCgShaderProgramInfo) shaderProgram; + if (shaderProgramInfo != null && index < shaderProgramInfo.getNumVertexAttributes()) { + CgGL.cgGLEnableClientState(shaderProgramInfo.getVertexAttributes()[index]); + } else { + if (shaderProgramInfo == null) { + System.err.println(" shaderProgramInfo is null"); + } else { + System.err.println(" index (" + index + ") out of range: numVtxAttrs = " + + shaderProgramInfo.getNumVertexAttributes()); + } + } + } + + public void disableVertexAttrArray(GL gl, int index) { + JoglCgShaderProgramInfo shaderProgramInfo = (JoglCgShaderProgramInfo) shaderProgram; + if (shaderProgramInfo != null && index < shaderProgramInfo.getNumVertexAttributes()) { + CgGL.cgGLDisableClientState(shaderProgramInfo.getVertexAttributes()[index]); + } else { + if (shaderProgramInfo == null) { + System.err.println(" shaderProgramInfo is null"); + } else { + System.err.println(" index (" + index + ") out of range: numVtxAttrs = " + + shaderProgramInfo.getNumVertexAttributes()); + } + } + } + + // NOTE: we should never get here. These functions are only called + // when building display lists for geometry arrays with vertex + // attributes, and such display lists are disabled in Cg mode. + public void vertexAttr1fv(GL gl, int index, FloatBuffer buf) { + throw new RuntimeException("Java 3D ERROR : Assertion failed: invalid call to cgVertexAttr1fv"); + } + + public void vertexAttr2fv(GL gl, int index, FloatBuffer buf) { + throw new RuntimeException("Java 3D ERROR : Assertion failed: invalid call to cgVertexAttr2fv"); + } + + public void vertexAttr3fv(GL gl, int index, FloatBuffer buf) { + throw new RuntimeException("Java 3D ERROR : Assertion failed: invalid call to cgVertexAttr3fv"); + } + + public void vertexAttr4fv(GL gl, int index, FloatBuffer buf) { + throw new RuntimeException("Java 3D ERROR : Assertion failed: invalid call to cgVertexAttr4fv"); + } + } + + class GLSLVertexAttributeImpl implements VertexAttributeImpl { + public void vertexAttrPointer(GL gl, + int index, int size, int type, int stride, Buffer pointer) { + gl.glVertexAttribPointerARB(index + glslVertexAttrOffset, + size, type, false, stride, pointer); + } + + public void enableVertexAttrArray(GL gl, int index) { + gl.glEnableVertexAttribArrayARB(index + glslVertexAttrOffset); + } + + public void disableVertexAttrArray(GL gl, int index) { + gl.glDisableVertexAttribArrayARB(index + glslVertexAttrOffset); + } + + public void vertexAttr1fv(GL gl, int index, FloatBuffer buf) { + gl.glVertexAttrib1fvARB(index + glslVertexAttrOffset, buf); + } + + public void vertexAttr2fv(GL gl, int index, FloatBuffer buf) { + gl.glVertexAttrib2fvARB(index + glslVertexAttrOffset, buf); + } + + public void vertexAttr3fv(GL gl, int index, FloatBuffer buf) { + gl.glVertexAttrib3fvARB(index + glslVertexAttrOffset, buf); + } + + public void vertexAttr4fv(GL gl, int index, FloatBuffer buf) { + gl.glVertexAttrib4fvARB(index + glslVertexAttrOffset, buf); + } + } + + // Only used when GLSL shader library is active + private int glslVertexAttrOffset; + + // Only used when Cg shader library is active + private CGcontext cgContext; + private int cgVertexProfile; + private int cgFragmentProfile; + + JoglContext(GLContext context) { + this.context = context; + } + + GLContext getGLContext() { + return context; + } + + int getMaxTexCoordSets() { return maxTexCoordSets; } + void setMaxTexCoordSets(int val) { maxTexCoordSets = val; } + float getAlphaClearValue() { return alphaClearValue; } + void setAlphaClearValue(float val) { alphaClearValue = val; } + int getCurrentTextureUnit() { return currentTextureUnit; } + void setCurrentTextureUnit(int val) { currentTextureUnit = val; } + int getCurrentCombinerUnit() { return currentCombinerUnit; } + void setCurrentCombinerUnit(int val) { currentCombinerUnit = val; } + boolean getHasMultisample() { return hasMultisample; } + void setHasMultisample(boolean val){ hasMultisample = val; } + + // Helpers for vertex attribute methods + void initCgVertexAttributeImpl() { + if (vertexAttrImpl != null) { + throw new RuntimeException("Should not initialize the vertex attribute implementation twice"); + } + vertexAttrImpl = new CgVertexAttributeImpl(); + } + + void initGLSLVertexAttributeImpl() { + if (vertexAttrImpl != null) { + throw new RuntimeException("Should not initialize the vertex attribute implementation twice"); + } + vertexAttrImpl = new GLSLVertexAttributeImpl(); + } + + void vertexAttrPointer(GL gl, + int index, int size, int type, int stride, Buffer pointer) { + vertexAttrImpl.vertexAttrPointer(gl, index, size, type, stride, pointer); + } + + void enableVertexAttrArray(GL gl, int index) { + vertexAttrImpl.enableVertexAttrArray(gl, index); + } + + void disableVertexAttrArray(GL gl, int index) { + vertexAttrImpl.disableVertexAttrArray(gl, index); + } + + void vertexAttr1fv(GL gl, int index, FloatBuffer buf) { + vertexAttrImpl.vertexAttr1fv(gl, index, buf); + } + + void vertexAttr2fv(GL gl, int index, FloatBuffer buf) { + vertexAttrImpl.vertexAttr2fv(gl, index, buf); + } + + void vertexAttr3fv(GL gl, int index, FloatBuffer buf) { + vertexAttrImpl.vertexAttr3fv(gl, index, buf); + } + + void vertexAttr4fv(GL gl, int index, FloatBuffer buf) { + vertexAttrImpl.vertexAttr4fv(gl, index, buf); + } + + // Used in vertex attribute implementation + JoglShaderObject getShaderProgram() { return shaderProgram; } + void setShaderProgram(JoglShaderObject object) { shaderProgram = object; } + + // Only used when GLSL shaders are in use + int getGLSLVertexAttrOffset() { return glslVertexAttrOffset; } + void setGLSLVertexAttrOffset(int offset) { glslVertexAttrOffset = offset; } + + // Only used when Cg shaders are in use + CGcontext getCgContext() { return cgContext; } + void setCgContext(CGcontext c) { cgContext = c; } + int getCgVertexProfile() { return cgVertexProfile; } + void setCgVertexProfile(int p) { cgVertexProfile = p; } + int getCgFragmentProfile() { return cgFragmentProfile; } + void setCgFragmentProfile(int p) { cgFragmentProfile = p; } +} diff --git a/src/classes/jogl/javax/media/j3d/JoglDrawable.java b/src/classes/jogl/javax/media/j3d/JoglDrawable.java new file mode 100755 index 0000000..3834a11 --- /dev/null +++ b/src/classes/jogl/javax/media/j3d/JoglDrawable.java @@ -0,0 +1,30 @@ +/* + * $RCSfile$ + * + * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. + * + * Use is subject to license terms. + * + * $Revision$ + * $Date$ + * $State$ + */ + +package javax.media.j3d; + +import javax.media.opengl.*; + +/** + * Drawable class for the Jogl rendering pipeline. + */ +class JoglDrawable implements Drawable { + private GLDrawable drawable; + + JoglDrawable(GLDrawable drawable) { + this.drawable = drawable; + } + + GLDrawable getGLDrawable() { + return drawable; + } +} diff --git a/src/classes/jogl/javax/media/j3d/JoglDrawingSurfaceObject.java b/src/classes/jogl/javax/media/j3d/JoglDrawingSurfaceObject.java new file mode 100644 index 0000000..d20a3d0 --- /dev/null +++ b/src/classes/jogl/javax/media/j3d/JoglDrawingSurfaceObject.java @@ -0,0 +1,60 @@ +/* + * $RCSfile$ + * + * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. + * + * Use is subject to license terms. + * + * $Revision$ + * $Date$ + * $State$ + */ + +package javax.media.j3d; + +/** + * The DrawingSurfaceObject class is used to manage native drawing surface + */ +class JoglDrawingSurfaceObject extends DrawingSurfaceObject { + + JoglDrawingSurfaceObject(Canvas3D cv) { + super(cv); + + // System.err.println("JoglDrawingSurfaceObject constructed"); + } + + synchronized boolean renderLock() { + // System.err.println("JoglDrawingSurfaceObject.renderLock()"); + gotDsiLock = true; + return true; + } + + synchronized void unLock() { + // System.err.println("JoglDrawingSurfaceObject.unLock()"); + gotDsiLock = false; + } + + synchronized void getDrawingSurfaceObjectInfo() { + // FIXME: we don't have all of the information we need here to + // create a GLDrawable for the Canvas3D, so for now, do nothing + + // FIXME: this mechanism is much too complicated + + /* + System.err.println("JoglDrawingSurfaceObject.getDrawingSurfaceObjectInfo()"); + + if (canvas.drawable == null) { + System.err.println( + "JoglDrawingSurfaceObject.getDrawingSurfaceObjectInfo: window = " + + canvas.drawable); + + // TODO: replace with a real JoglDrawable + canvas.drawable = new JoglDrawable(); + } + */ + } + + synchronized void invalidate() { + System.err.println("JoglDrawingSurfaceObject.invalidate()"); + } +} diff --git a/src/classes/jogl/javax/media/j3d/JoglGraphicsConfiguration.java b/src/classes/jogl/javax/media/j3d/JoglGraphicsConfiguration.java new file mode 100755 index 0000000..d207069 --- /dev/null +++ b/src/classes/jogl/javax/media/j3d/JoglGraphicsConfiguration.java @@ -0,0 +1,103 @@ +/* + * $RCSfile$ + * + * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. + * + * Use is subject to license terms. + * + * $Revision$ + * $Date$ + * $State$ + */ + +package javax.media.j3d; + +import java.awt.*; +import java.awt.geom.*; +import java.awt.image.*; +import javax.media.opengl.*; + +/** + * Class implementing the GraphicsConfiguration API, but not a "real" + * GraphicsConfiguration object. Wraps a GLCapabilities object and + * supports either immediate or deferred pixel format / visual + * selection depending on which platform we are running. + */ + +class JoglGraphicsConfiguration extends GraphicsConfiguration { + private GLCapabilities caps; + private int chosenIndex; + private GraphicsDevice device; + // Needed for Screen3D + private int width; + private int height; + + JoglGraphicsConfiguration(GLCapabilities caps, int chosenIndex, GraphicsDevice device) { + super(); + this.caps = caps; + this.chosenIndex = chosenIndex; + this.device = device; + DisplayMode m = device.getDisplayMode(); + width = m.getWidth(); + height = m.getHeight(); + } + + GLCapabilities getGLCapabilities() { + return caps; + } + + int getChosenIndex() { + return chosenIndex; + } + + public BufferedImage createCompatibleImage(int width, int height) { + throw new RuntimeException("Unimplemented"); + } + + public BufferedImage createCompatibleImage(int width, int height, + int transparency) { + throw new RuntimeException("Unimplemented"); + } + + public VolatileImage createCompatibleVolatileImage(int width, int height) { + throw new RuntimeException("Unimplemented"); + } + + public VolatileImage createCompatibleVolatileImage(int width, int height, int transparency) { + throw new RuntimeException("Unimplemented"); + } + + public VolatileImage createCompatibleVolatileImage(int width, int height, + ImageCapabilities caps) throws AWTException { + throw new RuntimeException("Unimplemented"); + } + + public VolatileImage createCompatibleVolatileImage(int width, int height, + ImageCapabilities caps, int transparency) throws AWTException { + throw new RuntimeException("Unimplemented"); + } + + public Rectangle getBounds() { + return new Rectangle(0, 0, width, height); + } + + public ColorModel getColorModel() { + throw new RuntimeException("Unimplemented"); + } + + public ColorModel getColorModel(int transparency) { + throw new RuntimeException("Unimplemented"); + } + + public AffineTransform getDefaultTransform() { + throw new RuntimeException("Unimplemented"); + } + + public GraphicsDevice getDevice() { + return device; + } + + public AffineTransform getNormalizingTransform() { + throw new RuntimeException("Unimplemented"); + } +} diff --git a/src/classes/jogl/javax/media/j3d/JoglPipeline.java b/src/classes/jogl/javax/media/j3d/JoglPipeline.java new file mode 100644 index 0000000..3557c32 --- /dev/null +++ b/src/classes/jogl/javax/media/j3d/JoglPipeline.java @@ -0,0 +1,9279 @@ +/* + * $RCSfile$ + * + * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. + * + * Use is subject to license terms. + * + * $Revision$ + * $Date$ + * $State$ + */ + +package javax.media.j3d; + +import java.awt.*; +import java.io.*; +import java.lang.reflect.*; +import java.nio.*; +import java.security.*; +import java.util.*; +import java.util.regex.*; +import javax.media.opengl.*; +import javax.media.opengl.glu.*; +import com.sun.opengl.cg.*; +import com.sun.opengl.util.*; + +/** + * Concrete implementation of Pipeline class for the JOGL rendering + * pipeline. + */ +class JoglPipeline extends Pipeline { + + // Flags indicating whether the Cg or GLSL libraries are available. + private boolean cgLibraryAvailable = false; + + // Currently prints for entry points not yet implemented + private static final boolean DEBUG = true; + // Currently prints for entry points already implemented + private static final boolean VERBOSE = false; + // Debugging output for graphics configuration selection + private static final boolean DEBUG_CONFIG = false; + // Prints extra debugging information + private static final boolean EXTRA_DEBUGGING = false; + // Number of milliseconds to wait for windows to pop up on screen + private static final int WAIT_TIME = 1000; + // Configurable constant just in case we want to change this later + private static final int MIN_FRAME_SIZE = 1; + + /** + * Constructor for singleton JoglPipeline instance + */ + protected JoglPipeline() { + } + + /** + * Initialize the pipeline + */ + void initialize(Pipeline.Type pipelineType) { + super.initialize(pipelineType); + + assert pipelineType == Pipeline.Type.JOGL; + + // Java3D maintains strict control over which threads perform OpenGL work + Threading.disableSingleThreading(); + + // TODO: finish this with any other needed initialization + } + + /** + * Load all of the required libraries + */ + void loadLibraries(int globalShadingLanguage) { + if (globalShadingLanguage == Shader.SHADING_LANGUAGE_CG) { + // Try to load the jogl_cg library and set the + // cgLibraryAvailable flag to true if loads successfully; note + // that successfully performing initialization of this class + // will cause the Cg native library to be loaded on our behalf + try { + Class.forName("com.sun.opengl.cg.CgGL"); + cgLibraryAvailable = true; + } catch (Exception ex) { + System.err.println(ex); + } catch (Error ex) { + System.err.println(ex); + } + } + } + + /** + * Returns true if the Cg library is loaded and available. Note that this + * does not necessarily mean that Cg is supported by the graphics card. + */ + boolean isCgLibraryAvailable() { + return cgLibraryAvailable; + } + + /** + * Returns true if the GLSL library is loaded and available. Note that this + * does not necessarily mean that GLSL is supported by the graphics card. + */ + boolean isGLSLLibraryAvailable() { + return true; + } + + + // --------------------------------------------------------------------- + + // + // GeometryArrayRetained methods + // + + // Used by D3D to free vertex buffer + void freeD3DArray(GeometryArrayRetained geo, boolean deleteVB) { + // Nothing to do + } + + // used for GeometryArrays by Copy or interleaved + void execute(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean useAlpha, + boolean ignoreVertexColors, + int startVIndex, int vcount, int vformat, + int texCoordSetCount, int[] texCoordSetMap, + int texCoordSetMapLen, + int[] texUnitOffset, + int numActiveTexUnitState, + int vertexAttrCount, int[] vertexAttrSizes, + float[] varray, float[] carray, int cDirty) { + if (VERBOSE) System.err.println("JoglPipeline.execute()"); + + executeGeometryArray(ctx, geo, geo_type, isNonUniformScale, useAlpha, + ignoreVertexColors, startVIndex, vcount, vformat, + texCoordSetCount, texCoordSetMap, texCoordSetMapLen, + texUnitOffset, numActiveTexUnitState, + vertexAttrCount, vertexAttrSizes, + varray, null, carray, cDirty); + } + + // used by GeometryArray by Reference with java arrays + void executeVA(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean ignoreVertexColors, + int vcount, + int vformat, + int vdefined, + int initialCoordIndex, float[] vfcoords, double[] vdcoords, + int initialColorIndex, float[] cfdata, byte[] cbdata, + int initialNormalIndex, float[] ndata, + int vertexAttrCount, int[] vertexAttrSizes, + int[] vertexAttrIndices, float[][] vertexAttrData, + int texCoordMapLength, + int[] texcoordoffset, + int numActiveTexUnitState, + int[] texIndex, int texstride, Object[] texCoords, + int cdirty) { + if (VERBOSE) System.err.println("JoglPipeline.executeVA()"); + + boolean floatCoordDefined = ((vdefined & GeometryArrayRetained.COORD_FLOAT) != 0); + boolean doubleCoordDefined = ((vdefined & GeometryArrayRetained.COORD_DOUBLE) != 0); + boolean floatColorsDefined = ((vdefined & GeometryArrayRetained.COLOR_FLOAT) != 0); + boolean byteColorsDefined = ((vdefined & GeometryArrayRetained.COLOR_BYTE) != 0); + boolean normalsDefined = ((vdefined & GeometryArrayRetained.NORMAL_FLOAT) != 0); + boolean vattrDefined = ((vdefined & GeometryArrayRetained.VATTR_FLOAT) != 0); + boolean textureDefined = ((vdefined & GeometryArrayRetained.TEXCOORD_FLOAT) != 0); + + FloatBuffer fverts = null; + DoubleBuffer dverts = null; + FloatBuffer fclrs = null; + ByteBuffer bclrs = null; + FloatBuffer[] texCoordBufs = null; + FloatBuffer norms = null; + FloatBuffer[] vertexAttrBufs = null; + + // Get vertex attribute arrays + if (vattrDefined) { + vertexAttrBufs = getVertexAttrSetBuffer(vertexAttrData); + } + + // get texture arrays + if (textureDefined) { + texCoordBufs = getTexCoordSetBuffer(texCoords); + } + + // get coordinate array + if (floatCoordDefined) { + fverts = getVertexArrayBuffer(vfcoords); + } else if (doubleCoordDefined) { + dverts = getVertexArrayBuffer(vdcoords); + } + + // get color array + if (floatColorsDefined) { + fclrs = getColorArrayBuffer(cfdata); + } else if (byteColorsDefined) { + bclrs = getColorArrayBuffer(cbdata); + } + + // get normal array + if (normalsDefined) { + norms = getNormalArrayBuffer(ndata); + } + + int[] sarray = null; + int[] start_array = null; + int strip_len = 0; + if (geo_type == GeometryRetained.GEO_TYPE_TRI_STRIP_SET || + geo_type == GeometryRetained.GEO_TYPE_TRI_FAN_SET || + geo_type == GeometryRetained.GEO_TYPE_LINE_STRIP_SET) { + sarray = ((GeometryStripArrayRetained) geo).stripVertexCounts; + strip_len = sarray.length; + start_array = ((GeometryStripArrayRetained) geo).stripStartOffsetIndices; + } + + executeGeometryArrayVA(ctx, geo, geo_type, + isNonUniformScale, ignoreVertexColors, + vcount, vformat, vdefined, + initialCoordIndex, fverts, dverts, + initialColorIndex, fclrs, bclrs, + initialNormalIndex, norms, + vertexAttrCount, vertexAttrSizes, + vertexAttrIndices, vertexAttrBufs, + texCoordMapLength, + texcoordoffset, numActiveTexUnitState, + texIndex, texstride, texCoordBufs, cdirty, + sarray, strip_len, start_array); + } + + // used by GeometryArray by Reference with NIO buffer + void executeVABuffer(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean ignoreVertexColors, + int vcount, + int vformat, + int vdefined, + int initialCoordIndex, + Object vcoords, + int initialColorIndex, + Object cdataBuffer, + float[] cfdata, byte[] cbdata, + int initialNormalIndex, Object ndata, + int vertexAttrCount, int[] vertexAttrSizes, + int[] vertexAttrIndices, Object[] vertexAttrData, + int texCoordMapLength, + int[] texcoordoffset, + int numActiveTexUnitState, + int[] texIndex, int texstride, Object[] texCoords, + int cdirty) { + if (VERBOSE) System.err.println("JoglPipeline.executeVABuffer()"); + + boolean floatCoordDefined = ((vdefined & GeometryArrayRetained.COORD_FLOAT) != 0); + boolean doubleCoordDefined = ((vdefined & GeometryArrayRetained.COORD_DOUBLE) != 0); + boolean floatColorsDefined = ((vdefined & GeometryArrayRetained.COLOR_FLOAT) != 0); + boolean byteColorsDefined = ((vdefined & GeometryArrayRetained.COLOR_BYTE) != 0); + boolean normalsDefined = ((vdefined & GeometryArrayRetained.NORMAL_FLOAT) != 0); + boolean vattrDefined = ((vdefined & GeometryArrayRetained.VATTR_FLOAT) != 0); + boolean textureDefined = ((vdefined & GeometryArrayRetained.TEXCOORD_FLOAT) != 0); + + FloatBuffer fverts = null; + DoubleBuffer dverts = null; + FloatBuffer fclrs = null; + ByteBuffer bclrs = null; + FloatBuffer[] texCoordBufs = null; + FloatBuffer norms = null; + FloatBuffer[] vertexAttrBufs = null; + + // Get vertex attribute arrays + if (vattrDefined) { + vertexAttrBufs = getVertexAttrSetBuffer(vertexAttrData); + } + + // get texture arrays + if (textureDefined) { + texCoordBufs = new FloatBuffer[texCoords.length]; + for (int i = 0; i < texCoords.length; i++) { + texCoordBufs[i] = (FloatBuffer) texCoords[i]; + } + } + + // get coordinate array + if (floatCoordDefined) { + fverts = (FloatBuffer) vcoords; + } else if (doubleCoordDefined) { + dverts = (DoubleBuffer) vcoords; + } + + if (fverts == null && dverts == null) { + return; + } + + // get color array + if (floatColorsDefined) { + if (cfdata != null) + fclrs = getColorArrayBuffer(cfdata); + else + fclrs = (FloatBuffer) cdataBuffer; + } else if (byteColorsDefined) { + if (cbdata != null) + bclrs = getColorArrayBuffer(cbdata); + else + bclrs = (ByteBuffer) cdataBuffer; + } + + // get normal array + if (normalsDefined) { + norms = (FloatBuffer) ndata; + } + + int[] sarray = null; + int[] start_array = null; + int strip_len = 0; + if (geo_type == GeometryRetained.GEO_TYPE_TRI_STRIP_SET || + geo_type == GeometryRetained.GEO_TYPE_TRI_FAN_SET || + geo_type == GeometryRetained.GEO_TYPE_LINE_STRIP_SET) { + sarray = ((GeometryStripArrayRetained) geo).stripVertexCounts; + strip_len = sarray.length; + start_array = ((GeometryStripArrayRetained) geo).stripStartOffsetIndices; + } + + executeGeometryArrayVA(ctx, geo, geo_type, + isNonUniformScale, ignoreVertexColors, + vcount, vformat, vdefined, + initialCoordIndex, fverts, dverts, + initialColorIndex, fclrs, bclrs, + initialNormalIndex, norms, + vertexAttrCount, vertexAttrSizes, + vertexAttrIndices, vertexAttrBufs, + texCoordMapLength, + texcoordoffset, numActiveTexUnitState, + texIndex, texstride, texCoordBufs, cdirty, + sarray, strip_len, start_array); + } + + // used by GeometryArray by Reference in interleaved format with NIO buffer + void executeInterleavedBuffer(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean useAlpha, + boolean ignoreVertexColors, + int startVIndex, int vcount, int vformat, + int texCoordSetCount, int[] texCoordSetMap, + int texCoordSetMapLen, + int[] texUnitOffset, + int numActiveTexUnit, + Object varray, float[] cdata, int cdirty) { + if (VERBOSE) System.err.println("JoglPipeline.executeInterleavedBuffer()"); + + executeGeometryArray(ctx, geo, geo_type, + isNonUniformScale, useAlpha, ignoreVertexColors, + startVIndex, vcount, vformat, + texCoordSetCount, texCoordSetMap, texCoordSetMapLen, + texUnitOffset, numActiveTexUnit, 0, null, + null, (Buffer) varray, cdata, cdirty); + } + + void setVertexFormat(Context ctx, GeometryArrayRetained geo, + int vformat, boolean useAlpha, boolean ignoreVertexColors) { + if (VERBOSE) System.err.println("JoglPipeline.setVertexFormat()"); + + GL gl = context(ctx).getGL(); + + // Enable and disable the appropriate pointers + if ((vformat & GeometryArray.NORMALS) != 0) { + gl.glEnableClientState(GL.GL_NORMAL_ARRAY); + } else { + gl.glDisableClientState(GL.GL_NORMAL_ARRAY); + } + if (!ignoreVertexColors && ((vformat & GeometryArray.COLOR) != 0)) { + gl.glEnableClientState(GL.GL_COLOR_ARRAY); + } else { + gl.glDisableClientState(GL.GL_COLOR_ARRAY); + } + + if (gl.isExtensionAvailable("GL_SUN_global_alpha")) { + if (useAlpha) { + gl.glEnable(GL.GL_GLOBAL_ALPHA_SUN); + } else { + gl.glDisable(GL.GL_GLOBAL_ALPHA_SUN); + } + } + + if ((vformat & GeometryArray.COORDINATES) != 0) { + gl.glEnableClientState(GL.GL_VERTEX_ARRAY); + } else { + gl.glDisableClientState(GL.GL_VERTEX_ARRAY); + } + } + + void disableGlobalAlpha(Context ctx, GeometryArrayRetained geo, int vformat, + boolean useAlpha, boolean ignoreVertexColors) { + if (VERBOSE) System.err.println("JoglPipeline.disableGlobalAlpha()"); + + GL gl = context(ctx).getGL(); + + if (gl.isExtensionAvailable("GL_SUN_global_alpha")) { + if (!ignoreVertexColors && ((vformat & GeometryArray.COLOR) != 0)) { + if (useAlpha) { + gl.glDisable(GL.GL_GLOBAL_ALPHA_SUN); + } + } + } + } + + // used for GeometryArrays + void buildGA(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, boolean updateAlpha, + float alpha, + boolean ignoreVertexColors, + int startVIndex, + int vcount, int vformat, + int texCoordSetCount, int[] texCoordSetMap, + int texCoordSetMapLen, int[] texCoordSetMapOffset, + int vertexAttrCount, int[] vertexAttrSizes, + double[] xform, double[] nxform, + float[] varray) { + if (VERBOSE) System.err.println("JoglPipeline.buildGA()"); + JoglContext jctx = (JoglContext) ctx; + GL gl = context(ctx).getGL(); + FloatBuffer verts = null; + int stride = 0, coordoff = 0, normoff = 0, coloroff = 0, texCoordoff = 0; + int texStride = 0; + int vAttrOff = 0; + if ((vformat & GeometryArray.COORDINATES) != 0) { + stride += 3; + } + if ((vformat & GeometryArray.NORMALS) != 0) { + stride += 3; + coordoff += 3; + } + + if ((vformat & GeometryArray.COLOR) != 0) { + if ((vformat & GeometryArray.BY_REFERENCE) != 0) { + if ((vformat & GeometryArray.WITH_ALPHA) != 0) { + stride += 4; + normoff += 4; + coordoff += 4; + } else { + stride += 3; + normoff += 3; + coordoff += 3; + } + } else { + stride += 4; + normoff += 4; + coordoff += 4; + } + } + + if ((vformat & GeometryArray.TEXTURE_COORDINATE) != 0) { + if ((vformat & GeometryArray.TEXTURE_COORDINATE_2) != 0) { + texStride = 2 * texCoordSetCount; + } else if ((vformat & GeometryArray.TEXTURE_COORDINATE_3) != 0) { + texStride = 3 * texCoordSetCount; + } else if ((vformat & GeometryArray.TEXTURE_COORDINATE_4) != 0) { + texStride = 4 * texCoordSetCount; + } + stride += texStride; + normoff += texStride; + coloroff += texStride; + coordoff += texStride; + } + + int vAttrStride = 0; + if ((vformat & GeometryArray.VERTEX_ATTRIBUTES) != 0) { + for (int i = 0; i < vertexAttrCount; i++) { + vAttrStride += vertexAttrSizes[i]; + } + stride += vAttrStride; + normoff += vAttrStride; + coloroff += vAttrStride; + coordoff += vAttrStride; + texCoordoff += vAttrStride; + } + + int bstride = stride * BufferUtil.SIZEOF_FLOAT; + // Start sending down from the startVIndex + int initialOffset = startVIndex * stride; + normoff += initialOffset; + coloroff += initialOffset; + coordoff += initialOffset; + texCoordoff += initialOffset; + vAttrOff += initialOffset; + + // process alpha for geometryArray without alpha + boolean useAlpha = false; + if (updateAlpha && !ignoreVertexColors) { + useAlpha = true; + } + + if (geo_type == GeometryRetained.GEO_TYPE_TRI_STRIP_SET || + geo_type == GeometryRetained.GEO_TYPE_TRI_FAN_SET || + geo_type == GeometryRetained.GEO_TYPE_LINE_STRIP_SET) { + int[] sarray = ((GeometryStripArrayRetained) geo).stripVertexCounts; + + int primType = 0; + switch (geo_type) { + case GeometryRetained.GEO_TYPE_TRI_STRIP_SET : + primType = GL.GL_TRIANGLE_STRIP; + break; + case GeometryRetained.GEO_TYPE_TRI_FAN_SET : + primType = GL.GL_TRIANGLE_FAN; + break; + case GeometryRetained.GEO_TYPE_LINE_STRIP_SET : + primType = GL.GL_LINE_STRIP; + break; + } + + if (ignoreVertexColors) { + vformat &= ~GeometryArray.COLOR; + } + + for (int i = 0; i < sarray.length; i++) { + gl.glBegin(primType); + for (int j = 0; j < sarray[i]; j++) { + if ((vformat & GeometryArray.NORMALS) != 0) { + if (nxform != null) { + float nx = (float) (nxform[0] * varray[normoff] + + nxform[1] * varray[normoff+1] + + nxform[2] * varray[normoff+2]); + float ny = (float) (nxform[4] * varray[normoff] + + nxform[5] * varray[normoff+1] + + nxform[6] * varray[normoff+2]); + float nz = (float) (nxform[8] * varray[normoff] + + nxform[9] * varray[normoff+1] + + nxform[10] * varray[normoff+2]); + gl.glNormal3f(nx, ny, nz); + } else { + gl.glNormal3f(varray[normoff], varray[normoff+1], varray[normoff+2]); + } + } + if ((vformat & GeometryArray.COLOR) != 0) { + if (useAlpha) { + gl.glColor4f(varray[coloroff], + varray[coloroff+1], + varray[coloroff+2], + varray[coloroff+3] * alpha); + } else { + if ((vformat & GeometryArray.WITH_ALPHA) != 0) { // alpha is present + gl.glColor4f(varray[coloroff], + varray[coloroff+1], + varray[coloroff+2], + varray[coloroff+3]); + } else { + gl.glColor3f(varray[coloroff], + varray[coloroff+1], + varray[coloroff+2]); + } + } + } + + if ((vformat & GeometryArray.VERTEX_ATTRIBUTES) != 0) { + int vaOff = vAttrOff; + if (verts == null) { + verts = FloatBuffer.wrap(varray); + } + for (int vaIdx = 0; vaIdx < vertexAttrCount; vaIdx++) { + switch (vertexAttrSizes[vaIdx]) { + case 1: + verts.position(vaOff); + jctx.vertexAttr1fv(gl, vaIdx, verts); + break; + case 2: + verts.position(vaOff); + jctx.vertexAttr2fv(gl, vaIdx, verts); + break; + case 3: + verts.position(vaOff); + jctx.vertexAttr3fv(gl, vaIdx, verts); + break; + case 4: + verts.position(vaOff); + jctx.vertexAttr4fv(gl, vaIdx, verts); + break; + } + + vaOff += vertexAttrSizes[vaIdx]; + } + } + + if ((vformat & GeometryArray.TEXTURE_COORDINATE) != 0) { + if (texCoordSetMapLen > 0) { + if (gl.isExtensionAvailable("GL_VERSION_1_3")) { + if ((vformat & GeometryArray.TEXTURE_COORDINATE_2) != 0) { + for (int k = 0; k < texCoordSetMapLen; k++) { + if (texCoordSetMapOffset[k] != -1) { + int off = texCoordoff + texCoordSetMapOffset[k]; + gl.glMultiTexCoord2f(GL.GL_TEXTURE0 + k, + varray[off], + varray[off + 1]); + } + } + } else if ((vformat & GeometryArray.TEXTURE_COORDINATE_3) != 0) { + for (int k = 0; k < texCoordSetMapLen; k++) { + if (texCoordSetMapOffset[k] != -1) { + int off = texCoordoff + texCoordSetMapOffset[k]; + gl.glMultiTexCoord3f(GL.GL_TEXTURE0 + k, + varray[off], + varray[off + 1], + varray[off + 2]); + } + } + } else { + for (int k = 0; k < texCoordSetMapLen; k++) { + if (texCoordSetMapOffset[k] != -1) { + int off = texCoordoff + texCoordSetMapOffset[k]; + gl.glMultiTexCoord4f(GL.GL_TEXTURE0 + k, + varray[off], + varray[off + 1], + varray[off + 2], + varray[off + 3]); + } + } + } + } else { // no multitexture + if (texCoordSetMapOffset[0] != -1) { + int off = texCoordoff + texCoordSetMapOffset[0]; + if ((vformat & GeometryArray.TEXTURE_COORDINATE_2) != 0) { + gl.glTexCoord2f(varray[off], varray[off + 1]); + } else if ((vformat & GeometryArray.TEXTURE_COORDINATE_3) != 0) { + gl.glTexCoord3f(varray[off], varray[off + 1], varray[off + 2]); + } else { + gl.glTexCoord4f(varray[off], varray[off + 1], varray[off + 2], varray[off + 3]); + } + } + } // no multitexture + } + // texCoordSetMapLen can't be 0 if texture coordinates + // is to be specified + } + + if ((vformat & GeometryArray.COORDINATES) != 0) { + if (xform != null) { + // transform the vertex data with the static transform + float w = (float) (xform[12] * varray[coordoff] + + xform[13] * varray[coordoff+1] + + xform[14] * varray[coordoff+2] + + xform[15]); + float winv = 1.0f/w; + float vx = (float) (xform[0] * varray[coordoff] + + xform[1] * varray[coordoff+1] + + xform[2] * varray[coordoff+2] + + xform[3]) * winv; + float vy = (float) (xform[4] * varray[coordoff] + + xform[5] * varray[coordoff+1] + + xform[6] * varray[coordoff+2] + + xform[7]) * winv; + float vz = (float) (xform[8] * varray[coordoff] + + xform[9] * varray[coordoff+1] + + xform[10] * varray[coordoff+2] + + xform[11]) * winv; + gl.glVertex3f(vx, vy, vz); + } else { + gl.glVertex3f(varray[coordoff], varray[coordoff + 1], varray[coordoff + 2]); + } + } + normoff += stride; + coloroff += stride; + coordoff += stride; + texCoordoff += stride; + vAttrOff += stride; + } + gl.glEnd(); + } + } else if ((geo_type == GeometryRetained.GEO_TYPE_QUAD_SET) || + (geo_type == GeometryRetained.GEO_TYPE_TRI_SET) || + (geo_type == GeometryRetained.GEO_TYPE_POINT_SET) || + (geo_type == GeometryRetained.GEO_TYPE_LINE_SET)) { + int primType = 0; + switch (geo_type) { + case GeometryRetained.GEO_TYPE_QUAD_SET : + primType = GL.GL_QUADS; + break; + case GeometryRetained.GEO_TYPE_TRI_SET : + primType = GL.GL_TRIANGLES; + break; + case GeometryRetained.GEO_TYPE_POINT_SET : + primType = GL.GL_POINTS; + break; + case GeometryRetained.GEO_TYPE_LINE_SET : + primType = GL.GL_LINES; + break; + } + + if (ignoreVertexColors) { + vformat &= ~GeometryArray.COLOR; + } + + gl.glBegin(primType); + for (int j = 0; j < vcount; j++) { + if ((vformat & GeometryArray.NORMALS) != 0) { + if (nxform != null) { + float nx = (float) (nxform[0] * varray[normoff] + + nxform[1] * varray[normoff+1] + + nxform[2] * varray[normoff+2]); + float ny = (float) (nxform[4] * varray[normoff] + + nxform[5] * varray[normoff+1] + + nxform[6] * varray[normoff+2]); + float nz = (float) (nxform[8] * varray[normoff] + + nxform[9] * varray[normoff+1] + + nxform[10] * varray[normoff+2]); + gl.glNormal3f(nx, ny, nz); + } else { + gl.glNormal3f(varray[normoff], varray[normoff + 1], varray[normoff + 2]); + } + } + if ((vformat & GeometryArray.COLOR) != 0) { + if (useAlpha) { + float cr, cg, cb, ca; + if ((vformat & GeometryArray.WITH_ALPHA) != 0) { + cr = varray[coloroff]; + cg = varray[coloroff + 1]; + cb = varray[coloroff + 2]; + ca = varray[coloroff + 3] * alpha; + } else { + cr = varray[coloroff]; + cg = varray[coloroff + 1]; + cb = varray[coloroff + 2]; + ca = alpha; + } + gl.glColor4f(cr, cg, cb, ca); + } else { + if ((vformat & GeometryArray.WITH_ALPHA) != 0) { // alpha is present + gl.glColor4f(varray[coloroff], + varray[coloroff + 1], + varray[coloroff + 2], + varray[coloroff + 3]); + } else { + gl.glColor3f(varray[coloroff], + varray[coloroff + 1], + varray[coloroff + 2]); + } + } + } + + if ((vformat & GeometryArray.VERTEX_ATTRIBUTES) != 0) { + int vaOff = vAttrOff; + if (verts == null) { + verts = FloatBuffer.wrap(varray); + } + for (int vaIdx = 0; vaIdx < vertexAttrCount; vaIdx++) { + switch (vertexAttrSizes[vaIdx]) { + case 1: + verts.position(vaOff); + jctx.vertexAttr1fv(gl, vaIdx, verts); + break; + case 2: + verts.position(vaOff); + jctx.vertexAttr2fv(gl, vaIdx, verts); + break; + case 3: + verts.position(vaOff); + jctx.vertexAttr3fv(gl, vaIdx, verts); + break; + case 4: + verts.position(vaOff); + jctx.vertexAttr4fv(gl, vaIdx, verts); + break; + } + + vaOff += vertexAttrSizes[vaIdx]; + } + } + + if ((vformat & GeometryArray.TEXTURE_COORDINATE) != 0) { + if (texCoordSetMapLen > 0) { + if (gl.isExtensionAvailable("GL_VERSION_1_3")) { + if ((vformat & GeometryArray.TEXTURE_COORDINATE_2) != 0) { + for (int k = 0; k < texCoordSetMapLen; k++) { + if (texCoordSetMapOffset[k] != -1) { + int off = texCoordoff + texCoordSetMapOffset[k]; + gl.glMultiTexCoord2f(GL.GL_TEXTURE0 + k, + varray[off], + varray[off + 1]); + } + } + } else if ((vformat & GeometryArray.TEXTURE_COORDINATE_3) != 0) { + for (int k = 0; k < texCoordSetMapLen; k++) { + if (texCoordSetMapOffset[k] != -1) { + int off = texCoordoff + texCoordSetMapOffset[k]; + gl.glMultiTexCoord3f(GL.GL_TEXTURE0 + k, + varray[off], + varray[off + 1], + varray[off + 2]); + } + } + } else { + for (int k = 0; k < texCoordSetMapLen; k++) { + if (texCoordSetMapOffset[k] != -1) { + int off = texCoordoff + texCoordSetMapOffset[k]; + gl.glMultiTexCoord4f(GL.GL_TEXTURE0 + k, + varray[off], + varray[off + 1], + varray[off + 2], + varray[off + 3]); + } + } + } + } else { // no multitexture + if (texCoordSetMapOffset[0] != -1) { + int off = texCoordoff + texCoordSetMapOffset[0]; + if ((vformat & GeometryArray.TEXTURE_COORDINATE_2) != 0) { + gl.glTexCoord2f(varray[off], varray[off + 1]); + } else if ((vformat & GeometryArray.TEXTURE_COORDINATE_3) != 0) { + gl.glTexCoord3f(varray[off], varray[off + 1], varray[off + 2]); + } else { + gl.glTexCoord4f(varray[off], varray[off + 1], varray[off + 2], varray[off + 3]); + } + } + } // no multitexture + } + // texCoordSetMapLen can't be 0 if texture coordinates is + // to be specified + } + + if ((vformat & GeometryArray.COORDINATES) != 0) { + if (xform != null) { + // transform the vertex data with the static transform + float w = (float) (xform[12] * varray[coordoff] + + xform[13] * varray[coordoff+1] + + xform[14] * varray[coordoff+2] + + xform[15]); + float winv = 1.0f/w; + float vx = (float) (xform[0] * varray[coordoff] + + xform[1] * varray[coordoff+1] + + xform[2] * varray[coordoff+2] + + xform[3]) * winv; + float vy = (float) (xform[4] * varray[coordoff] + + xform[5] * varray[coordoff+1] + + xform[6] * varray[coordoff+2] + + xform[7]) * winv; + float vz = (float) (xform[8] * varray[coordoff] + + xform[9] * varray[coordoff+1] + + xform[10] * varray[coordoff+2] + + xform[11]) * winv; + gl.glVertex3f(vx, vy, vz); + } else { + gl.glVertex3f(varray[coordoff], varray[coordoff + 1], varray[coordoff + 2]); + } + } + normoff += stride; + coloroff += stride; + coordoff += stride; + texCoordoff += stride; + vAttrOff += stride; + } + gl.glEnd(); + } + } + + // used to Build Dlist GeometryArray by Reference with java arrays + void buildGAForByRef(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, boolean updateAlpha, + float alpha, + boolean ignoreVertexColors, + int vcount, + int vformat, + int vdefined, + int initialCoordIndex, float[] vfcoords, double[] vdcoords, + int initialColorIndex, float[] cfdata, byte[] cbdata, + int initialNormalIndex, float[] ndata, + int vertexAttrCount, int[] vertexAttrSizes, + int[] vertexAttrIndices, float[][] vertexAttrData, + int texCoordMapLength, + int[] tcoordsetmap, + int[] texIndices, int texStride, Object[] texCoords, + double[] xform, double[] nxform) { + if (VERBOSE) System.err.println("JoglPipeline.buildGAForByRef()"); + + GL gl = context(ctx).getGL(); + + boolean floatCoordDefined = ((vdefined & GeometryArrayRetained.COORD_FLOAT) != 0); + boolean doubleCoordDefined = ((vdefined & GeometryArrayRetained.COORD_DOUBLE) != 0); + boolean floatColorsDefined = ((vdefined & GeometryArrayRetained.COLOR_FLOAT) != 0); + boolean byteColorsDefined = ((vdefined & GeometryArrayRetained.COLOR_BYTE) != 0); + boolean normalsDefined = ((vdefined & GeometryArrayRetained.NORMAL_FLOAT) != 0); + boolean vattrDefined = ((vdefined & GeometryArrayRetained.VATTR_FLOAT) != 0); + boolean textureDefined = ((vdefined & GeometryArrayRetained.TEXCOORD_FLOAT) != 0); + + FloatBuffer fverts = null; + DoubleBuffer dverts = null; + FloatBuffer fclrs = null; + ByteBuffer bclrs = null; + FloatBuffer[] texCoordBufs = null; + FloatBuffer norms = null; + FloatBuffer[] vertexAttrBufs = null; + + // Get vertex attribute arrays + if (vattrDefined) { + vertexAttrBufs = getVertexAttrSetBuffer(vertexAttrData); + } + + // get texture arrays + if (textureDefined) { + texCoordBufs = getTexCoordSetBuffer(texCoords); + } + + // process alpha for geometryArray without alpha + boolean useAlpha = false; + if (updateAlpha && !ignoreVertexColors) { + useAlpha = true; + } + + int[] sarray = null; + int[] start_array = null; + int strip_len = 0; + if (geo_type == GeometryRetained.GEO_TYPE_TRI_STRIP_SET || + geo_type == GeometryRetained.GEO_TYPE_TRI_FAN_SET || + geo_type == GeometryRetained.GEO_TYPE_LINE_STRIP_SET) { + sarray = ((GeometryStripArrayRetained) geo).stripVertexCounts; + strip_len = sarray.length; + start_array = ((GeometryStripArrayRetained) geo).stripStartOffsetIndices; + } + + if (ignoreVertexColors) { + vformat &= ~GeometryArray.COLOR; + floatColorsDefined = false; + byteColorsDefined = false; + } + + // get coordinate array + if (floatCoordDefined) { + gl.glEnableClientState(GL.GL_VERTEX_ARRAY); + fverts = getVertexArrayBuffer(vfcoords, (xform == null)); + if (xform != null) { + // Must copy in and transform data + for (int i = initialCoordIndex; i < vcount * 3; i += 3) { + fverts.put(i , (float) (xform[0] * vfcoords[i] + + xform[1] * vfcoords[i+1] + + xform[2] * vfcoords[i+2])); + fverts.put(i+1, (float) (xform[4] * vfcoords[i] + + xform[5] * vfcoords[i+1] + + xform[6] * vfcoords[i+2])); + fverts.put(i+2, (float) (xform[8] * vfcoords[i] + + xform[9] * vfcoords[i+1] + + xform[10] * vfcoords[i+2])); + } + } + } else if (doubleCoordDefined) { + gl.glEnableClientState(GL.GL_VERTEX_ARRAY); + dverts = getVertexArrayBuffer(vdcoords, (xform == null)); + if (xform != null) { + // Must copy in and transform data + for (int i = initialCoordIndex; i < vcount * 3; i += 3) { + dverts.put(i , (xform[0] * vdcoords[i] + + xform[1] * vdcoords[i+1] + + xform[2] * vdcoords[i+2])); + dverts.put(i+1, (xform[4] * vdcoords[i] + + xform[5] * vdcoords[i+1] + + xform[6] * vdcoords[i+2])); + dverts.put(i+2, (xform[8] * vdcoords[i] + + xform[9] * vdcoords[i+1] + + xform[10] * vdcoords[i+2])); + } + } + } else { + gl.glDisableClientState(GL.GL_VERTEX_ARRAY); + } + + // get color array + if (floatColorsDefined) { + gl.glEnableClientState(GL.GL_COLOR_ARRAY); + fclrs = getColorArrayBuffer(cfdata, !useAlpha); + if (useAlpha) { + // Must copy in and modify color data + if ((vformat & GeometryArray.WITH_ALPHA) != 0) { + for (int i = initialColorIndex; i < vcount * 4; i += 4) { + fclrs.put(i , cfdata[i]); + fclrs.put(i+1, cfdata[i+1]); + fclrs.put(i+2, cfdata[i+2]); + fclrs.put(i+3, alpha * cfdata[i+3]); + } + } else { + int k = 0; + for (int i = initialColorIndex; i < vcount * 4; i += 4) { + fclrs.put(i , cfdata[k++]); + fclrs.put(i+1, cfdata[k++]); + fclrs.put(i+2, cfdata[k++]); + fclrs.put(i+3, alpha); + } + } + vformat |= GeometryArray.WITH_ALPHA; + } + } else if (byteColorsDefined) { + gl.glEnableClientState(GL.GL_COLOR_ARRAY); + bclrs = getColorArrayBuffer(cbdata, !useAlpha); + if (useAlpha) { + // Must copy in and modify color data + if ((vformat & GeometryArray.WITH_ALPHA) != 0) { + for (int i = initialColorIndex; i < vcount * 4; i += 4) { + bclrs.put(i , cbdata[i]); + bclrs.put(i+1, cbdata[i+1]); + bclrs.put(i+2, cbdata[i+2]); + bclrs.put(i+3, (byte) (alpha * (int) (cbdata[i+3] & 0xFF))); + } + } else { + int k = 0; + for (int i = initialColorIndex; i < vcount * 4; i += 4) { + bclrs.put(i , cbdata[k++]); + bclrs.put(i+1, cbdata[k++]); + bclrs.put(i+2, cbdata[k++]); + bclrs.put(i+3, (byte) (alpha * 255.0f)); + } + } + vformat |= GeometryArray.WITH_ALPHA; + } + } else { + gl.glDisableClientState(GL.GL_COLOR_ARRAY); + } + + // get normal array + if (normalsDefined) { + gl.glEnableClientState(GL.GL_NORMAL_ARRAY); + norms = getNormalArrayBuffer(ndata, (nxform == null)); + if (nxform != null) { + // Must copy in and transform data + for (int i = initialNormalIndex; i < vcount * 3; i += 3) { + norms.put(i , (float) (nxform[0] * ndata[i] + + nxform[1] * ndata[i+1] + + nxform[2] * ndata[i+2])); + norms.put(i+1, (float) (nxform[4] * ndata[i] + + nxform[5] * ndata[i+1] + + nxform[6] * ndata[i+2])); + norms.put(i+2, (float) (nxform[8] * ndata[i] + + nxform[9] * ndata[i+1] + + nxform[10] * ndata[i+2])); + } + } + } else { + gl.glDisableClientState(GL.GL_NORMAL_ARRAY); + } + + executeGeometryArrayVA(ctx, geo, geo_type, + isNonUniformScale, ignoreVertexColors, + vcount, vformat, vdefined, + initialCoordIndex, fverts, dverts, + initialColorIndex, fclrs, bclrs, + initialNormalIndex, norms, + vertexAttrCount, vertexAttrSizes, + vertexAttrIndices, vertexAttrBufs, + texCoordMapLength, + tcoordsetmap, texCoordMapLength, + texIndices, texStride, texCoordBufs, 0, + sarray, strip_len, start_array); + } + + //---------------------------------------------------------------------- + // Private helper methods for GeometryArrayRetained + // + + private void + testForInterleavedArrays(int vformat, + boolean[] useInterleavedArrays, + int[] iaFormat) { + if (VERBOSE) System.err.println("JoglPipeline.testForInterleavedArrays()"); + useInterleavedArrays[0] = true; + switch (vformat) { + case GeometryArray.COORDINATES : + iaFormat[0] = GL.GL_V3F; break; + case (GeometryArray.COORDINATES | GeometryArray.NORMALS) : + iaFormat[0] = GL.GL_N3F_V3F; break; + case (GeometryArray.COORDINATES | GeometryArray.TEXTURE_COORDINATE_2) : + iaFormat[0] = GL.GL_T2F_V3F; break; + case (GeometryArray.COORDINATES | GeometryArray.NORMALS | GeometryArray.COLOR) : + case (GeometryArray.COORDINATES | GeometryArray.NORMALS | GeometryArray.COLOR | GeometryArray.WITH_ALPHA) : + iaFormat[0] = GL.GL_C4F_N3F_V3F; break; + case (GeometryArray.COORDINATES | GeometryArray.NORMALS | GeometryArray.TEXTURE_COORDINATE_2) : + iaFormat[0] = GL.GL_T2F_N3F_V3F; break; + case (GeometryArray.COORDINATES | GeometryArray.NORMALS | GeometryArray.COLOR | GeometryArray.TEXTURE_COORDINATE_2): + case (GeometryArray.COORDINATES | GeometryArray.NORMALS | GeometryArray.COLOR | GeometryArray.WITH_ALPHA | GeometryArray.TEXTURE_COORDINATE_2): + iaFormat[0] = GL.GL_T2F_C4F_N3F_V3F; break; + default: + useInterleavedArrays[0] = false; break; + } + } + + private void + enableTexCoordPointer(GL gl, + int texUnit, + int texSize, + int texDataType, + int stride, + Buffer pointer) { + if (VERBOSE) System.err.println("JoglPipeline.enableTexCoordPointer()"); + clientActiveTextureUnit(gl, texUnit); + gl.glEnableClientState(GL.GL_TEXTURE_COORD_ARRAY); + gl.glTexCoordPointer(texSize, texDataType, stride, pointer); + } + + private void + disableTexCoordPointer(GL gl, + int texUnit) { + if (VERBOSE) System.err.println("JoglPipeline.disableTexCoordPointer()"); + clientActiveTextureUnit(gl, texUnit); + gl.glDisableClientState(GL.GL_TEXTURE_COORD_ARRAY); + } + + private void + clientActiveTextureUnit(GL gl, + int texUnit) { + if (VERBOSE) System.err.println("JoglPipeline.clientActiveTextureUnit()"); + if (gl.isExtensionAvailable("GL_VERSION_1_3")) { + gl.glClientActiveTexture(texUnit + GL.GL_TEXTURE0); + } + } + + + private void + executeTexture(int texCoordSetMapLen, + int texSize, int bstride, int texCoordoff, + int[] texCoordSetMapOffset, + int numActiveTexUnit, + FloatBuffer verts, GL gl) { + if (VERBOSE) System.err.println("JoglPipeline.executeTexture()"); + int tus = 0; /* texture unit state index */ + + for (int i = 0; i < numActiveTexUnit; i++) { + + tus = i; + + /* + * it's possible thattexture unit state index (tus) + * is greater than the texCoordSetMapOffsetLen, in this + * case, just disable TexCoordPointer. + */ + if ((tus < texCoordSetMapLen) && + (texCoordSetMapOffset[tus] != -1)) { + if (EXTRA_DEBUGGING) { + System.err.println(" texCoord position " + i + ": " + (texCoordoff + texCoordSetMapOffset[tus])); + } + verts.position(texCoordoff + texCoordSetMapOffset[tus]); + enableTexCoordPointer(gl, i, + texSize, GL.GL_FLOAT, bstride, + verts); + } else { + disableTexCoordPointer(gl, i); + } + } + } + + private void + resetTexture(GL gl, JoglContext ctx) { + if (VERBOSE) System.err.println("JoglPipeline.resetTexture()"); + /* Disable texture coordinate arrays for all texture units */ + for (int i = 0; i < ctx.getMaxTexCoordSets(); i++) { + disableTexCoordPointer(gl, i); + } + /* Reset client active texture unit to 0 */ + clientActiveTextureUnit(gl, 0); + } + + private void + executeGeometryArray(Context absCtx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean useAlpha, + boolean ignoreVertexColors, + int startVIndex, int vcount, int vformat, + int texCoordSetCount, int[] texCoordSetMap, + int texCoordSetMapLen, + int[] texCoordSetMapOffset, + int numActiveTexUnitState, + int vertexAttrCount, int[] vertexAttrSizes, + float[] varray, Buffer varrayBuffer, + float[] carray, int cDirty) { + if (VERBOSE) System.err.println("JoglPipeline.executeGeometryArray()"); + JoglContext ctx = (JoglContext) absCtx; + GLContext context = context(ctx); + GL gl = context.getGL(); + + boolean useInterleavedArrays; + int iaFormat = 0; + int primType = 0; + int stride = 0, coordoff = 0, normoff = 0, coloroff = 0, texCoordoff = 0; + int texSize = 0, texStride = 0; + int vAttrOff = 0; + int vAttrStride = 0; + int bstride = 0, cbstride = 0; + FloatBuffer verts = null; + FloatBuffer clrs = null; + int[] sarray = null; + int[] start_array = null; + + if (EXTRA_DEBUGGING) { + System.err.println("Vertex format: " + getVertexDescription(vformat)); + System.err.println("Geometry type: " + getGeometryDescription(geo_type)); + if (carray != null) { + System.err.println(" Separate color array"); + } else { + System.err.println(" Colors (if any) interleaved"); + } + } + + if ((vformat & GeometryArray.COORDINATES) != 0) { + stride += 3; + } + if ((vformat & GeometryArray.NORMALS) != 0) { + stride += 3; + coordoff += 3; + } + if ((vformat & GeometryArray.COLOR) != 0) { + if ((vformat & GeometryArray.WITH_ALPHA) != 0 ) { + stride += 4; + normoff += 4; + coordoff += 4; + } else { /* Handle the case of executeInterleaved 3f */ + stride += 3; + normoff += 3; + coordoff += 3; + } + } + if ((vformat & GeometryArray.TEXTURE_COORDINATE) != 0) { + if (EXTRA_DEBUGGING) { + System.err.println(" Number of tex coord sets: " + texCoordSetCount); + } + if ((vformat & GeometryArray.TEXTURE_COORDINATE_2) != 0) { + texSize = 2; + texStride = 2 * texCoordSetCount; + } else if ((vformat & GeometryArray.TEXTURE_COORDINATE_3) != 0) { + texSize = 3; + texStride = 3 * texCoordSetCount; + } else if ((vformat & GeometryArray.TEXTURE_COORDINATE_4) != 0) { + texSize = 4; + texStride = 4 * texCoordSetCount; + } + stride += texStride; + normoff += texStride; + coloroff += texStride; + coordoff += texStride; + } + if ((vformat & GeometryArray.VERTEX_ATTRIBUTES) != 0) { + for (int i = 0; i < vertexAttrCount; i++) { + vAttrStride += vertexAttrSizes[i]; + } + stride += vAttrStride; + normoff += vAttrStride; + coloroff += vAttrStride; + coordoff += vAttrStride; + texCoordoff += vAttrStride; + } + + bstride = stride * BufferUtil.SIZEOF_FLOAT; + + if (geo_type == GeometryRetained.GEO_TYPE_TRI_STRIP_SET || + geo_type == GeometryRetained.GEO_TYPE_TRI_FAN_SET || + geo_type == GeometryRetained.GEO_TYPE_LINE_STRIP_SET) { + sarray = ((GeometryStripArrayRetained) geo).stripVertexCounts; + start_array = ((GeometryStripArrayRetained) geo).stripStartOffsetIndices; + } + + // We have to copy if the data isn't specified using NIO + if (varray != null) { + verts = getVertexArrayBuffer(varray); + } else if (varrayBuffer != null) { + verts = (FloatBuffer) varrayBuffer; + } else { + // This should never happen + throw new AssertionError("Unable to get vertex pointer"); + } + + // using byRef interleaved array and has a separate pointer, then .. + int cstride = stride; + if (carray != null) { + clrs = getColorArrayBuffer(carray); + cstride = 4; + } else { + // FIXME: need to "auto-slice" this buffer later + clrs = verts; + } + + cbstride = cstride * BufferUtil.SIZEOF_FLOAT; + + // Enable normalize for non-uniform scale (which rescale can't handle) + if (isNonUniformScale) { + gl.glEnable(GL.GL_NORMALIZE); + } + + int startVertex = stride * startVIndex; + int startClrs = cstride * startVIndex; + if (clrs == verts) { + startClrs += coloroff; + } + + /*** Handle non-indexed strip GeometryArray first *******/ + if (geo_type == GeometryRetained.GEO_TYPE_TRI_STRIP_SET || + geo_type == GeometryRetained.GEO_TYPE_TRI_FAN_SET || + geo_type == GeometryRetained.GEO_TYPE_LINE_STRIP_SET) { + if (ignoreVertexColors || (carray != null) || + ((vformat & GeometryArray.TEXTURE_COORDINATE) != 0 && ((texCoordSetMapLen > 1) || + (texCoordSetCount > 1)))) { + useInterleavedArrays = false; + } else { + boolean[] tmp = new boolean[1]; + int[] tmp2 = new int[1]; + testForInterleavedArrays(vformat, tmp, tmp2); + useInterleavedArrays = tmp[0]; + iaFormat = tmp2[0]; + } + if (useInterleavedArrays) { + verts.position(startVertex); + gl.glInterleavedArrays(iaFormat, bstride, verts); + } else { + if ((vformat & GeometryArray.NORMALS) != 0) { + verts.position(startVertex + normoff); + gl.glNormalPointer(GL.GL_FLOAT, bstride, verts); + } + if (!ignoreVertexColors && (vformat & GeometryArray.COLOR) != 0) { + if (EXTRA_DEBUGGING) { + System.err.println(" Doing colors"); + } + clrs.position(startClrs); + if ((vformat & GeometryArray.WITH_ALPHA) != 0 || useAlpha) { + gl.glColorPointer(4, GL.GL_FLOAT, cbstride, clrs); + } else { + gl.glColorPointer(3, GL.GL_FLOAT, cbstride, clrs); + } + } + if ((vformat & GeometryArray.COORDINATES) != 0) { + verts.position(startVertex + coordoff); + gl.glVertexPointer(3, GL.GL_FLOAT, bstride, verts); + } + + if ((vformat & GeometryArray.TEXTURE_COORDINATE) != 0) { + executeTexture(texCoordSetMapLen, + texSize, bstride, texCoordoff, + texCoordSetMapOffset, + numActiveTexUnitState, + verts, gl); + } + + if ((vformat & GeometryArray.VERTEX_ATTRIBUTES) != 0) { + int vAttrOffset = startVertex + vAttrOff; + for (int i = 0; i < vertexAttrCount; i++) { + ctx.enableVertexAttrArray(gl, i); + verts.position(vAttrOffset); + ctx.vertexAttrPointer(gl, i, vertexAttrSizes[i], + GL.GL_FLOAT, bstride, verts); + vAttrOffset += vertexAttrSizes[i]; + } + } + } + + switch (geo_type) { + case GeometryRetained.GEO_TYPE_TRI_STRIP_SET: + primType = GL.GL_TRIANGLE_STRIP; + break; + case GeometryRetained.GEO_TYPE_TRI_FAN_SET: + primType = GL.GL_TRIANGLE_FAN; + break; + case GeometryRetained.GEO_TYPE_LINE_STRIP_SET: + primType = GL.GL_LINE_STRIP; + break; + } + + if (gl.isExtensionAvailable("GL_EXT_multi_draw_arrays")) { + gl.glMultiDrawArraysEXT(primType, start_array, 0, sarray, 0, sarray.length); + } else { + for (int i = 0; i < sarray.length; i++) { + gl.glDrawArrays(primType, start_array[i], sarray[i]); + } + } + } else if ((geo_type == GeometryRetained.GEO_TYPE_QUAD_SET) || + (geo_type == GeometryRetained.GEO_TYPE_TRI_SET) || + (geo_type == GeometryRetained.GEO_TYPE_POINT_SET) || + (geo_type == GeometryRetained.GEO_TYPE_LINE_SET)) { + /******* Handle non-indexed non-striped GeometryArray now *****/ + if (ignoreVertexColors || (carray != null) || + ((vformat & GeometryArray.TEXTURE_COORDINATE) != 0 && ((texCoordSetMapLen > 1) || + (texCoordSetCount > 1)))) { + useInterleavedArrays = false; + } else { + boolean[] tmp = new boolean[1]; + int[] tmp2 = new int[1]; + testForInterleavedArrays(vformat, tmp, tmp2); + useInterleavedArrays = tmp[0]; + iaFormat = tmp2[0]; + } + + if (useInterleavedArrays) { + verts.position(startVertex); + gl.glInterleavedArrays(iaFormat, bstride, verts); + } else { + if (EXTRA_DEBUGGING) { + System.err.println(" startVertex: " + startVertex); + System.err.println(" stride: " + stride); + System.err.println(" bstride: " + bstride); + System.err.println(" normoff: " + normoff); + System.err.println(" coloroff: " + coloroff); + System.err.println(" coordoff: " + coordoff); + System.err.println(" texCoordoff: " + texCoordoff); + } + if ((vformat & GeometryArray.NORMALS) != 0) { + verts.position(startVertex + normoff); + gl.glNormalPointer(GL.GL_FLOAT, bstride, verts); + } + if (!ignoreVertexColors && (vformat & GeometryArray.COLOR) != 0) { + clrs.position(startClrs); + if ((vformat & GeometryArray.WITH_ALPHA) != 0 || useAlpha) { + gl.glColorPointer(4, GL.GL_FLOAT, cbstride, clrs); + } else { + gl.glColorPointer(3, GL.GL_FLOAT, cbstride, clrs); + } + } + if ((vformat & GeometryArray.COORDINATES) != 0) { + verts.position(startVertex + coordoff); + gl.glVertexPointer(3, GL.GL_FLOAT, bstride, verts); + } + + if ((vformat & GeometryArray.TEXTURE_COORDINATE) != 0) { + executeTexture(texCoordSetMapLen, + texSize, bstride, texCoordoff, + texCoordSetMapOffset, + numActiveTexUnitState, + verts, gl); + } + + if ((vformat & GeometryArray.VERTEX_ATTRIBUTES) != 0) { + int vAttrOffset = startVertex + vAttrOff; + for (int i = 0; i < vertexAttrCount; i++) { + ctx.enableVertexAttrArray(gl, i); + verts.position(vAttrOffset); + ctx.vertexAttrPointer(gl, i, vertexAttrSizes[i], + GL.GL_FLOAT, bstride, verts); + vAttrOffset += vertexAttrSizes[i]; + } + } + } + switch (geo_type){ + case GeometryRetained.GEO_TYPE_QUAD_SET : gl.glDrawArrays(GL.GL_QUADS, 0, vcount); break; + case GeometryRetained.GEO_TYPE_TRI_SET : gl.glDrawArrays(GL.GL_TRIANGLES, 0, vcount); break; + case GeometryRetained.GEO_TYPE_POINT_SET: gl.glDrawArrays(GL.GL_POINTS, 0, vcount); break; + case GeometryRetained.GEO_TYPE_LINE_SET : gl.glDrawArrays(GL.GL_LINES, 0, vcount); break; + } + } + + /* clean up if we turned on normalize */ + if (isNonUniformScale) { + gl.glDisable(GL.GL_NORMALIZE); + } + + if ((vformat & GeometryArray.VERTEX_ATTRIBUTES) != 0) { + resetVertexAttrs(gl, ctx, vertexAttrCount); + } + + if ((vformat & GeometryArray.TEXTURE_COORDINATE) != 0) { + resetTexture(gl, ctx); + } + } + + + // glLockArrays() is invoked only for indexed geometry, and the + // vertexCount is guarenteed to be >= 0. + private void lockArray(GL gl, int vertexCount) { + if (gl.isExtensionAvailable("GL_EXT_compiled_vertex_array")) { + gl.glLockArraysEXT(0, vertexCount); + } + } + + private void unlockArray(GL gl) { + if (gl.isExtensionAvailable("GL_EXT_compiled_vertex_array")) { + gl.glUnlockArraysEXT(); + } + } + + private void + executeGeometryArrayVA(Context absCtx, + GeometryArrayRetained geo, + int geo_type, + boolean isNonUniformScale, + boolean ignoreVertexColors, + int vcount, + int vformat, + int vdefined, + int initialCoordIndex, FloatBuffer fverts, DoubleBuffer dverts, + int initialColorIndex, FloatBuffer fclrs, ByteBuffer bclrs, + int initialNormalIndex, FloatBuffer norms, + int vertexAttrCount, int[] vertexAttrSizes, + int[] vertexAttrIndices, FloatBuffer[] vertexAttrData, + int texCoordMapLength, + int[] texCoordSetMap, + int numActiveTexUnit, + int[] texindices, int texStride, FloatBuffer[] texCoords, + int cdirty, + int[] sarray, + int strip_len, + int[] start_array) { + JoglContext ctx = (JoglContext) absCtx; + GLContext context = context(ctx); + GL gl = context.getGL(); + + boolean floatCoordDefined = ((vdefined & GeometryArrayRetained.COORD_FLOAT) != 0); + boolean doubleCoordDefined = ((vdefined & GeometryArrayRetained.COORD_DOUBLE) != 0); + boolean floatColorsDefined = ((vdefined & GeometryArrayRetained.COLOR_FLOAT) != 0); + boolean byteColorsDefined = ((vdefined & GeometryArrayRetained.COLOR_BYTE) != 0); + boolean normalsDefined = ((vdefined & GeometryArrayRetained.NORMAL_FLOAT) != 0); + boolean vattrDefined = ((vdefined & GeometryArrayRetained.VATTR_FLOAT) != 0); + boolean textureDefined = ((vdefined & GeometryArrayRetained.TEXCOORD_FLOAT) != 0); + + // Enable normalize for non-uniform scale (which rescale can't handle) + if (isNonUniformScale) { + gl.glEnable(GL.GL_NORMALIZE); + } + + int coordoff = 3 * initialCoordIndex; + // Define the data pointers + if (floatCoordDefined) { + fverts.position(coordoff); + gl.glVertexPointer(3, GL.GL_FLOAT, 0, fverts); + } else if (doubleCoordDefined){ + dverts.position(coordoff); + gl.glVertexPointer(3, GL.GL_DOUBLE, 0, dverts); + } + + if (floatColorsDefined) { + int coloroff; + int sz; + if ((vformat & GeometryArray.WITH_ALPHA) != 0) { + coloroff = 4 * initialColorIndex; + sz = 4; + } else { + coloroff = 3 * initialColorIndex; + sz = 3; + } + fclrs.position(coloroff); + gl.glColorPointer(sz, GL.GL_FLOAT, 0, fclrs); + } else if (byteColorsDefined) { + int coloroff; + int sz; + if ((vformat & GeometryArray.WITH_ALPHA) != 0) { + coloroff = 4 * initialColorIndex; + sz = 4; + } else { + coloroff = 3 * initialColorIndex; + sz = 3; + } + bclrs.position(coloroff); + gl.glColorPointer(sz, GL.GL_UNSIGNED_BYTE, 0, bclrs); + } + if (normalsDefined) { + int normoff = 3 * initialNormalIndex; + norms.position(normoff); + gl.glNormalPointer(GL.GL_FLOAT, 0, norms); + } + + if (vattrDefined) { + for (int i = 0; i < vertexAttrCount; i++) { + FloatBuffer vertexAttrs = vertexAttrData[i]; + int sz = vertexAttrSizes[i]; + int initIdx = vertexAttrIndices[i]; + ctx.enableVertexAttrArray(gl, i); + vertexAttrs.position(initIdx * sz); + ctx.vertexAttrPointer(gl, i, sz, GL.GL_FLOAT, 0, vertexAttrs); + } + } + + if (textureDefined) { + int texSet = 0; + for (int i = 0; i < numActiveTexUnit; i++) { + if (( i < texCoordMapLength) && + ((texSet = texCoordSetMap[i]) != -1)) { + FloatBuffer buf = texCoords[texSet]; + buf.position(texStride * texindices[texSet]); + enableTexCoordPointer(gl, i, texStride, + GL.GL_FLOAT, 0, buf); + } else { + disableTexCoordPointer(gl, i); + } + } + + // Reset client active texture unit to 0 + clientActiveTextureUnit(gl, 0); + } + + if (geo_type == GeometryRetained.GEO_TYPE_TRI_STRIP_SET || + geo_type == GeometryRetained.GEO_TYPE_TRI_FAN_SET || + geo_type == GeometryRetained.GEO_TYPE_LINE_STRIP_SET) { + int primType = 0; + switch (geo_type) { + case GeometryRetained.GEO_TYPE_TRI_STRIP_SET: + primType = GL.GL_TRIANGLE_STRIP; + break; + case GeometryRetained.GEO_TYPE_TRI_FAN_SET: + primType = GL.GL_TRIANGLE_FAN; + break; + case GeometryRetained.GEO_TYPE_LINE_STRIP_SET: + primType = GL.GL_LINE_STRIP; + break; + } + if (gl.isExtensionAvailable("GL_EXT_multi_draw_arrays")) { + gl.glMultiDrawArraysEXT(primType, start_array, 0, sarray, 0, strip_len); + } else if (gl.isExtensionAvailable("GL_VERSION_1_4")) { + gl.glMultiDrawArrays(primType, start_array, 0, sarray, 0, strip_len); + } else { + for (int i = 0; i < strip_len; i++) { + gl.glDrawArrays(primType, start_array[i], sarray[i]); + } + } + } else { + switch (geo_type){ + case GeometryRetained.GEO_TYPE_QUAD_SET : gl.glDrawArrays(GL.GL_QUADS, 0, vcount); break; + case GeometryRetained.GEO_TYPE_TRI_SET : gl.glDrawArrays(GL.GL_TRIANGLES, 0, vcount); break; + case GeometryRetained.GEO_TYPE_POINT_SET : gl.glDrawArrays(GL.GL_POINTS, 0, vcount); break; + case GeometryRetained.GEO_TYPE_LINE_SET : gl.glDrawArrays(GL.GL_LINES, 0, vcount); break; + } + } + + // clean up if we turned on normalize + if (isNonUniformScale) { + gl.glDisable(GL.GL_NORMALIZE); + } + + if (vattrDefined) { + resetVertexAttrs(gl, ctx, vertexAttrCount); + } + + if (textureDefined) { + resetTexture(gl, ctx); + } + } + + private String getVertexDescription(int vformat) { + String res = ""; + if ((vformat & GeometryArray.COORDINATES) != 0) res += "COORDINATES "; + if ((vformat & GeometryArray.NORMALS) != 0) res += "NORMALS "; + if ((vformat & GeometryArray.COLOR) != 0) res += "COLOR "; + if ((vformat & GeometryArray.WITH_ALPHA) != 0) res += "(WITH_ALPHA) "; + if ((vformat & GeometryArray.TEXTURE_COORDINATE) != 0) res += "TEXTURE_COORDINATE "; + if ((vformat & GeometryArray.TEXTURE_COORDINATE_2) != 0) res += "(2) "; + if ((vformat & GeometryArray.TEXTURE_COORDINATE_3) != 0) res += "(3) "; + if ((vformat & GeometryArray.TEXTURE_COORDINATE_4) != 0) res += "(4) "; + if ((vformat & GeometryArray.VERTEX_ATTRIBUTES) != 0) res += "VERTEX_ATTRIBUTES "; + return res; + } + + private String getGeometryDescription(int geo_type) { + switch (geo_type) { + case GeometryRetained.GEO_TYPE_TRI_STRIP_SET : return "GEO_TYPE_TRI_STRIP_SET"; + case GeometryRetained.GEO_TYPE_TRI_FAN_SET : return "GEO_TYPE_TRI_FAN_SET"; + case GeometryRetained.GEO_TYPE_LINE_STRIP_SET: return "GEO_TYPE_LINE_STRIP_SET"; + case GeometryRetained.GEO_TYPE_QUAD_SET : return "GEO_TYPE_QUAD_SET"; + case GeometryRetained.GEO_TYPE_TRI_SET : return "GEO_TYPE_TRI_SET"; + case GeometryRetained.GEO_TYPE_POINT_SET : return "GEO_TYPE_POINT_SET"; + case GeometryRetained.GEO_TYPE_LINE_SET : return "GEO_TYPE_LINE_SET"; + default: return "(unknown " + geo_type + ")"; + } + } + + private void resetVertexAttrs(GL gl, JoglContext ctx, int vertexAttrCount) { + // Disable specified vertex attr arrays + for (int i = 0; i < vertexAttrCount; i++) { + ctx.disableVertexAttrArray(gl, i); + } + } + + + // --------------------------------------------------------------------- + + // + // IndexedGeometryArrayRetained methods + // + + // by-copy or interleaved, by reference, Java arrays + void executeIndexedGeometry(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean useAlpha, + boolean ignoreVertexColors, + int initialIndexIndex, + int indexCount, + int vertexCount, int vformat, + int vertexAttrCount, int[] vertexAttrSizes, + int texCoordSetCount, int[] texCoordSetMap, + int texCoordSetMapLen, + int[] texCoordSetOffset, + int numActiveTexUnitState, + float[] varray, float[] carray, + int cdirty, + int[] indexCoord) { + if (VERBOSE) System.err.println("JoglPipeline.executeIndexedGeometry()"); + + executeIndexedGeometryArray(ctx, geo, geo_type, + isNonUniformScale, useAlpha, ignoreVertexColors, + initialIndexIndex, indexCount, + vertexCount, vformat, + vertexAttrCount, vertexAttrSizes, + texCoordSetCount, texCoordSetMap, texCoordSetMapLen, + texCoordSetOffset, + numActiveTexUnitState, + varray, null, carray, + cdirty, indexCoord); + } + + // interleaved, by reference, nio buffer + void executeIndexedGeometryBuffer(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean useAlpha, + boolean ignoreVertexColors, + int initialIndexIndex, + int indexCount, + int vertexCount, int vformat, + int texCoordSetCount, int[] texCoordSetMap, + int texCoordSetMapLen, + int[] texCoordSetOffset, + int numActiveTexUnitState, + Object vdata, float[] carray, + int cDirty, + int[] indexCoord) { + if (VERBOSE) System.err.println("JoglPipeline.executeIndexedGeometryBuffer()"); + + executeIndexedGeometryArray(ctx, geo, geo_type, + isNonUniformScale, useAlpha, ignoreVertexColors, + initialIndexIndex, indexCount, vertexCount, vformat, + 0, null, + texCoordSetCount, texCoordSetMap, texCoordSetMapLen, texCoordSetOffset, + numActiveTexUnitState, + null, (FloatBuffer) vdata, carray, + cDirty, indexCoord); + } + + // non interleaved, by reference, Java arrays + void executeIndexedGeometryVA(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean ignoreVertexColors, + int initialIndexIndex, + int validIndexCount, + int vertexCount, + int vformat, + int vdefined, + float[] vfcoords, double[] vdcoords, + float[] cfdata, byte[] cbdata, + float[] ndata, + int vertexAttrCount, int[] vertexAttrSizes, + float[][] vertexAttrData, + int texCoordMapLength, + int[] texcoordoffset, + int numActiveTexUnitState, + int texStride, Object[] texCoords, + int cdirty, + int[] indexCoord) { + if (VERBOSE) System.err.println("JoglPipeline.executeIndexedGeometryVA()"); + + boolean floatCoordDefined = ((vdefined & GeometryArrayRetained.COORD_FLOAT) != 0); + boolean doubleCoordDefined = ((vdefined & GeometryArrayRetained.COORD_DOUBLE) != 0); + boolean floatColorsDefined = ((vdefined & GeometryArrayRetained.COLOR_FLOAT) != 0); + boolean byteColorsDefined = ((vdefined & GeometryArrayRetained.COLOR_BYTE) != 0); + boolean normalsDefined = ((vdefined & GeometryArrayRetained.NORMAL_FLOAT) != 0); + boolean vattrDefined = ((vdefined & GeometryArrayRetained.VATTR_FLOAT) != 0); + boolean textureDefined = ((vdefined & GeometryArrayRetained.TEXCOORD_FLOAT) != 0); + + FloatBuffer fverts = null; + DoubleBuffer dverts = null; + FloatBuffer fclrs = null; + ByteBuffer bclrs = null; + FloatBuffer[] texCoordBufs = null; + FloatBuffer norms = null; + FloatBuffer[] vertexAttrBufs = null; + + // Get vertex attribute arrays + if (vattrDefined) { + vertexAttrBufs = getVertexAttrSetBuffer(vertexAttrData); + } + + // get texture arrays + if (textureDefined) { + texCoordBufs = getTexCoordSetBuffer(texCoords); + } + + int[] sarray = null; + int strip_len = 0; + if (geo_type == GeometryRetained.GEO_TYPE_INDEXED_TRI_STRIP_SET || + geo_type == GeometryRetained.GEO_TYPE_INDEXED_TRI_FAN_SET || + geo_type == GeometryRetained.GEO_TYPE_INDEXED_LINE_STRIP_SET) { + sarray = ((IndexedGeometryStripArrayRetained) geo).stripIndexCounts; + strip_len = sarray.length; + } + + // get coordinate array + if (floatCoordDefined) { + fverts = getVertexArrayBuffer(vfcoords); + } else if (doubleCoordDefined) { + dverts = getVertexArrayBuffer(vdcoords); + } + + // get color array + if (floatColorsDefined) { + fclrs = getColorArrayBuffer(cfdata); + } else if (byteColorsDefined) { + bclrs = getColorArrayBuffer(cbdata); + } + + // get normal array + if (normalsDefined) { + norms = getNormalArrayBuffer(ndata); + } + + executeIndexedGeometryArrayVA(ctx, geo, geo_type, + isNonUniformScale, ignoreVertexColors, + initialIndexIndex, validIndexCount, vertexCount, + vformat, vdefined, + fverts, dverts, + fclrs, bclrs, + norms, + vertexAttrCount, vertexAttrSizes, vertexAttrBufs, + texCoordMapLength, texcoordoffset, + numActiveTexUnitState, + texStride, texCoordBufs, + cdirty, indexCoord, + sarray, strip_len); + } + + // non interleaved, by reference, nio buffer + void executeIndexedGeometryVABuffer(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean ignoreVertexColors, + int initialIndexIndex, + int validIndexCount, + int vertexCount, + int vformat, + int vdefined, + Object vcoords, + Object cdataBuffer, + float[] cfdata, byte[] cbdata, + Object ndata, + int vertexAttrCount, int[] vertexAttrSizes, + Object[] vertexAttrData, + int texCoordMapLength, + int[] texcoordoffset, + int numActiveTexUnitState, + int texStride, Object[] texCoords, + int cdirty, + int[] indexCoord) { + if (VERBOSE) System.err.println("JoglPipeline.executeIndexedGeometryVABuffer()"); + + boolean floatCoordDefined = ((vdefined & GeometryArrayRetained.COORD_FLOAT) != 0); + boolean doubleCoordDefined = ((vdefined & GeometryArrayRetained.COORD_DOUBLE) != 0); + boolean floatColorsDefined = ((vdefined & GeometryArrayRetained.COLOR_FLOAT) != 0); + boolean byteColorsDefined = ((vdefined & GeometryArrayRetained.COLOR_BYTE) != 0); + boolean normalsDefined = ((vdefined & GeometryArrayRetained.NORMAL_FLOAT) != 0); + boolean vattrDefined = ((vdefined & GeometryArrayRetained.VATTR_FLOAT) != 0); + boolean textureDefined = ((vdefined & GeometryArrayRetained.TEXCOORD_FLOAT) != 0); + + FloatBuffer fverts = null; + DoubleBuffer dverts = null; + FloatBuffer fclrs = null; + ByteBuffer bclrs = null; + FloatBuffer[] texCoordBufs = null; + FloatBuffer norms = null; + FloatBuffer[] vertexAttrBufs = null; + + // Get vertex attribute arrays + if (vattrDefined) { + vertexAttrBufs = getVertexAttrSetBuffer(vertexAttrData); + } + + // get texture arrays + if (textureDefined) { + texCoordBufs = new FloatBuffer[texCoords.length]; + for (int i = 0; i < texCoords.length; i++) { + texCoordBufs[i] = (FloatBuffer) texCoords[i]; + } + } + + // get coordinate array + if (floatCoordDefined) { + fverts = (FloatBuffer) vcoords; + } else if (doubleCoordDefined) { + dverts = (DoubleBuffer) vcoords; + } + + if (fverts == null && dverts == null) { + return; + } + + int[] sarray = null; + int strip_len = 0; + if (geo_type == GeometryRetained.GEO_TYPE_INDEXED_TRI_STRIP_SET || + geo_type == GeometryRetained.GEO_TYPE_INDEXED_TRI_FAN_SET || + geo_type == GeometryRetained.GEO_TYPE_INDEXED_LINE_STRIP_SET) { + sarray = ((IndexedGeometryStripArrayRetained) geo).stripIndexCounts; + strip_len = sarray.length; + } + + // get color array + if (floatColorsDefined) { + if (cfdata != null) + fclrs = getColorArrayBuffer(cfdata); + else + fclrs = (FloatBuffer) cdataBuffer; + } else if (byteColorsDefined) { + if (cbdata != null) + bclrs = getColorArrayBuffer(cbdata); + else + bclrs = (ByteBuffer) cdataBuffer; + } + + // get normal array + if (normalsDefined) { + norms = (FloatBuffer) ndata; + } + + executeIndexedGeometryArrayVA(ctx, geo, geo_type, + isNonUniformScale, ignoreVertexColors, + initialIndexIndex, validIndexCount, vertexCount, + vformat, vdefined, + fverts, dverts, + fclrs, bclrs, + norms, + vertexAttrCount, vertexAttrSizes, vertexAttrBufs, + texCoordMapLength, texcoordoffset, + numActiveTexUnitState, + texStride, texCoordBufs, + cdirty, indexCoord, + sarray, strip_len); + } + + // by-copy geometry + void buildIndexedGeometry(Context absCtx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, boolean updateAlpha, + float alpha, + boolean ignoreVertexColors, + int initialIndexIndex, + int validIndexCount, + int vertexCount, + int vformat, + int vertexAttrCount, int[] vertexAttrSizes, + int texCoordSetCount, int[] texCoordSetMap, + int texCoordSetMapLen, + int[] texCoordSetMapOffset, + double[] xform, double[] nxform, + float[] varray, int[] indexCoord) { + if (VERBOSE) System.err.println("JoglPipeline.buildIndexedGeometry()"); + + JoglContext ctx = (JoglContext) absCtx; + GL gl = context(ctx).getGL(); + + boolean useInterleavedArrays; + int iaFormat = 0; + int primType = 0; + int stride = 0, coordoff = 0, normoff = 0, coloroff = 0, texCoordoff = 0; + int texSize = 0, texStride = 0; + int vAttrOff = 0; + int vAttrStride = 0; + int bstride = 0, cbstride = 0; + FloatBuffer verts = null; + FloatBuffer clrs = null; + int[] sarray = null; + int strip_len = 0; + boolean useAlpha = false; + + if ((vformat & GeometryArray.COORDINATES) != 0) { + gl.glEnableClientState(GL.GL_VERTEX_ARRAY); + stride += 3; + } else { + gl.glDisableClientState(GL.GL_VERTEX_ARRAY); + } + + if ((vformat & GeometryArray.NORMALS) != 0) { + gl.glEnableClientState(GL.GL_NORMAL_ARRAY); + stride += 3; + coordoff += 3; + } else { + gl.glDisableClientState(GL.GL_NORMAL_ARRAY); + } + + if ((vformat & GeometryArray.COLOR) != 0) { + gl.glEnableClientState(GL.GL_COLOR_ARRAY); + stride += 4; + normoff += 4; + coordoff += 4; + } else { + gl.glDisableClientState(GL.GL_COLOR_ARRAY); + } + + if ((vformat & GeometryArray.TEXTURE_COORDINATE) != 0) { + if ((vformat & GeometryArray.TEXTURE_COORDINATE_2) != 0) { + texSize = 2; + texStride = 2 * texCoordSetCount; + } else if ((vformat & GeometryArray.TEXTURE_COORDINATE_3) != 0) { + texSize = 3; + texStride = 3 * texCoordSetCount; + } else if ((vformat & GeometryArray.TEXTURE_COORDINATE_4) != 0) { + texSize = 4; + texStride = 4 * texCoordSetCount; + } + stride += texStride; + normoff += texStride; + coloroff += texStride; + coordoff += texStride; + } + + if ((vformat & GeometryArray.VERTEX_ATTRIBUTES) != 0) { + for (int i = 0; i < vertexAttrCount; i++) { + vAttrStride += vertexAttrSizes[i]; + } + stride += vAttrStride; + normoff += vAttrStride; + coloroff += vAttrStride; + coordoff += vAttrStride; + texCoordoff += vAttrStride; + } + + bstride = stride * BufferUtil.SIZEOF_FLOAT; + + // process alpha for geometryArray without alpha + if (updateAlpha && !ignoreVertexColors) { + useAlpha = true; + } + + if (geo_type == GeometryRetained.GEO_TYPE_INDEXED_TRI_STRIP_SET || + geo_type == GeometryRetained.GEO_TYPE_INDEXED_TRI_FAN_SET || + geo_type == GeometryRetained.GEO_TYPE_INDEXED_LINE_STRIP_SET) { + sarray = ((IndexedGeometryStripArrayRetained) geo).stripIndexCounts; + strip_len = sarray.length; + } + + // Copy data into NIO array + verts = getVertexArrayBuffer(varray); + + // Apply normal transform if necessary + if ((vformat & GeometryArray.NORMALS) != 0 && nxform != null) { + int off = normoff; + for (int i = 0; i < vertexCount * 3; i+=3) { + verts.put(off , (float) (nxform[0] * varray[off] + + nxform[1] * varray[off+1] + + nxform[2] * varray[off+2])); + verts.put(off+1, (float) (nxform[4] * varray[off] + + nxform[5] * varray[off+1] + + nxform[6] * varray[off+2])); + verts.put(off+2, (float) (nxform[8] * varray[off] + + nxform[9] * varray[off+1] + + nxform[10] * varray[off+2])); + off += stride; + } + } + + // Apply coordinate transform if necessary + if ((vformat & GeometryArray.COORDINATES) != 0 && xform != null) { + int off = coordoff; + for (int i = 0; i < vertexCount * 3; i+=3) { + verts.put(off , (float) (xform[0] * varray[off] + + xform[1] * varray[off+1] + + xform[2] * varray[off+2])); + verts.put(off+1, (float) (xform[4] * varray[off] + + xform[5] * varray[off+1] + + xform[6] * varray[off+2])); + verts.put(off+2, (float) (xform[8] * varray[off] + + xform[9] * varray[off+1] + + xform[10] * varray[off+2])); + off += stride; + } + } + + if (geo_type == GeometryRetained.GEO_TYPE_INDEXED_TRI_STRIP_SET || + geo_type == GeometryRetained.GEO_TYPE_INDEXED_TRI_FAN_SET || + geo_type == GeometryRetained.GEO_TYPE_INDEXED_LINE_STRIP_SET) { + // Note we can use interleaved arrays even if we have a + // non-null xform since we use the same data layout unlike the + // C code + if (ignoreVertexColors || + (((vformat & GeometryArray.TEXTURE_COORDINATE) != 0) && ((texCoordSetMapLen > 1) || + (texCoordSetCount > 1)))) { + useInterleavedArrays = false; + } else { + boolean[] tmp = new boolean[1]; + int[] tmp2 = new int[1]; + testForInterleavedArrays(vformat, tmp, tmp2); + useInterleavedArrays = tmp[0]; + iaFormat = tmp2[0]; + } + + if (useInterleavedArrays) { + verts.position(0); + gl.glInterleavedArrays(iaFormat, bstride, verts); + } else { + if ((vformat & GeometryArray.NORMALS) != 0) { + verts.position(normoff); + gl.glNormalPointer(GL.GL_FLOAT, bstride, verts); + } + if (!ignoreVertexColors && ((vformat & GeometryArray.COLOR) != 0)) { + verts.position(coloroff); + if (((vformat & GeometryArray.WITH_ALPHA) != 0) || useAlpha) { + gl.glColorPointer(4, GL.GL_FLOAT, bstride, verts); + } else { + gl.glColorPointer(3, GL.GL_FLOAT, bstride, verts); + } + } + if ((vformat & GeometryArray.COORDINATES) != 0) { + verts.position(coordoff); + gl.glVertexPointer(3, GL.GL_FLOAT, bstride, verts); + } + if ((vformat & GeometryArray.TEXTURE_COORDINATE) != 0) { + executeTexture(texCoordSetMapLen, + texSize, bstride, texCoordoff, + texCoordSetMapOffset, + texCoordSetMapLen, + verts, gl); + } + if ((vformat & GeometryArray.VERTEX_ATTRIBUTES) != 0) { + int vAttrOffset = vAttrOff; + for (int i = 0; i < vertexAttrCount; i++) { + ctx.enableVertexAttrArray(gl, i); + verts.position(vAttrOffset); + ctx.vertexAttrPointer(gl, i, vertexAttrSizes[i], + GL.GL_FLOAT, bstride, verts); + vAttrOffset += vertexAttrSizes[i]; + } + } + } + + switch (geo_type) { + case GeometryRetained.GEO_TYPE_INDEXED_TRI_STRIP_SET: + primType = GL.GL_TRIANGLE_STRIP; + break; + case GeometryRetained.GEO_TYPE_INDEXED_TRI_FAN_SET: + primType = GL.GL_TRIANGLE_FAN; + break; + case GeometryRetained.GEO_TYPE_INDEXED_LINE_STRIP_SET: + primType = GL.GL_LINE_STRIP; + break; + } + + lockArray(gl, vertexCount); + + // Note: using MultiDrawElements is probably more expensive than + // not in this case due to the need to allocate more temporary + // direct buffers and slice up the incoming indices array + int offset = initialIndexIndex; + IntBuffer indicesBuffer = IntBuffer.wrap(indexCoord); + for (int i = 0; i < strip_len; i++) { + indicesBuffer.position(offset); + int count = sarray[i]; + gl.glDrawElements(primType, count, GL.GL_UNSIGNED_INT, indicesBuffer); + offset += count; + } + } else if ((geo_type == GeometryRetained.GEO_TYPE_INDEXED_QUAD_SET) || + (geo_type == GeometryRetained.GEO_TYPE_INDEXED_TRI_SET) || + (geo_type == GeometryRetained.GEO_TYPE_INDEXED_POINT_SET) || + (geo_type == GeometryRetained.GEO_TYPE_INDEXED_LINE_SET)) { + // Note we can use interleaved arrays even if we have a + // non-null xform since we use the same data layout unlike the + // C code + if (ignoreVertexColors || + (((vformat & GeometryArray.TEXTURE_COORDINATE) != 0) && ((texCoordSetMapLen > 1) || + (texCoordSetCount > 1)))) { + useInterleavedArrays = false; + } else { + boolean[] tmp = new boolean[1]; + int[] tmp2 = new int[1]; + testForInterleavedArrays(vformat, tmp, tmp2); + useInterleavedArrays = tmp[0]; + iaFormat = tmp2[0]; + } + + if (useInterleavedArrays) { + verts.position(0); + gl.glInterleavedArrays(iaFormat, bstride, verts); + } else { + if ((vformat & GeometryArray.NORMALS) != 0) { + verts.position(normoff); + gl.glNormalPointer(GL.GL_FLOAT, bstride, verts); + } + + if (!ignoreVertexColors && ((vformat & GeometryArray.COLOR) != 0)) { + verts.position(coloroff); + if (((vformat & GeometryArray.WITH_ALPHA) != 0) || useAlpha) { + gl.glColorPointer(4, GL.GL_FLOAT, bstride, verts); + } else { + gl.glColorPointer(3, GL.GL_FLOAT, bstride, verts); + } + } + if ((vformat & GeometryArray.COORDINATES) != 0) { + verts.position(coordoff); + gl.glVertexPointer(3, GL.GL_FLOAT, bstride, verts); + } + if ((vformat & GeometryArray.TEXTURE_COORDINATE) != 0) { + executeTexture(texCoordSetMapLen, + texSize, bstride, texCoordoff, + texCoordSetMapOffset, + texCoordSetMapLen, + verts, gl); + } + if ((vformat & GeometryArray.VERTEX_ATTRIBUTES) != 0) { + int vAttrOffset = vAttrOff; + for (int i = 0; i < vertexAttrCount; i++) { + ctx.enableVertexAttrArray(gl, i); + verts.position(vAttrOffset); + ctx.vertexAttrPointer(gl, i, vertexAttrSizes[i], + GL.GL_FLOAT, bstride, verts); + vAttrOffset += vertexAttrSizes[i]; + } + } + + switch (geo_type) { + case GeometryRetained.GEO_TYPE_INDEXED_QUAD_SET : + primType = GL.GL_QUADS; + break; + case GeometryRetained.GEO_TYPE_INDEXED_TRI_SET : + primType = GL.GL_TRIANGLES; + break; + case GeometryRetained.GEO_TYPE_INDEXED_POINT_SET : + primType = GL.GL_POINTS; + break; + case GeometryRetained.GEO_TYPE_INDEXED_LINE_SET : + primType = GL.GL_LINES; + break; + } + + lockArray(gl, vertexCount); + + IntBuffer indicesBuffer = IntBuffer.wrap(indexCoord); + indicesBuffer.position(initialIndexIndex); + gl.glDrawElements(primType, validIndexCount, GL.GL_UNSIGNED_INT, indicesBuffer); + } + } + + unlockArray(gl); + + if ((vformat & GeometryArray.VERTEX_ATTRIBUTES) != 0) { + resetVertexAttrs(gl, ctx, vertexAttrCount); + } + + if ((vformat & GeometryArray.TEXTURE_COORDINATE) != 0) { + resetTexture(gl, ctx); + } + } + + + //---------------------------------------------------------------------- + // + // Helper routines for IndexedGeometryArrayRetained + // + + private void executeIndexedGeometryArray(Context absCtx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean useAlpha, + boolean ignoreVertexColors, + int initialIndexIndex, + int indexCount, + int vertexCount, int vformat, + int vertexAttrCount, int[] vertexAttrSizes, + int texCoordSetCount, int[] texCoordSetMap, + int texCoordSetMapLen, + int[] texCoordSetOffset, + int numActiveTexUnitState, + float[] varray, FloatBuffer vdata, float[] carray, + int cDirty, + int[] indexCoord) { + JoglContext ctx = (JoglContext) absCtx; + GL gl = context(ctx).getGL(); + + boolean useInterleavedArrays; + int iaFormat = 0; + int primType = 0; + int stride = 0, coordoff = 0, normoff = 0, coloroff = 0, texCoordoff = 0; + int texSize = 0, texStride = 0; + int vAttrOff = 0; + int vAttrStride = 0; + int bstride = 0, cbstride = 0; + FloatBuffer verts = null; + FloatBuffer clrs = null; + int[] sarray = null; + int strip_len = 0; + + if ((vformat & GeometryArray.COORDINATES) != 0) { + stride += 3; + } + if ((vformat & GeometryArray.NORMALS) != 0) { + stride += 3; + coordoff += 3; + } + + if ((vformat & GeometryArray.COLOR) != 0) { + if ((vformat & GeometryArray.WITH_ALPHA) != 0) { + stride += 4; + normoff += 4; + coordoff += 4; + } else { // Handle the case of executeInterleaved 3f + stride += 3; + normoff += 3; + coordoff += 3; + } + } + + if ((vformat & GeometryArray.TEXTURE_COORDINATE) != 0) { + if ((vformat & GeometryArray.TEXTURE_COORDINATE_2) != 0) { + texSize = 2; + texStride = 2 * texCoordSetCount; + } else if ((vformat & GeometryArray.TEXTURE_COORDINATE_3) != 0) { + texSize = 3; + texStride = 3 * texCoordSetCount; + } else if ((vformat & GeometryArray.TEXTURE_COORDINATE_4) != 0) { + texSize = 4; + texStride = 4 * texCoordSetCount; + } + stride += texStride; + normoff += texStride; + coloroff += texStride; + coordoff += texStride; + } + + if ((vformat & GeometryArray.VERTEX_ATTRIBUTES) != 0) { + for (int i = 0; i < vertexAttrCount; i++) { + vAttrStride += vertexAttrSizes[i]; + } + stride += vAttrStride; + normoff += vAttrStride; + coloroff += vAttrStride; + coordoff += vAttrStride; + texCoordoff += vAttrStride; + } + + bstride = stride * BufferUtil.SIZEOF_FLOAT; + + if (geo_type == GeometryRetained.GEO_TYPE_INDEXED_TRI_STRIP_SET || + geo_type == GeometryRetained.GEO_TYPE_INDEXED_TRI_FAN_SET || + geo_type == GeometryRetained.GEO_TYPE_INDEXED_LINE_STRIP_SET) { + sarray = ((IndexedGeometryStripArrayRetained) geo).stripIndexCounts; + strip_len = sarray.length; + } + + // We have to copy if the data isn't specified using NIO + if (varray != null) { + verts = getVertexArrayBuffer(varray); + } else if (vdata != null) { + verts = vdata; + } else { + // This should never happen + throw new AssertionError("Unable to get vertex pointer"); + } + + // using byRef interleaved array and has a separate pointer, then .. + int cstride = stride; + if (carray != null) { + clrs = getColorArrayBuffer(carray); + cstride = 4; + } else { + // FIXME: need to "auto-slice" this buffer later + clrs = verts; + } + + cbstride = cstride * BufferUtil.SIZEOF_FLOAT; + + // Enable normalize for non-uniform scale (which rescale can't handle) + if (isNonUniformScale) { + gl.glEnable(GL.GL_NORMALIZE); + } + + /*** Handle non-indexed strip GeometryArray first *******/ + if (geo_type == GeometryRetained.GEO_TYPE_INDEXED_TRI_STRIP_SET || + geo_type == GeometryRetained.GEO_TYPE_INDEXED_TRI_FAN_SET || + geo_type == GeometryRetained.GEO_TYPE_INDEXED_LINE_STRIP_SET) { + if (ignoreVertexColors || (carray != null) || + ((vformat & GeometryArray.TEXTURE_COORDINATE) != 0 && ((texCoordSetMapLen > 1) || + (texCoordSetCount > 1)))) { + useInterleavedArrays = false; + } else { + boolean[] tmp = new boolean[1]; + int[] tmp2 = new int[1]; + testForInterleavedArrays(vformat, tmp, tmp2); + useInterleavedArrays = tmp[0]; + iaFormat = tmp2[0]; + } + if (useInterleavedArrays) { + verts.position(0); + gl.glInterleavedArrays(iaFormat, bstride, verts); + } else { + if ((vformat & GeometryArray.NORMALS) != 0) { + verts.position(normoff); + gl.glNormalPointer(GL.GL_FLOAT, bstride, verts); + } + if (!ignoreVertexColors && (vformat & GeometryArray.COLOR) != 0) { + if (clrs == verts) { + clrs.position(coloroff); + } + if ((vformat & GeometryArray.WITH_ALPHA) != 0 || useAlpha) { + gl.glColorPointer(4, GL.GL_FLOAT, cbstride, clrs); + } else { + gl.glColorPointer(3, GL.GL_FLOAT, cbstride, clrs); + } + } + if ((vformat & GeometryArray.COORDINATES) != 0) { + verts.position(coordoff); + gl.glVertexPointer(3, GL.GL_FLOAT, bstride, verts); + } + + if ((vformat & GeometryArray.TEXTURE_COORDINATE) != 0) { + /* XXXX: texCoordoff == 0 ???*/ + executeTexture(texCoordSetMapLen, + texSize, bstride, texCoordoff, + texCoordSetOffset, + numActiveTexUnitState, + verts, gl); + } + + if ((vformat & GeometryArray.VERTEX_ATTRIBUTES) != 0) { + int vAttrOffset = vAttrOff; + for (int i = 0; i < vertexAttrCount; i++) { + ctx.enableVertexAttrArray(gl, i); + verts.position(vAttrOffset); + ctx.vertexAttrPointer(gl, i, vertexAttrSizes[i], + GL.GL_FLOAT, bstride, verts); + vAttrOffset += vertexAttrSizes[i]; + } + } + } + + switch (geo_type) { + case GeometryRetained.GEO_TYPE_INDEXED_TRI_STRIP_SET: + primType = GL.GL_TRIANGLE_STRIP; + break; + case GeometryRetained.GEO_TYPE_INDEXED_TRI_FAN_SET: + primType = GL.GL_TRIANGLE_FAN; + break; + case GeometryRetained.GEO_TYPE_INDEXED_LINE_STRIP_SET: + primType = GL.GL_LINE_STRIP; + break; + } + + lockArray(gl, vertexCount); + + // Note: using MultiDrawElements is probably more expensive than + // not in this case due to the need to allocate more temporary + // direct buffers and slice up the incoming indices array + int offset = initialIndexIndex; + IntBuffer indicesBuffer = IntBuffer.wrap(indexCoord); + for (int i = 0; i < strip_len; i++) { + indicesBuffer.position(offset); + int count = sarray[i]; + gl.glDrawElements(primType, count, GL.GL_UNSIGNED_INT, indicesBuffer); + offset += count; + } + } else if ((geo_type == GeometryRetained.GEO_TYPE_INDEXED_QUAD_SET) || + (geo_type == GeometryRetained.GEO_TYPE_INDEXED_TRI_SET) || + (geo_type == GeometryRetained.GEO_TYPE_INDEXED_POINT_SET) || + (geo_type == GeometryRetained.GEO_TYPE_INDEXED_LINE_SET)) { + /******* Handle non-indexed non-striped GeometryArray now *****/ + if (ignoreVertexColors || (carray != null) || + ((vformat & GeometryArray.TEXTURE_COORDINATE) != 0 && ((texCoordSetMapLen > 1) || + (texCoordSetCount > 1)))) { + useInterleavedArrays = false; + } else { + boolean[] tmp = new boolean[1]; + int[] tmp2 = new int[1]; + testForInterleavedArrays(vformat, tmp, tmp2); + useInterleavedArrays = tmp[0]; + iaFormat = tmp2[0]; + } + + if (useInterleavedArrays) { + verts.position(0); + gl.glInterleavedArrays(iaFormat, bstride, verts); + } else { + if ((vformat & GeometryArray.NORMALS) != 0) { + verts.position(normoff); + gl.glNormalPointer(GL.GL_FLOAT, bstride, verts); + } + + if (!ignoreVertexColors && (vformat & GeometryArray.COLOR) != 0) { + if (clrs == verts) { + clrs.position(coloroff); + } + if ((vformat & GeometryArray.WITH_ALPHA) != 0 || useAlpha) { + gl.glColorPointer(4, GL.GL_FLOAT, cbstride, clrs); + } else { + gl.glColorPointer(3, GL.GL_FLOAT, cbstride, clrs); + } + } + if ((vformat & GeometryArray.COORDINATES) != 0) { + verts.position(coordoff); + gl.glVertexPointer(3, GL.GL_FLOAT, bstride, verts); + } + + if ((vformat & GeometryArray.TEXTURE_COORDINATE) != 0) { + /* XXXX: texCoordoff == 0 ???*/ + executeTexture(texCoordSetMapLen, + texSize, bstride, texCoordoff, + texCoordSetOffset, + numActiveTexUnitState, + verts, gl); + } + + if ((vformat & GeometryArray.VERTEX_ATTRIBUTES) != 0) { + int vAttrOffset = vAttrOff; + for (int i = 0; i < vertexAttrCount; i++) { + ctx.enableVertexAttrArray(gl, i); + verts.position(vAttrOffset); + ctx.vertexAttrPointer(gl, i, vertexAttrSizes[i], + GL.GL_FLOAT, bstride, verts); + vAttrOffset += vertexAttrSizes[i]; + } + } + } + + lockArray(gl, vertexCount); + IntBuffer buf = IntBuffer.wrap(indexCoord); + buf.position(initialIndexIndex); + switch (geo_type){ + case GeometryRetained.GEO_TYPE_INDEXED_QUAD_SET : gl.glDrawElements(GL.GL_QUADS, indexCount, GL.GL_UNSIGNED_INT, buf); break; + case GeometryRetained.GEO_TYPE_INDEXED_TRI_SET : gl.glDrawElements(GL.GL_TRIANGLES, indexCount, GL.GL_UNSIGNED_INT, buf); break; + case GeometryRetained.GEO_TYPE_INDEXED_POINT_SET: gl.glDrawElements(GL.GL_POINTS, indexCount, GL.GL_UNSIGNED_INT, buf); break; + case GeometryRetained.GEO_TYPE_INDEXED_LINE_SET : gl.glDrawElements(GL.GL_LINES, indexCount, GL.GL_UNSIGNED_INT, buf); break; + } + } + + unlockArray(gl); + + if ((vformat & GeometryArray.VERTEX_ATTRIBUTES) != 0) { + resetVertexAttrs(gl, ctx, vertexAttrCount); + } + + if ((vformat & GeometryArray.TEXTURE_COORDINATE) != 0) { + resetTexture(gl, ctx); + } + + // clean up if we turned on normalize + if (isNonUniformScale) { + gl.glDisable(GL.GL_NORMALIZE); + } + } + + + private void executeIndexedGeometryArrayVA(Context absCtx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean ignoreVertexColors, + int initialIndexIndex, + int validIndexCount, + int vertexCount, int vformat, int vdefined, + FloatBuffer fverts, DoubleBuffer dverts, + FloatBuffer fclrs, ByteBuffer bclrs, + FloatBuffer norms, + int vertexAttrCount, int[] vertexAttrSizes, FloatBuffer[] vertexAttrBufs, + int texCoordSetCount, int[] texCoordSetMap, + int numActiveTexUnitState, + int texStride, + FloatBuffer[] texCoords, + int cDirty, int[] indexCoord, int[] sarray, int strip_len) { + JoglContext ctx = (JoglContext) absCtx; + GL gl = context(ctx).getGL(); + + boolean floatCoordDefined = ((vdefined & GeometryArrayRetained.COORD_FLOAT) != 0); + boolean doubleCoordDefined = ((vdefined & GeometryArrayRetained.COORD_DOUBLE) != 0); + boolean floatColorsDefined = ((vdefined & GeometryArrayRetained.COLOR_FLOAT) != 0); + boolean byteColorsDefined = ((vdefined & GeometryArrayRetained.COLOR_BYTE) != 0); + boolean normalsDefined = ((vdefined & GeometryArrayRetained.NORMAL_FLOAT) != 0); + boolean vattrDefined = ((vdefined & GeometryArrayRetained.VATTR_FLOAT) != 0); + boolean textureDefined = ((vdefined & GeometryArrayRetained.TEXCOORD_FLOAT) != 0); + + // Enable normalize for non-uniform scale (which rescale can't handle) + if (isNonUniformScale) { + gl.glEnable(GL.GL_NORMALIZE); + } + + // Define the data pointers + if (floatCoordDefined) { + fverts.position(0); + gl.glVertexPointer(3, GL.GL_FLOAT, 0, fverts); + } else if (doubleCoordDefined){ + dverts.position(0); + gl.glVertexPointer(3, GL.GL_DOUBLE, 0, dverts); + } + if (floatColorsDefined) { + fclrs.position(0); + if ((vformat & GeometryArray.WITH_ALPHA) != 0) { + gl.glColorPointer(4, GL.GL_FLOAT, 0, fclrs); + } else { + gl.glColorPointer(3, GL.GL_FLOAT, 0, fclrs); + } + } else if (byteColorsDefined) { + bclrs.position(0); + if ((vformat & GeometryArray.WITH_ALPHA) != 0) { + gl.glColorPointer(4, GL.GL_UNSIGNED_BYTE, 0, bclrs); + } else { + gl.glColorPointer(3, GL.GL_UNSIGNED_BYTE, 0, bclrs); + } + } + if (normalsDefined) { + norms.position(0); + gl.glNormalPointer(GL.GL_FLOAT, 0, norms); + } + + if (vattrDefined) { + for (int i = 0; i < vertexAttrCount; i++) { + FloatBuffer vertexAttrs = vertexAttrBufs[i]; + int sz = vertexAttrSizes[i]; + ctx.enableVertexAttrArray(gl, i); + vertexAttrs.position(0); + ctx.vertexAttrPointer(gl, i, sz, GL.GL_FLOAT, 0, vertexAttrs); + } + } + + if (textureDefined) { + int texSet = 0; + for (int i = 0; i < numActiveTexUnitState; i++) { + if ((i < texCoordSetCount) && + ((texSet = texCoordSetMap[i]) != -1)) { + FloatBuffer buf = texCoords[texSet]; + buf.position(0); + enableTexCoordPointer(gl, i, texStride, + GL.GL_FLOAT, 0, buf); + } else { + disableTexCoordPointer(gl, i); + } + } + + // Reset client active texture unit to 0 + clientActiveTextureUnit(gl, 0); + } + + lockArray(gl, vertexCount); + + if (geo_type == GeometryRetained.GEO_TYPE_INDEXED_TRI_STRIP_SET || + geo_type == GeometryRetained.GEO_TYPE_INDEXED_TRI_FAN_SET || + geo_type == GeometryRetained.GEO_TYPE_INDEXED_LINE_STRIP_SET) { + int primType = 0; + switch (geo_type) { + case GeometryRetained.GEO_TYPE_INDEXED_TRI_STRIP_SET: + primType = GL.GL_TRIANGLE_STRIP; + break; + case GeometryRetained.GEO_TYPE_INDEXED_TRI_FAN_SET: + primType = GL.GL_TRIANGLE_FAN; + break; + case GeometryRetained.GEO_TYPE_INDEXED_LINE_STRIP_SET: + primType = GL.GL_LINE_STRIP; + break; + } + + // Note: using MultiDrawElements is probably more expensive than + // not in this case due to the need to allocate more temporary + // direct buffers and slice up the incoming indices array + int offset = initialIndexIndex; + IntBuffer indicesBuffer = IntBuffer.wrap(indexCoord); + for (int i = 0; i < strip_len; i++) { + indicesBuffer.position(offset); + int count = sarray[i]; + gl.glDrawElements(primType, count, GL.GL_UNSIGNED_INT, indicesBuffer); + offset += count; + } + } else { + IntBuffer buf = IntBuffer.wrap(indexCoord); + buf.position(initialIndexIndex); + switch (geo_type){ + case GeometryRetained.GEO_TYPE_INDEXED_QUAD_SET : gl.glDrawElements(GL.GL_QUADS, validIndexCount, GL.GL_UNSIGNED_INT, buf); break; + case GeometryRetained.GEO_TYPE_INDEXED_TRI_SET : gl.glDrawElements(GL.GL_TRIANGLES, validIndexCount, GL.GL_UNSIGNED_INT, buf); break; + case GeometryRetained.GEO_TYPE_INDEXED_POINT_SET: gl.glDrawElements(GL.GL_POINTS, validIndexCount, GL.GL_UNSIGNED_INT, buf); break; + case GeometryRetained.GEO_TYPE_INDEXED_LINE_SET : gl.glDrawElements(GL.GL_LINES, validIndexCount, GL.GL_UNSIGNED_INT, buf); break; + } + } + + unlockArray(gl); + + // clean up if we turned on normalize + if (isNonUniformScale) { + gl.glDisable(GL.GL_NORMALIZE); + } + + if (vattrDefined) { + resetVertexAttrs(gl, ctx, vertexAttrCount); + } + + if (textureDefined) { + resetTexture(gl, ctx); + } + } + + + // --------------------------------------------------------------------- + + // + // GraphicsContext3D methods + // + + // Native method for readRaster + void readRaster(Context ctx, + int type, int xSrcOffset, int ySrcOffset, + int width, int height, int hCanvas, + int imageDataType, + int imageFormat, + Object imageBuffer, + int depthFormat, + Object depthBuffer) { + + GL gl = context(ctx).getGL(); + gl.glPixelStorei(GL.GL_PACK_ROW_LENGTH, width); + gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, 1); + int yAdjusted = hCanvas - height - ySrcOffset; + + if ((type & Raster.RASTER_COLOR) != 0) { + int oglFormat = 0; + if(imageDataType == ImageComponentRetained.IMAGE_DATA_TYPE_BYTE_ARRAY) { + + switch (imageFormat) { + case ImageComponentRetained.TYPE_BYTE_BGR: + oglFormat = GL.GL_BGR; + break; + case ImageComponentRetained.TYPE_BYTE_RGB: + oglFormat = GL.GL_RGB; + break; + case ImageComponentRetained.TYPE_BYTE_ABGR: + if (gl.isExtensionAvailable("GL_EXT_abgr")) { // If its zero, should never come here! + oglFormat = GL.GL_ABGR_EXT; + } else { + assert false; + return; + } + break; + case ImageComponentRetained.TYPE_BYTE_RGBA: + // all RGB types are stored as RGBA + oglFormat = GL.GL_RGBA; + break; + case ImageComponentRetained.TYPE_BYTE_LA: + // all LA types are stored as LA8 + oglFormat = GL.GL_LUMINANCE_ALPHA; + break; + case ImageComponentRetained.TYPE_BYTE_GRAY: + case ImageComponentRetained.TYPE_USHORT_GRAY: + case ImageComponentRetained.TYPE_INT_BGR: + case ImageComponentRetained.TYPE_INT_RGB: + case ImageComponentRetained.TYPE_INT_ARGB: + default: + assert false; + return; + } + + gl.glReadPixels(xSrcOffset, yAdjusted, width, height, + oglFormat, GL.GL_UNSIGNED_BYTE, ByteBuffer.wrap((byte[]) imageBuffer)); + + + } else if(imageDataType == ImageComponentRetained.IMAGE_DATA_TYPE_INT_ARRAY) { + int intType = GL.GL_UNSIGNED_INT_8_8_8_8; + boolean forceAlphaToOne = false; + + switch (imageFormat) { + /* GL_BGR */ + case ImageComponentRetained.TYPE_INT_BGR: /* Assume XBGR format */ + oglFormat = GL.GL_RGBA; + intType = GL.GL_UNSIGNED_INT_8_8_8_8_REV; + forceAlphaToOne = true; + break; + case ImageComponentRetained.TYPE_INT_RGB: /* Assume XRGB format */ + forceAlphaToOne = true; + /* Fall through to next case */ + case ImageComponentRetained.TYPE_INT_ARGB: + oglFormat = GL.GL_BGRA; + intType = GL.GL_UNSIGNED_INT_8_8_8_8_REV; + break; + /* This method only supports 3 and 4 components formats and INT types. */ + case ImageComponentRetained.TYPE_BYTE_LA: + case ImageComponentRetained.TYPE_BYTE_GRAY: + case ImageComponentRetained.TYPE_USHORT_GRAY: + case ImageComponentRetained.TYPE_BYTE_BGR: + case ImageComponentRetained.TYPE_BYTE_RGB: + case ImageComponentRetained.TYPE_BYTE_RGBA: + case ImageComponentRetained.TYPE_BYTE_ABGR: + default: + assert false; + return; + } + + /* Force Alpha to 1.0 if needed */ + if(forceAlphaToOne) { + gl.glPixelTransferf(GL.GL_ALPHA_SCALE, 0.0f); + gl.glPixelTransferf(GL.GL_ALPHA_BIAS, 1.0f); + } + + gl.glReadPixels(xSrcOffset, yAdjusted, width, height, + oglFormat, intType, IntBuffer.wrap((int[]) imageBuffer)); + + /* Restore Alpha scale and bias */ + if(forceAlphaToOne) { + gl.glPixelTransferf(GL.GL_ALPHA_SCALE, 1.0f); + gl.glPixelTransferf(GL.GL_ALPHA_BIAS, 0.0f); + } + + } else { + assert false; + } + } + + if ((type & Raster.RASTER_DEPTH) != 0) { + + if (depthFormat == DepthComponentRetained.DEPTH_COMPONENT_TYPE_INT) { + // yOffset is adjusted for OpenGL - Y upward + gl.glReadPixels(xSrcOffset, yAdjusted, width, height, + GL.GL_DEPTH_COMPONENT, GL.GL_UNSIGNED_INT, IntBuffer.wrap((int[]) depthBuffer)); + } else { + // DEPTH_COMPONENT_TYPE_FLOAT + // yOffset is adjusted for OpenGL - Y upward + gl.glReadPixels(xSrcOffset, yAdjusted, width, height, + GL.GL_DEPTH_COMPONENT, GL.GL_FLOAT, FloatBuffer.wrap((float[]) depthBuffer)); + } + } + + } + + // --------------------------------------------------------------------- + + // + // CgShaderProgramRetained methods + // + + // ShaderAttributeValue methods + + ShaderError setCgUniform1i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int value) { + if (VERBOSE) System.err.println("JoglPipeline.setCgUniform1i()"); + + JoglCgShaderParameter param = (JoglCgShaderParameter) uniformLocation; + if (param.vParam() != null) { + CgGL.cgSetParameter1i(param.vParam(), value); + } + + if (param.fParam() != null) { + CgGL.cgSetParameter1i(param.fParam(), value); + } + + return null; + } + + ShaderError setCgUniform1f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float value) { + if (VERBOSE) System.err.println("JoglPipeline.setCgUniform1f()"); + + JoglCgShaderParameter param = (JoglCgShaderParameter) uniformLocation; + if (param.vParam() != null) { + CgGL.cgSetParameter1f(param.vParam(), value); + } + + if (param.fParam() != null) { + CgGL.cgSetParameter1f(param.fParam(), value); + } + + return null; + } + + ShaderError setCgUniform2i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setCgUniform2i()"); + + JoglCgShaderParameter param = (JoglCgShaderParameter) uniformLocation; + if (param.vParam() != null) { + CgGL.cgSetParameter2i(param.vParam(), value[0], value[1]); + } + + if (param.fParam() != null) { + CgGL.cgSetParameter2i(param.fParam(), value[0], value[1]); + } + + return null; + } + + ShaderError setCgUniform2f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setCgUniform2f()"); + + JoglCgShaderParameter param = (JoglCgShaderParameter) uniformLocation; + if (param.vParam() != null) { + CgGL.cgSetParameter2f(param.vParam(), value[0], value[1]); + } + + if (param.fParam() != null) { + CgGL.cgSetParameter2f(param.fParam(), value[0], value[1]); + } + + return null; + } + + ShaderError setCgUniform3i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setCgUniform3i()"); + + JoglCgShaderParameter param = (JoglCgShaderParameter) uniformLocation; + if (param.vParam() != null) { + CgGL.cgSetParameter3i(param.vParam(), value[0], value[1], value[2]); + } + + if (param.fParam() != null) { + CgGL.cgSetParameter3i(param.fParam(), value[0], value[1], value[2]); + } + + return null; + } + + ShaderError setCgUniform3f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setCgUniform3f()"); + + JoglCgShaderParameter param = (JoglCgShaderParameter) uniformLocation; + if (param.vParam() != null) { + CgGL.cgSetParameter3f(param.vParam(), value[0], value[1], value[2]); + } + + if (param.fParam() != null) { + CgGL.cgSetParameter3f(param.fParam(), value[0], value[1], value[2]); + } + + return null; + } + + ShaderError setCgUniform4i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setCgUniform4i()"); + + JoglCgShaderParameter param = (JoglCgShaderParameter) uniformLocation; + if (param.vParam() != null) { + CgGL.cgSetParameter4i(param.vParam(), value[0], value[1], value[2], value[3]); + } + + if (param.fParam() != null) { + CgGL.cgSetParameter4i(param.fParam(), value[0], value[1], value[2], value[3]); + } + + return null; + } + + ShaderError setCgUniform4f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setCgUniform4f()"); + + JoglCgShaderParameter param = (JoglCgShaderParameter) uniformLocation; + if (param.vParam() != null) { + CgGL.cgSetParameter4f(param.vParam(), value[0], value[1], value[2], value[3]); + } + + if (param.fParam() != null) { + CgGL.cgSetParameter4f(param.fParam(), value[0], value[1], value[2], value[3]); + } + + return null; + } + + ShaderError setCgUniformMatrix3f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setCgUniformMatrix3f()"); + + JoglCgShaderParameter param = (JoglCgShaderParameter) uniformLocation; + if (param.vParam() != null) { + CgGL.cgGLSetMatrixParameterfr(param.vParam(), value, 0); + } + + if (param.fParam() != null) { + CgGL.cgGLSetMatrixParameterfr(param.fParam(), value, 0); + } + + return null; + } + + ShaderError setCgUniformMatrix4f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setCgUniformMatrix4f()"); + + JoglCgShaderParameter param = (JoglCgShaderParameter) uniformLocation; + if (param.vParam() != null) { + CgGL.cgGLSetMatrixParameterfr(param.vParam(), value, 0); + } + + if (param.fParam() != null) { + CgGL.cgGLSetMatrixParameterfr(param.fParam(), value, 0); + } + + return null; + } + + // ShaderAttributeArray methods + + ShaderError setCgUniform1iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setCgUniform1iArray()"); + + float[] fval = new float[value.length]; + for (int i = 0; i < value.length; i++) { + fval[i] = value[i]; + } + + JoglCgShaderParameter param = (JoglCgShaderParameter) uniformLocation; + if (param.vParam() != null) { + CgGL.cgGLSetParameterArray1f(param.vParam(), 0, numElements, fval, 0); + } + + if (param.fParam() != null) { + CgGL.cgGLSetParameterArray1f(param.fParam(), 0, numElements, fval, 0); + } + + return null; + } + + ShaderError setCgUniform1fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setCgUniform1fArray()"); + + JoglCgShaderParameter param = (JoglCgShaderParameter) uniformLocation; + if (param.vParam() != null) { + CgGL.cgGLSetParameterArray1f(param.vParam(), 0, numElements, value, 0); + } + + if (param.fParam() != null) { + CgGL.cgGLSetParameterArray1f(param.fParam(), 0, numElements, value, 0); + } + + return null; + } + + ShaderError setCgUniform2iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setCgUniform2iArray()"); + + float[] fval = new float[value.length]; + for (int i = 0; i < value.length; i++) { + fval[i] = value[i]; + } + + JoglCgShaderParameter param = (JoglCgShaderParameter) uniformLocation; + if (param.vParam() != null) { + CgGL.cgGLSetParameterArray2f(param.vParam(), 0, numElements, fval, 0); + } + + if (param.fParam() != null) { + CgGL.cgGLSetParameterArray2f(param.fParam(), 0, numElements, fval, 0); + } + + return null; + } + + ShaderError setCgUniform2fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setCgUniform2fArray()"); + + JoglCgShaderParameter param = (JoglCgShaderParameter) uniformLocation; + if (param.vParam() != null) { + CgGL.cgGLSetParameterArray2f(param.vParam(), 0, numElements, value, 0); + } + + if (param.fParam() != null) { + CgGL.cgGLSetParameterArray2f(param.fParam(), 0, numElements, value, 0); + } + + return null; + } + + ShaderError setCgUniform3iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setCgUniform3iArray()"); + + float[] fval = new float[value.length]; + for (int i = 0; i < value.length; i++) { + fval[i] = value[i]; + } + + JoglCgShaderParameter param = (JoglCgShaderParameter) uniformLocation; + if (param.vParam() != null) { + CgGL.cgGLSetParameterArray3f(param.vParam(), 0, numElements, fval, 0); + } + + if (param.fParam() != null) { + CgGL.cgGLSetParameterArray3f(param.fParam(), 0, numElements, fval, 0); + } + + return null; + } + + ShaderError setCgUniform3fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setCgUniform3fArray()"); + + JoglCgShaderParameter param = (JoglCgShaderParameter) uniformLocation; + if (param.vParam() != null) { + CgGL.cgGLSetParameterArray2f(param.vParam(), 0, numElements, value, 0); + } + + if (param.fParam() != null) { + CgGL.cgGLSetParameterArray2f(param.fParam(), 0, numElements, value, 0); + } + + return null; + } + + ShaderError setCgUniform4iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setCgUniform4iArray()"); + + float[] fval = new float[value.length]; + for (int i = 0; i < value.length; i++) { + fval[i] = value[i]; + } + + JoglCgShaderParameter param = (JoglCgShaderParameter) uniformLocation; + if (param.vParam() != null) { + CgGL.cgGLSetParameterArray4f(param.vParam(), 0, numElements, fval, 0); + } + + if (param.fParam() != null) { + CgGL.cgGLSetParameterArray4f(param.fParam(), 0, numElements, fval, 0); + } + + return null; + } + + ShaderError setCgUniform4fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setCgUniform4fArray()"); + + JoglCgShaderParameter param = (JoglCgShaderParameter) uniformLocation; + if (param.vParam() != null) { + CgGL.cgGLSetParameterArray2f(param.vParam(), 0, numElements, value, 0); + } + + if (param.fParam() != null) { + CgGL.cgGLSetParameterArray2f(param.fParam(), 0, numElements, value, 0); + } + + return null; + } + + ShaderError setCgUniformMatrix3fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setCgUniformMatrix3fArray()"); + + JoglCgShaderParameter param = (JoglCgShaderParameter) uniformLocation; + if (param.vParam() != null) { + CgGL.cgGLSetMatrixParameterArrayfr(param.vParam(), 0, numElements, value, 0); + } + + if (param.fParam() != null) { + CgGL.cgGLSetMatrixParameterArrayfr(param.fParam(), 0, numElements, value, 0); + } + + return null; + } + + ShaderError setCgUniformMatrix4fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setCgUniformMatrix4fArray()"); + + JoglCgShaderParameter param = (JoglCgShaderParameter) uniformLocation; + if (param.vParam() != null) { + CgGL.cgGLSetMatrixParameterArrayfr(param.vParam(), 0, numElements, value, 0); + } + + if (param.fParam() != null) { + CgGL.cgGLSetMatrixParameterArrayfr(param.fParam(), 0, numElements, value, 0); + } + + return null; + } + + // interfaces for shader compilation, etc. + ShaderError createCgShader(Context ctx, int shaderType, ShaderId[] shaderId) { + if (VERBOSE) System.err.println("JoglPipeline.createCgShader()"); + + JoglContext jctx = (JoglContext) ctx; + JoglCgShaderInfo info = new JoglCgShaderInfo(); + info.setJ3DShaderType(shaderType); + if (shaderType == Shader.SHADER_TYPE_VERTEX) { + info.setShaderProfile(jctx.getCgVertexProfile()); + } else if (shaderType == Shader.SHADER_TYPE_FRAGMENT) { + info.setShaderProfile(jctx.getCgFragmentProfile()); + } else { + throw new AssertionError("unrecognized shaderType " + shaderType); + } + shaderId[0] = info; + return null; + } + ShaderError destroyCgShader(Context ctx, ShaderId shaderId) { + if (VERBOSE) System.err.println("JoglPipeline.destroyCgShader()"); + + JoglCgShaderInfo info = (JoglCgShaderInfo) shaderId; + CGprogram program = info.getCgShader(); + if (program != null) { + CgGL.cgDestroyProgram(program); + } + return null; + } + ShaderError compileCgShader(Context ctx, ShaderId shaderId, String programString) { + if (VERBOSE) System.err.println("JoglPipeline.compileCgShader()"); + + if (programString == null) + throw new AssertionError("shader program string is null"); + JoglCgShaderInfo info = (JoglCgShaderInfo) shaderId; + JoglContext jctx = (JoglContext) ctx; + CGprogram program = CgGL.cgCreateProgram(jctx.getCgContext(), + CgGL.CG_SOURCE, + programString, + info.getShaderProfile(), + null, + null); + int lastError = 0; + if ((lastError = CgGL.cgGetError()) != 0) { + ShaderError err = new ShaderError(ShaderError.COMPILE_ERROR, + "Cg shader compile error"); + err.setDetailMessage(getCgErrorLog(jctx, lastError)); + return err; + } + info.setCgShader(program); + return null; + } + + ShaderError createCgShaderProgram(Context ctx, ShaderProgramId[] shaderProgramId) { + if (VERBOSE) System.err.println("JoglPipeline.createCgShaderProgram()"); + + JoglCgShaderProgramInfo info = new JoglCgShaderProgramInfo(); + shaderProgramId[0] = info; + return null; + } + ShaderError destroyCgShaderProgram(Context ctx, ShaderProgramId shaderProgramId) { + if (VERBOSE) System.err.println("JoglPipeline.destroyCgShaderProgram()"); + // Nothing to do in pure Java port + return null; + } + ShaderError linkCgShaderProgram(Context ctx, ShaderProgramId shaderProgramId, + ShaderId[] shaderIds) { + if (VERBOSE) System.err.println("JoglPipeline.linkCgShaderProgram()"); + + JoglCgShaderProgramInfo shaderProgramInfo = (JoglCgShaderProgramInfo) shaderProgramId; + // NOTE: we assume that the caller has already verified that there + // is at most one vertex program and one fragment program + shaderProgramInfo.setVertexShader(null); + shaderProgramInfo.setFragmentShader(null); + for (int i = 0; i < shaderIds.length; i++) { + JoglCgShaderInfo shader = (JoglCgShaderInfo) shaderIds[i]; + if (shader.getJ3DShaderType() == Shader.SHADER_TYPE_VERTEX) { + shaderProgramInfo.setVertexShader(shader); + } else { + shaderProgramInfo.setFragmentShader(shader); + } + + CgGL.cgGLLoadProgram(shader.getCgShader()); + int lastError = 0; + if ((lastError = CgGL.cgGetError()) != 0) { + ShaderError err = new ShaderError(ShaderError.LINK_ERROR, + "Cg shader link/load error"); + err.setDetailMessage(getCgErrorLog((JoglContext) ctx, + lastError)); + return err; + } + + CgGL.cgGLBindProgram(shader.getCgShader()); + if ((lastError = CgGL.cgGetError()) != 0) { + ShaderError err = new ShaderError(ShaderError.LINK_ERROR, + "Cg shader link/bind error"); + err.setDetailMessage(getCgErrorLog((JoglContext) ctx, + lastError)); + return err; + } + } + + return null; + } + void lookupCgVertexAttrNames(Context ctx, ShaderProgramId shaderProgramId, + int numAttrNames, String[] attrNames, boolean[] errArr) { + if (VERBOSE) System.err.println("JoglPipeline.lookupCgVertexAttrNames()"); + + JoglCgShaderProgramInfo shaderProgramInfo = (JoglCgShaderProgramInfo) shaderProgramId; + if (shaderProgramInfo.getVertexShader() == null) { + // If there if no vertex shader, no attributes can be looked up, so all fail + for (int i = 0; i < errArr.length; i++) { + errArr[i] = false; + } + return; + } + + shaderProgramInfo.setVertexAttributes(new CGparameter[numAttrNames]); + for (int i = 0; i < numAttrNames; i++) { + String attrName = attrNames[i]; + shaderProgramInfo.getVertexAttributes()[i] = + CgGL.cgGetNamedParameter(shaderProgramInfo.getVertexShader().getCgShader(), + attrName); + if (shaderProgramInfo.getVertexAttributes()[i] == null) { + errArr[i] = true; + } + } + } + void lookupCgShaderAttrNames(Context ctx, ShaderProgramId shaderProgramId, + int numAttrNames, String[] attrNames, ShaderAttrLoc[] locArr, + int[] typeArr, int[] sizeArr, boolean[] isArrayArr) { + if (VERBOSE) System.err.println("JoglPipeline.lookupCgShaderAttrNames()"); + + JoglCgShaderProgramInfo shaderProgramInfo = + (JoglCgShaderProgramInfo) shaderProgramId; + + // Set the loc, type, and size arrays to out-of-bounds values + for (int i = 0; i < numAttrNames; i++) { + locArr[i] = null; + typeArr[i] = -1; + sizeArr[i] = -1; + } + + int[] vType = new int[1]; + int[] vSize = new int[1]; + boolean[] vIsArray = new boolean[1]; + int[] fType = new int[1]; + int[] fSize = new int[1]; + boolean[] fIsArray = new boolean[1]; + + boolean err = false; + + // Now lookup the location of each name in the attrNames array + for (int i = 0; i < numAttrNames; i++) { + String attrName = attrNames[i]; + // Get uniform attribute location -- note that we need to + // lookup the name in both the vertex and fragment shader + // (although we will generalize it to look at the list of "N" + // shaders). If all parameter locations are NULL, then no + // struct will be allocated and -1 will be stored for this + // attribute. If there is more than one non-NULL parameter, + // then all must be of the same type and dimensionality, + // otherwise an error will be generated and -1 will be stored + // for this attribute. If all non-NULL parameters are of the + // same type and dimensionality, then a struct is allocated + // containing the list of parameters. + // + // When any of the setCgUniform methods are called, the + // attribute will be set for each parameter in the list. + CGparameter vLoc = null; + if (shaderProgramInfo.getVertexShader() != null) { + vLoc = lookupCgParams(shaderProgramInfo.getVertexShader(), + attrName, + vType, vSize, vIsArray); + if (vLoc != null) { + sizeArr[i] = vSize[0]; + isArrayArr[i] = vIsArray[0]; + typeArr[i] = cgToJ3dType(vType[0]); + } + } + + CGparameter fLoc = null; + if (shaderProgramInfo.getVertexShader() != null) { + fLoc = lookupCgParams(shaderProgramInfo.getFragmentShader(), + attrName, + fType, fSize, fIsArray); + if (fLoc != null) { + sizeArr[i] = fSize[0]; + isArrayArr[i] = fIsArray[0]; + typeArr[i] = cgToJ3dType(fType[0]); + } + } + + // If the name lookup found an entry in both vertex and + // fragment program, verify that the type and size are the + // same. + if (vLoc != null && fLoc != null) { + if (vType != fType || vSize != fSize || vIsArray != fIsArray) { + // TODO: the following needs to be propagated to ShaderError + System.err.println("JAVA 3D : error shader attribute type mismatch: " + attrName); + System.err.println(" 1 : type = " + vType[0] + ", size = " + vSize[0] + ", isArray = " + vIsArray[0]); + System.err.println(" 0 : type = " + fType[0] + ", size = " + fSize[0] + ", isArray = " + fIsArray[0]); + err = true; + } + } + + // Report an error if we got a mismatch or if the attribute + // was not found in either the vertex or the fragment program + if (err || (vLoc == null && fLoc == null)) { + // TODO: distinguish between (err) and (vParam and fParam both NULL) + // so we can report a more helpful error message + // locPtr[i] = (jlong)-1; + } else { + // TODO: need to store the cgParamInfo pointers in the + // shader program so we can free them later. + // + // NOTE: WE CURRENTLY HAVE A MEMORY LEAK. + locArr[i] = new JoglCgShaderParameter(vLoc, fLoc); + } + } + } + + ShaderError useCgShaderProgram(Context ctx, ShaderProgramId shaderProgramId) { + if (VERBOSE) System.err.println("JoglPipeline.useCgShaderProgram()"); + + JoglCgShaderProgramInfo shaderProgramInfo = + (JoglCgShaderProgramInfo) shaderProgramId; + JoglContext jctx = (JoglContext) ctx; + + // Disable shader profiles + CgGL.cgGLDisableProfile(jctx.getCgVertexProfile()); + CgGL.cgGLDisableProfile(jctx.getCgFragmentProfile()); + if (shaderProgramInfo != null) { + if (shaderProgramInfo.getVertexShader() != null) { + CgGL.cgGLBindProgram(shaderProgramInfo.getVertexShader().getCgShader()); + CgGL.cgGLEnableProfile(shaderProgramInfo.getVertexShader().getShaderProfile()); + } else { + CgGL.cgGLUnbindProgram(jctx.getCgVertexProfile()); + } + + if (shaderProgramInfo.getFragmentShader() != null) { + CgGL.cgGLBindProgram(shaderProgramInfo.getFragmentShader().getCgShader()); + CgGL.cgGLEnableProfile(shaderProgramInfo.getFragmentShader().getShaderProfile()); + } else { + CgGL.cgGLUnbindProgram(jctx.getCgFragmentProfile()); + } + } else { + CgGL.cgGLUnbindProgram(jctx.getCgVertexProfile()); + CgGL.cgGLUnbindProgram(jctx.getCgFragmentProfile()); + } + + jctx.setShaderProgram(shaderProgramInfo); + return null; + } + + // + // Helper methods for above + // + private String getCgErrorLog(JoglContext ctx, int lastError) { + if (lastError == 0) + throw new AssertionError("lastError == 0"); + String errString = CgGL.cgGetErrorString(lastError); + String listing = CgGL.cgGetLastListing(ctx.getCgContext()); + return (errString + System.getProperty("line.separator") + listing); + } + + private int cgToJ3dType(int type) { + switch (type) { + case CgGL.CG_BOOL: + case CgGL.CG_BOOL1: + case CgGL.CG_FIXED: + case CgGL.CG_FIXED1: + case CgGL.CG_HALF: + case CgGL.CG_HALF1: + case CgGL.CG_INT: + case CgGL.CG_INT1: + return ShaderAttributeObjectRetained.TYPE_INTEGER; + + // XXXX: add ShaderAttribute support for setting samplers. In the + // mean time, the binding between sampler and texture unit will + // need to be specified in the shader itself (which it already is + // in most example shaders). + // + // case CgGL.CG_SAMPLER2D: + // case CgGL.CG_SAMPLER3D: + // case CgGL.CG_SAMPLERCUBE: + + case CgGL.CG_BOOL2: + case CgGL.CG_FIXED2: + case CgGL.CG_HALF2: + case CgGL.CG_INT2: + return ShaderAttributeObjectRetained.TYPE_TUPLE2I; + + case CgGL.CG_BOOL3: + case CgGL.CG_FIXED3: + case CgGL.CG_HALF3: + case CgGL.CG_INT3: + return ShaderAttributeObjectRetained.TYPE_TUPLE3I; + + case CgGL.CG_BOOL4: + case CgGL.CG_FIXED4: + case CgGL.CG_HALF4: + case CgGL.CG_INT4: + return ShaderAttributeObjectRetained.TYPE_TUPLE4I; + + case CgGL.CG_FLOAT: + case CgGL.CG_FLOAT1: + return ShaderAttributeObjectRetained.TYPE_FLOAT; + + case CgGL.CG_FLOAT2: + return ShaderAttributeObjectRetained.TYPE_TUPLE2F; + + case CgGL.CG_FLOAT3: + return ShaderAttributeObjectRetained.TYPE_TUPLE3F; + + case CgGL.CG_FLOAT4: + return ShaderAttributeObjectRetained.TYPE_TUPLE4F; + + case CgGL.CG_FLOAT3x3: + return ShaderAttributeObjectRetained.TYPE_MATRIX3F; + + case CgGL.CG_FLOAT4x4: + return ShaderAttributeObjectRetained.TYPE_MATRIX4F; + + // Java 3D does not support the following sampler types: + // + // case CgGL.CG_SAMPLER1D: + // case CgGL.CG_SAMPLERRECT: + } + + return -1; + } + + private CGparameter lookupCgParams(JoglCgShaderInfo shader, + String attrNameString, + int[] type, + int[] size, + boolean[] isArray) { + CGparameter loc = CgGL.cgGetNamedParameter(shader.getCgShader(), attrNameString); + if (loc != null) { + type[0] = CgGL.cgGetParameterType(loc); + if (type[0] == CgGL.CG_ARRAY) { + isArray[0] = true; + size[0] = CgGL.cgGetArraySize(loc, 0); + CGparameter firstElem = CgGL.cgGetArrayParameter(loc, 0); + type[0] = CgGL.cgGetParameterType(firstElem); + } else { + isArray[0] = false; + size[0] = 1; + } + } + return loc; + } + + + + // --------------------------------------------------------------------- + + // + // GLSLShaderProgramRetained methods + // + + // ShaderAttributeValue methods + + ShaderError setGLSLUniform1i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int value) { + if (VERBOSE) System.err.println("JoglPipeline.setGLSLUniform1i()"); + + context(ctx).getGL().glUniform1iARB(unbox(uniformLocation), value); + return null; + } + + ShaderError setGLSLUniform1f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float value) { + if (VERBOSE) System.err.println("JoglPipeline.setGLSLUniform1f()"); + + context(ctx).getGL().glUniform1fARB(unbox(uniformLocation), value); + return null; + } + + ShaderError setGLSLUniform2i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setGLSLUniform2i()"); + + context(ctx).getGL().glUniform2iARB(unbox(uniformLocation), value[0], value[1]); + return null; + } + + ShaderError setGLSLUniform2f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setGLSLUniform2f()"); + + context(ctx).getGL().glUniform2fARB(unbox(uniformLocation), value[0], value[1]); + return null; + } + + ShaderError setGLSLUniform3i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setGLSLUniform3i()"); + + context(ctx).getGL().glUniform3iARB(unbox(uniformLocation), value[0], value[1], value[2]); + return null; + } + + ShaderError setGLSLUniform3f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setGLSLUniform3f()"); + + context(ctx).getGL().glUniform3fARB(unbox(uniformLocation), value[0], value[1], value[2]); + return null; + } + + ShaderError setGLSLUniform4i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setGLSLUniform4i()"); + + context(ctx).getGL().glUniform4iARB(unbox(uniformLocation), value[0], value[1], value[2], value[3]); + return null; + } + + ShaderError setGLSLUniform4f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setGLSLUniform4f()"); + + context(ctx).getGL().glUniform4fARB(unbox(uniformLocation), value[0], value[1], value[2], value[3]); + return null; + } + + ShaderError setGLSLUniformMatrix3f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setGLSLUniformMatrix3f()"); + + // Load attribute + // transpose is true : each matrix is supplied in row major order + context(ctx).getGL().glUniformMatrix3fvARB(unbox(uniformLocation), 1, true, value, 0); + return null; + } + + ShaderError setGLSLUniformMatrix4f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setGLSLUniformMatrix4f()"); + + // Load attribute + // transpose is true : each matrix is supplied in row major order + context(ctx).getGL().glUniformMatrix4fvARB(unbox(uniformLocation), 1, true, value, 0); + return null; + } + + // ShaderAttributeArray methods + + ShaderError setGLSLUniform1iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setGLSLUniform1iArray()"); + + context(ctx).getGL().glUniform1ivARB(unbox(uniformLocation), numElements, value, 0); + return null; + } + + ShaderError setGLSLUniform1fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setGLSLUniform1fArray()"); + + context(ctx).getGL().glUniform1fvARB(unbox(uniformLocation), numElements, value, 0); + return null; + } + + ShaderError setGLSLUniform2iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setGLSLUniform2iArray()"); + + context(ctx).getGL().glUniform2ivARB(unbox(uniformLocation), numElements, value, 0); + return null; + } + + ShaderError setGLSLUniform2fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setGLSLUniform2fArray()"); + + context(ctx).getGL().glUniform2fvARB(unbox(uniformLocation), numElements, value, 0); + return null; + } + + ShaderError setGLSLUniform3iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setGLSLUniform3iArray()"); + + context(ctx).getGL().glUniform3ivARB(unbox(uniformLocation), numElements, value, 0); + return null; + } + + ShaderError setGLSLUniform3fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setGLSLUniform3fArray()"); + + context(ctx).getGL().glUniform3fvARB(unbox(uniformLocation), numElements, value, 0); + return null; + } + + ShaderError setGLSLUniform4iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setGLSLUniform4iArray()"); + + context(ctx).getGL().glUniform4ivARB(unbox(uniformLocation), numElements, value, 0); + return null; + } + + ShaderError setGLSLUniform4fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setGLSLUniform4fArray()"); + + context(ctx).getGL().glUniform4fvARB(unbox(uniformLocation), numElements, value, 0); + return null; + } + + ShaderError setGLSLUniformMatrix3fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setGLSLUniformMatrix3fArray()"); + + // Load attribute + // transpose is true : each matrix is supplied in row major order + context(ctx).getGL().glUniformMatrix3fvARB(unbox(uniformLocation), numElements, true, value, 0); + return null; + } + + ShaderError setGLSLUniformMatrix4fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + if (VERBOSE) System.err.println("JoglPipeline.setGLSLUniformMatrix4fArray()"); + + // Load attribute + // transpose is true : each matrix is supplied in row major order + context(ctx).getGL().glUniformMatrix4fvARB(unbox(uniformLocation), numElements, true, value, 0); + return null; + } + + // interfaces for shader compilation, etc. + ShaderError createGLSLShader(Context ctx, int shaderType, ShaderId[] shaderId) { + if (VERBOSE) System.err.println("JoglPipeline.createGLSLShader()"); + + GL gl = context(ctx).getGL(); + + int shaderHandle = 0; + if (shaderType == Shader.SHADER_TYPE_VERTEX) { + shaderHandle = gl.glCreateShaderObjectARB(GL.GL_VERTEX_SHADER_ARB); + } else if (shaderType == Shader.SHADER_TYPE_FRAGMENT) { + shaderHandle = gl.glCreateShaderObjectARB(GL.GL_FRAGMENT_SHADER_ARB); + } + + if (shaderHandle == 0) { + return new ShaderError(ShaderError.COMPILE_ERROR, + "Unable to create native shader object"); + } + + shaderId[0] = new JoglShaderObject(shaderHandle); + return null; + } + ShaderError destroyGLSLShader(Context ctx, ShaderId shaderId) { + if (VERBOSE) System.err.println("JoglPipeline.destroyGLSLShader()"); + + GL gl = context(ctx).getGL(); + gl.glDeleteObjectARB(unbox(shaderId)); + return null; + } + ShaderError compileGLSLShader(Context ctx, ShaderId shaderId, String program) { + if (VERBOSE) System.err.println("JoglPipeline.compileGLSLShader()"); + + int id = unbox(shaderId); + if (id == 0) { + throw new AssertionError("shaderId == 0"); + } + + if (program == null) { + throw new AssertionError("shader program string is null"); + } + + GL gl = context(ctx).getGL(); + gl.glShaderSourceARB(id, 1, new String[] { program }, null, 0); + gl.glCompileShaderARB(id); + int[] status = new int[1]; + gl.glGetObjectParameterivARB(id, GL.GL_OBJECT_COMPILE_STATUS_ARB, status, 0); + if (status[0] == 0) { + String detailMsg = getInfoLog(gl, id); + ShaderError res = new ShaderError(ShaderError.COMPILE_ERROR, + "GLSL shader compile error"); + res.setDetailMessage(detailMsg); + return res; + } + return null; + } + + ShaderError createGLSLShaderProgram(Context ctx, ShaderProgramId[] shaderProgramId) { + if (VERBOSE) System.err.println("JoglPipeline.createGLSLShaderProgram()"); + + GL gl = context(ctx).getGL(); + + int shaderProgramHandle = gl.glCreateProgramObjectARB(); + if (shaderProgramHandle == 0) { + return new ShaderError(ShaderError.LINK_ERROR, + "Unable to create native shader program object"); + } + shaderProgramId[0] = new JoglShaderObject(shaderProgramHandle); + return null; + } + ShaderError destroyGLSLShaderProgram(Context ctx, ShaderProgramId shaderProgramId) { + if (VERBOSE) System.err.println("JoglPipeline.destroyGLSLShaderProgram()"); + context(ctx).getGL().glDeleteObjectARB(unbox(shaderProgramId)); + return null; + } + ShaderError linkGLSLShaderProgram(Context ctx, ShaderProgramId shaderProgramId, + ShaderId[] shaderIds) { + if (VERBOSE) System.err.println("JoglPipeline.linkGLSLShaderProgram()"); + + GL gl = context(ctx).getGL(); + int id = unbox(shaderProgramId); + for (int i = 0; i < shaderIds.length; i++) { + gl.glAttachObjectARB(id, unbox(shaderIds[i])); + } + gl.glLinkProgramARB(id); + int[] status = new int[1]; + gl.glGetObjectParameterivARB(id, GL.GL_OBJECT_LINK_STATUS_ARB, status, 0); + if (status[0] == 0) { + String detailMsg = getInfoLog(gl, id); + ShaderError res = new ShaderError(ShaderError.LINK_ERROR, + "GLSL shader program link error"); + res.setDetailMessage(detailMsg); + return res; + } + return null; + } + ShaderError bindGLSLVertexAttrName(Context ctx, ShaderProgramId shaderProgramId, + String attrName, int attrIndex) { + if (VERBOSE) System.err.println("JoglPipeline.bindGLSLVertexAttrName()"); + + JoglContext jctx = (JoglContext) ctx; + context(ctx).getGL().glBindAttribLocationARB(unbox(shaderProgramId), + attrIndex + VirtualUniverse.mc.glslVertexAttrOffset, + attrName); + return null; + } + void lookupGLSLShaderAttrNames(Context ctx, ShaderProgramId shaderProgramId, + int numAttrNames, String[] attrNames, ShaderAttrLoc[] locArr, + int[] typeArr, int[] sizeArr, boolean[] isArrayArr) { + if (VERBOSE) System.err.println("JoglPipeline.lookupGLSLShaderAttrNames()"); + + // set the loc, type, and size arrays to out-of-bound values + for (int i = 0; i < attrNames.length; i++) { + locArr[i] = null; + typeArr[i] = -1; + sizeArr[i] = -1; + } + + // Loop through the list of active uniform variables, one at a + // time, searching for a match in the attrNames array. + // + // NOTE: Since attrNames isn't sorted, and we don't have a + // hashtable of names to index locations, we will do a + // brute-force, linear search of the array. This leads to an + // O(n^2) algorithm (actually O(n*m) where n is attrNames.length + // and m is the number of uniform variables), but since we expect + // N to be small, we will not optimize this at this time. + int id = unbox(shaderProgramId); + int[] tmp = new int[1]; + int[] tmp2 = new int[1]; + int[] tmp3 = new int[1]; + GL gl = context(ctx).getGL(); + gl.glGetObjectParameterivARB(id, + GL.GL_OBJECT_ACTIVE_UNIFORMS_ARB, + tmp, 0); + int numActiveUniforms = tmp[0]; + gl.glGetObjectParameterivARB(id, + GL.GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB, + tmp, 0); + int maxStrLen = tmp[0]; + byte[] nameBuf = new byte[maxStrLen]; + + for (int i = 0; i < numActiveUniforms; i++) { + gl.glGetActiveUniformARB(id, i, maxStrLen, tmp3, 0, + tmp, 0, + tmp2, 0, + nameBuf, 0); + int size = tmp[0]; + int type = tmp2[0]; + String name = null; + try { + // TODO KCR : Shouldn't this use the default locale? + name = new String(nameBuf, 0, tmp3[0], "US-ASCII"); + } catch (UnsupportedEncodingException e) { + throw new RuntimeException(e); + } + + // Issue 247 - we need to workaround an ATI bug where they erroneously + // report individual elements of arrays rather than the array itself + if (name.length() >= 3 && name.endsWith("]")) { + if (name.endsWith("[0]")) { + name = name.substring(0, name.length() - 3); + } else { + // Ignore this name + continue; + } + } + + // Now try to find the name + for (int j = 0; j < numAttrNames; j++) { + if (name.equals(attrNames[j])) { + sizeArr[j] = size; + isArrayArr[j] = (size > 1); + typeArr[j] = glslToJ3dType(type); + break; + } + } + } + + // Now lookup the location of each name in the attrNames array + for (int i = 0; i < numAttrNames; i++) { + // Get uniform attribute location + int loc = gl.glGetUniformLocationARB(id, attrNames[i]); + locArr[i] = new JoglShaderObject(loc); + } + } + + ShaderError useGLSLShaderProgram(Context ctx, ShaderProgramId shaderProgramId) { + if (VERBOSE) System.err.println("JoglPipeline.useGLSLShaderProgram()"); + + context(ctx).getGL().glUseProgramObjectARB(unbox(shaderProgramId)); + ((JoglContext) ctx).setShaderProgram((JoglShaderObject) shaderProgramId); + return null; + } + + //---------------------------------------------------------------------- + // Helper methods for above shader routines + // + private int unbox(ShaderAttrLoc loc) { + if (loc == null) + return 0; + return ((JoglShaderObject) loc).getValue(); + } + + private int unbox(ShaderProgramId id) { + if (id == null) + return 0; + return ((JoglShaderObject) id).getValue(); + } + + private int unbox(ShaderId id) { + if (id == null) + return 0; + return ((JoglShaderObject) id).getValue(); + } + + private String getInfoLog(GL gl, int id) { + int[] infoLogLength = new int[1]; + gl.glGetObjectParameterivARB(id, GL.GL_OBJECT_INFO_LOG_LENGTH_ARB, infoLogLength, 0); + if (infoLogLength[0] > 0) { + byte[] storage = new byte[infoLogLength[0]]; + int[] len = new int[1]; + gl.glGetInfoLogARB(id, infoLogLength[0], len, 0, storage, 0); + try { + // TODO KCR : Shouldn't this use the default locale? + return new String(storage, 0, len[0], "US-ASCII"); + } catch (UnsupportedEncodingException e) { + throw new RuntimeException(e); + } + } + return null; + } + + private int glslToJ3dType(int type) { + switch (type) { + case GL.GL_BOOL_ARB: + case GL.GL_INT: + case GL.GL_SAMPLER_2D_ARB: + case GL.GL_SAMPLER_3D_ARB: + case GL.GL_SAMPLER_CUBE_ARB: + return ShaderAttributeObjectRetained.TYPE_INTEGER; + + case GL.GL_FLOAT: + return ShaderAttributeObjectRetained.TYPE_FLOAT; + + case GL.GL_INT_VEC2_ARB: + case GL.GL_BOOL_VEC2_ARB: + return ShaderAttributeObjectRetained.TYPE_TUPLE2I; + + case GL.GL_FLOAT_VEC2_ARB: + return ShaderAttributeObjectRetained.TYPE_TUPLE2F; + + case GL.GL_INT_VEC3_ARB: + case GL.GL_BOOL_VEC3_ARB: + return ShaderAttributeObjectRetained.TYPE_TUPLE3I; + + case GL.GL_FLOAT_VEC3_ARB: + return ShaderAttributeObjectRetained.TYPE_TUPLE3F; + + case GL.GL_INT_VEC4_ARB: + case GL.GL_BOOL_VEC4_ARB: + return ShaderAttributeObjectRetained.TYPE_TUPLE4I; + + case GL.GL_FLOAT_VEC4_ARB: + return ShaderAttributeObjectRetained.TYPE_TUPLE4F; + + // case GL.GL_FLOAT_MAT2_ARB: + + case GL.GL_FLOAT_MAT3_ARB: + return ShaderAttributeObjectRetained.TYPE_MATRIX3F; + + case GL.GL_FLOAT_MAT4_ARB: + return ShaderAttributeObjectRetained.TYPE_MATRIX4F; + + // Java 3D does not support the following sampler types: + // + // case GL.GL_SAMPLER_1D_ARB: + // case GL.GL_SAMPLER_1D_SHADOW_ARB: + // case GL.GL_SAMPLER_2D_SHADOW_ARB: + // case GL.GL_SAMPLER_2D_RECT_ARB: + // case GL.GL_SAMPLER_2D_RECT_SHADOW_ARB: + } + + return -1; + } + + // --------------------------------------------------------------------- + + // + // ImageComponent2DRetained methods + // + + // free d3d surface referred to by id + void freeD3DSurface(ImageComponent2DRetained image, int hashId) { + // Nothing to do + } + + // --------------------------------------------------------------------- + + // + // Renderer methods + // + + void cleanupRenderer() { + // Nothing to do + } + + + // --------------------------------------------------------------------- + + // + // ColoringAttributesRetained methods + // + + void updateColoringAttributes(Context ctx, + float dRed, float dGreen, float dBlue, + float red, float green, float blue, + float alpha, + boolean lightEnable, + int shadeModel) { + if (VERBOSE) System.err.println("JoglPipeline.updateColoringAttributes()"); + + GL gl = context(ctx).getGL(); + + float cr, cg, cb; + + if (lightEnable) { + cr = dRed; cg = dGreen; cb = dBlue; + } else { + cr = red; cg = green; cb = blue; + } + gl.glColor4f(cr, cg, cb, alpha); + if (shadeModel == ColoringAttributes.SHADE_FLAT) { + gl.glShadeModel(GL.GL_FLAT); + } else { + gl.glShadeModel(GL.GL_SMOOTH); + } + } + + + // --------------------------------------------------------------------- + + // + // DirectionalLightRetained methods + // + + private static final float[] black = new float[4]; + void updateDirectionalLight(Context ctx, + int lightSlot, float red, float green, + float blue, float dirx, float diry, float dirz) { + if (VERBOSE) System.err.println("JoglPipeline.updateDirectionalLight()"); + + GL gl = context(ctx).getGL(); + + int lightNum = GL.GL_LIGHT0 + lightSlot; + float[] values = new float[4]; + + values[0] = red; + values[1] = green; + values[2] = blue; + values[3] = 1.0f; + gl.glLightfv(lightNum, GL.GL_DIFFUSE, values, 0); + gl.glLightfv(lightNum, GL.GL_SPECULAR, values, 0); + values[0] = -dirx; + values[1] = -diry; + values[2] = -dirz; + values[3] = 0.0f; + gl.glLightfv(lightNum, GL.GL_POSITION, values, 0); + gl.glLightfv(lightNum, GL.GL_AMBIENT, black, 0); + gl.glLightf(lightNum, GL.GL_CONSTANT_ATTENUATION, 1.0f); + gl.glLightf(lightNum, GL.GL_LINEAR_ATTENUATION, 0.0f); + gl.glLightf(lightNum, GL.GL_QUADRATIC_ATTENUATION, 0.0f); + gl.glLightf(lightNum, GL.GL_SPOT_EXPONENT, 0.0f); + gl.glLightf(lightNum, GL.GL_SPOT_CUTOFF, 180.0f); + } + + + // --------------------------------------------------------------------- + + // + // PointLightRetained methods + // + + void updatePointLight(Context ctx, + int lightSlot, float red, float green, + float blue, float attenx, float atteny, float attenz, + float posx, float posy, float posz) { + if (VERBOSE) System.err.println("JoglPipeline.updatePointLight()"); + + GL gl = context(ctx).getGL(); + + int lightNum = GL.GL_LIGHT0 + lightSlot; + float[] values = new float[4]; + + values[0] = red; + values[1] = green; + values[2] = blue; + values[3] = 1.0f; + gl.glLightfv(lightNum, GL.GL_DIFFUSE, values, 0); + gl.glLightfv(lightNum, GL.GL_SPECULAR, values, 0); + gl.glLightfv(lightNum, GL.GL_AMBIENT, black, 0); + values[0] = posx; + values[1] = posy; + values[2] = posz; + gl.glLightfv(lightNum, GL.GL_POSITION, values, 0); + gl.glLightf(lightNum, GL.GL_CONSTANT_ATTENUATION, attenx); + gl.glLightf(lightNum, GL.GL_LINEAR_ATTENUATION, atteny); + gl.glLightf(lightNum, GL.GL_QUADRATIC_ATTENUATION, attenz); + gl.glLightf(lightNum, GL.GL_SPOT_EXPONENT, 0.0f); + gl.glLightf(lightNum, GL.GL_SPOT_CUTOFF, 180.0f); + } + + + // --------------------------------------------------------------------- + + // + // SpotLightRetained methods + // + + void updateSpotLight(Context ctx, + int lightSlot, float red, float green, + float blue, float attenx, float atteny, float attenz, + float posx, float posy, float posz, float spreadAngle, + float concentration, float dirx, float diry, + float dirz) { + if (VERBOSE) System.err.println("JoglPipeline.updateSpotLight()"); + + GL gl = context(ctx).getGL(); + + int lightNum = GL.GL_LIGHT0 + lightSlot; + float[] values = new float[4]; + + values[0] = red; + values[1] = green; + values[2] = blue; + values[3] = 1.0f; + gl.glLightfv(lightNum, GL.GL_DIFFUSE, values, 0); + gl.glLightfv(lightNum, GL.GL_SPECULAR, values, 0); + gl.glLightfv(lightNum, GL.GL_AMBIENT, black, 0); + values[0] = posx; + values[1] = posy; + values[2] = posz; + gl.glLightfv(lightNum, GL.GL_POSITION, values, 0); + gl.glLightf(lightNum, GL.GL_CONSTANT_ATTENUATION, attenx); + gl.glLightf(lightNum, GL.GL_LINEAR_ATTENUATION, atteny); + gl.glLightf(lightNum, GL.GL_QUADRATIC_ATTENUATION, attenz); + values[0] = dirx; + values[1] = diry; + values[2] = dirz; + gl.glLightfv(lightNum, GL.GL_SPOT_DIRECTION, values, 0); + gl.glLightf(lightNum, GL.GL_SPOT_EXPONENT, concentration); + gl.glLightf(lightNum, GL.GL_SPOT_CUTOFF, (float) (spreadAngle * 180.0f / Math.PI)); + } + + + // --------------------------------------------------------------------- + + // + // ExponentialFogRetained methods + // + + void updateExponentialFog(Context ctx, + float red, float green, float blue, + float density) { + if (VERBOSE) System.err.println("JoglPipeline.updateExponentialFog()"); + + GL gl = context(ctx).getGL(); + + float[] color = new float[3]; + color[0] = red; + color[1] = green; + color[2] = blue; + gl.glFogi(GL.GL_FOG_MODE, GL.GL_EXP); + gl.glFogfv(GL.GL_FOG_COLOR, color, 0); + gl.glFogf(GL.GL_FOG_DENSITY, density); + gl.glEnable(GL.GL_FOG); + } + + + // --------------------------------------------------------------------- + + // + // LinearFogRetained methods + // + + void updateLinearFog(Context ctx, + float red, float green, float blue, + double fdist, double bdist) { + if (VERBOSE) System.err.println("JoglPipeline.updateLinearFog()"); + + GL gl = context(ctx).getGL(); + + float[] color = new float[3]; + color[0] = red; + color[1] = green; + color[2] = blue; + gl.glFogi(GL.GL_FOG_MODE, GL.GL_LINEAR); + gl.glFogfv(GL.GL_FOG_COLOR, color, 0); + gl.glFogf(GL.GL_FOG_START, (float) fdist); + gl.glFogf(GL.GL_FOG_END, (float) bdist); + gl.glEnable(GL.GL_FOG); + } + + + // --------------------------------------------------------------------- + + // + // LineAttributesRetained methods + // + + void updateLineAttributes(Context ctx, + float lineWidth, int linePattern, + int linePatternMask, + int linePatternScaleFactor, + boolean lineAntialiasing) { + if (VERBOSE) System.err.println("JoglPipeline.updateLineAttributes()"); + + GL gl = context(ctx).getGL(); + gl.glLineWidth(lineWidth); + + if (linePattern == LineAttributes.PATTERN_SOLID) { + gl.glDisable(GL.GL_LINE_STIPPLE); + } else { + if (linePattern == LineAttributes.PATTERN_DASH) { // dashed lines + gl.glLineStipple(1, (short) 0x00ff); + } else if (linePattern == LineAttributes.PATTERN_DOT) { // dotted lines + gl.glLineStipple(1, (short) 0x0101); + } else if (linePattern == LineAttributes.PATTERN_DASH_DOT) { // dash-dotted lines + gl.glLineStipple(1, (short) 0x087f); + } else if (linePattern == LineAttributes.PATTERN_USER_DEFINED) { // user-defined mask + gl.glLineStipple(linePatternScaleFactor, (short) linePatternMask); + } + gl.glEnable(GL.GL_LINE_STIPPLE); + } + + /* XXXX: Polygon Mode check, blend enable */ + if (lineAntialiasing) { + gl.glEnable(GL.GL_LINE_SMOOTH); + } else { + gl.glDisable(GL.GL_LINE_SMOOTH); + } + } + + + // --------------------------------------------------------------------- + + // + // MaterialRetained methods + // + + void updateMaterial(Context ctx, + float red, float green, float blue, float alpha, + float aRed, float aGreen, float aBlue, + float eRed, float eGreen, float eBlue, + float dRed, float dGreen, float dBlue, + float sRed, float sGreen, float sBlue, + float shininess, int colorTarget, boolean lightEnable) { + if (VERBOSE) System.err.println("JoglPipeline.updateMaterial()"); + + float[] color = new float[4]; + + GL gl = context(ctx).getGL(); + + gl.glMaterialf(GL.GL_FRONT_AND_BACK, GL.GL_SHININESS, shininess); + switch (colorTarget) { + case Material.DIFFUSE: + gl.glColorMaterial(GL.GL_FRONT_AND_BACK, GL.GL_DIFFUSE); + break; + case Material.AMBIENT: + gl.glColorMaterial(GL.GL_FRONT_AND_BACK, GL.GL_AMBIENT); + break; + case Material.EMISSIVE: + gl.glColorMaterial(GL.GL_FRONT_AND_BACK, GL.GL_EMISSION); + break; + case Material.SPECULAR: + gl.glColorMaterial(GL.GL_FRONT_AND_BACK, GL.GL_SPECULAR); + break; + case Material.AMBIENT_AND_DIFFUSE: + gl.glColorMaterial(GL.GL_FRONT_AND_BACK, GL.GL_AMBIENT_AND_DIFFUSE); + break; + } + + color[0] = eRed; color[1] = eGreen; color[2] = eBlue; + gl.glMaterialfv(GL.GL_FRONT_AND_BACK, GL.GL_EMISSION, color, 0); + + color[0] = aRed; color[1] = aGreen; color[2] = aBlue; + gl.glMaterialfv(GL.GL_FRONT_AND_BACK, GL.GL_AMBIENT, color, 0); + + color[0] = sRed; color[1] = sGreen; color[2] = sBlue; + gl.glMaterialfv(GL.GL_FRONT_AND_BACK, GL.GL_SPECULAR, color, 0); + + float cr, cg, cb; + + if (lightEnable) { + color[0] = dRed; color[1] = dGreen; color[2] = dBlue; + } else { + color[0] = red; color[1] = green; color[2] = blue; + } + color[3] = alpha; + gl.glMaterialfv(GL.GL_FRONT_AND_BACK, GL.GL_DIFFUSE, color, 0); + gl.glColor4f(color[0], color[1], color[2], color[3]); + + if (lightEnable) { + gl.glEnable(GL.GL_LIGHTING); + } else { + gl.glDisable(GL.GL_LIGHTING); + } + } + + + // --------------------------------------------------------------------- + + // + // ModelClipRetained methods + // + + void updateModelClip(Context ctx, int planeNum, boolean enableFlag, + double A, double B, double C, double D) { + if (VERBOSE) System.err.println("JoglPipeline.updateModelClip()"); + + GL gl = context(ctx).getGL(); + + double[] equation = new double[4]; + int pl = GL.GL_CLIP_PLANE0 + planeNum; + + // OpenGL clip planes are opposite to J3d clip planes + if (enableFlag) { + equation[0] = -A; + equation[1] = -B; + equation[2] = -C; + equation[3] = -D; + gl.glClipPlane(pl, DoubleBuffer.wrap(equation)); + gl.glEnable(pl); + } else { + gl.glDisable(pl); + } + } + + + // --------------------------------------------------------------------- + + // + // PointAttributesRetained methods + // + + void updatePointAttributes(Context ctx, float pointSize, boolean pointAntialiasing) { + if (VERBOSE) System.err.println("JoglPipeline.updatePointAttributes()"); + + GL gl = context(ctx).getGL(); + gl.glPointSize(pointSize); + + // XXXX: Polygon Mode check, blend enable + if (pointAntialiasing) { + gl.glEnable(GL.GL_POINT_SMOOTH); + } else { + gl.glDisable(GL.GL_POINT_SMOOTH); + } + } + + + // --------------------------------------------------------------------- + + // + // PolygonAttributesRetained methods + // + + void updatePolygonAttributes(Context ctx, + int polygonMode, int cullFace, + boolean backFaceNormalFlip, + float polygonOffset, + float polygonOffsetFactor) { + if (VERBOSE) System.err.println("JoglPipeline.updatePolygonAttributes()"); + + GL gl = context(ctx).getGL(); + + if (cullFace == PolygonAttributes.CULL_NONE) { + gl.glDisable(GL.GL_CULL_FACE); + } else { + if (cullFace == PolygonAttributes.CULL_BACK) { + gl.glCullFace(GL.GL_BACK); + } else { + gl.glCullFace(GL.GL_FRONT); + } + gl.glEnable(GL.GL_CULL_FACE); + } + + if (backFaceNormalFlip && (cullFace != PolygonAttributes.CULL_BACK)) { + gl.glLightModeli(GL.GL_LIGHT_MODEL_TWO_SIDE, GL.GL_TRUE); + } else { + gl.glLightModeli(GL.GL_LIGHT_MODEL_TWO_SIDE, GL.GL_FALSE); + } + + if (polygonMode == PolygonAttributes.POLYGON_POINT) { + gl.glPolygonMode(GL.GL_FRONT_AND_BACK, GL.GL_POINT); + } else if (polygonMode == PolygonAttributes.POLYGON_LINE) { + gl.glPolygonMode(GL.GL_FRONT_AND_BACK, GL.GL_LINE); + } else { + gl.glPolygonMode(GL.GL_FRONT_AND_BACK, GL.GL_FILL); + } + + gl.glPolygonOffset(polygonOffsetFactor, polygonOffset); + + if ((polygonOffsetFactor != 0.0) || (polygonOffset != 0.0)) { + switch (polygonMode) { + case PolygonAttributes.POLYGON_POINT: + gl.glEnable(GL.GL_POLYGON_OFFSET_POINT); + gl.glDisable(GL.GL_POLYGON_OFFSET_LINE); + gl.glDisable(GL.GL_POLYGON_OFFSET_FILL); + break; + case PolygonAttributes.POLYGON_LINE: + gl.glEnable(GL.GL_POLYGON_OFFSET_LINE); + gl.glDisable(GL.GL_POLYGON_OFFSET_POINT); + gl.glDisable(GL.GL_POLYGON_OFFSET_FILL); + break; + case PolygonAttributes.POLYGON_FILL: + gl.glEnable(GL.GL_POLYGON_OFFSET_FILL); + gl.glDisable(GL.GL_POLYGON_OFFSET_POINT); + gl.glDisable(GL.GL_POLYGON_OFFSET_LINE); + break; + } + } else { + gl.glDisable(GL.GL_POLYGON_OFFSET_POINT); + gl.glDisable(GL.GL_POLYGON_OFFSET_LINE); + gl.glDisable(GL.GL_POLYGON_OFFSET_FILL); + } + } + + + // --------------------------------------------------------------------- + + // + // RenderingAttributesRetained methods + // + + void updateRenderingAttributes(Context ctx, + boolean depthBufferWriteEnableOverride, + boolean depthBufferEnableOverride, + boolean depthBufferEnable, + boolean depthBufferWriteEnable, + int depthTestFunction, + float alphaTestValue, int alphaTestFunction, + boolean ignoreVertexColors, + boolean rasterOpEnable, int rasterOp, + boolean userStencilAvailable, boolean stencilEnable, + int stencilFailOp, int stencilZFailOp, int stencilZPassOp, + int stencilFunction, int stencilReferenceValue, + int stencilCompareMask, int stencilWriteMask ) { + if (VERBOSE) System.err.println("JoglPipeline.updateRenderingAttributes()"); + + GL gl = context(ctx).getGL(); + + if (!depthBufferEnableOverride) { + if (depthBufferEnable) { + gl.glEnable(GL.GL_DEPTH_TEST); + gl.glDepthFunc(getFunctionValue(depthTestFunction)); + } else { + gl.glDisable(GL.GL_DEPTH_TEST); + } + } + + if (!depthBufferWriteEnableOverride) { + if (depthBufferWriteEnable) { + gl.glDepthMask(true); + } else { + gl.glDepthMask(false); + } + } + + if (alphaTestFunction == RenderingAttributes.ALWAYS) { + gl.glDisable(GL.GL_ALPHA_TEST); + } else { + gl.glEnable(GL.GL_ALPHA_TEST); + gl.glAlphaFunc(getFunctionValue(alphaTestFunction), alphaTestValue); + } + + if (ignoreVertexColors) { + gl.glDisable(GL.GL_COLOR_MATERIAL); + } else { + gl.glEnable(GL.GL_COLOR_MATERIAL); + } + + if (rasterOpEnable) { + gl.glEnable(GL.GL_COLOR_LOGIC_OP); + switch (rasterOp) { + case RenderingAttributes.ROP_CLEAR: + gl.glLogicOp(GL.GL_CLEAR); + break; + case RenderingAttributes.ROP_AND: + gl.glLogicOp(GL.GL_AND); + break; + case RenderingAttributes.ROP_AND_REVERSE: + gl.glLogicOp(GL.GL_AND_REVERSE); + break; + case RenderingAttributes.ROP_COPY: + gl.glLogicOp(GL.GL_COPY); + break; + case RenderingAttributes.ROP_AND_INVERTED: + gl.glLogicOp(GL.GL_AND_INVERTED); + break; + case RenderingAttributes.ROP_NOOP: + gl.glLogicOp(GL.GL_NOOP); + break; + case RenderingAttributes.ROP_XOR: + gl.glLogicOp(GL.GL_XOR); + break; + case RenderingAttributes.ROP_OR: + gl.glLogicOp(GL.GL_OR); + break; + case RenderingAttributes.ROP_NOR: + gl.glLogicOp(GL.GL_NOR); + break; + case RenderingAttributes.ROP_EQUIV: + gl.glLogicOp(GL.GL_EQUIV); + break; + case RenderingAttributes.ROP_INVERT: + gl.glLogicOp(GL.GL_INVERT); + break; + case RenderingAttributes.ROP_OR_REVERSE: + gl.glLogicOp(GL.GL_OR_REVERSE); + break; + case RenderingAttributes.ROP_COPY_INVERTED: + gl.glLogicOp(GL.GL_COPY_INVERTED); + break; + case RenderingAttributes.ROP_OR_INVERTED: + gl.glLogicOp(GL.GL_OR_INVERTED); + break; + case RenderingAttributes.ROP_NAND: + gl.glLogicOp(GL.GL_NAND); + break; + case RenderingAttributes.ROP_SET: + gl.glLogicOp(GL.GL_SET); + break; + } + } else { + gl.glDisable(GL.GL_COLOR_LOGIC_OP); + } + + if (userStencilAvailable) { + if (stencilEnable) { + gl.glEnable(GL.GL_STENCIL_TEST); + + gl.glStencilOp(getStencilOpValue(stencilFailOp), + getStencilOpValue(stencilZFailOp), + getStencilOpValue(stencilZPassOp)); + + gl.glStencilFunc(getFunctionValue(stencilFunction), + stencilReferenceValue, stencilCompareMask); + + gl.glStencilMask(stencilWriteMask); + + } else { + gl.glDisable(GL.GL_STENCIL_TEST); + } + } + } + + private int getFunctionValue(int func) { + switch (func) { + case RenderingAttributes.ALWAYS: + func = GL.GL_ALWAYS; + break; + case RenderingAttributes.NEVER: + func = GL.GL_NEVER; + break; + case RenderingAttributes.EQUAL: + func = GL.GL_EQUAL; + break; + case RenderingAttributes.NOT_EQUAL: + func = GL.GL_NOTEQUAL; + break; + case RenderingAttributes.LESS: + func = GL.GL_LESS; + break; + case RenderingAttributes.LESS_OR_EQUAL: + func = GL.GL_LEQUAL; + break; + case RenderingAttributes.GREATER: + func = GL.GL_GREATER; + break; + case RenderingAttributes.GREATER_OR_EQUAL: + func = GL.GL_GEQUAL; + break; + } + + return func; + } + + private int getStencilOpValue(int op) { + switch (op) { + case RenderingAttributes.STENCIL_KEEP: + op = GL.GL_KEEP; + break; + case RenderingAttributes.STENCIL_ZERO: + op = GL.GL_ZERO; + break; + case RenderingAttributes.STENCIL_REPLACE: + op = GL.GL_REPLACE; + break; + case RenderingAttributes.STENCIL_INCR: + op = GL.GL_INCR; + break; + case RenderingAttributes.STENCIL_DECR: + op = GL.GL_DECR; + break; + case RenderingAttributes.STENCIL_INVERT: + op = GL.GL_INVERT; + break; + } + + return op; + } + + + // --------------------------------------------------------------------- + + // + // TexCoordGenerationRetained methods + // + + /** + * This method updates the native context: + * trans contains eyeTovworld transform in d3d + * trans contains vworldToEye transform in ogl + */ + void updateTexCoordGeneration(Context ctx, + boolean enable, int genMode, int format, + float planeSx, float planeSy, float planeSz, float planeSw, + float planeTx, float planeTy, float planeTz, float planeTw, + float planeRx, float planeRy, float planeRz, float planeRw, + float planeQx, float planeQy, float planeQz, float planeQw, + double[] vworldToEc) { + if (VERBOSE) System.err.println("JoglPipeline.updateTexCoordGeneration()"); + + GL gl = context(ctx).getGL(); + + float[] planeS = new float[4]; + float[] planeT = new float[4]; + float[] planeR = new float[4]; + float[] planeQ = new float[4]; + + if (enable) { + gl.glEnable(GL.GL_TEXTURE_GEN_S); + gl.glEnable(GL.GL_TEXTURE_GEN_T); + if (format == TexCoordGeneration.TEXTURE_COORDINATE_3) { + gl.glEnable(GL.GL_TEXTURE_GEN_R); + gl.glDisable(GL.GL_TEXTURE_GEN_Q); + } else if (format == TexCoordGeneration.TEXTURE_COORDINATE_4) { + gl.glEnable(GL.GL_TEXTURE_GEN_R); + gl.glEnable(GL.GL_TEXTURE_GEN_Q); + } else { + gl.glDisable(GL.GL_TEXTURE_GEN_R); + gl.glDisable(GL.GL_TEXTURE_GEN_Q); + } + + if (genMode != TexCoordGeneration.SPHERE_MAP) { + planeS[0] = planeSx; planeS[1] = planeSy; + planeS[2] = planeSz; planeS[3] = planeSw; + planeT[0] = planeTx; planeT[1] = planeTy; + planeT[2] = planeTz; planeT[3] = planeTw; + if (format == TexCoordGeneration.TEXTURE_COORDINATE_3) { + planeR[0] = planeRx; planeR[1] = planeRy; + planeR[2] = planeRz; planeR[3] = planeRw; + } else if (format == TexCoordGeneration.TEXTURE_COORDINATE_4) { + planeR[0] = planeRx; planeR[1] = planeRy; + planeR[2] = planeRz; planeR[3] = planeRw; + planeQ[0] = planeQx; planeQ[1] = planeQy; + planeQ[2] = planeQz; planeQ[3] = planeQw; + } + } + + switch (genMode) { + case TexCoordGeneration.OBJECT_LINEAR: + gl.glTexGeni(GL.GL_S, GL.GL_TEXTURE_GEN_MODE, GL.GL_OBJECT_LINEAR); + gl.glTexGeni(GL.GL_T, GL.GL_TEXTURE_GEN_MODE, GL.GL_OBJECT_LINEAR); + gl.glTexGenfv(GL.GL_S, GL.GL_OBJECT_PLANE, planeS, 0); + gl.glTexGenfv(GL.GL_T, GL.GL_OBJECT_PLANE, planeT, 0); + + if (format == TexCoordGeneration.TEXTURE_COORDINATE_3) { + gl.glTexGeni(GL.GL_R, GL.GL_TEXTURE_GEN_MODE, GL.GL_OBJECT_LINEAR); + gl.glTexGenfv(GL.GL_R, GL.GL_OBJECT_PLANE, planeR, 0); + } else if (format == TexCoordGeneration.TEXTURE_COORDINATE_4) { + gl.glTexGeni(GL.GL_R, GL.GL_TEXTURE_GEN_MODE, GL.GL_OBJECT_LINEAR); + gl.glTexGenfv(GL.GL_R, GL.GL_OBJECT_PLANE, planeR, 0); + gl.glTexGeni(GL.GL_Q, GL.GL_TEXTURE_GEN_MODE, GL.GL_OBJECT_LINEAR); + gl.glTexGenfv(GL.GL_Q, GL.GL_OBJECT_PLANE, planeQ, 0); + } + break; + case TexCoordGeneration.EYE_LINEAR: + + gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glPushMatrix(); + + if (gl.isExtensionAvailable("GL_VERSION_1_3")) { + gl.glLoadTransposeMatrixd(vworldToEc, 0); + } else { + double[] v = new double[16]; + copyTranspose(vworldToEc, v); + gl.glLoadMatrixd(v, 0); + } + + gl.glTexGeni(GL.GL_S, GL.GL_TEXTURE_GEN_MODE, GL.GL_EYE_LINEAR); + gl.glTexGeni(GL.GL_T, GL.GL_TEXTURE_GEN_MODE, GL.GL_EYE_LINEAR); + gl.glTexGenfv(GL.GL_S, GL.GL_EYE_PLANE, planeS, 0); + gl.glTexGenfv(GL.GL_T, GL.GL_EYE_PLANE, planeT, 0); + + if (format == TexCoordGeneration.TEXTURE_COORDINATE_3) { + gl.glTexGeni(GL.GL_R, GL.GL_TEXTURE_GEN_MODE, GL.GL_EYE_LINEAR); + gl.glTexGenfv(GL.GL_R, GL.GL_EYE_PLANE, planeR, 0); + } else if (format == TexCoordGeneration.TEXTURE_COORDINATE_4) { + gl.glTexGeni(GL.GL_R, GL.GL_TEXTURE_GEN_MODE, GL.GL_EYE_LINEAR); + gl.glTexGenfv(GL.GL_R, GL.GL_EYE_PLANE, planeR, 0); + gl.glTexGeni(GL.GL_Q, GL.GL_TEXTURE_GEN_MODE, GL.GL_EYE_LINEAR); + gl.glTexGenfv(GL.GL_Q, GL.GL_EYE_PLANE, planeQ, 0); + } + gl.glPopMatrix(); + break; + case TexCoordGeneration.SPHERE_MAP: + gl.glTexGeni(GL.GL_S, GL.GL_TEXTURE_GEN_MODE, GL.GL_SPHERE_MAP); + gl.glTexGeni(GL.GL_T, GL.GL_TEXTURE_GEN_MODE, GL.GL_SPHERE_MAP); + if (format == TexCoordGeneration.TEXTURE_COORDINATE_3) { + gl.glTexGeni(GL.GL_R, GL.GL_TEXTURE_GEN_MODE, GL.GL_SPHERE_MAP); + } else if (format == TexCoordGeneration.TEXTURE_COORDINATE_4) { + gl.glTexGeni(GL.GL_R, GL.GL_TEXTURE_GEN_MODE, GL.GL_SPHERE_MAP); + gl.glTexGeni(GL.GL_Q, GL.GL_TEXTURE_GEN_MODE, GL.GL_SPHERE_MAP); + } + + break; + case TexCoordGeneration.NORMAL_MAP: + gl.glTexGeni(GL.GL_S, GL.GL_TEXTURE_GEN_MODE, GL.GL_NORMAL_MAP); + gl.glTexGeni(GL.GL_T, GL.GL_TEXTURE_GEN_MODE, GL.GL_NORMAL_MAP); + if (format == TexCoordGeneration.TEXTURE_COORDINATE_3) { + gl.glTexGeni(GL.GL_R, GL.GL_TEXTURE_GEN_MODE, GL.GL_NORMAL_MAP); + } else if (format == TexCoordGeneration.TEXTURE_COORDINATE_4) { + gl.glTexGeni(GL.GL_R, GL.GL_TEXTURE_GEN_MODE, GL.GL_NORMAL_MAP); + gl.glTexGeni(GL.GL_Q, GL.GL_TEXTURE_GEN_MODE, GL.GL_NORMAL_MAP); + } + break; + case TexCoordGeneration.REFLECTION_MAP: + gl.glTexGeni(GL.GL_S, GL.GL_TEXTURE_GEN_MODE, GL.GL_REFLECTION_MAP); + gl.glTexGeni(GL.GL_T, GL.GL_TEXTURE_GEN_MODE, GL.GL_REFLECTION_MAP); + if (format == TexCoordGeneration.TEXTURE_COORDINATE_3) { + gl.glTexGeni(GL.GL_R, GL.GL_TEXTURE_GEN_MODE, GL.GL_REFLECTION_MAP); + } else if (format == TexCoordGeneration.TEXTURE_COORDINATE_4) { + gl.glTexGeni(GL.GL_R, GL.GL_TEXTURE_GEN_MODE, GL.GL_REFLECTION_MAP); + gl.glTexGeni(GL.GL_Q, GL.GL_TEXTURE_GEN_MODE, GL.GL_REFLECTION_MAP); + } + break; + } + } else { + gl.glDisable(GL.GL_TEXTURE_GEN_S); + gl.glDisable(GL.GL_TEXTURE_GEN_T); + gl.glDisable(GL.GL_TEXTURE_GEN_R); + gl.glDisable(GL.GL_TEXTURE_GEN_Q); + } + } + + + // --------------------------------------------------------------------- + + // + // TransparencyAttributesRetained methods + // + + private static final int screen_door[][] = { + /* 0 / 16 */ + { + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, + }, + /* 1 / 16 */ + { + 0x00000000, 0x22222222, 0x00000000, 0x00000000, + 0x00000000, 0x22222222, 0x00000000, 0x00000000, + 0x00000000, 0x22222222, 0x00000000, 0x00000000, + 0x00000000, 0x22222222, 0x00000000, 0x00000000, + 0x00000000, 0x22222222, 0x00000000, 0x00000000, + 0x00000000, 0x22222222, 0x00000000, 0x00000000, + 0x00000000, 0x22222222, 0x00000000, 0x00000000, + 0x00000000, 0x22222222, 0x00000000, 0x00000000, + }, + /* 2 / 16 */ + { + 0x00000000, 0x22222222, 0x00000000, 0x88888888, + 0x00000000, 0x22222222, 0x00000000, 0x88888888, + 0x00000000, 0x22222222, 0x00000000, 0x88888888, + 0x00000000, 0x22222222, 0x00000000, 0x88888888, + 0x00000000, 0x22222222, 0x00000000, 0x88888888, + 0x00000000, 0x22222222, 0x00000000, 0x88888888, + 0x00000000, 0x22222222, 0x00000000, 0x88888888, + 0x00000000, 0x22222222, 0x00000000, 0x88888888, + }, + /* 3 / 16 */ + { + 0x00000000, 0xaaaaaaaa, 0x00000000, 0x88888888, + 0x00000000, 0xaaaaaaaa, 0x00000000, 0x88888888, + 0x00000000, 0xaaaaaaaa, 0x00000000, 0x88888888, + 0x00000000, 0xaaaaaaaa, 0x00000000, 0x88888888, + 0x00000000, 0xaaaaaaaa, 0x00000000, 0x88888888, + 0x00000000, 0xaaaaaaaa, 0x00000000, 0x88888888, + 0x00000000, 0xaaaaaaaa, 0x00000000, 0x88888888, + 0x00000000, 0xaaaaaaaa, 0x00000000, 0x88888888, + }, + /* 4 / 16 */ + { + 0x00000000, 0xaaaaaaaa, 0x00000000, 0xaaaaaaaa, + 0x00000000, 0xaaaaaaaa, 0x00000000, 0xaaaaaaaa, + 0x00000000, 0xaaaaaaaa, 0x00000000, 0xaaaaaaaa, + 0x00000000, 0xaaaaaaaa, 0x00000000, 0xaaaaaaaa, + 0x00000000, 0xaaaaaaaa, 0x00000000, 0xaaaaaaaa, + 0x00000000, 0xaaaaaaaa, 0x00000000, 0xaaaaaaaa, + 0x00000000, 0xaaaaaaaa, 0x00000000, 0xaaaaaaaa, + 0x00000000, 0xaaaaaaaa, 0x00000000, 0xaaaaaaaa, + }, + /* 5 / 16 */ + { + 0x11111111, 0xaaaaaaaa, 0x00000000, 0xaaaaaaaa, + 0x11111111, 0xaaaaaaaa, 0x00000000, 0xaaaaaaaa, + 0x11111111, 0xaaaaaaaa, 0x00000000, 0xaaaaaaaa, + 0x11111111, 0xaaaaaaaa, 0x00000000, 0xaaaaaaaa, + 0x11111111, 0xaaaaaaaa, 0x00000000, 0xaaaaaaaa, + 0x11111111, 0xaaaaaaaa, 0x00000000, 0xaaaaaaaa, + 0x11111111, 0xaaaaaaaa, 0x00000000, 0xaaaaaaaa, + 0x11111111, 0xaaaaaaaa, 0x00000000, 0xaaaaaaaa, + }, + /* 6 / 16 */ + { + 0x11111111, 0xaaaaaaaa, 0x44444444, 0xaaaaaaaa, + 0x11111111, 0xaaaaaaaa, 0x44444444, 0xaaaaaaaa, + 0x11111111, 0xaaaaaaaa, 0x44444444, 0xaaaaaaaa, + 0x11111111, 0xaaaaaaaa, 0x44444444, 0xaaaaaaaa, + 0x11111111, 0xaaaaaaaa, 0x44444444, 0xaaaaaaaa, + 0x11111111, 0xaaaaaaaa, 0x44444444, 0xaaaaaaaa, + 0x11111111, 0xaaaaaaaa, 0x44444444, 0xaaaaaaaa, + 0x11111111, 0xaaaaaaaa, 0x44444444, 0xaaaaaaaa, + }, + /* 7 / 16 */ + { + 0x55555555, 0xaaaaaaaa, 0x44444444, 0xaaaaaaaa, + 0x55555555, 0xaaaaaaaa, 0x44444444, 0xaaaaaaaa, + 0x55555555, 0xaaaaaaaa, 0x44444444, 0xaaaaaaaa, + 0x55555555, 0xaaaaaaaa, 0x44444444, 0xaaaaaaaa, + 0x55555555, 0xaaaaaaaa, 0x44444444, 0xaaaaaaaa, + 0x55555555, 0xaaaaaaaa, 0x44444444, 0xaaaaaaaa, + 0x55555555, 0xaaaaaaaa, 0x44444444, 0xaaaaaaaa, + 0x55555555, 0xaaaaaaaa, 0x44444444, 0xaaaaaaaa, + }, + /* 8 / 16 */ + { + 0x55555555, 0xaaaaaaaa, 0x55555555, 0xaaaaaaaa, + 0x55555555, 0xaaaaaaaa, 0x55555555, 0xaaaaaaaa, + 0x55555555, 0xaaaaaaaa, 0x55555555, 0xaaaaaaaa, + 0x55555555, 0xaaaaaaaa, 0x55555555, 0xaaaaaaaa, + 0x55555555, 0xaaaaaaaa, 0x55555555, 0xaaaaaaaa, + 0x55555555, 0xaaaaaaaa, 0x55555555, 0xaaaaaaaa, + 0x55555555, 0xaaaaaaaa, 0x55555555, 0xaaaaaaaa, + 0x55555555, 0xaaaaaaaa, 0x55555555, 0xaaaaaaaa, + }, + /* 9 / 16 */ + { + 0x77777777, 0xaaaaaaaa, 0x55555555, 0xaaaaaaaa, + 0x77777777, 0xaaaaaaaa, 0x55555555, 0xaaaaaaaa, + 0x77777777, 0xaaaaaaaa, 0x55555555, 0xaaaaaaaa, + 0x77777777, 0xaaaaaaaa, 0x55555555, 0xaaaaaaaa, + 0x77777777, 0xaaaaaaaa, 0x55555555, 0xaaaaaaaa, + 0x77777777, 0xaaaaaaaa, 0x55555555, 0xaaaaaaaa, + 0x77777777, 0xaaaaaaaa, 0x55555555, 0xaaaaaaaa, + 0x77777777, 0xaaaaaaaa, 0x55555555, 0xaaaaaaaa, + }, + /* 10 / 16 */ + { + 0x77777777, 0xaaaaaaaa, 0xdddddddd, 0xaaaaaaaa, + 0x77777777, 0xaaaaaaaa, 0xdddddddd, 0xaaaaaaaa, + 0x77777777, 0xaaaaaaaa, 0xdddddddd, 0xaaaaaaaa, + 0x77777777, 0xaaaaaaaa, 0xdddddddd, 0xaaaaaaaa, + 0x77777777, 0xaaaaaaaa, 0xdddddddd, 0xaaaaaaaa, + 0x77777777, 0xaaaaaaaa, 0xdddddddd, 0xaaaaaaaa, + 0x77777777, 0xaaaaaaaa, 0xdddddddd, 0xaaaaaaaa, + 0x77777777, 0xaaaaaaaa, 0xdddddddd, 0xaaaaaaaa, + }, + /* 11 / 16 */ + { + 0xffffffff, 0xaaaaaaaa, 0xdddddddd, 0xaaaaaaaa, + 0xffffffff, 0xaaaaaaaa, 0xdddddddd, 0xaaaaaaaa, + 0xffffffff, 0xaaaaaaaa, 0xdddddddd, 0xaaaaaaaa, + 0xffffffff, 0xaaaaaaaa, 0xdddddddd, 0xaaaaaaaa, + 0xffffffff, 0xaaaaaaaa, 0xdddddddd, 0xaaaaaaaa, + 0xffffffff, 0xaaaaaaaa, 0xdddddddd, 0xaaaaaaaa, + 0xffffffff, 0xaaaaaaaa, 0xdddddddd, 0xaaaaaaaa, + 0xffffffff, 0xaaaaaaaa, 0xdddddddd, 0xaaaaaaaa, + }, + /* 12 / 16 */ + { + 0xffffffff, 0xaaaaaaaa, 0xffffffff, 0xaaaaaaaa, + 0xffffffff, 0xaaaaaaaa, 0xffffffff, 0xaaaaaaaa, + 0xffffffff, 0xaaaaaaaa, 0xffffffff, 0xaaaaaaaa, + 0xffffffff, 0xaaaaaaaa, 0xffffffff, 0xaaaaaaaa, + 0xffffffff, 0xaaaaaaaa, 0xffffffff, 0xaaaaaaaa, + 0xffffffff, 0xaaaaaaaa, 0xffffffff, 0xaaaaaaaa, + 0xffffffff, 0xaaaaaaaa, 0xffffffff, 0xaaaaaaaa, + 0xffffffff, 0xaaaaaaaa, 0xffffffff, 0xaaaaaaaa, + }, + /* 13 / 16 */ + { + 0xffffffff, 0xbbbbbbbb, 0xffffffff, 0xaaaaaaaa, + 0xffffffff, 0xbbbbbbbb, 0xffffffff, 0xaaaaaaaa, + 0xffffffff, 0xbbbbbbbb, 0xffffffff, 0xaaaaaaaa, + 0xffffffff, 0xbbbbbbbb, 0xffffffff, 0xaaaaaaaa, + 0xffffffff, 0xbbbbbbbb, 0xffffffff, 0xaaaaaaaa, + 0xffffffff, 0xbbbbbbbb, 0xffffffff, 0xaaaaaaaa, + 0xffffffff, 0xbbbbbbbb, 0xffffffff, 0xaaaaaaaa, + 0xffffffff, 0xbbbbbbbb, 0xffffffff, 0xaaaaaaaa, + }, + /* 14 / 16 */ + { + 0xffffffff, 0xbbbbbbbb, 0xffffffff, 0xeeeeeeee, + 0xffffffff, 0xbbbbbbbb, 0xffffffff, 0xeeeeeeee, + 0xffffffff, 0xbbbbbbbb, 0xffffffff, 0xeeeeeeee, + 0xffffffff, 0xbbbbbbbb, 0xffffffff, 0xeeeeeeee, + 0xffffffff, 0xbbbbbbbb, 0xffffffff, 0xeeeeeeee, + 0xffffffff, 0xbbbbbbbb, 0xffffffff, 0xeeeeeeee, + 0xffffffff, 0xbbbbbbbb, 0xffffffff, 0xeeeeeeee, + 0xffffffff, 0xbbbbbbbb, 0xffffffff, 0xeeeeeeee, + }, + /* 15 / 16 */ + { + 0xffffffff, 0xffffffff, 0xffffffff, 0xeeeeeeee, + 0xffffffff, 0xffffffff, 0xffffffff, 0xeeeeeeee, + 0xffffffff, 0xffffffff, 0xffffffff, 0xeeeeeeee, + 0xffffffff, 0xffffffff, 0xffffffff, 0xeeeeeeee, + 0xffffffff, 0xffffffff, 0xffffffff, 0xeeeeeeee, + 0xffffffff, 0xffffffff, 0xffffffff, 0xeeeeeeee, + 0xffffffff, 0xffffffff, 0xffffffff, 0xeeeeeeee, + 0xffffffff, 0xffffffff, 0xffffffff, 0xeeeeeeee, + }, + /* 16 / 16 */ + { + 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, + 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, + 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, + 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, + 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, + 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, + 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, + 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, + }, + }; + private static final ByteBuffer[] screen_door_table = new ByteBuffer[screen_door.length]; + static { + int eachLen = screen_door[0].length; + ByteBuffer buf = BufferUtil.newByteBuffer(screen_door.length * eachLen * BufferUtil.SIZEOF_INT); + IntBuffer intBuf = buf.asIntBuffer(); + for (int i = 0; i < screen_door.length; i++) { + intBuf.put(screen_door[i]); + } + buf.rewind(); + for (int i = 0; i < screen_door.length; i++) { + buf.position(i * eachLen); + buf.limit((i+1) * eachLen); + screen_door_table[i] = buf.slice(); + } + } + + private static final int[] blendFunctionTable = new int[TransparencyAttributes.MAX_BLEND_FUNC_TABLE_SIZE]; + static { + blendFunctionTable[TransparencyAttributes.BLEND_ZERO] = GL.GL_ZERO; + blendFunctionTable[TransparencyAttributes.BLEND_ONE] = GL.GL_ONE; + blendFunctionTable[TransparencyAttributes.BLEND_SRC_ALPHA] = GL.GL_SRC_ALPHA; + blendFunctionTable[TransparencyAttributes.BLEND_ONE_MINUS_SRC_ALPHA] = GL.GL_ONE_MINUS_SRC_ALPHA; + blendFunctionTable[TransparencyAttributes.BLEND_DST_COLOR] = GL.GL_DST_COLOR; + blendFunctionTable[TransparencyAttributes.BLEND_ONE_MINUS_DST_COLOR] = GL.GL_ONE_MINUS_DST_COLOR; + blendFunctionTable[TransparencyAttributes.BLEND_SRC_COLOR] = GL.GL_SRC_COLOR; + blendFunctionTable[TransparencyAttributes.BLEND_ONE_MINUS_SRC_COLOR] = GL.GL_ONE_MINUS_SRC_COLOR; + blendFunctionTable[TransparencyAttributes.BLEND_CONSTANT_COLOR] = GL.GL_CONSTANT_COLOR; + } + + void updateTransparencyAttributes(Context ctx, + float alpha, int geometryType, + int polygonMode, + boolean lineAA, boolean pointAA, + int transparencyMode, + int srcBlendFunction, + int dstBlendFunction) { + if (VERBOSE) System.err.println("JoglPipeline.updateTransparencyAttributes()"); + + GL gl = context(ctx).getGL(); + + if (transparencyMode != TransparencyAttributes.SCREEN_DOOR) { + gl.glDisable(GL.GL_POLYGON_STIPPLE); + } else { + gl.glEnable(GL.GL_POLYGON_STIPPLE); + gl.glPolygonStipple(screen_door_table[(int)(alpha * 16)]); + } + + if ((transparencyMode < TransparencyAttributes.SCREEN_DOOR) || + ((((geometryType & RenderMolecule.LINE) != 0) || + (polygonMode == PolygonAttributes.POLYGON_LINE)) + && lineAA) || + ((((geometryType & RenderMolecule.POINT) != 0) || + (polygonMode == PolygonAttributes.POLYGON_POINT)) + && pointAA)) { + gl.glEnable(GL.GL_BLEND); + // valid range of blendFunction 0..3 is already verified in shared code. + gl.glBlendFunc(blendFunctionTable[srcBlendFunction], blendFunctionTable[dstBlendFunction]); + } else { + gl.glDisable(GL.GL_BLEND); + } + } + + + // --------------------------------------------------------------------- + + // + // TextureAttributesRetained methods + // + + void updateTextureAttributes(Context ctx, + double[] transform, boolean isIdentity, int textureMode, + int perspCorrectionMode, + float textureBlendColorRed, + float textureBlendColorGreen, + float textureBlendColorBlue, + float textureBlendColorAlpha, + int textureFormat) { + if (VERBOSE) System.err.println("JoglPipeline.updateTextureAttributes()"); + + GL gl = context(ctx).getGL(); + gl.glHint(GL.GL_PERSPECTIVE_CORRECTION_HINT, + (perspCorrectionMode == TextureAttributes.NICEST) ? GL.GL_NICEST : GL.GL_FASTEST); + + // set OGL texture matrix + gl.glPushAttrib(GL.GL_TRANSFORM_BIT); + gl.glMatrixMode(GL.GL_TEXTURE); + + if (isIdentity) { + gl.glLoadIdentity(); + } else if (gl.isExtensionAvailable("GL_VERSION_1_3")) { + gl.glLoadTransposeMatrixd(transform, 0); + } else { + double[] mx = new double[16]; + copyTranspose(transform, mx); + gl.glLoadMatrixd(mx, 0); + } + + gl.glPopAttrib(); + + // set texture color + float[] color = new float[4]; + color[0] = textureBlendColorRed; + color[1] = textureBlendColorGreen; + color[2] = textureBlendColorBlue; + color[3] = textureBlendColorAlpha; + gl.glTexEnvfv(GL.GL_TEXTURE_ENV, GL.GL_TEXTURE_ENV_COLOR, color, 0); + + // set texture environment mode + + switch (textureMode) { + case TextureAttributes.MODULATE: + gl.glTexEnvi(GL.GL_TEXTURE_ENV, GL.GL_TEXTURE_ENV_MODE, GL.GL_MODULATE); + break; + case TextureAttributes.DECAL: + gl.glTexEnvi(GL.GL_TEXTURE_ENV, GL.GL_TEXTURE_ENV_MODE, GL.GL_DECAL); + break; + case TextureAttributes.BLEND: + gl.glTexEnvi(GL.GL_TEXTURE_ENV, GL.GL_TEXTURE_ENV_MODE, GL.GL_BLEND); + break; + case TextureAttributes.REPLACE: + gl.glTexEnvi(GL.GL_TEXTURE_ENV, GL.GL_TEXTURE_ENV_MODE, GL.GL_REPLACE); + break; + case TextureAttributes.COMBINE: + gl.glTexEnvi(GL.GL_TEXTURE_ENV, GL.GL_TEXTURE_ENV_MODE, GL.GL_COMBINE); + break; + } + + if (gl.isExtensionAvailable("GL_SGI_texture_color_table")) { + gl.glDisable(GL.GL_TEXTURE_COLOR_TABLE_SGI); + } + } + + void updateRegisterCombiners(Context absCtx, + double[] transform, boolean isIdentity, int textureMode, + int perspCorrectionMode, + float textureBlendColorRed, + float textureBlendColorGreen, + float textureBlendColorBlue, + float textureBlendColorAlpha, + int textureFormat, + int combineRgbMode, int combineAlphaMode, + int[] combineRgbSrc, int[] combineAlphaSrc, + int[] combineRgbFcn, int[] combineAlphaFcn, + int combineRgbScale, int combineAlphaScale) { + if (VERBOSE) System.err.println("JoglPipeline.updateRegisterCombiners()"); + + JoglContext ctx = (JoglContext) absCtx; + GL gl = context(ctx).getGL(); + + if (perspCorrectionMode == TextureAttributes.NICEST) { + gl.glHint(GL.GL_PERSPECTIVE_CORRECTION_HINT, GL.GL_NICEST); + } else { + gl.glHint(GL.GL_PERSPECTIVE_CORRECTION_HINT, GL.GL_FASTEST); + } + + // set OGL texture matrix + gl.glPushAttrib(GL.GL_TRANSFORM_BIT); + gl.glMatrixMode(GL.GL_TEXTURE); + + if (isIdentity) { + gl.glLoadIdentity(); + } else if (gl.isExtensionAvailable("GL_VERSION_1_3")) { + gl.glLoadTransposeMatrixd(transform, 0); + } else { + double[] mx = new double[16]; + copyTranspose(transform, mx); + gl.glLoadMatrixd(mx, 0); + } + + gl.glPopAttrib(); + + // set texture color + float[] color = new float[4]; + color[0] = textureBlendColorRed; + color[1] = textureBlendColorGreen; + color[2] = textureBlendColorBlue; + color[3] = textureBlendColorAlpha; + gl.glTexEnvfv(GL.GL_TEXTURE_ENV, GL.GL_TEXTURE_ENV_COLOR, color, 0); + + // set texture environment mode + gl.glEnable(GL.GL_REGISTER_COMBINERS_NV); + int textureUnit = ctx.getCurrentTextureUnit(); + int combinerUnit = ctx.getCurrentCombinerUnit(); + int fragment; + if (combinerUnit == GL.GL_COMBINER0_NV) { + fragment = GL.GL_PRIMARY_COLOR_NV; + } else { + fragment = GL.GL_SPARE0_NV; + } + + switch (textureMode) { + case TextureAttributes.MODULATE: + gl.glCombinerInputNV(combinerUnit, GL.GL_RGB, + GL.GL_VARIABLE_A_NV, fragment, + GL.GL_UNSIGNED_IDENTITY_NV, GL.GL_RGB); + gl.glCombinerInputNV(combinerUnit, GL.GL_RGB, + GL.GL_VARIABLE_B_NV, textureUnit, + GL.GL_UNSIGNED_IDENTITY_NV, GL.GL_RGB); + gl.glCombinerInputNV(combinerUnit, GL.GL_ALPHA, + GL.GL_VARIABLE_A_NV, fragment, + GL.GL_UNSIGNED_IDENTITY_NV, GL.GL_ALPHA); + gl.glCombinerInputNV(combinerUnit, GL.GL_ALPHA, + GL.GL_VARIABLE_B_NV, textureUnit, + GL.GL_UNSIGNED_IDENTITY_NV, GL.GL_ALPHA); + + gl.glCombinerOutputNV(combinerUnit, GL.GL_RGB, + GL.GL_SPARE0_NV, GL.GL_DISCARD_NV, GL.GL_DISCARD_NV, + GL.GL_NONE, GL.GL_NONE, false, false, false); + gl.glCombinerOutputNV(combinerUnit, GL.GL_ALPHA, + GL.GL_SPARE0_NV, GL.GL_DISCARD_NV, GL.GL_DISCARD_NV, + GL.GL_NONE, GL.GL_NONE, false, false, false); + break; + + case TextureAttributes.DECAL: + gl.glCombinerInputNV(combinerUnit, GL.GL_RGB, + GL.GL_VARIABLE_A_NV, fragment, + GL.GL_UNSIGNED_IDENTITY_NV, GL.GL_RGB); + gl.glCombinerInputNV(combinerUnit, GL.GL_RGB, + GL.GL_VARIABLE_B_NV, textureUnit, + GL.GL_UNSIGNED_INVERT_NV, GL.GL_ALPHA); + gl.glCombinerInputNV(combinerUnit, GL.GL_RGB, + GL.GL_VARIABLE_C_NV, textureUnit, + GL.GL_UNSIGNED_IDENTITY_NV, GL.GL_RGB); + gl.glCombinerInputNV(combinerUnit, GL.GL_RGB, + GL.GL_VARIABLE_D_NV, textureUnit, + GL.GL_UNSIGNED_IDENTITY_NV, GL.GL_ALPHA); + + gl.glCombinerInputNV(combinerUnit, GL.GL_ALPHA, + GL.GL_VARIABLE_A_NV, fragment, + GL.GL_UNSIGNED_IDENTITY_NV, GL.GL_ALPHA); + gl.glCombinerInputNV(combinerUnit, GL.GL_ALPHA, + GL.GL_VARIABLE_B_NV, GL.GL_ZERO, + GL.GL_UNSIGNED_INVERT_NV, GL.GL_ALPHA); + + gl.glCombinerOutputNV(combinerUnit, GL.GL_RGB, + GL.GL_DISCARD_NV, GL.GL_DISCARD_NV, GL.GL_SPARE0_NV, + GL.GL_NONE, GL.GL_NONE, false, false, false); + gl.glCombinerOutputNV(combinerUnit, GL.GL_ALPHA, + GL.GL_SPARE0_NV, GL.GL_DISCARD_NV, GL.GL_DISCARD_NV, + GL.GL_NONE, GL.GL_NONE, false, false, false); + break; + + case TextureAttributes.BLEND: + gl.glCombinerParameterfvNV(GL.GL_CONSTANT_COLOR0_NV, color, 0); + + gl.glCombinerInputNV(combinerUnit, GL.GL_RGB, + GL.GL_VARIABLE_A_NV, fragment, + GL.GL_UNSIGNED_IDENTITY_NV, GL.GL_RGB); + gl.glCombinerInputNV(combinerUnit, GL.GL_RGB, + GL.GL_VARIABLE_B_NV, textureUnit, + GL.GL_UNSIGNED_INVERT_NV, GL.GL_RGB); + gl.glCombinerInputNV(combinerUnit, GL.GL_RGB, + GL.GL_VARIABLE_C_NV, GL.GL_CONSTANT_COLOR0_NV, + GL.GL_UNSIGNED_IDENTITY_NV, GL.GL_RGB); + gl.glCombinerInputNV(combinerUnit, GL.GL_RGB, + GL.GL_VARIABLE_D_NV, textureUnit, + GL.GL_UNSIGNED_IDENTITY_NV, GL.GL_RGB); + + gl.glCombinerInputNV(combinerUnit, GL.GL_ALPHA, + GL.GL_VARIABLE_A_NV, fragment, + GL.GL_UNSIGNED_IDENTITY_NV, GL.GL_ALPHA); + gl.glCombinerInputNV(combinerUnit, GL.GL_ALPHA, + GL.GL_VARIABLE_B_NV, textureUnit, + GL.GL_UNSIGNED_IDENTITY_NV, GL.GL_ALPHA); + + gl.glCombinerOutputNV(combinerUnit, GL.GL_RGB, + GL.GL_DISCARD_NV, GL.GL_DISCARD_NV, GL.GL_SPARE0_NV, + GL.GL_NONE, GL.GL_NONE, false, false, false); + gl.glCombinerOutputNV(combinerUnit, GL.GL_ALPHA, + GL.GL_SPARE0_NV, GL.GL_DISCARD_NV, GL.GL_DISCARD_NV, + GL.GL_NONE, GL.GL_NONE, false, false, false); + break; + + case TextureAttributes.REPLACE: + gl.glCombinerInputNV(combinerUnit, GL.GL_RGB, + GL.GL_VARIABLE_A_NV, textureUnit, + GL.GL_UNSIGNED_IDENTITY_NV, GL.GL_RGB); + gl.glCombinerInputNV(combinerUnit, GL.GL_RGB, + GL.GL_VARIABLE_B_NV, GL.GL_ZERO, + GL.GL_UNSIGNED_INVERT_NV, GL.GL_RGB); + gl.glCombinerInputNV(combinerUnit, GL.GL_ALPHA, + GL.GL_VARIABLE_A_NV, textureUnit, + GL.GL_UNSIGNED_IDENTITY_NV, GL.GL_ALPHA); + gl.glCombinerInputNV(combinerUnit, GL.GL_ALPHA, + GL.GL_VARIABLE_B_NV, GL.GL_ZERO, + GL.GL_UNSIGNED_INVERT_NV, GL.GL_ALPHA); + + gl.glCombinerOutputNV(combinerUnit, GL.GL_RGB, + GL.GL_SPARE0_NV, GL.GL_DISCARD_NV, GL.GL_DISCARD_NV, + GL.GL_NONE, GL.GL_NONE, false, false, false); + gl.glCombinerOutputNV(combinerUnit, GL.GL_ALPHA, + GL.GL_SPARE0_NV, GL.GL_DISCARD_NV, GL.GL_DISCARD_NV, + GL.GL_NONE, GL.GL_NONE, false, false, false); + break; + + case TextureAttributes.COMBINE: + if (combineRgbMode == TextureAttributes.COMBINE_DOT3) { + int color1 = getCombinerArg(gl, combineRgbSrc[0], textureUnit, combinerUnit); + gl.glCombinerInputNV(combinerUnit, GL.GL_RGB, + GL.GL_VARIABLE_A_NV, color1, + GL.GL_EXPAND_NORMAL_NV, GL.GL_RGB); + int color2 = getCombinerArg(gl, combineRgbSrc[1], textureUnit, combinerUnit); + gl.glCombinerInputNV(combinerUnit, GL.GL_RGB, + GL.GL_VARIABLE_B_NV, color2, + GL.GL_EXPAND_NORMAL_NV, GL.GL_RGB); + gl.glCombinerInputNV(combinerUnit, GL.GL_ALPHA, + GL.GL_VARIABLE_A_NV, GL.GL_ZERO, + GL.GL_UNSIGNED_INVERT_NV, GL.GL_ALPHA); + gl.glCombinerInputNV(combinerUnit, GL.GL_ALPHA, + GL.GL_VARIABLE_B_NV, GL.GL_ZERO, + GL.GL_UNSIGNED_INVERT_NV, GL.GL_ALPHA); + + gl.glCombinerOutputNV(combinerUnit, GL.GL_RGB, + GL.GL_SPARE0_NV, GL.GL_DISCARD_NV, GL.GL_DISCARD_NV, + GL.GL_NONE/*SCALE_BY_FOUR_NV*/, GL.GL_NONE, true, + false, false); + gl.glCombinerOutputNV(combinerUnit, GL.GL_ALPHA, + GL.GL_SPARE0_NV, GL.GL_DISCARD_NV, GL.GL_DISCARD_NV, + GL.GL_NONE, GL.GL_NONE, false, + false, false); + } + break; + } + + gl.glFinalCombinerInputNV(GL.GL_VARIABLE_A_NV, + GL.GL_SPARE0_NV, GL.GL_UNSIGNED_IDENTITY_NV, GL.GL_RGB); + gl.glFinalCombinerInputNV(GL.GL_VARIABLE_B_NV, + GL.GL_ZERO, GL.GL_UNSIGNED_INVERT_NV, GL.GL_RGB); + gl.glFinalCombinerInputNV(GL.GL_VARIABLE_C_NV, + GL.GL_ZERO, GL.GL_UNSIGNED_IDENTITY_NV, GL.GL_RGB); + gl.glFinalCombinerInputNV(GL.GL_VARIABLE_D_NV, + GL.GL_ZERO, GL.GL_UNSIGNED_IDENTITY_NV, GL.GL_RGB); + gl.glFinalCombinerInputNV(GL.GL_VARIABLE_E_NV, + GL.GL_ZERO, GL.GL_UNSIGNED_IDENTITY_NV, GL.GL_RGB); + gl.glFinalCombinerInputNV(GL.GL_VARIABLE_F_NV, + GL.GL_ZERO, GL.GL_UNSIGNED_IDENTITY_NV, GL.GL_RGB); + gl.glFinalCombinerInputNV(GL.GL_VARIABLE_G_NV, + GL.GL_SPARE0_NV, GL.GL_UNSIGNED_IDENTITY_NV, GL.GL_ALPHA); + + if (gl.isExtensionAvailable("GL_SGI_texture_color_table")) + gl.glDisable(GL.GL_TEXTURE_COLOR_TABLE_SGI); + // GL_SGI_texture_color_table + } + + void updateTextureColorTable(Context ctx, int numComponents, + int colorTableSize, + int[] textureColorTable) { + if (VERBOSE) System.err.println("JoglPipeline.updateTextureColorTable()"); + + GL gl = context(ctx).getGL(); + if (gl.isExtensionAvailable("GL_SGI_texture_color_table")) { + if (numComponents == 3) { + gl.glColorTable(GL.GL_TEXTURE_COLOR_TABLE_SGI, GL.GL_RGB, + colorTableSize, GL.GL_RGB, GL.GL_INT, IntBuffer.wrap(textureColorTable)); + } else { + gl.glColorTable(GL.GL_TEXTURE_COLOR_TABLE_SGI, GL.GL_RGBA, + colorTableSize, GL.GL_RGBA, GL.GL_INT, IntBuffer.wrap(textureColorTable)); + } + gl.glEnable(GL.GL_TEXTURE_COLOR_TABLE_SGI); + } + } + + void updateCombiner(Context ctx, + int combineRgbMode, int combineAlphaMode, + int[] combineRgbSrc, int[] combineAlphaSrc, + int[] combineRgbFcn, int[] combineAlphaFcn, + int combineRgbScale, int combineAlphaScale) { + if (VERBOSE) System.err.println("JoglPipeline.updateCombiner()"); + + GL gl = context(ctx).getGL(); + int[] GLrgbMode = new int[1]; + int[] GLalphaMode = new int[1]; + getGLCombineMode(gl, combineRgbMode, combineAlphaMode, + GLrgbMode, GLalphaMode); + gl.glTexEnvi(GL.GL_TEXTURE_ENV, GL.GL_COMBINE_RGB, GLrgbMode[0]); + gl.glTexEnvi(GL.GL_TEXTURE_ENV, GL.GL_COMBINE_ALPHA, GLalphaMode[0]); + + int nargs; + if (combineRgbMode == TextureAttributes.COMBINE_REPLACE) { + nargs = 1; + } else if (combineRgbMode == TextureAttributes.COMBINE_INTERPOLATE) { + nargs = 3; + } else { + nargs = 2; + } + + for (int i = 0; i < nargs; i++) { + gl.glTexEnvi(GL.GL_TEXTURE_ENV, _gl_combineRgbSrcIndex[i], + _gl_combineSrc[combineRgbSrc[i]]); + gl.glTexEnvi(GL.GL_TEXTURE_ENV, _gl_combineRgbOpIndex[i], + _gl_combineFcn[combineRgbFcn[i]]); + } + + if (combineAlphaMode == TextureAttributes.COMBINE_REPLACE) { + nargs = 1; + } else if (combineAlphaMode == TextureAttributes.COMBINE_INTERPOLATE) { + nargs = 3; + } else { + nargs = 2; + } + + for (int i = 0; i < nargs; i++) { + gl.glTexEnvi(GL.GL_TEXTURE_ENV, _gl_combineAlphaSrcIndex[i], + _gl_combineSrc[combineAlphaSrc[i]]); + gl.glTexEnvi(GL.GL_TEXTURE_ENV, _gl_combineAlphaOpIndex[i], + _gl_combineFcn[combineAlphaFcn[i]]); + } + + gl.glTexEnvi(GL.GL_TEXTURE_ENV, GL.GL_RGB_SCALE, combineRgbScale); + gl.glTexEnvi(GL.GL_TEXTURE_ENV, GL.GL_ALPHA_SCALE, combineAlphaScale); + } + + // Helper routines for above + + private void getGLCombineMode(GL gl, int combineRgbMode, int combineAlphaMode, + int[] GLrgbMode, int[] GLalphaMode) { + switch (combineRgbMode) { + case TextureAttributes.COMBINE_REPLACE: + GLrgbMode[0] = GL.GL_REPLACE; + break; + case TextureAttributes.COMBINE_MODULATE: + GLrgbMode[0] = GL.GL_MODULATE; + break; + case TextureAttributes.COMBINE_ADD: + GLrgbMode[0] = GL.GL_ADD; + break; + case TextureAttributes.COMBINE_ADD_SIGNED: + GLrgbMode[0] = GL.GL_ADD_SIGNED; + break; + case TextureAttributes.COMBINE_SUBTRACT: + GLrgbMode[0] = GL.GL_SUBTRACT; + break; + case TextureAttributes.COMBINE_INTERPOLATE: + GLrgbMode[0] = GL.GL_INTERPOLATE; + break; + case TextureAttributes.COMBINE_DOT3: + GLrgbMode[0] = GL.GL_DOT3_RGB; + break; + default: + break; + } + + switch (combineAlphaMode) { + case TextureAttributes.COMBINE_REPLACE: + GLalphaMode[0] = GL.GL_REPLACE; + break; + case TextureAttributes.COMBINE_MODULATE: + GLalphaMode[0] = GL.GL_MODULATE; + break; + case TextureAttributes.COMBINE_ADD: + GLalphaMode[0] = GL.GL_ADD; + break; + case TextureAttributes.COMBINE_ADD_SIGNED: + GLalphaMode[0] = GL.GL_ADD_SIGNED; + break; + case TextureAttributes.COMBINE_SUBTRACT: + GLalphaMode[0] = GL.GL_SUBTRACT; + break; + case TextureAttributes.COMBINE_INTERPOLATE: + GLalphaMode[0] = GL.GL_INTERPOLATE; + break; + case TextureAttributes.COMBINE_DOT3: + // dot3 will only make sense for alpha if rgb is also + // doing dot3. So if rgb is not doing dot3, fallback to replace + if (combineRgbMode == TextureAttributes.COMBINE_DOT3) { + GLrgbMode[0] = GL.GL_DOT3_RGBA; + } else { + GLalphaMode[0] = GL.GL_REPLACE; + } + break; + default: + break; + } + } + + // mapping from java enum to gl enum + private static final int[] _gl_combineRgbSrcIndex = { + GL.GL_SOURCE0_RGB, + GL.GL_SOURCE1_RGB, + GL.GL_SOURCE2_RGB, + }; + + private static final int[] _gl_combineAlphaSrcIndex = { + GL.GL_SOURCE0_ALPHA, + GL.GL_SOURCE1_ALPHA, + GL.GL_SOURCE2_ALPHA, + }; + + private static final int[] _gl_combineRgbOpIndex = { + GL.GL_OPERAND0_RGB, + GL.GL_OPERAND1_RGB, + GL.GL_OPERAND2_RGB, + }; + + private static final int[] _gl_combineAlphaOpIndex = { + GL.GL_OPERAND0_ALPHA, + GL.GL_OPERAND1_ALPHA, + GL.GL_OPERAND2_ALPHA, + }; + + private static final int[] _gl_combineSrc = { + GL.GL_PRIMARY_COLOR, // TextureAttributes.COMBINE_OBJECT_COLOR + GL.GL_TEXTURE, // TextureAttributes.COMBINE_TEXTURE + GL.GL_CONSTANT, // TextureAttributes.COMBINE_CONSTANT_COLOR + GL.GL_PREVIOUS, // TextureAttributes.COMBINE_PREVIOUS_TEXTURE_UNIT_STATE + }; + + private static final int[] _gl_combineFcn = { + GL.GL_SRC_COLOR, // TextureAttributes.COMBINE_SRC_COLOR + GL.GL_ONE_MINUS_SRC_COLOR, // TextureAttributes.COMBINE_ONE_MINUS_SRC_COLOR + GL.GL_SRC_ALPHA, // TextureAttributes.COMBINE_SRC_ALPHA + GL.GL_ONE_MINUS_SRC_ALPHA, // TextureAttributes.COMBINE_ONE_MINUS_SRC_ALPHA + }; + + private int getCombinerArg(GL gl, int arg, int textureUnit, int combUnit) { + int comb = 0; + + switch (arg) { + case TextureAttributes.COMBINE_OBJECT_COLOR: + if (combUnit == GL.GL_COMBINER0_NV) { + comb = GL.GL_PRIMARY_COLOR_NV; + } else { + comb = GL.GL_SPARE0_NV; + } + break; + case TextureAttributes.COMBINE_TEXTURE_COLOR: + comb = textureUnit; + break; + case TextureAttributes.COMBINE_CONSTANT_COLOR: + comb = GL.GL_CONSTANT_COLOR0_NV; + break; + case TextureAttributes.COMBINE_PREVIOUS_TEXTURE_UNIT_STATE: + comb = textureUnit -1; + break; + } + + return comb; + } + + + // --------------------------------------------------------------------- + + // + // TextureUnitStateRetained methods + // + + void updateTextureUnitState(Context ctx, int index, boolean enable) { + if (VERBOSE) System.err.println("JoglPipeline.updateTextureUnitState()"); + + GL gl = context(ctx).getGL(); + JoglContext jctx = (JoglContext) ctx; + + if (index >= 0 && gl.isExtensionAvailable("GL_VERSION_1_3")) { + gl.glActiveTexture(index + GL.GL_TEXTURE0); + gl.glClientActiveTexture(GL.GL_TEXTURE0 + index); + if (gl.isExtensionAvailable("GL_NV_register_combiners")) { + jctx.setCurrentTextureUnit(index + GL.GL_TEXTURE0); + jctx.setCurrentCombinerUnit(index + GL.GL_COMBINER0_NV); + gl.glCombinerParameteriNV(GL.GL_NUM_GENERAL_COMBINERS_NV, index + 1); + } + } + + if (!enable) { + // if not enabled, then don't enable any tex mapping + gl.glDisable(GL.GL_TEXTURE_1D); + gl.glDisable(GL.GL_TEXTURE_2D); + gl.glDisable(GL.GL_TEXTURE_3D); + gl.glDisable(GL.GL_TEXTURE_CUBE_MAP); + } + + // if it is enabled, the enable flag will be taken care of + // in the bindTexture call + } + + + // --------------------------------------------------------------------- + + // + // TextureRetained methods + // Texture2DRetained methods + // + + void bindTexture2D(Context ctx, int objectId, boolean enable) { + if (VERBOSE) System.err.println("JoglPipeline.bindTexture2D(objectId=" + objectId + ",enable=" + enable + ")"); + + GL gl = context(ctx).getGL(); + gl.glDisable(GL.GL_TEXTURE_CUBE_MAP); + gl.glDisable(GL.GL_TEXTURE_3D); + + if (!enable) { + gl.glDisable(GL.GL_TEXTURE_2D); + } else { + gl.glBindTexture(GL.GL_TEXTURE_2D, objectId); + gl.glEnable(GL.GL_TEXTURE_2D); + } + } + + void updateTexture2DImage(Context ctx, + int numLevels, int level, + int textureFormat, int imageFormat, + int width, int height, + int boundaryWidth, + int dataType, Object data) { + if (VERBOSE) System.err.println("JoglPipeline.updateTexture2DImage(width=" + width + ",height=" + height + ",level=" + level + ")"); + + updateTexture2DImage(ctx, GL.GL_TEXTURE_2D, + numLevels, level, textureFormat, imageFormat, + width, height, boundaryWidth, dataType, data); + } + + void updateTexture2DSubImage(Context ctx, + int level, int xoffset, int yoffset, + int textureFormat, int imageFormat, + int imgXOffset, int imgYOffset, + int tilew, int width, int height, + int dataType, Object data) { + if (VERBOSE) System.err.println("JoglPipeline.updateTexture2DSubImage()"); + + updateTexture2DSubImage(ctx, GL.GL_TEXTURE_2D, + level, xoffset, yoffset, + textureFormat, imageFormat, + imgXOffset, imgYOffset, tilew, width, height, + dataType, data); + } + + void updateTexture2DLodRange(Context ctx, + int baseLevel, int maximumLevel, + float minimumLOD, float maximumLOD) { + if (VERBOSE) System.err.println("JoglPipeline.updateTexture2DLodRange()"); + + updateTextureLodRange(ctx, GL.GL_TEXTURE_2D, + baseLevel, maximumLevel, + minimumLOD, maximumLOD); + } + + void updateTexture2DLodOffset(Context ctx, + float lodOffsetS, float lodOffsetT, + float lodOffsetR) { + if (VERBOSE) System.err.println("JoglPipeline.updateTexture2DLodOffset()"); + + updateTextureLodOffset(ctx, GL.GL_TEXTURE_2D, + lodOffsetS, lodOffsetT, lodOffsetR); + } + + void updateTexture2DBoundary(Context ctx, + int boundaryModeS, int boundaryModeT, + float boundaryRed, float boundaryGreen, + float boundaryBlue, float boundaryAlpha) { + if (VERBOSE) System.err.println("JoglPipeline.updateTexture2DBoundary()"); + + updateTextureBoundary(ctx, GL.GL_TEXTURE_2D, + boundaryModeS, boundaryModeT, -1, + boundaryRed, boundaryGreen, + boundaryBlue, boundaryAlpha); + } + + void updateTexture2DFilterModes(Context ctx, + int minFilter, int magFilter) { + if (VERBOSE) System.err.println("JoglPipeline.updateTexture2DFilterModes()"); + + updateTextureFilterModes(ctx, GL.GL_TEXTURE_2D, minFilter, magFilter); + } + + void updateTexture2DSharpenFunc(Context ctx, + int numSharpenTextureFuncPts, + float[] sharpenTextureFuncPts) { + if (VERBOSE) System.err.println("JoglPipeline.updateTexture2DSharpenFunc()"); + + updateTextureSharpenFunc(ctx, GL.GL_TEXTURE_2D, + numSharpenTextureFuncPts, sharpenTextureFuncPts); + } + + void updateTexture2DFilter4Func(Context ctx, + int numFilter4FuncPts, + float[] filter4FuncPts) { + if (VERBOSE) System.err.println("JoglPipeline.updateTexture2DFilter4Func()"); + + updateTextureFilter4Func(ctx, GL.GL_TEXTURE_2D, + numFilter4FuncPts, filter4FuncPts); + } + + void updateTexture2DAnisotropicFilter(Context ctx, float degree) { + if (VERBOSE) System.err.println("JoglPipeline.updateTexture2DAnisotropicFilter()"); + + updateTextureAnisotropicFilter(ctx, GL.GL_TEXTURE_2D, degree); + } + + private void updateTextureLodRange(Context ctx, + int target, + int baseLevel, int maximumLevel, + float minimumLOD, float maximumLOD) { + GL gl = context(ctx).getGL(); + // checking of the availability of the extension is already done + // in the shared code + gl.glTexParameteri(target, GL.GL_TEXTURE_BASE_LEVEL, baseLevel); + gl.glTexParameteri(target, GL.GL_TEXTURE_MAX_LEVEL, maximumLevel); + gl.glTexParameterf(target, GL.GL_TEXTURE_MIN_LOD, minimumLOD); + gl.glTexParameterf(target, GL.GL_TEXTURE_MAX_LOD, maximumLOD); + } + + private void updateTextureLodOffset(Context ctx, + int target, + float lodOffsetS, float lodOffsetT, + float lodOffsetR) { + GL gl = context(ctx).getGL(); + // checking of the availability of the extension is already done + // in the shared code + gl.glTexParameterf(target, GL.GL_TEXTURE_LOD_BIAS_S_SGIX, lodOffsetS); + gl.glTexParameterf(target, GL.GL_TEXTURE_LOD_BIAS_T_SGIX, lodOffsetT); + gl.glTexParameterf(target, GL.GL_TEXTURE_LOD_BIAS_R_SGIX, lodOffsetR); + } + + private void updateTextureAnisotropicFilter(Context ctx, int target, float degree) { + GL gl = context(ctx).getGL(); + // checking of the availability of anisotropic filter functionality + // is already done in the shared code + gl.glTexParameterf(target, + GL.GL_TEXTURE_MAX_ANISOTROPY_EXT, + degree); + } + + // --------------------------------------------------------------------- + + // + // Texture3DRetained methods + // + + void bindTexture3D(Context ctx, int objectId, boolean enable) { + if (VERBOSE) System.err.println("JoglPipeline.bindTexture3D()"); + + GL gl = context(ctx).getGL(); + // textureCubeMap will take precedure over 3D Texture + gl.glDisable(GL.GL_TEXTURE_CUBE_MAP); + + if (!enable) { + gl.glDisable(GL.GL_TEXTURE_3D); + } else { + gl.glBindTexture(GL.GL_TEXTURE_3D, objectId); + gl.glEnable(GL.GL_TEXTURE_3D); + } + } + + void updateTexture3DImage(Context ctx, + int numLevels, int level, + int textureFormat, int imageFormat, + int width, int height, int depth, + int boundaryWidth, + int dataType, Object data) { + + /* TODO Chien : Need to support INT, and NIO buffers */ + if (VERBOSE) System.err.println("JoglPipeline.updateTexture3DImage()"); + + GL gl = context(ctx).getGL(); + + int format = 0; + int internalFormat = 0; + int type = GL.GL_UNSIGNED_INT_8_8_8_8; + boolean forceAlphaToOne = false; + + // check if we are trying to draw NPOT on a system that doesn't support it + boolean textureNonPowerOfTwoAvailable = + gl.isExtensionAvailable("GL_ARB_texture_non_power_of_two") || + gl.isExtensionAvailable("GL_VERSION_2_0"); + + if (!textureNonPowerOfTwoAvailable && + (!isPowerOfTwo(width) || !isPowerOfTwo(height) || !isPowerOfTwo(depth))) { + // disable texture by setting width, height and depth to 0 + width = height = depth = 0; + } + + switch (textureFormat) { + case Texture.INTENSITY: + internalFormat = GL.GL_INTENSITY; + break; + case Texture.LUMINANCE: + internalFormat = GL.GL_LUMINANCE; + break; + case Texture.ALPHA: + internalFormat = GL.GL_ALPHA; + break; + case Texture.LUMINANCE_ALPHA: + internalFormat = GL.GL_LUMINANCE_ALPHA; + break; + case Texture.RGB: + internalFormat = GL.GL_RGB; + break; + case Texture.RGBA: + internalFormat = GL.GL_RGBA; + break; + default: + assert false; + return; + } + + if((dataType == ImageComponentRetained.IMAGE_DATA_TYPE_BYTE_ARRAY) || + (dataType == ImageComponentRetained.IMAGE_DATA_TYPE_BYTE_BUFFER)) { + + switch (imageFormat) { + case ImageComponentRetained.TYPE_BYTE_BGR: + format = GL.GL_BGR; + break; + case ImageComponentRetained.TYPE_BYTE_RGB: + format = GL.GL_RGB; + break; + case ImageComponentRetained.TYPE_BYTE_ABGR: + if (gl.isExtensionAvailable("GL_EXT_abgr")) { // If its zero, should never come here! + format = GL.GL_ABGR_EXT; + } else { + assert false; + return; + } + break; + case ImageComponentRetained.TYPE_BYTE_RGBA: + // all RGB types are stored as RGBA + format = GL.GL_RGBA; + break; + case ImageComponentRetained.TYPE_BYTE_LA: + // all LA types are stored as LA8 + format = GL.GL_LUMINANCE_ALPHA; + break; + case ImageComponentRetained.TYPE_BYTE_GRAY: + if (internalFormat == GL.GL_ALPHA) { + format = GL.GL_ALPHA; + } else { + format = GL.GL_LUMINANCE; + } + break; + case ImageComponentRetained.TYPE_USHORT_GRAY: + case ImageComponentRetained.TYPE_INT_BGR: + case ImageComponentRetained.TYPE_INT_RGB: + case ImageComponentRetained.TYPE_INT_ARGB: + default: + assert false; + return; + } + + gl.glTexImage3D(GL.GL_TEXTURE_3D, + level, internalFormat, + width, height, depth, boundaryWidth, + format, GL.GL_UNSIGNED_BYTE, ByteBuffer.wrap((byte[]) data)); + + } else if((dataType == ImageComponentRetained.IMAGE_DATA_TYPE_INT_ARRAY) || + (dataType == ImageComponentRetained.IMAGE_DATA_TYPE_INT_BUFFER)) { + + switch (imageFormat) { + /* GL_BGR */ + case ImageComponentRetained.TYPE_INT_BGR: /* Assume XBGR format */ + format = GL.GL_RGBA; + type = GL.GL_UNSIGNED_INT_8_8_8_8_REV; + forceAlphaToOne = true; + break; + case ImageComponentRetained.TYPE_INT_RGB: /* Assume XRGB format */ + forceAlphaToOne = true; + /* Fall through to next case */ + case ImageComponentRetained.TYPE_INT_ARGB: + format = GL.GL_BGRA; + type = GL.GL_UNSIGNED_INT_8_8_8_8_REV; + break; + /* This method only supports 3 and 4 components formats and INT types. */ + case ImageComponentRetained.TYPE_BYTE_LA: + case ImageComponentRetained.TYPE_BYTE_GRAY: + case ImageComponentRetained.TYPE_USHORT_GRAY: + case ImageComponentRetained.TYPE_BYTE_BGR: + case ImageComponentRetained.TYPE_BYTE_RGB: + case ImageComponentRetained.TYPE_BYTE_RGBA: + case ImageComponentRetained.TYPE_BYTE_ABGR: + default: + assert false; + return; + } + + /* Force Alpha to 1.0 if needed */ + if(forceAlphaToOne) { + gl.glPixelTransferf(GL.GL_ALPHA_SCALE, 0.0f); + gl.glPixelTransferf(GL.GL_ALPHA_BIAS, 1.0f); + } + + gl.glTexImage3D(GL.GL_TEXTURE_3D, + level, internalFormat, + width, height, depth, boundaryWidth, + format, type, IntBuffer.wrap((int[]) data)); + + /* Restore Alpha scale and bias */ + if(forceAlphaToOne) { + gl.glPixelTransferf(GL.GL_ALPHA_SCALE, 1.0f); + gl.glPixelTransferf(GL.GL_ALPHA_BIAS, 0.0f); + } + } else { + assert false; + } + } + + void updateTexture3DSubImage(Context ctx, + int level, + int xoffset, int yoffset, int zoffset, + int textureFormat, int imageFormat, + int imgXOffset, int imgYOffset, int imgZOffset, + int tilew, int tileh, + int width, int height, int depth, + int dataType, Object data) { + if (VERBOSE) System.err.println("JoglPipeline.updateTexture3DSubImage()"); + + /* TODO Chien : Need to support INT, and NIO buffers */ + GL gl = context(ctx).getGL(); + + int format = 0; + int internalFormat = 0; + int type = GL.GL_UNSIGNED_INT_8_8_8_8; + int numBytes = 0; + boolean forceAlphaToOne = false; + boolean pixelStore = false; + + if (imgXOffset > 0 || (width < tilew)) { + pixelStore = true; + gl.glPixelStorei(GL.GL_UNPACK_ROW_LENGTH, tilew); + } + + // if NPOT textures are not supported, check if h=w=0, if so we have been + // disabled due to a NPOT texture being sent to a context that doesn't + // support it: disable the glTexSubImage as well + boolean textureNonPowerOfTwoAvailable = + gl.isExtensionAvailable("GL_ARB_texture_non_power_of_two") || + gl.isExtensionAvailable("GL_VERSION_2_0"); + + if (!textureNonPowerOfTwoAvailable) { + int[] tmp = new int[1]; + int texWidth, texHeight, texDepth; + gl.glGetTexLevelParameteriv(GL.GL_TEXTURE_2D, 0, GL.GL_TEXTURE_WIDTH, tmp, 0); + texWidth = tmp[0]; + gl.glGetTexLevelParameteriv(GL.GL_TEXTURE_2D, 0, GL.GL_TEXTURE_HEIGHT, tmp, 0); + texHeight = tmp[0]; + gl.glGetTexLevelParameteriv(GL.GL_TEXTURE_2D, 0, GL.GL_TEXTURE_DEPTH, tmp, 0); + texDepth = tmp[0]; + if ((texWidth == 0) && (texHeight == 0) && (texDepth == 0)) { + // disable the sub-image by setting it's width, height and depth to 0 + width = height = depth = 0; + } + } + + switch (textureFormat) { + case Texture.INTENSITY: + internalFormat = GL.GL_INTENSITY; + break; + case Texture.LUMINANCE: + internalFormat = GL.GL_LUMINANCE; + break; + case Texture.ALPHA: + internalFormat = GL.GL_ALPHA; + break; + case Texture.LUMINANCE_ALPHA: + internalFormat = GL.GL_LUMINANCE_ALPHA; + break; + case Texture.RGB: + internalFormat = GL.GL_RGB; + break; + case Texture.RGBA: + internalFormat = GL.GL_RGBA; + break; + default: + assert false; + } + + if((dataType == ImageComponentRetained.IMAGE_DATA_TYPE_BYTE_ARRAY) || + (dataType == ImageComponentRetained.IMAGE_DATA_TYPE_BYTE_BUFFER)) { + + switch (imageFormat) { + case ImageComponentRetained.TYPE_BYTE_BGR: + format = GL.GL_BGR; + numBytes = 3; + break; + case ImageComponentRetained.TYPE_BYTE_RGB: + format = GL.GL_RGB; + numBytes = 3; + break; + case ImageComponentRetained.TYPE_BYTE_ABGR: + if (gl.isExtensionAvailable("GL_EXT_abgr")) { // If its zero, should never come here! + format = GL.GL_ABGR_EXT; + numBytes = 4; + } else { + assert false; + return; + } + break; + case ImageComponentRetained.TYPE_BYTE_RGBA: + // all RGB types are stored as RGBA + format = GL.GL_RGBA; + numBytes = 4; + break; + case ImageComponentRetained.TYPE_BYTE_LA: + // all LA types are stored as LA8 + format = GL.GL_LUMINANCE_ALPHA; + numBytes = 2; + break; + case ImageComponentRetained.TYPE_BYTE_GRAY: + if (internalFormat == GL.GL_ALPHA) { + format = GL.GL_ALPHA; + numBytes = 1; + } else { + format = GL.GL_LUMINANCE; + numBytes = 1; + } + break; + case ImageComponentRetained.TYPE_USHORT_GRAY: + case ImageComponentRetained.TYPE_INT_BGR: + case ImageComponentRetained.TYPE_INT_RGB: + case ImageComponentRetained.TYPE_INT_ARGB: + default: + assert false; + return; + } + + ByteBuffer buf = ByteBuffer.wrap((byte[]) data); + int offset = (tilew * tileh * imgZOffset + + tilew * imgYOffset + imgXOffset) * numBytes; + buf.position(offset); + gl.glTexSubImage3D(GL.GL_TEXTURE_3D, + level, xoffset, yoffset, zoffset, + width, height, depth, + format, GL.GL_UNSIGNED_BYTE, + buf); + + } else if((dataType == ImageComponentRetained.IMAGE_DATA_TYPE_INT_ARRAY) || + (dataType == ImageComponentRetained.IMAGE_DATA_TYPE_INT_BUFFER)) { + + switch (imageFormat) { + /* GL_BGR */ + case ImageComponentRetained.TYPE_INT_BGR: /* Assume XBGR format */ + format = GL.GL_RGBA; + type = GL.GL_UNSIGNED_INT_8_8_8_8_REV; + forceAlphaToOne = true; + break; + case ImageComponentRetained.TYPE_INT_RGB: /* Assume XRGB format */ + forceAlphaToOne = true; + /* Fall through to next case */ + case ImageComponentRetained.TYPE_INT_ARGB: + format = GL.GL_BGRA; + type = GL.GL_UNSIGNED_INT_8_8_8_8_REV; + break; + /* This method only supports 3 and 4 components formats and INT types. */ + case ImageComponentRetained.TYPE_BYTE_LA: + case ImageComponentRetained.TYPE_BYTE_GRAY: + case ImageComponentRetained.TYPE_USHORT_GRAY: + case ImageComponentRetained.TYPE_BYTE_BGR: + case ImageComponentRetained.TYPE_BYTE_RGB: + case ImageComponentRetained.TYPE_BYTE_RGBA: + case ImageComponentRetained.TYPE_BYTE_ABGR: + default: + assert false; + return; + } + + /* Force Alpha to 1.0 if needed */ + if(forceAlphaToOne) { + gl.glPixelTransferf(GL.GL_ALPHA_SCALE, 0.0f); + gl.glPixelTransferf(GL.GL_ALPHA_BIAS, 1.0f); + } + + IntBuffer buf = IntBuffer.wrap((int[]) data); + int offset = tilew * tileh * imgZOffset + + tilew * imgYOffset + imgXOffset; + buf.position(offset); + gl.glTexSubImage3D(GL.GL_TEXTURE_3D, + level, xoffset, yoffset, zoffset, + width, height, depth, + format, type, + buf); + + /* Restore Alpha scale and bias */ + if(forceAlphaToOne) { + gl.glPixelTransferf(GL.GL_ALPHA_SCALE, 1.0f); + gl.glPixelTransferf(GL.GL_ALPHA_BIAS, 0.0f); + } + } else { + assert false; + return; + } + + if (pixelStore) { + gl.glPixelStorei(GL.GL_UNPACK_ROW_LENGTH, 0); + } + + } + + + void updateTexture3DLodRange(Context ctx, + int baseLevel, int maximumLevel, + float minimumLod, float maximumLod) { + if (VERBOSE) System.err.println("JoglPipeline.updateTexture3DLodRange()"); + + updateTextureLodRange(ctx, GL.GL_TEXTURE_3D, + baseLevel, maximumLevel, + minimumLod, maximumLod); + } + + void updateTexture3DLodOffset(Context ctx, + float lodOffsetS, float lodOffsetT, + float lodOffsetR) { + if (VERBOSE) System.err.println("JoglPipeline.updateTexture3DLodOffset()"); + + updateTextureLodOffset(ctx, GL.GL_TEXTURE_3D, + lodOffsetS, lodOffsetT, lodOffsetR); + } + + void updateTexture3DBoundary(Context ctx, + int boundaryModeS, int boundaryModeT, + int boundaryModeR, float boundaryRed, + float boundaryGreen, float boundaryBlue, + float boundaryAlpha) { + if (VERBOSE) System.err.println("JoglPipeline.updateTexture3DBoundary()"); + + updateTextureBoundary(ctx, GL.GL_TEXTURE_2D, + boundaryModeS, boundaryModeT, boundaryModeR, + boundaryRed, boundaryGreen, + boundaryBlue, boundaryAlpha); + } + + void updateTexture3DFilterModes(Context ctx, + int minFilter, int magFilter) { + if (VERBOSE) System.err.println("JoglPipeline.updateTexture3DFilterModes()"); + + updateTextureFilterModes(ctx, GL.GL_TEXTURE_3D, + minFilter, magFilter); + } + + void updateTexture3DSharpenFunc(Context ctx, + int numSharpenTextureFuncPts, + float[] sharpenTextureFuncPts) { + if (VERBOSE) System.err.println("JoglPipeline.updateTexture3DSharpenFunc()"); + + updateTextureSharpenFunc(ctx, GL.GL_TEXTURE_3D, + numSharpenTextureFuncPts, sharpenTextureFuncPts); + } + + void updateTexture3DFilter4Func(Context ctx, + int numFilter4FuncPts, + float[] filter4FuncPts) { + if (VERBOSE) System.err.println("JoglPipeline.updateTexture3DFilter4Func()"); + + updateTextureFilter4Func(ctx, GL.GL_TEXTURE_3D, + numFilter4FuncPts, filter4FuncPts); + } + + void updateTexture3DAnisotropicFilter(Context ctx, float degree) { + if (VERBOSE) System.err.println("JoglPipeline.updateTexture3DAnisotropicFilter()"); + + updateTextureAnisotropicFilter(ctx, GL.GL_TEXTURE_3D, degree); + } + + + // --------------------------------------------------------------------- + + // + // TextureCubeMapRetained methods + // + + void bindTextureCubeMap(Context ctx, int objectId, boolean enable) { + if (VERBOSE) System.err.println("JoglPipeline.bindTextureCubeMap()"); + + GL gl = context(ctx).getGL(); + // TextureCubeMap will take precedure over 3D Texture so + // there is no need to disable 3D Texture here. + if (!enable) { + gl.glDisable(GL.GL_TEXTURE_CUBE_MAP); + } else { + gl.glBindTexture(GL.GL_TEXTURE_CUBE_MAP, objectId); + gl.glEnable(GL.GL_TEXTURE_CUBE_MAP); + } + } + + void updateTextureCubeMapImage(Context ctx, + int face, int numLevels, int level, + int textureFormat, int imageFormat, + int width, int height, + int boundaryWidth, + int dataType, Object data) { + if (VERBOSE) System.err.println("JoglPipeline.updateTextureCubeMapImage()"); + + updateTexture2DImage(ctx, _gl_textureCubeMapFace[face], + numLevels, level, textureFormat, imageFormat, + width, height, boundaryWidth, dataType, data); + } + + void updateTextureCubeMapSubImage(Context ctx, + int face, int level, int xoffset, int yoffset, + int textureFormat,int imageFormat, + int imgXOffset, int imgYOffset, + int tilew, int width, int height, + int dataType, Object data) { + if (VERBOSE) System.err.println("JoglPipeline.updateTextureCubeMapSubImage()"); + + updateTexture2DSubImage(ctx, _gl_textureCubeMapFace[face], + level, xoffset, yoffset, textureFormat, + imageFormat, imgXOffset, imgYOffset, tilew, + width, height, dataType, data); + } + + void updateTextureCubeMapLodRange(Context ctx, + int baseLevel, int maximumLevel, + float minimumLod, float maximumLod) { + if (VERBOSE) System.err.println("JoglPipeline.updateTextureCubeMapLodRange()"); + + updateTextureLodRange(ctx, + GL.GL_TEXTURE_CUBE_MAP, + baseLevel, maximumLevel, + minimumLod, maximumLod); + } + + void updateTextureCubeMapLodOffset(Context ctx, + float lodOffsetS, float lodOffsetT, + float lodOffsetR) { + if (VERBOSE) System.err.println("JoglPipeline.updateTextureCubeMapLodOffset()"); + + updateTextureLodOffset(ctx, + GL.GL_TEXTURE_CUBE_MAP, + lodOffsetS, lodOffsetT, lodOffsetR); + } + + void updateTextureCubeMapBoundary(Context ctx, + int boundaryModeS, int boundaryModeT, + float boundaryRed, float boundaryGreen, + float boundaryBlue, float boundaryAlpha) { + if (VERBOSE) System.err.println("JoglPipeline.updateTextureCubeMapBoundary()"); + + updateTextureBoundary(ctx, + GL.GL_TEXTURE_CUBE_MAP, + boundaryModeS, boundaryModeT, -1, + boundaryRed, boundaryGreen, + boundaryBlue, boundaryAlpha); + } + + void updateTextureCubeMapFilterModes(Context ctx, + int minFilter, int magFilter) { + if (VERBOSE) System.err.println("JoglPipeline.updateTextureCubeMapFilterModes()"); + + updateTextureFilterModes(ctx, + GL.GL_TEXTURE_CUBE_MAP, + minFilter, magFilter); + } + + void updateTextureCubeMapSharpenFunc(Context ctx, + int numSharpenTextureFuncPts, + float[] sharpenTextureFuncPts) { + if (VERBOSE) System.err.println("JoglPipeline.updateTextureCubeMapSharpenFunc()"); + + updateTextureSharpenFunc(ctx, + GL.GL_TEXTURE_CUBE_MAP, + numSharpenTextureFuncPts, sharpenTextureFuncPts); + } + + void updateTextureCubeMapFilter4Func(Context ctx, + int numFilter4FuncPts, + float[] filter4FuncPts) { + if (VERBOSE) System.err.println("JoglPipeline.updateTextureCubeMapFilter4Func()"); + + updateTextureFilter4Func(ctx, + GL.GL_TEXTURE_CUBE_MAP, + numFilter4FuncPts, filter4FuncPts); + } + + void updateTextureCubeMapAnisotropicFilter(Context ctx, float degree) { + if (VERBOSE) System.err.println("JoglPipeline.updateTextureCubeMapAnisotropicFilter()"); + + updateTextureAnisotropicFilter(ctx, + GL.GL_TEXTURE_CUBE_MAP, + degree); + } + + //---------------------------------------------------------------------- + // + // Helper routines for above texture methods + // + + private void updateTexture2DImage(Context ctx, + int target, + int numLevels, + int level, + int textureFormat, + int imageFormat, + int width, + int height, + int boundaryWidth, + int dataType, + Object data) { + GL gl = context(ctx).getGL(); + + int format = 0, internalFormat = 0; + int type = GL.GL_UNSIGNED_INT_8_8_8_8; + boolean forceAlphaToOne = false; + + // check if we are trying to draw NPOT on a system that doesn't support it + boolean textureNonPowerOfTwoAvailable = + gl.isExtensionAvailable("GL_ARB_texture_non_power_of_two") || + gl.isExtensionAvailable("GL_VERSION_2_0"); + + if (!textureNonPowerOfTwoAvailable && + (!isPowerOfTwo(width) || !isPowerOfTwo(height))) { + // disable texture by setting width and height to 0 + width = height = 0; + } + + switch (textureFormat) { + case Texture.INTENSITY: + internalFormat = GL.GL_INTENSITY; + break; + case Texture.LUMINANCE: + internalFormat = GL.GL_LUMINANCE; + break; + case Texture.ALPHA: + internalFormat = GL.GL_ALPHA; + break; + case Texture.LUMINANCE_ALPHA: + internalFormat = GL.GL_LUMINANCE_ALPHA; + break; + case Texture.RGB: + internalFormat = GL.GL_RGB; + break; + case Texture.RGBA: + internalFormat = GL.GL_RGBA; + break; + default: + assert false; + } + + if((dataType == ImageComponentRetained.IMAGE_DATA_TYPE_BYTE_ARRAY) || + (dataType == ImageComponentRetained.IMAGE_DATA_TYPE_BYTE_BUFFER)) { + + switch (imageFormat) { + case ImageComponentRetained.TYPE_BYTE_BGR: + format = GL.GL_BGR; + break; + case ImageComponentRetained.TYPE_BYTE_RGB: + format = GL.GL_RGB; + break; + case ImageComponentRetained.TYPE_BYTE_ABGR: + if (gl.isExtensionAvailable("GL_EXT_abgr")) { // If its zero, should never come here! + format = GL.GL_ABGR_EXT; + } else { + assert false; + return; + } + break; + case ImageComponentRetained.TYPE_BYTE_RGBA: + // all RGB types are stored as RGBA + format = GL.GL_RGBA; + break; + case ImageComponentRetained.TYPE_BYTE_LA: + // all LA types are stored as LA8 + format = GL.GL_LUMINANCE_ALPHA; + break; + case ImageComponentRetained.TYPE_BYTE_GRAY: + if (internalFormat == GL.GL_ALPHA) { + format = GL.GL_ALPHA; + } else { + format = GL.GL_LUMINANCE; + } + break; + case ImageComponentRetained.TYPE_USHORT_GRAY: + case ImageComponentRetained.TYPE_INT_BGR: + case ImageComponentRetained.TYPE_INT_RGB: + case ImageComponentRetained.TYPE_INT_ARGB: + default: + assert false; + return; + } + + gl.glTexImage2D(target, level, internalFormat, + width, height, boundaryWidth, + format, GL.GL_UNSIGNED_BYTE, ByteBuffer.wrap((byte[]) data)); + + } else if((dataType == ImageComponentRetained.IMAGE_DATA_TYPE_INT_ARRAY) || + (dataType == ImageComponentRetained.IMAGE_DATA_TYPE_INT_BUFFER)) { + + switch (imageFormat) { + /* GL_BGR */ + case ImageComponentRetained.TYPE_INT_BGR: /* Assume XBGR format */ + format = GL.GL_RGBA; + type = GL.GL_UNSIGNED_INT_8_8_8_8_REV; + forceAlphaToOne = true; + break; + case ImageComponentRetained.TYPE_INT_RGB: /* Assume XRGB format */ + forceAlphaToOne = true; + /* Fall through to next case */ + case ImageComponentRetained.TYPE_INT_ARGB: + format = GL.GL_BGRA; + type = GL.GL_UNSIGNED_INT_8_8_8_8_REV; + break; + /* This method only supports 3 and 4 components formats and INT types. */ + case ImageComponentRetained.TYPE_BYTE_LA: + case ImageComponentRetained.TYPE_BYTE_GRAY: + case ImageComponentRetained.TYPE_USHORT_GRAY: + case ImageComponentRetained.TYPE_BYTE_BGR: + case ImageComponentRetained.TYPE_BYTE_RGB: + case ImageComponentRetained.TYPE_BYTE_RGBA: + case ImageComponentRetained.TYPE_BYTE_ABGR: + default: + assert false; + return; + } + + /* Force Alpha to 1.0 if needed */ + if(forceAlphaToOne) { + gl.glPixelTransferf(GL.GL_ALPHA_SCALE, 0.0f); + gl.glPixelTransferf(GL.GL_ALPHA_BIAS, 1.0f); + } + + gl.glTexImage2D(target, level, internalFormat, + width, height, boundaryWidth, + format, type, IntBuffer.wrap((int[]) data)); + + /* Restore Alpha scale and bias */ + if(forceAlphaToOne) { + gl.glPixelTransferf(GL.GL_ALPHA_SCALE, 1.0f); + gl.glPixelTransferf(GL.GL_ALPHA_BIAS, 0.0f); + } + } else { + assert false; + } + } + + private void updateTexture2DSubImage(Context ctx, + int target, + int level, int xoffset, int yoffset, + int textureFormat, int imageFormat, + int imgXOffset, int imgYOffset, + int tilew, int width, int height, + int dataType, Object data) { + GL gl = context(ctx).getGL(); + + int format = 0, internalFormat=0; + int numBytes = 0; + int type = GL.GL_UNSIGNED_INT_8_8_8_8; + boolean forceAlphaToOne = false; + boolean pixelStore = false; + + if (imgXOffset > 0 || (width < tilew)) { + pixelStore = true; + gl.glPixelStorei(GL.GL_UNPACK_ROW_LENGTH, tilew); + } + + // if NPOT textures are not supported, check if h=w=0, if so we have been + // disabled due to a NPOT texture being sent to a context that doesn't + // support it: disable the glTexSubImage as well + boolean textureNonPowerOfTwoAvailable = + gl.isExtensionAvailable("GL_ARB_texture_non_power_of_two") || + gl.isExtensionAvailable("GL_VERSION_2_0"); + + if (!textureNonPowerOfTwoAvailable) { + int[] tmp = new int[1]; + int texWidth, texHeight; + gl.glGetTexLevelParameteriv(GL.GL_TEXTURE_2D, 0, GL.GL_TEXTURE_WIDTH, tmp, 0); + texWidth = tmp[0]; + gl.glGetTexLevelParameteriv(GL.GL_TEXTURE_2D, 0, GL.GL_TEXTURE_HEIGHT, tmp, 0); + texHeight = tmp[0]; + if ((texWidth == 0) && (texHeight == 0)) { + // disable the sub-image by setting it's width and height to 0 + width = height = 0; + } + } + + switch (textureFormat) { + case Texture.INTENSITY: + internalFormat = GL.GL_INTENSITY; + break; + case Texture.LUMINANCE: + internalFormat = GL.GL_LUMINANCE; + break; + case Texture.ALPHA: + internalFormat = GL.GL_ALPHA; + break; + case Texture.LUMINANCE_ALPHA: + internalFormat = GL.GL_LUMINANCE_ALPHA; + break; + case Texture.RGB: + internalFormat = GL.GL_RGB; + break; + case Texture.RGBA: + internalFormat = GL.GL_RGBA; + break; + default: + assert false; + } + + if((dataType == ImageComponentRetained.IMAGE_DATA_TYPE_BYTE_ARRAY) || + (dataType == ImageComponentRetained.IMAGE_DATA_TYPE_BYTE_BUFFER)) { + + switch (imageFormat) { + case ImageComponentRetained.TYPE_BYTE_BGR: + format = GL.GL_BGR; + numBytes = 3; + break; + case ImageComponentRetained.TYPE_BYTE_RGB: + format = GL.GL_RGB; + numBytes = 3; + break; + case ImageComponentRetained.TYPE_BYTE_ABGR: + if (gl.isExtensionAvailable("GL_EXT_abgr")) { // If its zero, should never come here! + format = GL.GL_ABGR_EXT; + numBytes = 4; + } else { + assert false; + return; + } + break; + case ImageComponentRetained.TYPE_BYTE_RGBA: + // all RGB types are stored as RGBA + format = GL.GL_RGBA; + numBytes = 4; + break; + case ImageComponentRetained.TYPE_BYTE_LA: + // all LA types are stored as LA8 + format = GL.GL_LUMINANCE_ALPHA; + numBytes = 2; + break; + case ImageComponentRetained.TYPE_BYTE_GRAY: + if (internalFormat == GL.GL_ALPHA) { + format = GL.GL_ALPHA; + numBytes = 1; + } else { + format = GL.GL_LUMINANCE; + numBytes = 1; + } + break; + case ImageComponentRetained.TYPE_USHORT_GRAY: + case ImageComponentRetained.TYPE_INT_BGR: + case ImageComponentRetained.TYPE_INT_RGB: + case ImageComponentRetained.TYPE_INT_ARGB: + default: + assert false; + return; + } + + ByteBuffer buf = ByteBuffer.wrap((byte[]) data); + + // offset by the imageOffset + buf.position((tilew * imgYOffset + imgXOffset) * numBytes); + gl.glTexSubImage2D(target, level, xoffset, yoffset, width, height, + format, GL.GL_UNSIGNED_BYTE, buf); + + } else if((dataType == ImageComponentRetained.IMAGE_DATA_TYPE_INT_ARRAY) || + (dataType == ImageComponentRetained.IMAGE_DATA_TYPE_INT_BUFFER)) { + + switch (imageFormat) { + /* GL_BGR */ + case ImageComponentRetained.TYPE_INT_BGR: /* Assume XBGR format */ + format = GL.GL_RGBA; + type = GL.GL_UNSIGNED_INT_8_8_8_8_REV; + forceAlphaToOne = true; + break; + case ImageComponentRetained.TYPE_INT_RGB: /* Assume XRGB format */ + forceAlphaToOne = true; + /* Fall through to next case */ + case ImageComponentRetained.TYPE_INT_ARGB: + format = GL.GL_BGRA; + type = GL.GL_UNSIGNED_INT_8_8_8_8_REV; + break; + /* This method only supports 3 and 4 components formats and INT types. */ + case ImageComponentRetained.TYPE_BYTE_LA: + case ImageComponentRetained.TYPE_BYTE_GRAY: + case ImageComponentRetained.TYPE_USHORT_GRAY: + case ImageComponentRetained.TYPE_BYTE_BGR: + case ImageComponentRetained.TYPE_BYTE_RGB: + case ImageComponentRetained.TYPE_BYTE_RGBA: + case ImageComponentRetained.TYPE_BYTE_ABGR: + default: + assert false; + return; + } + /* Force Alpha to 1.0 if needed */ + if(forceAlphaToOne) { + gl.glPixelTransferf(GL.GL_ALPHA_SCALE, 0.0f); + gl.glPixelTransferf(GL.GL_ALPHA_BIAS, 1.0f); + } + + IntBuffer buf = IntBuffer.wrap((int[]) data); + + // offset by the imageOffset + buf.position(tilew * imgYOffset + imgXOffset); + gl.glTexSubImage2D(target, level, xoffset, yoffset, width, height, + format, type, buf); + + /* Restore Alpha scale and bias */ + if(forceAlphaToOne) { + gl.glPixelTransferf(GL.GL_ALPHA_SCALE, 1.0f); + gl.glPixelTransferf(GL.GL_ALPHA_BIAS, 0.0f); + } + } else { + assert false; + return; + } + + if (pixelStore) { + gl.glPixelStorei(GL.GL_UNPACK_ROW_LENGTH, 0); + } + + } + + + private static boolean isPowerOfTwo(int val) { + return ((val & (val - 1)) == 0); + } + + void updateTextureFilterModes(Context ctx, + int target, + int minFilter, + int magFilter) { + GL gl = context(ctx).getGL(); + + if (EXTRA_DEBUGGING) { + System.err.println("minFilter: " + getFilterName(minFilter) + + " magFilter: " + getFilterName(magFilter)); + } + + // FIXME: unclear whether we really need to set up the enum values + // in the JoglContext as is done in the native code depending on + // extension availability; maybe this is the defined fallback + // behavior of the various Java3D modes + + // set texture min filter + switch (minFilter) { + case Texture.FASTEST: + case Texture.BASE_LEVEL_POINT: + gl.glTexParameteri(target, GL.GL_TEXTURE_MIN_FILTER, GL.GL_NEAREST); + break; + case Texture.BASE_LEVEL_LINEAR: + gl.glTexParameteri(target, GL.GL_TEXTURE_MIN_FILTER, GL.GL_LINEAR); + break; + case Texture.MULTI_LEVEL_POINT: + gl.glTexParameteri(target, GL.GL_TEXTURE_MIN_FILTER, + GL.GL_NEAREST_MIPMAP_NEAREST); + break; + case Texture.NICEST: + case Texture.MULTI_LEVEL_LINEAR: + gl.glTexParameteri(target, GL.GL_TEXTURE_MIN_FILTER, + GL.GL_LINEAR_MIPMAP_LINEAR); + break; + case Texture.FILTER4: + gl.glTexParameteri(target, GL.GL_TEXTURE_MIN_FILTER, + GL.GL_FILTER4_SGIS); + break; + } + + // set texture mag filter + switch (magFilter) { + case Texture.FASTEST: + case Texture.BASE_LEVEL_POINT: + gl.glTexParameteri(target, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST); + break; + case Texture.NICEST: + case Texture.BASE_LEVEL_LINEAR: + gl.glTexParameteri(target, GL.GL_TEXTURE_MAG_FILTER, GL.GL_LINEAR); + break; + case Texture.LINEAR_SHARPEN: + gl.glTexParameteri(target, GL.GL_TEXTURE_MAG_FILTER, + GL.GL_LINEAR_SHARPEN_SGIS); + break; + case Texture.LINEAR_SHARPEN_RGB: + gl.glTexParameteri(target, GL.GL_TEXTURE_MAG_FILTER, + GL.GL_LINEAR_SHARPEN_COLOR_SGIS); + break; + case Texture.LINEAR_SHARPEN_ALPHA: + gl.glTexParameteri(target, GL.GL_TEXTURE_MAG_FILTER, + GL.GL_LINEAR_SHARPEN_ALPHA_SGIS); + break; + case Texture2D.LINEAR_DETAIL: + gl.glTexParameteri(target, GL.GL_TEXTURE_MAG_FILTER, + GL.GL_LINEAR_DETAIL_SGIS); + break; + case Texture2D.LINEAR_DETAIL_RGB: + gl.glTexParameteri(target, GL.GL_TEXTURE_MAG_FILTER, + GL.GL_LINEAR_DETAIL_COLOR_SGIS); + break; + case Texture2D.LINEAR_DETAIL_ALPHA: + gl.glTexParameteri(target, GL.GL_TEXTURE_MAG_FILTER, + GL.GL_LINEAR_DETAIL_ALPHA_SGIS); + break; + case Texture.FILTER4: + gl.glTexParameteri(target, GL.GL_TEXTURE_MAG_FILTER, + GL.GL_FILTER4_SGIS); + break; + } + } + + void updateTextureBoundary(Context ctx, + int target, + int boundaryModeS, + int boundaryModeT, + int boundaryModeR, + float boundaryRed, + float boundaryGreen, + float boundaryBlue, + float boundaryAlpha) { + GL gl = context(ctx).getGL(); + + // set texture wrap parameter + switch (boundaryModeS) { + case Texture.WRAP: + gl.glTexParameteri(target, GL.GL_TEXTURE_WRAP_S, GL.GL_REPEAT); + break; + case Texture.CLAMP: + gl.glTexParameteri(target, GL.GL_TEXTURE_WRAP_S, GL.GL_CLAMP); + break; + case Texture.CLAMP_TO_EDGE: + gl.glTexParameteri(target, GL.GL_TEXTURE_WRAP_S, + GL.GL_CLAMP_TO_EDGE); + break; + case Texture.CLAMP_TO_BOUNDARY: + gl.glTexParameteri(target, GL.GL_TEXTURE_WRAP_S, + GL.GL_CLAMP_TO_BORDER); + break; + } + + switch (boundaryModeT) { + case Texture.WRAP: + gl.glTexParameteri(target, GL.GL_TEXTURE_WRAP_T, GL.GL_REPEAT); + break; + case Texture.CLAMP: + gl.glTexParameteri(target, GL.GL_TEXTURE_WRAP_T, GL.GL_CLAMP); + break; + case Texture.CLAMP_TO_EDGE: + gl.glTexParameteri(target, GL.GL_TEXTURE_WRAP_T, + GL.GL_CLAMP_TO_EDGE); + break; + case Texture.CLAMP_TO_BOUNDARY: + gl.glTexParameteri(target, GL.GL_TEXTURE_WRAP_T, + GL.GL_CLAMP_TO_BORDER); + break; + } + + // applies to Texture3D only + if (boundaryModeR != -1) { + switch (boundaryModeR) { + case Texture.WRAP: + gl.glTexParameteri(target, + GL.GL_TEXTURE_WRAP_R, GL.GL_REPEAT); + break; + + case Texture.CLAMP: + gl.glTexParameteri(target, + GL.GL_TEXTURE_WRAP_R, GL.GL_CLAMP); + break; + case Texture.CLAMP_TO_EDGE: + gl.glTexParameteri(target, + GL.GL_TEXTURE_WRAP_R, + GL.GL_CLAMP_TO_EDGE); + break; + case Texture.CLAMP_TO_BOUNDARY: + gl.glTexParameteri(target, + GL.GL_TEXTURE_WRAP_R, + GL.GL_CLAMP_TO_BORDER); + break; + } + } + + if (boundaryModeS == Texture.CLAMP || + boundaryModeT == Texture.CLAMP || + boundaryModeR == Texture.CLAMP) { + // set texture border color + float[] color = new float[4]; + color[0] = boundaryRed; + color[1] = boundaryGreen; + color[2] = boundaryBlue; + color[3] = boundaryAlpha; + gl.glTexParameterfv(target, GL.GL_TEXTURE_BORDER_COLOR, color, 0); + } + } + + private static final String getFilterName(int filter) { + switch (filter) { + case Texture.FASTEST: + return "Texture.FASTEST"; + case Texture.NICEST: + return "Texture.NICEST"; + case Texture.BASE_LEVEL_POINT: + return "Texture.BASE_LEVEL_POINT"; + case Texture.BASE_LEVEL_LINEAR: + return "Texture.BASE_LEVEL_LINEAR"; + case Texture.MULTI_LEVEL_POINT: + return "Texture.MULTI_LEVEL_POINT"; + case Texture.MULTI_LEVEL_LINEAR: + return "Texture.MULTI_LEVEL_LINEAR"; + case Texture.FILTER4: + return "Texture.FILTER4"; + case Texture.LINEAR_SHARPEN: + return "Texture.LINEAR_SHARPEN"; + case Texture.LINEAR_SHARPEN_RGB: + return "Texture.LINEAR_SHARPEN_RGB"; + case Texture.LINEAR_SHARPEN_ALPHA: + return "Texture.LINEAR_SHARPEN_ALPHA"; + case Texture2D.LINEAR_DETAIL: + return "Texture.LINEAR_DETAIL"; + case Texture2D.LINEAR_DETAIL_RGB: + return "Texture.LINEAR_DETAIL_RGB"; + case Texture2D.LINEAR_DETAIL_ALPHA: + return "Texture.LINEAR_DETAIL_ALPHA"; + default: + return "(unknown)"; + } + } + + private void updateTextureSharpenFunc(Context ctx, + int target, + int numPts, + float[] pts) { + // checking of the availability of sharpen texture functionality + // is already done in shared code + GL gl = context(ctx).getGL(); + gl.glSharpenTexFuncSGIS(target, numPts, pts, 0); + } + + private void updateTextureFilter4Func(Context ctx, + int target, + int numPts, + float[] pts) { + // checking of the availability of filter4 functionality + // is already done in shared code + GL gl = context(ctx).getGL(); + gl.glTexFilterFuncSGIS(target, GL.GL_FILTER4_SGIS, + numPts, pts, 0); + } + + // mapping from java enum to gl enum + private static final int[] _gl_textureCubeMapFace = { + GL.GL_TEXTURE_CUBE_MAP_POSITIVE_X, + GL.GL_TEXTURE_CUBE_MAP_NEGATIVE_X, + GL.GL_TEXTURE_CUBE_MAP_POSITIVE_Y, + GL.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, + GL.GL_TEXTURE_CUBE_MAP_POSITIVE_Z, + GL.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, + }; + + // --------------------------------------------------------------------- + + // + // MasterControl methods + // + + // Method to return the AWT object + long getAWT() { + if (VERBOSE) System.err.println("JoglPipeline.getAWT()"); + + // FIXME: probably completely unneeded in this implementation, + // but should probably remove this dependence in the shared code + return 0; + } + + // Method to initialize the native J3D library + boolean initializeJ3D(boolean disableXinerama) { + // Dummy method in JOGL pipeline + return true; + } + + // Maximum lights supported by the native API + int getMaximumLights() { + if (VERBOSE) System.err.println("JoglPipeline.getMaximumLights()"); + + // FIXME: this isn't quite what the NativePipeline returns but + // is probably close enough + return 8; + } + + + // --------------------------------------------------------------------- + + // + // Canvas3D methods - native wrappers + // + + // This is the native method for creating the underlying graphics context. + Context createNewContext(Canvas3D cv, long display, Drawable drawable, + long fbConfig, Context shareCtx, boolean isSharedCtx, + boolean offScreen, + boolean glslLibraryAvailable, + boolean cgLibraryAvailable) { + if (VERBOSE) System.err.println("JoglPipeline.createNewContext()"); + GLDrawable draw = null; + GLCapabilitiesChooser indexChooser = null; + JoglGraphicsConfiguration config = (JoglGraphicsConfiguration) cv.graphicsConfiguration; + if (config.getChosenIndex() >= 0) { + indexChooser = new IndexCapabilitiesChooser(config.getChosenIndex()); + } + if (cv.drawable == null) { + draw = + GLDrawableFactory.getFactory().getGLDrawable(cv, + config.getGLCapabilities(), + indexChooser); + cv.drawable = new JoglDrawable(draw); + } else { + draw = drawable(cv.drawable); + } + + // FIXME: assuming that this only gets called after addNotify has been called + draw.setRealized(true); + GLContext context = draw.createContext(context(shareCtx)); + + // Apparently we are supposed to make the context current at + // this point and set up a bunch of properties + if (context.makeCurrent() == GLContext.CONTEXT_NOT_CURRENT) { + throw new IllegalRenderingStateException("Unable to make new context current"); + } + + GL gl = context.getGL(); + JoglContext ctx = new JoglContext(context); + + try { + if (!getPropertiesFromCurrentContext(ctx)) { + throw new IllegalRenderingStateException("Unable to fetch properties from current OpenGL context"); + } + + if(!isSharedCtx){ + // Set up fields in Canvas3D + setupCanvasProperties(cv, ctx, gl, glslLibraryAvailable, cgLibraryAvailable); + } + + // Enable rescale normal + gl.glEnable(GL.GL_RESCALE_NORMAL); + + gl.glColorMaterial(GL.GL_FRONT_AND_BACK, GL.GL_DIFFUSE); + gl.glDepthFunc(GL.GL_LEQUAL); + gl.glEnable(GL.GL_COLOR_MATERIAL); + gl.glReadBuffer(GL.GL_FRONT); + } finally { + context.release(); + } + + return ctx; + } + + void createQueryContext(Canvas3D cv, long display, Drawable drawable, + long fbConfig, boolean offScreen, int width, int height, + boolean glslLibraryAvailable, + boolean cgLibraryAvailable) { + if (VERBOSE) System.err.println("JoglPipeline.createQueryContext()"); + + // FIXME: for now, ignoring the "offscreen" flag -- unclear how + // to create an offscreen buffer at this point -- very likely + // need Canvas3D.offScreenBufferInfo promoted to an Object -- + // this logic will need to be revisited to make sure we capture + // all of the functionality of the NativePipeline + + Frame f = new Frame(); + f.setUndecorated(true); + f.setLayout(new BorderLayout()); + GLCapabilities caps = new GLCapabilities(); + ContextQuerier querier = new ContextQuerier(cv, + glslLibraryAvailable, + cgLibraryAvailable); + // FIXME: should know what GraphicsDevice on which to create + // this Canvas / Frame, and this should probably be known from + // the incoming "display" parameter + QueryCanvas canvas = new QueryCanvas(caps, querier, null); + f.add(canvas, BorderLayout.CENTER); + f.setSize(MIN_FRAME_SIZE, MIN_FRAME_SIZE); + f.setVisible(true); + canvas.doQuery(); + // Attempt to wait for the frame to become visible, but don't block the EDT + if (!EventQueue.isDispatchThread()) { + synchronized(querier) { + if (!querier.done()) { + try { + querier.wait(WAIT_TIME); + } catch (InterruptedException e) { + } + } + } + } + + disposeOnEDT(f); + } + + // This is the native for creating an offscreen buffer + Drawable createOffScreenBuffer(Canvas3D cv, Context ctx, long display, long fbConfig, int width, int height) { + if (VERBOSE) System.err.println("JoglPipeline.createOffScreenBuffer()"); + + // Note 1: when this is called, the incoming Context argument is + // null because (obviously) no drawable or context has been + // created for the Canvas3D yet. + + // Note 2: we ignore the global j3d.usePbuffer flag; JOGL + // doesn't expose pixmap/bitmap surfaces in its public API. + + // First pick up the JoglGraphicsConfiguration and from there + // the GLCapabilities from the Canvas3D + JoglGraphicsConfiguration jcfg = (JoglGraphicsConfiguration) cv.graphicsConfiguration; + // Note that we ignore any chosen index from a prior call to getBestConfiguration(); + // those only enumerate the on-screen visuals, and we need to find one which is + // pbuffer capable + GLCapabilities caps = jcfg.getGLCapabilities(); + if (!GLDrawableFactory.getFactory().canCreateGLPbuffer()) { + // FIXME: do anything else here? Throw exception? + return null; + } + + GLPbuffer pbuffer = GLDrawableFactory.getFactory().createGLPbuffer(caps, null, + width, height, null); + return new JoglDrawable(pbuffer); + } + + void destroyOffScreenBuffer(Canvas3D cv, Context ctx, long display, long fbConfig, Drawable drawable) { + if (VERBOSE) System.err.println("JoglPipeline.destroyOffScreenBuffer()"); + + JoglDrawable jdraw = (JoglDrawable) drawable; + GLPbuffer pbuffer = (GLPbuffer) jdraw.getGLDrawable(); + pbuffer.destroy(); + } + + // This is the native for reading the image from the offscreen buffer + void readOffScreenBuffer(Canvas3D cv, Context ctx, int format, int dataType, Object data, int width, int height) { + if (VERBOSE) System.err.println("JoglPipeline.readOffScreenBuffer()"); + + GL gl = context(ctx).getGL(); + gl.glPixelStorei(GL.GL_PACK_ROW_LENGTH, width); + gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, 1); + + int type = 0; + if((dataType == ImageComponentRetained.IMAGE_DATA_TYPE_BYTE_ARRAY) || + (dataType == ImageComponentRetained.IMAGE_DATA_TYPE_BYTE_BUFFER)) { + + switch (format) { + // GL_BGR + case ImageComponentRetained.TYPE_BYTE_BGR: + type = GL.GL_BGR; + break; + case ImageComponentRetained.TYPE_BYTE_RGB: + type = GL.GL_RGB; + break; + // GL_ABGR_EXT + case ImageComponentRetained.TYPE_BYTE_ABGR: + if (gl.isExtensionAvailable("GL_EXT_abgr")) { // If false, should never come here! + type = GL.GL_ABGR_EXT; + } else { + assert false; + return; + } + break; + case ImageComponentRetained.TYPE_BYTE_RGBA: + type = GL.GL_RGBA; + break; + + /* This method only supports 3 and 4 components formats and BYTE types. */ + case ImageComponentRetained.TYPE_BYTE_LA: + case ImageComponentRetained.TYPE_BYTE_GRAY: + case ImageComponentRetained.TYPE_USHORT_GRAY: + case ImageComponentRetained.TYPE_INT_BGR: + case ImageComponentRetained.TYPE_INT_RGB: + case ImageComponentRetained.TYPE_INT_ARGB: + default: + throw new AssertionError("illegal format " + format); + } + + gl.glReadPixels(0, 0, width, height, type, GL.GL_UNSIGNED_BYTE, ByteBuffer.wrap((byte[]) data)); + + } else if((dataType == ImageComponentRetained.IMAGE_DATA_TYPE_INT_ARRAY) || + (dataType == ImageComponentRetained.IMAGE_DATA_TYPE_INT_BUFFER)) { + + int intType = GL.GL_UNSIGNED_INT_8_8_8_8; + boolean forceAlphaToOne = false; + + switch (format) { + /* GL_BGR */ + case ImageComponentRetained.TYPE_INT_BGR: /* Assume XBGR format */ + type = GL.GL_RGBA; + intType = GL.GL_UNSIGNED_INT_8_8_8_8_REV; + forceAlphaToOne = true; + break; + case ImageComponentRetained.TYPE_INT_RGB: /* Assume XRGB format */ + forceAlphaToOne = true; + /* Fall through to next case */ + case ImageComponentRetained.TYPE_INT_ARGB: + type = GL.GL_BGRA; + intType = GL.GL_UNSIGNED_INT_8_8_8_8_REV; + break; + /* This method only supports 3 and 4 components formats and BYTE types. */ + case ImageComponentRetained.TYPE_BYTE_LA: + case ImageComponentRetained.TYPE_BYTE_GRAY: + case ImageComponentRetained.TYPE_USHORT_GRAY: + case ImageComponentRetained.TYPE_BYTE_BGR: + case ImageComponentRetained.TYPE_BYTE_RGB: + case ImageComponentRetained.TYPE_BYTE_RGBA: + case ImageComponentRetained.TYPE_BYTE_ABGR: + default: + throw new AssertionError("illegal format " + format); + } + + /* Force Alpha to 1.0 if needed */ + if(forceAlphaToOne) { + gl.glPixelTransferf(GL.GL_ALPHA_SCALE, 0.0f); + gl.glPixelTransferf(GL.GL_ALPHA_BIAS, 1.0f); + } + + gl.glReadPixels(0, 0, width, height, type, intType, IntBuffer.wrap((int[]) data)); + + /* Restore Alpha scale and bias */ + if(forceAlphaToOne) { + gl.glPixelTransferf(GL.GL_ALPHA_SCALE, 1.0f); + gl.glPixelTransferf(GL.GL_ALPHA_BIAS, 0.0f); + } + + } else { + throw new AssertionError("illegal image data type " + dataType); + + } + } + + // The native method for swapBuffers + int swapBuffers(Canvas3D cv, Context ctx, long dpy, Drawable drawable) { + if (VERBOSE) System.err.println("JoglPipeline.swapBuffers()"); + GLDrawable draw = drawable(drawable); + draw.swapBuffers(); + return 0; + } + + // notify D3D that Canvas is resize + int resizeD3DCanvas(Canvas3D cv, Context ctx) { + // Dummy method in JOGL pipeline + return 0; + } + + // notify D3D to toggle between FullScreen and window mode + int toggleFullScreenMode(Canvas3D cv, Context ctx) { + // Dummy method in JOGL pipeline + return 0; + } + + // native method for setting Material when no material is present + void updateMaterialColor(Context ctx, float r, float g, float b, float a) { + if (VERBOSE) System.err.println("JoglPipeline.updateMaterialColor()"); + + GL gl = context(ctx).getGL(); + gl.glColor4f(r, g, b, a); + gl.glDisable(GL.GL_LIGHTING); + } + + void destroyContext(long display, Drawable drawable, Context ctx) { + if (VERBOSE) System.err.println("JoglPipeline.destroyContext()"); + GLDrawable draw = drawable(drawable); + GLContext context = context(ctx); + if (GLContext.getCurrent() == context) { + context.release(); + } + context.destroy(); + // FIXME: assuming this is the right point at which to make this call + draw.setRealized(false); + } + + // This is the native method for doing accumulation. + void accum(Context ctx, float value) { + if (VERBOSE) System.err.println("JoglPipeline.accum()"); + + GL gl = context(ctx).getGL(); + gl.glReadBuffer(GL.GL_BACK); + gl.glAccum(GL.GL_ACCUM, value); + gl.glReadBuffer(GL.GL_FRONT); + } + + // This is the native method for doing accumulation return. + void accumReturn(Context ctx) { + if (VERBOSE) System.err.println("JoglPipeline.accumReturn()"); + + GL gl = context(ctx).getGL(); + gl.glAccum(GL.GL_RETURN, 1.0f); + } + + // This is the native method for clearing the accumulation buffer. + void clearAccum(Context ctx) { + if (VERBOSE) System.err.println("JoglPipeline.clearAccum()"); + + GL gl = context(ctx).getGL(); + gl.glClear(GL.GL_ACCUM_BUFFER_BIT); + } + + // This is the native method for getting the number of lights the underlying + // native library can support. + int getNumCtxLights(Context ctx) { + if (VERBOSE) System.err.println("JoglPipeline.getNumCtxLights()"); + + GL gl = context(ctx).getGL(); + int[] res = new int[1]; + gl.glGetIntegerv(GL.GL_MAX_LIGHTS, res, 0); + return res[0]; + } + + // Native method for decal 1st child setup + boolean decal1stChildSetup(Context ctx) { + if (VERBOSE) System.err.println("JoglPipeline.decal1stChildSetup()"); + + GL gl = context(ctx).getGL(); + gl.glEnable(GL.GL_STENCIL_TEST); + gl.glClearStencil(0x0); + gl.glClear(GL.GL_STENCIL_BUFFER_BIT); + gl.glStencilFunc(GL.GL_ALWAYS, 0x1, 0x1); + gl.glStencilOp(GL.GL_KEEP, GL.GL_KEEP, GL.GL_REPLACE); + if (gl.glIsEnabled(GL.GL_DEPTH_TEST)) + return true; + else + return false; + } + + // Native method for decal nth child setup + void decalNthChildSetup(Context ctx) { + if (VERBOSE) System.err.println("JoglPipeline.decalNthChildSetup()"); + + GL gl = context(ctx).getGL(); + gl.glDisable(GL.GL_DEPTH_TEST); + gl.glStencilFunc(GL.GL_EQUAL, 0x1, 0x1); + gl.glStencilOp(GL.GL_KEEP, GL.GL_KEEP, GL.GL_KEEP); + } + + // Native method for decal reset + void decalReset(Context ctx, boolean depthBufferEnable) { + if (VERBOSE) System.err.println("JoglPipeline.decalReset()"); + + GL gl = context(ctx).getGL(); + gl.glDisable(GL.GL_STENCIL_TEST); + if (depthBufferEnable) + gl.glEnable(GL.GL_DEPTH_TEST); + } + + // Native method for eye lighting + void ctxUpdateEyeLightingEnable(Context ctx, boolean localEyeLightingEnable) { + if (VERBOSE) System.err.println("JoglPipeline.ctxUpdateEyeLightingEnable()"); + + GL gl = context(ctx).getGL(); + + if (localEyeLightingEnable) { + gl.glLightModeli(GL.GL_LIGHT_MODEL_LOCAL_VIEWER, GL.GL_TRUE); + } else { + gl.glLightModeli(GL.GL_LIGHT_MODEL_LOCAL_VIEWER, GL.GL_FALSE); + } + } + + // The following three methods are used in multi-pass case + + // native method for setting blend color + void setBlendColor(Context ctx, float red, float green, + float blue, float alpha) { + if (VERBOSE) System.err.println("JoglPipeline.setBlendColor()"); + + GL gl = context(ctx).getGL(); + if (gl.isExtensionAvailable("GL_ARB_imaging")) { + gl.glBlendColor(red, green, blue, alpha); + } + } + + // native method for setting blend func + void setBlendFunc(Context ctx, int srcBlendFunction, int dstBlendFunction) { + if (VERBOSE) System.err.println("JoglPipeline.setBlendFunc()"); + + GL gl = context(ctx).getGL(); + gl.glEnable(GL.GL_BLEND); + gl.glBlendFunc(blendFunctionTable[srcBlendFunction], + blendFunctionTable[dstBlendFunction]); + } + + // native method for setting fog enable flag + void setFogEnableFlag(Context ctx, boolean enable) { + if (VERBOSE) System.err.println("JoglPipeline.setFogEnableFlag()"); + + GL gl = context(ctx).getGL(); + + if (enable) + gl.glEnable(GL.GL_FOG); + else + gl.glDisable(GL.GL_FOG); + } + + // Setup the full scene antialising in D3D and ogl when GL_ARB_multisamle supported + void setFullSceneAntialiasing(Context absCtx, boolean enable) { + if (VERBOSE) System.err.println("JoglPipeline.setFullSceneAntialiasing()"); + + JoglContext ctx = (JoglContext) absCtx; + GL gl = context(ctx).getGL(); + if (ctx.getHasMultisample() && !VirtualUniverse.mc.implicitAntialiasing) { + if (enable) { + gl.glEnable(GL.GL_MULTISAMPLE); + } else { + gl.glDisable(GL.GL_MULTISAMPLE); + } + } + } + + void setGlobalAlpha(Context ctx, float alpha) { + if (VERBOSE) System.err.println("JoglPipeline.setGlobalAlpha()"); + + GL gl = context(ctx).getGL(); + if (gl.isExtensionAvailable("GL_SUN_global_alpha")) { + gl.glEnable(GL.GL_GLOBAL_ALPHA_SUN); + gl.glGlobalAlphaFactorfSUN(alpha); + } + } + + // Native method to update separate specular color control + void updateSeparateSpecularColorEnable(Context ctx, boolean enable) { + if (VERBOSE) System.err.println("JoglPipeline.updateSeparateSpecularColorEnable()"); + + GL gl = context(ctx).getGL(); + + if (enable) { + gl.glLightModeli(GL.GL_LIGHT_MODEL_COLOR_CONTROL, GL.GL_SEPARATE_SPECULAR_COLOR); + } else { + gl.glLightModeli(GL.GL_LIGHT_MODEL_COLOR_CONTROL, GL.GL_SINGLE_COLOR); + } + } + + // Initialization for D3D when scene begins and ends + void beginScene(Context ctx) { + } + void endScene(Context ctx) { + } + + // True under Solaris, + // False under windows when display mode <= 8 bit + boolean validGraphicsMode() { + if (VERBOSE) System.err.println("JoglPipeline.validGraphicsMode()"); + + // FIXME: believe this should do exactly what the native code + // used to, but not 100% sure (also in theory should only run + // this code on the Windows platform? What about Mac OS X?) + DisplayMode currentMode = + GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice().getDisplayMode(); + // Note: on X11 platforms, a bit depth < 0 simply indicates that + // multiple visuals are supported on the current display mode + + if (VERBOSE) System.err.println(" Returning " + (currentMode.getBitDepth() < 0 || + currentMode.getBitDepth() > 8)); + + return (currentMode.getBitDepth() < 0 || + currentMode.getBitDepth() > 8); + } + + // native method for setting light enables + void setLightEnables(Context ctx, long enableMask, int maxLights) { + if (VERBOSE) System.err.println("JoglPipeline.setLightEnables()"); + + GL gl = context(ctx).getGL(); + + for (int i = 0; i < maxLights; i++) { + if ((enableMask & (1 << i)) != 0) { + gl.glEnable(GL.GL_LIGHT0 + i); + } else { + gl.glDisable(GL.GL_LIGHT0 + i); + } + } + } + + // native method for setting scene ambient + void setSceneAmbient(Context ctx, float red, float green, float blue) { + if (VERBOSE) System.err.println("JoglPipeline.setSceneAmbient()"); + + GL gl = context(ctx).getGL(); + + float[] color = new float[4]; + color[0] = red; + color[1] = green; + color[2] = blue; + color[3] = 1.0f; + gl.glLightModelfv(GL.GL_LIGHT_MODEL_AMBIENT, color, 0); + } + + // native method for disabling fog + void disableFog(Context ctx) { + if (VERBOSE) System.err.println("JoglPipeline.disableFog()"); + + GL gl = context(ctx).getGL(); + gl.glDisable(GL.GL_FOG); + } + + // native method for disabling modelClip + void disableModelClip(Context ctx) { + if (VERBOSE) System.err.println("JoglPipeline.disableModelClip()"); + + GL gl = context(ctx).getGL(); + + gl.glDisable(GL.GL_CLIP_PLANE0); + gl.glDisable(GL.GL_CLIP_PLANE1); + gl.glDisable(GL.GL_CLIP_PLANE2); + gl.glDisable(GL.GL_CLIP_PLANE3); + gl.glDisable(GL.GL_CLIP_PLANE4); + gl.glDisable(GL.GL_CLIP_PLANE5); + } + + // native method for setting default RenderingAttributes + void resetRenderingAttributes(Context ctx, + boolean depthBufferWriteEnableOverride, + boolean depthBufferEnableOverride) { + if (VERBOSE) System.err.println("JoglPipeline.resetRenderingAttributes()"); + + GL gl = context(ctx).getGL(); + + if (!depthBufferWriteEnableOverride) { + gl.glDepthMask(true); + } + if (!depthBufferEnableOverride) { + gl.glEnable(GL.GL_DEPTH_TEST); + } + gl.glAlphaFunc(GL.GL_ALWAYS, 0.0f); + gl.glDepthFunc(GL.GL_LEQUAL); + gl.glEnable(GL.GL_COLOR_MATERIAL); + gl.glDisable(GL.GL_COLOR_LOGIC_OP); + } + + // native method for setting default texture + void resetTextureNative(Context ctx, int texUnitIndex) { + if (VERBOSE) System.err.println("JoglPipeline.resetTextureNative()"); + + GL gl = context(ctx).getGL(); + if (texUnitIndex >= 0 && + gl.isExtensionAvailable("GL_VERSION_1_3")) { + gl.glActiveTexture(texUnitIndex + GL.GL_TEXTURE0); + gl.glClientActiveTexture(texUnitIndex + GL.GL_TEXTURE0); + } + + gl.glDisable(GL.GL_TEXTURE_1D); + gl.glDisable(GL.GL_TEXTURE_2D); + gl.glDisable(GL.GL_TEXTURE_3D); + gl.glDisable(GL.GL_TEXTURE_CUBE_MAP); + } + + // native method for activating a particular texture unit + void activeTextureUnit(Context ctx, int texUnitIndex) { + if (VERBOSE) System.err.println("JoglPipeline.activeTextureUnit()"); + + GL gl = context(ctx).getGL(); + if (gl.isExtensionAvailable("GL_VERSION_1_3")) { + gl.glActiveTexture(texUnitIndex + GL.GL_TEXTURE0); + gl.glClientActiveTexture(texUnitIndex + GL.GL_TEXTURE0); + } + } + + // native method for setting default TexCoordGeneration + void resetTexCoordGeneration(Context ctx) { + if (VERBOSE) System.err.println("JoglPipeline.resetTexCoordGeneration()"); + + GL gl = context(ctx).getGL(); + gl.glDisable(GL.GL_TEXTURE_GEN_S); + gl.glDisable(GL.GL_TEXTURE_GEN_T); + gl.glDisable(GL.GL_TEXTURE_GEN_R); + gl.glDisable(GL.GL_TEXTURE_GEN_Q); + } + + // native method for setting default TextureAttributes + void resetTextureAttributes(Context ctx) { + if (VERBOSE) System.err.println("JoglPipeline.resetTextureAttributes()"); + + GL gl = context(ctx).getGL(); + + float[] color = new float[4]; + + gl.glPushAttrib(GL.GL_TRANSFORM_BIT); + gl.glMatrixMode(GL.GL_TEXTURE); + gl.glLoadIdentity(); + gl.glPopAttrib(); + gl.glTexEnvfv(GL.GL_TEXTURE_ENV, GL.GL_TEXTURE_ENV_COLOR, color, 0); + gl.glTexEnvi(GL.GL_TEXTURE_ENV, GL.GL_TEXTURE_ENV_MODE, GL.GL_REPLACE); + gl.glHint(GL.GL_PERSPECTIVE_CORRECTION_HINT, GL.GL_NICEST); + + if (gl.isExtensionAvailable("GL_NV_register_combiners")) { + gl.glDisable(GL.GL_REGISTER_COMBINERS_NV); + } + + if (gl.isExtensionAvailable("GL_SGI_texture_color_table")) { + gl.glDisable(GL.GL_TEXTURE_COLOR_TABLE_SGI); + } + } + + // native method for setting default PolygonAttributes + void resetPolygonAttributes(Context ctx) { + if (VERBOSE) System.err.println("JoglPipeline.resetPolygonAttributes()"); + + GL gl = context(ctx).getGL(); + + gl.glCullFace(GL.GL_BACK); + gl.glEnable(GL.GL_CULL_FACE); + + gl.glLightModeli(GL.GL_LIGHT_MODEL_TWO_SIDE, GL.GL_FALSE); + + gl.glPolygonMode(GL.GL_FRONT_AND_BACK, GL.GL_FILL); + + gl.glPolygonOffset(0.0f, 0.0f); + gl.glDisable(GL.GL_POLYGON_OFFSET_POINT); + gl.glDisable(GL.GL_POLYGON_OFFSET_LINE); + gl.glDisable(GL.GL_POLYGON_OFFSET_FILL); + } + + // native method for setting default LineAttributes + void resetLineAttributes(Context ctx) { + if (VERBOSE) System.err.println("JoglPipeline.resetLineAttributes()"); + + GL gl = context(ctx).getGL(); + gl.glLineWidth(1.0f); + gl.glDisable(GL.GL_LINE_STIPPLE); + + // XXXX: Polygon Mode check, blend enable + gl.glDisable(GL.GL_LINE_SMOOTH); + } + + // native method for setting default PointAttributes + void resetPointAttributes(Context ctx) { + if (VERBOSE) System.err.println("JoglPipeline.resetPointAttributes()"); + + GL gl = context(ctx).getGL(); + gl.glPointSize(1.0f); + + // XXXX: Polygon Mode check, blend enable + gl.glDisable(GL.GL_POINT_SMOOTH); + } + + // native method for setting default TransparencyAttributes + void resetTransparency(Context ctx, int geometryType, + int polygonMode, boolean lineAA, + boolean pointAA) { + if (VERBOSE) System.err.println("JoglPipeline.resetTransparency()"); + + GL gl = context(ctx).getGL(); + + if (((((geometryType & RenderMolecule.LINE) != 0) || + (polygonMode == PolygonAttributes.POLYGON_LINE)) + && lineAA) || + ((((geometryType & RenderMolecule.POINT) != 0) || + (polygonMode == PolygonAttributes.POLYGON_POINT)) + && pointAA)) { + gl.glEnable(GL.GL_BLEND); + gl.glBlendFunc(GL.GL_SRC_ALPHA, GL.GL_ONE_MINUS_SRC_ALPHA); + } else { + gl.glDisable(GL.GL_BLEND); + } + gl.glDisable(GL.GL_POLYGON_STIPPLE); + } + + // native method for setting default ColoringAttributes + void resetColoringAttributes(Context ctx, + float r, float g, + float b, float a, + boolean enableLight) { + if (VERBOSE) System.err.println("JoglPipeline.resetColoringAttributes()"); + + GL gl = context(ctx).getGL(); + + if (!enableLight) { + gl.glColor4f(r, g, b, a); + } + gl.glShadeModel(GL.GL_SMOOTH); + } + + /** + * This native method makes sure that the rendering for this canvas + * gets done now. + */ + void syncRender(Context ctx, boolean wait) { + if (VERBOSE) System.err.println("JoglPipeline.syncRender()"); + + GL gl = context(ctx).getGL(); + + if (wait) + gl.glFinish(); + else + gl.glFlush(); + } + + // The native method that sets this ctx to be the current one + boolean useCtx(Context ctx, long display, Drawable drawable) { + if (VERBOSE) System.err.println("JoglPipeline.useCtx()"); + GLContext context = context(ctx); + int res = context.makeCurrent(); + return (res != GLContext.CONTEXT_NOT_CURRENT); + } + + // Optionally release the context. Returns true if the context was released. + boolean releaseCtx(Context ctx, long dpy) { + if (VERBOSE) System.err.println("JoglPipeline.releaseCtx()"); + GLContext context = context(ctx); + context.release(); + return true; + } + + void clear(Context ctx, float r, float g, float b) { + if (VERBOSE) System.err.println("JoglPipeline.clear()"); + + JoglContext jctx = (JoglContext) ctx; + GLContext context = context(ctx); + GL gl = context.getGL(); + gl.glClearColor(r, g, b, jctx.getAlphaClearValue()); + gl.glClear(GL.GL_COLOR_BUFFER_BIT); + + // Java 3D always clears the Z-buffer + gl.glPushAttrib(GL.GL_DEPTH_BUFFER_BIT); + gl.glDepthMask(true); + gl.glClear(GL.GL_DEPTH_BUFFER_BIT); + gl.glPopAttrib(); + + } + + void textureFillBackground(Context ctx, float texMinU, float texMaxU, float texMinV, float texMaxV, + float mapMinX, float mapMaxX, float mapMinY, float mapMaxY) { + if (VERBOSE) System.err.println("JoglPipeline.textureFillBackground()"); + + GLContext context = context(ctx); + GL gl = context.getGL(); + + // Temporarily disable fragment and most 3D operations + gl.glPushAttrib(GL.GL_ENABLE_BIT | GL.GL_TEXTURE_BIT | GL.GL_POLYGON_BIT); + + disableAttribFor2D(gl); + gl.glDepthMask(false); + gl.glEnable(GL.GL_TEXTURE_2D); + + // reset the polygon mode + gl.glPolygonMode(GL.GL_FRONT_AND_BACK, GL.GL_FILL); + + gl.glPixelStorei(GL.GL_UNPACK_ALIGNMENT, 1); + + // load identity modelview and projection matrix + gl.glMatrixMode(GL.GL_PROJECTION); + gl.glLoadIdentity(); + gl.glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0); + gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glLoadIdentity(); + gl.glMatrixMode(GL.GL_TEXTURE); + gl.glPushMatrix(); + gl.glLoadIdentity(); + + gl.glBegin(GL.GL_QUADS); + gl.glTexCoord2f(texMinU, texMinV); gl.glVertex2f(mapMinX,mapMinY); + gl.glTexCoord2f(texMaxU, texMinV); gl.glVertex2f(mapMaxX,mapMinY); + gl.glTexCoord2f(texMaxU, texMaxV); gl.glVertex2f(mapMaxX,mapMaxY); + gl.glTexCoord2f(texMinU, texMaxV); gl.glVertex2f(mapMinX,mapMaxY); + gl.glEnd(); + + // Restore texture Matrix transform + gl.glPopMatrix(); + + gl.glMatrixMode(GL.GL_MODELVIEW); + // Restore attributes + gl.glPopAttrib(); + + } + + void textureFillRaster(Context ctx, float texMinU, float texMaxU, float texMinV, float texMaxV, + float mapMinX, float mapMaxX, float mapMinY, float mapMaxY, float mapZ, float alpha) { + if (VERBOSE) System.err.println("JoglPipeline.textureFillRaster()"); + + GLContext context = context(ctx); + GL gl = context.getGL(); + + // Temporarily disable fragment and most 3D operations + gl.glPushAttrib(GL.GL_ENABLE_BIT | GL.GL_TEXTURE_BIT | GL.GL_POLYGON_BIT | + GL.GL_CURRENT_BIT ); + + disableAttribForRaster(gl); + gl.glTexEnvi(GL.GL_TEXTURE_ENV, GL.GL_TEXTURE_ENV_MODE, GL.GL_MODULATE); + gl.glColor4f(1.0f, 1.0f, 1.0f, alpha); + + // reset the polygon mode + gl.glPolygonMode(GL.GL_FRONT_AND_BACK, GL.GL_FILL); + + gl.glPixelStorei(GL.GL_UNPACK_ALIGNMENT, 1); + + // load identity modelview and projection matrix + gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glPushMatrix(); + gl.glLoadIdentity(); + gl.glMatrixMode(GL.GL_PROJECTION); + gl.glPushMatrix(); + gl.glLoadIdentity(); + gl.glOrtho(0.0, 1.0, 0.0, 1.0, 0.0, 1.0); + + gl.glBegin(GL.GL_QUADS); + gl.glTexCoord2f(texMinU, texMinV); gl.glVertex3f(mapMinX,mapMinY, mapZ); + gl.glTexCoord2f(texMaxU, texMinV); gl.glVertex3f(mapMaxX,mapMinY, mapZ); + gl.glTexCoord2f(texMaxU, texMaxV); gl.glVertex3f(mapMaxX,mapMaxY, mapZ); + gl.glTexCoord2f(texMinU, texMaxV); gl.glVertex3f(mapMinX,mapMaxY, mapZ); + gl.glEnd(); + + // Restore matrices + gl.glPopMatrix(); + gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glPopMatrix(); + // Restore attributes + gl.glPopAttrib(); + + } + + void executeRasterDepth(Context ctx, float posX, float posY, float posZ, + int srcOffsetX, int srcOffsetY, int rasterWidth, int rasterHeight, + int depthWidth, int depthHeight, int depthFormat, Object depthData) { + if (VERBOSE) System.err.println("JoglPipeline.executeRasterDepth()"); + GLContext context = context(ctx); + GL gl = context.getGL(); + + + gl.glRasterPos3f(posX, posY, posZ); + + int[] drawBuf = new int[1]; + gl.glGetIntegerv(GL.GL_DRAW_BUFFER, drawBuf, 0); + /* disable draw buffer */ + gl.glDrawBuffer(GL.GL_NONE); + + /* + * raster position is upper left corner, default for Java3D + * ImageComponent currently has the data reverse in Y + */ + gl.glPixelZoom(1.0f, -1.0f); + gl.glPixelStorei(GL.GL_UNPACK_ROW_LENGTH, depthWidth); + if (srcOffsetX >= 0) { + gl.glPixelStorei(GL.GL_UNPACK_SKIP_PIXELS, srcOffsetX); + if (srcOffsetX + rasterWidth > depthWidth) { + rasterWidth = depthWidth - srcOffsetX; + } + } else { + rasterWidth += srcOffsetX; + if (rasterWidth > depthWidth) { + rasterWidth = depthWidth; + } + } + if (srcOffsetY >= 0) { + gl.glPixelStorei(GL.GL_UNPACK_SKIP_ROWS, srcOffsetY); + if (srcOffsetY + rasterHeight > rasterHeight) { + rasterHeight = rasterHeight - srcOffsetY; + } + } else { + rasterHeight += srcOffsetY; + if (rasterHeight > rasterHeight) { + rasterHeight = rasterHeight; + } + } + + + if (depthFormat == DepthComponentRetained.DEPTH_COMPONENT_TYPE_INT) { + gl.glDrawPixels(rasterWidth, rasterHeight, GL.GL_DEPTH_COMPONENT, + GL.GL_UNSIGNED_INT, IntBuffer.wrap((int[]) depthData)); + } else { /* DepthComponentRetained.DEPTH_COMPONENT_TYPE_FLOAT */ + gl.glDrawPixels(rasterWidth, rasterHeight, GL.GL_DEPTH_COMPONENT, + GL.GL_FLOAT, FloatBuffer.wrap((float[]) depthData)); + } + + /* re-enable draw buffer */ + gl.glDrawBuffer(drawBuf[0]); + + gl.glPixelStorei(GL.GL_UNPACK_ROW_LENGTH, 0); + gl.glPixelStorei(GL.GL_UNPACK_SKIP_PIXELS, 0); + gl.glPixelStorei(GL.GL_UNPACK_SKIP_ROWS, 0); + + } + + // The native method for setting the ModelView matrix. + void setModelViewMatrix(Context ctx, double[] viewMatrix, double[] modelMatrix) { + if (VERBOSE) System.err.println("JoglPipeline.setModelViewMatrix()"); + GLContext context = context(ctx); + GL gl = context.getGL(); + + gl.glMatrixMode(GL.GL_MODELVIEW); + + if (gl.isExtensionAvailable("GL_VERSION_1_3")) { + gl.glLoadTransposeMatrixd(viewMatrix, 0); + gl.glMultTransposeMatrixd(modelMatrix, 0); + } else { + double[] v = new double[16]; + double[] m = new double[16]; + copyTranspose(viewMatrix, v); + copyTranspose(modelMatrix, m); + gl.glLoadMatrixd(v, 0); + gl.glMultMatrixd(m, 0); + } + } + + // The native method for setting the Projection matrix. + void setProjectionMatrix(Context ctx, double[] projMatrix) { + if (VERBOSE) System.err.println("JoglPipeline.setProjectionMatrix()"); + GLContext context = context(ctx); + GL gl = context.getGL(); + + gl.glMatrixMode(GL.GL_PROJECTION); + + if (gl.isExtensionAvailable("GL_VERSION_1_3")) { + // Invert the Z value in clipping coordinates because OpenGL uses + // left-handed clipping coordinates, while Java3D defines right-handed + // coordinates everywhere. + projMatrix[8] *= -1.0; + projMatrix[9] *= -1.0; + projMatrix[10] *= -1.0; + projMatrix[11] *= -1.0; + gl.glLoadTransposeMatrixd(projMatrix, 0); + projMatrix[8] *= -1.0; + projMatrix[9] *= -1.0; + projMatrix[10] *= -1.0; + projMatrix[11] *= -1.0; + } else { + double[] p = new double[16]; + copyTranspose(projMatrix, p); + // Invert the Z value in clipping coordinates because OpenGL uses + // left-handed clipping coordinates, while Java3D defines right-handed + // coordinates everywhere. + p[2] *= -1.0; + p[6] *= -1.0; + p[10] *= -1.0; + p[14] *= -1.0; + gl.glLoadMatrixd(p, 0); + } + } + + // The native method for setting the Viewport. + void setViewport(Context ctx, int x, int y, int width, int height) { + if (VERBOSE) System.err.println("JoglPipeline.setViewport()"); + GL gl = context(ctx).getGL(); + gl.glViewport(x, y, width, height); + } + + // used for display Lists + void newDisplayList(Context ctx, int displayListId) { + if (VERBOSE) System.err.println("JoglPipeline.newDisplayList()"); + if (displayListId <= 0) { + System.err.println("JAVA 3D ERROR : glNewList(" + displayListId + ") -- IGNORED"); + } + + GL gl = context(ctx).getGL(); + gl.glNewList(displayListId, GL.GL_COMPILE); + } + + void endDisplayList(Context ctx) { + if (VERBOSE) System.err.println("JoglPipeline.endDisplayList()"); + GL gl = context(ctx).getGL(); + gl.glEndList(); + } + + int numInvalidLists = 0; + void callDisplayList(Context ctx, int id, boolean isNonUniformScale) { + if (VERBOSE) System.err.println("JoglPipeline.callDisplayList()"); + if (id <= 0) { + if (numInvalidLists < 3) { + ++numInvalidLists; + System.err.println("JAVA 3D ERROR : glCallList(" + id + ") -- IGNORED"); + } else if (numInvalidLists == 3) { + ++numInvalidLists; + System.err.println("JAVA 3D : further glCallList error messages discarded"); + } + return; + } + + GL gl = context(ctx).getGL(); + // Set normalization if non-uniform scale + if (isNonUniformScale) { + gl.glEnable(GL.GL_NORMALIZE); + } + + gl.glCallList(id); + + // Turn normalization back off + if (isNonUniformScale) { + gl.glDisable(GL.GL_NORMALIZE); + } + } + + void freeDisplayList(Context ctx, int id) { + if (VERBOSE) System.err.println("JoglPipeline.freeDisplayList()"); + if (id <= 0) { + System.err.println("JAVA 3D ERROR : glDeleteLists(" + id + ",1) -- IGNORED"); + } + + GL gl = context(ctx).getGL(); + gl.glDeleteLists(id, 1); + } + void freeTexture(Context ctx, int id) { + if (VERBOSE) System.err.println("JoglPipeline.freeTexture()"); + + GL gl = context(ctx).getGL(); + + if (id > 0) { + int[] tmp = new int[1]; + tmp[0] = id; + gl.glDeleteTextures(1, tmp, 0); + } else { + System.err.println("tried to delete tex with texid <= 0"); + } + } + + + void texturemapping(Context ctx, + int px, int py, + int minX, int minY, int maxX, int maxY, + int texWidth, int texHeight, + int rasWidth, + int format, int objectId, + byte[] imageYdown, + int winWidth, int winHeight) { + if (VERBOSE) System.err.println("JoglPipeline.texturemapping()"); + + GL gl = context(ctx).getGL(); + + int glType = GL.GL_RGBA; + + // Temporarily disable fragment and most 3D operations + gl.glPushAttrib(GL.GL_ENABLE_BIT | GL.GL_TEXTURE_BIT | GL.GL_DEPTH_BUFFER_BIT | GL.GL_POLYGON_BIT); + disableAttribFor2D(gl); + + // Reset the polygon mode + gl.glPolygonMode(GL.GL_FRONT_AND_BACK, GL.GL_FILL); + + gl.glDepthMask(false); + gl.glPixelStorei(GL.GL_UNPACK_ALIGNMENT, 1); + gl.glBindTexture(GL.GL_TEXTURE_2D, objectId); + // set up texture parameter + gl.glTexParameterf(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST); + gl.glTexParameterf(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MIN_FILTER, GL.GL_NEAREST); + gl.glTexParameterf(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_S, GL.GL_REPEAT); + gl.glTexParameterf(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_T, GL.GL_REPEAT); + + gl.glTexEnvf(GL.GL_TEXTURE_ENV, GL.GL_TEXTURE_ENV_MODE, GL.GL_REPLACE); + gl.glEnable(GL.GL_BLEND); + gl.glBlendFunc(GL.GL_SRC_ALPHA, GL.GL_ONE_MINUS_SRC_ALPHA); + + gl.glEnable(GL.GL_TEXTURE_2D); + + // loaded identity modelview and projection matrix + gl.glMatrixMode(GL.GL_PROJECTION); + gl.glLoadIdentity(); + + gl.glOrtho(0.0, winWidth, 0.0, winHeight, 0.0, 0.0); + + gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glLoadIdentity(); + + if (gl.isExtensionAvailable("GL_EXT_abgr")) { + glType = GL.GL_ABGR_EXT; + } else { + switch (format) { + case ImageComponentRetained.TYPE_BYTE_RGBA: + glType = GL.GL_RGBA; + break; + case ImageComponentRetained.TYPE_BYTE_RGB: + glType = GL.GL_RGB; + break; + } + } + gl.glPixelStorei(GL.GL_UNPACK_ROW_LENGTH, rasWidth); + gl.glPixelStorei(GL.GL_UNPACK_SKIP_PIXELS, minX); + gl.glPixelStorei(GL.GL_UNPACK_SKIP_ROWS, minY); + gl.glTexSubImage2D(GL.GL_TEXTURE_2D, 0, minX, minY, + maxX - minX, maxY - minY, + glType, GL.GL_UNSIGNED_BYTE, + ByteBuffer.wrap(imageYdown)); + gl.glPixelStorei(GL.GL_UNPACK_ROW_LENGTH, 0); + gl.glPixelStorei(GL.GL_UNPACK_SKIP_PIXELS, 0); + gl.glPixelStorei(GL.GL_UNPACK_SKIP_ROWS, 0); + + float texMinU = (float) minX/ (float) texWidth; + float texMinV = (float) minY/ (float) texHeight; + float texMaxU = (float) maxX/ (float) texWidth; + float texMaxV = (float) maxY/ (float) texHeight; + float halfWidth = (float)winWidth/2.0f; + float halfHeight = (float)winHeight/2.0f; + + float mapMinX = (float) (((px + minX)- halfWidth)/halfWidth); + float mapMinY = (float) ((halfHeight - (py + maxY))/halfHeight); + float mapMaxX = (float) ((px + maxX - halfWidth)/halfWidth); + float mapMaxY = (float) ((halfHeight - (py + minY))/halfHeight); + + gl.glBegin(GL.GL_QUADS); + + gl.glTexCoord2f(texMinU, texMaxV); gl.glVertex2f(mapMinX,mapMinY); + gl.glTexCoord2f(texMaxU, texMaxV); gl.glVertex2f(mapMaxX,mapMinY); + gl.glTexCoord2f(texMaxU, texMinV); gl.glVertex2f(mapMaxX,mapMaxY); + gl.glTexCoord2f(texMinU, texMinV); gl.glVertex2f(mapMinX,mapMaxY); + gl.glEnd(); + + // Java 3D always clears the Z-buffer + gl.glDepthMask(true); + gl.glClear(GL.GL_DEPTH_BUFFER_BIT); + gl.glPopAttrib(); + } + + boolean initTexturemapping(Context ctx, int texWidth, + int texHeight, int objectId) { + if (VERBOSE) System.err.println("JoglPipeline.initTexturemapping()"); + + GL gl = context(ctx).getGL(); + + int glType = (gl.isExtensionAvailable("GL_EXT_abgr") ? GL.GL_ABGR_EXT : GL.GL_RGBA); + + gl.glBindTexture(GL.GL_TEXTURE_2D, objectId); + + gl.glTexImage2D(GL.GL_PROXY_TEXTURE_2D, 0, GL.GL_RGBA, texWidth, + texHeight, 0, glType, GL.GL_UNSIGNED_BYTE, null); + + int[] width = new int[1]; + gl.glGetTexLevelParameteriv(GL.GL_PROXY_TEXTURE_2D, 0, + GL.GL_TEXTURE_WIDTH, width, 0); + + if (width[0] <= 0) { + return false; + } + + // init texture size only without filling the pixels + gl.glTexImage2D(GL.GL_TEXTURE_2D, 0, GL.GL_RGBA, texWidth, + texHeight, 0, glType, GL.GL_UNSIGNED_BYTE, null); + + return true; + } + + + // Set internal render mode to one of FIELD_ALL, FIELD_LEFT or + // FIELD_RIGHT. Note that it is up to the caller to ensure that + // stereo is available before setting the mode to FIELD_LEFT or + // FIELD_RIGHT. The boolean isTRUE for double buffered mode, FALSE + // foe single buffering. + void setRenderMode(Context ctx, int mode, boolean doubleBuffer) { + if (VERBOSE) System.err.println("JoglPipeline.setRenderMode()"); + + GL gl = context(ctx).getGL(); + int drawBuf = 0; + if (doubleBuffer) { + drawBuf = GL.GL_BACK; + switch (mode) { + case Canvas3D.FIELD_LEFT: + drawBuf = GL.GL_BACK_LEFT; + break; + case Canvas3D.FIELD_RIGHT: + drawBuf = GL.GL_BACK_RIGHT; + break; + case Canvas3D.FIELD_ALL: + drawBuf = GL.GL_BACK; + break; + } + } else { + drawBuf = GL.GL_FRONT; + switch (mode) { + case Canvas3D.FIELD_LEFT: + drawBuf = GL.GL_FRONT_LEFT; + break; + case Canvas3D.FIELD_RIGHT: + drawBuf = GL.GL_FRONT_RIGHT; + break; + case Canvas3D.FIELD_ALL: + drawBuf = GL.GL_FRONT; + break; + } + } + + gl.glDrawBuffer(drawBuf); + } + + // Set glDepthMask. + void setDepthBufferWriteEnable(Context ctx, boolean mode) { + if (VERBOSE) System.err.println("JoglPipeline.setDepthBufferWriteEnable()"); + + GL gl = context(ctx).getGL(); + if (mode) { + gl.glDepthMask(true); + } else { + gl.glDepthMask(false); + } + } + + //---------------------------------------------------------------------- + // Helper private functions for Canvas3D + // + + private boolean getPropertiesFromCurrentContext(JoglContext ctx) { + GL gl = GLU.getCurrentGL(); + // FIXME: this is a heavily abridged set of the stuff in Canvas3D.c; + // probably need to pull much more in + int[] tmp = new int[1]; + gl.glGetIntegerv(GL.GL_MAX_TEXTURE_UNITS, tmp, 0); + ctx.setMaxTexCoordSets(tmp[0]); + if (VirtualUniverse.mc.transparentOffScreen) { + ctx.setAlphaClearValue(0.0f); + } else { + ctx.setAlphaClearValue(1.0f); + } + if (gl.isExtensionAvailable("GL_ARB_vertex_shader")) { + gl.glGetIntegerv(GL.GL_MAX_TEXTURE_COORDS_ARB, tmp, 0); + ctx.setMaxTexCoordSets(tmp[0]); + } + return true; + } + + private int[] extractVersionInfo(String versionString) { + StringTokenizer tok = new StringTokenizer(versionString, ". "); + int major = Integer.valueOf(tok.nextToken()).intValue(); + int minor = Integer.valueOf(tok.nextToken()).intValue(); + + // See if there's vendor-specific information which might + // imply a more recent OpenGL version + tok = new StringTokenizer(versionString, " "); + if (tok.hasMoreTokens()) { + tok.nextToken(); + if (tok.hasMoreTokens()) { + Pattern p = Pattern.compile("\\D*(\\d+)\\.(\\d+)\\.?(\\d*).*"); + Matcher m = p.matcher(tok.nextToken()); + if (m.matches()) { + int altMajor = Integer.valueOf(m.group(1)).intValue(); + int altMinor = Integer.valueOf(m.group(2)).intValue(); + // Avoid possibly confusing situations by requiring + // major version to match + if (altMajor == major && + altMinor > minor) { + minor = altMinor; + } + } + } + } + return new int[] { major, minor }; + } + + private int getTextureColorTableSize(GL gl) { + if (!gl.isExtensionAvailable("GL_ARB_imaging")) { + return 0; + } + + gl.glColorTable(GL.GL_PROXY_TEXTURE_COLOR_TABLE_SGI, GL.GL_RGBA, 256, GL.GL_RGB, + GL.GL_INT, null); + int[] tmp = new int[1]; + gl.glGetColorTableParameteriv(GL.GL_PROXY_TEXTURE_COLOR_TABLE_SGI, + GL.GL_COLOR_TABLE_WIDTH, tmp, 0); + return tmp[0]; + } + + + private void checkTextureExtensions(Canvas3D cv, + JoglContext ctx, + GL gl, + boolean gl13) { + if (gl13) { + cv.textureExtendedFeatures |= Canvas3D.TEXTURE_MULTI_TEXTURE; + cv.multiTexAccelerated = true; + int[] tmp = new int[1]; + gl.glGetIntegerv(GL.GL_MAX_TEXTURE_UNITS, tmp, 0); + cv.maxTextureUnits = tmp[0]; + cv.maxTexCoordSets = cv.maxTextureUnits; + if (gl.isExtensionAvailable("GL_ARB_vertex_shader")) { + gl.glGetIntegerv(GL.GL_MAX_TEXTURE_COORDS_ARB, tmp, 0); + cv.maxTexCoordSets = tmp[0]; + } + } + + if (gl.isExtensionAvailable("GL_SGI_texture_color_table") || + gl.isExtensionAvailable("GL_ARB_imaging")) { + cv.textureExtendedFeatures |= Canvas3D.TEXTURE_COLOR_TABLE; + + // get texture color table size + // need to check later + cv.textureColorTableSize = getTextureColorTableSize(gl); + if (cv.textureColorTableSize <= 0) { + cv.textureExtendedFeatures &= ~Canvas3D.TEXTURE_COLOR_TABLE; + } + if (cv.textureColorTableSize > 256) { + cv.textureColorTableSize = 256; + } + } + + if (gl.isExtensionAvailable("GL_ARB_texture_env_combine")) { + cv.textureExtendedFeatures |= Canvas3D.TEXTURE_COMBINE; + cv.textureExtendedFeatures |= Canvas3D.TEXTURE_COMBINE_SUBTRACT; + } else if (gl.isExtensionAvailable("GL_EXT_texture_env_combine")) { + cv.textureExtendedFeatures |= Canvas3D.TEXTURE_COMBINE; + } + + if (gl.isExtensionAvailable("GL_NV_register_combiners")) { + cv.textureExtendedFeatures |= Canvas3D.TEXTURE_REGISTER_COMBINERS; + } + + if (gl.isExtensionAvailable("GL_ARB_texture_env_dot3") || + gl.isExtensionAvailable("GL_EXT_texture_env_dot3")) { + cv.textureExtendedFeatures |= Canvas3D.TEXTURE_COMBINE_DOT3; + } + + if (gl13) { + cv.textureExtendedFeatures |= Canvas3D.TEXTURE_CUBE_MAP; + } + + if (gl.isExtensionAvailable("GL_SGIS_sharpen_texture")) { + cv.textureExtendedFeatures |= Canvas3D.TEXTURE_SHARPEN; + } + + if (gl.isExtensionAvailable("GL_SGIS_detail_texture")) { + cv.textureExtendedFeatures |= Canvas3D.TEXTURE_DETAIL; + } + + if (gl.isExtensionAvailable("GL_SGIS_texture_filter4")) { + cv.textureExtendedFeatures |= Canvas3D.TEXTURE_FILTER4; + } + + if (gl.isExtensionAvailable("GL_EXT_texture_filter_anisotropic")) { + cv.textureExtendedFeatures |= Canvas3D.TEXTURE_ANISOTROPIC_FILTER; + float[] tmp = new float[1]; + gl.glGetFloatv(GL. GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, tmp, 0); + cv.anisotropicDegreeMax = tmp[0]; + } + + if (gl.isExtensionAvailable("GL_SGIX_texture_lod_bias")) { + cv.textureExtendedFeatures |= Canvas3D.TEXTURE_LOD_OFFSET; + } + + if (gl.isExtensionAvailable("GL_ARB_texture_non_power_of_two")) { + cv.textureExtendedFeatures |= Canvas3D.TEXTURE_NON_POWER_OF_TWO; + } + } + + + private void checkGLSLShaderExtensions(Canvas3D cv, + JoglContext ctx, + GL gl, + boolean glslLibraryAvailable) { + if (glslLibraryAvailable && + gl.isExtensionAvailable("GL_ARB_shader_objects") && + gl.isExtensionAvailable("GL_ARB_shading_language_100")) { + // Initialize shader vertex attribute function pointers + ctx.initGLSLVertexAttributeImpl(); + + // FIXME: this isn't complete and would need to set up the + // JoglContext for dispatch of various routines such as those + // related to vertex attributes + int[] tmp = new int[1]; + gl.glGetIntegerv(GL. GL_MAX_TEXTURE_IMAGE_UNITS_ARB, tmp, 0); + cv.maxTextureImageUnits = tmp[0]; + gl.glGetIntegerv(GL. GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB, tmp, 0); + cv.maxVertexTextureImageUnits = tmp[0]; + gl.glGetIntegerv(GL. GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB, tmp, 0); + cv.maxCombinedTextureImageUnits = tmp[0]; + int vertexAttrOffset = VirtualUniverse.mc.glslVertexAttrOffset; + ctx.setGLSLVertexAttrOffset(vertexAttrOffset); + gl.glGetIntegerv(GL. GL_MAX_VERTEX_ATTRIBS_ARB, tmp, 0); + cv.maxVertexAttrs = tmp[0]; + // decr count to allow for reserved vertex attrs + cv.maxVertexAttrs -= vertexAttrOffset; + if (cv.maxVertexAttrs < 0) { + cv.maxVertexAttrs = 0; + } + cv.shadingLanguageGLSL = true; + } + } + + private boolean createCgContext(JoglContext ctx) { + CGcontext cgContext = CgGL.cgCreateContext(); + + int err = CgGL.cgGetError(); + if (err != 0) { + String detail = CgGL.cgGetErrorString(err); + System.err.println("JAVA 3D ERROR : Fatal error in creating Cg context: \"" + + detail + "\""); + return false; + } + + if (cgContext == null) { + System.err.println("JAVA 3D ERROR : Invalid null Cg context"); + return false; + } + + ctx.setCgContext(cgContext); + + // Use GL_ARB_vertex_program extension if supported by video card + if (CgGL.cgGLIsProfileSupported(CgGL.CG_PROFILE_ARBVP1)) { + ctx.setCgVertexProfile(CgGL.CG_PROFILE_ARBVP1); + } else if (CgGL.cgGLIsProfileSupported(CgGL.CG_PROFILE_VP20)) { + ctx.setCgVertexProfile(CgGL.CG_PROFILE_VP20); + } else { + System.err.println("JAVA 3D ERROR : No CG vertex program profile is supported"); + ctx.setCgContext(null); + return false; + } + + // Use GL_ARB_fragment_program extension if supported by video card + if (CgGL.cgGLIsProfileSupported(CgGL.CG_PROFILE_ARBFP1)) { + ctx.setCgFragmentProfile(CgGL.CG_PROFILE_ARBFP1); + } else if (CgGL.cgGLIsProfileSupported(CgGL.CG_PROFILE_FP20)) { + ctx.setCgFragmentProfile(CgGL.CG_PROFILE_FP20); + } else { + System.err.println("JAVA 3D ERROR : No CG fragment program profile is supported"); + ctx.setCgContext(null); + return false; + } + + return true; + } + + private void checkCgShaderExtensions(Canvas3D cv, + JoglContext ctx, + GL gl, + boolean cgLibraryAvailable) { + if (cgLibraryAvailable) { + if (!createCgContext(ctx)) { + return; + } + cv.shadingLanguageCg = true; + // TODO: Query Cg texture sampler limits + cv.maxTextureImageUnits = cv.maxTextureUnits; + cv.maxVertexTextureImageUnits = 0; + cv.maxCombinedTextureImageUnits = cv.maxTextureUnits; + // TODO: Query max vertex attrs + cv.maxVertexAttrs = 7; + // Initialize shader vertex attribute function pointers + ctx.initCgVertexAttributeImpl(); + } + } + + private void setupCanvasProperties(Canvas3D cv, + JoglContext ctx, + GL gl, + boolean glslLibraryAvailable, + boolean cgLibraryAvailable) { + // Note: this includes relevant portions from both the + // NativePipeline's getPropertiesFromCurrentContext and setupCanvasProperties + + // Reset all fields + cv.multiTexAccelerated = false; + cv.maxTextureUnits = 0; + cv.maxTexCoordSets = 0; + cv.maxTextureImageUnits = 0; + cv.maxVertexTextureImageUnits = 0; + cv.maxCombinedTextureImageUnits = 0; + cv.maxVertexAttrs = 0; + cv.extensionsSupported = 0; + cv.textureExtendedFeatures = 0; + cv.textureColorTableSize = 0; + cv.anisotropicDegreeMax = 0; + cv.textureBoundaryWidthMax = 0; + cv.textureWidthMax = 0; + cv.textureHeightMax = 0; + cv.texture3DWidthMax = 0; + cv.texture3DHeightMax = 0; + cv.texture3DDepthMax = 0; + cv.shadingLanguageGLSL = false; + cv.shadingLanguageCg = false; + + // Now make queries and set up these fields + String glVersion = gl.glGetString(GL.GL_VERSION); + String glVendor = gl.glGetString(GL.GL_VENDOR); + String glRenderer = gl.glGetString(GL.GL_RENDERER); + cv.nativeGraphicsVersion = glVersion; + cv.nativeGraphicsVendor = glVendor; + cv.nativeGraphicsRenderer = glRenderer; + + // find out the version, major and minor version number + int[] versionNumbers = extractVersionInfo(glVersion); + int major = versionNumbers[0]; + int minor = versionNumbers[1]; + + /////////////////////////////////////////// + // setup the graphics context properties // + + // NOTE: Java 3D now requires OpenGL 1.3 for full functionality. + // For backwards compatibility with certain older graphics cards and + // drivers (e.g., the Linux DRI driver for older ATI cards), + // we will try to run on OpenGL 1.2 in an unsupported manner. However, + // we will not attempt to use OpenGL extensions for any features that + // are available in OpenGL 1.3, specifically multitexture, multisample, + // and cube map textures. + + if (major < 1 || (major == 1 && minor < 2)) { + throw new IllegalRenderingStateException( + "Java 3D ERROR : OpenGL 1.2 or better is required (GL_VERSION=" + + major + "." + minor + ")"); + } + + boolean gl20 = false; + boolean gl13 = false; + if (major > 1) { + // OpenGL 2.x -- set flags for 1.3 and 2.0 or greater + gl20 = true; + gl13 = true; + } else { + if (minor == 2) { + System.err.println("*********************************************************"); + System.err.println("*** JAVA 3D: WARNING OpenGL 1.2 is no longer supported."); + System.err.println("*** Will attempt to run with reduced functionality."); + System.err.println("*********************************************************"); + } else { + gl13 = true; + } + } + + if (gl20) { + assert gl13; + assert gl.isExtensionAvailable("GL_VERSION_2_0"); + } + if (gl13) { + assert gl.isExtensionAvailable("GL_VERSION_1_3"); + } + + // Set up properties for OpenGL 1.3 + cv.textureExtendedFeatures |= Canvas3D.TEXTURE_3D; + + // Note that we don't query for GL_ARB_imaging here + + cv.textureExtendedFeatures |= Canvas3D.TEXTURE_LOD_RANGE; + + // look for OpenGL 2.0 features + if (gl20) { + cv.textureExtendedFeatures |= Canvas3D.TEXTURE_NON_POWER_OF_TWO; + } + + // Setup GL_EXT_abgr + if (gl.isExtensionAvailable("GL_EXT_abgr")) { + cv.extensionsSupported |= Canvas3D.EXT_ABGR; + } + + // GL_BGR is always supported + cv.extensionsSupported |= Canvas3D.EXT_BGR; + + // Setup multisample + // FIXME: this is not correct for the Windows platform yet + if (gl13) { + cv.extensionsSupported |= Canvas3D.MULTISAMPLE; + } + + if ((cv.extensionsSupported & Canvas3D.MULTISAMPLE) != 0 && + !VirtualUniverse.mc.implicitAntialiasing) { + gl.glDisable(GL.GL_MULTISAMPLE); + } + + // Check texture extensions + checkTextureExtensions(cv, ctx, gl, gl13); + + // Check shader extensions + if (gl13) { + checkGLSLShaderExtensions(cv, ctx, gl, glslLibraryAvailable); + checkCgShaderExtensions(cv, ctx, gl, cgLibraryAvailable); + } else { + // Force shaders to be disabled, since no multitexture support + checkGLSLShaderExtensions(cv, ctx, gl, false); + checkCgShaderExtensions(cv, ctx, gl, false); + } + + // Setup GL_SUN_gloabl_alpha + if (gl.isExtensionAvailable("GL_SUN_gloabl_alpha")) { + cv.extensionsSupported |= Canvas3D.SUN_GLOBAL_ALPHA; + } + + cv.textureBoundaryWidthMax = 1; + { + int[] tmp = new int[1]; + gl.glGetIntegerv(GL.GL_MAX_TEXTURE_SIZE, tmp, 0); + cv.textureWidthMax = tmp[0]; + cv.textureHeightMax = tmp[0]; + + tmp[0] = -1; + gl.glGetIntegerv(GL.GL_MAX_3D_TEXTURE_SIZE, tmp, 0); + cv.texture3DWidthMax = tmp[0]; + cv.texture3DHeightMax = tmp[0]; + cv.texture3DDepthMax = tmp[0]; + } + } + + /* + * Function to disable most rendering attributes when doing a 2D + * clear, image copy, or image composite operation. Note that the + * caller must save/restore the attributes with + * pushAttrib(GL_ENABLE_BIT|...) and popAttrib() + */ + private void disableAttribFor2D(GL gl) { + gl.glDisable(GL.GL_ALPHA_TEST); + gl.glDisable(GL.GL_BLEND); + gl.glDisable(GL.GL_COLOR_LOGIC_OP); + gl.glDisable(GL.GL_COLOR_MATERIAL); + gl.glDisable(GL.GL_CULL_FACE); + gl.glDisable(GL.GL_DEPTH_TEST); + gl.glDisable(GL.GL_FOG); + gl.glDisable(GL.GL_LIGHTING); + gl.glDisable(GL.GL_POLYGON_OFFSET_FILL); + gl.glDisable(GL.GL_POLYGON_STIPPLE); + gl.glDisable(GL.GL_STENCIL_TEST); + gl.glDisable(GL.GL_TEXTURE_2D); + gl.glDisable(GL.GL_TEXTURE_GEN_Q); + gl.glDisable(GL.GL_TEXTURE_GEN_R); + gl.glDisable(GL.GL_TEXTURE_GEN_S); + gl.glDisable(GL.GL_TEXTURE_GEN_T); + + + for (int i = 0; i < 6; i++) { + gl.glDisable(GL.GL_CLIP_PLANE0 + i); + } + + gl.glDisable(GL.GL_TEXTURE_3D); + gl.glDisable(GL.GL_TEXTURE_CUBE_MAP); + + if (gl.isExtensionAvailable("GL_NV_register_combiners")) { + gl.glDisable(GL.GL_REGISTER_COMBINERS_NV); + } + + if (gl.isExtensionAvailable("GL_SGI_texture_color_table")) { + gl.glDisable(GL.GL_TEXTURE_COLOR_TABLE_SGI); + } + + if (gl.isExtensionAvailable("GL_SUN_global_alpha")) { + gl.glDisable(GL.GL_GLOBAL_ALPHA_SUN); + } + + } + + private void disableAttribForRaster(GL gl) { + + gl.glDisable(GL.GL_COLOR_MATERIAL); + gl.glDisable(GL.GL_CULL_FACE); + gl.glDisable(GL.GL_LIGHTING); + gl.glDisable(GL.GL_POLYGON_OFFSET_FILL); + gl.glDisable(GL.GL_POLYGON_STIPPLE); + + // TODO: Disable if Raster.CLIP_POSITION is true +// for (int i = 0; i < 6; i++) { +// gl.glDisable(GL.GL_CLIP_PLANE0 + i); +// } + + if (gl.isExtensionAvailable("GL_SUN_global_alpha")) { + gl.glDisable(GL.GL_GLOBAL_ALPHA_SUN); + } + } + + private void copyTranspose(double[] src, double[] dst) { + dst[0] = src[0]; + dst[1] = src[4]; + dst[2] = src[8]; + dst[3] = src[12]; + dst[4] = src[1]; + dst[5] = src[5]; + dst[6] = src[9]; + dst[7] = src[13]; + dst[8] = src[2]; + dst[9] = src[6]; + dst[10] = src[10]; + dst[11] = src[14]; + dst[12] = src[3]; + dst[13] = src[7]; + dst[14] = src[11]; + dst[15] = src[15]; + } + + // --------------------------------------------------------------------- + + // + // Canvas3D / GraphicsConfigTemplate3D methods - logic dealing with + // native graphics configuration or drawing surface + // + + // Return a graphics config based on the one passed in. Note that we can + // assert that the input config is non-null and was created from a + // GraphicsConfigTemplate3D. + // This method must return a valid GraphicsConfig, or else it must throw + // an exception if one cannot be returned. + GraphicsConfiguration getGraphicsConfig(GraphicsConfiguration gconfig) { + if (VERBOSE) System.err.println("JoglPipeline.getGraphicsConfig()"); + JoglGraphicsConfiguration config = (JoglGraphicsConfiguration) gconfig; + GLCapabilitiesChooser indexChooser = null; + if (config.getChosenIndex() >= 0) { + indexChooser = new IndexCapabilitiesChooser(config.getChosenIndex()); + } + + AbstractGraphicsConfiguration absConfig = + GLDrawableFactory.getFactory().chooseGraphicsConfiguration(config.getGLCapabilities(), + indexChooser, + new AWTGraphicsDevice(config.getDevice())); + if (absConfig == null) { + return null; + } + return ((AWTGraphicsConfiguration) absConfig).getGraphicsConfiguration(); + + /* + + System.err.println("JoglPipeline.getGraphicsConfig()"); + // Just return the input graphics config for now. eventually, we will + // use the input graphics config to get the GraphicsConfigTemplate3D + // parameters, which we will use to create a new graphics config with JOGL. + return gconfig; + */ + } + + // Get the native FBconfig pointer + long getFbConfig(GraphicsConfigInfo gcInfo) { + if (VERBOSE) System.err.println("JoglPipeline.getFbConfig()"); + return 0L; // Dummy method in JOGL + } + + + private static final int DISABLE_STEREO = 1; + private static final int DISABLE_AA = 2; + private static final int DISABLE_DOUBLE_BUFFER = 3; + + // Get best graphics config from pipeline + GraphicsConfiguration getBestConfiguration(GraphicsConfigTemplate3D gct, + GraphicsConfiguration[] gc) { + if (VERBOSE) System.err.println("JoglPipeline.getBestConfiguration()"); + /* + System.err.println("gct.getDoubleBuffer(): " + gct.getDoubleBuffer()); + System.err.println("gct.getStereo(): " + gct.getStereo()); + System.err.println("gct.getDepthBits(): " + gct.getDepthSize()); + System.err.println("gct.getRedSize(): " + gct.getRedSize()); + System.err.println("gct.getGreenSize(): " + gct.getGreenSize()); + System.err.println("gct.getBlueSize(): " + gct.getBlueSize()); + System.err.println("gct.getSceneAntialiasing(): " + gct.getSceneAntialiasing()); + */ + + // Create a GLCapabilities based on the GraphicsConfigTemplate3D + GLCapabilities caps = new GLCapabilities(); + caps.setDoubleBuffered(gct.getDoubleBuffer() <= GraphicsConfigTemplate.PREFERRED); + caps.setStereo (gct.getStereo() <= GraphicsConfigTemplate.PREFERRED); + caps.setDepthBits (gct.getDepthSize()); + caps.setStencilBits (gct.getStencilSize()); + caps.setRedBits (Math.max(5, gct.getRedSize())); + caps.setGreenBits (Math.max(5, gct.getGreenSize())); + caps.setBlueBits (Math.max(5, gct.getBlueSize())); + caps.setSampleBuffers(gct.getSceneAntialiasing() <= GraphicsConfigTemplate.PREFERRED); + // FIXME: should be smarter about choosing the number of samples + // (Java3D's native code has a loop trying 8, 6, 4, 3, and 2 samples) + caps.setNumSamples(4); + + java.util.List<Integer> capsToDisable = new ArrayList<Integer>(); + // Add PREFERRED capabilities in order we will try disabling them + if (gct.getStereo() == GraphicsConfigTemplate.PREFERRED) { + capsToDisable.add(new Integer(DISABLE_STEREO)); + } + if (gct.getSceneAntialiasing() == GraphicsConfigTemplate.PREFERRED) { + capsToDisable.add(new Integer(DISABLE_AA)); + } + if (gct.getDoubleBuffer() == GraphicsConfigTemplate.PREFERRED) { + capsToDisable.add(new Integer(DISABLE_DOUBLE_BUFFER)); + } + + // Pick the GraphicsDevice from a random configuration + GraphicsDevice dev = gc[0].getDevice(); + + // Create a Frame and dummy GLCanvas to perform eager pixel format selection + + // Note that we loop in similar fashion to the NativePipeline's + // native code in the situation where we need to disable certain + // capabilities which aren't required + boolean tryAgain = true; + CapabilitiesCapturer capturer = null; + while (tryAgain) { + Frame f = new Frame(dev.getDefaultConfiguration()); + f.setUndecorated(true); + f.setLayout(new BorderLayout()); + capturer = new CapabilitiesCapturer(); + try { + QueryCanvas canvas = new QueryCanvas(caps, capturer, dev); + f.add(canvas, BorderLayout.CENTER); + f.setSize(MIN_FRAME_SIZE, MIN_FRAME_SIZE); + f.setVisible(true); + canvas.doQuery(); + if (DEBUG_CONFIG) { + System.err.println("Waiting for CapabilitiesCapturer"); + } + // Try to wait for result without blocking EDT + if (!EventQueue.isDispatchThread()) { + synchronized(capturer) { + if (!capturer.done()) { + try { + capturer.wait(WAIT_TIME); + } catch (InterruptedException e) { + } + } + } + } + disposeOnEDT(f); + tryAgain = false; + } catch (GLException e) { + // Failure to select a pixel format; try switching off one + // of the only-preferred capabilities + if (capsToDisable.size() == 0) { + tryAgain = false; + } else { + int whichToDisable = capsToDisable.remove(0).intValue(); + switch (whichToDisable) { + case DISABLE_STEREO: + caps.setStereo(false); + break; + + case DISABLE_AA: + caps.setSampleBuffers(false); + break; + + case DISABLE_DOUBLE_BUFFER: + caps.setDoubleBuffered(false); + break; + + default: + throw new AssertionError("missing case statement"); + } + } + } + } + int chosenIndex = capturer.getChosenIndex(); + GLCapabilities chosenCaps = null; + if (chosenIndex < 0) { + if (DEBUG_CONFIG) { + System.err.println("CapabilitiesCapturer returned invalid index"); + } + // It's possible some platforms or implementations might not + // support the GLCapabilitiesChooser mechanism; feed in the + // same GLCapabilities later which we gave to the selector + chosenCaps = caps; + } else { + if (DEBUG_CONFIG) { + System.err.println("CapabilitiesCapturer returned index=" + chosenIndex); + } + chosenCaps = capturer.getCapabilities(); + } + + JoglGraphicsConfiguration config = new JoglGraphicsConfiguration(chosenCaps, chosenIndex, dev); + + // FIXME: because of the fact that JoglGraphicsConfiguration + // doesn't override hashCode() or equals(), we will basically be + // creating a new one each time getBestConfiguration() is + // called; in theory, we should probably map the same + // GLCapabilities on the same GraphicsDevice to the same + // JoglGraphicsConfiguration object + + // Cache the GraphicsTemplate3D + synchronized (Canvas3D.graphicsConfigTable) { + GraphicsConfigInfo gcInfo = new GraphicsConfigInfo(gct); + // We don't need this + // gcInfo.setPrivateData(privateData); + Canvas3D.graphicsConfigTable.put(config, gcInfo); + } + + return config; + + /* + + // TODO: implement this + + // TODO: construct a unique GraphicsConfiguration object that will be + // used the key in the hashmap so we can lookup the GraphicsTemplate3D + GraphicsConfiguration gc1 = GraphicsEnvironment.getLocalGraphicsEnvironment(). + getDefaultScreenDevice().getDefaultConfiguration(); + + // Cache the GraphicsTemplate3D + synchronized (Canvas3D.graphicsConfigTable) { + if (Canvas3D.graphicsConfigTable.get(gc1) == null) { + GraphicsConfigInfo gcInfo = new GraphicsConfigInfo(gct); + // gcInfo.setPrivateData(privateData); + Canvas3D.graphicsConfigTable.put(gc1, gcInfo); + } + } + return gc1; + + */ + } + + // Determine whether specified graphics config is supported by pipeline + boolean isGraphicsConfigSupported(GraphicsConfigTemplate3D gct, + GraphicsConfiguration gc) { + if (VERBOSE) System.err.println("JoglPipeline.isGraphicsConfigSupported()"); + + // FIXME: it looks like this method is implemented incorrectly + // in the existing NativePipeline in both the Windows and X11 + // ports. According to the semantics of the javadoc, it looks + // like this method is supposed to figure out the OpenGL + // capabilities which would be requested by the passed + // GraphicsConfiguration object were it to be used, and see + // whether it is possible to create a context with them. + // Instead, on both platforms, the implementations basically set + // up a query based on the contents of the + // GraphicsConfigTemplate3D object, using the + // GraphicsConfiguration object only to figure out on which + // GraphicsDevice and screen we're making the request, and see + // whether it's possible to choose an OpenGL pixel format based + // on that information. This makes this method less useful and + // we can probably just safely return true here uniformly + // without breaking anything. + return true; + } + + // Methods to get actual capabilities from Canvas3D + boolean hasDoubleBuffer(Canvas3D cv) { + if (VERBOSE) System.err.println("JoglPipeline.hasDoubleBuffer()"); + if (VERBOSE) System.err.println(" Returning " + caps(cv).getDoubleBuffered()); + return caps(cv).getDoubleBuffered(); + } + + boolean hasStereo(Canvas3D cv) { + if (VERBOSE) System.err.println("JoglPipeline.hasStereo()"); + if (VERBOSE) System.err.println(" Returning " + caps(cv).getStereo()); + return caps(cv).getStereo(); + } + + int getStencilSize(Canvas3D cv) { + if (VERBOSE) System.err.println("JoglPipeline.getStencilSize()"); + if (VERBOSE) System.err.println(" Returning " + caps(cv).getStencilBits()); + return caps(cv).getStencilBits(); + } + + boolean hasSceneAntialiasingMultisample(Canvas3D cv) { + if (VERBOSE) System.err.println("JoglPipeline.hasSceneAntialiasingMultisample()"); + if (VERBOSE) System.err.println(" Returning " + caps(cv).getSampleBuffers()); + + return caps(cv).getSampleBuffers(); + } + + boolean hasSceneAntialiasingAccum(Canvas3D cv) { + if (VERBOSE) System.err.println("JoglPipeline.hasSceneAntialiasingAccum()"); + GLCapabilities caps = caps(cv); + if (VERBOSE) System.err.println(" Returning " + (caps.getAccumRedBits() > 0 && + caps.getAccumGreenBits() > 0 && + caps.getAccumBlueBits() > 0)); + return (caps.getAccumRedBits() > 0 && + caps.getAccumGreenBits() > 0 && + caps.getAccumBlueBits() > 0); + } + + // Methods to get native WS display and screen + long getDisplay() { + if (VERBOSE) System.err.println("JoglPipeline.getDisplay()"); + return 0L; // Dummy method in JOGL + } + + private boolean checkedForGetScreenMethod = false; + private Method getScreenMethod = null; + int getScreen(final GraphicsDevice graphicsDevice) { + if (VERBOSE) System.err.println("JoglPipeline.getScreen()"); + + if (!checkedForGetScreenMethod) { + // All of the Sun GraphicsDevice implementations have a method + // int getScreen(); + // which we want to call reflectively if it's available. + AccessController.doPrivileged(new PrivilegedAction() { + public Object run() { + try { + getScreenMethod = graphicsDevice.getClass().getDeclaredMethod("getScreen", new Class[] {}); + getScreenMethod.setAccessible(true); + } catch (Exception e) { + } + checkedForGetScreenMethod = true; + return null; + } + }); + } + + if (getScreenMethod != null) { + try { + return ((Integer) getScreenMethod.invoke(graphicsDevice, (Object[]) null)).intValue(); + } catch (Exception e) { + throw new RuntimeException(e); + } + } + + return 0; + } + + //---------------------------------------------------------------------- + // Helper classes and methods to support query context functionality + // and pixel format selection + + interface ExtendedCapabilitiesChooser extends GLCapabilitiesChooser { + public void init(GLContext context); + } + + // Canvas subclass to help with various query operations such as the + // "query context" mechanism and pixel format selection. + // Must defeat and simplify the single-threading behavior of JOGL's + // GLCanvas in order to be able to set up a temporary pixel format + // and OpenGL context. Apparently simply turning off the + // single-threaded mode isn't enough to do this. + class QueryCanvas extends Canvas { + private GLDrawable drawable; + private ExtendedCapabilitiesChooser chooser; + private boolean alreadyRan; + + public QueryCanvas(GLCapabilities capabilities, + ExtendedCapabilitiesChooser chooser, + GraphicsDevice device) { + // The platform-specific GLDrawableFactory will only provide a + // non-null GraphicsConfiguration on platforms where this is + // necessary (currently only X11, as Windows allows the pixel + // format of the window to be set later and Mac OS X seems to + // handle this very differently than all other platforms). On + // other platforms this method returns null; it is the case (at + // least in the Sun AWT implementation) that this will result in + // equivalent behavior to calling the no-arg super() constructor + // for Canvas. + super(unwrap((AWTGraphicsConfiguration) + GLDrawableFactory.getFactory().chooseGraphicsConfiguration(capabilities, + chooser, + new AWTGraphicsDevice(device)))); + drawable = GLDrawableFactory.getFactory().getGLDrawable(this, capabilities, chooser); + this.chooser = chooser; + } + + public void addNotify() { + super.addNotify(); + drawable.setRealized(true); + } + + // It seems that at least on Mac OS X we need to do the OpenGL + // context-related work outside of the addNotify call because the + // Canvas hasn't been resized to a non-zero size by that point + public void doQuery() { + if (alreadyRan) + return; + GLContext context = drawable.createContext(null); + int res = context.makeCurrent(); + if (res != GLContext.CONTEXT_NOT_CURRENT) { + try { + chooser.init(context); + } finally { + context.release(); + } + } + context.destroy(); + alreadyRan = true; + } + } + + private static GraphicsConfiguration unwrap(AWTGraphicsConfiguration config) { + if (config == null) { + return null; + } + return config.getGraphicsConfiguration(); + } + + // Used in conjunction with IndexCapabilitiesChooser in pixel format + // selection -- see getBestConfiguration + class CapabilitiesCapturer extends DefaultGLCapabilitiesChooser implements ExtendedCapabilitiesChooser { + private boolean done; + private GLCapabilities capabilities; + private int chosenIndex = -1; + + public boolean done() { + return done; + } + + public GLCapabilities getCapabilities() { + return capabilities; + } + + public int getChosenIndex() { + return chosenIndex; + } + + public int chooseCapabilities(GLCapabilities desired, + GLCapabilities[] available, + int windowSystemRecommendedChoice) { + int res = super.chooseCapabilities(desired, available, windowSystemRecommendedChoice); + capabilities = available[res]; + chosenIndex = res; + markDone(); + return res; + } + + public void init(GLContext context) { + // Avoid hanging things up for several seconds + kick(); + } + + private void markDone() { + synchronized (this) { + done = true; + notifyAll(); + } + } + + private void kick() { + synchronized (this) { + notifyAll(); + } + } + } + + // Used to support the query context mechanism -- needs to be more + // than just a GLCapabilitiesChooser + class ContextQuerier extends DefaultGLCapabilitiesChooser implements ExtendedCapabilitiesChooser { + private Canvas3D canvas; + private boolean glslLibraryAvailable; + private boolean cgLibraryAvailable; + private boolean done; + + public ContextQuerier(Canvas3D canvas, + boolean glslLibraryAvailable, + boolean cgLibraryAvailable) { + this.canvas = canvas; + this.glslLibraryAvailable = glslLibraryAvailable; + this.cgLibraryAvailable = cgLibraryAvailable; + } + + public boolean done() { + return done; + } + + public void init(GLContext context) { + // This is basically a temporary + JoglContext jctx = new JoglContext(context); + // Set up various properties + if (getPropertiesFromCurrentContext(jctx)) { + setupCanvasProperties(canvas, jctx, context.getGL(), + glslLibraryAvailable, + cgLibraryAvailable); + } + markDone(); + } + + private void markDone() { + synchronized (this) { + done = true; + notifyAll(); + } + } + } + + // Used in two phases of pixel format selection: transforming the + // JoglGraphicsConfiguration to a real AWT GraphicsConfiguration and + // during context creation to select exactly the same graphics + // configuration as was done during getBestConfiguration. + class IndexCapabilitiesChooser implements GLCapabilitiesChooser { + private int indexToChoose; + + IndexCapabilitiesChooser(int indexToChoose) { + this.indexToChoose = indexToChoose; + } + + public int chooseCapabilities(GLCapabilities desired, + GLCapabilities[] available, + int windowSystemRecommendedChoice) { + if (DEBUG_CONFIG) { + System.err.println("IndexCapabilitiesChooser returning index=" + indexToChoose); + } + return indexToChoose; + } + } + + private void disposeOnEDT(final Frame f) { + Runnable r = new Runnable() { + public void run() { + f.setVisible(false); + f.dispose(); + } + }; + if (!EventQueue.isDispatchThread()) { + EventQueue.invokeLater(r); + } else { + r.run(); + } + } + + + // --------------------------------------------------------------------- + + // + // DrawingSurfaceObject methods + // + + // Method to construct a new DrawingSurfaceObject + DrawingSurfaceObject createDrawingSurfaceObject(Canvas3D cv) { + if (VERBOSE) System.err.println("JoglPipeline.createDrawingSurfaceObject()"); + return new JoglDrawingSurfaceObject(cv); + } + + // Method to free the drawing surface object + void freeDrawingSurface(Canvas3D cv, DrawingSurfaceObject drawingSurfaceObject) { + if (VERBOSE) System.err.println("JoglPipeline.freeDrawingSurface()"); + // This method is a no-op + } + + // Method to free the native drawing surface object + void freeDrawingSurfaceNative(Object o) { + if (VERBOSE) System.err.println("JoglPipeline.freeDrawingSurfaceNative()"); + // This method is a no-op + } + + //---------------------------------------------------------------------- + // Context-related routines + // + + // Helper used everywhere + GLContext context(Context ctx) { + if (ctx == null) + return null; + return ((JoglContext) ctx).getGLContext(); + } + + // Helper used everywhere + GLDrawable drawable(Drawable drawable) { + if (drawable == null) + return null; + return ((JoglDrawable) drawable).getGLDrawable(); + } + + GLCapabilities caps(Canvas3D ctx) { + return ((JoglGraphicsConfiguration) ctx.graphicsConfiguration).getGLCapabilities(); + } + + //---------------------------------------------------------------------- + // General helper routines + // + + private static ThreadLocal nioVertexTemp = new ThreadLocal(); + private static ThreadLocal nioVertexDoubleTemp = new ThreadLocal(); + private static ThreadLocal nioColorTemp = new ThreadLocal(); + private static ThreadLocal nioColorByteTemp = new ThreadLocal(); + private static ThreadLocal nioNormalTemp = new ThreadLocal(); + private static ThreadLocal nioTexCoordSetTemp = new ThreadLocal(); + private static ThreadLocal nioVertexAttrSetTemp = new ThreadLocal(); + + private static FloatBuffer getVertexArrayBuffer(float[] vertexArray) { + return getVertexArrayBuffer(vertexArray, true); + } + + private static FloatBuffer getVertexArrayBuffer(float[] vertexArray, boolean copyData) { + return getNIOBuffer(vertexArray, nioVertexTemp, copyData); + } + + private static DoubleBuffer getVertexArrayBuffer(double[] vertexArray) { + return getVertexArrayBuffer(vertexArray, true); + } + + private static DoubleBuffer getVertexArrayBuffer(double[] vertexArray, boolean copyData) { + return getNIOBuffer(vertexArray, nioVertexDoubleTemp, true); + } + + private static FloatBuffer getColorArrayBuffer(float[] colorArray) { + return getColorArrayBuffer(colorArray, true); + } + + private static FloatBuffer getColorArrayBuffer(float[] colorArray, boolean copyData) { + return getNIOBuffer(colorArray, nioColorTemp, true); + } + + private static ByteBuffer getColorArrayBuffer(byte[] colorArray) { + return getColorArrayBuffer(colorArray, true); + } + + private static ByteBuffer getColorArrayBuffer(byte[] colorArray, boolean copyData) { + return getNIOBuffer(colorArray, nioColorByteTemp, true); + } + + private static FloatBuffer getNormalArrayBuffer(float[] normalArray) { + return getNormalArrayBuffer(normalArray, true); + } + + private static FloatBuffer getNormalArrayBuffer(float[] normalArray, boolean copyData) { + return getNIOBuffer(normalArray, nioNormalTemp, true); + } + + private static FloatBuffer[] getTexCoordSetBuffer(Object[] texCoordSet) { + return getNIOBuffer(texCoordSet, nioTexCoordSetTemp); + } + + private static FloatBuffer[] getVertexAttrSetBuffer(Object[] vertexAttrSet) { + return getNIOBuffer(vertexAttrSet, nioVertexAttrSetTemp); + } + + private static FloatBuffer getNIOBuffer(float[] array, ThreadLocal threadLocal, boolean copyData) { + if (array == null) { + return null; + } + FloatBuffer buf = (FloatBuffer) threadLocal.get(); + if (buf == null) { + buf = BufferUtil.newFloatBuffer(array.length); + threadLocal.set(buf); + } else { + buf.rewind(); + if (buf.remaining() < array.length) { + int newSize = Math.max(2 * buf.remaining(), array.length); + buf = BufferUtil.newFloatBuffer(newSize); + threadLocal.set(buf); + } + } + if (copyData) { + buf.put(array); + buf.rewind(); + } + return buf; + } + + private static DoubleBuffer getNIOBuffer(double[] array, ThreadLocal threadLocal, boolean copyData) { + if (array == null) { + return null; + } + DoubleBuffer buf = (DoubleBuffer) threadLocal.get(); + if (buf == null) { + buf = BufferUtil.newDoubleBuffer(array.length); + threadLocal.set(buf); + } else { + buf.rewind(); + if (buf.remaining() < array.length) { + int newSize = Math.max(2 * buf.remaining(), array.length); + buf = BufferUtil.newDoubleBuffer(newSize); + threadLocal.set(buf); + } + } + if (copyData) { + buf.put(array); + buf.rewind(); + } + return buf; + } + + private static ByteBuffer getNIOBuffer(byte[] array, ThreadLocal threadLocal, boolean copyData) { + if (array == null) { + return null; + } + ByteBuffer buf = (ByteBuffer) threadLocal.get(); + if (buf == null) { + buf = BufferUtil.newByteBuffer(array.length); + threadLocal.set(buf); + } else { + buf.rewind(); + if (buf.remaining() < array.length) { + int newSize = Math.max(2 * buf.remaining(), array.length); + buf = BufferUtil.newByteBuffer(newSize); + threadLocal.set(buf); + } + } + if (copyData) { + buf.put(array); + buf.rewind(); + } + return buf; + } + + private static FloatBuffer[] getNIOBuffer(Object[] array, ThreadLocal threadLocal) { + if (array == null) { + return null; + } + FloatBuffer[] bufs = (FloatBuffer[]) threadLocal.get(); + + // First resize array of FloatBuffers + if (bufs == null) { + bufs = new FloatBuffer[array.length]; + threadLocal.set(bufs); + } else if (bufs.length < array.length) { + FloatBuffer[] newBufs = new FloatBuffer[array.length]; + System.arraycopy(bufs, 0, newBufs, 0, bufs.length); + bufs = newBufs; + threadLocal.set(bufs); + } + + // Now go down array of arrays, converting each into a direct FloatBuffer + for (int i = 0; i < array.length; i++) { + float[] cur = (float[]) array[i]; + FloatBuffer buf = bufs[i]; + if (buf == null) { + buf = BufferUtil.newFloatBuffer(cur.length); + bufs[i] = buf; + } else { + buf.rewind(); + if (buf.remaining() < cur.length) { + int newSize = Math.max(2 * buf.remaining(), cur.length); + buf = BufferUtil.newFloatBuffer(newSize); + bufs[i] = buf; + } + } + buf.put(cur); + buf.rewind(); + } + + return bufs; + } +} diff --git a/src/classes/jogl/javax/media/j3d/JoglShaderObject.java b/src/classes/jogl/javax/media/j3d/JoglShaderObject.java new file mode 100755 index 0000000..d610857 --- /dev/null +++ b/src/classes/jogl/javax/media/j3d/JoglShaderObject.java @@ -0,0 +1,25 @@ +/* + * $RCSfile$ + * + * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. + * + * Use is subject to license terms. + * + * $Revision$ + * $Date$ + * $State$ + */ + +package javax.media.j3d; + +class JoglShaderObject implements ShaderProgramId, ShaderId, ShaderAttrLoc { + private int val; + + JoglShaderObject(int val) { + this.val = val; + } + + int getValue() { + return val; + } +} diff --git a/src/classes/linux/javax/media/j3d/J3dGraphicsConfig.java b/src/classes/linux/javax/media/j3d/J3dGraphicsConfig.java deleted file mode 100644 index 41673f2..0000000 --- a/src/classes/linux/javax/media/j3d/J3dGraphicsConfig.java +++ /dev/null @@ -1,44 +0,0 @@ -/* - * $RCSfile$ - * - * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. - * - * Use is subject to license terms. - * - * $Revision$ - * $Date$ - * $State$ - */ - -/* - * Portions of this code were derived from work done by the Blackdown - * group (www.blackdown.org), who did the initial Linux implementation - * of the Java 3D API. - */ - -package javax.media.j3d; - -import sun.awt.*; -import java.awt.*; - -class J3dGraphicsConfig { - - static native boolean isValidVisualID(long display, int vid); - - J3dGraphicsConfig(GraphicsDevice gd, int pixelFormat) { - // a dummy class which this constructor should - // never invoke under Linux - } - - static boolean isValidPixelFormat(GraphicsConfiguration gc) { - return isValidVisualID(NativeScreenInfo.getStaticDisplay(), - ((X11GraphicsConfig) gc).getVisual()); - } - - static boolean isValidConfig(GraphicsConfiguration gc) { - // Check to see if a valid FBConfig pointer has been cached. - Object fbConfigObject = Canvas3D.fbConfigTable.get(gc); - return ((fbConfigObject != null) && - (fbConfigObject instanceof GraphicsConfigInfo)); - } -} diff --git a/src/classes/linux/javax/media/j3d/NativeConfigTemplate3D.java b/src/classes/linux/javax/media/j3d/NativeConfigTemplate3D.java deleted file mode 100644 index 9f1059c..0000000 --- a/src/classes/linux/javax/media/j3d/NativeConfigTemplate3D.java +++ /dev/null @@ -1,295 +0,0 @@ -/* - * $RCSfile$ - * - * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. - * - * Use is subject to license terms. - * - * $Revision$ - * $Date$ - * $State$ - */ - -/* - * Portions of this code were derived from work done by the Blackdown - * group (www.blackdown.org), who did the initial Linux implementation - * of the Java 3D API. - */ - -package javax.media.j3d; - -import java.awt.GraphicsDevice; -import java.awt.GraphicsConfiguration; -import java.awt.GraphicsConfigTemplate; -import java.awt.Rectangle; -import sun.awt.X11GraphicsDevice; -import sun.awt.X11GraphicsConfig; - -class NativeConfigTemplate3D { - private final static boolean debug = false; - - NativeConfigTemplate3D() { - } - - /* - * This definition should match those in win32 NativeConfigTemplate3D.java - */ - final static int RED_SIZE = 0; - final static int GREEN_SIZE = 1; - final static int BLUE_SIZE = 2; - final static int ALPHA_SIZE = 3; - final static int ACCUM_BUFFER = 4; - final static int DEPTH_SIZE = 5; - final static int DOUBLEBUFFER = 6; - final static int STEREO = 7; - final static int ANTIALIASING = 8; - final static int STENCIL_SIZE = 9; - final static int NUM_ITEMS = 10; - - // Native method to get an OpenGL visual id and a pointer to the - // GLXFBConfig structure list itself. - native int chooseOglVisual(long display, int screen, - int[] attrList, long[] fbConfig); - - // Native method to free an GLXFBConfig struct. This is static since it - // may need to be called to clean up the Canvas3D fbConfigTable after the - // NativeConfigTemplate3D has been disposed of. - static native void freeFBConfig(long fbConfig); - - // Native methods to return whether a particular attribute is available - native boolean isStereoAvailable(long display, int screen, int vid); - native boolean isDoubleBufferAvailable(long display, int screen, int vid); - native boolean isSceneAntialiasingAccumAvailable(long display, int screen, int vid); - native boolean isSceneAntialiasingMultisampleAvailable(long display, int screen, int vid); - native int getStencilSize(long display, int screen, int vid); - - - /* - * Chooses the best FBConfig for Java 3D apps. - */ - GraphicsConfiguration - getBestConfiguration(GraphicsConfigTemplate3D template, - GraphicsConfiguration[] gc) { - - X11GraphicsDevice gd = - (X11GraphicsDevice)((X11GraphicsConfig)gc[0]).getDevice(); - - if (!NativeScreenInfo.isGLX13()) { - return null; - } - - NativeScreenInfo nativeScreenInfo = new NativeScreenInfo(gd); - - long display = nativeScreenInfo.getDisplay(); - int screen = nativeScreenInfo.getScreen(); - - if (debug) { - System.out.println(" NativeConfigTemplate3D: using device " + gd); - System.out.println(" display " + display + " screen " + screen); - System.out.println(" configuration count: " + gc.length); - for (int i = 0 ; i < gc.length ; i++) { - System.out.println(" visual id at index " + i + ": " + - ((X11GraphicsConfig)gc[i]).getVisual()); - } - } - - Rectangle bounds = gc[0].getBounds(); - if ((bounds.x != 0 || bounds.y != 0) && - (! VirtualUniverse.mc.xineramaDisabled)) { - // Xinerama is being used. The screen needs to be set to 0 since - // glxChooseFBConfig will not return a valid visual otherwise. - screen = 0; - if (debug) { - System.out.println(" Non-primary Xinerama screen:"); - System.out.println(" bounds = " + bounds); - System.out.println(" using screen 0 visual"); - } - } - - int[] attrList; // holds the list of attributes to be translated - // for glxChooseFBConfig call - - attrList = new int[NUM_ITEMS]; - - // assign template values to array - attrList[RED_SIZE] = template.getRedSize(); - attrList[GREEN_SIZE] = template.getGreenSize(); - attrList[BLUE_SIZE] = template.getBlueSize(); - - attrList[DEPTH_SIZE] = template.getDepthSize(); - attrList[DOUBLEBUFFER] = template.getDoubleBuffer(); - attrList[STEREO] = template.getStereo(); - attrList[ANTIALIASING] = template.getSceneAntialiasing(); - attrList[STENCIL_SIZE] = template.getStencilSize(); - // System.out.println("NativeConfigTemplate3D : getStencilSize " + - // attrList[STENCIL_SIZE]); - - long[] fbConfig = new long[1]; - int visID = chooseOglVisual(display, screen, attrList, fbConfig); - if (debug) { - System.out.println(" chooseOglVisual() returns " + visID); - System.out.println(" pointer to GLXFBConfig is " + fbConfig[0]); - System.out.println(); - } - - if (visID == 0 || fbConfig[0] == 0) { - return null; // no valid visual was found - } - - // search list of graphics configurations for config - // with matching visualId - GraphicsConfiguration gc1 = null; - for (int i = 0; i < gc.length; i++) - if (((X11GraphicsConfig)gc[i]).getVisual() == visID) { - gc1 = gc[i]; - break; - } - - // TODO: This may or may not be needed for Linux - // To support disabling Solaris OpenGL Xinerama mode, we need to cache - // the pointer to the actual GLXFBConfig that glXChooseFBConfig() - // returns, since this is not cached with X11GraphicsConfig and there - // are no public constructors to allow us to extend it. - synchronized (Canvas3D.fbConfigTable) { - if (Canvas3D.fbConfigTable.get(gc1) == null) { - GraphicsConfigInfo gcInfo = new GraphicsConfigInfo(); - gcInfo.setFBConfig(fbConfig[0]); - gcInfo.setRequestedStencilSize(attrList[STENCIL_SIZE]); - Canvas3D.fbConfigTable.put(gc1, gcInfo); - } else { - freeFBConfig(fbConfig[0]); - } - } - - return gc1; - } - - /* - * Determine if a given GraphicsConfiguration object can be used - * by Java 3D. - */ - boolean isGraphicsConfigSupported(GraphicsConfigTemplate3D template, - GraphicsConfiguration gc) { - - X11GraphicsDevice gd = - (X11GraphicsDevice)((X11GraphicsConfig)gc).getDevice(); - - if (!NativeScreenInfo.isGLX13()) { - return false; - } - - NativeScreenInfo nativeScreenInfo = new NativeScreenInfo(gd); - - long display = nativeScreenInfo.getDisplay(); - int screen = nativeScreenInfo.getScreen(); - - int[] attrList; // holds the list of attributes to be tramslated - // for glxChooseVisual call - - attrList = new int[NUM_ITEMS]; - - // assign template values to array - attrList[RED_SIZE] = template.getRedSize(); - attrList[GREEN_SIZE] = template.getGreenSize(); - attrList[BLUE_SIZE] = template.getBlueSize(); - - attrList[DEPTH_SIZE] = template.getDepthSize(); - attrList[DOUBLEBUFFER] = template.getDoubleBuffer(); - attrList[STEREO] = template.getStereo(); - attrList[ANTIALIASING] = template.getSceneAntialiasing(); - attrList[STENCIL_SIZE] = template.getStencilSize(); - // System.out.println("NativeConfigTemplate3D : getStencilSize " + - // attrList[STENCIL_SIZE]); - - long[] fbConfig = new long[1]; - int visID = chooseOglVisual(display, screen, attrList, fbConfig); - - if (visID == 0 || fbConfig[0] == 0) - return false; // no valid visual was found - else - return true; - } - - - // Return whether stereo is available. - boolean hasStereo(Canvas3D c3d) { - GraphicsConfiguration gc = c3d.graphicsConfiguration; - - X11GraphicsDevice gd = - (X11GraphicsDevice)((X11GraphicsConfig)gc).getDevice(); - NativeScreenInfo nativeScreenInfo = new NativeScreenInfo(gd); - - long display = nativeScreenInfo.getDisplay(); - int screen = nativeScreenInfo.getScreen(); - int vid = ((X11GraphicsConfig)gc).getVisual(); - - return isStereoAvailable(display, screen, vid); - } - - - // Return the stencil of this canvas. - int getStencilSize(Canvas3D c3d) { - GraphicsConfiguration gc = c3d.graphicsConfiguration; - - X11GraphicsDevice gd = - (X11GraphicsDevice)((X11GraphicsConfig)gc).getDevice(); - NativeScreenInfo nativeScreenInfo = new NativeScreenInfo(gd); - - long display = nativeScreenInfo.getDisplay(); - int screen = nativeScreenInfo.getScreen(); - int vid = ((X11GraphicsConfig)gc).getVisual(); - - return getStencilSize(display, screen, vid); - } - - // Return whether a double buffer is available. - boolean hasDoubleBuffer(Canvas3D c3d) { - GraphicsConfiguration gc = c3d.graphicsConfiguration; - - X11GraphicsDevice gd = - (X11GraphicsDevice)((X11GraphicsConfig)gc).getDevice(); - NativeScreenInfo nativeScreenInfo = new NativeScreenInfo(gd); - - long display = nativeScreenInfo.getDisplay(); - int screen = nativeScreenInfo.getScreen(); - int vid = ((X11GraphicsConfig)gc).getVisual(); - - return isDoubleBufferAvailable(display, screen, vid); - } - - // Return whether scene antialiasing is available. - boolean hasSceneAntialiasingAccum(Canvas3D c3d) { - GraphicsConfiguration gc = c3d.graphicsConfiguration; - - X11GraphicsDevice gd = - (X11GraphicsDevice)((X11GraphicsConfig)gc).getDevice(); - NativeScreenInfo nativeScreenInfo = new NativeScreenInfo(gd); - - long display = nativeScreenInfo.getDisplay(); - int screen = nativeScreenInfo.getScreen(); - int vid = ((X11GraphicsConfig)gc).getVisual(); - - return isSceneAntialiasingAccumAvailable(display, screen, vid); - } - - - // Return whether scene antialiasing is available. - boolean hasSceneAntialiasingMultisample(Canvas3D c3d) { - GraphicsConfiguration gc = c3d.graphicsConfiguration; - - X11GraphicsDevice gd = - (X11GraphicsDevice)((X11GraphicsConfig)gc).getDevice(); - NativeScreenInfo nativeScreenInfo = new NativeScreenInfo(gd); - - long display = nativeScreenInfo.getDisplay(); - int screen = nativeScreenInfo.getScreen(); - int vid = ((X11GraphicsConfig)gc).getVisual(); - - return isSceneAntialiasingMultisampleAvailable(display, screen, vid); - } - - // Ensure that the native libraries are loaded - static { - VirtualUniverse.loadLibraries(); - } -} diff --git a/src/classes/linux/javax/media/j3d/NativeScreenInfo.java b/src/classes/linux/javax/media/j3d/NativeScreenInfo.java deleted file mode 100644 index cbf44fe..0000000 --- a/src/classes/linux/javax/media/j3d/NativeScreenInfo.java +++ /dev/null @@ -1,78 +0,0 @@ -/* - * $RCSfile$ - * - * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. - * - * Use is subject to license terms. - * - * $Revision$ - * $Date$ - * $State$ - */ - -/* - * Portions of this code were derived from work done by the Blackdown - * group (www.blackdown.org), who did the initial Linux implementation - * of the Java 3D API. - */ - -package javax.media.j3d; - -import java.awt.GraphicsDevice; -import sun.awt.X11GraphicsDevice; - -class NativeScreenInfo { - private int screen; - private static long display = 0; - private static boolean glxChecked = false; - private static boolean isGLX13; - - private native static long openDisplay(); - private native static int getDefaultScreen(long display); - private native static boolean queryGLX13(long display); - - // Fix for issue 20. - // This method will return true if glx version is 1.3 or higher, - // else return false. - synchronized static boolean isGLX13() { - if (!glxChecked) { - // Open a new static display connection if one is not already opened. - getStaticDisplay(); - // Query for glx1.3 support. - isGLX13 = queryGLX13(display); - glxChecked = true; - } - - return isGLX13; - } - - - synchronized static long getStaticDisplay() { - if (display == 0) { - display = openDisplay(); - } - return display; - } - - NativeScreenInfo(GraphicsDevice graphicsDevice) { - // Open a new static display connection if one is not already opened - getStaticDisplay(); - - // Get the screen number - screen = ((X11GraphicsDevice)graphicsDevice).getScreen(); - } - - long getDisplay() { - return display; - } - - int getScreen() { - return screen; - } - - - // Ensure that the native libraries are loaded - static { - VirtualUniverse.loadLibraries(); - } -} diff --git a/src/classes/linux/javax/media/j3d/NativeWSInfo.java b/src/classes/linux/javax/media/j3d/NativeWSInfo.java deleted file mode 100644 index 894f2a8..0000000 --- a/src/classes/linux/javax/media/j3d/NativeWSInfo.java +++ /dev/null @@ -1,64 +0,0 @@ -/* - * $RCSfile$ - * - * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. - * - * Use is subject to license terms. - * - * $Revision$ - * $Date$ - * $State$ - */ - -/* - * Portions of this code were derived from work done by the Blackdown - * group (www.blackdown.org), who did the initial Linux implementation - * of the Java 3D API. - */ - -package javax.media.j3d; - -import java.awt.*; -import java.awt.event.*; -import sun.awt.*; -import java.lang.reflect.Method; - -class NativeWSInfo { - - //X11DrawingSurface xds; - Object xds; - - void getCanvasWSParameters(Canvas3D canvas) { - try { - Class x11DSclass = Class.forName("sun.awt.X11DrawingSurface"); - Method getDrawable = x11DSclass.getDeclaredMethod("getDrawable", null ); - Method getVisualID = x11DSclass.getDeclaredMethod("getVisualID", null ); - - //canvas.window = xds.getDrawable(); - //canvas.vid = xds.getVisualID(); - - canvas.window = ((Integer)getDrawable.invoke( xds, null )).intValue(); - canvas.vid = ((Integer)getVisualID.invoke( xds, null )).intValue(); - } catch( Exception e ) { - e.printStackTrace(); - } - } - - void getWSDrawingSurface( Object dsi) { - try { - //xds = (X11DrawingSurface)dsi.getSurface(); - Class drawingSurfaceInfoClass = Class.forName("sun.awt.DrawingSurfaceInfo"); - Method getSurface = drawingSurfaceInfoClass.getDeclaredMethod( "getSurface", null); - - //xds = dsi.getSurface(); - xds = getSurface.invoke( dsi, null ); - } catch( Exception e ) { - e.printStackTrace(); - } - } - - int getCanvasVid(GraphicsConfiguration gcfg) { - return (((X11GraphicsConfig)gcfg).getVisual()); - } -} - diff --git a/src/classes/share/javax/media/j3d/AlternateAppearanceRetained.java b/src/classes/share/javax/media/j3d/AlternateAppearanceRetained.java index 3e76132..d6f05b4 100644 --- a/src/classes/share/javax/media/j3d/AlternateAppearanceRetained.java +++ b/src/classes/share/javax/media/j3d/AlternateAppearanceRetained.java @@ -587,7 +587,7 @@ class AlternateAppearanceRetained extends LeafRetained { // Initialize the mirror object, this needs to be done, when // renderBin is not accessing any of the fields - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDERING_ENVIRONMENT; createMessage.universe = universe; createMessage.type = J3dMessage.ALTERNATEAPPEARANCE_CHANGED; @@ -721,7 +721,7 @@ class AlternateAppearanceRetained extends LeafRetained { if (scopes.size() > 0) { - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDERING_ENVIRONMENT; createMessage.universe = universe; createMessage.type = J3dMessage.ALTERNATEAPPEARANCE_CHANGED; @@ -759,7 +759,7 @@ class AlternateAppearanceRetained extends LeafRetained { } final void sendMessage(int attrMask, Object attr) { - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = targetThreads; createMessage.universe = universe; createMessage.type = J3dMessage.ALTERNATEAPPEARANCE_CHANGED; diff --git a/src/classes/share/javax/media/j3d/AmbientLightRetained.java b/src/classes/share/javax/media/j3d/AmbientLightRetained.java index 8aaa65c..6f19e5b 100644 --- a/src/classes/share/javax/media/j3d/AmbientLightRetained.java +++ b/src/classes/share/javax/media/j3d/AmbientLightRetained.java @@ -34,6 +34,6 @@ class AmbientLightRetained extends LightRetained { VirtualUniverse.mc.processMessage(createMessage); } - void update(long ctx, int lightSlot, double scale) { + void update(Context ctx, int lightSlot, double scale) { } } diff --git a/src/classes/share/javax/media/j3d/Appearance.java b/src/classes/share/javax/media/j3d/Appearance.java index 5cfb429..ca60e41 100644 --- a/src/classes/share/javax/media/j3d/Appearance.java +++ b/src/classes/share/javax/media/j3d/Appearance.java @@ -535,12 +535,32 @@ public class Appearance extends NodeComponent { * @exception IllegalStateException if the specified texture * object is non-null and the texture unit state array in this * appearance object is already non-null. + * + * @exception IllegalSharingException if this Appearance is live and + * the specified texture refers to an ImageComponent2D that is being used + * by a Canvas3D as an off-screen buffer. + * + * @exception IllegalSharingException if this Appearance is + * being used by an immediate mode context and + * the specified texture refers to an ImageComponent2D that is being used + * by a Canvas3D as an off-screen buffer. */ public void setTexture(Texture texture) { if (isLiveOrCompiled()) if (!this.getCapability(ALLOW_TEXTURE_WRITE)) throw new CapabilityNotSetException(J3dI18N.getString("Appearance2")); - ((AppearanceRetained)this.retained).setTexture(texture); + + // Do illegal sharing check + if(texture != null) { + ImageComponent[] images = ((TextureRetained)(texture.retained)).getImages(); + if(images != null) { + for(int i=0; i<images.length; i++) { + validateImageIllegalSharing(images[i]); + } + } + } + + ((AppearanceRetained)this.retained).setTexture(texture); } /** @@ -665,13 +685,35 @@ public class Appearance extends NodeComponent { * object, or texCoordGeneration object in this appearance object * is already non-null. * + * @exception IllegalSharingException if this Appearance is live and + * any of the specified textures refers to an ImageComponent2D that is + * being used by a Canvas3D as an off-screen buffer. + * + * @exception IllegalSharingException if this Appearance is + * being used by an immediate mode context and + * any of the specified textures refers to an ImageComponent2D that is + * being used by a Canvas3D as an off-screen buffer. + * * @since Java 3D 1.2 */ public void setTextureUnitState(TextureUnitState[] stateArray) { - if (isLiveOrCompiled()) - if (!this.getCapability(ALLOW_TEXTURE_UNIT_STATE_WRITE)) - throw new CapabilityNotSetException(J3dI18N.getString("Appearance20")); - + if (isLiveOrCompiled()) + if (!this.getCapability(ALLOW_TEXTURE_UNIT_STATE_WRITE)) + throw new CapabilityNotSetException(J3dI18N.getString("Appearance20")); + + // Do illegal sharing check + for(int j=0; j<stateArray.length; j++) { + TextureRetained texRetained = ((TextureUnitStateRetained)stateArray[j].retained).texture; + if(texRetained != null) { + ImageComponent[] images = texRetained.getImages(); + if(images != null) { + for(int i=0; i<images.length; i++) { + validateImageIllegalSharing(images[i]); + } + } + } + } + ((AppearanceRetained)this.retained).setTextureUnitState(stateArray); } @@ -693,6 +735,15 @@ public class Appearance extends NodeComponent { * @exception ArrayIndexOutOfBoundsException if <code>index >= * stateArray.length</code>. * + * @exception IllegalSharingException if this Appearance is live and + * the specified texture refers to an ImageComponent2D that is being used + * by a Canvas3D as an off-screen buffer. + * + * @exception IllegalSharingException if this Appearance is + * being used by an immediate mode context and + * the specified texture refers to an ImageComponent2D that is being used + * by a Canvas3D as an off-screen buffer. + * * @since Java 3D 1.2 */ public void setTextureUnitState(int index, TextureUnitState state) { @@ -700,6 +751,17 @@ public class Appearance extends NodeComponent { if (!this.getCapability(ALLOW_TEXTURE_UNIT_STATE_WRITE)) throw new CapabilityNotSetException(J3dI18N.getString("Appearance20")); + // Do illegal sharing check + TextureRetained texRetained = ((TextureUnitStateRetained)state.retained).texture; + if(texRetained != null) { + ImageComponent[] images = texRetained.getImages(); + if(images != null) { + for(int i=0; i<images.length; i++) { + validateImageIllegalSharing(images[i]); + } + } + } + ((AppearanceRetained)this.retained).setTextureUnitState(index, state); } diff --git a/src/classes/share/javax/media/j3d/AppearanceRetained.java b/src/classes/share/javax/media/j3d/AppearanceRetained.java index 8f919da..904fb50 100644 --- a/src/classes/share/javax/media/j3d/AppearanceRetained.java +++ b/src/classes/share/javax/media/j3d/AppearanceRetained.java @@ -131,15 +131,13 @@ class AppearanceRetained extends NodeComponentRetained { Material getMaterial() { return (material == null ? null : (Material)material.source); } - + /** * Sets the texture object to the specified object. * @param texture object that specifies the desired texture * map and texture parameters */ void setTexture(Texture texture) { - - synchronized(liveStateLock) { if (source.isLive()) { @@ -528,7 +526,7 @@ class AppearanceRetained extends NodeComponentRetained { void setTextureUnitState(TextureUnitState[] stateArray) { int i; - + synchronized(liveStateLock) { if (source.isLive()) { @@ -604,8 +602,8 @@ class AppearanceRetained extends NodeComponentRetained { } void setTextureUnitState(int index, TextureUnitState state) { - - synchronized(liveStateLock) { + + synchronized(liveStateLock) { if (source.isLive()) { // remove the existing texture unit states from this appearance @@ -1038,7 +1036,8 @@ class AppearanceRetained extends NodeComponentRetained { return flag; } - /* + + // Issue 209 - enable this method (was previously commented out) // Simply pass along to the NodeComponents void compile(CompileState compState) { setCompiled(); @@ -1090,7 +1089,6 @@ class AppearanceRetained extends NodeComponentRetained { material.compile(compState); } } - */ /** * Returns the hashcode for this object. @@ -1244,7 +1242,7 @@ class AppearanceRetained extends NodeComponentRetained { ArrayList gaList = Shape3DRetained.getGeomAtomsList(mirror.users, univList); // Send to rendering attribute structure, regardless of // whether there are users or not (alternate appearance case ..) - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDERING_ATTRIBUTES; createMessage.type = J3dMessage.APPEARANCE_CHANGED; createMessage.universe = null; @@ -1258,7 +1256,7 @@ class AppearanceRetained extends NodeComponentRetained { // System.out.println("univList.size is " + univList.size()); for(int i=0; i<univList.size(); i++) { - createMessage = VirtualUniverse.mc.getMessage(); + createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDER; createMessage.type = J3dMessage.APPEARANCE_CHANGED; @@ -1294,7 +1292,7 @@ class AppearanceRetained extends NodeComponentRetained { // System.out.println("univList.size is " + univList.size()); for(int i=0; i<univList.size(); i++) { - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_GEOMETRY; createMessage.type = J3dMessage.RENDERINGATTRIBUTES_CHANGED; diff --git a/src/classes/share/javax/media/j3d/AttributeBin.java b/src/classes/share/javax/media/j3d/AttributeBin.java index dcfa24d..25b64b8 100644 --- a/src/classes/share/javax/media/j3d/AttributeBin.java +++ b/src/classes/share/javax/media/j3d/AttributeBin.java @@ -88,15 +88,17 @@ class AttributeBin extends Object implements ObjectUpdate { numEditingShaderBins = 0; renderingAttrs = renderingAttributes; - renderBin = rBin; + renderBin = rBin; - if (app != null) { - soleUser = ((app.changedFrequent & AppearanceRetained.RENDERING) != 0); - } - else { - soleUser = false; - } - //System.out.println("soleUser = "+soleUser+" renderingAttributes ="+renderingAttributes); + // Issue 249 - check for sole user only if property is set + soleUser = false; + if (VirtualUniverse.mc.allowSoleUser) { + if (app != null) { + soleUser = ((app.changedFrequent & AppearanceRetained.RENDERING) != 0); + } + } + + //System.out.println("soleUser = "+soleUser+" renderingAttributes ="+renderingAttributes); // Set the appearance only for soleUser case if (soleUser) this.app = app; @@ -272,7 +274,6 @@ class AttributeBin extends Object implements ObjectUpdate { } sb.clear(); - renderBin.shaderBinFreelist.add(sb); if (shaderBinList == null && addShaderBins.size() == 0 ) { // Note: Removal of this attributebin as a user of the rendering diff --git a/src/classes/share/javax/media/j3d/BHInternalNode.java b/src/classes/share/javax/media/j3d/BHInternalNode.java index 3a83a6e..0b59f33 100644 --- a/src/classes/share/javax/media/j3d/BHInternalNode.java +++ b/src/classes/share/javax/media/j3d/BHInternalNode.java @@ -188,9 +188,6 @@ class BHInternalNode extends BHNode { rChild = null; lChild = null; - - // add to free list ... - FreeListManager.freeObject(FreeListManager.BHINTERNAL, this); } } diff --git a/src/classes/share/javax/media/j3d/BHNode.java b/src/classes/share/javax/media/j3d/BHNode.java index 14456e7..f5b3985 100644 --- a/src/classes/share/javax/media/j3d/BHNode.java +++ b/src/classes/share/javax/media/j3d/BHNode.java @@ -153,9 +153,6 @@ abstract class BHNode { } } } - - // add to free list ... - VirtualUniverse.mc.addBHNodeToFreelists(this); } // delete all leaf nodes marked with DELETE_UPDATE and update the diff --git a/src/classes/share/javax/media/j3d/BHTree.java b/src/classes/share/javax/media/j3d/BHTree.java index 6cb997e..3d53667 100644 --- a/src/classes/share/javax/media/j3d/BHTree.java +++ b/src/classes/share/javax/media/j3d/BHTree.java @@ -632,7 +632,7 @@ class BHTree { } */ - root = VirtualUniverse.mc.getBHNode(BHNode.BH_TYPE_INTERNAL); + root = new BHInternalNode(); constructTree((BHInternalNode) root, bhArr, centerValues, centerValuesIndex); @@ -1045,7 +1045,7 @@ class BHTree { } if (rightSet.length != 1) { - parent.rChild = VirtualUniverse.mc.getBHNode(BHNode.BH_TYPE_INTERNAL); + parent.rChild = new BHInternalNode(); parent.rChild.setParent(parent); constructTree((BHInternalNode)(parent.rChild), rightSet, centerValues, centerValuesIndexR); @@ -1055,7 +1055,7 @@ class BHTree { } if (leftSet.length != 1) { - parent.lChild = VirtualUniverse.mc.getBHNode(BHNode.BH_TYPE_INTERNAL); + parent.lChild = new BHInternalNode(); parent.lChild.setParent(parent); constructTree((BHInternalNode)(parent.lChild), leftSet, centerValues, centerValuesIndexL); diff --git a/src/classes/share/javax/media/j3d/Background.java b/src/classes/share/javax/media/j3d/Background.java index 7a86d7e..335cbec 100644 --- a/src/classes/share/javax/media/j3d/Background.java +++ b/src/classes/share/javax/media/j3d/Background.java @@ -289,10 +289,18 @@ public class Background extends Leaf { * filled with the background color. * * @param image pixel array object used as the background image + * + * @exception IllegalArgumentException if the image class of the specified + * ImageComponent2D is ImageClass.NIO_IMAGE_BUFFER. */ public Background(ImageComponent2D image) { // set default read capabilities setDefaultReadCapabilities(readCapabilities); + + if((image != null) && + (image.getImageClass() == ImageComponent.ImageClass.NIO_IMAGE_BUFFER)) { + throw new IllegalArgumentException(J3dI18N.getString("Background14")); + } ((BackgroundRetained)this.retained).setImage(image); } @@ -379,19 +387,51 @@ public class Background extends Leaf { * than the window, * then that portion of the window not covered by the image is * filled with the background color. + * * @param image new pixel array object used as the background image + * * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph + * + * @exception IllegalSharingException if this Background is live and + * the specified image is being used by a Canvas3D as an off-screen buffer. + * + * @exception IllegalSharingException if this Background is + * being used by an immediate mode context and + * the specified image is being used by a Canvas3D as an off-screen buffer. + * + * @exception IllegalArgumentException if the image class of the specified + * ImageComponent2D is ImageClass.NIO_IMAGE_BUFFER. */ public void setImage(ImageComponent2D image) { if (isLiveOrCompiled()) if(!this.getCapability(ALLOW_IMAGE_WRITE)) throw new CapabilityNotSetException(J3dI18N.getString("Background3")); + BackgroundRetained bgRetained = (BackgroundRetained)this.retained; + + if((image != null) && + (image.getImageClass() == ImageComponent.ImageClass.NIO_IMAGE_BUFFER)) { + throw new IllegalArgumentException(J3dI18N.getString("Background14")); + } + + // Do illegal sharing check + if(image != null) { + ImageComponent2DRetained imageRetained = (ImageComponent2DRetained) image.retained; + if(imageRetained.getUsedByOffScreen()) { + if(isLive()) { + throw new IllegalSharingException(J3dI18N.getString("Background12")); + } + if(bgRetained.getInImmCtx()) { + throw new IllegalSharingException(J3dI18N.getString("Background13")); + } + } + } + if (isLive()) - ((BackgroundRetained)this.retained).setImage(image); + bgRetained.setImage(image); else - ((BackgroundRetained)this.retained).initImage(image); + bgRetained.initImage(image); } /** diff --git a/src/classes/share/javax/media/j3d/BackgroundRetained.java b/src/classes/share/javax/media/j3d/BackgroundRetained.java index 92e01f3..d61a231 100644 --- a/src/classes/share/javax/media/j3d/BackgroundRetained.java +++ b/src/classes/share/javax/media/j3d/BackgroundRetained.java @@ -37,10 +37,11 @@ class BackgroundRetained extends LeafRetained { // color. Color3f color = new Color3f(0.0f, 0.0f, 0.0f); ImageComponent2DRetained image = null; - + Texture2DRetained texture = null; + // the image scale mode if image is used. int imageScaleMode = Background.SCALE_NONE; - + /** * The Boundary object defining the lights's application region. */ @@ -101,12 +102,7 @@ class BackgroundRetained extends LeafRetained { // Is true, if the background is viewScoped boolean isViewScoped = false; - - // for texture mapping the background - ImageComponent2DRetained texImage = null; - int xmax = 0; - int ymax = 0; - + BackgroundRetained () { this.nodeType = NodeRetained.BACKGROUND; localBounds = new BoundingBox(); @@ -114,7 +110,6 @@ class BackgroundRetained extends LeafRetained { ((BoundingBox)localBounds).setUpper(-1.0,-1.0,-1.0); } - /** * Initializes the background color to the specified color. * This color is used @@ -202,81 +197,46 @@ class BackgroundRetained extends LeafRetained { /** * Initializes the background image to the specified image. - * @param image new ImageCompoent3D object used as the background image + * @param image new ImageCompoent2D object used as the background image */ final void initImage(ImageComponent2D img) { - if (img != null) { - // scale to power of 2 for texture mapping - ImageComponent2DRetained rimage = (ImageComponent2DRetained) img.retained; - - if (!VirtualUniverse.mc.isBackgroundTexture) { - rimage.setRasterRef(); - } - else { -// rimage.setTextureRef(); - - xmax = rimage.width; - ymax = rimage.height; - int width = getClosestPowerOf2(xmax); - int height = getClosestPowerOf2(ymax); - float xScale = (float)width/(float)xmax; - float yScale = (float)height/(float)ymax; - - // scale if scales aren't 1.0 - if (!(xScale == 1.0f && yScale == 1.0f)) { - BufferedImage origImg = (BufferedImage) rimage.getImage(); - AffineTransform at = AffineTransform.getScaleInstance(xScale, - yScale); - AffineTransformOp atop = new AffineTransformOp(at, - AffineTransformOp.TYPE_BILINEAR); - BufferedImage scaledImg = atop.filter(origImg, null); - int format = rimage.getFormat(); - boolean yUp = rimage.isYUp(); - boolean byRef = rimage.isByReference(); - ImageComponent2D ic = new ImageComponent2D(format, - scaledImg, - byRef, yUp); - texImage = (ImageComponent2DRetained)ic.retained; - texImage.setTextureRef(); - //rimage.setTextureRef(); - //texImage.setRasterRef(); - } - else { - texImage = rimage; - texImage.setTextureRef(); - //rimage.setTextureRef(); - //texImage.setRasterRef(); - } - } - - this.image = rimage; - } else { - this.image = null; - this.texImage = null; - } - } + int texFormat; - private int getClosestPowerOf2(int value) { - - if (value < 1) - return value; - - int powerValue = 1; - for (;;) { - powerValue *= 2; - if (value < powerValue) { - // Found max bound of power, determine which is closest - int minBound = powerValue/2; - if ((powerValue - value) > - (value - minBound)) - return minBound; - else - return powerValue; - } - } - } + if (img == null) { + image = null; + texture = null; + return; + } + if (img.retained != image ) { + image = (ImageComponent2DRetained) img.retained; + image.setEnforceNonPowerOfTwoSupport(true); + switch(image.getNumberOfComponents()) { + case 1: + texFormat = Texture.INTENSITY; + break; + case 2: + texFormat = Texture.LUMINANCE_ALPHA; + break; + case 3: + texFormat = Texture.RGB; + break; + case 4: + texFormat = Texture.RGBA; + break; + default: + assert false; + return; + } + Texture2D tex2D = new Texture2D(Texture.BASE_LEVEL, texFormat, + img.getWidth(), img.getHeight()); + texture = (Texture2DRetained) tex2D.retained; + // Background is special case of Raster. + texture.setUseAsRaster(true); + texture.initImage(0,img); + } + } /** * Sets the background image to the specified image. @@ -284,19 +244,22 @@ class BackgroundRetained extends LeafRetained { */ final void setImage(ImageComponent2D img) { if (source.isLive()) { - if (this.image != null) { - this.image.clearLive(refCount); + if (texture != null) { + texture.clearLive(refCount); + texture.removeUser(this); } } initImage(img); - if (source.isLive()) { - if (img != null) { - ((ImageComponent2DRetained) - img.retained).setLive(inBackgroundGroup, refCount); - } - sendMessage(IMAGE_CHANGED, - (image != null ? image.clone() : null)); - } + if (source.isLive()) { + if (texture != null) { + texture.setLive(inBackgroundGroup, refCount); + texture.addUser(this); + } + + sendMessage(IMAGE_CHANGED, + (texture != null ? texture.mirror : null)); + + } } /** @@ -333,7 +296,7 @@ class BackgroundRetained extends LeafRetained { numMessages+=2; // INSERT_NODES, ORDERED_GROUP_INSERTED m = new J3dMessage[numMessages]; for (i=0; i<numMessages; i++) { - m[i] = VirtualUniverse.mc.getMessage(); + m[i] = new J3dMessage(); } i = 0; if (geometryBranch != null) { @@ -408,7 +371,7 @@ class BackgroundRetained extends LeafRetained { initApplicationBounds(region); // Don't send the message if there is a valid boundingleaf if (boundingLeaf == null) { - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = targetThreads | J3dThread.UPDATE_RENDERING_ENVIRONMENT; createMessage.type = J3dMessage.BACKGROUND_CHANGED; @@ -456,7 +419,7 @@ class BackgroundRetained extends LeafRetained { } else { boundingLeaf = null; } - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = targetThreads | J3dThread.UPDATE_RENDERING_ENVIRONMENT; createMessage.type = J3dMessage.BACKGROUND_CHANGED; @@ -539,7 +502,6 @@ class BackgroundRetained extends LeafRetained { } - /** * This setLive routine first calls the superclass's method, then * it adds itself to the list of lights @@ -637,8 +599,8 @@ class BackgroundRetained extends LeafRetained { s.notifyThreads |= J3dThread.UPDATE_RENDERING_ENVIRONMENT| J3dThread.UPDATE_RENDER; - if (image != null) { - image.setLive(inBackgroundGroup, refCount); + if (texture != null) { + texture.setLive(inBackgroundGroup, refCount); } super.markAsLive(); @@ -680,17 +642,14 @@ class BackgroundRetained extends LeafRetained { fogs.clear(); } - if (image != null) { - image.clearLive(refCount); + if (texture != null) { + texture.clearLive(refCount); } s.notifyThreads |= J3dThread.UPDATE_RENDERING_ENVIRONMENT| J3dThread.UPDATE_RENDER; } - - - // The update Object function. synchronized void updateImmediateMirrorObject(Object[] objs) { int component = ((Integer)objs[1]).intValue(); @@ -761,7 +720,7 @@ class BackgroundRetained extends LeafRetained { final void sendMessage(int attrMask, Object attr) { - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = targetThreads; createMessage.universe = universe; createMessage.type = J3dMessage.BACKGROUND_CHANGED; diff --git a/src/classes/share/javax/media/j3d/BehaviorRetained.java b/src/classes/share/javax/media/j3d/BehaviorRetained.java index d292ba9..7b17f0e 100644 --- a/src/classes/share/javax/media/j3d/BehaviorRetained.java +++ b/src/classes/share/javax/media/j3d/BehaviorRetained.java @@ -346,11 +346,14 @@ class BehaviorRetained extends LeafRetained { ((Behavior)this.source).initialize(); } catch (RuntimeException e) { - inCallback = inCallbackSaved; - inInitCallback = inInitCallbackSaved; System.err.println("Exception occurred during Behavior initialization:"); e.printStackTrace(); } + catch (Error e) { + // Issue 264 - catch Error + System.err.println("Error occurred during Behavior initialization:"); + e.printStackTrace(); + } inCallback = inCallbackSaved; inInitCallback = inInitCallbackSaved; } @@ -482,7 +485,7 @@ class BehaviorRetained extends LeafRetained { void addWakeupCondition() {} final void sendMessage(int mtype, Object arg) { - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_BEHAVIOR; createMessage.type = mtype; createMessage.universe = universe; diff --git a/src/classes/share/javax/media/j3d/BehaviorScheduler.java b/src/classes/share/javax/media/j3d/BehaviorScheduler.java index fa9cf09..d9f31f1 100644 --- a/src/classes/share/javax/media/j3d/BehaviorScheduler.java +++ b/src/classes/share/javax/media/j3d/BehaviorScheduler.java @@ -178,6 +178,13 @@ class BehaviorScheduler extends J3dThread { System.err.println("Exception occurred during Behavior execution:"); e.printStackTrace(); } + catch (Error e) { + // Force behavior condition to be unset + // Fix for issue 264 + behavret.conditionSet = false; + System.err.println("Error occurred during Behavior execution:"); + e.printStackTrace(); + } univ.inBehavior = false; behavret.inCallback = false; } diff --git a/src/classes/share/javax/media/j3d/BehaviorStructure.java b/src/classes/share/javax/media/j3d/BehaviorStructure.java index 66a4780..a7db263 100644 --- a/src/classes/share/javax/media/j3d/BehaviorStructure.java +++ b/src/classes/share/javax/media/j3d/BehaviorStructure.java @@ -1530,7 +1530,7 @@ class BehaviorStructure extends J3dStructure { scheduleList.remove(behav); behav.active = false; if (behav.universe != universe) { - J3dMessage m = VirtualUniverse.mc.getMessage(); + J3dMessage m = new J3dMessage(); m.threads = J3dThread.UPDATE_BEHAVIOR; m.type = J3dMessage.BEHAVIOR_REEVALUATE; m.universe = behav.universe; diff --git a/src/classes/share/javax/media/j3d/Billboard.java b/src/classes/share/javax/media/j3d/Billboard.java index b76ad13..272e2da 100644 --- a/src/classes/share/javax/media/j3d/Billboard.java +++ b/src/classes/share/javax/media/j3d/Billboard.java @@ -312,9 +312,9 @@ public class Billboard extends Behavior { Canvas3D canvas = (Canvas3D)v.getCanvas3D(0); boolean status; - Transform3D xform = VirtualUniverse.mc.getTransform3D(null); - Transform3D bbXform = VirtualUniverse.mc.getTransform3D(null); - Transform3D prevTransform = VirtualUniverse.mc.getTransform3D(null); + Transform3D xform = new Transform3D(); + Transform3D bbXform = new Transform3D(); + Transform3D prevTransform = new Transform3D(); ((TransformGroupRetained) tg.retained).getTransform(prevTransform); @@ -400,7 +400,7 @@ public class Billboard extends Behavior { // Need to rotate Z axis to point to eye, and Y axis to be // parallel to view platform Y axis, rotating around rotation pt - Transform3D zRotate = VirtualUniverse.mc.getTransform3D(null); + Transform3D zRotate = new Transform3D(); // get the eye point canvas.getCenterEyeInImagePlate(viewPosition); @@ -534,15 +534,10 @@ public class Billboard extends Behavior { tg.setTransform(bbXform); } } - VirtualUniverse.mc.addToTransformFreeList(zRotate); } // Insert wakeup condition into queue wakeupOn(wakeupFrame); - - VirtualUniverse.mc.addToTransformFreeList(xform); - VirtualUniverse.mc.addToTransformFreeList(bbXform); - VirtualUniverse.mc.addToTransformFreeList(prevTransform); } private boolean projectToPlane(Vector3d projVec, Vector3d planeVec) { diff --git a/src/classes/share/javax/media/j3d/BoundingLeafRetained.java b/src/classes/share/javax/media/j3d/BoundingLeafRetained.java index 61555bd..584737c 100644 --- a/src/classes/share/javax/media/j3d/BoundingLeafRetained.java +++ b/src/classes/share/javax/media/j3d/BoundingLeafRetained.java @@ -78,7 +78,7 @@ class BoundingLeafRetained extends LeafRetained { */ void setRegion(Bounds region) { initRegion(region); - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = mirrorBoundingLeaf.targetThreads; createMessage.type = J3dMessage.BOUNDINGLEAF_CHANGED; createMessage.universe = universe; diff --git a/src/classes/share/javax/media/j3d/BoundingPolytope.java b/src/classes/share/javax/media/j3d/BoundingPolytope.java index c3f3408..30fa36f 100644 --- a/src/classes/share/javax/media/j3d/BoundingPolytope.java +++ b/src/classes/share/javax/media/j3d/BoundingPolytope.java @@ -816,7 +816,7 @@ public class BoundingPolytope extends Bounds { int i; double invMag; - Transform3D invTrans = VirtualUniverse.mc.getTransform3D(matrix); + Transform3D invTrans = new Transform3D(matrix); invTrans.invert(); invTrans.transpose(); @@ -828,8 +828,6 @@ public class BoundingPolytope extends Bounds { planes[i].w = planes[i].w * mag[i]; invTrans.transform( planes[i] ); } - - VirtualUniverse.mc.addToTransformFreeList(invTrans); for(i=0;i<planes.length;i++) { diff --git a/src/classes/share/javax/media/j3d/BranchGroupRetained.java b/src/classes/share/javax/media/j3d/BranchGroupRetained.java index ab68682..933800d 100644 --- a/src/classes/share/javax/media/j3d/BranchGroupRetained.java +++ b/src/classes/share/javax/media/j3d/BranchGroupRetained.java @@ -65,11 +65,13 @@ class BranchGroupRetained extends GroupRetained { GroupRetained oldParent = (GroupRetained)parent; do_detach(); universe.setLiveState.clear(); - if (isLive) - if (oldParent==null) + if (isLive) { + if (oldParent==null) { universe.notifyStructureChangeListeners(false,locale,(BranchGroup)this.source); - else + } else { universe.notifyStructureChangeListeners(false,oldParent.source, (BranchGroup)this.source); + } + } } universe.waitForMC(); } else { // Not live yet, just do it. diff --git a/src/classes/share/javax/media/j3d/Canvas3D.java b/src/classes/share/javax/media/j3d/Canvas3D.java index af9020b..1b85eed 100644 --- a/src/classes/share/javax/media/j3d/Canvas3D.java +++ b/src/classes/share/javax/media/j3d/Canvas3D.java @@ -14,12 +14,10 @@ package javax.media.j3d; import javax.vecmath.*; import java.awt.*; -import java.awt.event.*; import java.awt.image.BufferedImage; import java.util.*; - /** * The Canvas3D class provides a drawing canvas for 3D rendering. It * is used either for on-screen rendering or off-screen rendering. @@ -322,16 +320,23 @@ public class Canvas3D extends Canvas { // boolean offScreen = false; + // + // Issue 131: Flag that indicates whether this Canvas3D is a manually + // rendered Canvas3D (versus an automatically rendered Canvas3D). + // + // NOTE: manualRendering only applies to off-screen Canvas3Ds at this time. + // We have no plans to ever change this, but if we do, it might be necessary + // to determine which, if any, of the uses of "manualRendering" should be + // changed to "manualRendering&&offScreen" + // + boolean manualRendering = false; + // user specified offScreen Canvas location Point offScreenCanvasLoc; // user specified offScreen Canvas dimension Dimension offScreenCanvasSize; - // clipped offscreen canvas - Point offScreenCanvasClippedLoc; - Dimension offScreenCanvasClippedSize; - // // Flag that indicates whether off-screen rendering is in progress or not // @@ -348,9 +353,6 @@ public class Canvas3D extends Canvas { // ImageComponent2D offScreenBuffer = null; - // read buffer for reading off screen buffer - byte[] byteBuffer = new byte[1]; - // flag that indicates whether this canvas will use shared context boolean useSharedCtx = true; @@ -430,13 +432,6 @@ public class Canvas3D extends Canvas { // int textureColorTableSize; - // a mapping between underlying graphics library texture unit and - // texture unit state in j3d - // - // TODO: This mapping is now required to be 1-to-1, and it should be - // removed entirely in Java 3D 1.5 - int[] texUnitStateMap = null; - // number of active/enabled texture unit int numActiveTexUnit = 0; @@ -450,6 +445,9 @@ public class Canvas3D extends Canvas { // Query properties J3dQueryProps queryProps; + // Flag indicating a fatal rendering error of some sort + private boolean fatalError = false; + // // The positions of the manual left and right eyes in image-plate // coordinates. @@ -581,14 +579,9 @@ public class Canvas3D extends Canvas { // NOTE that this is *read-only* Transform3D vpcToEc; - // The window field when running Windows is the native HDC. With X11 it - // is the handle to the native X11 drawable. - int window = 0; - - // The vid field when running Windows is the pixel format. With X11 it is - // the visual id. - int vid = 0; - + // Opaque object representing the underlying drawable (window). This + // is defined by the Pipeline. + Drawable drawable = null; // fbConfig is a pointer to the fbConfig object that is associated with // the GraphicsConfiguration object used to create this Canvas. @@ -602,37 +595,35 @@ public class Canvas3D extends Canvas { // For Windows : Fix for issue 76. This is use as a holder of the // PixelFormat structure ( see also gldef.h ) to allow value such // as offScreen's pixelformat, and ARB function pointers to be stored. - long fbConfig = 0; - GraphicsConfigInfo gcInfo = null; - + long fbConfig = 0; + // offScreenBufferInfo is a pointer to additional information about the // offScreenBuffer in this Canvas. // // For Windows : Fix for issue 76. long offScreenBufferInfo = 0; - // fbConfigTable is a static hashtable which allows getBestConfiguration() + // graphicsConfigTable is a static hashtable which allows getBestConfiguration() // in NativeConfigTemplate3D to map a GraphicsConfiguration to the pointer // to the actual GLXFBConfig that glXChooseFBConfig() returns. The Canvas3D // doesn't exist at the time getBestConfiguration() is called, and // X11GraphicsConfig neither maintains this pointer nor provides a public // constructor to allow Java 3D to extend it. - // static Hashtable fbConfigInfoTable = new Hashtable(); -- Chien - static Hashtable fbConfigTable = new Hashtable(); + static Hashtable<GraphicsConfiguration,GraphicsConfigInfo> graphicsConfigTable = + new Hashtable<GraphicsConfiguration,GraphicsConfigInfo>(); // The native graphics version, vendor, and renderer information - private String nativeGraphicsVersion = "<UNKNOWN>"; - private String nativeGraphicsVendor = "<UNKNOWN>"; - private String nativeGraphicsRenderer = "<UNKNOWN>"; + String nativeGraphicsVersion = "<UNKNOWN>"; + String nativeGraphicsVendor = "<UNKNOWN>"; + String nativeGraphicsRenderer = "<UNKNOWN>"; - NativeWSInfo nativeWSobj = new NativeWSInfo(); boolean firstPaintCalled = false; // This reflects whether or not this canvas has seen an addNotify. boolean added = false; // This is the id for the underlying graphics context structure. - long ctx = 0; + Context ctx = null; // since the ctx id can be the same as the previous one, // we need to keep a time stamp to differentiate the contexts with the @@ -672,6 +663,7 @@ public class Canvas3D extends Canvas { TransparencyAttributesRetained transparency = null; ColoringAttributesRetained coloringAttributes = null; Transform3D modelMatrix = null; + Transform3D projTrans = null; TextureBin textureBin = null; @@ -687,13 +679,6 @@ public class Canvas3D extends Canvas { TextureUnitStateRetained[] texUnitState = null; /** - * cached View states for lazy native states update - */ - // - DVR support. - float cachedDvrFactor = 1.0f; - boolean cachedDvrResizeCompensation = true; - - /** * These cached values are only used in Pure Immediate and Mixed Mode rendering */ TextureRetained texture = null; @@ -779,22 +764,18 @@ public class Canvas3D extends Canvas { // Use by D3D to indicate using one pass Blend mode // if Texture interpolation mode is support. static final int TEXTURE_LERP = 0x4000; + static final int TEXTURE_NON_POWER_OF_TWO = 0x8000; int textureExtendedFeatures = 0; // Extensions supported by the underlying canvas - static final int SUN_GLOBAL_ALPHA = 0x1; - static final int EXT_ABGR = 0x2; - static final int EXT_BGR = 0x4; - static final int EXT_RESCALE_NORMAL = 0x8; - static final int EXT_MULTI_DRAW_ARRAYS = 0x10; - static final int SUN_MULTI_DRAW_ARRAYS = 0x20; - static final int SUN_CONSTANT_DATA = 0x40; - static final int EXT_SEPARATE_SPECULAR_COLOR = 0x80; - static final int ARB_TRANSPOSE_MATRIX = 0x100; - static final int ARB_MULTISAMPLE = 0x200; - static final int EXT_COMPILED_VERTEX_ARRAYS = 0x400; - static final int SUN_VIDEO_RESIZE = 0x800; + // + // NOTE: we should remove EXT_BGR and EXT_ABGR when the imaging code is + // rewritten + static final int SUN_GLOBAL_ALPHA = 0x1; + static final int EXT_ABGR = 0x2; + static final int EXT_BGR = 0x4; + static final int MULTISAMPLE = 0x8; // The following 10 variables are set by the native // createNewContext()/createQueryContext() methods @@ -876,93 +857,6 @@ public class Canvas3D extends Canvas { // specifies if each bin in this set is updated or not. Object curStateToUpdate[] = new Object[7]; - - // Native method for determining the texture color table size - // in the underlying API for this Canvas3D. - /* native int getTextureColorTableSize(long ctx); */ - - // This is the native method for creating the underlying graphics context. - private native long createNewContext(long display, int window, int vid, - long fbConfig, long shareCtx, boolean isSharedCtx, - boolean offScreen, - boolean glslLibraryAvailable, - boolean cgLibraryAvailable); - - private native void createQueryContext(long display, int window, int vid, - long fbConfig, boolean offScreen, int width, int height, - boolean glslLibraryAvailable, - boolean cgLibraryAvailable); - - native static void destroyContext(long display, int window, long context); - - // This is the native for creating offscreen buffer - native int createOffScreenBuffer(long ctx, long display, int vid, long fbConfig, int width, int height); - - native void destroyOffScreenBuffer(long ctx, long display, long fbConfig, int window); - - // This is the native for reading the image from the offscreen buffer - native void readOffScreenBuffer(long ctx, int format, int width, int height); - - // This is the native method for doing accumulation. - native void accum(long ctx, float value ); - - // This is the native method for doing accumulation return. - native void accumReturn(long ctx); - - // This is the native method for clearing the accumulation buffer. - native void clearAccum(long ctx); - - // This is the native method for getting the number of lights the underlying - // native library can support. - native int getNumCtxLights(long ctx); - - // Native method for decal 1st child setup - native boolean decal1stChildSetup(long ctx); - - // Native method for decal nth child setup - native void decalNthChildSetup(long ctx); - - // Native method for decal reset - native void decalReset(long ctx, boolean depthBufferEnable); - - // Native method for decal reset - native void ctxUpdateEyeLightingEnable(long ctx, boolean localEyeLightingEnable); - - // The following three methods are used in multi-pass case - - // native method for setting blend color - native void setBlendColor(long ctx, float red, float green, - float blue, float alpha); - - // native method for setting blend func - native void setBlendFunc(long ctx, int src, int dst); - - // native method for setting fog enable flag - native void setFogEnableFlag(long ctx, boolean enableFlag); - - // Setup the full scene antialising in D3D and ogl when GL_ARB_multisamle supported - native void setFullSceneAntialiasing(long ctx, boolean enable); - - // notify D3D that Canvas is resize - native int resizeD3DCanvas(long ctx); - - // notify D3D to toggle between FullScreen and window mode - native int toggleFullScreenMode(long ctx); - - native void setGlobalAlpha(long ctx, float alpha); - native void disableGlobalAlpha(long ctx); - - // Native method to update separate specular color control - native void updateSeparateSpecularColorEnable(long ctx, boolean control); - - // Initialization for D3D when scene begin - native void beginScene(long ctx); - native void endScene(long ctx); - - // True under Solaris, - // False under windows when display mode <= 8 bit - native boolean validGraphicsMode(); - /** * The list of lights that are currently being represented in the native * graphics context. @@ -1011,108 +905,62 @@ public class Canvas3D extends Canvas { // and canvas removeNotify() called while Renderer is running boolean ctxChanged = false; - // native method for setting light enables - native void setLightEnables(long ctx, long enableMask, int maxLights); - - // native method for setting scene ambient - native void setSceneAmbient(long ctx, float red, float green, float blue); - - // native method for disabling fog - native void disableFog(long ctx); - - // native method for disabling modelClip - native void disableModelClip(long ctx); - - // native method for setting default RenderingAttributes - native void resetRenderingAttributes(long ctx, - boolean depthBufferWriteEnableOverride, - boolean depthBufferEnableOverride); - - // native method for setting default texture - native void resetTextureNative(long ctx, int texUnitIndex); - - // native method for activating a particular texture unit - native void activeTextureUnit(long ctx, int texUnitIndex); - - // native method for setting default TexCoordGeneration - native void resetTexCoordGeneration(long ctx); - - // native method for setting default TextureAttributes - native void resetTextureAttributes(long ctx); - - // native method for setting default PolygonAttributes - native void resetPolygonAttributes(long ctx); - - // native method for setting default LineAttributes - native void resetLineAttributes(long ctx); - - // native method for setting default PointAttributes - native void resetPointAttributes(long ctx); - - // native method for setting default TransparencyAttributes - native void resetTransparency(long ctx, int geometryType, - int polygonMode, boolean lineAA, - boolean pointAA); - - // native method for setting default ColoringAttributes - native void resetColoringAttributes(long ctx, - float r, float g, - float b, float a, - boolean enableLight); - - // native method for setting Material when no material is present - native void updateMaterial(long ctx, float r, float g, float b, float a); - - - // native method for updating the texture unit state map - private native void updateTexUnitStateMap(long ctx, int numActiveTexUnit, - int[] texUnitStateMap); - - /** - * This native method makes sure that the rendering for this canvas - * gets done now. - */ - native void syncRender(long ctx, boolean wait); - // Default graphics configuration private static GraphicsConfiguration defaultGcfg = null; // Returns default graphics configuration if user passes null // into the Canvas3D constructor private static synchronized GraphicsConfiguration defaultGraphicsConfiguration() { - if (defaultGcfg == null) { - GraphicsConfigTemplate3D template = new GraphicsConfigTemplate3D(); - defaultGcfg = GraphicsEnvironment.getLocalGraphicsEnvironment(). - getDefaultScreenDevice().getBestConfiguration(template); - } - return defaultGcfg; + if (defaultGcfg == null) { + GraphicsConfigTemplate3D template = new GraphicsConfigTemplate3D(); + defaultGcfg = GraphicsEnvironment.getLocalGraphicsEnvironment(). + getDefaultScreenDevice().getBestConfiguration(template); + } + return defaultGcfg; } + // Returns true if this is a valid graphics configuration, obtained + // via a GraphicsConfigTemplate3D. + private static boolean isValidConfig(GraphicsConfiguration gconfig) { + // If this is a valid GraphicsConfiguration object, then it will + // be in the graphicsConfigTable + return graphicsConfigTable.containsKey(gconfig); + } + + // Checks the given graphics configuration, and throws an exception if + // the config is null or invalid. private static synchronized GraphicsConfiguration - checkForValidGraphicsConfig(GraphicsConfiguration gconfig) { - - if (gconfig == null) { - // Print out warning if Canvas3D is called with a - // null GraphicsConfiguration - System.err.println("************************************************************************"); - System.err.println(J3dI18N.getString("Canvas3D7")); - System.err.println(J3dI18N.getString("Canvas3D18")); - System.err.println("************************************************************************"); - return defaultGraphicsConfiguration(); - } + checkForValidGraphicsConfig(GraphicsConfiguration gconfig, boolean offScreen) { + + // Issue 266 - for backwards compatibility with legacy applications, + // we will accept a null GraphicsConfiguration for an on-screen Canvas3D + // only if the "allowNullGraphicsConfig" system property is set to true. + if (!offScreen && VirtualUniverse.mc.allowNullGraphicsConfig) { + if (gconfig == null) { + // Print out warning if Canvas3D is called with a + // null GraphicsConfiguration + System.err.println(J3dI18N.getString("Canvas3D7")); + System.err.println(" " + J3dI18N.getString("Canvas3D18")); + + // Use a default graphics config + gconfig = defaultGraphicsConfiguration(); + } + } - if (!J3dGraphicsConfig.isValidConfig(gconfig)) { - // Print out warning if Canvas3D is called with a - // GraphicsConfiguration that wasn't created from a - // GraphicsConfigTemplate3D (Solaris only). - System.err.println("************************************************************************"); - System.err.println(J3dI18N.getString("Canvas3D21")); - System.err.println(J3dI18N.getString("Canvas3D22")); - System.err.println("************************************************************************"); - return defaultGraphicsConfiguration(); - } + // Validate input graphics config + if (gconfig == null) { + throw new NullPointerException(J3dI18N.getString("Canvas3D19")); + } else if (!isValidConfig(gconfig)) { + throw new IllegalArgumentException(J3dI18N.getString("Canvas3D17")); + } + + return gconfig; + } - return gconfig; + // Return the actual graphics config that will be used to construct + // the AWT Canvas. This is permitted to be non-unique or null. + private static GraphicsConfiguration getGraphicsConfig(GraphicsConfiguration gconfig) { + return Pipeline.getPipeline().getGraphicsConfig(gconfig); } /** @@ -1144,11 +992,7 @@ public class Canvas3D extends Canvas { * GraphicsConfiguration does not support 3D rendering */ public Canvas3D(GraphicsConfiguration graphicsConfiguration) { - this(checkForValidGraphicsConfig(graphicsConfiguration), false); - - // XXXX: ENHANCEMENT -- remove call to checkForValidGraphicsConfig. - // Call should then be: - // this(graphicsConfiguration, false); + this(null, checkForValidGraphicsConfig(graphicsConfiguration, false), false); } /** @@ -1173,64 +1017,71 @@ public class Canvas3D extends Canvas { * * @since Java 3D 1.2 */ - public Canvas3D(GraphicsConfiguration graphicsConfiguration, - boolean offScreen) { + public Canvas3D(GraphicsConfiguration graphicsConfiguration, boolean offScreen) { + this(null, checkForValidGraphicsConfig(graphicsConfiguration, offScreen), offScreen); + } - super(graphicsConfiguration); + // Private constructor only called by the two public constructors after + // they have validated the graphics config (and possibly constructed a new + // default config). + // The graphics config must be valid, unique, and non-null. + private Canvas3D(Object dummyObj1, + GraphicsConfiguration graphicsConfiguration, + boolean offScreen) { + this(dummyObj1, + graphicsConfiguration, + getGraphicsConfig(graphicsConfiguration), + offScreen); + } - if (graphicsConfiguration == null) { - throw new NullPointerException - (J3dI18N.getString("Canvas3D19")); - } + // Private constructor only called by the previous private constructor. + // The graphicsConfiguration parameter is used by Canvas3D to lookup the + // graphics device and graphics template. The graphicsConfiguration2 + // parameter is generated by the Pipeline from graphicsConfiguration and + // is only used to initialize the java.awt.Canvas. + private Canvas3D(Object dummyObj1, + GraphicsConfiguration graphicsConfiguration, + GraphicsConfiguration graphicsConfiguration2, + boolean offScreen) { - if (!J3dGraphicsConfig.isValidConfig(graphicsConfiguration)) { - throw new IllegalArgumentException - (J3dI18N.getString("Canvas3D17")); - } - - if (!J3dGraphicsConfig.isValidPixelFormat(graphicsConfiguration)) { - throw new IllegalArgumentException - (J3dI18N.getString("Canvas3D17")); - } + super(graphicsConfiguration2); this.offScreen = offScreen; this.graphicsConfiguration = graphicsConfiguration; - // Needed for Win32-D3D only. - vid = nativeWSobj.getCanvasVid(graphicsConfiguration); + // Issue 131: Set the autoOffScreen variable based on whether this + // canvas3d implements the AutoOffScreenCanvas3D tagging interface. + // Eventually, we may replace this with an actual API. + boolean autoOffScreenCanvas3D = false; + if (this instanceof com.sun.j3d.exp.swing.impl.AutoOffScreenCanvas3D) { + autoOffScreenCanvas3D = true; + } + + // Throw an illegal argument exception if an on-screen canvas is tagged + // as an auto-off-screen canvas + if (autoOffScreenCanvas3D && !offScreen) { + throw new IllegalArgumentException(J3dI18N.getString("Canvas3D25")); + } // Issue 163 : Set dirty bits for both Renderer and RenderBin cvDirtyMask[0] = VIEW_INFO_DIRTY; cvDirtyMask[1] = VIEW_INFO_DIRTY; - // Fix for issue 20. - // Needed for Linux and Solaris. - GraphicsConfigInfo gcInfo; - gcInfo = (GraphicsConfigInfo) fbConfigTable.get(graphicsConfiguration); - if (gcInfo != null) { - fbConfig = gcInfo.getFBConfig(); - requestedStencilSize = gcInfo.getRequestedStencilSize(); - - /* - System.out.println("Canvas3D : requestedStencilSize is " + - requestedStencilSize); - System.out.println("Canvas3D creation FBConfig = " + fbConfig + - " offScreen is " + offScreen ); - */ - // This check is needed for Unix and Win-ogl only. fbConfig should - // remain as -1, default value, for D3D case. - if (fbConfig == 0) { - throw new IllegalArgumentException - (J3dI18N.getString("Canvas3D23")); - } - } - + GraphicsConfigInfo gcInfo = graphicsConfigTable.get(graphicsConfiguration); + requestedStencilSize = gcInfo.getGraphicsConfigTemplate3D().getStencilSize(); + + fbConfig = Pipeline.getPipeline().getFbConfig(gcInfo); + if (offScreen) { - screen = new Screen3D(graphicsConfiguration, offScreen); - // TODO: keep a list of off-screen Screen3D objects? - // Does this list need to be grouped by GraphicsDevice? + // Issue 131: set manual rendering flag based on whether this is + // an auto-off-screen Canvas3D. + manualRendering = !autoOffScreenCanvas3D; + + screen = new Screen3D(graphicsConfiguration, offScreen); + // QUESTION: keep a list of off-screen Screen3D objects? + // Does this list need to be grouped by GraphicsDevice? // since this canvas will not receive the addNotify // callback from AWT, set the added flag here @@ -1243,22 +1094,26 @@ public class Canvas3D extends Canvas { // this canvas will not receive the paint callback either, // so set the necessary flags here as well firstPaintCalled = true; - ctx = 0; + ctx = null; evaluateActive(); // create the rendererStructure object //rendererStructure = new RendererStructure(); offScreenCanvasLoc = new Point(0, 0); offScreenCanvasSize = new Dimension(0, 0); - offScreenCanvasClippedLoc = new Point(0, 0); - offScreenCanvasClippedSize = new Dimension(0, 0); this.setLocation(offScreenCanvasLoc); this.setSize(offScreenCanvasSize); newSize = offScreenCanvasSize; newPosition = offScreenCanvasLoc; + // Issue 131: create event catchers for auto-offScreen + if (!manualRendering) { + eventCatcher = new EventCatcher(this); + canvasViewEventCatcher = new CanvasViewEventCatcher(this); + } } else { + GraphicsDevice graphicsDevice; graphicsDevice = graphicsConfiguration.getDevice(); @@ -1278,24 +1133,30 @@ public class Canvas3D extends Canvas { } - drawingSurfaceObject = new DrawingSurfaceObjectAWT - (this, VirtualUniverse.mc.awt, screen.display, screen.screen, - VirtualUniverse.mc.xineramaDisabled); - lights = new LightRetained[VirtualUniverse.mc.maxLights]; frameCount = new int[VirtualUniverse.mc.maxLights]; for (int i=0; i<frameCount.length;i++) { frameCount[i] = -1; } + // Construct the drawing surface object for this Canvas3D + drawingSurfaceObject = + Pipeline.getPipeline().createDrawingSurfaceObject(this); + // Get double buffer, stereo available, scene antialiasing - // flags from template. + // flags from graphics config GraphicsConfigTemplate3D.getGraphicsConfigFeatures(this); useDoubleBuffer = doubleBufferEnable && doubleBufferAvailable; useStereo = stereoEnable && stereoAvailable; useSharedCtx = VirtualUniverse.mc.isSharedCtx; + // Issue 131: assert that only an off-screen canvas can be demand-driven + assert (!offScreen && manualRendering) == false; + + // Assert that offScreen is *not* double-buffered or stereo + assert (offScreen && useDoubleBuffer) == false; + assert (offScreen && useStereo) == false; } /** @@ -1364,6 +1225,14 @@ public class Canvas3D extends Canvas { * to function properly. */ public void addNotify() { + + // Issue 131: This method is now being called by JCanvas3D for its + // off-screen Canvas3D, so we need to handle off-screen properly here. + // Do nothing for manually-rendered off-screen canvases + if (manualRendering) { + return; + } + Renderer rdr = null; if (isRunning && (screen != null)) { @@ -1378,9 +1247,11 @@ public class Canvas3D extends Canvas { } } } - - super.addNotify(); + // Issue 131: Don't call super for off-screen Canvas3D + if (!offScreen) { + super.addNotify(); + } screen.addUser(this); parent = this.getParent(); @@ -1394,26 +1265,24 @@ public class Canvas3D extends Canvas { ((Window)parent).addComponentListener(eventCatcher); } - if (!offScreen) { - if(canvasViewEventCatcher.parentList.size() > 0) { - Component comp; - //Release and clear. - for(int i=0; i<canvasViewEventCatcher.parentList.size(); i++) { - comp = (Component)canvasViewEventCatcher.parentList.get(i); - comp.removeComponentListener(canvasViewEventCatcher); - } - canvasViewEventCatcher.parentList.clear(); - } - - Component parent = (Component) this.getParent(); - while(parent != null) { - parent.addComponentListener(canvasViewEventCatcher); - canvasViewEventCatcher.parentList.add(parent); - parent = parent.getParent(); - } - // Need to traverse up the parent and add listener. - this.addComponentListener(canvasViewEventCatcher); - } + if(canvasViewEventCatcher.parentList.size() > 0) { + Component comp; + //Release and clear. + for(int i=0; i<canvasViewEventCatcher.parentList.size(); i++) { + comp = (Component)canvasViewEventCatcher.parentList.get(i); + comp.removeComponentListener(canvasViewEventCatcher); + } + canvasViewEventCatcher.parentList.clear(); + } + + Component parent = (Component) this.getParent(); + while(parent != null) { + parent.addComponentListener(canvasViewEventCatcher); + canvasViewEventCatcher.parentList.add(parent); + parent = parent.getParent(); + } + // Need to traverse up the parent and add listener. + this.addComponentListener(canvasViewEventCatcher); synchronized(dirtyMaskLock) { cvDirtyMask[0] |= MOVED_OR_RESIZED_DIRTY; @@ -1426,9 +1295,16 @@ public class Canvas3D extends Canvas { validCanvas = true; added = true; + // Since we won't get a paint call for off-screen canvases, we need + // to set the first paint and visible flags here + if (offScreen) { + firstPaintCalled = true; + visible = true; + } + // In case the same canvas is removed and add back, // we have to change isRunningStatus back to true; - if (isRunning) { + if (isRunning && !fatalError) { isRunningStatus = true; } @@ -1440,7 +1316,7 @@ public class Canvas3D extends Canvas { if ((view != null) && (view.universe != null)) { view.universe.checkForEnableEvents(); } - + } // When this canvas is removed a frame, this notification gets called. We @@ -1452,9 +1328,13 @@ public class Canvas3D extends Canvas { * method need to call super.removeNotify() in their removeNotify() * method for Java 3D to function properly. */ - public void removeNotify() { + // Do nothing for manually-rendered off-screen canvases + if (manualRendering) { + return; + } + Renderer rdr = null; if (isRunning && (screen != null)) { @@ -1470,11 +1350,6 @@ public class Canvas3D extends Canvas { } } - if (!offScreen) { - firstPaintCalled = false; - } - - // Note that although renderer userStop is true, // MasterControl can still schedule renderer to run through // runMonotor(RUN_RENDERER_CLEANUP) which skip userStop @@ -1490,23 +1365,10 @@ public class Canvas3D extends Canvas { removeCtx(); - synchronized (drawingSurfaceObject) { - - DrawingSurfaceObjectAWT dso = - (DrawingSurfaceObjectAWT)drawingSurfaceObject; - // get nativeDS before it is set to 0 in invalidate() - long ds = dso.getDS(); - long ds_struct[] = {ds, dso.getDSI()}; - if (ds != 0) { - VirtualUniverse.mc.postRequest( - MasterControl.FREE_DRAWING_SURFACE, - ds_struct); - } - - drawingSurfaceObject.invalidate(); - - } + Pipeline.getPipeline().freeDrawingSurface(this, drawingSurfaceObject); + // Clear first paint and visible flags + firstPaintCalled = false; visible = false; screen.removeUser(this); @@ -1519,7 +1381,7 @@ public class Canvas3D extends Canvas { ra = null; graphicsContext3D = null; - ctx = 0; + ctx = null; // must be after removeCtx() because // it will free graphics2D textureID graphics2D = null; @@ -1566,9 +1428,7 @@ public class Canvas3D extends Canvas { parent.requestFocus(); } - if (!offScreen) { - added = false; - } + added = false; if (rdr != null) { rdr.userStop = false; @@ -1587,10 +1447,10 @@ public class Canvas3D extends Canvas { // Also we can't use this as lock, otherwise there is a // deadlock where updateViewCache get a lock of this and // get a lock of this component. But Container - // remove will get a lock of this componet follows by evaluateActive. + // remove will get a lock of this component follows by evaluateActive. synchronized (evaluateLock) { - if ((visible || offScreen) && firstPaintCalled) { + if ((visible || manualRendering) && firstPaintCalled) { if (!active) { active = true; @@ -1771,7 +1631,9 @@ public class Canvas3D extends Canvas { * off-screen mode. */ public final void stopRenderer() { - if (offScreen) + // Issue 131: renderer can't be stopped only if it is an offscreen, + // manual canvas. Otherwise, it has to be seen as an onscreen canvas. + if (manualRendering) throw new IllegalStateException(J3dI18N.getString("Canvas3D14")); if (isRunning) { @@ -1791,6 +1653,11 @@ public class Canvas3D extends Canvas { * render the scene graph to the canvas. */ public final void startRenderer() { + // Issue 260 : ignore attempt to start renderer if fatal error + if (fatalError) { + return; + } + if (!isRunning) { VirtualUniverse.mc.postRequest(MasterControl.START_RENDERER, this); isRunning = true; @@ -1808,6 +1675,24 @@ public class Canvas3D extends Canvas { return isRunning; } + // Returns the state of the fatal error flag + boolean isFatalError() { + return fatalError; + } + + // Sets the fatal error flag to true; stop the renderer for this canvas + void setFatalError() { + fatalError = true; + + if (isRunning) { + isRunning = false; + + if (!manualRendering) { + VirtualUniverse.mc.postRequest(MasterControl.STOP_RENDERER, this); + } + } + } + /** * Retrieves a flag indicating whether this Canvas3D is an @@ -1835,18 +1720,36 @@ public class Canvas3D extends Canvas { * <p> * * @param buffer the image component that will be rendered into by - * subsequent calls to renderOffScreenBuffer. + * subsequent calls to renderOffScreenBuffer. The image component must not + * be part of a live scene graph, nor may it subsequently be made part of a + * live scene graph while being used as an off-screen buffer; an + * IllegalSharingException is thrown in such cases. The buffer may be null, + * indicating that the previous off-screen buffer is released without a new + * buffer being set. * * @exception IllegalStateException if this Canvas3D is not in * off-screen mode. + * * @exception RestrictedAccessException if an off-screen rendering * is in process for this Canvas3D. - * @exception IllegalSharingException if the specified - * ImageComponent2D is used by more than one Canvas3D. + * + * @exception IllegalSharingException if the specified ImageComponent2D + * is part of a live scene graph + * + * @exception IllegalSharingException if the specified ImageComponent2D is + * being used by an immediate mode context, or by another Canvas3D as + * an off-screen buffer. + * + * @exception IllegalArgumentException if the image class of the specified + * ImageComponent2D is <i>not</i> ImageClass.BUFFERED_IMAGE. + * * @exception IllegalArgumentException if the specified * ImageComponent2D is in by-reference mode and its - * RenderedImage is not an instance of a BufferedImage or - * if the ImageComponent2D format is FORMAT_CHANNEL8. + * RenderedImage is null. + * + * @exception IllegalArgumentException if the ImageComponent2D format + * is <i>not</i> a 3-component format (e.g., FORMAT_RGB) + * or a 4-component format (e.g., FORMAT_RGBA). * * @see #renderOffScreenBuffer * @see Screen3D#setSize(int, int) @@ -1867,38 +1770,73 @@ public class Canvas3D extends Canvas { // Check that offScreenBufferPending is not already set J3dDebug.doAssert(!offScreenBufferPending, "!offScreenBufferPending"); + + if (offScreenBuffer != null && offScreenBuffer != buffer) { + ImageComponent2DRetained i2dRetained = + (ImageComponent2DRetained)offScreenBuffer.retained; + i2dRetained.setUsedByOffScreen(false); + } if (buffer != null) { ImageComponent2DRetained bufferRetained = (ImageComponent2DRetained)buffer.retained; if (bufferRetained.byReference && - !(bufferRetained.bImage[0] instanceof BufferedImage)) { + !(bufferRetained.getRefImage(0) instanceof BufferedImage)) { throw new IllegalArgumentException(J3dI18N.getString("Canvas3D15")); } - if (bufferRetained.format == ImageComponent.FORMAT_CHANNEL8) { + if (bufferRetained.getNumberOfComponents() < 3 ) { throw new IllegalArgumentException(J3dI18N.getString("Canvas3D16")); } + if (buffer.isLive()) { + throw new IllegalSharingException(J3dI18N.getString("Canvas3D26")); + } + + if (bufferRetained.getInImmCtx()) { + throw new IllegalSharingException(J3dI18N.getString("Canvas3D27")); + } + + if (buffer != offScreenBuffer && bufferRetained.getUsedByOffScreen()) { + throw new IllegalSharingException(J3dI18N.getString("Canvas3D28")); + } + + bufferRetained.setUsedByOffScreen(true); + width = bufferRetained.width; height = bufferRetained.height; - } + + // Issues 347, 348 - assign a canvasId for off-screen Canvas3D + if (manualRendering) { + if (canvasBit == 0) { + canvasId = VirtualUniverse.mc.getCanvasId(); + canvasBit = 1 << canvasId; + } + } + } else { width = height = 0; - } - // XXXX: illegalSharing - + // Issues 347, 348 - release canvasId for off-screen Canvas3D + if (manualRendering) { + if (canvasBit != 0) { + VirtualUniverse.mc.freeCanvasId(canvasId); + canvasBit = 0; + canvasId = 0; + } + } + } + if ((offScreenCanvasSize.width != width) || (offScreenCanvasSize.height != height)) { - if (window != 0) { + if (drawable != null) { // Fix for Issue 18 and Issue 175 // Will do destroyOffScreenBuffer in the Renderer thread. sendDestroyCtxAndOffScreenBuffer(); - window = 0; + drawable = null; } // set the canvas dimension according to the buffer dimension @@ -1908,9 +1846,9 @@ public class Canvas3D extends Canvas { if (width > 0 && height > 0) { sendCreateOffScreenBuffer(); } - ctx = 0; + ctx = null; } - else if (ctx != 0) { + else if (ctx != null) { removeCtx(); } @@ -1922,7 +1860,6 @@ public class Canvas3D extends Canvas { } } - /** * Retrieves the off-screen buffer for this Canvas3D. * @@ -1974,10 +1911,18 @@ public class Canvas3D extends Canvas { */ public void renderOffScreenBuffer() { - if (!offScreen) throw new IllegalStateException(J3dI18N.getString("Canvas3D1")); + // Issue 131: Cannot manually render to an automatic canvas. + if (!manualRendering) + throw new IllegalStateException(J3dI18N.getString("Canvas3D24")); + + // Issue 260 : Cannot render if we already have a fatal error + if (fatalError) { + throw new IllegalRenderingStateException(J3dI18N.getString("Canvas3D30")); + } + if (offScreenBuffer == null) throw new NullPointerException(J3dI18N.getString("Canvas3D10")); @@ -2008,44 +1953,8 @@ public class Canvas3D extends Canvas { return; } - // determine the offScreen boundary - // do the boundary determination here because setCanvasLocation can - // be done at any time. - - if ((offScreenCanvasLoc.x >= screenSize.width) || - (offScreenCanvasLoc.y >= screenSize.height)) - return; - - if (offScreenCanvasLoc.x < 0) { - offScreenCanvasClippedLoc.x = 0 - offScreenCanvasLoc.x; - offScreenCanvasClippedSize.width = - offScreenCanvasSize.width - offScreenCanvasClippedLoc.x; - if (offScreenCanvasClippedSize.width > screenSize.width) - offScreenCanvasClippedSize.width = screenSize.width; - } else { - offScreenCanvasClippedLoc.x = 0; - offScreenCanvasClippedSize.width = offScreenCanvasSize.width; - if ((offScreenCanvasLoc.x + offScreenCanvasClippedSize.width) - > screenSize.width) - offScreenCanvasClippedSize.width = - screenSize.width - offScreenCanvasLoc.x; - } - - - int lly = offScreenCanvasLoc.y + offScreenCanvasSize.height; - if (lly < 0) { - return; - } else if (lly <= screenSize.height) { - offScreenCanvasClippedLoc.y = 0; - if (offScreenCanvasLoc.y < 0) - offScreenCanvasClippedSize.height = lly; - else - offScreenCanvasClippedSize.height = offScreenCanvasSize.height; - } else if (lly > screenSize.height) { - offScreenCanvasClippedSize.height = - screenSize.height - offScreenCanvasLoc.y; - offScreenCanvasClippedLoc.y = lly - screenSize.height; - } + // Issue 131: moved code that determines off-screen boundary to separate + // method that is called from the renderer offScreenRendering = true; @@ -2085,7 +1994,7 @@ public class Canvas3D extends Canvas { // to do the offscreen rendering now if (Thread.currentThread() == screen.renderer) { - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.RENDER_THREAD; createMessage.type = J3dMessage.RENDER_OFFSCREEN; createMessage.universe = this.view.universe; @@ -2112,7 +2021,7 @@ public class Canvas3D extends Canvas { // XXXX: // Now we are in trouble, this will cause deadlock if // waitForOffScreenRendering() is invoked - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.RENDER_THREAD; createMessage.type = J3dMessage.RENDER_OFFSCREEN; createMessage.universe = this.view.universe; @@ -2130,7 +2039,7 @@ public class Canvas3D extends Canvas { // currentThread() == view.universe.behaviorScheduler // since the caller may be another universe Behavior // scheduler. - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.RENDER_THREAD; createMessage.type = J3dMessage.RENDER_OFFSCREEN; createMessage.universe = this.view.universe; @@ -2143,7 +2052,7 @@ public class Canvas3D extends Canvas { // send a message to renderBin // Fix for issue 66 : Since view might not been set yet, // we have to use pendingView instead. - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDER; createMessage.type = J3dMessage.RENDER_OFFSCREEN; createMessage.universe = this.pendingView.universe; @@ -2174,6 +2083,10 @@ public class Canvas3D extends Canvas { * @since Java 3D 1.2 */ public void waitForOffScreenRendering() { + // TODO KCR : throw exception if !offScreen + + // TODO KCR Issue 131: throw exception if !manualRendering + while (offScreenRendering) { MasterControl.threadYield(); } @@ -2297,46 +2210,54 @@ public class Canvas3D extends Canvas { } void endOffScreenRendering() { - - - - - // Evaluate what the stored format is before reading to offscreen buffer - if (((ImageComponent2DRetained)offScreenBuffer.retained).isByReference()) { - ((ImageComponent2DRetained)offScreenBuffer.retained).geomLock.getLock(); - ((ImageComponent2DRetained)offScreenBuffer.retained).evaluateExtensions(extensionsSupported); - ((ImageComponent2DRetained)offScreenBuffer.retained).geomLock.unLock(); - } - - - - int bytesPerPixel = ((ImageComponent2DRetained)offScreenBuffer.retained).getEffectiveBytesPerPixel(); - int format = ((ImageComponent2DRetained)offScreenBuffer.retained).getEffectiveFormat(); - - - // allocate read buffer space - - int size = - offScreenCanvasSize.width * offScreenCanvasSize.height * bytesPerPixel; - if (byteBuffer.length < size) - byteBuffer = new byte[size]; - - - // read the image from the offscreen buffer - - readOffScreenBuffer(ctx, - format, - offScreenCanvasSize.width, offScreenCanvasSize.height); - - - // copy it into the ImageComponent - - ((ImageComponent2DRetained)offScreenBuffer.retained).retrieveImage( - byteBuffer, offScreenCanvasClippedLoc.x, offScreenCanvasClippedLoc.y, - offScreenCanvasClippedSize.width, offScreenCanvasClippedSize.height); + + ImageComponent2DRetained icRetained = (ImageComponent2DRetained)offScreenBuffer.retained; + boolean isByRef = icRetained.isByReference(); + boolean isYUp = icRetained.isYUp(); + ImageComponentRetained.ImageData imageData = icRetained.getImageData(false); + + if(!isByRef) { + // If icRetained has a null image ( BufferedImage) + if (imageData == null) { + assert (!isByRef); + icRetained.createBlankImageData(); + imageData = icRetained.getImageData(false); + } + // Check for possible format conversion in imageData + else { + // Format convert imageData if format is unsupported. + icRetained.evaluateExtensions(this); + } + // read the image from the offscreen buffer + readOffScreenBuffer(ctx, icRetained.getImageFormatTypeIntValue(false), + icRetained.getImageDataTypeIntValue(), imageData.get(), + offScreenCanvasSize.width, offScreenCanvasSize.height); + + } else { + icRetained.geomLock.getLock(); + // Create a copy of format converted image in imageData if format is unsupported. + icRetained.evaluateExtensions(this); + + // read the image from the offscreen buffer + readOffScreenBuffer(ctx, icRetained.getImageFormatTypeIntValue(false), + icRetained.getImageDataTypeIntValue(), imageData.get(), + offScreenCanvasSize.width, offScreenCanvasSize.height); + + // For byRef, we might have to copy buffer back into + // the user's referenced ImageComponent2D + if(!imageData.isDataByRef()) { + if(icRetained.isImageTypeSupported()) { + icRetained.copyToRefImage(0); + } else { + // This method only handle RGBA conversion. + icRetained.copyToRefImageWithFormatConversion(0); + } + } + + icRetained.geomLock.unLock(); + } } - /** * Synchronize and swap buffers on a double buffered canvas for * this Canvas3D object. This method should only be called if the @@ -2380,7 +2301,7 @@ public class Canvas3D extends Canvas { if (firstPaintCalled && useDoubleBuffer) { try { - if (validCtx && (ctx != 0) && (view != null)) { + if (validCtx && (ctx != null) && (view != null)) { synchronized (drawingSurfaceObject) { if (validCtx) { if (!drawingSurfaceObject.renderLock()) { @@ -2388,7 +2309,7 @@ public class Canvas3D extends Canvas { return; } this.syncRender(ctx, true); - int status = swapBuffers(ctx, screen.display, window); + int status = swapBuffers(ctx, screen.display, drawable); if (status != NOCHANGE) { resetImmediateRendering(status); } @@ -2409,6 +2330,7 @@ public class Canvas3D extends Canvas { antialiasingSet = false; if (reEvaluateCanvasCmd == RESIZE) { + assert VirtualUniverse.mc.isD3D(); status = resizeD3DCanvas(ctx); } else { status = toggleFullScreenMode(ctx); @@ -2425,10 +2347,9 @@ public class Canvas3D extends Canvas { /** * Wrapper for native createNewContext method. */ - long createNewContext(long shareCtx, boolean isSharedCtx) { - long retVal = createNewContext(this.screen.display, - this.window, - this.vid, + Context createNewContext(Context shareCtx, boolean isSharedCtx) { + Context retVal = createNewContext(this.screen.display, + this.drawable, this.fbConfig, shareCtx, isSharedCtx, this.offScreen, @@ -2436,6 +2357,7 @@ public class Canvas3D extends Canvas { VirtualUniverse.mc.cgLibraryAvailable); // compute the max available texture units maxAvailableTextureUnits = Math.max(maxTextureUnits, maxTextureImageUnits); + return retVal; } @@ -2443,86 +2365,47 @@ public class Canvas3D extends Canvas { * Make the context associated with the specified canvas current. */ final void makeCtxCurrent() { - makeCtxCurrent(ctx, screen.display, window); + makeCtxCurrent(ctx, screen.display, drawable); } /** * Make the specified context current. */ - final void makeCtxCurrent(long ctx) { - makeCtxCurrent(ctx, screen.display, window); + final void makeCtxCurrent(Context ctx) { + makeCtxCurrent(ctx, screen.display, drawable); } - final void makeCtxCurrent(long ctx, long dpy, int win) { - if (ctx != screen.renderer.currentCtx || win != screen.renderer.currentWindow) { + final void makeCtxCurrent(Context ctx, long dpy, Drawable drawable) { + if (ctx != screen.renderer.currentCtx || drawable != screen.renderer.currentDrawable) { if (!drawingSurfaceObject.isLocked()) { drawingSurfaceObject.renderLock(); - useCtx(ctx, dpy, win); + useCtx(ctx, dpy, drawable); drawingSurfaceObject.unLock(); } else { - useCtx(ctx, dpy, win); + useCtx(ctx, dpy, drawable); } screen.renderer.currentCtx = ctx; - screen.renderer.currentWindow = win; + screen.renderer.currentDrawable = drawable; } } - - // The native method that sets this ctx to be the current one - static native boolean useCtx(long ctx, long display, int window); - - native void clear(long ctx, float r, float g, float b, int winWidth, int winHeight, - ImageComponent2DRetained image, int imageScaleMode, byte[] imageYdown); - native void textureclear(long ctx, int maxX, int maxY, - float r, float g, float b, - int winWidth, int winHeight, - int objectId, int scalemode, - ImageComponent2DRetained image, - boolean update); - - - // The native method for swapBuffers - native int swapBuffers(long ctx, long dpy, int win); - - // The native method for videoResize. -- Support DVR. - native void videoResize(long ctx, long dpy, int win, float dvrFactor); - - // The native method for videoResizeCompensation. -- Support DVR. - native void videoResizeCompensation( long ctx, boolean enable); - - // The native method for setting the ModelView matrix. - native void setModelViewMatrix(long ctx, double[] viewMatrix, double[] modelMatrix); - - // The native method for setting the Projection matrix. - native void setProjectionMatrix(long ctx, double[] projMatrix); - - // The native method for setting the Viewport. - native void setViewport(long ctx, int x, int y, int width, int height); - - // used for display Lists - native void newDisplayList(long ctx, int displayListId); - native void endDisplayList(long ctx); - native void callDisplayList(long ctx, int id, boolean isNonUniformScale); - - native static void freeDisplayList(long ctx, int id); - native static void freeTexture(long ctx, int id); - - native void composite(long ctx, int px, int py, - int xmin, int ymin, int xmax, int ymax, - int rasWidth, byte[] image, - int winWidth, int winHeight); - - native void texturemapping(long ctx, - int px, int py, - int xmin, int ymin, int xmax, int ymax, - int texWidth, int texHeight, - int rasWidth, - int format, int objectId, - byte[] image, - int winWidth, int winHeight); - - native boolean initTexturemapping(long ctx, int texWidth, - int texHeight, int objectId); + // Give the pipeline a chance to release the context; the Pipeline may + // or may not ignore this call. + void releaseCtx() { + if (screen.renderer.currentCtx != null) { + boolean needLock = !drawingSurfaceObject.isLocked(); + if (needLock) { + drawingSurfaceObject.renderLock(); + } + if (releaseCtx(screen.renderer.currentCtx, screen.display)) { + screen.renderer.currentCtx = null; + screen.renderer.currentDrawable = null; + } + if (needLock) { + drawingSurfaceObject.unLock(); + } + } + } /** @@ -3301,6 +3184,10 @@ public class Canvas3D extends Canvas { * <td>Float</td> * </tr> * <tr> + * <td><code>textureNonPowerOfTwoAvailable</code></td> + * <td>Boolean</td> + * </tr> + * <tr> * <td><code>vertexAttrsMax</code></td> * <td>Integer</td> * </tr> @@ -3584,6 +3471,7 @@ public class Canvas3D extends Canvas { * LINEAR_DETAIL_RGB as the texture magnification filter mode will * be ignored. The texture magnification filter mode in effect will * be BASE_LEVEL_LINEAR. + * As of Java 3D 1.5, this property is always false. * </ul> * </li> * @@ -3621,6 +3509,18 @@ public class Canvas3D extends Canvas { * layer, and an attempt to set anisotropic filter degree will be ignored. * </ul> * </li> + + * <li> + * <code>textureNonPowerOfTwoAvailable</code> + * <ul> + * A Boolean indicating whether or not texture dimensions that are + * not powers of two are supported for + * for this Canvas3D. If it indicates false, then textures with + * non power of two sizes will be ignored. Set the property + * j3d.textureEnforcePowerOfTwo to revert to the pre-1.5 behavior + * of throwing exceptions for non power of two textures. + * </ul> + * </li> * * <li> * <code>vertexAttrsMax</code> @@ -3661,18 +3561,23 @@ public class Canvas3D extends Canvas { boolean createDummyCtx = false; synchronized (VirtualUniverse.mc.contextCreationLock) { - if (ctx == 0) { + if (ctx == null) { createDummyCtx = true; } } - + if (createDummyCtx) { GraphicsConfigTemplate3D.setQueryProps(this); - } + //create query Properties createQueryProps(); } + + if (fatalError) { + throw new IllegalStateException(J3dI18N.getString("Canvas3D29")); + } + return queryProps; } @@ -3681,7 +3586,7 @@ public class Canvas3D extends Canvas { // extensions, the context will destroy immediately // inside the native code after setting the various // fields in this object - createQueryContext(screen.display, window, vid, + createQueryContext(screen.display, drawable, fbConfig, offScreen, 1, 1, VirtualUniverse.mc.glslLibraryAvailable, VirtualUniverse.mc.cgLibraryAvailable); @@ -3717,8 +3622,13 @@ public class Canvas3D extends Canvas { values.add(new Integer(pass)); keys.add("stencilSize"); - // Return the actual stencil size. - values.add(new Integer(actualStencilSize)); + // Return the actual stencil size if the user owns it, otherwise + // return 0 + if (userStencilAvailable) { + values.add(new Integer(actualStencilSize)); + } else { + values.add(new Integer(0)); + } keys.add("compressedGeometry.majorVersionNumber"); values.add(new Integer(GeometryDecompressor.majorVersionNumber)); @@ -3791,6 +3701,14 @@ public class Canvas3D extends Canvas { values.add(new Boolean( (textureExtendedFeatures & TEXTURE_LOD_OFFSET) != 0)); + keys.add("textureNonPowerOfTwoAvailable"); + if (VirtualUniverse.mc.enforcePowerOfTwo) { + values.add(Boolean.FALSE); + } else { + values.add(new Boolean( + (textureExtendedFeatures & TEXTURE_NON_POWER_OF_TWO) != 0)); + } + keys.add("textureCoordSetsMax"); values.add(new Integer(maxTexCoordSets)); @@ -3831,16 +3749,6 @@ public class Canvas3D extends Canvas { } - // Set internal render mode to one of FIELD_ALL, FIELD_LEFT or - // FIELD_RIGHT. Note that it is up to the caller to ensure that - // stereo is available before setting the mode to FIELD_LEFT or - // FIELD_RIGHT. The boolean isTRUE for double buffered mode, FALSE - // foe single buffering. - native void setRenderMode(long ctx, int mode, boolean doubleBuffer); - - // Set glDepthMask. - native void setDepthBufferWriteEnable(long ctx, boolean mode); - /** * Update the view cache associated with this canvas. */ @@ -3885,7 +3793,7 @@ public class Canvas3D extends Canvas { } - void resetTexture(long ctx, int texUnitIndex) { + void resetTexture(Context ctx, int texUnitIndex) { // D3D also need to reset texture attributes this.resetTextureNative(ctx, texUnitIndex); @@ -3906,7 +3814,6 @@ public class Canvas3D extends Canvas { void resetTextureBin() { Object obj; TextureRetained tex; - DetailTextureImage detailTex; // We don't use rdr.objectId for background texture in D3D // so there is no need to handle rdr.objectId @@ -3923,18 +3830,14 @@ public class Canvas3D extends Canvas { if (obj instanceof TextureRetained) { tex = (TextureRetained) obj; tex.resourceCreationMask &= ~canvasBit; - } else { - detailTex = (DetailTextureImage) obj; - for (int i=0; i < detailTex.resourceCreationMask.length; i++) { - detailTex.resourceCreationMask[i] &= ~canvasBit; - } - } + } } } } void d3dResize() { + assert VirtualUniverse.mc.isD3D(); int status = resizeD3DCanvas(ctx); antialiasingSet = false; @@ -3947,6 +3850,7 @@ public class Canvas3D extends Canvas { } void d3dToggle() { + assert VirtualUniverse.mc.isD3D(); int status = toggleFullScreenMode(ctx); antialiasingSet = false; @@ -3957,6 +3861,7 @@ public class Canvas3D extends Canvas { // use by D3D only void notifyD3DPeer(int cmd) { + assert VirtualUniverse.mc.isD3D(); if (active) { if (isRunning) { if ((view != null) && @@ -3969,7 +3874,7 @@ public class Canvas3D extends Canvas { while (isRunningStatus) { MasterControl.threadYield(); } - J3dMessage renderMessage = VirtualUniverse.mc.getMessage(); + J3dMessage renderMessage = new J3dMessage(); renderMessage.threads = J3dThread.RENDER_THREAD; if (cmd == RESIZE) { renderMessage.type = J3dMessage.RESIZE_CANVAS; @@ -4017,8 +3922,6 @@ public class Canvas3D extends Canvas { void reset() { int i; - - byteBuffer = new byte[1]; currentAppear = new AppearanceRetained(); currentMaterial = new MaterialRetained(); viewFrustum = new CachedFrustum(); @@ -4247,12 +4150,20 @@ public class Canvas3D extends Canvas { } } } - - void setModelViewMatrix(long ctx, double[] viewMatrix, Transform3D mTrans) { + + void setProjectionMatrix(Context ctx, Transform3D projTrans) { + this.projTrans = projTrans; + setProjectionMatrix(ctx, projTrans.mat); + } + + void setModelViewMatrix(Context ctx, double[] viewMatrix, Transform3D mTrans) { setModelViewMatrix(ctx, viewMatrix, mTrans.mat); if (!useStereo) { this.modelMatrix = mTrans; } else { + // TODO : This seems wrong to do only for the right eye. + // A possible approach is to invalidate the cache at begin of + // each eye. if (rightStereoPass) { // Only set cache in right stereo pass, otherwise // if the left stereo pass set the cache value, @@ -4294,41 +4205,17 @@ public class Canvas3D extends Canvas { } } - // Create the texture unit state map - void createTexUnitStateMap() { - // Create the texture unit state map array, which is a mapping from - // texture unit state to the actual underlying texture unit - // NOTE: since this is now required to be a 1-to-1 mapping, we will - // initialize it as such - - texUnitStateMap = new int[maxAvailableTextureUnits]; - for (int t = 0; t < maxAvailableTextureUnits; t++) { - texUnitStateMap[t] = t; - } - } - - // update the underlying layer of the current texture unit state map - void updateTexUnitStateMap() { - updateTexUnitStateMap(ctx, numActiveTexUnit, texUnitStateMap); - } - boolean supportGlobalAlpha() { return ((extensionsSupported & SUN_GLOBAL_ALPHA) != 0); } - boolean supportVideoResize() { - return ((extensionsSupported & SUN_VIDEO_RESIZE) != 0); - } - - /** enable separate specular color if the functionality - * is availabe for this canvas and it is not overriden by the - * property j3d.disableSeparateSpecular. + /** + * Enable separate specular color if it is not overriden by the + * property j3d.disableSeparateSpecular. */ void enableSeparateSpecularColor() { - if (((extensionsSupported & EXT_SEPARATE_SPECULAR_COLOR) != 0) && - !VirtualUniverse.mc.disableSeparateSpecularColor) { - updateSeparateSpecularColorEnable(ctx, true); - } + boolean enable = !VirtualUniverse.mc.disableSeparateSpecularColor; + updateSeparateSpecularColorEnable(ctx, enable); } final void beginScene() { @@ -4387,12 +4274,12 @@ public class Canvas3D extends Canvas { if ((screen != null) && (screen.renderer != null) && - (ctx != 0)) { + (ctx != null)) { VirtualUniverse.mc.postRequest(MasterControl.FREE_CONTEXT, new Object[]{this, new Long(screen.display), - new Integer(window), - new Long(ctx)}); + drawable, + ctx}); // Fix for Issue 19 // Wait for the context to be freed unless called from // a Behavior or from a Rendering thread @@ -4402,9 +4289,8 @@ public class Canvas3D extends Canvas { while (ctxTimeStamp != 0) { MasterControl.threadYield(); } - } - ctx = 0; + ctx = null; } } @@ -4491,7 +4377,7 @@ public class Canvas3D extends Canvas { /** * update state if neccessary according to the stateUpdatedMask */ - void updateState(int pass, int dirtyBits) { + void updateState( int dirtyBits) { if (stateUpdateMask == 0) @@ -4501,7 +4387,7 @@ public class Canvas3D extends Canvas { if ((stateUpdateMask & (1 << TEXTUREBIN_BIT)) != 0) { ((TextureBin) - curStateToUpdate[TEXTUREBIN_BIT]).updateAttributes(this, pass); + curStateToUpdate[TEXTUREBIN_BIT]).updateAttributes(this); } if ((stateUpdateMask & (1 << RENDERMOLECULE_BIT)) != 0) { @@ -4520,6 +4406,245 @@ public class Canvas3D extends Canvas { stateUpdateMask = 0; } + + // This method updates this Texture2D for raster. + // Note : No multi-texture is not used. + void updateTextureForRaster(Texture2DRetained texture) { + + // Setup texture and texture attributes for texture unit 0. + Pipeline.getPipeline().updateTextureUnitState(ctx, 0, true); + setLastActiveTexUnit(0); + setNumActiveTexUnit(1); + + texture.updateNative(this); + resetTextureAttributes(ctx); + + for(int i=1; i < maxTextureUnits; i++) { + resetTexture(ctx, i); + } + + // set the active texture unit back to 0 + activeTextureUnit(ctx, 0); + + // Force the next textureBin to reload. + canvasDirty |= Canvas3D.TEXTUREBIN_DIRTY | Canvas3D.TEXTUREATTRIBUTES_DIRTY; + } + + void restoreTextureBin() { + + // Need to check TextureBin's shaderBin for null + // TextureBin can get clear() if there isn't any RM under it. + if((textureBin != null) && (textureBin.shaderBin != null)) { + textureBin.updateAttributes(this); + } + } + + void textureFill(RasterRetained raster, Point2d winCoord, + float mapZ, float alpha) { + + int winWidth = canvasViewCache.getCanvasWidth(); + int winHeight = canvasViewCache.getCanvasHeight(); + + int rasterImageWidth = raster.image.width; + int rasterImageHeight = raster.image.height; + + float texMinU = 0, texMinV = 0, texMaxU = 0, texMaxV = 0; + float mapMinX = 0, mapMinY = 0, mapMaxX = 0, mapMaxY = 0; + + Point rasterSrcOffset = new Point(); + raster.getSrcOffset(rasterSrcOffset); + + Dimension rasterSize = new Dimension(); + raster.getSize(rasterSize); + + // System.err.println("rasterSrcOffset " + rasterSrcOffset + " rasterSize " + rasterSize); + + int rasterMinX = rasterSrcOffset.x; + int rasterMaxX = rasterSrcOffset.x + rasterSize.width; + int rasterMinY = rasterSrcOffset.y; + int rasterMaxY = rasterSrcOffset.y + rasterSize.height; + + if ((rasterMinX >= rasterImageWidth) || (rasterMinY >= rasterImageHeight) || + (rasterMaxX <= 0) || (rasterMaxY <= 0)) { + return; + } + + if (rasterMinX < 0) { + rasterMinX = 0; + } + if (rasterMinY < 0) { + rasterMinY = 0; + } + + if (rasterMaxX > rasterImageWidth) { + rasterMaxX = rasterImageWidth; + } + + if (rasterMaxY > rasterImageHeight) { + rasterMaxY = rasterImageHeight; + } + + texMinU = (float) rasterMinX / (float) rasterImageWidth; + texMaxU = (float) rasterMaxX / (float) rasterImageWidth; + mapMinX = (float) winCoord.x / (float) winWidth; + mapMaxX = (float) (winCoord.x + (rasterMaxX - rasterMinX)) / (float) winWidth; + + if (raster.image.isYUp()) { + texMinV = (float) rasterMinY / (float) rasterImageHeight; + texMaxV = (float) rasterMaxY / (float) rasterImageHeight; + } else { + // System.err.println("In yUp is false case"); + texMinV = 1.0f - (float) rasterMaxY / (float) rasterImageHeight; + texMaxV = 1.0f - (float) rasterMinY / (float) rasterImageHeight; + } + + mapMinY = 1.0f - ((float) (winCoord.y + (rasterMaxY - rasterMinY)) / (float) winHeight); + mapMaxY = 1.0f - ((float) winCoord.y / (float) winHeight); + + textureFillRaster(ctx, texMinU, texMaxU, texMinV, texMaxV, + mapMinX, mapMaxX, mapMinY, mapMaxY, mapZ, alpha); + + } + + void textureFill(BackgroundRetained bg, int winWidth, int winHeight) { + + ImageComponentRetained.ImageData imageData = + bg.image.getImageData(bg.texture.isUseAsRaster()); + + int maxX = imageData.getWidth(); + int maxY = imageData.getHeight(); + int width = bg.image.width; + int height = bg.image.height; + + float xzoom = (float)winWidth / maxX; + float yzoom = (float)winHeight / maxY; + float zoom = 0; + float texMinU = 0, texMinV = 0, texMaxU = 0, texMaxV = 0, adjustV = 0; + float mapMinX = 0, mapMinY = 0, mapMaxX = 0, mapMaxY = 0; + float halfWidth = 0, halfHeight = 0; + int i = 0, j = 0; + switch (bg.imageScaleMode) { + case Background.SCALE_NONE: + texMinU = 0.0f; + texMinV = 0.0f; + texMaxU = 1.0f; + texMaxV = 1.0f; + halfWidth = (float)winWidth/2.0f; + halfHeight = (float)winHeight/2.0f; + mapMinX = (float) ((0 - halfWidth)/halfWidth); + mapMinY = (float) ((0 - halfHeight)/halfHeight); + mapMaxX = (float) ((maxX - halfWidth)/halfWidth); + mapMaxY = (float) ((maxY - halfHeight)/halfHeight); + adjustV = ((float)winHeight - (float)maxY)/halfHeight; + mapMinY += adjustV; + mapMaxY += adjustV; + break; + case Background.SCALE_FIT_MIN: + zoom = Math.min(xzoom, yzoom); + texMinU = 0.0f; + texMinV = 0.0f; + texMaxU = 1.0f; + texMaxV = 1.0f; + mapMinX = -1.0f; + mapMaxY = 1.0f; + if (xzoom < yzoom) { + mapMaxX = 1.0f; + mapMinY = -1.0f + 2.0f * ( 1.0f - zoom * (float)maxY/(float) winHeight ); + } else { + mapMaxX = -1.0f + zoom * (float)maxX/winWidth * 2; + mapMinY = -1.0f; + } + break; + case Background.SCALE_FIT_MAX: + zoom = Math.max(xzoom, yzoom); + mapMinX = -1.0f; + mapMinY = -1.0f; + mapMaxX = 1.0f; + mapMaxY = 1.0f; + if (xzoom < yzoom) { + texMinU = 0.0f; + texMinV = 0.0f; + texMaxU = (float)winWidth/maxX/zoom; + texMaxV = 1.0f; + } else { + texMinU = 0.0f; + texMinV = 1.0f - (float)winHeight/maxY/zoom; + texMaxU = 1.0f; + texMaxV = 1.0f; + } + break; + case Background.SCALE_FIT_ALL: + texMinU = 0.0f; + texMinV = 0.0f; + texMaxU = 1.0f; + texMaxV = 1.0f; + mapMinX = -1.0f; + mapMinY = -1.0f; + mapMaxX = 1.0f; + mapMaxY = 1.0f; + break; + case Background.SCALE_REPEAT: + i = winWidth/width; + j = winHeight/height; + texMinU = 0.0f; + texMinV = (float)(j + 1) - yzoom; + texMaxU = xzoom; + texMaxV = (float)(j + 1); + mapMinX = -1.0f; + mapMinY = -1.0f; + mapMaxX = 1.0f; + mapMaxY = 1.0f; + break; + case Background.SCALE_NONE_CENTER: + // TODO : Why is there a zoom ? + if(xzoom >= 1.0f){ + texMinU = 0.0f; + texMaxU = 1.0f; + mapMinX = -(float)maxX/winWidth; + mapMaxX = (float)maxX/winWidth; + } else { + texMinU = 0.5f - (float)winWidth/maxX/2; + texMaxU = 0.5f + (float)winWidth/maxX/2; + mapMinX = -1.0f; + mapMaxX = 1.0f; + } + if (yzoom >= 1.0f) { + texMinV = 0.0f; + texMaxV = 1.0f; + mapMinY = -(float)maxY/winHeight; + mapMaxY = (float)maxY/winHeight; + } else { + texMinV = 0.5f - (float)winHeight/maxY/2; + texMaxV = 0.5f + (float)winHeight/maxY/2; + mapMinY = -1.0f; + mapMaxY = 1.0f; + } + break; + } + + textureFillBackground(ctx, texMinU, texMaxU, texMinV, texMaxV, + mapMinX, mapMaxX, mapMinY, mapMaxY); + + } + + + void clear(BackgroundRetained bg, int winWidth, int winHeight) { + + clear( ctx, bg.color.x, bg.color.y, bg.color.z); + + // TODO : This is a bug on not mirror bg. Will fix this as a bug after 1.5 beta. + // For now, as a workaround, we will check bg.image and bg.image.imageData not null. + if((bg.image != null) && (bg.image.imageData != null)) { + // setup Texture pipe. + updateTextureForRaster(bg.texture); + + textureFill(bg, winWidth, winHeight); + + // Restore texture pipe. + restoreTextureBin(); + } + } + /** * obj is either TextureRetained or DetailTextureImage * if obj is DetailTextureImage then we just clear @@ -4554,7 +4679,7 @@ public class Canvas3D extends Canvas { } // handle free resource in the FreeList - void freeResourcesInFreeList(long ctx) { + void freeResourcesInFreeList(Context ctx) { Iterator it; ArrayList list; int i, val; @@ -4573,64 +4698,61 @@ public class Canvas3D extends Canvas { displayListResourceFreeList.clear(); } - if (textureIdResourceFreeList.size() > 0) { - for (it = textureIdResourceFreeList.iterator(); it.hasNext();) { - val = ((Integer) it.next()).intValue(); - if (val <= 0) { - continue; - } - if (val >= textureIDResourceTable.size()) { - System.out.println("Error in freeResourcesInFreeList : ResourceIDTableSize = " + - textureIDResourceTable.size() + - " val = " + val); - } else { - textureIDResourceTable.set(val, null); - } - freeTexture(ctx, val); - } - textureIdResourceFreeList.clear(); - } + if (textureIdResourceFreeList.size() > 0) { + for (it = textureIdResourceFreeList.iterator(); it.hasNext();) { + val = ((Integer) it.next()).intValue(); + if (val <= 0) { + continue; + } + if (val >= textureIDResourceTable.size()) { + System.out.println("Error in freeResourcesInFreeList : ResourceIDTableSize = " + + textureIDResourceTable.size() + + " val = " + val); + } else { + Object obj = textureIDResourceTable.get(val); + if (obj instanceof TextureRetained) { + TextureRetained tex = (TextureRetained) obj; + synchronized (tex.resourceLock) { + tex.resourceCreationMask &= ~canvasBit; + if (tex.resourceCreationMask == 0) { + tex.freeTextureId(val); + } + } + } + + textureIDResourceTable.set(val, null); + } + freeTexture(ctx, val); + } + textureIdResourceFreeList.clear(); + } } void freeContextResources(Renderer rdr, boolean freeBackground, - long ctx) { + Context ctx) { Object obj; TextureRetained tex; - DetailTextureImage detailTex; // Just return if we don't have a valid renderer or context - if (rdr == null || ctx == 0) { + if (rdr == null || ctx == null) { return; } if (freeBackground) { - // Free Background Texture - // Note that we use non-shared ctx to create - // it so there is no need to do so in - // Renderer.freeContextResources() - if (rdr.objectId > 0) { - freeTexture(ctx, rdr.objectId); - VirtualUniverse.mc.freeTexture2DId(rdr.objectId); - rdr.objectId = -1; - - } - // Free Graphics2D Texture - if ((graphics2D != null) && - (graphics2D.objectId != -1)) { - freeTexture(ctx, graphics2D.objectId); - VirtualUniverse.mc.freeTexture2DId(graphics2D.objectId); - graphics2D.objectId = -1; - } + // Dispose of Graphics2D Texture + if (graphics2D != null) { + graphics2D.dispose(); + } } - for (int id = textureIDResourceTable.size()-1; id > 0; id--) { obj = textureIDResourceTable.get(id); if (obj == null) { continue; } + assert id == ((TextureRetained)obj).objectId; freeTexture(ctx, id); if (obj instanceof TextureRetained) { tex = (TextureRetained) obj; @@ -4641,19 +4763,16 @@ public class Canvas3D extends Canvas { tex.freeTextureId(id); } } - } else if (obj instanceof DetailTextureImage) { - detailTex = ((DetailTextureImage) obj); - detailTex.freeDetailTextureId(id, canvasBit); } } textureIDResourceTable.clear(); - freeAllDisplayListResources(); + freeAllDisplayListResources(ctx); } - void freeAllDisplayListResources() { + void freeAllDisplayListResources(Context ctx) { if ((view != null) && (view.renderBin != null)) { - view.renderBin.freeAllDisplayListResources(this); + view.renderBin.freeAllDisplayListResources(this, ctx); if (useSharedCtx) { // We need to rebuild all other Canvas3D resource // shared by this Canvas3D. Since we didn't @@ -4665,4 +4784,383 @@ public class Canvas3D extends Canvas { } } + + + // ***************************************************************** + // Wrappers for native methods go below here + // ***************************************************************** + + // This is the native method for creating the underlying graphics context. + private Context createNewContext(long display, Drawable drawable, + long fbConfig, Context shareCtx, boolean isSharedCtx, + boolean offScreen, + boolean glslLibraryAvailable, + boolean cgLibraryAvailable) { + return Pipeline.getPipeline().createNewContext(this, display, drawable, + fbConfig, shareCtx, isSharedCtx, + offScreen, + glslLibraryAvailable, + cgLibraryAvailable); + } + + private void createQueryContext(long display, Drawable drawable, + long fbConfig, boolean offScreen, int width, int height, + boolean glslLibraryAvailable, + boolean cgLibraryAvailable) { + Pipeline.getPipeline().createQueryContext(this, display, drawable, + fbConfig, offScreen, width, height, + glslLibraryAvailable, + cgLibraryAvailable); + } + + // This is the native for creating offscreen buffer + Drawable createOffScreenBuffer(Context ctx, long display, long fbConfig, int width, int height) { + return Pipeline.getPipeline().createOffScreenBuffer(this, + ctx, display, fbConfig, width, height); + } + + void destroyOffScreenBuffer(Context ctx, long display, long fbConfig, Drawable drawable) { + assert drawable != null; + Pipeline.getPipeline().destroyOffScreenBuffer(this, ctx, display, fbConfig, drawable); + } + + // This is the native for reading the image from the offscreen buffer + private void readOffScreenBuffer(Context ctx, int format, int type, Object data, int width, int height) { + Pipeline.getPipeline().readOffScreenBuffer(this, ctx, format, type, data, width, height); + } + + // The native method for swapBuffers + int swapBuffers(Context ctx, long dpy, Drawable drawable) { + return Pipeline.getPipeline().swapBuffers(this, ctx, dpy, drawable); + } + + // notify D3D that Canvas is resize + private int resizeD3DCanvas(Context ctx) { + return Pipeline.getPipeline().resizeD3DCanvas(this, ctx); + } + + // notify D3D to toggle between FullScreen and window mode + private int toggleFullScreenMode(Context ctx) { + return Pipeline.getPipeline().toggleFullScreenMode(this, ctx); + } + + // ----------------------------------------------------------------------------- + + // native method for setting Material when no material is present + void updateMaterial(Context ctx, float r, float g, float b, float a) { + Pipeline.getPipeline().updateMaterialColor(ctx, r, g, b, a); + } + + static void destroyContext(long display, Drawable drawable, Context ctx) { + Pipeline.getPipeline().destroyContext(display, drawable, ctx); + } + + // This is the native method for doing accumulation. + void accum(Context ctx, float value) { + Pipeline.getPipeline().accum(ctx, value); + } + + // This is the native method for doing accumulation return. + void accumReturn(Context ctx) { + Pipeline.getPipeline().accumReturn(ctx); + } + + // This is the native method for clearing the accumulation buffer. + void clearAccum(Context ctx) { + Pipeline.getPipeline().clearAccum(ctx); + } + + // This is the native method for getting the number of lights the underlying + // native library can support. + int getNumCtxLights(Context ctx) { + return Pipeline.getPipeline().getNumCtxLights(ctx); + } + + // Native method for decal 1st child setup + boolean decal1stChildSetup(Context ctx) { + return Pipeline.getPipeline().decal1stChildSetup(ctx); + } + + // Native method for decal nth child setup + void decalNthChildSetup(Context ctx) { + Pipeline.getPipeline().decalNthChildSetup(ctx); + } + + // Native method for decal reset + void decalReset(Context ctx, boolean depthBufferEnable) { + Pipeline.getPipeline().decalReset(ctx, depthBufferEnable); + } + + // Native method for decal reset + void ctxUpdateEyeLightingEnable(Context ctx, boolean localEyeLightingEnable) { + Pipeline.getPipeline().ctxUpdateEyeLightingEnable(ctx, localEyeLightingEnable); + } + + // The following three methods are used in multi-pass case + + // native method for setting blend color + void setBlendColor(Context ctx, float red, float green, + float blue, float alpha) { + Pipeline.getPipeline().setBlendColor(ctx, red, green, + blue, alpha); + } + + // native method for setting blend func + void setBlendFunc(Context ctx, int src, int dst) { + Pipeline.getPipeline().setBlendFunc(ctx, src, dst); + } + + // native method for setting fog enable flag + void setFogEnableFlag(Context ctx, boolean enableFlag) { + Pipeline.getPipeline().setFogEnableFlag(ctx, enableFlag); + } + + // Setup the full scene antialising in D3D and ogl when GL_ARB_multisamle supported + void setFullSceneAntialiasing(Context ctx, boolean enable) { + Pipeline.getPipeline().setFullSceneAntialiasing(ctx, enable); + } + + void setGlobalAlpha(Context ctx, float alpha) { + Pipeline.getPipeline().setGlobalAlpha(ctx, alpha); + } + + // Native method to update separate specular color control + void updateSeparateSpecularColorEnable(Context ctx, boolean control) { + Pipeline.getPipeline().updateSeparateSpecularColorEnable(ctx, control); + } + + // Initialization for D3D when scene begin + private void beginScene(Context ctx) { + Pipeline.getPipeline().beginScene(ctx); + } + private void endScene(Context ctx) { + Pipeline.getPipeline().endScene(ctx); + } + + // True under Solaris, + // False under windows when display mode <= 8 bit + private boolean validGraphicsMode() { + return Pipeline.getPipeline().validGraphicsMode(); + } + + // native method for setting light enables + void setLightEnables(Context ctx, long enableMask, int maxLights) { + Pipeline.getPipeline().setLightEnables(ctx, enableMask, maxLights); + } + + // native method for setting scene ambient + void setSceneAmbient(Context ctx, float red, float green, float blue) { + Pipeline.getPipeline().setSceneAmbient(ctx, red, green, blue); + } + + // native method for disabling fog + void disableFog(Context ctx) { + Pipeline.getPipeline().disableFog(ctx); + } + + // native method for disabling modelClip + void disableModelClip(Context ctx) { + Pipeline.getPipeline().disableModelClip(ctx); + } + + // native method for setting default RenderingAttributes + void resetRenderingAttributes(Context ctx, + boolean depthBufferWriteEnableOverride, + boolean depthBufferEnableOverride) { + Pipeline.getPipeline().resetRenderingAttributes(ctx, + depthBufferWriteEnableOverride, + depthBufferEnableOverride); + } + + // native method for setting default texture + void resetTextureNative(Context ctx, int texUnitIndex) { + Pipeline.getPipeline().resetTextureNative(ctx, texUnitIndex); + } + + // native method for activating a particular texture unit + void activeTextureUnit(Context ctx, int texUnitIndex) { + Pipeline.getPipeline().activeTextureUnit(ctx, texUnitIndex); + } + + // native method for setting default TexCoordGeneration + void resetTexCoordGeneration(Context ctx) { + Pipeline.getPipeline().resetTexCoordGeneration(ctx); + } + + // native method for setting default TextureAttributes + void resetTextureAttributes(Context ctx) { + Pipeline.getPipeline().resetTextureAttributes(ctx); + } + + // native method for setting default PolygonAttributes + void resetPolygonAttributes(Context ctx) { + Pipeline.getPipeline().resetPolygonAttributes(ctx); + } + + // native method for setting default LineAttributes + void resetLineAttributes(Context ctx) { + Pipeline.getPipeline().resetLineAttributes(ctx); + } + + // native method for setting default PointAttributes + void resetPointAttributes(Context ctx) { + Pipeline.getPipeline().resetPointAttributes(ctx); + } + + // native method for setting default TransparencyAttributes + void resetTransparency(Context ctx, int geometryType, + int polygonMode, boolean lineAA, + boolean pointAA) { + Pipeline.getPipeline().resetTransparency(ctx, geometryType, + polygonMode, lineAA, + pointAA); + } + + // native method for setting default ColoringAttributes + void resetColoringAttributes(Context ctx, + float r, float g, + float b, float a, + boolean enableLight) { + Pipeline.getPipeline().resetColoringAttributes(ctx, + r, g, + b, a, + enableLight); + } + + /** + * This native method makes sure that the rendering for this canvas + * gets done now. + */ + void syncRender(Context ctx, boolean wait) { + Pipeline.getPipeline().syncRender(ctx, wait); + } + + // The native method that sets this ctx to be the current one + static boolean useCtx(Context ctx, long display, Drawable drawable) { + return Pipeline.getPipeline().useCtx(ctx, display, drawable); + } + + // Give the Pipeline a chance to release the context. The return + // value indicates whether the context was released. + private boolean releaseCtx(Context ctx, long dpy) { + return Pipeline.getPipeline().releaseCtx(ctx, dpy); + } + + void clear(Context ctx, float r, float g, float b) { + Pipeline.getPipeline().clear(ctx, r, g, b); + } + + void textureFillBackground(Context ctx, float texMinU, float texMaxU, float texMinV, float texMaxV, + float mapMinX, float mapMaxX, float mapMinY, float mapMaxY) { + Pipeline.getPipeline().textureFillBackground(ctx, texMinU, texMaxU, texMinV, texMaxV, + mapMinX, mapMaxX, mapMinY, mapMaxY); + } + + void textureFillRaster(Context ctx, float texMinU, float texMaxU, float texMinV, float texMaxV, + float mapMinX, float mapMaxX, float mapMinY, float mapMaxY, float mapZ, float alpha) { + Pipeline.getPipeline().textureFillRaster(ctx, texMinU, texMaxU, texMinV, texMaxV, + mapMinX, mapMaxX, mapMinY, mapMaxY, mapZ, alpha); + } + + void executeRasterDepth(Context ctx, float posX, float posY, float posZ, + int srcOffsetX, int srcOffsetY, int rasterWidth, int rasterHeight, + int depthWidth, int depthHeight, int depthType, Object depthData) { + Pipeline.getPipeline().executeRasterDepth(ctx, posX, posY, posZ, + srcOffsetX, srcOffsetY, rasterWidth, rasterHeight, depthWidth, depthHeight, depthType, depthData); + } + + // The native method for setting the ModelView matrix. + void setModelViewMatrix(Context ctx, double[] viewMatrix, double[] modelMatrix) { + Pipeline.getPipeline().setModelViewMatrix(ctx, viewMatrix, modelMatrix); + } + + // The native method for setting the Projection matrix. + void setProjectionMatrix(Context ctx, double[] projMatrix) { + Pipeline.getPipeline().setProjectionMatrix(ctx, projMatrix); + } + + // The native method for setting the Viewport. + void setViewport(Context ctx, int x, int y, int width, int height) { + Pipeline.getPipeline().setViewport(ctx, x, y, width, height); + } + + // used for display Lists + void newDisplayList(Context ctx, int displayListId) { + Pipeline.getPipeline().newDisplayList(ctx, displayListId); + } + void endDisplayList(Context ctx) { + Pipeline.getPipeline().endDisplayList(ctx); + } + void callDisplayList(Context ctx, int id, boolean isNonUniformScale) { + Pipeline.getPipeline().callDisplayList(ctx, id, isNonUniformScale); + } + + static void freeDisplayList(Context ctx, int id) { + Pipeline.getPipeline().freeDisplayList(ctx, id); + } + static void freeTexture(Context ctx, int id) { + Pipeline.getPipeline().freeTexture(ctx, id); + } + + void texturemapping(Context ctx, + int px, int py, + int xmin, int ymin, int xmax, int ymax, + int texWidth, int texHeight, + int rasWidth, + int format, int objectId, + byte[] image, + int winWidth, int winHeight) { + Pipeline.getPipeline().texturemapping(ctx, + px, py, + xmin, ymin, xmax, ymax, + texWidth, texHeight, + rasWidth, + format, objectId, + image, + winWidth, winHeight); + } + + boolean initTexturemapping(Context ctx, int texWidth, + int texHeight, int objectId) { + return Pipeline.getPipeline().initTexturemapping(ctx, texWidth, + texHeight, objectId); + } + + + // Set internal render mode to one of FIELD_ALL, FIELD_LEFT or + // FIELD_RIGHT. Note that it is up to the caller to ensure that + // stereo is available before setting the mode to FIELD_LEFT or + // FIELD_RIGHT. The boolean isTRUE for double buffered mode, FALSE + // foe single buffering. + void setRenderMode(Context ctx, int mode, boolean doubleBuffer) { + Pipeline.getPipeline().setRenderMode(ctx, mode, doubleBuffer); + } + + // Set glDepthMask. + void setDepthBufferWriteEnable(Context ctx, boolean mode) { + Pipeline.getPipeline().setDepthBufferWriteEnable(ctx, mode); + } + + // Methods to get actual capabilities from Canvas3D + + boolean hasDoubleBuffer() { + return Pipeline.getPipeline().hasDoubleBuffer(this); + } + + boolean hasStereo() { + return Pipeline.getPipeline().hasStereo(this); + } + + int getStencilSize() { + return Pipeline.getPipeline().getStencilSize(this); + } + + boolean hasSceneAntialiasingMultisample() { + return Pipeline.getPipeline().hasSceneAntialiasingMultisample(this); + } + + boolean hasSceneAntialiasingAccum() { + return Pipeline.getPipeline().hasSceneAntialiasingAccum(this); + } + } diff --git a/src/classes/share/javax/media/j3d/CanvasViewCache.java b/src/classes/share/javax/media/j3d/CanvasViewCache.java index 53e2b58..935dbb2 100644 --- a/src/classes/share/javax/media/j3d/CanvasViewCache.java +++ b/src/classes/share/javax/media/j3d/CanvasViewCache.java @@ -434,7 +434,8 @@ class CanvasViewCache extends Object { // XXXX: Peeking at the dirty flag is a hack. Need to revisit this. boolean vprNotDirty = (viewCache.vpRetained.vprDirtyMask == 0); - if(!canvas.offScreen && + // Issue 131: If not manual, it has to be considered as an onscreen canvas. + if(!canvas.manualRendering && (vprNotDirty) && (cvcDirtyMask == 0) && (scrvcDirtyMask == 0) && diff --git a/src/classes/share/javax/media/j3d/CgShaderProgramRetained.java b/src/classes/share/javax/media/j3d/CgShaderProgramRetained.java index 0eceed3..90893b1 100644 --- a/src/classes/share/javax/media/j3d/CgShaderProgramRetained.java +++ b/src/classes/share/javax/media/j3d/CgShaderProgramRetained.java @@ -35,138 +35,250 @@ class CgShaderProgramRetained extends ShaderProgramRetained { initMirrorObject(); } - // ShaderAttributeValue methods + // ShaderAttributeValue methods - native ShaderError setUniform1i(long ctx, - long shaderProgramId, - long uniformLocation, - int value); - - native ShaderError setUniform1f(long ctx, - long shaderProgramId, - long uniformLocation, - float value); - - native ShaderError setUniform2i(long ctx, - long shaderProgramId, - long uniformLocation, - int[] value); - - native ShaderError setUniform2f(long ctx, - long shaderProgramId, - long uniformLocation, - float[] value); - - native ShaderError setUniform3i(long ctx, - long shaderProgramId, - long uniformLocation, - int[] value); - - native ShaderError setUniform3f(long ctx, - long shaderProgramId, - long uniformLocation, - float[] value); - - native ShaderError setUniform4i(long ctx, - long shaderProgramId, - long uniformLocation, - int[] value); - - native ShaderError setUniform4f(long ctx, - long shaderProgramId, - long uniformLocation, - float[] value); - - native ShaderError setUniformMatrix3f(long ctx, - long shaderProgramId, - long uniformLocation, - float[] value); + ShaderError setUniform1i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int value) { + + return Pipeline.getPipeline().setCgUniform1i(ctx, + shaderProgramId, + uniformLocation, + value); + } + + ShaderError setUniform1f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float value) { + + return Pipeline.getPipeline().setCgUniform1f(ctx, + shaderProgramId, + uniformLocation, + value); + } + + ShaderError setUniform2i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int[] value) { + + return Pipeline.getPipeline().setCgUniform2i(ctx, + shaderProgramId, + uniformLocation, + value); + } + + ShaderError setUniform2f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + + return Pipeline.getPipeline().setCgUniform2f(ctx, + shaderProgramId, + uniformLocation, + value); + } - native ShaderError setUniformMatrix4f(long ctx, - long shaderProgramId, - long uniformLocation, - float[] value); + ShaderError setUniform3i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int[] value) { + + return Pipeline.getPipeline().setCgUniform3i(ctx, + shaderProgramId, + uniformLocation, + value); + } + + ShaderError setUniform3f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + + return Pipeline.getPipeline().setCgUniform3f(ctx, + shaderProgramId, + uniformLocation, + value); + } + + ShaderError setUniform4i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int[] value) { + + return Pipeline.getPipeline().setCgUniform4i(ctx, + shaderProgramId, + uniformLocation, + value); + } + + ShaderError setUniform4f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + + return Pipeline.getPipeline().setCgUniform4f(ctx, + shaderProgramId, + uniformLocation, + value); + } + + ShaderError setUniformMatrix3f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + + return Pipeline.getPipeline().setCgUniformMatrix3f(ctx, + shaderProgramId, + uniformLocation, + value); + } + + ShaderError setUniformMatrix4f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + + return Pipeline.getPipeline().setCgUniformMatrix4f(ctx, + shaderProgramId, + uniformLocation, + value); + } // ShaderAttributeArray methods - native ShaderError setUniform1iArray(long ctx, - long shaderProgramId, - long uniformLocation, - int numElements, - int[] value); - - native ShaderError setUniform1fArray(long ctx, - long shaderProgramId, - long uniformLocation, - int numElements, - float[] value); - - native ShaderError setUniform2iArray(long ctx, - long shaderProgramId, - long uniformLocation, - int numElements, - int[] value); - - native ShaderError setUniform2fArray(long ctx, - long shaderProgramId, - long uniformLocation, - int numElements, - float[] value); - - native ShaderError setUniform3iArray(long ctx, - long shaderProgramId, - long uniformLocation, - int numElements, - int[] value); - - native ShaderError setUniform3fArray(long ctx, - long shaderProgramId, - long uniformLocation, - int numElements, - float[] value); - - native ShaderError setUniform4iArray(long ctx, - long shaderProgramId, - long uniformLocation, - int numElements, - int[] value); - - native ShaderError setUniform4fArray(long ctx, - long shaderProgramId, - long uniformLocation, - int numElements, - float[] value); - - native ShaderError setUniformMatrix3fArray(long ctx, - long shaderProgramId, - long uniformLocation, - int numElements, - float[] value); + ShaderError setUniform1iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value) { - native ShaderError setUniformMatrix4fArray(long ctx, - long shaderProgramId, - long uniformLocation, - int numElements, - float[] value); + return Pipeline.getPipeline().setCgUniform1iArray(ctx, + shaderProgramId, + uniformLocation, + numElements, + value); + } + ShaderError setUniform1fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + + return Pipeline.getPipeline().setCgUniform1fArray(ctx, + shaderProgramId, + uniformLocation, + numElements, + value); + } + + ShaderError setUniform2iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value) { + + return Pipeline.getPipeline().setCgUniform2iArray(ctx, + shaderProgramId, + uniformLocation, + numElements, + value); + } + + ShaderError setUniform2fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + + return Pipeline.getPipeline().setCgUniform2fArray(ctx, + shaderProgramId, + uniformLocation, + numElements, + value); + } + + ShaderError setUniform3iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value) { + + return Pipeline.getPipeline().setCgUniform3iArray(ctx, + shaderProgramId, + uniformLocation, + numElements, + value); + } + + ShaderError setUniform3fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + + return Pipeline.getPipeline().setCgUniform3fArray(ctx, + shaderProgramId, + uniformLocation, + numElements, + value); + } + + ShaderError setUniform4iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value) { + + return Pipeline.getPipeline().setCgUniform4iArray(ctx, + shaderProgramId, + uniformLocation, + numElements, + value); + } + + ShaderError setUniform4fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + + return Pipeline.getPipeline().setCgUniform4fArray(ctx, + shaderProgramId, + uniformLocation, + numElements, + value); + } + + ShaderError setUniformMatrix3fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + + return Pipeline.getPipeline().setCgUniformMatrix3fArray(ctx, + shaderProgramId, + uniformLocation, + numElements, + value); + } + + ShaderError setUniformMatrix4fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + + return Pipeline.getPipeline().setCgUniformMatrix4fArray(ctx, + shaderProgramId, + uniformLocation, + numElements, + value); + } - - /* New native interfaces */ - private native ShaderError createNativeShader(long ctx, int shaderType, long[] shaderId); - private native ShaderError destroyNativeShader(long ctx, long shaderId); - private native ShaderError compileNativeShader(long ctx, long shaderId, String program); - - private native ShaderError createNativeShaderProgram(long ctx, long[] shaderProgramId); - private native ShaderError destroyNativeShaderProgram(long ctx, long shaderProgramId); - private native ShaderError linkNativeShaderProgram(long ctx, long shaderProgramId, - long[] shaderId); - private native void lookupNativeVertexAttrNames(long ctx, long shaderProgramId, - int numAttrNames, String[] attrNames, boolean[] errArr); - private native void lookupNativeShaderAttrNames(long ctx, long shaderProgramId, - int numAttrNames, String[] attrNames, long[] locArr, - int[] typeArr, int[] sizeArr, boolean[] isArrayArr); - - private native ShaderError useShaderProgram(long ctx, long shaderProgramId); /** * Method to return a flag indicating whether this @@ -179,70 +291,65 @@ class CgShaderProgramRetained extends ShaderProgramRetained { /** * Method to create the native shader. */ - ShaderError createShader(long ctx, ShaderRetained shader, long[] shaderIdArr) { - return createNativeShader(ctx, shader.shaderType, shaderIdArr); + ShaderError createShader(Context ctx, ShaderRetained shader, ShaderId[] shaderIdArr) { + return Pipeline.getPipeline().createCgShader(ctx, shader.shaderType, shaderIdArr); } /** * Method to destroy the native shader. */ - ShaderError destroyShader(long ctx, long shaderId) { - return destroyNativeShader(ctx, shaderId); + ShaderError destroyShader(Context ctx, ShaderId shaderId) { + return Pipeline.getPipeline().destroyCgShader(ctx, shaderId); } /** * Method to compile the native shader. */ - ShaderError compileShader(long ctx, long shaderId, String source) { - return compileNativeShader(ctx, shaderId, source ); + ShaderError compileShader(Context ctx, ShaderId shaderId, String source) { + return Pipeline.getPipeline().compileCgShader(ctx, shaderId, source ); } /** * Method to create the native shader program. */ - ShaderError createShaderProgram(long ctx, long[] shaderProgramIdArr) { - return createNativeShaderProgram(ctx, shaderProgramIdArr); + ShaderError createShaderProgram(Context ctx, ShaderProgramId[] shaderProgramIdArr) { + return Pipeline.getPipeline().createCgShaderProgram(ctx, shaderProgramIdArr); } /** * Method to destroy the native shader program. */ - ShaderError destroyShaderProgram(long ctx, long shaderProgramId) { - return destroyNativeShaderProgram(ctx, shaderProgramId); + ShaderError destroyShaderProgram(Context ctx, ShaderProgramId shaderProgramId) { + return Pipeline.getPipeline().destroyCgShaderProgram(ctx, shaderProgramId); } /** * Method to link the native shader program. */ - ShaderError linkShaderProgram(long ctx, long shaderProgramId, long[] shaderIds) { - return linkNativeShaderProgram(ctx, shaderProgramId, shaderIds); + ShaderError linkShaderProgram(Context ctx, ShaderProgramId shaderProgramId, ShaderId[] shaderIds) { + return Pipeline.getPipeline().linkCgShaderProgram(ctx, shaderProgramId, shaderIds); } - ShaderError bindVertexAttrName(long ctx, long shaderProgramId, String attrName, int attrIndex) { + ShaderError bindVertexAttrName(Context ctx, ShaderProgramId shaderProgramId, String attrName, int attrIndex) { // This is a no-op for Cg return null; } - void lookupVertexAttrNames(long ctx, long shaderProgramId, String[] attrNames, boolean[] errArr) { - lookupNativeVertexAttrNames(ctx, shaderProgramId, attrNames.length, attrNames, errArr); + void lookupVertexAttrNames(Context ctx, ShaderProgramId shaderProgramId, String[] attrNames, boolean[] errArr) { + Pipeline.getPipeline().lookupCgVertexAttrNames(ctx, shaderProgramId, attrNames.length, attrNames, errArr); } - void lookupShaderAttrNames(long ctx, long shaderProgramId, + void lookupShaderAttrNames(Context ctx, ShaderProgramId shaderProgramId, String[] attrNames, AttrNameInfo[] attrNameInfoArr) { int numAttrNames = attrNames.length; - long[] locArr = new long[numAttrNames]; + ShaderAttrLoc[] locArr = new ShaderAttrLoc[numAttrNames]; int[] typeArr = new int[numAttrNames]; int[] sizeArr = new int[numAttrNames]; // currently unused boolean[] isArrayArr = new boolean[numAttrNames]; - // Initialize loc array to -1 (indicating no location) - for (int i = 0; i < numAttrNames; i++) { - locArr[i] = -1; - } - - lookupNativeShaderAttrNames(ctx, shaderProgramId, + Pipeline.getPipeline().lookupCgShaderAttrNames(ctx, shaderProgramId, numAttrNames, attrNames, locArr, typeArr, sizeArr, isArrayArr); for (int i = 0; i < numAttrNames; i++) { @@ -263,15 +370,15 @@ class CgShaderProgramRetained extends ShaderProgramRetained { /** * Method to enable the native shader program. */ - ShaderError enableShaderProgram(long ctx, long shaderProgramId) { - return useShaderProgram(ctx, shaderProgramId); + ShaderError enableShaderProgram(Context ctx, ShaderProgramId shaderProgramId) { + return Pipeline.getPipeline().useCgShaderProgram(ctx, shaderProgramId); } /** * Method to disable the native shader program. */ - ShaderError disableShaderProgram(long ctx) { - return useShaderProgram(ctx, 0); + ShaderError disableShaderProgram(Context ctx) { + return Pipeline.getPipeline().useCgShaderProgram(ctx, null); } diff --git a/src/classes/share/javax/media/j3d/ClipRetained.java b/src/classes/share/javax/media/j3d/ClipRetained.java index 73a0385..ee18e8b 100644 --- a/src/classes/share/javax/media/j3d/ClipRetained.java +++ b/src/classes/share/javax/media/j3d/ClipRetained.java @@ -361,7 +361,7 @@ class ClipRetained extends LeafRetained { } final void sendMessage(int attrMask, Object attr, Object attr2) { - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = targetThreads; createMessage.type = J3dMessage.CLIP_CHANGED; createMessage.universe = universe; diff --git a/src/classes/share/javax/media/j3d/ColoringAttributesRetained.java b/src/classes/share/javax/media/j3d/ColoringAttributesRetained.java index 4507f9c..d21e01d 100644 --- a/src/classes/share/javax/media/j3d/ColoringAttributesRetained.java +++ b/src/classes/share/javax/media/j3d/ColoringAttributesRetained.java @@ -141,22 +141,14 @@ class ColoringAttributesRetained extends NodeComponentRetained { ((ColoringAttributesRetained) mirror).set(this); } } - /** - * These two native methods update the native context - */ - native void updateNative(long ctx, - float dRed, float dGreen, float dBlue, - float red, float green, float blue, - float alpha, - boolean lEnable, - int shadeModel); - - void updateNative(long ctx, + + void updateNative(Context ctx, float dRed, float dGreen, float dBlue, float alpha, boolean lEnable) { - updateNative(ctx, dRed, dBlue, dGreen, color.x, color.y, - color.z, alpha, - lEnable, shadeModel); + Pipeline.getPipeline().updateColoringAttributes(ctx, + dRed, dBlue, dGreen, color.x, color.y, + color.z, alpha, + lEnable, shadeModel); } /** @@ -213,7 +205,7 @@ class ColoringAttributesRetained extends NodeComponentRetained { ArrayList gaList = Shape3DRetained.getGeomAtomsList(mirror.users, univList); // Send to rendering attribute structure, regardless of // whether there are users or not (alternate appearance case ..) - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDERING_ATTRIBUTES; createMessage.type = J3dMessage.COLORINGATTRIBUTES_CHANGED; createMessage.universe = null; @@ -226,7 +218,7 @@ class ColoringAttributesRetained extends NodeComponentRetained { // System.out.println("univList.size is " + univList.size()); for(int i=0; i<univList.size(); i++) { - createMessage = VirtualUniverse.mc.getMessage(); + createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDER; createMessage.type = J3dMessage.COLORINGATTRIBUTES_CHANGED; diff --git a/src/classes/share/javax/media/j3d/CompressedGeometryRenderMethod.java b/src/classes/share/javax/media/j3d/CompressedGeometryRenderMethod.java index 64a72ce..3e53c20 100644 --- a/src/classes/share/javax/media/j3d/CompressedGeometryRenderMethod.java +++ b/src/classes/share/javax/media/j3d/CompressedGeometryRenderMethod.java @@ -22,14 +22,13 @@ class CompressedGeometryRenderMethod implements RenderMethod { /** * The actual rendering code for this RenderMethod. */ - public boolean render(RenderMolecule rm, Canvas3D cv, int pass, + public boolean render(RenderMolecule rm, Canvas3D cv, RenderAtomListInfo ra, int dirtyBits) { CompressedGeometryRetained cgr ; - if (rm.doInfinite) { - cv.updateState(pass, dirtyBits); + cv.updateState(dirtyBits); while (ra != null) { renderCompressedGeo(ra, rm, cv); ra = ra.next; @@ -42,7 +41,7 @@ class CompressedGeometryRenderMethod implements RenderMethod { while (ra != null) { if (cv.ra == ra.renderAtom) { if (cv.raIsVisible) { - cv.updateState(pass, dirtyBits); + cv.updateState(dirtyBits); renderCompressedGeo(ra, rm, cv); isVisible = true; } @@ -50,7 +49,7 @@ class CompressedGeometryRenderMethod implements RenderMethod { else { if (!VirtualUniverse.mc.viewFrustumCulling || ra.renderAtom.localeVwcBounds.intersect(cv.viewFrustum)) { - cv.updateState(pass, dirtyBits); + cv.updateState(dirtyBits); cv.raIsVisible = true; renderCompressedGeo(ra, rm, cv); isVisible = true; @@ -93,12 +92,9 @@ class CompressedGeometryRenderMethod implements RenderMethod { return ; } - cgr.mirrorGeometry.execute - (cv, ra.renderAtom, rm.isNonUniformScale, + cgr.mirrorGeometry.execute(cv, ra.renderAtom, rm.isNonUniformScale, (useAlpha && ra.geometry().noAlpha), rm.alpha, - rm.renderBin.multiScreen, cv.screen.screen, - rm.textureBin.attributeBin.ignoreVertexColors, - -1) ; + rm.textureBin.attributeBin.ignoreVertexColors); } } diff --git a/src/classes/share/javax/media/j3d/CompressedGeometryRetained.java b/src/classes/share/javax/media/j3d/CompressedGeometryRetained.java index fe48f0f..dac05f7 100644 --- a/src/classes/share/javax/media/j3d/CompressedGeometryRetained.java +++ b/src/classes/share/javax/media/j3d/CompressedGeometryRetained.java @@ -84,7 +84,7 @@ class CompressedGeometryRetained extends GeometryRetained { * Formerly native method that returns availability of a native by-reference * rendering API for compressed geometry. */ - private boolean decompressByRef(long ctx) { + private boolean decompressByRef(Context ctx) { return false; } @@ -93,14 +93,14 @@ class CompressedGeometryRetained extends GeometryRetained { * rendering (and acceleration) for compressed geometry of the * given version. */ - private boolean decompressHW(long ctx, int majorVersion, int minorVersion) { + private boolean decompressHW(Context ctx, int majorVersion, int minorVersion) { return false; } /** * Formerly native method that does HW compressed geometry rendering */ - private void execute(long ctx, int version, int bufferType, + private void execute(Context ctx, int version, int bufferType, int bufferContents, int renderFlags, int offset, int size, byte[] geometry) { @@ -112,8 +112,7 @@ class CompressedGeometryRetained extends GeometryRetained { */ void execute(Canvas3D cv, RenderAtom ra, boolean isNonUniformScale, boolean updateAlpha, float alpha, - boolean multiScreen, int screen, - boolean ignoreVertexColors, int pass) { + int screen, boolean ignoreVertexColors) { // XXXX: alpha udpate execute(cv.ctx, packedVersion, bufferType, bufferContents, diff --git a/src/classes/share/javax/media/j3d/Context.java b/src/classes/share/javax/media/j3d/Context.java new file mode 100644 index 0000000..85ff927 --- /dev/null +++ b/src/classes/share/javax/media/j3d/Context.java @@ -0,0 +1,22 @@ +/* + * $RCSfile$ + * + * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. + * + * Use is subject to license terms. + * + * $Revision$ + * $Date$ + * $State$ + */ + +package javax.media.j3d; + +/** + * Tagging interface for graphics context objects. The rendering pipelines + * will define concrete classes that implement this interface. All code that + * uses the tagged objects will be in the pipelines. + */ +interface Context { + // No methods or constants defined at this time +} diff --git a/src/classes/share/javax/media/j3d/DefaultRenderMethod.java b/src/classes/share/javax/media/j3d/DefaultRenderMethod.java index b45d865..4b96d7b 100644 --- a/src/classes/share/javax/media/j3d/DefaultRenderMethod.java +++ b/src/classes/share/javax/media/j3d/DefaultRenderMethod.java @@ -24,23 +24,21 @@ class DefaultRenderMethod implements RenderMethod { /** * The actual rendering code for this RenderMethod */ - public boolean render(RenderMolecule rm, Canvas3D cv, int pass, + public boolean render(RenderMolecule rm, Canvas3D cv, RenderAtomListInfo ra, int dirtyBits) { - + boolean isVisible = false; // True if any of the RAs is visible. while (ra != null) { if (cv.ra == ra.renderAtom) { if (cv.raIsVisible) { - cv.updateState(pass, dirtyBits); + cv.updateState(dirtyBits); ra.geometry().execute(cv, ra.renderAtom, rm.isNonUniformScale, rm.useAlpha, rm.alpha, - rm.renderBin.multiScreen, cv.screen.screen, rm.textureBin.attributeBin. - ignoreVertexColors, - pass); + ignoreVertexColors); isVisible = true; } } @@ -48,14 +46,12 @@ class DefaultRenderMethod implements RenderMethod { if (!VirtualUniverse.mc.viewFrustumCulling || ra.renderAtom.localeVwcBounds.intersect(cv.viewFrustum)) { cv.raIsVisible = true; - cv.updateState(pass, dirtyBits); + cv.updateState(dirtyBits); ra.geometry().execute(cv, ra.renderAtom, rm.isNonUniformScale, rm.useAlpha, rm.alpha, - rm.renderBin.multiScreen, cv.screen.screen, rm.textureBin.attributeBin. - ignoreVertexColors, - pass); + ignoreVertexColors); isVisible = true; } else { diff --git a/src/classes/share/javax/media/j3d/DetailTextureImage.java b/src/classes/share/javax/media/j3d/DetailTextureImage.java deleted file mode 100644 index 1c48e23..0000000 --- a/src/classes/share/javax/media/j3d/DetailTextureImage.java +++ /dev/null @@ -1,219 +0,0 @@ -/* - * $RCSfile$ - * - * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. - * - * Use is subject to license terms. - * - * $Revision$ - * $Date$ - * $State$ - */ - -package javax.media.j3d; - -import javax.vecmath.*; -import java.util.*; - - -class DetailTextureImage extends Object { - - final static int NFORMAT = 7; // number of texture format - - int objectIds[]; // texture object id, one per format - int refCount[]; // texture bin reference count, - // to keep track of if the texture - // object id is still being referenced - // by an active texture. If it - // goes to 0 for a particular format, - // the associated texture object - // will be destroyed. - - int resourceCreationMask[]; // one creation mask per format - - ImageComponent2DRetained image = null; // the image itself - - Object resourceLock = new Object(); - - DetailTextureImage(ImageComponent2DRetained img) { - image = img; - } - - native void bindTexture(long ctx, int objectId); - - native void updateTextureImage(long ctx, - int numLevels, int level, - int format, int storedFormat, - int width, int height, - int boundaryWidth, byte[] data); - - - synchronized void incTextureBinRefCount(int format, TextureBin tb) { - if (refCount == null) { - refCount = new int[NFORMAT]; - } - if (resourceCreationMask == null) { - resourceCreationMask = new int[NFORMAT]; - } - refCount[format]++; - - if (image != null && - (image.isByReference() || - image.source.getCapability(ImageComponent.ALLOW_IMAGE_WRITE))) { - tb.renderBin.addNodeComponent(image); - } - } - - synchronized void decTextureBinRefCount(int format, TextureBin tb) { - - if (refCount != null) { - refCount[format]--; - } - if (image != null && - (image.isByReference() || - image.source.getCapability(ImageComponent.ALLOW_IMAGE_WRITE))) { - tb.renderBin.removeNodeComponent(image); - } - } - - - synchronized void freeDetailTextureId(int id, int bitMask) { - synchronized(resourceLock) { - if (objectIds != null) { - for (int i=0; i < resourceCreationMask.length; i++) { - resourceCreationMask[i] &= ~bitMask; - if (resourceCreationMask[i] == 0) { - if (objectIds[i] == id) { - objectIds[i] = -1; - VirtualUniverse.mc.freeTexture2DId(id); - break; - } - } - } - } - - } - } - - synchronized void freeTextureId(int format, int id) { - synchronized(resourceLock) { - if ((objectIds != null) && (objectIds[format] == id)) { - objectIds[format] = -1; - VirtualUniverse.mc.freeTexture2DId(objectIds[format]); - } - } - } - - protected void finalize() { - if (objectIds != null) { - // memory not yet free - // send a message to the request renderer - synchronized (VirtualUniverse.mc.contextCreationLock) { - boolean found = false; - for (int i=0; i < objectIds.length; i++) { - if (objectIds[i] > 0) { - for (Enumeration e = Screen3D.deviceRendererMap.elements(); - e.hasMoreElements(); ) { - Renderer rdr = (Renderer) e.nextElement(); - J3dMessage renderMessage = VirtualUniverse.mc.getMessage(); - renderMessage.threads = J3dThread.RENDER_THREAD; - renderMessage.type = J3dMessage.RENDER_IMMEDIATE; - renderMessage.universe = null; - renderMessage.view = null; - renderMessage.args[0] = null; - renderMessage.args[1] = new Integer(objectIds[i]); - renderMessage.args[2] = "2D"; - rdr.rendererStructure.addMessage(renderMessage); - } - objectIds[i] = -1; - found = true; - } - } - if (found) { - VirtualUniverse.mc.setWorkForRequestRenderer(); - } - } - } - } - - void notifyImageComponentImageChanged(ImageComponentRetained image, - Object value) { - if (resourceCreationMask != null) { - synchronized(resourceLock) { - for (int i = 0; i < NFORMAT; i++) { - resourceCreationMask[i] = 0; - } - } - } - } - - void bindTexture(Canvas3D cv, int format) { - synchronized(resourceLock) { - if (objectIds == null) { - objectIds = new int[NFORMAT]; - for (int i = 0; i < NFORMAT; i++) { - objectIds[i] = -1; - } - } - - if (objectIds[format] == -1) { - objectIds[format] = VirtualUniverse.mc.getTexture2DId(); - } - cv.addTextureResource(objectIds[format], this); - } - - bindTexture(cv.ctx, objectIds[format]); - } - - - void updateNative(Canvas3D cv, int format) { - if ((cv.textureExtendedFeatures & Canvas3D.TEXTURE_DETAIL) == 0) { - return; - } - - boolean reloadTexture = false; - - // bind the detail texture - - bindTexture(cv, format); - - if (cv.useSharedCtx && cv.screen.renderer.sharedCtx != 0) { - if ((resourceCreationMask[format] & cv.screen.renderer.rendererBit) - == 0) { - reloadTexture = true; - cv.makeCtxCurrent(cv.screen.renderer.sharedCtx); - bindTexture(cv, format); - } - } else { - if ((resourceCreationMask[format] & cv.canvasBit) == 0) { - reloadTexture = true; - } - } - - // No D3D support yet - - if (reloadTexture) { - - updateTextureImage(cv.ctx, 1, 0, format, image.storedYupFormat, - image.width, image.height, 0, image.imageYup); - - - // Rendered image - - } - - if (cv.useSharedCtx) { - cv.makeCtxCurrent(cv.ctx); - synchronized(resourceLock) { - resourceCreationMask[format] |= cv.screen.renderer.rendererBit; - } - } else { - synchronized(resourceLock) { - resourceCreationMask[format] |= cv.canvasBit; - } - } - } -} - - - diff --git a/src/classes/share/javax/media/j3d/DirectionalLightRetained.java b/src/classes/share/javax/media/j3d/DirectionalLightRetained.java index 79c7bf6..9c3f681 100644 --- a/src/classes/share/javax/media/j3d/DirectionalLightRetained.java +++ b/src/classes/share/javax/media/j3d/DirectionalLightRetained.java @@ -55,7 +55,7 @@ class DirectionalLightRetained extends LightRetained */ void setDirection(Vector3f direction) { initDirection(direction); - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = targetThreads; createMessage.type = J3dMessage.LIGHT_CHANGED; createMessage.universe = universe; @@ -168,13 +168,11 @@ class DirectionalLightRetained extends LightRetained } - native void updateLight(long ctx, - int lightSlot, float red, float green, - float blue, float x, float y, float z); - void update(long ctx, int lightSlot, double scale) { - updateLight(ctx, lightSlot, color.x, color.y, color.z, - xformDirection.x, xformDirection.y, - xformDirection.z); + void update(Context ctx, int lightSlot, double scale) { + Pipeline.getPipeline().updateDirectionalLight(ctx, + lightSlot, color.x, color.y, color.z, + xformDirection.x, xformDirection.y, + xformDirection.z); } // Clones only the retained side, internal use only diff --git a/src/classes/share/javax/media/j3d/DisplayListRenderMethod.java b/src/classes/share/javax/media/j3d/DisplayListRenderMethod.java index b452528..d6aeb76 100644 --- a/src/classes/share/javax/media/j3d/DisplayListRenderMethod.java +++ b/src/classes/share/javax/media/j3d/DisplayListRenderMethod.java @@ -29,19 +29,17 @@ class DisplayListRenderMethod implements RenderMethod { */ int[] buffer = new int[bufferSize]; - native void callDisplayLists(int size, int[] buffer); - /** * The actual rendering code for this RenderMethod */ - public boolean render(RenderMolecule rm, Canvas3D cv, int pass, + public boolean render(RenderMolecule rm, Canvas3D cv, RenderAtomListInfo ra, int dirtyBits) { if (rm.doInfinite || !VirtualUniverse.mc.viewFrustumCulling || rm.vwcBounds.intersect(cv.viewFrustum)) { - cv.updateState(pass, dirtyBits); + cv.updateState(dirtyBits); cv.callDisplayList(cv.ctx, rm.displayListId, rm.isNonUniformScale); return true; @@ -51,11 +49,10 @@ class DisplayListRenderMethod implements RenderMethod { public boolean renderSeparateDlists(RenderMolecule rm, Canvas3D cv, - int pass, RenderAtomListInfo r, int dirtyBits) { if (rm.doInfinite) { - cv.updateState(pass, dirtyBits); + cv.updateState(dirtyBits); while (r != null) { cv.callDisplayList(cv.ctx, ((GeometryArrayRetained)r.geometry()).dlistId, @@ -70,7 +67,7 @@ class DisplayListRenderMethod implements RenderMethod { while (r != null) { if (cv.ra == r.renderAtom) { if (cv.raIsVisible) { - cv.updateState(pass, dirtyBits); + cv.updateState(dirtyBits); cv.callDisplayList(cv.ctx, ((GeometryArrayRetained)r.geometry()).dlistId, rm.isNonUniformScale); @@ -79,7 +76,7 @@ class DisplayListRenderMethod implements RenderMethod { } else { if (r.renderAtom.localeVwcBounds.intersect(cv.viewFrustum)) { - cv.updateState(pass, dirtyBits); + cv.updateState(dirtyBits); cv.raIsVisible = true; cv.callDisplayList(cv.ctx, ((GeometryArrayRetained)r.geometry()).dlistId, @@ -101,12 +98,11 @@ class DisplayListRenderMethod implements RenderMethod { public boolean renderSeparateDlistPerRinfo(RenderMolecule rm, Canvas3D cv, - int pass, RenderAtomListInfo r, int dirtyBits) { if (rm.doInfinite) { - cv.updateState(pass, dirtyBits); + cv.updateState(dirtyBits); while (r != null) { cv.callDisplayList(cv.ctx,r.renderAtom.dlistIds[r.index], rm.isNonUniformScale); @@ -118,7 +114,7 @@ class DisplayListRenderMethod implements RenderMethod { while (r != null) { if (cv.ra == r.renderAtom) { if (cv.raIsVisible) { - cv.updateState(pass, dirtyBits); + cv.updateState(dirtyBits); cv.callDisplayList(cv.ctx, r.renderAtom.dlistIds[r.index], rm.isNonUniformScale); isVisible = true; @@ -126,7 +122,7 @@ class DisplayListRenderMethod implements RenderMethod { } else { if (r.renderAtom.localeVwcBounds.intersect(cv.viewFrustum)) { - cv.updateState(pass, dirtyBits); + cv.updateState(dirtyBits); cv.raIsVisible = true; cv.callDisplayList(cv.ctx, r.renderAtom.dlistIds[r.index], rm.isNonUniformScale); @@ -190,7 +186,7 @@ class DisplayListRenderMethod implements RenderMethod { } void buildIndividualDisplayList(RenderAtomListInfo ra, Canvas3D cv, - long ctx) { + Context ctx) { GeometryArrayRetained geo; geo = (GeometryArrayRetained)ra.geometry(); diff --git a/src/classes/share/javax/media/j3d/DistanceLOD.java b/src/classes/share/javax/media/j3d/DistanceLOD.java index 2598eb8..948558b 100644 --- a/src/classes/share/javax/media/j3d/DistanceLOD.java +++ b/src/classes/share/javax/media/j3d/DistanceLOD.java @@ -177,7 +177,7 @@ public class DistanceLOD extends LOD { double viewDistance = 0.0; int nSwitches,i,index=0; - Transform3D localToWorldTrans = VirtualUniverse.mc.getTransform3D(null); + Transform3D localToWorldTrans = new Transform3D(); localToWorldTrans.set(((NodeRetained)this.retained).getCurrentLocalToVworld()); @@ -220,9 +220,6 @@ public class DistanceLOD extends LOD { sw.setWhichChild(index); } } - - VirtualUniverse.mc.addToTransformFreeList(localToWorldTrans); - // Insert wakeup condition into queue wakeupOn(wakeupFrame); diff --git a/src/classes/share/javax/media/j3d/Drawable.java b/src/classes/share/javax/media/j3d/Drawable.java new file mode 100644 index 0000000..77e9f5a --- /dev/null +++ b/src/classes/share/javax/media/j3d/Drawable.java @@ -0,0 +1,22 @@ +/* + * $RCSfile$ + * + * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. + * + * Use is subject to license terms. + * + * $Revision$ + * $Date$ + * $State$ + */ + +package javax.media.j3d; + +/** + * Tagging interface for drawable (window) objects. The rendering pipelines + * will define concrete classes that implement this interface. All code that + * uses the tagged objects will be in the pipelines. + */ +interface Drawable { + // No methods or constants defined at this time +} diff --git a/src/classes/share/javax/media/j3d/DrawingSurfaceObjectAWT.java b/src/classes/share/javax/media/j3d/DrawingSurfaceObjectAWT.java index d4dfa23..71d8167 100644 --- a/src/classes/share/javax/media/j3d/DrawingSurfaceObjectAWT.java +++ b/src/classes/share/javax/media/j3d/DrawingSurfaceObjectAWT.java @@ -21,27 +21,29 @@ import java.awt.Point; class DrawingSurfaceObjectAWT extends DrawingSurfaceObject { // drawing surface - long nativeDS = 0; - long dsi = 0; + private long nativeDS = 0; + private long dsi = 0; - boolean doLastUnlock = false; - boolean xineramaDisabled = false; + private boolean doLastUnlock = false; + private boolean xineramaDisabled = false; - long display = 0; - int screenID = 0; + private long display = 0; + private int screenID = 0; - static long nativeAWT = 0; + private static long nativeAWT = 0; - native boolean lockAWT(long ds); - native void unlockAWT(long ds); - static native void lockGlobal(long awt); - static native void unlockGlobal(long awt); - native long getDrawingSurfaceAWT(Canvas3D cv, long awt); - native long getDrawingSurfaceInfo(long ds); - static native void freeResource(long awt, long ds, long dsi); - native int getDrawingSurfaceWindowIdAWT(Canvas3D cv, long ds, long dsi, - long display, int screenID, - boolean xineramaDisabled); + private native boolean lockAWT(long ds); + private native void unlockAWT(long ds); + private static native void lockGlobal(long awt); + private static native void unlockGlobal(long awt); + private native long getDrawingSurfaceAWT(Canvas3D cv, long awt); + private native long getDrawingSurfaceInfo(long ds); + private static native void freeResource(long awt, long ds, long dsi); + + // TODO: long window + private native int getDrawingSurfaceWindowIdAWT(Canvas3D cv, long ds, long dsi, + long display, int screenID, + boolean xineramaDisabled); DrawingSurfaceObjectAWT(Canvas3D cv, long awt, long display, int screenID, @@ -110,9 +112,10 @@ class DrawingSurfaceObjectAWT extends DrawingSurfaceObject { if (nativeDS != 0) { dsi = getDrawingSurfaceInfo(nativeDS); if (dsi != 0) { - canvas.window = getDrawingSurfaceWindowIdAWT + long nativeDrawable = getDrawingSurfaceWindowIdAWT (canvas, nativeDS, dsi, display, screenID, xineramaDisabled); + canvas.drawable = new NativeDrawable(nativeDrawable); } } } diff --git a/src/classes/share/javax/media/j3d/EnvironmentSet.java b/src/classes/share/javax/media/j3d/EnvironmentSet.java index 200c1ae..35c6cac 100644 --- a/src/classes/share/javax/media/j3d/EnvironmentSet.java +++ b/src/classes/share/javax/media/j3d/EnvironmentSet.java @@ -366,9 +366,6 @@ class EnvironmentSet extends Object implements ObjectUpdate{ a.definingRenderingAttributes = null; a.onUpdateList &= ~AttributeBin.ON_CHANGED_FREQUENT_UPDATE_LIST; - // Add this attributebin to the free list - renderBin.attrBinFreelist.add(a); - if (attributeBinList == null && addAttributeBins.size() == 0) { // Now remove this environment set from all the lights and fogs // that use this diff --git a/src/classes/share/javax/media/j3d/ExceptionStrings.properties b/src/classes/share/javax/media/j3d/ExceptionStrings.properties index b1541ba..8d13787 100644 --- a/src/classes/share/javax/media/j3d/ExceptionStrings.properties +++ b/src/classes/share/javax/media/j3d/ExceptionStrings.properties @@ -42,6 +42,8 @@ Background8=Background: no capability to get application bounds Background9=Background: no capability to set image scale mode Background10=Background: no capability to get image scale mode Background11=Background: illegal image scale mode +Background12=Background: Live Background with an ImageComponent2D that is being used by a Canvas3D as an off-screen buffer. +Background13=Background: In Immediate mode context with an ImageComponent2D that is being used by a Canvas3D as an off-screen buffer. AlternateAppearance0=AlternateAppearance: no capability to write appearance AlternateAppearance2=AlternateAppearance: no capability to read appearance AlternateAppearance3=AlternateAppearance: no capability to write influencing bounds @@ -121,7 +123,7 @@ Canvas3D0=Canvas3D: Cannot swap buffers when the renderer is running Canvas3D1=Canvas3D: Not in off-screen mode Canvas3D2=Canvas3D: Off-screening rendering is in progress Canvas3D3=Canvas3D: The specified ImageComponent2D is used by more than on Canvas3D -Canvas3D7=*** ERROR: Canvas3D constructed with a null GraphicsConfiguration +Canvas3D7=WARNING: Canvas3D constructed with null GraphicsConfiguration; Canvas3D8=Canvas3D: The width of the associated Screen3D's size is <= 0 Canvas3D9=Canvas3D: The height of the associated Screen3D's size is <= 0 Canvas3D10=Canvas3D: Off-screen buffer is null @@ -130,14 +132,19 @@ Canvas3D12=Canvas3D: The physical width of the associated Screen3D is <= 0 Canvas3D13=Canvas3D: The physical height of the associated Screen3D is <= 0 Canvas3D14=Canvas3D: Illegal operation in off-screen mode Canvas3D15=Canvas3D: For offscreen rendering, byReference image should be an instance of BufferedImage -Canvas3D16=Canvas3D: Offscreen rendering does not support FORMAT_CHANNEL8 +Canvas3D16=Canvas3D: Offscreen rendering has to be a 3-component or 4-component format. Canvas3D17=Canvas3D: GraphicsConfiguration is not compatible with Canvas3D -Canvas3D18=*** This will cause a NullPointerException in a subsequent release +Canvas3D18=will attempt to use a default GraphicsConfiguration Canvas3D19=Canvas3D: null GraphicsConfiguration Canvas3D20=Canvas3D does not support serialization -Canvas3D21=*** ERROR: GraphicsConfiguration not created with GraphicsConfigTemplate3D -Canvas3D22=*** This will cause an IllegalArgumentException in a subsequent release Canvas3D23=Unable to get FBConfig from GraphicsConfiguration +Canvas3D24=Canvas3D: Can't force render of offscreen buffer because it is an automatic one. +Canvas3D25=Canvas3D: AutoOffscreenCanvas3D must be used as off-screen Canvas3D. +Canvas3D26=Canvas3D: ImageComponent2D is already part of a live scene graph. +Canvas3D27=Canvas3D: ImageComponent2D is already being used by an immediate mode context. +Canvas3D28=Canvas3D: ImageComponent2D is already being used by by another Canvas3D as an off-screen buffer. +Canvas3D29=Canvas3D: Non-recoverable graphics configuration error +Canvas3D30=Canvas3D: Non-recoverable off-screen rendering error BoundingPolytope0=BoundingPolytope( Bounds) unrecognized bounds object BoundingPolytope1=BoundingPolytope( Bounds) unrecognized bounds type BoundingPolytope2=set( Bounds) unrecognized bounds type @@ -303,6 +310,9 @@ GeometryArray132=GeometryArray: vertexAttrCount != vertexAttrSizes.length GeometryArray133=GeometryArray: vertexAttrSize value out of range GeometryArray134=GeometryArray: vertexAttrSize invalid for this method GeometryArray135=GeometryArray: USE_COORD_INDEX_ONLY bit cannot be set for non-indexed geometry +GeometryArray136=GeometryArray: BY_REFERENCE_INDICES bit can be set only for indexed geometry +GeometryArray137=GeometryArray: BY_REFERENCE_INDICES bit can be set only if BY_REFERENCE bit is also set +GeometryArray138=GeometryArray: BY_REFERENCE_INDICES bit can be set only if USE_COORD_INDEX_ONLY bit is also set GeometryDecompressor0=GeometryDecompressor: start+length > data array size GeometryDecompressor1=GeometryDecompressor: bad delta normal in compressed buffer GeometryDecompressorRetained0=GeometryDecompressorRetained: bad buffer data type @@ -328,6 +338,7 @@ Light8=Light: no capability to read scopes Light9=Light: no capability to append scope Light11=Light: no capability to write influencing bounds Light12=Light: no capability to read influencing bounds +GeometryStripArrayRetained0=Illegal stripVertexCounts GeometryStripArray0=GeometryStripArray: no capability to get number of strips GeometryStripArray1=GeometryStripArray: no capability to get strip vertex counts GeometryStripArray2=GeometryStripArray: no capability to set strip vertex counts @@ -349,16 +360,30 @@ GraphicsContext3D25=ModelClip: Scene Graph ModelClip may not be in immediate mod GraphicsContext3D26=Shape3D: Scene Graph Shape3D may not be in immediate mode GraphicsContext3D27=ImageComponent2D size is smaller than read Raster size GraphicsContext3D28=DepthComponent size is smaller than read Raster size +GraphicsContext3D29=GraphicsContext3D: For readRaster, byReference image should be an instance of BufferedImage +GraphicsContext3D30=GraphicsContext3D: Appearance has an ImageComponent2D used by an OffScreen Canvas3D. +GraphicsContext3D31=GraphicsContext3D: Background's ImageComponent2D is already being used as an OffScreen Canvas3D. +GraphicsContext3D32=GraphicsContext3D: Raster's ImageComponent2D is already being used as an OffScreen Canvas3D. +GraphicsContext3D33=GraphicsContext3D: Raster's ImageComponent2D is not of ImageClass.BUFFERED_IMAGE. +GraphicsContext3D34=GraphicsContext3D: Raster's ImageComponent2D is in by-reference mode and its RenderedImage is null. +GraphicsContext3D35=GraphicsContext3D: Raster's ImageComponent2D format is not a 3-component format or a 4-component format. +GraphicsContext3D36=GraphicsContext3D: Raster and Raster's ImageComponent2D are part of a live scene graph. +GraphicsContext3D37=GraphicsContext3D: Raster's ImageComponent2D is being used by an immediate mode context, or by a Canvas3D as an off-screen buffer. ImageComponent0=ImageComponent: no capability to get width ImageComponent1=ImageComponent: no capability to get height ImageComponent2=ImageComponent: no capability to get format -GeometryStripArrayRetained0=Illegal stripVertexCounts +ImageComponent3=ImageComponent: This image is being used by a Canvas3D as an off-screen buffer. +ImageComponent4=ImageComponent: The image class of this object is ImageClass.NIO_IMAGE_BUFFER. ImageComponent2D0=ImageComponent2D: no capability to get image ImageComponent2D1=ImageComponent2D: no capability to set image ImageComponent2D2=ImageComponent2D: must be in BY_REFERENCE mode to use this method ImageComponent2D3=ImageComponent2D: illegal dimension ImageComponent2D4=ImageComponent2D: must be in BY_COPY mode to use this method ImageComponent2D5=ImageComponent2D: image is not an instanceof of BufferedImage +ImageComponent2D6=ImageComponent2D: type mismatch between sub-image and existing image. +ImageComponent2D7=ImageComponent2D: Nio buffer image must be byReference is true. +ImageComponent2D8=ImageComponent2D: Nio buffer image must be yUp is true. +ImageComponent2D9=ImageComponent2D: The image class is not ImageClass.NIO_IMAGE_BUFFER. ImageComponent3D0=ImageComponent3D: no capability to get depth ImageComponent3D1=ImageComponent3D - incompatible depth ImageComponent3D2=ImageComponent3D - incompatible width @@ -408,6 +433,9 @@ IndexedGeometryArray27=IndexedGeometryArray: index value less than zero IndexedGeometryArray28=IndexedGeometryArray: no capability to set vertex attribute index IndexedGeometryArray29=IndexedGeometryArray: no capability to get vertex attribute index IndexedGeometryArray30=IndexedGeometryArray: index vertexAttr value greater than the array length +IndexedGeometryArray31=IndexedGeometryArray: cannot access indices directly in BY_REFERENCE_INDICES mode +IndexedGeometryArray32=IndexedGeometryArray: can access indices by reference only in BY_REFERENCE_INDICES mode +IndexedGeometryArray33=IndexedGeometryArray: coordIndices array length < initial index index + valid index count IndexedLineArray0=IndexedLineArray: illegal vertexCount IndexedLineArray1=IndexedLineArray: illegal indexCount IndexedGeometryStripArray0=IndexedGeometryStripArray: no capability to get number of strips @@ -490,6 +518,12 @@ MorphRetained5=Invalid SceneGraphPath encountered : localToVworld is null. MorphRetained7=Morph: number of weights not same as number of GeometryArrays MorphRetained8=Morph: sum of all weights is NOT 1.0 MorphRetained9=Morph: vertex attributes are not supported +NioImageBuffer0=NioImageBuffer: image width is not positive +NioImageBuffer1=NioImageBuffer: image height is not positive +NioImageBuffer2=NioImageBuffer: unsupported image type +NioImageBuffer3=NioImageBuffer: NIO buffer limit is incorrect +NioImageBuffer4=NioImageBuffer: NIO buffer type does not match image type +NioImageBuffer5=NioImageBuffer: NIO buffer does not match native byte order of underlying platform Node0=Node: no capability to read parent Node1=Node: no capability to set bounds Node2=Node: no capability to read user bounds @@ -518,6 +552,8 @@ Picking0=Cannot call picking under a SharedGroup node Picking2=Picking: Node has no parent and locale. This is illegal! NodeComponent0=NodeComponent:cloneNodeComponent must be defined in subclass NodeComponent1=Cannot duplicate a Compiled NodeComponent object +NodeComponent2=Live NodeComponent with an ImageComponent2D that is being used by a Canvas3D as an off-screen buffer. +NodeComponent3=In Immediate mode context with an ImageComponent2D that is being used by a Canvas3D as an off-screen buffer. NodeRetained0=Not supported in a Shared Graph NodeRetained1=Only supported in a Shared Graph NodeRetained2=invalid scene graph path @@ -570,6 +606,7 @@ Raster8=Raster: no capability to get offset Raster9=Raster: no capability to set size Raster10=Raster: no capability to set clip mode Raster11=Raster: no capability to get clip mode +Raster12=Raster: Live Raster with an ImageComponent2D that is being used by a Canvas3D as an off-screen buffer. PointArrayRetained0=PickPoint doesn't make sense for geometry-based picking. Java 3D doesn't have spatial information of the surface. Should use PickBounds with BoundingSphere and set radius to a epsilon tolerance. PointAttributes0=PointAttributes: no capability to set point size PointAttributes1=PointAttributes: no capability to get point size @@ -590,6 +627,15 @@ PolygonAttributes12=PolygonAttributes: illegal cull face QuadArray0=QuadArray: illegal vertexCount QuadArrayRetained0=PickPoint doesn't make sense for geometry-based picking. Java 3D doesn't have spatial information of the surface. Should use PickBounds with BoundingSphere and set radius to a epsilon tolerance. PositionPathInterpolator0=PositionPathInterpolator: length of knots and positions must be equal +Renderer0=Renderer: Unexpected RuntimeException caught during buffer swap +Renderer1=Renderer: Error initializing GraphicsConfiguration properties +Renderer2=Renderer: Error creating Canvas3D graphics context for queryProperties() +Renderer3=Renderer: Error in GraphicsConfigTemplate3D.getBestConfiguration() +Renderer4=Renderer: Error in GraphicsConfigTemplate3D.isConfigSupported() +Renderer5=Renderer: Error creating Canvas3D off-screen buffer +Renderer6=Renderer: Error creating immediate mode Canvas3D graphics context +Renderer7=Renderer: Error creating Canvas3D graphics context +Renderer8=Renderer: Unexpected RuntimeException caught during rendering RenderingAttributes0=RenderingAttributes: no capability to set depth buffer mode RenderingAttributes1=RenderingAttributes: no capability to get depth buffer mode RenderingAttributes2=RenderingAttributes: no capability to set depth buffer write mode @@ -748,7 +794,7 @@ Texture26=Texture: no capability to get anisotropic filter information Texture27=Texture: Illegal anisotropic filter degree Texture28=Texture: Illegal minification filter Texture29=Texture: Illegal magnification filter -Texture30=Texture: boundary width < 0 +Texture30=Texture: illegal boundary width Texture31=Texture: illegal boundary mode value Texture32=Texture: no capability to set base level Texture33=Texture: no capability to set maximum level @@ -764,6 +810,8 @@ Texture42=Texture: minimumLOD > maximumLOD Texture43=Texture: maximumLOD < minimumLOD Texture44=Texture: no capability to set lod offset Texture45=Texture: no capability to get lod offset +Texture46=Texture: illegal width < 1 +Texture47=Texture: illegal height < 1 Texture2D0=Texture: no capability to get detail texture information Texture2D1=Texture: Illegal detail texture mode value Texture2D2=Texture: Illegal detail texture level @@ -926,12 +974,12 @@ ModelClip13=ModelClip: no capability to write influencing bounding leaf ModelClip14=ModelClip: no capability to read influencing bounding leaf ModelClipRetained1=ModelClip: illegal node under SharedGroup Branch MasterControl0=OpenGL is not MT safe -MasterControl1=Green threads are not supported MasterControl2=NOTE: simulated multi-texture will not work for programmable shaders MasterControl3=and will be removed entirely in the next release of Java 3D J3DBuffer0=Native access to NIO buffer not supported J3DBuffer1=NIO buffer must be a direct buffer J3DBuffer2=NIO buffer must match native byte order of underlying platform +J3DGraphics2D0=Cannot use Graphics2D object after dispose() is called GLSLShaderProgram0=GLSLShaderProgram: no capability to read names GLSLShaderProgram1=GLSLShaderProgram: no capability to read shaders GLSLShaderProgram2=GLSLShaderProgram: Shader has incompatible shading language diff --git a/src/classes/share/javax/media/j3d/ExponentialFogRetained.java b/src/classes/share/javax/media/j3d/ExponentialFogRetained.java index 48d9a64..367929c 100644 --- a/src/classes/share/javax/media/j3d/ExponentialFogRetained.java +++ b/src/classes/share/javax/media/j3d/ExponentialFogRetained.java @@ -46,7 +46,7 @@ class ExponentialFogRetained extends FogRetained { */ void setDensity(float density){ this.density = density; - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = targetThreads; createMessage.type = J3dMessage.FOG_CHANGED; createMessage.universe = universe; @@ -70,7 +70,7 @@ class ExponentialFogRetained extends FogRetained { // Initialize the mirror object, this needs to be done, when // renderBin is not accessing any of the fields - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDERING_ENVIRONMENT; createMessage.universe = universe; createMessage.type = J3dMessage.FOG_CHANGED; @@ -108,12 +108,10 @@ class ExponentialFogRetained extends FogRetained { * This method and its native counterpart update the native context * fog values. */ - native void update(long ctx, float red, float green, float blue, float density); - - void update(long ctx, double scale) { + void update(Context ctx, double scale) { // Issue 144: recompute the density in EC, and send it to native code validateDistancesInEc(scale); - update(ctx, color.x, color.y, color.z, densityInEc); + Pipeline.getPipeline().updateExponentialFog(ctx, color.x, color.y, color.z, densityInEc); } diff --git a/src/classes/share/javax/media/j3d/FogRetained.java b/src/classes/share/javax/media/j3d/FogRetained.java index 75ce250..ab1350e 100644 --- a/src/classes/share/javax/media/j3d/FogRetained.java +++ b/src/classes/share/javax/media/j3d/FogRetained.java @@ -452,7 +452,7 @@ abstract class FogRetained extends LeafRetained{ * This abstract method is used to update the current native * context fog values. */ - abstract void update(long ctx, double scale); + abstract void update(Context ctx, double scale); void updateImmediateMirrorObject(Object[] objs) { @@ -715,7 +715,7 @@ abstract class FogRetained extends LeafRetained{ if (scopes.size() > 0) { - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDERING_ENVIRONMENT; createMessage.universe = universe; createMessage.type = J3dMessage.FOG_CHANGED; @@ -771,7 +771,7 @@ abstract class FogRetained extends LeafRetained{ } final void sendMessage(int attrMask, Object attr) { - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = targetThreads; createMessage.universe = universe; createMessage.type = J3dMessage.FOG_CHANGED; diff --git a/src/classes/share/javax/media/j3d/FreeListManager.java b/src/classes/share/javax/media/j3d/FreeListManager.java index 15fa177..3c8df81 100644 --- a/src/classes/share/javax/media/j3d/FreeListManager.java +++ b/src/classes/share/javax/media/j3d/FreeListManager.java @@ -18,46 +18,26 @@ class FreeListManager { private static final boolean DEBUG = false; // constants that represent the freelists managed by the Manager - static final int MESSAGE = 0; - static final int BHLEAF = 1; - static final int TRANSFORM3D = 2; - static final int BHINTERNAL = 3; - static final int DISPLAYLIST = 4; - static final int TEXTURE2D = 5; - static final int TEXTURE3D = 6; - static final int VECTOR3D = 7; - static final int POINT3D = 8; - static int MAXINT = 8; + static final int DISPLAYLIST = 0; + static final int TEXTURE2D = 1; + static final int TEXTURE3D = 2; + + private static int maxFreeListNum = 2; // what list we are going to shrink next private static int currlist = 0; - // the freelists managed by the manager - static MemoryFreeList[] freelist = new MemoryFreeList[MAXINT+1]; - + static MemoryFreeList[] freelist = null; + static void createFreeLists() { - freelist[MESSAGE] = new MemoryFreeList("javax.media.j3d.J3dMessage"); - freelist[BHLEAF] = new MemoryFreeList("javax.media.j3d.BHLeafNode"); - freelist[TRANSFORM3D] = new MemoryFreeList("javax.media.j3d.Transform3D"); - freelist[BHINTERNAL] = new MemoryFreeList("javax.media.j3d.BHInternalNode"); - freelist[DISPLAYLIST] = new IntegerFreeList(); - freelist[TEXTURE2D] = new IntegerFreeList(); - freelist[TEXTURE3D] = new IntegerFreeList(); - freelist[POINT3D] = new MemoryFreeList("javax.vecmath.Point3d"); - freelist[VECTOR3D] = new MemoryFreeList("javax.vecmath.Vector3d"); + maxFreeListNum = 2; + freelist = new MemoryFreeList[maxFreeListNum+1]; + freelist[DISPLAYLIST] = new IntegerFreeList(); + freelist[TEXTURE2D] = new IntegerFreeList(); + freelist[TEXTURE3D] = new IntegerFreeList(); + } - // allows list to be created. The listId for the new list is returned. - static int createNewFreeList(String className) { - MAXINT++; - MemoryFreeList[] temp = freelist; - freelist = new MemoryFreeList[MAXINT+1]; - System.arraycopy(temp, 0, freelist, 0, MAXINT+1); - freelist[MAXINT] = new MemoryFreeList(className); - return MAXINT; - } - - // see if the current list can be shrunk static void manageLists() { // System.out.println("manageLists"); @@ -66,12 +46,12 @@ class FreeListManager { } currlist++; - if (currlist > MAXINT) currlist = 0; + if (currlist > maxFreeListNum) currlist = 0; } // return the freelist specified by the list param static MemoryFreeList getFreeList(int list) { - if (list < 0 || list > MAXINT) { + if (list < 0 || list > maxFreeListNum) { if (DEBUG) System.out.println("illegal list"); return null; } @@ -92,5 +72,4 @@ class FreeListManager { freelist[listId].clear(); } - } diff --git a/src/classes/share/javax/media/j3d/GLSLShaderProgramRetained.java b/src/classes/share/javax/media/j3d/GLSLShaderProgramRetained.java index 651d15d..81e7a44 100644 --- a/src/classes/share/javax/media/j3d/GLSLShaderProgramRetained.java +++ b/src/classes/share/javax/media/j3d/GLSLShaderProgramRetained.java @@ -29,8 +29,8 @@ class GLSLShaderProgramRetained extends ShaderProgramRetained { // System.out.println("GLSLShaderProgramRetained : createMirrorObject"); // This method should only call by setLive(). if (mirror == null) { - GLSLShaderProgramRetained mirrorGLSLSP = new GLSLShaderProgramRetained(); - mirror = mirrorGLSLSP; + GLSLShaderProgramRetained mirrorGLSLSP = new GLSLShaderProgramRetained(); + mirror = mirrorGLSLSP; mirror.source = source; } initMirrorObject(); @@ -38,134 +38,247 @@ class GLSLShaderProgramRetained extends ShaderProgramRetained { // ShaderAttributeValue methods - native ShaderError setUniform1i(long ctx, - long shaderProgramId, - long uniformLocation, - int value); - - native ShaderError setUniform1f(long ctx, - long shaderProgramId, - long uniformLocation, - float value); - - native ShaderError setUniform2i(long ctx, - long shaderProgramId, - long uniformLocation, - int[] value); - - native ShaderError setUniform2f(long ctx, - long shaderProgramId, - long uniformLocation, - float[] value); - - native ShaderError setUniform3i(long ctx, - long shaderProgramId, - long uniformLocation, - int[] value); - - native ShaderError setUniform3f(long ctx, - long shaderProgramId, - long uniformLocation, - float[] value); - - native ShaderError setUniform4i(long ctx, - long shaderProgramId, - long uniformLocation, - int[] value); - - native ShaderError setUniform4f(long ctx, - long shaderProgramId, - long uniformLocation, - float[] value); - - native ShaderError setUniformMatrix3f(long ctx, - long shaderProgramId, - long uniformLocation, - float[] value); - - native ShaderError setUniformMatrix4f(long ctx, - long shaderProgramId, - long uniformLocation, - float[] value); - + ShaderError setUniform1i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int value) { + + return Pipeline.getPipeline().setGLSLUniform1i(ctx, + shaderProgramId, + uniformLocation, + value); + } + + ShaderError setUniform1f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float value) { + + return Pipeline.getPipeline().setGLSLUniform1f(ctx, + shaderProgramId, + uniformLocation, + value); + } + + ShaderError setUniform2i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int[] value) { + + return Pipeline.getPipeline().setGLSLUniform2i(ctx, + shaderProgramId, + uniformLocation, + value); + } + + ShaderError setUniform2f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + + return Pipeline.getPipeline().setGLSLUniform2f(ctx, + shaderProgramId, + uniformLocation, + value); + } + + ShaderError setUniform3i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int[] value) { + + return Pipeline.getPipeline().setGLSLUniform3i(ctx, + shaderProgramId, + uniformLocation, + value); + } + + ShaderError setUniform3f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + + return Pipeline.getPipeline().setGLSLUniform3f(ctx, + shaderProgramId, + uniformLocation, + value); + } + + ShaderError setUniform4i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int[] value) { + + return Pipeline.getPipeline().setGLSLUniform4i(ctx, + shaderProgramId, + uniformLocation, + value); + } + + ShaderError setUniform4f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + + return Pipeline.getPipeline().setGLSLUniform4f(ctx, + shaderProgramId, + uniformLocation, + value); + } + + ShaderError setUniformMatrix3f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + + return Pipeline.getPipeline().setGLSLUniformMatrix3f(ctx, + shaderProgramId, + uniformLocation, + value); + } + + ShaderError setUniformMatrix4f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + + return Pipeline.getPipeline().setGLSLUniformMatrix4f(ctx, + shaderProgramId, + uniformLocation, + value); + } + // ShaderAttributeArray methods - native ShaderError setUniform1iArray(long ctx, - long shaderProgramId, - long uniformLocation, - int numElements, - int[] value); - - native ShaderError setUniform1fArray(long ctx, - long shaderProgramId, - long uniformLocation, - int numElements, - float[] value); - - native ShaderError setUniform2iArray(long ctx, - long shaderProgramId, - long uniformLocation, - int numElements, - int[] value); - - native ShaderError setUniform2fArray(long ctx, - long shaderProgramId, - long uniformLocation, - int numElements, - float[] value); - - native ShaderError setUniform3iArray(long ctx, - long shaderProgramId, - long uniformLocation, - int numElements, - int[] value); - - native ShaderError setUniform3fArray(long ctx, - long shaderProgramId, - long uniformLocation, - int numElements, - float[] value); - - native ShaderError setUniform4iArray(long ctx, - long shaderProgramId, - long uniformLocation, - int numElements, - int[] value); - - native ShaderError setUniform4fArray(long ctx, - long shaderProgramId, - long uniformLocation, - int numElements, - float[] value); - - native ShaderError setUniformMatrix3fArray(long ctx, - long shaderProgramId, - long uniformLocation, - int numElements, - float[] value); - - native ShaderError setUniformMatrix4fArray(long ctx, - long shaderProgramId, - long uniformLocation, - int numElements, - float[] value); - - /* New native interfaces */ - private native ShaderError createNativeShader(long ctx, int shaderType, long[] shaderId); - private native ShaderError destroyNativeShader(long ctx, long shaderId); - private native ShaderError compileNativeShader(long ctx, long shaderId, String program); - - private native ShaderError createNativeShaderProgram(long ctx, long[] shaderProgramId); - private native ShaderError destroyNativeShaderProgram(long ctx, long shaderProgramId); - private native ShaderError linkNativeShaderProgram(long ctx, long shaderProgramId, - long[] shaderId); - private native ShaderError bindNativeVertexAttrName(long ctx, long shaderProgramId, - String attrName, int attrIndex); - private native void lookupNativeShaderAttrNames(long ctx, long shaderProgramId, - int numAttrNames, String[] attrNames, long[] locArr, - int[] typeArr, int[] sizeArr, boolean[] isArrayArr); - - private native ShaderError useShaderProgram(long ctx, long shaderProgramId); + ShaderError setUniform1iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value) { + + return Pipeline.getPipeline().setGLSLUniform1iArray(ctx, + shaderProgramId, + uniformLocation, + numElements, + value); + } + + ShaderError setUniform1fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + + return Pipeline.getPipeline().setGLSLUniform1fArray(ctx, + shaderProgramId, + uniformLocation, + numElements, + value); + } + + ShaderError setUniform2iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value) { + + return Pipeline.getPipeline().setGLSLUniform2iArray(ctx, + shaderProgramId, + uniformLocation, + numElements, + value); + } + + ShaderError setUniform2fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + + return Pipeline.getPipeline().setGLSLUniform2fArray(ctx, + shaderProgramId, + uniformLocation, + numElements, + value); + } + + ShaderError setUniform3iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value) { + + return Pipeline.getPipeline().setGLSLUniform3iArray(ctx, + shaderProgramId, + uniformLocation, + numElements, + value); + } + + ShaderError setUniform3fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + + return Pipeline.getPipeline().setGLSLUniform3fArray(ctx, + shaderProgramId, + uniformLocation, + numElements, + value); + } + + ShaderError setUniform4iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value) { + + return Pipeline.getPipeline().setGLSLUniform4iArray(ctx, + shaderProgramId, + uniformLocation, + numElements, + value); + } + + ShaderError setUniform4fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + + return Pipeline.getPipeline().setGLSLUniform4fArray(ctx, + shaderProgramId, + uniformLocation, + numElements, + value); + } + + ShaderError setUniformMatrix3fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + + return Pipeline.getPipeline().setGLSLUniformMatrix3fArray(ctx, + shaderProgramId, + uniformLocation, + numElements, + value); + } + + ShaderError setUniformMatrix4fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + + return Pipeline.getPipeline().setGLSLUniformMatrix4fArray(ctx, + shaderProgramId, + uniformLocation, + numElements, + value); + } /** * Method to return a flag indicating whether this @@ -178,69 +291,64 @@ class GLSLShaderProgramRetained extends ShaderProgramRetained { /** * Method to create the native shader. */ - ShaderError createShader(long ctx, ShaderRetained shader, long[] shaderIdArr) { - return createNativeShader(ctx, shader.shaderType, shaderIdArr); + ShaderError createShader(Context ctx, ShaderRetained shader, ShaderId[] shaderIdArr) { + return Pipeline.getPipeline().createGLSLShader(ctx, shader.shaderType, shaderIdArr); } /** * Method to destroy the native shader. */ - ShaderError destroyShader(long ctx, long shaderId) { - return destroyNativeShader(ctx, shaderId); + ShaderError destroyShader(Context ctx, ShaderId shaderId) { + return Pipeline.getPipeline().destroyGLSLShader(ctx, shaderId); } /** * Method to compile the native shader. */ - ShaderError compileShader(long ctx, long shaderId, String source) { - return compileNativeShader(ctx, shaderId, source ); + ShaderError compileShader(Context ctx, ShaderId shaderId, String source) { + return Pipeline.getPipeline().compileGLSLShader(ctx, shaderId, source ); } /** * Method to create the native shader program. */ - ShaderError createShaderProgram(long ctx, long[] shaderProgramIdArr) { - return createNativeShaderProgram(ctx, shaderProgramIdArr); + ShaderError createShaderProgram(Context ctx, ShaderProgramId[] shaderProgramIdArr) { + return Pipeline.getPipeline().createGLSLShaderProgram(ctx, shaderProgramIdArr); } /** * Method to destroy the native shader program. */ - ShaderError destroyShaderProgram(long ctx, long shaderProgramId) { - return destroyNativeShaderProgram(ctx, shaderProgramId); + ShaderError destroyShaderProgram(Context ctx, ShaderProgramId shaderProgramId) { + return Pipeline.getPipeline().destroyGLSLShaderProgram(ctx, shaderProgramId); } /** * Method to link the native shader program. */ - ShaderError linkShaderProgram(long ctx, long shaderProgramId, long[] shaderIds) { - return linkNativeShaderProgram(ctx, shaderProgramId, shaderIds); + ShaderError linkShaderProgram(Context ctx, ShaderProgramId shaderProgramId, ShaderId[] shaderIds) { + return Pipeline.getPipeline().linkGLSLShaderProgram(ctx, shaderProgramId, shaderIds); } - ShaderError bindVertexAttrName(long ctx, long shaderProgramId, String attrName, int attrIndex) { - return bindNativeVertexAttrName(ctx, shaderProgramId, attrName, attrIndex); + ShaderError bindVertexAttrName(Context ctx, ShaderProgramId shaderProgramId, String attrName, int attrIndex) { + return Pipeline.getPipeline().bindGLSLVertexAttrName(ctx, shaderProgramId, attrName, attrIndex); } - void lookupVertexAttrNames(long ctx, long shaderProgramId, String[] attrNames, boolean[] errArr) { + void lookupVertexAttrNames(Context ctx, ShaderProgramId shaderProgramId, String[] attrNames, boolean[] errArr) { // This method is a no-op for GLSL } - void lookupShaderAttrNames(long ctx, long shaderProgramId, + void lookupShaderAttrNames(Context ctx, ShaderProgramId shaderProgramId, String[] attrNames, AttrNameInfo[] attrNameInfoArr) { int numAttrNames = attrNames.length; - long[] locArr = new long[numAttrNames]; + ShaderAttrLoc[] locArr = new ShaderAttrLoc[numAttrNames]; int[] typeArr = new int[numAttrNames]; int[] sizeArr = new int[numAttrNames]; // currently unused boolean[] isArrayArr = new boolean[numAttrNames]; - // Initialize loc array to -1 (indicating no location) - for (int i = 0; i < numAttrNames; i++) { - locArr[i] = -1; - } - - lookupNativeShaderAttrNames(ctx, shaderProgramId, + Pipeline.getPipeline().lookupGLSLShaderAttrNames(ctx, shaderProgramId, numAttrNames, attrNames, locArr, typeArr, sizeArr, isArrayArr); for (int i = 0; i < numAttrNames; i++) { @@ -259,15 +367,15 @@ class GLSLShaderProgramRetained extends ShaderProgramRetained { /** * Method to enable the native shader program. */ - ShaderError enableShaderProgram(long ctx, long shaderProgramId) { - return useShaderProgram(ctx, shaderProgramId); + ShaderError enableShaderProgram(Context ctx, ShaderProgramId shaderProgramId) { + return Pipeline.getPipeline().useGLSLShaderProgram(ctx, shaderProgramId); } /** * Method to disable the native shader program. */ - ShaderError disableShaderProgram(long ctx) { - return useShaderProgram(ctx, 0); + ShaderError disableShaderProgram(Context ctx) { + return Pipeline.getPipeline().useGLSLShaderProgram(ctx, null); } diff --git a/src/classes/share/javax/media/j3d/GeometryArray.java b/src/classes/share/javax/media/j3d/GeometryArray.java index e1ca8d6..e2e8ec6 100644 --- a/src/classes/share/javax/media/j3d/GeometryArray.java +++ b/src/classes/share/javax/media/j3d/GeometryArray.java @@ -327,10 +327,20 @@ public abstract class GeometryArray extends Geometry { */ public static final int VERTEX_ATTRIBUTES = 0x1000; + //NVaidya + /** + * Specifies that the indices in this GeometryArray + * are accessed by reference. This flag is only valid for + * indexed geometry arrays (subclasses of IndexedGeometryArray) and only + * when used in conjunction with the <code>BY_REFERENCE</code> and + * <code>USE_COORD_INDEX_ONLY</code> flags. + * + * @since Java 3D 1.5 + */ + public static final int BY_REFERENCE_INDICES = 0x2000; // Used to keep track of the last bit (for adding new bits only) - private static final int LAST_FORMAT_BIT = 0x1000; - + private static final int LAST_FORMAT_BIT = 0x2000; // Scratch arrays for converting Point[234]f to TexCoord[234]f private TexCoord2f [] texCoord2fArray = null; @@ -360,7 +370,7 @@ public abstract class GeometryArray extends Geometry { setDefaultReadCapabilities(readCapabilities); } - + //NVaidya /** * Constructs an empty GeometryArray object with the specified * number of vertices and vertex format. Defaults are used @@ -404,7 +414,10 @@ public abstract class GeometryArray extends Geometry { * is accessed via a J3DBuffer object that wraps an NIO buffer; * <code>USE_COORD_INDEX_ONLY</code>, * to indicate that only the coordinate indices are used for indexed - * geometry arrays. + * geometry arrays; + * <code>BY_REFERENCE_INDICES</code>, to indicate + * that the indices are accessed by reference in indexed + * geometry arrays.<p> * * @exception IllegalArgumentException if vertexCount < 0 * @@ -412,7 +425,8 @@ public abstract class GeometryArray extends Geometry { * include <code>COORDINATES</code> * * @exception IllegalArgumentException if the <code>USE_COORD_INDEX_ONLY</code> - * bit is set for non-indexed geometry arrays (that is, GeometryArray objects + * bit or the <code>BY_REFERENCE_INDICES</code> bit is set for + * non-indexed geometry arrays (that is, GeometryArray objects * that are not a subclass of IndexedGeometryArray) * * @exception IllegalArgumentException if the <code>INTERLEAVED</code> @@ -423,6 +437,11 @@ public abstract class GeometryArray extends Geometry { * * @exception IllegalArgumentException if the <code>INTERLEAVED</code> * bit and the <code>VERTEX_ATTRIBUTES</code> bit are both set + * + * @exception IllegalArgumentException if the + * <code>BY_REFERENCE_INDICES</code> + * bit is set without the <code>BY_REFERENCE</code> and + * <code>USE_COORD_INDEX_ONLY</code> bits being set */ public GeometryArray(int vertexCount, int vertexFormat) { this(vertexCount, vertexFormat, @@ -431,6 +450,7 @@ public abstract class GeometryArray extends Geometry { } + //NVaidya /** * Constructs an empty GeometryArray object with the specified * number of vertices, vertex format, number of texture coordinate @@ -462,6 +482,9 @@ public abstract class GeometryArray extends Geometry { * is accessed via a J3DBuffer object that wraps an NIO buffer; * <code>USE_COORD_INDEX_ONLY</code>, * to indicate that only the coordinate indices are used for indexed + * geometry arrays; + * <code>BY_REFERENCE_INDICES</code>, to indicate + * that the indices are accessed by reference in indexed * geometry arrays.<p> * * @param texCoordSetCount the number of texture coordinate sets @@ -536,7 +559,8 @@ public abstract class GeometryArray extends Geometry { * include <code>COORDINATES</code> * * @exception IllegalArgumentException if the <code>USE_COORD_INDEX_ONLY</code> - * bit is set for non-indexed geometry arrays (that is, GeometryArray objects + * bit or the <code>BY_REFERENCE_INDICES</code> bit is set for + * non-indexed geometry arrays (that is, GeometryArray objects * that are not a subclass of IndexedGeometryArray) * * @exception IllegalArgumentException if the <code>INTERLEAVED</code> @@ -548,6 +572,11 @@ public abstract class GeometryArray extends Geometry { * @exception IllegalArgumentException if the <code>INTERLEAVED</code> * bit and the <code>VERTEX_ATTRIBUTES</code> bit are both set * + * @exception IllegalArgumentException if the + * <code>BY_REFERENCE_INDICES</code> + * bit is set without the <code>BY_REFERENCE</code> and + * <code>USE_COORD_INDEX_ONLY</code> bits being set + * * @exception IllegalArgumentException if * <code>texCoordSetCount < 0</code> * @@ -564,6 +593,7 @@ public abstract class GeometryArray extends Geometry { } + //NVaidya /** * Constructs an empty GeometryArray object with the specified * number of vertices, vertex format, number of texture coordinate @@ -597,6 +627,9 @@ public abstract class GeometryArray extends Geometry { * is accessed via a J3DBuffer object that wraps an NIO buffer; * <code>USE_COORD_INDEX_ONLY</code>, * to indicate that only the coordinate indices are used for indexed + * geometry arrays; + * <code>BY_REFERENCE_INDICES</code>, to indicate + * that the indices are accessed by reference in indexed * geometry arrays.<p> * * @param texCoordSetCount the number of texture coordinate sets @@ -681,7 +714,8 @@ public abstract class GeometryArray extends Geometry { * include <code>COORDINATES</code> * * @exception IllegalArgumentException if the <code>USE_COORD_INDEX_ONLY</code> - * bit is set for non-indexed geometry arrays (that is, GeometryArray objects + * bit or the <code>BY_REFERENCE_INDICES</code> bit is set for + * non-indexed geometry arrays (that is, GeometryArray objects * that are not a subclass of IndexedGeometryArray) * * @exception IllegalArgumentException if the <code>INTERLEAVED</code> @@ -693,6 +727,11 @@ public abstract class GeometryArray extends Geometry { * @exception IllegalArgumentException if the <code>INTERLEAVED</code> * bit and the <code>VERTEX_ATTRIBUTES</code> bit are both set * + * @exception IllegalArgumentException if the + * <code>BY_REFERENCE_INDICES</code> + * bit is set without the <code>BY_REFERENCE</code> and + * <code>USE_COORD_INDEX_ONLY</code> bits being set + * * @exception IllegalArgumentException if * <code>texCoordSetCount < 0</code> * @@ -748,6 +787,16 @@ public abstract class GeometryArray extends Geometry { throw new IllegalArgumentException(J3dI18N.getString("GeometryArray135")); } + //NVaidya + if ((vertexFormat & BY_REFERENCE_INDICES) != 0) { + if (!(this instanceof IndexedGeometryArray)) + throw new IllegalArgumentException(J3dI18N.getString("GeometryArray136")); + if ((vertexFormat & BY_REFERENCE) == 0) + throw new IllegalArgumentException(J3dI18N.getString("GeometryArray137")); + if ((vertexFormat & USE_COORD_INDEX_ONLY) == 0) + throw new IllegalArgumentException(J3dI18N.getString("GeometryArray138")); + } + if ((vertexFormat & USE_NIO_BUFFER) != 0 && (vertexFormat & BY_REFERENCE) == 0) throw new IllegalArgumentException(J3dI18N.getString("GeometryArray117")); diff --git a/src/classes/share/javax/media/j3d/GeometryArrayRetained.java b/src/classes/share/javax/media/j3d/GeometryArrayRetained.java index f50a9e1..5a82c09 100644 --- a/src/classes/share/javax/media/j3d/GeometryArrayRetained.java +++ b/src/classes/share/javax/media/j3d/GeometryArrayRetained.java @@ -62,7 +62,7 @@ abstract class GeometryArrayRetained extends GeometryRetained{ // vertex data in packed format for each screen in multi-screen situation // if alpha values of each vertex are to be updated - float mvertexData[][]; + private float mvertexData[][]; // // The following offset/stride values are internally computed @@ -94,14 +94,11 @@ abstract class GeometryArrayRetained extends GeometryRetained{ int vertexAttrStride; // alpha value for transparency and texture blending - float[] lastAlpha = new float[1]; + private float[] lastAlpha = new float[1]; float lastScreenAlpha = -1; int colorChanged = 0; - // true if alpha value from transparencyAttrubute has changed - boolean alphaChanged = false; - // byte to float scale factor static final float ByteToFloatScale = 1.0f/255.0f; @@ -162,7 +159,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ static final int P3D = 0x8; static final int VERTEX_DEFINED = PF | PD | P3F | P3D; - static final int CF = 0x10; static final int CUB = 0x20; static final int C3F = 0x40; @@ -170,19 +166,19 @@ abstract class GeometryArrayRetained extends GeometryRetained{ static final int C3UB = 0x100; static final int C4UB = 0x200; static final int COLOR_DEFINED = CF | CUB | C3F | C4F| C3UB | C4UB; - + static final int NF = 0x400; static final int N3F = 0x800; static final int NORMAL_DEFINED = NF | N3F; - + static final int TF = 0x1000; static final int T2F = 0x2000; static final int T3F = 0x4000; static final int TEXCOORD_DEFINED = TF | T2F | T3F; - + static final int AF = 0x8000; static final int VATTR_DEFINED = AF; - + // Flag word indicating the type of by-ref texCoord. We will copy this to // the vertexType field only when the references for all texture coordinate // sets are set to non-null values. @@ -340,12 +336,12 @@ abstract class GeometryArrayRetained extends GeometryRetained{ IndexedGeometryArrayRetained cloneSourceArray = null; -// private MemoryFreeList pickVectorFreelist = -// FreeListManager.getFreeList(FreeListManager.PICKVECTOR); - static final double EPS = 1.0e-13; - native void freeD3DArray(boolean deleteVB); + void freeD3DArray(boolean deleteVB) { + assert VirtualUniverse.mc.isD3D(); + Pipeline.getPipeline().freeD3DArray(this, deleteVB); + } GeometryArrayRetained() { dirtyFlag = INDEX_CHANGED|VERTEX_CHANGED; @@ -363,7 +359,7 @@ abstract class GeometryArrayRetained extends GeometryRetained{ if (this.refCount > 1) { // Send to rendering attribute structure, /* - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDERING_ATTRIBUTES; createMessage.type = J3dMessage.GEOMETRYARRAY_CHANGED; createMessage.universe = null; @@ -378,7 +374,7 @@ abstract class GeometryArrayRetained extends GeometryRetained{ // otherwise, set mirrorGeometry to null (from previous clearLive) if (this instanceof IndexedGeometryArrayRetained) { // Send to rendering attribute structure, - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDERING_ATTRIBUTES; createMessage.type = J3dMessage.GEOMETRY_CHANGED; createMessage.universe = null; @@ -396,7 +392,7 @@ abstract class GeometryArrayRetained extends GeometryRetained{ if (this.refCount <= 0) { if (pVertexBuffers != 0) { - J3dMessage renderMessage = VirtualUniverse.mc.getMessage(); + J3dMessage renderMessage = new J3dMessage(); renderMessage.threads = J3dThread.RENDER_THREAD; renderMessage.type = J3dMessage.RENDER_IMMEDIATE; renderMessage.universe = null; @@ -1644,93 +1640,15 @@ abstract class GeometryArrayRetained extends GeometryRetained{ } - // used for GeometryArrays by Copy or interleaved - private native void execute(long ctx, - GeometryArrayRetained geo, int geo_type, - boolean isNonUniformScale, - boolean useAlpha, - boolean multiScreen, - boolean ignoreVertexColors, - int startVIndex, int vcount, int vformat, - int texCoordSetCount, int texCoordSetMap[], - int texCoordSetMapLen, - int[] texCoordSetOffset, - int numActiveTexUnitState, - int[] texUnitStateMap, - int vertexAttrCount, int[] vertexAttrSizes, - float[] varray, float[] cdata, int texUnitIndex, int cdirty); - - // used by GeometryArray by Reference with java arrays - private native void executeVA(long ctx, - GeometryArrayRetained geo, int geo_type, - boolean isNonUniformScale, - boolean multiScreen, - boolean ignoreVertexColors, - int vcount, - int vformat, - int vdefined, - int coordIndex, float[] vfcoords, double[] vdcoords, - int colorIndex, float[] cfdata, byte[] cbdata, - int normalIndex, float[] ndata, - int vertexAttrCount, int[] vertexAttrSizes, - int[] vertexAttrIndex, float[][] vertexAttrData, - int pass, int texcoordmaplength, - int[] texcoordoffset, - int numActiveTexUnitState, int[] texunitstatemap, - int[] texIndex, int texstride, Object[] texCoords, - int cdirty); - - // used by GeometryArray by Reference with NIO buffer - private native void executeVABuffer(long ctx, - GeometryArrayRetained geo, int geo_type, - boolean isNonUniformScale, - boolean multiScreen, - boolean ignoreVertexColors, - int vcount, - int vformat, - int vdefined, - int coordIndex, - Object vcoords, - int colorIndex, - Object cdataBuffer, - float[] cfdata, byte[] cbdata, - int normalIndex, Object ndata, - int vertexAttrCount, int[] vertexAttrSizes, - int[] vertexAttrIndex, Object[] vertexAttrData, - int pass, int texcoordmaplength, - int[] texcoordoffset, - int numActiveTexUnitState, int[] texunitstatemap, - int[] texIndex, int texstride, Object[] texCoords, - int cdirty); - - // used by GeometryArray by Reference in interleaved format with NIO buffer - private native void executeInterleavedBuffer(long ctx, - GeometryArrayRetained geo, int geo_type, - boolean isNonUniformScale, - boolean useAlpha, - boolean multiScreen, - boolean ignoreVertexColors, - int startVIndex, int vcount, int vformat, - int texCoordSetCount, int texCoordSetMap[], - int texCoordSetMapLen, - int[] texCoordSetOffset, - int numActiveTexUnitState, - int[] texUnitStateMap, - Object varray, float[] cdata, int texUnitIndex, int cdirty); - - private native void setVertexFormat(long ctx, - int vformat, boolean useAlpha, boolean ignoreVertexColors); - - private native void disableGlobalAlpha(long ctx, int vformat, - boolean useAlpha, boolean ignoreVertexColors); - - void setVertexFormat(boolean useAlpha, boolean ignoreVC, long ctx) { - setVertexFormat(ctx, vertexFormat, useAlpha, ignoreVC); + void setVertexFormat(boolean useAlpha, boolean ignoreVC, Context ctx) { + Pipeline.getPipeline().setVertexFormat(ctx, + this, vertexFormat, useAlpha, ignoreVC); } - void disableGlobalAlpha(long ctx, boolean useAlpha, boolean ignoreVC) { + void disableGlobalAlpha(Context ctx, boolean useAlpha, boolean ignoreVC) { // If global alpha was turned on, then disable it - disableGlobalAlpha(ctx, vertexFormat, useAlpha, ignoreVC); + Pipeline.getPipeline().disableGlobalAlpha(ctx, + this, vertexFormat, useAlpha, ignoreVC); } @@ -1745,12 +1663,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ return mirrorFloatRefColors[0]; } - // Issue 113 - // TODO: Fix this for screen > 0, for now just ignore transparency - if (screen > 0) { - return mirrorFloatRefColors[0]; - } - // update alpha only if vertex format includes alpha if (((vertexFormat | c4fAllocated) & GeometryArray.WITH_ALPHA) == 0) return mirrorFloatRefColors[0]; @@ -1762,17 +1674,18 @@ abstract class GeometryArrayRetained extends GeometryRetained{ alpha = (float)EPSILON; } - // allocate an entry for the last alpha of the screen if needed - if (lastAlpha == null) { - lastAlpha = new float[screen + 1]; - lastAlpha[screen] = 1.0f; - } else if (lastAlpha.length <= screen) { + assert lastAlpha != null; + assert mirrorFloatRefColors != null; + assert mirrorFloatRefColors.length == lastAlpha.length; + + // Issue 113 - reallocate lastAlpha array if needed, but no need to + // update the values here + if (lastAlpha.length <= screen) { float[] la = new float[screen + 1]; for (int i = 0; i < lastAlpha.length; i++) { la[i] = lastAlpha[i]; } lastAlpha = la; - lastAlpha[screen] = 1.0f; } //System.out.println("updateAlphaInFloatRefColors screen is " + screen @@ -1780,48 +1693,30 @@ abstract class GeometryArrayRetained extends GeometryRetained{ // mirrorFloatRefColors.length); // allocate a copy of the color data for the screen if needed. - // this piece of code is mainly for multi-screens case + // this piece of code is only for multi-screens case if (mirrorFloatRefColors.length <= screen) { float[][] cfData = new float[screen + 1][]; - float[] cdata; - int refScreen = -1; for (int i = 0; i < mirrorFloatRefColors.length; i++) { cfData[i] = mirrorFloatRefColors[i]; - if (Math.abs(lastAlpha[i] - alpha) < EPSILON) { - refScreen = i; - } } - cdata = cfData[screen] = new float[4 * vertexCount]; - // copy the data from a reference screen which has the closest - // alpha values - if (refScreen >= 0) { - System.arraycopy(cfData[refScreen], 0, cdata, 0, - 4 * vertexCount); - lastAlpha[screen] = lastAlpha[refScreen]; - } else { - float m = alpha / lastAlpha[0]; - float[] sdata = cfData[0]; + // Issue 113 - allocate entries for [oldSize..screen]; + // copy cfData[0] to cfData[oldsize..screen-1] and + // lastAlpha[0] to lastAlpha[oldsize..screen-1]. + for (int i = mirrorFloatRefColors.length; i < screen+1; i++) { + cfData[i] = new float[4 * vertexCount]; + System.arraycopy(cfData[0], 0, cfData[i], 0, 4 * vertexCount); + lastAlpha[i] = lastAlpha[0]; + } - int j = initialColorIndex * 4; - for (int i = initialColorIndex; i < validVertexCount; i++) { - cdata[j] = sdata[j++]; - cdata[j] = sdata[j++]; - cdata[j] = sdata[j++]; - cdata[j] = sdata[j++] * m; - } - lastAlpha[screen] = alpha; - } - mirrorFloatRefColors = cfData; + mirrorFloatRefColors = cfData; - // reset the colorChanged bit - colorChanged &= ~(1 << screen); - dirtyFlag |= COLOR_CHANGED; - - return cdata; + // Issue 113 - since we copied the data from screen 0, we don't need + // to do any further special processing. } + assert lastAlpha[screen] >= 0.0; /* System.out.println("updateAlphaInFloatRefColors ** : lastAlpha[screen] " + lastAlpha[screen]); @@ -1832,7 +1727,7 @@ abstract class GeometryArrayRetained extends GeometryRetained{ if ((colorChanged & (1<<screen)) == 0) { // color data is not modified - if (Math.abs(lastAlpha[screen] - alpha) < EPSILON) { + if (Math.abs(lastAlpha[screen] - alpha) <= EPSILON) { // and if alpha is the same as the last one, // just return the data //System.out.println("updateAlphaInFloatRefColors 0 : alpha is the same as the last one " + alpha); @@ -1919,12 +1814,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ return mirrorUnsignedByteRefColors[0]; } - // Issue 113 - // TODO: Fix this for screen > 0, for now just ignore transparency - if (screen > 0) { - return mirrorUnsignedByteRefColors[0]; - } - // update alpha only if vertex format includes alpha if (((vertexFormat | c4fAllocated) & GeometryArray.WITH_ALPHA) == 0) return mirrorUnsignedByteRefColors[0]; @@ -1936,59 +1825,45 @@ abstract class GeometryArrayRetained extends GeometryRetained{ alpha = (float)EPSILON; } - // allocate an entry for the last alpha of the screen if needed - if (lastAlpha == null) { - lastAlpha = new float[screen + 1]; - lastAlpha[screen] = -1.0f; - } else if (lastAlpha.length <= screen) { + assert lastAlpha != null; + assert mirrorUnsignedByteRefColors != null; + assert mirrorUnsignedByteRefColors.length == lastAlpha.length; + + // Issue 113 - reallocate lastAlpha array if needed, but no need to + // update the values here + if (lastAlpha.length <= screen) { float[] la = new float[screen + 1]; for (int i = 0; i < lastAlpha.length; i++) { la[i] = lastAlpha[i]; } lastAlpha = la; - lastAlpha[screen] = -1.0f; } // allocate a copy of the color data for the screen if needed. - // this piece of code is mainly for multi-screens case + // this piece of code is only for multi-screens case if (mirrorUnsignedByteRefColors.length <= screen) { - byte[][] cfData = new byte[screen + 1][]; - byte[] cdata; - int refScreen = -1; + byte[][] cbData = new byte[screen + 1][]; for (int i = 0; i < mirrorUnsignedByteRefColors.length; i++) { - cfData[i] = mirrorUnsignedByteRefColors[i]; - if (Math.abs(lastAlpha[i] - alpha) < EPSILON) { - refScreen = i; - } + cbData[i] = mirrorUnsignedByteRefColors[i]; } - cdata = cfData[screen] = new byte[4 * vertexCount]; - // copy the data from a reference screen which has the closest - // alpha values - if (refScreen >= 0) { - System.arraycopy(cfData[refScreen], 0, cdata, 0, - 4 * vertexCount); - lastAlpha[screen] = lastAlpha[refScreen]; - } else { - float m = alpha / lastAlpha[0]; - byte[] sdata = cfData[0]; + // Issue 113 - allocate entries for [oldSize..screen]; + // copy cbData[0] to cbData[oldsize..screen-1] and + // lastAlpha[0] to lastAlpha[oldsize..screen-1]. + for (int i = mirrorUnsignedByteRefColors.length; i < screen+1; i++) { + cbData[i] = new byte[4 * vertexCount]; + System.arraycopy(cbData[0], 0, cbData[i], 0, 4 * vertexCount); + lastAlpha[i] = lastAlpha[0]; + } - int j = initialColorIndex * 4; - for (int i = initialColorIndex; i < validVertexCount; i++) { - cdata[j] = sdata[j++]; - cdata[j] = sdata[j++]; - cdata[j] = sdata[j++]; - cdata[j] = (byte)(((int)sdata[j++]& 0xff) * m); - } - lastAlpha[screen] = alpha; - } - mirrorUnsignedByteRefColors = cfData; - colorChanged &= ~(1 << screen); - dirtyFlag |= COLOR_CHANGED; - return cdata; + mirrorUnsignedByteRefColors = cbData; + + // Issue 113 - since we copied the data from screen 0, we don't need + // to do any further special processing. } - /* + assert lastAlpha[screen] >= 0.0; + /* System.out.println("updateAlphaInByteRefColors ## : lastAlpha[screen] " + lastAlpha[screen]); @@ -1998,7 +1873,7 @@ abstract class GeometryArrayRetained extends GeometryRetained{ if ((colorChanged & (1<<screen)) == 0) { // color data is not modified - if (Math.abs(lastAlpha[screen] - alpha) < EPSILON) { + if (Math.abs(lastAlpha[screen] - alpha) <= EPSILON) { // and if alpha is the same as the last one, // just return the data //System.out.println("updateAlphaInByteRefColors 0 : alpha is the same as the last one " + alpha); @@ -2080,13 +1955,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ return retVal; } - // Issue 113 - // TODO: Fix this for screen > 0, for now just ignore transparency - if (screen > 0) { - retVal[1] = vertexData; - return retVal; - } - // update alpha only if vertex format includes alpha if ((vertexFormat & GeometryArray.COLOR) == 0) { retVal[1] = vertexData; @@ -2101,81 +1969,61 @@ abstract class GeometryArrayRetained extends GeometryRetained{ } retVal[0] = Boolean.TRUE; - // allocate an entry for the last alpha of the screen if needed - if (lastAlpha == null) { - lastAlpha = new float[screen + 1]; - lastAlpha[screen] = 1.0f; - } else if (lastAlpha.length <= screen) { + assert lastAlpha != null; + assert mvertexData == null || mvertexData.length == lastAlpha.length; + + // Issue 113 - reallocate lastAlpha array if needed, but no need to + // update the values here + if (lastAlpha.length <= screen) { float[] la = new float[screen + 1]; for (int i = 0; i < lastAlpha.length; i++) { la[i] = lastAlpha[i]; } lastAlpha = la; - lastAlpha[screen] = 1.0f; } // allocate a copy of the vertex data for the screen if needed. - // this piece of code is mainly for multi-screens case - // NOTE: this might not too much data for just to update alpha + // Note that a copy operation only happens in the multi-screens case. + // We always use the existing vertexData for screen 0. if (mvertexData == null || mvertexData.length <= screen) { float[][] cfData = new float[screen + 1][]; - float[] cdata; - int refScreen = -1; + int oldSize = 1; if (mvertexData != null) { + oldSize = mvertexData.length; for (int i = 0; i < mvertexData.length; i++) { cfData[i] = mvertexData[i]; - if (Math.abs(lastAlpha[i] - alpha) < EPSILON) { - refScreen = i; - } } } if (cfData[0] == null) { - cfData[screen] = vertexData; - } - - if (screen > 0) - cfData[screen] = new float[stride * vertexCount]; - - cdata = cfData[screen]; - - // copy the data from a reference screen which has the closest - // alpha values - if (refScreen >= 0) { - System.arraycopy(cfData[refScreen], 0, cdata, 0, - stride * vertexCount); - lastAlpha[screen] = lastAlpha[refScreen]; - } else { - float m = alpha / lastAlpha[0]; - float[] sdata = cfData[0]; + cfData[0] = vertexData; + } + + // Issue 113 - allocate entries for [oldSize..screen]; + // copy cfData[0] to cfData[oldsize..screen-1] and + // lastAlpha[0] to lastAlpha[oldsize..screen-1]. + if (screen > 0) { + for (int i = oldSize; i < screen+1; i++) { + cfData[i] = new float[stride * vertexCount]; + System.arraycopy(cfData[0], 0, cfData[i], 0, + stride * vertexCount); + lastAlpha[i] = lastAlpha[0]; + } + } - /* - // screen 0 data is always up-to-date - if (screen > 0) { - System.arraycopy(cfData[0], 0, cdata, 0, - stride * vertexCount); - } - */ + mvertexData = cfData; - for (int i = 0, j = colorOffset; i < vertexCount; - i++, j+=stride) { - cdata[j+3] = sdata[j+3] * m; - } - lastAlpha[screen] = alpha; - } - mvertexData = cfData; - dirtyFlag |= COLOR_CHANGED; - // reset the colorChanged bit - colorChanged &= ~(1 << screen); - retVal[1] = cdata; - return retVal; + // Issue 113 - since we copied the data from screen 0, we don't need + // to do any further special processing. } + + assert lastAlpha[screen] >= 0.0; if ((colorChanged & (1<<screen)) == 0) { // color data is not modified - if (Math.abs(lastAlpha[screen] - alpha) < EPSILON) { + if (Math.abs(lastAlpha[screen] - alpha) <= EPSILON) { // and if alpha is the same as the last one, // just return the data retVal[1] = mvertexData[screen]; @@ -2237,15 +2085,8 @@ abstract class GeometryArrayRetained extends GeometryRetained{ return retVal; } - // Issue 113 - // TODO: Fix this for screen > 0, for now just ignore transparency - if (screen > 0) { - retVal[1] = null; - return retVal; - } - // update alpha only if vertex format includes alpha - if (((vertexFormat | c4fAllocated) & GeometryArray.COLOR) == 0) { + if (((vertexFormat | c4fAllocated) & GeometryArray.WITH_ALPHA) == 0) { retVal[1] = mirrorInterleavedColorPointer[0]; return retVal; } @@ -2259,66 +2100,50 @@ abstract class GeometryArrayRetained extends GeometryRetained{ } retVal[0] = Boolean.TRUE; - // allocate an entry for the last alpha of the screen if needed - if (lastAlpha == null) { - lastAlpha = new float[screen + 1]; - lastAlpha[screen] = 1.0f; - } else if (lastAlpha.length <= screen) { + assert lastAlpha != null; + assert mirrorInterleavedColorPointer != null; + assert mirrorInterleavedColorPointer.length == lastAlpha.length; + + // Issue 113 - reallocate lastAlpha array if needed, but no need to + // update the values here + if (lastAlpha.length <= screen) { float[] la = new float[screen + 1]; for (int i = 0; i < lastAlpha.length; i++) { la[i] = lastAlpha[i]; } lastAlpha = la; - lastAlpha[screen] = 1.0f; } // allocate a copy of the vertex data for the screen if needed. - // this piece of code is mainly for multi-screens case - // NOTE: this might not too much data for just to update alpha + // this piece of code is only for multi-screens case if (mirrorInterleavedColorPointer.length <= screen) { float[][] cfData = new float[screen + 1][]; - float[] cdata; - int refScreen = -1; for (int i = 0; i < mirrorInterleavedColorPointer.length; i++) { cfData[i] = mirrorInterleavedColorPointer[i]; - if (Math.abs(lastAlpha[i] - alpha) < EPSILON) { - refScreen = i; - } } - //cdata = cfData[screen] = new float[stride * vertexCount]; - cdata = cfData[screen] = new float[4 * vertexCount]; - - // copy the data from a reference screen which has the closest - // alpha values - if (refScreen >= 0) { - System.arraycopy(cfData[refScreen], 0, cdata, 0, - 4 * vertexCount); - lastAlpha[screen] = lastAlpha[refScreen]; - } else { - float m = alpha / lastAlpha[0]; - float[] sdata = cfData[0]; - - for (int i = coffset; i < coffset + (vertexCount << 2); i+=4) { - cdata[i+3] = sdata[i+3] * m; - } + // Issue 113 - allocate entries for [oldSize..screen]; + // copy cfData[0] to cfData[oldsize..screen-1] and + // lastAlpha[0] to lastAlpha[oldsize..screen-1]. + for (int i = mirrorInterleavedColorPointer.length; i < screen+1; i++) { + cfData[i] = new float[4 * vertexCount]; + System.arraycopy(cfData[0], 0, cfData[i], 0, 4 * vertexCount); + lastAlpha[i] = lastAlpha[0]; + } - lastAlpha[screen] = alpha; - } mirrorInterleavedColorPointer = cfData; - // reset the colorChanged bit - colorChanged &= ~(1 << screen); - dirtyFlag |= COLOR_CHANGED; - retVal[1] = cdata; - return retVal; + // Issue 113 - since we copied the data from screen 0, we don't need + // to do any further special processing. } - if ((colorChanged & (1<<screen)) == 0) { + assert lastAlpha[screen] >= 0.0; + + if ((colorChanged & (1<<screen)) == 0) { // color data is not modified - if (Math.abs(lastAlpha[screen] - alpha) < EPSILON) { + if (Math.abs(lastAlpha[screen] - alpha) <= EPSILON) { // and if alpha is the same as the last one, // just return the data retVal[1] = mirrorInterleavedColorPointer[screen]; @@ -2388,8 +2213,8 @@ abstract class GeometryArrayRetained extends GeometryRetained{ void execute(Canvas3D cv, RenderAtom ra, boolean isNonUniformScale, boolean updateAlpha, float alpha, - boolean multiScreen, int screen, - boolean ignoreVertexColors, int pass) { + int screen, + boolean ignoreVertexColors) { int cdirty; boolean useAlpha = false; @@ -2427,9 +2252,9 @@ abstract class GeometryArrayRetained extends GeometryRetained{ dirtyFlag = 0; } - execute(cv.ctx, this, geoType, isNonUniformScale, + Pipeline.getPipeline().execute(cv.ctx, + this, geoType, isNonUniformScale, useAlpha, - multiScreen, ignoreVertexColors, initialVertexIndex, validVertexCount, @@ -2437,10 +2262,10 @@ abstract class GeometryArrayRetained extends GeometryRetained{ texCoordSetCount, texCoordSetMap, (texCoordSetMap == null) ? 0 : texCoordSetMap.length, texCoordSetMapOffset, - cv.numActiveTexUnit, cv.texUnitStateMap, + cv.numActiveTexUnit, vertexAttrCount, vertexAttrSizes, vdata, null, - pass, cdirty); + cdirty); } //By reference with java array @@ -2473,9 +2298,9 @@ abstract class GeometryArrayRetained extends GeometryRetained{ dirtyFlag = 0; } - execute(cv.ctx, this, geoType, isNonUniformScale, + Pipeline.getPipeline().execute(cv.ctx, + this, geoType, isNonUniformScale, useAlpha, - multiScreen, ignoreVertexColors, initialVertexIndex, validVertexCount, @@ -2483,10 +2308,10 @@ abstract class GeometryArrayRetained extends GeometryRetained{ texCoordSetCount, texCoordSetMap, (texCoordSetMap == null) ? 0 : texCoordSetMap.length, texCoordSetMapOffset, - cv.numActiveTexUnit, cv.texUnitStateMap, + cv.numActiveTexUnit, vertexAttrCount, vertexAttrSizes, interLeavedVertexData, cdata, - pass, cdirty); + cdirty); } // end of interleaved case @@ -2572,25 +2397,23 @@ abstract class GeometryArrayRetained extends GeometryRetained{ if((vertexType & TEXCOORD_DEFINED) != 0) vdefined |= TEXCOORD_FLOAT; - executeVA(cv.ctx, this, geoType, isNonUniformScale, - multiScreen, - ignoreVertexColors, - validVertexCount, - (vertexFormat | c4fAllocated), - vdefined, - initialCoordIndex, - mirrorFloatRefCoords, mirrorDoubleRefCoords, - initialColorIndex, cfdata, cbdata, - initialNormalIndex, mirrorFloatRefNormals, - vertexAttrCount, vertexAttrSizes, - initialVertexAttrIndex, mirrorFloatRefVertexAttrs, - pass, - ((texCoordSetMap == null) ? 0:texCoordSetMap.length), - texCoordSetMap, - cv.numActiveTexUnit, - cv.texUnitStateMap, - initialTexCoordIndex,texCoordStride, - mirrorRefTexCoords, cdirty); + Pipeline.getPipeline().executeVA(cv.ctx, + this, geoType, isNonUniformScale, + ignoreVertexColors, + validVertexCount, + (vertexFormat | c4fAllocated), + vdefined, + initialCoordIndex, + mirrorFloatRefCoords, mirrorDoubleRefCoords, + initialColorIndex, cfdata, cbdata, + initialNormalIndex, mirrorFloatRefNormals, + vertexAttrCount, vertexAttrSizes, + initialVertexAttrIndex, mirrorFloatRefVertexAttrs, + ((texCoordSetMap == null) ? 0:texCoordSetMap.length), + texCoordSetMap, + cv.numActiveTexUnit, + initialTexCoordIndex,texCoordStride, + mirrorRefTexCoords, cdirty); }// end of all vertex data being set }// end of non interleaved case }// end of by reference with java array @@ -2629,19 +2452,19 @@ abstract class GeometryArrayRetained extends GeometryRetained{ dirtyFlag = 0; } - executeInterleavedBuffer(cv.ctx, this, geoType, isNonUniformScale, - useAlpha, - multiScreen, - ignoreVertexColors, - initialVertexIndex, - validVertexCount, - vertexFormat, - texCoordSetCount, texCoordSetMap, - (texCoordSetMap == null) ? 0 : texCoordSetMap.length, - texCoordSetMapOffset, - cv.numActiveTexUnit, cv.texUnitStateMap, - interleavedFloatBufferImpl.getBufferAsObject(), cdata, - pass, cdirty); + Pipeline.getPipeline().executeInterleavedBuffer(cv.ctx, + this, geoType, isNonUniformScale, + useAlpha, + ignoreVertexColors, + initialVertexIndex, + validVertexCount, + vertexFormat, + texCoordSetCount, texCoordSetMap, + (texCoordSetMap == null) ? 0 : texCoordSetMap.length, + texCoordSetMapOffset, + cv.numActiveTexUnit, + interleavedFloatBufferImpl.getBufferAsObject(), cdata, + cdirty); } // end of interleaved case @@ -2747,89 +2570,32 @@ abstract class GeometryArrayRetained extends GeometryRetained{ if((vertexType & TEXCOORD_DEFINED) != 0) vdefined |= TEXCOORD_FLOAT; - executeVABuffer(cv.ctx, this, geoType, isNonUniformScale, - multiScreen, - ignoreVertexColors, - validVertexCount, - (vertexFormat | c4fAllocated), - vdefined, - initialCoordIndex, - vcoord, - initialColorIndex, - cdataBuffer, - cfdata, cbdata, - initialNormalIndex, - normal, - vertexAttrCount, vertexAttrSizes, - initialVertexAttrIndex, - nioFloatBufferRefVertexAttrs, - pass, - ((texCoordSetMap == null) ? 0:texCoordSetMap.length), - texCoordSetMap, - cv.numActiveTexUnit, - cv.texUnitStateMap, - initialTexCoordIndex,texCoordStride, - refTexCoords, cdirty); + Pipeline.getPipeline().executeVABuffer(cv.ctx, + this, geoType, isNonUniformScale, + ignoreVertexColors, + validVertexCount, + (vertexFormat | c4fAllocated), + vdefined, + initialCoordIndex, + vcoord, + initialColorIndex, + cdataBuffer, + cfdata, cbdata, + initialNormalIndex, + normal, + vertexAttrCount, vertexAttrSizes, + initialVertexAttrIndex, + nioFloatBufferRefVertexAttrs, + ((texCoordSetMap == null) ? 0:texCoordSetMap.length), + texCoordSetMap, + cv.numActiveTexUnit, + initialTexCoordIndex,texCoordStride, + refTexCoords, cdirty); }// end of all vertex data being set }// end of non interleaved case }// end of by reference with nio-buffer case } - // used for GeometryArrays - private native void buildGA(long ctx, - GeometryArrayRetained geo, int geo_type, - boolean isNonUniformScale, boolean updateAlpha, - float alpha, - boolean ignoreVertexColors, - int startVIndex, - int vcount, int vformat, - int texCoordSetCount, int texCoordSetMap[], - int texCoordSetMapLen, int[] texCoordSetMapOffset, - int vertexAttrCount, int[] vertexAttrSizes, - double[] xform, double[] nxform, - float[] varray); - - // used to Build Dlist GeometryArray by Reference with java arrays - private native void buildGAForByRef(long ctx, - GeometryArrayRetained geo, int geo_type, - boolean isNonUniformScale, boolean updateAlpha, - float alpha, - boolean ignoreVertexColors, - int vcount, - int vformat, - int vdefined, - int coordIndex, float[] vfcoords, double[] vdcoords, - int colorIndex, float[] cfdata, byte[] cbdata, - int normalIndex, float[] ndata, - int vertexAttrCount, int[] vertexAttrSizes, - int[] vertexAttrIndex, float[][] vertexAttrData, - int texcoordmaplength, - int[] texcoordoffset, - int[] texIndex, int texstride, Object[] texCoords, - double[] xform, double[] nxform); - - - // used to Build Dlist GeometryArray by Reference with NIO buffer - // NOTE: NIO buffers are no longer supported in display lists. - /* - private native void buildGAForBuffer(long ctx, - GeometryArrayRetained geo, int geo_type, - boolean isNonUniformScale, boolean updateAlpha, - float alpha, - boolean ignoreVertexColors, - int vcount, - int vformat, - int vdefined, - int coordIndex, Object vcoords, - int colorIndex, Object cdata, - int normalIndex, Object ndata, - int texcoordmaplength, - int[] texcoordoffset, - int[] texIndex, int texstride, Object[] texCoords, - double[] xform, double[] nxform); - */ - - void buildGA(Canvas3D cv, RenderAtom ra, boolean isNonUniformScale, boolean updateAlpha, float alpha, boolean ignoreVertexColors, Transform3D xform, Transform3D nxform) { @@ -2851,7 +2617,8 @@ abstract class GeometryArrayRetained extends GeometryRetained{ System.out.println("calling native buildGA()"); System.out.println("geoType = "+geoType+" initialVertexIndex = "+initialVertexIndex+" validVertexCount = "+validVertexCount+" vertexFormat = "+vertexFormat+" vertexData = "+vertexData); */ - buildGA(cv.ctx, this, geoType, isNonUniformScale, + Pipeline.getPipeline().buildGA(cv.ctx, + this, geoType, isNonUniformScale, updateAlpha, alpha, ignoreVertexColors, initialVertexIndex, validVertexCount, vertexFormat, @@ -2900,7 +2667,8 @@ abstract class GeometryArrayRetained extends GeometryRetained{ if((vertexType & TEXCOORD_DEFINED) != 0) vdefined |= TEXCOORD_FLOAT; - buildGAForByRef(cv.ctx, this, geoType, isNonUniformScale, + Pipeline.getPipeline().buildGAForByRef(cv.ctx, + this, geoType, isNonUniformScale, updateAlpha, alpha, ignoreVertexColors, validVertexCount, @@ -2955,7 +2723,8 @@ abstract class GeometryArrayRetained extends GeometryRetained{ if((vertexType & TEXCOORD_DEFINED) != 0) vdefined |= TEXCOORD_FLOAT; // NOTE : need to add vertex attrs - buildGAForBuffer(cv.ctx, this, geoType, isNonUniformScale, + Pipeline.getPipeline().buildGAForBuffer(cv.ctx, + this, geoType, isNonUniformScale, updateAlpha, alpha, ignoreVertexColors, validVertexCount, @@ -3744,7 +3513,7 @@ abstract class GeometryArrayRetained extends GeometryRetained{ gaList.add(Shape3DRetained.getGeomAtom(s)); } - m[k] = VirtualUniverse.mc.getMessage(); + m[k] = new J3dMessage(); m[k].type = J3dMessage.GEOMETRY_CHANGED; // Who to send this message to ? @@ -6297,8 +6066,23 @@ abstract class GeometryArrayRetained extends GeometryRetained{ } } } + + //NVaidya + // User may or may not have changed indices in updater callback. + // We need to presume that the user may indeed have and, thus, will + // need to recompute maxCoordIndex unconditionally while + // geomLock is still locked. + if ((vertexFormat & GeometryArray.BY_REFERENCE_INDICES) != 0) { + assert (this instanceof IndexedGeometryArrayRetained); + + if (((IndexedGeometryArrayRetained)this).getCoordIndicesRef() == null) { + nullGeo = true; + } + ((IndexedGeometryArrayRetained)this).doPostUpdaterUpdate(); + } } - dirtyFlag |= VERTEX_CHANGED; + + dirtyFlag |= VERTEX_CHANGED; colorChanged = 0xffff; geomLock.unLock(); @@ -6350,7 +6134,7 @@ abstract class GeometryArrayRetained extends GeometryRetained{ // Setup bounding planes. Point3d pCoor[] = new Point3d[4]; for(i=0; i<4; i++) - pCoor[i] = getPoint3d(); + pCoor[i] = new Point3d(); // left plane. pCoor[0].set(box.lower.x, box.lower.y, box.lower.z); @@ -6365,8 +6149,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ null, dist, iPnt); } - // free points - for (i=0; i<4; i++) freePoint3d(pCoor[i]); return true; } @@ -6381,7 +6163,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ null, dist, iPnt); } - for (i=0; i<4; i++) freePoint3d(pCoor[i]); return true; } @@ -6396,7 +6177,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ null, dist, iPnt); } - for (i=0; i<4; i++) freePoint3d(pCoor[i]); return true; } // top plane. @@ -6410,7 +6190,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ null, dist, iPnt); } - for (i=0; i<4; i++) freePoint3d(pCoor[i]); return true; } @@ -6425,7 +6204,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ null, dist, iPnt); } - for (i=0; i<4; i++) freePoint3d(pCoor[i]); return true; } @@ -6440,11 +6218,8 @@ abstract class GeometryArrayRetained extends GeometryRetained{ null, dist, iPnt); } - for (i=0; i<4; i++) freePoint3d(pCoor[i]); return true; } - - for (i=0; i<4; i++) freePoint3d(pCoor[i]); return false; } @@ -6455,7 +6230,7 @@ abstract class GeometryArrayRetained extends GeometryRetained{ Point3d iPnt) { int i, j; - Vector3d tempV3D = getVector3d(); + Vector3d tempV3D = new Vector3d(); boolean esFlag; //Do trivial vertex test. @@ -6473,7 +6248,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ null, dist, iPnt); } - freeVector3d(tempV3D); return true; } } @@ -6493,25 +6267,22 @@ abstract class GeometryArrayRetained extends GeometryRetained{ dist, iPnt); } - freeVector3d(tempV3D); return true; } } if (coordinates.length < 3) { - - freeVector3d(tempV3D); return false; // We're done with line. } // Find rho. // Compute plane normal. - Vector3d vec0 = getVector3d(); // Edge vector from point 0 to point 1; - Vector3d vec1 = getVector3d(); // Edge vector from point 0 to point 2 or 3; - Vector3d pNrm = getVector3d(); - Vector3d pa = getVector3d(); - Point3d q = getPoint3d(); + Vector3d vec0 = new Vector3d(); // Edge vector from point 0 to point 1; + Vector3d vec1 = new Vector3d(); // Edge vector from point 0 to point 2 or 3; + Vector3d pNrm = new Vector3d(); + Vector3d pa = new Vector3d(); + Point3d q = new Point3d(); double nLenSq, pqLen, pNrmDotPa, tq; // compute plane normal for coordinates. @@ -6533,12 +6304,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ if(j == (coordinates.length-1)) { // System.out.println("(1) Degenerate polygon."); - freeVector3d(tempV3D); - freeVector3d(vec0); - freeVector3d(vec1); - freeVector3d(pNrm); - freeVector3d(pa); - freePoint3d(q); return false; // Degenerate polygon. } @@ -6554,12 +6319,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ nLenSq = pNrm.lengthSquared(); if( nLenSq == 0.0) { // System.out.println("(2) Degenerate polygon."); - freeVector3d(tempV3D); - freeVector3d(vec0); - freeVector3d(vec1); - freeVector3d(pNrm); - freeVector3d(pa); - freePoint3d(q); return false; // Degenerate polygon. } @@ -6572,12 +6331,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ pqLen = Math.sqrt(pNrmDotPa * pNrmDotPa/ nLenSq); if(pqLen > sphere.radius) { - freeVector3d(tempV3D); - freeVector3d(vec0); - freeVector3d(vec1); - freeVector3d(pNrm); - freeVector3d(pa); - freePoint3d(q); return false; } @@ -6595,20 +6348,8 @@ abstract class GeometryArrayRetained extends GeometryRetained{ pNrm, dist, iPnt); } - freeVector3d(tempV3D); - freeVector3d(vec0); - freeVector3d(vec1); - freeVector3d(pNrm); - freeVector3d(pa); - freePoint3d(q); return true; } - freeVector3d(tempV3D); - freeVector3d(vec0); - freeVector3d(vec1); - freeVector3d(pNrm); - freeVector3d(pa); - freePoint3d(q); return false; } @@ -6945,8 +6686,8 @@ abstract class GeometryArrayRetained extends GeometryRetained{ Point3d end) { double abLenSq, acLenSq, apLenSq, abDotAp, radiusSq; - Vector3d ab = getVector3d(); - Vector3d ap = getVector3d(); + Vector3d ab = new Vector3d(); + Vector3d ap = new Vector3d(); ab.x = end.x - start.x; ab.y = end.y - start.y; @@ -6959,8 +6700,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ abDotAp = ab.dot(ap); if(abDotAp < 0.0) { - freeVector3d(ab); - freeVector3d(ap); return false; // line segment points away from sphere. } @@ -6968,8 +6707,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ acLenSq = abDotAp * abDotAp / abLenSq; if(acLenSq < abLenSq) { - freeVector3d(ab); - freeVector3d(ap); return false; // C doesn't lies between end points of edge. } @@ -6977,13 +6714,9 @@ abstract class GeometryArrayRetained extends GeometryRetained{ apLenSq = ap.lengthSquared(); if((apLenSq - acLenSq) <= radiusSq) { - freeVector3d(ab); - freeVector3d(ap); return true; } - freeVector3d(ab); - freeVector3d(ap); return false; } @@ -7095,8 +6828,8 @@ abstract class GeometryArrayRetained extends GeometryRetained{ Point3d end, Point3d iPnt) { - Vector3d tempV3d = getVector3d(); - Vector3d direction = getVector3d(); + Vector3d tempV3d = new Vector3d(); + Vector3d direction = new Vector3d(); double pD, pNrmDotrDir, tr; // Compute plane D. @@ -7112,8 +6845,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ // edge is parallel to plane. if(pNrmDotrDir== 0.0) { // System.out.println("Edge is parallel to plane."); - freeVector3d(tempV3d); - freeVector3d(direction); return false; } @@ -7125,8 +6856,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ // or exceed the edge's length. if((tr < 0.0 ) || (tr > 1.0 )) { // System.out.println("Edge intersects the plane behind the start or exceed end."); - freeVector3d(tempV3d); - freeVector3d(direction); return false; } @@ -7134,8 +6863,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ iPnt.y = start.y + tr * direction.y; iPnt.z = start.z + tr * direction.z; - freeVector3d(tempV3d); - freeVector3d(direction); return true; } @@ -7470,10 +7197,10 @@ abstract class GeometryArrayRetained extends GeometryRetained{ boolean intersectTriPnt(Point3d v0, Point3d v1, Point3d v2, Point3d u) { - Vector3d e1 = getVector3d(); - Vector3d e2 = getVector3d(); - Vector3d n1 = getVector3d(); - Vector3d tempV3d = getVector3d(); + Vector3d e1 = new Vector3d(); + Vector3d e2 = new Vector3d(); + Vector3d n1 = new Vector3d(); + Vector3d tempV3d = new Vector3d(); double d1, du; @@ -7490,10 +7217,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ if(n1.length() == 0.0) { // System.out.println("(1) Degenerate triangle."); - freeVector3d(e1); - freeVector3d(e2); - freeVector3d(n1); - freeVector3d(tempV3d); return false; // Degenerate triangle. } @@ -7509,10 +7232,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ // no intersection occurs if(du != 0.0) { - freeVector3d(e1); - freeVector3d(e2); - freeVector3d(n1); - freeVector3d(tempV3d); return false; } @@ -7549,17 +7268,9 @@ abstract class GeometryArrayRetained extends GeometryRetained{ // finally, test if u is totally contained in tri. if(pointInTri(u, v0, v1, v2, i0, i1)) { - freeVector3d(e1); - freeVector3d(e2); - freeVector3d(n1); - freeVector3d(tempV3d); return true; } - freeVector3d(e1); - freeVector3d(e2); - freeVector3d(n1); - freeVector3d(tempV3d); return false; } @@ -7585,11 +7296,11 @@ abstract class GeometryArrayRetained extends GeometryRetained{ Point3d u0, Point3d u1, Point3d u2) { // System.out.println("In intersectTriTri ..."); - Vector3d e1 = getVector3d(); - Vector3d e2 = getVector3d(); - Vector3d n1 = getVector3d(); - Vector3d n2 = getVector3d(); - Vector3d tempV3d = getVector3d(); + Vector3d e1 = new Vector3d(); + Vector3d e2 = new Vector3d(); + Vector3d n1 = new Vector3d(); + Vector3d n2 = new Vector3d(); + Vector3d tempV3d = new Vector3d(); double d1, d2; double du0, du1, du2, dv0, dv1, dv2; @@ -7612,11 +7323,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ if(n1.length() == 0.0) { // System.out.println("(1) Degenerate triangle."); - freeVector3d(e1); - freeVector3d(e2); - freeVector3d(n1); - freeVector3d(n2); - freeVector3d(tempV3d); return false; // Degenerate triangle. } @@ -7644,11 +7350,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ // no intersection occurs if(du0du1>0.0 && du0du2>0.0) { // System.out.println("In intersectTriTri : du0du1>0.0 && du0du2>0.0"); - freeVector3d(e1); - freeVector3d(e2); - freeVector3d(n1); - freeVector3d(n2); - freeVector3d(tempV3d); return false; } @@ -7665,11 +7366,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ if(n2.length() == 0.0) { // System.out.println("(2) Degenerate triangle."); - freeVector3d(e1); - freeVector3d(e2); - freeVector3d(n1); - freeVector3d(n2); - freeVector3d(tempV3d); return false; // Degenerate triangle. } @@ -7697,11 +7393,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ // no intersection occurs if(dv0dv1>0.0 && dv0dv2>0.0) { // System.out.println("In intersectTriTri : dv0dv1>0.0 && dv0dv2>0.0"); - freeVector3d(e1); - freeVector3d(e2); - freeVector3d(n1); - freeVector3d(n2); - freeVector3d(tempV3d); return false; } // compute direction of intersection line. @@ -7782,11 +7473,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ else { // triangles are coplanar boolean toreturn = coplanarTriTri(n1, v0, v1, v2, u0, u1, u2); - freeVector3d(e1); - freeVector3d(e2); - freeVector3d(n1); - freeVector3d(n2); - freeVector3d(tempV3d); return toreturn; } @@ -7821,11 +7507,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ // triangles are coplanar // System.out.println("In intersectTriTri : coplanarTriTri test 2"); boolean toreturn = coplanarTriTri(n2, v0, v1, v2, u0, u1, u2); - freeVector3d(e1); - freeVector3d(e2); - freeVector3d(n1); - freeVector3d(n2); - freeVector3d(tempV3d); return toreturn; } @@ -7859,20 +7540,10 @@ abstract class GeometryArrayRetained extends GeometryRetained{ if(isect1E<isect2S || isect2E<isect1S) { // System.out.println("In intersectTriTri :isect1E<isect2S || isect2E<isect1S"); // System.out.println("In intersectTriTri : return false"); - freeVector3d(e1); - freeVector3d(e2); - freeVector3d(n1); - freeVector3d(n2); - freeVector3d(tempV3d); return false; } // System.out.println("In intersectTriTri : return true"); - freeVector3d(e1); - freeVector3d(e2); - freeVector3d(n1); - freeVector3d(n2); - freeVector3d(tempV3d); return true; } @@ -7881,9 +7552,9 @@ abstract class GeometryArrayRetained extends GeometryRetained{ boolean intersectPolygon(Point3d coord1[], Point3d coord2[]) { int i, j; - Vector3d vec0 = getVector3d(); // Edge vector from point 0 to point 1; - Vector3d vec1 = getVector3d(); // Edge vector from point 0 to point 2 or 3; - Vector3d pNrm = getVector3d(); + Vector3d vec0 = new Vector3d(); // Edge vector from point 0 to point 1; + Vector3d vec1 = new Vector3d(); // Edge vector from point 0 to point 2 or 3; + Vector3d pNrm = new Vector3d(); boolean epFlag; @@ -7906,9 +7577,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ if(j == (coord1.length-1)) { // System.out.println("(1) Degenerate polygon."); - freeVector3d(vec0); - freeVector3d(vec1); - freeVector3d(pNrm); return false; // Degenerate polygon. } @@ -7923,16 +7591,13 @@ abstract class GeometryArrayRetained extends GeometryRetained{ if(pNrm.length() == 0.0) { // System.out.println("(2) Degenerate polygon."); - freeVector3d(vec0); - freeVector3d(vec1); - freeVector3d(pNrm); return false; // Degenerate polygon. } j = 0; Point3d seg[] = new Point3d[2]; - seg[0] = getPoint3d(); - seg[1] = getPoint3d(); + seg[0] = new Point3d(); + seg[1] = new Point3d(); for(i=0; i<coord2.length; i++) { if(i < (coord2.length-1)) @@ -7949,29 +7614,14 @@ abstract class GeometryArrayRetained extends GeometryRetained{ } if (j==0) { - freeVector3d(vec0); - freeVector3d(vec1); - freeVector3d(pNrm); - freePoint3d(seg[0]); - freePoint3d(seg[1]); return false; } if (coord2.length < 3) { boolean toreturn = pointIntersectPolygon2D(pNrm, coord1, seg[0]); - freeVector3d(vec0); - freeVector3d(vec1); - freeVector3d(pNrm); - freePoint3d(seg[0]); - freePoint3d(seg[1]); return toreturn; } else { boolean toreturn = edgeIntersectPolygon2D(pNrm, coord1, seg); - freeVector3d(vec0); - freeVector3d(vec1); - freeVector3d(pNrm); - freePoint3d(seg[0]); - freePoint3d(seg[1]); return toreturn; } } @@ -7997,12 +7647,11 @@ abstract class GeometryArrayRetained extends GeometryRetained{ boolean intersectSegment( Point3d coordinates[], Point3d start, Point3d end, double dist[], Point3d iPnt ) { boolean result; - Vector3d direction = getVector3d(); + Vector3d direction = new Vector3d(); direction.x = end.x - start.x; direction.y = end.y - start.y; direction.z = end.z - start.z; result = intersectRayOrSegment(coordinates, direction, start, dist, iPnt, true); - freeVector3d(direction); return result; } @@ -8016,9 +7665,9 @@ abstract class GeometryArrayRetained extends GeometryRetained{ Vector3d direction, Point3d origin, double dist[], Point3d iPnt, boolean isSegment) { Vector3d vec0, vec1, pNrm, tempV3d; - vec0 = getVector3d(); - vec1 = getVector3d(); - pNrm = getVector3d(); + vec0 = new Vector3d(); + vec1 = new Vector3d(); + pNrm = new Vector3d(); double absNrmX, absNrmY, absNrmZ, pD = 0.0; double pNrmDotrDir = 0.0; @@ -8070,9 +7719,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ iPnt); // put the Vectors on the freelist - freeVector3d(vec0); - freeVector3d(vec1); - freeVector3d(pNrm); return isIntersect; } @@ -8101,14 +7747,11 @@ abstract class GeometryArrayRetained extends GeometryRetained{ break; } } - freeVector3d(vec0); - freeVector3d(vec1); - freeVector3d(pNrm); return isIntersect; } // Plane equation: (p - p0)*pNrm = 0 or p*pNrm = pD; - tempV3d = getVector3d(); + tempV3d = new Vector3d(); tempV3d.set((Tuple3d) coordinates[0]); pD = pNrm.dot(tempV3d); tempV3d.set((Tuple3d) origin); @@ -8124,10 +7767,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ (isSegment && (dist[0] > 1.0+EPS))) { // Ray intersects the plane behind the ray's origin // or intersect point not fall in Segment - freeVector3d(vec0); - freeVector3d(vec1); - freeVector3d(pNrm); - freeVector3d(tempV3d); return false; } @@ -8288,10 +7927,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ if (isIntersect) { dist[0] *= direction.length(); } - freeVector3d(vec0); - freeVector3d(vec1); - freeVector3d(pNrm); - freeVector3d(tempV3d); return isIntersect; } @@ -8428,7 +8063,7 @@ abstract class GeometryArrayRetained extends GeometryRetained{ // System.out.println("start " + start + " end " + end ); // System.out.println("ori " + ori + " dir " + dir); - lDir = getVector3d(); + lDir = new Vector3d(); lDir.x = (end.x - start.x); lDir.y = (end.y - start.y); lDir.z = (end.z - start.z); @@ -8449,7 +8084,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ iPnt.set(start); } } - freeVector3d(lDir); return isIntersect; } // Find the inverse. @@ -8468,12 +8102,10 @@ abstract class GeometryArrayRetained extends GeometryRetained{ if(s<0.0) { // Before the origin of ray. // System.out.println("Before the origin of ray " + s); - freeVector3d(lDir); return false; } if((t<0)||(t>1.0)) {// Before or after the end points of line. // System.out.println("Before or after the end points of line. " + t); - freeVector3d(lDir); return false; } @@ -8482,7 +8114,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ if((tmp1 < (tmp2 - EPS)) || (tmp1 > (tmp2 + EPS))) { // System.out.println("No intersection : tmp1 " + tmp1 + " tmp2 " + tmp2); - freeVector3d(lDir); return false; } @@ -8496,7 +8127,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ } // System.out.println("Intersected : tmp1 " + tmp1 + " tmp2 " + tmp2); - freeVector3d(lDir); return true; } @@ -8507,11 +8137,11 @@ abstract class GeometryArrayRetained extends GeometryRetained{ boolean intersectCylinder(Point3d coordinates[], PickCylinder cyl, double dist[], Point3d iPnt) { - Point3d origin = getPoint3d(); - Point3d end = getPoint3d(); - Vector3d direction = getVector3d(); - Point3d iPnt1 = getPoint3d(); - Vector3d originToIpnt = getVector3d(); + Point3d origin = new Point3d(); + Point3d end = new Point3d(); + Vector3d direction = new Vector3d(); + Point3d iPnt1 = new Point3d(); + Vector3d originToIpnt = new Vector3d(); if (iPnt == null) { iPnt = new Point3d(); @@ -8532,24 +8162,12 @@ abstract class GeometryArrayRetained extends GeometryRetained{ if (cyl instanceof PickCylinderRay) { if (intersectRay(coordinates, new PickRay(origin, direction), - dist, iPnt)) { - - freePoint3d(origin); - freePoint3d(end); - freeVector3d(direction); - freeVector3d(originToIpnt); - freePoint3d(iPnt1); - + dist, iPnt)) { return true; } } else { if (intersectSegment(coordinates, origin, end, dist, iPnt)) { - freePoint3d(origin); - freePoint3d(end); - freeVector3d(direction); - freeVector3d(originToIpnt); - freePoint3d(iPnt1); return true; } } @@ -8575,19 +8193,9 @@ abstract class GeometryArrayRetained extends GeometryRetained{ if (sqDistToEdge <= radius*radius) { originToIpnt.sub (iPnt1, origin); dist[0] = originToIpnt.length(); - freePoint3d(origin); - freePoint3d(end); - freeVector3d(direction); - freeVector3d(originToIpnt); - freePoint3d(iPnt1); return true; } } - freePoint3d(origin); - freePoint3d(end); - freeVector3d(direction); - freeVector3d(originToIpnt); - freePoint3d(iPnt1); return false; } @@ -8598,14 +8206,14 @@ abstract class GeometryArrayRetained extends GeometryRetained{ boolean intersectCone(Point3d coordinates[], PickCone cone, double[] dist, Point3d iPnt) { - Point3d origin = getPoint3d(); - Point3d end = getPoint3d(); - Vector3d direction = getVector3d(); - Vector3d originToIpnt = getVector3d(); + Point3d origin = new Point3d(); + Point3d end = new Point3d(); + Vector3d direction = new Vector3d(); + Vector3d originToIpnt = new Vector3d(); double distance; - Point3d iPnt1 = getPoint3d(); - Vector3d vector = getVector3d(); + Point3d iPnt1 = new Point3d(); + Vector3d vector = new Vector3d(); if (iPnt == null) { iPnt = new Point3d(); @@ -8626,23 +8234,11 @@ abstract class GeometryArrayRetained extends GeometryRetained{ if (intersectRay(coordinates, new PickRay (origin, direction), dist, iPnt)) { - freePoint3d(origin); - freePoint3d(end); - freePoint3d(iPnt1); - freeVector3d(direction); - freeVector3d(originToIpnt); - freeVector3d(vector); return true; } } else { if (intersectSegment(coordinates, origin, end, dist, iPnt)) { - freePoint3d(origin); - freePoint3d(end); - freePoint3d(iPnt1); - freeVector3d(direction); - freeVector3d(originToIpnt); - freeVector3d(vector); return true; } } @@ -8671,21 +8267,9 @@ abstract class GeometryArrayRetained extends GeometryRetained{ if (sqDistToEdge <= radius*radius) { // System.out.println ("intersectCone: edge "+i+" intersected"); dist[0] = distance; - freePoint3d(origin); - freePoint3d(end); - freePoint3d(iPnt1); - freeVector3d(direction); - freeVector3d(originToIpnt); - freeVector3d(vector); return true; } } - freePoint3d(origin); - freePoint3d(end); - freePoint3d(iPnt1); - freeVector3d(direction); - freeVector3d(originToIpnt); - freeVector3d(vector); return false; } @@ -8697,11 +8281,11 @@ abstract class GeometryArrayRetained extends GeometryRetained{ boolean intersectCylinder(Point3d pt, PickCylinder cyl, double[] dist) { - Point3d origin = getPoint3d(); - Point3d end = getPoint3d(); - Vector3d direction = getVector3d(); - Point3d iPnt = getPoint3d(); - Vector3d originToIpnt = getVector3d(); + Point3d origin = new Point3d(); + Point3d end = new Point3d(); + Vector3d direction = new Vector3d(); + Point3d iPnt = new Point3d(); + Vector3d originToIpnt = new Vector3d(); // Get cylinder information cyl.getOrigin (origin); @@ -8719,18 +8303,8 @@ abstract class GeometryArrayRetained extends GeometryRetained{ if (sqDist <= radius*radius) { originToIpnt.sub (iPnt, origin); dist[0] = originToIpnt.length(); - freePoint3d(origin); - freePoint3d(end); - freePoint3d(iPnt); - freeVector3d(originToIpnt); - freeVector3d(direction); return true; } - freePoint3d(origin); - freePoint3d(end); - freePoint3d(iPnt); - freeVector3d(originToIpnt); - freeVector3d(direction); return false; } @@ -8740,11 +8314,11 @@ abstract class GeometryArrayRetained extends GeometryRetained{ */ boolean intersectCone(Point3d pt, PickCone cone, double[] dist) { - Point3d origin = getPoint3d(); - Point3d end = getPoint3d(); - Vector3d direction = getVector3d(); - Point3d iPnt = getPoint3d(); - Vector3d originToIpnt = getVector3d(); + Point3d origin = new Point3d(); + Point3d end = new Point3d(); + Vector3d direction = new Vector3d(); + Point3d iPnt = new Point3d(); + Vector3d originToIpnt = new Vector3d(); // Get cone information cone.getOrigin (origin); @@ -8769,11 +8343,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ radius = Math.tan (cone.getSpreadAngle()) * distance; if (sqDist <= radius*radius) { dist[0] = distance; - freePoint3d(origin); - freePoint3d(end); - freePoint3d(iPnt); - freeVector3d(direction); - freeVector3d(originToIpnt); return true; } return false; @@ -10713,18 +10282,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ } } - protected void finalize() { - // For Pure immediate mode, there is no clearLive so - // surface will free when JVM do GC - if (pVertexBuffers != 0) { - // memory not yet free for immediate mode rendering - // It is thread safe since D3D only free surface in - // the next swapBuffer() call which must be in the - // same renderer threads - freeD3DArray(true); - } - } - void freeDlistId() { if (dlistId != -1) { VirtualUniverse.mc.freeDisplayListId(dlistObj); @@ -11115,28 +10672,26 @@ abstract class GeometryArrayRetained extends GeometryRetained{ boolean intersect(Transform3D thisLocalToVworld, Transform3D otherLocalToVworld, GeometryRetained geom) { - Transform3D tg = VirtualUniverse.mc.getTransform3D(null); + Transform3D t3d = new Transform3D(); boolean isIntersect = false; if (geom instanceof GeometryArrayRetained ) { GeometryArrayRetained geomArray = (GeometryArrayRetained) geom; if (geomArray.validVertexCount >= validVertexCount) { - tg.invert(otherLocalToVworld); - tg.mul(thisLocalToVworld); - isIntersect = intersect(tg, geom); + t3d.invert(otherLocalToVworld); + t3d.mul(thisLocalToVworld); + isIntersect = intersect(t3d, geom); } else { - tg.invert(thisLocalToVworld); - tg.mul(otherLocalToVworld); - isIntersect = geomArray.intersect(tg, this); + t3d.invert(thisLocalToVworld); + t3d.mul(otherLocalToVworld); + isIntersect = geomArray.intersect(t3d, this); } } else { - tg.invert(thisLocalToVworld); - tg.mul(otherLocalToVworld); - isIntersect = geom.intersect(tg, this); + t3d.invert(thisLocalToVworld); + t3d.mul(otherLocalToVworld); + isIntersect = geom.intersect(t3d, this); } - - FreeListManager.freeObject(FreeListManager.TRANSFORM3D, tg); return isIntersect; } @@ -11525,23 +11080,6 @@ abstract class GeometryArrayRetained extends GeometryRetained{ dist[0] = Math.sqrt(dist[0]); } - Vector3d getVector3d() { - return (Vector3d)FreeListManager.getObject(FreeListManager.VECTOR3D); - } - - void freeVector3d(Vector3d v) { - FreeListManager.freeObject(FreeListManager.VECTOR3D, v); - } - - Point3d getPoint3d() { - return (Point3d)FreeListManager.getObject(FreeListManager.POINT3D); - } - - void freePoint3d(Point3d p) { - FreeListManager.freeObject(FreeListManager.POINT3D, p); - } - - void handleFrequencyChange(int bit) { int mask = 0; if ((vertexFormat & GeometryArray.BY_REFERENCE) == 0) { diff --git a/src/classes/share/javax/media/j3d/GeometryAtom.java b/src/classes/share/javax/media/j3d/GeometryAtom.java index 087ebdf..659230b 100644 --- a/src/classes/share/javax/media/j3d/GeometryAtom.java +++ b/src/classes/share/javax/media/j3d/GeometryAtom.java @@ -177,7 +177,7 @@ class GeometryAtom extends Object implements BHLeafInterface, NnuId { ra.rListInfo[j] = new RenderAtomListInfo(); ra.rListInfo[j].renderAtom = ra; ra.rListInfo[j].index = j; - ra.rListInfo[j].localToVworld = VirtualUniverse.mc.getTransform3D(null); + ra.rListInfo[j].localToVworld = new Transform3D(); } } @@ -213,7 +213,7 @@ class GeometryAtom extends Object implements BHLeafInterface, NnuId { ra.rListInfo[j] = new RenderAtomListInfo(); ra.rListInfo[j].renderAtom = ra; ra.rListInfo[j].index = j; - ra.rListInfo[j].localToVworld = VirtualUniverse.mc.getTransform3D(null); + ra.rListInfo[j].localToVworld = new Transform3D(); } } } diff --git a/src/classes/share/javax/media/j3d/GeometryRetained.java b/src/classes/share/javax/media/j3d/GeometryRetained.java index 183dba4..3c93e37 100644 --- a/src/classes/share/javax/media/j3d/GeometryRetained.java +++ b/src/classes/share/javax/media/j3d/GeometryRetained.java @@ -213,9 +213,7 @@ abstract class GeometryRetained extends NodeComponentRetained { abstract void execute(Canvas3D cv, RenderAtom ra, boolean isNonUniformScale, boolean updateAlpha, float alpha, - boolean multiScreen, int screen, - boolean ignoreVertexColors, - int pass); + int screen, boolean ignoreVertexColors); /** * This method should return an int indicating the format of the vertices, @@ -274,21 +272,19 @@ abstract class GeometryRetained extends NodeComponentRetained { boolean intersect(Transform3D thisLocalToVworld, Transform3D otherLocalToVworld, GeometryRetained geom) { - Transform3D tg = VirtualUniverse.mc.getTransform3D(null); - tg.invert(otherLocalToVworld); - tg.mul(thisLocalToVworld); - FreeListManager.freeObject(FreeListManager.TRANSFORM3D, tg); - return intersect(tg, geom); + Transform3D t3d = new Transform3D(); + t3d.invert(otherLocalToVworld); + t3d.mul(thisLocalToVworld); + return intersect(t3d, geom); } boolean intersect(Transform3D thisLocalToVworld, Bounds targetBound) { Bounds transBound = (Bounds) targetBound.clone(); - Transform3D tg = VirtualUniverse.mc.getTransform3D(null); - tg.invert(thisLocalToVworld); - transBound.transform(tg); - FreeListManager.freeObject(FreeListManager.TRANSFORM3D, tg); + Transform3D t3d = new Transform3D(); + t3d.invert(thisLocalToVworld); + transBound.transform(t3d); return intersect(transBound); } diff --git a/src/classes/share/javax/media/j3d/GeometryStructure.java b/src/classes/share/javax/media/j3d/GeometryStructure.java index a0ea460..bddfac0 100644 --- a/src/classes/share/javax/media/j3d/GeometryStructure.java +++ b/src/classes/share/javax/media/j3d/GeometryStructure.java @@ -306,8 +306,7 @@ class GeometryStructure extends J3dStructure { addBgGeometryAtomList(geomAtom); continue; } - BHLeafNode bhLeafNode = (BHLeafNode) - VirtualUniverse.mc.getBHNode(BHNode.BH_TYPE_LEAF); + BHLeafNode bhLeafNode = new BHLeafNode(); bhLeafNode.leafIF = geomAtom; geomAtom.bhLeafNode = bhLeafNode; bhLeafNode.computeBoundingHull(); @@ -317,8 +316,7 @@ class GeometryStructure extends J3dStructure { } else if (node instanceof GroupRetained) { synchronized (node) { GroupRetained group = (GroupRetained) node; - BHLeafNode bhLeafNode = (BHLeafNode) - VirtualUniverse.mc.getBHNode(BHNode.BH_TYPE_LEAF); + BHLeafNode bhLeafNode = new BHLeafNode(); bhLeafNode.leafIF = group; group.bhLeafNode = bhLeafNode; bhLeafNode.computeBoundingHull(); diff --git a/src/classes/share/javax/media/j3d/GraphicsConfigInfo.java b/src/classes/share/javax/media/j3d/GraphicsConfigInfo.java index 56711dc..a6bbcbb 100644 --- a/src/classes/share/javax/media/j3d/GraphicsConfigInfo.java +++ b/src/classes/share/javax/media/j3d/GraphicsConfigInfo.java @@ -12,24 +12,33 @@ package javax.media.j3d; +/** + * Container for the GraphicsTemplate3D and other private data about a selected + * GraphicsConfiguration. An instance of this class is created along with an + * instance of GrahpicsConfiguration, whenever getBestConfiguration is called. + */ class GraphicsConfigInfo { - private int reqStencilSize = 0; - private long fbConfig = 0L; + private GraphicsConfigTemplate3D graphicsConfigTemplate3D = null; + private Object privateData = null; - int getRequestedStencilSize() { - return reqStencilSize; + GraphicsConfigInfo(GraphicsConfigTemplate3D graphicsConfigTemplate3D) { + setGraphicsConfigTemplate3D(graphicsConfigTemplate3D); } - void setRequestedStencilSize(int reqSS) { - reqStencilSize = reqSS; + GraphicsConfigTemplate3D getGraphicsConfigTemplate3D() { + return graphicsConfigTemplate3D; } - - long getFBConfig() { - return fbConfig; + + void setGraphicsConfigTemplate3D(GraphicsConfigTemplate3D graphicsConfigTemplate3D) { + this.graphicsConfigTemplate3D = graphicsConfigTemplate3D; } - - void setFBConfig(long fbC) { - fbConfig = fbC; + + Object getPrivateData() { + return privateData; + } + + void setPrivateData(Object privateData) { + this.privateData = privateData; } } diff --git a/src/classes/share/javax/media/j3d/GraphicsConfigTemplate3D.java b/src/classes/share/javax/media/j3d/GraphicsConfigTemplate3D.java index 99536cc..a09d879 100644 --- a/src/classes/share/javax/media/j3d/GraphicsConfigTemplate3D.java +++ b/src/classes/share/javax/media/j3d/GraphicsConfigTemplate3D.java @@ -46,15 +46,7 @@ public class GraphicsConfigTemplate3D extends GraphicsConfigTemplate { static Object globalLock = new Object(); static Object monitorLock = new Object(); - static boolean threadWaiting = false; - - /** - * The platform dependent template. Since there is no - * template-specific instance data in the NativeConfigTemplate3D - * class, we can create one statically. - */ - static NativeConfigTemplate3D nativeTemplate = - new NativeConfigTemplate3D(); + static volatile boolean threadWaiting = false; /** * Constructs a GraphicsConfigTemplate3D object with default parameters. @@ -387,7 +379,8 @@ public class GraphicsConfigTemplate3D extends GraphicsConfigTemplate { synchronized (monitorLock) { switch (action) { case J3dThread.WAIT: - if (threadWaiting) { + // Issue 279 - loop until ready + while (threadWaiting) { try { monitorLock.wait(); } catch (InterruptedException e) { diff --git a/src/classes/share/javax/media/j3d/GraphicsContext3D.java b/src/classes/share/javax/media/j3d/GraphicsContext3D.java index 1369f32..8bfd972 100644 --- a/src/classes/share/javax/media/j3d/GraphicsContext3D.java +++ b/src/classes/share/javax/media/j3d/GraphicsContext3D.java @@ -12,6 +12,8 @@ package javax.media.j3d; +import java.awt.Point; +import java.awt.image.BufferedImage; import javax.vecmath.*; import java.util.Vector; import java.util.Enumeration; @@ -100,8 +102,6 @@ public class GraphicsContext3D extends Object { */ Canvas3D canvas3d = null; - int objectId = -1; - // // Graphics state // @@ -281,7 +281,8 @@ public class GraphicsContext3D extends Object { static final int FLUSH2D = 23; static final int DRAWANDFLUSH2D = 24; static final int SET_MODELCLIP = 25; - static final int NCOMMANDS = 26; // needs to be incremented + static final int DISPOSE2D = 26; + static final int NCOMMANDS = 27; // needs to be incremented // when a new command is to be // added to the list @@ -296,11 +297,9 @@ public class GraphicsContext3D extends Object { private static final int BUFFER_MODE = 0x1; private int dirtyMask = 0; - // multi-texture private int numActiveTexUnit = 0; private int lastActiveTexUnitIndex = 0; - private boolean toSimulateMultiTex = false; // for read raster private volatile boolean readRasterReady = false; @@ -341,17 +340,62 @@ public class GraphicsContext3D extends Object { * If the Appearance object is null, default values will be used * for all appearance attributes - it is as if an * Appearance node were created using the default constructor. + * * @param appearance the new Appearance object + * + * @exception IllegalSharingException if the specified appearance refers + * to an ImageComponent2D that is being used by a Canvas3D as + * an off-screen buffer. */ public void setAppearance(Appearance appearance) { - - if(appearance == null) { - if(defaultAppearance == null) { - defaultAppearance = new Appearance(); - } - appearance = defaultAppearance; - } - + + if(appearance == null) { + if(defaultAppearance == null) { + defaultAppearance = new Appearance(); + } + appearance = defaultAppearance; + } else { + // Check whether any ImageComponent2D referred to by + // the new appearance is being used as an off-screen buffer and throw + // IllegalSharingException if it is. + TextureRetained texRetained; + ImageComponent[] images; + AppearanceRetained appRetained = (AppearanceRetained)appearance.retained; + if(appRetained.texture != null) { + assert (appRetained.texUnitState == null); + texRetained = appRetained.texture; + images = texRetained.getImages(); + if(images != null) { + for(int i=0; i<images.length; i++) { + if(images[i] != null) { + ImageComponentRetained imageRetained = (ImageComponentRetained) images[i].retained; + // Do illegal sharing check + if(imageRetained.getUsedByOffScreen()) { + throw new IllegalSharingException(J3dI18N.getString("GraphicsContext3D30")); + } + } + } + } + } + else if(appRetained.texUnitState != null) { + for(int j=0; j<appRetained.texUnitState.length; j++) { + texRetained = appRetained.texUnitState[j].texture; + images = texRetained.getImages(); + if(images != null) { + for(int i=0; i<images.length; i++) { + if(images[i] != null) { + ImageComponentRetained imageRetained = (ImageComponentRetained) images[i].retained; + // Do illegal sharing check + if(imageRetained.getUsedByOffScreen()) { + throw new IllegalSharingException(J3dI18N.getString("GraphicsContext3D30")); + } + } + } + } + } + } + } + uAppearance = appearance; if ((canvas3d.view == null) || (canvas3d.view.universe == null) || @@ -591,16 +635,34 @@ public class GraphicsContext3D extends Object { * the canvas prior to rendering a new frame. The Background * node's application region is ignored for immediate-mode * rendering. + * * @param background the new Background object + * * @exception IllegalSharingException if the Background node * is part of or is subsequently made part of a live scene graph. + * + * @exception IllegalSharingException if the specified background node + * refers to an ImageComponent2D that is being used by a Canvas3D as + * an off-screen buffer. */ public void setBackground(Background background) { + if (background.isLive()) { throw new IllegalSharingException(J3dI18N.getString("GraphicsContext3D11")); } - if (((BackgroundRetained)background.retained).geometryBranch != null) + BackgroundRetained bgRetained = (BackgroundRetained)background.retained; + ImageComponent2D image = bgRetained.getImage(); + if(image != null) { + ImageComponent2DRetained imageRetained = (ImageComponent2DRetained) image.retained; + if(imageRetained.getUsedByOffScreen()) { + throw new IllegalSharingException(J3dI18N.getString("GraphicsContext3D31")); + } + } + + if (((BackgroundRetained)background.retained).geometryBranch != null) { throw new IllegalSharingException(J3dI18N.getString("GraphicsContext3D22")); + } + uBackground = background; if ((canvas3d.view == null) || (canvas3d.view.universe == null) || @@ -1068,7 +1130,7 @@ public class GraphicsContext3D extends Object { doSetModelTransform(t); } else { - Transform3D uModelTransform = VirtualUniverse.mc.getTransform3D(t); + Transform3D uModelTransform = new Transform3D(t); //Transform3D uModelTransform = t; if (Thread.currentThread() == canvas3d.view.universe.behaviorScheduler) { @@ -1102,7 +1164,7 @@ public class GraphicsContext3D extends Object { (Thread.currentThread() == canvas3d.screen.renderer)) { doMultiplyModelTransform(t); } else { - Transform3D tt = VirtualUniverse.mc.getTransform3D(t); + Transform3D tt = new Transform3D(t); if (Thread.currentThread() == canvas3d.view.universe.behaviorScheduler) { sendRenderMessage(false, GraphicsContext3D.MULTIPLY_MODEL_TRANSFORM, tt, null); @@ -1604,33 +1666,33 @@ public class GraphicsContext3D extends Object { } void doClear() { - + if (!canvas3d.firstPaintCalled) - return; - - RenderBin rb = canvas3d.view.renderBin; - BackgroundRetained back = null; - - - if (this.background != null) - back = (BackgroundRetained)this.background.retained; - else - back = this.black; - - // XXXX: This should ideally be done by the renderer (or by the - // canvas itself) when the canvas is first added to a view. - /* - if ((canvas3d.screen.renderer != null) && - (canvas3d.screen.renderer.renderBin == null)) - canvas3d.screen.renderer.renderBin = rb; - */ - // If we are in pure immediate mode, update the view cache - if (!canvas3d.isRunning) - updateViewCache(rb); - + return; + + RenderBin rb = canvas3d.view.renderBin; + BackgroundRetained back = null; + + + if (this.background != null) + back = (BackgroundRetained)this.background.retained; + else + back = this.black; + + // XXXX: This should ideally be done by the renderer (or by the + // canvas itself) when the canvas is first added to a view. + /* + if ((canvas3d.screen.renderer != null) && + (canvas3d.screen.renderer.renderBin == null)) + canvas3d.screen.renderer.renderBin = rb; + */ + // If we are in pure immediate mode, update the view cache + if (!canvas3d.isRunning) + updateViewCache(rb); + // We need to catch NullPointerException when the dsi // gets yanked from us during a remove. - + try { // Issue 78 - need to get the drawingSurface info every // frame; this is necessary since the HDC (window ID) @@ -1639,215 +1701,167 @@ public class GraphicsContext3D extends Object { if (!canvas3d.offScreen) { canvas3d.drawingSurfaceObject.getDrawingSurfaceObjectInfo(); } - - if (canvas3d.drawingSurfaceObject.renderLock()) { - // XXXX : Fix texture - /* - if (canvas3d.useSharedCtx) { - if (canvas3d.screen.renderer.sharedCtx == 0) { - synchronized (VirtualUniverse.mc.contextCreationLock) { - canvas3d.screen.renderer.sharedCtx = canvas3d.createNewContext( - canvas3d.screen.display, - canvas3d.window, canvas3d.vid, 0, true, - canvas3d.offScreen); - canvas3d.screen.renderer.sharedCtxTimeStamp = - VirtualUniverse.mc.getContextTimeStamp(); - canvas3d.screen.renderer.needToRebuildDisplayList = true; - } - } - } - */ - - if (canvas3d.ctx == 0) { - synchronized (VirtualUniverse.mc.contextCreationLock) { - canvas3d.ctx = canvas3d.createNewContext(0, false); - if (canvas3d.ctx == 0) { - canvas3d.drawingSurfaceObject.unLock(); - return; - } - - canvas3d.ctxTimeStamp = - VirtualUniverse.mc.getContextTimeStamp(); - canvas3d.screen.renderer.listOfCtxs.add( - new Long(canvas3d.ctx)); - canvas3d.screen.renderer.listOfCanvases.add(canvas3d); - - canvas3d.beginScene(); - - if (canvas3d.graphics2D != null) { - canvas3d.graphics2D.init(); - } - + + if (canvas3d.drawingSurfaceObject.renderLock()) { + // XXXX : Fix texture + /* + if (canvas3d.useSharedCtx) { + if (canvas3d.screen.renderer.sharedCtx == 0) { + synchronized (VirtualUniverse.mc.contextCreationLock) { + canvas3d.screen.renderer.sharedCtx = canvas3d.createNewContext( + canvas3d.screen.display, + canvas3d.window, 0, true, + canvas3d.offScreen); + canvas3d.screen.renderer.sharedCtxTimeStamp = + VirtualUniverse.mc.getContextTimeStamp(); + canvas3d.screen.renderer.needToRebuildDisplayList = true; + } + } + } + */ + + if (canvas3d.ctx == null) { + synchronized (VirtualUniverse.mc.contextCreationLock) { + canvas3d.ctx = canvas3d.createNewContext(null, false); + if (canvas3d.ctx == null) { + canvas3d.drawingSurfaceObject.unLock(); + return; + } + + canvas3d.ctxTimeStamp = + VirtualUniverse.mc.getContextTimeStamp(); + canvas3d.screen.renderer.listOfCtxs.add(canvas3d.ctx); + canvas3d.screen.renderer.listOfCanvases.add(canvas3d); + + canvas3d.beginScene(); + + if (canvas3d.graphics2D != null) { + canvas3d.graphics2D.init(); + } + // enable separate specular color - canvas3d.enableSeparateSpecularColor(); - } - + canvas3d.enableSeparateSpecularColor(); + } + // create the cache texture state in canvas // for state download checking purpose if (canvas3d.texUnitState == null) { canvas3d.createTexUnitState(); } - - // Create the texture unit state map - if (canvas3d.texUnitStateMap == null) { - canvas3d.createTexUnitStateMap(); + + canvas3d.drawingSurfaceObject.contextValidated(); + canvas3d.screen.renderer.currentCtx = canvas3d.ctx; + canvas3d.screen.renderer.currentDrawable = canvas3d.drawable; + initializeState(); + canvas3d.ctxChanged = true; + canvas3d.canvasDirty = 0xffff; + // Update Appearance + updateState(rb, RenderMolecule.SURFACE); + + canvas3d.currentLights = new + LightRetained[canvas3d.getNumCtxLights(canvas3d.ctx)]; + + for (int j=0; j<canvas3d.currentLights.length; j++) { + canvas3d.currentLights[j] = null; } + } + + + canvas3d.makeCtxCurrent(); + + if ((dirtyMask & BUFFER_MODE) != 0) { + if (bufferOverride) { + canvas3d.setRenderMode(canvas3d.ctx, stereoMode, + canvas3d.useDoubleBuffer && !frontBufferRendering); + } else { + if (!canvas3d.isRunning) { + canvas3d.setRenderMode(canvas3d.ctx, + Canvas3D.FIELD_ALL, + canvas3d.useDoubleBuffer); + } + } + dirtyMask &= ~BUFFER_MODE; + } + + Dimension size = canvas3d.getSize(); + int winWidth = size.width; + int winHeight = size.height; + boolean isByRefBackgroundImage = false; + if (back.image != null) { + if (back.image.isByReference()) { + back.image.geomLock.getLock(); + isByRefBackgroundImage = true; + } + + back.image.evaluateExtensions(canvas3d); + } + + canvas3d.clear(back, winWidth, winHeight); - canvas3d.drawingSurfaceObject.contextValidated(); - canvas3d.screen.renderer.currentCtx = canvas3d.ctx; - canvas3d.screen.renderer.currentWindow = canvas3d.window; - initializeState(); - canvas3d.ctxChanged = true; - canvas3d.canvasDirty = 0xffff; - // Update Appearance - updateState(rb, RenderMolecule.SURFACE); - - canvas3d.currentLights = new - LightRetained[canvas3d.getNumCtxLights(canvas3d.ctx)]; - - for (int j=0; j<canvas3d.currentLights.length; j++) { - canvas3d.currentLights[j] = null; - } - } - - - canvas3d.makeCtxCurrent(); - - if ((dirtyMask & BUFFER_MODE) != 0) { - if (bufferOverride) { - canvas3d.setRenderMode(canvas3d.ctx, stereoMode, - canvas3d.useDoubleBuffer && !frontBufferRendering); - } else { - if (!canvas3d.isRunning) { - canvas3d.setRenderMode(canvas3d.ctx, - Canvas3D.FIELD_ALL, - canvas3d.useDoubleBuffer); - } - } - dirtyMask &= ~BUFFER_MODE; - } - - Dimension size = canvas3d.getSize(); - int winWidth = size.width; - int winHeight = size.height; - - if (back.image != null && back.image.isByReference()) { - back.image.geomLock.getLock(); - back.image.evaluateExtensions(canvas3d.extensionsSupported); - if (!VirtualUniverse.mc.isBackgroundTexture) { - canvas3d.clear(canvas3d.ctx, - back.color.x, back.color.y, - back.color.z, winWidth, winHeight, back.image, - back.imageScaleMode, - back.image != null?back.image.imageYdown[0]:null); - } - else { - - // this is if the background image resizes with the canvas -// Dimension size = null; -// canvas3d.getSize(size); -// int xmax = size.width; -// int ymax = size.height; - if (objectId == -1) { - objectId = VirtualUniverse.mc.getTexture2DId(); - } - - canvas3d.textureclear(canvas3d.ctx, - back.xmax, back.ymax, - back.color.x, back.color.y, - back.color.z, winWidth, winHeight, - objectId, back.imageScaleMode, back.texImage, true); - } - back.image.geomLock.unLock(); - } - else { - if (!VirtualUniverse.mc.isBackgroundTexture) { - canvas3d.clear(canvas3d.ctx, - back.color.x, back.color.y, - back.color.z, winWidth, winHeight, back.image, - back.imageScaleMode, - back.image != null?back.image.imageYdown[0]:null); - } - else { - - // this is if the background image resizes with the canvas -// Dimension size = null; -// canvas3d.getSize(size); -// int xmax = size.width; -// int ymax = size.height; - if (objectId == -1) { - objectId = VirtualUniverse.mc.getTexture2DId(); - } - - canvas3d.textureclear(canvas3d.ctx, - back.xmax, back.ymax, - back.color.x, back.color.y, - back.color.z, - winWidth, winHeight, - objectId, back.imageScaleMode, back.texImage, true); - } - } - - // Set the viewport and view matrices - if (!canvas3d.isRunning) { - CanvasViewCache cvCache = canvas3d.canvasViewCache; - canvas3d.setViewport(canvas3d.ctx, - 0, 0, - cvCache.getCanvasWidth(), - cvCache.getCanvasHeight()); - if (bufferOverride && (stereoMode == STEREO_RIGHT)) { - canvas3d.setProjectionMatrix(canvas3d.ctx, - cvCache.getRightProjection().mat); - canvas3d.setModelViewMatrix(canvas3d.ctx, - cvCache.getRightVpcToEc().mat, - rb.vworldToVpc); - } - else { - canvas3d.setProjectionMatrix(canvas3d.ctx, - cvCache.getLeftProjection().mat); - canvas3d.setModelViewMatrix(canvas3d.ctx, - cvCache.getLeftVpcToEc().mat, - rb.vworldToVpc); - } - } - - canvas3d.drawingSurfaceObject.unLock(); - } - } catch (NullPointerException ne) { - canvas3d.drawingSurfaceObject.unLock(); - throw ne; - } + if (isByRefBackgroundImage) { + back.image.geomLock.unLock(); + } + + + // Set the viewport and view matrices + if (!canvas3d.isRunning) { + CanvasViewCache cvCache = canvas3d.canvasViewCache; + canvas3d.setViewport(canvas3d.ctx, + 0, 0, + cvCache.getCanvasWidth(), + cvCache.getCanvasHeight()); + if (bufferOverride && (stereoMode == STEREO_RIGHT)) { + canvas3d.setProjectionMatrix(canvas3d.ctx, + cvCache.getRightProjection()); + canvas3d.setModelViewMatrix(canvas3d.ctx, + cvCache.getRightVpcToEc().mat, + rb.vworldToVpc); + } else { + canvas3d.setProjectionMatrix(canvas3d.ctx, + cvCache.getLeftProjection()); + canvas3d.setModelViewMatrix(canvas3d.ctx, + cvCache.getLeftVpcToEc().mat, + rb.vworldToVpc); + } + } + + canvas3d.drawingSurfaceObject.unLock(); + } + } catch (NullPointerException ne) { + canvas3d.drawingSurfaceObject.unLock(); + throw ne; + } } - + // Method to update compTransform. private void computeCompositeTransform() { - ViewPlatform vp; - - if ((canvas3d == null) || - (canvas3d.view == null) || - (((vp = canvas3d.view.getViewPlatform()) == null)) || - (((ViewPlatformRetained)(vp.retained)) == null)) { - compTransform.set(modelTransform); - return; - } - + ViewPlatform vp; + + if ((canvas3d == null) || + (canvas3d.view == null) || + (((vp = canvas3d.view.getViewPlatform()) == null)) || + (((ViewPlatformRetained)(vp.retained)) == null)) { + compTransform.set(modelTransform); + return; + } + ViewPlatformRetained vpR = (ViewPlatformRetained)vp.retained; - if ((vpR == null) || (vpR.locale == null)) { - compTransform.set(modelTransform); - return; - } - - HiResCoord localeHiRes = vpR.locale.hiRes; - - if (localeHiRes.equals(hiRes)) { - compTransform.set(modelTransform); - } else { - Transform3D trans = new Transform3D(); - Vector3d localeTrans = new Vector3d(); - localeHiRes.difference( hiRes, localeTrans ); - trans.setTranslation( localeTrans ); - compTransform.mul(trans, modelTransform); - } + if ((vpR == null) || (vpR.locale == null)) { + compTransform.set(modelTransform); + return; + } + + HiResCoord localeHiRes = vpR.locale.hiRes; + + if (localeHiRes.equals(hiRes)) { + compTransform.set(modelTransform); + } else { + Transform3D trans = new Transform3D(); + Vector3d localeTrans = new Vector3d(); + localeHiRes.difference( hiRes, localeTrans ); + trans.setTranslation( localeTrans ); + compTransform.mul(trans, modelTransform); + } } // Method to update the view cache in pure immediate mode @@ -1892,14 +1906,14 @@ public class GraphicsContext3D extends Object { LightRetained light; boolean lightingOn = true; - if (canvas3d.ctx == 0) { + if (canvas3d.ctx == null) { // Force an initial clear if one has not yet been done doClear(); } if (J3dDebug.devPhase && J3dDebug.debug) { - J3dDebug.doAssert(canvas3d.ctx != 0, "canvas3d.ctx != 0"); + J3dDebug.doAssert(canvas3d.ctx != null, "canvas3d.ctx != null"); } // We need to catch NullPointerException when the dsi @@ -1933,8 +1947,7 @@ public class GraphicsContext3D extends Object { // (dirtyMask & BUFFER_MODE) above after testing // PureImmediate mode canvas3d.setProjectionMatrix(canvas3d.ctx, - cvCache.getRightProjection(). - mat); + cvCache.getRightProjection()); break; case STEREO_LEFT: case STEREO_BOTH: @@ -1944,8 +1957,7 @@ public class GraphicsContext3D extends Object { // (dirtyMask & BUFFER_MODE) above after testing // PureImmediate mode canvas3d.setProjectionMatrix(canvas3d.ctx, - cvCache.getLeftProjection(). - mat); + cvCache.getLeftProjection()); } } else if (!canvas3d.isRunning || @@ -2057,84 +2069,38 @@ public class GraphicsContext3D extends Object { ((Text3DRetained)geometry.retained).setModelViewMatrix( vpcToEc, this.drawTransform); drawGeo = (GeometryRetained)geometry.retained; - } else if (geometry.retained instanceof RasterRetained) { - ImageComponent2DRetained img = ((RasterRetained)geometry.retained).image; - if (img != null && img.isByReference()) { - img.geomLock.getLock(); - img.evaluateExtensions(canvas3d.extensionsSupported); - img.geomLock.unLock(); - } - drawGeo = (GeometryRetained)geometry.retained; - } else { + } else if (geometry.retained instanceof RasterRetained) { + ImageComponent2DRetained img = ((RasterRetained)geometry.retained).image; + if (img != null) { + if(img.isByReference()) { + img.geomLock.getLock(); + img.evaluateExtensions(canvas3d); + img.geomLock.unLock(); + } else { + img.evaluateExtensions(canvas3d); + } + } + drawGeo = (GeometryRetained)geometry.retained; + } else { drawGeo = (GeometryRetained)geometry.retained; } - if (!toSimulateMultiTex) { drawGeo.execute(canvas3d, null, isNonUniformScale, false, alpha, - ((canvas3d.view.getScreens()).length > 1), canvas3d.screen.screen, - ignoreVertexColors, - -1); - } else { - // NOTE: we really should leverage the code in textureBin - boolean startToSimulate = false; - - // simulate multiple texture units - AppearanceRetained app = - (AppearanceRetained)appearance.retained; - - assert VirtualUniverse.mc.allowSimulatedMultiTexture; - assert numActiveTexUnit > 1; - assert app.texUnitState != null; - assert app.texUnitState.length > 1; - - // first turn off fog - if (fog != null) - canvas3d.setFogEnableFlag(canvas3d.ctx, false); - - for (i = 0; i < app.texUnitState.length; i++) { - if (app.texUnitState[i] != null && - app.texUnitState[i].isTextureEnabled()) { - - // turn on fog for the last pass - if (i == lastActiveTexUnitIndex) - canvas3d.setFogEnableFlag(canvas3d.ctx, true); - - app.texUnitState[i].updateNative(-1, canvas3d, - false, startToSimulate); - - startToSimulate = true; - drawGeo.execute(canvas3d, null, - isNonUniformScale, false, alpha, - ((canvas3d.view.getScreens()).length > 1), - canvas3d.screen.screen, - ignoreVertexColors, - i); - } - } + ignoreVertexColors); - // adjust the depth test back to what it was - // and adjust the blend func to what it it was - if (startToSimulate) { - if (app.transparencyAttributes != null) { - app.transparencyAttributes.updateNative( - canvas3d.ctx, alpha, geometryType, - polygonMode, lineAA, pointAA); - } else { - canvas3d.resetTransparency(canvas3d.ctx, geometryType, - polygonMode, lineAA, pointAA); - } + if (geoRetained != null) { + if (geoRetained.pVertexBuffers != 0) { + // Issue 121: always free D3D vertex buffer memory + // after immediate mode rendering + geoRetained.freeD3DArray(true); } - if (fog != null) { - canvas3d.setFogEnableFlag(canvas3d.ctx, true); - } - } - if (geoRetained != null) - geoRetained.geomLock.unLock(); + geoRetained.geomLock.unLock(); + } - canvas3d.drawingSurfaceObject.unLock(); + canvas3d.drawingSurfaceObject.unLock(); } } catch (NullPointerException ne) { canvas3d.drawingSurfaceObject.unLock(); @@ -2145,8 +2111,25 @@ public class GraphicsContext3D extends Object { /** * Draw the specified Geometry component object. * @param geometry the Geometry object to draw. + * + * @exception IllegalSharingException if the specified geometry is a + * Raster that refers to an ImageComponent2D that is being used by a + * Canvas3D as an off-screen buffer. */ public void draw(Geometry geometry) { + // do illegalSharing check + if((geometry != null) && (geometry instanceof Raster)) { + RasterRetained rasRetained = (RasterRetained) geometry.retained; + ImageComponent2D image = rasRetained.getImage(); + if(image != null) { + ImageComponentRetained imageRetained = (ImageComponentRetained) image.retained; + // Do illegal sharing check + if(imageRetained.getUsedByOffScreen()) { + throw new IllegalSharingException(J3dI18N.getString("GraphicsContext3D32")); + } + } + } + if ((canvas3d.view == null) || (canvas3d.view.universe == null) || (!canvas3d.view.active)) { return; @@ -2170,10 +2153,16 @@ public class GraphicsContext3D extends Object { * setAppearance(Appearance) and draw(Geometry) methods * passing the appearance and geometry component objects of * the specified shape node as arguments. + * * @param shape the Shape3D node containing the Appearance component * object to set and Geometry component object to draw + * * @exception IllegalSharingException if the Shape3D node * is part of or is subsequently made part of a live scene graph. + * + * @exception IllegalSharingException if the Shape3D node's Appearance + * refers to an ImageComponent2D that is being used by a + * Canvas3D as an off-screen buffer. */ public void draw(Shape3D shape) { if (shape.isLive()) { @@ -2185,16 +2174,6 @@ public class GraphicsContext3D extends Object { } /** - * Native method for readRaster - */ - native void readRasterNative(long d3dctx, - int type, int xSrcOffset, int ySrcOffset, - int width, int height, int hCanvas, int format, - ImageComponentRetained image, - DepthComponentRetained depth, - GraphicsContext3D ctx); - - /** * Read an image from the frame buffer and copy it into the * ImageComponent and/or DepthComponent * objects referenced by the specified Raster object. @@ -2208,18 +2187,52 @@ public class GraphicsContext3D extends Object { * @param raster the Raster object used to read the * contents of the frame buffer * - * @exception IllegalArgumentException if the Raster's - * ImageComponent2D is in by-reference mode and its RenderedImage - * is not an instance of a BufferedImage. + * @exception IllegalArgumentException if the image class of the specified + * Raster's ImageComponent2D is <i>not</i> ImageClass.BUFFERED_IMAGE. * - * @exception IllegalSharingException if the Raster object - * is part of a live scene graph. + * @exception IllegalArgumentException if the specified Raster's + * ImageComponent2D is in by-reference mode and its + * RenderedImage is null. + * + * @exception IllegalArgumentException if the the Raster's + * ImageComponent2D format + * is <i>not</i> a 3-component format (e.g., FORMAT_RGB) + * or a 4-component format (e.g., FORMAT_RGBA). + * + * @exception IllegalSharingException if the Raster object is + * part of a live scene graph, or if the Raster's ImageComponent2D is + * part of a live scene graph. + * + * @exception IllegalSharingException if the Raster's ImageComponent2D is + * being used by an immediate mode context, or by a Canvas3D as + * an off-screen buffer. * * @see #flush * @see ImageComponent * @see DepthComponent */ public void readRaster(Raster raster) { + if ((raster != null) && raster.isLive()) { + ImageComponent2D image = raster.getImage(); + if (image != null){ + ImageComponent2DRetained imageRetained = (ImageComponent2DRetained)image.retained; + if (image.getImageClass() != ImageComponent.ImageClass.BUFFERED_IMAGE) { + throw new IllegalArgumentException(J3dI18N.getString("GraphicsContext3D33")); + } + if (image.isByReference() && (image.getImage() == null)) { + throw new IllegalArgumentException(J3dI18N.getString("GraphicsContext3D34")); + } + if (imageRetained.getNumberOfComponents() < 3) { + throw new IllegalArgumentException(J3dI18N.getString("GraphicsContext3D35")); + } + if (image.isLive()) { + throw new IllegalSharingException(J3dI18N.getString("GraphicsContext3D36")); + } + if (imageRetained.getInImmCtx() || imageRetained.getUsedByOffScreen()) { + throw new IllegalSharingException(J3dI18N.getString("GraphicsContext3D37")); + } + } + } if ((canvas3d.view == null) || (canvas3d.view.universe == null) || (!canvas3d.view.active)) { return; @@ -2242,122 +2255,119 @@ public class GraphicsContext3D extends Object { } } - - void doReadRaster(Raster raster) { - - - if (!canvas3d.firstPaintCalled) { - readRasterReady = true; - return; - } - - RasterRetained ras = (RasterRetained)raster.retained; - Dimension canvasSize = canvas3d.getSize(); - int format = 0; // Not use in case of DepthComponent read - - if (raster.isLive()) { - readRasterReady = true; - throw new IllegalSharingException(J3dI18N.getString("GraphicsContext3D21")); + if (!canvas3d.firstPaintCalled) { + readRasterReady = true; + return; } - // XXXX: implement illegal argument exception - /* - if (ras.image.byReference && - !(ras.image.imageReference instanceof BufferedImage)) { + RasterRetained ras = (RasterRetained)raster.retained; + Dimension canvasSize = canvas3d.getSize(); + Dimension rasterSize = new Dimension(); + ImageComponent2DRetained image = ras.image; - throw new IllegalArgumentException(...); - } - */ + int format = 0; // Not use in case of DepthComponent read - if (canvas3d.ctx == 0) { - // Force an initial clear if one has not yet been done - doClear(); - } + if (canvas3d.ctx == null) { + // Force an initial clear if one has not yet been done + doClear(); + } if (J3dDebug.devPhase && J3dDebug.debug) { - J3dDebug.doAssert(canvas3d.ctx != 0, "canvas3d.ctx != 0"); + J3dDebug.doAssert(canvas3d.ctx != null, "canvas3d.ctx != null"); } - - // allocate read buffer space + ras.getSize(rasterSize); + // allocate read buffer space if ( (ras.type & Raster.RASTER_COLOR) != 0) { - int bpp = ras.image.getEffectiveBytesPerPixel(); - int size = ras.image.height * ras.image.width - * bpp; - format = ras.image.getEffectiveFormat(); - if ((ras.width > ras.image.width) || - (ras.height > ras.image.height)) { - throw new RuntimeException(J3dI18N.getString("GraphicsContext3D27")); - } - if (byteBuffer.length < size) - byteBuffer = new byte[size]; + if ((rasterSize.width > ras.image.width) || + (rasterSize.height > ras.image.height)) { + throw new RuntimeException(J3dI18N.getString("GraphicsContext3D27")); + } } if ( (ras.type & Raster.RASTER_DEPTH) != 0) { int size = ras.depthComponent.height * ras.depthComponent.width; - if (ras.depthComponent.type - == DepthComponentRetained.DEPTH_COMPONENT_TYPE_FLOAT) { + if (ras.depthComponent.type + == DepthComponentRetained.DEPTH_COMPONENT_TYPE_FLOAT) { if (floatBuffer.length < size) floatBuffer = new float[size]; } else { // type INT or NATIVE if (intBuffer.length < size) intBuffer = new int[size]; } - if ((ras.width > ras.depthComponent.width) || - (ras.height > ras.depthComponent.height)) { - throw new RuntimeException(J3dI18N.getString("GraphicsContext3D28")); - } + if ((rasterSize.width > ras.depthComponent.width) || + (rasterSize.height > ras.depthComponent.height)) { + throw new RuntimeException(J3dI18N.getString("GraphicsContext3D28")); + } } - + if ( (ras.type & Raster.RASTER_COLOR) != 0) { - // If by reference, check if a copy needs to be made - // and also evaluate the storedFormat .. - if (ras.image.isByReference()) { - ras.image.geomLock.getLock(); - ras.image.evaluateExtensions(canvas3d.extensionsSupported); - ras.image.geomLock.unLock(); - } - } + + // If by reference, check if a copy needs to be made + // and also evaluate the storedFormat .. + if (image.isByReference()) { + image.geomLock.getLock(); + image.evaluateExtensions(canvas3d); + image.geomLock.unLock(); + } else { + // If image has a null buffer ( BufferedImage) + if (image.imageData == null) { + image.createBlankImageData(); + } + // Check for possible format conversion in imageData + else { + // Format convert imageData if format is unsupported. + image.evaluateExtensions(canvas3d); + } + } + } // We need to catch NullPointerException when the dsi // gets yanked from us during a remove. try { - if (canvas3d.drawingSurfaceObject.renderLock()) { - // Make the context current and read the raster information - canvas3d.makeCtxCurrent(); - canvas3d.syncRender(canvas3d.ctx, true); - readRasterNative(canvas3d.ctx, - ras.type, ras.xSrcOffset, ras.ySrcOffset, - ras.width, ras.height, canvasSize.height, format, - ras.image, ras.depthComponent, this); - canvas3d.drawingSurfaceObject.unLock(); - } - } catch (NullPointerException ne) { - canvas3d.drawingSurfaceObject.unLock(); - throw ne; - } - - // flip color image: yUp -> yDown and convert to BufferedImage - if ( (ras.type & Raster.RASTER_COLOR) != 0) { - ras.image.retrieveImage(byteBuffer, ras.width, ras.height); + if (canvas3d.drawingSurfaceObject.renderLock()) { + // Make the context current and read the raster information + canvas3d.makeCtxCurrent(); + canvas3d.syncRender(canvas3d.ctx, true); + Point rasterSrcOffset = new Point(); + ras.getDstOffset(rasterSrcOffset); + + DepthComponentRetained depthComp = ras.depthComponent; + int depthType = 0; + if(depthComp != null) { + depthType = depthComp.type; + } + Pipeline.getPipeline().readRaster(canvas3d.ctx, + ras.type, rasterSrcOffset.x, rasterSrcOffset.y, + rasterSize.width, rasterSize.height, canvasSize.height, + image.getImageDataTypeIntValue(), + image.getImageFormatTypeIntValue(false), + image.imageData.get(), + depthType, depthComp); + + canvas3d.drawingSurfaceObject.unLock(); + } + } catch (NullPointerException ne) { + canvas3d.drawingSurfaceObject.unLock(); + throw ne; } if ( (ras.type & Raster.RASTER_DEPTH) != 0) { - if (ras.depthComponent.type == - DepthComponentRetained.DEPTH_COMPONENT_TYPE_FLOAT) + if (ras.depthComponent.type == + DepthComponentRetained.DEPTH_COMPONENT_TYPE_FLOAT) ((DepthComponentFloatRetained)ras.depthComponent).retrieveDepth( - floatBuffer, ras.width, ras.height); - else if (ras.depthComponent.type == - DepthComponentRetained.DEPTH_COMPONENT_TYPE_INT) + floatBuffer, rasterSize.width, rasterSize.height); + else if (ras.depthComponent.type == + DepthComponentRetained.DEPTH_COMPONENT_TYPE_INT) ((DepthComponentIntRetained)ras.depthComponent).retrieveDepth( - intBuffer, ras.width, ras.height); - else if (ras.depthComponent.type == - DepthComponentRetained.DEPTH_COMPONENT_TYPE_NATIVE) - ((DepthComponentNativeRetained)ras.depthComponent).retrieveDepth( - intBuffer, ras.width, ras.height); + intBuffer, rasterSize.width, rasterSize.height); + else if (ras.depthComponent.type == + DepthComponentRetained.DEPTH_COMPONENT_TYPE_NATIVE) + ((DepthComponentNativeRetained)ras.depthComponent).retrieveDepth( + intBuffer, rasterSize.width, rasterSize.height); } - readRasterReady = true; + readRasterReady = true; } /** @@ -2386,8 +2396,9 @@ public class GraphicsContext3D extends Object { sendRenderMessage(true, GraphicsContext3D.FLUSH, waitArg, null); } + // Issue 131: AutomaticOffscreen canvases must be treated as onscreen ones. if (wait && canvas3d.active && canvas3d.isRunningStatus && - !canvas3d.offScreen) { + !canvas3d.manualRendering ) { // No need to wait if renderer thread is not schedule runMonitor(J3dThread.WAIT); } @@ -2514,7 +2525,6 @@ public class GraphicsContext3D extends Object { boolean updateState(RenderBin rb, int geometryType) { boolean useAlpha = false; - toSimulateMultiTex = false; numActiveTexUnit = 0; lastActiveTexUnitIndex = 0; @@ -2623,24 +2633,8 @@ public class GraphicsContext3D extends Object { // set the number active texture unit in Canvas3D canvas3d.setNumActiveTexUnit(numActiveTexUnit); - } else if (!useShaders && VirtualUniverse.mc.allowSimulatedMultiTexture) { - // Simulated (multi-pass) multi-texture rendering - - toSimulateMultiTex = true; - - // will fall back to the multi-pass case; - // reset all the texture units first - for (int i = 0; i < prevNumActiveTexUnit; i++) { - canvas3d.resetTexture(canvas3d.ctx, i); - } - - // set the number active texture unit in Canvas3D - canvas3d.setNumActiveTexUnit(1); - } - else { - // Exceeded limit, and not using simulated multi-texture - - // disable all the texture units + } else { + // Exceeded limit, disable all the texture units for (int i = 0; i < prevNumActiveTexUnit; i++) { canvas3d.resetTexture(canvas3d.ctx, i); } @@ -2674,15 +2668,6 @@ public class GraphicsContext3D extends Object { // If the image is by reference, check if the image // should be processed if (app.texture != null) { - for (int f = 0; f < app.texture.numFaces; f++) { - for (int k = 0; k < app.texture.maxLevels; k++) { - if (app.texture.images[f][k].isByReference()) { - app.texture.images[f][k].geomLock.getLock(); - app.texture.images[f][k].evaluateExtensions(canvas3d.extensionsSupported); - app.texture.images[f][k].geomLock.unLock(); - } - } - } app.texture.updateNative(canvas3d); canvas3d.canvasDirty |= Canvas3D.TEXTUREBIN_DIRTY|Canvas3D.TEXTUREATTRIBUTES_DIRTY; numActiveTexUnit = 1; @@ -3008,7 +2993,7 @@ public class GraphicsContext3D extends Object { // send a message to the request renderer - J3dMessage renderMessage = VirtualUniverse.mc.getMessage(); + J3dMessage renderMessage = new J3dMessage(); renderMessage.threads = J3dThread.RENDER_THREAD; renderMessage.type = J3dMessage.RENDER_IMMEDIATE; renderMessage.universe = null; @@ -3041,7 +3026,7 @@ public class GraphicsContext3D extends Object { return; } // send a message to the request sound scheduling - J3dMessage soundMessage = VirtualUniverse.mc.getMessage(); + J3dMessage soundMessage = new J3dMessage(); soundMessage.threads = J3dThread.SOUND_SCHEDULER; soundMessage.type = J3dMessage.RENDER_IMMEDIATE; soundMessage.universe = canvas3d.view.universe; diff --git a/src/classes/share/javax/media/j3d/GroupRetained.java b/src/classes/share/javax/media/j3d/GroupRetained.java index 3861c1c..e27ff91 100644 --- a/src/classes/share/javax/media/j3d/GroupRetained.java +++ b/src/classes/share/javax/media/j3d/GroupRetained.java @@ -155,7 +155,7 @@ class GroupRetained extends NodeRetained implements BHLeafInterface { } if (source.isLive()) { - J3dMessage message = VirtualUniverse.mc.getMessage(); + J3dMessage message = new J3dMessage(); message.type = J3dMessage.COLLISION_BOUND_CHANGED; message.threads = J3dThread.UPDATE_TRANSFORM | J3dThread.UPDATE_GEOMETRY; @@ -231,14 +231,16 @@ class GroupRetained extends NodeRetained implements BHLeafInterface { messages = new J3dMessage[numMessages]; for (int i = 0; i < numMessages; i++) { - messages[i] = VirtualUniverse.mc.getMessage(); + messages[i] = new J3dMessage(); } } if(oldchildr != null) { oldchildr.setParent(null); checkClearLive(oldchildr, messages, 0, index, null); - universe.notifyStructureChangeListeners(false, this.source, (BranchGroup)oldchildr.source); + if (this.source.isLive()) { + universe.notifyStructureChangeListeners(false, this.source, (BranchGroup)oldchildr.source); + } } removeChildrenData(index); @@ -250,7 +252,9 @@ class GroupRetained extends NodeRetained implements BHLeafInterface { return; } - universe.notifyStructureChangeListeners(true, this.source, (BranchGroup)child); + if (this.source.isLive()) { + universe.notifyStructureChangeListeners(true, this.source, (BranchGroup)child); + } NodeRetained childr = (NodeRetained) child.retained; childr.setParent(this); children.set(index, childr); @@ -558,7 +562,7 @@ class GroupRetained extends NodeRetained implements BHLeafInterface { } messages = new J3dMessage[numMessages]; for (int i=0; i<numMessages; i++) { - messages[i] = VirtualUniverse.mc.getMessage(); + messages[i] = new J3dMessage(); messages[i].type = J3dMessage.INVALID_TYPE; } @@ -600,9 +604,7 @@ class GroupRetained extends NodeRetained implements BHLeafInterface { for (int i=0; i < numMessages; i++) { if (messages[i].type != J3dMessage.INVALID_TYPE) { ms[k++] = messages[i]; - } else { - VirtualUniverse.mc.addMessageToFreelists(messages[i]); - } + } } if (ms != null) { VirtualUniverse.mc.processMessage(ms); @@ -1363,7 +1365,7 @@ class GroupRetained extends NodeRetained implements BHLeafInterface { // Since we want to update collisionVwcBounds when // transform change in TransformStructure. TransformGroupRetained tg; - J3dMessage message = VirtualUniverse.mc.getMessage(); + J3dMessage message = new J3dMessage(); message.threads = J3dThread.UPDATE_GEOMETRY; message.universe = universe; // send message to GeometryStructure to add/remove this @@ -1567,7 +1569,7 @@ class GroupRetained extends NodeRetained implements BHLeafInterface { messages = new J3dMessage[numMessages]; messageIndex = 0; for(int mIndex=0; mIndex < numMessages; mIndex++) { - messages[mIndex] = VirtualUniverse.mc.getMessage(); + messages[mIndex] = new J3dMessage(); } sendMessages = true; } @@ -1745,7 +1747,7 @@ class GroupRetained extends NodeRetained implements BHLeafInterface { messages = new J3dMessage[numMessages]; messageIndex = 0; for(int mIndex=0; mIndex < numMessages; mIndex++) { - messages[mIndex] = VirtualUniverse.mc.getMessage(); + messages[mIndex] = new J3dMessage(); } sendMessages = true; } @@ -2962,7 +2964,7 @@ class GroupRetained extends NodeRetained implements BHLeafInterface { if (source.isLive() && collisionBound == null && autoCompute && mirrorGroup != null) { - J3dMessage message = VirtualUniverse.mc.getMessage(); + J3dMessage message = new J3dMessage(); message.type = J3dMessage.COLLISION_BOUND_CHANGED; message.threads = J3dThread.UPDATE_TRANSFORM | J3dThread.UPDATE_GEOMETRY; @@ -2978,7 +2980,7 @@ class GroupRetained extends NodeRetained implements BHLeafInterface { if (source.isLive() && !boundsAutoCompute && collisionBound == null && mirrorGroup != null) { - J3dMessage message = VirtualUniverse.mc.getMessage(); + J3dMessage message = new J3dMessage(); message.type = J3dMessage.COLLISION_BOUND_CHANGED; message.threads = J3dThread.UPDATE_TRANSFORM | J3dThread.UPDATE_GEOMETRY; diff --git a/src/classes/share/javax/media/j3d/IllegalRenderingStateException.java b/src/classes/share/javax/media/j3d/IllegalRenderingStateException.java index de93adc..903ec37 100644 --- a/src/classes/share/javax/media/j3d/IllegalRenderingStateException.java +++ b/src/classes/share/javax/media/j3d/IllegalRenderingStateException.java @@ -13,8 +13,8 @@ package javax.media.j3d; /** - * Indicates an illegal state for rendering. This exception is currently - * unused. + * Indicates an illegal state for rendering. This is typically some sort of + * resource or graphics device error encountered during rendering. */ public class IllegalRenderingStateException extends IllegalStateException { diff --git a/src/classes/share/javax/media/j3d/ImageComponent.java b/src/classes/share/javax/media/j3d/ImageComponent.java index d6ab908..deaccc1 100644 --- a/src/classes/share/javax/media/j3d/ImageComponent.java +++ b/src/classes/share/javax/media/j3d/ImageComponent.java @@ -161,10 +161,45 @@ public abstract class ImageComponent extends NodeComponent { */ public static final int FORMAT_CHANNEL8 = 10; - // Internal variable for checking validity of formats - // Change this if any more formats are added or removed + // Internal variable for checking validity of formats + // Change this if any more formats are added or removed static final int FORMAT_TOTAL = 10; + + /** + * Used to specify the class of the image being wrapped. + * + * @since Java 3D 1.5 + */ + public enum ImageClass { + /** + * Indicates that this ImageComponent object wraps a BufferedImage + * object. This is the default state. Note that the image class will + * be BUFFERED_IMAGE following a call to set(RenderedImage image) + * if we are in by-copy mode, or if the image is an instance of + * BufferedImage. + */ + BUFFERED_IMAGE, + + /** + * Indicates that this ImageComponent object wraps a RenderedImage + * object that is <i>not</i> a BufferedImage. Note that the image class + * of an ImageComponent following a call to set(RenderedImage image) + * will be RENDERED_IMAGE, if and only if the image is not an instance + * of BufferedImage and the ImageComponent is in by-reference mode. + */ + RENDERED_IMAGE, + + /** + * Indicates that this ImageComponent object wraps an NioImageBuffer + * object. Note that an ImageComponent in this state must not be used + * as the off-screen buffer of a Canvas3D nor as the target of a + * readRaster operation. + */ + NIO_IMAGE_BUFFER, + } + + /** * Specifies that this ImageComponent object allows reading its * size component information (width, height, and depth). @@ -335,10 +370,21 @@ public abstract class ImageComponent extends NodeComponent { * @exception RestrictedAccessException if the method is called * when this object is part of live or compiled scene graph. * + * @exception IllegalStateException if the image class of this object + * is ImageClass.NIO_IMAGE_BUFFER. + * + * @deprecated as of Java 3D 1.5, the yUp flag should only be set at object + * construction time. + * * @since Java 3D 1.2 */ public void setYUp(boolean yUp) { checkForLiveOrCompiled(); + + // check for illegal image class + if (((ImageComponentRetained)this.retained).getImageClass() == ImageClass.NIO_IMAGE_BUFFER) { + throw new IllegalStateException("ImageComponent4"); + } ((ImageComponentRetained)this.retained).setYUp(yUp); } @@ -357,4 +403,18 @@ public abstract class ImageComponent extends NodeComponent { return ((ImageComponentRetained)this.retained).isYUp(); } + + /** + * Retrieves the image class of this ImageComponent object. + * + * @return the image class of this ImageComponent, + * one of: ImageClass.BUFFERED_IMAGE, + * ImageClass.RENDERED_IMAGE, or ImageClass.NIO_IMAGE_BUFFER. + * + * @since Java 3D 1.5 + */ + public ImageClass getImageClass() { + return ((ImageComponentRetained)this.retained).getImageClass(); + } + } diff --git a/src/classes/share/javax/media/j3d/ImageComponent2D.java b/src/classes/share/javax/media/j3d/ImageComponent2D.java index d46db4b..9bb31ef 100644 --- a/src/classes/share/javax/media/j3d/ImageComponent2D.java +++ b/src/classes/share/javax/media/j3d/ImageComponent2D.java @@ -42,6 +42,9 @@ import java.awt.image.RenderedImage; * </code> * </ul> * + * <p> + * As of Java 3D 1.5, an ImageComponent2D accepts an NioImageBuffer object + * as an alternative to a RenderedImage. */ public class ImageComponent2D extends ImageComponent { @@ -51,7 +54,12 @@ public class ImageComponent2D extends ImageComponent { /** * Constructs a 2D image component object using the specified - * format, width, and height, and a null image. + * format, width, and height. Default values are used for + * all other parameters. The default values are as follows: + * <ul> + * image : null<br> + * imageClass : ImageClass.BUFFERED_IMAGE<br> + * </ul> * * @param format the image component format, one of: FORMAT_RGB, * FORMAT_RGBA, etc. @@ -72,6 +80,8 @@ public class ImageComponent2D extends ImageComponent { /** * Constructs a 2D image component object using the specified format * and BufferedImage. A copy of the BufferedImage is made. + * The image class is set to ImageClass.BUFFERED_IMAGE. + * Default values are used for all other parameters. * * @param format the image component format, one of: FORMAT_RGB, * FORMAT_RGBA, etc. @@ -81,13 +91,15 @@ public class ImageComponent2D extends ImageComponent { */ public ImageComponent2D(int format, BufferedImage image) { - ((ImageComponent2DRetained)this.retained).processParams(format, image.getWidth(null), image.getHeight(null), 1); + ((ImageComponent2DRetained)this.retained).processParams(format, image.getWidth(), image.getHeight(), 1); ((ImageComponent2DRetained)this.retained).set(image); } /** * Constructs a 2D image component object using the specified format * and RenderedImage. A copy of the RenderedImage is made. + * The image class is set to ImageClass.BUFFERED_IMAGE. + * Default values are used for all other parameters. * * @param format the image component format, one of: FORMAT_RGB, * FORMAT_RGBA, etc. @@ -106,8 +118,8 @@ public class ImageComponent2D extends ImageComponent { /** * Constructs a 2D image component object using the specified - * format, width, height, byReference flag, and yUp flag, and - * a null image. + * format, width, height, byReference flag, and yUp flag. + * Default values are used for all other parameters. * * @param format the image component format, one of: FORMAT_RGB, * FORMAT_RGBA, etc. @@ -132,7 +144,6 @@ public class ImageComponent2D extends ImageComponent { boolean byReference, boolean yUp) { - ((ImageComponentRetained)this.retained).setByReference(byReference); ((ImageComponentRetained)this.retained).setYUp(yUp); ((ImageComponent2DRetained)this.retained).processParams(format, width, height, 1); @@ -141,6 +152,7 @@ public class ImageComponent2D extends ImageComponent { /** * Constructs a 2D image component object using the specified format, * BufferedImage, byReference flag, and yUp flag. + * The image class is set to ImageClass.BUFFERED_IMAGE. * * @param format the image component format, one of: FORMAT_RGB, * FORMAT_RGBA, etc. @@ -161,16 +173,19 @@ public class ImageComponent2D extends ImageComponent { boolean byReference, boolean yUp) { - ((ImageComponentRetained)this.retained).setByReference(byReference); ((ImageComponentRetained)this.retained).setYUp(yUp); - ((ImageComponent2DRetained)this.retained).processParams(format, image.getWidth(null), image.getHeight(null), 1); + ((ImageComponent2DRetained)this.retained).processParams(format, image.getWidth(), image.getHeight(), 1); ((ImageComponent2DRetained)this.retained).set(image); } /** * Constructs a 2D image component object using the specified format, * RenderedImage, byReference flag, and yUp flag. + * The image class is set to ImageClass.RENDERED_IMAGE if the byReferece + * flag is true and the specified RenderedImage is <i>not</i> an instance + * of BufferedImage. In all other cases, the image class is set to + * ImageClass.BUFFERED_IMAGE. * * @param format the image component format, one of: FORMAT_RGB, * FORMAT_RGBA, etc. @@ -187,32 +202,72 @@ public class ImageComponent2D extends ImageComponent { * @since Java 3D 1.2 */ public ImageComponent2D(int format, - RenderedImage image, - boolean byReference, - boolean yUp) { - + RenderedImage image, + boolean byReference, + boolean yUp) { + + ((ImageComponentRetained)this.retained).setByReference(byReference); + ((ImageComponentRetained)this.retained).setYUp(yUp); + ((ImageComponent2DRetained)this.retained).processParams(format, image.getWidth(), image.getHeight(), 1); + ((ImageComponent2DRetained)this.retained).set(image); + } - ((ImageComponentRetained)this.retained).setByReference(byReference); - ((ImageComponentRetained)this.retained).setYUp(yUp); - ((ImageComponent2DRetained)this.retained).processParams(format, image.getWidth(), image.getHeight(), 1); - ((ImageComponent2DRetained)this.retained).set(image); + /** + * Constructs a 2D image component object using the specified format, + * NioImageBuffer, byReference flag, and yUp flag. + * The image class is set to ImageClass.NIO_IMAGE_BUFFER. + * + * @param format the image component format, one of: FORMAT_RGB, + * FORMAT_RGBA, etc. + * @param image the NioImageBuffer used to create this 2D image component + * @param byReference a flag that indicates whether the data is copied + * into this image component object or is accessed by reference. + * @param yUp a flag that indicates the y-orientation of this image + * component. If yUp is set to true, the origin of the image is + * the lower left; otherwise, the origin of the image is the upper + * left. + * + * @exception IllegalArgumentException if format is invalid, or if + * the width or height of the image are not positive. + * + * @exception IllegalArgumentException if the byReference flag is false. + * + * @exception IllegalArgumentException if the yUp flag is false. + * + * @since Java 3D 1.5 + */ + public ImageComponent2D(int format, + NioImageBuffer image, + boolean byReference, + boolean yUp) { + + ((ImageComponentRetained)this.retained).setByReference(byReference); + ((ImageComponentRetained)this.retained).setYUp(yUp); + ((ImageComponent2DRetained)this.retained).processParams(format, image.getWidth(), image.getHeight(), 1); + ((ImageComponent2DRetained)this.retained).set(image); } /** * Sets this image component to the specified BufferedImage - * object. If the data access mode is not by-reference, then the + * object. + * If the data access mode is not by-reference, then the * BufferedImage data is copied into this object. If * the data access mode is by-reference, then a reference to the * BufferedImage is saved, but the data is not necessarily * copied. + * <p> + * The image class is set to ImageClass.BUFFERED_IMAGE. * * @param image BufferedImage object containing the image. - * The format and size must be the same as the current format in this + * Its size must be the same as the current size of this * ImageComponent2D object. * * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph * + * @exception IllegalArgumentException if the width and height of the + * specified image is not equal to the width and height of this + * ImageComponent object. */ public void set(BufferedImage image) { if (isLiveOrCompiled()) { @@ -231,14 +286,23 @@ public class ImageComponent2D extends ImageComponent { * the data access mode is by-reference, a reference to the * RenderedImage is saved, but the data is not necessarily * copied. + * <p> + * The image class is set to ImageClass.RENDERED_IMAGE if the the + * data access mode is by-reference and the specified + * RenderedImage is <i>not</i> an instance of BufferedImage. In all + * other cases, the image class is set to ImageClass.BUFFERED_IMAGE. * * @param image RenderedImage object containing the image. - * The format and size must be the same as the current format in this + * Its size must be the same as the current size of this * ImageComponent2D object. * * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph * + * @exception IllegalArgumentException if the width and height of the + * specified image is not equal to the width and height of this + * ImageComponent object. + * * @since Java 3D 1.2 */ public void set(RenderedImage image) { @@ -252,6 +316,43 @@ public class ImageComponent2D extends ImageComponent { } /** + * Sets this image component to the specified NioImageBuffer + * object. If the data access mode is not by-reference, the + * NioImageBuffer data is copied into this object. If + * the data access mode is by-reference, a reference to the + * NioImageBuffer is saved, but the data is not necessarily + * copied. + * <p> + * The image class is set to ImageClass.NIO_IMAGE_BUFFER. + * + * @param image NioImageBuffer object containing the image. + * Its size must be the same as the current size of this + * ImageComponent2D object. + * + * @exception CapabilityNotSetException if appropriate capability is + * not set and this object is part of live or compiled scene graph + * + * @exception IllegalStateException if this ImageComponent object + * is <i>not</i> yUp. + * + * @exception IllegalArgumentException if the width and height of the + * specified image is not equal to the width and height of this + * ImageComponent object. + * + * @since Java 3D 1.5 + */ + public void set(NioImageBuffer image) { + if (isLiveOrCompiled()) { + if(!this.getCapability(ALLOW_IMAGE_WRITE)) { + throw new CapabilityNotSetException( + J3dI18N.getString("ImageComponent2D1")); + } + } + + ((ImageComponent2DRetained)this.retained).set(image); + } + + /** * Retrieves the image from this ImageComponent2D object. If the * data access mode is not by-reference, a copy of the image * is made. If the data access mode is by-reference, the @@ -264,9 +365,8 @@ public class ImageComponent2D extends ImageComponent { * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph * - * @exception IllegalStateException if the data access mode is - * by-reference and the image referenced by this ImageComponent2D - * object is not an instance of BufferedImage. + * @exception IllegalStateException if the image class is not + * ImageClass.BUFFERED_IMAGE. */ public BufferedImage getImage() { if (isLiveOrCompiled()) { @@ -296,6 +396,9 @@ public class ImageComponent2D extends ImageComponent { * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph * + * @exception IllegalStateException if the image class is not one of: + * ImageClass.BUFFERED_IMAGE or ImageClass.RENDERED_IMAGE. + * * @since Java 3D 1.2 */ public RenderedImage getRenderedImage() { @@ -306,6 +409,35 @@ public class ImageComponent2D extends ImageComponent { return ((ImageComponent2DRetained)this.retained).getImage(); } + /** + * Retrieves the image from this ImageComponent2D object. If the + * data access mode is not by-reference, a copy of the image + * is made. If the data access mode is by-reference, the + * reference is returned. + * + * @return either a new NioImageBuffer object created from the data + * in this image component, or the NioImageBuffer object referenced + * by this image component. + * + * @exception CapabilityNotSetException if appropriate capability is + * not set and this object is part of live or compiled scene graph + * + * @exception IllegalStateException if the image class is not + * ImageClass.NIO_IMAGE_BUFFER. + * + * @since Java 3D 1.5 + */ + public NioImageBuffer getNioImage() { + + if (isLiveOrCompiled()) { + if (!this.getCapability(ImageComponent.ALLOW_IMAGE_READ)) { + throw new CapabilityNotSetException(J3dI18N.getString("ImageComponent2D0")); + } + } + return ((ImageComponent2DRetained)this.retained).getNioImage(); + + } + /** * Modifies a contiguous subregion of the image component. @@ -313,8 +445,8 @@ public class ImageComponent2D extends ImageComponent { * starting at the offset (srcX, srcY) of the specified * RenderedImage object will be copied into the image component * starting at the offset (dstX, dstY) of the ImageComponent2D object. - * The RenderedImage object must be of the same format as the current - * format of this object. + * The specified RenderedImage object must be of the same format as + * the current RenderedImage object in this image component. * This method can only be used if the data access mode is * by-copy. If it is by-reference, see updateData(). * @@ -332,15 +464,19 @@ public class ImageComponent2D extends ImageComponent { * * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph + * * @exception IllegalStateException if the data access mode is * <code>BY_REFERENCE</code>. + * * @exception IllegalArgumentException if <code>width</code> or * <code>height</code> of * the subregion exceeds the dimension of the image of this object. + * * @exception IllegalArgumentException if <code>dstX</code> < 0, or * (<code>dstX</code> + <code>width</code>) > width of this object, or * <code>dstY</code> < 0, or * (<code>dstY</code> + <code>height</code>) > height of this object. + * * @exception IllegalArgumentException if <code>srcX</code> < 0, or * (<code>srcX</code> + <code>width</code>) > width of the RenderedImage * object containing the subimage, or @@ -348,6 +484,12 @@ public class ImageComponent2D extends ImageComponent { * (<code>srcY</code> + <code>height</code>) > height of the * RenderedImage object containing the subimage. * + * @exception IllegalArgumentException if the specified RenderedImage + * is not compatible with the existing RenderedImage. + * + * @exception IllegalStateException if the image class is not one of: + * ImageClass.BUFFERED_IMAGE or ImageClass.RENDERED_IMAGE. + * * @since Java 3D 1.3 */ public void setSubImage(RenderedImage image, int width, int height, @@ -457,7 +599,7 @@ public class ImageComponent2D extends ImageComponent { public NodeComponent cloneNodeComponent() { ImageComponent2DRetained rt = (ImageComponent2DRetained) retained; - ImageComponent2D img = new ImageComponent2D(rt.format, + ImageComponent2D img = new ImageComponent2D(rt.getFormat(), rt.width, rt.height, rt.byReference, @@ -485,15 +627,26 @@ public class ImageComponent2D extends ImageComponent { * @see NodeComponent#setDuplicateOnCloneTree */ void duplicateAttributes(NodeComponent originalNodeComponent, - boolean forceDuplicate) { - super.duplicateAttributes(originalNodeComponent, forceDuplicate); - - RenderedImage img = ((ImageComponent2DRetained) - originalNodeComponent.retained).getImage(); - - if (img != null) { - ((ImageComponent2DRetained) retained).set(img); - } + boolean forceDuplicate) { + super.duplicateAttributes(originalNodeComponent, forceDuplicate); + + ImageComponent.ImageClass imageClass = + ((ImageComponentRetained)originalNodeComponent.retained).getImageClass(); + if(imageClass == ImageComponent.ImageClass.NIO_IMAGE_BUFFER) { + NioImageBuffer nioImg = ((ImageComponent2DRetained) + originalNodeComponent.retained).getNioImage(); + + if(nioImg != null) { + ((ImageComponent2DRetained) retained).set(nioImg); + } + } else { + RenderedImage img = ((ImageComponent2DRetained) + originalNodeComponent.retained).getImage(); + + if (img != null) { + ((ImageComponent2DRetained) retained).set(img); + } + } } /** diff --git a/src/classes/share/javax/media/j3d/ImageComponent2DRetained.java b/src/classes/share/javax/media/j3d/ImageComponent2DRetained.java index 50680bf..b754b36 100644 --- a/src/classes/share/javax/media/j3d/ImageComponent2DRetained.java +++ b/src/classes/share/javax/media/j3d/ImageComponent2DRetained.java @@ -22,1238 +22,243 @@ import java.awt.color.ColorSpace; */ class ImageComponent2DRetained extends ImageComponentRetained { - private int rasterRefCnt = 0; // number of raster using this object - private int textureRefCnt = 0; // number of texture using this object - private DetailTextureImage detailTexture = null; // will reference a - // DetailTexture object if - // this image is being - // referenced as a detail image - - // use in D3D to map object to surface pointer - int hashId; - native void freeD3DSurface(int hashId); - - float[] lastAlpha = new float[1]; - - static final double EPSILON = 1.0e-6; - - // dirty mask to track if the image has been changed since the last - // alpha update. The nth bit in the mask represents the dirty bit - // of the image for screen nth. If nth bit is set, then the image - // needs to be updated with the current alpha values. - int imageChanged = 0; + // used in D3D to map object to surface pointer + int hashId; ImageComponent2DRetained() { hashId = hashCode(); } - + /** - * Copies the specified BufferedImage to this 2D image component object. - * @param image BufferedImage object containing the image. + * This method handles NioImageBuffer + * Refers or copies the specified NioImageBuffer to this 2D image component object. + * @param image NioImageBuffer object containing the image. * The format and size must be the same as the current format in this * ImageComponent2D object. */ - final void set(BufferedImage image) { - int width = image.getWidth(null); - int height = image.getHeight(null); + void set(NioImageBuffer image) { - if (width != this.width) - throw new IllegalArgumentException(J3dI18N.getString("ImageComponent2DRetained0")); + int width = image.getWidth(); + int height = image.getHeight(); - if (height != this.height) + if (!byReference) { + throw new IllegalArgumentException(J3dI18N.getString("ImageComponent2D7")); + } + if (!yUp) { + throw new IllegalArgumentException(J3dI18N.getString("ImageComponent2D8")); + } + + if (width != this.width) { + throw new IllegalArgumentException(J3dI18N.getString("ImageComponent2DRetained0")); + } + if (height != this.height) { throw new IllegalArgumentException(J3dI18N.getString("ImageComponent2DRetained1")); + } + + geomLock.getLock(); - int imageBytes; - // Note, currently only EXT_ABGR and EXT_BGR are not copied, if - // its going to be copied, do it at set time (at this time, the - // renderer is running in parallel), if we delay it until - // renderBin:updateObject time (when it calls evaluateExtension), - // we are stalling the renderer - geomLock.getLock(); - if (!byReference || (byReference && willBeCopied(image))) { - imageBytes = height * width * bytesPerPixelIfStored; - if (usedByTexture || ! usedByRaster) { - // ==> (usedByTexture) || (! usedByTexture && ! usedByRaster) - - if (imageYup == null || imageYup.length < imageBytes) { - imageYup = new byte[imageBytes]; - imageYupAllocated = true; - } - - // buffered image -> imageYup - storedYupFormat = internalFormat; - bytesPerYupPixelStored = getBytesStored(storedYupFormat); - copyImage(image, imageYup, true, 0, storedYupFormat, - bytesPerYupPixelStored); - imageYupClass = BUFFERED_IMAGE; - } - - if (usedByRaster) { - imageYdownClass = BUFFERED_IMAGE; - storedYdownFormat = internalFormat; - bytesPerYdownPixelStored = getBytesStored(storedYdownFormat); - - if (imageYdown[0] == null || imageYdown[0].length < imageBytes) { - imageYdown[0] = new byte[imageBytes]; - imageYdownAllocated = true; - } - - if (imageYup != null){ - //imageYup -> imageYdown - setImageYdown(imageYup, imageYdown[0]); - } else { - // buffered image -> imageYdown - copyImage(image, imageYdown[0], false, 0, - storedYdownFormat, bytesPerYdownPixelStored); - } - } - // If its byRef case, but we copied because we know that - // the underlying native API cannot support this case! - if (byReference) { - bImage[0] = image; - if (usedByTexture || !usedByRaster) - imageYupCacheDirty = false; - else - imageYupCacheDirty = true; - - if (usedByRaster) - imageYdownCacheDirty = false; - else - imageYdownCacheDirty = true; - - } - else { - imageDirty[0] = true; - } - - } - // If its by reference, then make a copy only if necessary - else { - imageYupCacheDirty = true; - imageYdownCacheDirty = true; - bImage[0] = image; - } - imageChanged = 0xffff; - lastAlpha[0] = 1.0f; - geomLock.unLock(); - - if (source.isLive()) { - freeSurface(); - - // send a IMAGE_CHANGED message in order to - // notify all the users of the change - sendMessage(IMAGE_CHANGED, null); - } - } - - - boolean willBeCopied(RenderedImage image) { - return shouldImageBeCopied(getImageType(image), - (Canvas3D.EXT_ABGR|Canvas3D.EXT_BGR), image); - } - - - - // NOTE, IMPORTANT: any additions to the biType tested , should be added to - // the willBeCopied() function - final boolean shouldImageBeCopied(int biType, int ext, RenderedImage ri) { - - if (!byReference) - return true; - - if ((((ext & Canvas3D.EXT_ABGR) != 0) && - ((biType == BufferedImage.TYPE_4BYTE_ABGR) && - (format == ImageComponent.FORMAT_RGBA8))) || - (((ext & Canvas3D.EXT_BGR) != 0) && - ((biType == BufferedImage.TYPE_3BYTE_BGR) && - (format == ImageComponent.FORMAT_RGB))) || - ((biType == BufferedImage.TYPE_BYTE_GRAY) && - (format == ImageComponent.FORMAT_CHANNEL8)) || - (is4ByteRGBAOr3ByteRGB(ri))) { - /* ||XXXX: Don't do short for now! - ((biType == BufferedImage.TYPE_USHORT_GRAY) && - (format == ImageComponent.FORMAT_CHANNEL8) - */ - - return false; - } - return true; - } - - final int getStoredFormat(int biType, RenderedImage ri) { - int f = 0; - switch(biType) { - case BufferedImage.TYPE_4BYTE_ABGR: - f= BYTE_ABGR; - break; - case BufferedImage.TYPE_BYTE_GRAY: - f= BYTE_GRAY; - break; - case BufferedImage.TYPE_USHORT_GRAY: - f = USHORT_GRAY; - break; - case BufferedImage.TYPE_3BYTE_BGR: - f = BYTE_BGR; - break; - case BufferedImage.TYPE_CUSTOM: - if (is4ByteRGBAOr3ByteRGB(ri)) { - SampleModel sm = ri.getSampleModel(); - if (sm.getNumBands() == 3) { - f = BYTE_RGB; - } - else { - f = BYTE_RGBA; - } - } - break; - default: - // Should never come here - } - return f; - } - - final void set(RenderedImage image) { + setImageClass(image); - if (image instanceof BufferedImage) { - set(((BufferedImage)image)); - } - else { - /* - // Create a buffered image from renderImage - ColorModel cm = image.getColorModel(); - WritableRaster wRaster = image.copyData(null); - BufferedImage bi = new BufferedImage(cm, - wRaster, - cm.isAlphaPremultiplied() - ,null); - set(bi); - } - */ - int width = image.getWidth(); - int height = image.getHeight(); + // This is a byRef image. + setRefImage(image,0); - if (width != this.width) - throw new IllegalArgumentException(J3dI18N.getString("ImageComponent2DRetained0")); - - if (height != this.height) - throw new IllegalArgumentException(J3dI18N.getString("ImageComponent2DRetained1")); - - int imageBytes; - // Note, currently only EXT_ABGR and EXT_BGR are not copied, if - // its going to be copied, do it at set time (at this time, the - // renderer is running in parallel), if we delay it until - // renderBin:updateObject time (when it calls evaluateExtension), - // we are stalling the renderer - geomLock.getLock(); - if (!byReference ||(byReference && willBeCopied(image))) { - imageBytes = height * width * bytesPerPixelIfStored; - if (usedByTexture || ! usedByRaster) { - if (imageYup == null || imageYup.length < imageBytes) { - imageYup = new byte[imageBytes]; - imageYupAllocated = true; - } - - // buffered image -> imageYup - storedYupFormat = internalFormat; - bytesPerYupPixelStored = getBytesStored(storedYupFormat); - copyImage(image, imageYup, true, 0, storedYupFormat, - bytesPerYupPixelStored); - imageYupClass = BUFFERED_IMAGE; - } - - if (usedByRaster) { + // Reset this flag to true, incase it was set to false due to + // the previous image type. + abgrSupported = true; - imageYdownClass = BUFFERED_IMAGE; - storedYdownFormat = internalFormat; - bytesPerYdownPixelStored = getBytesStored(storedYdownFormat); + imageTypeIsSupported = isImageTypeSupported(image); - if (imageYdown[0] == null || imageYdown[0].length < imageBytes) { - imageYdown[0] = new byte[imageBytes]; - imageYdownAllocated = true; - } - - if (imageYup != null) - //imageYup -> imageYdown - setImageYdown(imageYup, imageYdown[0]); - else - // buffered image -> imageYdown - copyImage(image, imageYdown[0], false, 0, - storedYdownFormat, bytesPerYdownPixelStored); - } - if (byReference) { - bImage[0] = image; - if (usedByTexture || !usedByRaster) - imageYupCacheDirty = false; - else - imageYupCacheDirty = true; - - if (usedByRaster) - imageYdownCacheDirty = false; - else - imageYdownCacheDirty = true; - } - else { - imageDirty[0] = true; - } - } - // If its by reference, then make a copy only if necessary - else { - imageYupCacheDirty = true; - imageYdownCacheDirty = true; - bImage[0] = image; - } + if (imageTypeIsSupported) { + + /* Use reference when ( format is OK, Yup is true, and byRef is true). */ + // Create image data object with the byRef image. */ + imageData = createNioImageBufferDataObject(image); + + } else { + // Handle abgrSupported is false case. + imageData = createNioImageBufferDataObject(null); + copyUnsupportedNioImageToImageData(image, 0, 0, 0, 0, width, height, imageData); - } - imageChanged = 0xffff; - lastAlpha[0] = 1.0f; - geomLock.unLock(); - if (source.isLive()) { - freeSurface(); + } + + geomLock.unLock(); + + if (source.isLive()) { + freeSurface(); + + // send a IMAGE_CHANGED message in order to + // notify all the users of the change sendMessage(IMAGE_CHANGED, null); - } + } } - - /** - * Retrieves a copy of the image in this ImageComponent2D object. - * @return a new BufferedImage object created from the image in this - * ImageComponent2D object + + /** + * This method handles both BufferedImage and RenderedImage + * Copies the specified RenderedImage to this 2D image component object. + * @param image RenderedImage object containing the image. + * The format and size must be the same as the current format in this + * ImageComponent2D object. */ - final RenderedImage getImage() { - if (!byReference && imageDirty[0]) { - imageDirty[0] = false; - retrieveBufferedImage(0); - } - return bImage[0]; - } - - // allocate storage for imageYdown - // set imageYdown and free imageYup if necessary - final void setRasterRef() { - // Ref case will be handled by evaluateExtension(); - if (usedByRaster) - return; - - usedByRaster = true; - - if (format == ImageComponent.FORMAT_CHANNEL8) - throw new IllegalArgumentException(J3dI18N.getString("ImageComponent2DRetained2")); - - if (!byReference) { - if (imageYdown[0] == null && imageYup != null) { - imageYdown[0] = new byte[height * width * bytesPerYupPixelStored]; - imageYdownAllocated = true; - - // imageYup -> imageYdown - imageYdownClass = BUFFERED_IMAGE; - storedYdownFormat = storedYupFormat; - bytesPerYdownPixelStored = bytesPerYupPixelStored; - setImageYdown(imageYup, imageYdown[0]); - } - if (usedByTexture == false) { - imageYup = null; - imageYupAllocated = false; - } - - } - else { - if (willBeCopied(bImage[0])) { - geomLock.getLock(); - if (imageYdownCacheDirty) { - if (imageYdown[0] == null) { - - if (imageYup != null) { - storedYdownFormat = storedYupFormat; - bytesPerYdownPixelStored = bytesPerYupPixelStored; - imageYdown[0] =new byte[height*width *bytesPerYdownPixelStored]; - setImageYdown(imageYup, imageYdown[0]); - } - else { - imageYdown[0] = new byte[height * width * bytesPerPixelIfStored]; - bytesPerYdownPixelStored = bytesPerPixelIfStored; - storedYdownFormat = internalFormat; - - if (bImage[0] instanceof BufferedImage) { - copyImage(((BufferedImage)bImage[0]), - imageYdown[0], false, 0, - storedYdownFormat, - bytesPerYdownPixelStored); - } - else { - copyImage(bImage[0], imageYdown[0], false, 0, - storedYdownFormat, - bytesPerYdownPixelStored); - } - } - imageYdownClass = BUFFERED_IMAGE; - imageYdownAllocated = true; - } - imageYdownCacheDirty = false; - } - geomLock.unLock(); - } - else { - geomLock.getLock(); - imageYdownCacheDirty = true; - geomLock.unLock(); - } - /* - // Can't do this - since I don't know which extension - // will be supported, if Ydown is going away then - // this code will be useful - else if (yUp) { - geomLock.getLock(); - if (imageYdownCacheDirty) { - storeRasterImageWithFlip(bImage[0]); - imageYdownCacheDirty = false; - } - geomLock.unLock(); - } - */ - } - } - - // allocate storage for imageYup - // set imageYup and free imageYdown if necessary - final void setTextureRef() { - // Ref case will be handled by evaluateExtension(); - if (usedByTexture) - return; - - usedByTexture = true; - - if (!byReference) { - - if (imageYup == null && imageYdown[0] != null) { - storedYupFormat = storedYdownFormat; - bytesPerYupPixelStored = bytesPerYdownPixelStored; - imageYup = new byte[height * width * bytesPerYupPixelStored]; - // imageYdown -> imageYup - setImageYup(imageYdown[0], imageYup); - imageYupClass = BUFFERED_IMAGE; - imageYupAllocated = true; - } - if (usedByRaster == false) { - imageYdown[0] = null; - imageYdownAllocated = false; - } - - } - // If the image will not be stored by reference, because - // the format is not supported by the underlying API - else { - if (willBeCopied(bImage[0])) { - geomLock.getLock(); - if (imageYupCacheDirty) { - if (imageYup == null) { - if (imageYdown[0] != null) { - // imageYdown -> imageYup - storedYupFormat = storedYdownFormat; - bytesPerYupPixelStored = bytesPerYdownPixelStored; - imageYup = new byte[height * width * bytesPerYupPixelStored]; - setImageYup(imageYdown[0], imageYup); - } - else { - imageYup = new byte[height * width * bytesPerPixelIfStored]; - bytesPerYupPixelStored = bytesPerPixelIfStored; - storedYupFormat = internalFormat; - - if (bImage[0] instanceof BufferedImage) { - copyImage(((BufferedImage)bImage[0]), imageYup, - true, 0, storedYupFormat, - bytesPerYupPixelStored); - } - else { - copyImage(bImage[0], imageYup, true, 0, - storedYupFormat, - bytesPerYupPixelStored); - } - } - imageYupClass = BUFFERED_IMAGE; - imageYupAllocated = true; - } - imageYupCacheDirty = false; - } - geomLock.unLock(); - } - else { - geomLock.getLock(); - imageYupCacheDirty = true; - geomLock.unLock(); - } - /* - // Can't do this - since I don't know which extension - // will be supported, if Ydown is going away then - // this code will be useful - - // If Image will not be stored by reference because - // of wrong orienetation - else if (!yUp) { - geomLock.getLock(); - if (imageYupCacheDirty) { - storeTextureImageWithFlip(bImage[0]); - imageYupCacheDirty = false; - } - geomLock.unLock(); - } - */ - } - - } - - - // copy imageYup to imageYdown in reverse scanline order - final void setImageYdown(byte[] src, byte[] dst) { - int scanLineSize = width * bytesPerYdownPixelStored; - int srcOffset, dstOffset, i; - - for (srcOffset = (height - 1) * scanLineSize, dstOffset = 0, - i = 0; i < height; i++, - srcOffset -= scanLineSize, dstOffset += scanLineSize) { - - System.arraycopy(src, srcOffset, dst, dstOffset, - scanLineSize); + void set(RenderedImage image) { + + int width = image.getWidth(); + int height = image.getHeight(); + + if (width != this.width) { + throw new IllegalArgumentException(J3dI18N.getString("ImageComponent2DRetained0")); } - - } - - // Preserve the incoming format of thre renderImage, but maybe - // flip the image or make a plain copy - // Used only for raster - final void copyRImage(RenderedImage image, byte[] dst, boolean flip, - int bPerPixel) { - - int numX = image.getNumXTiles(); - int numY = image.getNumYTiles(); - int tilew = image.getTileWidth(); - int tileh = image.getTileHeight(); - int i, j, h; - java.awt.image.Raster ras; - int tileLineBytes = tilew * bPerPixel; - int x = image.getMinTileX(); - int y = image.getMinTileY(); - int srcOffset, dstOffset; - int dstLineBytes = 0; - int tileStart; - int tileBytes = tileh * tilew * numX * bPerPixel; - int dstStart; - int tmph, tmpw, curw, curh; - int rowOffset, colOffset; - int sign; - - if (flip) { - dstLineBytes =width * bPerPixel; - tileStart = (height - 1) * dstLineBytes; - dstLineBytes = -(dstLineBytes); - } - else { - tileStart = 0; - dstLineBytes = width * bPerPixel; - } - // convert from Ydown to Yup for texture - int minX = image.getMinX(); - int minY = image.getMinY(); - int xoff = image.getTileGridXOffset(); - int yoff = image.getTileGridYOffset(); - int endXTile = x * tilew + xoff+tilew; - int endYTile = y * tileh + yoff+tileh; - tmpw = width; - tmph = height; - // Check if the width is less than the tile itself .. - curw = (endXTile - minX); - curh = (endYTile - minY); - - if (tmpw < curw) { - curw = tmpw; - } - - if (tmph < curh) { - curh = tmph; - } - int startw = curw ; - - rowOffset = (tilew - curw) * bPerPixel; - colOffset = tilew * (tileh - curh) * bPerPixel; - int bytesCopied = 0; - srcOffset = rowOffset + colOffset; - - - for (i = y; i < y+numY; i++) { - dstStart = tileStart; - curw = startw; - tmpw = width; - for (j = x; j < x+numX; j++) { - ras = image.getTile(j,i); - byte[] src = ((DataBufferByte)ras.getDataBuffer()).getData(); - dstOffset = dstStart; - bytesCopied = curw * bPerPixel; - for (h = 0;h < curh; h++) { - System.arraycopy(src, srcOffset, dst, dstOffset, - bytesCopied); - srcOffset += tileLineBytes; - dstOffset += dstLineBytes; - } - srcOffset = colOffset; - dstStart += curw * bPerPixel; - tmpw -= curw; - if (tmpw < tilew) - curw = tmpw; - else - curw = tilew; - } - srcOffset = rowOffset; - colOffset = 0; - tileStart += curh * dstLineBytes; - tmph -= curh; - if (tmph < tileh) - curh = tmph; - else - curh = tileh; - } - } - - // copy imageYdown to imageYup in reverse scanline order - final void setImageYup(byte[] src, byte[] dst) { - int scanLineSize = width * bytesPerYupPixelStored; - int srcOffset, dstOffset, i; - - for (srcOffset = 0, dstOffset = (height - 1) * scanLineSize, - i = 0; i < height; i++, - srcOffset += scanLineSize, dstOffset -= scanLineSize) { - - System.arraycopy(src, srcOffset, dst, dstOffset, - scanLineSize); + if (height != this.height) { + throw new IllegalArgumentException(J3dI18N.getString("ImageComponent2DRetained1")); + } + + setImageClass(image); + + geomLock.getLock(); + + if (byReference) { + setRefImage(image,0); + } + + // Reset this flag to true, incase it was set to false due to + // the previous image type. + abgrSupported = true; + + imageTypeIsSupported = isImageTypeSupported(image); + + if (imageTypeIsSupported) { + + if (byReference && yUp) { + /* Use reference when ( format is OK, Yup is true, and byRef is true). */ + // System.err.println("ImageComponent2DRetained.set() : (imageTypeSupported && byReference && yUp) --- (1)"); + if (image instanceof BufferedImage) { + // Create image data object with the byRef image. */ + imageData = createRenderedImageDataObject(image); + } + else { + // System.err.println("byRef and not BufferedImage !!!"); + imageData = null; + } + + } else { + // Either not byRef or not yUp or not both + // System.err.println("ImageComponent2DRetained.set() : (imageTypeSupported && ((!byReference && yUp) || (imageTypeSupported && !yUp)) --- (2)"); + + // Create image data object with buffer for image. */ + imageData = createRenderedImageDataObject(null); + copySupportedImageToImageData(image, 0, imageData); + } + + } else { + // image type is unsupported, need to create a supported local copy. + // TODO : borrow code from JAI to convert to right format. + // System.err.println("ImageComponent2DRetained.set() : (imageTypeSupported == false) --- (4)"); + /* Will use the code segment in copy() method */ + + // Create image data object with buffer for image. */ + imageData = createRenderedImageDataObject(null); + copyUnsupportedImageToImageData(image, 0, imageData); + + } + + geomLock.unLock(); + + if (source.isLive()) { + freeSurface(); + + // send a IMAGE_CHANGED message in order to + // notify all the users of the change + sendMessage(IMAGE_CHANGED, null); } } - // Lock out user thread from modifying usedByRaster and - // usedByTexture variables by using synchronized routines - final void evaluateExtensions(int ext) { - int i; - int imageBytes; - RenderedImage image = bImage[0]; - - // System.out.println("!!!!!!!!!!!!!imageYupCacheDirty = "+imageYupCacheDirty); - // System.out.println("!!!!!!!!!!!!!imageYdownCacheDirty = "+imageYdownCacheDirty); - // System.out.println("!!!!!!!!!!!!!usedByTexture = "+usedByTexture); - // System.out.println("!!!!!!!!!!!!!usedByRaster = "+usedByRaster); - - - if (!imageYupCacheDirty && !imageYdownCacheDirty) { - return; - } - - int riType = getImageType(image); - - // Thread.dumpStack(); - if (usedByTexture == true || ! usedByRaster) { - // If the image is already allocated, then return - // nothing to do! - // Since this is a new image, the app may have changed the image - // when it was not live, so re-compute, until the image is allocated - // for this pass! - // System.out.println("!!!!!!!!!!!!!imageYupCacheDirty = "+imageYupCacheDirty); - if (!imageYupCacheDirty) { - evaluateRaster(riType, ext); - return; - } - if (shouldImageBeCopied(riType, ext, image)) { - - imageBytes = height * width * bytesPerPixelIfStored; - if (imageYup == null || !imageYupAllocated) { - imageYup = new byte[imageBytes]; - imageYupAllocated = true; - } - // buffered image -> imageYup - bytesPerYupPixelStored = bytesPerPixelIfStored; - storedYupFormat = internalFormat; - copyImage(image, imageYup, true, 0, - storedYupFormat, bytesPerYupPixelStored); - imageYupClass = BUFFERED_IMAGE; - imageYupCacheDirty = false; - } - else { - // This image is already valid .. - if (!imageYupCacheDirty) { - evaluateRaster(riType, ext); - return; - } - storedYupFormat = getStoredFormat(riType, image); - bytesPerYupPixelStored = getBytesStored(storedYupFormat); - - // It does not have to be copied, but we - // have to copy because the incoming image is - // ydown - if (!yUp) { - storeTextureImageWithFlip(image); - } - else { - if (image instanceof BufferedImage) { - byte[] tmpImage = ((DataBufferByte)((BufferedImage)image).getRaster().getDataBuffer()).getData(); - imageYup = tmpImage; - imageYupAllocated = false; - imageYupClass = BUFFERED_IMAGE; - } - else { - numXTiles = image.getNumXTiles(); - numYTiles = image.getNumYTiles(); - tilew = image.getTileWidth(); - tileh = image.getTileHeight(); - minTileX = image.getMinTileX(); - minTileY = image.getMinTileY(); - minX = image.getMinX(); - minY = image.getMinY(); - tileGridXOffset =image.getTileGridXOffset(); - tileGridYOffset = image.getTileGridYOffset(); - imageYupAllocated = false; - imageYupClass = RENDERED_IMAGE; - imageYup = null; - } - } - - } - if (usedByRaster == false) { - imageYdown[0] = null; - imageYdownAllocated = false; - } - } - evaluateRaster(riType, ext); - } - - void evaluateRaster(int riType, int ext) { - int i; - int imageBytes; - RenderedImage image = bImage[0]; - - if (usedByRaster) { - // If the image is already allocated, then return - // nothing to do! - if (!imageYdownCacheDirty) { - return; - } - if (shouldImageBeCopied(riType, ext, image)) { - // System.out.println("Raster Image is copied"); - imageBytes = height * width * bytesPerPixelIfStored; - if (imageYdown[0] == null || !imageYdownAllocated || imageYdown[0].length < imageBytes){ - imageYdown[0] = new byte[imageBytes]; - imageYdownAllocated = true; - } - if (imageYup != null) { - storedYdownFormat = storedYupFormat; - bytesPerYdownPixelStored = bytesPerYupPixelStored; - setImageYdown(imageYup, imageYdown[0]); - } - else { - // buffered image -> imageYup - storedYdownFormat = internalFormat; - bytesPerYdownPixelStored = bytesPerPixelIfStored; - copyImage(image, imageYdown[0], false, 0, - storedYdownFormat, bytesPerYdownPixelStored); - } - imageYdownCacheDirty = false; - imageYdownClass = BUFFERED_IMAGE; - } - else { - // This image is already valid .. - if (!imageYdownCacheDirty) { - return; - } - storedYdownFormat = getStoredFormat(riType, image); - bytesPerYdownPixelStored = getBytesStored(storedYdownFormat); - if (yUp) { - storeRasterImageWithFlip(image); - } - else { - if (image instanceof BufferedImage) { - byte[] tmpImage = ((DataBufferByte)((BufferedImage)image).getRaster().getDataBuffer()).getData(); - imageYdown[0] = tmpImage; - imageYdownAllocated = false; - imageYdownClass = BUFFERED_IMAGE; - // System.out.println("Raster Image is stored by ref"); - } - else { - // Right now, always copy since opengl rasterpos is - // too restrictive - imageBytes = width*height*bytesPerYdownPixelStored; - if (imageYdown[0] == null || !imageYdownAllocated ||imageYdown[0].length < imageBytes){ - imageYdown[0] = new byte[imageBytes]; - imageYdownAllocated = true; - } - imageYdownClass = BUFFERED_IMAGE; - copyRImage(image,imageYdown[0], false, bytesPerYdownPixelStored); - // System.out.println("Copying by ref RImage"); - - /* - numXTiles = image.getNumXTiles(); - numYTiles = image.getNumYTiles(); - tilew = image.getTileWidth(); - tileh = image.getTileHeight(); - minTileX = image.getMinTileX(); - minTileY = image.getMinTileY(); - imageYdownAllocated = false; - imageYdownClass = RENDERED_IMAGE; - imageYdown = null; - */ - } - imageYdownCacheDirty = false; - } - - - } - if (usedByTexture == false) { - imageYup = null; - imageYupAllocated = false; - } - } - } - - void storeRasterImageWithFlip(RenderedImage image) { - int imageBytes; - - if (image instanceof BufferedImage) { - imageBytes = width*height*bytesPerYdownPixelStored; - if (imageYdown[0] == null || !imageYdownAllocated ||imageYdown[0].length < imageBytes){ - imageYdown[0] = new byte[imageBytes]; - imageYdownAllocated = true; - } - imageYdownClass = BUFFERED_IMAGE; - imageYdownCacheDirty = false; - byte[] tmpImage = ((DataBufferByte)((BufferedImage)image).getRaster().getDataBuffer()).getData(); - setImageYdown(tmpImage, imageYdown[0]); - } - else { - // Right now, always copy since opengl rasterpos is - // too restrictive - - imageBytes = width*height*bytesPerYdownPixelStored; - if (imageYdown[0] == null || !imageYdownAllocated ||imageYdown[0].length < imageBytes){ - imageYdown[0] = new byte[imageBytes]; - imageYdownAllocated = true; - } - imageYdownClass = BUFFERED_IMAGE; - imageYdownCacheDirty = false; - copyRImage(image, imageYdown[0], true, bytesPerYdownPixelStored); - } - } - - void storeTextureImageWithFlip(RenderedImage image) { - int imageBytes; - - if (image instanceof BufferedImage) { - byte[] tmpImage = ((DataBufferByte)((BufferedImage)image).getRaster().getDataBuffer()).getData(); - - if (imageYup == null || !imageYupAllocated) { - imageBytes = width*height*bytesPerYupPixelStored; - imageYup = new byte[imageBytes]; - imageYupAllocated = true; - } - imageYupClass = BUFFERED_IMAGE; - setImageYup(tmpImage, imageYup); - imageYupCacheDirty = false; - - } - else { - if (imageYup == null || !imageYupAllocated) { - imageBytes = width*height*bytesPerYupPixelStored; - imageYup = new byte[imageBytes]; - imageYupAllocated = true; - } - imageYupClass = BUFFERED_IMAGE; - copyRImage(image, imageYup, true, bytesPerYupPixelStored); - imageYupCacheDirty = false; - } - } - - void setLive(boolean inBackgroundGroup, int refCount) { - super.setLive(inBackgroundGroup, refCount); - } - - void clearLive(int refCount) { - super.clearLive(refCount); - if (this.refCount <= 0) { - freeSurface(); - } - } - - void freeSurface() { - if (VirtualUniverse.mc.isD3D()) { - freeD3DSurface(hashId); - } - } - - protected void finalize() { - // For Pure immediate mode, there is no clearLive so - // surface will free when JVM do GC - freeSurface(); - } - void updateAlpha(Canvas3D cv, int screen, float alpha) { - // if alpha is smaller than EPSILON, set it to EPSILON, so that - // even if alpha is equal to 0, we will not completely lose - int i, j; - byte byteAlpha; - float rndoff = 0.0f; - - // the original alpha value - if (alpha <= EPSILON) { - alpha = (float)EPSILON; - } - // System.out.println("========> updateAlpha, this = "+this); - // Lock out the other renderers .. - synchronized (this) { - // If by reference, the image has been copied, but aset has occured - // or if the format is not RGBA, then copy - // Thread.dumpStack(); - if (isByReference() && ((storedYdownFormat != internalFormat) || ((imageChanged & 1) != 0))) { - int imageBytes = height * width * bytesPerPixelIfStored; - if (imageYdown[0] == null || !imageYdownAllocated|| imageYdown[0].length < imageBytes) - imageYdown[0] = new byte[imageBytes]; - bytesPerYdownPixelStored = bytesPerPixelIfStored; - storedYdownFormat = internalFormat; - copyImage(bImage[0],imageYdown[0], false, 0, - storedYdownFormat, bytesPerYdownPixelStored); - imageYdownCacheDirty = false; - imageYdownClass = BUFFERED_IMAGE; - imageYdownAllocated = true; - imageChanged &= ~1; - freeSurface(); - } - - // allocate an entry for the last alpha of the screen if needed - if (lastAlpha == null) { - lastAlpha = new float[screen+1]; - lastAlpha[screen] = 1.0f; - } - else if (lastAlpha.length <= screen) { - float[] la = new float[screen+1]; - for (i = 0; i < lastAlpha.length; i++) { - la[i] = lastAlpha[i]; - } - lastAlpha = la; - lastAlpha[screen] = 1.0f; - } - // allocate a copy of the color data for the screen if needed. - // this piece of code is mainly for multi-screens case - if (imageYdown.length <= screen) { - byte[][] bdata = new byte[screen+1][]; - byte[] idata; - int refScreen = -1; - - int imageBytes = height * width * bytesPerYdownPixelStored; - idata = bdata[screen] = new byte[imageBytes]; - for (i = 0; i < imageYdown.length; i++) { - bdata[i] = imageYdown[i]; - if (Math.abs(lastAlpha[i] - alpha) < EPSILON) { - refScreen = i; - } - } - - if (noAlpha) { - byteAlpha = (byte) (alpha * 255.0f + 0.5); - for (j=3,i=0; i< width * height; i++,j+=4) { - idata[j] = byteAlpha; - } - } - else { - - // copy the data from a reference screen which has the closest - // alpha values - if (refScreen >= 0) { - System.arraycopy(imageYdown[refScreen], 0, idata, 0, imageBytes); - lastAlpha[screen] = lastAlpha[refScreen]; - } - else { - float m = alpha/lastAlpha[0]; - if (m < 1.0f) - rndoff = 0.5f; - else - rndoff = -0.5f; - - byte[] srcData = imageYdown[0]; - for (i = 0, j = 0; i < width * height; i++, j+= 4) { - System.arraycopy(srcData, j, idata, j, 3); - idata[j+3] =(byte)( ((int)srcData[j+3] & 0xff) * m + rndoff); - } - lastAlpha[screen] = alpha; - } - } - imageYdown = bdata; - - imageChanged &= ~(1 << screen); - freeSurface(); - return; - } + void setSubImage(RenderedImage image, int width, int height, + int srcX, int srcY, int dstX, int dstY) { - if ((imageChanged & (1<< screen)) == 0) { - // color data is not modified - // if alpha is different, update the alpha values - int val = -1; - if (Math.abs(lastAlpha[screen] - alpha) > EPSILON) { - byte[] idata = imageYdown[screen]; - if (noAlpha) { - byteAlpha = (byte) (alpha * 255.0f + 0.5); - for (j=3,i=0; i< width * height; i++,j+=4) { - idata[j] = byteAlpha; - } - } - else { - float m = alpha/lastAlpha[screen]; - if (m < 1.0f) - rndoff = 0.5f; - else - rndoff = -0.5f; - - for (i = 0, j = 3; i < width * height; i++, j+= 4) { - idata[j] =(byte)( ((int)idata[j] & 0xff) * m + rndoff); - } - } - freeSurface(); - } - } - else { - // color data is modified - if (screen == 0) { - // just update alpha values since screen 0 data is - // already updated in copyImage() - byte[] idata = imageYdown[0]; - if (noAlpha) { - byteAlpha = (byte) (alpha * 255.0f + 0.5); - for (j=3,i=0; i< width * height; i++,j+=4) { - idata[j] = byteAlpha; - } - } - else { - for (i = 0, j = 3; i < width * height; i++, j+= 4) { - idata[j] =(byte)( ((int)idata[j] & 0xff) * alpha + 0.5); - } - } - - } - else { - // update color values from screen 0 data - float m; - byte[] ddata = imageYdown[screen]; - if (noAlpha) { - byteAlpha = (byte) (alpha * 255.0f + 0.5); - for (j=3,i=0; i< width * height; i++,j+=4) { - ddata[j] = byteAlpha; - } - } - else { - if ((imageChanged & 1) == 0) { - // alpha is up to date in screen 0 - m = alpha / lastAlpha[0]; - } - else { - m = alpha; - } + if (!isSubImageTypeEqual(image)) { + throw new IllegalStateException( + J3dI18N.getString("ImageComponent2D6")); + } - if (m < 1.0f) - rndoff = 0.5f; - else - rndoff = -0.5f; + // Can't be byReference + assert (!byReference); + assert (imageData != null); + + geomLock.getLock(); + + if (imageTypeIsSupported) { + // Either not byRef or not yUp or not both + // System.err.println("ImageComponent2DRetained.setSubImage() : (imageTypeSupported ) --- (1)"); + if (image instanceof BufferedImage) { + copyImageLineByLine((BufferedImage)image, srcX, srcY, dstX, dstY, 0, width, height, imageData); + } + else { + copySupportedImageToImageData(image, srcX, srcY, dstX, dstY, 0, width, height, imageData); + } + } else { + // image type is unsupported, need to create a supported local copy. + // TODO : Should look into borrow code from JAI to convert to right format. + // System.err.println("ImageComponent2DRetained.setSubImage() : (imageTypeSupported == false) --- (2)"); + if (image instanceof BufferedImage) { + copyUnsupportedImageToImageData((BufferedImage)image, srcX, srcY, dstX, dstY, 0, width, height, imageData); + } + else { + copyUnsupportedImageToImageData(image, srcX, srcY, dstX, dstY, 0, width, height, imageData); + } + } + geomLock.unLock(); - byte[] sdata = imageYdown[0]; + if (source.isLive()) { - for (i = 0, j = 0; i < width * height; i++, j+= 4) { - System.arraycopy(sdata, j, ddata, j, 3); - ddata[j+3] =(byte)( ((int)sdata[j+3] & 0xff) * m + rndoff); - } - } - } - freeSurface(); - } - lastAlpha[screen] = alpha; - imageChanged &= ~(1 << screen); - } - } + // XXXX: check whether this is needed + freeSurface(); + // send a SUBIMAGE_CHANGED message in order to + // notify all the users of the change - int getEffectiveBytesPerPixel() { - if (byReference) { - if (usedByTexture || !usedByRaster) - return bytesPerYupPixelStored; - else - return bytesPerYdownPixelStored; - } - else { - return bytesPerPixelIfStored; - } - } + ImageComponentUpdateInfo info; + info = new ImageComponentUpdateInfo(); + info.x = dstX; + info.y = dstY; + info.z = 0; + info.width = width; + info.height = height; - int getEffectiveFormat() { - if (byReference) { - if (usedByTexture || !usedByRaster) - return storedYupFormat; - else - return storedYdownFormat; - } - else { - return internalFormat; - } - } + sendMessage(SUBIMAGE_CHANGED, info); + } + } /** - * retrieve image data from read buffer to ImageComponent's - * internal representation - */ - final void retrieveImage(byte[] buf, int wRead, int hRead) { - retrieveImage(buf, 0, 0, wRead, hRead); + * Retrieves a copy of the image in this ImageComponent2D object. + * @return a new RenderedImage object created from the image in this + * ImageComponent2D object + */ + RenderedImage getImage() { + + if (isByReference()) { + return (RenderedImage) getRefImage(0); + } + + if(imageData != null) { + return imageData.createBufferedImage(0); + } + + return null; } - /** - * retrieve a subimage data from read buffer to ImageComponent's - * internal representation - */ - final void retrieveImage(byte[] buf, int xRead, int yRead, int - wRead, int hRead) { - - int srcOffset, dstOffset, h,w,i,j; - int dstWidth; - - byte[] bdata; - - - // If byReference, then copy to the reference image immediately after - // readRaster or offscreenbuffer - - // In the by reference case, they should have set and image, before - // calling readRaster, so there should be a valid imageYup or imageYdown - // as used by texture or raster - - // Note the format of the glReadPixels is based on storedFormat - // so, we can do a direct copy - - int bpp = getEffectiveBytesPerPixel(); - int format = getEffectiveFormat(); - - if (!byReference) { - - dstWidth = width * bytesPerPixelIfStored; - if ((usedByTexture || !usedByRaster)&& (imageYup == null)) { - imageYup = new byte[height * dstWidth]; - bytesPerYupPixelStored = bytesPerPixelIfStored; - storedYupFormat = internalFormat; - imageYupAllocated = true; - } - if (usedByRaster && imageYdown[0] == null) { - imageYdown[0] = new byte[height * dstWidth]; - bytesPerYdownPixelStored = bytesPerPixelIfStored; - storedYdownFormat = internalFormat; - imageYdownAllocated = true; - } - } - - - int srcWidth = wRead * bpp; - int srcLineBytes = width * bpp; - - /* - System.out.println("bytesPerYdownPixelStored = "+bytesPerYdownPixelStored+" bpp = "+bpp); - System.out.println("storedYdownFormat = "+storedYdownFormat+" format = "+format); - System.out.println("bytesPerPixelIfStored = "+bytesPerPixelIfStored+" internalformat = "+internalFormat); - System.out.println("imageYup = "+imageYup+" imageYdown = "+imageYdown[0]); - System.out.println("===> usedByRaster = "+usedByRaster); - */ - - // array copy by scanline - - //position of a raster specifies the upper-left corner - // copy yUp -> yDown - imageDirty [0] = true; - - if (usedByRaster) { - dstWidth = width * bytesPerYdownPixelStored; - srcOffset = (yRead * srcLineBytes) + (xRead * bpp); - - dstOffset = ((height - yRead - 1)) * dstWidth + - (xRead * bytesPerYdownPixelStored); - // If by Reference and a copy has not been made ... - if (byReference && storedYdownFormat != internalFormat) { - bdata =((DataBufferByte) ((BufferedImage)bImage[0]).getRaster().getDataBuffer()).getData(); - imageDirty [0] = false; - } - else { - bdata = imageYdown[0]; - } - if (storedYdownFormat == format) { - for (h = 0; h < hRead; h++, - srcOffset += srcLineBytes, dstOffset -= dstWidth) { - System.arraycopy(buf, srcOffset, bdata, dstOffset, srcWidth); - } - } - else { // Would be one of the stored formats to RGBA - // Convert from one of the byRef formats to RGBA - switch(format) { - case BYTE_ABGR: - for (h = 0; h < hRead; h++, - srcOffset += srcLineBytes, dstOffset -= dstWidth) { - int offset = dstOffset; - for (w = 0; w < srcWidth; w +=bpp) { - bdata[offset++] = buf[srcOffset+w+3]; - bdata[offset++] = buf[srcOffset+w+2]; - bdata[offset++] = buf[srcOffset+w+1]; - bdata[offset++] = buf[srcOffset+w]; - - } - } - break; - case BYTE_BGR: - - for (h = 0; h < hRead; h++, - srcOffset += srcLineBytes, dstOffset -= dstWidth) { - int offset = dstOffset; - for (w = 0; w < srcWidth; w +=bpp) { - bdata[offset++] = buf[srcOffset+w+2]; - bdata[offset++] = buf[srcOffset+w+1]; - bdata[offset++] = buf[srcOffset+w]; - bdata[offset++] = (byte)0xff; - - } - } - break; - - } - } - } - - if (usedByTexture || !usedByRaster) { - imageYupCacheDirty = true; - dstWidth = width * bytesPerYupPixelStored; - srcOffset = (yRead * srcLineBytes) + (xRead * bpp); + * Retrieves the reference of the nio image in this ImageComponent2D object. + */ + NioImageBuffer getNioImage() { - // If by Reference and a copy has not been made ... - if (byReference && storedYupFormat != internalFormat) { - bdata =((DataBufferByte) ((BufferedImage)bImage[0]).getRaster().getDataBuffer()).getData(); - imageDirty [0] = false; - } - else { - bdata = imageYup; - } - // If used by texture, then storedYupFormat is always equal to format - if (storedYupFormat == format) { - for (dstOffset = srcOffset, - h = 0; h < hRead; h++, - srcOffset += srcLineBytes, dstOffset += dstWidth) { - System.arraycopy(buf, srcOffset, bdata, dstOffset, srcWidth); - } - } - } - // If its by reference and a copy has been made, make the user's copy - // up-to-date - - if (byReference && imageDirty[0]) { - imageDirty [0] = false; - if (usedByTexture || !usedByRaster) { - copyBufferedImageWithFormatConversion(true, 0); - } - else { - copyBufferedImageWithFormatConversion(false, 0); - } - } - imageChanged = 0xffff; - lastAlpha[0] = 1.0f; + if (getImageClass() != ImageComponent.ImageClass.NIO_IMAGE_BUFFER) { + throw new IllegalStateException(J3dI18N.getString("ImageComponent2D9")); + } + + assert (byReference == true); + + return (NioImageBuffer) getRefImage(0); } /** @@ -1265,29 +270,41 @@ class ImageComponent2DRetained extends ImageComponentRetained { int x, int y, int width, int height) { geomLock.getLock(); - // call the user supplied updateData method to update the data updater.updateData((ImageComponent2D)source, x, y, width, height); - // update the internal copy of the image data if a copy has been - // made - if (imageYupAllocated) { - copyImage(bImage[0], (x + bImage[0].getMinX()), - (y + bImage[0].getMinY()), imageYup, x, y, - true, 0, width, height, storedYupFormat, - bytesPerYupPixelStored); - } - - - if (imageYdownAllocated) { - copyImage(bImage[0], (x + bImage[0].getMinX()), - (y + bImage[0].getMinY()), imageYdown[0], x, y, - false, 0, width, height, storedYdownFormat, - bytesPerYdownPixelStored); - } - - imageDirty[0] = true; - + Object refImage = getRefImage(0); + assert (refImage != null); + assert (imageData != null); + + // Check is data copied internally. + if(!imageData.isDataByRef()) { + // update the internal copy of the image data if a copy has been + // made + if (imageTypeIsSupported) { + assert !(refImage instanceof NioImageBuffer); + + if (refImage instanceof BufferedImage) { + copyImageLineByLine((BufferedImage)refImage, x, y, x, y, 0, width, height, imageData); + } else { + RenderedImage ri = (RenderedImage)refImage; + copySupportedImageToImageData(ri, (x + ri.getMinX()), (y + ri.getMinY()), x, y, 0, width, height, imageData); + } + } else { + // image type is unsupported, need to create a supported local copy. + // TODO : Should look into borrow code from JAI to convert to right format. + if (refImage instanceof BufferedImage) { + copyUnsupportedImageToImageData((BufferedImage)refImage, x, y, x, y, 0, width, height, imageData); + } else if (refImage instanceof RenderedImage) { + RenderedImage ri = (RenderedImage)refImage; + copyUnsupportedImageToImageData(ri, (x + ri.getMinX()), (y + ri.getMinY()), x, y, 0, width, height, imageData); + } else if (refImage instanceof NioImageBuffer) { + copyUnsupportedNioImageToImageData((NioImageBuffer)refImage, x, y, x, y, width, height, imageData); + } else { + assert false; + } + } + } geomLock.unLock(); @@ -1301,7 +318,7 @@ class ImageComponent2DRetained extends ImageComponentRetained { ImageComponentUpdateInfo info; - info = VirtualUniverse.mc.getFreeImageUpdateInfo(); + info = new ImageComponentUpdateInfo(); info.x = x; info.y = y; info.z = 0; @@ -1311,74 +328,58 @@ class ImageComponent2DRetained extends ImageComponentRetained { sendMessage(SUBIMAGE_CHANGED, info); } } + + ImageComponentRetained createNextLevelMipMapImage() { + + int xScale, yScale, newWidth, newHeight; + + if (width > 1) { + newWidth = width >> 1; + xScale = 2; + } else { + newWidth = 1; + xScale = 1; + } + if (height > 1) { + newHeight = height >> 1; + yScale = 2; + } else { + newHeight = 1; + yScale = 1; + } + + ImageComponent2DRetained newImage = new ImageComponent2DRetained(); + newImage.processParams(getFormat(), newWidth, newHeight, 1); + newImage.setImageFormatType(getImageFormatType()); + newImage.setUnitsPerPixel(getUnitsPerPixel()); + newImage.imageData = newImage.createRenderedImageDataObject(null); + + newImage.scaleImage(xScale, yScale, 0, this); + + return newImage; + } - void setSubImage(RenderedImage image, int width, int height, - int srcX, int srcY, int dstX, int dstY) { - - geomLock.getLock(); - - if (imageYupAllocated) { - copyImage(image, srcX, srcY, imageYup, dstX, dstY, - true, 0, width, height, storedYupFormat, - bytesPerYupPixelStored); - } - - if (imageYdownAllocated) { - copyImage(image, srcX, srcY, imageYdown[0], - dstX, dstY, false, 0, width, height, - storedYdownFormat, bytesPerYdownPixelStored); + void clearLive(int refCount) { + super.clearLive(refCount); + if (this.refCount <= 0) { + freeSurface(); } - - imageDirty[0] = true; - - geomLock.unLock(); - - - if (source.isLive()) { - - // XXXX: check whether this is needed - freeSurface(); - - // send a SUBIMAGE_CHANGED message in order to - // notify all the users of the change - - ImageComponentUpdateInfo info; - - info = VirtualUniverse.mc.getFreeImageUpdateInfo(); - info.x = dstX; - info.y = dstY; - info.z = 0; - info.width = width; - info.height = height; - - sendMessage(SUBIMAGE_CHANGED, info); - } } - synchronized void updateMirrorObject(int component, Object value) { - - super.updateMirrorObject(component, value); - - if (detailTexture != null) { - if (((component & IMAGE_CHANGED) != 0) || - ((component & SUBIMAGE_CHANGED) != 0)) { - - // notify detailTexture of image change - - detailTexture.notifyImageComponentImageChanged(this, value); - } + void freeSurface() { + if (VirtualUniverse.mc.isD3D()) { + Pipeline.getPipeline().freeD3DSurface(this, hashId); } } + // TODO KCR ISSUE 121 : REPLACE THIS WITH A WEAK REFERENCE OR OTHER SCHEME + // Issue 121 : Stop using finalize() to clean up state + // Use similar approach as in handling ogl Texture resource cleanup. +// protected void finalize() { +// System.err.println("finalize: " + this); +//// // For Pure immediate mode, there is no clearLive so +//// // surface will free when JVM do GC +//// freeSurface(); +// } - synchronized void setDetailTexture(DetailTextureImage tex) { - detailTexture = tex; - } - - synchronized DetailTextureImage getDetailTexture() { - if (detailTexture == null) { - detailTexture = new DetailTextureImage(this); - } - return detailTexture; - } } diff --git a/src/classes/share/javax/media/j3d/ImageComponent3D.java b/src/classes/share/javax/media/j3d/ImageComponent3D.java index 9127277..6c0238c 100644 --- a/src/classes/share/javax/media/j3d/ImageComponent3D.java +++ b/src/classes/share/javax/media/j3d/ImageComponent3D.java @@ -41,6 +41,7 @@ import java.awt.image.RenderedImage; * ic.set(0, ri);<br> * </code> * </ul> + * */ public class ImageComponent3D extends ImageComponent { @@ -53,6 +54,7 @@ public class ImageComponent3D extends ImageComponent { * all other parameters. The default values are as follows: * <ul> * array of images : null<br> + * imageClass : ImageClass.BUFFERED_IMAGE<br> * </ul> * * @param format the image component format, one of: FORMAT_RGB, @@ -71,25 +73,26 @@ public class ImageComponent3D extends ImageComponent { int depth) { ((ImageComponent3DRetained)this.retained).processParams(format, width, height, depth); - ((ImageComponent3DRetained)this.retained).setDepth(depth); } /** * Constructs a 3D image component object using the specified format, * and the BufferedImage array. + * The image class is set to ImageClass.BUFFERED_IMAGE. * Default values are used for all other parameters. + * * @param format the image component format, one of: FORMAT_RGB, * FORMAT_RGBA etc. * @param images an array of BufferedImage objects. The * first image in the array determines the width and height of this * ImageComponent3D. + * * @exception IllegalArgumentException if format is invalid, or if * the width or height of the first image are not positive. */ public ImageComponent3D(int format, BufferedImage[] images) { ((ImageComponent3DRetained)this.retained).processParams(format, images[0].getWidth(null), images[0].getHeight(null), images.length); - ((ImageComponent3DRetained)this.retained).setDepth(images.length); for (int i=0; i<images.length; i++) { ((ImageComponent3DRetained)this.retained).set(i, images[i]); } @@ -98,12 +101,15 @@ public class ImageComponent3D extends ImageComponent { /** * Constructs a 3D image component object using the specified format, * and the RenderedImage array. + * The image class is set to ImageClass.BUFFERED_IMAGE. * Default values are used for all other parameters. + * * @param format the image component format, one of: FORMAT_RGB, * FORMAT_RGBA etc. * @param images an array of RenderedImage objects. The * first image in the array determines the width and height of this * ImageComponent3D. + * * @exception IllegalArgumentException if format is invalid, or if * the width or height of the first image are not positive. * @@ -113,7 +119,6 @@ public class ImageComponent3D extends ImageComponent { ((ImageComponent3DRetained)this.retained).processParams(format, images[0].getWidth(), images[0].getHeight(), images.length); - ((ImageComponent3DRetained)this.retained).setDepth(images.length); for (int i=0; i<images.length; i++) { ((ImageComponent3DRetained)this.retained).set(i, images[i]); } @@ -153,13 +158,13 @@ public class ImageComponent3D extends ImageComponent { ((ImageComponentRetained)this.retained).setByReference(byReference); ((ImageComponentRetained)this.retained).setYUp(yUp); ((ImageComponent3DRetained)this.retained).processParams(format, width, height, depth); - ((ImageComponent3DRetained)this.retained).setDepth(depth); } /** * Constructs a 3D image component object using the specified format, * BufferedImage array, byReference flag, and yUp flag. - * Default values are used for all other parameters. + * The image class is set to ImageClass.BUFFERED_IMAGE. + * * @param format the image component format, one of: FORMAT_RGB, * FORMAT_RGBA etc. * @param images an array of BufferedImage objects. The @@ -171,6 +176,7 @@ public class ImageComponent3D extends ImageComponent { * component. If yUp is set to true, the origin of the image is * the lower left; otherwise, the origin of the image is the upper * left. + * * @exception IllegalArgumentException if format is invalid, or if * the width or height of the first image are not positive. * @@ -184,8 +190,8 @@ public class ImageComponent3D extends ImageComponent { ((ImageComponentRetained)this.retained).setByReference(byReference); ((ImageComponentRetained)this.retained).setYUp(yUp); - ((ImageComponent3DRetained)this.retained).processParams(format, images[0].getWidth(null), images[0].getHeight(null), images.length); - ((ImageComponent3DRetained)this.retained).setDepth(images.length); + ((ImageComponent3DRetained)this.retained).processParams(format, + images[0].getWidth(null), images[0].getHeight(null), images.length); for (int i=0; i<images.length; i++) { ((ImageComponent3DRetained)this.retained).set(i, images[i]); } @@ -194,7 +200,11 @@ public class ImageComponent3D extends ImageComponent { /** * Constructs a 3D image component object using the specified format, * RenderedImage array, byReference flag, and yUp flag. - * Default values are used for all other parameters. + * The image class is set to ImageClass.RENDERED_IMAGE if the byReference + * flag is true and any of the specified RenderedImages is <i>not</i> an + * instance of BufferedImage. In all other cases, the image class is set to + * ImageClass.BUFFERED_IMAGE. + * * @param format the image component format, one of: FORMAT_RGB, * FORMAT_RGBA etc. * @param images an array of RenderedImage objects. The @@ -216,19 +226,67 @@ public class ImageComponent3D extends ImageComponent { boolean byReference, boolean yUp) { - ((ImageComponentRetained)this.retained).setByReference(byReference); ((ImageComponentRetained)this.retained).setYUp(yUp); - ((ImageComponent3DRetained)this.retained).processParams(format, images[0].getWidth(), images[0].getHeight(), images.length); - ((ImageComponent3DRetained)this.retained).setDepth(images.length); + ((ImageComponent3DRetained)this.retained).processParams(format, + images[0].getWidth(), images[0].getHeight(), images.length); + for (int i=0; i<images.length; i++) { + ((ImageComponent3DRetained)this.retained).set(i, images[i]); + } + } + + /** + * Constructs a 3D image component object using the specified format, + * NioImageBuffer array, byReference flag, and yUp flag. + * The image class is set to ImageClass.NIO_IMAGE_BUFFER. + * + * @param format the image component format, one of: FORMAT_RGB, + * FORMAT_RGBA etc. + * @param images an array of NioImageBuffer objects. The + * first image in the array determines the width and height of this + * ImageComponent3D. + * @param byReference a flag that indicates whether the data is copied + * into this image component object or is accessed by reference. + * @param yUp a flag that indicates the y-orientation of this image + * component. If yUp is set to true, the origin of the image is + * the lower left; otherwise, the origin of the image is the upper + * left. + * + * @exception IllegalArgumentException if format is invalid, or if + * the width or height of the first image are not positive. + * + * @exception IllegalArgumentException if the byReference flag is false. + * + * @exception IllegalArgumentException if the yUp flag is false. + * + * @exception UnsupportedOperationException this method is not supported + * for Java 3D 1.5. + * + * @since Java 3D 1.5 + */ + public ImageComponent3D(int format, + NioImageBuffer[] images, + boolean byReference, + boolean yUp) { + + + throw new UnsupportedOperationException(); + /* + ((ImageComponentRetained)this.retained).setByReference(byReference); + ((ImageComponentRetained)this.retained).setYUp(yUp); + ((ImageComponent3DRetained)this.retained).processParams(format, + images[0].getWidth(), images[0].getHeight(), images.length); for (int i=0; i<images.length; i++) { ((ImageComponent3DRetained)this.retained).set(i, images[i]); } + */ } /** * Retrieves the depth of this 3D image component object. - * @return the format of this 3D image component object + * + * @return the depth of this 3D image component object + * * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph */ @@ -247,14 +305,23 @@ public class ImageComponent3D extends ImageComponent { * then a shallow copy of the array of references to the * BufferedImage objects is made, but the BufferedImage * data is not necessarily copied. + * <p> + * The image class is set to ImageClass.BUFFERED_IMAGE. * * @param images array of BufferedImage objects containing the image. - * The format and size must be the same as the current format in the - * image component. + * The size (width and height) of each image must be the same as the + * size of the image component, and the length of the images array + * must equal the depth of the image component. * * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph * + * @exception IllegalArgumentException if the length of the images array is + * not equal to the depth of this ImageComponent object. + * + * @exception IllegalArgumentException if the width and height of each + * image in the images array is not equal to the width and height of this + * ImageComponent object. */ public void set(BufferedImage[] images) { checkForLiveOrCompiled(); @@ -275,14 +342,27 @@ public class ImageComponent3D extends ImageComponent { * then a shallow copy of the array of references to the * RenderedImage objects is made, but the RenderedImage * data is not necessarily copied. + * <p> + * The image class is set to ImageClass.RENDERED_IMAGE if the data access + * mode is by-reference and any of the specified RenderedImages + * is <i>not</i> an instance of BufferedImage. In all other cases, + * the image class is set to ImageClass.BUFFERED_IMAGE. * * @param images array of RenderedImage objects containing the image. - * The format and size must be the same as the current format in the - * image component. + * The size (width and height) of each image must be the same as the + * size of the image component, and the length of the images array + * must equal the depth of the image component. * * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph * + * @exception IllegalArgumentException if the length of the images array is + * not equal to the depth of this ImageComponent object. + * + * @exception IllegalArgumentException if the width and height of each + * image in the images array is not equal to the width and height of this + * ImageComponent object. + * * @since Java 3D 1.2 */ public void set(RenderedImage[] images) { @@ -298,6 +378,55 @@ public class ImageComponent3D extends ImageComponent { } /** + * Sets the array of images in this image component to the + * specified array of NioImageBuffer objects. If the data access + * mode is not by-reference, then the NioImageBuffer data is copied + * into this object. If the data access mode is by-reference, + * then a shallow copy of the array of references to the + * NioImageBuffer objects is made, but the NioImageBuffer + * data is not necessarily copied. + * <p> + * The image class is set to ImageClass.NIO_IMAGE_BUFFER. + * + * @param images array of NioImageBuffer objects containing the image. + * The size (width and height) of each image must be the same as the + * size of the image component, and the length of the images array + * must equal the depth of the image component. + * + * @exception CapabilityNotSetException if appropriate capability is + * not set and this object is part of live or compiled scene graph + * + * @exception IllegalStateException if this ImageComponent object + * is <i>not</i> yUp. + * + * @exception IllegalArgumentException if the length of the images array is + * not equal to the depth of this ImageComponent object. + * + * @exception IllegalArgumentException if the width and height of each + * image in the images array is not equal to the width and height of this + * ImageComponent object. + * + * @exception UnsupportedOperationException this method is not supported + * for Java 3D 1.5. + * + * @since Java 3D 1.5 + */ + public void set(NioImageBuffer[] images) { + + throw new UnsupportedOperationException(); + /* + checkForLiveOrCompiled(); + int depth = ((ImageComponent3DRetained)this.retained).getDepth(); + + if (depth != images.length) + throw new IllegalArgumentException(J3dI18N.getString("ImageComponent3D1")); + for (int i=0; i<depth; i++) { + ((ImageComponent3DRetained)this.retained).set(i, images[i]); + } + */ + } + + /** * Sets this image component at the specified index to the * specified BufferedImage object. If the data access mode is not * by-reference, then the BufferedImage data is copied into this @@ -305,15 +434,21 @@ public class ImageComponent3D extends ImageComponent { * reference to the BufferedImage is saved, but the data is not * necessarily copied. * - * @param index the image index + * @param index the image index. + * The index must be less than the depth of this ImageComponent3D object. + * * @param image BufferedImage object containing the image. - * The format and size must be the same as the current format in this - * ImageComponent3D object. The index must not exceed the depth of this + * The size (width and height) must be the same as the current size of this * ImageComponent3D object. * * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph * + * @exception IllegalStateException if the image class is not + * ImageClass.BUFFERED_IMAGE. + * + * @exception IllegalArgumentException if the width and height the image + * is not equal to the width and height of this ImageComponent object. */ public void set(int index, BufferedImage image) { checkForLiveOrCompiled(); @@ -334,30 +469,71 @@ public class ImageComponent3D extends ImageComponent { * reference to the RenderedImage is saved, but the data is not * necessarily copied. * - * @param index the image index + * @param index the image index. + * The index must be less than the depth of this ImageComponent3D object. + * * @param image RenderedImage object containing the image. - * The format and size must be the same as the current format in this - * ImageComponent3D object. The index must not exceed the depth of this + * The size (width and height) must be the same as the current size of this * ImageComponent3D object. * * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph * + * @exception IllegalStateException if the image class is not one of: + * ImageClass.BUFFERED_IMAGE or ImageClass.RENDERED_IMAGE. + * + * @exception IllegalArgumentException if the width and height the image + * is not equal to the width and height of this ImageComponent object. + * * @since Java 3D 1.2 */ public void set(int index, RenderedImage image) { checkForLiveOrCompiled(); - if (image.getWidth() != this.getWidth()) - throw new IllegalArgumentException(J3dI18N.getString("ImageComponent3D2")); - - if (image.getHeight() != this.getHeight()) - throw new IllegalArgumentException(J3dI18N.getString("ImageComponent3D4")); - + // For RenderedImage the width and height checking is done in the retained. ((ImageComponent3DRetained)this.retained).set(index, image); } /** + * Sets this image component at the specified index to the + * specified NioImageBuffer object. If the data access mode is not + * by-reference, then the NioImageBuffer data is copied into this + * object. If the data access mode is by-reference, then a + * reference to the NioImageBuffer is saved, but the data is not + * necessarily copied. + * + * @param index the image index. + * The index must be less than the depth of this ImageComponent3D object. + * + * @param image NioImageBuffer object containing the image. + * The size (width and height) must be the same as the current size of this + * ImageComponent3D object. + * + * @exception CapabilityNotSetException if appropriate capability is + * not set and this object is part of live or compiled scene graph + * + * @exception IllegalStateException if the image class is not + * ImageClass.NIO_IMAGE_BUFFER. + * + * @exception IllegalArgumentException if the width and height the image + * is not equal to the width and height of this ImageComponent object. + * + * @exception UnsupportedOperationException this method is not supported + * for Java 3D 1.5. + * + * @since Java 3D 1.5 + */ + public void set(int index, NioImageBuffer image) { + + throw new UnsupportedOperationException(); + /* + checkForLiveOrCompiled(); + // For NioImageBuffer the width and height checking is done in the retained. + ((ImageComponent3DRetained)this.retained).set(index, image); + */ + } + + /** * Retrieves the images from this ImageComponent3D object. If the * data access mode is not by-reference, then a copy of the images * is made. If the data access mode is by-reference, then the @@ -371,9 +547,8 @@ public class ImageComponent3D extends ImageComponent { * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph * - * @exception IllegalStateException if the data access mode is - * by-reference and any image referenced by this ImageComponent3D - * object is not an instance of BufferedImage. + * @exception IllegalStateException if the image class is not + * ImageClass.BUFFERED_IMAGE. */ public BufferedImage[] getImage() { if (isLiveOrCompiled()) @@ -396,10 +571,12 @@ public class ImageComponent3D extends ImageComponent { * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph * + * @exception IllegalStateException if the image class is not one of: + * ImageClass.BUFFERED_IMAGE or ImageClass.RENDERED_IMAGE. + * * @since Java 3D 1.2 */ public RenderedImage[] getRenderedImage() { - if (isLiveOrCompiled()) if(!this.getCapability(ImageComponent.ALLOW_IMAGE_READ)) throw new CapabilityNotSetException(J3dI18N.getString("ImageComponent3D3")); @@ -407,21 +584,50 @@ public class ImageComponent3D extends ImageComponent { } /** + * Retrieves the images from this ImageComponent3D object. If the + * data access mode is not by-reference, then a copy of the images + * is made. If the data access mode is by-reference, then the + * references are returned. + * + * @return either a new array of new RenderedImage objects created from + * the data + * in this image component, or a new array of + * references to the RenderedImages that this image component refers to. + * + * @exception CapabilityNotSetException if appropriate capability is + * not set and this object is part of live or compiled scene graph + * + * @exception IllegalStateException if the image class is not + * ImageClass.NIO_IMAGE_BUFFER. + * + * @exception UnsupportedOperationException this method is not supported + * for Java 3D 1.5. + * + * @since Java 3D 1.5 + */ + public NioImageBuffer[] getNioImage() { + + throw new UnsupportedOperationException(); + } + + /** * Retrieves one of the images from this ImageComponent3D object. If the * data access mode is not by-reference, then a copy of the image * is made. If the data access mode is by-reference, then the * reference is returned. * - * @param index the index of the image to retrieve + * @param index the index of the image to retrieve. + * The index must be less than the depth of this ImageComponent3D object. + * * @return either a new BufferedImage object created from the data * in this image component, or the BufferedImage object referenced * by this image component. + * * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph * - * @exception IllegalStateException if the data access mode is - * by-reference and the image referenced by this ImageComponent3D - * object at the specified index is not an instance of BufferedImage. + * @exception IllegalStateException if the image class is not + * ImageClass.BUFFERED_IMAGE. */ public BufferedImage getImage(int index) { if (isLiveOrCompiled()) @@ -441,13 +647,19 @@ public class ImageComponent3D extends ImageComponent { * is made. If the data access mode is by-reference, then the * reference is returned. * - * @param index the index of the image to retrieve + * @param index the index of the image to retrieve. + * The index must be less than the depth of this ImageComponent3D object. + * * @return either a new RenderedImage object created from the data * in this image component, or the RenderedImage object referenced * by this image component. + * * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph * + * @exception IllegalStateException if the image class is not one of: + * ImageClass.BUFFERED_IMAGE or ImageClass.RENDERED_IMAGE. + * * @since Java 3D 1.2 */ public RenderedImage getRenderedImage(int index) { @@ -459,6 +671,35 @@ public class ImageComponent3D extends ImageComponent { } /** + * Retrieves one of the images from this ImageComponent3D object. If the + * data access mode is not by-reference, then a copy of the image + * is made. If the data access mode is by-reference, then the + * reference is returned. + * + * @param index the index of the image to retrieve. + * The index must be less than the depth of this ImageComponent3D object. + * + * @return either a new NioImageBuffer object created from the data + * in this image component, or the NioImageBuffer object referenced + * by this image component. + * + * @exception CapabilityNotSetException if appropriate capability is + * not set and this object is part of live or compiled scene graph + * + * @exception IllegalStateException if the image class is not + * ImageClass.NIO_IMAGE_BUFFER. + * + * @exception UnsupportedOperationException this method is not supported + * for Java 3D 1.5. + * + * @since Java 3D 1.5 + */ + public NioImageBuffer getNioImage(int index) { + + throw new UnsupportedOperationException(); + } + + /** * Modifies a contiguous subregion of a particular slice of * image of this ImageComponent3D object. * Block of data of dimension (width * height) @@ -471,8 +712,8 @@ public class ImageComponent3D extends ImageComponent { * This method can only be used if the data access mode is * by-copy. If it is by-reference, see updateData(). * - * @param index index of the image to be modified. The index must not - * exceed the depth of the object. + * @param index index of the image to be modified. + * The index must be less than the depth of this ImageComponent3D object. * @param image RenderedImage object containing the subimage. * @param width width of the subregion. * @param height height of the subregion. @@ -485,15 +726,19 @@ public class ImageComponent3D extends ImageComponent { * * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph + * * @exception IllegalStateException if the data access mode is * <code>BY_REFERENCE</code>. + * * @exception IllegalArgumentException if <code>width</code> or * <code>height</code> of * the subregion exceeds the dimension of the image in this object. + * * @exception IllegalArgumentException if <code>dstX</code> < 0, or * (<code>dstX</code> + <code>width</code>) > width of this object, or * <code>dstY</code> < 0, or * (<code>dstY</code> + <code>height</code>) > height of this object. + * * @exception IllegalArgumentException if <code>srcX</code> < 0, or * (<code>srcX</code> + <code>width</code>) > width of the RenderedImage * object containing the subimage, or @@ -501,6 +746,12 @@ public class ImageComponent3D extends ImageComponent { * (<code>srcY</code> + <code>height</code>) > height of the * RenderedImage object containing the subimage. * + * @exception IllegalArgumentException if the specified RenderedImage + * is not compatible with the existing RenderedImage. + * + * @exception IllegalStateException if the image class is not one of: + * ImageClass.BUFFERED_IMAGE or ImageClass.RENDERED_IMAGE. + * * @since Java 3D 1.3 */ public void setSubImage(int index, RenderedImage image, @@ -550,8 +801,8 @@ public class ImageComponent3D extends ImageComponent { * <p> * @param updater object whose updateData callback method will be * called to update the data referenced by this ImageComponent3D object. - * @param index index of the image to be modified. The index must - * not exceed the depth of this object. + * @param index index of the image to be modified. + * The index must be less than the depth of this ImageComponent3D object. * @param x starting X offset of the subregion. * @param y starting Y offset of the subregion. * @param width width of the subregion. @@ -617,7 +868,7 @@ public class ImageComponent3D extends ImageComponent { public NodeComponent cloneNodeComponent() { ImageComponent3DRetained rt = (ImageComponent3DRetained) retained; - ImageComponent3D img = new ImageComponent3D(rt.format, + ImageComponent3D img = new ImageComponent3D(rt.getFormat(), rt.width, rt.height, rt.depth); @@ -656,7 +907,7 @@ public class ImageComponent3D extends ImageComponent { void duplicateAttributes(NodeComponent originalNodeComponent, boolean forceDuplicate) { super.duplicateAttributes(originalNodeComponent, forceDuplicate); - + // TODO : Handle NioImageBuffer if its supported. RenderedImage imgs[] = ((ImageComponent3DRetained) originalNodeComponent.retained).getImage(); diff --git a/src/classes/share/javax/media/j3d/ImageComponent3DRetained.java b/src/classes/share/javax/media/j3d/ImageComponent3DRetained.java index 21813f8..91947bb 100644 --- a/src/classes/share/javax/media/j3d/ImageComponent3DRetained.java +++ b/src/classes/share/javax/media/j3d/ImageComponent3DRetained.java @@ -20,7 +20,6 @@ import java.awt.image.*; */ class ImageComponent3DRetained extends ImageComponentRetained { - int depth; // Depth of 3D image void setDepth(int depth) { this.depth = depth; @@ -30,7 +29,7 @@ class ImageComponent3DRetained extends ImageComponentRetained { * Retrieves the depth of this 3D image component object. * @return the format of this 3D image component object */ - final int getDepth() { + int getDepth() { return depth; } @@ -43,19 +42,135 @@ class ImageComponent3DRetained extends ImageComponentRetained { * ImageComponent3D object. The index must not exceed the depth of this * ImageComponent3D object. */ - final void set(int index, BufferedImage image) { - if (imageYup == null) - imageYup = new byte[height * width * depth * bytesPerPixelIfStored]; - imageDirty[index] = true; - storedYupFormat = internalFormat; - bytesPerYupPixelStored = bytesPerPixelIfStored; - copyImage(image, imageYup, true, index, storedYupFormat, - bytesPerYupPixelStored); - if (byReference) - bImage[index] = image; - } + void set(int index, BufferedImage image) { + + geomLock.getLock(); + + if(byReference) { + setRefImage(image,0); + } - final void set(int index, RenderedImage image) { + if(imageData == null) { + // Only do this once, on the first image + // Reset this flag to true, incase it was set to false due to + // the previous image type. + abgrSupported = true; + imageTypeIsSupported = isImageTypeSupported(image); + imageData = createRenderedImageDataObject(null); + } + else { + if(getImageType() != evaluateImageType(image)) { + // TODO need to throw illegal state exception + } + } + + if (imageTypeIsSupported) { + copySupportedImageToImageData(image, index, imageData); + } else { + // image type is unsupported, need to create a supported local copy. + // TODO : borrow code from JAI to convert to right format. + copyUnsupportedImageToImageData(image, index, imageData); + + } + + geomLock.unLock(); + + if (source.isLive()) { + // freeSurface(); + + // send a IMAGE_CHANGED message in order to + // notify all the users of the change + sendMessage(IMAGE_CHANGED, null); + } + } + + /** + * Copies the specified BufferedImage to this 3D image component + * object at the specified index. + * @param index the image index + * @param images BufferedImage object containing the image. + * The format and size must be the same as the current format in this + * ImageComponent3D object. The index must not exceed the depth of this + * ImageComponent3D object. + * + void set(int index, NioImageBuffer nioImage) { + + int width = nioImage.getWidth(); + int height = nioImage.getHeight(); + + if (!byReference) { + throw new IllegalArgumentException(J3dI18N.getString("Need_New_Message_XXXXXImageComponent2D7")); + } + if (!yUp) { + throw new IllegalArgumentException(J3dI18N.getString("Need_New_Message_XXXXXImageComponent2D8")); + } + + if (width != this.width) { + throw new IllegalArgumentException(J3dI18N.getString("ImageComponent3D2")); + } + if (height != this.height) { + throw new IllegalArgumentException(J3dI18N.getString("ImageComponent3D4")); + } + + geomLock.getLock(); + + setImageClass(nioImage); + + // This is a byRef image. + setRefImage(nioImage,0); + + if(imageData == null) { + // Only do this once, on the first image + // Reset this flag to true, incase it was set to false due to + // the previous image type. + abgrSupported = true; + + imageTypeIsSupported = isImageTypeSupported(nioImage); + + + // TODO : Need to handle null .... + imageData = createNioImageBufferDataObject(null); + } + else { + + //if(getImageType() != evaluateImageType(image)) { + // TODO need to throw illegal state exception + //} + + } + + if (imageTypeIsSupported) { + // TODO : Need to handle this ..... case .... + // copySupportedImageToImageData(image, index, imageData); + } else { + // System.err.println("Image format is unsupported -- illogical case"); + throw new AssertionError(); + } + + geomLock.unLock(); + + if (source.isLive()) { + // freeSurface(); + + // send a IMAGE_CHANGED message in order to + // notify all the users of the change + sendMessage(IMAGE_CHANGED, null); + } + } + */ + + void set(int index, RenderedImage image) { + + int width = image.getWidth(); + int height = image.getHeight(); + + if (width != this.width) { + throw new IllegalArgumentException(J3dI18N.getString("ImageComponent3D2")); + } + if (height != this.height) { + throw new IllegalArgumentException(J3dI18N.getString("ImageComponent3D4")); + } + if (image instanceof BufferedImage) { set(index, ((BufferedImage)image)); } @@ -76,20 +191,21 @@ class ImageComponent3DRetained extends ImageComponentRetained { * @return a new array of new BufferedImage objects created from the * images in this ImageComponent3D object */ - final RenderedImage[] getRenderedImage() { + RenderedImage[] getRenderedImage() { int i; - RenderedImage bi[] = new RenderedImage[bImage.length]; + RenderedImage bi[] = new RenderedImage[depth]; + if (!byReference) { for (i=0; i<depth; i++) { - if (imageDirty[i]) { - retrieveBufferedImage(i); - } + bi[i] = imageData.createBufferedImage(i); } } - for (i = 0; i < bImage.length; i++) { - bi[i] = bImage[i]; - } - // If by reference, then the image should not be dirty + else { + for (i = 0; i < depth; i++) { + bi[i] = imageData.createBufferedImage(i); + } + } + return bi; } @@ -99,25 +215,24 @@ class ImageComponent3DRetained extends ImageComponentRetained { * @return a new array of new BufferedImage objects created from the * images in this ImageComponent3D object */ - final BufferedImage[] getImage() { + BufferedImage[] getImage() { int i; - BufferedImage bi[] = new BufferedImage[bImage.length]; + BufferedImage bi[] = new BufferedImage[depth]; if (!byReference) { for (i=0; i<depth; i++) { - if (imageDirty[i]) { - retrieveBufferedImage(i); - } + bi[i] = imageData.createBufferedImage(i); } } - - for (i = 0; i < bImage.length; i++) { - if (!(bImage[i] instanceof BufferedImage)) { - throw new IllegalStateException(J3dI18N.getString("ImageComponent3DRetained0")); - } - bi[i] = (BufferedImage) bImage[i]; - } - // If by reference, then the image should not be dirty + else { + for (i = 0; i < depth; i++) { + bi[i] = imageData.createBufferedImage(i); + if (!(bi[i] instanceof BufferedImage)) { + throw new IllegalStateException(J3dI18N.getString("ImageComponent3DRetained0")); + } + + } + } return bi; } @@ -127,13 +242,12 @@ class ImageComponent3DRetained extends ImageComponentRetained { * @return a new BufferedImage objects created from the * image at the specified index in this ImageComponent3D object */ - final RenderedImage getImage(int index) { + RenderedImage getImage(int index) { if (!byReference) { - if (imageDirty[index]) { - retrieveBufferedImage(index); - } + return imageData.createBufferedImage(index); } - return bImage[index]; + + return (RenderedImage) getRefImage(index); } /** @@ -149,17 +263,32 @@ class ImageComponent3DRetained extends ImageComponentRetained { // call the user supplied updateData method to update the data updater.updateData((ImageComponent3D)source, index, x, y, width, height); + RenderedImage refImage = (RenderedImage) getRefImage(index); + assert (refImage != null); + assert (imageData != null); + + // update the internal copy of the image data if a copy has been // made - if (imageYupAllocated) { - copyImage(bImage[0], (x + bImage[0].getMinX()), - (y + bImage[0].getMinY()), imageYup, x, y, - true, index, width, height, storedYupFormat, - bytesPerYupPixelStored); + int srcX = x + refImage.getMinX(); + int srcY = y + refImage.getMinY(); + + if (imageTypeIsSupported) { + if (refImage instanceof BufferedImage) { + copyImageLineByLine((BufferedImage)refImage, srcX, srcY, x, y, index, width, height, imageData); + } else { + copySupportedImageToImageData(refImage, srcX, srcY, x, y, index, width, height, imageData); + } + } else { + // image type is unsupported, need to create a supported local copy. + // TODO : Should look into borrow code from JAI to convert to right format. + if (refImage instanceof BufferedImage) { + copyUnsupportedImageToImageData((BufferedImage)refImage, srcX, srcY, x, y, index, width, height, imageData); + } else { + copyUnsupportedImageToImageData(refImage, srcX, srcY, x, y, index, width, height, imageData); + } } - - imageDirty[index] = true; - + geomLock.unLock(); @@ -170,7 +299,7 @@ class ImageComponent3DRetained extends ImageComponentRetained { ImageComponentUpdateInfo info; - info = VirtualUniverse.mc.getFreeImageUpdateInfo(); + info = new ImageComponentUpdateInfo(); info.x = x; info.y = y; info.z = index; @@ -184,15 +313,37 @@ class ImageComponent3DRetained extends ImageComponentRetained { void setSubImage(int index, RenderedImage image, int width, int height, int srcX, int srcY, int dstX, int dstY) { - geomLock.getLock(); - - if (imageYupAllocated) { - copyImage(image, srcX, srcY, imageYup, dstX, dstY, - true, index, width, height, storedYupFormat, - bytesPerYupPixelStored); + if(!isSubImageTypeEqual(image)) { + throw new IllegalStateException( + J3dI18N.getString("ImageComponent2D6")); } - imageDirty[index] = true; + // Can't be byReference + assert (!byReference); + assert (imageData != null); + + geomLock.getLock(); + + if (imageTypeIsSupported) { + // Either not byRef or not yUp or not both + // System.err.println("ImageComponen3DRetained.setSubImage() : (imageTypeSupported ) --- (1)"); + if (image instanceof BufferedImage) { + copyImageLineByLine((BufferedImage)image, srcX, srcY, dstX, dstY, index, width, height, imageData); + } + else { + copySupportedImageToImageData(image, srcX, srcY, dstX, dstY, index, width, height, imageData); + } + } else { + // image type is unsupported, need to create a supported local copy. + // TODO : Should look into borrow code from JAI to convert to right format. + // System.err.println("ImageComponent3DRetained.setSubImage() : (imageTypeSupported == false) --- (2)"); + if (image instanceof BufferedImage) { + copyUnsupportedImageToImageData((BufferedImage)image, srcX, srcY, dstX, dstY, index, width, height, imageData); + } + else { + copyUnsupportedImageToImageData(image, srcX, srcY, dstX, dstY, index, width, height, imageData); + } + } geomLock.unLock(); @@ -204,7 +355,7 @@ class ImageComponent3DRetained extends ImageComponentRetained { ImageComponentUpdateInfo info; - info = VirtualUniverse.mc.getFreeImageUpdateInfo(); + info = new ImageComponentUpdateInfo(); info.x = dstX; info.y = dstY; info.z = index; @@ -214,4 +365,35 @@ class ImageComponent3DRetained extends ImageComponentRetained { sendMessage(SUBIMAGE_CHANGED, info); } } + + ImageComponentRetained createNextLevelMipMapImage() { + + int xScale, yScale, newWidth, newHeight; + + if (width > 1) { + newWidth = width >> 1; + xScale = 2; + } else { + newWidth = 1; + xScale = 1; + } + if (height > 1) { + newHeight = height >> 1; + yScale = 2; + } else { + newHeight = 1; + yScale = 1; + } + + ImageComponent3DRetained newImage = new ImageComponent3DRetained(); + newImage.processParams(getFormat(), newWidth, newHeight, depth); + newImage.imageData = newImage.createRenderedImageDataObject(null); + + for (int i = 0; i < depth; i++) { + newImage.scaleImage(xScale, yScale, depth, this); + } + + return newImage; + + } } diff --git a/src/classes/share/javax/media/j3d/ImageComponentRetained.java b/src/classes/share/javax/media/j3d/ImageComponentRetained.java index c62ca24..2279b89 100644 --- a/src/classes/share/javax/media/j3d/ImageComponentRetained.java +++ b/src/classes/share/javax/media/j3d/ImageComponentRetained.java @@ -12,10 +12,17 @@ package javax.media.j3d; +import java.nio.Buffer; import java.util.*; import java.awt.image.*; import java.awt.color.ColorSpace; -import java.awt.Transparency; +import java.awt.geom.AffineTransform; +import java.awt.image.AffineTransformOp; +import java.awt.image.RenderedImage; +import java.nio.ByteBuffer; +import java.nio.ByteOrder; +import java.nio.IntBuffer; + /** * Abstract class that is used to define 2D or 3D ImageComponent classes @@ -25,1033 +32,438 @@ import java.awt.Transparency; */ abstract class ImageComponentRetained extends NodeComponentRetained { - int format; // PixelArray format (RGB, RGBA, ALPHA, etc.) + + // change flag + static final int IMAGE_CHANGED = 0x01; + static final int SUBIMAGE_CHANGED = 0x02; + + static final int TYPE_BYTE_BGR = 0x1; + static final int TYPE_BYTE_RGB = 0x2; + static final int TYPE_BYTE_ABGR = 0x4; + static final int TYPE_BYTE_RGBA = 0x8; + static final int TYPE_BYTE_LA = 0x10; + static final int TYPE_BYTE_GRAY = 0x20; + static final int TYPE_USHORT_GRAY = 0x40; + static final int TYPE_INT_BGR = 0x80; + static final int TYPE_INT_RGB = 0x100; + static final int TYPE_INT_ARGB = 0x200; + + enum ImageFormatType { + TYPE_UNKNOWN, + TYPE_BYTE_BGR, + TYPE_BYTE_RGB, + TYPE_BYTE_ABGR, + TYPE_BYTE_RGBA, + TYPE_BYTE_LA, + TYPE_BYTE_GRAY, + TYPE_USHORT_GRAY, + TYPE_INT_BGR, + TYPE_INT_RGB, + TYPE_INT_ARGB + } + + static final int IMAGE_DATA_TYPE_BYTE_ARRAY = 0x1000; + static final int IMAGE_DATA_TYPE_INT_ARRAY = 0x2000; + static final int IMAGE_DATA_TYPE_BYTE_BUFFER = 0x4000; + static final int IMAGE_DATA_TYPE_INT_BUFFER = 0x8000; + + enum ImageDataType { + TYPE_NULL, + TYPE_BYTE_ARRAY, + TYPE_INT_ARRAY, + TYPE_BYTE_BUFFER, + TYPE_INT_BUFFER + } + + private int apiFormat; // The format set by user. int width; // Width of PixelArray int height; // Height of PixelArray - byte[][] imageYdown = new byte[1][]; // 2D array of pixel values in - // one of various formats - Y downwards - byte[] imageYup; // 2D or 3D array of pixel values in - // one of various formats - Y upwards - - int bytesPerPixel; // computed from input format - boolean usedByRaster = false; // used by a raster object? - boolean usedByTexture = false; // used by a texture object? - - boolean byReference = false; // Is the imageComponent by reference - boolean yUp = false; - - // array of Buffered image - // This will store the refImage array, if the imagecomponent - // is by reference - RenderedImage[] bImage; - boolean[] imageDirty; // array of image dirty flag - - boolean noAlpha = false; - - // Format of the Yup and Ydown image - // in the case of "by Copy" it is RGBA - // In the case of "by ref" it may be one of the original - // formats supported by OpenGL - /* - int storedFormat; - */ - int bytesPerPixelIfStored; // Number of bytes if a copy is made - int storedYupFormat; - int storedYdownFormat; - - int bytesPerYupPixelStored; - int bytesPerYdownPixelStored; + int depth; // Depth of PixelArray + boolean byReference = false; // Is the imageComponent by reference + boolean yUp = false; + boolean imageTypeIsSupported; + boolean abgrSupported = true; + boolean npotSupported = true; + private int unitsPerPixel; + private int numberOfComponents; - int internalFormat; // Used when a copy is made, RGBA, LA, L - boolean imageYupAllocated = false; - boolean imageYdownAllocated = false; - - // If cache is dirty (clearLive, setLive has occureed), then - // extension based cache needs to be re-evaluated - boolean imageYupCacheDirty = false; - boolean imageYdownCacheDirty = false; + // Note : This is unuse for NioImageBuffer. + // The image type of the input image. Using the constant in BufferedImage + private int imageType; - - static final int BYTE_RGBA = 0x1; - static final int BYTE_ABGR = 0x2; - static final int BYTE_GRAY = 0x4; - static final int USHORT_GRAY = 0x8; - static final int BYTE_LA = 0x10; - static final int BYTE_BGR = 0x20; - static final int BYTE_RGB = 0x40; - - int imageYupClass = 0; - int imageYdownClass = 0; - static final int BUFFERED_IMAGE = 0x1; - static final int RENDERED_IMAGE = 0x2; + private ImageFormatType imageFormatType = ImageFormatType.TYPE_UNKNOWN; + ImageData imageData; + private ImageComponent.ImageClass imageClass = ImageComponent.ImageClass.BUFFERED_IMAGE; - // change flag - static final int IMAGE_CHANGED = 0x01; - static final int SUBIMAGE_CHANGED = 0x02; + // To support Non power of 2 (NPOT) image + // if enforceNonPowerOfTwoSupport is true (for examples Raster and Background) + // and imageData is a non power of 2 image + // and graphics driver doesn't support NPOT extension. + private ImageData imageDataPowerOfTwo; + private AffineTransformOp powerOfTwoATOp; + private boolean enforceNonPowerOfTwoSupport = false; + private boolean usedByOffScreenCanvas = false; + + // This will store the referenced Images for reference case. + // private RenderedImage refImage[] = null; + private Object refImage[] = null; // Lock used in the "by ref case" GeometryLock geomLock = new GeometryLock(); - - int minTileX = 0; - int minTileY = 0; - int minTileZ = 0; - + int tilew = 0; int tileh = 0; - int tiled = 0; - int numXTiles = 0; int numYTiles = 0; - int numZTiles = 0; - - int tileGridXOffset = 0; - int tileGridYOffset = 0; - - - int minX = 0; - int minY = 0; // lists of Node Components that are referencing this ImageComponent // object. This list is used to notify the referencing node components // of any changes of this ImageComponent. - ArrayList userList = new ArrayList(); - + + abstract ImageComponentRetained createNextLevelMipMapImage(); + /** * Retrieves the width of this image component object. * @return the width of this image component object - */ - final int getWidth() { + */ + int getWidth() { return width; } - + /** * Retrieves the height of this image component object. * @return the height of this image component object - */ - final int getHeight() { + */ + int getHeight() { return height; } - - /** - * Retrieves the format of this image component object. - * @return the format of this image component object - */ - final int getFormat() { - return format; - } - + /** - * Check if ImageComponent parameters have valid values.. + * Retrieves the apiFormat of this image component object. + * + * @return the apiFormat of this image component object */ - void processParams(int format, int width, int height, int depth) { - if (width < 1) - throw new IllegalArgumentException(J3dI18N.getString("ImageComponentRetained0")); - - if (height < 1) - throw new IllegalArgumentException(J3dI18N.getString("ImageComponentRetained1")); - - if (depth < 1) - throw new IllegalArgumentException(J3dI18N.getString("ImageComponentRetained2")); - - if (format < 1 || format > ImageComponent.FORMAT_TOTAL) - throw new IllegalArgumentException(J3dI18N.getString("ImageComponentRetained3")); - this.format = format; - this.width = width; - this.height = height; - imageDirty = new boolean[depth]; - for (int i=0; i< depth; i++) - imageDirty[i] = false; - bImage = new RenderedImage[depth]; - - noAlpha = (format == ImageComponent.FORMAT_RGB || - format == ImageComponent.FORMAT_RGB4 || - format == ImageComponent.FORMAT_R3_G3_B2 || - format == ImageComponent.FORMAT_RGB5); - - // If the format is 8bit per component, we may send it down - // to OpenGL directly if its by ref case - switch (format) { - case ImageComponent.FORMAT_RGB:// same as ImageComponent.FORMAT_RGB8 - bytesPerPixel = 3; - bytesPerPixelIfStored = 4; - internalFormat = BYTE_RGBA; - break; - case ImageComponent.FORMAT_RGBA:// same as ImageComponent.FORMAT_RGBA8 - bytesPerPixel = 4; - bytesPerPixelIfStored = 4; - internalFormat = BYTE_RGBA; - break; - case ImageComponent.FORMAT_RGB5: - bytesPerPixel = 2; - bytesPerPixelIfStored = 4; - internalFormat = BYTE_RGBA; - break; - case ImageComponent.FORMAT_RGB5_A1: - bytesPerPixel = 2; - bytesPerPixelIfStored = 4; - internalFormat = BYTE_RGBA; - break; - case ImageComponent.FORMAT_RGB4: - bytesPerPixel = 2; - bytesPerPixelIfStored = 4; - internalFormat = BYTE_RGBA; - break; - case ImageComponent.FORMAT_RGBA4: - bytesPerPixel = 2; - bytesPerPixelIfStored = 4; - internalFormat = BYTE_RGBA; - break; - case ImageComponent.FORMAT_R3_G3_B2: - bytesPerPixel = 1; - bytesPerPixelIfStored = 4; - internalFormat = BYTE_RGBA; - break; - case ImageComponent.FORMAT_LUM4_ALPHA4: - bytesPerPixel = 1; - bytesPerPixelIfStored = 2; - internalFormat = BYTE_LA; - break; - case ImageComponent.FORMAT_LUM8_ALPHA8: - bytesPerPixel = 2; - bytesPerPixelIfStored = 2; - internalFormat = BYTE_LA; - break; - case ImageComponent.FORMAT_CHANNEL8: - bytesPerPixel = 1; - bytesPerPixelIfStored = 1; - internalFormat = BYTE_GRAY; - break; - default: - // ERROR + int getFormat() { + return apiFormat; + } + + void setFormat(int format) { + this.apiFormat = format; + } + + void setByReference(boolean byReference) { + this.byReference = byReference; + } + + boolean isByReference() { + return byReference; + } + + void setYUp( boolean yUp) { + this.yUp = yUp; + } + + boolean isYUp() { + return yUp; + } + + int getUnitsPerPixel() { + return unitsPerPixel; + } + + void setUnitsPerPixel(int ipp) { + unitsPerPixel = ipp; + } + + ImageComponent.ImageClass getImageClass() { + return imageClass; + } + + void setImageClass(RenderedImage image) { + if(image instanceof BufferedImage) { + imageClass = ImageComponent.ImageClass.BUFFERED_IMAGE; + } else { + imageClass = ImageComponent.ImageClass.RENDERED_IMAGE; } } - - void setTextureRef() { - usedByTexture = true; + + void setImageClass(NioImageBuffer image) { + imageClass = ImageComponent.ImageClass.NIO_IMAGE_BUFFER; } - - void setRasterRef() { - usedByRaster = true; + + void setEnforceNonPowerOfTwoSupport(boolean npot) { + this.enforceNonPowerOfTwoSupport = npot; } - - - boolean formatMatches(int format, RenderedImage ri) { - - // there is no RenderedImage format that matches BYTE_LA - if (format == BYTE_LA) { - return false; - } - - int riFormat = getImageType(ri); - - if ((format == BYTE_ABGR && riFormat == BufferedImage.TYPE_4BYTE_ABGR) - || (format == BYTE_BGR && riFormat == BufferedImage.TYPE_3BYTE_BGR) - || (format == BYTE_GRAY && riFormat == BufferedImage.TYPE_BYTE_GRAY) - || (format == USHORT_GRAY && riFormat == - BufferedImage.TYPE_USHORT_GRAY)) { - return true; - } - - if (riFormat == BufferedImage.TYPE_CUSTOM) { - if (is4ByteRGBAOr3ByteRGB(ri)) { - int numBands = ri.getSampleModel().getNumBands(); - if (numBands == 3 && format == BYTE_RGB) { - return true; - } else if (numBands == 4 && format == BYTE_RGBA) { - return true; - } - } - } - - return false; + + void setUsedByOffScreen(boolean used) { + usedByOffScreenCanvas = used; } - - /** - * copy complete region of a RenderedImage - */ - final void copyImage(RenderedImage ri, byte[] image, - boolean usedByTexture, int depth, - int imageFormat, int imageBytesPerPixel) { - - if (ri instanceof BufferedImage) { - copyImage((BufferedImage)ri, 0, 0, image, 0, 0, - usedByTexture, depth, width, height, - imageFormat, imageBytesPerPixel); - } else { - copyImage(ri, ri.getMinX(), ri.getMinY(), - image, 0, 0, usedByTexture, depth, width, height, - imageFormat, imageBytesPerPixel); - } + + boolean getUsedByOffScreen() { + return usedByOffScreenCanvas; } - - - /** - * copy subregion of a RenderedImage - */ - final void copyImage(RenderedImage ri, int srcX, int srcY, - byte[] image, int dstX, int dstY, - boolean usedByTexture, int depth, - int copywidth, int copyheight, - int imageFormat, int imageBytesPerPixel) { - - if (ri instanceof BufferedImage) { - copyImage((BufferedImage)ri, srcX, srcY, image, dstX, dstY, - usedByTexture, depth, copywidth, copyheight, - imageFormat, imageBytesPerPixel); - return; - } - - - int w, h, i, j, m, n; - int dstBegin; - Object pixel = null; - java.awt.image.Raster ras; - int lineBytes = width * imageBytesPerPixel; // nbytes per line in - // dst image buffer - int sign; // -1 for going down - int dstLineBytes; // sign * lineBytes - int tileStart; // destination buffer offset - // at the next left most tile - - int offset; - - ColorModel cm = ri.getColorModel(); - - int xoff = ri.getTileGridXOffset(); // tile origin x offset - int yoff = ri.getTileGridYOffset(); // tile origin y offset - int minTileX = ri.getMinTileX(); // min tile x index - int minTileY = ri.getMinTileY(); // min tile y index - tilew = ri.getTileWidth(); // tile width in pixels - tileh = ri.getTileHeight(); // tile height in pixels - - - // determine the first tile of the image - - float mt; - - mt = (float)(srcX - xoff) / (float)tilew; - if (mt < 0) { - minTileX = (int)(mt - 1); - } else { - minTileX = (int)mt; - } - - mt = (float)(srcY - yoff) / (float)tileh; - if (mt < 0) { - minTileY = (int)(mt - 1); - } else { - minTileY = (int)mt; - } - - - // determine the pixel offset of the upper-left corner of the - // first tile - - int startXTile = minTileX * tilew + xoff; - int startYTile = minTileY * tileh + yoff; - - - // image dimension in the first tile - - int curw = (startXTile + tilew - srcX); - int curh = (startYTile + tileh - srcY); - - - // check if the to-be-copied region is less than the tile image - // if so, update the to-be-copied dimension of this tile - - if (curw > copywidth) { - curw = copywidth; - } - - if (curh > copyheight) { - curh = copyheight; - } - - - // save the to-be-copied width of the left most tile - - int startw = curw; - - - // temporary variable for dimension of the to-be-copied region - - int tmpw = copywidth; - int tmph = copyheight; - - - // offset of the first pixel of the tile to be copied; offset is - // relative to the upper left corner of the title - - int x = srcX - startXTile; - int y = srcY - startYTile; - - - // determine the number of tiles in each direction that the - // image spans - - numXTiles = (copywidth + x) / tilew; - numYTiles = (copyheight + y) / tileh; - - if (((float)(copywidth + x ) % (float)tilew) > 0) { - numXTiles += 1; - } - - if (((float)(copyheight + y ) % (float)tileh) > 0) { - numYTiles += 1; - } - -/* - System.out.println("-----------------------------------------------"); - System.out.println("minTileX= " + minTileX + " minTileY= " + minTileY); - System.out.println("numXTiles= " + numXTiles + " numYTiles= " + numYTiles); - System.out.println("tilew= " + tilew + " tileh= " + tileh); - System.out.println("xoff= " + xoff + " yoff= " + yoff); - System.out.println("startXTile= " + startXTile + " startYTile= " + startYTile); - System.out.println("srcX= " + srcX + " srcY= " + srcY); - System.out.println("copywidth= " + copywidth + " copyheight= " + copyheight); - - System.out.println("rminTileX= " + ri.getMinTileX() + " rminTileY= " + ri.getMinTileY()); - System.out.println("rnumXTiles= " + ri.getNumXTiles() + " rnumYTiles= " + ri.getNumYTiles()); -*/ - - if ((!yUp && usedByTexture) || - (yUp && !usedByTexture)) { - - // destination buffer offset - - tileStart = ((height - dstY - 1) * width + dstX) - * imageBytesPerPixel; - - sign = -1; - dstLineBytes = -lineBytes; - } else { - - // destination buffer offset - - tileStart = (dstY * width + dstX) * imageBytesPerPixel; - sign = 1; - dstLineBytes = lineBytes; - } - -/* - System.out.println("tileStart= " + tileStart + " dstLineBytes= " + dstLineBytes); - System.out.println("startw= " + startw); -*/ - - // allocate memory for a pixel - - ras = ri.getTile(minTileX,minTileY); - pixel = getDataElementBuffer(ras); - - if (formatMatches(imageFormat, ri)) { - byte[] src; - int srcOffset, dstOffset; - int tileLineBytes= tilew * imageBytesPerPixel; - int copyBytes; - - for (n = minTileY; n < minTileY+numYTiles; n++) { - - dstBegin = tileStart; // destination buffer offset - tmpw = copywidth; // reset the width to be copied - curw = startw; // reset the width to be copied of - // the left most tile - x = srcX - startXTile; // reset the starting x offset of - // the left most tile - - for (m = minTileX; m < minTileX+numXTiles; m++) { - - // retrieve the raster for the next tile - ras = ri.getTile(m,n); - src = ((DataBufferByte)ras.getDataBuffer()).getData(); - - srcOffset = (y * tilew + x) * imageBytesPerPixel; - dstOffset = dstBegin; - - copyBytes = curw * imageBytesPerPixel; - - //System.out.println("curh = "+curh+" curw = "+curw); - //System.out.println("x = "+x+" y = "+y); - - for (h = 0; h < curh; h++) { - System.arraycopy(src, srcOffset, image, dstOffset, - copyBytes); - srcOffset += tileLineBytes; - dstOffset += dstLineBytes; - } - - // advance the destination buffer offset - dstBegin += curw * imageBytesPerPixel; - - // move to the next tile in x direction - x = 0; - - // determine the width of copy region of the next tile - - tmpw -= curw; - if (tmpw < tilew) { - curw = tmpw; - } else { - curw = tilew; - } - } - - - // we are done copying an array of tiles in the x direction - // advance the tileStart offset - - tileStart += width * imageBytesPerPixel * curh * sign; - - - // move to the next set of tiles in y direction - y = 0; - - // determine the height of copy region for the next set - // of tiles - tmph -= curh; - if (tmph < tileh) { - curh = tmph; - } else { - curh = tileh; - } - } - return; - } - - switch(format) { - case ImageComponent.FORMAT_RGBA8: - case ImageComponent.FORMAT_RGB5_A1: - case ImageComponent.FORMAT_RGBA4: { - // System.out.println("Case 1: byReference = "+byReference); - for (n = minTileY; n < minTileY+numYTiles; n++) { - - dstBegin = tileStart; // destination buffer offset - tmpw = copywidth; // reset the width to be copied - curw = startw; // reset the width to be copied of - // the left most tile - x = srcX - startXTile; // reset the starting x offset of - // the left most tile - - for (m = minTileX; m < minTileX+numXTiles; m++) { - - // retrieve the raster for the next tile - ras = ri.getTile(m,n); - - j = dstBegin; - offset = 0; - - //System.out.println("curh = "+curh+" curw = "+curw); - //System.out.println("x = "+x+" y = "+y); - - for (h = y; h < (y + curh); h++) { - // System.out.println("j = "+j); - for (w = x; w < (x + curw); w++) { - ras.getDataElements(w, h, pixel); - image[j++] = (byte)cm.getRed(pixel); - image[j++] = (byte)cm.getGreen(pixel); - image[j++] = (byte)cm.getBlue(pixel); - image[j++] = (byte)cm.getAlpha(pixel); - } - offset += dstLineBytes; - j = dstBegin + offset; - } - - // advance the destination buffer offset - dstBegin += curw * imageBytesPerPixel; - - // move to the next tile in x direction - x = 0; - - // determine the width of copy region of the next tile - - tmpw -= curw; - if (tmpw < tilew) { - curw = tmpw; - } else { - curw = tilew; - } - } - - - // we are done copying an array of tiles in the x direction - // advance the tileStart offset - - tileStart += width * imageBytesPerPixel * curh * sign; - - - // move to the next set of tiles in y direction - y = 0; - - // determine the height of copy region for the next set - // of tiles - tmph -= curh; - if (tmph < tileh) { - curh = tmph; - } else { - curh = tileh; - } - } - } - break; - case ImageComponent.FORMAT_RGB8: - case ImageComponent.FORMAT_RGB5: - case ImageComponent.FORMAT_RGB4: - case ImageComponent.FORMAT_R3_G3_B2: { - for (n = minTileY; n < minTileY+numYTiles; n++) { - - dstBegin = tileStart; // destination buffer offset - tmpw = copywidth; // reset the width to be copied - curw = startw; // reset the width to be copied of - // the left most tile - x = srcX - startXTile; // reset the starting x offset of - // the left most tile - - for (m = minTileX; m < minTileX+numXTiles; m++) { - - // retrieve the raster for the next tile - ras = ri.getTile(m,n); - - j = dstBegin; - offset = 0; - - //System.out.println("curh = "+curh+" curw = "+curw); - //System.out.println("x = "+x+" y = "+y); - - for (h = y; h < (y + curh); h++) { - // System.out.println("j = "+j); - for (w = x; w < (x + curw); w++) { - ras.getDataElements(w, h, pixel); - image[j++] = (byte)cm.getRed(pixel); - image[j++] = (byte)cm.getGreen(pixel); - image[j++] = (byte)cm.getBlue(pixel); - image[j++] = (byte)255; - } - offset += dstLineBytes; - j = dstBegin + offset; - } - - // advance the destination buffer offset - dstBegin += curw * imageBytesPerPixel; - - // move to the next tile in x direction - x = 0; - - // determine the width of copy region of the next tile - - tmpw -= curw; - if (tmpw < tilew) { - curw = tmpw; - } else { - curw = tilew; - } - } - - - // we are done copying an array of tiles in the x direction - // advance the tileStart offset - - tileStart += width * imageBytesPerPixel * curh * sign; - - - // move to the next set of tiles in y direction - y = 0; - - // determine the height of copy region for the next set - // of tiles - tmph -= curh; - if (tmph < tileh) { - curh = tmph; - } else { - curh = tileh; - } - } - } - break; - case ImageComponent.FORMAT_LUM8_ALPHA8: - case ImageComponent.FORMAT_LUM4_ALPHA4: { - for (n = minTileY; n < minTileY+numYTiles; n++) { - - dstBegin = tileStart; // destination buffer offset - tmpw = copywidth; // reset the width to be copied - curw = startw; // reset the width to be copied of - // the left most tile - x = srcX - startXTile; // reset the starting x offset of - // the left most tile - - for (m = minTileX; m < minTileX+numXTiles; m++) { - - // retrieve the raster for the next tile - ras = ri.getTile(m,n); - - j = dstBegin; - offset = 0; - - //System.out.println("curh = "+curh+" curw = "+curw); - //System.out.println("x = "+x+" y = "+y); - - for (h = y; h < (y + curh); h++) { - // System.out.println("j = "+j); - for (w = x; w < (x + curw); w++) { - ras.getDataElements(w, h, pixel); - image[j++] = (byte)cm.getRed(pixel); - image[j++] = (byte)cm.getAlpha(pixel); - } - offset += dstLineBytes; - j = dstBegin + offset; - } - - // advance the destination buffer offset - dstBegin += curw * imageBytesPerPixel; - - // move to the next tile in x direction - x = 0; - - // determine the width of copy region of the next tile - - tmpw -= curw; - if (tmpw < tilew) { - curw = tmpw; - } else { - curw = tilew; - } - } - - - // we are done copying an array of tiles in the x direction - // advance the tileStart offset - - tileStart += width * imageBytesPerPixel * curh * sign; - - - // move to the next set of tiles in y direction - y = 0; - - // determine the height of copy region for the next set - // of tiles - tmph -= curh; - if (tmph < tileh) { - curh = tmph; - } else { - curh = tileh; - } - } - } - break; - case ImageComponent.FORMAT_CHANNEL8: { - for (n = minTileY; n < minTileY+numYTiles; n++) { - - dstBegin = tileStart; // destination buffer offset - tmpw = copywidth; // reset the width to be copied - curw = startw; // reset the width to be copied of - // the left most tile - x = srcX - startXTile; // reset the starting x offset of - // the left most tile - - for (m = minTileX; m < minTileX+numXTiles; m++) { - - // retrieve the raster for the next tile - ras = ri.getTile(m,n); - - j = dstBegin; - offset = 0; - - //System.out.println("curh = "+curh+" curw = "+curw); - //System.out.println("x = "+x+" y = "+y); - - for (h = y; h < (y + curh); h++) { - // System.out.println("j = "+j); - for (w = x; w < (x + curw); w++) { - ras.getDataElements(w, h, pixel); - image[j++] = (byte)cm.getRed(pixel); - } - offset += dstLineBytes; - j = dstBegin + offset; - } - - // advance the destination buffer offset - dstBegin += curw * imageBytesPerPixel; - - // move to the next tile in x direction - x = 0; - - // determine the width of copy region of the next tile - - tmpw -= curw; - if (tmpw < tilew) { - curw = tmpw; - } else { - curw = tilew; - } - } - - - // we are done copying an array of tiles in the x direction - // advance the tileStart offset - - tileStart += width * imageBytesPerPixel * curh * sign; - - - // move to the next set of tiles in y direction - y = 0; - - // determine the height of copy region for the next set - // of tiles - tmph -= curh; - if (tmph < tileh) { - curh = tmph; - } else { - curh = tileh; - } - } - } - break; - default: - break; - } + + int getNumberOfComponents() { + return numberOfComponents; } - - - /** - * Copy entire image data from Buffered Image to - * ImageComponent's internal representation - */ - final void copyImage(BufferedImage bi, byte[] image, - boolean usedByTexture, int depth, - int imageFormat, int imageBytesPerPixel) { - copyImage(bi, 0, 0, image, 0, 0, usedByTexture, depth, - width, height, imageFormat, imageBytesPerPixel); + + void setNumberOfComponents(int numberOfComponents) { + this.numberOfComponents = numberOfComponents; } - - /** - * Copy specified region of image data from Buffered Image to - * ImageComponent's internal representation - */ - final void copyImage(BufferedImage bi, int srcX, int srcY, - byte[] image, int dstX, int dstY, boolean usedByTexture, - int depth, int copywidth, int copyheight, - int imageFormat, int imageBytesPerPixel) { - - int w, h, i, j; - int rowBegin, // src begin row index - srcBegin, // src begin offset - dstBegin, // dst begin offset - rowInc, // row increment - // -1 --- ydown - // 1 --- yup - row; - Object pixel = null; - - rowBegin = srcY; - rowInc = 1; - - int dstBytesPerRow = width * imageBytesPerPixel; // bytes per row - // in dst image - - if ((!yUp && usedByTexture) || (yUp && !usedByTexture)) { - dstBegin = (depth * width * height + - (height - dstY - 1) * width + dstX) * - imageBytesPerPixel; - - dstBytesPerRow = - 1 * dstBytesPerRow; - - } else { - dstBegin = (dstY * width + dstX) * imageBytesPerPixel; - } - - // if the image format matches the format of the incoming - // buffered image, then do a straight copy, else do the - // format conversion while copying the data - - if (formatMatches(imageFormat, bi)) { - byte[] byteData = - ((DataBufferByte)bi.getRaster().getDataBuffer()).getData(); - int copyBytes = copywidth * imageBytesPerPixel; - int scanline = width * imageBytesPerPixel; - - srcBegin = (rowBegin * width + srcX) * imageBytesPerPixel; - for (h = 0; h < copyheight; h++) { - System.arraycopy(byteData, srcBegin, image, dstBegin, copyBytes); - dstBegin += dstBytesPerRow; - srcBegin += scanline; - } - } else { - - int biType = bi.getType(); - if ((biType == BufferedImage.TYPE_INT_ARGB || - biType == BufferedImage.TYPE_INT_RGB) && - (format == ImageComponent.FORMAT_RGBA8 || - format == ImageComponent.FORMAT_RGB8)) { - - // optimized cases - - int[] intData = - ((DataBufferInt)bi.getRaster().getDataBuffer()).getData(); - int rowOffset = rowInc * width; - int intPixel; - - srcBegin = rowBegin * width + srcX; - - if (biType == BufferedImage.TYPE_INT_ARGB && - format == ImageComponent.FORMAT_RGBA8) { - for (h = 0; h < copyheight; h++) { - i = srcBegin; - j = dstBegin; - for (w = 0; w < copywidth; w++, i++) { - intPixel = intData[i]; - image[j++] = (byte)((intPixel >> 16) & 0xff); - image[j++] = (byte)((intPixel >> 8) & 0xff); - image[j++] = (byte)(intPixel & 0xff); - image[j++] = (byte)((intPixel >> 24) & 0xff); - } - srcBegin += rowOffset; - dstBegin += dstBytesPerRow; - } - } else { // format == ImageComponent.FORMAT_RGB8 - for (h = 0; h < copyheight; h++) { - i = srcBegin; - j = dstBegin; - for (w = 0; w < copywidth; w++, i++) { - intPixel = intData[i]; - image[j++] = (byte)((intPixel >> 16) & 0xff); - image[j++] = (byte)((intPixel >> 8) & 0xff); - image[j++] = (byte)(intPixel & 0xff); - image[j++] = (byte)255; - } - srcBegin += rowOffset; - dstBegin += dstBytesPerRow; - } - } - - } else if ((biType == BufferedImage.TYPE_BYTE_GRAY) && - (format == ImageComponent.FORMAT_CHANNEL8)) { - - byte[] byteData = - ((DataBufferByte)bi.getRaster().getDataBuffer()).getData(); - int rowOffset = rowInc * width; - - j = dstBegin; - srcBegin = rowBegin * width + srcX; - - for (h = 0; h < copyheight; - h++, j += width, srcBegin += rowOffset) { - System.arraycopy(byteData, srcBegin, image, j, copywidth); - } - } else { - // non-optimized cases - - WritableRaster ras = bi.getRaster(); - ColorModel cm = bi.getColorModel(); - pixel = getDataElementBuffer(ras); - - switch(format) { - case ImageComponent.FORMAT_RGBA8: - case ImageComponent.FORMAT_RGB5_A1: - case ImageComponent.FORMAT_RGBA4: { - for (row = rowBegin, h = 0; - h < copyheight; h++, row += rowInc) { - j = dstBegin; - for (w = srcX; w < (copywidth + srcX); w++) { - ras.getDataElements(w, row, pixel); - image[j++] = (byte)cm.getRed(pixel); - image[j++] = (byte)cm.getGreen(pixel); - image[j++] = (byte)cm.getBlue(pixel); - image[j++] = (byte)cm.getAlpha(pixel); - } - dstBegin += dstBytesPerRow; - } - } + + int getImageDataTypeIntValue() { + int idtValue = -1; + switch(imageData.imageDataType) { + case TYPE_BYTE_ARRAY: + idtValue = IMAGE_DATA_TYPE_BYTE_ARRAY; break; - - case ImageComponent.FORMAT_RGB8: - case ImageComponent.FORMAT_RGB5: - case ImageComponent.FORMAT_RGB4: - case ImageComponent.FORMAT_R3_G3_B2: { - for (row = rowBegin, h = 0; - h < copyheight; h++, row += rowInc) { - j = dstBegin; - for (w = srcX; w < (copywidth + srcX); w++) { - ras.getDataElements(w, row, pixel); - image[j++] = (byte)cm.getRed(pixel); - image[j++] = (byte)cm.getGreen(pixel); - image[j++] = (byte)cm.getBlue(pixel); - image[j++] = (byte)255; - } - dstBegin += dstBytesPerRow; - } - } + case TYPE_INT_ARRAY: + idtValue = IMAGE_DATA_TYPE_INT_ARRAY; break; - - case ImageComponent.FORMAT_LUM8_ALPHA8: - case ImageComponent.FORMAT_LUM4_ALPHA4: { - for (row = rowBegin, h = 0; - h < copyheight; h++, row += rowInc) { - j = dstBegin; - for (w = srcX; w < (copywidth + srcX); w++) { - ras.getDataElements(w, row, pixel); - image[j++] = (byte)cm.getRed(pixel); - image[j++] = (byte)cm.getAlpha(pixel); - } - dstBegin += dstBytesPerRow; - } - } - break; - - case ImageComponent.FORMAT_CHANNEL8: { - for (row = rowBegin, h = 0; - h < copyheight; h++, row += rowInc) { - j = dstBegin; - for (w = srcX; w < (copywidth + srcX); w++) { - ras.getDataElements(w, row, pixel); - image[j++] = (byte)cm.getRed(pixel); - } - dstBegin += dstBytesPerRow; - } + case TYPE_BYTE_BUFFER: + idtValue = IMAGE_DATA_TYPE_BYTE_BUFFER; + break; + case TYPE_INT_BUFFER: + idtValue = IMAGE_DATA_TYPE_INT_BUFFER; + break; + default : + assert false; + } + return idtValue; + + } + + int getImageFormatTypeIntValue(boolean powerOfTwoData) { + int iftValue = -1; + switch(imageFormatType) { + case TYPE_BYTE_BGR: + iftValue = TYPE_BYTE_BGR; + break; + case TYPE_BYTE_RGB: + iftValue = TYPE_BYTE_RGB; + break; + case TYPE_BYTE_ABGR: + iftValue = TYPE_BYTE_ABGR; + break; + case TYPE_BYTE_RGBA: + if((imageDataPowerOfTwo != null) && (powerOfTwoData)) { + iftValue = TYPE_BYTE_ABGR; } - break; + else { + iftValue = TYPE_BYTE_RGBA; } + break; + case TYPE_BYTE_LA: + iftValue = TYPE_BYTE_LA; + break; + case TYPE_BYTE_GRAY: + iftValue = TYPE_BYTE_GRAY; + break; + case TYPE_USHORT_GRAY: + iftValue = TYPE_USHORT_GRAY; + break; + case TYPE_INT_BGR: + iftValue = TYPE_INT_BGR; + break; + case TYPE_INT_RGB: + iftValue = TYPE_INT_RGB; + break; + case TYPE_INT_ARGB: + iftValue = TYPE_INT_ARGB; + break; + default: + throw new AssertionError(); + } + return iftValue; + } + + // Note: This method for RenderedImage, can't be used by NioImageBuffer. + int getImageType() { + return imageType; + } + + void setImageFormatType(ImageFormatType ift) { + this.imageFormatType = ift; + } + + ImageFormatType getImageFormatType() { + return this.imageFormatType; + } + + void setRefImage(Object image, int index) { + this.refImage[index] = image; + } + + Object getRefImage(int index) { + return this.refImage[index]; + } + + ImageData getImageData(boolean npotSupportNeeded) { + if(npotSupportNeeded) { + assert enforceNonPowerOfTwoSupport; + if(imageDataPowerOfTwo != null) { + return imageDataPowerOfTwo; } - } - } - + } + return imageData; + } - - - final int getBytesStored(int f) { - int val = 0; - switch(f) { - case BYTE_RGBA: - val = 4; - break; - case BYTE_ABGR: - val = 4; - break; - case BYTE_GRAY: - val = 1; - break; - case USHORT_GRAY: - val = 2; - break; - case BYTE_LA: - val = 2; - break; - case BYTE_BGR:; - val = 3; - break; - case BYTE_RGB:; - val = 3; - break; - } - return val; + boolean isImageTypeSupported() { + return imageTypeIsSupported; } - - - boolean is4ByteRGBAOr3ByteRGB(RenderedImage ri) { + + /** + * Check if ImageComponent parameters have valid values. + */ + void processParams(int format, int width, int height, int depth) { + if (width < 1) + throw new IllegalArgumentException(J3dI18N.getString("ImageComponentRetained0")); + + if (height < 1) + throw new IllegalArgumentException(J3dI18N.getString("ImageComponentRetained1")); + + if (depth < 1) + throw new IllegalArgumentException(J3dI18N.getString("ImageComponentRetained2")); + + // If the format is 8bit per component, we may send it down + // to OpenGL directly if its by ref case + switch (format) { + case ImageComponent.FORMAT_RGB:// same as ImageComponent.FORMAT_RGB8 + case ImageComponent.FORMAT_RGB4: // Need to be Deprecated + case ImageComponent.FORMAT_RGB5: // Need to be Deprecated + case ImageComponent.FORMAT_R3_G3_B2: // Need to be Deprecated + numberOfComponents = 3; + break; + case ImageComponent.FORMAT_RGBA:// same as ImageComponent.FORMAT_RGBA8 + case ImageComponent.FORMAT_RGB5_A1: // Need to be Deprecated + case ImageComponent.FORMAT_RGBA4: // Need to be Deprecated + numberOfComponents = 4; + break; + case ImageComponent.FORMAT_LUM4_ALPHA4: // Need to be Deprecated + case ImageComponent.FORMAT_LUM8_ALPHA8: + numberOfComponents = 2; + break; + case ImageComponent.FORMAT_CHANNEL8: + numberOfComponents = 1; + break; + default: + throw new IllegalArgumentException(J3dI18N.getString("ImageComponentRetained3")); + } + + this.setFormat(format); + this.width = width; + this.height = height; + this.depth = depth; + refImage = new Object[depth]; + } + + int evaluateImageType(RenderedImage ri) { + int imageType = BufferedImage.TYPE_CUSTOM; + + if (ri instanceof BufferedImage) { + imageType = ((BufferedImage)ri).getType(); + + if(imageType != BufferedImage.TYPE_CUSTOM) { + return imageType; + } + } + + // System.err.println("This is a RenderedImage or BufferedImage with TYPE_CUSTOM. It imageType classification may not be correct."); + + ColorModel cm = ri.getColorModel(); + ColorSpace cs = cm.getColorSpace(); + SampleModel sm = ri.getSampleModel(); + + int csType = cs.getType(); + boolean isAlphaPre = cm.isAlphaPremultiplied(); + + + if (csType == ColorSpace.TYPE_GRAY && cm instanceof ComponentColorModel) { + if (sm.getDataType() == DataBuffer.TYPE_BYTE) { + imageType = BufferedImage.TYPE_BYTE_GRAY; + } else if (sm.getDataType() == DataBuffer.TYPE_USHORT) { + imageType = BufferedImage.TYPE_USHORT_GRAY; + } + } + + // RGB , only interested in BYTE ABGR and BGR for now + // all others will be copied to a buffered image + else if(csType == ColorSpace.TYPE_RGB) { + int comparedBit = 0; + int smDataType = sm.getDataType(); + if(smDataType == DataBuffer.TYPE_BYTE) { + comparedBit = 8; + } else if(smDataType == DataBuffer.TYPE_INT) { + comparedBit = 32; + } + + if(comparedBit != 0) { + int numBands = sm.getNumBands(); + if (cm instanceof ComponentColorModel && + sm instanceof PixelInterleavedSampleModel) { + PixelInterleavedSampleModel csm = + (PixelInterleavedSampleModel) sm; + int[] offs = csm.getBandOffsets(); + ComponentColorModel ccm = (ComponentColorModel)cm; + int[] nBits = ccm.getComponentSize(); + boolean isNBit = true; + for (int i=0; i < numBands; i++) { + if (nBits[i] != comparedBit) { + isNBit = false; + break; + } + } + + // Handle TYPE_BYTE + if( comparedBit == 8) { + if (isNBit && + offs[0] == numBands-1 && + offs[1] == numBands-2 && + offs[2] == numBands-3) { + if (numBands == 3) { + imageType = BufferedImage.TYPE_3BYTE_BGR; + } else if (offs[3] == 0) { + imageType = (isAlphaPre + ? BufferedImage.TYPE_4BYTE_ABGR_PRE + : BufferedImage.TYPE_4BYTE_ABGR); + } + } + } + //Handle TYPE_INT + else { + if (isNBit) { + if (numBands == 3) { + if(offs[0] == numBands-1 && + offs[1] == numBands-2 && + offs[2] == numBands-3) { + imageType = BufferedImage.TYPE_INT_BGR; + } else if(offs[0] == 0 && + offs[1] == 1 && + offs[2] == 2) { + imageType = BufferedImage.TYPE_INT_RGB; + } + } else if(offs[0] == 3 && + offs[1] == 0 && + offs[2] == 1 && + offs[3] == 2) { + imageType = (isAlphaPre + ? BufferedImage.TYPE_INT_ARGB_PRE + : BufferedImage.TYPE_INT_ARGB); + } + } + } + } + } + } + + return imageType; + } + + // Assume ri's imageType is BufferedImage.TYPE_CUSTOM + boolean is3ByteRGB(RenderedImage ri) { boolean value = false; int i; - int biType = getImageType(ri); - if (biType != BufferedImage.TYPE_CUSTOM) - return false; ColorModel cm = ri.getColorModel(); ColorSpace cs = cm.getColorSpace(); SampleModel sm = ri.getSampleModel(); @@ -1059,11 +471,11 @@ abstract class ImageComponentRetained extends NodeComponentRetained { int csType = cs.getType(); if ( csType == ColorSpace.TYPE_RGB) { int numBands = sm.getNumBands(); - if (sm.getDataType() == DataBuffer.TYPE_BYTE) { + if ((numBands == 3) && (sm.getDataType() == DataBuffer.TYPE_BYTE)) { if (cm instanceof ComponentColorModel && - sm instanceof PixelInterleavedSampleModel) { - PixelInterleavedSampleModel csm = - (PixelInterleavedSampleModel) sm; + sm instanceof PixelInterleavedSampleModel) { + PixelInterleavedSampleModel csm = + (PixelInterleavedSampleModel) sm; int[] offs = csm.getBandOffsets(); ComponentColorModel ccm = (ComponentColorModel)cm; int[] nBits = ccm.getComponentSize(); @@ -1075,55 +487,33 @@ abstract class ImageComponentRetained extends NodeComponentRetained { } } if (is8Bit && - offs[0] == 0 && - offs[1] == 1 && - offs[2] == 2) { - if (numBands == 3) { - if (format == ImageComponent.FORMAT_RGB) - value = true; - } - else if (offs[3] == 3 && !isAlphaPre) { - if (format == ImageComponent.FORMAT_RGBA) - value = true; - } + offs[0] == 0 && + offs[1] == 1 && + offs[2] == 2) { + value = true; } } } } return value; } - - final int getImageType(RenderedImage ri) { - int imageType = BufferedImage.TYPE_CUSTOM; + + // Assume ri's imageType is BufferedImage.TYPE_CUSTOM + boolean is4ByteRGBA(RenderedImage ri) { + boolean value = false; int i; - - if (ri instanceof BufferedImage) { - return ((BufferedImage)ri).getType(); - } ColorModel cm = ri.getColorModel(); ColorSpace cs = cm.getColorSpace(); SampleModel sm = ri.getSampleModel(); - int csType = cs.getType(); boolean isAlphaPre = cm.isAlphaPremultiplied(); - if ( csType != ColorSpace.TYPE_RGB) { - if (csType == ColorSpace.TYPE_GRAY && - cm instanceof ComponentColorModel) { - if (sm.getDataType() == DataBuffer.TYPE_BYTE) { - imageType = BufferedImage.TYPE_BYTE_GRAY; - } else if (sm.getDataType() == DataBuffer.TYPE_USHORT) { - imageType = BufferedImage.TYPE_USHORT_GRAY; - } - } - } - // RGB , only interested in BYTE ABGR and BGR for now - // all others will be copied to a buffered image - else { + int csType = cs.getType(); + if ( csType == ColorSpace.TYPE_RGB) { int numBands = sm.getNumBands(); - if (sm.getDataType() == DataBuffer.TYPE_BYTE) { + if ((numBands == 4) && (sm.getDataType() == DataBuffer.TYPE_BYTE)) { if (cm instanceof ComponentColorModel && - sm instanceof PixelInterleavedSampleModel) { - PixelInterleavedSampleModel csm = - (PixelInterleavedSampleModel) sm; + sm instanceof PixelInterleavedSampleModel) { + PixelInterleavedSampleModel csm = + (PixelInterleavedSampleModel) sm; int[] offs = csm.getBandOffsets(); ComponentColorModel ccm = (ComponentColorModel)cm; int[] nBits = ccm.getComponentSize(); @@ -1135,425 +525,2209 @@ abstract class ImageComponentRetained extends NodeComponentRetained { } } if (is8Bit && - offs[0] == numBands-1 && - offs[1] == numBands-2 && - offs[2] == numBands-3) { - if (numBands == 3) { - imageType = BufferedImage.TYPE_3BYTE_BGR; + offs[0] == 0 && + offs[1] == 1 && + offs[2] == 2 && + offs[3] == 3 && !isAlphaPre) { + value = true; + } + } + } + } + return value; + } + + // Note: This method for RenderedImage, can't be used by NioImageBuffer. + /* Check if sub-image type matches image type */ + boolean isSubImageTypeEqual(RenderedImage ri) { + int subImageType = evaluateImageType(ri); + + // This test is likely too loose, but the specification isn't clear either. + // Assuming TYPE_CUSTOM of sub-image == the TYPE_CUSTOM of existing image. + if(imageType == subImageType) { + return true; + } else { + return false; + } + + } + + // This method only support caller of offScreenBuffer and readRaster. + void createBlankImageData() { + + assert (imageData == null); + + switch(numberOfComponents) { + case 4: + imageType = BufferedImage.TYPE_INT_ARGB; + imageFormatType = ImageFormatType.TYPE_INT_ARGB; + unitsPerPixel = 1; + break; + + case 3: + imageType = BufferedImage.TYPE_INT_RGB; + imageFormatType = ImageFormatType.TYPE_INT_RGB; + unitsPerPixel = 1; + break; + default: + // Only valid for 3 and 4 channel case. ( Read back from framebuffer ) + assert false; + } + + imageTypeIsSupported = true; + imageData = createRenderedImageDataObject(null); + + } + + // This method will set imageType, imageFormatType, and unitsPerPixel + // as it evaluates NioImageBuffer is supported. It will also reset + // abgrSupported. + boolean isImageTypeSupported(NioImageBuffer nioImgBuf) { + + boolean isSupported = true; + NioImageBuffer.ImageType nioImageType = nioImgBuf.getImageType(); + + switch(numberOfComponents) { + case 4: + if(nioImageType == NioImageBuffer.ImageType.TYPE_4BYTE_ABGR) { + // TODO : This approach will lead to a very slow path + // for unsupported case. + if(abgrSupported) { + imageFormatType = ImageFormatType.TYPE_BYTE_ABGR; + } else { + // Unsupported format on HW, switch to slow copy. + imageFormatType = ImageFormatType.TYPE_BYTE_RGBA; + isSupported = false; + } + unitsPerPixel = 4; + } else if(nioImageType == NioImageBuffer.ImageType.TYPE_4BYTE_RGBA) { + imageFormatType = ImageFormatType.TYPE_BYTE_RGBA; + unitsPerPixel = 4; + } else if(nioImageType == NioImageBuffer.ImageType.TYPE_INT_ARGB) { + imageFormatType = ImageFormatType.TYPE_INT_ARGB; + unitsPerPixel = 1; + } else { + throw new RuntimeException("Not yet implemented"); + } + break; + + case 3: + if(nioImageType == NioImageBuffer.ImageType.TYPE_3BYTE_BGR) { + imageFormatType = ImageFormatType.TYPE_BYTE_BGR; + unitsPerPixel = 3; + } else if(nioImageType == NioImageBuffer.ImageType.TYPE_3BYTE_RGB) { + imageFormatType = ImageFormatType.TYPE_BYTE_RGB; + unitsPerPixel = 3; + } else if(nioImageType == NioImageBuffer.ImageType.TYPE_INT_BGR) { + imageFormatType = ImageFormatType.TYPE_INT_BGR; + unitsPerPixel = 1; + } else if(nioImageType == NioImageBuffer.ImageType.TYPE_INT_RGB) { + imageFormatType = ImageFormatType.TYPE_INT_RGB; + unitsPerPixel = 1; + } else { + throw new RuntimeException("Not yet implemented"); + } + break; + + case 2: + throw new RuntimeException("Not yet implemented"); + case 1: + if(nioImageType == NioImageBuffer.ImageType.TYPE_BYTE_GRAY) { + imageFormatType = ImageFormatType.TYPE_BYTE_GRAY; + unitsPerPixel = 1; + } else { + throw new RuntimeException("Not yet implemented"); + } + break; + + default: + throw new AssertionError(); + } + + return isSupported; + } + + // This method will set imageType, imageFormatType, and unitsPerPixel + // as it evaluates RenderedImage is supported. It will also reset + // abgrSupported. + boolean isImageTypeSupported(RenderedImage ri) { + + boolean isSupported = true; + imageType = evaluateImageType(ri); + + switch(numberOfComponents) { + case 4: + if(imageType == BufferedImage.TYPE_4BYTE_ABGR) { + + // TODO : This approach will lead to a very slow path + // for unsupported case. + if(abgrSupported) { + imageFormatType = ImageFormatType.TYPE_BYTE_ABGR; + } else { + // Unsupported format on HW, switch to slow copy. + imageFormatType = ImageFormatType.TYPE_BYTE_RGBA; + isSupported = false; + } + unitsPerPixel = 4; + } else if(imageType == BufferedImage.TYPE_INT_ARGB) { + imageFormatType = ImageFormatType.TYPE_INT_ARGB; + unitsPerPixel = 1; + } else if(is4ByteRGBA(ri)) { + imageFormatType = ImageFormatType.TYPE_BYTE_RGBA; + unitsPerPixel = 4; + } else { + // System.err.println("Image format is unsupported --- Case 4"); + // Convert unsupported format to TYPE_BYTE_RGBA. + imageFormatType = ImageFormatType.TYPE_BYTE_RGBA; + isSupported = false; + unitsPerPixel = 4; + } + break; + + case 3: + if(imageType == BufferedImage.TYPE_3BYTE_BGR) { + imageFormatType = ImageFormatType.TYPE_BYTE_BGR; + unitsPerPixel = 3; + } else if(imageType == BufferedImage.TYPE_INT_BGR) { + imageFormatType = ImageFormatType.TYPE_INT_BGR; + unitsPerPixel = 1; + } else if(imageType == BufferedImage.TYPE_INT_RGB) { + imageFormatType = ImageFormatType.TYPE_INT_RGB; + unitsPerPixel = 1; + } else if(is3ByteRGB(ri)) { + imageFormatType = ImageFormatType.TYPE_BYTE_RGB; + unitsPerPixel = 3; + } else { + // System.err.println("Image format is unsupported --- Case 3"); + // Convert unsupported format to TYPE_BYTE_RGB. + imageFormatType = ImageFormatType.TYPE_BYTE_RGB; + isSupported = false; + unitsPerPixel = 3; + } + break; + + case 2: + // System.err.println("Image format is unsupported --- Case 2"); + // Convert unsupported format to TYPE_BYTE_LA. + imageFormatType = ImageFormatType.TYPE_BYTE_LA; + isSupported = false; + unitsPerPixel = 2; + break; + + case 1: + if(imageType == BufferedImage.TYPE_BYTE_GRAY) { + imageFormatType = ImageFormatType.TYPE_BYTE_GRAY; + unitsPerPixel = 1; + } else { + // System.err.println("Image format is unsupported --- Case 1"); + // Convert unsupported format to TYPE_BYTE_GRAY. + imageFormatType = ImageFormatType.TYPE_BYTE_GRAY; + isSupported = false; + unitsPerPixel = 1; + } + break; + + default: + throw new AssertionError(); + } + + return isSupported; + } + + /* + * This method assume that the following members have been initialized : + * width, height, depth, imageFormatType, and unitsPerPixel. + */ + ImageData createNioImageBufferDataObject(NioImageBuffer nioImageBuffer) { + + switch(imageFormatType) { + case TYPE_BYTE_GRAY: + case TYPE_BYTE_LA: + case TYPE_BYTE_RGB: + case TYPE_BYTE_BGR: + case TYPE_BYTE_RGBA: + case TYPE_BYTE_ABGR: + if(nioImageBuffer != null) { + return new ImageData(ImageDataType.TYPE_BYTE_BUFFER, + width * height * depth * unitsPerPixel, + width, height, nioImageBuffer); + } else { + // This is needed only if abgr is unsupported. + return new ImageData(ImageDataType.TYPE_BYTE_BUFFER, + width * height * depth * unitsPerPixel, + width, height); + } + case TYPE_INT_RGB: + case TYPE_INT_BGR: + case TYPE_INT_ARGB: + return new ImageData(ImageDataType.TYPE_INT_BUFFER, + width * height * depth * unitsPerPixel, + width, height, nioImageBuffer); + default: + throw new AssertionError(); + } + } + + /* + * This method assume that the following members have been initialized : + * depth, imageType, imageFormatType, and unitsPerPixel. + */ + ImageData createRenderedImageDataObject(RenderedImage byRefImage, int dataWidth, int dataHeight) { + switch(imageFormatType) { + case TYPE_BYTE_GRAY: + case TYPE_BYTE_LA: + case TYPE_BYTE_RGB: + case TYPE_BYTE_BGR: + case TYPE_BYTE_RGBA: + case TYPE_BYTE_ABGR: + if(byRefImage != null) { + return new ImageData(ImageDataType.TYPE_BYTE_ARRAY, + dataWidth * dataHeight * depth * unitsPerPixel, + dataWidth, dataHeight, byRefImage); + } else { + return new ImageData(ImageDataType.TYPE_BYTE_ARRAY, + dataWidth * dataHeight * depth * unitsPerPixel, + dataWidth, dataHeight); + } + case TYPE_INT_RGB: + case TYPE_INT_BGR: + case TYPE_INT_ARGB: + if(byRefImage != null) { + return new ImageData(ImageDataType.TYPE_INT_ARRAY, + dataWidth * dataHeight * depth * unitsPerPixel, + dataWidth, dataHeight, byRefImage); + } else { + return new ImageData(ImageDataType.TYPE_INT_ARRAY, + dataWidth * dataHeight * depth * unitsPerPixel, + dataWidth, dataHeight); + } + default: + throw new AssertionError(); + } + } + + private void updateImageDataPowerOfTwo(int depthIndex) { + assert enforceNonPowerOfTwoSupport; + BufferedImage bufImage = imageData.createBufferedImage(depthIndex); + BufferedImage scaledImg = powerOfTwoATOp.filter(bufImage, null); + copySupportedImageToImageData(scaledImg, 0, imageDataPowerOfTwo); + } + + /* + * This method assume that the following members have been initialized : + * width, height, depth, imageType, imageFormatType, and bytesPerPixel. + */ + ImageData createRenderedImageDataObject(RenderedImage byRefImage) { + + return createRenderedImageDataObject(byRefImage, width, height); + + } + + + /** + * Copy specified region of image data from RenderedImage to + * ImageComponent's imageData object + */ + void copySupportedImageToImageData(RenderedImage ri, int srcX, int srcY, + int dstX, int dstY, int depthIndex, int copyWidth, int copyHeight, ImageData data) { + + assert (data != null); + + ColorModel cm = ri.getColorModel(); + + int xoff = ri.getTileGridXOffset(); // tile origin x offset + int yoff = ri.getTileGridYOffset(); // tile origin y offset + int minTileX = ri.getMinTileX(); // min tile x index + int minTileY = ri.getMinTileY(); // min tile y index + tilew = ri.getTileWidth(); // tile width in pixels + tileh = ri.getTileHeight(); // tile height in pixels + + // determine the first tile of the image + float mt; + + mt = (float)(srcX - xoff) / (float)tilew; + if (mt < 0) { + minTileX = (int)(mt - 1); + } else { + minTileX = (int)mt; + } + + mt = (float)(srcY - yoff) / (float)tileh; + if (mt < 0) { + minTileY = (int)(mt - 1); + } else { + minTileY = (int)mt; + } + + // determine the pixel offset of the upper-left corner of the + // first tile + int startXTile = minTileX * tilew + xoff; + int startYTile = minTileY * tileh + yoff; + + // image dimension in the first tile + int curw = (startXTile + tilew - srcX); + int curh = (startYTile + tileh - srcY); + + // check if the to-be-copied region is less than the tile image + // if so, update the to-be-copied dimension of this tile + if (curw > copyWidth) { + curw = copyWidth; + } + + if (curh > copyHeight) { + curh = copyHeight; + } + + // save the to-be-copied width of the left most tile + int startw = curw; + + // temporary variable for dimension of the to-be-copied region + int tmpw = copyWidth; + int tmph = copyHeight; + + // offset of the first pixel of the tile to be copied; offset is + // relative to the upper left corner of the title + int x = srcX - startXTile; + int y = srcY - startYTile; + + // determine the number of tiles in each direction that the + // image spans + numXTiles = (copyWidth + x) / tilew; + numYTiles = (copyHeight + y) / tileh; + + if (((float)(copyWidth + x ) % (float)tilew) > 0) { + numXTiles += 1; + } + + if (((float)(copyHeight + y ) % (float)tileh) > 0) { + numYTiles += 1; + } + + int offset; + int w, h, i, j, m, n; + int dstBegin; + Object pixel = null; + java.awt.image.Raster ras; + int lineUnits; // nbytes per line in dst image buffer + int sign; // -1 for going down + int dstLineUnits; // sign * lineUnits + int tileStart; // destination buffer offset + // at the next left most tile + + byte[] dstByteBuffer = null; + int[] dstIntBuffer = null; + + switch(data.getType()) { + case TYPE_BYTE_ARRAY: + dstByteBuffer = data.getAsByteArray(); + break; + case TYPE_INT_ARRAY: + dstIntBuffer = data.getAsIntArray(); + break; + default: + assert false; + } + + int dataWidth = data.dataWidth; + int dataHeight = data.dataHeight; + + lineUnits = dataWidth * unitsPerPixel; + if (yUp) { + // destination buffer offset + tileStart = (depthIndex * dataWidth * dataHeight + dstY * dataWidth + dstX) * unitsPerPixel; + sign = 1; + dstLineUnits = lineUnits; + } else { + // destination buffer offset + tileStart = (depthIndex * dataWidth * dataHeight + (dataHeight - dstY - 1) * dataWidth + dstX) * unitsPerPixel; + sign = -1; + dstLineUnits = -lineUnits; + } + +/* + System.err.println("tileStart= " + tileStart + " dstLineUnits= " + dstLineUnits); + System.err.println("startw= " + startw); + */ + + // allocate memory for a pixel + ras = ri.getTile(minTileX,minTileY); + pixel = getDataElementBuffer(ras); + + int srcOffset, dstOffset; + int tileLineUnits = tilew * unitsPerPixel; + int copyUnits; + + for (n = minTileY; n < minTileY+numYTiles; n++) { + + dstBegin = tileStart; // destination buffer offset + tmpw = copyWidth; // reset the width to be copied + curw = startw; // reset the width to be copied of + // the left most tile + x = srcX - startXTile; // reset the starting x offset of + // the left most tile + + for (m = minTileX; m < minTileX+numXTiles; m++) { + + // retrieve the raster for the next tile + ras = ri.getTile(m,n); + + srcOffset = (y * tilew + x) * unitsPerPixel; + dstOffset = dstBegin; + + copyUnits = curw * unitsPerPixel; + + //System.err.println("curh = "+curh+" curw = "+curw); + //System.err.println("x = "+x+" y = "+y); + + switch(data.getType()) { + case TYPE_BYTE_ARRAY: + byte[] srcByteBuffer = ((DataBufferByte)ras.getDataBuffer()).getData(); + for (h = 0; h < curh; h++) { + System.arraycopy(srcByteBuffer, srcOffset, dstByteBuffer, dstOffset, + copyUnits); + srcOffset += tileLineUnits; + dstOffset += dstLineUnits; } - else if (offs[3] == 0) { - imageType = (isAlphaPre - ? BufferedImage.TYPE_4BYTE_ABGR_PRE - : BufferedImage.TYPE_4BYTE_ABGR); + break; + case TYPE_INT_ARRAY: + int[] srcIntBuffer = ((DataBufferInt)ras.getDataBuffer()).getData(); + for (h = 0; h < curh; h++) { + System.arraycopy(srcIntBuffer, srcOffset, dstIntBuffer, dstOffset, + copyUnits); + srcOffset += tileLineUnits; + dstOffset += dstLineUnits; } + break; + default: + assert false; + } + + // advance the destination buffer offset + dstBegin += curw * unitsPerPixel; + + // move to the next tile in x direction + x = 0; + + // determine the width of copy region of the next tile + + tmpw -= curw; + if (tmpw < tilew) { + curw = tmpw; + } else { + curw = tilew; + } + } + + // we are done copying an array of tiles in the x direction + // advance the tileStart offset + tileStart += dataWidth * unitsPerPixel * curh * sign; + + // move to the next set of tiles in y direction + y = 0; + + // determine the height of copy region for the next set + // of tiles + tmph -= curh; + if (tmph < tileh) { + curh = tmph; + } else { + curh = tileh; + } + } + + if((imageData == data) && (imageDataPowerOfTwo != null)) { + updateImageDataPowerOfTwo(depthIndex); + } + } + + // Quick line by line copy + void copyImageLineByLine(BufferedImage bi, int srcX, int srcY, + int dstX, int dstY, int depthIndex, int copyWidth, int copyHeight, ImageData data) { + + assert (data != null); + + int h; + int rowBegin, // src begin row index + srcBegin, // src begin offset + dstBegin; // dst begin offset + + int dataWidth = data.dataWidth; + int dataHeight = data.dataHeight; + int dstUnitsPerRow = dataWidth * unitsPerPixel; // bytes per row in dst image + rowBegin = srcY; + + if (yUp) { + dstBegin = (depthIndex * dataWidth * dataHeight + dstY * dataWidth + dstX) * unitsPerPixel; + } else { + dstBegin = (depthIndex * dataWidth * dataHeight + (dataHeight - dstY - 1) * dataWidth + dstX) * unitsPerPixel; + dstUnitsPerRow = - 1 * dstUnitsPerRow; + } + + int copyUnits = copyWidth * unitsPerPixel; + int srcWidth = bi.getWidth(); + int srcUnitsPerRow = srcWidth * unitsPerPixel; + srcBegin = (rowBegin * srcWidth + srcX) * unitsPerPixel; + + switch(data.getType()) { + case TYPE_BYTE_ARRAY: + byte[] srcByteBuffer = ((DataBufferByte)bi.getRaster().getDataBuffer()).getData(); + byte[] dstByteBuffer = data.getAsByteArray(); + for (h = 0; h < copyHeight; h++) { + System.arraycopy(srcByteBuffer, srcBegin, dstByteBuffer, dstBegin, copyUnits); + dstBegin += dstUnitsPerRow; + srcBegin += srcUnitsPerRow; + } + break; + + case TYPE_INT_ARRAY: + int[] srcIntBuffer = ((DataBufferInt)bi.getRaster().getDataBuffer()).getData(); + int[] dstIntBuffer = data.getAsIntArray(); + for (h = 0; h < copyHeight; h++) { + System.arraycopy(srcIntBuffer, srcBegin, dstIntBuffer, dstBegin, copyUnits); + dstBegin += dstUnitsPerRow; + srcBegin += srcUnitsPerRow; + } + break; + default: + assert false; + } + + if((imageData == data) && (imageDataPowerOfTwo != null)) { + updateImageDataPowerOfTwo(depthIndex); + } + } + + // Quick block copy for yUp image + void copyImageByBlock(BufferedImage bi, int depthIndex, ImageData data) { + + assert ((data != null) && yUp); + + int dataWidth = data.dataWidth; + int dataHeight = data.dataHeight; + + int dstBegin; // dst begin offset + dstBegin = depthIndex * dataWidth * dataHeight * unitsPerPixel; + + switch(imageData.getType()) { + case TYPE_BYTE_ARRAY: + byte[] srcByteBuffer = ((DataBufferByte)bi.getRaster().getDataBuffer()).getData(); + byte[] dstByteBuffer = data.getAsByteArray(); + System.arraycopy(srcByteBuffer, 0, dstByteBuffer, dstBegin, (dataWidth * dataHeight * unitsPerPixel)); + break; + case TYPE_INT_ARRAY: + int[] srcIntBuffer = ((DataBufferInt)bi.getRaster().getDataBuffer()).getData(); + int[] dstIntBuffer = data.getAsIntArray(); + System.arraycopy(srcIntBuffer, 0, dstIntBuffer, dstBegin, (dataWidth * dataHeight * unitsPerPixel)); + break; + default: + assert false; + } + + if((imageData == data) && (imageDataPowerOfTwo != null)) { + updateImageDataPowerOfTwo(depthIndex); + } + + } + + /** + * copy complete region of a RenderedImage to ImageComponent's imageData object. + */ + void copySupportedImageToImageData(RenderedImage ri, int depthIndex, ImageData data) { + + if (ri instanceof BufferedImage) { + if(yUp) { + /* Use quick block copy when ( format is OK, Yup is true, and byRef is false). */ + // System.err.println("ImageComponentRetained.copySupportedImageToImageData() : (imageTypeSupported && !byReference && yUp) --- (2 BI)"); + copyImageByBlock((BufferedImage)ri, depthIndex, data); + } else { + /* Use quick inverse line by line copy when (format is OK and Yup is false). */ + // System.err.println("ImageComponentRetained.copySupportedImageToImageData() : (imageTypeSupported && !yUp) --- (3 BI)"); + copyImageLineByLine((BufferedImage)ri, 0, 0, 0, 0, depthIndex, data.dataWidth, data.dataHeight, data); + } + } else { + // System.err.println("ImageComponentRetained.copySupportedImageToImageData() : (imageTypeSupported && !byReference ) --- (2 RI)"); + copySupportedImageToImageData(ri, ri.getMinX(), ri.getMinY(), 0, 0, depthIndex, data.dataWidth, data.dataHeight, data); + + /* + * An alternative approach. + * + // Create a buffered image from renderImage + ColorModel cm = ri.getColorModel(); + WritableRaster wRaster = ri.copyData(null); + BufferedImage bi = new BufferedImage(cm, + wRaster, + cm.isAlphaPremultiplied() + ,null); + + copySupportedImageToImageData((BufferedImage)ri, 0, 0, 0, 0, depthIndex, data.dataWidth, data.dataHeight, data); + + * + * + */ + } + } + + /* + * copy the complete unsupported NioImageBuffer into a supported BYTE_BUFFER format + */ + void copyUnsupportedNioImageToImageData(NioImageBuffer nioImage, int srcX, int srcY, + int dstX, int dstY, int copyWidth, int copyHeight, ImageData iData) { + + assert (iData.getType() == ImageDataType.TYPE_BYTE_BUFFER); + assert (getImageFormatType() == ImageFormatType.TYPE_BYTE_RGBA); + + int length = copyWidth * copyHeight; + ByteBuffer srcBuffer = (ByteBuffer) nioImage.getDataBuffer(); + srcBuffer.rewind(); + ByteBuffer dstBuffer = iData.getAsByteBuffer(); + dstBuffer.rewind(); + + // Do copy and swap. + for(int i = 0; i < length; i +=4) { + dstBuffer.put(i, srcBuffer.get(i+3)); + dstBuffer.put(i+1, srcBuffer.get(i+2)); + dstBuffer.put(i+2, srcBuffer.get(i+1)); + dstBuffer.put(i+3, srcBuffer.get(i)); + } + } + + /* + * copy the complete unsupported image into a supported BYTE_ARRAY format + */ + void copyUnsupportedImageToImageData(RenderedImage ri, int depthIndex, ImageData data) { + + assert (data.getType() == ImageDataType.TYPE_BYTE_ARRAY); + + if (ri instanceof BufferedImage) { + copyUnsupportedImageToImageData((BufferedImage)ri, 0, 0, 0, 0, + depthIndex, data.dataWidth, data.dataHeight, data); + } else { + copyUnsupportedImageToImageData(ri, ri.getMinX(), ri.getMinY(), + 0, 0, depthIndex, data.dataWidth, data.dataHeight, data); + } + } + + void copyUnsupportedImageToImageData(BufferedImage bi, int srcX, int srcY, + int dstX, int dstY, int depthIndex, int copyWidth, int copyHeight, ImageData data) { + + int w, h, i, j; + int rowBegin, // src begin row index + srcBegin, // src begin offset + dstBegin, // dst begin offset + rowInc, // row increment + // -1 --- ydown + // 1 --- yup + row; + + rowBegin = srcY; + rowInc = 1; + + assert (data != null); + + int dataWidth = data.dataWidth; + int dataHeight = data.dataHeight; + int dstBytesPerRow = dataWidth * unitsPerPixel; // bytes per row in dst image + + if (yUp) { + dstBegin = (depthIndex * dataWidth * dataHeight + dstY * dataWidth + dstX) * unitsPerPixel; + } else { + dstBegin = (depthIndex * dataWidth * dataHeight + (dataHeight - dstY - 1) * dataWidth + dstX) * unitsPerPixel; + dstBytesPerRow = - 1 * dstBytesPerRow; + } + + WritableRaster ras = bi.getRaster(); + ColorModel cm = bi.getColorModel(); + Object pixel = getDataElementBuffer(ras); + + byte[] dstBuffer = data.getAsByteArray(); + + switch(numberOfComponents) { + case 4: { + for (row = rowBegin, h = 0; + h < copyHeight; h++, row += rowInc) { + j = dstBegin; + for (w = srcX; w < (copyWidth + srcX); w++) { + ras.getDataElements(w, row, pixel); + dstBuffer[j++] = (byte)cm.getRed(pixel); + dstBuffer[j++] = (byte)cm.getGreen(pixel); + dstBuffer[j++] = (byte)cm.getBlue(pixel); + dstBuffer[j++] = (byte)cm.getAlpha(pixel); + } + dstBegin += dstBytesPerRow; + } + } + break; + + case 3: { + for (row = rowBegin, h = 0; + h < copyHeight; h++, row += rowInc) { + j = dstBegin; + for (w = srcX; w < (copyWidth + srcX); w++) { + ras.getDataElements(w, row, pixel); + dstBuffer[j++] = (byte)cm.getRed(pixel); + dstBuffer[j++] = (byte)cm.getGreen(pixel); + dstBuffer[j++] = (byte)cm.getBlue(pixel); + } + dstBegin += dstBytesPerRow; + } + } + break; + + case 2: { + for (row = rowBegin, h = 0; + h < copyHeight; h++, row += rowInc) { + j = dstBegin; + for (w = srcX; w < (copyWidth + srcX); w++) { + ras.getDataElements(w, row, pixel); + dstBuffer[j++] = (byte)cm.getRed(pixel); + dstBuffer[j++] = (byte)cm.getAlpha(pixel); } + dstBegin += dstBytesPerRow; } } + break; + + case 1: { + for (row = rowBegin, h = 0; + h < copyHeight; h++, row += rowInc) { + j = dstBegin; + for (w = srcX; w < (copyWidth + srcX); w++) { + ras.getDataElements(w, row, pixel); + dstBuffer[j++] = (byte)cm.getRed(pixel); + } + dstBegin += dstBytesPerRow; + } + } + break; + default: + assert false; + } + + if((imageData == data) && (imageDataPowerOfTwo != null)) { + updateImageDataPowerOfTwo(depthIndex); } - return imageType; } + + void copyUnsupportedImageToImageData(RenderedImage ri, int srcX, int srcY, + int dstX, int dstY, int depthIndex, int copyWidth, int copyHeight, ImageData data) { + + int w, h, i, j, m, n; + int dstBegin; + Object pixel = null; + java.awt.image.Raster ras; + // dst image buffer + int sign; // -1 for going down + int dstLineBytes; // sign * lineBytes + int tileStart; // destination buffer offset + // at the next left most tile + + int offset; + + ColorModel cm = ri.getColorModel(); + + int xoff = ri.getTileGridXOffset(); // tile origin x offset + int yoff = ri.getTileGridYOffset(); // tile origin y offset + int minTileX = ri.getMinTileX(); // min tile x index + int minTileY = ri.getMinTileY(); // min tile y index + tilew = ri.getTileWidth(); // tile width in pixels + tileh = ri.getTileHeight(); // tile height in pixels + + // determine the first tile of the image + + float mt; + + mt = (float)(srcX - xoff) / (float)tilew; + if (mt < 0) { + minTileX = (int)(mt - 1); + } else { + minTileX = (int)mt; + } + + mt = (float)(srcY - yoff) / (float)tileh; + if (mt < 0) { + minTileY = (int)(mt - 1); + } else { + minTileY = (int)mt; + } + + // determine the pixel offset of the upper-left corner of the + // first tile + int startXTile = minTileX * tilew + xoff; + int startYTile = minTileY * tileh + yoff; + + + // image dimension in the first tile + int curw = (startXTile + tilew - srcX); + int curh = (startYTile + tileh - srcY); + + // check if the to-be-copied region is less than the tile image + // if so, update the to-be-copied dimension of this tile + if (curw > copyWidth) { + curw = copyWidth; + } + + if (curh > copyHeight) { + curh = copyHeight; + } + + // save the to-be-copied width of the left most tile + int startw = curw; + + + // temporary variable for dimension of the to-be-copied region + int tmpw = copyWidth; + int tmph = copyHeight; + + + // offset of the first pixel of the tile to be copied; offset is + // relative to the upper left corner of the title + int x = srcX - startXTile; + int y = srcY - startYTile; + + + // determine the number of tiles in each direction that the + // image spans + + numXTiles = (copyWidth + x) / tilew; + numYTiles = (copyHeight + y) / tileh; + + if (((float)(copyWidth + x ) % (float)tilew) > 0) { + numXTiles += 1; + } + + if (((float)(copyHeight + y ) % (float)tileh) > 0) { + numYTiles += 1; + } + + assert (data != null); + int dataWidth = data.dataWidth; + int dataHeight = data.dataHeight; + int lineBytes = dataWidth * unitsPerPixel; // nbytes per line in + + if (yUp) { + // destination buffer offset + tileStart = (depthIndex * dataWidth * dataHeight + dstY * dataWidth + dstX) * unitsPerPixel; + sign = 1; + dstLineBytes = lineBytes; + } else { + // destination buffer offset + tileStart = (depthIndex * dataWidth * dataHeight + (dataHeight - dstY - 1) * dataWidth + dstX) * unitsPerPixel; + sign = -1; + dstLineBytes = -lineBytes; + } + +/* + System.err.println("tileStart= " + tileStart + " dstLineBytes= " + dstLineBytes); + System.err.println("startw= " + startw); + */ + + // allocate memory for a pixel + ras = ri.getTile(minTileX,minTileY); + pixel = getDataElementBuffer(ras); + byte[] dstBuffer = imageData.getAsByteArray(); + + switch(numberOfComponents) { + case 4: { + // System.err.println("Case 1: byReference = "+byReference); + for (n = minTileY; n < minTileY+numYTiles; n++) { + + dstBegin = tileStart; // destination buffer offset + tmpw = copyWidth; // reset the width to be copied + curw = startw; // reset the width to be copied of + // the left most tile + x = srcX - startXTile; // reset the starting x offset of + // the left most tile + + for (m = minTileX; m < minTileX+numXTiles; m++) { + + // retrieve the raster for the next tile + ras = ri.getTile(m,n); + + j = dstBegin; + offset = 0; + + //System.err.println("curh = "+curh+" curw = "+curw); + //System.err.println("x = "+x+" y = "+y); + + for (h = y; h < (y + curh); h++) { + // System.err.println("j = "+j); + for (w = x; w < (x + curw); w++) { + ras.getDataElements(w, h, pixel); + dstBuffer[j++] = (byte)cm.getRed(pixel); + dstBuffer[j++] = (byte)cm.getGreen(pixel); + dstBuffer[j++] = (byte)cm.getBlue(pixel); + dstBuffer[j++] = (byte)cm.getAlpha(pixel); + } + offset += dstLineBytes; + j = dstBegin + offset; + } + + // advance the destination buffer offset + dstBegin += curw * unitsPerPixel; + + // move to the next tile in x direction + x = 0; + + // determine the width of copy region of the next tile + + tmpw -= curw; + if (tmpw < tilew) { + curw = tmpw; + } else { + curw = tilew; + } + } + + // we are done copying an array of tiles in the x direction + // advance the tileStart offset + + tileStart += dataWidth * unitsPerPixel * curh * sign; + + // move to the next set of tiles in y direction + y = 0; + + // determine the height of copy region for the next set + // of tiles + tmph -= curh; + if (tmph < tileh) { + curh = tmph; + } else { + curh = tileh; + } + } + } + break; + case 3: { + for (n = minTileY; n < minTileY+numYTiles; n++) { + + dstBegin = tileStart; // destination buffer offset + tmpw = copyWidth; // reset the width to be copied + curw = startw; // reset the width to be copied of + // the left most tile + x = srcX - startXTile; // reset the starting x offset of + // the left most tile + + for (m = minTileX; m < minTileX+numXTiles; m++) { + + // retrieve the raster for the next tile + ras = ri.getTile(m,n); + + j = dstBegin; + offset = 0; + + //System.err.println("curh = "+curh+" curw = "+curw); + //System.err.println("x = "+x+" y = "+y); + + for (h = y; h < (y + curh); h++) { + // System.err.println("j = "+j); + for (w = x; w < (x + curw); w++) { + ras.getDataElements(w, h, pixel); + dstBuffer[j++] = (byte)cm.getRed(pixel); + dstBuffer[j++] = (byte)cm.getGreen(pixel); + dstBuffer[j++] = (byte)cm.getBlue(pixel); + } + offset += dstLineBytes; + j = dstBegin + offset; + } + + // advance the destination buffer offset + dstBegin += curw * unitsPerPixel; + + // move to the next tile in x direction + x = 0; + + // determine the width of copy region of the next tile + + tmpw -= curw; + if (tmpw < tilew) { + curw = tmpw; + } else { + curw = tilew; + } + } + + // we are done copying an array of tiles in the x direction + // advance the tileStart offset + + tileStart += dataWidth * unitsPerPixel * curh * sign; + + // move to the next set of tiles in y direction + y = 0; + + // determine the height of copy region for the next set + // of tiles + tmph -= curh; + if (tmph < tileh) { + curh = tmph; + } else { + curh = tileh; + } + } + } + break; + case 2: { + for (n = minTileY; n < minTileY+numYTiles; n++) { + + dstBegin = tileStart; // destination buffer offset + tmpw = copyWidth; // reset the width to be copied + curw = startw; // reset the width to be copied of + // the left most tile + x = srcX - startXTile; // reset the starting x offset of + // the left most tile + + for (m = minTileX; m < minTileX+numXTiles; m++) { + + // retrieve the raster for the next tile + ras = ri.getTile(m,n); + + j = dstBegin; + offset = 0; + + //System.err.println("curh = "+curh+" curw = "+curw); + //System.err.println("x = "+x+" y = "+y); + + for (h = y; h < (y + curh); h++) { + // System.err.println("j = "+j); + for (w = x; w < (x + curw); w++) { + ras.getDataElements(w, h, pixel); + dstBuffer[j++] = (byte)cm.getRed(pixel); + dstBuffer[j++] = (byte)cm.getAlpha(pixel); + } + offset += dstLineBytes; + j = dstBegin + offset; + } + + // advance the destination buffer offset + dstBegin += curw * unitsPerPixel; + + // move to the next tile in x direction + x = 0; + + // determine the width of copy region of the next tile + + tmpw -= curw; + if (tmpw < tilew) { + curw = tmpw; + } else { + curw = tilew; + } + } + + + // we are done copying an array of tiles in the x direction + // advance the tileStart offset + + tileStart += dataWidth * unitsPerPixel * curh * sign; + + + // move to the next set of tiles in y direction + y = 0; + + // determine the height of copy region for the next set + // of tiles + tmph -= curh; + if (tmph < tileh) { + curh = tmph; + } else { + curh = tileh; + } + } + } + break; + case 1: { + for (n = minTileY; n < minTileY+numYTiles; n++) { + + dstBegin = tileStart; // destination buffer offset + tmpw = copyWidth; // reset the width to be copied + curw = startw; // reset the width to be copied of + // the left most tile + x = srcX - startXTile; // reset the starting x offset of + // the left most tile + + for (m = minTileX; m < minTileX+numXTiles; m++) { + + // retrieve the raster for the next tile + ras = ri.getTile(m,n); + + j = dstBegin; + offset = 0; + + //System.err.println("curh = "+curh+" curw = "+curw); + //System.err.println("x = "+x+" y = "+y); + + for (h = y; h < (y + curh); h++) { + // System.err.println("j = "+j); + for (w = x; w < (x + curw); w++) { + ras.getDataElements(w, h, pixel); + dstBuffer[j++] = (byte)cm.getRed(pixel); + } + offset += dstLineBytes; + j = dstBegin + offset; + } + + // advance the destination buffer offset + dstBegin += curw * unitsPerPixel; + + // move to the next tile in x direction + x = 0; + + // determine the width of copy region of the next tile + + tmpw -= curw; + if (tmpw < tilew) { + curw = tmpw; + } else { + curw = tilew; + } + } + + // we are done copying an array of tiles in the x direction + // advance the tileStart offset + tileStart += dataWidth * unitsPerPixel * curh * sign; + + // move to the next set of tiles in y direction + y = 0; + + // determine the height of copy region for the next set + // of tiles + tmph -= curh; + if (tmph < tileh) { + curh = tmph; + } else { + curh = tileh; + } + } + } + break; + + default: + assert false; + } + + if((imageData == data) && (imageDataPowerOfTwo != null)) { + updateImageDataPowerOfTwo(depthIndex); + } + } + + // Lock out user thread from modifying variables by using synchronized routines + void evaluateExtensions(Canvas3D canvas) { + // For performance reason the ordering of the following 2 statements is intentional. + // So that we only need to do format conversion for imageData only + evaluateExtABGR(canvas.extensionsSupported); + evaluateExtNonPowerOfTwo(canvas.textureExtendedFeatures); + + } + + + void evaluateExtABGR(int ext) { + + + // If abgrSupported is false, a copy has been created so + // we don't have to check again. + if(!abgrSupported) { + return; + } + + if(getImageFormatType() != ImageFormatType.TYPE_BYTE_ABGR) { + return; + } + + if((ext & Canvas3D.EXT_ABGR) != 0) { + return; + } + + // ABGR is unsupported, set flag to false. + abgrSupported = false; + convertImageDataFromABGRToRGBA(); + + } + + private int getClosestPowerOf2(int value) { + + if (value < 1) + return value; + + int powerValue = 1; + for (;;) { + powerValue *= 2; + if (value < powerValue) { + // Found max bound of power, determine which is closest + int minBound = powerValue/2; + if ((powerValue - value) > + (value - minBound)) + return minBound; + else + return powerValue; + } + } + } + + void evaluateExtNonPowerOfTwo(int ext) { + + // If npotSupported is false, a copy power of two image has been created + // so we don't have to check again. + if(!npotSupported) { + return; + } + if (imageData == null && !isByReference()) { + return; + } + if((ext & Canvas3D.TEXTURE_NON_POWER_OF_TWO) != 0) { + return; + } + + // NPOT is unsupported, set flag to false. + npotSupported = false; + + // scale to power of 2 for texture mapping + //xmax and ymax are in BackgroundRetained. + /* xmax = width; + ymax = height; */ + int npotWidth = getClosestPowerOf2(width); + int npotHeight = getClosestPowerOf2(height); + float xScale = (float)npotWidth/(float)width; + float yScale = (float)npotHeight/(float)height; + + // scale if scales aren't 1.0 + if (!(xScale == 1.0f && yScale == 1.0f)) { + RenderedImage ri = null; + + if (imageData == null) { + // This is a byRef, support format and is a RenderedImage case. + // See ImageComponent2DRetained.set(RenderedImage image) + ri = (RenderedImage) getRefImage(0); + if(!(ri instanceof BufferedImage)) { + // Create a buffered image from renderImage + ColorModel cm = ri.getColorModel(); + WritableRaster wRaster = ri.copyData(null); + ri = new BufferedImage(cm, + wRaster, + cm.isAlphaPremultiplied() + ,null); + + // Create image data object with buffer for image. */ + imageData = createRenderedImageDataObject(null); + copySupportedImageToImageData(ri, 0, imageData); + } + } + + assert imageData != null; + ri = imageData.createBufferedImage(0); + + AffineTransform at = AffineTransform.getScaleInstance(xScale, + yScale); + powerOfTwoATOp = new AffineTransformOp(at, + AffineTransformOp.TYPE_NEAREST_NEIGHBOR); + BufferedImage scaledImg = powerOfTwoATOp.filter((BufferedImage)ri, null); + + imageDataPowerOfTwo = createRenderedImageDataObject(null, npotWidth, npotHeight); + // Since ri is created from imageData, it's imageType is supported. + copySupportedImageToImageData(scaledImg, 0, imageDataPowerOfTwo); + + } else { + imageDataPowerOfTwo = null; + } + } + + void convertImageDataFromABGRToRGBA() { + + // Unsupported format on HW, switch to slow copy. + imageFormatType = ImageFormatType.TYPE_BYTE_RGBA; + imageTypeIsSupported = false; + + // Only need to convert imageData + imageData.convertFromABGRToRGBA(); + + } - /** - * Retrieves the bufferedImage at the specified depth level - */ - final void retrieveBufferedImage(int depth) { - - // create BufferedImage if one doesn't exist - if (bImage[depth] == null) { - if (format == ImageComponent.FORMAT_RGBA || - format == ImageComponent.FORMAT_RGBA4 || - format == ImageComponent.FORMAT_RGB5_A1 || - format == ImageComponent.FORMAT_LUM4_ALPHA4 || - format == ImageComponent.FORMAT_LUM8_ALPHA8) { - bImage[depth] = new BufferedImage(width, height, - BufferedImage.TYPE_INT_ARGB); - } - else - bImage[depth] = new BufferedImage(width, height, - BufferedImage.TYPE_INT_RGB); + * Copy supported ImageType from ImageData to the user defined bufferedImage + */ + void copyToRefImage(int depth) { + int h; + int rowBegin, // src begin row index + srcBegin, // src begin offset + dstBegin; // dst begin offset + + // refImage has to be a BufferedImage for off screen and read raster + assert refImage[depth] != null; + assert (refImage[depth] instanceof BufferedImage); + + BufferedImage bi = (BufferedImage)refImage[depth]; + int dstUnitsPerRow = width * unitsPerPixel; // bytes per row in dst image + rowBegin = 0; + + if (yUp) { + dstBegin = (depth * width * height) * unitsPerPixel; + } else { + dstBegin = (depth * width * height + (height - 1) * width ) * unitsPerPixel; + dstUnitsPerRow = - 1 * dstUnitsPerRow; } - - if (usedByTexture || !usedByRaster) { - copyToBufferedImage(imageYup, depth, true); - } else { - copyToBufferedImage(imageYdown[0], depth, false); - } - imageDirty[depth] = false; - + + int scanline = width * unitsPerPixel; + srcBegin = (rowBegin * width ) * unitsPerPixel; + + switch(imageData.getType()) { + case TYPE_BYTE_ARRAY: + byte[] dstByteBuffer = ((DataBufferByte)bi.getRaster().getDataBuffer()).getData(); + byte[] srcByteBuffer = imageData.getAsByteArray(); + for (h = 0; h < height; h++) { + System.arraycopy(srcByteBuffer, srcBegin, dstByteBuffer, dstBegin, scanline); + dstBegin += dstUnitsPerRow; + srcBegin += scanline; + } + break; + + case TYPE_INT_ARRAY: + int[] dstIntBuffer = ((DataBufferInt)bi.getRaster().getDataBuffer()).getData(); + int[] srcIntBuffer = imageData.getAsIntArray(); + for (h = 0; h < height; h++) { + System.arraycopy(srcIntBuffer, srcBegin, dstIntBuffer, dstBegin, scanline); + dstBegin += dstUnitsPerRow; + srcBegin += scanline; + } + break; + default: + assert false; + } + } - + /** * Copy Image from RGBA to the user defined bufferedImage */ - final void copyBufferedImageWithFormatConversion(boolean usedByTexture, int depth) { + void copyToRefImageWithFormatConversion(int depth) { int w, h, i, j; int dstBegin, dstInc, dstIndex, dstIndexInc; - // Note that if a copy has been made, then its always a bufferedImage - // and not a renderedImage - BufferedImage bi = (BufferedImage)bImage[depth]; - int biType = bi.getType(); - byte[] buf; - - // convert from Ydown to Yup for texture - if (!yUp) { - if (usedByTexture == true) { - dstInc = -1 * width; - dstBegin = (height - 1) * width; - dstIndex = height -1; - dstIndexInc = -1; - buf = imageYup; - } else { - dstInc = width; - dstBegin = 0; - dstIndex = 0; - dstIndexInc = 1; - buf = imageYdown[0]; - } - } - else { - if (usedByTexture == true) { - dstInc = width; - dstBegin = 0; - dstIndex = 0; - dstIndexInc = 1; - buf = imageYup; - } - else { - dstInc = -1 * width; - dstBegin = (height - 1) * width; - dstIndex = height -1; - dstIndexInc = -1; - buf = imageYdown[0]; - } - } - - switch (biType) { - case BufferedImage.TYPE_INT_ARGB: - int[] intData = - ((DataBufferInt)bi.getRaster().getDataBuffer()).getData(); - // Multiply by 4 to get the byte incr and start point - j = 0; - for(h = 0; h < height; h++, dstBegin += dstInc) { - i = dstBegin; - for (w = 0; w < width; w++, j+=4, i++) { - intData[i] = (((buf[j+3] &0xff) << 24) | // a - ((buf[j] &0xff) << 16) | // r - ((buf[j+1] &0xff) << 8) | // g - (buf[j+2] & 0xff)); // b - - - } - } - break; - - case BufferedImage.TYPE_INT_RGB: - intData = - ((DataBufferInt)bi.getRaster().getDataBuffer()).getData(); - // Multiply by 4 to get the byte incr and start point - j = 0; - for(h = 0; h < height; h++, dstBegin += dstInc) { - i = dstBegin; - for (w = 0; w < width; w++, j+=4, i++) { - intData[i] = (0xff000000 | // a - ((buf[j] &0xff) << 16) | // r - ((buf[j+1] &0xff) << 8) | // g - (buf[j+2] & 0xff)); // b - - - } - } - break; - - case BufferedImage.TYPE_4BYTE_ABGR: - byte[] byteData = - ((DataBufferByte)bi.getRaster().getDataBuffer()).getData(); - // Multiply by 4 to get the byte incr and start point - j = 0; - for(h = 0; h < height; h++, dstBegin += (dstInc << 2)) { - i = dstBegin; - for (w = 0; w < width; w++, j+=4) { - - byteData[i++] = buf[j+3]; // a - byteData[i++] = buf[j+2]; // b - byteData[i++] = buf[j+1];// g - byteData[i++] = buf[j]; // r - } - } - break; - case BufferedImage.TYPE_INT_BGR: - intData = - ((DataBufferInt)bi.getRaster().getDataBuffer()).getData(); - // Multiply by 4 to get the byte incr and start point - j = 0; - - for(h = 0; h < height; h++, dstBegin += dstInc) { - i = dstBegin; - for (w = 0; w < width; w++, j+=4, i++) { - intData[i] = (0xff000000 | // a - ((buf[j] &0xff) ) | // r - ((buf[j+1] &0xff) << 8) | // g - (buf[j+2] & 0xff)<< 16); // b - - - } - } - break; - case BufferedImage.TYPE_BYTE_GRAY: - byteData = - ((DataBufferByte)bi.getRaster().getDataBuffer()).getData(); - j = 0; - for( h = 0; h < height; h++, dstBegin += dstInc) { - System.arraycopy(byteData, dstBegin, buf, j, width); - j += width; - } - break; - case BufferedImage.TYPE_USHORT_GRAY: - int pixel; - j = 0; - short[] shortData = - ((DataBufferShort)bi.getRaster().getDataBuffer()).getData(); - // Multiply by 4 to get the byte incr and start point - for(h = 0; h < height; h++, dstBegin+= dstInc) { - i = dstBegin; - for (w = 0; w < width; w++, i++, j++) { - shortData[i] = (short)buf[j]; - } - } - break; - - default: - j = 0; - for( h = 0; h < height; h++, dstIndex += dstIndexInc) { - i = dstIndex; - for (w = 0; w < width; w++, j+=4) { - pixel = (((buf[j+3] &0xff) << 24) | // a - ((buf[j] &0xff) << 16) | // r - ((buf[j+1] &0xff) << 8) | // g - (buf[j+2] & 0xff)); // b - bi.setRGB(w, i, pixel); - - } - } - break; - } - + // refImage has to be a BufferedImage for off screen and read raster + assert refImage[depth] != null; + assert (refImage[depth] instanceof BufferedImage); + + BufferedImage bi = (BufferedImage)refImage[depth]; + int biType = bi.getType(); + byte[] buf = imageData.getAsByteArray(); + + // convert from Ydown to Yup for texture + if (!yUp) { + dstInc = -1 * width; + dstBegin = (height - 1) * width; + dstIndex = height -1; + dstIndexInc = -1; + } else { + dstInc = width; + dstBegin = 0; + dstIndex = 0; + dstIndexInc = 1; + } + + switch (biType) { + case BufferedImage.TYPE_INT_ARGB: + int[] intData = + ((DataBufferInt)bi.getRaster().getDataBuffer()).getData(); + // Multiply by 4 to get the byte incr and start point + j = 0; + for(h = 0; h < height; h++, dstBegin += dstInc) { + i = dstBegin; + for (w = 0; w < width; w++, j+=4, i++) { + intData[i] = (((buf[j+3] &0xff) << 24) | // a + ((buf[j] &0xff) << 16) | // r + ((buf[j+1] &0xff) << 8) | // g + (buf[j+2] & 0xff)); // b + + + } + } + break; + + case BufferedImage.TYPE_INT_RGB: + intData = + ((DataBufferInt)bi.getRaster().getDataBuffer()).getData(); + // Multiply by 4 to get the byte incr and start point + j = 0; + for(h = 0; h < height; h++, dstBegin += dstInc) { + i = dstBegin; + for (w = 0; w < width; w++, j+=4, i++) { + intData[i] = (0xff000000 | // a + ((buf[j] &0xff) << 16) | // r + ((buf[j+1] &0xff) << 8) | // g + (buf[j+2] & 0xff)); // b + + + } + } + break; + + case BufferedImage.TYPE_4BYTE_ABGR: + byte[] byteData = + ((DataBufferByte)bi.getRaster().getDataBuffer()).getData(); + // Multiply by 4 to get the byte incr and start point + j = 0; + for(h = 0; h < height; h++, dstBegin += (dstInc << 2)) { + i = dstBegin; + for (w = 0; w < width; w++, j+=4) { + + byteData[i++] = buf[j+3]; // a + byteData[i++] = buf[j+2]; // b + byteData[i++] = buf[j+1];// g + byteData[i++] = buf[j]; // r + } + } + break; + case BufferedImage.TYPE_INT_BGR: + intData = + ((DataBufferInt)bi.getRaster().getDataBuffer()).getData(); + // Multiply by 4 to get the byte incr and start point + j = 0; + + for(h = 0; h < height; h++, dstBegin += dstInc) { + i = dstBegin; + for (w = 0; w < width; w++, j+=4, i++) { + intData[i] = (0xff000000 | // a + ((buf[j] &0xff) ) | // r + ((buf[j+1] &0xff) << 8) | // g + (buf[j+2] & 0xff)<< 16); // b + + + } + } + break; + case BufferedImage.TYPE_BYTE_GRAY: + byteData = + ((DataBufferByte)bi.getRaster().getDataBuffer()).getData(); + j = 0; + for( h = 0; h < height; h++, dstBegin += dstInc) { + System.arraycopy(byteData, dstBegin, buf, j, width); + j += width; + } + break; + case BufferedImage.TYPE_USHORT_GRAY: + int pixel; + j = 0; + short[] shortData = + ((DataBufferShort)bi.getRaster().getDataBuffer()).getData(); + // Multiply by 4 to get the byte incr and start point + for(h = 0; h < height; h++, dstBegin+= dstInc) { + i = dstBegin; + for (w = 0; w < width; w++, i++, j++) { + shortData[i] = (short)buf[j]; + } + } + break; + + default: + j = 0; + for( h = 0; h < height; h++, dstIndex += dstIndexInc) { + i = dstIndex; + for (w = 0; w < width; w++, j+=4) { + pixel = (((buf[j+3] &0xff) << 24) | // a + ((buf[j] &0xff) << 16) | // r + ((buf[j+1] &0xff) << 8) | // g + (buf[j+2] & 0xff)); // b + bi.setRGB(w, i, pixel); + + } + } + break; + } + } - /** - * Copy image data from ImageComponent's internal representation - * to Buffered Image - */ - final void copyToBufferedImage(byte[] buf, int depth, - boolean usedByTexture) { - - int w, h, i, j; - int dstBegin, dstInc, srcBegin; - - - // convert from Ydown to Yup for texture - if (!yUp) { - if (usedByTexture == true) { - srcBegin = depth * width * height * bytesPerYupPixelStored; - dstInc = -1 * width; - dstBegin = (height - 1) * width; - } else { - srcBegin = 0; - dstInc = width; - dstBegin = 0; - } - } - else { - if (usedByTexture == true) { - srcBegin = 0; - dstInc = width; - dstBegin = 0; - } - else { - srcBegin = depth * width * height * bytesPerYdownPixelStored; - dstInc = -1 * width; - dstBegin = (height - 1) * width; - } - } - - // Note that if a copy has been made, then its always a bufferedImage - // and not a renderedImage - int[] intData = ((DataBufferInt) - ((BufferedImage)bImage[depth]).getRaster().getDataBuffer()).getData(); - - switch(format) { - case ImageComponent.FORMAT_RGBA8: - case ImageComponent.FORMAT_RGB5_A1: - case ImageComponent.FORMAT_RGBA4: - - for (j = srcBegin, h = 0; h < height; h++, dstBegin += dstInc) { - i = dstBegin; - for (w = 0; w < width; w++, j+=4, i++) { - intData[i] = ((buf[j+3] & 0xff) << 24) | - ((buf[j] & 0xff) << 16) | - ((buf[j+1] & 0xff) << 8) | - (buf[j+2] & 0xff); + void scaleImage(int xScale, int yScale, int depthIndex, ImageComponentRetained origImage) { + + byte[] dstByteBuffer = null; + byte[] srcByteBuffer = null; + int[] dstIntBuffer = null; + int[] srcIntBuffer = null; + int dStart, sStart; + + switch(imageData.getType()) { + case TYPE_BYTE_ARRAY: + dstByteBuffer = imageData.getAsByteArray(); + srcByteBuffer = origImage.imageData.getAsByteArray(); + dStart = depthIndex * width * height * unitsPerPixel; + sStart = depthIndex * origImage.width * origImage.height * unitsPerPixel; + scaleImage(xScale, yScale, dStart, sStart, origImage, dstByteBuffer, srcByteBuffer); + break; + case TYPE_INT_ARRAY: + dstIntBuffer = imageData.getAsIntArray(); + srcIntBuffer = origImage.imageData.getAsIntArray(); + dStart = depthIndex * width * height * unitsPerPixel; + sStart = depthIndex * origImage.width * origImage.height * unitsPerPixel; + scaleImage(xScale, yScale, dStart, sStart, origImage, dstIntBuffer, srcIntBuffer); + break; + default: + assert false; + } + + } + + void scaleImage(int xScale, int yScale, int dStart, int sStart, ImageComponentRetained origImage, + byte[] dData, byte[] sData) { + + int dOffset = 0; + int sOffset = 0; + int sLineIncr = unitsPerPixel * origImage.width; + int sPixelIncr = unitsPerPixel << 1; + + assert ((xScale != 1) || (yScale != 1)); + + if (yScale == 1) { + for (int x = 0; x < width; x++) { + for (int k = 0; k < unitsPerPixel; k++) { + dData[dStart + dOffset + k] = (byte) + (((int)(sData[sStart + sOffset + k] & 0xff) + + (int)(sData[sStart + sOffset + k + + unitsPerPixel] & 0xff) + 1) >> 1); } + dOffset += unitsPerPixel; + sOffset += sPixelIncr; } - break; - - - case ImageComponent.FORMAT_RGB8: - case ImageComponent.FORMAT_RGB5: - case ImageComponent.FORMAT_RGB4: - case ImageComponent.FORMAT_R3_G3_B2: - for (j = srcBegin, h = 0; h < height; h++, dstBegin += dstInc) { - i = dstBegin; - for (w = 0; w < width; w++, j+=4, i++) { - intData[i] = ((buf[j] & 0xff) << 16) | - ((buf[j+1] & 0xff) << 8) | - (buf[j+2] & 0xff); - } - } - break; - - case ImageComponent.FORMAT_LUM8_ALPHA8: - case ImageComponent.FORMAT_LUM4_ALPHA4: - for (j = srcBegin, h = 0; h < height; h++, dstBegin += dstInc) { - i = dstBegin; - for (w = 0; w < width; w++, j+=2, i++) { - intData[i] = ((buf[j+1] & 0xff) << 24) | - ((buf[j] & 0xff) << 16); + } else if (xScale == 1) { + for (int y = 0; y < height; y++) { + for (int k = 0; k < unitsPerPixel; k++) { + dData[dStart + dOffset + k] = (byte) + (((int)(sData[sStart + sOffset + k] & 0xff) + + (int)(sData[sStart + sOffset + k + + sLineIncr] & 0xff) + 1) >> 1); } - } - break; - - case ImageComponent.FORMAT_CHANNEL8: - for (j = srcBegin, h = 0; h < height; h++, dstBegin += dstInc) { - i = dstBegin; - for (w = 0; w < width; w++, j++, i++) { - intData[i] = ((buf[j] & 0xff) << 16); + dOffset += unitsPerPixel; + sOffset += sLineIncr; + } + } else { + for (int y = 0; y < height; y++) { + for (int x = 0; x < width; x++) { + for (int k = 0; k < unitsPerPixel; k++) { + dData[dStart + dOffset + k] = (byte) + (((int)(sData[sStart + sOffset + k] & 0xff) + + (int)(sData[sStart + sOffset + k + + unitsPerPixel] & 0xff) + + (int)(sData[sStart + sOffset + k + + sLineIncr] & 0xff) + + (int)(sData[sStart + sOffset + k + sLineIncr + + + unitsPerPixel] & 0xff) + 2) >> 2); + } + dOffset += unitsPerPixel; + sOffset += sPixelIncr; } - } - break; - } + sOffset += sLineIncr; + } + } } - - Object getData(DataBuffer buffer) { - Object data = null; - switch (buffer.getDataType()) { - case DataBuffer.TYPE_BYTE: - data = ((DataBufferByte)buffer).getData(); - break; - case DataBuffer.TYPE_INT: - data = ((DataBufferInt)buffer).getData(); - break; - case DataBuffer.TYPE_SHORT: - data = ((DataBufferShort)buffer).getData(); - break; - } - return data; + + void scaleImage(int xScale, int yScale, int dStart, int sStart, ImageComponentRetained origImage, + int[] dData, int[] sData) { + + int dOffset = 0; + int sOffset = 0; + int sLineIncr = origImage.width; + int sPixelIncr = 2; + + assert ((xScale != 1) || (yScale != 1)); + + int sTemp1, sTemp2; + int[] comp = new int[4]; + if (yScale == 1) { + for (int x = 0; x < width; x++) { + sTemp1 = sData[sStart + sOffset]; + sTemp2 = sData[sStart + sOffset + 1]; + // Unpack and compute + for (int k = 0; k < numberOfComponents; k++) { + comp[k] = ((sTemp1 & 0xff) + (sTemp2 & 0xff) + 1) >> 1; + sTemp1 = sTemp1 >> 8; + sTemp2 = sTemp2 >> 8; + } + // Pack back computed value. + sTemp1 = comp[numberOfComponents - 1]; + if(numberOfComponents > 1) { + for (int k = numberOfComponents - 2; k >= 0; k--) { + sTemp1 = (sTemp1 << 8) + comp[k]; + } + } + dData[dStart + dOffset] = sTemp1; + + dOffset += 1; + sOffset += sPixelIncr; + } + } else if (xScale == 1) { + for (int y = 0; y < height; y++) { + sTemp1 = sData[sStart + sOffset]; + sTemp2 = sData[sStart + sOffset + sLineIncr]; + // Unpack and compute + for (int k = 0; k < numberOfComponents; k++) { + comp[k] = ((sTemp1 & 0xff) + (sTemp2 & 0xff) + 1) >> 1; + sTemp1 = sTemp1 >> 8; + sTemp2 = sTemp2 >> 8; + } + // Pack back computed value. + sTemp1 = comp[numberOfComponents - 1]; + if(numberOfComponents > 1) { + for (int k = numberOfComponents - 2; k >= 0; k--) { + sTemp1 = (sTemp1 << 8) + comp[k]; + } + } + dData[dStart + dOffset] = sTemp1; + + dOffset += 1; + sOffset += sLineIncr; + } + } else { + int sTemp3, sTemp4; + for (int y = 0; y < height; y++) { + for (int x = 0; x < width; x++) { + sTemp1 = sData[sStart + sOffset]; + sTemp2 = sData[sStart + sOffset + 1]; + sTemp3 = sData[sStart + sOffset + sLineIncr]; + sTemp4 = sData[sStart + sOffset + sLineIncr + 1]; + // Unpack and compute + for (int k = 0; k < numberOfComponents; k++) { + comp[k] = ((sTemp1 & 0xff) + (sTemp2 & 0xff) + + (sTemp3 & 0xff) + (sTemp4 & 0xff) + 2) >> 2; + sTemp1 = sTemp1 >> 8; + sTemp2 = sTemp2 >> 8; + sTemp3 = sTemp3 >> 8; + sTemp4 = sTemp4 >> 8; + } + // Pack back computed value. + sTemp1 = comp[numberOfComponents - 1]; + if(numberOfComponents > 1) { + for (int k = numberOfComponents - 2; k >= 0; k--) { + sTemp1 = (sTemp1 << 8) + comp[k]; + } + } + dData[dStart + dOffset] = sTemp1; + + dOffset += 1; + sOffset += sPixelIncr; + } + sOffset += sLineIncr; + } + } } - - final void setByReference(boolean byReference) { - this.byReference = byReference; - } - - final boolean isByReference() { - return byReference; - } - - final void setYUp( boolean yUp) { - this.yUp = yUp; - } - - final boolean isYUp() { - return yUp; - } - - // Add a user to the userList - synchronized void addUser(NodeComponentRetained node) { + + + // Add a user to the userList + synchronized void addUser(NodeComponentRetained node) { userList.add(node); - } - - // Add a user to the userList - synchronized void removeUser(NodeComponentRetained node) { - int i = userList.indexOf(node); - if (i >= 0) { - userList.remove(i); - } - } - - /** - * ImageComponent object doesn't really have mirror object. - * But it's using the updateMirrorObject interface to propagate - * the changes to the users - */ - synchronized void updateMirrorObject(int component, Object value) { - - //System.out.println("ImageComponent.updateMirrorObject"); - - Object user; - - if (((component & IMAGE_CHANGED) != 0) || - ((component & SUBIMAGE_CHANGED) != 0)) { - synchronized(userList) { + } + + // Add a user to the userList + synchronized void removeUser(NodeComponentRetained node) { + int i = userList.indexOf(node); + if (i >= 0) { + userList.remove(i); + } + } + + /* + * + * @exception IllegalSharingException if this image is + * being used by a Canvas3D as an off-screen buffer. + */ + void setLive(boolean inBackgroundGroup, int refCount) { + // Do illegalSharing check. + if(getUsedByOffScreen()) { + throw new IllegalSharingException(J3dI18N.getString("ImageComponent3")); + } + super.setLive(inBackgroundGroup, refCount); + } + + /** + * ImageComponent object doesn't really have mirror object. + * But it's using the updateMirrorObject interface to propagate + * the changes to the users + */ + synchronized void updateMirrorObject(int component, Object value) { + + //System.err.println("ImageComponent.updateMirrorObject"); + + Object user; + + if (((component & IMAGE_CHANGED) != 0) || + ((component & SUBIMAGE_CHANGED) != 0)) { + synchronized(userList) { for (int i = userList.size()-1; i >=0; i--) { - user = userList.get(i); - if (user != null) { - if (user instanceof TextureRetained) { - ((TextureRetained)user).notifyImageComponentImageChanged(this, (ImageComponentUpdateInfo)value); - } else if (user instanceof RasterRetained) { - ((RasterRetained)user).notifyImageComponentImageChanged(this, (ImageComponentUpdateInfo)value); - } else if (user instanceof BackgroundRetained) { - ((BackgroundRetained)user).notifyImageComponentImageChanged(this, (ImageComponentUpdateInfo)value); - } - } - } - } - - // return the subimage update info to the free list - if (value != null) { - VirtualUniverse.mc.addFreeImageUpdateInfo( - (ImageComponentUpdateInfo)value); - } - } - } - - final void sendMessage(int attrMask, Object attr) { - - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + user = userList.get(i); + if (user != null) { + if (user instanceof TextureRetained) { + ((TextureRetained)user).notifyImageComponentImageChanged(this, (ImageComponentUpdateInfo)value); + } else if (user instanceof RasterRetained) { + ((RasterRetained)user).notifyImageComponentImageChanged(this, (ImageComponentUpdateInfo)value); + } else if (user instanceof BackgroundRetained) { + ((BackgroundRetained)user).notifyImageComponentImageChanged(this, (ImageComponentUpdateInfo)value); + } + } + } + } + } + } + + final void sendMessage(int attrMask, Object attr) { + + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDERING_ATTRIBUTES | - J3dThread.UPDATE_RENDER; + J3dThread.UPDATE_RENDER; createMessage.type = J3dMessage.IMAGE_COMPONENT_CHANGED; createMessage.universe = null; createMessage.args[0] = this; createMessage.args[1]= new Integer(attrMask); createMessage.args[2] = attr; - createMessage.args[3] = new Integer(changedFrequent); + createMessage.args[3] = new Integer(changedFrequent); VirtualUniverse.mc.processMessage(createMessage); - } - + } + void handleFrequencyChange(int bit) { - if (bit == ImageComponent.ALLOW_IMAGE_WRITE) { - setFrequencyChangeMask(ImageComponent.ALLOW_IMAGE_WRITE, 0x1); - } + if (bit == ImageComponent.ALLOW_IMAGE_WRITE) { + setFrequencyChangeMask(ImageComponent.ALLOW_IMAGE_WRITE, 0x1); + } } - + static Object getDataElementBuffer(java.awt.image.Raster ras) { - int nc = ras.getNumDataElements(); - + int nc = ras.getNumDataElements(); + switch (ras.getTransferType()) { - case DataBuffer.TYPE_INT: - return new int[nc]; - case DataBuffer.TYPE_BYTE: - return new byte[nc]; - case DataBuffer.TYPE_USHORT: - case DataBuffer.TYPE_SHORT: - return new short[nc]; - case DataBuffer.TYPE_FLOAT: - return new float[nc]; - case DataBuffer.TYPE_DOUBLE: - return new double[nc]; - } - // Should not happen - return null; - } -} + case DataBuffer.TYPE_INT: + return new int[nc]; + case DataBuffer.TYPE_BYTE: + return new byte[nc]; + case DataBuffer.TYPE_USHORT: + case DataBuffer.TYPE_SHORT: + return new short[nc]; + case DataBuffer.TYPE_FLOAT: + return new float[nc]; + case DataBuffer.TYPE_DOUBLE: + return new double[nc]; + } + // Should not happen + return null; + } + + /** + * Wrapper class for image data. + * Currently supports byte array and int array. + * Will eventually support NIO ByteBuffer and IntBuffer. + */ + class ImageData { + + private Object data = null; + private ImageDataType imageDataType = ImageDataType.TYPE_NULL; + private int length = 0; + private boolean dataIsByRef = false; + private int dataWidth, dataHeight; + + /** + * Constructs a new ImageData buffer of the specified type with the + * specified length. + */ + ImageData(ImageDataType imageDataType, int length, int dataWidth, int dataHeight) { + this.imageDataType = imageDataType; + this.length = length; + this.dataWidth = dataWidth; + this.dataHeight = dataHeight; + this.dataIsByRef = false; + + switch (imageDataType) { + case TYPE_BYTE_ARRAY: + data = new byte[length]; + break; + case TYPE_INT_ARRAY: + data = new int[length]; + break; + case TYPE_BYTE_BUFFER: + ByteOrder order = ByteOrder.nativeOrder(); + data = ByteBuffer.allocateDirect(length).order(order); + break; + case TYPE_INT_BUFFER: + default: + throw new AssertionError(); + } + } + + /** + * Constructs a new ImageData buffer of the specified type with the + * specified length and the specified byRefImage as data. + */ + ImageData(ImageDataType imageDataType, int length, int dataWidth, int dataHeight, + Object byRefImage) { + BufferedImage bi; + NioImageBuffer nio; + + this.imageDataType = imageDataType; + this.length = length; + this.dataWidth = dataWidth; + this.dataHeight = dataHeight; + this.dataIsByRef = true; + + switch (imageDataType) { + case TYPE_BYTE_ARRAY: + bi = (BufferedImage) byRefImage; + data = ((DataBufferByte)bi.getRaster().getDataBuffer()).getData(); + break; + case TYPE_INT_ARRAY: + bi = (BufferedImage) byRefImage; + data = ((DataBufferInt)bi.getRaster().getDataBuffer()).getData(); + break; + case TYPE_BYTE_BUFFER: + case TYPE_INT_BUFFER: + nio = (NioImageBuffer) byRefImage; + data = nio.getDataBuffer(); + break; + default: + throw new AssertionError(); + } + } + + /** + * Constructs a new ImageData buffer from the specified + * object. This object stores a reference to the input image data. + */ + ImageData(Object data, boolean isByRef) { + this.data = data; + dataIsByRef = isByRef; + dataWidth = ((ImageData) data).dataWidth; + dataHeight = ((ImageData) data).dataHeight; + + if (data == null) { + imageDataType = ImageDataType.TYPE_NULL; + length = 0; + } else if (data instanceof byte[]) { + imageDataType = ImageDataType.TYPE_BYTE_ARRAY; + length = ((byte[]) data).length; + } else if (data instanceof int[]) { + imageDataType = ImageDataType.TYPE_INT_ARRAY; + length = ((int[]) data).length; + } else if (data instanceof ByteBuffer) { + imageDataType = ImageDataType.TYPE_BYTE_BUFFER; + length = ((ByteBuffer) data).limit(); + } else if (data instanceof IntBuffer) { + imageDataType = ImageDataType.TYPE_INT_BUFFER; + length = ((IntBuffer) data).limit(); + } else { + assert false; + } + } + + /** + * Returns the type of this DataBuffer. + */ + ImageDataType getType() { + return imageDataType; + } + + /** + * Returns the number of elements in this DataBuffer. + */ + int length() { + return length; + } + + /** + * Returns the width of this DataBuffer. + */ + int getWidth() { + return dataWidth; + } + + /** + * Returns the height of this DataBuffer. + */ + int getHeight() { + return dataHeight; + } + + /** + * Returns this DataBuffer as an Object. + */ + Object get() { + return data; + } + + /** + * Returns is this data is byRef. No internal data is made. + */ + boolean isDataByRef() { + return dataIsByRef; + } + + + /** + * Returns this DataBuffer as a byte array. + */ + byte[] getAsByteArray() { + return (byte[]) data; + } + + /** + * Returns this DataBuffer as an int array. + */ + int[] getAsIntArray() { + return (int[]) data; + } + + /** + * Returns this DataBuffer as an nio ByteBuffer. + */ + ByteBuffer getAsByteBuffer() { + return (ByteBuffer) data; + } + + /** + * Returns this DataBuffer as an nio IntBuffer. + */ + IntBuffer getAsIntBuffer() { + return (IntBuffer) data; + } + + // Handle TYPE_BYTE_LA only + void copyByLineAndExpand(BufferedImage bi, int depthIndex) { + int h; + int srcBegin, // src begin offset + dstBegin; // dst begin offset + + assert (imageData.getType() == ImageDataType.TYPE_BYTE_ARRAY); + assert (imageFormatType == ImageFormatType.TYPE_BYTE_LA); + + int unitsPerRow = width * unitsPerPixel; // bytes per row + int scanline = unitsPerRow; + if (yUp) { + srcBegin = (depthIndex * width * height) * unitsPerPixel; + } else { + srcBegin = (depthIndex * width * height + (height - 1) * width) * unitsPerPixel; + unitsPerRow = - 1 * unitsPerRow; + } + + dstBegin = 0; + // ABGR is 4 bytes per pixel + int dstUnitsPerRow = width * 4; + + byte[] dstByteBuffer = ((DataBufferByte)bi.getRaster().getDataBuffer()).getData(); + byte[] srcByteBuffer = imageData.getAsByteArray(); + for (h = 0; h < height; h++) { + for( int v = 0, w = 0; w < scanline; w += unitsPerPixel, v += 4) { + dstByteBuffer[dstBegin+v] = srcByteBuffer[srcBegin+w+1]; // Alpha + dstByteBuffer[dstBegin+v+1] = 0; + dstByteBuffer[dstBegin+v+2] = 0; + dstByteBuffer[dstBegin+v+3] = srcByteBuffer[srcBegin+w]; // Red + } + + dstBegin += dstUnitsPerRow; + srcBegin += unitsPerRow; + } + + } + + // Quick line by line copy + void copyByLine(BufferedImage bi, int depthIndex, boolean swapNeeded) { + + int h; + int srcBegin, // src begin offset + dstBegin; // dst begin offset + + int unitsPerRow = width * unitsPerPixel; // bytes per row + int copyUnits = unitsPerRow; + if (yUp) { + srcBegin = (depthIndex * width * height) * unitsPerPixel; + } else { + srcBegin = (depthIndex * width * height + (height - 1) * width) * unitsPerPixel; + unitsPerRow = - 1 * unitsPerRow; + } + + dstBegin = 0; + + switch(imageData.getType()) { + case TYPE_BYTE_ARRAY: + byte[] dstByteBuffer = ((DataBufferByte)bi.getRaster().getDataBuffer()).getData(); + byte[] srcByteBuffer = imageData.getAsByteArray(); + for (h = 0; h < height; h++) { + if(!swapNeeded) { + System.arraycopy(srcByteBuffer, srcBegin, + dstByteBuffer, dstBegin, copyUnits); + } else { + if(imageFormatType == ImageFormatType.TYPE_BYTE_RGB) { + assert (unitsPerPixel == 3); + for(int w = 0; w < copyUnits; w += unitsPerPixel) { + dstByteBuffer[dstBegin+w] = srcByteBuffer[srcBegin+w+2]; + dstByteBuffer[dstBegin+w+1] = srcByteBuffer[srcBegin+w+1]; + dstByteBuffer[dstBegin+w+2] = srcByteBuffer[srcBegin+w]; + } + } else if(imageFormatType == ImageFormatType.TYPE_BYTE_RGBA) { + assert (unitsPerPixel == 4); + for(int w = 0; w < copyUnits; w += unitsPerPixel) { + dstByteBuffer[dstBegin+w] = srcByteBuffer[srcBegin+w+3]; + dstByteBuffer[dstBegin+w+1] = srcByteBuffer[srcBegin+w+2]; + dstByteBuffer[dstBegin+w+2] = srcByteBuffer[srcBegin+w+1]; + dstByteBuffer[dstBegin+w+3] = srcByteBuffer[srcBegin+w]; + } + } else { + assert false; + } + } + dstBegin += copyUnits; + srcBegin += unitsPerRow; + } + break; + + // INT case doesn't required to handle swapNeeded + case TYPE_INT_ARRAY: + assert (!swapNeeded); + int[] dstIntBuffer = ((DataBufferInt)bi.getRaster().getDataBuffer()).getData(); + int[] srcIntBuffer = imageData.getAsIntArray(); + for (h = 0; h < height; h++) { + System.arraycopy(srcIntBuffer, srcBegin, dstIntBuffer, dstBegin, copyUnits); + dstBegin += copyUnits; + srcBegin += unitsPerRow; + } + break; + default: + assert false; + } + } + + void copyByBlock(BufferedImage bi, int depthIndex) { + // src begin offset + int srcBegin = depthIndex * width * height * unitsPerPixel; + + switch(imageData.getType()) { + case TYPE_BYTE_ARRAY: + byte[] dstByteBuffer = ((DataBufferByte)bi.getRaster().getDataBuffer()).getData(); + byte[] srcByteBuffer = imageData.getAsByteArray(); + System.arraycopy(srcByteBuffer, srcBegin, dstByteBuffer, 0, (height * width * unitsPerPixel)); + break; + case TYPE_INT_ARRAY: + int[] dstIntBuffer = ((DataBufferInt)bi.getRaster().getDataBuffer()).getData(); + int[] srcIntBuffer = imageData.getAsIntArray(); + System.arraycopy(srcIntBuffer, srcBegin, dstIntBuffer, 0, (height * width * unitsPerPixel)); + break; + default: + assert false; + } + } + + // Need to check for imageData is null. if it is null return null. + BufferedImage createBufferedImage(int depthIndex) { + if(data != null) { + int bufferType = BufferedImage.TYPE_CUSTOM; + boolean swapNeeded = false; + + switch(imageFormatType) { + case TYPE_BYTE_BGR: + bufferType = BufferedImage.TYPE_3BYTE_BGR; + break; + case TYPE_BYTE_RGB: + bufferType = BufferedImage.TYPE_3BYTE_BGR; + swapNeeded = true; + break; + case TYPE_BYTE_ABGR: + bufferType = BufferedImage.TYPE_4BYTE_ABGR; + break; + case TYPE_BYTE_RGBA: + bufferType = BufferedImage.TYPE_4BYTE_ABGR; + swapNeeded = true; + break; + // This is a special case. Need to handle separately. + case TYPE_BYTE_LA: + bufferType = BufferedImage.TYPE_4BYTE_ABGR; + break; + case TYPE_BYTE_GRAY: + bufferType = BufferedImage.TYPE_BYTE_GRAY; + break; + case TYPE_INT_BGR: + bufferType = BufferedImage.TYPE_INT_BGR; + break; + case TYPE_INT_RGB: + bufferType = BufferedImage.TYPE_INT_RGB; + break; + case TYPE_INT_ARGB: + bufferType = BufferedImage.TYPE_INT_ARGB; + break; + // Unsupported case, so shouldn't be here. + case TYPE_USHORT_GRAY: + bufferType = BufferedImage.TYPE_USHORT_GRAY; + default: + assert false; + + } + + BufferedImage bi = new BufferedImage(width, height, bufferType); + if((!swapNeeded) && (imageFormatType != ImageFormatType.TYPE_BYTE_LA)) { + if(yUp) { + copyByBlock(bi, depthIndex); + } else { + copyByLine(bi, depthIndex, false); + } + } else if(swapNeeded) { + copyByLine(bi, depthIndex, swapNeeded); + } else if(imageFormatType == ImageFormatType.TYPE_BYTE_LA) { + copyByLineAndExpand(bi, depthIndex); + } else { + assert false; + } + + return bi; + + } + return null; + } + + void convertFromABGRToRGBA() { + int i; + + if(imageDataType == ImageComponentRetained.ImageDataType.TYPE_BYTE_ARRAY) { + // Note : Highly inefficient for depth > 0 case. + // This method doesn't take into account of depth, it is assuming that + // depth == 0, which is true for ImageComponent2D. + byte[] srcBuffer, dstBuffer; + srcBuffer = getAsByteArray(); + + if(dataIsByRef) { + dstBuffer = new byte[length]; + // Do copy and swap. + for(i = 0; i < length; i +=4) { + dstBuffer[i] = srcBuffer[i+3]; + dstBuffer[i+1] = srcBuffer[i+2]; + dstBuffer[i+2] = srcBuffer[i+1]; + dstBuffer[i+3] = srcBuffer[i]; + } + data = dstBuffer; + dataIsByRef = false; + + } else { + byte a, b; + // Do swap in place. + for(i = 0; i < length; i +=4) { + a = srcBuffer[i]; + b = srcBuffer[i+1]; + srcBuffer[i] = srcBuffer[i+3]; + srcBuffer[i+1] = srcBuffer[i+2]; + srcBuffer[i+2] = b; + srcBuffer[i+3] = a; + } + } + } + else if(imageDataType == ImageComponentRetained.ImageDataType.TYPE_BYTE_BUFFER) { + + assert dataIsByRef; + ByteBuffer srcBuffer, dstBuffer; + + srcBuffer = getAsByteBuffer(); + srcBuffer.rewind(); + + ByteOrder order = ByteOrder.nativeOrder(); + dstBuffer = ByteBuffer.allocateDirect(length).order(order); + dstBuffer.rewind(); + + // Do copy and swap. + for(i = 0; i < length; i +=4) { + dstBuffer.put(i, srcBuffer.get(i+3)); + dstBuffer.put(i+1, srcBuffer.get(i+2)); + dstBuffer.put(i+2, srcBuffer.get(i+1)); + dstBuffer.put(i+3, srcBuffer.get(i)); + } + + dataIsByRef = false; + + } + } + } +}
\ No newline at end of file diff --git a/src/classes/share/javax/media/j3d/IndexedGeometryArray.java b/src/classes/share/javax/media/j3d/IndexedGeometryArray.java index 67f8914..ae51edc 100644 --- a/src/classes/share/javax/media/j3d/IndexedGeometryArray.java +++ b/src/classes/share/javax/media/j3d/IndexedGeometryArray.java @@ -286,6 +286,10 @@ public abstract class IndexedGeometryArray extends GeometryArray { * than or equal to the number of vertices actually defined for * the particular component's array. * + * @exception ArrayIndexOutOfBoundsException if the data mode for this geometry + * array object is <code>BY_REFERENCE_INDICES</code> and + * <code>coordIndices.length < (initialIndexIndex + validIndexCount)</code>. + * * @since Java 3D 1.3 */ public void setValidIndexCount(int validIndexCount) { @@ -341,6 +345,10 @@ public abstract class IndexedGeometryArray extends GeometryArray { * than or equal to the number of vertices actually defined for * the particular component's array. * + * @exception ArrayIndexOutOfBoundsException if the data mode for this geometry + * array object is <code>BY_REFERENCE_INDICES</code> and + * <code>coordIndices.length < (initialIndexIndex + validIndexCount)</code>. + * * @since Java 3D 1.3 */ public void setInitialIndexIndex(int initialIndexIndex) { @@ -470,6 +478,7 @@ public abstract class IndexedGeometryArray extends GeometryArray { } + //NVaidya /** * Sets the coordinate index associated with the vertex at * the specified index for this object. @@ -488,15 +497,25 @@ public abstract class IndexedGeometryArray extends GeometryArray { * coordinateIndex is out of range if it is less than 0 or is * greater than or equal to the number of vertices actually * defined for the coordinate array. + * + * @exception IllegalStateException if the data mode for this geometry + * array object is <code>BY_REFERENCE_INDICES</code>. */ public void setCoordinateIndex(int index, int coordinateIndex) { if (isLiveOrCompiled()) if(!this.getCapability(ALLOW_COORDINATE_INDEX_WRITE)) throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray1")); + + //NVaidya + int format = ((IndexedGeometryArrayRetained)this.retained).vertexFormat; + if ((format & BY_REFERENCE_INDICES) != 0) + throw new IllegalStateException(J3dI18N.getString("IndexedGeometryArray31")); ((IndexedGeometryArrayRetained)this.retained).setCoordinateIndex(index, coordinateIndex); } + + //NVaidya /** * Sets the coordinate indices associated with the vertices starting at * the specified index for this object. @@ -515,15 +534,64 @@ public abstract class IndexedGeometryArray extends GeometryArray { * is out of range. An element is out of range if it is less than 0 * or is greater than or equal to the number of vertices actually * defined for the coordinate array. + * + * @exception IllegalStateException if the data mode for this geometry + * array object is <code>BY_REFERENCE_INDICES</code>. */ public void setCoordinateIndices(int index, int coordinateIndices[]) { if (isLiveOrCompiled()) if(!this.getCapability(ALLOW_COORDINATE_INDEX_WRITE)) throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray1")); + + //NVaidya + int format = ((IndexedGeometryArrayRetained)this.retained).vertexFormat; + if ((format & BY_REFERENCE_INDICES) != 0) + throw new IllegalStateException(J3dI18N.getString("IndexedGeometryArray31")); ((IndexedGeometryArrayRetained)this.retained).setCoordinateIndices(index, coordinateIndices); } + //NVaidya + /** + * Sets the coordinate indices array reference to the specified array. + * If the coordinate indices array reference is null, the entire + * geometry array object is treated as if it were null--any + * Shape3D or Morph node that uses this geometry array will not be drawn. + * + * @param coordIndices an array of indices to which a reference + * will be set. + * + * @exception CapabilityNotSetException if appropriate capability is + * not set and this object is part of live or compiled scene graph + * + * @exception IllegalStateException if the data mode for this geometry + * array object is not <code>BY_REFERENCE_INDICES</code>. + * + * @exception ArrayIndexOutOfBoundsException if any element of the + * coordIndices array whose destination position is in the range + * <code>[initialIndexIndex, initialIndexIndex+validIndexCount-1]</code> + * is out of range. An element is out of range if it is less than 0 + * or is greater than or equal to the number of vertices actually + * defined for the coordinate array. + * + * @exception ArrayIndexOutOfBoundsException if + * <code>coordIndices.length < (initialIndexIndex + validIndexCount)</code>. + * + * @since Java 3D 1.5 + */ + public void setCoordIndicesRef(int coordIndices[]) { + if (isLiveOrCompiled()) + if (!this.getCapability(ALLOW_REF_DATA_WRITE)) + throw new CapabilityNotSetException(J3dI18N.getString("GeometryArray86")); + + //NVaidya + int format = ((IndexedGeometryArrayRetained)this.retained).vertexFormat; + if ((format & BY_REFERENCE_INDICES) == 0) + throw new IllegalStateException(J3dI18N.getString("IndexedGeometryArray32")); + + ((IndexedGeometryArrayRetained)this.retained).setCoordIndicesRef(coordIndices); + } + /** * Sets the color index associated with the vertex at * the specified index for this object. @@ -816,38 +884,81 @@ public abstract class IndexedGeometryArray extends GeometryArray { ((IndexedGeometryArrayRetained)this.retained).setVertexAttrIndices(vertexAttrNum, index, vertexAttrIndices); } + //NVaidya /** - * Retrieves the coordinate index associated with the vertex at - * the specified index for this object. - * @param index the vertex index - * @return the coordinate index + * Retrieves the coordinate index associated with the vertex at + * the specified index for this object. + * @param index the vertex index + * @return the coordinate index * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph - */ + * + * @exception IllegalStateException if the data mode for this geometry + * array object is <code>BY_REFERENCE_INDICES</code>. + */ public int getCoordinateIndex(int index) { if (isLiveOrCompiled()) if(!this.getCapability(ALLOW_COORDINATE_INDEX_READ)) throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray9")); + + //NVaidya + int format = ((IndexedGeometryArrayRetained)this.retained).vertexFormat; + if ((format & BY_REFERENCE_INDICES) != 0) + throw new IllegalStateException(J3dI18N.getString("IndexedGeometryArray31")); return ((IndexedGeometryArrayRetained)this.retained).getCoordinateIndex(index); } - /** - * Retrieves the coordinate indices associated with the vertices starting at - * the specified index for this object. - * @param index the vertex index - * @param coordinateIndices array that will receive the coordinate indices + //NVaidya + /** + * Retrieves the coordinate indices associated with the vertices starting at + * the specified index for this object. + * @param index the vertex index + * @param coordinateIndices array that will receive the coordinate indices * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph - */ + * + * @exception IllegalStateException if the data mode for this geometry + * array object is <code>BY_REFERENCE_INDICES</code>. + */ public void getCoordinateIndices(int index, int coordinateIndices[]) { if (isLiveOrCompiled()) if(!this.getCapability(ALLOW_COORDINATE_INDEX_READ)) throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray9")); + + //NVaidya + int format = ((IndexedGeometryArrayRetained)this.retained).vertexFormat; + if ((format & BY_REFERENCE_INDICES) != 0) + throw new IllegalStateException(J3dI18N.getString("IndexedGeometryArray31")); ((IndexedGeometryArrayRetained)this.retained).getCoordinateIndices(index, coordinateIndices); } + //NVaidya + /** + * Returns a reference to the coordinate indices associated with + * the vertices + * @return the coordinate indices array + * @exception CapabilityNotSetException if appropriate capability is + * not set and this object is part of live or compiled scene graph + * + * @exception IllegalStateException if the data mode for this geometry + * array object is not <code>BY_REFERENCE_INDICES</code>. + * + * @since Java 3D 1.5 + */ + public int[] getCoordIndicesRef() { + if (isLiveOrCompiled()) + if (!this.getCapability(ALLOW_REF_DATA_READ)) + throw new CapabilityNotSetException(J3dI18N.getString("GeometryArray87")); + + int format = ((IndexedGeometryArrayRetained)this.retained).vertexFormat; + if ((format & BY_REFERENCE_INDICES) == 0) + throw new IllegalStateException(J3dI18N.getString("IndexedGeometryArray32")); + + return ((IndexedGeometryArrayRetained)this.retained).getCoordIndicesRef(); + } + /** * Retrieves the color index associated with the vertex at * the specified index for this object. diff --git a/src/classes/share/javax/media/j3d/IndexedGeometryArrayRetained.java b/src/classes/share/javax/media/j3d/IndexedGeometryArrayRetained.java index 5fb7ba7..e53565b 100644 --- a/src/classes/share/javax/media/j3d/IndexedGeometryArrayRetained.java +++ b/src/classes/share/javax/media/j3d/IndexedGeometryArrayRetained.java @@ -13,13 +13,8 @@ package javax.media.j3d; import javax.vecmath.*; -import java.util.Vector; import java.util.ArrayList; -import com.sun.j3d.internal.ByteBufferWrapper; -import com.sun.j3d.internal.BufferWrapper; import com.sun.j3d.internal.FloatBufferWrapper; -import com.sun.j3d.internal.DoubleBufferWrapper; - /** * The IndexedGeometryArray object contains arrays of positional coordinates, @@ -60,7 +55,10 @@ abstract class IndexedGeometryArrayRetained extends GeometryArrayRetained { // index arrays if USE_COORD_INDEX_ONLY is not set boolean notUCIO = (this.vertexFormat & GeometryArray.USE_COORD_INDEX_ONLY) == 0; - if((this.vertexFormat & GeometryArray.COORDINATES) != 0) + //NVaidya + // Only allocate indexCoord if BY_REFERENCE_INDICES not set + if(((this.vertexFormat & GeometryArray.COORDINATES) != 0) && + ((this.vertexFormat & GeometryArray.BY_REFERENCE_INDICES) == 0)) this.indexCoord = new int[indexCount]; if(((this.vertexFormat & GeometryArray.NORMALS) != 0) && notUCIO) @@ -626,6 +624,120 @@ abstract class IndexedGeometryArrayRetained extends GeometryArrayRetained { } } + //NVaidya + /** + * Sets the coordinate indices by reference to the specified array + * @param coordinateIndices an array of coordinate indices + */ + final void setCoordIndicesRef(int coordinateIndices[]) { + int newMax = 0; + + if (coordinateIndices != null) { + if (coordinateIndices.length < initialIndexIndex + validIndexCount) { + throw new IllegalArgumentException(J3dI18N.getString("IndexedGeometryArray33")); + } + + // + // option 1: could fake the args to "re-use" doIndicesCheck() + //NVaidya + // newMax = doIndicesCheck(0, maxCoordIndex, coordinateIndices, coordinateIndices); + // if (newMax > maxCoordIndex) { + // doErrorCheck(newMax); + // } + // + // option 2: same logic as in setInitialIndexIndex: Better, I Think ? + // computeMaxIndex() doesn't check for index < 0 while doIndicesCheck() does. + // So, a new method computeMaxIndexWithCheck + //NVaidya + newMax = computeMaxIndexWithCheck(initialIndexIndex, validIndexCount, coordinateIndices); + if (newMax > maxCoordIndex) { + doErrorCheck(newMax); + } + } + + if ((vertexFormat & GeometryArray.USE_COORD_INDEX_ONLY) != 0) { + if ((vertexFormat & GeometryArray.COLOR) != 0) { + maxColorIndex = newMax; + } + if ((vertexFormat & GeometryArray.TEXTURE_COORDINATE) != 0) { + for (int i = 0; i < texCoordSetCount; i++) { + maxTexCoordIndices[i] = newMax; + } + } + if ((vertexFormat & GeometryArray.VERTEX_ATTRIBUTES) != 0) { + for (int i = 0; i < vertexAttrCount; i++) { + maxVertexAttrIndices[i] = newMax; + } + } + if ((vertexFormat & GeometryArray.NORMALS) != 0) { + maxNormalIndex = newMax; + } + } + + geomLock.getLock(); + dirtyFlag |= INDEX_CHANGED; + maxCoordIndex = newMax; + this.indexCoord = coordinateIndices; + geomLock.unLock(); + if (!inUpdater && source != null && source.isLive()) { + sendDataChangedMessage(true); + } + } + + //NVaidya + /** + * trigger from GeometryArrayRetained#updateData() + * to recompute maxCoordIndex and perform index integrity checks + */ + final void doPostUpdaterUpdate() { + // user may have called setCoordIndicesRef and/or + // changed contents of indexCoord array. Thus, need to + // recompute maxCoordIndex unconditionally (and redundantly + // if user had only invoked setCoordIndicesRef but not also + // changed contents). geomLock is currently locked. + + // Option 1: + // simply call setCoordIndicesRef(indexCoord); but this seems to cause + // deadlock or freeze - probably because the !inUpdater branch sends + // out too many sendDataChangedMessage(true) - occurs if updateData + // method is called rapidly. + // setCoordIndicesRef(indexCoord); + + // Option 2: + // use only necessary code from setCoordIndicesRef + // System.out.println("IndexedGeometryArrayretained#doUpdaterUpdate"); + int newMax = 0; + + if (indexCoord != null) { + newMax = computeMaxIndexWithCheck(initialIndexIndex, validIndexCount, indexCoord); + if (newMax > maxCoordIndex) { + doErrorCheck(newMax); + } + } + + if ((vertexFormat & GeometryArray.USE_COORD_INDEX_ONLY) != 0) { + if ((vertexFormat & GeometryArray.COLOR) != 0) { + maxColorIndex = newMax; + } + if ((vertexFormat & GeometryArray.TEXTURE_COORDINATE) != 0) { + for (int i = 0; i < texCoordSetCount; i++) { + maxTexCoordIndices[i] = newMax; + } + } + if ((vertexFormat & GeometryArray.VERTEX_ATTRIBUTES) != 0) { + for (int i = 0; i < vertexAttrCount; i++) { + maxVertexAttrIndices[i] = newMax; + } + } + if ((vertexFormat & GeometryArray.NORMALS) != 0) { + maxNormalIndex = newMax; + } + } + + dirtyFlag |= INDEX_CHANGED; + maxCoordIndex = newMax; + } + /** * Sets the color index associated with the vertex at * the specified index for this object. @@ -781,9 +893,9 @@ abstract class IndexedGeometryArrayRetained extends GeometryArrayRetained { * the specified index for the specified vertex attribute number * for this object. */ - public void setVertexAttrIndex(int vertexAttrNum, - int index, - int vertexAttrIndex) { + void setVertexAttrIndex(int vertexAttrNum, + int index, + int vertexAttrIndex) { int newMax; int [] indices = this.indexVertexAttr[vertexAttrNum]; @@ -806,9 +918,9 @@ abstract class IndexedGeometryArrayRetained extends GeometryArrayRetained { * starting at the specified index for the specified vertex attribute number * for this object. */ - public void setVertexAttrIndices(int vertexAttrNum, - int index, - int[] vertexAttrIndices) { + void setVertexAttrIndices(int vertexAttrNum, + int index, + int[] vertexAttrIndices) { int i, j, num = vertexAttrIndices.length; int [] indices = this.indexVertexAttr[vertexAttrNum]; @@ -854,6 +966,15 @@ abstract class IndexedGeometryArrayRetained extends GeometryArrayRetained { } } + //NVaidya + /** + * Returns a reference to the coordinate indices associated + * with the vertices + */ + final int[] getCoordIndicesRef() { + return this.indexCoord; + } + /** * Retrieves the color index associated with the vertex at * the specified index for this object. @@ -936,8 +1057,8 @@ abstract class IndexedGeometryArrayRetained extends GeometryArrayRetained { * the specified index for the specified vertex attribute number * for this object. */ - public int getVertexAttrIndex(int vertexAttrNum, - int index) { + int getVertexAttrIndex(int vertexAttrNum, + int index) { int [] indices = this.indexVertexAttr[vertexAttrNum]; @@ -949,9 +1070,9 @@ abstract class IndexedGeometryArrayRetained extends GeometryArrayRetained { * starting at the specified index for the specified vertex attribute number * for this object. */ - public void getVertexAttrIndices(int vertexAttrNum, - int index, - int[] vertexAttrIndices) { + void getVertexAttrIndices(int vertexAttrNum, + int index, + int[] vertexAttrIndices) { int i, j, num = vertexAttrIndices.length; int [] indices = this.indexVertexAttr[vertexAttrNum]; @@ -961,124 +1082,26 @@ abstract class IndexedGeometryArrayRetained extends GeometryArrayRetained { } } - // by-copy or interleaved, by reference, Java arrays - private native void executeIndexedGeometry(long ctx, - GeometryArrayRetained geo, int geo_type, - boolean isNonUniformScale, - boolean useAlpha, - boolean multiScreen, - boolean ignoreVertexColors, - int initialIndexIndex, - int indexCount, - int vertexCount, int vformat, - int vertexAttrCount, int[] vertexAttrSizes, - int texCoordSetCount, int texCoordSetMap[], - int texCoordSetMapLen, - int[] texCoordSetOffset, - int numActiveTexUnitState, - int[] texUnitStateMap, - float[] varray, float[] cdata, - int texUnitIndex, int cdirty, - int[] indexCoord); - - // interleaved, by reference, nio buffer - private native void executeIndexedGeometryBuffer(long ctx, - GeometryArrayRetained geo, int geo_type, - boolean isNonUniformScale, - boolean useAlpha, - boolean multiScreen, - boolean ignoreVertexColors, - int initialIndexIndex, - int indexCount, - int vertexCount, int vformat, - int texCoordSetCount, int texCoordSetMap[], - int texCoordSetMapLen, - int[] texCoordSetOffset, - int numActiveTexUnitState, - int[] texUnitStateMap, - Object varray, float[] cdata, - int texUnitIndex, int cdirty, - int[] indexCoord); - - // non interleaved, by reference, Java arrays - private native void executeIndexedGeometryVA(long ctx, - GeometryArrayRetained geo, int geo_type, - boolean isNonUniformScale, - boolean multiScreen, - boolean ignoreVertexColors, - int initialIndexIndex, - int validIndexCount, - int vertexCount, - int vformat, - int vdefined, - float[] vfcoords, double[] vdcoords, - float[] cfdata, byte[] cbdata, - float[] ndata, - int vertexAttrCount, int[] vertexAttrSizes, - float[][] vertexAttrData, - int pass, int texcoordmaplength, - int[] texcoordoffset, - int numActiveTexUnitState, int[] texunitstatemap, - int texstride, Object[] texCoords, - int cdirty, - int[] indexCoord); - - // non interleaved, by reference, nio buffer - private native void executeIndexedGeometryVABuffer(long ctx, - GeometryArrayRetained geo, int geo_type, - boolean isNonUniformScale, - boolean multiScreen, - boolean ignoreVertexColors, - int initialIndexIndex, - int validIndexCount, - int vertexCount, - int vformat, - int vdefined, - Object vcoords, - Object cdataBuffer, - float[] cfdata, byte[] cbdata, - Object normal, - int vertexAttrCount, int[] vertexAttrSizes, - Object[] vertexAttrData, - int pass, int texcoordmaplength, - int[] texcoordoffset, - int numActiveTexUnitState, int[] texunitstatemap, - int texstride, Object[] texCoords, - int cdirty, - int[] indexCoord); - - // by-copy geometry - private native void buildIndexedGeometry(long ctx, - GeometryArrayRetained geo, int geo_type, - boolean isNonUniformScale, boolean updateAlpha, - float alpha, - boolean ignoreVertexColors, - int initialIndexIndex, - int validIndexCount, - int vertexCount, - int vformat, - int vertexAttrCount, int[] vertexAttrSizes, - int texCoordSetCount, int texCoordSetMap[], - int texCoordSetMapLen, - int[] texCoordSetMapOffset, - double[] xform, double[] nxform, - float[] varray, int[] indexCoord); - void execute(Canvas3D cv, RenderAtom ra, boolean isNonUniformScale, boolean updateAlpha, float alpha, - boolean multiScreen, int screen, - boolean ignoreVertexColors, int pass) { + int screen, boolean ignoreVertexColors) { + int cdirty; boolean useAlpha = false; Object[] retVal; if (mirrorGeometry != null) { mirrorGeometry.execute(cv, ra, isNonUniformScale, updateAlpha, alpha, - multiScreen, screen, - ignoreVertexColors, pass); + screen, ignoreVertexColors); return; } - //By reference with java array + + // Check if index array is null; if yes, don't draw anything + if (indexCoord == null) { + return; + } + + //By reference with java array if ((vertexFormat & GeometryArray.USE_NIO_BUFFER) == 0) { if ((vertexFormat & GeometryArray.BY_REFERENCE) == 0) { float[] vdata; @@ -1111,9 +1134,9 @@ abstract class IndexedGeometryArrayRetained extends GeometryArrayRetained { dirtyFlag = 0; } - executeIndexedGeometry(cv.ctx, this, geoType, isNonUniformScale, + Pipeline.getPipeline().executeIndexedGeometry(cv.ctx, + this, geoType, isNonUniformScale, useAlpha, - multiScreen, ignoreVertexColors, initialIndexIndex, validIndexCount, @@ -1124,16 +1147,16 @@ abstract class IndexedGeometryArrayRetained extends GeometryArrayRetained { texCoordSetCount, texCoordSetMap, (texCoordSetMap == null) ? 0 : texCoordSetMap.length, texCoordSetMapOffset, - cv.numActiveTexUnit, cv.texUnitStateMap, + cv.numActiveTexUnit, vdata, null, - pass, cdirty, indexCoord); + cdirty, indexCoord); } // end of non by reference else if ((vertexFormat & GeometryArray.INTERLEAVED) != 0) { if(interLeavedVertexData == null) return; - + float[] cdata = null; synchronized (this) { @@ -1157,9 +1180,9 @@ abstract class IndexedGeometryArrayRetained extends GeometryArrayRetained { dirtyFlag = 0; } - executeIndexedGeometry(cv.ctx, this, geoType, isNonUniformScale, + Pipeline.getPipeline().executeIndexedGeometry(cv.ctx, + this, geoType, isNonUniformScale, useAlpha, - multiScreen, ignoreVertexColors, initialIndexIndex, validIndexCount, @@ -1169,9 +1192,9 @@ abstract class IndexedGeometryArrayRetained extends GeometryArrayRetained { texCoordSetCount, texCoordSetMap, (texCoordSetMap == null) ? 0 : texCoordSetMap.length, texCoordSetMapOffset, - cv.numActiveTexUnit, cv.texUnitStateMap, + cv.numActiveTexUnit, interLeavedVertexData, cdata, - pass, cdirty, indexCoord); + cdirty, indexCoord); } //end of interleaved else { // Check if a vertexformat is set, but the array is null @@ -1252,8 +1275,8 @@ abstract class IndexedGeometryArrayRetained extends GeometryArrayRetained { if((vertexType & TEXCOORD_DEFINED) != 0) vdefined |= TEXCOORD_FLOAT; - executeIndexedGeometryVA(cv.ctx, this, geoType, isNonUniformScale, - multiScreen, + Pipeline.getPipeline().executeIndexedGeometryVA(cv.ctx, + this, geoType, isNonUniformScale, ignoreVertexColors, initialIndexIndex, validIndexCount, @@ -1265,11 +1288,9 @@ abstract class IndexedGeometryArrayRetained extends GeometryArrayRetained { mirrorFloatRefNormals, vertexAttrCount, vertexAttrSizes, mirrorFloatRefVertexAttrs, - pass, ((texCoordSetMap == null) ? 0:texCoordSetMap.length), texCoordSetMap, cv.numActiveTexUnit, - cv.texUnitStateMap, texCoordStride, mirrorRefTexCoords, cdirty, indexCoord); } @@ -1304,20 +1325,20 @@ abstract class IndexedGeometryArrayRetained extends GeometryArrayRetained { dirtyFlag = 0; } - executeIndexedGeometryBuffer(cv.ctx, this, geoType, isNonUniformScale, - useAlpha, - multiScreen, - ignoreVertexColors, - initialIndexIndex, - validIndexCount, - maxCoordIndex + 1, - vertexFormat, - texCoordSetCount, texCoordSetMap, - (texCoordSetMap == null) ? 0 : texCoordSetMap.length, - texCoordSetMapOffset, - cv.numActiveTexUnit, cv.texUnitStateMap, - interleavedFloatBufferImpl.getBufferAsObject(), cdata, - pass, cdirty, indexCoord); + Pipeline.getPipeline().executeIndexedGeometryBuffer(cv.ctx, + this, geoType, isNonUniformScale, + useAlpha, + ignoreVertexColors, + initialIndexIndex, + validIndexCount, + maxCoordIndex + 1, + vertexFormat, + texCoordSetCount, texCoordSetMap, + (texCoordSetMap == null) ? 0 : texCoordSetMap.length, + texCoordSetMapOffset, + cv.numActiveTexUnit, + interleavedFloatBufferImpl.getBufferAsObject(), cdata, + cdirty, indexCoord); } //end of interleaved else { // Check if a vertexformat is set, but the array is null @@ -1417,9 +1438,8 @@ abstract class IndexedGeometryArrayRetained extends GeometryArrayRetained { vdefined |= TEXCOORD_FLOAT; } - executeIndexedGeometryVABuffer(cv.ctx, + Pipeline.getPipeline().executeIndexedGeometryVABuffer(cv.ctx, this, geoType, isNonUniformScale, - multiScreen, ignoreVertexColors, initialIndexIndex, validIndexCount, @@ -1432,11 +1452,9 @@ abstract class IndexedGeometryArrayRetained extends GeometryArrayRetained { normal, vertexAttrCount, vertexAttrSizes, nioFloatBufferRefVertexAttrs, - pass, ((texCoordSetMap == null) ? 0:texCoordSetMap.length), texCoordSetMap, cv.numActiveTexUnit, - cv.texUnitStateMap, texCoordStride, refTexCoords, cdirty, indexCoord); @@ -1488,7 +1506,8 @@ abstract class IndexedGeometryArrayRetained extends GeometryArrayRetained { dirtyFlag = 0; } - buildIndexedGeometry(cv.ctx, this, geoType, isNonUniformScale, + Pipeline.getPipeline().buildIndexedGeometry(cv.ctx, + this, geoType, isNonUniformScale, updateAlpha, alpha, ignoreVertexColors, initialIndexIndex, validIndexCount, @@ -1601,6 +1620,22 @@ abstract class IndexedGeometryArrayRetained extends GeometryArrayRetained { } + //NVaidya + // same as computeMaxIndex method but checks for index < 0 + int computeMaxIndexWithCheck(int initial, int count, int[] indices) { + int maxIndex = 0; + for (int i = initial; i < (initial+count); i++) { + // Throw an exception, since index is negative + if (indices[i] < 0) + throw new ArrayIndexOutOfBoundsException(J3dI18N.getString("IndexedGeometryArray27")); + if (indices[i] > maxIndex) { + maxIndex = indices[i]; + } + } + return maxIndex; + + } + void setValidIndexCount(int validIndexCount) { if (validIndexCount < 0) { throw new IllegalArgumentException(J3dI18N.getString("IndexedGeometryArray21")); @@ -1608,6 +1643,11 @@ abstract class IndexedGeometryArrayRetained extends GeometryArrayRetained { if ((initialIndexIndex + validIndexCount) > indexCount) { throw new IllegalArgumentException(J3dI18N.getString("IndexedGeometryArray22")); } + if ((vertexFormat & GeometryArray.BY_REFERENCE_INDICES) != 0) { + if (indexCoord != null && indexCoord.length < initialIndexIndex + validIndexCount) { + throw new IllegalArgumentException(J3dI18N.getString("IndexedGeometryArray33")); + } + } int newCoordMax =0; int newColorIndex=0; int newNormalIndex=0; @@ -1688,12 +1728,18 @@ abstract class IndexedGeometryArrayRetained extends GeometryArrayRetained { if ((initialIndexIndex + validIndexCount) > indexCount) { throw new IllegalArgumentException(J3dI18N.getString("IndexedGeometryArray22")); } + if ((vertexFormat & GeometryArray.BY_REFERENCE_INDICES) != 0) { + if (indexCoord != null && indexCoord.length < initialIndexIndex + validIndexCount) { + throw new IllegalArgumentException(J3dI18N.getString("IndexedGeometryArray33")); + } + } + int newCoordMax =0; int newColorIndex=0; int newNormalIndex=0; int[] newTexCoordIndex = null; int[] newVertexAttrIndex = null; - + newCoordMax = computeMaxIndex(initialIndexIndex, validIndexCount, indexCoord); doErrorCheck(newCoordMax); if ((vertexFormat & GeometryArray.USE_COORD_INDEX_ONLY) == 0) { diff --git a/src/classes/share/javax/media/j3d/InputDeviceBlockingThread.java b/src/classes/share/javax/media/j3d/InputDeviceBlockingThread.java index f0fdd26..b96e824 100644 --- a/src/classes/share/javax/media/j3d/InputDeviceBlockingThread.java +++ b/src/classes/share/javax/media/j3d/InputDeviceBlockingThread.java @@ -21,9 +21,10 @@ class InputDeviceBlockingThread extends Thread { // blocking device that this thread manages private InputDevice device; - private boolean running = true; - private boolean waiting = false; + private volatile boolean running = true; private volatile boolean stop = false; + private boolean waiting = false; + private boolean ready = false; private static int numInstances = 0; private int instanceNum = -1; @@ -69,30 +70,35 @@ class InputDeviceBlockingThread extends Thread { } void finish() { - stop = true; - while (!waiting) { - MasterControl.threadYield(); - } - - runMonitor(STOP); + stop = true; + runMonitor(STOP); } synchronized void runMonitor(int action) { switch (action) { case WAIT: - try { - waiting = true; - wait(); - } catch (InterruptedException e) {} - waiting = false; + // Issue 279 - loop until ready + while (running && !ready) { + waiting = true; + try { + wait(); + } catch (InterruptedException e) {} + waiting = false; + } + ready = false; break; case NOTIFY: - notify(); + ready = true; + if (waiting) { + notify(); + } break; case STOP: running = false; - notify(); + if (waiting) { + notify(); + } break; } } diff --git a/src/classes/share/javax/media/j3d/J3DBuffer.java b/src/classes/share/javax/media/j3d/J3DBuffer.java index 7cd5bf9..27f70ed 100644 --- a/src/classes/share/javax/media/j3d/J3DBuffer.java +++ b/src/classes/share/javax/media/j3d/J3DBuffer.java @@ -207,13 +207,8 @@ public class J3DBuffer { return bufferImpl; } - // Native method to verify that we can access a direct NIO buffer - // from native code - private native static long getNativeAddress(java.nio.Buffer buffer); - private static boolean checkNativeBufferAccess(java.nio.Buffer buffer) { - // TODO: uncomment out the call to getNativeAddress and implement it - if (buffer == null /*|| getNativeAddress(buffer) == 0L*/) { + if (buffer == null /*|| !Pipeline.getPipeline().checkNativeBufferAccess(buffer)*/) { return false; } else { diff --git a/src/classes/share/javax/media/j3d/J3DGraphics2DImpl.java b/src/classes/share/javax/media/j3d/J3DGraphics2DImpl.java index d52381c..7521434 100644 --- a/src/classes/share/javax/media/j3d/J3DGraphics2DImpl.java +++ b/src/classes/share/javax/media/j3d/J3DGraphics2DImpl.java @@ -28,6 +28,7 @@ import java.awt.font.*; */ final class J3DGraphics2DImpl extends J3DGraphics2D { + private boolean hasBeenDisposed = false; private Graphics2D offScreenGraphics2D; private BufferedImage g3dImage = null; private byte[] data = null; @@ -45,9 +46,8 @@ final class J3DGraphics2DImpl extends J3DGraphics2D { private Point2D.Float ptDst2 = new Point2D.Float(); private Color xOrModeColor = null; private volatile boolean initCtx = false; - private boolean threadWaiting = false; + private volatile boolean threadWaiting = false; static final Color blackTransparent = new Color(0,0,0,0); - private boolean useDrawPixel = VirtualUniverse.mc.isJ3dG2dDrawPixel; int objectId = -1; // Package scope contructor @@ -55,7 +55,7 @@ final class J3DGraphics2DImpl extends J3DGraphics2D { canvas3d = c; synchronized (VirtualUniverse.mc.contextCreationLock) { - if (c.ctx == 0) { + if (c.ctx == null) { // create a dummy bufferImage width = 1; height = 1; @@ -117,6 +117,10 @@ final class J3DGraphics2DImpl extends J3DGraphics2D { * rendering to be complete before returning from this call. */ public void flush(boolean waiting) { + + if (hasBeenDisposed) { + throw new IllegalStateException(J3dI18N.getString("J3DGraphics2D0")); + } if (!isFlushed) { // Composite g3dImage into Canvas3D @@ -162,8 +166,10 @@ final class J3DGraphics2DImpl extends J3DGraphics2D { // copy the data into a byte buffer that will be passed to opengl void doFlush() { + assert !hasBeenDisposed; + // clip to offscreen buffer size - if (canvas3d.ctx == 0) { + if (canvas3d.ctx == null) { canvas3d.getGraphicsContext3D().doClear(); } @@ -208,7 +214,10 @@ final class J3DGraphics2DImpl extends J3DGraphics2D { final void copyImage(BufferedImage bi, byte[] image, int width, int height, int x1, int y1, int x2, int y2) { - int biType = bi.getType(); + + assert !hasBeenDisposed; + + int biType = bi.getType(); int w, h, i, j; int row, rowBegin, rowInc, dstBegin; @@ -286,7 +295,7 @@ final class J3DGraphics2DImpl extends J3DGraphics2D { void sendRenderMessage(boolean renderRun, int command, Object arg1, Object arg2, Object arg3) { // send a message to the request renderer - J3dMessage renderMessage = VirtualUniverse.mc.getMessage(); + J3dMessage renderMessage = new J3dMessage(); renderMessage.threads = J3dThread.RENDER_THREAD; renderMessage.type = J3dMessage.RENDER_IMMEDIATE; renderMessage.universe = null; @@ -575,10 +584,6 @@ final class J3DGraphics2DImpl extends J3DGraphics2D { offScreenGraphics2D.copyArea(x, y, width, height, dx, dy); } - public final void dispose() { - offScreenGraphics2D.dispose(); - } - public final void draw(Shape s) { Rectangle rect = s.getBounds(); validate(rect.x, rect.y, @@ -867,17 +872,52 @@ final class J3DGraphics2DImpl extends J3DGraphics2D { offScreenGraphics2D.fillRect(x, y, width, height); } - public void finalize() { - if (objectId >= 0) { - VirtualUniverse.mc.freeTexture2DId(objectId); - } - offScreenGraphics2D.finalize(); + // Issue 121 - release all resources, mark as disposed + public void dispose() { + + if (Thread.currentThread() == canvas3d.screen.renderer) { + doDispose(); + } else { + // Behavior Scheduler or other threads + // XXXX: may not be legal for behaviorScheduler + // May cause deadlock if it is in behaviorScheduler + // and we wait for Renderer to finish + boolean renderRun = (Thread.currentThread() != + canvas3d.view.universe.behaviorScheduler); + sendRenderMessage(renderRun, GraphicsContext3D.DISPOSE2D, + null, null, null); + } + + + } + + public void doDispose() { + + if (hasBeenDisposed) { + return; + } + + if (objectId != -1) { + canvas3d.freeTexture(canvas3d.ctx, objectId); + VirtualUniverse.mc.freeTexture2DId(objectId); + objectId = -1; + } + + // Dispose of the underlying Graphics2D + offScreenGraphics2D.dispose(); + + // Mark as disposed + hasBeenDisposed = true; } public void drawAndFlushImage(BufferedImage img, int x, int y, ImageObserver observer) { - if (!(initCtx && abgr && + if (hasBeenDisposed) { + throw new IllegalStateException(J3dI18N.getString("J3DGraphics2D0")); + } + + if (!(initCtx && abgr && (img.getType() == BufferedImage.TYPE_4BYTE_ABGR))) { drawImage(img, x, y, observer); flush(false); @@ -900,11 +940,14 @@ final class J3DGraphics2DImpl extends J3DGraphics2D { void doDrawAndFlushImage(BufferedImage img, int x, int y, ImageObserver observer) { - int imgWidth = img.getWidth(observer); + + assert !hasBeenDisposed; + + int imgWidth = img.getWidth(observer); int imgHeight = img.getHeight(observer); int px, py, x1, y1, x2, y2; - if (canvas3d.ctx == 0) { + if (canvas3d.ctx == null) { canvas3d.getGraphicsContext3D().doClear(); } @@ -961,50 +1004,41 @@ final class J3DGraphics2DImpl extends J3DGraphics2D { try { if (!canvas3d.drawingSurfaceObject.renderLock()) { return; - } + } + + if (!initTexMap) { + if (objectId == -1) { + objectId = VirtualUniverse.mc.getTexture2DId(); + } + texWidth = getGreaterPowerOf2(w); + texHeight = getGreaterPowerOf2(h); + + // Canvas got resize, need to init texture map again + // in Renderer thread + if (!canvas3d.initTexturemapping(canvas3d.ctx, + texWidth, texHeight, + objectId)) { + // Fail to get the texture surface, most likely + // there is not enough texture memory + initTexMap = false; + VirtualUniverse.mc.freeTexture2DId(objectId); + objectId = -1; + // TODO : Need to find a better way to report no resource problem --- Chien. + System.err.println("J3DGraphics2DImpl.copyDataToCanvas() : Fail to get texture resources ..."); + + } else { + initTexMap = true; + } + } + if (initTexMap) { + canvas3d.texturemapping(canvas3d.ctx, px, py, + x1, y1, x2, y2, + texWidth, texHeight, w, + (abgr ? ImageComponentRetained.TYPE_BYTE_ABGR: + ImageComponentRetained.TYPE_BYTE_RGBA), + objectId, data, width, height); + } - if (useDrawPixel) { - canvas3d.composite(canvas3d.ctx, px, py, - x1, y1, x2, y2, w, data, width, height); - } else { - if (!initTexMap) { - if (objectId == -1) { - objectId = VirtualUniverse.mc.getTexture2DId(); - } - texWidth = getGreaterPowerOf2(w); - texHeight = getGreaterPowerOf2(h); - - // Canvas got resize, need to init texture map again - // in Renderer thread - if (!canvas3d.initTexturemapping(canvas3d.ctx, - texWidth, texHeight, - objectId)) { - // Fail to get the texture surface, most likely - // there is not enough texture memory - initTexMap = false; - VirtualUniverse.mc.freeTexture2DId(objectId); - objectId = -1; - // Use DrawPixel next time - useDrawPixel = true; - } else { - initTexMap = true; - } - } - if (initTexMap) { - canvas3d.texturemapping(canvas3d.ctx, px, py, - x1, y1, x2, y2, - texWidth, texHeight, w, - (abgr ? ImageComponentRetained.BYTE_ABGR: - ImageComponentRetained.BYTE_RGBA), - objectId, data, width, height); - } else { - // Fall back to composite for this round - canvas3d.composite(canvas3d.ctx, px, py, - x1, y1, x2, y2, w, data, - width, height); - - } - } canvas3d.drawingSurfaceObject.unLock(); } catch (NullPointerException ne) { canvas3d.drawingSurfaceObject.unLock(); @@ -1043,7 +1077,8 @@ final class J3DGraphics2DImpl extends J3DGraphics2D { */ synchronized void runMonitor(int action) { if (action == J3dThread.WAIT) { - if (threadWaiting) { + // Issue 279 - loop until ready + while (threadWaiting) { try { wait(); } catch (InterruptedException e){} diff --git a/src/classes/share/javax/media/j3d/J3dClock.java b/src/classes/share/javax/media/j3d/J3dClock.java index 307f988..438b945 100644 --- a/src/classes/share/javax/media/j3d/J3dClock.java +++ b/src/classes/share/javax/media/j3d/J3dClock.java @@ -28,16 +28,6 @@ class J3dClock { } /** - * Method to return a high-resolution timer value. - * - * NOTE: when we no longer support JDK 1.4.2 we can replace this - * method with System.nanoTime(). - */ - private static long getHiResTimerValue() { - return MasterControl.getNativeTimerValue(); - } - - /** * Returns the current time in milliseconds. This is a more * accurate version of System.currentTimeMillis and should be used in * its place. @@ -45,19 +35,15 @@ class J3dClock { * @return the current time in milliseconds. */ static long currentTimeMillis() { - return (getHiResTimerValue() / nsecPerMsec) + deltaTime; + return (System.nanoTime() / nsecPerMsec) + deltaTime; } static { - // Ensure that the native libraries are loaded (this can be removed - // once we switch to using System.nanoTime() - VirtualUniverse.loadLibraries(); - // Call time methods once without using their values to ensure that // the methods are "warmed up". We need to make sure that the actual // calls that we use take place as close together as possible in time. System.currentTimeMillis(); - getHiResTimerValue(); + System.nanoTime(); // Compute deltaTime between System.currentTimeMillis() // and the high-res timer, use a synchronized block to force both calls @@ -65,7 +51,7 @@ class J3dClock { long baseTime, baseTimerValue; synchronized (J3dClock.class) { baseTime = System.currentTimeMillis(); - baseTimerValue = getHiResTimerValue(); + baseTimerValue = System.nanoTime(); } deltaTime = baseTime - (baseTimerValue / nsecPerMsec); } diff --git a/src/classes/share/javax/media/j3d/J3dMessage.java b/src/classes/share/javax/media/j3d/J3dMessage.java index 41fa2bc..0838c54 100644 --- a/src/classes/share/javax/media/j3d/J3dMessage.java +++ b/src/classes/share/javax/media/j3d/J3dMessage.java @@ -160,8 +160,7 @@ class J3dMessage extends Object { final synchronized void decRefcount() { if (--refcount == 0) { clear(); - FreeListManager.freeObject(FreeListManager.MESSAGE, this); - } + } } final synchronized int getRefcount() { diff --git a/src/classes/share/javax/media/j3d/J3dNotification.java b/src/classes/share/javax/media/j3d/J3dNotification.java index 807cadf..34ba699 100644 --- a/src/classes/share/javax/media/j3d/J3dNotification.java +++ b/src/classes/share/javax/media/j3d/J3dNotification.java @@ -22,6 +22,7 @@ class J3dNotification extends Object { */ static final int INVALID_TYPE = -1; static final int SHADER_ERROR = 0; + static final int RENDERING_ERROR = 1; /** * This holds the type of this message @@ -39,4 +40,5 @@ class J3dNotification extends Object { static final int MAX_ARGS = 6; Object[] args = new Object[MAX_ARGS]; + } diff --git a/src/classes/share/javax/media/j3d/J3dThread.java b/src/classes/share/javax/media/j3d/J3dThread.java index c585d62..a650ded 100644 --- a/src/classes/share/javax/media/j3d/J3dThread.java +++ b/src/classes/share/javax/media/j3d/J3dThread.java @@ -76,7 +76,13 @@ abstract class J3dThread extends Thread { /** * This indicates that this thread is alive and running */ - private boolean running = true; + private volatile boolean running = true; + + /** + * This flag is set by the RUN action of runMonitor to indicate that the + * waiting thread has work to do. + */ + private volatile boolean ready = false; /** * The thread data for this thread @@ -84,7 +90,7 @@ abstract class J3dThread extends Thread { private J3dThreadData[] data = null; /** - * This indicates that this thread is ready + * This indicates that this thread is started and able to accept work */ private volatile boolean started = false; @@ -121,7 +127,7 @@ abstract class J3dThread extends Thread { /** * Flag to indicate that this thread is waiting to be notify */ - volatile boolean waiting = false; + private volatile boolean waiting = false; /** * Some variables used to name threads correctly @@ -220,7 +226,7 @@ abstract class J3dThread extends Thread { /** * This initializes this thread. Once this method returns, the thread is - * ready to do work. + * able to accept work. */ void initialize() { this.start(); @@ -233,11 +239,11 @@ abstract class J3dThread extends Thread { * This causes the threads run method to exit. */ void finish() { + // NOTE: This spin loop is probably not necessary. while (!waiting) { MasterControl.threadYield(); } runMonitor(STOP, 0,null); - } /** @@ -257,36 +263,52 @@ abstract class J3dThread extends Thread { synchronized void runMonitor(int action, long referenceTime, Object[] args) { switch (action) { - case WAIT: - try { - started = true; - waiting = true; - wait(); - } catch (InterruptedException e) { - System.err.println(e); + case WAIT: + started = true; + // Issue 279 - loop until ready + while (!ready && running) { + waiting = true; + try { + wait(); + } catch (InterruptedException e) { + System.err.println(e); + } + waiting = false; } - waiting = false; + ready = false; break; - case NOTIFY_AND_WAIT: + + case NOTIFY_AND_WAIT: VirtualUniverse.mc.runMonitor(MasterControl.THREAD_DONE, null, - null, null, this); - try { - waiting = true; - wait(); - } catch (InterruptedException e) { - System.err.println(e); + null, null, this); + // Issue 279 - loop until ready + while (!ready && running) { + waiting = true; + try { + wait(); + } catch (InterruptedException e) { + System.err.println(e); + } + waiting = false; } - waiting = false; + ready = false; break; - case RUN: - this.referenceTime = referenceTime; - this.args = args; - notify(); + + case RUN: + this.referenceTime = referenceTime; + this.args = args; + ready = true; + if (waiting) { + notify(); + } + break; + + case STOP: + running = false; + if (waiting) { + notify(); + } break; - case STOP: - running = false; - notify(); - break; } } @@ -303,6 +325,7 @@ abstract class J3dThread extends Thread { void cleanup() { active = false; running = true; + ready = false; data = null; started = true; lastWaitTimestamp = 0; diff --git a/src/classes/share/javax/media/j3d/LightBin.java b/src/classes/share/javax/media/j3d/LightBin.java index a92e638..51d4aab 100644 --- a/src/classes/share/javax/media/j3d/LightBin.java +++ b/src/classes/share/javax/media/j3d/LightBin.java @@ -338,8 +338,7 @@ class LightBin extends Object implements ObjectUpdate { } e.prev = null; e.next = null; - renderBin.envSetFreelist.add(e); - + if (environmentSetList == null && insertEnvSet.size() == 0) { renderBin.removeLightBin(this); geometryBackground = null; diff --git a/src/classes/share/javax/media/j3d/LightRetained.java b/src/classes/share/javax/media/j3d/LightRetained.java index 9126311..e4b7766 100644 --- a/src/classes/share/javax/media/j3d/LightRetained.java +++ b/src/classes/share/javax/media/j3d/LightRetained.java @@ -209,7 +209,7 @@ abstract class LightRetained extends LeafRetained { initScope(scope, index); - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); scopeInfo[0] = addScopeList; scopeInfo[1] = removeScopeList; scopeInfo[2] = (scopes.size() > 0 ? Boolean.TRUE: Boolean.FALSE); @@ -560,7 +560,7 @@ abstract class LightRetained extends LeafRetained { * This method is implemented by each light for rendering * context updates. This default one does nothing. */ - abstract void update(long ctx, int lightSlot, double scale); + abstract void update(Context ctx, int lightSlot, double scale); // This routine is called when rendering Env structure @@ -847,7 +847,7 @@ abstract class LightRetained extends LeafRetained { } J3dMessage initMessage(int num) { - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDERING_ENVIRONMENT; createMessage.universe = universe; createMessage.type = J3dMessage.LIGHT_CHANGED; @@ -952,7 +952,7 @@ abstract class LightRetained extends LeafRetained { if (scopes.size() > 0) { - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); LightRetained[] mlts = new LightRetained[newlyAddedMirrorLights.size()]; for (int i = 0; i < mlts.length; i++) { mlts[i] = (LightRetained)newlyAddedMirrorLights.get(i); @@ -1036,7 +1036,7 @@ abstract class LightRetained extends LeafRetained { } void sendMessage(int attrMask, Object attr) { - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = targetThreads; createMessage.type = J3dMessage.LIGHT_CHANGED; createMessage.universe = universe; diff --git a/src/classes/share/javax/media/j3d/LineAttributesRetained.java b/src/classes/share/javax/media/j3d/LineAttributesRetained.java index a82228a..5765db9 100644 --- a/src/classes/share/javax/media/j3d/LineAttributesRetained.java +++ b/src/classes/share/javax/media/j3d/LineAttributesRetained.java @@ -215,21 +215,12 @@ class LineAttributesRetained extends NodeComponentRetained { /** - * This (native) method updates the native context. - */ - native void updateNative(long ctx, - float lineWidth, int linePattern, - int linePatternMask, - int linePatternScaleFactor, - boolean lineAntialiasing); - - /** * This method updates the native context. */ - void updateNative(long ctx) { - updateNative(ctx, - lineWidth, linePattern, linePatternMask, - linePatternScaleFactor, lineAntialiasing); + void updateNative(Context ctx) { + Pipeline.getPipeline().updateLineAttributes(ctx, + lineWidth, linePattern, linePatternMask, + linePatternScaleFactor, lineAntialiasing); } @@ -292,7 +283,7 @@ class LineAttributesRetained extends NodeComponentRetained { // Send to rendering attribute structure, regardless of // whether there are users or not (alternate appearance case ..) - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDERING_ATTRIBUTES; createMessage.type = J3dMessage.LINEATTRIBUTES_CHANGED; createMessage.universe = null; @@ -305,7 +296,7 @@ class LineAttributesRetained extends NodeComponentRetained { // System.out.println("univList.size is " + univList.size()); for(int i=0; i<univList.size(); i++) { - createMessage = VirtualUniverse.mc.getMessage(); + createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDER; createMessage.type = J3dMessage.LINEATTRIBUTES_CHANGED; diff --git a/src/classes/share/javax/media/j3d/LinearFogRetained.java b/src/classes/share/javax/media/j3d/LinearFogRetained.java index ef03698..fbb4270 100644 --- a/src/classes/share/javax/media/j3d/LinearFogRetained.java +++ b/src/classes/share/javax/media/j3d/LinearFogRetained.java @@ -49,7 +49,7 @@ class LinearFogRetained extends FogRetained { */ void setFrontDistance(double frontDistance){ this.frontDistance = frontDistance; - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = targetThreads; createMessage.type = J3dMessage.FOG_CHANGED; createMessage.universe = universe; @@ -78,7 +78,7 @@ class LinearFogRetained extends FogRetained { */ void setBackDistance(double backDistance){ this.backDistance = backDistance; - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = targetThreads; createMessage.type = J3dMessage.FOG_CHANGED; createMessage.universe = universe; @@ -98,12 +98,10 @@ class LinearFogRetained extends FogRetained { * This method and its native counterpart update the native context * fog values. */ - native void update(long ctx, float red, float green, float blue, - double fdist, double bdist); - - void update(long ctx, double scale) { + void update(Context ctx, double scale) { validateDistancesInEc(scale); - update(ctx, color.x, color.y, color.z, frontDistanceInEc, backDistanceInEc); + Pipeline.getPipeline().updateLinearFog(ctx, + color.x, color.y, color.z, frontDistanceInEc, backDistanceInEc); } @@ -115,7 +113,7 @@ class LinearFogRetained extends FogRetained { // Initialize the mirror object, this needs to be done, when // renderBin is not accessing any of the fields - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDERING_ENVIRONMENT; createMessage.universe = universe; createMessage.type = J3dMessage.FOG_CHANGED; diff --git a/src/classes/share/javax/media/j3d/Locale.java b/src/classes/share/javax/media/j3d/Locale.java index 0be5f36..92f9a3b 100644 --- a/src/classes/share/javax/media/j3d/Locale.java +++ b/src/classes/share/javax/media/j3d/Locale.java @@ -210,7 +210,7 @@ public class Locale extends Object { bgr.setLive(s); - createMessage = VirtualUniverse.mc.getMessage(); + createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDER| J3dThread.UPDATE_RENDERING_ENVIRONMENT; createMessage.type = J3dMessage.ORDERED_GROUP_INSERTED; createMessage.universe = universe; @@ -222,7 +222,7 @@ public class Locale extends Object { VirtualUniverse.mc.processMessage(createMessage); - createMessage = VirtualUniverse.mc.getMessage(); + createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDERING_ENVIRONMENT; createMessage.type = J3dMessage.VIEWSPECIFICGROUP_INIT; createMessage.universe = universe; @@ -232,7 +232,7 @@ public class Locale extends Object { VirtualUniverse.mc.processMessage(createMessage); - createMessage = VirtualUniverse.mc.getMessage(); + createMessage = new J3dMessage(); createMessage.threads = s.notifyThreads; createMessage.type = J3dMessage.INSERT_NODES; createMessage.universe = universe; @@ -252,7 +252,7 @@ public class Locale extends Object { b.executeInitialize(); } - createMessage = VirtualUniverse.mc.getMessage(); + createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_BEHAVIOR; createMessage.type = J3dMessage.BEHAVIOR_ACTIVATE; createMessage.universe = universe; @@ -334,7 +334,7 @@ public class Locale extends Object { bgr.setLocale(null); if (messages == null) { - destroyMessage = VirtualUniverse.mc.getMessage(); + destroyMessage = new J3dMessage(); } else { destroyMessage = messages[startIndex++]; } @@ -348,7 +348,7 @@ public class Locale extends Object { if (messages == null) { VirtualUniverse.mc.processMessage(destroyMessage); - destroyMessage = VirtualUniverse.mc.getMessage(); + destroyMessage = new J3dMessage(); } else { destroyMessage = messages[startIndex++]; } @@ -360,7 +360,7 @@ public class Locale extends Object { if (messages == null) { VirtualUniverse.mc.processMessage(destroyMessage); - destroyMessage = VirtualUniverse.mc.getMessage(); + destroyMessage = new J3dMessage(); } else { destroyMessage = messages[startIndex++]; } @@ -439,7 +439,7 @@ public class Locale extends Object { universe.setLiveState.reset(this); obgr.clearLive(universe.setLiveState); - destroyMessage = VirtualUniverse.mc.getMessage(); + destroyMessage = new J3dMessage(); destroyMessage.threads = J3dThread.UPDATE_RENDER| J3dThread.UPDATE_RENDERING_ENVIRONMENT; destroyMessage.type = J3dMessage.ORDERED_GROUP_REMOVED; @@ -450,7 +450,7 @@ public class Locale extends Object { destroyMessage.args[4] = universe.setLiveState.ogCIOTableList.toArray(); VirtualUniverse.mc.processMessage(destroyMessage); - destroyMessage = VirtualUniverse.mc.getMessage(); + destroyMessage = new J3dMessage(); destroyMessage.threads = J3dThread.UPDATE_RENDERING_ENVIRONMENT; destroyMessage.type = J3dMessage.VIEWSPECIFICGROUP_CLEAR; destroyMessage.universe = universe; @@ -459,7 +459,7 @@ public class Locale extends Object { VirtualUniverse.mc.processMessage(destroyMessage); - destroyMessage = VirtualUniverse.mc.getMessage(); + destroyMessage = new J3dMessage(); destroyMessage.threads = universe.setLiveState.notifyThreads; destroyMessage.type = J3dMessage.REMOVE_NODES; destroyMessage.universe = universe; @@ -493,7 +493,7 @@ public class Locale extends Object { nbgr.setLive(universe.setLiveState); - createMessage = VirtualUniverse.mc.getMessage(); + createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDER| J3dThread.UPDATE_RENDERING_ENVIRONMENT; createMessage.type = J3dMessage.ORDERED_GROUP_INSERTED; createMessage.universe = universe; @@ -505,7 +505,7 @@ public class Locale extends Object { VirtualUniverse.mc.processMessage(createMessage); // XXXX: make these two into one message - createMessage = VirtualUniverse.mc.getMessage(); + createMessage = new J3dMessage(); createMessage.threads = universe.setLiveState.notifyThreads; createMessage.type = J3dMessage.INSERT_NODES; createMessage.universe = universe; @@ -529,7 +529,7 @@ public class Locale extends Object { ((BehaviorRetained) behaviorNodes[i]).executeInitialize(); } - createMessage = VirtualUniverse.mc.getMessage(); + createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_BEHAVIOR; createMessage.type = J3dMessage.BEHAVIOR_ACTIVATE; createMessage.universe = universe; @@ -1068,14 +1068,4 @@ public class Locale extends Object { } - /** - * Cleans up resources associated with this Locale - */ - protected void finalize() { - // free nodeId - if (universe != null && nodeId != null) { - universe.nodeIdFreeList.addElement(nodeId); - nodeId = null; - } - } } diff --git a/src/classes/share/javax/media/j3d/MasterControl.java b/src/classes/share/javax/media/j3d/MasterControl.java index ddb311f..655e9f6 100644 --- a/src/classes/share/javax/media/j3d/MasterControl.java +++ b/src/classes/share/javax/media/j3d/MasterControl.java @@ -20,8 +20,6 @@ package javax.media.j3d; import java.util.*; import java.awt.*; -import java.io.File; - class MasterControl { @@ -32,25 +30,16 @@ class MasterControl { static final int SET_WORK = 1; static final int RUN_THREADS = 2; static final int THREAD_DONE = 3; - static final int WAIT_FOR_ALL = 4; static final int SET_WORK_FOR_REQUEST_RENDERER = 5; static final int RUN_RENDERER_CLEANUP = 6; - static final int SLEEP = 7; // The thread states for MC static final int SLEEPING = 0; static final int RUNNING = 1; - static final int WAITING_FOR_THREAD = 2; static final int WAITING_FOR_THREADS = 3; static final int WAITING_FOR_CPU = 4; static final int WAITING_FOR_RENDERER_CLEANUP = 5; - // The Rendering API's that we currently know about - static final int RENDER_OPENGL_SOLARIS = 0; - static final int RENDER_OPENGL_WIN32 = 1; - static final int RENDER_DIRECT3D = 2; - static final int RENDER_OPENGL_LINUX = 3; - // Constants used in renderer thread argument static final Integer REQUESTRENDER = new Integer(Renderer.REQUESTRENDER); static final Integer RENDER = new Integer(Renderer.RENDER); @@ -127,12 +116,6 @@ class MasterControl { */ private int numActiveViews = 0; - // A freelist for ImageComponentUpdateInfo - private ImageComponentUpdateInfo[] imageUpdateInfoList = - new ImageComponentUpdateInfo[2]; - private int numFreeImageUpdateInfo = 0; - - /** * The list of active universes get from View */ @@ -295,15 +278,11 @@ class MasterControl { */ static long systemStartTime = 0L; - // The rendering API we are using - private int renderingAPI = RENDER_OPENGL_SOLARIS; - static boolean isD3DAPI = false; - - // Are we on a Win32 system - static boolean isWin32 = false; - - // The class that describes the low level rendering code - private NativeAPIInfo nativeAPIInfo = null; + // Flag indicating that we are on a Windows OS + private static boolean isWindowsOs = false; + + // Flag indicating we are on MacOS + private static boolean isMacOs = false; // This is a counter for texture id's, valid id starts from 1 private int textureIdCount = 0; @@ -322,14 +301,6 @@ class MasterControl { // This is a counter for rendererBit private int rendererCount = 0; - /* - // Flag that indicates whether the JVM is version JDK1.5 or later. - // If so, then the jvm15OrBetter flag is set to true, indicating that - // 1.5 functionality can be used. - // We don't use any JDK 1.5 features yet, so this is a placeholder. - static boolean jvm15OrBetter = false; - */ - // Flag that indicates whether to shared display context or not boolean isSharedCtx = false; @@ -356,6 +327,16 @@ class MasterControl { // be in display list. boolean vertexAttrsInDisplayList = false; + // Issue 249 - flag that indicates whether the soleUser optimization is permitted + boolean allowSoleUser = false; + + // Issue 266 - Flag indicating whether null graphics configs are allowed + // Set by -Dj3d.allowNullGraphicsConfig property + // Setting this flag causes Canvas3D to allow a null GraphicsConfiguration + // for on-screen canvases. This is only for backward compatibility with + // legacy applications. + boolean allowNullGraphicsConfig = false; + // The global shading language being used. Using a ShaderProgram // with a shading language other than the one specified by // globalShadingLanguage will cause a ShaderError to be generated, @@ -368,7 +349,7 @@ class MasterControl { static boolean cgLibraryAvailable = false; static boolean glslLibraryAvailable = false; - + // REQUESTCLEANUP messages argument static Integer REMOVEALLCTXS_CLEANUP = new Integer(1); static Integer REMOVECTX_CLEANUP = new Integer(2); @@ -388,20 +369,17 @@ class MasterControl { // Flag that indicates whether to lock the DSI while rendering boolean doDsiRenderLock = false; - - // Flag that indicates whether J3DGraphics2D uses texturemapping - // instead of drawpixel for composite the buffers - boolean isJ3dG2dDrawPixel = false; - - // flag that indicates whether BackgroundRetained uses texturemapping - // or drawpixel clear the background - boolean isBackgroundTexture = true; + + // Flag that indicates the pre-1.5 behavior of enforcing power-of-two + // textures. If set, then any non-power-of-two textures will throw an + // exception. + boolean enforcePowerOfTwo = false; // Flag that indicates whether the framebuffer is sharing the // Z-buffer with both the left and right eyes when in stereo mode. // If this is true, we need to clear the Z-buffer between rendering // to the left and right eyes. - boolean sharedStereoZBuffer; + boolean sharedStereoZBuffer = true; // True to disable all underlying multisampling API so it uses // the setting in the driver. @@ -410,11 +388,11 @@ class MasterControl { // False to disable compiled vertex array extensions if support boolean isCompiledVertexArray = true; - // False to disable rescale normal if OGL support - boolean isForceNormalized = false; - - // True to allow simulated (multi-pass) multi-texture - boolean allowSimulatedMultiTexture = false; + // Number of reserved vertex attribute locations for GLSL (must be at + // least 1). + // Issue 269 - need to reserve up to 6 vertex attribtue locations to ensure + // that we don't collide with a predefined gl_* attribute on nVidia cards. + int glslVertexAttrOffset = 6; // Hashtable that maps a GraphicsDevice to its associated // Screen3D--this is only used for on-screen Canvas3Ds @@ -435,7 +413,7 @@ class MasterControl { // Root ThreadGroup for creating Java 3D threads private static ThreadGroup rootThreadGroup; - // Thread priority for all Java3D threads + // Thread priority for all Java 3D threads private static int threadPriority; static private Object mcThreadLock = new Object(); @@ -443,40 +421,11 @@ class MasterControl { private ArrayList timestampUpdateList = new ArrayList(3); private UnorderList freeMessageList = new UnorderList(8); - - // System properties containing the native library search PATH - // The order listed is the order in which they will be searched - private static final String[] systemPathProps = { - "sun.boot.library.path", - "java.library.path" - }; + // Native AWT object long awt; - private native long getAWT(); - - // Method to initialize the native J3D library - private native boolean initializeJ3D(boolean disableXinerama); - // Method to verify whether the native Cg library is available - private static native boolean loadNativeCgLibrary(String[] libpath); - - // Method to get number of procesor - private native int getNumberOfProcessor(); - - // Methods to set/get system thread concurrency - private native void setThreadConcurrency(int newLevel); - private native int getThreadConcurrency(); - - // Native method to get the high-resolution timer value. - // This method is only called by the J3dClock.getHiResTimerValue. - // It is defined as a MasterControl method for convenience, so we don't - // have to have yet another class with native methods. - // - // NOTE: once we drop support for JDK 1.4.2, this method will go away. - static native long getNativeTimerValue(); - - // Maximum lights supported by the native API - private native int getMaximumLights(); + // Maximum number of lights int maxLights; // This is used for D3D only @@ -509,15 +458,9 @@ class MasterControl { */ MasterControl() { assert librariesLoaded; - - // Get AWT handle - awt = getAWT(); - // Get native API information - nativeAPIInfo = new NativeAPIInfo(); - renderingAPI = nativeAPIInfo.getRenderingAPI(); - isD3DAPI = (renderingAPI == RENDER_DIRECT3D); - isWin32 = isD3DAPI || (renderingAPI == RENDER_OPENGL_WIN32); + // Get AWT handle + awt = Pipeline.getPipeline().getAWT(); // Initialize the start time upon which alpha's and behaviors // are synchronized to (if it isn't already set). @@ -532,7 +475,7 @@ class MasterControl { } // Check to see whether shared contexts are allowed - if (getRenderingAPI() != RENDER_DIRECT3D) { + if (!isD3D()) { isSharedCtx = getBooleanProperty("j3d.sharedctx", isSharedCtx, "shared contexts"); } @@ -586,23 +529,6 @@ class MasterControl { isCompiledVertexArray, "compiled vertex array"); - isForceNormalized = - getBooleanProperty("j3d.forceNormalized", - isForceNormalized, - "force normalized"); - - allowSimulatedMultiTexture = - getBooleanProperty("j3d.simulatedMultiTexture", - allowSimulatedMultiTexture, - "simulated multi-texture"); - - if (allowSimulatedMultiTexture) { - System.err.println("************************************************************************"); - System.err.println(J3dI18N.getString("MasterControl2")); - System.err.println(J3dI18N.getString("MasterControl3")); - System.err.println("************************************************************************"); - } - boolean j3dOptimizeSpace = getBooleanProperty("j3d.optimizeForSpace", true, "optimize for space"); @@ -625,36 +551,30 @@ class MasterControl { doDsiRenderLock = getBooleanProperty("j3d.renderLock", doDsiRenderLock, "render lock"); + + // Check to see whether we enforce power-of-two textures + enforcePowerOfTwo = getBooleanProperty("j3d.textureEnforcePowerOfTwo", + enforcePowerOfTwo, + "checking power-of-two textures"); - // Check to see whether J3DGraphics2D uses texturemapping - // or drawpixel to composite the buffers - isJ3dG2dDrawPixel = getBooleanProperty("j3d.g2ddrawpixel", - isJ3dG2dDrawPixel, - "Graphics2D DrawPixel"); + // Issue 249 - check to see whether the soleUser optimization is permitted + allowSoleUser = getBooleanProperty("j3d.allowSoleUser", + allowSoleUser, + "sole-user mode"); - // Check to see whether BackgroundRetained uses texturemapping - // or drawpixel clear the background - if (!isD3D()) { - isBackgroundTexture = - getBooleanProperty("j3d.backgroundtexture", - isBackgroundTexture, - "background texture"); - } else { - // D3D always uses background texture and uses - // canvas.clear() instead of canvas.textureclear() in Renderer - isBackgroundTexture = false; - } + // Issue 266 - check to see whether null graphics configs are allowed + allowNullGraphicsConfig = getBooleanProperty("j3d.allowNullGraphicsConfig", + allowNullGraphicsConfig, + "null graphics configs"); // Check to see if stereo mode is sharing the Z-buffer for both eyes. - boolean defaultSharedStereoZBuffer = - getRenderingAPI() != RENDER_OPENGL_SOLARIS; sharedStereoZBuffer = getBooleanProperty("j3d.sharedstereozbuffer", - defaultSharedStereoZBuffer, + sharedStereoZBuffer, "shared stereo Z buffer"); // Get the maximum number of concurrent threads (CPUs) - final int defaultThreadLimit = getNumberOfProcessor()+1; + final int defaultThreadLimit = getNumberOfProcessors() + 1; Integer threadLimit = (Integer) java.security.AccessController.doPrivileged( new java.security.PrivilegedAction() { @@ -664,7 +584,6 @@ class MasterControl { } }); - cpuLimit = threadLimit.intValue(); if (cpuLimit < 1) cpuLimit = 1; @@ -673,22 +592,6 @@ class MasterControl { cpuLimit); } - // Ensure that there are at least enough system threads to - // support all of Java 3D's threads running in parallel - int threadConcurrency = getThreadConcurrency(); - if (J3dDebug.debug) { - System.err.println("System threadConcurrency = " + - threadConcurrency); - } - if (threadConcurrency != -1 && threadConcurrency < (cpuLimit + 1)) { - threadConcurrency = cpuLimit + 1; - if (J3dDebug.debug) { - System.err.println("Setting system threadConcurrency to " + - threadConcurrency); - } - setThreadConcurrency(threadConcurrency); - } - // Get the input device scheduler sampling time Integer samplingTime = (Integer) java.security.AccessController.doPrivileged( @@ -705,17 +608,34 @@ class MasterControl { + samplingTime + " ms"); } - // See if Xinerama should be disabled for better performance. + // Get the glslVertexAttrOffset + final int defaultGLSLVertexAttrOffset = glslVertexAttrOffset; + Integer vattrOffset = + (Integer) java.security.AccessController.doPrivileged( + new java.security.PrivilegedAction() { + public Object run() { + return Integer.getInteger("j3d.glslVertexAttrOffset", + defaultGLSLVertexAttrOffset); + } + }); + + glslVertexAttrOffset = vattrOffset.intValue(); + if (glslVertexAttrOffset < 1) { + glslVertexAttrOffset = 1; + } + if (J3dDebug.debug || glslVertexAttrOffset != defaultGLSLVertexAttrOffset) { + System.err.println("Java 3D: glslVertexAttrOffset = " + + glslVertexAttrOffset); + } + + // See if Xinerama should be disabled for better performance. boolean disableXinerama = false; if (getProperty("j3d.disableXinerama") != null) { disableXinerama = true; } // Initialize the native J3D library - if (!initializeJ3D(disableXinerama)) { - if (isGreenThreadUsed()) { - System.err.print(J3dI18N.getString("MasterControl1")); - } + if (!Pipeline.getPipeline().initializeJ3D(disableXinerama)) { throw new RuntimeException(J3dI18N.getString("MasterControl0")); } @@ -728,10 +648,24 @@ class MasterControl { System.err.println("Java 3D: could not disable Xinerama"); } + // Check for obsolete properties + String[] obsoleteProps = { + "j3d.backgroundtexture", + "j3d.forceNormalized", + "j3d.g2ddrawpixel", + "j3d.simulatedMultiTexture", + "j3d.useFreeLists", + }; + for (int i = 0; i < obsoleteProps.length; i++) { + if (getProperty(obsoleteProps[i]) != null) { + System.err.println(obsoleteProps[i] + " : property ignored"); + } + } + // Get the maximum Lights - maxLights = getMaximumLights(); + maxLights = Pipeline.getPipeline().getMaximumLights(); - // create the freelists + // create the freelists FreeListManager.createFreeLists(); // create an array canvas use registers @@ -777,98 +711,87 @@ class MasterControl { (msg + " disabled")); } - // Java 3D only supports native threads - boolean isGreenThreadUsed() { - return false; - } - - /** - * Method to load the native libraries needed by Java 3D. This is + * Method to create and initialize the rendering Pipeline object, + * and to load the native libraries needed by Java 3D. This is * called by the static initializer in VirtualUniverse <i>before</i> * the MasterControl object is created. */ static void loadLibraries() { assert !librariesLoaded; - // This works around a native load library bug - try { - java.awt.Toolkit toolkit = java.awt.Toolkit.getDefaultToolkit(); - toolkit = null; // just making sure GC collects this - } catch (java.awt.AWTError e) { - } - - // Load the JAWT native library - java.security.AccessController.doPrivileged( - new java.security.PrivilegedAction() { - public Object run() { - System.loadLibrary("jawt"); - return null; - } - }); - - // Load the native J3D library - final String oglLibraryName = "j3dcore-ogl"; - final String d3dLibraryName = "j3dcore-d3d"; - final String libraryName = (String) - java.security.AccessController.doPrivileged(new - java.security.PrivilegedAction() { - public Object run() { - String libName = oglLibraryName; - - // If it is a Windows OS, we want to support dynamic native library selection (ogl, d3d) - String osName = System.getProperty("os.name"); - if (osName != null && osName.startsWith("Windows")) { - // XXXX : Should eventually support a more flexible dynamic - // selection scheme via an API call. - String str = System.getProperty("j3d.rend"); - if (str != null && str.equals("d3d")) { - libName = d3dLibraryName; - } - } + // Set global flags indicating whether we are running on Windows or MacOS + String osName = getProperty("os.name"); + isWindowsOs = osName != null && osName.startsWith("Windows"); + isMacOs = osName != null && osName.startsWith("Mac"); + +//KCR: System.err.println("MasterControl.loadLibraries()"); +//KCR: System.err.println(" osName = \"" + osName + "\"" + +//KCR: ", isWindowsOs = " + isWindowsOs + +//KCR: ", isMacOs = " + isMacOs); + + // Initialize the Pipeline object associated with the + // renderer specified by the "j3d.rend" system property. + // + // XXXX : We should consider adding support for a more flexible, + // dynamic selection scheme via an API call. + + // Default rendering pipeline is the JOGL pipeline on MacOS and the + // native OpenGL pipeline on all other platforms. + Pipeline.Type pipelineType = + isMacOs ? Pipeline.Type.JOGL : Pipeline.Type.NATIVE_OGL; + + String rendStr = getProperty("j3d.rend"); + if (rendStr == null) { + // Use default pipeline + } else if (rendStr.equals("ogl") && !isMacOs) { + pipelineType = Pipeline.Type.NATIVE_OGL; + } else if (rendStr.equals("d3d") && isWindowsOs) { + pipelineType = Pipeline.Type.NATIVE_D3D; + } else if (rendStr.equals("jogl")) { + pipelineType = Pipeline.Type.JOGL; + } else if (rendStr.equals("noop")) { + pipelineType = Pipeline.Type.NOOP; + } else { + System.err.println("Java 3D: Unrecognized renderer: " + rendStr); + // Use default pipeline + } - System.loadLibrary(libName); - return libName; - } - }); +//KCR: System.err.println(" using " + pipelineType + " pipeline"); + + // Construct the singleton Pipeline instance + Pipeline.createPipeline(pipelineType); + + // Get the global j3d.shadingLanguage system property + final String slStr = getProperty("j3d.shadingLanguage"); + if (slStr != null) { + boolean found = false; + if (slStr.equals("GLSL")) { + globalShadingLanguage = Shader.SHADING_LANGUAGE_GLSL; + found = true; + } else if (slStr.equals("Cg")) { + globalShadingLanguage = Shader.SHADING_LANGUAGE_CG; + found = true; + } - // Get the global j3d.shadingLanguage property - final String slStr = getProperty("j3d.shadingLanguage"); - if (slStr != null) { - boolean found = false; - if (slStr.equals("GLSL")) { - globalShadingLanguage = Shader.SHADING_LANGUAGE_GLSL; - found = true; - } - else if (slStr.equals("Cg")) { - globalShadingLanguage = Shader.SHADING_LANGUAGE_CG; - found = true; - } + if (found) { + System.err.println("Java 3D: Setting global shading language to " + slStr); + } else { + System.err.println("Java 3D: Unrecognized shading language: " + slStr); + } + } - if (found) { - System.err.println("Java 3D: Setting global shading language to " + slStr); - } - else { - System.err.println("Java 3D: Unrecognized shading language: " + slStr); - } - } + // Load all required libraries + Pipeline.getPipeline().loadLibraries(globalShadingLanguage); // Check whether the Cg library is available if (globalShadingLanguage == Shader.SHADING_LANGUAGE_CG) { - String cgLibraryName = libraryName + "-cg"; - String[] libpath = setupLibPath(systemPathProps, cgLibraryName); - if (loadNativeCgLibrary(libpath)) { - cgLibraryAvailable = true; - } + cgLibraryAvailable = Pipeline.getPipeline().isCgLibraryAvailable(); } - + // Check whether the GLSL library is available if (globalShadingLanguage == Shader.SHADING_LANGUAGE_GLSL) { - if (libraryName == oglLibraryName) { - // No need to verify that GLSL is available, since GLSL is part - // of OpenGL as an extension (or part of core in 2.0) - glslLibraryAvailable = true; - } + glslLibraryAvailable = Pipeline.getPipeline().isGLSLLibraryAvailable(); } assert !(glslLibraryAvailable && cgLibraryAvailable) : @@ -879,46 +802,6 @@ class MasterControl { /** - * Parse the specified System properties containing a PATH and return an - * array of Strings, where each element is an absolute filename consisting of - * the individual component of the path concatenated with the (relative) - * library file name. Only those absolute filenames that exist are included. - * If no absolute filename is found, we will try the relative library name. - */ - private static String[] setupLibPath(String[] props, String libName) { - ArrayList pathList = new ArrayList(); - - String filename = System.mapLibraryName(libName); - for (int n = 0; n < props.length; n++) { - String pathString = getProperty(props[n]); - boolean done = false; - int posStart = 0; - while (!done) { - int posEnd = pathString.indexOf(File.pathSeparator, posStart); - if (posEnd == -1) { - posEnd = pathString.length(); - done = true; - } - String pathDir = pathString.substring(posStart, posEnd); - File pathFile = new File(pathDir, filename); - if (pathFile.exists()) { - pathList.add(pathFile.getAbsolutePath()); - } - - posStart = posEnd + 1; - } - } - - // If no absolute path names exist, add in the relative library name - if (pathList.size() == 0) { - pathList.add(filename); - } - - return (String[])pathList.toArray(new String[0]); - } - - - /** * Invoke from InputDeviceScheduler to create an * InputDeviceBlockingThread. */ @@ -997,8 +880,7 @@ class MasterControl { * This returns the a unused displayListId */ Integer getDisplayListId() { - return (Integer) - FreeListManager.getObject(FreeListManager.DISPLAYLIST); + return (Integer) FreeListManager.getObject(FreeListManager.DISPLAYLIST); } void freeDisplayListId(Integer id) { @@ -1017,11 +899,12 @@ class MasterControl { synchronized (textureIdLock) { if (textureIds.size() > 0) { - return ((Integer)FreeListManager. + id = ((Integer)FreeListManager. getObject(FreeListManager.TEXTURE2D)).intValue(); } else { - return (++textureIdCount); + id = (++textureIdCount); } + return id; } } @@ -1079,72 +962,6 @@ class MasterControl { } } } - - Transform3D getTransform3D(Transform3D val) { - Transform3D t; - t = (Transform3D) - FreeListManager.getObject(FreeListManager.TRANSFORM3D); - if (val != null) t.set(val); - return t; - } - - void addToTransformFreeList(Transform3D t) { - FreeListManager.freeObject(FreeListManager.TRANSFORM3D, t); - } - - - ImageComponentUpdateInfo getFreeImageUpdateInfo() { - ImageComponentUpdateInfo info; - - synchronized (imageUpdateInfoList) { - if (numFreeImageUpdateInfo > 0) { - numFreeImageUpdateInfo--; - info = (ImageComponentUpdateInfo) - imageUpdateInfoList[numFreeImageUpdateInfo]; - } else { - info = new ImageComponentUpdateInfo(); - } - } - return (info); - } - - void addFreeImageUpdateInfo(ImageComponentUpdateInfo info) { - synchronized (imageUpdateInfoList) { - if (imageUpdateInfoList.length == numFreeImageUpdateInfo) { - ImageComponentUpdateInfo[] newFreeList = - new ImageComponentUpdateInfo[numFreeImageUpdateInfo * 2]; - System.arraycopy(imageUpdateInfoList, 0, newFreeList, 0, - numFreeImageUpdateInfo); - newFreeList[numFreeImageUpdateInfo++] = info; - imageUpdateInfoList = newFreeList; - } else { - imageUpdateInfoList[numFreeImageUpdateInfo++] = info; - } - } - } - - void addFreeImageUpdateInfo(ArrayList freeList) { - ImageComponentUpdateInfo info; - - synchronized (imageUpdateInfoList) { - int len = numFreeImageUpdateInfo + freeList.size(); - - if (imageUpdateInfoList.length <= len) { - ImageComponentUpdateInfo[] newFreeList = - new ImageComponentUpdateInfo[len * 2]; - System.arraycopy(imageUpdateInfoList, 0, newFreeList, 0, - numFreeImageUpdateInfo); - imageUpdateInfoList = newFreeList; - } - - for (int i = 0; i < freeList.size(); i++) { - info = (ImageComponentUpdateInfo) freeList.get(i); - if (info != null) { - imageUpdateInfoList[numFreeImageUpdateInfo++] = info; - } - } - } - } /** @@ -1270,77 +1087,29 @@ class MasterControl { } /** - * Returns the native rendering layer we are using + * Returns whether we are using D3D. + * TODO: most code that cares about this should move into the pipeline */ - final int getRenderingAPI() { - return renderingAPI; - } - final boolean isD3D() { - return isD3DAPI; + return Pipeline.getPipeline().getPipelineType() == Pipeline.Type.NATIVE_D3D; } /** - * This method increments and returns the next time value - * timeLock must get before this procedure is invoked + * Returns whether we are running on Windows + * TODO: most code that cares about this should move into the pipeline */ - final long getTime() { - return (time++); + final boolean isWindows() { + return isWindowsOs; } - - - /** - * This adds a BHNode to one of the list of BHNodes - */ - void addBHNodeToFreelists(BHNode bH) { - bH.parent = null; - bH.mark = false; - - if (bH.nodeType == BHNode.BH_TYPE_INTERNAL) { - ((BHInternalNode)bH).lChild = null; - ((BHInternalNode)bH).rChild = null; - FreeListManager.freeObject(FreeListManager.BHINTERNAL, bH); - } - else if (bH.nodeType == BHNode.BH_TYPE_LEAF) { - ((BHLeafNode)(bH)).leafIF = null; - FreeListManager.freeObject(FreeListManager.BHLEAF, bH); - } - } - /** - * This gets a message from the free list. If there isn't any, - * it creates one. + * This method increments and returns the next time value + * timeLock must get before this procedure is invoked */ - BHNode getBHNode(int type) { - - if (type == BHNode.BH_TYPE_LEAF) { - return (BHNode) FreeListManager.getObject(FreeListManager.BHLEAF); - } - - if (type == BHNode.BH_TYPE_INTERNAL) { - return (BHNode) - FreeListManager.getObject(FreeListManager.BHINTERNAL); - } - return null; + final long getTime() { + return (time++); } - - /** - * This adds a message to the list of messages - */ - final void addMessageToFreelists(J3dMessage m) { - FreeListManager.freeObject(FreeListManager.MESSAGE, m); - } - - /** - * This gets a message from the free list. If there isn't any, - * it creates one. - */ - final J3dMessage getMessage() { - return (J3dMessage) FreeListManager.getObject(FreeListManager.MESSAGE); - } - /** * This takes a given message and parses it out to the structures and @@ -1493,7 +1262,6 @@ class MasterControl { if (message.getRefcount() == 0) { message.clear(); - addMessageToFreelists(message); } } } @@ -1685,183 +1453,189 @@ class MasterControl { } /** - * This snapshots the time values to be used for this iteration + * This snapshots the time values to be used for this iteration. + * Note that this method is called without the timeLock held. + * We must synchronize on timeLock to prevent updating + * thread.lastUpdateTime from user thread in sendMessage() + * or sendRunMessage(). */ private void updateTimeValues() { - int i=0; - J3dThreadData lastThread=null; - J3dThreadData thread=null; - long lastTime = currentTime; - - currentTime = getTime(); - - J3dThreadData threads[] = (J3dThreadData []) - stateWorkThreads.toArray(false); - int size = stateWorkThreads.arraySize(); - - while (i<lastTransformStructureThread) { - thread = threads[i++]; - - if ((thread.lastUpdateTime > thread.lastRunTime) && - !thread.thread.userStop) { - lastThread = thread; - thread.needsRun = true; - thread.threadOpts = J3dThreadData.CONT_THREAD; - thread.lastRunTime = currentTime; - } else { - thread.needsRun = false; - } - } - - if (lastThread != null) { - lastThread.threadOpts = J3dThreadData.WAIT_ALL_THREADS; - lastThread = null; - } - - while (i<lastStructureUpdateThread) { - thread = threads[i++]; - if ((thread.lastUpdateTime > thread.lastRunTime) && - !thread.thread.userStop) { - lastThread = thread; - thread.needsRun = true; - thread.threadOpts = J3dThreadData.CONT_THREAD; - thread.lastRunTime = currentTime; - } else { - thread.needsRun = false; - } - } - if (lastThread != null) { - lastThread.threadOpts = J3dThreadData.WAIT_ALL_THREADS; - lastThread = null; - } - - while (i<size) { - thread = threads[i++]; - if ((thread.lastUpdateTime > thread.lastRunTime) && - !thread.thread.userStop) { - lastThread = thread; - thread.needsRun = true; - thread.threadOpts = J3dThreadData.CONT_THREAD; - thread.lastRunTime = currentTime; - } else { - thread.needsRun = false; - } - } - if (lastThread != null) { - lastThread.threadOpts = J3dThreadData.WAIT_ALL_THREADS; - lastThread = null; - } - + synchronized (timeLock) { + int i=0; + J3dThreadData lastThread=null; + J3dThreadData thread=null; + long lastTime = currentTime; + + currentTime = getTime(); + + J3dThreadData threads[] = (J3dThreadData []) + stateWorkThreads.toArray(false); + int size = stateWorkThreads.arraySize(); + + while (i<lastTransformStructureThread) { + thread = threads[i++]; + + if ((thread.lastUpdateTime > thread.lastRunTime) && + !thread.thread.userStop) { + lastThread = thread; + thread.needsRun = true; + thread.threadOpts = J3dThreadData.CONT_THREAD; + thread.lastRunTime = currentTime; + } else { + thread.needsRun = false; + } + } - threads = (J3dThreadData []) renderWorkThreads.toArray(false); - size = renderWorkThreads.arraySize(); - View v; - J3dThreadData lastRunThread = null; - waitTimestamp++; - sleepTime = 0L; - - boolean threadToRun = false; // Not currently used - - // Fix for Issue 12: loop through the list of threads, calling - // computeCycleTime() exactly once per view. This ensures that - // all threads for a given view see consistent values for - // isMinCycleTimeAchieve and sleepTime. - v = null; - for (i=0; i<size; i++) { - thread = threads[i]; - if (thread.view != v) { - thread.view.computeCycleTime(); - // Set sleepTime to the value needed to satify the - // minimum cycle time of the slowest view - if (thread.view.sleepTime > sleepTime) { - sleepTime = thread.view.sleepTime; - } - } - v = thread.view; - } + if (lastThread != null) { + lastThread.threadOpts = J3dThreadData.WAIT_ALL_THREADS; + lastThread = null; + } - v = null; - for (i=0; i<size; i++) { - thread = threads[i]; - if (thread.canvas == null) { // Only for swap thread - ((Object []) thread.threadArgs)[3] = null; - } - if ((thread.lastUpdateTime > thread.lastRunTime) && - !thread.thread.userStop) { - - if (thread.thread.lastWaitTimestamp == waitTimestamp) { - // This renderer thread is repeated. We must wait - // until all previous renderer threads done before - // allowing this thread to continue. Note that - // lastRunThread can't be null in this case. - waitTimestamp++; - if (thread.view != v) { - // A new View is start - v = thread.view; - threadToRun = true; - lastRunThread.threadOpts = - (J3dThreadData.STOP_TIMER | - J3dThreadData.WAIT_ALL_THREADS); - ((Object []) lastRunThread.threadArgs)[3] = lastRunThread.view; - thread.threadOpts = (J3dThreadData.START_TIMER | - J3dThreadData.CONT_THREAD); - } else { - if ((lastRunThread.threadOpts & - J3dThreadData.START_TIMER) != 0) { - lastRunThread.threadOpts = - (J3dThreadData.START_TIMER | - J3dThreadData.WAIT_ALL_THREADS); - - } else { - lastRunThread.threadOpts = - J3dThreadData.WAIT_ALL_THREADS; - } - thread.threadOpts = J3dThreadData.CONT_THREAD; - - } - } else { - if (thread.view != v) { - v = thread.view; - threadToRun = true; - // Although the renderer thread is not - // repeated. We still need to wait all - // previous renderer threads if new View - // start. - if (lastRunThread != null) { - lastRunThread.threadOpts = - (J3dThreadData.STOP_TIMER | - J3dThreadData.WAIT_ALL_THREADS); - ((Object []) lastRunThread.threadArgs)[3] - = lastRunThread.view; - } - thread.threadOpts = (J3dThreadData.START_TIMER | - J3dThreadData.CONT_THREAD); - } else { - thread.threadOpts = J3dThreadData.CONT_THREAD; - } - } - thread.thread.lastWaitTimestamp = waitTimestamp; - thread.needsRun = true; - thread.lastRunTime = currentTime; - lastRunThread = thread; - } else { - thread.needsRun = false; - } - } + while (i<lastStructureUpdateThread) { + thread = threads[i++]; + if ((thread.lastUpdateTime > thread.lastRunTime) && + !thread.thread.userStop) { + lastThread = thread; + thread.needsRun = true; + thread.threadOpts = J3dThreadData.CONT_THREAD; + thread.lastRunTime = currentTime; + } else { + thread.needsRun = false; + } + } + if (lastThread != null) { + lastThread.threadOpts = J3dThreadData.WAIT_ALL_THREADS; + lastThread = null; + } + while (i<size) { + thread = threads[i++]; + if ((thread.lastUpdateTime > thread.lastRunTime) && + !thread.thread.userStop) { + lastThread = thread; + thread.needsRun = true; + thread.threadOpts = J3dThreadData.CONT_THREAD; + thread.lastRunTime = currentTime; + } else { + thread.needsRun = false; + } + } + if (lastThread != null) { + lastThread.threadOpts = J3dThreadData.WAIT_ALL_THREADS; + lastThread = null; + } - if (lastRunThread != null) { - lastRunThread.threadOpts = - (J3dThreadData.STOP_TIMER | - J3dThreadData.WAIT_ALL_THREADS| - J3dThreadData.LAST_STOP_TIMER); - lockGeometry = true; - ((Object []) lastRunThread.threadArgs)[3] = lastRunThread.view; - } else { - lockGeometry = false; - } - + threads = (J3dThreadData []) renderWorkThreads.toArray(false); + size = renderWorkThreads.arraySize(); + View v; + J3dThreadData lastRunThread = null; + waitTimestamp++; + sleepTime = 0L; + + boolean threadToRun = false; // Not currently used + + // Fix for Issue 12: loop through the list of threads, calling + // computeCycleTime() exactly once per view. This ensures that + // all threads for a given view see consistent values for + // isMinCycleTimeAchieve and sleepTime. + v = null; + for (i=0; i<size; i++) { + thread = threads[i]; + if (thread.view != v) { + thread.view.computeCycleTime(); + // Set sleepTime to the value needed to satify the + // minimum cycle time of the slowest view + if (thread.view.sleepTime > sleepTime) { + sleepTime = thread.view.sleepTime; + } + } + v = thread.view; + } + + v = null; + for (i=0; i<size; i++) { + thread = threads[i]; + if (thread.canvas == null) { // Only for swap thread + ((Object []) thread.threadArgs)[3] = null; + } + if ((thread.lastUpdateTime > thread.lastRunTime) && + !thread.thread.userStop) { + + if (thread.thread.lastWaitTimestamp == waitTimestamp) { + // This renderer thread is repeated. We must wait + // until all previous renderer threads done before + // allowing this thread to continue. Note that + // lastRunThread can't be null in this case. + waitTimestamp++; + if (thread.view != v) { + // A new View is start + v = thread.view; + threadToRun = true; + lastRunThread.threadOpts = + (J3dThreadData.STOP_TIMER | + J3dThreadData.WAIT_ALL_THREADS); + ((Object []) lastRunThread.threadArgs)[3] = lastRunThread.view; + thread.threadOpts = (J3dThreadData.START_TIMER | + J3dThreadData.CONT_THREAD); + } else { + if ((lastRunThread.threadOpts & + J3dThreadData.START_TIMER) != 0) { + lastRunThread.threadOpts = + (J3dThreadData.START_TIMER | + J3dThreadData.WAIT_ALL_THREADS); + + } else { + lastRunThread.threadOpts = + J3dThreadData.WAIT_ALL_THREADS; + } + thread.threadOpts = J3dThreadData.CONT_THREAD; + + } + } else { + if (thread.view != v) { + v = thread.view; + threadToRun = true; + // Although the renderer thread is not + // repeated. We still need to wait all + // previous renderer threads if new View + // start. + if (lastRunThread != null) { + lastRunThread.threadOpts = + (J3dThreadData.STOP_TIMER | + J3dThreadData.WAIT_ALL_THREADS); + ((Object []) lastRunThread.threadArgs)[3] + = lastRunThread.view; + } + thread.threadOpts = (J3dThreadData.START_TIMER | + J3dThreadData.CONT_THREAD); + } else { + thread.threadOpts = J3dThreadData.CONT_THREAD; + } + } + thread.thread.lastWaitTimestamp = waitTimestamp; + thread.needsRun = true; + thread.lastRunTime = currentTime; + lastRunThread = thread; + } else { + thread.needsRun = false; + } + } + + + if (lastRunThread != null) { + lastRunThread.threadOpts = + (J3dThreadData.STOP_TIMER | + J3dThreadData.WAIT_ALL_THREADS| + J3dThreadData.LAST_STOP_TIMER); + lockGeometry = true; + ((Object []) lastRunThread.threadArgs)[3] = lastRunThread.view; + } else { + lockGeometry = false; + } + } + + // Issue 275 - go to sleep without holding timeLock // Sleep for the amount of time needed to satisfy the minimum // cycle time for all views. if (sleepTime > 0) { @@ -1873,7 +1647,6 @@ class MasterControl { } // System.err.println("MasterControl: done sleeping"); } - } private void createUpdateThread(J3dStructure structure) { @@ -2162,7 +1935,6 @@ class MasterControl { } rdr.onScreen = null; rdr.offScreen = null; - } // cleanup ThreadData corresponds to the view in renderer @@ -2290,9 +2062,7 @@ class MasterControl { synchronized (VirtualUniverse.mc.deviceScreenMap) { deviceScreenMap.clear(); } - FreeListManager.clearList(FreeListManager.MESSAGE); - FreeListManager.clearList(FreeListManager.BHLEAF); - FreeListManager.clearList(FreeListManager.BHINTERNAL); + mirrorObjects.clear(); // Note: We should not clear the DISPLAYLIST/TEXTURE // list here because other structure may release them @@ -2306,7 +2076,6 @@ class MasterControl { renderOnceList.clear(); timestampUpdateList.clear(); - FreeListManager.clearList(FreeListManager.TRANSFORM3D); defaultRenderMethod = null; text3DRenderMethod = null; vertexArrayRenderMethod = null; @@ -2395,7 +2164,15 @@ class MasterControl { // offScreen canvases will be handled by the // request renderer, so don't add offScreen canvas // the render list - if (!cv.offScreen) { + // + // Issue 131: Automatic offscreen canvases need to + // be added to onscreen list. Special case. + // + // TODO KCR Issue 131: this should probably be + // changed to a list of screens since multiple + // off-screen canvases (either auto or manual) can + // be used by the same renderer + if (!cv.manualRendering) { screen.renderer.onScreen = screen; } else { screen.renderer.offScreen = screen; @@ -2866,7 +2643,8 @@ class MasterControl { for (int k=0; k < canvasList.length; k++) { if (j < canvasList[k].length) { Canvas3D cv = canvasList[k][j]; - if (cv.active && cv.isRunningStatus && !cv.offScreen) { + // Issue 131: setup renderer unless manualRendering + if (cv.active && cv.isRunningStatus && !cv.manualRendering ) { if (cv.screen.renderer == null) { continue; } @@ -2887,7 +2665,8 @@ class MasterControl { Canvas3D cv = canvasList[j][k]; // create swap thread only if there is at // least one active canvas - if (cv.active && cv.isRunningStatus && !cv.offScreen) { + // Issue 131: only if not manualRendering + if (cv.active && cv.isRunningStatus && !cv.manualRendering) { if (cv.screen.renderer == null) { // Should not happen continue; @@ -2988,7 +2767,7 @@ class MasterControl { void sendRenderMessage(GraphicsConfiguration gc, Object arg, Integer mtype) { Renderer rdr = createRenderer(gc); - J3dMessage renderMessage = VirtualUniverse.mc.getMessage(); + J3dMessage renderMessage = new J3dMessage(); renderMessage.threads = J3dThread.RENDER_THREAD; renderMessage.type = J3dMessage.RENDER_IMMEDIATE; renderMessage.universe = null; @@ -3011,12 +2790,16 @@ class MasterControl { // Assert the master control thread is created. J3dDebug.doAssert((mcThread != null), "mcThread != null"); Renderer rdr = createRenderer(c.graphicsConfiguration); - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.RENDER_THREAD; createMessage.type = J3dMessage.DESTROY_CTX_AND_OFFSCREENBUFFER; createMessage.universe = null; createMessage.view = null; createMessage.args[0] = c; + // Fix for issue 340: send display, drawable & ctx in msg + createMessage.args[1] = new Long(c.screen.display); + createMessage.args[2] = c.drawable; + createMessage.args[3] = c.ctx; rdr.rendererStructure.addMessage(createMessage); synchronized (requestObjList) { setWorkForRequestRenderer(); @@ -3051,7 +2834,7 @@ class MasterControl { // Fix for Issue 72 : call createRenderer rather than getting // the renderer from the canvas.screen object Renderer rdr = createRenderer(c.graphicsConfiguration); - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.RENDER_THREAD; createMessage.type = J3dMessage.CREATE_OFFSCREENBUFFER; createMessage.universe = null; @@ -3195,7 +2978,10 @@ class MasterControl { threadListsChanged = true; } } else if (type == START_RENDERER) { - ((Canvas3D) o).isRunningStatus = true; + Canvas3D c3d = (Canvas3D) o; + if (!c3d.isFatalError()) { + c3d.isRunningStatus = true; + } threadListsChanged = true; } else if (type == STOP_RENDERER) { if (o instanceof Canvas3D) { @@ -3225,7 +3011,7 @@ class MasterControl { } rendererRun = true; } else if (type == FREE_DRAWING_SURFACE) { - DrawingSurfaceObjectAWT.freeDrawingSurface(o); + Pipeline.getPipeline().freeDrawingSurfaceNative(o); } else if (type == GETBESTCONFIG) { GraphicsConfiguration gc = ((GraphicsConfiguration []) ((GraphicsConfigTemplate3D) o).testCfg)[0]; @@ -3569,22 +3355,27 @@ class MasterControl { } } break; + case THREAD_DONE: if (state != WAITING_FOR_RENDERER_CLEANUP) { + threadPending--; - if (nthread.type == J3dThread.RENDER_THREAD) { + assert threadPending >= 0 : ("threadPending = " + threadPending); + if (nthread.type == J3dThread.RENDER_THREAD) { View v = (View) nthread.args[3]; if (v != null) { // STOP_TIMER v.stopTime = J3dClock.currentTimeMillis(); } - + if (--renderPending == 0) { renderWaiting = false; } + assert renderPending >= 0 : ("renderPending = " + renderPending); } else { if (--statePending == 0) { stateWaiting = false; } + assert statePending >= 0 : ("statePending = " + statePending); } if (state == WAITING_FOR_CPU || state == WAITING_FOR_THREADS) { notify(); @@ -3594,19 +3385,12 @@ class MasterControl { state = RUNNING; } break; - case WAIT_FOR_ALL: - while (threadPending != 0) { - state = WAITING_FOR_THREADS; - try { - wait(); - } catch (InterruptedException e) { - System.err.println(e); - } - } - break; + case CHECK_FOR_WORK: if (!workToDo) { state = SLEEPING; + // NOTE: this could wakeup spuriously (see issue 279), but it + // will not cause any problems. try { wait(); } catch (InterruptedException e) { @@ -3616,12 +3400,14 @@ class MasterControl { } workToDo = false; break; + case SET_WORK: workToDo = true; if (state == SLEEPING) { notify(); } break; + case SET_WORK_FOR_REQUEST_RENDERER: requestRenderWorkToDo = true; workToDo = true; @@ -3630,45 +3416,29 @@ class MasterControl { notify(); } break; + case RUN_RENDERER_CLEANUP: nthread.runMonitor(J3dThread.RUN, currentTime, rendererCleanupArgs); state = WAITING_FOR_RENDERER_CLEANUP; - try { - wait(); - } catch (InterruptedException e) { - System.err.println(e); - } + // Issue 279 - loop until state is set to running + while (state != RUNNING) { + try { + wait(); + } catch (InterruptedException e) { + System.err.println(e); + } + } break; - case SLEEP: - state = SLEEPING; - try { - wait(sleepTime); - } catch (InterruptedException e) { - System.err.println(e); - } + + default: + // Should never get here + assert false : "missing case in switch statement"; } } // Static initializer static { - /* - // Determine whether the JVM is version JDK1.5 or later. - // XXXX: replace this with code that checks for the existence - // of a class or method that is defined in 1.5, but not in 1.4 - String versionString = - (String) java.security.AccessController.doPrivileged( - new java.security.PrivilegedAction() { - public Object run() { - return System.getProperty("java.version"); - } - }); - jvm15OrBetter = !(versionString.startsWith("1.4") || - versionString.startsWith("1.3") || - versionString.startsWith("1.2") || - versionString.startsWith("1.1")); - */ - // create ThreadGroup java.security.AccessController.doPrivileged( new java.security.PrivilegedAction() { @@ -3828,4 +3598,9 @@ class MasterControl { // even whether) we sleep } } + + // Return the number of available processors + private int getNumberOfProcessors() { + return Runtime.getRuntime().availableProcessors(); + } } diff --git a/src/classes/share/javax/media/j3d/MaterialRetained.java b/src/classes/share/javax/media/j3d/MaterialRetained.java index 06ddef8..4417aaa 100644 --- a/src/classes/share/javax/media/j3d/MaterialRetained.java +++ b/src/classes/share/javax/media/j3d/MaterialRetained.java @@ -409,21 +409,10 @@ class MaterialRetained extends NodeComponentRetained { /** * Updates the native context. */ - native void updateNative(long ctx, - float red, float green, float blue, float alpha, - float ared, float agreen, float ablue, - float ered, float egreen, float eblue, - float dred, float dgreen, float dblue, - float sred, float sgreen, float sblue, - float shininess, int colorTarget, boolean enable); - - /** - * Updates the native context. - */ - void updateNative(long ctx, + void updateNative(Context ctx, float red, float green, float blue, float alpha, boolean enableLighting) { - updateNative(ctx, red, green, blue, alpha, + Pipeline.getPipeline().updateMaterial(ctx, red, green, blue, alpha, ambientColor.x, ambientColor.y, ambientColor.z, emissiveColor.x, emissiveColor.y, emissiveColor.z, diffuseColor.x, diffuseColor.y, diffuseColor.z, @@ -516,7 +505,7 @@ class MaterialRetained extends NodeComponentRetained { ArrayList gaList = Shape3DRetained.getGeomAtomsList(mirror.users, univList); // Send to rendering attribute structure, regardless of // whether there are users or not (alternate appearance case ..) - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDERING_ATTRIBUTES; createMessage.type = J3dMessage.MATERIAL_CHANGED; createMessage.universe = null; @@ -528,7 +517,7 @@ class MaterialRetained extends NodeComponentRetained { int size = univList.size(); for(int i=0; i<size; i++) { - createMessage = VirtualUniverse.mc.getMessage(); + createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDER; createMessage.type = J3dMessage.MATERIAL_CHANGED; diff --git a/src/classes/share/javax/media/j3d/MediaContainerRetained.java b/src/classes/share/javax/media/j3d/MediaContainerRetained.java index e5dda5b..f029fec 100644 --- a/src/classes/share/javax/media/j3d/MediaContainerRetained.java +++ b/src/classes/share/javax/media/j3d/MediaContainerRetained.java @@ -14,10 +14,6 @@ package javax.media.j3d; import java.net.URL; import java.io.InputStream; -import java.net.MalformedURLException; -import java.io.File; -import java.security.*; -import java.io.InputStream; /** * The MediaContainerRetained object defines all rendering state that can @@ -183,7 +179,7 @@ class MediaContainerRetained extends NodeComponentRetained { */ void dispatchMessage() { // Send message including a integer argumentD - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.SOUND_SCHEDULER; createMessage.type = J3dMessage.MEDIA_CONTAINER_CHANGED; createMessage.universe = null; diff --git a/src/classes/share/javax/media/j3d/ModelClipRetained.java b/src/classes/share/javax/media/j3d/ModelClipRetained.java index b1e3365..f76c967 100644 --- a/src/classes/share/javax/media/j3d/ModelClipRetained.java +++ b/src/classes/share/javax/media/j3d/ModelClipRetained.java @@ -577,9 +577,6 @@ class ModelClipRetained extends LeafRetained { * This method and its native counterpart update the native context * model clip planes. */ - native void update(long ctx, int planeNum, boolean enableFlag, - double A, double B, double C, double D); - void update(Canvas3D cv, int enableMask) { cv.setModelViewMatrix(cv.ctx, cv.vworldToEc.mat, @@ -587,10 +584,10 @@ class ModelClipRetained extends LeafRetained { update(cv.ctx, enableMask, getLastLocalToVworld()); } - void update(long ctx, int enableMask, Transform3D trans) { + void update(Context ctx, int enableMask, Transform3D trans) { if (!VirtualUniverse.mc.isD3D()) { for (int i = 0; i < 6; i ++) { - update(ctx, i, ((enableMask & (1 << i)) != 0), + Pipeline.getPipeline().updateModelClip(ctx, i, ((enableMask & (1 << i)) != 0), xformPlanes[i].x, xformPlanes[i].y, xformPlanes[i].z, xformPlanes[i].w); } @@ -613,10 +610,10 @@ class ModelClipRetained extends LeafRetained { xformPlanes[i].z, xformPlanes[i].w); vec.normalize(); invtrans.transform(vec); - update(ctx, i, true, vec.x, vec.y, vec.z, vec.w); + Pipeline.getPipeline().updateModelClip(ctx, i, true, vec.x, vec.y, vec.z, vec.w); } else { - update(ctx, i, false, 0, 0, 0, 0); + Pipeline.getPipeline().updateModelClip(ctx, i, false, 0, 0, 0, 0); } } } @@ -853,7 +850,7 @@ class ModelClipRetained extends LeafRetained { // Initialize the mirror object, this needs to be done, when // renderBin is not accessing any of the fields - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDERING_ENVIRONMENT; createMessage.universe = universe; createMessage.type = J3dMessage.MODELCLIP_CHANGED; @@ -914,7 +911,7 @@ class ModelClipRetained extends LeafRetained { if (scopes.size() > 0) { - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDERING_ENVIRONMENT; createMessage.universe = universe; createMessage.type = J3dMessage.MODELCLIP_CHANGED; @@ -1026,7 +1023,7 @@ class ModelClipRetained extends LeafRetained { } final void sendMessage(int attrMask, Object attr1, Object attr2) { - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = targetThreads; createMessage.type = J3dMessage.MODELCLIP_CHANGED; createMessage.universe = universe; diff --git a/src/classes/share/javax/media/j3d/MorphRetained.java b/src/classes/share/javax/media/j3d/MorphRetained.java index a91567e..b063fb2 100644 --- a/src/classes/share/javax/media/j3d/MorphRetained.java +++ b/src/classes/share/javax/media/j3d/MorphRetained.java @@ -138,7 +138,7 @@ class MorphRetained extends LeafRetained implements GeometryUpdater { if (source.isLive()) { // Notify Geometry Structure to set mirror shape collision // bound and check for collision - J3dMessage message = VirtualUniverse.mc.getMessage(); + J3dMessage message = new J3dMessage(); message.type = J3dMessage.COLLISION_BOUND_CHANGED; message.threads = J3dThread.UPDATE_TRANSFORM; message.universe = universe; @@ -154,7 +154,7 @@ class MorphRetained extends LeafRetained implements GeometryUpdater { void setBounds(Bounds bounds) { super.setBounds(bounds); if (source.isLive() && !boundsAutoCompute) { - J3dMessage message = VirtualUniverse.mc.getMessage(); + J3dMessage message = new J3dMessage(); message.type = J3dMessage.REGION_BOUND_CHANGED; message.threads = J3dThread.UPDATE_TRANSFORM | targetThreads; @@ -297,7 +297,7 @@ class MorphRetained extends LeafRetained implements GeometryUpdater { shape.setMorphGeometry(morphedGeometryArray, mirrorShape3D); J3dMessage mChangeMessage = null; - mChangeMessage = VirtualUniverse.mc.getMessage(); + mChangeMessage = new J3dMessage(); mChangeMessage.type = J3dMessage.MORPH_CHANGED; mChangeMessage.threads = (J3dThread.UPDATE_GEOMETRY | J3dThread.UPDATE_TRANSFORM); @@ -377,7 +377,7 @@ class MorphRetained extends LeafRetained implements GeometryUpdater { else size = 1; J3dMessage[] createMessage = new J3dMessage[size]; - createMessage[0] = VirtualUniverse.mc.getMessage(); + createMessage[0] = new J3dMessage(); createMessage[0].threads = J3dThread.UPDATE_RENDERING_ENVIRONMENT | J3dThread.UPDATE_RENDER; createMessage[0].type = J3dMessage.MORPH_CHANGED; @@ -398,7 +398,7 @@ class MorphRetained extends LeafRetained implements GeometryUpdater { createMessage[0].args[3] = obj; createMessage[0].args[4] = Shape3DRetained.getGeomAtomsArray(mirrorShape3D); if(visibleIsDirty) { - createMessage[1] = VirtualUniverse.mc.getMessage(); + createMessage[1] = new J3dMessage(); createMessage[1].threads = J3dThread.UPDATE_GEOMETRY; createMessage[1].type = J3dMessage.SHAPE3D_CHANGED; createMessage[1].universe = universe; @@ -431,7 +431,7 @@ class MorphRetained extends LeafRetained implements GeometryUpdater { if (((Morph)this.source).isLive()) { // Send a message - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDERING_ENVIRONMENT | J3dThread.UPDATE_RENDER;; createMessage.type = J3dMessage.MORPH_CHANGED; @@ -568,7 +568,7 @@ class MorphRetained extends LeafRetained implements GeometryUpdater { if (source.isLive()) { ((GeometryArrayRetained)morphedGeometryArray.retained).updateData(this); J3dMessage mChangeMessage = null; - mChangeMessage = VirtualUniverse.mc.getMessage(); + mChangeMessage = new J3dMessage(); mChangeMessage.type = J3dMessage.MORPH_CHANGED; mChangeMessage.threads = (J3dThread.UPDATE_GEOMETRY | J3dThread.UPDATE_TRANSFORM); @@ -1447,7 +1447,7 @@ class MorphRetained extends LeafRetained implements GeometryUpdater { // Need to clone the geometry , if its indexed ... if (refCount == 1 && this.geometryArrays[0] instanceof IndexedGeometryArrayRetained) { - J3dMessage mChangeMessage = VirtualUniverse.mc.getMessage(); + J3dMessage mChangeMessage = new J3dMessage(); mChangeMessage.type = J3dMessage.MORPH_CHANGED; mChangeMessage.threads = J3dThread.UPDATE_RENDERING_ATTRIBUTES; mChangeMessage.args[0] = this; @@ -1650,7 +1650,7 @@ class MorphRetained extends LeafRetained implements GeometryUpdater { localBounds = getBounds(); super.setBoundsAutoCompute(autoCompute); if (source.isLive()) { - J3dMessage message = VirtualUniverse.mc.getMessage(); + J3dMessage message = new J3dMessage(); message.type = J3dMessage.BOUNDS_AUTO_COMPUTE_CHANGED; message.threads = J3dThread.UPDATE_TRANSFORM | J3dThread.UPDATE_GEOMETRY | @@ -1666,7 +1666,7 @@ class MorphRetained extends LeafRetained implements GeometryUpdater { void updateBounds() { localBounds = getEffectiveBounds(); if (source.isLive()) { - J3dMessage message = VirtualUniverse.mc.getMessage(); + J3dMessage message = new J3dMessage(); message.type = J3dMessage.BOUNDS_AUTO_COMPUTE_CHANGED; message.threads = J3dThread.UPDATE_TRANSFORM | J3dThread.UPDATE_GEOMETRY | diff --git a/src/classes/share/javax/media/j3d/NativeAPIInfo.java b/src/classes/share/javax/media/j3d/NativeAPIInfo.java deleted file mode 100644 index 62b1f69..0000000 --- a/src/classes/share/javax/media/j3d/NativeAPIInfo.java +++ /dev/null @@ -1,32 +0,0 @@ -/* - * $RCSfile$ - * - * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. - * - * Use is subject to license terms. - * - * $Revision$ - * $Date$ - * $State$ - */ - -/* - * Portions of this code were derived from work done by the Blackdown - * group (www.blackdown.org), who did the initial Linux implementation - * of the Java 3D API. - */ - -package javax.media.j3d; - -class NativeAPIInfo { - - /** - * Returns the rendering API being used. - * @return the rendering API, one of: - * <code>MasterControl.RENDER_OPENGL_LINUX</code>, - * <code>MasterControl.RENDER_OPENGL_SOLARIS</code>, - * <code>MasterControl.RENDER_OPENGL_WIN32</code>, - * or <code>MasterControl.RENDER_DIRECT3D</code> - */ - native int getRenderingAPI(); -} diff --git a/src/classes/share/javax/media/j3d/NativeContext.java b/src/classes/share/javax/media/j3d/NativeContext.java new file mode 100644 index 0000000..62a3e0b --- /dev/null +++ b/src/classes/share/javax/media/j3d/NativeContext.java @@ -0,0 +1,31 @@ +/* + * $RCSfile$ + * + * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. + * + * Use is subject to license terms. + * + * $Revision$ + * $Date$ + * $State$ + */ + +package javax.media.j3d; + +/** + * Graphics context objects for native rendering pipeline. + */ +class NativeContext implements Context { + + // Native context pointer + private long nativeCtx; + + NativeContext(long nativeCtx) { + this.nativeCtx = nativeCtx; + } + + long getNativeCtx() { + return nativeCtx; + } + +} diff --git a/src/classes/share/javax/media/j3d/NativeDrawable.java b/src/classes/share/javax/media/j3d/NativeDrawable.java new file mode 100644 index 0000000..73fb9d3 --- /dev/null +++ b/src/classes/share/javax/media/j3d/NativeDrawable.java @@ -0,0 +1,32 @@ +/* + * $RCSfile$ + * + * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. + * + * Use is subject to license terms. + * + * $Revision$ + * $Date$ + * $State$ + */ + +package javax.media.j3d; + +/** + * Graphics Drawable objects for native rendering pipeline. + */ +class NativeDrawable implements Drawable { + + // Native drawable pointer. On Windows it is the native HDC. + // On X11 it is the handle to the native X11 drawable. + private long nativeDrawable; + + NativeDrawable(long nativeDrawable) { + this.nativeDrawable = nativeDrawable; + } + + long getNativeDrawable() { + return nativeDrawable; + } + +} diff --git a/src/classes/share/javax/media/j3d/NativePipeline.java b/src/classes/share/javax/media/j3d/NativePipeline.java new file mode 100644 index 0000000..1a3288f --- /dev/null +++ b/src/classes/share/javax/media/j3d/NativePipeline.java @@ -0,0 +1,3325 @@ +/* + * $RCSfile$ + * + * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. + * + * Use is subject to license terms. + * + * $Revision$ + * $Date$ + * $State$ + */ + +package javax.media.j3d; + +import java.awt.GraphicsConfiguration; +import java.awt.GraphicsDevice; +import java.io.File; +import java.util.ArrayList; + +/** + * Concrete implementation of Pipeline class for native OGL and D3D rendering + * pipeline. + */ +class NativePipeline extends Pipeline { + + // System properties containing the native library search PATH + // The order listed is the order in which they will be searched + private static final String[] systemPathProps = { + "sun.boot.library.path", + "java.library.path" + }; + + // Prefix for native libraries + private static final String libPrefix = "j3dcore"; + + // Boolean indicating whether we are using D3D or OGL + private boolean isD3D; + + // Renderer name, either "ogl" or "d3d" + private String rendererName; + + // Flags indicating whether the Cg or GLSL libraries are available. + private boolean cgLibraryAvailable = false; + private boolean glslLibraryAvailable = false; + + /** + * The platform dependent template. Since there is no + * template-specific instance data in the NativeConfigTemplate3D + * class, we can create one statically. + */ + private static NativeConfigTemplate3D nativeTemplate = new NativeConfigTemplate3D(); + + /** + * Constructor for singleton NativePipeline instance + */ + protected NativePipeline() { + } + + /** + * Initialize the pipeline + */ + void initialize(Pipeline.Type pipelineType) { + super.initialize(pipelineType); + + // This works around a native load library bug + try { + java.awt.Toolkit toolkit = java.awt.Toolkit.getDefaultToolkit(); + toolkit = null; // just making sure GC collects this + } catch (java.awt.AWTError e) { + } + + switch (pipelineType) { + case NATIVE_OGL: + isD3D = false; + rendererName = "ogl"; + break; + case NATIVE_D3D: + isD3D = true; + rendererName = "d3d"; + break; + default: + assert false; // Should never get here + } + } + + /** + * Load all of the required libraries + */ + void loadLibraries(int globalShadingLanguage) { + // Load the native JAWT library + loadLibrary("jawt"); + + // Load the native rendering library + String libraryName = libPrefix + "-" + rendererName; + loadLibrary(libraryName); + + // Check whether the Cg library is available + if (globalShadingLanguage == Shader.SHADING_LANGUAGE_CG) { + String cgLibraryName = libPrefix + "-" + rendererName + "-cg"; + String[] libpath = setupLibPath(cgLibraryName); + cgLibraryAvailable = loadNativeCgLibrary(libpath); + } + + // Check whether the GLSL library is available + if (globalShadingLanguage == Shader.SHADING_LANGUAGE_GLSL) { + if (getPipelineType() == Pipeline.Type.NATIVE_OGL) { + // No need to verify that GLSL is available, since GLSL is part + // of OpenGL as an extension (or part of core in 2.0) + glslLibraryAvailable = true; + } + } + } + + /** + * Returns true if the Cg library is loaded and available. Note that this + * does not necessarily mean that Cg is supported by the graphics card. + */ + boolean isCgLibraryAvailable() { + return cgLibraryAvailable; + } + + /** + * Returns true if the GLSL library is loaded and available. Note that this + * does not necessarily mean that GLSL is supported by the graphics card. + */ + boolean isGLSLLibraryAvailable() { + return glslLibraryAvailable; + } + + /** + * Load the specified native library. + */ + private void loadLibrary(String libName) { + final String libraryName = libName; + java.security.AccessController.doPrivileged( + new java.security.PrivilegedAction() { + public Object run() { + System.loadLibrary(libraryName); + return null; + } + }); + } + + /** + * Parse the specified System properties containing a PATH and return an + * array of Strings, where each element is an absolute filename consisting of + * the individual component of the path concatenated with the (relative) + * library file name. Only those absolute filenames that exist are included. + * If no absolute filename is found, we will try the relative library name. + */ + private String[] setupLibPath(String libName) { + final String libraryName = libName; + return (String[]) + java.security.AccessController.doPrivileged( + new java.security.PrivilegedAction() { + public Object run() { + ArrayList pathList = new ArrayList(); + + String filename = System.mapLibraryName(libraryName); + for (int n = 0; n < systemPathProps.length; n++) { + String pathString = System.getProperty(systemPathProps[n]); + boolean done = false; + int posStart = 0; + while (!done) { + int posEnd = pathString.indexOf(File.pathSeparator, posStart); + if (posEnd == -1) { + posEnd = pathString.length(); + done = true; + } + String pathDir = pathString.substring(posStart, posEnd); + File pathFile = new File(pathDir, filename); + if (pathFile.exists()) { + pathList.add(pathFile.getAbsolutePath()); + } + + posStart = posEnd + 1; + } + } + + // If no absolute path names exist, add in the relative library name + if (pathList.size() == 0) { + pathList.add(filename); + } + + return (String[])pathList.toArray(new String[0]); + } + }); + } + + // Method to verify whether the native Cg library is available + private native boolean loadNativeCgLibrary(String[] libpath); + + + // + // Methods to box/unbox various native objects + // + + private long unbox(Context ctx) { + if (ctx == null) { + return 0; + } else { + return ((NativeContext)ctx).getNativeCtx(); + } + } + + private Context boxContext(long nativeCtx) { + if (nativeCtx == 0) { + return null; + } else { + return new NativeContext(nativeCtx); + } + } + + private long unbox(Drawable drawable) { + if (drawable == null) { + return 0; + } else { + return ((NativeDrawable)drawable).getNativeDrawable(); + } + } + + private Drawable boxDrawable(long nativeDrawable) { + if (nativeDrawable == 0) { + return null; + } else { + return new NativeDrawable(nativeDrawable); + } + } + + private long unbox(ShaderProgramId shaderProgramId) { + if (shaderProgramId == null) { + return 0; + } else { + return ((NativeShaderObject)shaderProgramId).getNativeId(); + } + } + + private ShaderProgramId boxShaderProgramId(long nativeId) { + if (nativeId == 0) { + return null; + } else { + return new NativeShaderObject(nativeId); + } + } + + private long unbox(ShaderId shaderId) { + if (shaderId == null) { + return 0; + } else { + return ((NativeShaderObject)shaderId).getNativeId(); + } + } + + private ShaderId boxShaderId(long nativeId) { + if (nativeId == 0) { + return null; + } else { + return new NativeShaderObject(nativeId); + } + } + + private long unbox(ShaderAttrLoc attrLoc) { + if (attrLoc == null) { + return -1; + } else { + return ((NativeShaderObject)attrLoc).getNativeId(); + } + } + + private ShaderAttrLoc boxShaderAttrLoc(long nativeId) { + if (nativeId == -1) { + return null; + } else { + return new NativeShaderObject(nativeId); + } + } + + // --------------------------------------------------------------------- + + // + // GeometryArrayRetained methods + // + + // Used by D3D to free vertex buffer + native void freeD3DArray(GeometryArrayRetained geo, boolean deleteVB); + + // used for GeometryArrays by Copy or interleaved + native void execute(long ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean useAlpha, + boolean ignoreVertexColors, + int startVIndex, int vcount, int vformat, + int texCoordSetCount, int[] texCoordSetMap, + int texCoordSetMapLen, + int[] texCoordSetOffset, + int numActiveTexUnitState, + int vertexAttrCount, int[] vertexAttrSizes, + float[] varray, float[] cdata, int cdirty); + + void execute(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean useAlpha, + boolean ignoreVertexColors, + int startVIndex, int vcount, int vformat, + int texCoordSetCount, int[] texCoordSetMap, + int texCoordSetMapLen, + int[] texCoordSetOffset, + int numActiveTexUnitState, + int vertexAttrCount, int[] vertexAttrSizes, + float[] varray, float[] cdata, int cdirty) { + execute(unbox(ctx), + geo, geo_type, + isNonUniformScale, + useAlpha, + ignoreVertexColors, + startVIndex, vcount, vformat, + texCoordSetCount, texCoordSetMap, + texCoordSetMapLen, + texCoordSetOffset, + numActiveTexUnitState, + vertexAttrCount, vertexAttrSizes, + varray, cdata, cdirty); + } + + // used by GeometryArray by Reference with java arrays + native void executeVA(long ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean ignoreVertexColors, + int vcount, + int vformat, + int vdefined, + int coordIndex, float[] vfcoords, double[] vdcoords, + int colorIndex, float[] cfdata, byte[] cbdata, + int normalIndex, float[] ndata, + int vertexAttrCount, int[] vertexAttrSizes, + int[] vertexAttrIndex, float[][] vertexAttrData, + int texcoordmaplength, + int[] texcoordoffset, + int numActiveTexUnitState, + int[] texIndex, int texstride, Object[] texCoords, + int cdirty); + + void executeVA(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean ignoreVertexColors, + int vcount, + int vformat, + int vdefined, + int coordIndex, float[] vfcoords, double[] vdcoords, + int colorIndex, float[] cfdata, byte[] cbdata, + int normalIndex, float[] ndata, + int vertexAttrCount, int[] vertexAttrSizes, + int[] vertexAttrIndex, float[][] vertexAttrData, + int texcoordmaplength, + int[] texcoordoffset, + int numActiveTexUnitState, + int[] texIndex, int texstride, Object[] texCoords, + int cdirty) { + executeVA(unbox(ctx), + geo, geo_type, + isNonUniformScale, + ignoreVertexColors, + vcount, + vformat, + vdefined, + coordIndex, vfcoords, vdcoords, + colorIndex, cfdata, cbdata, + normalIndex, ndata, + vertexAttrCount, vertexAttrSizes, + vertexAttrIndex, vertexAttrData, + texcoordmaplength, + texcoordoffset, + numActiveTexUnitState, + texIndex, texstride, texCoords, + cdirty); + } + + // used by GeometryArray by Reference with NIO buffer + native void executeVABuffer(long ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean ignoreVertexColors, + int vcount, + int vformat, + int vdefined, + int coordIndex, + Object vcoords, + int colorIndex, + Object cdataBuffer, + float[] cfdata, byte[] cbdata, + int normalIndex, Object ndata, + int vertexAttrCount, int[] vertexAttrSizes, + int[] vertexAttrIndex, Object[] vertexAttrData, + int texcoordmaplength, + int[] texcoordoffset, + int numActiveTexUnitState, + int[] texIndex, int texstride, Object[] texCoords, + int cdirty); + + void executeVABuffer(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean ignoreVertexColors, + int vcount, + int vformat, + int vdefined, + int coordIndex, + Object vcoords, + int colorIndex, + Object cdataBuffer, + float[] cfdata, byte[] cbdata, + int normalIndex, Object ndata, + int vertexAttrCount, int[] vertexAttrSizes, + int[] vertexAttrIndex, Object[] vertexAttrData, + int texcoordmaplength, + int[] texcoordoffset, + int numActiveTexUnitState, + int[] texIndex, int texstride, Object[] texCoords, + int cdirty) { + executeVABuffer(unbox(ctx), + geo, geo_type, + isNonUniformScale, + ignoreVertexColors, + vcount, + vformat, + vdefined, + coordIndex, + vcoords, + colorIndex, + cdataBuffer, + cfdata, cbdata, + normalIndex, ndata, + vertexAttrCount, vertexAttrSizes, + vertexAttrIndex, vertexAttrData, + texcoordmaplength, + texcoordoffset, + numActiveTexUnitState, + texIndex, texstride, texCoords, + cdirty); + } + + // used by GeometryArray by Reference in interleaved format with NIO buffer + native void executeInterleavedBuffer(long ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean useAlpha, + boolean ignoreVertexColors, + int startVIndex, int vcount, int vformat, + int texCoordSetCount, int[] texCoordSetMap, + int texCoordSetMapLen, + int[] texCoordSetOffset, + int numActiveTexUnitState, + Object varray, float[] cdata, int cdirty); + + void executeInterleavedBuffer(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean useAlpha, + boolean ignoreVertexColors, + int startVIndex, int vcount, int vformat, + int texCoordSetCount, int[] texCoordSetMap, + int texCoordSetMapLen, + int[] texCoordSetOffset, + int numActiveTexUnitState, + Object varray, float[] cdata, int cdirty) { + executeInterleavedBuffer(unbox(ctx), + geo, geo_type, + isNonUniformScale, + useAlpha, + ignoreVertexColors, + startVIndex, vcount, vformat, + texCoordSetCount, texCoordSetMap, + texCoordSetMapLen, + texCoordSetOffset, + numActiveTexUnitState, + varray, cdata, cdirty); + } + + native void setVertexFormat(long ctx, GeometryArrayRetained geo, + int vformat, boolean useAlpha, boolean ignoreVertexColors); + + void setVertexFormat(Context ctx, GeometryArrayRetained geo, + int vformat, boolean useAlpha, boolean ignoreVertexColors) { + setVertexFormat(unbox(ctx), geo, + vformat, useAlpha, ignoreVertexColors); + } + + native void disableGlobalAlpha(long ctx, GeometryArrayRetained geo, int vformat, + boolean useAlpha, boolean ignoreVertexColors); + + void disableGlobalAlpha(Context ctx, GeometryArrayRetained geo, int vformat, + boolean useAlpha, boolean ignoreVertexColors) { + disableGlobalAlpha(unbox(ctx), geo, vformat, + useAlpha, ignoreVertexColors); + } + + // used for GeometryArrays + native void buildGA(long ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, boolean updateAlpha, + float alpha, + boolean ignoreVertexColors, + int startVIndex, + int vcount, int vformat, + int texCoordSetCount, int[] texCoordSetMap, + int texCoordSetMapLen, int[] texCoordSetMapOffset, + int vertexAttrCount, int[] vertexAttrSizes, + double[] xform, double[] nxform, + float[] varray); + + void buildGA(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, boolean updateAlpha, + float alpha, + boolean ignoreVertexColors, + int startVIndex, + int vcount, int vformat, + int texCoordSetCount, int[] texCoordSetMap, + int texCoordSetMapLen, int[] texCoordSetMapOffset, + int vertexAttrCount, int[] vertexAttrSizes, + double[] xform, double[] nxform, + float[] varray) { + buildGA(unbox(ctx), + geo, geo_type, + isNonUniformScale, updateAlpha, + alpha, + ignoreVertexColors, + startVIndex, + vcount, vformat, + texCoordSetCount, texCoordSetMap, + texCoordSetMapLen, texCoordSetMapOffset, + vertexAttrCount, vertexAttrSizes, + xform, nxform, + varray); + } + + // used to Build Dlist GeometryArray by Reference with java arrays + native void buildGAForByRef(long ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, boolean updateAlpha, + float alpha, + boolean ignoreVertexColors, + int vcount, + int vformat, + int vdefined, + int coordIndex, float[] vfcoords, double[] vdcoords, + int colorIndex, float[] cfdata, byte[] cbdata, + int normalIndex, float[] ndata, + int vertexAttrCount, int[] vertexAttrSizes, + int[] vertexAttrIndex, float[][] vertexAttrData, + int texcoordmaplength, + int[] texcoordoffset, + int[] texIndex, int texstride, Object[] texCoords, + double[] xform, double[] nxform); + + void buildGAForByRef(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, boolean updateAlpha, + float alpha, + boolean ignoreVertexColors, + int vcount, + int vformat, + int vdefined, + int coordIndex, float[] vfcoords, double[] vdcoords, + int colorIndex, float[] cfdata, byte[] cbdata, + int normalIndex, float[] ndata, + int vertexAttrCount, int[] vertexAttrSizes, + int[] vertexAttrIndex, float[][] vertexAttrData, + int texcoordmaplength, + int[] texcoordoffset, + int[] texIndex, int texstride, Object[] texCoords, + double[] xform, double[] nxform) { + buildGAForByRef(unbox(ctx), + geo, geo_type, + isNonUniformScale, updateAlpha, + alpha, + ignoreVertexColors, + vcount, + vformat, + vdefined, + coordIndex, vfcoords, vdcoords, + colorIndex, cfdata, cbdata, + normalIndex, ndata, + vertexAttrCount, vertexAttrSizes, + vertexAttrIndex, vertexAttrData, + texcoordmaplength, + texcoordoffset, + texIndex, texstride, texCoords, + xform, nxform); + } + + // --------------------------------------------------------------------- + + // + // IndexedGeometryArrayRetained methods + // + + // by-copy or interleaved, by reference, Java arrays + native void executeIndexedGeometry(long ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean useAlpha, + boolean ignoreVertexColors, + int initialIndexIndex, + int indexCount, + int vertexCount, int vformat, + int vertexAttrCount, int[] vertexAttrSizes, + int texCoordSetCount, int[] texCoordSetMap, + int texCoordSetMapLen, + int[] texCoordSetOffset, + int numActiveTexUnitState, + float[] varray, float[] cdata, + int cdirty, + int[] indexCoord); + + void executeIndexedGeometry(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean useAlpha, + boolean ignoreVertexColors, + int initialIndexIndex, + int indexCount, + int vertexCount, int vformat, + int vertexAttrCount, int[] vertexAttrSizes, + int texCoordSetCount, int[] texCoordSetMap, + int texCoordSetMapLen, + int[] texCoordSetOffset, + int numActiveTexUnitState, + float[] varray, float[] cdata, + int cdirty, + int[] indexCoord) { + executeIndexedGeometry(unbox(ctx), + geo, geo_type, + isNonUniformScale, + useAlpha, + ignoreVertexColors, + initialIndexIndex, + indexCount, + vertexCount, vformat, + vertexAttrCount, vertexAttrSizes, + texCoordSetCount, texCoordSetMap, + texCoordSetMapLen, + texCoordSetOffset, + numActiveTexUnitState, + varray, cdata, + cdirty, + indexCoord); + } + + // interleaved, by reference, nio buffer + native void executeIndexedGeometryBuffer(long ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean useAlpha, + boolean ignoreVertexColors, + int initialIndexIndex, + int indexCount, + int vertexCount, int vformat, + int texCoordSetCount, int[] texCoordSetMap, + int texCoordSetMapLen, + int[] texCoordSetOffset, + int numActiveTexUnitState, + Object varray, float[] cdata, + int cdirty, + int[] indexCoord); + + void executeIndexedGeometryBuffer(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean useAlpha, + boolean ignoreVertexColors, + int initialIndexIndex, + int indexCount, + int vertexCount, int vformat, + int texCoordSetCount, int[] texCoordSetMap, + int texCoordSetMapLen, + int[] texCoordSetOffset, + int numActiveTexUnitState, + Object varray, float[] cdata, + int cdirty, + int[] indexCoord) { + executeIndexedGeometryBuffer(unbox(ctx), + geo, geo_type, + isNonUniformScale, + useAlpha, + ignoreVertexColors, + initialIndexIndex, + indexCount, + vertexCount, vformat, + texCoordSetCount, texCoordSetMap, + texCoordSetMapLen, + texCoordSetOffset, + numActiveTexUnitState, + varray, cdata, + cdirty, + indexCoord); + } + + // non interleaved, by reference, Java arrays + native void executeIndexedGeometryVA(long ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean ignoreVertexColors, + int initialIndexIndex, + int validIndexCount, + int vertexCount, + int vformat, + int vdefined, + float[] vfcoords, double[] vdcoords, + float[] cfdata, byte[] cbdata, + float[] ndata, + int vertexAttrCount, int[] vertexAttrSizes, + float[][] vertexAttrData, + int texcoordmaplength, + int[] texcoordoffset, + int numActiveTexUnitState, + int texstride, Object[] texCoords, + int cdirty, + int[] indexCoord); + + void executeIndexedGeometryVA(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean ignoreVertexColors, + int initialIndexIndex, + int validIndexCount, + int vertexCount, + int vformat, + int vdefined, + float[] vfcoords, double[] vdcoords, + float[] cfdata, byte[] cbdata, + float[] ndata, + int vertexAttrCount, int[] vertexAttrSizes, + float[][] vertexAttrData, + int texcoordmaplength, + int[] texcoordoffset, + int numActiveTexUnitState, + int texstride, Object[] texCoords, + int cdirty, + int[] indexCoord) { + executeIndexedGeometryVA(unbox(ctx), + geo, geo_type, + isNonUniformScale, + ignoreVertexColors, + initialIndexIndex, + validIndexCount, + vertexCount, + vformat, + vdefined, + vfcoords, vdcoords, + cfdata, cbdata, + ndata, + vertexAttrCount, vertexAttrSizes, + vertexAttrData, + texcoordmaplength, + texcoordoffset, + numActiveTexUnitState, + texstride, texCoords, + cdirty, + indexCoord); + } + + // non interleaved, by reference, nio buffer + native void executeIndexedGeometryVABuffer(long ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean ignoreVertexColors, + int initialIndexIndex, + int validIndexCount, + int vertexCount, + int vformat, + int vdefined, + Object vcoords, + Object cdataBuffer, + float[] cfdata, byte[] cbdata, + Object normal, + int vertexAttrCount, int[] vertexAttrSizes, + Object[] vertexAttrData, + int texcoordmaplength, + int[] texcoordoffset, + int numActiveTexUnitState, + int texstride, Object[] texCoords, + int cdirty, + int[] indexCoord); + + void executeIndexedGeometryVABuffer(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean ignoreVertexColors, + int initialIndexIndex, + int validIndexCount, + int vertexCount, + int vformat, + int vdefined, + Object vcoords, + Object cdataBuffer, + float[] cfdata, byte[] cbdata, + Object normal, + int vertexAttrCount, int[] vertexAttrSizes, + Object[] vertexAttrData, + int texcoordmaplength, + int[] texcoordoffset, + int numActiveTexUnitState, + int texstride, Object[] texCoords, + int cdirty, + int[] indexCoord) { + executeIndexedGeometryVABuffer(unbox(ctx), + geo, geo_type, + isNonUniformScale, + ignoreVertexColors, + initialIndexIndex, + validIndexCount, + vertexCount, + vformat, + vdefined, + vcoords, + cdataBuffer, + cfdata, cbdata, + normal, + vertexAttrCount, vertexAttrSizes, + vertexAttrData, + texcoordmaplength, + texcoordoffset, + numActiveTexUnitState, + texstride, texCoords, + cdirty, + indexCoord); + } + + // by-copy geometry + native void buildIndexedGeometry(long ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, boolean updateAlpha, + float alpha, + boolean ignoreVertexColors, + int initialIndexIndex, + int validIndexCount, + int vertexCount, + int vformat, + int vertexAttrCount, int[] vertexAttrSizes, + int texCoordSetCount, int[] texCoordSetMap, + int texCoordSetMapLen, + int[] texCoordSetMapOffset, + double[] xform, double[] nxform, + float[] varray, int[] indexCoord); + + void buildIndexedGeometry(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, boolean updateAlpha, + float alpha, + boolean ignoreVertexColors, + int initialIndexIndex, + int validIndexCount, + int vertexCount, + int vformat, + int vertexAttrCount, int[] vertexAttrSizes, + int texCoordSetCount, int[] texCoordSetMap, + int texCoordSetMapLen, + int[] texCoordSetMapOffset, + double[] xform, double[] nxform, + float[] varray, int[] indexCoord) { + buildIndexedGeometry(unbox(ctx), + geo, geo_type, + isNonUniformScale, updateAlpha, + alpha, + ignoreVertexColors, + initialIndexIndex, + validIndexCount, + vertexCount, + vformat, + vertexAttrCount, vertexAttrSizes, + texCoordSetCount, texCoordSetMap, + texCoordSetMapLen, + texCoordSetMapOffset, + xform, nxform, + varray, indexCoord); + } + + + // --------------------------------------------------------------------- + + // + // GraphicsContext3D methods + // + + native void readRaster(long ctx, + int type, int xSrcOffset, int ySrcOffset, + int width, int height, int hCanvas, + int imageDataType, + int imageFormat, + Object imageBuffer, + int depthFormat, + Object depthBuffer); + + void readRaster(Context ctx, + int type, int xSrcOffset, int ySrcOffset, + int width, int height, int hCanvas, + int imageDataType, + int imageFormat, + Object imageBuffer, + int depthFormat, + Object depthBuffer) { + readRaster(unbox(ctx), + type, xSrcOffset, ySrcOffset, + width, height, hCanvas, + imageDataType, + imageFormat, imageBuffer, + depthFormat, depthBuffer); + } + + // --------------------------------------------------------------------- + + // + // CgShaderProgramRetained methods + // + + // ShaderAttributeValue methods + + native ShaderError setCgUniform1i(long ctx, + long shaderProgramId, + long uniformLocation, + int value); + + ShaderError setCgUniform1i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int value) { + return setCgUniform1i(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + value); + } + + native ShaderError setCgUniform1f(long ctx, + long shaderProgramId, + long uniformLocation, + float value); + + ShaderError setCgUniform1f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float value) { + return setCgUniform1f(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + value); + } + + native ShaderError setCgUniform2i(long ctx, + long shaderProgramId, + long uniformLocation, + int[] value); + + ShaderError setCgUniform2i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int[] value) { + return setCgUniform2i(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + value); + } + + native ShaderError setCgUniform2f(long ctx, + long shaderProgramId, + long uniformLocation, + float[] value); + + ShaderError setCgUniform2f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + return setCgUniform2f(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + value); + } + + native ShaderError setCgUniform3i(long ctx, + long shaderProgramId, + long uniformLocation, + int[] value); + + ShaderError setCgUniform3i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int[] value) { + return setCgUniform3i(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + value); + } + + native ShaderError setCgUniform3f(long ctx, + long shaderProgramId, + long uniformLocation, + float[] value); + + ShaderError setCgUniform3f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + return setCgUniform3f(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + value); + } + + native ShaderError setCgUniform4i(long ctx, + long shaderProgramId, + long uniformLocation, + int[] value); + + ShaderError setCgUniform4i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int[] value) { + return setCgUniform4i(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + value); + } + + native ShaderError setCgUniform4f(long ctx, + long shaderProgramId, + long uniformLocation, + float[] value); + + ShaderError setCgUniform4f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + return setCgUniform4f(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + value); + } + + native ShaderError setCgUniformMatrix3f(long ctx, + long shaderProgramId, + long uniformLocation, + float[] value); + + ShaderError setCgUniformMatrix3f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + return setCgUniformMatrix3f(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + value); + } + + native ShaderError setCgUniformMatrix4f(long ctx, + long shaderProgramId, + long uniformLocation, + float[] value); + + ShaderError setCgUniformMatrix4f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + return setCgUniformMatrix4f(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + value); + } + + // ShaderAttributeArray methods + + native ShaderError setCgUniform1iArray(long ctx, + long shaderProgramId, + long uniformLocation, + int numElements, + int[] value); + + ShaderError setCgUniform1iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value) { + return setCgUniform1iArray(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + numElements, + value); + } + + native ShaderError setCgUniform1fArray(long ctx, + long shaderProgramId, + long uniformLocation, + int numElements, + float[] value); + + ShaderError setCgUniform1fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + return setCgUniform1fArray(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + numElements, + value); + } + + native ShaderError setCgUniform2iArray(long ctx, + long shaderProgramId, + long uniformLocation, + int numElements, + int[] value); + + ShaderError setCgUniform2iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value) { + return setCgUniform2iArray(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + numElements, + value); + } + + native ShaderError setCgUniform2fArray(long ctx, + long shaderProgramId, + long uniformLocation, + int numElements, + float[] value); + + ShaderError setCgUniform2fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + return setCgUniform2fArray(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + numElements, + value); + } + + native ShaderError setCgUniform3iArray(long ctx, + long shaderProgramId, + long uniformLocation, + int numElements, + int[] value); + + ShaderError setCgUniform3iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value) { + return setCgUniform3iArray(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + numElements, + value); + } + + native ShaderError setCgUniform3fArray(long ctx, + long shaderProgramId, + long uniformLocation, + int numElements, + float[] value); + + ShaderError setCgUniform3fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + return setCgUniform3fArray(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + numElements, + value); + } + + native ShaderError setCgUniform4iArray(long ctx, + long shaderProgramId, + long uniformLocation, + int numElements, + int[] value); + + ShaderError setCgUniform4iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value) { + return setCgUniform4iArray(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + numElements, + value); + } + + native ShaderError setCgUniform4fArray(long ctx, + long shaderProgramId, + long uniformLocation, + int numElements, + float[] value); + + ShaderError setCgUniform4fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + return setCgUniform4fArray(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + numElements, + value); + } + + native ShaderError setCgUniformMatrix3fArray(long ctx, + long shaderProgramId, + long uniformLocation, + int numElements, + float[] value); + + ShaderError setCgUniformMatrix3fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + return setCgUniformMatrix3fArray(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + numElements, + value); + } + + native ShaderError setCgUniformMatrix4fArray(long ctx, + long shaderProgramId, + long uniformLocation, + int numElements, + float[] value); + + ShaderError setCgUniformMatrix4fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + return setCgUniformMatrix4fArray(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + numElements, + value); + } + + // Native interfaces for shader compilation, etc. + native ShaderError createCgShader(long ctx, int shaderType, long[] shaderId); + + ShaderError createCgShader(Context ctx, int shaderType, ShaderId[] shaderId) { + long[] nativeId = new long[1]; + ShaderError err = createCgShader(unbox(ctx), shaderType, nativeId); + shaderId[0] = boxShaderId(nativeId[0]); + return err; + } + + native ShaderError destroyCgShader(long ctx, long shaderId); + + ShaderError destroyCgShader(Context ctx, ShaderId shaderId) { + return destroyCgShader(unbox(ctx), unbox(shaderId)); + } + + native ShaderError compileCgShader(long ctx, long shaderId, String program); + + ShaderError compileCgShader(Context ctx, ShaderId shaderId, String program) { + return compileCgShader(unbox(ctx), unbox(shaderId), program); + } + + native ShaderError createCgShaderProgram(long ctx, long[] shaderProgramId); + + ShaderError createCgShaderProgram(Context ctx, ShaderProgramId[] shaderProgramId) { + long[] nativeId = new long[1]; + ShaderError err = createCgShaderProgram(unbox(ctx), nativeId); + shaderProgramId[0] = boxShaderProgramId(nativeId[0]); + return err; + } + + native ShaderError destroyCgShaderProgram(long ctx, long shaderProgramId); + + ShaderError destroyCgShaderProgram(Context ctx, ShaderProgramId shaderProgramId) { + return destroyCgShaderProgram(unbox(ctx), unbox(shaderProgramId)); + } + + native ShaderError linkCgShaderProgram(long ctx, long shaderProgramId, + long[] shaderIds); + + ShaderError linkCgShaderProgram(Context ctx, ShaderProgramId shaderProgramId, + ShaderId[] shaderIds) { + + assert shaderIds != null; + long[] nativeIds = new long[shaderIds.length]; + for (int i = 0; i < shaderIds.length; i++) { + nativeIds[i] = unbox(shaderIds[i]); + } + return linkCgShaderProgram(unbox(ctx), unbox(shaderProgramId), + nativeIds); + } + + native void lookupCgVertexAttrNames(long ctx, long shaderProgramId, + int numAttrNames, String[] attrNames, boolean[] errArr); + + void lookupCgVertexAttrNames(Context ctx, ShaderProgramId shaderProgramId, + int numAttrNames, String[] attrNames, boolean[] errArr) { + lookupCgVertexAttrNames(unbox(ctx), unbox(shaderProgramId), + numAttrNames, attrNames, errArr); + } + + native void lookupCgShaderAttrNames(long ctx, long shaderProgramId, + int numAttrNames, String[] attrNames, long[] locArr, + int[] typeArr, int[] sizeArr, boolean[] isArrayArr); + + void lookupCgShaderAttrNames(Context ctx, ShaderProgramId shaderProgramId, + int numAttrNames, String[] attrNames, ShaderAttrLoc[] locArr, + int[] typeArr, int[] sizeArr, boolean[] isArrayArr) { + + assert numAttrNames == locArr.length; + long[] nativeLocArr = new long[numAttrNames]; + for (int i = 0; i < numAttrNames; i++) { + // Initialize to invalid native location + nativeLocArr[i] = -1; + } + lookupCgShaderAttrNames(unbox(ctx), unbox(shaderProgramId), + numAttrNames, attrNames, nativeLocArr, + typeArr, sizeArr, isArrayArr); + for (int i = 0; i < numAttrNames; i++) { + locArr[i] = boxShaderAttrLoc(nativeLocArr[i]); + } + } + + native ShaderError useCgShaderProgram(long ctx, long shaderProgramId); + + ShaderError useCgShaderProgram(Context ctx, ShaderProgramId shaderProgramId) { + return useCgShaderProgram(unbox(ctx), unbox(shaderProgramId)); + } + + // --------------------------------------------------------------------- + + // + // GLSLShaderProgramRetained methods + // + + // ShaderAttributeValue methods + + native ShaderError setGLSLUniform1i(long ctx, + long shaderProgramId, + long uniformLocation, + int value); + + ShaderError setGLSLUniform1i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int value) { + return setGLSLUniform1i(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + value); + } + + native ShaderError setGLSLUniform1f(long ctx, + long shaderProgramId, + long uniformLocation, + float value); + + ShaderError setGLSLUniform1f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float value) { + return setGLSLUniform1f(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + value); + } + + native ShaderError setGLSLUniform2i(long ctx, + long shaderProgramId, + long uniformLocation, + int[] value); + + ShaderError setGLSLUniform2i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int[] value) { + return setGLSLUniform2i(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + value); + } + + native ShaderError setGLSLUniform2f(long ctx, + long shaderProgramId, + long uniformLocation, + float[] value); + + ShaderError setGLSLUniform2f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + return setGLSLUniform2f(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + value); + } + + native ShaderError setGLSLUniform3i(long ctx, + long shaderProgramId, + long uniformLocation, + int[] value); + + ShaderError setGLSLUniform3i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int[] value) { + return setGLSLUniform3i(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + value); + } + + native ShaderError setGLSLUniform3f(long ctx, + long shaderProgramId, + long uniformLocation, + float[] value); + + ShaderError setGLSLUniform3f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + return setGLSLUniform3f(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + value); + } + + native ShaderError setGLSLUniform4i(long ctx, + long shaderProgramId, + long uniformLocation, + int[] value); + + ShaderError setGLSLUniform4i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int[] value) { + return setGLSLUniform4i(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + value); + } + + native ShaderError setGLSLUniform4f(long ctx, + long shaderProgramId, + long uniformLocation, + float[] value); + + ShaderError setGLSLUniform4f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + return setGLSLUniform4f(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + value); + } + + native ShaderError setGLSLUniformMatrix3f(long ctx, + long shaderProgramId, + long uniformLocation, + float[] value); + + ShaderError setGLSLUniformMatrix3f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + return setGLSLUniformMatrix3f(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + value); + } + + native ShaderError setGLSLUniformMatrix4f(long ctx, + long shaderProgramId, + long uniformLocation, + float[] value); + + ShaderError setGLSLUniformMatrix4f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + return setGLSLUniformMatrix4f(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + value); + } + + // ShaderAttributeArray methods + + native ShaderError setGLSLUniform1iArray(long ctx, + long shaderProgramId, + long uniformLocation, + int numElements, + int[] value); + + ShaderError setGLSLUniform1iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value) { + return setGLSLUniform1iArray(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + numElements, + value); + } + + native ShaderError setGLSLUniform1fArray(long ctx, + long shaderProgramId, + long uniformLocation, + int numElements, + float[] value); + + ShaderError setGLSLUniform1fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + return setGLSLUniform1fArray(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + numElements, + value); + } + + native ShaderError setGLSLUniform2iArray(long ctx, + long shaderProgramId, + long uniformLocation, + int numElements, + int[] value); + + ShaderError setGLSLUniform2iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value) { + return setGLSLUniform2iArray(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + numElements, + value); + } + + native ShaderError setGLSLUniform2fArray(long ctx, + long shaderProgramId, + long uniformLocation, + int numElements, + float[] value); + + ShaderError setGLSLUniform2fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + return setGLSLUniform2fArray(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + numElements, + value); + } + + native ShaderError setGLSLUniform3iArray(long ctx, + long shaderProgramId, + long uniformLocation, + int numElements, + int[] value); + + ShaderError setGLSLUniform3iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value) { + return setGLSLUniform3iArray(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + numElements, + value); + } + + native ShaderError setGLSLUniform3fArray(long ctx, + long shaderProgramId, + long uniformLocation, + int numElements, + float[] value); + + ShaderError setGLSLUniform3fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + return setGLSLUniform3fArray(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + numElements, + value); + } + + native ShaderError setGLSLUniform4iArray(long ctx, + long shaderProgramId, + long uniformLocation, + int numElements, + int[] value); + + ShaderError setGLSLUniform4iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value) { + return setGLSLUniform4iArray(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + numElements, + value); + } + + native ShaderError setGLSLUniform4fArray(long ctx, + long shaderProgramId, + long uniformLocation, + int numElements, + float[] value); + + ShaderError setGLSLUniform4fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + return setGLSLUniform4fArray(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + numElements, + value); + } + + native ShaderError setGLSLUniformMatrix3fArray(long ctx, + long shaderProgramId, + long uniformLocation, + int numElements, + float[] value); + + ShaderError setGLSLUniformMatrix3fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + return setGLSLUniformMatrix3fArray(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + numElements, + value); + } + + native ShaderError setGLSLUniformMatrix4fArray(long ctx, + long shaderProgramId, + long uniformLocation, + int numElements, + float[] value); + + ShaderError setGLSLUniformMatrix4fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + return setGLSLUniformMatrix4fArray(unbox(ctx), + unbox(shaderProgramId), + unbox(uniformLocation), + numElements, + value); + } + + // native interfaces for shader compilation, etc. + native ShaderError createGLSLShader(long ctx, int shaderType, long[] shaderId); + + ShaderError createGLSLShader(Context ctx, int shaderType, ShaderId[] shaderId) { + long[] nativeId = new long[1]; + ShaderError err = createGLSLShader(unbox(ctx), shaderType, nativeId); + shaderId[0] = boxShaderId(nativeId[0]); + return err; + } + native ShaderError destroyGLSLShader(long ctx, long shaderId); + + ShaderError destroyGLSLShader(Context ctx, ShaderId shaderId) { + return destroyGLSLShader(unbox(ctx), unbox(shaderId)); + } + native ShaderError compileGLSLShader(long ctx, long shaderId, String program); + + ShaderError compileGLSLShader(Context ctx, ShaderId shaderId, String program) { + return compileGLSLShader(unbox(ctx), unbox(shaderId), program); + } + + native ShaderError createGLSLShaderProgram(long ctx, long[] shaderProgramId); + + ShaderError createGLSLShaderProgram(Context ctx, ShaderProgramId[] shaderProgramId) { + long[] nativeId = new long[1]; + ShaderError err = createGLSLShaderProgram(unbox(ctx), nativeId); + shaderProgramId[0] = boxShaderProgramId(nativeId[0]); + return err; + } + native ShaderError destroyGLSLShaderProgram(long ctx, long shaderProgramId); + + ShaderError destroyGLSLShaderProgram(Context ctx, ShaderProgramId shaderProgramId) { + return destroyGLSLShaderProgram(unbox(ctx), unbox(shaderProgramId)); + } + native ShaderError linkGLSLShaderProgram(long ctx, long shaderProgramId, + long[] shaderId); + + ShaderError linkGLSLShaderProgram(Context ctx, ShaderProgramId shaderProgramId, + ShaderId[] shaderIds) { + assert shaderIds != null; + long[] nativeIds = new long[shaderIds.length]; + for (int i = 0; i < shaderIds.length; i++) { + nativeIds[i] = unbox(shaderIds[i]); + } + return linkGLSLShaderProgram(unbox(ctx), unbox(shaderProgramId), + nativeIds); + } + native ShaderError bindGLSLVertexAttrName(long ctx, long shaderProgramId, + String attrName, int attrIndex); + + ShaderError bindGLSLVertexAttrName(Context ctx, ShaderProgramId shaderProgramId, + String attrName, int attrIndex) { + return bindGLSLVertexAttrName(unbox(ctx), unbox(shaderProgramId), + attrName, attrIndex); + } + native void lookupGLSLShaderAttrNames(long ctx, long shaderProgramId, + int numAttrNames, String[] attrNames, long[] locArr, + int[] typeArr, int[] sizeArr, boolean[] isArrayArr); + + void lookupGLSLShaderAttrNames(Context ctx, ShaderProgramId shaderProgramId, + int numAttrNames, String[] attrNames, ShaderAttrLoc[] locArr, + int[] typeArr, int[] sizeArr, boolean[] isArrayArr) { + + assert numAttrNames == locArr.length; + long[] nativeLocArr = new long[numAttrNames]; + for (int i = 0; i < numAttrNames; i++) { + // Initialize to invalid native location + nativeLocArr[i] = -1; + } + lookupGLSLShaderAttrNames(unbox(ctx), unbox(shaderProgramId), + numAttrNames, attrNames, nativeLocArr, + typeArr, sizeArr, isArrayArr); + for (int i = 0; i < numAttrNames; i++) { + locArr[i] = boxShaderAttrLoc(nativeLocArr[i]); + } + } + + native ShaderError useGLSLShaderProgram(long ctx, long shaderProgramId); + + ShaderError useGLSLShaderProgram(Context ctx, ShaderProgramId shaderProgramId) { + return useGLSLShaderProgram(unbox(ctx), unbox(shaderProgramId)); + } + + + // --------------------------------------------------------------------- + + // + // ImageComponent2DRetained methods + // + + // free d3d surface referred to by id + native void freeD3DSurface(ImageComponent2DRetained image, int hashId); + + + // --------------------------------------------------------------------- + + // + // Renderer methods + // + + native void cleanupRenderer(); + + + // --------------------------------------------------------------------- + + // + // ColoringAttributesRetained methods + // + + native void updateColoringAttributes(long ctx, + float dRed, float dGreen, float dBlue, + float red, float green, float blue, + float alpha, + boolean lEnable, + int shadeModel); + + void updateColoringAttributes(Context ctx, + float dRed, float dGreen, float dBlue, + float red, float green, float blue, + float alpha, + boolean lEnable, + int shadeModel) { + updateColoringAttributes(unbox(ctx), + dRed, dGreen, dBlue, + red, green, blue, + alpha, + lEnable, + shadeModel); + } + + + // --------------------------------------------------------------------- + + // + // DirectionalLightRetained methods + // + + native void updateDirectionalLight(long ctx, + int lightSlot, float red, float green, + float blue, float x, float y, float z); + + void updateDirectionalLight(Context ctx, + int lightSlot, float red, float green, + float blue, float x, float y, float z) { + updateDirectionalLight(unbox(ctx), + lightSlot, red, green, + blue, x, y, z); + } + + + // --------------------------------------------------------------------- + + // + // PointLightRetained methods + // + + native void updatePointLight(long ctx, + int lightSlot, float red, float green, + float blue, float ax, float ay, float az, + float px, float py, float pz); + + void updatePointLight(Context ctx, + int lightSlot, float red, float green, + float blue, float ax, float ay, float az, + float px, float py, float pz) { + updatePointLight(unbox(ctx), + lightSlot, red, green, + blue, ax, ay, az, + px, py, pz); + } + + + // --------------------------------------------------------------------- + + // + // SpotLightRetained methods + // + + native void updateSpotLight(long ctx, + int lightSlot, float red, float green, + float blue, float ax, float ay, float az, + float px, float py, float pz, float spreadAngle, + float concentration, float dx, float dy, + float dz); + + void updateSpotLight(Context ctx, + int lightSlot, float red, float green, + float blue, float ax, float ay, float az, + float px, float py, float pz, float spreadAngle, + float concentration, float dx, float dy, + float dz) { + updateSpotLight(unbox(ctx), + lightSlot, red, green, + blue, ax, ay, az, + px, py, pz, spreadAngle, + concentration, dx, dy, + dz); + } + + + // --------------------------------------------------------------------- + + // + // ExponentialFogRetained methods + // + + native void updateExponentialFog(long ctx, + float red, float green, float blue, + float density); + + void updateExponentialFog(Context ctx, + float red, float green, float blue, + float density) { + updateExponentialFog(unbox(ctx), + red, green, blue, + density); + } + + + // --------------------------------------------------------------------- + + // + // LinearFogRetained methods + // + + native void updateLinearFog(long ctx, + float red, float green, float blue, + double fdist, double bdist); + + void updateLinearFog(Context ctx, + float red, float green, float blue, + double fdist, double bdist) { + updateLinearFog(unbox(ctx), + red, green, blue, + fdist, bdist); + } + + + // --------------------------------------------------------------------- + + // + // LineAttributesRetained methods + // + + native void updateLineAttributes(long ctx, + float lineWidth, int linePattern, + int linePatternMask, + int linePatternScaleFactor, + boolean lineAntialiasing); + + void updateLineAttributes(Context ctx, + float lineWidth, int linePattern, + int linePatternMask, + int linePatternScaleFactor, + boolean lineAntialiasing) { + updateLineAttributes(unbox(ctx), + lineWidth, linePattern, + linePatternMask, + linePatternScaleFactor, + lineAntialiasing); + } + + + // --------------------------------------------------------------------- + + // + // MaterialRetained methods + // + + native void updateMaterial(long ctx, + float red, float green, float blue, float alpha, + float ared, float agreen, float ablue, + float ered, float egreen, float eblue, + float dred, float dgreen, float dblue, + float sred, float sgreen, float sblue, + float shininess, int colorTarget, boolean enable); + + void updateMaterial(Context ctx, + float red, float green, float blue, float alpha, + float ared, float agreen, float ablue, + float ered, float egreen, float eblue, + float dred, float dgreen, float dblue, + float sred, float sgreen, float sblue, + float shininess, int colorTarget, boolean enable) { + updateMaterial(unbox(ctx), + red, green, blue, alpha, + ared, agreen, ablue, + ered, egreen, eblue, + dred, dgreen, dblue, + sred, sgreen, sblue, + shininess, colorTarget, enable); + } + + + // --------------------------------------------------------------------- + + // + // ModelClipRetained methods + // + + native void updateModelClip(long ctx, int planeNum, boolean enableFlag, + double A, double B, double C, double D); + + void updateModelClip(Context ctx, int planeNum, boolean enableFlag, + double A, double B, double C, double D) { + updateModelClip(unbox(ctx), planeNum, enableFlag, + A, B, C, D); + } + + + // --------------------------------------------------------------------- + + // + // PointAttributesRetained methods + // + + native void updatePointAttributes(long ctx, float pointSize, boolean pointAntialiasing); + + void updatePointAttributes(Context ctx, float pointSize, boolean pointAntialiasing) { + updatePointAttributes(unbox(ctx), pointSize, pointAntialiasing); + } + + + // --------------------------------------------------------------------- + + // + // PolygonAttributesRetained methods + // + + native void updatePolygonAttributes(long ctx, + int polygonMode, int cullFace, + boolean backFaceNormalFlip, + float polygonOffset, + float polygonOffsetFactor); + + void updatePolygonAttributes(Context ctx, + int polygonMode, int cullFace, + boolean backFaceNormalFlip, + float polygonOffset, + float polygonOffsetFactor) { + updatePolygonAttributes(unbox(ctx), + polygonMode, cullFace, + backFaceNormalFlip, + polygonOffset, + polygonOffsetFactor); + } + + + // --------------------------------------------------------------------- + + // + // RenderingAttributesRetained methods + // + + // TODO : Need to handle stencil operation on the native side -- Chien + native void updateRenderingAttributes(long ctx, + boolean depthBufferWriteEnableOverride, + boolean depthBufferEnableOverride, + boolean depthBufferEnable, + boolean depthBufferWriteEnable, + int depthTestFunction, + float alphaTestValue, int alphaTestFunction, + boolean ignoreVertexColors, + boolean rasterOpEnable, int rasterOp, + boolean userStencilAvailable, boolean stencilEnable, + int stencilFailOp, int stencilZFailOp, int stencilZPassOp, + int stencilFunction, int stencilReferenceValue, + int stencilCompareMask, int stencilWriteMask ); + + void updateRenderingAttributes(Context ctx, + boolean depthBufferWriteEnableOverride, + boolean depthBufferEnableOverride, + boolean depthBufferEnable, + boolean depthBufferWriteEnable, + int depthTestFunction, + float alphaTestValue, int alphaTestFunction, + boolean ignoreVertexColors, + boolean rasterOpEnable, int rasterOp, + boolean userStencilAvailable, boolean stencilEnable, + int stencilFailOp, int stencilZFailOp, int stencilZPassOp, + int stencilFunction, int stencilReferenceValue, + int stencilCompareMask, int stencilWriteMask ) { + updateRenderingAttributes(unbox(ctx), + depthBufferWriteEnableOverride, + depthBufferEnableOverride, + depthBufferEnable, + depthBufferWriteEnable, + depthTestFunction, + alphaTestValue, alphaTestFunction, + ignoreVertexColors, + rasterOpEnable, rasterOp, + userStencilAvailable, stencilEnable, + stencilFailOp, stencilZFailOp, stencilZPassOp, + stencilFunction, stencilReferenceValue, + stencilCompareMask, stencilWriteMask ); + } + + + // --------------------------------------------------------------------- + + // + // TexCoordGenerationRetained methods + // + + /** + * This method updates the native context: + * trans contains eyeTovworld transform in d3d + * trans contains vworldToEye transform in ogl + */ + native void updateTexCoordGeneration(long ctx, + boolean enable, int genMode, int format, + float planeSx, float planeSy, float planeSz, float planeSw, + float planeTx, float planeTy, float planeTz, float planeTw, + float planeRx, float planeRy, float planeRz, float planeRw, + float planeQx, float planeQy, float planeQz, float planeQw, + double[] trans); + + void updateTexCoordGeneration(Context ctx, + boolean enable, int genMode, int format, + float planeSx, float planeSy, float planeSz, float planeSw, + float planeTx, float planeTy, float planeTz, float planeTw, + float planeRx, float planeRy, float planeRz, float planeRw, + float planeQx, float planeQy, float planeQz, float planeQw, + double[] trans) { + updateTexCoordGeneration(unbox(ctx), + enable, genMode, format, + planeSx, planeSy, planeSz, planeSw, + planeTx, planeTy, planeTz, planeTw, + planeRx, planeRy, planeRz, planeRw, + planeQx, planeQy, planeQz, planeQw, + trans); + } + + + // --------------------------------------------------------------------- + + // + // TransparencyAttributesRetained methods + // + + native void updateTransparencyAttributes(long ctx, + float alpha, int geometryType, + int polygonMode, + boolean lineAA, boolean pointAA, + int transparencyMode, + int srcBlendFunction, + int dstBlendFunction); + + void updateTransparencyAttributes(Context ctx, + float alpha, int geometryType, + int polygonMode, + boolean lineAA, boolean pointAA, + int transparencyMode, + int srcBlendFunction, + int dstBlendFunction) { + updateTransparencyAttributes(unbox(ctx), + alpha, geometryType, + polygonMode, + lineAA, pointAA, + transparencyMode, + srcBlendFunction, + dstBlendFunction); + } + + + // --------------------------------------------------------------------- + + // + // TextureAttributesRetained methods + // + + native void updateTextureAttributes(long ctx, + double[] transform, boolean isIdentity, int textureMode, + int perspCorrectionMode, float red, + float green, float blue, float alpha, + int textureFormat); + + void updateTextureAttributes(Context ctx, + double[] transform, boolean isIdentity, int textureMode, + int perspCorrectionMode, float red, + float green, float blue, float alpha, + int textureFormat) { + updateTextureAttributes(unbox(ctx), + transform, isIdentity, textureMode, + perspCorrectionMode, red, + green, blue, alpha, + textureFormat); + } + + native void updateRegisterCombiners(long ctx, + double[] transform, boolean isIdentity, int textureMode, + int perspCorrectionMode, float red, + float green, float blue, float alpha, + int textureFormat, + int combineRgbMode, int combineAlphaMode, + int[] combineRgbSrc, int[] combineAlphaSrc, + int[] combineRgbFcn, int[] combineAlphaFcn, + int combineRgbScale, int combineAlphaScale); + + void updateRegisterCombiners(Context ctx, + double[] transform, boolean isIdentity, int textureMode, + int perspCorrectionMode, float red, + float green, float blue, float alpha, + int textureFormat, + int combineRgbMode, int combineAlphaMode, + int[] combineRgbSrc, int[] combineAlphaSrc, + int[] combineRgbFcn, int[] combineAlphaFcn, + int combineRgbScale, int combineAlphaScale) { + updateRegisterCombiners(unbox(ctx), + transform, isIdentity, textureMode, + perspCorrectionMode, red, + green, blue, alpha, + textureFormat, + combineRgbMode, combineAlphaMode, + combineRgbSrc, combineAlphaSrc, + combineRgbFcn, combineAlphaFcn, + combineRgbScale, combineAlphaScale); + } + + native void updateTextureColorTable(long ctx, int numComponents, + int colorTableSize, + int[] colorTable); + + void updateTextureColorTable(Context ctx, int numComponents, + int colorTableSize, + int[] colorTable) { + updateTextureColorTable(unbox(ctx), numComponents, + colorTableSize, + colorTable); + } + + native void updateCombiner(long ctx, + int combineRgbMode, int combineAlphaMode, + int[] combineRgbSrc, int[] combineAlphaSrc, + int[] combineRgbFcn, int[] combineAlphaFcn, + int combineRgbScale, int combineAlphaScale); + + void updateCombiner(Context ctx, + int combineRgbMode, int combineAlphaMode, + int[] combineRgbSrc, int[] combineAlphaSrc, + int[] combineRgbFcn, int[] combineAlphaFcn, + int combineRgbScale, int combineAlphaScale) { + updateCombiner(unbox(ctx), + combineRgbMode, combineAlphaMode, + combineRgbSrc, combineAlphaSrc, + combineRgbFcn, combineAlphaFcn, + combineRgbScale, combineAlphaScale); + } + + + // --------------------------------------------------------------------- + + // + // TextureUnitStateRetained methods + // + + native void updateTextureUnitState(long ctx, int unitIndex, boolean enableFlag); + + void updateTextureUnitState(Context ctx, int unitIndex, boolean enableFlag) { + updateTextureUnitState(unbox(ctx), unitIndex, enableFlag); + } + + + // --------------------------------------------------------------------- + + // + // TextureRetained methods + // Texture2DRetained methods + // + + native void bindTexture2D(long ctx, int objectId, boolean enable); + + void bindTexture2D(Context ctx, int objectId, boolean enable) { + bindTexture2D(unbox(ctx), objectId, enable); + } + + native void updateTexture2DImage(long ctx, + int numLevels, int level, + int textureFormat, int imageFormat, + int width, int height, + int boundaryWidth, + int imageDataType, Object data); + + void updateTexture2DImage(Context ctx, + int numLevels, int level, + int textureFormat, int imageFormat, + int width, int height, + int boundaryWidth, + int imageDataType, Object data) { + updateTexture2DImage(unbox(ctx), + numLevels, level, + textureFormat, imageFormat, + width, height, + boundaryWidth, + imageDataType, data); + } + + native void updateTexture2DSubImage(long ctx, + int level, int xoffset, int yoffset, + int textureFormat, int imageFormat, + int imgXOffset, int imgYOffset, + int tilew, int width, int height, + int imageDataType, Object data); + + void updateTexture2DSubImage(Context ctx, + int level, int xoffset, int yoffset, + int textureFormat, int imageFormat, + int imgXOffset, int imgYOffset, + int tilew, int width, int height, + int imageDataType, Object data) { + updateTexture2DSubImage(unbox(ctx), + level, xoffset, yoffset, + textureFormat, imageFormat, + imgXOffset, imgYOffset, + tilew, width, height, + imageDataType, data); + } + + native void updateTexture2DLodRange(long ctx, + int baseLevel, int maximumLevel, + float minimumLod, float maximumLod); + + void updateTexture2DLodRange(Context ctx, + int baseLevel, int maximumLevel, + float minimumLod, float maximumLod) { + updateTexture2DLodRange(unbox(ctx), + baseLevel, maximumLevel, + minimumLod, maximumLod); + } + + native void updateTexture2DLodOffset(long ctx, + float lodOffsetX, float lodOffsetY, + float lodOffsetZ); + + void updateTexture2DLodOffset(Context ctx, + float lodOffsetX, float lodOffsetY, + float lodOffsetZ) { + updateTexture2DLodOffset(unbox(ctx), + lodOffsetX, lodOffsetY, + lodOffsetZ); + } + + native void updateTexture2DBoundary(long ctx, + int boundaryModeS, int boundaryModeT, + float boundaryRed, float boundaryGreen, + float boundaryBlue, float boundaryAlpha); + + void updateTexture2DBoundary(Context ctx, + int boundaryModeS, int boundaryModeT, + float boundaryRed, float boundaryGreen, + float boundaryBlue, float boundaryAlpha) { + updateTexture2DBoundary(unbox(ctx), + boundaryModeS, boundaryModeT, + boundaryRed, boundaryGreen, + boundaryBlue, boundaryAlpha); + } + + native void updateTexture2DFilterModes(long ctx, + int minFilter, int magFilter); + + void updateTexture2DFilterModes(Context ctx, + int minFilter, int magFilter) { + updateTexture2DFilterModes(unbox(ctx), + minFilter, magFilter); + } + + native void updateTexture2DSharpenFunc(long ctx, + int numSharpenTextureFuncPts, + float[] sharpenTextureFuncPts); + + void updateTexture2DSharpenFunc(Context ctx, + int numSharpenTextureFuncPts, + float[] sharpenTextureFuncPts) { + updateTexture2DSharpenFunc(unbox(ctx), + numSharpenTextureFuncPts, + sharpenTextureFuncPts); + } + + native void updateTexture2DFilter4Func(long ctx, + int numFilter4FuncPts, + float[] filter4FuncPts); + + void updateTexture2DFilter4Func(Context ctx, + int numFilter4FuncPts, + float[] filter4FuncPts) { + updateTexture2DFilter4Func(unbox(ctx), + numFilter4FuncPts, + filter4FuncPts); + } + + native void updateTexture2DAnisotropicFilter(long ctx, float degree); + + void updateTexture2DAnisotropicFilter(Context ctx, float degree) { + updateTexture2DAnisotropicFilter(unbox(ctx), degree); + } + + + // --------------------------------------------------------------------- + + // + // Texture3DRetained methods + // + + native void bindTexture3D(long ctx, int objectId, boolean enable); + + void bindTexture3D(Context ctx, int objectId, boolean enable) { + bindTexture3D(unbox(ctx), objectId, enable); + } + + native void updateTexture3DImage(long ctx, + int numLevels, int level, + int textureFormat, int imageFormat, + int width, int height, int depth, + int boundaryWidth, + int imageDataType, Object imageData); + + void updateTexture3DImage(Context ctx, + int numLevels, int level, + int textureFormat, int imageFormat, + int width, int height, int depth, + int boundaryWidth, + int imageDataType, Object imageData) { + updateTexture3DImage(unbox(ctx), + numLevels, level, + textureFormat, imageFormat, + width, height, depth, + boundaryWidth, + imageDataType, imageData); + } + + native void updateTexture3DSubImage(long ctx, + int level, + int xoffset, int yoffset, int zoffset, + int textureFormat, int imageFormat, + int imgXoffset, int imgYoffset, int imgZoffset, + int tilew, int tileh, + int width, int height, int depth, + int imageDataType, Object imageData); + + void updateTexture3DSubImage(Context ctx, + int level, + int xoffset, int yoffset, int zoffset, + int textureFormat, int imageFormat, + int imgXoffset, int imgYoffset, int imgZoffset, + int tilew, int tileh, + int width, int height, int depth, + int imageDataType, Object imageData) { + updateTexture3DSubImage(unbox(ctx), + level, + xoffset, yoffset, zoffset, + textureFormat, imageFormat, + imgXoffset, imgYoffset, imgZoffset, + tilew, tileh, + width, height, depth, + imageDataType, imageData); + } + + native void updateTexture3DLodRange(long ctx, + int baseLevel, int maximumLevel, + float minimumLod, float maximumLod); + + void updateTexture3DLodRange(Context ctx, + int baseLevel, int maximumLevel, + float minimumLod, float maximumLod) { + updateTexture3DLodRange(unbox(ctx), + baseLevel, maximumLevel, + minimumLod, maximumLod); + } + + native void updateTexture3DLodOffset(long ctx, + float lodOffsetX, float lodOffsetY, + float lodOffsetZ); + + void updateTexture3DLodOffset(Context ctx, + float lodOffsetX, float lodOffsetY, + float lodOffsetZ) { + updateTexture3DLodOffset(unbox(ctx), + lodOffsetX, lodOffsetY, + lodOffsetZ); + } + + native void updateTexture3DBoundary(long ctx, + int boundaryModeS, int boundaryModeT, + int boundaryModeR, float boundaryRed, + float boundaryGreen, float boundaryBlue, + float boundaryAlpha); + + + void updateTexture3DBoundary(Context ctx, + int boundaryModeS, int boundaryModeT, + int boundaryModeR, float boundaryRed, + float boundaryGreen, float boundaryBlue, + float boundaryAlpha) { + updateTexture3DBoundary(unbox(ctx), + boundaryModeS, boundaryModeT, + boundaryModeR, boundaryRed, + boundaryGreen, boundaryBlue, + boundaryAlpha); + } + + native void updateTexture3DFilterModes(long ctx, + int minFilter, int magFilter); + + void updateTexture3DFilterModes(Context ctx, + int minFilter, int magFilter) { + updateTexture3DFilterModes(unbox(ctx), + minFilter, magFilter); + } + + native void updateTexture3DSharpenFunc(long ctx, + int numSharpenTextureFuncPts, + float[] sharpenTextureFuncPts); + + void updateTexture3DSharpenFunc(Context ctx, + int numSharpenTextureFuncPts, + float[] sharpenTextureFuncPts) { + updateTexture3DSharpenFunc(unbox(ctx), + numSharpenTextureFuncPts, + sharpenTextureFuncPts); + } + + native void updateTexture3DFilter4Func(long ctx, + int numFilter4FuncPts, + float[] filter4FuncPts); + + void updateTexture3DFilter4Func(Context ctx, + int numFilter4FuncPts, + float[] filter4FuncPts) { + updateTexture3DFilter4Func(unbox(ctx), + numFilter4FuncPts, + filter4FuncPts); + } + + native void updateTexture3DAnisotropicFilter(long ctx, float degree); + + void updateTexture3DAnisotropicFilter(Context ctx, float degree) { + updateTexture3DAnisotropicFilter(unbox(ctx), degree); + } + + + // --------------------------------------------------------------------- + + // + // TextureCubeMapRetained methods + // + + native void bindTextureCubeMap(long ctx, int objectId, boolean enable); + + void bindTextureCubeMap(Context ctx, int objectId, boolean enable) { + bindTextureCubeMap(unbox(ctx), objectId, enable); + } + + native void updateTextureCubeMapImage(long ctx, + int face, int numLevels, int level, + int textureFormat, int imageFormat, + int width, int height, + int boundaryWidth, + int imageDataType, Object imageData); + + void updateTextureCubeMapImage(Context ctx, + int face, int numLevels, int level, + int textureFormat, int imageFormat, + int width, int height, + int boundaryWidth, + int imageDataType, Object imageData) { + updateTextureCubeMapImage(unbox(ctx), + face, numLevels, level, + textureFormat, imageFormat, + width, height, + boundaryWidth, + imageDataType, imageData); + } + + native void updateTextureCubeMapSubImage(long ctx, + int face, int level, int xoffset, int yoffset, + int textureFormat, int imageFormat, + int imgXOffset, int imgYOffset, + int tilew, int width, int height, + int imageDataType, Object imageData); + + void updateTextureCubeMapSubImage(Context ctx, + int face, int level, int xoffset, int yoffset, + int textureFormat, int imageFormat, + int imgXOffset, int imgYOffset, + int tilew, int width, int height, + int imageDataType, Object imageData) { + updateTextureCubeMapSubImage(unbox(ctx), + face, level, xoffset, yoffset, + textureFormat, imageFormat, + imgXOffset, imgYOffset, + tilew, width, height, + imageDataType, imageData); + } + + native void updateTextureCubeMapLodRange(long ctx, + int baseLevel, int maximumLevel, + float minimumLod, float maximumLod); + + void updateTextureCubeMapLodRange(Context ctx, + int baseLevel, int maximumLevel, + float minimumLod, float maximumLod) { + updateTextureCubeMapLodRange(unbox(ctx), + baseLevel, maximumLevel, + minimumLod, maximumLod); + } + + native void updateTextureCubeMapLodOffset(long ctx, + float lodOffsetX, float lodOffsetY, + float lodOffsetZ); + + void updateTextureCubeMapLodOffset(Context ctx, + float lodOffsetX, float lodOffsetY, + float lodOffsetZ) { + updateTextureCubeMapLodOffset(unbox(ctx), + lodOffsetX, lodOffsetY, + lodOffsetZ); + } + + native void updateTextureCubeMapBoundary(long ctx, + int boundaryModeS, int boundaryModeT, + float boundaryRed, float boundaryGreen, + float boundaryBlue, float boundaryAlpha); + + void updateTextureCubeMapBoundary(Context ctx, + int boundaryModeS, int boundaryModeT, + float boundaryRed, float boundaryGreen, + float boundaryBlue, float boundaryAlpha) { + updateTextureCubeMapBoundary(unbox(ctx), + boundaryModeS, boundaryModeT, + boundaryRed, boundaryGreen, + boundaryBlue, boundaryAlpha); + } + + native void updateTextureCubeMapFilterModes(long ctx, + int minFilter, int magFilter); + + void updateTextureCubeMapFilterModes(Context ctx, + int minFilter, int magFilter) { + updateTextureCubeMapFilterModes(unbox(ctx), + minFilter, magFilter); + } + + native void updateTextureCubeMapSharpenFunc(long ctx, + int numSharpenTextureFuncPts, + float[] sharpenTextureFuncPts); + + void updateTextureCubeMapSharpenFunc(Context ctx, + int numSharpenTextureFuncPts, + float[] sharpenTextureFuncPts) { + updateTextureCubeMapSharpenFunc(unbox(ctx), + numSharpenTextureFuncPts, + sharpenTextureFuncPts); + } + + native void updateTextureCubeMapFilter4Func(long ctx, + int numFilter4FuncPts, + float[] filter4FuncPts); + + void updateTextureCubeMapFilter4Func(Context ctx, + int numFilter4FuncPts, + float[] filter4FuncPts) { + updateTextureCubeMapFilter4Func(unbox(ctx), + numFilter4FuncPts, + filter4FuncPts); + } + + native void updateTextureCubeMapAnisotropicFilter(long ctx, float degree); + + void updateTextureCubeMapAnisotropicFilter(Context ctx, float degree) { + updateTextureCubeMapAnisotropicFilter(unbox(ctx), degree); + } + + // --------------------------------------------------------------------- + + // + // MasterControl methods + // + + // Method to return the AWT object + native long getAWT(); + + // Method to initialize the native J3D library + native boolean initializeJ3D(boolean disableXinerama); + + // Maximum lights supported by the native API + native int getMaximumLights(); + + + // --------------------------------------------------------------------- + + // + // Canvas3D methods + // + + // This is the native method for creating the underlying graphics context. + native long createNewContext(Canvas3D cv, long display, long drawable, + long fbConfig, long shareCtx, boolean isSharedCtx, + boolean offScreen, + boolean glslLibraryAvailable, + boolean cgLibraryAvailable); + + // This is the native method for creating the underlying graphics context. + Context createNewContext(Canvas3D cv, long display, Drawable drawable, + long fbConfig, Context shareCtx, boolean isSharedCtx, + boolean offScreen, + boolean glslLibraryAvailable, + boolean cgLibraryAvailable) { + + long nativeCtx = createNewContext(cv, display, unbox(drawable), + fbConfig, unbox(shareCtx), isSharedCtx, + offScreen, + glslLibraryAvailable, + cgLibraryAvailable); + + return boxContext(nativeCtx); + } + + native void createQueryContext(Canvas3D cv, long display, long drawable, + long fbConfig, boolean offScreen, int width, int height, + boolean glslLibraryAvailable, + boolean cgLibraryAvailable); + + void createQueryContext(Canvas3D cv, long display, Drawable drawable, + long fbConfig, boolean offScreen, int width, int height, + boolean glslLibraryAvailable, + boolean cgLibraryAvailable) { + + createQueryContext(cv, display, unbox(drawable), + fbConfig, offScreen, width, height, + glslLibraryAvailable, + cgLibraryAvailable); + } + + // This is the native for creating offscreen buffer + native long createOffScreenBuffer(Canvas3D cv, long ctx, long display, long fbConfig, int width, int height); + + Drawable createOffScreenBuffer(Canvas3D cv, Context ctx, long display, long fbConfig, int width, int height) { + long nativeDrawable = createOffScreenBuffer(cv, unbox(ctx), display, fbConfig, width, height); + return boxDrawable(nativeDrawable); + } + + native void destroyOffScreenBuffer(Canvas3D cv, long ctx, long display, long fbConfig, long drawable); + + void destroyOffScreenBuffer(Canvas3D cv, Context ctx, long display, long fbConfig, Drawable drawable) { + destroyOffScreenBuffer(cv, unbox(ctx), display, fbConfig, unbox(drawable)); + } + + // This is the native for reading the image from the offscreen buffer + native void readOffScreenBuffer(Canvas3D cv, long ctx, int format, int type, Object data, int width, int height); + + void readOffScreenBuffer(Canvas3D cv, Context ctx, int format, int type, Object data, int width, int height) { + readOffScreenBuffer(cv, unbox(ctx), format, type, data, width, height); + } + + // The native method for swapBuffers + native int swapBuffers(Canvas3D cv, long ctx, long dpy, long drawable); + + int swapBuffers(Canvas3D cv, Context ctx, long dpy, Drawable drawable) { + return swapBuffers(cv, unbox(ctx), dpy, unbox(drawable)); + } + + + // notify D3D that Canvas is resize + native int resizeD3DCanvas(Canvas3D cv, long ctx); + + int resizeD3DCanvas(Canvas3D cv, Context ctx) { + return resizeD3DCanvas(cv, unbox(ctx)); + } + + + // notify D3D to toggle between FullScreen and window mode + native int toggleFullScreenMode(Canvas3D cv, long ctx); + + int toggleFullScreenMode(Canvas3D cv, Context ctx) { + return toggleFullScreenMode(cv, unbox(ctx)); + } + + + // native method for setting Material when no material is present + native void updateMaterialColor(long ctx, float r, float g, float b, float a); + + void updateMaterialColor(Context ctx, float r, float g, float b, float a) { + updateMaterialColor(unbox(ctx), r, g, b, a); + } + + + native void destroyContext(long display, long drawable, long ctx); + + void destroyContext(long display, Drawable drawable, Context ctx) { + assert display != 0 || VirtualUniverse.mc.isWindows(); + assert ctx != null; + assert drawable != null; + destroyContext(display, unbox(drawable), unbox(ctx)); + } + + + // This is the native method for doing accumulation. + native void accum(long ctx, float value); + + void accum(Context ctx, float value) { + accum(unbox(ctx), value); + } + + + // This is the native method for doing accumulation return. + native void accumReturn(long ctx); + + void accumReturn(Context ctx) { + accumReturn(unbox(ctx)); + } + + + // This is the native method for clearing the accumulation buffer. + native void clearAccum(long ctx); + + void clearAccum(Context ctx) { + clearAccum(unbox(ctx)); + } + + + // This is the native method for getting the number of lights the underlying + // native library can support. + native int getNumCtxLights(long ctx); + + int getNumCtxLights(Context ctx) { + return getNumCtxLights(unbox(ctx)); + } + + + // Native method for decal 1st child setup + native boolean decal1stChildSetup(long ctx); + + boolean decal1stChildSetup(Context ctx) { + return decal1stChildSetup(unbox(ctx)); + } + + + // Native method for decal nth child setup + native void decalNthChildSetup(long ctx); + + void decalNthChildSetup(Context ctx) { + decalNthChildSetup(unbox(ctx)); + } + + + // Native method for decal reset + native void decalReset(long ctx, boolean depthBufferEnable); + + void decalReset(Context ctx, boolean depthBufferEnable) { + decalReset(unbox(ctx), depthBufferEnable); + } + + + // Native method for decal reset + native void ctxUpdateEyeLightingEnable(long ctx, boolean localEyeLightingEnable); + + void ctxUpdateEyeLightingEnable(Context ctx, boolean localEyeLightingEnable) { + ctxUpdateEyeLightingEnable(unbox(ctx), localEyeLightingEnable); + } + + + // The following three methods are used in multi-pass case + + // native method for setting blend color + native void setBlendColor(long ctx, float red, float green, + float blue, float alpha); + + void setBlendColor(Context ctx, float red, float green, + float blue, float alpha) { + setBlendColor(unbox(ctx), red, green, + blue, alpha); + } + + + // native method for setting blend func + native void setBlendFunc(long ctx, int src, int dst); + + void setBlendFunc(Context ctx, int src, int dst) { + setBlendFunc(unbox(ctx), src, dst); + } + + + // native method for setting fog enable flag + native void setFogEnableFlag(long ctx, boolean enableFlag); + + void setFogEnableFlag(Context ctx, boolean enableFlag) { + setFogEnableFlag(unbox(ctx), enableFlag); + } + + + // Setup the full scene antialising in D3D and ogl when GL_ARB_multisamle supported + native void setFullSceneAntialiasing(long ctx, boolean enable); + + void setFullSceneAntialiasing(Context ctx, boolean enable) { + setFullSceneAntialiasing(unbox(ctx), enable); + } + + + native void setGlobalAlpha(long ctx, float alpha); + + void setGlobalAlpha(Context ctx, float alpha) { + setGlobalAlpha(unbox(ctx), alpha); + } + + + // Native method to update separate specular color control + native void updateSeparateSpecularColorEnable(long ctx, boolean control); + + void updateSeparateSpecularColorEnable(Context ctx, boolean control) { + updateSeparateSpecularColorEnable(unbox(ctx), control); + } + + + // Initialization for D3D when scene begin + native void beginScene(long ctx); + + void beginScene(Context ctx) { + beginScene(unbox(ctx)); + } + + native void endScene(long ctx); + + void endScene(Context ctx) { + endScene(unbox(ctx)); + } + + + // True under Solaris, + // False under windows when display mode <= 8 bit + native boolean validGraphicsMode(); + + // native method for setting light enables + native void setLightEnables(long ctx, long enableMask, int maxLights); + + void setLightEnables(Context ctx, long enableMask, int maxLights) { + setLightEnables(unbox(ctx), enableMask, maxLights); + } + + + // native method for setting scene ambient + native void setSceneAmbient(long ctx, float red, float green, float blue); + + void setSceneAmbient(Context ctx, float red, float green, float blue) { + setSceneAmbient(unbox(ctx), red, green, blue); + } + + + // native method for disabling fog + native void disableFog(long ctx); + + void disableFog(Context ctx) { + disableFog(unbox(ctx)); + } + + + // native method for disabling modelClip + native void disableModelClip(long ctx); + + void disableModelClip(Context ctx) { + disableModelClip(unbox(ctx)); + } + + + // native method for setting default RenderingAttributes + native void resetRenderingAttributes(long ctx, + boolean depthBufferWriteEnableOverride, + boolean depthBufferEnableOverride); + + void resetRenderingAttributes(Context ctx, + boolean depthBufferWriteEnableOverride, + boolean depthBufferEnableOverride) { + resetRenderingAttributes(unbox(ctx), + depthBufferWriteEnableOverride, + depthBufferEnableOverride); + } + + + // native method for setting default texture + native void resetTextureNative(long ctx, int texUnitIndex); + + void resetTextureNative(Context ctx, int texUnitIndex) { + resetTextureNative(unbox(ctx), texUnitIndex); + } + + + // native method for activating a particular texture unit + native void activeTextureUnit(long ctx, int texUnitIndex); + + void activeTextureUnit(Context ctx, int texUnitIndex) { + activeTextureUnit(unbox(ctx), texUnitIndex); + } + + + // native method for setting default TexCoordGeneration + native void resetTexCoordGeneration(long ctx); + + void resetTexCoordGeneration(Context ctx) { + resetTexCoordGeneration(unbox(ctx)); + } + + + // native method for setting default TextureAttributes + native void resetTextureAttributes(long ctx); + + void resetTextureAttributes(Context ctx) { + resetTextureAttributes(unbox(ctx)); + } + + + // native method for setting default PolygonAttributes + native void resetPolygonAttributes(long ctx); + + void resetPolygonAttributes(Context ctx) { + resetPolygonAttributes(unbox(ctx)); + } + + + // native method for setting default LineAttributes + native void resetLineAttributes(long ctx); + + void resetLineAttributes(Context ctx) { + resetLineAttributes(unbox(ctx)); + } + + + // native method for setting default PointAttributes + native void resetPointAttributes(long ctx); + + void resetPointAttributes(Context ctx) { + resetPointAttributes(unbox(ctx)); + } + + + // native method for setting default TransparencyAttributes + native void resetTransparency(long ctx, int geometryType, + int polygonMode, boolean lineAA, + boolean pointAA); + + void resetTransparency(Context ctx, int geometryType, + int polygonMode, boolean lineAA, + boolean pointAA) { + resetTransparency(unbox(ctx), geometryType, + polygonMode, lineAA, + pointAA); + } + + + // native method for setting default ColoringAttributes + native void resetColoringAttributes(long ctx, + float r, float g, + float b, float a, + boolean enableLight); + + void resetColoringAttributes(Context ctx, + float r, float g, + float b, float a, + boolean enableLight) { + resetColoringAttributes(unbox(ctx), + r, g, + b, a, + enableLight); + } + + /** + * This native method makes sure that the rendering for this canvas + * gets done now. + */ + native void syncRender(long ctx, boolean wait); + + void syncRender(Context ctx, boolean wait) { + syncRender(unbox(ctx), wait); + } + + + // The native method that sets this ctx to be the current one + native boolean useCtx(long ctx, long display, long drawable); + + boolean useCtx(Context ctx, long display, Drawable drawable) { + assert display != 0 || VirtualUniverse.mc.isWindows(); + return useCtx(unbox(ctx), display, unbox(drawable)); + } + + native void clear(long ctx, float r, float g, float b); + + void clear(Context ctx, float r, float g, float b) { + clear(unbox(ctx), r, g, b); + + } + + native void textureFillBackground(long ctx, float texMinU, float texMaxU, float texMinV, float texMaxV, + float mapMinX, float mapMaxX, float mapMinY, float mapMaxY); + + void textureFillBackground(Context ctx, float texMinU, float texMaxU, float texMinV, float texMaxV, + float mapMinX, float mapMaxX, float mapMinY, float mapMaxY) { + textureFillBackground(unbox(ctx), texMinU, texMaxU, texMinV, texMaxV, + mapMinX, mapMaxX, mapMinY, mapMaxY); + } + + native void textureFillRaster(long ctx, float texMinU, float texMaxU, float texMinV, float texMaxV, + float mapMinX, float mapMaxX, float mapMinY, float mapMaxY, float mapZ, float alpha); + + void textureFillRaster(Context ctx, float texMinU, float texMaxU, float texMinV, float texMaxV, + float mapMinX, float mapMaxX, float mapMinY, float mapMaxY, float mapZ, float alpha) { + textureFillRaster(unbox(ctx), texMinU, texMaxU, texMinV, texMaxV, + mapMinX, mapMaxX, mapMinY, mapMaxY, mapZ, alpha); + } + + native void executeRasterDepth(long ctx, float posX, float posY, float posZ, + int srcOffsetX, int srcOffsetY, int rasterWidth, int rasterHeight, + int depthWidth, int depthHeight, int depthType, Object depthData); + + void executeRasterDepth(Context ctx, float posX, float posY, float posZ, + int srcOffsetX, int srcOffsetY, int rasterWidth, int rasterHeight, + int depthWidth, int depthHeight, int depthType, Object depthData) { + executeRasterDepth(unbox(ctx), posX, posY, posZ, srcOffsetX, srcOffsetY, + rasterWidth, rasterHeight, depthWidth, depthHeight, depthType, depthData); + } + + // The native method for setting the ModelView matrix. + native void setModelViewMatrix(long ctx, double[] viewMatrix, double[] modelMatrix); + + void setModelViewMatrix(Context ctx, double[] viewMatrix, double[] modelMatrix) { + setModelViewMatrix(unbox(ctx), viewMatrix, modelMatrix); + } + + + // The native method for setting the Projection matrix. + native void setProjectionMatrix(long ctx, double[] projMatrix); + + void setProjectionMatrix(Context ctx, double[] projMatrix) { + setProjectionMatrix(unbox(ctx), projMatrix); + } + + + // The native method for setting the Viewport. + native void setViewport(long ctx, int x, int y, int width, int height); + + void setViewport(Context ctx, int x, int y, int width, int height) { + setViewport(unbox(ctx), x, y, width, height); + } + + + // used for display Lists + native void newDisplayList(long ctx, int displayListId); + + void newDisplayList(Context ctx, int displayListId) { + newDisplayList(unbox(ctx), displayListId); + } + + native void endDisplayList(long ctx); + + void endDisplayList(Context ctx) { + endDisplayList(unbox(ctx)); + } + + native void callDisplayList(long ctx, int id, boolean isNonUniformScale); + + void callDisplayList(Context ctx, int id, boolean isNonUniformScale) { + callDisplayList(unbox(ctx), id, isNonUniformScale); + } + + + native void freeDisplayList(long ctx, int id); + + void freeDisplayList(Context ctx, int id) { + freeDisplayList(unbox(ctx), id); + } + + native void freeTexture(long ctx, int id); + + void freeTexture(Context ctx, int id) { + freeTexture(unbox(ctx), id); + } + + native void texturemapping(long ctx, + int px, int py, + int xmin, int ymin, int xmax, int ymax, + int texWidth, int texHeight, + int rasWidth, + int format, int objectId, + byte[] image, + int winWidth, int winHeight); + + void texturemapping(Context ctx, + int px, int py, + int xmin, int ymin, int xmax, int ymax, + int texWidth, int texHeight, + int rasWidth, + int format, int objectId, + byte[] image, + int winWidth, int winHeight) { + texturemapping(unbox(ctx), + px, py, + xmin, ymin, xmax, ymax, + texWidth, texHeight, + rasWidth, + format, objectId, + image, + winWidth, winHeight); + } + + + native boolean initTexturemapping(long ctx, int texWidth, + int texHeight, int objectId); + + boolean initTexturemapping(Context ctx, int texWidth, + int texHeight, int objectId) { + return initTexturemapping(unbox(ctx), texWidth, + texHeight, objectId); + } + + + + // Set internal render mode to one of FIELD_ALL, FIELD_LEFT or + // FIELD_RIGHT. Note that it is up to the caller to ensure that + // stereo is available before setting the mode to FIELD_LEFT or + // FIELD_RIGHT. The boolean isTRUE for double buffered mode, FALSE + // foe single buffering. + native void setRenderMode(long ctx, int mode, boolean doubleBuffer); + + void setRenderMode(Context ctx, int mode, boolean doubleBuffer) { + setRenderMode(unbox(ctx), mode, doubleBuffer); + } + + + // Set glDepthMask. + native void setDepthBufferWriteEnable(long ctx, boolean mode); + + void setDepthBufferWriteEnable(Context ctx, boolean mode) { + setDepthBufferWriteEnable(unbox(ctx), mode); + } + + + + // --------------------------------------------------------------------- + + // + // Canvas3D / GraphicsConfigTemplate3D methods - logic dealing with + // native graphics configuration or drawing surface + // + + // Return a graphics config based on the one passed in. Note that we can + // assert that the input config is non-null and was created from a + // GraphicsConfigTemplate3D. + // This method must return a valid GraphicsConfig, or else it must throw + // an exception if one cannot be returned. + GraphicsConfiguration getGraphicsConfig(GraphicsConfiguration gconfig) { +//KCR: System.err.println("NativePipeline.getGraphicsConfig()"); + + // Just return the input graphics config + return gconfig; + } + + // Get the native FBconfig pointer + long getFbConfig(GraphicsConfigInfo gcInfo) { + long fbConfig = ((Long)gcInfo.getPrivateData()).longValue(); + if (fbConfig == 0L) { + throw new IllegalArgumentException(J3dI18N.getString("Canvas3D23")); + } + + return fbConfig; + } + + // Get best graphics config from pipeline + GraphicsConfiguration getBestConfiguration(GraphicsConfigTemplate3D gct, + GraphicsConfiguration[] gc) { + return nativeTemplate.getBestConfiguration(gct, gc); + } + + // Determine whether specified graphics config is supported by pipeline + boolean isGraphicsConfigSupported(GraphicsConfigTemplate3D gct, + GraphicsConfiguration gc) { + return nativeTemplate.isGraphicsConfigSupported(gct, gc); + } + + // Methods to get actual capabilities from Canvas3D + boolean hasDoubleBuffer(Canvas3D cv) { + return nativeTemplate.hasDoubleBuffer(cv); + } + + boolean hasStereo(Canvas3D cv) { + return nativeTemplate.hasStereo(cv); + } + + int getStencilSize(Canvas3D cv) { + return nativeTemplate.getStencilSize(cv); + } + + boolean hasSceneAntialiasingMultisample(Canvas3D cv) { + return nativeTemplate.hasSceneAntialiasingMultisample(cv); + } + + boolean hasSceneAntialiasingAccum(Canvas3D cv) { + return nativeTemplate.hasSceneAntialiasingAccum(cv); + } + + // Methods to get native WS display and screen + long getDisplay() { + return NativeScreenInfo.getDisplay(); + } + int getScreen(GraphicsDevice graphicsDevice) { + return NativeScreenInfo.getScreen(graphicsDevice); + } + + // --------------------------------------------------------------------- + + // + // DrawingSurfaceObject methods + // + + // Method to construct a new DrawingSurfaceObject + DrawingSurfaceObject createDrawingSurfaceObject(Canvas3D cv) { + return new DrawingSurfaceObjectAWT(cv, + VirtualUniverse.mc.awt, cv.screen.display, cv.screen.screen, + VirtualUniverse.mc.xineramaDisabled); + } + + + // Method to free the drawing surface object + // (called from Canvas3D.removeNotify) + void freeDrawingSurface(Canvas3D cv, DrawingSurfaceObject drawingSurfaceObject) { + synchronized (drawingSurfaceObject) { + DrawingSurfaceObjectAWT dso = + (DrawingSurfaceObjectAWT)drawingSurfaceObject; + // get nativeDS before it is set to 0 in invalidate() + long ds = dso.getDS(); + long ds_struct[] = {ds, dso.getDSI()}; + if (ds != 0) { + VirtualUniverse.mc.postRequest( + MasterControl.FREE_DRAWING_SURFACE, + ds_struct); + } + + drawingSurfaceObject.invalidate(); + } + } + + // Method to free the native drawing surface object + void freeDrawingSurfaceNative(Object o) { + DrawingSurfaceObjectAWT.freeDrawingSurface(o); + } + +} diff --git a/src/classes/share/javax/media/j3d/NativeShaderObject.java b/src/classes/share/javax/media/j3d/NativeShaderObject.java new file mode 100644 index 0000000..050fb37 --- /dev/null +++ b/src/classes/share/javax/media/j3d/NativeShaderObject.java @@ -0,0 +1,31 @@ +/* + * $RCSfile$ + * + * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. + * + * Use is subject to license terms. + * + * $Revision$ + * $Date$ + * $State$ + */ + +package javax.media.j3d; + +/** + * Shader objects for native rendering pipeline. + */ +class NativeShaderObject implements ShaderProgramId, ShaderId, ShaderAttrLoc { + + // Native shader object; + private long nativeId; + + NativeShaderObject(long nativeId) { + this.nativeId = nativeId; + } + + long getNativeId() { + return nativeId; + } + +} diff --git a/src/classes/share/javax/media/j3d/NioImageBuffer.java b/src/classes/share/javax/media/j3d/NioImageBuffer.java new file mode 100644 index 0000000..91ebe92 --- /dev/null +++ b/src/classes/share/javax/media/j3d/NioImageBuffer.java @@ -0,0 +1,379 @@ +/* + * $RCSfile$ + * + * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. + * + * Use is subject to license terms. + * + * $Revision$ + * $Date$ + * $State$ + */ + +package javax.media.j3d; + +import java.nio.Buffer; +import java.nio.ByteBuffer; +import java.nio.ByteOrder; +import java.nio.IntBuffer; + +/** + * The NioImageBuffer class is a container for an image whose DataBuffer + * is specified via a java.nio.Buffer. An an NioImageBuffer can be wrapped by + * an ImageComponent and used for texture mapping, or for rendering Raster + * objects or background images. An NioImageBuffer must not be used as the + * buffer of an off-screen Canvas3D, or for reading back a raster image. + * + * @see ImageComponent2D + * @see ImageComponent3D + * + * @since Java 3D 1.5 + */ +public class NioImageBuffer { + + /** + * Used to specify the type of the image. + */ + public enum ImageType { + /** + * Represents an image with 8-bit RGB color components, + * corresponding to a Windows-style BGR color model, with the + * colors Blue, Green, and Red stored in 3 consecutive + * bytes for each pixel. + * The data buffer must be a ByteBuffer when using this imageType. + */ + TYPE_3BYTE_BGR, + + /** + * Represents an image with 8-bit RGB color components with + * Red, Green, and Blue, stored in 3 consecutive + * bytes for each pixel. + * The data buffer must be a ByteBuffer when using this imageType. + */ + TYPE_3BYTE_RGB, + + /** + * Represents an image with 8-bit RGBA color components with + * Alpha, Blue, Green, and Red stored in 4 consecutive + * bytes for each pixel. + * The data buffer must be a ByteBuffer when using this imageType. + */ + TYPE_4BYTE_ABGR, + + /** + * Represents an image with 8-bit RGBA color components with + * Red, Green, Blue, and Alpha stored in 4 consecutive + * bytes for each pixel. + * The data buffer must be a ByteBuffer when using this imageType. + */ + TYPE_4BYTE_RGBA, + + /** + * Represents a unsigned byte grayscale image, non-indexed. + * The data buffer must be a ByteBuffer when using this imageType. + */ + TYPE_BYTE_GRAY, + + /** + * Represents an image with 8-bit RGBA color components packed + * into integer pixels. + * The data buffer must be an IntBuffer when using this imageType. + */ + TYPE_INT_ARGB, + + /** + * Represents an image with 8-bit RGB color components, + * corresponding to a Windows- or Solaris- style BGR color model, + * with the colors Blue, Green, and Red packed into integer + * pixels. + * The data buffer must be an IntBuffer when using this imageType. + */ + TYPE_INT_BGR, + + /** + * Represents an image with 8-bit RGB color components packed into + * integer pixels. + * The data buffer must be an IntBuffer when using this imageType. + */ + TYPE_INT_RGB, + + } + + + /** + * Enum for type of buffer + */ + enum BufferType { + BYTE_BUFFER, + INT_BUFFER, + } + + + // Width and height of image + int width; + int height; + + // TYpe of image + ImageType imageType; + + // Cached buffer + Buffer buffer; + + // Type of NIO Buffer: byte or int + BufferType bufferType; + + // Number of bytes allocated per pixel + int bytesPerPixel; + + // Number of byte or int elements per pixel + int elementsPerPixel; + + /** + * Constructs an NIO image buffer of the specified size and type. + * A direct NIO buffer of the correct type (ByteBuffer or IntBuffer) + * and size to match the input parameters + * is allocated. + * + * @param width width of the image + * @param height height of the image + * @param imageType type of the image. + * + * @exception IllegalArgumentException if width < 1 or height < 1 + * @exception NullPointerException if imageType is null + */ + public NioImageBuffer(int width, int height, ImageType imageType) { + + processParams(width, height, imageType); + + ByteBuffer tmpBuffer = ByteBuffer.allocateDirect(width * height * bytesPerPixel); + switch (bufferType) { + case BYTE_BUFFER: + buffer = tmpBuffer; + break; + + case INT_BUFFER: + buffer = tmpBuffer.order(ByteOrder.nativeOrder()).asIntBuffer(); + break; + + default: + // We should never get here + throw new AssertionError("missing case statement"); + } + } + + /** + * Constructs an NIO image buffer of the specified size and type, using + * the specified dataBuffer. + * The the byte order of the specified dataBuffer must match the native + * byte order of the underlying platform. + * For best performance, the NIO buffer should be a direct buffer. + * + * @param width width of the image + * @param height height of the image + * @param imageType type of the image. + * @param dataBuffer an NIO buffer of the correct type (ByteBuffer or + * IntBuffer) to match the specified imageType. + * This constructor will create a new view of + * the buffer, and will call <code>rewind</code> on that view, + * such that elements 0 through <code>dataBuffer.limit()-1</code> + * will be available internally. The number of elements in + * the buffer must be exactly <code>width*height*numElementsPerPixel</code>, + * where <code>numElementsPerPixel</code> is + * 3 for TYPE_3BYTE_BGR and TYPE_3BYTE_RGB, + * 4 for TYPE_4BYTE_ABGR and TYPE_4BYTE_RGBA, + * and 1 for all other types. + * + * @exception IllegalArgumentException if width < 1 or height < 1 + * @exception NullPointerException if imageType or dataBuffer is null + * @exception IllegalArgumentException if the type of the dataBuffer does + * not match the imageType + * @exception IllegalArgumentException if <code>dataBuffer.limit() != + * width*height*numElementsPerPixel</code> + * @exception IllegalArgumentException if the byte order of the specified + * dataBuffer does not match the native byte order of the underlying + * platform. + */ + public NioImageBuffer(int width, int height, ImageType imageType, + Buffer dataBuffer) { + + processParams(width, height, imageType); + setDataBuffer(dataBuffer); + } + + /** + * Gets the width of this data buffer. + * + * @return the width of this data buffer. + */ + public int getWidth() { + return width; + } + + /** + * Gets the height of this data buffer. + * + * @return the width of this data buffer. + */ + public int getHeight() { + return height; + } + + /** + * Gets the image type of this data buffer. + * + * @return the image type of this data buffer. + */ + public ImageType getImageType() { + return imageType; + } + + /** + * Sets the data buffer to the specified input data buffer. + * The the byte order of the specified dataBuffer must match the native + * byte order of the underlying platform. + * For best performance, the NIO buffer should be a direct buffer. + * + * @param dataBuffer an NIO buffer of the correct type (ByteBuffer or + * IntBuffer) to match the imageType of this + * NioImageBuffer. This method will create a new view of + * the buffer, and will call <code>rewind</code> on that view, + * such that elements 0 through <code>dataBuffer.limit()-1</code> + * will be available internally. The number of elements in + * the buffer must be exactly <code>width*height*numElementsPerPixel</code>, + * where <code>numElementsPerPixel</code> is + * 3 for TYPE_3BYTE_BGR and TYPE_3BYTE_RGB, + * 4 for TYPE_4BYTE_ABGR and TYPE_4BYTE_RGBA, + * and 1 for all other types. + * + * @exception NullPointerException if dataBuffer is null + * @exception IllegalArgumentException if the type of the dataBuffer does + * not match the imageType + * @exception IllegalArgumentException if <code>dataBuffer.limit() != + * width*height*numElementsPerPixel</code> + * @exception IllegalArgumentException if the byte order of the specified + * dataBuffer does not match the native byte order of the underlying + * platform. + */ + public void setDataBuffer(Buffer dataBuffer) { + if (dataBuffer == null) { + throw new NullPointerException(); + } + + if (dataBuffer.limit() != width*height*elementsPerPixel) { + throw new IllegalArgumentException(J3dI18N.getString("NioImageBuffer3")); + } + + switch (bufferType) { + case BYTE_BUFFER: + if (!(dataBuffer instanceof ByteBuffer)) { + throw new IllegalArgumentException(J3dI18N.getString("NioImageBuffer4")); + } + buffer = ((ByteBuffer)dataBuffer).duplicate().rewind(); + break; + + case INT_BUFFER: + if (!(dataBuffer instanceof IntBuffer)) { + throw new IllegalArgumentException(J3dI18N.getString("NioImageBuffer4")); + } + + if (((IntBuffer)dataBuffer).order() != ByteOrder.nativeOrder()) { + throw new IllegalArgumentException(J3dI18N.getString("NioImageBuffer5")); + } + buffer = ((IntBuffer)dataBuffer).duplicate().rewind(); + break; + + default: + // We should never get here + throw new AssertionError("missing case statement"); + } + } + + /** + * Gets the data buffer to the specified input data buffer. + * + * @return a view of the current data buffer for this NIO image buffer. + * This view will be rewound such that elements 0 + * through <code>dataBuffer.limit()-1</code> are available. + */ + public Buffer getDataBuffer() { + Buffer tmpBuffer = null; + + switch (bufferType) { + case BYTE_BUFFER: + tmpBuffer = ((ByteBuffer)buffer).duplicate(); + break; + + case INT_BUFFER: + tmpBuffer = ((IntBuffer)buffer).duplicate(); + break; + + default: + // We should never get here + throw new AssertionError("missing case statement"); + } + + return tmpBuffer.rewind(); + } + + + // Sanity check the input parameters, calculate the buffer type and + // the number of bytes per pixel + private void processParams(int width, int height, ImageType imageType) { + if (width < 1) { + throw new IllegalArgumentException(J3dI18N.getString("NioImageBuffer0")); + } + + if (height < 1) { + throw new IllegalArgumentException(J3dI18N.getString("NioImageBuffer1")); + } + + switch (imageType) { + case TYPE_3BYTE_BGR: + bufferType = BufferType.BYTE_BUFFER; + bytesPerPixel = 3; + elementsPerPixel = 3; + break; + + case TYPE_3BYTE_RGB: + bufferType = BufferType.BYTE_BUFFER; + bytesPerPixel = 3; + elementsPerPixel = 3; + break; + + case TYPE_4BYTE_ABGR: + bufferType = BufferType.BYTE_BUFFER; + bytesPerPixel = 4; + elementsPerPixel = 4; + break; + + case TYPE_4BYTE_RGBA: + bufferType = BufferType.BYTE_BUFFER; + bytesPerPixel = 4; + elementsPerPixel = 4; + break; + + case TYPE_BYTE_GRAY: + bufferType = BufferType.BYTE_BUFFER; + bytesPerPixel = 1; + elementsPerPixel = 1; + break; + + case TYPE_INT_ARGB: + case TYPE_INT_BGR: + case TYPE_INT_RGB: + bufferType = BufferType.INT_BUFFER; + bytesPerPixel = 4; + elementsPerPixel = 1; + break; + + default: + // We should never get here + throw new AssertionError("missing case statement"); + } + + this.width = width; + this.height = height; + this.imageType = imageType; + } + +} diff --git a/src/classes/share/javax/media/j3d/NodeComponent.java b/src/classes/share/javax/media/j3d/NodeComponent.java index 524814e..0498ae5 100644 --- a/src/classes/share/javax/media/j3d/NodeComponent.java +++ b/src/classes/share/javax/media/j3d/NodeComponent.java @@ -265,4 +265,29 @@ public abstract class NodeComponent extends SceneGraphObject { boolean duplicateChild() { return getDuplicateOnCloneTree(); } + + /* + * @exception IllegalSharingException if this NodeComponent is live and + * the specified image is being used by a Canvas3D as an off-screen buffer. + * + * @exception IllegalSharingException if this NodeComponent is + * being used by an immediate mode context and + * the specified image is being used by a Canvas3D as an off-screen buffer. + */ + void validateImageIllegalSharing(ImageComponent image) { + // Do illegal sharing check + if(image != null) { + ImageComponentRetained imageRetained = (ImageComponentRetained) image.retained; + NodeComponentRetained ncRetained = (NodeComponentRetained)this.retained; + if(imageRetained.getUsedByOffScreen()) { + if(isLive()) { + throw new IllegalSharingException(J3dI18N.getString("NodeComponent2")); + } + if(ncRetained.getInImmCtx()) { + throw new IllegalSharingException(J3dI18N.getString("NodeComponent3")); + } + } + } + } + } diff --git a/src/classes/share/javax/media/j3d/NodeComponentRetained.java b/src/classes/share/javax/media/j3d/NodeComponentRetained.java index 8b25c27..5af65a0 100644 --- a/src/classes/share/javax/media/j3d/NodeComponentRetained.java +++ b/src/classes/share/javax/media/j3d/NodeComponentRetained.java @@ -43,7 +43,7 @@ class NodeComponentRetained extends SceneGraphObjectRetained { // In the case of Appearance, its a bitmask of all components int changedFrequent = 0; int compChanged = 0; - + // Increment the refcount. If this is the first, mark it as live. void doSetLive(boolean inBackgroundGroup, int refCount) { int oldRefCount = this.refCount; @@ -212,21 +212,13 @@ class NodeComponentRetained extends SceneGraphObjectRetained { mirror = null; } - // Evaluate state based on the following extensions - void evaluateExtensions(int extensions) { - } - - - - void setFrequencyChangeMask(int bit, int mask) { - // Record only the inf->frequent change if (source.getCapabilityIsFrequent(bit)) changedFrequent |= mask; else if (!source.isLive()) { + // Record the freq->infreq change only for non-live node components changedFrequent &= ~mask; } - } protected Object clone() { diff --git a/src/classes/share/javax/media/j3d/NodeRetained.java b/src/classes/share/javax/media/j3d/NodeRetained.java index 7742891..bb833a4 100644 --- a/src/classes/share/javax/media/j3d/NodeRetained.java +++ b/src/classes/share/javax/media/j3d/NodeRetained.java @@ -363,10 +363,9 @@ abstract class NodeRetained extends SceneGraphObjectRetained implements NnuId { } if((nodeR instanceof TransformGroupRetained) && (nodeR != caller)) { - Transform3D t1 = VirtualUniverse.mc.getTransform3D(null); + Transform3D t1 = new Transform3D(); ((TransformGroupRetained)(nodeR)).transform.getWithLock(t1); l2Vw.mul(t1); - FreeListManager.freeObject(FreeListManager.TRANSFORM3D, t1); } else if ((nodeR == caller) && (staticTransform != null)) { l2Vw.mul(staticTransform.transform); } diff --git a/src/classes/share/javax/media/j3d/NoopDrawingSurfaceObject.java b/src/classes/share/javax/media/j3d/NoopDrawingSurfaceObject.java new file mode 100644 index 0000000..5fb3c01 --- /dev/null +++ b/src/classes/share/javax/media/j3d/NoopDrawingSurfaceObject.java @@ -0,0 +1,57 @@ +/* + * $RCSfile$ + * + * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. + * + * Use is subject to license terms. + * + * $Revision$ + * $Date$ + * $State$ + */ + +package javax.media.j3d; + +/** + * The DrawingSurfaceObject class is used to manage native drawing surface + */ +class NoopDrawingSurfaceObject extends DrawingSurfaceObject { + + NoopDrawingSurfaceObject(Canvas3D cv) { + super(cv); + + System.err.println("NoopDrawingSurfaceObject constructed"); + } + + synchronized boolean renderLock() { + System.err.println("NoopDrawingSurfaceObject.renderLock()"); + gotDsiLock = true; + return true; + } + + synchronized void unLock() { + System.err.println("NoopDrawingSurfaceObject.unLock()"); + gotDsiLock = false; + } + + synchronized void getDrawingSurfaceObjectInfo() { + if (canvas.drawable == null) { + System.err.println( + "NoopDrawingSurfaceObject.getDrawingSurfaceObjectInfo: window = " + + canvas.drawable); + + canvas.drawable = new NoopDrawable(); + } + } + + synchronized void invalidate() { + System.err.println("NoopDrawingSurfaceObject.invalidate()"); + } + + /** + * Dummy drawable for noop pipeline + */ + static class NoopDrawable implements Drawable { + } + +} diff --git a/src/classes/share/javax/media/j3d/NoopPipeline.java b/src/classes/share/javax/media/j3d/NoopPipeline.java new file mode 100644 index 0000000..09e7b04 --- /dev/null +++ b/src/classes/share/javax/media/j3d/NoopPipeline.java @@ -0,0 +1,1561 @@ +/* + * $RCSfile$ + * + * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. + * + * Use is subject to license terms. + * + * $Revision$ + * $Date$ + * $State$ + */ + +package javax.media.j3d; + +import java.awt.GraphicsConfiguration; +import java.awt.GraphicsDevice; +import java.awt.GraphicsEnvironment; + +/** + * Concrete implementation of Pipeline class for the noop rendering + * pipeline. + */ +class NoopPipeline extends Pipeline { + + // Flags indicating whether the Cg or GLSL libraries are available. + private boolean cgLibraryAvailable = false; + + /** + * Constructor for singleton NoopPipeline instance + */ + protected NoopPipeline() { + } + + /** + * Initialize the pipeline + */ + void initialize(Pipeline.Type pipelineType) { + super.initialize(pipelineType); + + assert pipelineType == Pipeline.Type.NOOP; + } + + /** + * Load all of the required libraries + */ + void loadLibraries(int globalShadingLanguage) { + } + + /** + * Returns true if the Cg library is loaded and available. Note that this + * does not necessarily mean that Cg is supported by the graphics card. + */ + boolean isCgLibraryAvailable() { + return cgLibraryAvailable; + } + + /** + * Returns true if the GLSL library is loaded and available. Note that this + * does not necessarily mean that GLSL is supported by the graphics card. + */ + boolean isGLSLLibraryAvailable() { + return true; + } + + + // --------------------------------------------------------------------- + + // + // GeometryArrayRetained methods + // + + // Used by D3D to free vertex buffer + void freeD3DArray(GeometryArrayRetained geo, boolean deleteVB) { + } + + // used for GeometryArrays by Copy or interleaved + void execute(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean useAlpha, + boolean ignoreVertexColors, + int startVIndex, int vcount, int vformat, + int texCoordSetCount, int[] texCoordSetMap, + int texCoordSetMapLen, + int[] texCoordSetOffset, + int numActiveTexUnitState, + int vertexAttrCount, int[] vertexAttrSizes, + float[] varray, float[] cdata, int cdirty) { + } + + // used by GeometryArray by Reference with java arrays + void executeVA(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean ignoreVertexColors, + int vcount, + int vformat, + int vdefined, + int coordIndex, float[] vfcoords, double[] vdcoords, + int colorIndex, float[] cfdata, byte[] cbdata, + int normalIndex, float[] ndata, + int vertexAttrCount, int[] vertexAttrSizes, + int[] vertexAttrIndex, float[][] vertexAttrData, + int texcoordmaplength, + int[] texcoordoffset, + int numActiveTexUnitState, + int[] texIndex, int texstride, Object[] texCoords, + int cdirty) { + } + + // used by GeometryArray by Reference with NIO buffer + void executeVABuffer(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean ignoreVertexColors, + int vcount, + int vformat, + int vdefined, + int coordIndex, + Object vcoords, + int colorIndex, + Object cdataBuffer, + float[] cfdata, byte[] cbdata, + int normalIndex, Object ndata, + int vertexAttrCount, int[] vertexAttrSizes, + int[] vertexAttrIndex, Object[] vertexAttrData, + int texcoordmaplength, + int[] texcoordoffset, + int numActiveTexUnitState, + int[] texIndex, int texstride, Object[] texCoords, + int cdirty) { + } + + // used by GeometryArray by Reference in interleaved format with NIO buffer + void executeInterleavedBuffer(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean useAlpha, + boolean ignoreVertexColors, + int startVIndex, int vcount, int vformat, + int texCoordSetCount, int[] texCoordSetMap, + int texCoordSetMapLen, + int[] texCoordSetOffset, + int numActiveTexUnitState, + Object varray, float[] cdata, int cdirty) { + } + + void setVertexFormat(Context ctx, GeometryArrayRetained geo, + int vformat, boolean useAlpha, boolean ignoreVertexColors) { + } + + void disableGlobalAlpha(Context ctx, GeometryArrayRetained geo, int vformat, + boolean useAlpha, boolean ignoreVertexColors) { + } + + // used for GeometryArrays + void buildGA(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, boolean updateAlpha, + float alpha, + boolean ignoreVertexColors, + int startVIndex, + int vcount, int vformat, + int texCoordSetCount, int[] texCoordSetMap, + int texCoordSetMapLen, int[] texCoordSetMapOffset, + int vertexAttrCount, int[] vertexAttrSizes, + double[] xform, double[] nxform, + float[] varray) { + } + + // used to Build Dlist GeometryArray by Reference with java arrays + void buildGAForByRef(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, boolean updateAlpha, + float alpha, + boolean ignoreVertexColors, + int vcount, + int vformat, + int vdefined, + int coordIndex, float[] vfcoords, double[] vdcoords, + int colorIndex, float[] cfdata, byte[] cbdata, + int normalIndex, float[] ndata, + int vertexAttrCount, int[] vertexAttrSizes, + int[] vertexAttrIndex, float[][] vertexAttrData, + int texcoordmaplength, + int[] texcoordoffset, + int[] texIndex, int texstride, Object[] texCoords, + double[] xform, double[] nxform) { + } + + + // --------------------------------------------------------------------- + + // + // IndexedGeometryArrayRetained methods + // + + // by-copy or interleaved, by reference, Java arrays + void executeIndexedGeometry(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean useAlpha, + boolean ignoreVertexColors, + int initialIndexIndex, + int indexCount, + int vertexCount, int vformat, + int vertexAttrCount, int[] vertexAttrSizes, + int texCoordSetCount, int[] texCoordSetMap, + int texCoordSetMapLen, + int[] texCoordSetOffset, + int numActiveTexUnitState, + float[] varray, float[] cdata, + int cdirty, + int[] indexCoord) { + } + + // interleaved, by reference, nio buffer + void executeIndexedGeometryBuffer(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean useAlpha, + boolean ignoreVertexColors, + int initialIndexIndex, + int indexCount, + int vertexCount, int vformat, + int texCoordSetCount, int[] texCoordSetMap, + int texCoordSetMapLen, + int[] texCoordSetOffset, + int numActiveTexUnitState, + Object varray, float[] cdata, + int cdirty, + int[] indexCoord) { + } + + // non interleaved, by reference, Java arrays + void executeIndexedGeometryVA(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean ignoreVertexColors, + int initialIndexIndex, + int validIndexCount, + int vertexCount, + int vformat, + int vdefined, + float[] vfcoords, double[] vdcoords, + float[] cfdata, byte[] cbdata, + float[] ndata, + int vertexAttrCount, int[] vertexAttrSizes, + float[][] vertexAttrData, + int texcoordmaplength, + int[] texcoordoffset, + int numActiveTexUnitState, + int texstride, Object[] texCoords, + int cdirty, + int[] indexCoord) { + } + + // non interleaved, by reference, nio buffer + void executeIndexedGeometryVABuffer(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean ignoreVertexColors, + int initialIndexIndex, + int validIndexCount, + int vertexCount, + int vformat, + int vdefined, + Object vcoords, + Object cdataBuffer, + float[] cfdata, byte[] cbdata, + Object normal, + int vertexAttrCount, int[] vertexAttrSizes, + Object[] vertexAttrData, + int texcoordmaplength, + int[] texcoordoffset, + int numActiveTexUnitState, + int texstride, Object[] texCoords, + int cdirty, + int[] indexCoord) { + } + + // by-copy geometry + void buildIndexedGeometry(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, boolean updateAlpha, + float alpha, + boolean ignoreVertexColors, + int initialIndexIndex, + int validIndexCount, + int vertexCount, + int vformat, + int vertexAttrCount, int[] vertexAttrSizes, + int texCoordSetCount, int[] texCoordSetMap, + int texCoordSetMapLen, + int[] texCoordSetMapOffset, + double[] xform, double[] nxform, + float[] varray, int[] indexCoord) { + } + + + // --------------------------------------------------------------------- + + // + // GraphicsContext3D methods + // + + void readRaster(Context ctx, + int type, int xSrcOffset, int ySrcOffset, + int width, int height, int hCanvas, + int imageDataType, int imageFormat, + Object imageBuffer, + int depthFormat, + Object depthBuffer) { + + } + + // --------------------------------------------------------------------- + + // + // CgShaderProgramRetained methods + // + + // ShaderAttributeValue methods + + ShaderError setCgUniform1i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int value) { + return null; + } + + ShaderError setCgUniform1f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float value) { + return null; + } + + ShaderError setCgUniform2i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int[] value) { + return null; + } + + ShaderError setCgUniform2f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + return null; + } + + ShaderError setCgUniform3i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int[] value) { + return null; + } + + ShaderError setCgUniform3f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + return null; + } + + ShaderError setCgUniform4i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int[] value) { + return null; + } + + ShaderError setCgUniform4f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + return null; + } + + ShaderError setCgUniformMatrix3f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + return null; + } + + ShaderError setCgUniformMatrix4f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + return null; + } + + // ShaderAttributeArray methods + + ShaderError setCgUniform1iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value) { + return null; + } + + ShaderError setCgUniform1fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + return null; + } + + ShaderError setCgUniform2iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value) { + return null; + } + + ShaderError setCgUniform2fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + return null; + } + + ShaderError setCgUniform3iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value) { + return null; + } + + ShaderError setCgUniform3fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + return null; + } + + ShaderError setCgUniform4iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value) { + return null; + } + + ShaderError setCgUniform4fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + return null; + } + + ShaderError setCgUniformMatrix3fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + return null; + } + + ShaderError setCgUniformMatrix4fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + return null; + } + + // interfaces for shader compilation, etc. + ShaderError createCgShader(Context ctx, int shaderType, ShaderId[] shaderId) { + return null; + } + ShaderError destroyCgShader(Context ctx, ShaderId shaderId) { + return null; + } + ShaderError compileCgShader(Context ctx, ShaderId shaderId, String program) { + return null; + } + + ShaderError createCgShaderProgram(Context ctx, ShaderProgramId[] shaderProgramId) { + return null; + } + ShaderError destroyCgShaderProgram(Context ctx, ShaderProgramId shaderProgramId) { + return null; + } + ShaderError linkCgShaderProgram(Context ctx, ShaderProgramId shaderProgramId, + ShaderId[] shaderIds) { + return null; + } + void lookupCgVertexAttrNames(Context ctx, ShaderProgramId shaderProgramId, + int numAttrNames, String[] attrNames, boolean[] errArr) { + } + void lookupCgShaderAttrNames(Context ctx, ShaderProgramId shaderProgramId, + int numAttrNames, String[] attrNames, ShaderAttrLoc[] locArr, + int[] typeArr, int[] sizeArr, boolean[] isArrayArr) { + } + + ShaderError useCgShaderProgram(Context ctx, ShaderProgramId shaderProgramId) { + return null; + } + + + // --------------------------------------------------------------------- + + // + // GLSLShaderProgramRetained methods + // + + // ShaderAttributeValue methods + + ShaderError setGLSLUniform1i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int value) { + return null; + } + + ShaderError setGLSLUniform1f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float value) { + return null; + } + + ShaderError setGLSLUniform2i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int[] value) { + return null; + } + + ShaderError setGLSLUniform2f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + return null; + } + + ShaderError setGLSLUniform3i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int[] value) { + return null; + } + + ShaderError setGLSLUniform3f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + return null; + } + + ShaderError setGLSLUniform4i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int[] value) { + return null; + } + + ShaderError setGLSLUniform4f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + return null; + } + + ShaderError setGLSLUniformMatrix3f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + return null; + } + + ShaderError setGLSLUniformMatrix4f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value) { + return null; + } + + // ShaderAttributeArray methods + + ShaderError setGLSLUniform1iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value) { + return null; + } + + ShaderError setGLSLUniform1fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + return null; + } + + ShaderError setGLSLUniform2iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value) { + return null; + } + + ShaderError setGLSLUniform2fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + return null; + } + + ShaderError setGLSLUniform3iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value) { + return null; + } + + ShaderError setGLSLUniform3fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + return null; + } + + ShaderError setGLSLUniform4iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value) { + return null; + } + + ShaderError setGLSLUniform4fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + return null; + } + + ShaderError setGLSLUniformMatrix3fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + return null; + } + + ShaderError setGLSLUniformMatrix4fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value) { + return null; + } + + // interfaces for shader compilation, etc. + ShaderError createGLSLShader(Context ctx, int shaderType, ShaderId[] shaderId) { + return null; + } + ShaderError destroyGLSLShader(Context ctx, ShaderId shaderId) { + return null; + } + ShaderError compileGLSLShader(Context ctx, ShaderId shaderId, String program) { + return null; + } + + ShaderError createGLSLShaderProgram(Context ctx, ShaderProgramId[] shaderProgramId) { + return null; + } + ShaderError destroyGLSLShaderProgram(Context ctx, ShaderProgramId shaderProgramId) { + return null; + } + ShaderError linkGLSLShaderProgram(Context ctx, ShaderProgramId shaderProgramId, + ShaderId[] shaderIds) { + return null; + } + ShaderError bindGLSLVertexAttrName(Context ctx, ShaderProgramId shaderProgramId, + String attrName, int attrIndex) { + return null; + } + void lookupGLSLShaderAttrNames(Context ctx, ShaderProgramId shaderProgramId, + int numAttrNames, String[] attrNames, ShaderAttrLoc[] locArr, + int[] typeArr, int[] sizeArr, boolean[] isArrayArr) { + } + + ShaderError useGLSLShaderProgram(Context ctx, ShaderProgramId shaderProgramId) { + return null; + } + + + // --------------------------------------------------------------------- + + // + // ImageComponent2DRetained methods + // + + // free d3d surface referred to by id + void freeD3DSurface(ImageComponent2DRetained image, int hashId) { + } + + + + // --------------------------------------------------------------------- + + // + // Renderer methods + // + + void cleanupRenderer() { + } + + + // --------------------------------------------------------------------- + + // + // ColoringAttributesRetained methods + // + + void updateColoringAttributes(Context ctx, + float dRed, float dGreen, float dBlue, + float red, float green, float blue, + float alpha, + boolean lEnable, + int shadeModel) { + } + + + // --------------------------------------------------------------------- + + // + // DirectionalLightRetained methods + // + + void updateDirectionalLight(Context ctx, + int lightSlot, float red, float green, + float blue, float x, float y, float z) { + } + + + // --------------------------------------------------------------------- + + // + // PointLightRetained methods + // + + void updatePointLight(Context ctx, + int lightSlot, float red, float green, + float blue, float ax, float ay, float az, + float px, float py, float pz) { + } + + + // --------------------------------------------------------------------- + + // + // SpotLightRetained methods + // + + void updateSpotLight(Context ctx, + int lightSlot, float red, float green, + float blue, float ax, float ay, float az, + float px, float py, float pz, float spreadAngle, + float concentration, float dx, float dy, + float dz) { + } + + + // --------------------------------------------------------------------- + + // + // ExponentialFogRetained methods + // + + void updateExponentialFog(Context ctx, + float red, float green, float blue, + float density) { + } + + + // --------------------------------------------------------------------- + + // + // LinearFogRetained methods + // + + void updateLinearFog(Context ctx, + float red, float green, float blue, + double fdist, double bdist) { + } + + + // --------------------------------------------------------------------- + + // + // LineAttributesRetained methods + // + + void updateLineAttributes(Context ctx, + float lineWidth, int linePattern, + int linePatternMask, + int linePatternScaleFactor, + boolean lineAntialiasing) { + } + + + // --------------------------------------------------------------------- + + // + // MaterialRetained methods + // + + void updateMaterial(Context ctx, + float red, float green, float blue, float alpha, + float ared, float agreen, float ablue, + float ered, float egreen, float eblue, + float dred, float dgreen, float dblue, + float sred, float sgreen, float sblue, + float shininess, int colorTarget, boolean enable) { + } + + + // --------------------------------------------------------------------- + + // + // ModelClipRetained methods + // + + void updateModelClip(Context ctx, int planeNum, boolean enableFlag, + double A, double B, double C, double D) { + } + + + // --------------------------------------------------------------------- + + // + // PointAttributesRetained methods + // + + void updatePointAttributes(Context ctx, float pointSize, boolean pointAntialiasing) { + } + + + // --------------------------------------------------------------------- + + // + // PolygonAttributesRetained methods + // + + void updatePolygonAttributes(Context ctx, + int polygonMode, int cullFace, + boolean backFaceNormalFlip, + float polygonOffset, + float polygonOffsetFactor) { + } + + + // --------------------------------------------------------------------- + + // + // RenderingAttributesRetained methods + // + + void updateRenderingAttributes(Context ctx, + boolean depthBufferWriteEnableOverride, + boolean depthBufferEnableOverride, + boolean depthBufferEnable, + boolean depthBufferWriteEnable, + int depthTestFunction, + float alphaTestValue, int alphaTestFunction, + boolean ignoreVertexColors, + boolean rasterOpEnable, int rasterOp, + boolean userStencilAvailable, boolean stencilEnable, + int stencilFailOp, int stencilZFailOp, int stencilZPassOp, + int stencilFunction, int stencilReferenceValue, + int stencilCompareMask, int stencilWriteMask ) { + } + + + // --------------------------------------------------------------------- + + // + // TexCoordGenerationRetained methods + // + + /** + * This method updates the native context: + * trans contains eyeTovworld transform in d3d + * trans contains vworldToEye transform in ogl + */ + void updateTexCoordGeneration(Context ctx, + boolean enable, int genMode, int format, + float planeSx, float planeSy, float planeSz, float planeSw, + float planeTx, float planeTy, float planeTz, float planeTw, + float planeRx, float planeRy, float planeRz, float planeRw, + float planeQx, float planeQy, float planeQz, float planeQw, + double[] trans) { + } + + + // --------------------------------------------------------------------- + + // + // TransparencyAttributesRetained methods + // + + void updateTransparencyAttributes(Context ctx, + float alpha, int geometryType, + int polygonMode, + boolean lineAA, boolean pointAA, + int transparencyMode, + int srcBlendFunction, + int dstBlendFunction) { + } + + + // --------------------------------------------------------------------- + + // + // TextureAttributesRetained methods + // + + void updateTextureAttributes(Context ctx, + double[] transform, boolean isIdentity, int textureMode, + int perspCorrectionMode, float red, + float green, float blue, float alpha, + int textureFormat) { + } + + void updateRegisterCombiners(Context ctx, + double[] transform, boolean isIdentity, int textureMode, + int perspCorrectionMode, float red, + float green, float blue, float alpha, + int textureFormat, + int combineRgbMode, int combineAlphaMode, + int[] combineRgbSrc, int[] combineAlphaSrc, + int[] combineRgbFcn, int[] combineAlphaFcn, + int combineRgbScale, int combineAlphaScale) { + } + + void updateTextureColorTable(Context ctx, int numComponents, + int colorTableSize, + int[] colorTable) { + } + + void updateCombiner(Context ctx, + int combineRgbMode, int combineAlphaMode, + int[] combineRgbSrc, int[] combineAlphaSrc, + int[] combineRgbFcn, int[] combineAlphaFcn, + int combineRgbScale, int combineAlphaScale) { + } + + + // --------------------------------------------------------------------- + + // + // TextureUnitStateRetained methods + // + + void updateTextureUnitState(Context ctx, int unitIndex, boolean enableFlag) { + } + + + // --------------------------------------------------------------------- + + // + // TextureRetained methods + // Texture2DRetained methods + // + + void bindTexture2D(Context ctx, int objectId, boolean enable) { + } + + void updateTexture2DImage(Context ctx, + int numLevels, int level, + int textureFormat, int imageFormat, + int width, int height, + int boundaryWidth, + int imageDataType, Object data) { + } + + void updateTexture2DSubImage(Context ctx, + int level, int xoffset, int yoffset, + int textureFormat, int imageFormat, + int imgXOffset, int imgYOffset, + int tilew, int width, int height, + int imageDataType, Object data) { + } + + void updateTexture2DLodRange(Context ctx, + int baseLevel, int maximumLevel, + float minimumLod, float maximumLod) { + } + + void updateTexture2DLodOffset(Context ctx, + float lodOffsetX, float lodOffsetY, + float lodOffsetZ) { + } + + void updateTexture2DBoundary(Context ctx, + int boundaryModeS, int boundaryModeT, + float boundaryRed, float boundaryGreen, + float boundaryBlue, float boundaryAlpha) { + } + + void updateTexture2DFilterModes(Context ctx, + int minFilter, int magFilter) { + } + + void updateTexture2DSharpenFunc(Context ctx, + int numSharpenTextureFuncPts, + float[] sharpenTextureFuncPts) { + } + + void updateTexture2DFilter4Func(Context ctx, + int numFilter4FuncPts, + float[] filter4FuncPts) { + } + + void updateTexture2DAnisotropicFilter(Context ctx, float degree) { + } + + + // --------------------------------------------------------------------- + + // + // Texture3DRetained methods + // + + void bindTexture3D(Context ctx, int objectId, boolean enable) { + } + + void updateTexture3DImage(Context ctx, + int numLevels, int level, + int textureFormat, int imageFormat, + int width, int height, int depth, + int boundaryWidth, + int imageDataType, Object imageData) { + } + + void updateTexture3DSubImage(Context ctx, + int level, + int xoffset, int yoffset, int zoffset, + int textureFormat, int imageFormat, + int imgXoffset, int imgYoffset, int imgZoffset, + int tilew, int tileh, + int width, int height, int depth, + int imageTypeData, Object imageData) { + } + + void updateTexture3DLodRange(Context ctx, + int baseLevel, int maximumLevel, + float minimumLod, float maximumLod) { + } + + void updateTexture3DLodOffset(Context ctx, + float lodOffsetX, float lodOffsetY, + float lodOffsetZ) { + } + + void updateTexture3DBoundary(Context ctx, + int boundaryModeS, int boundaryModeT, + int boundaryModeR, float boundaryRed, + float boundaryGreen, float boundaryBlue, + float boundaryAlpha) { + } + + void updateTexture3DFilterModes(Context ctx, + int minFilter, int magFilter) { + } + + void updateTexture3DSharpenFunc(Context ctx, + int numSharpenTextureFuncPts, + float[] sharpenTextureFuncPts) { + } + + void updateTexture3DFilter4Func(Context ctx, + int numFilter4FuncPts, + float[] filter4FuncPts) { + } + + void updateTexture3DAnisotropicFilter(Context ctx, float degree) { + } + + + // --------------------------------------------------------------------- + + // + // TextureCubeMapRetained methods + // + + void bindTextureCubeMap(Context ctx, int objectId, boolean enable) { + } + + void updateTextureCubeMapImage(Context ctx, + int face, int numLevels, int level, + int textureFormat, int imageFormat, + int width, int height, + int boundaryWidth, + int imageDataType, Object imageData) { + } + + void updateTextureCubeMapSubImage(Context ctx, + int face, int level, int xoffset, int yoffset, + int textureFormat, int imageFormat, + int imgXOffset, int imgYOffset, + int tilew, int width, int height, + int imageDataType, Object imageData) { + } + + void updateTextureCubeMapLodRange(Context ctx, + int baseLevel, int maximumLevel, + float minimumLod, float maximumLod) { + } + + void updateTextureCubeMapLodOffset(Context ctx, + float lodOffsetX, float lodOffsetY, + float lodOffsetZ) { + } + + void updateTextureCubeMapBoundary(Context ctx, + int boundaryModeS, int boundaryModeT, + float boundaryRed, float boundaryGreen, + float boundaryBlue, float boundaryAlpha) { + } + + void updateTextureCubeMapFilterModes(Context ctx, + int minFilter, int magFilter) { + } + + void updateTextureCubeMapSharpenFunc(Context ctx, + int numSharpenTextureFuncPts, + float[] sharpenTextureFuncPts) { + } + + void updateTextureCubeMapFilter4Func(Context ctx, + int numFilter4FuncPts, + float[] filter4FuncPts) { + } + + void updateTextureCubeMapAnisotropicFilter(Context ctx, float degree) { + } + + // --------------------------------------------------------------------- + + // + // MasterControl methods + // + + // Method to return the AWT object + long getAWT() { + return 0L; + } + + // Method to initialize the native J3D library + boolean initializeJ3D(boolean disableXinerama) { + return true; + } + + // Maximum lights supported by the native API + int getMaximumLights() { + return 8; + } + + + // --------------------------------------------------------------------- + + // + // Canvas3D methods - native wrappers + // + + // This is the native method for creating the underlying graphics context. + Context createNewContext(Canvas3D cv, long display, Drawable drawable, + long fbConfig, Context shareCtx, boolean isSharedCtx, + boolean offScreen, + boolean glslLibraryAvailable, + boolean cgLibraryAvailable) { + return new NoopContext(); + } + + void createQueryContext(Canvas3D cv, long display, Drawable drawable, + long fbConfig, boolean offScreen, int width, int height, + boolean glslLibraryAvailable, + boolean cgLibraryAvailable) { + } + + // This is the native for creating offscreen buffer + Drawable createOffScreenBuffer(Canvas3D cv, Context ctx, long display, long fbConfig, int width, int height) { + return null; + } + + void destroyOffScreenBuffer(Canvas3D cv, Context ctx, long display, long fbConfig, Drawable drawable) { + } + + // This is the native for reading the image from the offscreen buffer + void readOffScreenBuffer(Canvas3D cv, Context ctx, int format, int type, Object data, int width, int height) { + } + + // The native method for swapBuffers + int swapBuffers(Canvas3D cv, Context ctx, long dpy, Drawable drawable) { + return 0; + } + + // notify D3D that Canvas is resize + int resizeD3DCanvas(Canvas3D cv, Context ctx) { + return 0; + } + + // notify D3D to toggle between FullScreen and window mode + int toggleFullScreenMode(Canvas3D cv, Context ctx) { + return 0; + } + + // native method for setting Material when no material is present + void updateMaterialColor(Context ctx, float r, float g, float b, float a) { + } + + void destroyContext(long display, Drawable drawable, Context ctx) { + } + + // This is the native method for doing accumulation. + void accum(Context ctx, float value) { + } + + // This is the native method for doing accumulation return. + void accumReturn(Context ctx) { + } + + // This is the native method for clearing the accumulation buffer. + void clearAccum(Context ctx) { + } + + // This is the native method for getting the number of lights the underlying + // native library can support. + int getNumCtxLights(Context ctx) { + return 0; + } + + // Native method for decal 1st child setup + boolean decal1stChildSetup(Context ctx) { + return false; + } + + // Native method for decal nth child setup + void decalNthChildSetup(Context ctx) { + } + + // Native method for decal reset + void decalReset(Context ctx, boolean depthBufferEnable) { + } + + // Native method for decal reset + void ctxUpdateEyeLightingEnable(Context ctx, boolean localEyeLightingEnable) { + } + + // The following three methods are used in multi-pass case + + // native method for setting blend color + void setBlendColor(Context ctx, float red, float green, + float blue, float alpha) { + } + + // native method for setting blend func + void setBlendFunc(Context ctx, int src, int dst) { + } + + // native method for setting fog enable flag + void setFogEnableFlag(Context ctx, boolean enableFlag) { + } + + // Setup the full scene antialising in D3D and ogl when GL_ARB_multisamle supported + void setFullSceneAntialiasing(Context ctx, boolean enable) { + } + + void setGlobalAlpha(Context ctx, float alpha) { + } + + // Native method to update separate specular color control + void updateSeparateSpecularColorEnable(Context ctx, boolean control) { + } + + // Initialization for D3D when scene begin + void beginScene(Context ctx) { + } + void endScene(Context ctx) { + } + + // True under Solaris, + // False under windows when display mode <= 8 bit + boolean validGraphicsMode() { + return true; + } + + // native method for setting light enables + void setLightEnables(Context ctx, long enableMask, int maxLights) { + } + + // native method for setting scene ambient + void setSceneAmbient(Context ctx, float red, float green, float blue) { + } + + // native method for disabling fog + void disableFog(Context ctx) { + } + + // native method for disabling modelClip + void disableModelClip(Context ctx) { + } + + // native method for setting default RenderingAttributes + void resetRenderingAttributes(Context ctx, + boolean depthBufferWriteEnableOverride, + boolean depthBufferEnableOverride) { + } + + // native method for setting default texture + void resetTextureNative(Context ctx, int texUnitIndex) { + } + + // native method for activating a particular texture unit + void activeTextureUnit(Context ctx, int texUnitIndex) { + } + + // native method for setting default TexCoordGeneration + void resetTexCoordGeneration(Context ctx) { + } + + // native method for setting default TextureAttributes + void resetTextureAttributes(Context ctx) { + } + + // native method for setting default PolygonAttributes + void resetPolygonAttributes(Context ctx) { + } + + // native method for setting default LineAttributes + void resetLineAttributes(Context ctx) { + } + + // native method for setting default PointAttributes + void resetPointAttributes(Context ctx) { + } + + // native method for setting default TransparencyAttributes + void resetTransparency(Context ctx, int geometryType, + int polygonMode, boolean lineAA, + boolean pointAA) { + } + + // native method for setting default ColoringAttributes + void resetColoringAttributes(Context ctx, + float r, float g, + float b, float a, + boolean enableLight) { + } + + /** + * This native method makes sure that the rendering for this canvas + * gets done now. + */ + void syncRender(Context ctx, boolean wait) { + } + + // The native method that sets this ctx to be the current one + boolean useCtx(Context ctx, long display, Drawable drawable) { + return true; + } + + void clear(Context ctx, float r, float g, float b) { + + } + + void textureFillBackground(Context ctx, float texMinU, float texMaxU, float texMinV, float texMaxV, + float mapMinX, float mapMaxX, float mapMinY, float mapMaxY) { + + } + + void textureFillRaster(Context ctx, float texMinU, float texMaxU, float texMinV, float texMaxV, + float mapMinX, float mapMaxX, float mapMinY, float mapMaxY, float mapZ, float alpha) { + + } + + void executeRasterDepth(Context ctx, float posX, float posY, float posZ, + int srcOffsetX, int srcOffsetY, int rasterWidth, int rasterHeight, + int depthWidth, int depthHeight, int depthType, Object depthData) { + + } + + // The native method for setting the ModelView matrix. + void setModelViewMatrix(Context ctx, double[] viewMatrix, double[] modelMatrix) { + } + + // The native method for setting the Projection matrix. + void setProjectionMatrix(Context ctx, double[] projMatrix) { + } + + // The native method for setting the Viewport. + void setViewport(Context ctx, int x, int y, int width, int height) { + } + + // used for display Lists + void newDisplayList(Context ctx, int displayListId) { + } + void endDisplayList(Context ctx) { + } + void callDisplayList(Context ctx, int id, boolean isNonUniformScale) { + } + + void freeDisplayList(Context ctx, int id) { + } + void freeTexture(Context ctx, int id) { + } + + void texturemapping(Context ctx, + int px, int py, + int xmin, int ymin, int xmax, int ymax, + int texWidth, int texHeight, + int rasWidth, + int format, int objectId, + byte[] image, + int winWidth, int winHeight) { + } + + boolean initTexturemapping(Context ctx, int texWidth, + int texHeight, int objectId) { + return true; + } + + + // Set internal render mode to one of FIELD_ALL, FIELD_LEFT or + // FIELD_RIGHT. Note that it is up to the caller to ensure that + // stereo is available before setting the mode to FIELD_LEFT or + // FIELD_RIGHT. The boolean isTRUE for double buffered mode, FALSE + // foe single buffering. + void setRenderMode(Context ctx, int mode, boolean doubleBuffer) { + } + + // Set glDepthMask. + void setDepthBufferWriteEnable(Context ctx, boolean mode) { + } + + + // --------------------------------------------------------------------- + + // + // Canvas3D / GraphicsConfigTemplate3D methods - logic dealing with + // native graphics configuration or drawing surface + // + + // Return a graphics config based on the one passed in. Note that we can + // assert that the input config is non-null and was created from a + // GraphicsConfigTemplate3D. + // This method must return a valid GraphicsConfig, or else it must throw + // an exception if one cannot be returned. + GraphicsConfiguration getGraphicsConfig(GraphicsConfiguration gconfig) { + System.err.println("NoopPipeline.getGraphicsConfig()"); + return gconfig; + } + + // Get the native FBconfig pointer + long getFbConfig(GraphicsConfigInfo gcInfo) { + return 0L; + } + + + // Get best graphics config from pipeline + GraphicsConfiguration getBestConfiguration(GraphicsConfigTemplate3D gct, + GraphicsConfiguration[] gc) { + + GraphicsConfiguration gc1 = GraphicsEnvironment.getLocalGraphicsEnvironment(). + getDefaultScreenDevice().getDefaultConfiguration(); + // We need to cache the GraphicsTemplate3D + synchronized (Canvas3D.graphicsConfigTable) { + if (Canvas3D.graphicsConfigTable.get(gc1) == null) { + GraphicsConfigInfo gcInfo = new GraphicsConfigInfo(gct); +// gcInfo.setPrivateData(privateData); + Canvas3D.graphicsConfigTable.put(gc1, gcInfo); + } + } + return gc1; + } + + // Determine whether specified graphics config is supported by pipeline + boolean isGraphicsConfigSupported(GraphicsConfigTemplate3D gct, + GraphicsConfiguration gc) { + return true; + } + + // Methods to get actual capabilities from Canvas3D + boolean hasDoubleBuffer(Canvas3D cv) { + return true; + } + + boolean hasStereo(Canvas3D cv) { + return false; + } + + int getStencilSize(Canvas3D cv) { + return 0; + } + + boolean hasSceneAntialiasingMultisample(Canvas3D cv) { + return false; + } + + boolean hasSceneAntialiasingAccum(Canvas3D cv) { + return false; + } + + // Methods to get native WS display and screen + long getDisplay() { + return 0L; + } + + int getScreen(GraphicsDevice graphicsDevice) { + return 0; + } + + + // --------------------------------------------------------------------- + + // + // DrawingSurfaceObject methods + // + + // Method to construct a new DrawingSurfaceObject + DrawingSurfaceObject createDrawingSurfaceObject(Canvas3D cv) { + return new NoopDrawingSurfaceObject(cv); + } + + // Method to free the drawing surface object + void freeDrawingSurface(Canvas3D cv, DrawingSurfaceObject drawingSurfaceObject) { + // This method is a no-op + } + + // Method to free the native drawing surface object + void freeDrawingSurfaceNative(Object o) { + // This method is a no-op + } + + /** + * Dummy context for noop pipeline + */ + static class NoopContext implements Context { + } + +} diff --git a/src/classes/share/javax/media/j3d/NotificationThread.java b/src/classes/share/javax/media/j3d/NotificationThread.java index ac0598a..321213d 100644 --- a/src/classes/share/javax/media/j3d/NotificationThread.java +++ b/src/classes/share/javax/media/j3d/NotificationThread.java @@ -67,6 +67,9 @@ class NotificationThread extends Thread { case J3dNotification.SHADER_ERROR: n.universe.notifyShaderErrorListeners((ShaderError)n.args[0]); break; + case J3dNotification.RENDERING_ERROR: + VirtualUniverse.notifyRenderingErrorListeners((RenderingError)n.args[0]); + break; default: System.err.println("J3dNotification.processNotifications: unrecognized type = " + n.type); } diff --git a/src/classes/share/javax/media/j3d/OrderedGroupRetained.java b/src/classes/share/javax/media/j3d/OrderedGroupRetained.java index 5548178..f1bb2b9 100644 --- a/src/classes/share/javax/media/j3d/OrderedGroupRetained.java +++ b/src/classes/share/javax/media/j3d/OrderedGroupRetained.java @@ -74,7 +74,7 @@ class OrderedGroupRetained extends GroupRetained { System.arraycopy(cIOArr, 0, newArr, 0, newArr.length); J3dMessage m; - m = VirtualUniverse.mc.getMessage(); + m = new J3dMessage(); m.threads = J3dThread.UPDATE_RENDER; m.type = J3dMessage.ORDERED_GROUP_TABLE_CHANGED; m.universe = universe; diff --git a/src/classes/share/javax/media/j3d/OrientedShape3DRenderMethod.java b/src/classes/share/javax/media/j3d/OrientedShape3DRenderMethod.java index 945f974..8153e13 100644 --- a/src/classes/share/javax/media/j3d/OrientedShape3DRenderMethod.java +++ b/src/classes/share/javax/media/j3d/OrientedShape3DRenderMethod.java @@ -21,7 +21,7 @@ package javax.media.j3d; class OrientedShape3DRenderMethod implements RenderMethod { - public boolean render(RenderMolecule rm, Canvas3D cv, int pass, + public boolean render(RenderMolecule rm, Canvas3D cv, RenderAtomListInfo ra, int dirtyBits) { boolean useAlpha; boolean isNonUniformScale; @@ -35,7 +35,7 @@ class OrientedShape3DRenderMethod implements RenderMethod { rm.textureBin.attributeBin.ignoreVertexColors, cv.ctx); if (rm.doInfinite) { - cv.updateState(pass, dirtyBits); + cv.updateState(dirtyBits); while (ra != null) { trans = ra.infLocalToVworld; isNonUniformScale = !trans.isCongruent(); @@ -44,10 +44,8 @@ class OrientedShape3DRenderMethod implements RenderMethod { ra.geometry().execute(cv, ra.renderAtom, isNonUniformScale, (useAlpha && ra.geometry().noAlpha), rm.alpha, - rm.renderBin.multiScreen, cv.screen.screen, - rm.textureBin.attributeBin.ignoreVertexColors, - pass); + rm.textureBin.attributeBin.ignoreVertexColors); ra = ra.next; } return true; @@ -57,7 +55,7 @@ class OrientedShape3DRenderMethod implements RenderMethod { while (ra != null) { if (cv.ra == ra.renderAtom) { if (cv.raIsVisible) { - cv.updateState(pass, dirtyBits); + cv.updateState(dirtyBits); trans = ra.localToVworld; isNonUniformScale = !trans.isCongruent(); @@ -65,18 +63,16 @@ class OrientedShape3DRenderMethod implements RenderMethod { ra.geometry().execute(cv, ra.renderAtom, isNonUniformScale, (useAlpha && ra.geometry().noAlpha), rm.alpha, - rm.renderBin.multiScreen, cv.screen.screen, rm.textureBin.attributeBin. - ignoreVertexColors, - pass); + ignoreVertexColors); isVisible = true; } } else { if (!VirtualUniverse.mc.viewFrustumCulling || ra.renderAtom.localeVwcBounds.intersect(cv.viewFrustum)) { - cv.updateState(pass, dirtyBits); + cv.updateState(dirtyBits); cv.raIsVisible = true; trans = ra.localToVworld; isNonUniformScale = !trans.isCongruent(); @@ -85,11 +81,9 @@ class OrientedShape3DRenderMethod implements RenderMethod { ra.geometry().execute(cv, ra.renderAtom, isNonUniformScale, (useAlpha && ra.geometry().noAlpha), rm.alpha, - rm.renderBin.multiScreen, cv.screen.screen, rm.textureBin.attributeBin. - ignoreVertexColors, - pass); + ignoreVertexColors); isVisible = true; } else { diff --git a/src/classes/share/javax/media/j3d/OrientedShape3DRetained.java b/src/classes/share/javax/media/j3d/OrientedShape3DRetained.java index 7c007b9..044876f 100644 --- a/src/classes/share/javax/media/j3d/OrientedShape3DRetained.java +++ b/src/classes/share/javax/media/j3d/OrientedShape3DRetained.java @@ -228,7 +228,7 @@ class OrientedShape3DRetained extends Shape3DRetained { } void sendChangedMessage(int component, Object attr) { - J3dMessage changeMessage = VirtualUniverse.mc.getMessage(); + J3dMessage changeMessage = new J3dMessage(); changeMessage.type = J3dMessage.ORIENTEDSHAPE3D_CHANGED; changeMessage.threads = targetThreads ; changeMessage.universe = universe; diff --git a/src/classes/share/javax/media/j3d/Pipeline.java b/src/classes/share/javax/media/j3d/Pipeline.java new file mode 100644 index 0000000..d06532a --- /dev/null +++ b/src/classes/share/javax/media/j3d/Pipeline.java @@ -0,0 +1,1403 @@ +/* + * $RCSfile$ + * + * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. + * + * Use is subject to license terms. + * + * $Revision$ + * $Date$ + * $State$ + */ + +package javax.media.j3d; + +import java.awt.GraphicsConfiguration; +import java.awt.GraphicsDevice; + +/** + * Abstract pipeline class for rendering pipeline methods. All rendering + * pipeline methods are defined here. + */ +abstract class Pipeline { + // Singleton pipeline instance + private static Pipeline pipeline; + + // Supported rendering pipelines + enum Type { + // Native rendering pipelines using OGL or D3D library + NATIVE_OGL, + NATIVE_D3D, + + // Java rendering pipeline using Java Bindings for OpenGL + JOGL, + + // No-op rendering pipeline + NOOP, + } + + // Type of rendering pipeline (as defined above) + private Type pipelineType = null; + + protected Pipeline() { + } + + /** + * Initialize the Pipeline. Called exactly once by + * MasterControl.loadLibraries() to create the singleton + * Pipeline object. + */ + static void createPipeline(Type pipelineType) { + String className = null; + switch (pipelineType) { + case NATIVE_OGL: + case NATIVE_D3D: + className = "javax.media.j3d.NativePipeline"; + break; + case JOGL: + className = "javax.media.j3d.JoglPipeline"; + break; + case NOOP: + className = "javax.media.j3d.NoopPipeline"; + break; + default: + // Should not get here + throw new AssertionError("missing case statement"); + } + + final String pipelineClassName = className; + pipeline = (Pipeline) + java.security.AccessController.doPrivileged(new + java.security.PrivilegedAction() { + public Object run() { + try { + Class pipelineClass = Class.forName(pipelineClassName); + return pipelineClass.newInstance(); + } catch (Exception e) { + throw new RuntimeException(e); + } + } + }); + + pipeline.initialize(pipelineType); + } + + /** + * Returns the singleton Pipeline object. + */ + static Pipeline getPipeline() { + return pipeline; + } + + /** + * Initializes the pipeline object. Only called by initPipeline. + * Pipeline subclasses may override this, but must call + * super.initialize(pipelineType); + */ + void initialize(Type pipelineType) { + setPipelineType(pipelineType); + } + + /** + * Sets the pipeline type. Only called by initialize. + */ + private void setPipelineType(Type pipelineType) { + this.pipelineType = pipelineType; + } + + /** + * Returns the pipeline type + */ + Type getPipelineType() { + return pipelineType; + } + + /** + * Returns the pipeline name + */ + String getPipelineName() { + switch (pipelineType) { + case NATIVE_OGL: + return "NATIVE_OGL"; + case NATIVE_D3D: + return "NATIVE_D3D"; + case JOGL: + return "JOGL"; + case NOOP: + return "NOOP"; + default: + // Should not get here + throw new AssertionError("missing case statement"); + } + } + + /** + * Returns the renderer name + */ + String getRendererName() { + switch (pipelineType) { + case NATIVE_OGL: + case JOGL: + return "OpenGL"; + case NATIVE_D3D: + return "DirectX"; + case NOOP: + return "None"; + default: + // Should not get here + throw new AssertionError("missing case statement"); + } + } + + + // --------------------------------------------------------------------- + + // + // Methods to initialize and load required libraries (from MasterControl) + // + + /** + * Load all of the required libraries + */ + abstract void loadLibraries(int globalShadingLanguage); + + /** + * Returns true if the Cg library is loaded and available. Note that this + * does not necessarily mean that Cg is supported by the graphics card. + */ + abstract boolean isCgLibraryAvailable(); + + /** + * Returns true if the GLSL library is loaded and available. Note that this + * does not necessarily mean that GLSL is supported by the graphics card. + */ + abstract boolean isGLSLLibraryAvailable(); + + + // --------------------------------------------------------------------- + + // + // GeometryArrayRetained methods + // + + // Used by D3D to free vertex buffer + abstract void freeD3DArray(GeometryArrayRetained geo, boolean deleteVB); + + // used for GeometryArrays by Copy or interleaved + abstract void execute(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean useAlpha, + boolean ignoreVertexColors, + int startVIndex, int vcount, int vformat, + int texCoordSetCount, int[] texCoordSetMap, + int texCoordSetMapLen, + int[] texCoordSetOffset, + int numActiveTexUnitState, + int vertexAttrCount, int[] vertexAttrSizes, + float[] varray, float[] cdata, int cdirty); + + // used by GeometryArray by Reference with java arrays + abstract void executeVA(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean ignoreVertexColors, + int vcount, + int vformat, + int vdefined, + int coordIndex, float[] vfcoords, double[] vdcoords, + int colorIndex, float[] cfdata, byte[] cbdata, + int normalIndex, float[] ndata, + int vertexAttrCount, int[] vertexAttrSizes, + int[] vertexAttrIndex, float[][] vertexAttrData, + int texcoordmaplength, + int[] texcoordoffset, + int numActiveTexUnitState, + int[] texIndex, int texstride, Object[] texCoords, + int cdirty); + + // used by GeometryArray by Reference with NIO buffer + abstract void executeVABuffer(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean ignoreVertexColors, + int vcount, + int vformat, + int vdefined, + int coordIndex, + Object vcoords, + int colorIndex, + Object cdataBuffer, + float[] cfdata, byte[] cbdata, + int normalIndex, Object ndata, + int vertexAttrCount, int[] vertexAttrSizes, + int[] vertexAttrIndex, Object[] vertexAttrData, + int texcoordmaplength, + int[] texcoordoffset, + int numActiveTexUnitState, + int[] texIndex, int texstride, Object[] texCoords, + int cdirty); + + // used by GeometryArray by Reference in interleaved format with NIO buffer + abstract void executeInterleavedBuffer(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean useAlpha, + boolean ignoreVertexColors, + int startVIndex, int vcount, int vformat, + int texCoordSetCount, int[] texCoordSetMap, + int texCoordSetMapLen, + int[] texCoordSetOffset, + int numActiveTexUnitState, + Object varray, float[] cdata, int cdirty); + + abstract void setVertexFormat(Context ctx, GeometryArrayRetained geo, + int vformat, boolean useAlpha, boolean ignoreVertexColors); + + abstract void disableGlobalAlpha(Context ctx, GeometryArrayRetained geo, int vformat, + boolean useAlpha, boolean ignoreVertexColors); + + // used for GeometryArrays + abstract void buildGA(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, boolean updateAlpha, + float alpha, + boolean ignoreVertexColors, + int startVIndex, + int vcount, int vformat, + int texCoordSetCount, int[] texCoordSetMap, + int texCoordSetMapLen, int[] texCoordSetMapOffset, + int vertexAttrCount, int[] vertexAttrSizes, + double[] xform, double[] nxform, + float[] varray); + + // used to Build Dlist GeometryArray by Reference with java arrays + abstract void buildGAForByRef(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, boolean updateAlpha, + float alpha, + boolean ignoreVertexColors, + int vcount, + int vformat, + int vdefined, + int coordIndex, float[] vfcoords, double[] vdcoords, + int colorIndex, float[] cfdata, byte[] cbdata, + int normalIndex, float[] ndata, + int vertexAttrCount, int[] vertexAttrSizes, + int[] vertexAttrIndex, float[][] vertexAttrData, + int texcoordmaplength, + int[] texcoordoffset, + int[] texIndex, int texstride, Object[] texCoords, + double[] xform, double[] nxform); + + // used to Build Dlist GeometryArray by Reference with NIO buffer + // NOTE: NIO buffers are no longer supported in display lists. We + // have no plans to add this support. + /* + abstract void buildGAForBuffer(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, boolean updateAlpha, + float alpha, + boolean ignoreVertexColors, + int vcount, + int vformat, + int vdefined, + int coordIndex, Object vcoords, + int colorIndex, Object cdata, + int normalIndex, Object ndata, + int texcoordmaplength, + int[] texcoordoffset, + int[] texIndex, int texstride, Object[] texCoords, + double[] xform, double[] nxform); + */ + + + // --------------------------------------------------------------------- + + // + // IndexedGeometryArrayRetained methods + // + + // by-copy or interleaved, by reference, Java arrays + abstract void executeIndexedGeometry(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean useAlpha, + boolean ignoreVertexColors, + int initialIndexIndex, + int indexCount, + int vertexCount, int vformat, + int vertexAttrCount, int[] vertexAttrSizes, + int texCoordSetCount, int[] texCoordSetMap, + int texCoordSetMapLen, + int[] texCoordSetOffset, + int numActiveTexUnitState, + float[] varray, float[] cdata, + int cdirty, + int[] indexCoord); + + // interleaved, by reference, nio buffer + abstract void executeIndexedGeometryBuffer(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean useAlpha, + boolean ignoreVertexColors, + int initialIndexIndex, + int indexCount, + int vertexCount, int vformat, + int texCoordSetCount, int[] texCoordSetMap, + int texCoordSetMapLen, + int[] texCoordSetOffset, + int numActiveTexUnitState, + Object varray, float[] cdata, + int cdirty, + int[] indexCoord); + + // non interleaved, by reference, Java arrays + abstract void executeIndexedGeometryVA(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean ignoreVertexColors, + int initialIndexIndex, + int validIndexCount, + int vertexCount, + int vformat, + int vdefined, + float[] vfcoords, double[] vdcoords, + float[] cfdata, byte[] cbdata, + float[] ndata, + int vertexAttrCount, int[] vertexAttrSizes, + float[][] vertexAttrData, + int texcoordmaplength, + int[] texcoordoffset, + int numActiveTexUnitState, + int texstride, Object[] texCoords, + int cdirty, + int[] indexCoord); + + // non interleaved, by reference, nio buffer + abstract void executeIndexedGeometryVABuffer(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, + boolean ignoreVertexColors, + int initialIndexIndex, + int validIndexCount, + int vertexCount, + int vformat, + int vdefined, + Object vcoords, + Object cdataBuffer, + float[] cfdata, byte[] cbdata, + Object normal, + int vertexAttrCount, int[] vertexAttrSizes, + Object[] vertexAttrData, + int texcoordmaplength, + int[] texcoordoffset, + int numActiveTexUnitState, + int texstride, Object[] texCoords, + int cdirty, + int[] indexCoord); + + // by-copy geometry + abstract void buildIndexedGeometry(Context ctx, + GeometryArrayRetained geo, int geo_type, + boolean isNonUniformScale, boolean updateAlpha, + float alpha, + boolean ignoreVertexColors, + int initialIndexIndex, + int validIndexCount, + int vertexCount, + int vformat, + int vertexAttrCount, int[] vertexAttrSizes, + int texCoordSetCount, int[] texCoordSetMap, + int texCoordSetMapLen, + int[] texCoordSetMapOffset, + double[] xform, double[] nxform, + float[] varray, int[] indexCoord); + + + // --------------------------------------------------------------------- + + // + // GraphicsContext3D methods + // + + // Native method for readRaster + abstract void readRaster(Context ctx, + int type, int xSrcOffset, int ySrcOffset, + int width, int height, int hCanvas, + int imageDataType, + int imageFormat, + Object imageBuffer, + int depthFormat, + Object depthBuffer); + + // --------------------------------------------------------------------- + + // + // CgShaderProgramRetained methods + // + + // ShaderAttributeValue methods + + abstract ShaderError setCgUniform1i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int value); + + abstract ShaderError setCgUniform1f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float value); + + abstract ShaderError setCgUniform2i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int[] value); + + abstract ShaderError setCgUniform2f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value); + + abstract ShaderError setCgUniform3i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int[] value); + + abstract ShaderError setCgUniform3f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value); + + abstract ShaderError setCgUniform4i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int[] value); + + abstract ShaderError setCgUniform4f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value); + + abstract ShaderError setCgUniformMatrix3f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value); + + abstract ShaderError setCgUniformMatrix4f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value); + + // ShaderAttributeArray methods + + abstract ShaderError setCgUniform1iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value); + + abstract ShaderError setCgUniform1fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value); + + abstract ShaderError setCgUniform2iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value); + + abstract ShaderError setCgUniform2fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value); + + abstract ShaderError setCgUniform3iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value); + + abstract ShaderError setCgUniform3fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value); + + abstract ShaderError setCgUniform4iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value); + + abstract ShaderError setCgUniform4fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value); + + abstract ShaderError setCgUniformMatrix3fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value); + + abstract ShaderError setCgUniformMatrix4fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value); + + // abstract interfaces for shader compilation, etc. + abstract ShaderError createCgShader(Context ctx, int shaderType, ShaderId[] shaderId); + abstract ShaderError destroyCgShader(Context ctx, ShaderId shaderId); + abstract ShaderError compileCgShader(Context ctx, ShaderId shaderId, String program); + + abstract ShaderError createCgShaderProgram(Context ctx, ShaderProgramId[] shaderProgramId); + abstract ShaderError destroyCgShaderProgram(Context ctx, ShaderProgramId shaderProgramId); + abstract ShaderError linkCgShaderProgram(Context ctx, ShaderProgramId shaderProgramId, + ShaderId[] shaderIds); + abstract void lookupCgVertexAttrNames(Context ctx, ShaderProgramId shaderProgramId, + int numAttrNames, String[] attrNames, boolean[] errArr); + abstract void lookupCgShaderAttrNames(Context ctx, ShaderProgramId shaderProgramId, + int numAttrNames, String[] attrNames, ShaderAttrLoc[] locArr, + int[] typeArr, int[] sizeArr, boolean[] isArrayArr); + + abstract ShaderError useCgShaderProgram(Context ctx, ShaderProgramId shaderProgramId); + + + // --------------------------------------------------------------------- + + // + // GLSLShaderProgramRetained methods + // + + // ShaderAttributeValue methods + + abstract ShaderError setGLSLUniform1i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int value); + + abstract ShaderError setGLSLUniform1f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float value); + + abstract ShaderError setGLSLUniform2i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int[] value); + + abstract ShaderError setGLSLUniform2f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value); + + abstract ShaderError setGLSLUniform3i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int[] value); + + abstract ShaderError setGLSLUniform3f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value); + + abstract ShaderError setGLSLUniform4i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int[] value); + + abstract ShaderError setGLSLUniform4f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value); + + abstract ShaderError setGLSLUniformMatrix3f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value); + + abstract ShaderError setGLSLUniformMatrix4f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + float[] value); + + // ShaderAttributeArray methods + + abstract ShaderError setGLSLUniform1iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value); + + abstract ShaderError setGLSLUniform1fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value); + + abstract ShaderError setGLSLUniform2iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value); + + abstract ShaderError setGLSLUniform2fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value); + + abstract ShaderError setGLSLUniform3iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value); + + abstract ShaderError setGLSLUniform3fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value); + + abstract ShaderError setGLSLUniform4iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + int[] value); + + abstract ShaderError setGLSLUniform4fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value); + + abstract ShaderError setGLSLUniformMatrix3fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value); + + abstract ShaderError setGLSLUniformMatrix4fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, + int numElements, + float[] value); + + // abstract interfaces for shader compilation, etc. + abstract ShaderError createGLSLShader(Context ctx, int shaderType, ShaderId[] shaderId); + abstract ShaderError destroyGLSLShader(Context ctx, ShaderId shaderId); + abstract ShaderError compileGLSLShader(Context ctx, ShaderId shaderId, String program); + + abstract ShaderError createGLSLShaderProgram(Context ctx, ShaderProgramId[] shaderProgramId); + abstract ShaderError destroyGLSLShaderProgram(Context ctx, ShaderProgramId shaderProgramId); + abstract ShaderError linkGLSLShaderProgram(Context ctx, ShaderProgramId shaderProgramId, + ShaderId[] shaderIds); + abstract ShaderError bindGLSLVertexAttrName(Context ctx, ShaderProgramId shaderProgramId, + String attrName, int attrIndex); + abstract void lookupGLSLShaderAttrNames(Context ctx, ShaderProgramId shaderProgramId, + int numAttrNames, String[] attrNames, ShaderAttrLoc[] locArr, + int[] typeArr, int[] sizeArr, boolean[] isArrayArr); + + abstract ShaderError useGLSLShaderProgram(Context ctx, ShaderProgramId shaderProgramId); + + + // --------------------------------------------------------------------- + + // + // ImageComponent2DRetained methods + // + + // free d3d surface referred to by id + abstract void freeD3DSurface(ImageComponent2DRetained image, int hashId); + + + // --------------------------------------------------------------------- + + // + // J3DBuffer methods + // + + // Method to verify that we can access a direct NIO buffer + // from native code + boolean checkNativeBufferAccess(java.nio.Buffer buffer) { + // Return true by default. Pipeline can override and implement, if + // we decide that it is necessary. + return true; + } + + // --------------------------------------------------------------------- + + // + // Renderer methods + // + + abstract void cleanupRenderer(); + + + // --------------------------------------------------------------------- + + // + // ColoringAttributesRetained methods + // + + abstract void updateColoringAttributes(Context ctx, + float dRed, float dGreen, float dBlue, + float red, float green, float blue, + float alpha, + boolean lEnable, + int shadeModel); + + + // --------------------------------------------------------------------- + + // + // DirectionalLightRetained methods + // + + abstract void updateDirectionalLight(Context ctx, + int lightSlot, float red, float green, + float blue, float x, float y, float z); + + + // --------------------------------------------------------------------- + + // + // PointLightRetained methods + // + + abstract void updatePointLight(Context ctx, + int lightSlot, float red, float green, + float blue, float ax, float ay, float az, + float px, float py, float pz); + + + // --------------------------------------------------------------------- + + // + // SpotLightRetained methods + // + + abstract void updateSpotLight(Context ctx, + int lightSlot, float red, float green, + float blue, float ax, float ay, float az, + float px, float py, float pz, float spreadAngle, + float concentration, float dx, float dy, + float dz); + + + // --------------------------------------------------------------------- + + // + // ExponentialFogRetained methods + // + + abstract void updateExponentialFog(Context ctx, + float red, float green, float blue, + float density); + + + // --------------------------------------------------------------------- + + // + // LinearFogRetained methods + // + + abstract void updateLinearFog(Context ctx, + float red, float green, float blue, + double fdist, double bdist); + + + // --------------------------------------------------------------------- + + // + // LineAttributesRetained methods + // + + abstract void updateLineAttributes(Context ctx, + float lineWidth, int linePattern, + int linePatternMask, + int linePatternScaleFactor, + boolean lineAntialiasing); + + + // --------------------------------------------------------------------- + + // + // MaterialRetained methods + // + + abstract void updateMaterial(Context ctx, + float red, float green, float blue, float alpha, + float ared, float agreen, float ablue, + float ered, float egreen, float eblue, + float dred, float dgreen, float dblue, + float sred, float sgreen, float sblue, + float shininess, int colorTarget, boolean enable); + + + // --------------------------------------------------------------------- + + // + // ModelClipRetained methods + // + + abstract void updateModelClip(Context ctx, int planeNum, boolean enableFlag, + double A, double B, double C, double D); + + + // --------------------------------------------------------------------- + + // + // PointAttributesRetained methods + // + + abstract void updatePointAttributes(Context ctx, float pointSize, boolean pointAntialiasing); + + + // --------------------------------------------------------------------- + + // + // PolygonAttributesRetained methods + // + + abstract void updatePolygonAttributes(Context ctx, + int polygonMode, int cullFace, + boolean backFaceNormalFlip, + float polygonOffset, + float polygonOffsetFactor); + + + // --------------------------------------------------------------------- + + // + // RenderingAttributesRetained methods + // + + abstract void updateRenderingAttributes(Context ctx, + boolean depthBufferWriteEnableOverride, + boolean depthBufferEnableOverride, + boolean depthBufferEnable, + boolean depthBufferWriteEnable, + int depthTestFunction, + float alphaTestValue, int alphaTestFunction, + boolean ignoreVertexColors, + boolean rasterOpEnable, int rasterOp, + boolean userStencilAvailable, boolean stencilEnable, + int stencilFailOp, int stencilZFailOp, int stencilZPassOp, + int stencilFunction, int stencilReferenceValue, + int stencilCompareMask, int stencilWriteMask ); + + + // --------------------------------------------------------------------- + + // + // TexCoordGenerationRetained methods + // + + /** + * This method updates the native context: + * trans contains eyeTovworld transform in d3d + * trans contains vworldToEye transform in ogl + */ + abstract void updateTexCoordGeneration(Context ctx, + boolean enable, int genMode, int format, + float planeSx, float planeSy, float planeSz, float planeSw, + float planeTx, float planeTy, float planeTz, float planeTw, + float planeRx, float planeRy, float planeRz, float planeRw, + float planeQx, float planeQy, float planeQz, float planeQw, + double[] trans); + + + // --------------------------------------------------------------------- + + // + // TransparencyAttributesRetained methods + // + + abstract void updateTransparencyAttributes(Context ctx, + float alpha, int geometryType, + int polygonMode, + boolean lineAA, boolean pointAA, + int transparencyMode, + int srcBlendFunction, + int dstBlendFunction); + + + // --------------------------------------------------------------------- + + // + // TextureAttributesRetained methods + // + + abstract void updateTextureAttributes(Context ctx, + double[] transform, boolean isIdentity, int textureMode, + int perspCorrectionMode, float red, + float green, float blue, float alpha, + int textureFormat); + + abstract void updateRegisterCombiners(Context ctx, + double[] transform, boolean isIdentity, int textureMode, + int perspCorrectionMode, float red, + float green, float blue, float alpha, + int textureFormat, + int combineRgbMode, int combineAlphaMode, + int[] combineRgbSrc, int[] combineAlphaSrc, + int[] combineRgbFcn, int[] combineAlphaFcn, + int combineRgbScale, int combineAlphaScale); + + abstract void updateTextureColorTable(Context ctx, int numComponents, + int colorTableSize, + int[] colorTable); + + abstract void updateCombiner(Context ctx, + int combineRgbMode, int combineAlphaMode, + int[] combineRgbSrc, int[] combineAlphaSrc, + int[] combineRgbFcn, int[] combineAlphaFcn, + int combineRgbScale, int combineAlphaScale); + + + // --------------------------------------------------------------------- + + // + // TextureUnitStateRetained methods + // + + abstract void updateTextureUnitState(Context ctx, int unitIndex, boolean enableFlag); + + + // --------------------------------------------------------------------- + + // + // TextureRetained methods + // Texture2DRetained methods + // + + abstract void bindTexture2D(Context ctx, int objectId, boolean enable); + + abstract void updateTexture2DImage(Context ctx, + int numLevels, int level, + int textureFormat, int imageFormat, + int width, int height, + int boundaryWidth, + int imageDataType, Object data); + + abstract void updateTexture2DSubImage(Context ctx, + int level, int xoffset, int yoffset, + int textureFormat, int imageFormat, + int imgXOffset, int imgYOffset, + int tilew, int width, int height, + int imageDataType, Object data); + + abstract void updateTexture2DLodRange(Context ctx, + int baseLevel, int maximumLevel, + float minimumLod, float maximumLod); + + abstract void updateTexture2DLodOffset(Context ctx, + float lodOffsetX, float lodOffsetY, + float lodOffsetZ); + + abstract void updateTexture2DBoundary(Context ctx, + int boundaryModeS, int boundaryModeT, + float boundaryRed, float boundaryGreen, + float boundaryBlue, float boundaryAlpha); + + abstract void updateTexture2DFilterModes(Context ctx, + int minFilter, int magFilter); + + abstract void updateTexture2DSharpenFunc(Context ctx, + int numSharpenTextureFuncPts, + float[] sharpenTextureFuncPts); + + abstract void updateTexture2DFilter4Func(Context ctx, + int numFilter4FuncPts, + float[] filter4FuncPts); + + abstract void updateTexture2DAnisotropicFilter(Context ctx, float degree); + + + // --------------------------------------------------------------------- + + // + // Texture3DRetained methods + // + + abstract void bindTexture3D(Context ctx, int objectId, boolean enable); + + abstract void updateTexture3DImage(Context ctx, + int numLevels, int level, + int textureFormat, int imageFormat, + int width, int height, int depth, + int boundaryWidth, + int imageDataType, Object imageData); + + abstract void updateTexture3DSubImage(Context ctx, + int level, + int xoffset, int yoffset, int zoffset, + int textureFormat, int imageFormat, + int imgXoffset, int imgYoffset, int imgZoffset, + int tilew, int tileh, + int width, int height, int depth, + int imageDataType, Object imageData); + + abstract void updateTexture3DLodRange(Context ctx, + int baseLevel, int maximumLevel, + float minimumLod, float maximumLod); + + abstract void updateTexture3DLodOffset(Context ctx, + float lodOffsetX, float lodOffsetY, + float lodOffsetZ); + + abstract void updateTexture3DBoundary(Context ctx, + int boundaryModeS, int boundaryModeT, + int boundaryModeR, float boundaryRed, + float boundaryGreen, float boundaryBlue, + float boundaryAlpha); + + abstract void updateTexture3DFilterModes(Context ctx, + int minFilter, int magFilter); + + abstract void updateTexture3DSharpenFunc(Context ctx, + int numSharpenTextureFuncPts, + float[] sharpenTextureFuncPts); + + abstract void updateTexture3DFilter4Func(Context ctx, + int numFilter4FuncPts, + float[] filter4FuncPts); + + abstract void updateTexture3DAnisotropicFilter(Context ctx, float degree); + + + // --------------------------------------------------------------------- + + // + // TextureCubeMapRetained methods + // + + abstract void bindTextureCubeMap(Context ctx, int objectId, boolean enable); + + abstract void updateTextureCubeMapImage(Context ctx, + int face, int numLevels, int level, + int textureFormat, int imageFormat, + int width, int height, + int boundaryWidth, + int imageDataType, Object imageData); + + abstract void updateTextureCubeMapSubImage(Context ctx, + int face, int level, int xoffset, int yoffset, + int textureFormat, int imageFormat, + int imgXOffset, int imgYOffset, + int tilew, int width, int height, + int imageDataType, Object imageData); + + abstract void updateTextureCubeMapLodRange(Context ctx, + int baseLevel, int maximumLevel, + float minimumLod, float maximumLod); + + abstract void updateTextureCubeMapLodOffset(Context ctx, + float lodOffsetX, float lodOffsetY, + float lodOffsetZ); + + abstract void updateTextureCubeMapBoundary(Context ctx, + int boundaryModeS, int boundaryModeT, + float boundaryRed, float boundaryGreen, + float boundaryBlue, float boundaryAlpha); + + abstract void updateTextureCubeMapFilterModes(Context ctx, + int minFilter, int magFilter); + + abstract void updateTextureCubeMapSharpenFunc(Context ctx, + int numSharpenTextureFuncPts, + float[] sharpenTextureFuncPts); + + abstract void updateTextureCubeMapFilter4Func(Context ctx, + int numFilter4FuncPts, + float[] filter4FuncPts); + + abstract void updateTextureCubeMapAnisotropicFilter(Context ctx, float degree); + + // --------------------------------------------------------------------- + + // + // MasterControl methods + // + + // Method to return the AWT object + abstract long getAWT(); + + // Method to initialize the native J3D library + abstract boolean initializeJ3D(boolean disableXinerama); + + // Maximum lights supported by the native API + abstract int getMaximumLights(); + + + // --------------------------------------------------------------------- + + // + // Canvas3D methods - native wrappers + // + + // This is the native method for creating the underlying graphics context. + abstract Context createNewContext(Canvas3D cv, long display, Drawable drawable, + long fbConfig, Context shareCtx, boolean isSharedCtx, + boolean offScreen, + boolean glslLibraryAvailable, + boolean cgLibraryAvailable); + + abstract void createQueryContext(Canvas3D cv, long display, Drawable drawable, + long fbConfig, boolean offScreen, int width, int height, + boolean glslLibraryAvailable, + boolean cgLibraryAvailable); + + // This is the native for creating offscreen buffer + abstract Drawable createOffScreenBuffer(Canvas3D cv, Context ctx, long display, long fbConfig, int width, int height); + + abstract void destroyOffScreenBuffer(Canvas3D cv, Context ctx, long display, long fbConfig, Drawable drawable); + + // This is the native for reading the image from the offscreen buffer + abstract void readOffScreenBuffer(Canvas3D cv, Context ctx, int format, int type, Object data, int width, int height); + + // The native method for swapBuffers + abstract int swapBuffers(Canvas3D cv, Context ctx, long dpy, Drawable drawable); + + // notify D3D that Canvas is resize + abstract int resizeD3DCanvas(Canvas3D cv, Context ctx); + + // notify D3D to toggle between FullScreen and window mode + abstract int toggleFullScreenMode(Canvas3D cv, Context ctx); + + // native method for setting Material when no material is present + abstract void updateMaterialColor(Context ctx, float r, float g, float b, float a); + + abstract void destroyContext(long display, Drawable drawable, Context ctx); + + // This is the native method for doing accumulation. + abstract void accum(Context ctx, float value); + + // This is the native method for doing accumulation return. + abstract void accumReturn(Context ctx); + + // This is the native method for clearing the accumulation buffer. + abstract void clearAccum(Context ctx); + + // This is the native method for getting the number of lights the underlying + // native library can support. + abstract int getNumCtxLights(Context ctx); + + // Native method for decal 1st child setup + abstract boolean decal1stChildSetup(Context ctx); + + // Native method for decal nth child setup + abstract void decalNthChildSetup(Context ctx); + + // Native method for decal reset + abstract void decalReset(Context ctx, boolean depthBufferEnable); + + // Native method for decal reset + abstract void ctxUpdateEyeLightingEnable(Context ctx, boolean localEyeLightingEnable); + + // The following three methods are used in multi-pass case + + // native method for setting blend color + abstract void setBlendColor(Context ctx, float red, float green, + float blue, float alpha); + + // native method for setting blend func + abstract void setBlendFunc(Context ctx, int src, int dst); + + // native method for setting fog enable flag + abstract void setFogEnableFlag(Context ctx, boolean enableFlag); + + // Setup the full scene antialising in D3D and ogl when GL_ARB_multisamle supported + abstract void setFullSceneAntialiasing(Context ctx, boolean enable); + + abstract void setGlobalAlpha(Context ctx, float alpha); + + // Native method to update separate specular color control + abstract void updateSeparateSpecularColorEnable(Context ctx, boolean control); + + // Initialization for D3D when scene begin + abstract void beginScene(Context ctx); + abstract void endScene(Context ctx); + + // True under Solaris, + // False under windows when display mode <= 8 bit + abstract boolean validGraphicsMode(); + + // native method for setting light enables + abstract void setLightEnables(Context ctx, long enableMask, int maxLights); + + // native method for setting scene ambient + abstract void setSceneAmbient(Context ctx, float red, float green, float blue); + + // native method for disabling fog + abstract void disableFog(Context ctx); + + // native method for disabling modelClip + abstract void disableModelClip(Context ctx); + + // native method for setting default RenderingAttributes + abstract void resetRenderingAttributes(Context ctx, + boolean depthBufferWriteEnableOverride, + boolean depthBufferEnableOverride); + + // native method for setting default texture + abstract void resetTextureNative(Context ctx, int texUnitIndex); + + // native method for activating a particular texture unit + abstract void activeTextureUnit(Context ctx, int texUnitIndex); + + // native method for setting default TexCoordGeneration + abstract void resetTexCoordGeneration(Context ctx); + + // native method for setting default TextureAttributes + abstract void resetTextureAttributes(Context ctx); + + // native method for setting default PolygonAttributes + abstract void resetPolygonAttributes(Context ctx); + + // native method for setting default LineAttributes + abstract void resetLineAttributes(Context ctx); + + // native method for setting default PointAttributes + abstract void resetPointAttributes(Context ctx); + + // native method for setting default TransparencyAttributes + abstract void resetTransparency(Context ctx, int geometryType, + int polygonMode, boolean lineAA, + boolean pointAA); + + // native method for setting default ColoringAttributes + abstract void resetColoringAttributes(Context ctx, + float r, float g, + float b, float a, + boolean enableLight); + + /** + * This native method makes sure that the rendering for this canvas + * gets done now. + */ + abstract void syncRender(Context ctx, boolean wait); + + // The native method that sets this ctx to be the current one + abstract boolean useCtx(Context ctx, long display, Drawable drawable); + + // Optionally release the context. A pipeline may override this and + // returns true if the context was released. + boolean releaseCtx(Context ctx, long dpy) { + return false; + } + + abstract void clear(Context ctx, float r, float g, float b); + + abstract void textureFillBackground(Context ctx, float texMinU, float texMaxU, float texMinV, float texMaxV, + float mapMinX, float mapMaxX, float mapMinY, float mapMaxY); + + abstract void textureFillRaster(Context ctx, float texMinU, float texMaxU, float texMinV, float texMaxV, + float mapMinX, float mapMaxX, float mapMinY, float mapMaxY, float mapZ, float alpha); + + abstract void executeRasterDepth(Context ctx, float posX, float posY, float posZ, + int srcOffsetX, int srcOffsetY, int rasterWidth, int rasterHeight, int depthWidth, int depthHeight, + int depthType, Object depthData); + + // The native method for setting the ModelView matrix. + abstract void setModelViewMatrix(Context ctx, double[] viewMatrix, double[] modelMatrix); + + // The native method for setting the Projection matrix. + abstract void setProjectionMatrix(Context ctx, double[] projMatrix); + + // The native method for setting the Viewport. + abstract void setViewport(Context ctx, int x, int y, int width, int height); + + // used for display Lists + abstract void newDisplayList(Context ctx, int displayListId); + abstract void endDisplayList(Context ctx); + abstract void callDisplayList(Context ctx, int id, boolean isNonUniformScale); + + abstract void freeDisplayList(Context ctx, int id); + abstract void freeTexture(Context ctx, int id); + + abstract void texturemapping(Context ctx, + int px, int py, + int xmin, int ymin, int xmax, int ymax, + int texWidth, int texHeight, + int rasWidth, + int format, int objectId, + byte[] image, + int winWidth, int winHeight); + + abstract boolean initTexturemapping(Context ctx, int texWidth, + int texHeight, int objectId); + + + // Set internal render mode to one of FIELD_ALL, FIELD_LEFT or + // FIELD_RIGHT. Note that it is up to the caller to ensure that + // stereo is available before setting the mode to FIELD_LEFT or + // FIELD_RIGHT. The boolean isTRUE for double buffered mode, FALSE + // foe single buffering. + abstract void setRenderMode(Context ctx, int mode, boolean doubleBuffer); + + // Set glDepthMask. + abstract void setDepthBufferWriteEnable(Context ctx, boolean mode); + + + // --------------------------------------------------------------------- + + // + // Canvas3D / GraphicsConfigTemplate3D methods - logic dealing with + // native graphics configuration or drawing surface + // + + // Return a graphics config based on the one passed in. Note that we can + // assert that the input config is non-null and was created from a + // GraphicsConfigTemplate3D. + // This method must return a valid GraphicsConfig, or else it must throw + // an exception if one cannot be returned. + abstract GraphicsConfiguration getGraphicsConfig(GraphicsConfiguration gconfig); + + // Get the native FBconfig pointer + abstract long getFbConfig(GraphicsConfigInfo gcInfo); + + // Get best graphics config from pipeline + abstract GraphicsConfiguration getBestConfiguration(GraphicsConfigTemplate3D gct, + GraphicsConfiguration[] gc); + + // Determine whether specified graphics config is supported by pipeline + abstract boolean isGraphicsConfigSupported(GraphicsConfigTemplate3D gct, + GraphicsConfiguration gc); + + // Methods to get actual capabilities from Canvas3D + abstract boolean hasDoubleBuffer(Canvas3D cv); + abstract boolean hasStereo(Canvas3D cv); + abstract int getStencilSize(Canvas3D cv); + abstract boolean hasSceneAntialiasingMultisample(Canvas3D cv); + abstract boolean hasSceneAntialiasingAccum(Canvas3D cv); + + // Methods to get native WS display and screen + abstract long getDisplay(); + abstract int getScreen(GraphicsDevice graphicsDevice); + + + // --------------------------------------------------------------------- + + // + // DrawingSurfaceObject methods + // + + // Method to construct a new DrawingSurfaceObject + abstract DrawingSurfaceObject createDrawingSurfaceObject(Canvas3D cv); + + // Method to free the drawing surface object + abstract void freeDrawingSurface(Canvas3D cv, DrawingSurfaceObject drawingSurfaceObject); + + // Method to free the native drawing surface object + abstract void freeDrawingSurfaceNative(Object o); + +} diff --git a/src/classes/share/javax/media/j3d/PointAttributesRetained.java b/src/classes/share/javax/media/j3d/PointAttributesRetained.java index b5d7536..207119b 100644 --- a/src/classes/share/javax/media/j3d/PointAttributesRetained.java +++ b/src/classes/share/javax/media/j3d/PointAttributesRetained.java @@ -112,13 +112,8 @@ class PointAttributesRetained extends NodeComponentRetained { /** * Update the native context */ - native void updateNative(long ctx, float pointSize, boolean pointAntialiasing); - - /** - * Update the native context - */ - void updateNative(long ctx) { - updateNative(ctx, pointSize, pointAntialiasing); + void updateNative(Context ctx) { + Pipeline.getPipeline().updatePointAttributes(ctx, pointSize, pointAntialiasing); } @@ -167,7 +162,7 @@ class PointAttributesRetained extends NodeComponentRetained { // Send to rendering attribute structure, regardless of // whether there are users or not (alternate appearance case ..) - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDERING_ATTRIBUTES; createMessage.type = J3dMessage.POINTATTRIBUTES_CHANGED; createMessage.universe = null; @@ -180,7 +175,7 @@ class PointAttributesRetained extends NodeComponentRetained { // System.out.println("univList.size is " + univList.size()); for(int i=0; i<univList.size(); i++) { - createMessage = VirtualUniverse.mc.getMessage(); + createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDER; createMessage.type = J3dMessage.POINTATTRIBUTES_CHANGED; diff --git a/src/classes/share/javax/media/j3d/PointLightRetained.java b/src/classes/share/javax/media/j3d/PointLightRetained.java index 34f390e..d93926f 100644 --- a/src/classes/share/javax/media/j3d/PointLightRetained.java +++ b/src/classes/share/javax/media/j3d/PointLightRetained.java @@ -173,18 +173,14 @@ class PointLightRetained extends LightRetained { * updates a point light. This includes its color, attenuation, * and its transformed position. */ - native void updateLight(long ctx, int lightSlot, float red, float green, - float blue, float ax, float ay, float az, - float px, float py, float pz); - - void update(long ctx, int lightSlot, double scale) { + void update(Context ctx, int lightSlot, double scale) { validateAttenuationInEc(scale); - updateLight(ctx, lightSlot, color.x, color.y, color.z, - attenuation.x, linearAttenuationInEc, - quadraticAttenuationInEc, - xformPosition.x, xformPosition.y, - xformPosition.z); - + Pipeline.getPipeline().updatePointLight(ctx, + lightSlot, color.x, color.y, color.z, + attenuation.x, linearAttenuationInEc, + quadraticAttenuationInEc, + xformPosition.x, xformPosition.y, + xformPosition.z); } void setLive(SetLiveState s) { @@ -300,7 +296,7 @@ class PointLightRetained extends LightRetained { void sendMessage(int attrMask, Object attr) { - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = targetThreads; createMessage.universe = universe; createMessage.type = J3dMessage.LIGHT_CHANGED; diff --git a/src/classes/share/javax/media/j3d/PolygonAttributesRetained.java b/src/classes/share/javax/media/j3d/PolygonAttributesRetained.java index 1dbcc6c..243c6db 100644 --- a/src/classes/share/javax/media/j3d/PolygonAttributesRetained.java +++ b/src/classes/share/javax/media/j3d/PolygonAttributesRetained.java @@ -235,19 +235,10 @@ class PolygonAttributesRetained extends NodeComponentRetained { /** * Updates the native context */ - native void updateNative(long ctx, - int polygonMode, int cullFace, - boolean backFaceNormalFlip, - float polygonOffset, - float polygonOffsetFactor); - - /** - * Updates the native context - */ - void updateNative(long ctx) { - updateNative(ctx, - polygonMode, cullFace, backFaceNormalFlip, - polygonOffset, polygonOffsetFactor); + void updateNative(Context ctx) { + Pipeline.getPipeline().updatePolygonAttributes(ctx, + polygonMode, cullFace, backFaceNormalFlip, + polygonOffset, polygonOffsetFactor); } /** @@ -308,7 +299,7 @@ class PolygonAttributesRetained extends NodeComponentRetained { // Send to rendering attribute structure, regardless of // whether there are users or not (alternate appearance case ..) - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDERING_ATTRIBUTES; createMessage.type = J3dMessage.POLYGONATTRIBUTES_CHANGED; createMessage.universe = null; @@ -320,7 +311,7 @@ class PolygonAttributesRetained extends NodeComponentRetained { // System.out.println("univList.size is " + univList.size()); for(int i=0; i<univList.size(); i++) { - createMessage = VirtualUniverse.mc.getMessage(); + createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDER; createMessage.type = J3dMessage.POLYGONATTRIBUTES_CHANGED; diff --git a/src/classes/share/javax/media/j3d/QuadArrayRetained.java b/src/classes/share/javax/media/j3d/QuadArrayRetained.java index a2ceb62..ab47626 100644 --- a/src/classes/share/javax/media/j3d/QuadArrayRetained.java +++ b/src/classes/share/javax/media/j3d/QuadArrayRetained.java @@ -438,13 +438,13 @@ class QuadArrayRetained extends GeometryArrayRetained { int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ? initialVertexIndex : initialCoordIndex); - Point3d pnt0 = getPoint3d(); - Point3d pnt1 = getPoint3d(); - Point3d pnt2 = getPoint3d(); - Point3d pnt3 = getPoint3d(); - Vector3d vec = getVector3d(); - Vector3d normal = getVector3d(); - Vector3d tmpvec = getVector3d(); + Point3d pnt0 = new Point3d(); + Point3d pnt1 = new Point3d(); + Point3d pnt2 = new Point3d(); + Point3d pnt3 = new Point3d(); + Vector3d vec = new Vector3d(); + Vector3d normal = new Vector3d(); + Vector3d tmpvec = new Vector3d(); double area; double totalarea = 0; @@ -497,13 +497,6 @@ class QuadArrayRetained extends GeometryArrayRetained { centroid.y *= area; centroid.z *= area; } - freeVector3d(tmpvec); - freeVector3d(vec); - freeVector3d(normal); - freePoint3d(pnt0); - freePoint3d(pnt1); - freePoint3d(pnt2); - freePoint3d(pnt3); } int getClassType() { diff --git a/src/classes/share/javax/media/j3d/Raster.java b/src/classes/share/javax/media/j3d/Raster.java index f65cd07..1bdbe55 100644 --- a/src/classes/share/javax/media/j3d/Raster.java +++ b/src/classes/share/javax/media/j3d/Raster.java @@ -226,6 +226,9 @@ public class Raster extends Geometry { * color data * @param depthComponent the DepthComponent object containing the depth * (z-buffer) data + * + * @exception IllegalArgumentException if the image class of the specified + * ImageComponent2D is ImageClass.NIO_IMAGE_BUFFER. */ public Raster(Point3f pos, int type, @@ -259,7 +262,10 @@ public class Raster extends Geometry { * @param image the ImageComponent2D object containing the * color data * @param depthComponent the DepthComponent object containing the depth - * (z-buffer) data + * (z-buffer) data + * + * @exception IllegalArgumentException if the image class of the specified + * ImageComponent2D is ImageClass.NIO_IMAGE_BUFFER. */ public Raster(Point3f pos, int type, @@ -297,6 +303,9 @@ public class Raster extends Geometry { * @param depthComponent the DepthComponent object containing the depth * (z-buffer) data * + * @exception IllegalArgumentException if the image class of the specified + * ImageComponent2D is ImageClass.NIO_IMAGE_BUFFER. + * * @since Java 3D 1.3 */ public Raster(Point3f pos, @@ -308,6 +317,7 @@ public class Raster extends Geometry { ImageComponent2D image, DepthComponent depthComponent) { + // set default read capabilities setDefaultReadCapabilities(readCapabilities); @@ -617,15 +627,36 @@ public class Raster extends Geometry { /** * Sets the pixel array used to copy pixels to/from a Canvas3D. * This is used when the type is RASTER_COLOR or RASTER_COLOR_DEPTH. + * * @param image the ImageComponent2D object containing the * color data + * * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph + * + * @exception IllegalSharingException if this Raster is live and + * the specified image is being used by a Canvas3D as an off-screen buffer. + * + * @exception IllegalArgumentException if the image class of the specified + * ImageComponent2D is ImageClass.NIO_IMAGE_BUFFER. + * */ public void setImage(ImageComponent2D image) { + if (isLiveOrCompiled()) if(!this.getCapability(ALLOW_IMAGE_WRITE)) throw new CapabilityNotSetException(J3dI18N.getString("Raster3")); + + // Do illegal sharing check + if(image != null) { + ImageComponent2DRetained imageRetained = (ImageComponent2DRetained) image.retained; + if(imageRetained.getUsedByOffScreen()) { + if(isLive()) { + throw new IllegalSharingException(J3dI18N.getString("Raster12")); + } + } + } + ((RasterRetained)this.retained).setImage(image); } diff --git a/src/classes/share/javax/media/j3d/RasterRetained.java b/src/classes/share/javax/media/j3d/RasterRetained.java index 85356a7..5a20a45 100644 --- a/src/classes/share/javax/media/j3d/RasterRetained.java +++ b/src/classes/share/javax/media/j3d/RasterRetained.java @@ -31,37 +31,20 @@ class RasterRetained extends GeometryRetained { */ int type = Raster.RASTER_COLOR; - int clipMode = Raster.CLIP_POSITION; - Point3f position = new Point3f(); - int xSrcOffset = 0; - int ySrcOffset = 0; - - // Used internally in CLIP_IMAGE mode - private int xOffset = 0; - private int yOffset = 0; - - int width = 0; - int height = 0; - int xDstOffset = 0; - int yDstOffset = 0; + private int clipMode = Raster.CLIP_POSITION; + private Point3f position = new Point3f(); + private int xSrcOffset = 0; + private int ySrcOffset = 0; + private int width = 0; + private int height = 0; + private int xDstOffset = 0; + private int yDstOffset = 0; ImageComponent2DRetained image = null; + Texture2DRetained texture = null; DepthComponentRetained depthComponent = null; - float lastAlpha = 1.0f; - - private Point3d adjPos; // Position of the Raster after adjusting for dstOffset - private Point2d winCoord; // Position of Raster in window coordinates - private Transform3D vwip; // Vworld to Image plate transform - // false when computeWinCoord() get null RenderMolecule. - // In this case rendering is skip. - private boolean validVwip; - RasterRetained() { this.geoType = GEO_TYPE_RASTER; - - vwip = new Transform3D(); - adjPos = new Point3d(); - winCoord = new Point2d(); } /** @@ -183,18 +166,16 @@ class RasterRetained extends GeometryRetained { this.width = width; this.height = height; geomLock.unLock(); - } - + } /** - * Sets the size of the array of pixels to be copied. + * Gets the size of the array of pixels to be copied. * @param size the new size */ final void getSize(Dimension size) { size.setSize(width, height); } - /** * Sets the destination pixel offset of the upper-left * corner of the rendered image relative to the transformed position. @@ -218,42 +199,79 @@ class RasterRetained extends GeometryRetained { /** + * Initializes the raster image to the specified image. + * @param image new ImageCompoent2D object used as the raster image + */ + final void initImage(ImageComponent2D img) { + + int texFormat; + + if(img == null) { + image = null; + texture = null; + return; + } + + image = (ImageComponent2DRetained) img.retained; + image.setEnforceNonPowerOfTwoSupport(true); + switch(image.getNumberOfComponents()) { + case 1: + texFormat = Texture.INTENSITY; + break; + case 2: + texFormat = Texture.LUMINANCE_ALPHA; + break; + case 3: + texFormat = Texture.RGB; + break; + case 4: + texFormat = Texture.RGBA; + break; + default: + assert false; + return; + } + + Texture2D tex2D = new Texture2D(Texture.BASE_LEVEL, texFormat, + img.getWidth(), img.getHeight()); + texture = (Texture2DRetained) tex2D.retained; + texture.setUseAsRaster(true); + texture.initImage(0,img); + + } + + /** * Sets the pixel array used to copy pixels to/from a Canvas3D. * This is used when the type is RASTER_COLOR or RASTER_COLOR_DEPTH. * @param image the ImageComponent2D object containing the * color data */ - final void setImage(ImageComponent2D image) { - ImageComponent2DRetained oldImage = this.image; - - if (this.source.isLive()) { - - if (this.image != null) { - this.image.clearLive(refCount); - } - if (image != null) { - ((ImageComponent2DRetained)image.retained).setLive(inBackgroundGroup, refCount); - } - } - - geomLock.getLock(); - if (image != null) { - ImageComponent2DRetained rimage = - (ImageComponent2DRetained)image.retained; - rimage.setRasterRef(); - this.image = rimage; - } else { - this.image = null; - } - - - - // Set the lastAlpha to 1.0f - lastAlpha = 1.0f; - geomLock.unLock(); - sendChangedMessage((J3dThread.UPDATE_RENDER|J3dThread.UPDATE_RENDERING_ATTRIBUTES), - oldImage, this.image); - } + final void setImage(ImageComponent2D img) { + + if((img != null) && + (img.getImageClass() == ImageComponent.ImageClass.NIO_IMAGE_BUFFER)) { + throw new IllegalArgumentException(J3dI18N.getString("Background14")); + } + + TextureRetained oldTex = this.texture; + geomLock.getLock(); + if (source.isLive()) { + if (this.texture != null) { + this.texture.clearLive(refCount); + } + } + + initImage(img); + if (source.isLive()) { + if (texture != null) { + texture.setLive(inBackgroundGroup, refCount); + } + + sendChangedMessage((J3dThread.UPDATE_RENDER|J3dThread.UPDATE_RENDERING_ATTRIBUTES), + oldTex, this.texture); + } + geomLock.unLock(); + } /** * Retrieves the current pixel array object. @@ -271,7 +289,8 @@ class RasterRetained extends GeometryRetained { * depth (z-buffer) data */ final void setDepthComponent(DepthComponent depthComponent) { - if (this.source.isLive()) { + geomLock.getLock(); + if (this.source.isLive()) { if (this.depthComponent != null) { this.depthComponent.clearLive(refCount); } @@ -279,7 +298,7 @@ class RasterRetained extends GeometryRetained { ((DepthComponentRetained)depthComponent.retained).setLive(inBackgroundGroup, refCount); } } - geomLock.getLock(); + if (depthComponent == null) { this.depthComponent = null; } else { @@ -301,8 +320,8 @@ class RasterRetained extends GeometryRetained { void setLive(boolean inBackgroundGroup, int refCount) { super.doSetLive(inBackgroundGroup, refCount); - if (image != null) { - image.setLive(inBackgroundGroup, refCount); + if (texture != null) { + texture.setLive(inBackgroundGroup, refCount); } if (depthComponent != null) { depthComponent.setLive(inBackgroundGroup, refCount); @@ -321,8 +340,8 @@ class RasterRetained extends GeometryRetained { void clearLive(int refCount) { super.clearLive(refCount); - if (image != null) - image.clearLive(refCount); + if (texture != null) + texture.clearLive(refCount); if (depthComponent != null) depthComponent.clearLive(refCount); } @@ -373,7 +392,7 @@ class RasterRetained extends GeometryRetained { int numMessages = universeList.size(); J3dMessage[] m = new J3dMessage[numMessages]; for (int i=0; i<numMessages; i++) { - m[i] = VirtualUniverse.mc.getMessage(); + m[i] = new J3dMessage(); m[i].type = J3dMessage.GEOMETRY_CHANGED; m[i].threads = threads; m[i].args[0] = Shape3DRetained. @@ -393,168 +412,83 @@ class RasterRetained extends GeometryRetained { } - /** - * Native method that does the rendering - */ - native void execute(long ctx, GeometryRetained geo, - boolean updateAlpha, float alpha, - int type, int width, int height, - int xSrcOffset, int ySrcOffset, - float x, float y, float z, byte[] image); - /* - native void executeTiled(long ctx, GeometryRetained geo, - int format, int width, int height, - int xSrcOffset, int ySrcOffset, - int deltaw, int deltah, - float x, float y, float z, byte[] image); - */ - - void execute(Canvas3D cv, RenderAtom ra, boolean isNonUniformScale, - boolean updateAlpha, float alpha, - boolean multiScreen, int screen, - boolean ignoreVertexColors, int pass) { - - // Compute the offset position of the raster - // This has to be done at render time because we need access - // to the Canvas3D info - - // Check if adjusted position needs to be computed - - validVwip = true; - adjPos.set((double)position.x, (double)position.y, (double)position.z); - - if(xDstOffset != 0 || yDstOffset != 0) { - getOffsetPos(cv, ra, adjPos); - } - - xOffset = xSrcOffset; - yOffset = ySrcOffset; - // Check if the image needs to be clipped - - if (clipMode == Raster.CLIP_IMAGE) - clipImage(cv, ra, adjPos); - - if (!validVwip) { - return; - } - if ((image != null) && !image.imageYdownCacheDirty) { - // If its a null image do nothing .. - if (image != null && image.imageYdown[0] != null) { - // Handle alpha, if necessary - // Note, raster always makes a copy, so we can update alpha - // in the image - if (updateAlpha) { - // Update Alpha value per screen - // If the image is by reference, force a copy, since - // we need to copy the alpha values - image.updateAlpha(cv, screen, alpha); - execute(cv.ctx, this, updateAlpha, alpha, - type, width, height, xOffset, yOffset, - (float)adjPos.x, (float)adjPos.y , (float)adjPos.z, - image.imageYdown[screen]); - } - else { - execute(cv.ctx, this, updateAlpha, alpha, - type, width, height, xOffset, yOffset, - (float)adjPos.x, (float)adjPos.y , (float)adjPos.z, - image.imageYdown[0]); - } - } - } - /* - else { - // Should never come here ... - if ((type & Raster.RASTER_COLOR) != 0){ - // Send down the tiles - int tilew = image.tilew; - int tileh = image.tileh; - int w = width, h = height; - int curw, curh; - int xo = xOffset, yo = yOffset; - float xpos = position.x, ypos = position.y; - // First find the tile {x.y} to start from - int tileX = 0, tileY = 0; - while (xo > tilew) { - tileX++; - xo -= tilew; - } - - while (yo > tileh) { - tileY++; - yo -= tileh; - } - int initTileY = image.minTileY+tileY; - int initTileX = image.minTileX+tileX; - int m,n; - int deltaw, deltah = 0; - curh = tileh - yo; - for (m = initTileY; m < image.minTileY+image.numYTiles; m++) { - curw = tilew - xo; - deltaw = 0; - w = width; - for (n = initTileX; n < image.minTileX+image.numXTiles; n++) { - java.awt.image.Raster ras; - ras = image.bImage[0].getTile(n,m); - byte[] tmpImage = ((DataBufferByte)ras.getDataBuffer()).getData(); - if (w <curw) { - curw = w; - } - executeTiled(cv.ctx, this, image.storedYdownFormat, - curw, - curh, - xo, yo, - deltaw, deltah, - (float)adjPos.x, (float)adjPos.y , (float)adjPos.z, - tmpImage); - - xo = 0; - w -= curw; - if (w == 0) - break; - deltaw += curw; - curw = tilew; - } - yo = 0; - h -= curh; - if (h == 0) - break; - deltah += curh; - curh = tileh; - if (h < curh) - curh = h; - xo = xOffset; - } - } - if ((type & Raster.RASTER_DEPTH) != 0) { - execute(cv.ctx, this, updateAlpha, alpha, - Raster.RASTER_DEPTH, width, height, - xOffset, yOffset, - (float)adjPos.x, (float)adjPos.y , (float)adjPos.z, - image.imageYdown[screen]); - } - } - */ + void execute(Canvas3D cv, RenderAtom ra, boolean isNonUniformScale, + boolean updateAlpha, float alpha, + int screen, boolean ignoreVertexColors) { + + // Compute the offset position of the raster + // This has to be done at render time because we need access + // to the Canvas3D info + + // Check if adjusted position needs to be computed + Point3d adjPos = new Point3d(); // Position of the Raster after adjusting for dstOffset + adjPos.set(position); + + Point2d winCoord = new Point2d(); // Position of Raster in window coordinates + Transform3D localToImagePlate = new Transform3D(); // Local to Image plate transform + + Point3d clipCoord = computeWinCoord(cv, ra, winCoord, adjPos, localToImagePlate); + + // Test raster for out of bounds in Z. + if (clipCoord == null) { + return; + } + + if(clipMode == Raster.CLIP_POSITION) { + // Do trivial reject test on Raster position. + if(!isRasterClipPositionInside(clipCoord)) { + return; + } + } + + // Add the destination offset to the Raster position in window coordinates + winCoord.x += xDstOffset; + winCoord.y += yDstOffset; + + // System.err.println("Step 2 : adjPos " + adjPos + " winCoord " + winCoord); + + + if((type == Raster.RASTER_COLOR) || (type == Raster.RASTER_COLOR_DEPTH)) { + float devCoordZ = (float) (clipCoord.z * 0.5 - 0.5); + // Do textfill stuffs + if (texture != null) { + // setup Texture pipe. + cv.updateTextureForRaster(texture); + + cv.textureFill(this, winCoord, (float) devCoordZ, alpha); + + // Restore texture pipe. + cv.restoreTextureBin(); + } + + } + + if((type == Raster.RASTER_DEPTH) || (type == Raster.RASTER_COLOR_DEPTH)) { + + Point2i srcOffset = new Point2i(xSrcOffset, ySrcOffset); + + if (clipMode == Raster.CLIP_IMAGE) { + clipImage(cv, ra, winCoord, srcOffset); + } + + computeObjCoord(cv, winCoord, adjPos, localToImagePlate); + + cv.executeRasterDepth(cv.ctx, + (float) adjPos.x, + (float) adjPos.y, + (float) adjPos.z, + srcOffset.x, + srcOffset.y, + width, + height, + depthComponent.width, + depthComponent.height, + depthComponent.type, + ((DepthComponentIntRetained) depthComponent).depthData); + + } } - /** - * Computes the position of the origin of this Raster in object coordinates - * The origin is the top-left corner offset by the destination offset - * The offset position is returned in objCoord - * - * @param objCoord - Position of the Raster in object coordinates - * @return nothing. The offset position is returned in objCoord - */ - private void getOffsetPos(Canvas3D canvas, RenderAtom ra, Point3d objCoord) { - computeWinCoord(canvas, ra, winCoord, objCoord); - - // Add the destination offset to the Raster position in window coordinates - winCoord.x -= xDstOffset; - winCoord.y -= yDstOffset; - - // Now back transform this offset pt. from window to object coordinates - computeObjCoord(canvas, winCoord, objCoord); - // pt. is now in object space again - } /** * Clips the image against the window. This method simulates @@ -564,29 +498,12 @@ class RasterRetained extends GeometryRetained { * clipping against the right and bottom edges will be handled by * the underlying graphics library automatically. */ - private void clipImage(Canvas3D canvas, RenderAtom ra, Point3d objCoord) { - // check if window coordinates have already been calculated by - // getOffsetPos(). - - if(xDstOffset == 0 && yDstOffset == 0) { - double x = objCoord.x; - double y = objCoord.y; - double z = objCoord.z; - computeWinCoord(canvas, ra, winCoord, objCoord); - - if ((winCoord.x > 0) && (winCoord.y > 0)) { - objCoord.x = x; - objCoord.y = y; - objCoord.z = z; - return; // no need to clip - } - } else { - if ((winCoord.x > 0) && (winCoord.y > 0)) { - return; - } - } - - + private void clipImage(Canvas3D canvas, RenderAtom ra, Point2d winCoord, Point2i srcOffset) { + + if ((winCoord.x > 0) && (winCoord.y > 0)) { + return; + } + // Check if the Raster point will be culled // Note that w use 1 instead of 0, because when hardware // tranform the coordinate back to winCoord it may get @@ -595,37 +512,32 @@ class RasterRetained extends GeometryRetained { // (see bug 4732965) if(winCoord.x < 1) { // Negate the window position and use this as the offset - xOffset = (int)-winCoord.x+1; + srcOffset.x = (int)-winCoord.x+1; winCoord.x = 1; } if(winCoord.y < 1) { // Negate the window position and use this as the offset - yOffset = (int)-winCoord.y+1; + srcOffset.y = (int)-winCoord.y+1; winCoord.y = 1; } //check if user-specified subimage is smaller than the clipped image - if (xOffset < xSrcOffset) - xOffset = xSrcOffset; - if(yOffset < ySrcOffset) - yOffset = ySrcOffset; - // back transform to object coords - if(xDstOffset == 0 && yDstOffset == 0) - // Image plate to local Xform needs to be computed - computeObjCoord(canvas, winCoord, objCoord); - else { - // vwip should contain the Imageplate to Local transform - // (it was computed by computeObjCoord). - // We can simply use the previously computed value here - canvas.getPixelLocationInImagePlate(winCoord.x, winCoord.y, - objCoord.z, objCoord); - vwip.transform(objCoord); - } + if (srcOffset.x < xSrcOffset) + srcOffset.x = xSrcOffset; + if(srcOffset.y < ySrcOffset) + srcOffset.y = ySrcOffset; + + } + + private boolean isRasterClipPositionInside(Point3d clipCoord) { + return (clipCoord.x >= -1.0) && (clipCoord.x <= 1.0) && + (clipCoord.y >= -1.0) && (clipCoord.y <= 1.0); } - private void computeObjCoord(Canvas3D canvas, Point2d winCoord, Point3d objCoord) { + private void computeObjCoord(Canvas3D canvas, Point2d winCoord, Point3d objCoord, + Transform3D localToImagePlate) { // Back transform this pt. from window to object coordinates // Assumes this method is ALWAYS called after computeWinCoord has been // called. computeWinCoord calculates the Vworld to Image Plate Xform. @@ -635,29 +547,52 @@ class RasterRetained extends GeometryRetained { objCoord); // Get image plate to object coord transform // inv(P x M) - vwip.invert(); - vwip.transform(objCoord); + localToImagePlate.invert(); + localToImagePlate.transform(objCoord); } - private void computeWinCoord(Canvas3D canvas, RenderAtom ra, - Point2d winCoord, Point3d objCoord) { + private Point3d computeWinCoord(Canvas3D canvas, RenderAtom ra, + Point2d winCoord, Point3d objCoord, + Transform3D localToImagePlate) { // Get local to Vworld transform RenderMolecule rm = ra.renderMolecule; if (rm == null) { // removeRenderAtom() may set ra.renderMolecule to null // in RenderBin before this renderer thread run. - validVwip = false; - return; - } - // MT safe issue: We can't reference ra.renderMolecule below since + return null; + } + + // MT safe issue: We can't reference ra.renderMolecule below since // RenderBin thread may set it to null anytime. Use rm instead. Transform3D lvw = rm.localToVworld[rm.localToVworldIndex[ NodeRetained.LAST_LOCAL_TO_VWORLD]]; - + + + Point3d clipCoord3 = new Point3d(); + clipCoord3.set(objCoord); + Point4d clipCoord4 = new Point4d(); + + // Transform point from local coord. to clipping coord. + lvw.transform(clipCoord3); + canvas.vworldToEc.transform(clipCoord3); + canvas.projTrans.transform(clipCoord3, clipCoord4); + + // clip check in Z + if((clipCoord4.w <= 0.0) || + (clipCoord4.z > clipCoord4.w) || (-clipCoord4.z > clipCoord4.w)) { + + return null; + } + double invW = 1.0 / clipCoord4.w; + + clipCoord3.x = clipCoord4.x * invW; + clipCoord3.y = clipCoord4.y * invW; + clipCoord3.z = clipCoord4.z * invW; + // Get Vworld to image plate Xform - canvas.getLastVworldToImagePlate(vwip); + canvas.getLastVworldToImagePlate(localToImagePlate); // v' = vwip x lvw x v // where v' = transformed vertex, @@ -666,13 +601,16 @@ class RasterRetained extends GeometryRetained { // v = vertex // Compute composite local to image plate Xform - vwip.mul(lvw); + localToImagePlate.mul(lvw); // Transform the Raster's position from object to world coordinates - vwip.transform(objCoord); + localToImagePlate.transform(objCoord); + // Get the window coordinates of this point canvas.getPixelLocationFromImagePlate(objCoord, winCoord); + + return clipCoord3; } int getClassType() { diff --git a/src/classes/share/javax/media/j3d/RenderBin.java b/src/classes/share/javax/media/j3d/RenderBin.java index a9cfe36..81cc46a 100644 --- a/src/classes/share/javax/media/j3d/RenderBin.java +++ b/src/classes/share/javax/media/j3d/RenderBin.java @@ -94,18 +94,6 @@ class RenderBin extends J3dStructure implements ObjectUpdate { */ ArrayList positionDirtyList = new ArrayList(5); - - /** - * A set of freelists for RenderBin type objects - */ - ArrayList lightBinFreelist = new ArrayList(5); - ArrayList envSetFreelist = new ArrayList(5); - ArrayList attrBinFreelist = new ArrayList(5); - ArrayList shaderBinFreelist = new ArrayList(5); - ArrayList textureBinFreelist = new ArrayList(5); - ArrayList renderMoleculeFreelist = new ArrayList(5); - ArrayList transparentInfoFreeList = new ArrayList(5); - /** * Used when ColoringAttributes is null */ @@ -176,9 +164,8 @@ class RenderBin extends J3dStructure implements ObjectUpdate { private Comparator transparencySortComparator = null; - ArrayList toBeAddedTextureResourceFreeList = new ArrayList(5); - ArrayList displayListResourceFreeList = new ArrayList(5); - boolean resourceToFree = false; + private ArrayList toBeAddedTextureResourceFreeList = new ArrayList(5); + private ArrayList displayListResourceFreeList = new ArrayList(5); // a list of top level OrderedGroups ArrayList orderedBins = new ArrayList(5); @@ -197,7 +184,8 @@ class RenderBin extends J3dStructure implements ObjectUpdate { int envDirty = 0; - boolean reEvaluateBg = true; + private boolean reEvaluateBg = true; + private boolean reloadBgTexture = true; boolean reEvaluateClip = true; @@ -305,13 +293,6 @@ class RenderBin extends J3dStructure implements ObjectUpdate { */ ArrayList dirtyReferenceGeomList = new ArrayList(5); - - /** - * used by geometry execute routines to determine if the - * alpha values can be zapped - */ - boolean multiScreen = false; - // list of all Oriented RenderAtoms ArrayList orientedRAs = new ArrayList(5); @@ -411,7 +392,6 @@ class RenderBin extends J3dStructure implements ObjectUpdate { TextureRetained tex; Integer texIdObj; int size; - DetailTextureImage dtex; // System.out.println("dirtyRenderMoleculeList.size = "+dirtyRenderMoleculeList.size()); // System.out.println("reEvaluateBg = "+reEvaluateBg); @@ -704,23 +684,31 @@ class RenderBin extends J3dStructure implements ObjectUpdate { //System.out.println("newNodeComponentlist.size= " + size); Canvas3D canvases[] = view.getCanvases(); for (i = 0; i < size; i++) { - // Evaluate the nodeComponentList for all the canvases - ImageComponentRetained nc = (ImageComponentRetained)newNodeComponentList.get(i); - // Only evalaute extension for by-ref Images - if (nc.isByReference()) { - nc.geomLock.getLock(); - for (j = 0; j <canvases.length; j++) { - // If the context is null, then the extension - // will be evaluated during context creation in - // the renderer - if (canvases[j].ctx != 0) { - nc.evaluateExtensions(canvases[j].extensionsSupported); - } - } - nc.geomLock.unLock(); - } - nodeComponentList.add(nc); - } + // Evaluate the nodeComponentList for all the canvases + ImageComponent2DRetained nc = (ImageComponent2DRetained)newNodeComponentList.get(i); + if (nc.isByReference()) { + nc.geomLock.getLock(); + for (j = 0; j <canvases.length; j++) { + // If the context is null, then the extension + // will be evaluated during context creation in + // the renderer + if (canvases[j].ctx != null) { + nc.evaluateExtensions(canvases[j]); + } + } + nc.geomLock.unLock(); + } else { + for (j = 0; j <canvases.length; j++) { + // If the context is null, then the extension + // will be evaluated during context creation in + // the renderer + if (canvases[j].ctx != null) { + nc.evaluateExtensions(canvases[j]); + } + } + } + nodeComponentList.add(nc); + } } size = removeNodeComponentList.size(); @@ -737,22 +725,30 @@ class RenderBin extends J3dStructure implements ObjectUpdate { Canvas3D canvases[] = view.getCanvases(); for (i = 0; i < size; i++) { // Evaluate the nodeComponentList for all the canvases - ImageComponentRetained nc = - (ImageComponentRetained)dirtyNodeComponentList.get(i); - // Only evalaute extension for by-ref Images + ImageComponent2DRetained nc = + (ImageComponent2DRetained)dirtyNodeComponentList.get(i); if (nc.isByReference()) { nc.geomLock.getLock(); for (j = 0; j <canvases.length; j++) { // If the context is null, then the extension // will be evaluated during context creation in // the renderer - if (canvases[j].ctx != 0) { - nc.evaluateExtensions( - canvases[j].extensionsSupported); + if (canvases[j].ctx != null) { + nc.evaluateExtensions( canvases[j]); } } nc.geomLock.unLock(); } + else { + for (j = 0; j <canvases.length; j++) { + // If the context is null, then the extension + // will be evaluated during context creation in + // the renderer + if (canvases[j].ctx != null) { + nc.evaluateExtensions(canvases[j]); + } + } + } } } @@ -768,8 +764,9 @@ class RenderBin extends J3dStructure implements ObjectUpdate { } view.vDirtyMask |= View.CLIP_DIRTY; } - - multiScreen = ((view.getScreens()).length > 1); + + // Issue 113 - multiScreen no longer used +// multiScreen = ((view.getScreens()).length > 1); // renderBin is ready now, so send the offScreen message size = offScreenMessage.size(); @@ -1089,7 +1086,7 @@ class RenderBin extends J3dStructure implements ObjectUpdate { ra = arr[i]; GeometryArrayRetained geo = (GeometryArrayRetained) ra.geometry(); - if ((cv.ctx != 0) && + if ((cv.ctx != null) && ((geo.resourceCreationMask & cv.canvasBit) == 0) || (geo.getDlistTimeStamp(cv.canvasBit) != cv.ctxTimeStamp)) { @@ -1107,7 +1104,7 @@ class RenderBin extends J3dStructure implements ObjectUpdate { // add this geometry's dlist to be freed if (geo.isDlistUserSetEmpty(this)) { - if (cv.ctx != 0) { + if (cv.ctx != null) { canvases[j].displayListResourceFreeList.add(geo.dlistObj); } geo.resourceCreationMask &= ~canvases[j].canvasBit; @@ -1153,6 +1150,7 @@ class RenderBin extends J3dStructure implements ObjectUpdate { dirtyRenderMoleculeList.clear(); dirtyReferenceGeomList.clear(); reEvaluateBg = false; + reloadBgTexture = false; textureBinList.clear(); newNodeComponentList.clear(); removeNodeComponentList.clear(); @@ -1174,7 +1172,6 @@ class RenderBin extends J3dStructure implements ObjectUpdate { RenderMolecule rm; TextureRetained tex; Integer texIdObj; - DetailTextureImage dtex; if (rdr == null) return; @@ -1235,25 +1232,6 @@ class RenderBin extends J3dStructure implements ObjectUpdate { rdr.textureIdResourceFreeList.add(texIdObj); tex.resourceCreationMask &= ~rdr.rendererBit; } - if (tex instanceof Texture2DRetained) { - dtex = ((Texture2DRetained) tex).detailTexture; - if ((dtex != null) && - ((dtex.resourceCreationMask[tex.format] & rdr.rendererBit) != 0)) { - id = dtex.objectIds[tex.format]; - if ((id >= rdr.textureIDResourceTable.size()) || - (rdr.textureIDResourceTable.get(id) != dtex)) { - id = rdr.textureIDResourceTable.indexOf(dtex); - if (id <= 0) { - continue; - } - } - texIdObj = new Integer(id); - if (!rdr.textureIdResourceFreeList.contains(texIdObj)) { - rdr.textureIdResourceFreeList.add(texIdObj); - dtex.resourceCreationMask[tex.format] &= ~rdr.rendererBit; - } - } - } } } @@ -1282,7 +1260,6 @@ class RenderBin extends J3dStructure implements ObjectUpdate { RenderMolecule rm; TextureRetained tex; Integer texIdObj; - DetailTextureImage dtex; // update dirtyRenderMoleculeList for each canvas for (i = 0; i < canvases.length; i++) { @@ -1330,35 +1307,11 @@ class RenderBin extends J3dStructure implements ObjectUpdate { } } - if ((tex.resourceCreationMask & cv.canvasBit) != 0) { texIdObj = new Integer(id); cv.textureIdResourceFreeList.add(texIdObj); tex.resourceCreationMask &= ~cv.canvasBit; } - if (tex instanceof Texture2DRetained) { - dtex = ((Texture2DRetained) tex).detailTexture; - if ((dtex != null) && - ((dtex.resourceCreationMask[tex.format] & cv.canvasBit) != 0)) { - id = dtex.objectIds[tex.format]; - if ((id >= cv.textureIDResourceTable.size()) || - (cv.textureIDResourceTable.get(id) != dtex)) { - id = cv.textureIDResourceTable.indexOf(dtex); - if (id <= 0) { - continue; - } - } - texIdObj = new Integer(id); - // XXXX: The following code seems wrong -- why add it to - // the list if it is already there? Maybe one is for the - // texture and the other (idential value) is for the - // detail texture? - if (cv.textureIdResourceFreeList.contains(texIdObj)) { - cv.textureIdResourceFreeList.add(texIdObj); - dtex.resourceCreationMask[tex.format] &= ~cv.canvasBit; - } - } - } } // Take care of display list that should be freed size = displayListResourceFreeList.size(); @@ -1427,8 +1380,10 @@ class RenderBin extends J3dStructure implements ObjectUpdate { break; case J3dMessage.BACKGROUND_CHANGED: BackgroundRetained bg = (BackgroundRetained)m.args[0]; - if (universe.renderingEnvironmentStructure.isBgScopedToThisView(bg, view)) + if (universe.renderingEnvironmentStructure.isBgScopedToThisView(bg, view)) { reEvaluateBg = true; + reloadBgTexture = true; + } m.decRefcount(); break; case J3dMessage.CLIP_CHANGED: @@ -3167,19 +3122,26 @@ System.out.println("......tb.soleUser= " + addGeometryDlist(ra); // Raster send this message only for setImage() - if (g instanceof RasterRetained) { - Object[] objs = (Object[]) args[2]; - ImageComponentRetained oldImage = (ImageComponentRetained) objs[0]; - ImageComponentRetained newImage = (ImageComponentRetained) objs[1]; - - RasterRetained geo = (RasterRetained)ra.geometry(); - if (oldImage != null && oldImage.isByReference()) { - removeNodeComponent(oldImage); - } - if (newImage != null && newImage.isByReference()) { - addNodeComponent(newImage); - } - } + if (g instanceof RasterRetained) { + Object[] objs = (Object[]) args[2]; + Texture2DRetained oldTex = (Texture2DRetained) objs[0]; + Texture2DRetained newTex = (Texture2DRetained) objs[1]; + + RasterRetained geo = (RasterRetained)ra.geometry(); + if (oldTex != null) { + addTextureResourceFreeList(oldTex); + ImageComponentRetained oldImage = oldTex.images[0][0]; + if (oldImage != null) { + removeNodeComponent(oldImage); + } + } + if (newTex != null) { + ImageComponentRetained newImage = newTex.images[0][0]; + if (newImage != null) { + addNodeComponent(newImage); + } + } + } } @@ -3223,7 +3185,8 @@ System.out.println("......tb.soleUser= " + ArrayList rmList, ArrayList dlistPerRinfoList, ArrayList raList, boolean useSharedCtx ) { int size, i, bitMask; - long ctx, timeStamp; + Context ctx; + long timeStamp; if (useSharedCtx) { ctx = cv.screen.renderer.sharedCtx; @@ -3285,10 +3248,9 @@ System.out.println("......tb.soleUser= " + } void removeRenderMolecule(RenderMolecule rm) { - renderMoleculeFreelist.add(rm); - if ((rm.primaryMoleculeType &(RenderMolecule.DLIST_MOLECULE|RenderMolecule.SEPARATE_DLIST_PER_RINFO_MOLECULE)) != 0) - renderMoleculeList.remove(rm); + if ((rm.primaryMoleculeType &(RenderMolecule.DLIST_MOLECULE|RenderMolecule.SEPARATE_DLIST_PER_RINFO_MOLECULE)) != 0) + renderMoleculeList.remove(rm); } void updateAllRenderMolecule(Canvas3D cv) { @@ -3422,7 +3384,7 @@ System.out.println("......tb.soleUser= " + for(int k = 0; k < ra.rListInfo.length; k++) { if (ra.rListInfo[k].localToVworld == null) { - ra.rListInfo[k].localToVworld = VirtualUniverse.mc.getTransform3D(null); + ra.rListInfo[k].localToVworld = new Transform3D(); } } @@ -4474,7 +4436,7 @@ System.out.println("......tb.soleUser= " + ra.dirtyMask |= RenderAtom.IS_ORIENTED; for(int k = 0; k < ra.rListInfo.length; k++) { if (ra.rListInfo[k].localToVworld == null) { - ra.rListInfo[k].localToVworld = VirtualUniverse.mc.getTransform3D(null); + ra.rListInfo[k].localToVworld = new Transform3D(); } } } @@ -4702,18 +4664,12 @@ System.out.println("......tb.soleUser= " + * This gets a new EnviornmentSet. It creates one if there are none * on the freelist. */ - private EnvironmentSet getEnvironmentSet(RenderAtom ra, LightRetained[] lights, - FogRetained fog, ModelClipRetained modelClip) { - EnvironmentSet envSet; - - if (envSetFreelist.size() > 0) { - envSet = (EnvironmentSet)envSetFreelist.remove( - envSetFreelist.size()-1); - envSet.reset(ra, lights, fog, modelClip); - } else { - envSet = new EnvironmentSet(ra, lights, fog, modelClip, this); - } - return (envSet); + private EnvironmentSet getEnvironmentSet(RenderAtom ra, LightRetained[] lights, + FogRetained fog, ModelClipRetained modelClip) { + EnvironmentSet envSet; + + envSet = new EnvironmentSet(ra, lights, fog, modelClip, this); + return (envSet); } /** @@ -4925,14 +4881,7 @@ System.out.println("......tb.soleUser= " + * on the freelist. */ private ShaderBin getShaderBin(ShaderAppearanceRetained sApp) { - ShaderBin shaderBin; - if (shaderBinFreelist.size() > 0) { - shaderBin = (ShaderBin)shaderBinFreelist.remove(shaderBinFreelist.size()-1); - shaderBin.reset(sApp, this); - } else { - shaderBin = new ShaderBin( sApp, this); - } - return (shaderBin); + return new ShaderBin( sApp, this); } /** @@ -4940,17 +4889,7 @@ System.out.println("......tb.soleUser= " + * on the freelist. */ private AttributeBin getAttributeBin(AppearanceRetained app, RenderingAttributesRetained ra) { - AttributeBin attrBin; - if (attrBinFreelist.size() > 0) { - attrBin = (AttributeBin)attrBinFreelist.remove( - attrBinFreelist.size()-1); - attrBin.reset(app, ra, this); - } else { - - - attrBin = new AttributeBin(app, ra, this); - } - return (attrBin); + return new AttributeBin(app, ra, this); } /** @@ -4958,17 +4897,12 @@ System.out.println("......tb.soleUser= " + * on the freelist. */ private LightBin getLightBin(int maxLights, BackgroundRetained bg, boolean inOpaque) { - LightBin lightBin; - - if (lightBinFreelist.size() > 0) { - lightBin = (LightBin)lightBinFreelist.remove( - lightBinFreelist.size()-1); - lightBin.reset(inOpaque); - } else { - lightBin = new LightBin(maxLights, this, inOpaque); - } - lightBin.geometryBackground = bg; - return (lightBin); + LightBin lightBin; + + lightBin = new LightBin(maxLights, this, inOpaque); + + lightBin.geometryBackground = bg; + return (lightBin); } /** @@ -4976,49 +4910,30 @@ System.out.println("......tb.soleUser= " + * on the freelist. */ private TextureBin getTextureBin(TextureUnitStateRetained texUnitState[], - AppearanceRetained app) { - TextureBin textureBin; - - if (textureBinFreelist.size() > 0) { - textureBin = (TextureBin)textureBinFreelist.remove( - textureBinFreelist.size()-1); - textureBin.reset(texUnitState, app); - } else { - textureBin = new TextureBin(texUnitState, app, this); - } - - return (textureBin); + AppearanceRetained app) { + return new TextureBin(texUnitState, app, this); } /** * This gets a new RenderMolecule. It creates one if there are none * on the freelist. */ - private RenderMolecule getRenderMolecule(GeometryAtom ga, - PolygonAttributesRetained polya, - LineAttributesRetained linea, - PointAttributesRetained pointa, - MaterialRetained material, - ColoringAttributesRetained cola, - TransparencyAttributesRetained transa, - RenderingAttributesRetained ra, - TextureUnitStateRetained[] texUnits, - Transform3D[] transform, - int[] transformIndex) { - RenderMolecule renderMolecule; - - if (renderMoleculeFreelist.size() > 0) { - renderMolecule = (RenderMolecule)renderMoleculeFreelist.remove( - renderMoleculeFreelist.size()-1); - renderMolecule.reset(ga, polya, linea, pointa, material, - cola, transa, ra, texUnits, transform, transformIndex); - } else { - renderMolecule = new RenderMolecule(ga, polya, linea, pointa, - material, cola, transa, ra, - texUnits, - transform, transformIndex, this); - } - return (renderMolecule); + private RenderMolecule getRenderMolecule(GeometryAtom ga, + PolygonAttributesRetained polya, + LineAttributesRetained linea, + PointAttributesRetained pointa, + MaterialRetained material, + ColoringAttributesRetained cola, + TransparencyAttributesRetained transa, + RenderingAttributesRetained ra, + TextureUnitStateRetained[] texUnits, + Transform3D[] transform, + int[] transformIndex) { + + return new RenderMolecule(ga, polya, linea, pointa, + material, cola, transa, ra, + texUnits, + transform, transformIndex, this); } @@ -5197,7 +5112,6 @@ System.out.println("......tb.soleUser= " + // gotten from the freelist from one frame to another canvases[i].lightBin = null; } - lightBinFreelist.add(lbin); lbin.prev = null; lbin.next = null; } @@ -5358,41 +5272,50 @@ System.out.println("......tb.soleUser= " + * Sets the new background color. */ void setBackground(BackgroundRetained back) { - - boolean cvDirty = false; - BackgroundRetained oldGeomBack = geometryBackground; - geometryBackground = null; - - if (back != null) { - background.initColor(back.color); - background.initImageScaleMode(back.imageScaleMode); - background.geometryBranch = back.geometryBranch; + + boolean cvDirty = false; + BackgroundRetained oldGeomBack = geometryBackground; + geometryBackground = null; + + if (back != null) { + background.initColor(back.color); + background.initImageScaleMode(back.imageScaleMode); + background.geometryBranch = back.geometryBranch; if (background.geometryBranch != null) { geometryBackground = back; } - if (background.image != null) { - if (background.image.isByReference()) - removeNodeComponent(background.image); - } - if (back.image != null) { - // May need to optimize later - background.initImage((ImageComponent2D)back.image.source); - if (back.image.isByReference()) { - addNodeComponent(back.image); - } - } else { - background.initImage(null); - } - if (oldGeomBack == null) { - cvDirty = true; - } - } else { - background.initColor(black); - background.geometryBranch = null; - background.initImage(null); - if (oldGeomBack != null) { - cvDirty = true; - } + // Release resources associated with old BG and initialize new BG + // if the old and new BG images are different or if the + // reloadBgTexture flag is set. + if (background.image != back.image || reloadBgTexture) { + if (background.image != null) { + assert background.texture != null; + addTextureResourceFreeList(background.texture); + removeNodeComponent(background.image); + } + if (back.image != null) { + // May need to optimize later + background.initImage((ImageComponent2D)back.image.source); + addNodeComponent(back.image); + } else { + background.initImage(null); + } + } + if (oldGeomBack == null) { + cvDirty = true; + } + } else { + background.initColor(black); + background.geometryBranch = null; + if (background.image != null) { + assert background.texture != null; + addTextureResourceFreeList(background.texture); + removeNodeComponent(background.image); + } + background.initImage(null); + if (oldGeomBack != null) { + cvDirty = true; + } } // Need to reEvaluate View cache since doInfinite @@ -6005,12 +5928,6 @@ System.out.println("......tb.soleUser= " + nodeComponentList.clear(); orientedRAs.clear(); bhTreesArrList.clear(); - lightBinFreelist.clear(); - envSetFreelist.clear(); - attrBinFreelist.clear(); - shaderBinFreelist.clear(); - textureBinFreelist.clear(); - renderMoleculeFreelist.clear(); // clean up any messages that are queued up, since they are // irrelevant @@ -6142,7 +6059,6 @@ System.out.println("......tb.soleUser= " + } t.prev = null; t.next = null; - transparentInfoFreeList.add(t); tb.parentTInfo = null; } else { @@ -6168,7 +6084,6 @@ System.out.println("......tb.soleUser= " + } t.prev = null; t.next = null; - transparentInfoFreeList.add(t); tb.parentTInfo = null; } @@ -6202,7 +6117,6 @@ System.out.println("......tb.soleUser= " + } t.prev = null; t.next = null; - transparentInfoFreeList.add(t); nElements--; r.parentTInfo[i] = null; } @@ -6261,15 +6175,7 @@ System.out.println("......tb.soleUser= " + } TransparentRenderingInfo getTransparentInfo() { - TransparentRenderingInfo tinfo; - - if (transparentInfoFreeList.size() > 0) { - tinfo = (TransparentRenderingInfo)transparentInfoFreeList.remove(transparentInfoFreeList.size()-1); - } else { - tinfo = new TransparentRenderingInfo(); - } - return (tinfo); - + return new TransparentRenderingInfo(); } TransparentRenderingInfo computeDirtyAcrossTransparentBins(TextureBin tb, TransparentRenderingInfo startinfo) { @@ -6370,7 +6276,6 @@ System.out.println("......tb.soleUser= " + for (i = 0; i < size; i++) { TextureBin tb = (TextureBin)allTransparentObjects.get(i); - transparentInfoFreeList.add(tb.parentTInfo); tb.parentTInfo = null; RenderMolecule r = tb.transparentRMList; // For each renderMolecule @@ -6429,7 +6334,6 @@ System.out.println("......tb.soleUser= " + if (r.parentTInfo[j] == null) continue; - transparentInfoFreeList.add(r.parentTInfo[j]); r.parentTInfo[j] = null; } if (r.renderMolecule.textureBin.parentTInfo == null) { @@ -6919,6 +6823,15 @@ System.out.println("......tb.soleUser= " + renderAtoms.remove(renderAtoms.indexOf(ra)); removeARenderAtom(ra); } + + // This code segment is to handle the texture resource cleanup + // for Raster object. + GeometryAtom geomAtom = (GeometryAtom) nodes[n]; + GeometryRetained geomRetained = geomAtom.geometryArray[0]; + if ((geomRetained != null) && + (geomRetained instanceof RasterRetained )) { + addTextureResourceFreeList(((RasterRetained)geomRetained).texture); + } } else if (nodes[n] instanceof AlternateAppearanceRetained) { altAppearanceDirty = true; @@ -6978,7 +6891,9 @@ System.out.println("......tb.soleUser= " + } - void freeAllDisplayListResources(Canvas3D cv) { + void freeAllDisplayListResources(Canvas3D cv, Context ctx) { + + assert ctx != null; int i; int size = renderMoleculeList.size(); @@ -6989,7 +6904,7 @@ System.out.println("......tb.soleUser= " + renderMoleculeList.toArray(false); for (i = 0 ; i < size; i++) { - rmArr[i].releaseAllPrimaryDisplayListResources(cv); + rmArr[i].releaseAllPrimaryDisplayListResources(cv, ctx); } } @@ -7012,7 +6927,7 @@ System.out.println("......tb.soleUser= " + // Canvas in the renderer. However, since the // display lists will be recreated, it doesn't // really matter. - cv.freeDisplayList(cv.ctx, geo.dlistId); + cv.freeDisplayList(ctx, geo.dlistId); geo.resourceCreationMask &= ~mask; } } diff --git a/src/classes/share/javax/media/j3d/RenderMethod.java b/src/classes/share/javax/media/j3d/RenderMethod.java index 8641375..a714cfd 100644 --- a/src/classes/share/javax/media/j3d/RenderMethod.java +++ b/src/classes/share/javax/media/j3d/RenderMethod.java @@ -22,6 +22,6 @@ interface RenderMethod { /** * The actual rendering code for this RenderMethod */ - abstract boolean render(RenderMolecule rm, Canvas3D cv, int pass, + abstract boolean render(RenderMolecule rm, Canvas3D cv, RenderAtomListInfo ra, int dirtyBits); } diff --git a/src/classes/share/javax/media/j3d/RenderMolecule.java b/src/classes/share/javax/media/j3d/RenderMolecule.java index 2bc58a6..a0c24b9 100644 --- a/src/classes/share/javax/media/j3d/RenderMolecule.java +++ b/src/classes/share/javax/media/j3d/RenderMolecule.java @@ -390,14 +390,16 @@ class RenderMolecule extends IndexedObject implements ObjectUpdate, NodeComponen geo = ga.geometryArray[k]; k++; } - - if (ga.source.appearance != null) { - soleUser = ((ga.source.appearance.changedFrequent & RM_COMPONENTS) != 0); - } - else { - soleUser = false; + + // Issue 249 - check for sole user only if property is set + soleUser = false; + if (VirtualUniverse.mc.allowSoleUser) { + if (ga.source.appearance != null) { + soleUser = ((ga.source.appearance.changedFrequent & RM_COMPONENTS) != 0); + } } - // Set the appearance only for soleUser case + + // Set the appearance only for soleUser case if (soleUser) appHandle = ga.source.appearance; else @@ -674,8 +676,8 @@ class RenderMolecule extends IndexedObject implements ObjectUpdate, NodeComponen if (localeLocalToVworld == null) { localeLocalToVworld = new Transform3D[2]; } - localeLocalToVworld[0] = VirtualUniverse.mc.getTransform3D(null); - localeLocalToVworld[1] = VirtualUniverse.mc.getTransform3D(null); + localeLocalToVworld[0] = new Transform3D(); + localeLocalToVworld[1] = new Transform3D(); localeTranslation = new Vector3d(); ga.locale.hiRes.difference(renderBin.locale.hiRes, localeTranslation); translate(); @@ -1072,16 +1074,9 @@ class RenderMolecule extends IndexedObject implements ObjectUpdate, NodeComponen rinfo.next.prev = rinfo.prev; } } - // If this renderAtom has localTransform, - // return transform to freelist - if (primaryMoleculeType == RenderMolecule.TEXT3D_MOLECULE) { - if (!rinfo.renderAtom.inRenderBin()) { - FreeListManager.freeObject(FreeListManager.TRANSFORM3D, rinfo.localToVworld); - - } - } + // If the molecule type is Raster, then add it to the lock list - else if (primaryMoleculeType == RASTER) { + if (primaryMoleculeType == RASTER) { RasterRetained geo = (RasterRetained)rinfo.geometry(); renderBin.removeGeometryFromLockList(geo); if (geo.image != null) @@ -1161,10 +1156,7 @@ class RenderMolecule extends IndexedObject implements ObjectUpdate, NodeComponen displayListId = 0; displayListIdObj = null; } - // If the locale is different, return xform to freelist if (locale != renderBin.locale) { - FreeListManager.freeObject(FreeListManager.TRANSFORM3D, - localeLocalToVworld[0]); localeLocalToVworld = null; } textureBin.removeRenderMolecule(this); @@ -1297,18 +1289,16 @@ class RenderMolecule extends IndexedObject implements ObjectUpdate, NodeComponen ((geo.vertexFormat & GeometryArray.USE_COORD_INDEX_ONLY) != 0)) { renderBin.addGeometryToLockList(geo); // Add the geometry to the dirty list only if the geometry is by - // refernce and there is color and we need to use alpha and its - // not multiScreen + // refernce and there is color and we need to use alpha + // Issue 113 - ignore multiScreen if ((( geo.vertexFormat & GeometryArray.BY_REFERENCE)!=0) && (geo.c4fAllocated == 0) && ((geo.vertexFormat & GeometryArray.COLOR) != 0) && - useAlpha && - !renderBin.multiScreen) { + useAlpha) { renderBin.addDirtyReferenceGeometry(geo); } } } - } addRAs = addRAs.nextAdd; renderAtom.nextAdd = null; @@ -1749,13 +1739,12 @@ class RenderMolecule extends IndexedObject implements ObjectUpdate, NodeComponen ((geo.vertexFormat & GeometryArray.USE_COORD_INDEX_ONLY) != 0)) { renderBin.addGeometryToLockList(geo); // Add the geometry to the dirty list only if the geometry is by - // refernce and there is color and we need to use alpha and its - // not multiScreen + // reference and there is color and we need to use alpha + // Issue 113 - ignore multiScreen if ((( geo.vertexFormat & GeometryArray.BY_REFERENCE)!=0) && (geo.c4fAllocated == 0) && ((geo.vertexFormat & GeometryArray.COLOR) != 0) && - useAlpha && - !renderBin.multiScreen) { + useAlpha) { renderBin.addDirtyReferenceGeometry(geo); } } @@ -1791,6 +1780,7 @@ class RenderMolecule extends IndexedObject implements ObjectUpdate, NodeComponen * Renders this RenderMolecule */ boolean render(Canvas3D cv, int pass, int dirtyBits) { + assert pass < 0; boolean isVisible = isSwitchOn(); @@ -1847,24 +1837,16 @@ class RenderMolecule extends IndexedObject implements ObjectUpdate, NodeComponen modeSupportDL) { if (primaryMoleculeType != SEPARATE_DLIST_PER_RINFO_MOLECULE) { - - if ((primaryRenderMethod != VirtualUniverse.mc.getDisplayListRenderMethod()) && - (pass == TextureBin.USE_DISPLAYLIST)) { - pass = TextureBin.USE_VERTEXARRAY; - } - if (primaryRenderMethod.render(this, cv, pass, primaryRenderAtomList,dirtyBits)) + if (primaryRenderMethod.render(this, cv, primaryRenderAtomList,dirtyBits)) isVisible = true; } else { - if (renderBin.dlistRenderMethod.renderSeparateDlistPerRinfo(this, cv, pass,primaryRenderAtomList,dirtyBits)) + if (renderBin.dlistRenderMethod.renderSeparateDlistPerRinfo(this, cv, primaryRenderAtomList,dirtyBits)) isVisible = true; } } else { - if (pass == TextureBin.USE_DISPLAYLIST) { - pass = TextureBin.USE_VERTEXARRAY; - } - if(cachedVertexArrayRenderMethod.render(this, cv, pass, + if(cachedVertexArrayRenderMethod.render(this, cv, primaryRenderAtomList, dirtyBits)) { isVisible = true; @@ -1875,10 +1857,7 @@ class RenderMolecule extends IndexedObject implements ObjectUpdate, NodeComponen else { // TEXT3D or ORIENTEDSHAPE3D if (primaryRenderAtomList != null) { - if (pass == TextureBin.USE_DISPLAYLIST) { - pass = TextureBin.USE_VERTEXARRAY; - } - if(primaryRenderMethod.render(this, cv, pass, primaryRenderAtomList, + if(primaryRenderMethod.render(this, cv, primaryRenderAtomList, dirtyBits)) { isVisible = true; } @@ -1886,19 +1865,15 @@ class RenderMolecule extends IndexedObject implements ObjectUpdate, NodeComponen } if (separateDlistRenderAtomList != null) { - if (modeSupportDL) { - if(renderBin.dlistRenderMethod. - renderSeparateDlists(this, cv, pass, - separateDlistRenderAtomList, - dirtyBits)) { - isVisible = true; - } + if (modeSupportDL) { + if(renderBin.dlistRenderMethod.renderSeparateDlists(this, cv, + separateDlistRenderAtomList, + dirtyBits)) { + isVisible = true; + } } else { - if (pass == TextureBin.USE_DISPLAYLIST) { - pass = TextureBin.USE_VERTEXARRAY; - } - if(cachedVertexArrayRenderMethod.render(this, cv, pass, + if(cachedVertexArrayRenderMethod.render(this, cv, separateDlistRenderAtomList, dirtyBits)) { isVisible = true; @@ -1910,10 +1885,7 @@ class RenderMolecule extends IndexedObject implements ObjectUpdate, NodeComponen // XXXX: In the case of independent primitives such as quads, // it would still be better to call multi draw arrays if (vertexArrayRenderAtomList != null) { - if (pass == TextureBin.USE_DISPLAYLIST) { - pass = TextureBin.USE_VERTEXARRAY; - } - if(cachedVertexArrayRenderMethod.render(this, cv, pass, + if(cachedVertexArrayRenderMethod.render(this, cv, vertexArrayRenderAtomList, dirtyBits)) { isVisible = true; @@ -2121,6 +2093,7 @@ class RenderMolecule extends IndexedObject implements ObjectUpdate, NodeComponen } void transparentSortRender(Canvas3D cv, int pass, TransparentRenderingInfo tinfo) { + assert pass < 0; Transform3D modelMatrix = trans[localToVworldIndex[NodeRetained.LAST_LOCAL_TO_VWORLD]]; @@ -2169,12 +2142,12 @@ class RenderMolecule extends IndexedObject implements ObjectUpdate, NodeComponen // System.out.println("cachedVertexArrayRenderMethod = "+cachedVertexArrayRenderMethod); // System.out.println("tinfo.rInfo = "+tinfo.rInfo); if (modeSupportDL) { - renderBin.dlistRenderMethod.renderSeparateDlistPerRinfo(this, cv, pass, + renderBin.dlistRenderMethod.renderSeparateDlistPerRinfo(this, cv, tinfo.rInfo, ALL_DIRTY_BITS); } else { - cachedVertexArrayRenderMethod.render(this, cv, pass, tinfo.rInfo,ALL_DIRTY_BITS); + cachedVertexArrayRenderMethod.render(this, cv, tinfo.rInfo,ALL_DIRTY_BITS); } tinfo.rInfo.next = save; } @@ -2184,7 +2157,7 @@ class RenderMolecule extends IndexedObject implements ObjectUpdate, NodeComponen tinfo.rInfo.next = null; // System.out.println("cachedVertexArrayRenderMethod = "+cachedVertexArrayRenderMethod); // System.out.println("tinfo.rInfo = "+tinfo.rInfo); - cachedVertexArrayRenderMethod.render(this, cv, pass, tinfo.rInfo, + cachedVertexArrayRenderMethod.render(this, cv, tinfo.rInfo, ALL_DIRTY_BITS); tinfo.rInfo.next = save; } @@ -2194,19 +2167,19 @@ class RenderMolecule extends IndexedObject implements ObjectUpdate, NodeComponen RenderAtomListInfo save= tinfo.rInfo.next; tinfo.rInfo.next = null; if (modeSupportDL) { - renderBin.dlistRenderMethod.renderSeparateDlists(this, cv, pass, + renderBin.dlistRenderMethod.renderSeparateDlists(this, cv, tinfo.rInfo, ALL_DIRTY_BITS); } else { - cachedVertexArrayRenderMethod.render(this, cv, pass, tinfo.rInfo, + cachedVertexArrayRenderMethod.render(this, cv, tinfo.rInfo, ALL_DIRTY_BITS); } tinfo.rInfo.next = save; } else { RenderAtomListInfo save= tinfo.rInfo.next; - primaryRenderMethod.render(this, cv, pass, primaryRenderAtomList, + primaryRenderMethod.render(this, cv, primaryRenderAtomList, ALL_DIRTY_BITS); tinfo.rInfo.next = save; } @@ -2264,7 +2237,7 @@ class RenderMolecule extends IndexedObject implements ObjectUpdate, NodeComponen } - void releaseAllPrimaryDisplayListResources(Canvas3D cv) { + void releaseAllPrimaryDisplayListResources(Canvas3D cv, Context ctx) { if (primaryRenderAtomList != null) { if (primaryMoleculeType == SEPARATE_DLIST_PER_RINFO_MOLECULE) { RenderAtomListInfo ra = primaryRenderAtomList; @@ -2272,14 +2245,14 @@ class RenderMolecule extends IndexedObject implements ObjectUpdate, NodeComponen while (ra != null) { id = ra.renderAtom.dlistIds[ra.index]; if (id > 0) { - cv.freeDisplayList(cv.ctx, id); + cv.freeDisplayList(ctx, id); } ra = ra.next; } } else if (primaryMoleculeType == DLIST_MOLECULE) { if (displayListId > 0) { - cv.freeDisplayList(cv.ctx, displayListId); + cv.freeDisplayList(ctx, displayListId); } } } @@ -2985,13 +2958,6 @@ class RenderMolecule extends IndexedObject implements ObjectUpdate, NodeComponen void handleLocaleChange() { if (locale == renderBin.locale) { if (localToVworld != localeLocalToVworld) { - if (localeTranslation != null) { - // return to the freelist; - FreeListManager.freeObject(FreeListManager.TRANSFORM3D, - localeLocalToVworld[0]); - FreeListManager.freeObject(FreeListManager.TRANSFORM3D, - localeLocalToVworld[1]); - } localeLocalToVworld = localToVworld; localeTranslation = null; } @@ -3000,11 +2966,6 @@ class RenderMolecule extends IndexedObject implements ObjectUpdate, NodeComponen // Using the localToVworl then, go back to making a new copy if (localeTranslation == null) { localeLocalToVworld = new Transform3D[2]; - /* - localeLocalToVworld[0] = VirtualUniverse.mc.getTransform3D(null); - localeLocalToVworld[1] = VirtualUniverse.mc.getTransform3D(null); - */ - localeLocalToVworld[0] = new Transform3D(); localeLocalToVworld[1] = new Transform3D(); diff --git a/src/classes/share/javax/media/j3d/Renderer.java b/src/classes/share/javax/media/j3d/Renderer.java index db0d8b3..3c73a7e 100644 --- a/src/classes/share/javax/media/j3d/Renderer.java +++ b/src/classes/share/javax/media/j3d/Renderer.java @@ -25,7 +25,7 @@ import java.util.*; class Renderer extends J3dThread { - int objectId = -1; + // This action causes this thread to wait static final int WAIT = 0; @@ -78,26 +78,26 @@ class Renderer extends J3dThread { boolean sharedStereoZBuffer; // This is the id for the underlying sharable graphics context - long sharedCtx = 0; + Context sharedCtx = null; // since the sharedCtx id can be the same as the previous one, // we need to keep a time stamp to differentiate the contexts with the // same id long sharedCtxTimeStamp = 0; - // display id - to free shared context - long display; - int window; + // display and drawable, used to free shared context + private long sharedCtxDisplay = 0; + private Drawable sharedCtxDrawable = null; /** * This is the id of the current rendering context */ - long currentCtx = -1; + Context currentCtx = null; /** - * This is the id of the current rendering window + * This is the id of the current rendering drawable */ - long currentWindow = 0; + Drawable currentDrawable = null; // an unique bit to identify this renderer int rendererBit = 0; @@ -132,22 +132,21 @@ class Renderer extends J3dThread { Screen3D onScreen; Screen3D offScreen; - // full screen anti-aliasing projection matrices - double accumLeftProjMat[] = new double[16]; - double accumRightProjMat[] = new double[16]; - double accumInfLeftProjMat[] = new double[16]; - double accumInfRightProjMat[] = new double[16]; + // full screen anti-aliasing projection matrices + Transform3D accumLeftProj = new Transform3D(); + Transform3D accumRightProj = new Transform3D(); + Transform3D accumInfLeftProj = new Transform3D(); + Transform3D accumInfRightProj = new Transform3D(); // rendering messages J3dMessage m[]; int nmesg = 0; // List of contexts created - ArrayList listOfCtxs = new ArrayList(); + ArrayList<Context> listOfCtxs = new ArrayList<Context>(); // Parallel list of canvases - ArrayList listOfCanvases = new ArrayList(); - + ArrayList<Canvas3D> listOfCanvases = new ArrayList<Canvas3D>(); boolean needToRebuildDisplayList = false; boolean needToResendTextureDown = false; @@ -161,8 +160,6 @@ class Renderer extends J3dThread { // It is used when sharedCtx = true; ArrayList textureIDResourceTable = new ArrayList(5); - native void D3DCleanUp(); - private synchronized int newInstanceNum() { return (++numInstances); } @@ -215,112 +212,133 @@ class Renderer extends J3dThread { opArg = ((Integer)args[0]).intValue(); try { - if (opArg == SWAP) { - - Object [] swapArray = (Object[])args[2]; - - view = (View)args[3]; - - for (i=0; i<swapArray.length; i++) { - cv = (Canvas3D) swapArray[i]; - if (!cv.isRunning) { - continue; - } - - doneSwap: try { - - if (!cv.validCanvas) { - continue; - } - - if (cv.active && (cv.ctx != 0) && - (cv.view != null) && (cv.imageReady)) { - if (cv.useDoubleBuffer) { - synchronized (cv.drawingSurfaceObject) { - if (cv.validCtx) { - if (VirtualUniverse.mc.doDsiRenderLock) { - // Set doDsiLock flag for rendering based on system - // property, If we force DSI lock for swap - // buffer, we lose most of the parallelism that having - // multiple renderers gives us. - - if (!cv.drawingSurfaceObject.renderLock()) { - break doneSwap; - } - cv.makeCtxCurrent(); - cv.syncRender(cv.ctx, true); - status = cv.swapBuffers(cv.ctx, - cv.screen.display, - cv.window); - if (status != Canvas3D.NOCHANGE) { - cv.resetRendering(status); - } - cv.drawingSurfaceObject.unLock(); - } else { - cv.makeCtxCurrent(); - - cv.syncRender(cv.ctx, true); - status = cv.swapBuffers(cv.ctx, - cv.screen.display, - cv.window); - if (status != Canvas3D.NOCHANGE) { - cv.resetRendering(status); - } - - } - } - } - } - cv.view.inCanvasCallback = true; - try { - cv.postSwap(); - } catch (RuntimeException e) { - System.err.println("Exception occurred during Canvas3D callback:"); - e.printStackTrace(); - } - // reset flag - cv.imageReady = false; - cv.view.inCanvasCallback = false; - // Clear canvasDirty bit ONLY when postSwap() success - - // Set all dirty bits except environment set and lightbin - // they are only set dirty if the last used light bin or - // environment set values for this canvas change between - // one frame and other - - if (!cv.ctxChanged) { - cv.canvasDirty = (0xffff & ~(Canvas3D.LIGHTBIN_DIRTY | - Canvas3D.LIGHTENABLES_DIRTY | - Canvas3D.AMBIENTLIGHT_DIRTY | - Canvas3D.MODELCLIP_DIRTY | - Canvas3D.VIEW_MATRIX_DIRTY | - Canvas3D.FOG_DIRTY)); - // Force reload of transform next frame - cv.modelMatrix = null; - - // Force the cached renderAtom to null - cv.ra = null; - } else { - cv.ctxChanged = false; - } - } - } catch (NullPointerException ne) { - //ne.printStackTrace(); - if (VirtualUniverse.mc.doDsiRenderLock) { - cv.drawingSurfaceObject.unLock(); - } - } - } - - if (view != null) { // STOP_TIMER - // incElapsedFrames() is delay until MC:updateMirroObject - if (view.viewCache.getDoHeadTracking()) { - VirtualUniverse.mc.sendRunMessage(view, - J3dThread.RENDER_THREAD); - } - } - - } else if (opArg == REQUESTCLEANUP) { + if (opArg == SWAP) { + + Object [] swapArray = (Object[])args[2]; + + view = (View)args[3]; + + for (i=0; i<swapArray.length; i++) { + cv = (Canvas3D) swapArray[i]; + if (!cv.isRunning) { + continue; + } + + doneSwap: try { + + if (!cv.validCanvas) { + continue; + } + + if (cv.active && (cv.ctx != null) && + (cv.view != null) && (cv.imageReady)) { + if (cv.useDoubleBuffer) { + synchronized (cv.drawingSurfaceObject) { + if (cv.validCtx) { + if (VirtualUniverse.mc.doDsiRenderLock) { + // Set doDsiLock flag for rendering based on system + // property, If we force DSI lock for swap + // buffer, we lose most of the parallelism that having + // multiple renderers gives us. + + if (!cv.drawingSurfaceObject.renderLock()) { + break doneSwap; + } + cv.makeCtxCurrent(); + cv.syncRender(cv.ctx, true); + status = cv.swapBuffers(cv.ctx, + cv.screen.display, + cv.drawable); + if (status != Canvas3D.NOCHANGE) { + cv.resetRendering(status); + } + cv.drawingSurfaceObject.unLock(); + } else { + cv.makeCtxCurrent(); + + cv.syncRender(cv.ctx, true); + status = cv.swapBuffers(cv.ctx, + cv.screen.display, + cv.drawable); + if (status != Canvas3D.NOCHANGE) { + cv.resetRendering(status); + } + + } + } + } + } + cv.view.inCanvasCallback = true; + try { + cv.postSwap(); + } catch (RuntimeException e) { + System.err.println("Exception occurred during Canvas3D callback:"); + e.printStackTrace(); + } catch (Error e) { + // Issue 264 - catch Error so Renderer doesn't die + System.err.println("Error occurred during Canvas3D callback:"); + e.printStackTrace(); + } + // reset flag + cv.imageReady = false; + cv.view.inCanvasCallback = false; + // Clear canvasDirty bit ONLY when postSwap() success + + // Set all dirty bits except environment set and lightbin + // they are only set dirty if the last used light bin or + // environment set values for this canvas change between + // one frame and other + + if (!cv.ctxChanged) { + cv.canvasDirty = (0xffff & ~(Canvas3D.LIGHTBIN_DIRTY | + Canvas3D.LIGHTENABLES_DIRTY | + Canvas3D.AMBIENTLIGHT_DIRTY | + Canvas3D.MODELCLIP_DIRTY | + Canvas3D.VIEW_MATRIX_DIRTY | + Canvas3D.FOG_DIRTY)); + // Force reload of transform next frame + cv.modelMatrix = null; + + // Force the cached renderAtom to null + cv.ra = null; + } else { + cv.ctxChanged = false; + } + } + } catch (NullPointerException ne) { + // Ignore NPE + if (VirtualUniverse.mc.doDsiRenderLock) { + cv.drawingSurfaceObject.unLock(); + } + } catch (RuntimeException ex) { + ex.printStackTrace(); + + if (VirtualUniverse.mc.doDsiRenderLock) { + cv.drawingSurfaceObject.unLock(); + } + + // Issue 260 : indicate fatal error and notify error listeners + cv.setFatalError(); + RenderingError err = + new RenderingError(RenderingError.UNEXPECTED_RENDERING_ERROR, + J3dI18N.getString("Renderer0")); + err.setCanvas3D(cv); + err.setGraphicsDevice(cv.graphicsConfiguration.getDevice()); + notifyErrorListeners(err); + } + + cv.releaseCtx(); + } + + if (view != null) { // STOP_TIMER + // incElapsedFrames() is delay until MC:updateMirroObject + if (view.viewCache.getDoHeadTracking()) { + VirtualUniverse.mc.sendRunMessage(view, + J3dThread.RENDER_THREAD); + } + } + + } else if (opArg == REQUESTCLEANUP) { Integer mtype = (Integer) args[2]; if (mtype == MasterControl.REMOVEALLCTXS_CLEANUP) { @@ -329,12 +347,12 @@ class Renderer extends J3dThread { } else if (mtype == MasterControl.FREECONTEXT_CLEANUP) { // from MasterControl freeContext(View v) cv = (Canvas3D) args[1]; - removeCtx(cv, cv.screen.display, cv.window, cv.ctx, + removeCtx(cv, cv.screen.display, cv.drawable, cv.ctx, true, true, false); } else if (mtype == MasterControl.RESETCANVAS_CLEANUP) { // from MasterControl RESET_CANVAS postRequest cv = (Canvas3D) args[1]; - if (cv.ctx != 0) { + if (cv.ctx != null) { cv.makeCtxCurrent(); } cv.freeContextResources(cv.screen.renderer, true, cv.ctx); @@ -344,22 +362,27 @@ class Renderer extends J3dThread { Canvas3D c = (Canvas3D) obj[0]; removeCtx(c, ((Long) obj[1]).longValue(), - ((Integer) obj[2]).intValue(), - ((Long) obj[3]).longValue(), + (Drawable) obj[2], + (Context) obj[3], false, !c.offScreen, false); } return; } else { // RENDER || REQUESTRENDER - int renderType; nmesg = 0; int totalMessages = 0; if (opArg == RENDER) { m = renderMessage; - m[0] = VirtualUniverse.mc.getMessage(); - m[0].type = J3dMessage.RENDER_RETAINED; + m[0] = new J3dMessage(); + // Issue 131: Set appropriate message type + if (((Canvas3D)args[1]).offScreen) { + m[0].type = J3dMessage.RENDER_OFFSCREEN; + } + else { + m[0].type = J3dMessage.RENDER_RETAINED; + } m[0].incRefcount(); m[0].args[0] = args[1]; totalMessages = 1; @@ -370,7 +393,7 @@ class Renderer extends J3dThread { return; } } - + doneRender: while (nmesg < totalMessages) { @@ -383,20 +406,19 @@ class Renderer extends J3dThread { Integer reqType = (Integer) m[nmesg].args[2]; Canvas3D c = (Canvas3D) secondArg; if (reqType == MasterControl.SET_GRAPHICSCONFIG_FEATURES) { - NativeConfigTemplate3D nct = - GraphicsConfigTemplate3D.nativeTemplate; + try { if (c.offScreen) { // offScreen canvas neither supports // double buffering nor stereo c.doubleBufferAvailable = false; c.stereoAvailable = false; } else { - c.doubleBufferAvailable = nct.hasDoubleBuffer(c); - c.stereoAvailable = nct.hasStereo(c); + c.doubleBufferAvailable = c.hasDoubleBuffer(); + c.stereoAvailable = c.hasStereo(); } // Setup stencil related variables. - c.actualStencilSize = nct.getStencilSize(c); + c.actualStencilSize = c.getStencilSize(); boolean userOwnsStencil = c.requestedStencilSize > 0; c.userStencilAvailable = @@ -404,35 +426,53 @@ class Renderer extends J3dThread { c.systemStencilAvailable = (!userOwnsStencil && (c.actualStencilSize > 0)); - /* - System.out.println("Renderer :check for nct configuration"); - System.out.println("-- userStencilAvailable " + - c.userStencilAvailable); - System.out.println("-- systemStencilAvailable " + - c.systemStencilAvailable); - */ - c.sceneAntialiasingMultiSamplesAvailable = - nct.hasSceneAntialiasingMultisample(c); + c.hasSceneAntialiasingMultisample(); if (c.sceneAntialiasingMultiSamplesAvailable) { c.sceneAntialiasingAvailable = true; } else { c.sceneAntialiasingAvailable = - nct.hasSceneAntialiasingAccum(c); + c.hasSceneAntialiasingAccum(); } + } catch (RuntimeException ex) { + ex.printStackTrace(); + + // Issue 260 : indicate fatal error and notify error listeners + c.setFatalError(); + RenderingError err = + new RenderingError(RenderingError.GRAPHICS_CONFIG_ERROR, + J3dI18N.getString("Renderer1")); + err.setCanvas3D(c); + err.setGraphicsDevice(c.graphicsConfiguration.getDevice()); + notifyErrorListeners(err); + } GraphicsConfigTemplate3D.runMonitor(J3dThread.NOTIFY); } else if (reqType == MasterControl.SET_QUERYPROPERTIES){ - c.createQueryContext(); + try { + c.createQueryContext(); + } catch (RuntimeException ex) { + ex.printStackTrace(); + + // Issue 260 : indicate fatal error and notify error listeners + c.setFatalError(); + RenderingError err = + new RenderingError(RenderingError.CONTEXT_CREATION_ERROR, + J3dI18N.getString("Renderer2")); + err.setCanvas3D(c); + err.setGraphicsDevice(c.graphicsConfiguration.getDevice()); + notifyErrorListeners(err); + } // currentCtx change after we create a new context GraphicsConfigTemplate3D.runMonitor(J3dThread.NOTIFY); - currentCtx = -1; - currentWindow = 0; + currentCtx = null; + currentDrawable = null; } } else if (secondArg instanceof Integer) { - // message from TextureRetained finalize() method - // to free texture id - freeTextureID(((Integer) secondArg).intValue(), (String)m[nmesg].args[2]); + // Issue 121 - This was formerly used as a message from + // the now-nonexistant TextureRetained finalize() method + // to free the texture id + throw new AssertionError(); } else if (secondArg instanceof GeometryArrayRetained) { // message from GeometryArrayRetained // clearLive() to free D3D array @@ -441,20 +481,49 @@ class Renderer extends J3dThread { GraphicsConfigTemplate3D gct = (GraphicsConfigTemplate3D) secondArg; Integer reqType = (Integer) m[nmesg].args[2]; - if (reqType == MasterControl.GETBESTCONFIG) { - gct.testCfg = - gct.nativeTemplate.getBestConfiguration(gct, - (GraphicsConfiguration []) gct.testCfg); + if (reqType == MasterControl.GETBESTCONFIG) { + GraphicsConfiguration gcfg = null; + GraphicsConfiguration [] gcList = (GraphicsConfiguration []) gct.testCfg; + try { + gcfg = Pipeline.getPipeline().getBestConfiguration(gct, gcList); + } catch (NullPointerException npe) { + npe.printStackTrace(); + } catch (RuntimeException ex) { + ex.printStackTrace(); + + // Issue 260 : notify error listeners + RenderingError err = + new RenderingError(RenderingError.GRAPHICS_CONFIG_ERROR, + J3dI18N.getString("Renderer3")); + err.setGraphicsDevice(gcList[0].getDevice()); + notifyErrorListeners(err); + } + + gct.testCfg = gcfg; } else if (reqType == MasterControl.ISCONFIGSUPPORT) { - if (gct.nativeTemplate.isGraphicsConfigSupported(gct, - (GraphicsConfiguration) gct.testCfg)) { - gct.testCfg = Boolean.TRUE; - } else { - gct.testCfg = Boolean.FALSE; - } - } + boolean rval = false; + GraphicsConfiguration gc = (GraphicsConfiguration) gct.testCfg; + try { + if (Pipeline.getPipeline().isGraphicsConfigSupported(gct, gc)) { + rval = true; + } + } catch (NullPointerException npe) { + npe.printStackTrace(); + } catch (RuntimeException ex) { + ex.printStackTrace(); + + // Issue 260 : notify error listeners + RenderingError err = + new RenderingError(RenderingError.GRAPHICS_CONFIG_ERROR, + J3dI18N.getString("Renderer4")); + err.setGraphicsDevice(gc.getDevice()); + notifyErrorListeners(err); + } + + gct.testCfg = Boolean.valueOf(rval); + } gct.runMonitor(J3dThread.NOTIFY); - } + } m[nmesg++].decRefcount(); continue; @@ -467,28 +536,45 @@ class Renderer extends J3dThread { if (renderType == J3dMessage.CREATE_OFFSCREENBUFFER) { // Fix for issue 18. // Fix for issue 20. - canvas.window = - canvas.createOffScreenBuffer(canvas.ctx, - canvas.screen.display, - canvas.vid, - canvas.fbConfig, - canvas.offScreenCanvasSize.width, - canvas.offScreenCanvasSize.height); + + canvas.drawable = null; + try { + canvas.drawable = + canvas.createOffScreenBuffer(canvas.ctx, + canvas.screen.display, + canvas.fbConfig, + canvas.offScreenCanvasSize.width, + canvas.offScreenCanvasSize.height); + } catch (RuntimeException ex) { + ex.printStackTrace(); + } + + if (canvas.drawable == null) { + // Issue 260 : indicate fatal error and notify error listeners + canvas.setFatalError(); + RenderingError err = + new RenderingError(RenderingError.OFF_SCREEN_BUFFER_ERROR, + J3dI18N.getString("Renderer5")); + err.setCanvas3D(canvas); + err.setGraphicsDevice(canvas.graphicsConfiguration.getDevice()); + notifyErrorListeners(err); + } + canvas.offScreenBufferPending = false; m[nmesg++].decRefcount(); continue; } else if (renderType == J3dMessage.DESTROY_CTX_AND_OFFSCREENBUFFER) { - // Fix for issue 175. - // destroy ctx. - // Should be able to collaspe both call into one. Will do this in 1.5, - // it is a little risky for 1.4 beta3. - removeCtx(canvas, canvas.screen.display, canvas.window, canvas.ctx, - false, !canvas.offScreen, false); - // destroy offScreenBuffer. - removeCtx(canvas, canvas.screen.display, canvas.window, 0, - false, !canvas.offScreen, true); - + Object[] obj = m[nmesg].args; + + // Fix for issue 175: destroy ctx & off-screen buffer + // Fix for issue 340: get display, drawable & ctx from msg + removeCtx(canvas, + ((Long) obj[1]).longValue(), + (Drawable) obj[2], + (Context) obj[3], + false, !canvas.offScreen, true); + canvas.offScreenBufferPending = false; m[nmesg++].decRefcount(); continue; @@ -525,8 +611,13 @@ class Renderer extends J3dThread { VirtualUniverse.mc.resendTexTimestamp++; needToResendTextureDown = false; } - - if (canvas.ctx != 0) { + + if (canvas.isFatalError()) { + continue; + } + + try { + if (canvas.ctx != null) { // ctx may not construct until doClear(); canvas.beginScene(); } @@ -583,17 +674,11 @@ class Renderer extends J3dThread { case GraphicsContext3D.SET_MODEL_TRANSFORM: t3d = (Transform3D)m[nmesg].args[2]; canvas.graphicsContext3D.doSetModelTransform(t3d); - // return t3d to freelist. t3d was gotten from GraphicsContext3D - FreeListManager.freeObject(FreeListManager.TRANSFORM3D, - t3d); break; case GraphicsContext3D.MULTIPLY_MODEL_TRANSFORM: - t3d = (Transform3D)m[nmesg].args[2]; - canvas.graphicsContext3D.doMultiplyModelTransform(t3d); - // return t3d to freelist. t3d was gotten from GraphicsContext3D - FreeListManager.freeObject(FreeListManager.TRANSFORM3D, - t3d); - break; + t3d = (Transform3D)m[nmesg].args[2]; + canvas.graphicsContext3D.doMultiplyModelTransform(t3d); + break; case GraphicsContext3D.SET_SOUND: canvas.graphicsContext3D.doSetSound( (Sound)m[nmesg].args[2], @@ -643,6 +728,9 @@ class Renderer extends J3dThread { ((Point) ar[3]).y, (ImageObserver) ar[4]); break; + case GraphicsContext3D.DISPOSE2D: + canvas.graphics2D.doDispose(); + break; case GraphicsContext3D.SET_MODELCLIP: canvas.graphicsContext3D.doSetModelClip( (ModelClip)m[nmesg].args[2]); @@ -651,30 +739,53 @@ class Renderer extends J3dThread { break; } - if (canvas.ctx != 0) { + if (canvas.ctx != null) { canvas.endScene(); } + } catch (RuntimeException ex) { + ex.printStackTrace(); + + // Issue 260 : indicate fatal error and notify error listeners + canvas.setFatalError(); + RenderingError err = + new RenderingError(RenderingError.CONTEXT_CREATION_ERROR, + J3dI18N.getString("Renderer6")); + err.setCanvas3D(canvas); + err.setGraphicsDevice(canvas.graphicsConfiguration.getDevice()); + notifyErrorListeners(err); + } + m[nmesg++].decRefcount(); } else { // retained mode rendering m[nmesg++].decRefcount(); + + if (canvas.isFatalError()) { + continue; + } ImageComponent2DRetained offBufRetained = null; if (renderType == J3dMessage.RENDER_OFFSCREEN) { - if (canvas.window == 0 || !canvas.active) { + // Issue 131: set offScreenRendering flag here, since it + // otherwise won't be set for auto-off-screen rendering + // (which doesn't use renderOffScreenBuffer) + canvas.offScreenRendering = true; + if (canvas.drawable == null || !canvas.active) { canvas.offScreenRendering = false; continue; } else { offBufRetained = (ImageComponent2DRetained) canvas.offScreenBuffer.retained; - if (offBufRetained.isByReference()) { - offBufRetained.geomLock.getLock(); - offBufRetained.evaluateExtensions( - canvas.extensionsSupported); - } + if (offBufRetained.isByReference()) { + offBufRetained.geomLock.getLock(); + } + + offBufRetained.evaluateExtensions(canvas); + } + } else if (!canvas.active) { continue; } @@ -687,8 +798,6 @@ class Renderer extends J3dThread { canvas.drawingSurfaceObject.getDrawingSurfaceObjectInfo(); } - boolean background_image_update = false; - renderBin = canvas.view.renderBin; // setup rendering context @@ -698,8 +807,9 @@ class Renderer extends J3dThread { if (canvas.useSharedCtx) { - if (sharedCtx == 0) { - display = canvas.screen.display; + if (sharedCtx == null) { + sharedCtxDisplay = canvas.screen.display; + sharedCtxDrawable = canvas.drawable; // Always lock for context create if (!canvas.drawingSurfaceObject.renderLock()) { @@ -707,17 +817,35 @@ class Renderer extends J3dThread { offBufRetained.isByReference()) { offBufRetained.geomLock.unLock(); } + canvas.offScreenRendering = false; break doneRender; } synchronized (VirtualUniverse.mc.contextCreationLock) { - sharedCtx = canvas.createNewContext(0, true); - if (sharedCtx == 0) { + sharedCtx = null; + try { + sharedCtx = canvas.createNewContext(null, true); + } catch (RuntimeException ex) { + ex.printStackTrace(); + } + + if (sharedCtx == null) { canvas.drawingSurfaceObject.unLock(); if ((offBufRetained != null) && offBufRetained.isByReference()) { offBufRetained.geomLock.unLock(); } + canvas.offScreenRendering = false; + + // Issue 260 : indicate fatal error and notify error listeners + canvas.setFatalError(); + RenderingError err = + new RenderingError(RenderingError.CONTEXT_CREATION_ERROR, + J3dI18N.getString("Renderer7")); + err.setCanvas3D(canvas); + err.setGraphicsDevice(canvas.graphicsConfiguration.getDevice()); + notifyErrorListeners(err); + break doneRender; } sharedCtxTimeStamp = @@ -730,9 +858,7 @@ class Renderer extends J3dThread { } } - if (canvas.ctx == 0) { - - display = canvas.screen.display; + if (canvas.ctx == null) { // Always lock for context create if (!canvas.drawingSurfaceObject.renderLock()) { @@ -740,19 +866,36 @@ class Renderer extends J3dThread { offBufRetained.isByReference()) { offBufRetained.geomLock.unLock(); } + canvas.offScreenRendering = false; break doneRender; } synchronized (VirtualUniverse.mc.contextCreationLock) { - canvas.ctx = canvas.createNewContext(sharedCtx, false); + canvas.ctx = null; + try { + canvas.ctx = canvas.createNewContext(sharedCtx, false); + } catch (RuntimeException ex) { + ex.printStackTrace(); + } - if (canvas.ctx == 0) { + if (canvas.ctx == null) { canvas.drawingSurfaceObject.unLock(); if ((offBufRetained != null) && offBufRetained.isByReference()) { offBufRetained.geomLock.unLock(); } - break doneRender; + canvas.offScreenRendering = false; + + // Issue 260 : indicate fatal error and notify error listeners + canvas.setFatalError(); + RenderingError err = + new RenderingError(RenderingError.CONTEXT_CREATION_ERROR, + J3dI18N.getString("Renderer7")); + err.setCanvas3D(canvas); + err.setGraphicsDevice(canvas.graphicsConfiguration.getDevice()); + notifyErrorListeners(err); + + break doneRender; } if (canvas.graphics2D != null) { @@ -761,13 +904,15 @@ class Renderer extends J3dThread { canvas.ctxTimeStamp = VirtualUniverse.mc.getContextTimeStamp(); - listOfCtxs.add(new Long(canvas.ctx)); + listOfCtxs.add(canvas.ctx); listOfCanvases.add(canvas); if (renderBin.nodeComponentList.size() > 0) { for (i = 0; i < renderBin.nodeComponentList.size(); i++) { NodeComponentRetained nc = (NodeComponentRetained)renderBin.nodeComponentList.get(i); - nc.evaluateExtensions(canvas.extensionsSupported); + if(nc instanceof ImageComponent2DRetained) { + ((ImageComponent2DRetained)nc).evaluateExtensions(canvas); + } } } @@ -781,11 +926,6 @@ class Renderer extends J3dThread { canvas.createTexUnitState(); } - // Create the texture unit state map - if (canvas.texUnitStateMap == null) { - canvas.createTexUnitStateMap(); - } - canvas.resetImmediateRendering(Canvas3D.NOCHANGE); canvas.drawingSurfaceObject.contextValidated(); @@ -808,6 +948,7 @@ class Renderer extends J3dThread { offBufRetained.isByReference()) { offBufRetained.geomLock.unLock(); } + canvas.offScreenRendering = false; break doneRender; } @@ -822,13 +963,6 @@ class Renderer extends J3dThread { canvas.freeResourcesInFreeList(canvas.ctx); } - // save the BACKGROUND_IMAGE_DIRTY before canvas.updateViewCache - // clean it - synchronized (canvas.dirtyMaskLock) { - background_image_update = - ((canvas.cvDirtyMask[Canvas3D.RENDERER_DIRTY_IDX] & Canvas3D.BACKGROUND_IMAGE_DIRTY) != 0); - } - if (VirtualUniverse.mc.doDsiRenderLock) { canvas.drawingSurfaceObject.unLock(); } @@ -848,6 +982,7 @@ class Renderer extends J3dThread { offBufRetained.isByReference()) { offBufRetained.geomLock.unLock(); } + canvas.offScreenRendering = false; break doneRender; } @@ -933,14 +1068,14 @@ class Renderer extends J3dThread { canvas.sceneAntialiasingAvailable) { if (!VirtualUniverse.mc.isD3D() && - ((canvas.extensionsSupported & Canvas3D.ARB_MULTISAMPLE) == 0) || + ((canvas.extensionsSupported & Canvas3D.MULTISAMPLE) == 0) || !canvas.sceneAntialiasingMultiSamplesAvailable) { doAccum = true; num_accum_passes = NUM_ACCUMULATION_SAMPLES; System.arraycopy( cvCache.getLeftProjection().mat, - 0, accumLeftProjMat, 0, 16); + 0, accumLeftProj.mat, 0, 16); accumDxFactor = ( @@ -952,29 +1087,29 @@ class Renderer extends J3dThread { canvas.canvasViewCache.getCanvasHeight())*canvas.view.fieldOfView; - accumLeftX = accumLeftProjMat[3]; - accumLeftY = accumLeftProjMat[7]; + accumLeftX = accumLeftProj.mat[3]; + accumLeftY = accumLeftProj.mat[7]; if (useStereo) { System.arraycopy( cvCache.getRightProjection().mat, - 0, accumRightProjMat, 0, 16); - accumRightX = accumRightProjMat[3]; - accumRightY = accumRightProjMat[7]; + 0, accumRightProj.mat, 0, 16); + accumRightX = accumRightProj.mat[3]; + accumRightY = accumRightProj.mat[7]; } if (renderBin.geometryBackground != null) { System.arraycopy( cvCache.getInfLeftProjection().mat, - 0, accumInfLeftProjMat, 0, 16); - accumInfLeftX = accumInfLeftProjMat[3]; - accumInfLeftY = accumInfLeftProjMat[7]; + 0, accumInfLeftProj.mat, 0, 16); + accumInfLeftX = accumInfLeftProj.mat[3]; + accumInfLeftY = accumInfLeftProj.mat[7]; if (useStereo) { System.arraycopy( cvCache.getInfRightProjection().mat, - 0, accumInfRightProjMat, 0, 16); - accumInfRightX = accumInfRightProjMat[3]; - accumInfRightY = accumInfRightProjMat[7]; + 0, accumInfRightProj.mat, 0, 16); + accumInfRightX = accumInfRightProj.mat[3]; + accumInfRightY = accumInfRightProj.mat[7]; } } } else { @@ -1005,39 +1140,6 @@ class Renderer extends J3dThread { Canvas3D.FIELD_ALL, canvas.useDoubleBuffer); - // Support DVR - /* - System.out.println("canvas.supportVideoResize() is " + - canvas.supportVideoResize()); - */ - if(canvas.supportVideoResize()) { - if(canvas.view.dvrResizeCompensation != - canvas.cachedDvrResizeCompensation) { - /* - System.out.println("Renderer : dvrResizeComp " + - canvas.view.dvrResizeCompensation); - */ - canvas.videoResizeCompensation(canvas.ctx, - canvas.view.dvrResizeCompensation); - canvas.cachedDvrResizeCompensation = - canvas.view.dvrResizeCompensation; - - } - if(canvas.view.dvrFactor != canvas.cachedDvrFactor) { - /* - System.out.println("Renderer : dvrFactor is " + - canvas.view.dvrFactor); - */ - canvas.videoResize(canvas.ctx, - canvas.screen.display, - canvas.window, - canvas.view.dvrFactor); - canvas.cachedDvrFactor = canvas.view.dvrFactor; - - } - - } - canvas.beginScene(); // this is if the background image resizes with the canvas @@ -1049,41 +1151,9 @@ class Renderer extends J3dThread { // and not in stereo mode if (!doAccum && !sharedStereoZBuffer) { BackgroundRetained bg = renderBin.background; - if (!VirtualUniverse.mc.isBackgroundTexture) { - canvas.clear(canvas.ctx, - bg.color.x, - bg.color.y, - bg.color.z, - winWidth, - winHeight, - bg.image, - bg.imageScaleMode, - (bg.image != null? - bg.image.imageYdown[0]:null)); - } else { - if ((bg.texImage != null) && - (objectId == -1)) { - objectId = VirtualUniverse.mc. - getTexture2DId(); - } - canvas.textureclear(canvas.ctx, - bg.xmax, - bg.ymax, - bg.color.x, - bg.color.y, - bg.color.z, - winWidth, - winHeight, - objectId, - bg.imageScaleMode, - bg.texImage, - background_image_update); - } -// canvas.clear(canvas.ctx, -// bg.color.x, -// bg.color.y, -// bg.color.z, -// bg.image); + + canvas.clear(bg, winWidth, winHeight); + } // handle preRender callback @@ -1095,18 +1165,22 @@ class Renderer extends J3dThread { try { canvas.preRender(); } catch (RuntimeException e) { - System.err.println("Exception occurred " + - "during Canvas3D callback:"); + System.err.println("Exception occurred during Canvas3D callback:"); e.printStackTrace(); + } catch (Error e) { + // Issue 264 - catch Error so Renderer doesn't die + System.err.println("Error occurred during Canvas3D callback:"); + e.printStackTrace(); } canvas.view.inCanvasCallback = false; - + if ((VirtualUniverse.mc.doDsiRenderLock) && (!canvas.drawingSurfaceObject.renderLock())) { if ((offBufRetained != null) && offBufRetained.isByReference()) { offBufRetained.geomLock.unLock(); } + canvas.offScreenRendering = false; break doneRender; } @@ -1130,82 +1204,54 @@ class Renderer extends J3dThread { accumDy = ACCUM_SAMPLES_Y[apass] * accumDyFactor; - accumLeftProjMat[3] = accumLeftX + - accumLeftProjMat[0] * accumDx + - accumLeftProjMat[1] * accumDy; + accumLeftProj.mat[3] = accumLeftX + + accumLeftProj.mat[0] * accumDx + + accumLeftProj.mat[1] * accumDy; - accumLeftProjMat[7] = accumLeftY + - accumLeftProjMat[4] * accumDx + - accumLeftProjMat[5] * accumDy; + accumLeftProj.mat[7] = accumLeftY + + accumLeftProj.mat[4] * accumDx + + accumLeftProj.mat[5] * accumDy; if (useStereo) { - accumRightProjMat[3] = accumRightX + - accumRightProjMat[0] * accumDx + - accumRightProjMat[1] * accumDy; + accumRightProj.mat[3] = accumRightX + + accumRightProj.mat[0] * accumDx + + accumRightProj.mat[1] * accumDy; - accumRightProjMat[7] = accumRightY + - accumRightProjMat[4] * accumDx + - accumRightProjMat[5] * accumDy; + accumRightProj.mat[7] = accumRightY + + accumRightProj.mat[4] * accumDx + + accumRightProj.mat[5] * accumDy; } if (renderBin.geometryBackground != null) { - accumInfLeftProjMat[3] = accumInfLeftX + - accumInfLeftProjMat[0] * accumDx + - accumInfLeftProjMat[1] * accumDy; + accumInfLeftProj.mat[3] = accumInfLeftX + + accumInfLeftProj.mat[0] * accumDx + + accumInfLeftProj.mat[1] * accumDy; - accumInfLeftProjMat[7] = accumInfLeftY + - accumInfLeftProjMat[4] * accumDx + - accumInfLeftProjMat[5] * accumDy; + accumInfLeftProj.mat[7] = accumInfLeftY + + accumInfLeftProj.mat[4] * accumDx + + accumInfLeftProj.mat[5] * accumDy; if (useStereo) { - accumInfRightProjMat[3] = + accumInfRightProj.mat[3] = accumInfRightX + - accumInfRightProjMat[0] * accumDx + - accumInfRightProjMat[1] * accumDy; + accumInfRightProj.mat[0] * accumDx + + accumInfRightProj.mat[1] * accumDy; - accumInfRightProjMat[7] = + accumInfRightProj.mat[7] = accumInfRightY + - accumInfRightProjMat[4] * accumDx + - accumInfRightProjMat[5] * accumDy; + accumInfRightProj.mat[4] * accumDx + + accumInfRightProj.mat[5] * accumDy; } - } + } } // clear background for stereo and // accumulation buffer cases if (doAccum || sharedStereoZBuffer) { BackgroundRetained bg = renderBin.background; - if (!VirtualUniverse.mc.isBackgroundTexture) { - canvas.clear(canvas.ctx, - bg.color.x, - bg.color.y, - bg.color.z, - winWidth, - winHeight, - bg.image, - bg.imageScaleMode, - (bg.image != null?bg.image.imageYdown[0]:null)); - } - else { - if ((bg.texImage != null) && - (objectId == -1)) { - objectId = VirtualUniverse.mc. - getTexture2DId(); - } - - canvas.textureclear(canvas.ctx, - bg.xmax, - bg.ymax, - bg.color.x, - bg.color.y, - bg.color.z, - winWidth, - winHeight, - objectId, - bg.imageScaleMode, - bg.texImage, - background_image_update); - } + + canvas.clear(bg, winWidth, winHeight); + } // render background geometry @@ -1217,24 +1263,22 @@ class Renderer extends J3dThread { cvCache.getInfLeftVpcToEc(); if (doAccum) { canvas.setProjectionMatrix( - canvas.ctx, - accumInfLeftProjMat); + canvas.ctx, accumInfLeftProj); } else { canvas.setProjectionMatrix( canvas.ctx, - cvCache.getInfLeftProjection().mat); + cvCache.getInfLeftProjection()); } } else { canvas.vpcToEc = cvCache.getInfRightVpcToEc(); if (doAccum) { canvas.setProjectionMatrix( - canvas.ctx, - accumInfRightProjMat); + canvas.ctx, accumInfRightProj); } else { canvas.setProjectionMatrix( canvas.ctx, - cvCache.getInfRightProjection().mat); + cvCache.getInfRightProjection()); } } canvas.vworldToEc.mul(canvas.vpcToEc, @@ -1248,20 +1292,19 @@ class Renderer extends J3dThread { if (pass == 0) { canvas.vpcToEc = cvCache.getLeftVpcToEc(); if (doAccum) { - canvas.setProjectionMatrix( - canvas.ctx, accumLeftProjMat); + canvas.setProjectionMatrix(canvas.ctx, accumLeftProj); } else { canvas.setProjectionMatrix(canvas.ctx, - cvCache.getLeftProjection().mat); + cvCache.getLeftProjection()); } } else { canvas.vpcToEc = cvCache.getRightVpcToEc(); if (doAccum) { canvas.setProjectionMatrix( - canvas.ctx, accumRightProjMat); + canvas.ctx, accumRightProj); } else { canvas.setProjectionMatrix(canvas.ctx, - cvCache.getRightProjection().mat); + cvCache.getRightProjection()); } } canvas.vworldToEc.mul(canvas.vpcToEc, @@ -1295,9 +1338,12 @@ class Renderer extends J3dThread { try { canvas.renderField(stereo_mode); } catch (RuntimeException e) { - System.err.println("Exception occurred during " + - "Canvas3D callback:"); - e.printStackTrace(); + System.err.println("Exception occurred during Canvas3D callback:"); + e.printStackTrace(); + } catch (Error e) { + // Issue 264 - catch Error so Renderer doesn't die + System.err.println("Error occurred during Canvas3D callback:"); + e.printStackTrace(); } canvas.view.inCanvasCallback = false; if ((VirtualUniverse.mc.doDsiRenderLock) && @@ -1306,6 +1352,7 @@ class Renderer extends J3dThread { offBufRetained.isByReference()) { offBufRetained.geomLock.unLock(); } + canvas.offScreenRendering = false; break doneRender; } @@ -1340,8 +1387,11 @@ class Renderer extends J3dThread { try { canvas.postRender(); } catch (RuntimeException e) { - System.err.println("Exception occurred during " + - "Canvas3D callback:"); + System.err.println("Exception occurred during Canvas3D callback:"); + e.printStackTrace(); + } catch (Error e) { + // Issue 264 - catch Error so Renderer doesn't die + System.err.println("Error occurred during Canvas3D callback:"); e.printStackTrace(); } canvas.view.inCanvasCallback = false; @@ -1351,6 +1401,7 @@ class Renderer extends J3dThread { canvas.syncRender(canvas.ctx, true); canvas.endOffScreenRendering(); + canvas.offScreenRendering = false; // do the postSwap for offscreen here canvas.view.inCanvasCallback = true; @@ -1359,16 +1410,20 @@ class Renderer extends J3dThread { } catch (RuntimeException e) { System.err.println("Exception occurred during Canvas 3D callback:"); e.printStackTrace(); + } catch (Error e) { + // Issue 264 - catch Error so Renderer doesn't die + System.err.println("Error occurred during Canvas3D callback:"); + e.printStackTrace(); } if (offBufRetained.isByReference()) { offBufRetained.geomLock.unLock(); } - canvas.offScreenRendering = false; canvas.view.inCanvasCallback = false; - } + canvas.releaseCtx(); + } canvas.endScene(); @@ -1425,10 +1480,11 @@ class Renderer extends J3dThread { Arrays.fill(m, 0, totalMessages, null); } } - } catch (NullPointerException ne) { + } catch (NullPointerException ne) { + // Print NPE, but otherwise ignore it ne.printStackTrace(); if (canvas != null) { - if (canvas.ctx != 0) { + if (canvas.ctx != null) { canvas.endScene(); } // drawingSurfaceObject will safely ignore @@ -1436,16 +1492,35 @@ class Renderer extends J3dThread { canvas.drawingSurfaceObject.unLock(); } - } + } catch (RuntimeException ex) { + ex.printStackTrace(); + + if (canvas != null) { + if (canvas.ctx != null) { + canvas.endScene(); + } + // drawingSurfaceObject will safely ignore + // this request if this is not lock before + canvas.drawingSurfaceObject.unLock(); + } + + // Issue 260 : indicate fatal error and notify error listeners + canvas.setFatalError(); + RenderingError err = + new RenderingError(RenderingError.UNEXPECTED_RENDERING_ERROR, + J3dI18N.getString("Renderer8")); + err.setCanvas3D(canvas); + if (canvas != null) { + err.setGraphicsDevice(canvas.graphicsConfiguration.getDevice()); + } + notifyErrorListeners(err); + } } // resource clean up void shutdown() { removeAllCtxs(); - - if (VirtualUniverse.mc.isD3D()) { - D3DCleanUp(); - } + Pipeline.getPipeline().cleanupRenderer(); } void cleanup() { @@ -1454,8 +1529,10 @@ class Renderer extends J3dThread { rendererStructure = new RendererStructure(); bgVworldToVpc = new Transform3D(); numframes = 0.0f; - sharedCtx = 0; + sharedCtx = null; sharedCtxTimeStamp = 0; + sharedCtxDisplay = 0; + sharedCtxDrawable = null; dirtyRenderMoleculeList.clear(); dirtyRenderAtomList.clear(); dirtyDlistPerRinfoList.clear(); @@ -1467,24 +1544,22 @@ class Renderer extends J3dThread { nmesg = 0; lasttime = 0; currtime = 0; - display = 0; } - // This is only invoked from removeCtx()/removeAllCtxs() // with drawingSurface already lock - final void makeCtxCurrent(long sharedCtx, long display, int window) { - if (sharedCtx != currentCtx || window != currentWindow) { - Canvas3D.useCtx(sharedCtx, display, window); + final void makeCtxCurrent(Context sharedCtx, long display, Drawable drawable) { + if (sharedCtx != currentCtx || drawable != currentDrawable) { + Canvas3D.useCtx(sharedCtx, display, drawable); /* - if(!Canvas3D.useCtx(sharedCtx, display, window)) { + if(!Canvas3D.useCtx(sharedCtx, display, drawable)) { Thread.dumpStack(); System.err.println("useCtx Fail"); } */ currentCtx = sharedCtx; - currentWindow = window; + currentDrawable = drawable; } } @@ -1492,67 +1567,65 @@ class Renderer extends J3dThread { // Canvas3D postRequest() offScreen rendering since the // user thread will not wait for it. Also we can just // reuse it as Canvas3D did not destroy. - private void removeCtx(Canvas3D cv, long display, int window, long ctx, + private void removeCtx(Canvas3D cv, long display, Drawable drawable, Context ctx, boolean resetCtx, boolean freeBackground, boolean destroyOffScreenBuffer) { - synchronized (VirtualUniverse.mc.contextCreationLock) { - // Fix for issue 18. - // Since we are now the renderer thread, - // we can safely execute destroyOffScreenBuffer. - if(destroyOffScreenBuffer) { - cv.destroyOffScreenBuffer(ctx, display, cv.fbConfig, window); - cv.offScreenBufferPending = false; - } - - if (ctx != 0) { - int idx = listOfCtxs.indexOf(new Long(ctx)); + if (ctx != null) { + int idx = listOfCtxs.indexOf(ctx); if (idx >= 0) { listOfCtxs.remove(idx); listOfCanvases.remove(idx); - // display is always 0 under windows - if ((MasterControl.isWin32 || (display != 0)) && - (window != 0) && cv.added) { + // Issue 326 : don't check display variable here + if ((drawable != null) && cv.added) { // cv.ctx may reset to -1 here so we // always use the ctx pass in. if (cv.drawingSurfaceObject.renderLock()) { // if it is the last one, free shared resources - if (sharedCtx != 0) { + if (sharedCtx != null) { if (listOfCtxs.isEmpty()) { - makeCtxCurrent(sharedCtx, display, window); + makeCtxCurrent(sharedCtx, sharedCtxDisplay, sharedCtxDrawable); freeResourcesInFreeList(null); freeContextResources(); - Canvas3D.destroyContext(display, window, sharedCtx); - currentCtx = -1; - currentWindow = 0; + Canvas3D.destroyContext(sharedCtxDisplay, sharedCtxDrawable, sharedCtx); + currentCtx = null; + currentDrawable = null; } else { freeResourcesInFreeList(cv); } - cv.makeCtxCurrent(ctx, display, window); + cv.makeCtxCurrent(ctx, display, drawable); } else { - cv.makeCtxCurrent(ctx, display, window); + cv.makeCtxCurrent(ctx, display, drawable); cv.freeResourcesInFreeList(ctx); } cv.freeContextResources(this, freeBackground, ctx); - Canvas3D.destroyContext(display, window, ctx); - currentCtx = -1; - currentWindow = 0; + Canvas3D.destroyContext(display, drawable, ctx); + currentCtx = null; + currentDrawable = null; cv.drawingSurfaceObject.unLock(); } } } if (resetCtx) { - cv.ctx = 0; + cv.ctx = null; } - if ((sharedCtx != 0) && listOfCtxs.isEmpty()) { - sharedCtx = 0; + if ((sharedCtx != null) && listOfCtxs.isEmpty()) { + sharedCtx = null; sharedCtxTimeStamp = 0; } cv.ctxTimeStamp = 0; } + + // Fix for issue 18. + // Since we are now the renderer thread, + // we can safely execute destroyOffScreenBuffer. + if(destroyOffScreenBuffer) { + cv.destroyOffScreenBuffer(ctx, display, cv.fbConfig, drawable); + cv.offScreenBufferPending = false; + } } } @@ -1564,41 +1637,41 @@ class Renderer extends J3dThread { for (int i=listOfCanvases.size()-1; i >=0; i--) { cv = (Canvas3D) listOfCanvases.get(i); - if ((cv.screen != null) && (cv.ctx != 0)) { - if ((MasterControl.isWin32 || (display != 0)) && - (cv.window != 0) && cv.added) { + if ((cv.screen != null) && (cv.ctx != null)) { + // Issue 326 : don't check display variable here + if ((cv.drawable != null) && cv.added) { if (cv.drawingSurfaceObject.renderLock()) { // We need to free sharedCtx resource // first before last non-sharedCtx to // workaround Nvidia driver bug under Linux // that crash on freeTexture ID:4685156 - if ((i == 0) && (sharedCtx != 0)) { - makeCtxCurrent(sharedCtx, display, window); + if ((i == 0) && (sharedCtx != null)) { + makeCtxCurrent(sharedCtx, sharedCtxDisplay, sharedCtxDrawable); freeResourcesInFreeList(null); freeContextResources(); - Canvas3D.destroyContext(display, window, sharedCtx); - currentCtx = -1; - currentWindow = 0; + Canvas3D.destroyContext(sharedCtxDisplay, sharedCtxDrawable, sharedCtx); + currentCtx = null; + currentDrawable = null; } cv.makeCtxCurrent(); cv.freeResourcesInFreeList(cv.ctx); cv.freeContextResources(this, true, cv.ctx); Canvas3D.destroyContext(cv.screen.display, - cv.window, + cv.drawable, cv.ctx); - currentCtx = -1; - currentWindow = 0; + currentCtx = null; + currentDrawable = null; cv.drawingSurfaceObject.unLock(); } } } - cv.ctx = 0; + cv.ctx = null; cv.ctxTimeStamp = 0; } - if (sharedCtx != 0) { - sharedCtx = 0; + if (sharedCtx != null) { + sharedCtx = null; sharedCtxTimeStamp = 0; } listOfCanvases.clear(); @@ -1606,49 +1679,6 @@ class Renderer extends J3dThread { } } - void freeTextureID(int texId, String texture) { - Canvas3D currentCanvas = null; - - // get the current canvas - for (int i=listOfCtxs.size()-1; i >= 0; i--) { - Canvas3D c = (Canvas3D) listOfCanvases.get(i); - if (c.ctx == currentCtx) { - currentCanvas = c; - break; - } - } - - if (currentCanvas == null) { - return; - } - - synchronized (VirtualUniverse.mc.contextCreationLock) { - if (sharedCtx != 0) { - currentCanvas.makeCtxCurrent(sharedCtx); - // OGL share context is used - Canvas3D.freeTexture(sharedCtx, texId); - } else { - for (int i=listOfCtxs.size()-1; i >= 0; i--) { - Canvas3D c = (Canvas3D) listOfCanvases.get(i); - c.makeCtxCurrent(); - Canvas3D.freeTexture(c.ctx, texId); - } - } - // restore current context - currentCanvas.makeCtxCurrent(); - } - // Issue 162: TEMPORARY FIX -- don't free the texture ID, since it will - // be freed once per canvas / screen and will subsequently cause the ID - // to be used for multiple textures. -// if (texture.equals("2D")){ -// VirtualUniverse.mc.freeTexture2DId(texId); -// } -// else if(texture.equals("3D")){ -// VirtualUniverse.mc.freeTexture3DId(texId); -// } - } - - // handle free resource in the FreeList void freeResourcesInFreeList(Canvas3D cv) { Iterator it; @@ -1684,7 +1714,18 @@ class Renderer extends J3dThread { textureIDResourceTable.size() + " val = " + val); } else { - textureIDResourceTable.set(val, null); + Object obj = textureIDResourceTable.get(val); + if (obj instanceof TextureRetained) { + TextureRetained tex = (TextureRetained) obj; + synchronized (tex.resourceLock) { + tex.resourceCreationMask &= ~rendererBit; + if (tex.resourceCreationMask == 0) { + tex.freeTextureId(val); + } + } + } + + textureIDResourceTable.set(val, null); } Canvas3D.freeTexture(sharedCtx, val); } @@ -1711,7 +1752,6 @@ class Renderer extends J3dThread { void freeContextResources() { Object obj; TextureRetained tex; - DetailTextureImage detailTex; for (int id = textureIDResourceTable.size()-1; id > 0; id--) { obj = textureIDResourceTable.get(id); @@ -1727,17 +1767,44 @@ class Renderer extends J3dThread { tex.freeTextureId(id); } } - } else if (obj instanceof DetailTextureImage) { - detailTex = (DetailTextureImage) obj; - detailTex.freeDetailTextureId(id, rendererBit); } - } textureIDResourceTable.clear(); // displayList is free in Canvas.freeContextResources() } + + /** + * Send a message to the notification thread, which will call the + * shader error listeners. + */ + static void notifyErrorListeners(RenderingError err) { + J3dNotification notification = new J3dNotification(); + notification.type = J3dNotification.RENDERING_ERROR; + notification.universe = null;//cv.view.universe; + notification.args[0] = err; + VirtualUniverse.mc.sendNotification(notification); + } -} + // Default rendering error listener class + private static RenderingErrorListener defaultErrorListener = null; + synchronized static RenderingErrorListener getDefaultErrorListener() { + if (defaultErrorListener == null) { + defaultErrorListener = new DefaultErrorListener(); + } + + return defaultErrorListener; + } + + static class DefaultErrorListener implements RenderingErrorListener { + public void errorOccurred(RenderingError error) { + System.err.println(); + System.err.println("DefaultRenderingErrorListener.errorOccurred:"); + error.printVerbose(); + System.exit(1); + } + } + +} diff --git a/src/classes/share/javax/media/j3d/RenderingAttributesRetained.java b/src/classes/share/javax/media/j3d/RenderingAttributesRetained.java index 0558b83..c7c80a0 100644 --- a/src/classes/share/javax/media/j3d/RenderingAttributesRetained.java +++ b/src/classes/share/javax/media/j3d/RenderingAttributesRetained.java @@ -491,28 +491,13 @@ class RenderingAttributesRetained extends NodeComponentRetained { * Updates the native context. */ - // TODO : Need to handle stencil operation on the native side -- Chien - native void updateNative(long ctx, - boolean depthBufferWriteEnableOverride, - boolean depthBufferEnableOverride, - boolean depthBufferEnable, - boolean depthBufferWriteEnable, - int depthTestFunction, - float alphaTestValue, int alphaTestFunction, - boolean ignoreVertexColors, - boolean rasterOpEnable, int rasterOp, - boolean userStencilAvailable, boolean stencilEnable, - int stencilFailOp, int stencilZFailOp, int stencilZPassOp, - int stencilFunction, int stencilReferenceValue, - int stencilCompareMask, int stencilWriteMask ); - /** * Updates the native context. */ void updateNative(Canvas3D c3d, boolean depthBufferWriteEnableOverride, boolean depthBufferEnableOverride) { - updateNative(c3d.ctx, + Pipeline.getPipeline().updateRenderingAttributes(c3d.ctx, depthBufferWriteEnableOverride, depthBufferEnableOverride, depthBufferEnable, depthBufferWriteEnable, depthTestFunction, alphaTestValue, alphaTestFunction, ignoreVertexColors, @@ -658,7 +643,7 @@ class RenderingAttributesRetained extends NodeComponentRetained { // Send to rendering attribute structure, regardless of // whether there are users or not (alternate appearance case ..) - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDERING_ATTRIBUTES; createMessage.type = J3dMessage.RENDERINGATTRIBUTES_CHANGED; createMessage.universe = null; @@ -671,7 +656,7 @@ class RenderingAttributesRetained extends NodeComponentRetained { // System.out.println("univList.size is " + univList.size()); for(int i=0; i<univList.size(); i++) { - createMessage = VirtualUniverse.mc.getMessage(); + createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDER; if (attrMask == VISIBLE) createMessage.threads |= J3dThread.UPDATE_GEOMETRY; diff --git a/src/classes/share/javax/media/j3d/RenderingError.java b/src/classes/share/javax/media/j3d/RenderingError.java new file mode 100644 index 0000000..d86e834 --- /dev/null +++ b/src/classes/share/javax/media/j3d/RenderingError.java @@ -0,0 +1,253 @@ +/* + * $RCSfile$ + * + * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. + * + * Use is subject to license terms. + * + * $Revision$ + * $Date$ + * $State$ + */ + +package javax.media.j3d; + +import java.awt.GraphicsDevice; +import java.io.PrintStream; + +/** + * RenderingError is a container object that holds the details of + * a runtime error that occurs in the Java 3D rendering system. + * + * @since Java 3D 1.5 + */ +public class RenderingError extends Object { + private int errorCode = NO_ERROR; + private String errorMessage = null; + private String detailMessage = null; + private GraphicsDevice graphicsDevice = null; + private Canvas3D canvas = null; + + /** + * Indicates that no error occurred. + */ + public static final int NO_ERROR = 0; + + /** + * Indicates that an unexpected rendering exception was caught by the + * Java 3D renderer thread. + */ + public static final int UNEXPECTED_RENDERING_ERROR = 1; + + /** + * Indicates that an error occurred while getting the best graphics + * configuration or while testing whether a given graphics config is + * supported. + */ + public static final int GRAPHICS_CONFIG_ERROR = 2; + + /** + * Indicates that an error occurred while creating an OpenGL or D3D + * graphics context. This can happen either when querying + * the Canvas3D properties or when rendering. + */ + public static final int CONTEXT_CREATION_ERROR = 3; + + /** + * Indicates a error in creating a rendering buffer for an off-screen + * Canvas3D. + */ + public static final int OFF_SCREEN_BUFFER_ERROR = 4; + + + /** + * Constructs a new RenderingError object indicating no error. The + * error code is set to <code>NO_ERROR</code>. All other fields + * are initialized to null, including the error message. + */ + public RenderingError() { + } + + /** + * Constructs a new RenderingError object with the given error code + * and message. All other fields are initialized to null. + * + * @param errorCode the error code for this rendering error. + * @param errorMessage a short error message describing this + * rendering error. + */ + public RenderingError(int errorCode, String errorMessage) { + this.errorCode = errorCode; + this.errorMessage = errorMessage; + } + + /** + * Prints a verbose error report to System.err. This verbose + * output includes the error code, error message, detail message, + * and all relevant Java 3D objects. + */ + public void printVerbose() { + printVerbose(System.err); + } + + /** + * Prints a verbose error report to the specified PrintStream. + * This verbose output includes the error code, error message, + * detail message, and all relevant Java 3D objects. + * + * @param printStream the print stream on which to print the error + * report. + */ + public void printVerbose(PrintStream printStream) { + printStream.println(this); + if (graphicsDevice != null) { + printStream.println("graphicsDevice = " + graphicsDevice); + } + if (canvas != null) { + printStream.println("canvas = " + canvas); + } + + if (detailMessage != null) { + printStream.println(); + printStream.println("Detail Message"); + printStream.println("--------------"); + printStream.println(detailMessage); + } + } + + /** + * Sets the error code for this rendering error. This represents the + * type of error that occurred. + * + * @param errorCode the error code for this rendering error. + */ + public void setErrorCode(int errorCode) { + this.errorCode = errorCode; + } + + /** + * Returns the error code for this rendering error. + * + * @return the error code. + */ + public int getErrorCode() { + return errorCode; + } + + /** + * Sets the error message for this rendering error. This is a short + * message describing the error, and is included as part of + * toString(). + * + * @param errorMessage a short error message describing this + * rendering error. + */ + public void setErrorMessage(String errorMessage) { + this.errorMessage = errorMessage; + } + + /** + * Returns the error message for this rendering error. + * + * @return a short error message describing this rendering error. + */ + public String getErrorMessage() { + return errorMessage; + } + + /** + * Sets the detail message for this rendering error. This is a more + * detailed error message that is not included as part of toString(). + * + * @param detailMessage a detailed message describing this + * error in more detail. + */ + public void setDetailMessage(String detailMessage) { + this.detailMessage = detailMessage; + } + + /** + * Returns the detail message for this rendering error. + * + * @return the detail message for this rendering error. + */ + public String getDetailMessage() { + return detailMessage; + } + + /** + * Sets the graphics device associated with this rendering error. + * + * @param graphicsDevice the graphics device associated with this rendering error. + */ + public void setGraphicsDevice(GraphicsDevice graphicsDevice) { + this.graphicsDevice = graphicsDevice; + } + + /** + * Returns the graphics device associated with this rendering error. + * + * @return the graphics device associated with this rendering error. + */ + public GraphicsDevice getGraphicsDevice() { + return this.graphicsDevice; + } + + /** + * Sets the canvas associated with this rendering error. + * + * @param canvas the canvas associated with this rendering error. + */ + public void setCanvas3D(Canvas3D canvas) { + this.canvas = canvas; + } + + /** + * Returns the canvas associated with this rendering error. + * + * @return the canvas associated with this rendering error. + */ + public Canvas3D getCanvas3D() { + return this.canvas; + } + + + /** + * Returns a short string that describes this rendering error. The + * string is composed of the textual description of the errorCode, + * a ": ", and the errorMessage field. If the errorMessage is + * null then the ": " and the errorMessage are omitted. + * + * @return a string representation of this rendering error. + */ + public String toString() { + // Concatenate string representation of error code with error message + String errorCodeStr; + switch (errorCode) { + case NO_ERROR: + errorCodeStr = "NO_ERROR"; + break; + case UNEXPECTED_RENDERING_ERROR: + errorCodeStr = "UNEXPECTED_RENDERING_ERROR"; + break; + case GRAPHICS_CONFIG_ERROR: + errorCodeStr = "GRAPHICS_CONFIG_ERROR"; + break; + case CONTEXT_CREATION_ERROR: + errorCodeStr = "CONTEXT_CREATION_ERROR"; + break; + case OFF_SCREEN_BUFFER_ERROR: + errorCodeStr = "OFF_SCREEN_BUFFER_ERROR"; + break; + + default: + errorCodeStr = "UNKNOWN ERROR CODE (" + errorCode + ")"; + } + + if (errorMessage == null) { + return errorCodeStr; + } + + return errorCodeStr + ": " + errorMessage; + } +} diff --git a/src/classes/share/javax/media/j3d/RenderingErrorListener.java b/src/classes/share/javax/media/j3d/RenderingErrorListener.java new file mode 100644 index 0000000..b621775 --- /dev/null +++ b/src/classes/share/javax/media/j3d/RenderingErrorListener.java @@ -0,0 +1,29 @@ +/* + * $RCSfile$ + * + * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. + * + * Use is subject to license terms. + * + * $Revision$ + * $Date$ + * $State$ + */ + +package javax.media.j3d; + +/** + * Listener interface for monitoring Java 3D rendering errors. + * + * @see VirtualUniverse#addRenderingErrorListener + * + * @since Java 3D 1.5 + */ +public interface RenderingErrorListener { + /** + * Invoked when an error occurs in the Java 3D rendering system. + * + * @param error object that contains the details of the error. + */ + public void errorOccurred(RenderingError error); +} diff --git a/src/classes/share/javax/media/j3d/Screen3D.java b/src/classes/share/javax/media/j3d/Screen3D.java index 6633b99..017947b 100644 --- a/src/classes/share/javax/media/j3d/Screen3D.java +++ b/src/classes/share/javax/media/j3d/Screen3D.java @@ -97,8 +97,10 @@ public class Screen3D extends Object { // an off-screen Canvas3D or with one or more on-screen Canvas3Ds boolean offScreen; - // The display connection (X11 only) and the screen ID + // The display connection (native OGL pipeline on X11 only) long display; + + // Screen number int screen; // The width and height of the screen in meters. @@ -353,18 +355,14 @@ public class Screen3D extends Object { * associated with an off-screen Canvas3D */ Screen3D(GraphicsConfiguration graphicsConfiguration, boolean offScreen) { - NativeScreenInfo nativeScreenInfo; - this.offScreen = offScreen; this.graphicsDevice = graphicsConfiguration.getDevice(); screenViewCache = new ScreenViewCache(this); - nativeScreenInfo = new NativeScreenInfo(graphicsDevice); - // Get the display from the native code (X11 only) and the - // screen ID - display = nativeScreenInfo.getDisplay(); - screen = nativeScreenInfo.getScreen(); + // Get the display handle and the screen number from the Pipeline + display = Pipeline.getPipeline().getDisplay(); + screen = Pipeline.getPipeline().getScreen(graphicsDevice); if (debug) System.out.println("Screen3D: display " + display + diff --git a/src/classes/share/javax/media/j3d/SetLiveState.java b/src/classes/share/javax/media/j3d/SetLiveState.java index bffd18f..d7b0000 100644 --- a/src/classes/share/javax/media/j3d/SetLiveState.java +++ b/src/classes/share/javax/media/j3d/SetLiveState.java @@ -248,5 +248,10 @@ class SetLiveState extends Object { //transformTargetThreads = 0; hashkeyIndex = null; + + // Fix for issue 75 + parentBranchGroupPaths = null; + branchGroupPaths = null; + orderedPaths = null; } } diff --git a/src/classes/share/javax/media/j3d/ShaderAppearanceRetained.java b/src/classes/share/javax/media/j3d/ShaderAppearanceRetained.java index 9815827..b5dc6f9 100644 --- a/src/classes/share/javax/media/j3d/ShaderAppearanceRetained.java +++ b/src/classes/share/javax/media/j3d/ShaderAppearanceRetained.java @@ -281,7 +281,7 @@ class ShaderAppearanceRetained extends AppearanceRetained { ArrayList gaList = Shape3DRetained.getGeomAtomsList(mirror.users, univList); // Send to rendering attribute structure, regardless of // whether there are users or not (alternate appearance case ..) - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDERING_ATTRIBUTES; createMessage.type = J3dMessage.SHADER_APPEARANCE_CHANGED; createMessage.universe = null; @@ -294,7 +294,7 @@ class ShaderAppearanceRetained extends AppearanceRetained { //System.out.println("univList.size is " + univList.size()); for(int i=0; i<univList.size(); i++) { - createMessage = VirtualUniverse.mc.getMessage(); + createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDER; createMessage.type = J3dMessage.SHADER_APPEARANCE_CHANGED; @@ -328,8 +328,20 @@ class ShaderAppearanceRetained extends AppearanceRetained { return flag; } + // Issue 209 - implement the compile method + // Simply pass along to the NodeComponents + void compile(CompileState compState) { + super.compile(compState); + + if (shaderProgram != null) { + shaderProgram.compile(compState); + } + + if (shaderAttributeSet != null) { + shaderAttributeSet.compile(compState); + } + } - boolean isOpaque(int geoType) { if (!super.isOpaque(geoType)) { diff --git a/src/classes/share/javax/media/j3d/ShaderAttrLoc.java b/src/classes/share/javax/media/j3d/ShaderAttrLoc.java new file mode 100644 index 0000000..f7c5a88 --- /dev/null +++ b/src/classes/share/javax/media/j3d/ShaderAttrLoc.java @@ -0,0 +1,22 @@ +/* + * $RCSfile$ + * + * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. + * + * Use is subject to license terms. + * + * $Revision$ + * $Date$ + * $State$ + */ + +package javax.media.j3d; + +/** + * Tagging interface for shader attribute location objects. The rendering + * pipelines will define concrete classes that implement this interface. All + * code that uses the tagged objects will be in the pipelines. + */ +interface ShaderAttrLoc { + // No methods or constants defined at this time +} diff --git a/src/classes/share/javax/media/j3d/ShaderAttributeObjectRetained.java b/src/classes/share/javax/media/j3d/ShaderAttributeObjectRetained.java index 7d5ede7..efd4bc3 100644 --- a/src/classes/share/javax/media/j3d/ShaderAttributeObjectRetained.java +++ b/src/classes/share/javax/media/j3d/ShaderAttributeObjectRetained.java @@ -125,7 +125,7 @@ abstract class ShaderAttributeObjectRetained extends ShaderAttributeRetained { // Send to rendering attribute structure, regardless of // whether there are users or not (alternate appearance case ..) - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDERING_ATTRIBUTES; createMessage.type = J3dMessage.SHADER_ATTRIBUTE_CHANGED; createMessage.universe = null; @@ -138,7 +138,7 @@ abstract class ShaderAttributeObjectRetained extends ShaderAttributeRetained { // System.out.println("univList.size is " + univList.size()); for(int i=0; i<univList.size(); i++) { - createMessage = VirtualUniverse.mc.getMessage(); + createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDER; createMessage.type = J3dMessage.SHADER_ATTRIBUTE_CHANGED; @@ -283,4 +283,24 @@ abstract class ShaderAttributeObjectRetained extends ShaderAttributeRetained { this.classType = classType; } + + // Issue 320 : Override base class method so we can force changedFrequent + // to be set whenever the capability is writable, regardless of whether + // it is frequently writable. We must do this because the ShaderBin doesn't + // support updating shader attributes when changedFrequent is 0. + void setFrequencyChangeMask(int bit, int mask) { + if (source.getCapability(bit)) { + changedFrequent |= mask; + } else if (!source.isLive()) { + // Record the freq->infreq change only for non-live node components + changedFrequent &= ~mask; + } + } + + void handleFrequencyChange(int bit) { + if (bit == ShaderAttributeObject.ALLOW_VALUE_WRITE) { + setFrequencyChangeMask(bit, 0x1); + } + } + } diff --git a/src/classes/share/javax/media/j3d/ShaderAttributeSetRetained.java b/src/classes/share/javax/media/j3d/ShaderAttributeSetRetained.java index 88952d9..ce03357 100644 --- a/src/classes/share/javax/media/j3d/ShaderAttributeSetRetained.java +++ b/src/classes/share/javax/media/j3d/ShaderAttributeSetRetained.java @@ -319,7 +319,7 @@ class ShaderAttributeSetRetained extends NodeComponentRetained { // Send to rendering attribute structure, regardless of // whether there are users or not (alternate appearance case ..) - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDERING_ATTRIBUTES; createMessage.type = J3dMessage.SHADER_ATTRIBUTE_SET_CHANGED; createMessage.universe = null; @@ -332,7 +332,7 @@ class ShaderAttributeSetRetained extends NodeComponentRetained { // System.out.println("univList.size is " + univList.size()); for(int i=0; i<univList.size(); i++) { - createMessage = VirtualUniverse.mc.getMessage(); + createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDER; createMessage.type = J3dMessage.SHADER_ATTRIBUTE_SET_CHANGED; @@ -351,4 +351,24 @@ class ShaderAttributeSetRetained extends NodeComponentRetained { } + + // Issue 320 : Override base class method so we can force changedFrequent + // to be set whenever the capability is writable, regardless of whether + // it is frequently writable. We must do this because the ShaderBin doesn't + // support updating shader attributes when changedFrequent is 0. + void setFrequencyChangeMask(int bit, int mask) { + if (source.getCapability(bit)) { + changedFrequent |= mask; + } else if (!source.isLive()) { + // Record the freq->infreq change only for non-live node components + changedFrequent &= ~mask; + } + } + + void handleFrequencyChange(int bit) { + if (bit == ShaderAttributeSet.ALLOW_ATTRIBUTES_WRITE) { + setFrequencyChangeMask(bit, 0x1); + } + } + } diff --git a/src/classes/share/javax/media/j3d/ShaderBin.java b/src/classes/share/javax/media/j3d/ShaderBin.java index 83ca00f..056b9f4 100644 --- a/src/classes/share/javax/media/j3d/ShaderBin.java +++ b/src/classes/share/javax/media/j3d/ShaderBin.java @@ -270,8 +270,6 @@ class ShaderBin implements ObjectUpdate { t.clear(); - renderBin.textureBinFreelist.add(t); - if (textureBinList == null && addTextureBins.size() == 0 ) { // Note: Removal of this shaderBin as a user of the rendering // atttrs is done during removeRenderAtom() in RenderMolecule.java diff --git a/src/classes/share/javax/media/j3d/ShaderId.java b/src/classes/share/javax/media/j3d/ShaderId.java new file mode 100644 index 0000000..f5ca3c7 --- /dev/null +++ b/src/classes/share/javax/media/j3d/ShaderId.java @@ -0,0 +1,22 @@ +/* + * $RCSfile$ + * + * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. + * + * Use is subject to license terms. + * + * $Revision$ + * $Date$ + * $State$ + */ + +package javax.media.j3d; + +/** + * Tagging interface for shader objects. The rendering pipelines + * will define concrete classes that implement this interface. All code that + * uses the tagged objects will be in the pipelines. + */ +interface ShaderId { + // No methods or constants defined at this time +} diff --git a/src/classes/share/javax/media/j3d/ShaderProgramId.java b/src/classes/share/javax/media/j3d/ShaderProgramId.java new file mode 100644 index 0000000..b3dd88c --- /dev/null +++ b/src/classes/share/javax/media/j3d/ShaderProgramId.java @@ -0,0 +1,22 @@ +/* + * $RCSfile$ + * + * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. + * + * Use is subject to license terms. + * + * $Revision$ + * $Date$ + * $State$ + */ + +package javax.media.j3d; + +/** + * Tagging interface for shader program objects. The rendering pipelines + * will define concrete classes that implement this interface. All code that + * uses the tagged objects will be in the pipelines. + */ +interface ShaderProgramId { + // No methods or constants defined at this time +} diff --git a/src/classes/share/javax/media/j3d/ShaderProgramRetained.java b/src/classes/share/javax/media/j3d/ShaderProgramRetained.java index 6d926bf..9524d4b 100644 --- a/src/classes/share/javax/media/j3d/ShaderProgramRetained.java +++ b/src/classes/share/javax/media/j3d/ShaderProgramRetained.java @@ -195,176 +195,176 @@ abstract class ShaderProgramRetained extends NodeComponentRetained { } return shads; } - } - + } + /** * Method to create the native shader. */ - abstract ShaderError createShader(long ctx, ShaderRetained shader, long[] shaderIdArr); + abstract ShaderError createShader(Context ctx, ShaderRetained shader, ShaderId[] shaderIdArr); /** * Method to destroy the native shader. */ - abstract ShaderError destroyShader(long ctx, long shaderId); + abstract ShaderError destroyShader(Context ctx, ShaderId shaderId); /** * Method to compile the native shader. */ - abstract ShaderError compileShader(long ctx, long shaderId, String source); + abstract ShaderError compileShader(Context ctx, ShaderId shaderId, String source); /** * Method to create the native shader program. */ - abstract ShaderError createShaderProgram(long ctx, long[] shaderProgramIdArr); + abstract ShaderError createShaderProgram(Context ctx, ShaderProgramId[] shaderProgramIdArr); /** * Method to destroy the native shader program. */ - abstract ShaderError destroyShaderProgram(long ctx, long shaderProgramId); + abstract ShaderError destroyShaderProgram(Context ctx, ShaderProgramId shaderProgramId); /** * Method to link the native shader program. */ - abstract ShaderError linkShaderProgram(long ctx, long shaderProgramId, long[] shaderIds); + abstract ShaderError linkShaderProgram(Context ctx, ShaderProgramId shaderProgramId, ShaderId[] shaderIds); /** * Method to bind a vertex attribute name to the specified index. */ - abstract ShaderError bindVertexAttrName(long ctx, long shaderProgramId, String attrName, int attrIndex); + abstract ShaderError bindVertexAttrName(Context ctx, ShaderProgramId shaderProgramId, String attrName, int attrIndex); /** * Method to lookup a list of (uniform) shader attribute names and return * information about the attributes. */ - abstract void lookupShaderAttrNames(long ctx, long shaderProgramId, String[] attrNames, AttrNameInfo[] attrNameInfoArr); + abstract void lookupShaderAttrNames(Context ctx, ShaderProgramId shaderProgramId, String[] attrNames, AttrNameInfo[] attrNameInfoArr); /* * Method to lookup a list of vertex attribute names. */ - abstract void lookupVertexAttrNames(long ctx, long shaderProgramId, String[] attrNames, boolean[] errArr); + abstract void lookupVertexAttrNames(Context ctx, ShaderProgramId shaderProgramId, String[] attrNames, boolean[] errArr); /** * Method to use the native shader program. */ - abstract ShaderError enableShaderProgram(long ctx, long shaderProgramId); + abstract ShaderError enableShaderProgram(Context ctx, ShaderProgramId shaderProgramId); /** * Method to disable the native shader program. */ - abstract ShaderError disableShaderProgram(long ctx); + abstract ShaderError disableShaderProgram(Context ctx); // ShaderAttributeValue methods - abstract ShaderError setUniform1i(long ctx, - long shaderProgramId, - long uniformLocation, + abstract ShaderError setUniform1i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, int value); - abstract ShaderError setUniform1f(long ctx, - long shaderProgramId, - long uniformLocation, + abstract ShaderError setUniform1f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, float value); - abstract ShaderError setUniform2i(long ctx, - long shaderProgramId, - long uniformLocation, + abstract ShaderError setUniform2i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, int[] value); - abstract ShaderError setUniform2f(long ctx, - long shaderProgramId, - long uniformLocation, + abstract ShaderError setUniform2f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, float[] value); - abstract ShaderError setUniform3i(long ctx, - long shaderProgramId, - long uniformLocation, + abstract ShaderError setUniform3i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, int[] value); - abstract ShaderError setUniform3f(long ctx, - long shaderProgramId, - long uniformLocation, + abstract ShaderError setUniform3f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, float[] value); - abstract ShaderError setUniform4i(long ctx, - long shaderProgramId, - long uniformLocation, + abstract ShaderError setUniform4i(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, int[] value); - abstract ShaderError setUniform4f(long ctx, - long shaderProgramId, - long uniformLocation, + abstract ShaderError setUniform4f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, float[] value); - abstract ShaderError setUniformMatrix3f(long ctx, - long shaderProgramId, - long uniformLocation, + abstract ShaderError setUniformMatrix3f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, float[] value); - abstract ShaderError setUniformMatrix4f(long ctx, - long shaderProgramId, - long uniformLocation, + abstract ShaderError setUniformMatrix4f(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, float[] value); // ShaderAttributeArray methods - abstract ShaderError setUniform1iArray(long ctx, - long shaderProgramId, - long uniformLocation, + abstract ShaderError setUniform1iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, int numElements, int[] value); - abstract ShaderError setUniform1fArray(long ctx, - long shaderProgramId, - long uniformLocation, + abstract ShaderError setUniform1fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, int numElements, float[] value); - abstract ShaderError setUniform2iArray(long ctx, - long shaderProgramId, - long uniformLocation, + abstract ShaderError setUniform2iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, int numElements, int[] value); - abstract ShaderError setUniform2fArray(long ctx, - long shaderProgramId, - long uniformLocation, + abstract ShaderError setUniform2fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, int numElements, float[] value); - abstract ShaderError setUniform3iArray(long ctx, - long shaderProgramId, - long uniformLocation, + abstract ShaderError setUniform3iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, int numElements, int[] value); - abstract ShaderError setUniform3fArray(long ctx, - long shaderProgramId, - long uniformLocation, + abstract ShaderError setUniform3fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, int numElements, float[] value); - abstract ShaderError setUniform4iArray(long ctx, - long shaderProgramId, - long uniformLocation, + abstract ShaderError setUniform4iArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, int numElements, int[] value); - abstract ShaderError setUniform4fArray(long ctx, - long shaderProgramId, - long uniformLocation, + abstract ShaderError setUniform4fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, int numElements, float[] value); - abstract ShaderError setUniformMatrix3fArray(long ctx, - long shaderProgramId, - long uniformLocation, + abstract ShaderError setUniformMatrix3fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, int numElements, float[] value); - abstract ShaderError setUniformMatrix4fArray(long ctx, - long shaderProgramId, - long uniformLocation, + abstract ShaderError setUniformMatrix4fArray(Context ctx, + ShaderProgramId shaderProgramId, + ShaderAttrLoc uniformLocation, int numElements, float[] value); @@ -505,9 +505,9 @@ abstract class ShaderProgramRetained extends NodeComponentRetained { private ShaderError createShaderProgram(Canvas3D cv, int cvRdrIndex) { // Create shaderProgram resources if it has not been done. synchronized(resourceLock) { - assert(shaderProgramData[cvRdrIndex].getShaderProgramId() == 0); + assert shaderProgramData[cvRdrIndex].getShaderProgramId() == null; - long[] spIdArr = new long[1]; + ShaderProgramId[] spIdArr = new ShaderProgramId[1]; ShaderError err = createShaderProgram(cv.ctx, spIdArr); if(err != null) { return err; @@ -524,7 +524,7 @@ abstract class ShaderProgramRetained extends NodeComponentRetained { private ShaderError linkShaderProgram(Canvas3D cv, int cvRdrIndex, ShaderRetained[] shaders) { synchronized(resourceLock) { - long[] shaderIds = new long[shaders.length]; + ShaderId[] shaderIds = new ShaderId[shaders.length]; for(int i=0; i<shaders.length; i++) { synchronized(shaders[i]) { shaderIds[i] = shaders[i].shaderIds[cvRdrIndex]; @@ -547,7 +547,7 @@ abstract class ShaderProgramRetained extends NodeComponentRetained { private ShaderError bindVertexAttrName(Canvas3D cv, int cvRdrIndex, String attrName, int attrIndex) { assert(attrName != null); synchronized(resourceLock) { - long shaderProgramId = shaderProgramData[cvRdrIndex].getShaderProgramId(); + ShaderProgramId shaderProgramId = shaderProgramData[cvRdrIndex].getShaderProgramId(); // System.err.println("attrName = " + attrName); ShaderError err = bindVertexAttrName(cv.ctx, shaderProgramId, attrName, attrIndex); if (err != null) { @@ -559,7 +559,7 @@ abstract class ShaderProgramRetained extends NodeComponentRetained { private void lookupVertexAttrNames(Canvas3D cv, int cvRdrIndex, String[] attrNames) { synchronized(resourceLock) { - long shaderProgramId = shaderProgramData[cvRdrIndex].getShaderProgramId(); + ShaderProgramId shaderProgramId = shaderProgramData[cvRdrIndex].getShaderProgramId(); boolean[] errArr = new boolean[attrNames.length]; lookupVertexAttrNames(cv.ctx, shaderProgramId, attrNames, errArr); @@ -580,7 +580,7 @@ abstract class ShaderProgramRetained extends NodeComponentRetained { private void lookupShaderAttrNames(Canvas3D cv, int cvRdrIndex, String[] attrNames) { synchronized(resourceLock) { - long shaderProgramId = shaderProgramData[cvRdrIndex].getShaderProgramId(); + ShaderProgramId shaderProgramId = shaderProgramData[cvRdrIndex].getShaderProgramId(); AttrNameInfo[] attrNameInfoArr = new AttrNameInfo[attrNames.length]; lookupShaderAttrNames(cv.ctx, shaderProgramId, attrNames, attrNameInfoArr); @@ -588,8 +588,8 @@ abstract class ShaderProgramRetained extends NodeComponentRetained { for (int i = 0; i < attrNames.length; i++) { shaderProgramData[cvRdrIndex].setAttrNameInfo(attrNames[i], attrNameInfoArr[i]); - // Report non-fatal error if location is invalid (-1) - if (attrNameInfoArr[i].getLocation() == -1) { + // Report non-fatal error if location is invalid + if (attrNameInfoArr[i].getLocation() == null) { String errMsg = "Attribute name lookup failed: " + attrNames[i]; ShaderError err = new ShaderError(ShaderError.SHADER_ATTRIBUTE_LOOKUP_ERROR, errMsg); err.setShaderProgram((ShaderProgram)this.source); @@ -619,11 +619,11 @@ abstract class ShaderProgramRetained extends NodeComponentRetained { synchronized(shader.resourceLock) { if(shader.shaderIds == null){ // We rely on Java to initial the array elements to 0 or false; - shader.shaderIds = new long[cvRdrIndex+1]; + shader.shaderIds = new ShaderId[cvRdrIndex+1]; shader.compiled = new boolean[cvRdrIndex+1]; } else if( shader.shaderIds.length <= cvRdrIndex) { // We rely on Java to initial the array elements to 0 or false; - long[] tempSIds = new long[cvRdrIndex+1]; + ShaderId[] tempSIds = new ShaderId[cvRdrIndex+1]; boolean[] tempCompiled = new boolean[cvRdrIndex+1]; System.arraycopy(shader.shaderIds, 0, @@ -637,12 +637,12 @@ abstract class ShaderProgramRetained extends NodeComponentRetained { shader.compiled = tempCompiled; } - if(shader.shaderIds[cvRdrIndex] != 0) { + if(shader.shaderIds[cvRdrIndex] != null) { // We have already created the shaderId for this Canvas. return null; } - long[] shaderIdArr = new long[1]; + ShaderId[] shaderIdArr = new ShaderId[1]; ShaderError err = createShader(cv.ctx, shader, shaderIdArr); if(err != null) { return err; @@ -722,15 +722,15 @@ abstract class ShaderProgramRetained extends NodeComponentRetained { return; } - // Nothing to do if the shaderId is 0 - if (shader.shaderIds[cvRdrIndex] == 0) { + // Nothing to do if the shaderId is null + if (shader.shaderIds[cvRdrIndex] == null) { return; } - // Destroy the native resource and set the ID to 0 for this canvas/renderer + // Destroy the native resource and set the ID to null for this canvas/renderer // Ignore any possible shader error, because there is no meaningful way to report it destroyShader(cv.ctx, shader.shaderIds[cvRdrIndex]); - shader.shaderIds[cvRdrIndex] = 0; + shader.shaderIds[cvRdrIndex] = null; } } @@ -756,13 +756,13 @@ abstract class ShaderProgramRetained extends NodeComponentRetained { // return; // } - long shaderProgramId = shaderProgramData[cvRdrIndex].getShaderProgramId(); - // Nothing to do if the shaderProgramId is 0 - if (shaderProgramId == 0) { + ShaderProgramId shaderProgramId = shaderProgramData[cvRdrIndex].getShaderProgramId(); + // Nothing to do if the shaderProgramId is null + if (shaderProgramId == null) { return; } - // Destroy the native resource, set the ID to 0 for this canvas/renderer, + // Destroy the native resource, set the ID to null for this canvas/renderer, // and clear the bit in the resourceCreationMask // Ignore any possible shader error, because there is no meaningful way to report it destroyShaderProgram(cv.ctx, shaderProgramId); @@ -779,7 +779,7 @@ abstract class ShaderProgramRetained extends NodeComponentRetained { void updateNative(Canvas3D cv, boolean enable) { // System.out.println("ShaderProgramRetained.updateNative : "); - final boolean useSharedCtx = cv.useSharedCtx && cv.screen.renderer.sharedCtx != 0; + final boolean useSharedCtx = cv.useSharedCtx && cv.screen.renderer.sharedCtx != null; final int cvRdrIndex = useSharedCtx ? cv.screen.renderer.rendererId : cv.canvasId; // Create ShaderProgramData object for this canvas/renderer if it doesn't already exist @@ -806,7 +806,7 @@ abstract class ShaderProgramRetained extends NodeComponentRetained { } boolean loadShaderProgram = false; // flag indicating whether to reload all shaderProgram states - if (getShaderProgramData(cvRdrIndex).getShaderProgramId() == 0) { + if (getShaderProgramData(cvRdrIndex).getShaderProgramId() == null) { loadShaderProgram = true; } @@ -927,8 +927,8 @@ abstract class ShaderProgramRetained extends NodeComponentRetained { /** * Update native value for ShaderAttributeValue class */ - ShaderError setUniformAttrValue(long ctx, long shaderProgramId, long loc, - ShaderAttributeValueRetained sav) { + ShaderError setUniformAttrValue(Context ctx, ShaderProgramId shaderProgramId, + ShaderAttrLoc loc, ShaderAttributeValueRetained sav) { switch (sav.getClassType()) { case ShaderAttributeObjectRetained.TYPE_INTEGER: @@ -981,8 +981,8 @@ abstract class ShaderProgramRetained extends NodeComponentRetained { /** * Update native value for ShaderAttributeArray class */ - ShaderError setUniformAttrArray(long ctx, long shaderProgramId, long loc, - ShaderAttributeArrayRetained saa) { + ShaderError setUniformAttrArray(Context ctx, ShaderProgramId shaderProgramId, + ShaderAttrLoc loc, ShaderAttributeArrayRetained saa) { switch (saa.getClassType()) { case ShaderAttributeObjectRetained.TYPE_INTEGER: @@ -1035,7 +1035,7 @@ abstract class ShaderProgramRetained extends NodeComponentRetained { void setShaderAttributes(Canvas3D cv, ShaderAttributeSetRetained attributeSet) { - final boolean useSharedCtx = cv.useSharedCtx && cv.screen.renderer.sharedCtx != 0; + final boolean useSharedCtx = cv.useSharedCtx && cv.screen.renderer.sharedCtx != null; final int cvRdrIndex = useSharedCtx ? cv.screen.renderer.rendererId : cv.canvasId; ShaderProgramData spData = getShaderProgramData(cvRdrIndex); @@ -1044,7 +1044,7 @@ abstract class ShaderProgramRetained extends NodeComponentRetained { return; } - long shaderProgramId = spData.getShaderProgramId(); + ShaderProgramId shaderProgramId = spData.getShaderProgramId(); Iterator attrs = attributeSet.getAttrs().values().iterator(); while (attrs.hasNext()) { @@ -1060,8 +1060,8 @@ abstract class ShaderProgramRetained extends NodeComponentRetained { String errMsg = "Attribute name not set in ShaderProgram: " + saRetained.getAttributeName(); // TODO: I18N err = new ShaderError(ShaderError.SHADER_ATTRIBUTE_NAME_NOT_SET_ERROR, errMsg); } else { - long loc = attrNameInfo.getLocation(); - if (loc != -1) { + ShaderAttrLoc loc = attrNameInfo.getLocation(); + if (loc != null) { if (saRetained instanceof ShaderAttributeValueRetained) { ShaderAttributeValueRetained savRetained = (ShaderAttributeValueRetained)saRetained; if (attrNameInfo.isArray() || @@ -1111,7 +1111,7 @@ abstract class ShaderProgramRetained extends NodeComponentRetained { class ShaderProgramData extends Object { // shaderProgramId use by native code. - private long shaderProgramId = 0; + private ShaderProgramId shaderProgramId = null; // linked flag for native. private boolean linked = false; @@ -1124,16 +1124,16 @@ abstract class ShaderProgramRetained extends NodeComponentRetained { } void reset() { - shaderProgramId = 0; + shaderProgramId = null; linked = false; attrNameInfoMap.clear(); } - void setShaderProgramId(long shaderProgramId) { + void setShaderProgramId(ShaderProgramId shaderProgramId) { this.shaderProgramId = shaderProgramId; } - long getShaderProgramId() { + ShaderProgramId getShaderProgramId() { return this.shaderProgramId; } @@ -1159,11 +1159,11 @@ abstract class ShaderProgramRetained extends NodeComponentRetained { // Data associated with an attribute name class AttrNameInfo { - void setLocation(long loc) { + void setLocation(ShaderAttrLoc loc) { this.loc = loc; } - long getLocation() { + ShaderAttrLoc getLocation() { return loc; } @@ -1184,7 +1184,7 @@ abstract class ShaderProgramRetained extends NodeComponentRetained { } // Location of attribute name in linked shader program - private long loc; + private ShaderAttrLoc loc; // boolean indicating whether the attribute is an array private boolean isArray; diff --git a/src/classes/share/javax/media/j3d/ShaderRetained.java b/src/classes/share/javax/media/j3d/ShaderRetained.java index 9965dba..213456f 100644 --- a/src/classes/share/javax/media/j3d/ShaderRetained.java +++ b/src/classes/share/javax/media/j3d/ShaderRetained.java @@ -26,7 +26,7 @@ abstract class ShaderRetained extends NodeComponentRetained { int shaderType; // shaderId use by native code. One per Canvas. - long[] shaderIds; + ShaderId[] shaderIds; boolean[] compiled; // Flag indicating whether a COMPILE_ERROR has occurred for this shader diff --git a/src/classes/share/javax/media/j3d/Shape3DRetained.java b/src/classes/share/javax/media/j3d/Shape3DRetained.java index 61e56b3..d051281 100644 --- a/src/classes/share/javax/media/j3d/Shape3DRetained.java +++ b/src/classes/share/javax/media/j3d/Shape3DRetained.java @@ -191,7 +191,7 @@ class Shape3DRetained extends LeafRetained { if (source.isLive()) { // Notify Geometry Structure to check for collision - J3dMessage message = VirtualUniverse.mc.getMessage(); + J3dMessage message = new J3dMessage(); message.type = J3dMessage.COLLISION_BOUND_CHANGED; message.threads = J3dThread.UPDATE_TRANSFORM; message.universe = universe; @@ -221,7 +221,7 @@ class Shape3DRetained extends LeafRetained { super.setBounds(bounds); if (source.isLive() && !boundsAutoCompute) { - J3dMessage message = VirtualUniverse.mc.getMessage(); + J3dMessage message = new J3dMessage(); message.type = J3dMessage.REGION_BOUND_CHANGED; message.threads = J3dThread.UPDATE_TRANSFORM | J3dThread.UPDATE_GEOMETRY | @@ -531,7 +531,7 @@ class Shape3DRetained extends LeafRetained { size = 1; J3dMessage[] createMessage = new J3dMessage[size]; // Send a message - createMessage[0] = VirtualUniverse.mc.getMessage(); + createMessage[0] = new J3dMessage(); createMessage[0].threads = targetThreads; createMessage[0].type = J3dMessage.SHAPE3D_CHANGED; createMessage[0].universe = universe; @@ -551,7 +551,7 @@ class Shape3DRetained extends LeafRetained { createMessage[0].args[3] = obj; createMessage[0].args[4] = getGeomAtomsArray(mirrorShape3D); if(visibleIsDirty) { - createMessage[1] = VirtualUniverse.mc.getMessage(); + createMessage[1] = new J3dMessage(); createMessage[1].threads = J3dThread.UPDATE_GEOMETRY; createMessage[1].type = J3dMessage.SHAPE3D_CHANGED; createMessage[1].universe = universe; @@ -584,7 +584,7 @@ class Shape3DRetained extends LeafRetained { if (((Shape3D)this.source).isLive()) { // Send a message - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = targetThreads; createMessage.type = J3dMessage.SHAPE3D_CHANGED; createMessage.universe = universe; @@ -1922,7 +1922,7 @@ class Shape3DRetained extends LeafRetained { } - J3dMessage changeMessage = VirtualUniverse.mc.getMessage(); + J3dMessage changeMessage = new J3dMessage(); changeMessage.type = J3dMessage.SHAPE3D_CHANGED; // Who to send this message to ? changeMessage.threads = J3dThread.UPDATE_RENDER | @@ -2002,7 +2002,7 @@ class Shape3DRetained extends LeafRetained { } super.setBoundsAutoCompute(autoCompute); if (source.isLive()) { - J3dMessage message = VirtualUniverse.mc.getMessage(); + J3dMessage message = new J3dMessage(); message.type = J3dMessage.BOUNDS_AUTO_COMPUTE_CHANGED; message.threads = J3dThread.UPDATE_TRANSFORM | J3dThread.UPDATE_GEOMETRY | @@ -2023,7 +2023,7 @@ class Shape3DRetained extends LeafRetained { getCombineBounds((BoundingBox)localBounds); synchronized(mirrorShape3D) { if (source.isLive()) { - J3dMessage message = VirtualUniverse.mc.getMessage(); + J3dMessage message = new J3dMessage(); message.type = J3dMessage.BOUNDS_AUTO_COMPUTE_CHANGED; message.threads = J3dThread.UPDATE_TRANSFORM | J3dThread.UPDATE_GEOMETRY | @@ -2252,7 +2252,7 @@ class Shape3DRetained extends LeafRetained { // send a Shape GEOMETRY_CHANGED message for all geometry atoms - J3dMessage changeMessage = VirtualUniverse.mc.getMessage(); + J3dMessage changeMessage = new J3dMessage(); changeMessage.type = J3dMessage.SHAPE3D_CHANGED; changeMessage.threads = J3dThread.UPDATE_RENDER | J3dThread.UPDATE_TRANSFORM | @@ -2714,14 +2714,6 @@ class Shape3DRetained extends LeafRetained { } - static Point3d getPoint3d() { - return (Point3d)FreeListManager.getObject(FreeListManager.POINT3D); - } - - static void freePoint3d(Point3d p) { - FreeListManager.freeObject(FreeListManager.POINT3D, p); - } - void handleFrequencyChange(int bit) { int mask = 0; if (bit == Shape3D.ALLOW_GEOMETRY_WRITE) { diff --git a/src/classes/share/javax/media/j3d/SoundRetained.java b/src/classes/share/javax/media/j3d/SoundRetained.java index d0898ff..38a8515 100644 --- a/src/classes/share/javax/media/j3d/SoundRetained.java +++ b/src/classes/share/javax/media/j3d/SoundRetained.java @@ -215,7 +215,7 @@ abstract class SoundRetained extends LeafRetained */ void dispatchAttribChange(int dirtyBit, Object argument) { // Send message including a integer argument - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_SOUND | J3dThread.SOUND_SCHEDULER; createMessage.type = J3dMessage.SOUND_ATTRIB_CHANGED; @@ -238,7 +238,7 @@ abstract class SoundRetained extends LeafRetained */ void dispatchStateChange(int dirtyBit, Object argument) { // Send message including a integer argument - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_SOUND | J3dThread.SOUND_SCHEDULER; createMessage.type = J3dMessage.SOUND_STATE_CHANGED; diff --git a/src/classes/share/javax/media/j3d/SoundScheduler.java b/src/classes/share/javax/media/j3d/SoundScheduler.java index b9ef720..59bc12a 100644 --- a/src/classes/share/javax/media/j3d/SoundScheduler.java +++ b/src/classes/share/javax/media/j3d/SoundScheduler.java @@ -270,6 +270,12 @@ class SoundScheduler extends J3dStructure { "during Sound rendering:"); e.printStackTrace(); } + catch (Error e) { + // Issue 264 - catch Error + System.err.println("Error occurred " + + "during Sound rendering:"); + e.printStackTrace(); + } // what if the user/app makes no change to scenegraph? // must still re-render after retest for sound complete @@ -789,6 +795,12 @@ class SoundScheduler extends J3dStructure { "during sound deactivation:"); e.printStackTrace(); } + catch (Error e) { + // Issue 264 - catch Error + System.err.println("Error occurred " + + "during sound deactivation:"); + e.printStackTrace(); + } updateThread.active = false; } } diff --git a/src/classes/share/javax/media/j3d/SoundscapeRetained.java b/src/classes/share/javax/media/j3d/SoundscapeRetained.java index 72ba4b5..53d8471 100644 --- a/src/classes/share/javax/media/j3d/SoundscapeRetained.java +++ b/src/classes/share/javax/media/j3d/SoundscapeRetained.java @@ -56,7 +56,7 @@ class SoundscapeRetained extends LeafRetained void dispatchMessage(int dirtyBit, Object argument) { // Send message including a integer argument - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = targetThreads; createMessage.type = J3dMessage.SOUNDSCAPE_CHANGED; createMessage.universe = universe; diff --git a/src/classes/share/javax/media/j3d/SpotLightRetained.java b/src/classes/share/javax/media/j3d/SpotLightRetained.java index 6609fc0..20f41e3 100644 --- a/src/classes/share/javax/media/j3d/SpotLightRetained.java +++ b/src/classes/share/javax/media/j3d/SpotLightRetained.java @@ -183,22 +183,16 @@ class SpotLightRetained extends PointLightRetained { * transformed position, spread angle, concentration, * and its transformed position. */ - native void updateLight(long ctx, - int lightSlot, float red, float green, - float blue, float ax, float ay, float az, - float px, float py, float pz, float spreadAngle, - float concentration, float dx, float dy, - float dz); - - void update(long ctx, int lightSlot, double scale) { + void update(Context ctx, int lightSlot, double scale) { validateAttenuationInEc(scale); - updateLight(ctx, lightSlot, color.x, color.y, color.z, - attenuation.x, linearAttenuationInEc, - quadraticAttenuationInEc, - xformPosition.x, xformPosition.y, - xformPosition.z, spreadAngle, concentration, - xformDirection.x, xformDirection.y, - xformDirection.z); + Pipeline.getPipeline().updateSpotLight(ctx, + lightSlot, color.x, color.y, color.z, + attenuation.x, linearAttenuationInEc, + quadraticAttenuationInEc, + xformPosition.x, xformPosition.y, + xformPosition.z, spreadAngle, concentration, + xformDirection.x, xformDirection.y, + xformDirection.z); } @@ -264,40 +258,6 @@ class SpotLightRetained extends PointLightRetained { } - /* - // This update function, and its native counterpart, - // updates a spot light. This includes its color, attenuation, - // transformed position, spread angle, concentration, - // and its transformed position. - native void updateLight(int lightSlot, float red, float green, - float blue, float ax, float ay, float az, - float px, float py, float pz, float spreadAngle, - float concentration, float dx, float dy, - float dz); - void update(int lightSlot, double scale) { - updateLight(lightSlot, color.x, color.y, color.z, - attenuation.x, linearAttenuationInEc, - quadraticAttenuationInEc, - xformPosition.x, xformPosition.y, - xformPosition.z, spreadAngle, concentration, - xformDirection.x, xformDirection.y, - xformDirection.z); - } - - synchronized void update(LightRetained l, boolean clear) { - SpotLightRetained sl = (SpotLightRetained)l; - super.update(sl, clear); - - l.sgLight.getLocalToVworld(trans, l.key); - trans.transform(direction, sl.xformDirection); - sl.xformDirection.normalize(); - trans.transform(position, sl.xformPosition); - sl.spreadAngle = spreadAngle; - sl.concentration = concentration; - } - */ - - // Clones only the retained side, internal use only protected Object clone() { SpotLightRetained sr = (SpotLightRetained)super.clone(); @@ -318,7 +278,7 @@ class SpotLightRetained extends PointLightRetained { } final void sendMessage(int attrMask, Object attr) { - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = targetThreads; createMessage.universe = universe; createMessage.type = J3dMessage.LIGHT_CHANGED; diff --git a/src/classes/share/javax/media/j3d/SwitchRetained.java b/src/classes/share/javax/media/j3d/SwitchRetained.java index 21b0640..cc3ad37 100644 --- a/src/classes/share/javax/media/j3d/SwitchRetained.java +++ b/src/classes/share/javax/media/j3d/SwitchRetained.java @@ -194,7 +194,7 @@ class SwitchRetained extends GroupRetained implements TargetsInterface if (threads > 0) { - m = VirtualUniverse.mc.getMessage(); + m = new J3dMessage(); m.type = J3dMessage.SWITCH_CHANGED; m.universe = universe; m.threads = threads; diff --git a/src/classes/share/javax/media/j3d/TexCoordGenerationRetained.java b/src/classes/share/javax/media/j3d/TexCoordGenerationRetained.java index 408c30f..3a5089d 100644 --- a/src/classes/share/javax/media/j3d/TexCoordGenerationRetained.java +++ b/src/classes/share/javax/media/j3d/TexCoordGenerationRetained.java @@ -255,20 +255,6 @@ class TexCoordGenerationRetained extends NodeComponentRetained { } } - /** - * These two methods update the native context, - * trans contains eyeTovworld transform in d3d - * trans contains vworldToEye transform in ogl - */ - native void updateNative(long ctx, - boolean enable, int genMode, int format, - float planeSx, float planeSy, float planeSz, float planeSw, - float planeTx, float planeTy, float planeTz, float planeTw, - float planeRx, float planeRy, float planeRz, float planeRw, - float planeQx, float planeQy, float planeQz, float planeQw, - double[] trans); - - void updateNative(Canvas3D cv) { int gMode = genMode; Transform3D trans = null; @@ -282,22 +268,17 @@ class TexCoordGenerationRetained extends NodeComponentRetained { if (VirtualUniverse.mc.isD3D() && (gMode == TexCoordGeneration.EYE_LINEAR)) { - trans = VirtualUniverse.mc.getTransform3D(cv.vworldToEc); + trans = new Transform3D(cv.vworldToEc); trans.invert(); m = trans; } - updateNative(cv.ctx, + Pipeline.getPipeline().updateTexCoordGeneration(cv.ctx, enable, gMode, format, planeS.x, planeS.y, planeS.z, planeS.w, planeT.x, planeT.y, planeT.z, planeT.w, planeR.x, planeR.y, planeR.z, planeR.w, planeQ.x, planeQ.y, planeQ.z, planeQ.w, m.mat); - - if (trans != null) { - FreeListManager.freeObject(FreeListManager.TRANSFORM3D, - trans); - } } /** @@ -379,7 +360,7 @@ class TexCoordGenerationRetained extends NodeComponentRetained { // Send to rendering attribute structure, regardless of // whether there are users or not (alternate appearance case ..) - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDERING_ATTRIBUTES; createMessage.type = J3dMessage.TEXCOORDGENERATION_CHANGED; createMessage.universe = null; @@ -392,7 +373,7 @@ class TexCoordGenerationRetained extends NodeComponentRetained { // System.out.println("univList.size is " + univList.size()); for(int i=0; i<univList.size(); i++) { - createMessage = VirtualUniverse.mc.getMessage(); + createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDER; createMessage.type = J3dMessage.TEXCOORDGENERATION_CHANGED; diff --git a/src/classes/share/javax/media/j3d/Text3DRenderMethod.java b/src/classes/share/javax/media/j3d/Text3DRenderMethod.java index 2416f32..c4d304d 100644 --- a/src/classes/share/javax/media/j3d/Text3DRenderMethod.java +++ b/src/classes/share/javax/media/j3d/Text3DRenderMethod.java @@ -22,8 +22,9 @@ class Text3DRenderMethod implements RenderMethod { /** * The actual rendering code for this RenderMethod */ - public boolean render(RenderMolecule rm, Canvas3D cv, int pass, + public boolean render(RenderMolecule rm, Canvas3D cv, RenderAtomListInfo ra, int dirtyBits) { + boolean isNonUniformScale; Transform3D trans = null; @@ -33,7 +34,7 @@ class Text3DRenderMethod implements RenderMethod { rm.textureBin.attributeBin.ignoreVertexColors, cv.ctx); if (rm.doInfinite) { - cv.updateState(pass, dirtyBits); + cv.updateState(dirtyBits); while (ra != null) { trans = ra.infLocalToVworld; isNonUniformScale = !trans.isCongruent(); @@ -42,10 +43,8 @@ class Text3DRenderMethod implements RenderMethod { ra.geometry().execute(cv, ra.renderAtom, isNonUniformScale, (rm.useAlpha && ra.geometry().noAlpha), rm.alpha, - rm.renderBin.multiScreen, cv.screen.screen, - rm.textureBin.attributeBin.ignoreVertexColors, - pass); + rm.textureBin.attributeBin.ignoreVertexColors); ra = ra.next; } return true; @@ -55,7 +54,7 @@ class Text3DRenderMethod implements RenderMethod { while (ra != null) { if (cv.ra == ra.renderAtom) { if (cv.raIsVisible) { - cv.updateState(pass, dirtyBits); + cv.updateState(dirtyBits); trans = ra.localToVworld; isNonUniformScale = !trans.isCongruent(); @@ -63,18 +62,16 @@ class Text3DRenderMethod implements RenderMethod { ra.geometry().execute(cv, ra.renderAtom, isNonUniformScale, (rm.useAlpha && ra.geometry().noAlpha), rm.alpha, - rm.renderBin.multiScreen, cv.screen.screen, rm.textureBin.attributeBin. - ignoreVertexColors, - pass); + ignoreVertexColors); isVisible = true; } } else { if (!VirtualUniverse.mc.viewFrustumCulling || ra.renderAtom.localeVwcBounds.intersect(cv.viewFrustum)) { - cv.updateState(pass, dirtyBits); + cv.updateState(dirtyBits); cv.raIsVisible = true; trans = ra.localToVworld; isNonUniformScale = !trans.isCongruent(); @@ -83,11 +80,9 @@ class Text3DRenderMethod implements RenderMethod { ra.geometry().execute(cv, ra.renderAtom, isNonUniformScale, (rm.useAlpha && ra.geometry().noAlpha), rm.alpha, - rm.renderBin.multiScreen, cv.screen.screen, rm.textureBin.attributeBin. - ignoreVertexColors, - pass); + ignoreVertexColors); isVisible = true; } else { diff --git a/src/classes/share/javax/media/j3d/Text3DRetained.java b/src/classes/share/javax/media/j3d/Text3DRetained.java index 56483ac..36ad3c0 100644 --- a/src/classes/share/javax/media/j3d/Text3DRetained.java +++ b/src/classes/share/javax/media/j3d/Text3DRetained.java @@ -458,7 +458,7 @@ class Text3DRetained extends GeometryRetained { numMessages = universeList.size(); m = new J3dMessage[numMessages]; for (i=0; i<numMessages; i++) { - m[i] = VirtualUniverse.mc.getMessage(); + m[i] = new J3dMessage(); m[i].type = J3dMessage.TEXT3D_DATA_CHANGED; m[i].threads = targetThreads; shapeList = (ArrayList)userLists.get(i); @@ -637,7 +637,7 @@ class Text3DRetained extends GeometryRetained { numMessages = universeList.size(); m = new J3dMessage[numMessages]; for (i=0; i<numMessages; i++) { - m[i] = VirtualUniverse.mc.getMessage(); + m[i] = new J3dMessage(); m[i].type = J3dMessage.TEXT3D_TRANSFORM_CHANGED; m[i].threads = targetThreads; shapeList = (ArrayList)userLists.get(i); @@ -709,7 +709,7 @@ class Text3DRetained extends GeometryRetained { charTransforms = new Transform3D[numChars]; for (i=0; i<numChars; i++) { - charTransforms[i] = VirtualUniverse.mc.getTransform3D(null); + charTransforms[i] = new Transform3D(); } if (numChars != 0) { @@ -880,7 +880,7 @@ class Text3DRetained extends GeometryRetained { } boolean intersect(Point3d[] pnts) { - Transform3D tempT3D = VirtualUniverse.mc.getTransform3D(null); + Transform3D tempT3D = new Transform3D(); GeometryArrayRetained ga; boolean isIntersect = false; Point3d transPnts[] = new Point3d[pnts.length]; @@ -901,7 +901,6 @@ class Text3DRetained extends GeometryRetained { } } } - FreeListManager.freeObject(FreeListManager.TRANSFORM3D, tempT3D); return isIntersect; } @@ -940,21 +939,19 @@ class Text3DRetained extends GeometryRetained { void execute(Canvas3D cv, RenderAtom ra, boolean isNonUniformScale, - boolean updateAlpha, float alpha, boolean multiScreen, + boolean updateAlpha, float alpha, int screen, - boolean ignoreVertexColors, int pass) { + boolean ignoreVertexColors) { - Transform3D trans = VirtualUniverse.mc.getTransform3D(null); + Transform3D trans = new Transform3D(); for (int i = 0; i < geometryList.length; i++) { trans.set(drawTransform); trans.mul(charTransforms[i]); cv.setModelViewMatrix(cv.ctx, vpcToEc.mat, trans); geometryList[i].execute(cv, ra, isNonUniformScale, updateAlpha, alpha, - multiScreen, screen, ignoreVertexColors, - pass); + screen, ignoreVertexColors); } - FreeListManager.freeObject(FreeListManager.TRANSFORM3D, trans); } int getClassType() { diff --git a/src/classes/share/javax/media/j3d/Texture.java b/src/classes/share/javax/media/j3d/Texture.java index 52e6cd5..2ac1fce 100644 --- a/src/classes/share/javax/media/j3d/Texture.java +++ b/src/classes/share/javax/media/j3d/Texture.java @@ -28,10 +28,11 @@ import java.util.Hashtable; * boundary color is used when the boundaryModeS and boundaryModeT * parameters are set to CLAMP or CLAMP_TO_BOUNDARY and if the texture * boundary is not specified. </LI><P> - * <LI>Boundary Width - the texture boundary width. If the texture boundary - * width is > 0, then all images for all mipmap levels will include boundary - * texels. The actual texture image for level 0, for example, will be of - * dimension (width + 2*boundaryWidth) * (height + 2*boundaryWidth). + * <LI>Boundary Width - the texture boundary width, which must be 0 or 1. + * If the texture boundary + * width is 1, then all images for all mipmap levels will include a border. + * The actual texture image for level 0, for example, will be of + * dimension (width + 2*boundaryWidth) * (height + 2*boundaryWidth). * The boundary texels will be used when linear filtering is to be applied. * </LI><p> * <LI>Boundary ModeS and Boundary ModeT - the boundary mode for the @@ -549,7 +550,7 @@ public abstract class Texture extends NodeComponent { ALLOW_SHARPEN_TEXTURE_READ, ALLOW_SIZE_READ }; - + /** * Constructs a Texture object with default parameters. * The default values are as follows: @@ -610,6 +611,9 @@ public abstract class Texture extends NodeComponent { int width, int height) { + // set default read capabilities + setDefaultReadCapabilities(readCapabilities); + if ((mipMapMode != BASE_LEVEL) && (mipMapMode != MULTI_LEVEL_MIPMAP)) throw new IllegalArgumentException(J3dI18N.getString("Texture0")); @@ -619,19 +623,32 @@ public abstract class Texture extends NodeComponent { throw new IllegalArgumentException(J3dI18N.getString("Texture1")); } - // set default read capabilities - setDefaultReadCapabilities(readCapabilities); + if (width < 1) { + throw new IllegalArgumentException(J3dI18N.getString("Texture46")); + } - int widPower = getPowerOf2(width); - if (widPower == -1) - throw new IllegalArgumentException(J3dI18N.getString("Texture2")); + if (height < 1) { + throw new IllegalArgumentException(J3dI18N.getString("Texture47")); + } - int heiPower = getPowerOf2(height); - if (heiPower == -1) - throw new IllegalArgumentException(J3dI18N.getString("Texture3")); + int widthLevels; + int heightLevels; - ((TextureRetained)this.retained).initialize(format, width, widPower, - height, heiPower, mipMapMode, 0); + if (VirtualUniverse.mc.enforcePowerOfTwo) { + widthLevels = getPowerOf2(width); + if (widthLevels == -1) + throw new IllegalArgumentException(J3dI18N.getString("Texture2")); + + heightLevels = getPowerOf2(height); + if (heightLevels == -1) + throw new IllegalArgumentException(J3dI18N.getString("Texture3")); + } else { + widthLevels = getLevelsNPOT(width); + heightLevels = getLevelsNPOT(height); + } + + ((TextureRetained)this.retained).initialize(format, width, widthLevels, + height, heightLevels, mipMapMode, 0); } /** @@ -653,10 +670,10 @@ public abstract class Texture extends NodeComponent { * does not include the width of the boundary. * @param height height of image at level 0. Must be power of 2. This * does not include the width of the boundary. - * @param boundaryWidth width of the boundary. + * @param boundaryWidth width of the boundary, which must be 0 or 1. * @exception IllegalArgumentException if width or height are not a * power of 2, if an invalid format or mipMapMode is specified, or - * if the boundaryWidth < 0 + * if the boundaryWidth is < 0 or > 1 * * @since Java 3D 1.3 */ @@ -666,6 +683,9 @@ public abstract class Texture extends NodeComponent { int height, int boundaryWidth) { + // set default read capabilities + setDefaultReadCapabilities(readCapabilities); + if ((mipMapMode != BASE_LEVEL) && (mipMapMode != MULTI_LEVEL_MIPMAP)) throw new IllegalArgumentException(J3dI18N.getString("Texture0")); @@ -675,22 +695,35 @@ public abstract class Texture extends NodeComponent { throw new IllegalArgumentException(J3dI18N.getString("Texture1")); } - // set default read capabilities - setDefaultReadCapabilities(readCapabilities); + if (width < 1) { + throw new IllegalArgumentException(J3dI18N.getString("Texture46")); + } + + if (height < 1) { + throw new IllegalArgumentException(J3dI18N.getString("Texture47")); + } - int widPower = getPowerOf2(width); - if (widPower == -1) - throw new IllegalArgumentException(J3dI18N.getString("Texture2")); + int widthLevels; + int heightLevels; - int heiPower = getPowerOf2(height); - if (heiPower == -1) - throw new IllegalArgumentException(J3dI18N.getString("Texture3")); + if (VirtualUniverse.mc.enforcePowerOfTwo) { + widthLevels = getPowerOf2(width); + if (widthLevels == -1) + throw new IllegalArgumentException(J3dI18N.getString("Texture2")); - if (boundaryWidth < 0) + heightLevels = getPowerOf2(height); + if (heightLevels == -1) + throw new IllegalArgumentException(J3dI18N.getString("Texture3")); + } else { + widthLevels = getLevelsNPOT(width); + heightLevels = getLevelsNPOT(height); + } + + if (boundaryWidth < 0 || boundaryWidth > 1) throw new IllegalArgumentException(J3dI18N.getString("Texture30")); - ((TextureRetained)this.retained).initialize(format, width, widPower, - height, heiPower, mipMapMode, boundaryWidth); + ((TextureRetained)this.retained).initialize(format, width, widthLevels, + height, heightLevels, mipMapMode, boundaryWidth); } /** @@ -869,26 +902,45 @@ public abstract class Texture extends NodeComponent { } /** - * Sets the image for a specified mipmap level. + * Sets the image for a specified mipmap level. Note that the image size + * must be the correct size for the specified mipmap level. The image size + * of the base level image, that is level 0, must be the same size + * in each dimension (width, height, depth) as this + * texture, excluding the border, if any. + * Each successive mipmap level must be 1/2 the size of the previous level, + * such that <code>size[n] = floor(size[n-1]/2)</code>, exluding + * the border. + * * @param level mipmap level to set: 0 is the base level * @param image ImageComponent object containing the texture image * for the specified mipmap level + * * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph * * @exception IllegalArgumentException if an ImageComponent3D is - * used in a Texture2D object; if an ImageComponent2D is used in a - * Texture3D object; or if this object is part of a live - * scene graph and the image being set at this level is not the - * same size (width, height, depth) as the old image at this - * level. + * used in a Texture2D object or if an ImageComponent2D is used in a + * Texture3D object. + * + * @exception IllegalArgumentException if the image being set at this + * level is not the correct size for this level. + * + * @exception IllegalSharingException if this Texture is live and + * the specified image is being used by a Canvas3D as an off-screen buffer. + * + * @exception IllegalSharingException if this Texture is + * being used by an immediate mode context and + * the specified image is being used by a Canvas3D as an off-screen buffer. */ public void setImage(int level, ImageComponent image) { if (isLiveOrCompiled()) { if(!this.getCapability(ALLOW_IMAGE_WRITE)) throw new CapabilityNotSetException(J3dI18N.getString("Texture15")); } - + + // Do illegal sharing check + validateImageIllegalSharing(image); + if (isLive()) ((TextureRetained)this.retained).setImage(level, image); else @@ -913,20 +965,38 @@ public abstract class Texture extends NodeComponent { } /** - * Sets the array of images for all mipmap levels. + * Sets the array of images for all mipmap levels. Note that the image size + * of the base level image, <code>images[0]</code>, must be the same size + * in each dimension (width, height, depth) as this + * texture, excluding the border, if any. + * Each successive mipmap level must be 1/2 the size of the previous level, + * such that <code>size[n] = floor(size[n-1]/2)</code>, exluding + * the border. + * * @param images array of ImageComponent objects * containing the texture images for all mipmap levels * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph * * @exception IllegalArgumentException if an ImageComponent3D is - * used in a Texture2D object; if an ImageComponent2D is used in a - * Texture3D object; if <code>images.length</code> is not equal to - * the total number of mipmap levels; or if this object is part of - * a live scene graph and the size of each dimension (width, - * height, depth) of the image at a given level in the - * <code>images</code> array is not half the dimension of the - * previous level. + * used in a Texture2D object or if an ImageComponent2D is used in a + * Texture3D object. + * + * @exception IllegalArgumentException if <code>images.length</code> is + * not equal to the total number of mipmap levels. + * + * @exception IllegalArgumentException if the size of each dimension + * of the image at a given level in the + * <code>images</code> array is not the correct size. + * + * @exception IllegalSharingException if this Texture is live and + * any of the specified images are being used by a Canvas3D as an + * off-screen buffer. + * + * @exception IllegalSharingException if this Texture is + * being used by an immediate mode context and + * any of the specified images are being used by a Canvas3D as an + * off-screen buffer. * * @since Java 3D 1.2 */ @@ -936,6 +1006,11 @@ public abstract class Texture extends NodeComponent { throw new CapabilityNotSetException(J3dI18N.getString("Texture15")); } + // Do illegal sharing check + for(int i=0; i<images.length; i++) { + validateImageIllegalSharing(images[i]); + } + if (images == null) throw new IllegalArgumentException(J3dI18N.getString("Texture20")); @@ -1132,6 +1207,18 @@ public abstract class Texture extends NodeComponent { //Can't reach here because we have already checked for 0 return -1; } + + // returns number of levels using NPOT rules for mipmap generation + // which say that each level should be floor(size/2) of previous level + static int getLevelsNPOT(int num) { + int tmp, levels = 0; + tmp = num; + while (tmp > 1) { + tmp = tmp / 2; + levels++; + } + return levels; + } /** * Sets the texture boundary color for this texture object. The @@ -1771,4 +1858,5 @@ public abstract class Texture extends NodeComponent { } return false; } + } diff --git a/src/classes/share/javax/media/j3d/Texture2D.java b/src/classes/share/javax/media/j3d/Texture2D.java index 766a396..ca20be6 100644 --- a/src/classes/share/javax/media/j3d/Texture2D.java +++ b/src/classes/share/javax/media/j3d/Texture2D.java @@ -11,68 +11,20 @@ */ package javax.media.j3d; -import javax.vecmath.*; +import javax.vecmath.*; /** * Texture2D is a subclass of Texture class. It extends Texture * class by adding a constructor and a mutator method for * setting a 2D texture image. - * <P> - * Each Texture2D object has the following properties:<P> - * <UL> - * <LI>Magnification filter - the magnification filter function. - * Used when the pixel being rendered maps to an area less than or - * equal to one texel. In addition to the magnification filter functions - * defined in the base Texture class, the following values are - * supported:</LI><P> - * <UL> - * <LI>LINEAR_DETAIL - performs linear sampling in both the base level - * texture image and the detail texture image, and combines the two - * texture values according to the detail texture mode.</LI><P> - * <LI>LINEAR_DETAIL_RGB - performs linear detail for the rgb - * components only. The alpha component is computed using BASE_LEVEL_LINEAR - * filter.</LI><P> - * <LI>LINEAR_DETAIL_ALPHA - performs linear detail for the alpha - * component only. The rgb components are computed using BASE_LEVEL_LINEAR - * filter.</LI><P> - * </UL> - * <LI>Detail Texture Image - Detail texture image to be used when the texture - * magnification filter mode specifies LINEAR_DETAIL, LINEAR_DETAIL_ALPHA, or - * LINEAR_DETAIL_RGB; if the detail texture images is null, then - * the texture magnification filter mode will fall back to BASE_LEVEL_LINEAR. - * </LI><P> - * <LI>Detail Texture Mode - specifies how the texture image is combined - * with the detail image. The detail texture modes are as follows: </LI><P> - * <UL> - * <LI>DETAIL_ADD</LI><P> - * <UL> - * T' = T<sub>texture</sub> + DetailFunc(LOD) * (2 * T<sub>detail</sub> - 1)<P> - * </UL> - * <LI>DETAIL_MODULATE</LI><P> - * <UL> - * T' = T<sub>texture</sub> * (1 + DetailFunc(LOD) * (2 * T<sub>detail</sub> - 1))<P> - * </UL> - * </UL> - * where T<sub>texture</sub> is the texture value computed from the base level - * texture image, and T<sub>detail</sub> is the texture value computed from the - * detail texture image.<P> - * <LI>Detail Texture Function - specifies the function of level-of-detail - * used in combining the detail texture with the base level texture of this object.</LI><P> - * <LI>Detail Texture Level - specifies the number of levels that - * separate the base level image of this texture object and the detail - * texture image. This value is used in the linear filter - * calculation of the detail texture image. Note, detail texture will only - * be applied to the level 0 of the texture image. Hence, for detail texture - * to work, base level has to be set to 0.</LI><P> - * </UL> - * - * @see Canvas3D#queryProperties */ public class Texture2D extends Texture { /** + * @deprecated As of Java 3D 1.5 the optional detail texture feature is no + * longer supported. * Specifies that this Texture object allows reading its detail * texture information (e.g., detail texture image, detail texture mode, * detail texture function, detail texture function points count, @@ -84,6 +36,8 @@ public class Texture2D extends Texture { ALLOW_DETAIL_TEXTURE_READ = CapabilityBits.TEXTURE2D_ALLOW_DETAIL_TEXTURE_READ; /** + * @deprecated As of Java 3D 1.5 the optional detail texture feature is no + * longer supported. * Performs linear sampling in both the base level * texture image and the detail texture image, and combines the two * texture values according to the detail texture mode. @@ -94,6 +48,8 @@ public class Texture2D extends Texture { public static final int LINEAR_DETAIL = 6; /** + * @deprecated As of Java 3D 1.5 the optional detail texture feature is no + * longer supported. * Performs linear detail for the rgb * components only. The alpha component is computed using * BASE_LEVEL_LINEAR filter. @@ -104,6 +60,8 @@ public class Texture2D extends Texture { public static final int LINEAR_DETAIL_RGB = 7; /** + * @deprecated As of Java 3D 1.5 the optional detail texture feature is no + * longer supported. * Performs linear detail for the alpha * component only. The rgb components are computed using * BASE_LEVEL_LINEAR filter. @@ -114,6 +72,8 @@ public class Texture2D extends Texture { public static final int LINEAR_DETAIL_ALPHA = 8; /** + * @deprecated As of Java 3D 1.5 the optional detail texture feature is no + * longer supported. * Adds the detail texture image to the level 0 image of this texture * object * @@ -123,6 +83,8 @@ public class Texture2D extends Texture { public static final int DETAIL_ADD = 0; /** + * @deprecated As of Java 3D 1.5 the optional detail texture feature is no + * longer supported. * Modulates the detail texture image with the level 0 image of this * texture object * @@ -167,10 +129,10 @@ public class Texture2D extends Texture { * BASE_LEVEL, MULTI_LEVEL_MIPMAP. * @param format data format of Textures saved in this object. * One of INTENSITY, LUMINANCE, ALPHA, LUMINANCE_ALPHA, RGB, RGBA. - * @param width width of image at level 0. Must be power of 2. - * @param height height of image at level 0. Must be power of 2. + * @param width width of image at level 0. Must be greater than 0 + * @param height height of image at level 0. Must be greater than 0 * @exception IllegalArgumentException if width or height are NOT - * power of 2 OR invalid format/mipmapMode is specified. + * greater than 0 OR invalid format/mipmapMode is specified. */ public Texture2D( int mipMapMode, @@ -200,14 +162,14 @@ public class Texture2D extends Texture { * BASE_LEVEL, MULTI_LEVEL_MIPMAP * @param format data format of Textures saved in this object. * One of INTENSITY, LUMINANCE, ALPHA, LUMINANCE_ALPHA, RGB, RGBA - * @param width width of image at level 0. Must be power of 2. This + * @param width width of image at level 0. Must be greater than 0. This * does not include the width of the boundary. - * @param height height of image at level 0. Must be power of 2. This + * @param height height of image at level 0. Must be greater than 0. This * does not include the width of the boundary. - * @param boundaryWidth width of the boundary. - * @exception IllegalArgumentException if width or height are not a - * power of 2, if an invalid format or mipMapMode is specified, or - * if the boundaryWidth < 0 + * @param boundaryWidth width of the boundary, which must be 0 or 1. + * @exception IllegalArgumentException if width or height are not greater + * than 0, if an invalid format or mipMapMode is specified, or + * if the boundaryWidth is < 0 or > 1 * * @since Java 3D 1.3 */ @@ -271,7 +233,9 @@ public class Texture2D extends Texture { } /** - * Sets the detail texture image for this texture object. + * @deprecated As of Java 3D 1.5 the optional detail texture feature is no + * longer supported. + * * @param detailTexture ImageComponent2D object containing the * detail texture image. * @exception RestrictedAccessException if the method is called @@ -286,7 +250,9 @@ public class Texture2D extends Texture { } /** - * Retrieves the detail texture image for this texture object. + * @deprecated As of Java 3D 1.5 the optional detail texture feature is no + * longer supported. + * * @return ImageComponent2D object containing the detail texture image. * * @exception CapabilityNotSetException if appropriate capability is @@ -305,7 +271,9 @@ public class Texture2D extends Texture { } /** - * Sets the detail texture mode for this texture object. + * @deprecated As of Java 3D 1.5 the optional detail texture feature is no + * longer supported. + * * @param mode detail texture mode. One of: DETAIL_ADD or DETAIL_MODULATE * * @exception IllegalArgumentException if @@ -327,7 +295,9 @@ public class Texture2D extends Texture { } /** - * Retrieves the detail texture mode for this texture object. + * @deprecated As of Java 3D 1.5 the optional detail texture feature is no + * longer supported. + * * @return the detail texture mode. * * @exception CapabilityNotSetException if appropriate capability is @@ -346,7 +316,9 @@ public class Texture2D extends Texture { } /** - * Sets the detail texture level for this texture object. + * @deprecated As of Java 3D 1.5 the optional detail texture feature is no + * longer supported. + * * @param level the detail texture level. * * @exception IllegalArgumentException if <code>level</code> < 0 @@ -366,7 +338,9 @@ public class Texture2D extends Texture { } /** - * Retrieves the detail texture level for this texture object. + * @deprecated As of Java 3D 1.5 the optional detail texture feature is no + * longer supported. + * * @return the detail texture level. * * @exception CapabilityNotSetException if appropriate capability is @@ -385,7 +359,9 @@ public class Texture2D extends Texture { } /** - * sets the detail texture LOD function for this texture object. + * @deprecated As of Java 3D 1.5 the optional detail texture feature is no + * longer supported. + * * @param lod array containing the level-of-detail values. * @param pts array containing the function values for the corresponding * level-of-detail values. @@ -409,9 +385,8 @@ public class Texture2D extends Texture { } /** - * sets the detail texture LOD function for this texture object. - * The Point2f x,y values are defined as follows: x is the lod value, - * y is the corresponding function value. + * @deprecated As of Java 3D 1.5 the optional detail texture feature is no + * longer supported. * * @param pts array of Point2f containing the lod as well as the * corresponding function value. @@ -428,8 +403,8 @@ public class Texture2D extends Texture { } /** - * Gets the number of points in the detail texture LOD function for this - * texture object. + * @deprecated As of Java 3D 1.5 the optional detail texture feature is no + * longer supported. * * @return the number of points in the detail texture LOD function. * @@ -449,9 +424,8 @@ public class Texture2D extends Texture { } /** - * Copies the array of detail texture LOD function points into the - * specified arrays. The arrays must be large enough to hold all the - * points. + * @deprecated As of Java 3D 1.5 the optional detail texture feature is no + * longer supported. * * @param lod the array to receive the level-of-detail values. * @param pts the array to receive the function values for the @@ -473,10 +447,8 @@ public class Texture2D extends Texture { } /** - * Copies the array of detail texture LOD function points including - * the lod values and the corresponding function values into the - * specified array. The array must be large enough to hold all the points. - * The individual array elements must be allocated by the caller as well. + * @deprecated As of Java 3D 1.5 the optional detail texture feature is no + * longer supported. * * @param pts the array to receive the detail texture LOD function points * diff --git a/src/classes/share/javax/media/j3d/Texture2DRetained.java b/src/classes/share/javax/media/j3d/Texture2DRetained.java index 991c6ee..4957680 100644 --- a/src/classes/share/javax/media/j3d/Texture2DRetained.java +++ b/src/classes/share/javax/media/j3d/Texture2DRetained.java @@ -22,17 +22,18 @@ import javax.vecmath.*; */ class Texture2DRetained extends TextureRetained { + // Note : There is hardly any HW vendor supports detail Image. + // Detail Image operation is simply no-op in 1.5. + // currently detail image is only applicable to 2D texture - // detail texture info - - int detailTextureId = -1; - ImageComponent2DRetained detailImage = null; - DetailTextureImage detailTexture = null; - int detailTextureMode = Texture2D.DETAIL_MODULATE; - int detailTextureLevel = 2; - int numDetailTextureFuncPts = 0; - float detailTextureFuncPts[] = null; // array of pairs of floats + + // These members are unused except for public set and get methods. + private ImageComponent2DRetained detailImage = null; + private int detailTextureMode = Texture2D.DETAIL_MODULATE; + private int detailTextureLevel = 2; + private int numDetailTextureFuncPts = 0; + private float detailTextureFuncPts[] = null; // array of pairs of floats // first value for LOD // second value for the fcn value @@ -44,7 +45,6 @@ class Texture2DRetained extends TextureRetained { detailImage = null; } else { detailImage = (ImageComponent2DRetained)image.retained; - detailImage.setTextureRef(); } } @@ -184,174 +184,6 @@ class Texture2DRetained extends TextureRetained { return detailTextureFuncPts; } - synchronized void initMirrorObject() { - - super.initMirrorObject(); - - Texture2DRetained mirrorTexture = (Texture2DRetained)mirror; - - // detail texture info - mirrorTexture.detailImage = detailImage; - mirrorTexture.detailTextureMode = detailTextureMode; - mirrorTexture.detailTextureLevel = detailTextureLevel; - mirrorTexture.detailTexture = null; - mirrorTexture.numDetailTextureFuncPts = numDetailTextureFuncPts; - - if (detailTextureFuncPts == null) { - mirrorTexture.detailTextureFuncPts = null; - } else { - if ((mirrorTexture.detailTextureFuncPts == null) || - (mirrorTexture.detailTextureFuncPts.length != - detailTextureFuncPts.length)) { - mirrorTexture.detailTextureFuncPts = - new float[detailTextureFuncPts.length]; - } - for (int i = 0; i < detailTextureFuncPts.length; i++) { - mirrorTexture.detailTextureFuncPts[i] = - detailTextureFuncPts[i]; - } - - // add detail texture to the user list of the image - // only if detail texture is to be used - if ((mirrorTexture.detailImage != null) && - (mirrorTexture.magFilter >= Texture2D.LINEAR_DETAIL) && - (mirrorTexture.magFilter <= Texture2D.LINEAR_DETAIL_ALPHA)) { - mirrorTexture.detailImage.addUser(mirrorTexture); - } - } - } - - void clearLive(int refCount) { - super.clearLive(refCount); - - // remove detail texture from the user list of the image - if ((detailImage != null) && - (magFilter >= Texture2D.LINEAR_DETAIL) && - (magFilter <= Texture2D.LINEAR_DETAIL_ALPHA)) { - detailImage.removeUser(mirror); - } - } - - // overload the incTextureBinRefCount method to take care - // of detail texture ref as well - // This method is called from RenderBin when a new TextureBin - // is created. And all the referenced textures in that TextureBin - // will be notified to increment the TextureBin reference count. - - void incTextureBinRefCount(TextureBin tb) { - super.incTextureBinRefCount(tb); - - // increment detail texture ref count - - if ((detailImage != null) && - (magFilter >= Texture2D.LINEAR_DETAIL) && - (magFilter <= Texture2D.LINEAR_DETAIL_ALPHA)) { - if (detailTexture == null) { - detailTexture = detailImage.getDetailTexture(); - } - - detailTexture.incTextureBinRefCount(format, tb); - } - } - - // This method is called from AttributeBin when a TextureBin - // is to be removed. And all the referenced textures in that TextureBin - // will be notified to decrement the TextureBin reference count. - // And if detail texture exists, we need to decrement the - // TextureBin reference count of the detail texture as well. - - void decTextureBinRefCount(TextureBin tb) { - super.decTextureBinRefCount(tb); - - // decrement detail texture ref count - - if (detailTexture != null) { - detailTexture.decTextureBinRefCount(format, tb); - } - } - - - native void bindDetailTexture(long ctx, int objectId); - - native void updateTextureImage(long ctx, - int numLevels, - int level, - int internalFormat, int format, - int width, int height, - int boundaryWidth, byte[] imageYup); - - native void updateTextureSubImage(long ctx, - int level, int xoffset, int yoffset, - int internalFormat,int format, - int imgXOffset, int imgYOffset, - int tilew, - int width, int height, - byte[] image); - - native void updateDetailTextureParameters(long ctx, - int detailTextureMode, - int detailTextureLevel, - int nPts, float[] pts); - // wrapper to the native call - - void updateTextureImage(Canvas3D cv, int face, - int numLevels, int level, - int format, int storedFormat, - int width, int height, - int boundaryWidth, - byte[] data) { - - updateTextureImage(cv.ctx, numLevels, level, format, - storedFormat, width, height, - boundaryWidth, data); - } - - - - // wrapper to the native call - - void updateTextureSubImage(Canvas3D cv, int face, int level, - int xoffset, int yoffset, int format, - int storedFormat, int imgXOffset, - int imgYOffset, int tileWidth, - int width, int height, byte[] data) { - - updateTextureSubImage(cv.ctx, level, xoffset, yoffset, format, - storedFormat, imgXOffset, imgYOffset, - tileWidth, width, height, data); - } - - - void updateNative(Canvas3D cv) { - - // update mipmap texture - - super.updateNative(cv); - - - // update detail texture if exists - - if (detailTexture != null) { - detailTexture.updateNative(cv, format); - } - } - - - // update texture parameters - - void updateTextureFields(Canvas3D cv) { - - super.updateTextureFields(cv); - - // update detail texture parameters if applicable - - if (detailTexture != null) { - - updateDetailTextureParameters(cv.ctx, detailTextureMode, - detailTextureLevel, numDetailTextureFuncPts, - detailTextureFuncPts); - } - } } diff --git a/src/classes/share/javax/media/j3d/Texture3D.java b/src/classes/share/javax/media/j3d/Texture3D.java index 69f007d..024a2d8 100644 --- a/src/classes/share/javax/media/j3d/Texture3D.java +++ b/src/classes/share/javax/media/j3d/Texture3D.java @@ -24,6 +24,8 @@ package javax.media.j3d; public class Texture3D extends Texture { + // TODO KCR : NPOT + /** * Constructs a Texture3D object with default parameters. * The default values are as follows: @@ -62,10 +64,20 @@ public class Texture3D extends Texture { int depth) { super(mipmapMode, format, width, height); - int depthPower = getPowerOf2(depth); - if (depthPower == -1) - throw new IllegalArgumentException(J3dI18N.getString("Texture3D1")); + int depthLevels = -1; + if (VirtualUniverse.mc.enforcePowerOfTwo) { + depthLevels = getPowerOf2(depth); + if (depthLevels == -1) + throw new IllegalArgumentException(J3dI18N.getString("Texture3D1")); + + } else { + depthLevels = getLevelsNPOT(depth); + } + + // TODO : Need to verify whether this is a bug. Why depthLevels isn't + // use to determine maxMipMapLevels ? See also Texture.java + ((Texture3DRetained)this.retained).setDepth(depth); } @@ -83,10 +95,10 @@ public class Texture3D extends Texture { * @param width width of image at level 0. Must be power of 2. * @param height height of image at level 0. Must be power of 2. * @param depth depth of image at level 0. Must be power of 2. - * @param boundaryWidth width of the boundary. + * @param boundaryWidth width of the boundary, which must be 0 or 1. * @exception IllegalArgumentException if width or height are NOT * power of 2 OR invalid format/mipmapMode is specified, or - * if the boundaryWidth < 0 + * if the boundaryWidth is < 0 or > 1 * * @since Java 3D 1.3 */ @@ -98,10 +110,22 @@ public class Texture3D extends Texture { int boundaryWidth) { super(mipmapMode, format, width, height, boundaryWidth); - int depthPower = getPowerOf2(depth); - if (depthPower == -1) - throw new IllegalArgumentException(J3dI18N.getString("Texture3D1")); - + int depthLevels = -1; + + if (VirtualUniverse.mc.enforcePowerOfTwo) { + depthLevels = getPowerOf2(depth); + + if (depthLevels == -1) + throw new IllegalArgumentException(J3dI18N.getString("Texture3D1")); + } + else { + depthLevels = getLevelsNPOT(depth); + + } + + // TODO : Need to verify whether this is a bug. Why depthLevels isn't + // use to determine maxMipMapLevels ? See also Texture.java + ((Texture3DRetained)this.retained).setDepth(depth); } diff --git a/src/classes/share/javax/media/j3d/Texture3DRetained.java b/src/classes/share/javax/media/j3d/Texture3DRetained.java index 6128325..5e4f667 100644 --- a/src/classes/share/javax/media/j3d/Texture3DRetained.java +++ b/src/classes/share/javax/media/j3d/Texture3DRetained.java @@ -57,42 +57,84 @@ class Texture3DRetained extends TextureRetained { /** * This method updates the native context. */ - native void bindTexture(long ctx, int objectId, boolean enable); + void bindTexture(Context ctx, int objectId, boolean enable) { + Pipeline.getPipeline().bindTexture3D(ctx, objectId, enable); + } - native void updateTextureBoundary(long ctx, - int boundaryModeS, int boundaryModeT, - int boundaryModeR, float boundaryRed, - float boundaryGreen, float boundaryBlue, - float boundaryAlpha); - - native void updateTextureFilterModes(long ctx, - int minFilter, int magFilter); + void updateTextureBoundary(Context ctx, + int boundaryModeS, int boundaryModeT, + int boundaryModeR, float boundaryRed, + float boundaryGreen, float boundaryBlue, + float boundaryAlpha) { - native void updateTextureSharpenFunc(long ctx, - int numSharpenTextureFuncPts, - float[] sharpenTextureFuncPts); + Pipeline.getPipeline().updateTexture3DBoundary(ctx, + boundaryModeS, boundaryModeT, boundaryModeR, + boundaryRed, boundaryGreen, + boundaryBlue, boundaryAlpha); + } - native void updateTextureFilter4Func(long ctx, - int numFilter4FuncPts, - float[] filter4FuncPts); + void updateTextureFilterModes(Context ctx, + int minFilter, int magFilter) { - native void updateTextureAnisotropicFilter(long ctx, float degree); + Pipeline.getPipeline().updateTexture3DFilterModes(ctx, + minFilter, magFilter); + } + void updateTextureSharpenFunc(Context ctx, + int numSharpenTextureFuncPts, + float[] sharpenTextureFuncPts) { + + Pipeline.getPipeline().updateTexture3DSharpenFunc(ctx, + numSharpenTextureFuncPts, sharpenTextureFuncPts); + } - native void updateTextureImage(long ctx, int numLevels, int level, - int format, int internalFormat, int width, - int height, int depth, - int boundaryWidth, byte[] imageYup); + void updateTextureFilter4Func(Context ctx, + int numFilter4FuncPts, + float[] filter4FuncPts) { + + Pipeline.getPipeline().updateTexture3DFilter4Func(ctx, + numFilter4FuncPts, filter4FuncPts); + } + + void updateTextureAnisotropicFilter(Context ctx, float degree) { + Pipeline.getPipeline().updateTexture3DAnisotropicFilter(ctx, degree); + } - native void updateTextureSubImage(long ctx, int level, - int xoffset, int yoffset, int zoffset, - int internalFormat, int format, - int imgXoffset, int imgYoffset, int imgZoffset, - int tilew, int tileh, - int width, int height, int depth, - byte[] imageYup); + // Wrapper around the native call for 3D textures + void updateTextureImage(Canvas3D cv, + int face, int numLevels, int level, + int textureFormat, int imageFormat, + int width, int height, int depth, + int boundaryWidth, int imageDataType, + Object imageData) { + + Pipeline.getPipeline().updateTexture3DImage(cv.ctx, + numLevels, level, + textureFormat, imageFormat, + width, height, depth, + boundaryWidth, imageDataType, imageData); + } + + // Wrapper around the native call for 3D textures + void updateTextureSubImage(Canvas3D cv, + int face, int level, + int xoffset, int yoffset, int zoffset, + int textureFormat, int imageFormat, + int imgXOffset, int imgYOffset, int imgZOffset, + int tilew, int tileh, int width, int height, int depth, + int imageDataType, Object imageData) { + + Pipeline.getPipeline().updateTexture3DSubImage(cv.ctx, + level, xoffset, yoffset, zoffset, + textureFormat, imageFormat, + imgXOffset, imgYOffset, imgZOffset, + tilew, tileh, width, height, depth, + imageDataType, imageData); + } + + // get an ID for Texture3D int getTextureId() { @@ -116,18 +158,36 @@ class Texture3DRetained extends TextureRetained { // mipmapping when level 0 is not the base level void updateTextureDimensions(Canvas3D cv) { - updateTextureImage(cv.ctx, maxLevels, 0, - format, ImageComponentRetained.BYTE_RGBA, - width, height, depth, boundaryWidth, null); + if(images[0][0] != null) { + updateTextureImage(cv, maxLevels, 0, 0, + format, images[0][0].getImageFormatTypeIntValue(false), + width, height, depth, boundaryWidth, + images[0][0].getImageDataTypeIntValue(), null); + } } void updateTextureBoundary(Canvas3D cv) { - updateTextureBoundary(cv.ctx, - boundaryModeS, boundaryModeT, boundaryModeR, - boundaryColor.x, boundaryColor.y, - boundaryColor.z, boundaryColor.w); - + updateTextureBoundary(cv.ctx, + boundaryModeS, boundaryModeT, boundaryModeR, + boundaryColor.x, boundaryColor.y, + boundaryColor.z, boundaryColor.w); + } + + void updateTextureLodRange(Context ctx, + int baseLevel, int maximumLevel, + float minimumLod, float maximumLod) { + + Pipeline.getPipeline().updateTexture3DLodRange(ctx, baseLevel, maximumLevel, + minimumLod, maximumLod); + } + + void updateTextureLodOffset(Context ctx, + float lodOffsetX, float lodOffsetY, + float lodOffsetZ) { + + Pipeline.getPipeline().updateTexture3DLodOffset(ctx, + lodOffsetX, lodOffsetY, lodOffsetZ); } void reloadTextureImage(Canvas3D cv, int face, int level, @@ -139,13 +199,16 @@ class Texture3DRetained extends TextureRetained { " h= " + image.height + " d= " + depth + " numLevels= " + numLevels); */ - - - updateTextureImage(cv.ctx, numLevels, level, format, - image.storedYupFormat, - image.width, image.height, depth, - boundaryWidth, image.imageYup); - + + // Texture3D does not need to support Raster + ImageComponentRetained.ImageData imageData = image.getImageData(false); + + updateTextureImage(cv, + 0, numLevels, level, format, + image.getImageFormatTypeIntValue(false), + image.width, image.height, depth, + boundaryWidth, image.getImageDataTypeIntValue(), + imageData.get()); } void reloadTextureSubImage(Canvas3D cv, int level, int face, @@ -157,43 +220,18 @@ class Texture3DRetained extends TextureRetained { width = info.width, height = info.height; - int xoffset = x - image.minX; - int yoffset = y - image.minY; - - updateTextureSubImage(cv.ctx, level, xoffset, yoffset, z, - format, image.storedYupFormat, - xoffset, yoffset, z, - image.width, image.height, - width, height, 1, image.imageYup); - } - - - - protected void finalize() { - - if (objectId > 0) { - // memory not yet free - // send a message to the request renderer - synchronized (VirtualUniverse.mc.contextCreationLock) { - boolean found = false; - - for (Enumeration e = Screen3D.deviceRendererMap.elements(); - e.hasMoreElements(); ) { - Renderer rdr = (Renderer) e.nextElement(); - J3dMessage renderMessage = VirtualUniverse.mc.getMessage(); - renderMessage.threads = J3dThread.RENDER_THREAD; - renderMessage.type = J3dMessage.RENDER_IMMEDIATE; - renderMessage.universe = null; - renderMessage.view = null; - renderMessage.args[0] = null; - renderMessage.args[1] = new Integer(objectId); - renderMessage.args[2] = "3D"; - rdr.rendererStructure.addMessage(renderMessage); - } - objectId = -1; - } - VirtualUniverse.mc.setWorkForRequestRenderer(); - } + int xoffset = x; + int yoffset = y; + // Texture3D does not need to support Raster + ImageComponentRetained.ImageData imageData = image.getImageData(false); + + updateTextureSubImage(cv, + 0, level, xoffset, yoffset, z, + format, image.getImageFormatTypeIntValue(false), + xoffset, yoffset, z, + image.width, image.height, + width, height, 1, image.getImageDataTypeIntValue(), + imageData.get()); } } diff --git a/src/classes/share/javax/media/j3d/TextureAttributesRetained.java b/src/classes/share/javax/media/j3d/TextureAttributesRetained.java index 3b58d95..aaba553 100644 --- a/src/classes/share/javax/media/j3d/TextureAttributesRetained.java +++ b/src/classes/share/javax/media/j3d/TextureAttributesRetained.java @@ -220,8 +220,7 @@ class TextureAttributesRetained extends NodeComponentRetained { */ final void setTextureTransform(Transform3D transform) { this.transform.set(transform); - sendMessage(TRANSFORM_CHANGED, - VirtualUniverse.mc.getTransform3D(transform), null); + sendMessage(TRANSFORM_CHANGED, new Transform3D(transform), null); } @@ -498,39 +497,6 @@ class TextureAttributesRetained extends NodeComponentRetained { return combineAlphaScale; } - // These methods update the native context. - native void updateNative(long ctx, - double[] transform, boolean isIdentity, int textureMode, - int perspCorrectionMode, float red, - float green, float blue, float alpha, - int textureFormat); - - native void updateNativeRegisterCombiners(long ctx, - double[] transform, boolean isIdentity, int textureMode, - int perspCorrectionMode, float red, - float green, float blue, float alpha, - int textureFormat, - int combineRgbMode, int combineAlphaMode, - int[] combineRgbSrc, int[] combineAlphaSrc, - int[] combineRgbFcn, int[] combineAlphaFcn, - int combineRgbScale, int combineAlphaScale); - - native void updateTextureColorTableNative(long ctx, int numComponents, - int colorTableSize, - int[] colorTable); - - native void updateCombinerNative(long ctx, - int combineRgbMode, int combineAlphaMode, - int[] combineRgbSrc, int[] combineAlphaSrc, - int[] combineRgbFcn, int[] combineAlphaFcn, - int combineRgbScale, int combineAlphaScale); - - // NOTE: the following native methods are not used any more, since - // we no longer do simulated multi-pass by default - // (and with shaders, this won't work anyway) -// native void restoreBlend1Pass(long ctx); -// native void updateBlend2Pass(long ctx); - void updateNative(Canvas3D cv, boolean simulate, int textureFormat) { //System.out.println("TextureAttributes/updateNative: simulate= " + simulate + " " + this); @@ -548,14 +514,14 @@ class TextureAttributesRetained extends NodeComponentRetained { if (VirtualUniverse.mc.useCombiners && (cv.textureExtendedFeatures & Canvas3D.TEXTURE_REGISTER_COMBINERS) != 0) { - updateNativeRegisterCombiners(cv.ctx, - transform.mat, isIdentity, textureMode, perspCorrectionMode, - textureBlendColor.x, textureBlendColor.y, - textureBlendColor.z, textureBlendColor.w, - textureFormat, combineRgbMode, combineAlphaMode, - combineRgbSrc, combineAlphaSrc, - combineRgbFcn, combineAlphaFcn, - combineRgbScale, combineAlphaScale); + Pipeline.getPipeline().updateRegisterCombiners(cv.ctx, + transform.mat, isIdentity, textureMode, perspCorrectionMode, + textureBlendColor.x, textureBlendColor.y, + textureBlendColor.z, textureBlendColor.w, + textureFormat, combineRgbMode, combineAlphaMode, + combineRgbSrc, combineAlphaSrc, + combineRgbFcn, combineAlphaFcn, + combineRgbScale, combineAlphaScale); } else { if (textureMode == TextureAttributes.COMBINE) { @@ -567,11 +533,12 @@ class TextureAttributesRetained extends NodeComponentRetained { int _combineRgbMode = combineRgbMode; int _combineAlphaMode = combineAlphaMode; - updateNative(cv.ctx, transform.mat, isIdentity, textureMode, - perspCorrectionMode, - textureBlendColor.x, textureBlendColor.y, - textureBlendColor.z, textureBlendColor.w, - textureFormat); + Pipeline.getPipeline().updateTextureAttributes(cv.ctx, + transform.mat, isIdentity, textureMode, + perspCorrectionMode, + textureBlendColor.x, textureBlendColor.y, + textureBlendColor.z, textureBlendColor.w, + textureFormat); if (((combineRgbMode == TextureAttributes.COMBINE_DOT3) && @@ -600,30 +567,32 @@ class TextureAttributesRetained extends NodeComponentRetained { _combineAlphaMode = TextureAttributes.COMBINE_REPLACE; } - updateCombinerNative(cv.ctx, - _combineRgbMode, _combineAlphaMode, - combineRgbSrc, combineAlphaSrc, - combineRgbFcn, combineAlphaFcn, - combineRgbScale, combineAlphaScale); + Pipeline.getPipeline().updateCombiner(cv.ctx, + _combineRgbMode, _combineAlphaMode, + combineRgbSrc, combineAlphaSrc, + combineRgbFcn, combineAlphaFcn, + combineRgbScale, combineAlphaScale); } else { // Texture COMBINE is not supported by the underlying // layer, fallback to REPLACE - updateNative(cv.ctx, transform.mat, isIdentity, - TextureAttributes.REPLACE, - perspCorrectionMode, - textureBlendColor.x, textureBlendColor.y, - textureBlendColor.z, textureBlendColor.w, - textureFormat); + Pipeline.getPipeline().updateTextureAttributes(cv.ctx, + transform.mat, isIdentity, + TextureAttributes.REPLACE, + perspCorrectionMode, + textureBlendColor.x, textureBlendColor.y, + textureBlendColor.z, textureBlendColor.w, + textureFormat); } } else { - updateNative(cv.ctx, transform.mat, isIdentity, textureMode, - perspCorrectionMode, - textureBlendColor.x, textureBlendColor.y, - textureBlendColor.z, textureBlendColor.w, - textureFormat); + Pipeline.getPipeline().updateTextureAttributes(cv.ctx, + transform.mat, isIdentity, textureMode, + perspCorrectionMode, + textureBlendColor.x, textureBlendColor.y, + textureBlendColor.z, textureBlendColor.w, + textureFormat); } } @@ -631,7 +600,7 @@ class TextureAttributesRetained extends NodeComponentRetained { if (((cv.textureExtendedFeatures & Canvas3D.TEXTURE_COLOR_TABLE) != 0) && textureColorTable != null) { - updateTextureColorTableNative(cv.ctx, + Pipeline.getPipeline().updateTextureColorTable(cv.ctx, numTextureColorTableComponents, textureColorTableSize, textureColorTable); } @@ -639,15 +608,16 @@ class TextureAttributesRetained extends NodeComponentRetained { // we are in the multi-pass mode, // in this case, set the texture Mode to replace and use // blending to simulate the original textureMode - updateNative(cv.ctx, transform.mat, isIdentity, TextureAttributes.REPLACE, - perspCorrectionMode, - textureBlendColor.x, textureBlendColor.y, - textureBlendColor.z, textureBlendColor.w, textureFormat); + Pipeline.getPipeline().updateTextureAttributes(cv.ctx, + transform.mat, isIdentity, TextureAttributes.REPLACE, + perspCorrectionMode, + textureBlendColor.x, textureBlendColor.y, + textureBlendColor.z, textureBlendColor.w, textureFormat); if (((cv.textureExtendedFeatures & Canvas3D.TEXTURE_COLOR_TABLE) != 0) && textureColorTable != null) { - updateTextureColorTableNative(cv.ctx, numTextureColorTableComponents, + Pipeline.getPipeline().updateTextureColorTable(cv.ctx, numTextureColorTableComponents, textureColorTableSize, textureColorTable); } @@ -727,8 +697,6 @@ class TextureAttributesRetained extends NodeComponentRetained { if ((component & TRANSFORM_CHANGED) != 0) { mirrorTa.transform.set((Transform3D)value); - FreeListManager.freeObject(FreeListManager.TRANSFORM3D, - (Transform3D)value); } else if ((component & MODE_CHANGED) != 0) { mirrorTa.textureMode = ((Integer)value).intValue(); @@ -969,7 +937,7 @@ class TextureAttributesRetained extends NodeComponentRetained { // Send to rendering attribute structure, regardless of // whether there are users or not (alternate appearance case ..) - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDERING_ATTRIBUTES; createMessage.type = J3dMessage.TEXTUREATTRIBUTES_CHANGED; createMessage.universe = null; @@ -983,7 +951,7 @@ class TextureAttributesRetained extends NodeComponentRetained { // System.out.println("univList.size is " + univList.size()); for(int i=0; i<univList.size(); i++) { - createMessage = VirtualUniverse.mc.getMessage(); + createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDER; createMessage.type = J3dMessage.TEXTUREATTRIBUTES_CHANGED; diff --git a/src/classes/share/javax/media/j3d/TextureBin.java b/src/classes/share/javax/media/j3d/TextureBin.java index 9a004bc..75c5229 100644 --- a/src/classes/share/javax/media/j3d/TextureBin.java +++ b/src/classes/share/javax/media/j3d/TextureBin.java @@ -152,21 +152,27 @@ class TextureBin extends Object implements ObjectUpdate { transparentRMList = null; numEditingRenderMolecules = 0; + // Issue 249 - check for sole user only if property is set // determine if this appearance is a sole user of this // TextureBin - if ((app != null) && - (app.changedFrequent & - (AppearanceRetained.TEXTURE | - AppearanceRetained.TEXCOORD_GEN | - AppearanceRetained.TEXTURE_ATTR | - AppearanceRetained.TEXTURE_UNIT_STATE)) != 0) { - tbFlag |= TextureBin.SOLE_USER; - this.app = app; + tbFlag &= ~TextureBin.SOLE_USER; + if (VirtualUniverse.mc.allowSoleUser) { + if ((app != null) && + (app.changedFrequent & + (AppearanceRetained.TEXTURE | + AppearanceRetained.TEXCOORD_GEN | + AppearanceRetained.TEXTURE_ATTR | + AppearanceRetained.TEXTURE_UNIT_STATE)) != 0) { + tbFlag |= TextureBin.SOLE_USER; - } else { - tbFlag &= ~TextureBin.SOLE_USER; - this.app = null; + } } + + if ((tbFlag & TextureBin.SOLE_USER) != 0) { + this.app = app; + } else { + this.app = null; + } resetTextureState(state); @@ -1015,7 +1021,6 @@ class TextureBin extends Object implements ObjectUpdate { r.prev = null; r.next = null; - renderBin.renderMoleculeFreelist.add(r); found = true; } } @@ -1082,14 +1087,14 @@ class TextureBin extends Object implements ObjectUpdate { texUnitState = null; } } - + /** * This method is called to update the state for this * TextureBin. This is only applicable in the single-pass case. * Multi-pass render will have to take care of its own * state update. */ - void updateAttributes(Canvas3D cv, int pass) { + void updateAttributes(Canvas3D cv) { boolean dirty = ((cv.canvasDirty & (Canvas3D.TEXTUREBIN_DIRTY| Canvas3D.TEXTUREATTRIBUTES_DIRTY)) != 0); @@ -1112,11 +1117,11 @@ class TextureBin extends Object implements ObjectUpdate { useShaders ? cv.maxTextureImageUnits : cv.maxTextureUnits; // If the number of active texture units is greater than the number of - // supported units, and we don't allow simulated multi-texture, then we + // supported units, then we // need to set a flag indicating that the texture units are invalid. boolean disableTexture = false; - if (pass < 0 && numActiveTexUnit > availableTextureUnits) { + if (numActiveTexUnit > availableTextureUnits) { disableTexture = true; // System.err.println("*** TextureBin : number of texture units exceeded"); } @@ -1148,7 +1153,7 @@ class TextureBin extends Object implements ObjectUpdate { } cv.setLastActiveTexUnit(-1); } - } else if (pass < 0) { + } else { int j = 0; @@ -1194,28 +1199,10 @@ class TextureBin extends Object implements ObjectUpdate { } cv.setLastActiveTexUnit(lastActiveTexUnitIdx); - // tell the underlying library the texture unit mapping - - if ((pass == USE_DISPLAYLIST) && - (cv.numActiveTexUnit > 0)) { - cv.updateTexUnitStateMap(); - } // set the active texture unit back to 0 cv.activeTextureUnit(cv.ctx, 0); - } else { - // update the last active texture unit state - if (dirty || cv.texUnitState[0].mirror == null || - cv.texUnitState[0].mirror != - texUnitState[lastActiveTexUnitIndex].mirror) { - texUnitState[lastActiveTexUnitIndex].updateNative( - -1, cv, false, false); - cv.texUnitState[0].mirror = - texUnitState[lastActiveTexUnitIndex].mirror; - - cv.setLastActiveTexUnit(0); - } } cv.canvasDirty &= ~Canvas3D.TEXTUREBIN_DIRTY; } @@ -1256,20 +1243,7 @@ class TextureBin extends Object implements ObjectUpdate { } } - // If shaders are not being used, and if allowSimulatedMultiTexture - // property is set, then we will use simulated (multi-pass) - // multi-texture when the requested number of texture units exceeds - // the available number of texture units - boolean useShaders = (shaderBin.shaderProgram != null); - int availableTextureUnits = - useShaders ? cv.maxTextureImageUnits : cv.maxTextureUnits; - - if (!useShaders && (numActiveTexUnit > availableTextureUnits) && - VirtualUniverse.mc.allowSimulatedMultiTexture) { - multiPassRender(cv, rlist); - } else { - renderList(cv, USE_DISPLAYLIST, rlist); - } + renderList(cv, USE_DISPLAYLIST, rlist); } @@ -1277,6 +1251,7 @@ class TextureBin extends Object implements ObjectUpdate { * render a render list */ void renderList(Canvas3D cv, int pass, Object rlist) { + assert pass < 0; if (rlist instanceof RenderMolecule) { renderList(cv, pass, (RenderMolecule) rlist); @@ -1290,6 +1265,7 @@ class TextureBin extends Object implements ObjectUpdate { * render list of RenderMolecule */ void renderList(Canvas3D cv, int pass, RenderMolecule rlist) { + assert pass < 0; // bit mask of all attr fields that are equivalent across // renderMolecules thro. ORing of invisible RMs. @@ -1323,6 +1299,7 @@ class TextureBin extends Object implements ObjectUpdate { * render sorted transparent list */ void renderList(Canvas3D cv, int pass, TransparentRenderingInfo tinfo) { + assert pass < 0; RenderMolecule rm = tinfo.rm; if (rm.isSwitchOn()) { @@ -1331,87 +1308,6 @@ class TextureBin extends Object implements ObjectUpdate { } - - /** - * multi rendering pass to simulate multiple texture units - */ - private void multiPassRender(Canvas3D cv, Object rlist) { - - assert VirtualUniverse.mc.allowSimulatedMultiTexture; - - boolean startToSimulate = false; - boolean isFogEnabled = false; - - // No lazy download of texture for multi-pass, - // update the texture states here now - - // update the environment state - - // no need to update the texture state in updateAttributes(), the state - // will be explicitly updated in the multi-pass - cv.setStateIsUpdated(Canvas3D.TEXTUREBIN_BIT); - cv.textureBin = this; - cv.canvasDirty &= ~Canvas3D.TEXTUREBIN_DIRTY; - cv.updateEnvState(); - - - // first reset those texture units that are currently enabled - - if (cv.multiTexAccelerated) { - int activeTexUnit = cv.getNumActiveTexUnit(); - for (int i = 0; i < activeTexUnit; i++) { - cv.resetTexture(cv.ctx, i); - } - // set the active texture unit back to 0 - cv.activeTextureUnit(cv.ctx, 0); - } - - // only texture unit 0 will be used in multi-pass case - cv.setNumActiveTexUnit(1); - cv.setLastActiveTexUnit(0); - - // first check if there is fog in the path - // if there is, then turn off fog now and turn it back on - // for the last pass only - isFogEnabled = (environmentSet.fog != null); - - TextureUnitStateRetained tus; - - for (int i = 0; i < texUnitState.length; i++) { - tus = texUnitState[i]; - - if (tus != null && tus.isTextureEnabled()) { - - - // update the canvas texture unit state cache - cv.texUnitState[0].mirror = tus.mirror; - - tus.updateNative(-1, cv, false, startToSimulate); - - if (!startToSimulate) { - startToSimulate = true; - if (isFogEnabled) { - cv.setFogEnableFlag(cv.ctx, false); - } - } - - // turn on fog again in the last pass - - if (i == lastActiveTexUnitIndex && isFogEnabled) { - cv.setFogEnableFlag(cv.ctx, true); - } - renderList(cv, i, rlist); - } - } - - // adjust the depth test back to what it was - // and adjust the blend func to what it was - if (startToSimulate) { - cv.setStateToUpdate(Canvas3D.TRANSPARENCY_BIT); - } - } - - void changeLists(RenderMolecule r) { RenderMolecule renderMoleculeList, rmlist = null, head; HashMap allMap = null; @@ -1680,5 +1576,3 @@ class TextureBin extends Object implements ObjectUpdate { numEditingRenderMolecules++; } } - - diff --git a/src/classes/share/javax/media/j3d/TextureCubeMap.java b/src/classes/share/javax/media/j3d/TextureCubeMap.java index 9c6f608..f3facec 100644 --- a/src/classes/share/javax/media/j3d/TextureCubeMap.java +++ b/src/classes/share/javax/media/j3d/TextureCubeMap.java @@ -44,6 +44,8 @@ import javax.vecmath.*; */ public class TextureCubeMap extends Texture { + // TODO KCR : NPOT + /** * Specifies the face of the cube that is pierced by the positive x axis */ @@ -123,7 +125,7 @@ public class TextureCubeMap extends Texture { * @param format data format of Textures saved in this object. * One of INTENSITY, LUMINANCE, ALPHA, LUMINANCE_ALPHA, RGB, RGBA. * @param width width of image at level 0. Must be power of 2. - * @param boundaryWidth width of the boundary. + * @param boundaryWidth width of the boundary, which must be 0 or 1. * * @exception IllegalArgumentException if width is NOT * power of 2 OR invalid format/mipmapMode is specified. @@ -157,6 +159,12 @@ public class TextureCubeMap extends Texture { * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph * + * @exception IllegalSharingException if this TextureCubeMap is live and + * the specified image is being used by a Canvas3D as an off-screen buffer. + * + * @exception IllegalSharingException if this TextureCubeMap is + * being used by an immediate mode context and + * the specified image is being used by a Canvas3D as an off-screen buffer. */ public void setImage(int level, int face, ImageComponent2D image) { if (isLiveOrCompiled()) { @@ -164,7 +172,9 @@ public class TextureCubeMap extends Texture { throw new CapabilityNotSetException( J3dI18N.getString("TextureCubeMap1")); } - + + validateImageIllegalSharing(image); + if (isLive()) ((TextureCubeMapRetained)this.retained).setImage(level, face, image); else @@ -190,6 +200,14 @@ public class TextureCubeMap extends Texture { * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph * + * @exception IllegalSharingException if this TextureCubeMap is live and + * any of the specified images are being used by a Canvas3D as an + * off-screen buffer. + * + * @exception IllegalSharingException if this TextureCubeMap is + * being used by an immediate mode context and + * any of the specified images are being used by a Canvas3D as an + * off-screen buffer. */ public void setImages(int face, ImageComponent2D[] images) { if (isLiveOrCompiled()) { @@ -198,6 +216,11 @@ public class TextureCubeMap extends Texture { J3dI18N.getString("TextureCubeMap1")); } + // Do illegal sharing check + for(int i=0; i<images.length; i++) { + validateImageIllegalSharing(images[i]); + } + if (isLive()) ((TextureCubeMapRetained)this.retained).setImages(face, images); else diff --git a/src/classes/share/javax/media/j3d/TextureCubeMapRetained.java b/src/classes/share/javax/media/j3d/TextureCubeMapRetained.java index b79f5a0..f5e683c 100644 --- a/src/classes/share/javax/media/j3d/TextureCubeMapRetained.java +++ b/src/classes/share/javax/media/j3d/TextureCubeMapRetained.java @@ -41,6 +41,10 @@ class TextureCubeMapRetained extends TextureRetained { * Sets a specified mipmap level for a particular face of the cubemap. */ void initImage(int level, int face, ImageComponent image) { + + // Issue 172 : call checkImageSize even for non-live setImage calls + checkImageSize(level, image); + if (this.images == null) { throw new IllegalArgumentException( J3dI18N.getString("TextureRetained0")); @@ -70,8 +74,10 @@ class TextureCubeMapRetained extends TextureRetained { } } - ((ImageComponent2DRetained)image.retained).setTextureRef(); - + /* Don't think this is needed. --- Chien. + ((ImageComponent2DRetained)image.retained).setTextureRef(); + */ + if (image != null) { this.images[face][level] = (ImageComponentRetained)image.retained; } else { @@ -81,8 +87,6 @@ class TextureCubeMapRetained extends TextureRetained { final void setImage(int level, int face, ImageComponent image) { - checkImageSize(level, image); - initImage(level, face, image); Object arg[] = new Object[3]; @@ -98,12 +102,12 @@ class TextureCubeMapRetained extends TextureRetained { if (image != null && level < maxLevels) { ImageComponentRetained img= (ImageComponentRetained)image.retained; if (img.isByReference()) { - if (img.bImage[0] == null) { + if (img.getRefImage(0) == null) { enable = false; } } else { - if (img.imageYup == null) { + if (img.getImageData(isUseAsRaster()).get() == null) { enable = false; } } @@ -126,14 +130,8 @@ class TextureCubeMapRetained extends TextureRetained { final void setImages(int face, ImageComponent[] images) { int i; - ImageComponentRetained[] imagesRet = - new ImageComponentRetained[images.length]; - for (i = 0; i < images.length; i++) { - imagesRet[i] = (ImageComponentRetained)images[i].retained; - } - checkSizes(imagesRet); - initImages(face, images); + initImages(face, images); ImageComponent [] imgs = new ImageComponent[images.length]; for (i = 0; i < images.length; i++) { @@ -154,12 +152,12 @@ class TextureCubeMapRetained extends TextureRetained { if (images[i] != null) { ImageComponentRetained img= (ImageComponentRetained)images[i].retained; if (img.isByReference()) { - if (img.bImage[0] == null) { + if (img.getRefImage(0) == null) { enable = false; } } else { - if (img.imageYup == null) { + if (img.getImageData(isUseAsRaster()).get() == null) { enable = false; } } @@ -221,42 +219,64 @@ class TextureCubeMapRetained extends TextureRetained { } - native void bindTexture(long ctx, int objectId, boolean enable); + void bindTexture(Context ctx, int objectId, boolean enable) { + Pipeline.getPipeline().bindTextureCubeMap(ctx, objectId, enable); + } - native void updateTextureFilterModes(long ctx, int minFilter, - int magFilter); + void updateTextureBoundary(Context ctx, + int boundaryModeS, int boundaryModeT, + float boundaryRed, float boundaryGreen, + float boundaryBlue, float boundaryAlpha) { - native void updateTextureBoundary(long ctx, - int boundaryModeS, int boundaryModeT, - float boundaryRed, float boundaryGreen, - float boundaryBlue, float boundaryAlpha); + Pipeline.getPipeline().updateTextureCubeMapBoundary(ctx, + boundaryModeS, boundaryModeT, + boundaryRed, boundaryGreen, + boundaryBlue, boundaryAlpha); + } - native void updateTextureSharpenFunc(long ctx, - int numSharpenTextureFuncPts, - float[] sharpenTextureFuncPts); + void updateTextureFilterModes(Context ctx, + int minFilter, int magFilter) { - native void updateTextureFilter4Func(long ctx, - int numFilter4FuncPts, - float[] filter4FuncPts); + Pipeline.getPipeline().updateTextureCubeMapFilterModes(ctx, + minFilter, magFilter); + } - native void updateTextureAnisotropicFilter(long ctx, float degree); + void updateTextureSharpenFunc(Context ctx, + int numSharpenTextureFuncPts, + float[] sharpenTextureFuncPts) { - native void updateTextureImage(long ctx, - int face, - int numLevels, - int level, - int internalFormat, int format, - int width, int height, - int boundaryWidth, byte[] imageYup); + Pipeline.getPipeline().updateTextureCubeMapSharpenFunc(ctx, + numSharpenTextureFuncPts, sharpenTextureFuncPts); + } - native void updateTextureSubImage(long ctx, int face, - int level, int xoffset, int yoffset, - int internalFormat,int format, - int imgXOffset, int imgYOffset, - int tilew, - int width, int height, - byte[] image); - + void updateTextureFilter4Func(Context ctx, + int numFilter4FuncPts, + float[] filter4FuncPts) { + + Pipeline.getPipeline().updateTextureCubeMapFilter4Func(ctx, + numFilter4FuncPts, filter4FuncPts); + } + + void updateTextureAnisotropicFilter(Context ctx, float degree) { + Pipeline.getPipeline().updateTextureCubeMapAnisotropicFilter(ctx, degree); + } + + + void updateTextureLodRange(Context ctx, + int baseLevel, int maximumLevel, + float minimumLod, float maximumLod) { + + Pipeline.getPipeline().updateTextureCubeMapLodRange(ctx, baseLevel, maximumLevel, + minimumLod, maximumLod); + } + + void updateTextureLodOffset(Context ctx, + float lodOffsetX, float lodOffsetY, + float lodOffsetZ) { + + Pipeline.getPipeline().updateTextureCubeMapLodOffset(ctx, + lodOffsetX, lodOffsetY, lodOffsetZ); + } /** @@ -264,38 +284,52 @@ class TextureCubeMapRetained extends TextureRetained { * mipmapping when level 0 is not the base level */ void updateTextureDimensions(Canvas3D cv) { - for (int i = 0; i < 6; i++) { - updateTextureImage(cv.ctx, i, maxLevels, 0, - format, ImageComponentRetained.BYTE_RGBA, - width, height, boundaryWidth, null); - } + if(images[0][0] != null) { + // All faces should have the same image format and type. + int imageFormat = images[0][0].getImageFormatTypeIntValue(false); + int imageType = images[0][0].getImageDataTypeIntValue(); + + for (int i = 0; i < 6; i++) { + updateTextureImage(cv, i, maxLevels, 0, + format, imageFormat, + width, height, boundaryWidth, + imageType, null); + } + } } // This is just a wrapper of the native method. - - void updateTextureImage(Canvas3D cv, int face, int numLevels, int level, - int format, int storedFormat, - int width, int height, - int boundaryWidth, byte[] data) { - - updateTextureImage(cv.ctx, face, numLevels, level, format, - storedFormat, width, height, - boundaryWidth, data); + void updateTextureImage(Canvas3D cv, + int face, int numLevels, int level, + int textureFormat, int imageFormat, + int width, int height, + int boundaryWidth, int imageDataType, + Object imageData) { + + Pipeline.getPipeline().updateTextureCubeMapImage(cv.ctx, + face, numLevels, level, + textureFormat, imageFormat, + width, height, + boundaryWidth, imageDataType, imageData); } - // This is just a wrapper of the native method. + void updateTextureSubImage(Canvas3D cv, + int face, int level, + int xoffset, int yoffset, + int textureFormat, int imageFormat, + int imgXOffset, int imgYOffset, + int tilew, int width, int height, + int imageDataType, Object imageData) { + + Pipeline.getPipeline().updateTextureCubeMapSubImage(cv.ctx, + face, level, xoffset, yoffset, + textureFormat, imageFormat, + imgXOffset, imgYOffset, + tilew, width, height, + imageDataType, imageData); - void updateTextureSubImage(Canvas3D cv, int face, int level, - int xoffset, int yoffset, int format, - int storedFormat, int imgXOffset, - int imgYOffset, int tileWidth, - int width, int height, byte[] data) { - - updateTextureSubImage(cv.ctx, face, level, xoffset, yoffset, format, - storedFormat, imgXOffset, imgYOffset, - tileWidth, width, height, data); } } diff --git a/src/classes/share/javax/media/j3d/TextureRetained.java b/src/classes/share/javax/media/j3d/TextureRetained.java index bfeef5a..ec4de75 100644 --- a/src/classes/share/javax/media/j3d/TextureRetained.java +++ b/src/classes/share/javax/media/j3d/TextureRetained.java @@ -12,10 +12,10 @@ package javax.media.j3d; -import java.awt.image.BufferedImage; import java.util.*; import javax.vecmath.*; import java.awt.image.DataBufferByte; +import java.awt.image.RenderedImage; /** * The Texture object is a component object of an Appearance object @@ -85,6 +85,7 @@ abstract class TextureRetained extends NodeComponentRetained { float maximumLod = 1000.0f; Point3f lodOffset = null; + private boolean useAsRaster = false; // true if used by Raster or Background. // Texture mapping enable switch // This enable is derived from the user specified enable @@ -163,8 +164,8 @@ abstract class TextureRetained extends NodeComponentRetained { Object resourceLock = new Object(); - void initialize(int format, int width, int widPower, - int height, int heiPower, int mipmapMode, + void initialize(int format, int width, int widLevels, + int height, int heiLevels, int mipmapMode, int boundaryWidth) { this.mipmapMode = mipmapMode; @@ -176,10 +177,10 @@ abstract class TextureRetained extends NodeComponentRetained { // determine the maximum number of mipmap levels that can be // defined from the specified dimension - if (widPower > heiPower) { - maxMipMapLevels = widPower + 1; + if (widLevels > heiLevels) { + maxMipMapLevels = widLevels + 1; } else { - maxMipMapLevels = heiPower + 1; + maxMipMapLevels = heiLevels + 1; } @@ -331,6 +332,10 @@ abstract class TextureRetained extends NodeComponentRetained { * power of 2 OR invalid format/mipmapMode is specified. */ void initImage(int level, ImageComponent image) { + + // Issue 172 : call checkImageSize even for non-live setImage calls + checkImageSize(level, image); + if (this.images == null) { throw new IllegalArgumentException(J3dI18N.getString("TextureRetained0")); } @@ -359,12 +364,6 @@ abstract class TextureRetained extends NodeComponentRetained { } } - if (this instanceof Texture2DRetained) { - ((ImageComponent2DRetained)image.retained).setTextureRef(); - } else { - ((ImageComponent3DRetained)image.retained).setTextureRef(); - } - if (image != null) { this.images[0][level] = (ImageComponentRetained)image.retained; @@ -375,17 +374,21 @@ abstract class TextureRetained extends NodeComponentRetained { final void checkImageSize(int level, ImageComponent image) { if (image != null) { - int imgHeight = ((ImageComponentRetained)image.retained).height; int imgWidth = ((ImageComponentRetained)image.retained).width; - int i, tmp = 1; - // calculate tmp = 2**level - for (i=0; i < level; i++,tmp *= 2); + int imgHeight = ((ImageComponentRetained)image.retained).height; + + int wdh = width; + int hgt = height; + for (int i = 0; i < level; i++) { + wdh >>= 1; + hgt >>= 1; + } - int hgt = height/tmp, wdh = width / tmp; - if (hgt < 1) hgt = 1; if (wdh < 1) wdh = 1; + if (hgt < 1) hgt = 1; - if ((hgt != imgHeight) || (wdh != imgWidth)) { + if ((wdh != (imgWidth - 2*boundaryWidth)) || + (hgt != (imgHeight - 2*boundaryWidth))) { throw new IllegalArgumentException( J3dI18N.getString("TextureRetained1")); } @@ -393,36 +396,31 @@ abstract class TextureRetained extends NodeComponentRetained { } final void checkSizes(ImageComponentRetained images[]) { - // check that the image at each level is w/2 h/2 of the image at the - // previous level + // Issue 172 : this method is now redundant + + // Assertion check that the image at each level is the correct size + // This shouldn't be needed since we already should have checked the + // size at each level, and verified that all levels are set. if (images != null) { - - // only need to check if there is more than 1 level - if (images.length > 1) { - int compareW = images[0].width/2; - int compareH = images[0].height/2; - int w, h; - for (int i = 1; i < images.length; i++) { - w = images[i].width; - h = images[i].height; - if (compareW < 1) compareW = 1; - if (compareH < 1) compareH = 1; - if ((w != compareW) && (h != compareH)) { - throw new IllegalArgumentException( - J3dI18N.getString("TextureRetained1")); - } - compareW = w/2; - compareH = h/2; - } - } - } + int hgt = height; + int wdh = width; + for (int level = 0; level < images.length; level++) { + int imgWidth = images[level].width; + int imgHeight = images[level].height; + + assert (wdh == (imgWidth - 2*boundaryWidth)) && + (hgt == (imgHeight - 2*boundaryWidth)); + + wdh /= 2; + hgt /= 2; + if (wdh < 1) wdh = 1; + if (hgt < 1) hgt = 1; + } + } } final void setImage(int level, ImageComponent image) { - - checkImageSize(level, image); - - initImage(level, image); + initImage(level, image); Object arg[] = new Object[3]; arg[0] = new Integer(level); @@ -438,12 +436,12 @@ abstract class TextureRetained extends NodeComponentRetained { if (image != null && level >= baseLevel && level <= maximumLevel) { ImageComponentRetained img= (ImageComponentRetained)image.retained; if (img.isByReference()) { - if (img.bImage[0] == null) { + if (img.getRefImage(0) == null) { enable = false; } } else { - if (img.imageYup == null) { + if (img.getImageData(isUseAsRaster()).get() == null) { enable = false; } } @@ -466,14 +464,8 @@ abstract class TextureRetained extends NodeComponentRetained { final void setImages(ImageComponent[] images) { int i; - ImageComponentRetained[] imagesRet = - new ImageComponentRetained[images.length]; - for (i = 0; i < images.length; i++) { - imagesRet[i] = (ImageComponentRetained)images[i].retained; - } - checkSizes(imagesRet); - initImages(images); + initImages(images); ImageComponent [] imgs = new ImageComponent[images.length]; for (i = 0; i < images.length; i++) { @@ -496,12 +488,12 @@ abstract class TextureRetained extends NodeComponentRetained { ImageComponentRetained img= (ImageComponentRetained)images[i].retained; if (img.isByReference()) { - if (img.bImage[0] == null) { + if (img.getRefImage(0) == null) { enable = false; } } else { - if (img.imageYup == null) { + if (img.getImageData(isUseAsRaster()).get() == null) { enable = false; } } @@ -629,11 +621,11 @@ abstract class TextureRetained extends NodeComponentRetained { for (int j = 0; j < numFaces && enable; j++) { for (int i = baseLevel; i <= maximumLevel && enable; i++) { if (images[j][i].isByReference()) { - if (images[j][i].bImage[0] == null) { + if (images[j][i].getRefImage(0) == null) { enable = false; } } else { - if (images[j][i].imageYup == null) { + if (images[j][i].getImageData(isUseAsRaster()).get() == null) { enable = false; } } @@ -936,13 +928,6 @@ abstract class TextureRetained extends NodeComponentRetained { void setLive(boolean backgroundGroup, int refCount) { - // check the sizes of the images - if (images != null) { - for (int j = 0; j < numFaces; j++) { - checkSizes(images[j]); - } - } - // This line should be assigned before calling doSetLive, so that // the mirror object's enable is assigned correctly! enable = userSpecifiedEnable; @@ -967,8 +952,16 @@ abstract class TextureRetained extends NodeComponentRetained { } } + // Issue 172 : assertion check the sizes of the images after we have + // checked for all mipmap levels being set + if (images != null) { + for (int j = 0; j < numFaces; j++) { + checkSizes(images[j]); + } + } + // Send a message to Rendering Attr stucture to update the resourceMask - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDERING_ATTRIBUTES; createMessage.type = J3dMessage.TEXTURE_CHANGED; createMessage.args[0] = this; @@ -984,11 +977,11 @@ abstract class TextureRetained extends NodeComponentRetained { for (int j = 0; j < numFaces && enable; j++) { for (int i = baseLevel; i <= maximumLevel && enable; i++){ if (images[j][i].isByReference()) { - if (images[j][i].bImage[0] == null) { + if (images[j][i].getRefImage(0) == null) { enable = false; } } else { - if (images[j][i].imageYup == null) { + if (images[j][i].getImageData(isUseAsRaster()).get() == null) { enable = false; } } @@ -1017,52 +1010,69 @@ abstract class TextureRetained extends NodeComponentRetained { } } - // Simply pass along to the NodeComponents - /** - * This method updates the native context. The implementation for 2D - * texture mapping happens here. Texture3D implements its own version - * of this. + /* + * The following methods update the native context. + * The implementation for Texture2D happens here. + * Texture3D and TextureCubeMap implement their own versions. */ - native void bindTexture(long ctx, int objectId, boolean enable); - native void updateTextureFilterModes(long ctx, - int minFilter, int magFilter); + void bindTexture(Context ctx, int objectId, boolean enable) { + Pipeline.getPipeline().bindTexture2D(ctx, objectId, enable); + } - native void updateTextureLodRange(long ctx, - int baseLevel, int maximumLevel, - float minimumLod, float maximumLod); + void updateTextureBoundary(Context ctx, + int boundaryModeS, int boundaryModeT, + float boundaryRed, float boundaryGreen, + float boundaryBlue, float boundaryAlpha) { - native void updateTextureLodOffset(long ctx, - float lodOffsetX, float lodOffsetY, - float lodOffsetZ); + Pipeline.getPipeline().updateTexture2DBoundary(ctx, + boundaryModeS, boundaryModeT, + boundaryRed, boundaryGreen, + boundaryBlue, boundaryAlpha); + } + void updateTextureFilterModes(Context ctx, + int minFilter, int magFilter) { - native void updateTextureBoundary(long ctx, - int boundaryModeS, int boundaryModeT, - float boundaryRed, float boundaryGreen, - float boundaryBlue, float boundaryAlpha); + Pipeline.getPipeline().updateTexture2DFilterModes(ctx, + minFilter, magFilter); + } - native void updateTextureSharpenFunc(long ctx, - int numSharpenTextureFuncPts, - float[] sharpenTextureFuncPts); + void updateTextureSharpenFunc(Context ctx, + int numSharpenTextureFuncPts, + float[] sharpenTextureFuncPts) { - native void updateTextureFilter4Func(long ctx, - int numFilter4FuncPts, - float[] filter4FuncPts); + Pipeline.getPipeline().updateTexture2DSharpenFunc(ctx, + numSharpenTextureFuncPts, sharpenTextureFuncPts); + } - native void updateTextureAnisotropicFilter(long ctx, float degree); + void updateTextureFilter4Func(Context ctx, + int numFilter4FuncPts, + float[] filter4FuncPts) { - native void updateTextureImage(long ctx, - int numLevels, int level, - int format, int storedFormat, - int width, int height, - int boundaryWidth, byte[] data); + Pipeline.getPipeline().updateTexture2DFilter4Func(ctx, + numFilter4FuncPts, filter4FuncPts); + } - native void updateTextureSubImage(long ctx, int level, - int xoffset, int yoffset, int format, - int storedFormat, int imgXOffset, - int imgYOffset, int tileWidth, - int width, int height, byte[] data); + void updateTextureAnisotropicFilter(Context ctx, float degree) { + Pipeline.getPipeline().updateTexture2DAnisotropicFilter(ctx, degree); + } + + void updateTextureLodRange(Context ctx, + int baseLevel, int maximumLevel, + float minimumLod, float maximumLod) { + + Pipeline.getPipeline().updateTexture2DLodRange(ctx, baseLevel, maximumLevel, + minimumLod, maximumLod); + } + + void updateTextureLodOffset(Context ctx, + float lodOffsetX, float lodOffsetY, + float lodOffsetZ) { + + Pipeline.getPipeline().updateTexture2DLodOffset(ctx, + lodOffsetX, lodOffsetY, lodOffsetZ); + } // get an ID for Texture 2D @@ -1100,23 +1110,26 @@ abstract class TextureRetained extends NodeComponentRetained { * mipmapping when level 0 is not the base level */ void updateTextureDimensions(Canvas3D cv) { - updateTextureImage(cv.ctx, maxLevels, 0, - format, ImageComponentRetained.BYTE_RGBA, - width, height, boundaryWidth, null); + if(images[0][0] != null) { + updateTextureImage(cv, 0, maxLevels, 0, + format, images[0][0].getImageFormatTypeIntValue(false), + width, height, boundaryWidth, + images[0][0].getImageDataTypeIntValue(), null); + } } - + void updateTextureLOD(Canvas3D cv) { if ((cv.textureExtendedFeatures & Canvas3D.TEXTURE_LOD_RANGE) != 0 ) { - updateTextureLodRange(cv.ctx, baseLevel, maximumLevel, - minimumLod, maximumLod); + updateTextureLodRange(cv.ctx, baseLevel, maximumLevel, + minimumLod, maximumLod); } - if ((lodOffset != null) && - ((cv.textureExtendedFeatures & Canvas3D.TEXTURE_LOD_OFFSET) != 0)) { - updateTextureLodOffset(cv.ctx, - lodOffset.x, lodOffset.y, lodOffset.z); + if ((lodOffset != null) && + ((cv.textureExtendedFeatures & Canvas3D.TEXTURE_LOD_OFFSET) != 0)) { + updateTextureLodOffset(cv.ctx, + lodOffset.x, lodOffset.y, lodOffset.z); } } @@ -1218,38 +1231,40 @@ abstract class TextureRetained extends NodeComponentRetained { } - - // wrapper of the native call - - void updateTextureImage(Canvas3D cv, int face, - int numLevels, int level, - int format, int storedFormat, - int width, int height, - int boundaryWidth, byte[] data) { - - updateTextureImage(cv.ctx, maxLevels, level, - format, storedFormat, - width, height, boundaryWidth, data); - } - - - - // wrapper of the native call - - void updateTextureSubImage(Canvas3D cv, int face, int level, - int xoffset, int yoffset, int format, - int storedFormat, int imgXOffset, - int imgYOffset, int tileWidth, - int width, int height, byte[] data) { - - updateTextureSubImage(cv.ctx, level, - xoffset, yoffset, format, - storedFormat, imgXOffset, - imgYOffset, tileWidth, - width, height, data); + // Wrapper around the native call for 2D textures; overridden for + // Texture3D and TextureCureMap + void updateTextureImage(Canvas3D cv, + int face, int numLevels, int level, + int textureFormat, int imageFormat, + int width, int height, + int boundaryWidth, + int imageDataType, Object data) { + + Pipeline.getPipeline().updateTexture2DImage(cv.ctx, + numLevels, level, + textureFormat, imageFormat, + width, height, boundaryWidth, + imageDataType, data); + } + + // Wrapper around the native call for 2D textures; overridden for + // Texture3D and TextureCureMap + void updateTextureSubImage(Canvas3D cv, + int face, int level, + int xoffset, int yoffset, + int textureFormat, int imageFormat, + int imgXOffset, int imgYOffset, + int tilew, int width, int height, + int imageDataType, Object data) { + + Pipeline.getPipeline().updateTexture2DSubImage(cv.ctx, + level, xoffset, yoffset, + textureFormat, imageFormat, + imgXOffset, imgYOffset, + tilew, width, height, + imageDataType, data); } - - + /** * reloadTextureImage is used to load a particular level of image @@ -1257,33 +1272,31 @@ abstract class TextureRetained extends NodeComponentRetained { * BufferedImage */ void reloadTextureImage(Canvas3D cv, int face, int level, - ImageComponentRetained image, int numLevels) { - - //System.out.println("Texture.reloadTextureImage: face= " + face + " level= " + level); - - //System.out.println("...image = "+image+" image.storedFormat = "+image.storedYupFormat+" image.imageYup = "+image.imageYup+" texture - "+this); - - //System.out.println("....imageYupAllocated= " + image.imageYupAllocated); - - updateTextureImage(cv, face, numLevels, level, format, - image.storedYupFormat, - image.width, image.height, - boundaryWidth, image.imageYup); - - // Now take care of the RenderedImage case. Note, if image - // is a RenderedImage, then imageYup will be null - - if (image.imageYupClass == ImageComponentRetained.RENDERED_IMAGE) { - - // System.out.println("==========. subImage"); + ImageComponentRetained image, int numLevels) { + + boolean useAsRaster = isUseAsRaster(); + ImageComponentRetained.ImageData imageData = image.getImageData(useAsRaster); + + updateTextureImage(cv, + face, numLevels, level, + format, image.getImageFormatTypeIntValue(useAsRaster), + imageData.getWidth(), imageData.getHeight(), + boundaryWidth, image.getImageDataTypeIntValue(), + imageData.get()); + + // Now take care of the RenderedImage (byRef and yUp) case. Note, if image + // is a RenderedImage ( byRef and yUp), then imageData will be null + + if (imageData == null) { + // System.out.println("==========. subImage"); // Download all the tiles for this texture int xoffset = 0, yoffset = 0; int tmpw = image.width; int tmph = image.height; - int endXTile = image.minTileX * image.tilew + image.tileGridXOffset+image.tilew; - int endYTile = image.minTileY * image.tileh + image.tileGridYOffset+image.tileh; - int curw = (endXTile - image.minX); - int curh = (endYTile - image.minY); + int endXTile = image.tilew; + int endYTile = image.tileh; + int curw = endXTile; + int curh = endYTile; if (tmpw < curw) { curw = tmpw; @@ -1296,23 +1309,23 @@ abstract class TextureRetained extends NodeComponentRetained { int startw = curw; int imageXOffset = image.tilew - curw; int imageYOffset = image.tileh - curh; - for (int m = image.minTileY; m < image.minTileY+image.numYTiles; m++) { + for (int m = 0; m < image.numYTiles; m++) { xoffset = 0; tmpw = width; curw = startw; imageXOffset = image.tilew - curw; - for (int n = image.minTileX; - n < image.minTileX+image.numXTiles; n++) { + for (int n = 0; n < image.numXTiles; n++) { java.awt.image.Raster ras; - ras = image.bImage[0].getTile(n,m); - byte[] tmpImage = ((DataBufferByte)ras.getDataBuffer()).getData(); - updateTextureSubImage(cv, face, - level, xoffset, yoffset, format, - image.storedYupFormat, - imageXOffset, imageYOffset, - image.tilew, - curw, curh, - tmpImage); + ras = ((RenderedImage)image.getRefImage(0)).getTile(n,m); + byte[] data = ((DataBufferByte)ras.getDataBuffer()).getData(); + updateTextureSubImage(cv, face, + level, xoffset, yoffset, format, + image.getImageFormatTypeIntValue(false), + imageXOffset, imageYOffset, + image.tilew, + curw, curh, + ImageComponentRetained.IMAGE_DATA_TYPE_BYTE_ARRAY, + (Object) data); xoffset += curw; imageXOffset = 0; tmpw -= curw; @@ -1354,57 +1367,43 @@ abstract class TextureRetained extends NodeComponentRetained { // " width= " + width + " height= " + height + // " format= " + format); - - if (image.imageYupClass == ImageComponentRetained.BUFFERED_IMAGE) { - - int xoffset = x - image.minX; - int yoffset = y - image.minY; - - byte[] imageData; - if (image.imageYupAllocated) { - imageData = image.imageYup; - yoffset = image.height - yoffset - height; - - } else { - // Fix issue 132 - imageData = ((DataBufferByte) - ((BufferedImage)image.bImage[0]).getRaster().getDataBuffer()).getData(); - - // based on the yUp flag in the associated ImageComponent, - // adjust the yoffset - - if (!image.yUp) { - yoffset = image.height - yoffset - height; - } - } - - updateTextureSubImage(cv, face, level, - xoffset, yoffset, - format, image.storedYupFormat, - xoffset, yoffset, - image.width, width, height, imageData); - } else { + ImageComponentRetained.ImageData imageData = image.getImageData(isUseAsRaster()); + if(imageData != null) { + int xoffset = x; + int yoffset = y; + + // TODO Check this logic : If !yUp adjust yoffset --- Chien + if (!image.yUp) { + yoffset = image.height - yoffset - height; + } + + updateTextureSubImage(cv, face, level, + xoffset, yoffset, + format, image.getImageFormatTypeIntValue(false), + xoffset, yoffset, + image.width, width, height, + image.getImageDataTypeIntValue(), + imageData.get()); + + } else { // System.out.println("RenderedImage subImage update"); - // determine the first tile of the image float mt; - int xoff = image.tileGridXOffset; - int yoff = image.tileGridYOffset; int minTileX, minTileY; - int rx = x + image.minX; // x offset in RenderedImage - int ry = y + image.minY; // y offset in RenderedImage + int rx = x; + int ry = y; - mt = (float)(rx - xoff) / (float)image.tilew; + mt = (float)(rx) / (float)image.tilew; if (mt < 0) { minTileX = (int)(mt - 1); } else { minTileX = (int)mt; } - mt = (float)(ry - yoff) / (float)image.tileh; + mt = (float)(ry) / (float)image.tileh; if (mt < 0) { minTileY = (int)(mt - 1); } else { @@ -1413,8 +1412,8 @@ abstract class TextureRetained extends NodeComponentRetained { // determine the pixel offset of the upper-left corner of the // first tile - int startXTile = minTileX * image.tilew + xoff; - int startYTile = minTileY * image.tilew + yoff; + int startXTile = minTileX * image.tilew; + int startYTile = minTileY * image.tilew; // image dimension in the first tile @@ -1466,7 +1465,6 @@ abstract class TextureRetained extends NodeComponentRetained { } java.awt.image.Raster ras; - byte[] imageData; int textureX = x; // x offset in the texture int textureY = y; // y offset in the texture @@ -1480,14 +1478,16 @@ abstract class TextureRetained extends NodeComponentRetained { for (int xTile = minTileX; xTile < minTileX + numXTiles; xTile++) { - ras = image.bImage[0].getTile(xTile, yTile); - imageData = ((DataBufferByte)ras.getDataBuffer()).getData(); - - updateTextureSubImage(cv, face, level, - textureX, textureY, - format, image.storedYupFormat, - imgX, imgY, image.tilew, curw, curh, imageData); + ras = ((RenderedImage)image.getRefImage(0)).getTile(xTile, yTile); + byte[] data = ((DataBufferByte)ras.getDataBuffer()).getData(); + updateTextureSubImage(cv, face, level, + textureX, textureY, + format, image.getImageFormatTypeIntValue(false), + imgX, imgY, + image.tilew, curw, curh, + ImageComponentRetained.IMAGE_DATA_TYPE_BYTE_ARRAY, + (Object)data); // move to the next tile in x direction @@ -1690,7 +1690,7 @@ abstract class TextureRetained extends NodeComponentRetained { return; } - if (cv.useSharedCtx && cv.screen.renderer.sharedCtx != 0) { + if (cv.useSharedCtx && cv.screen.renderer.sharedCtx != null) { if ((resourceCreationMask & cv.screen.renderer.rendererBit) == 0) { reloadTexture = true; @@ -1845,7 +1845,7 @@ abstract class TextureRetained extends NodeComponentRetained { width, height, boundaryWidth); - mirror = (Texture2DRetained)tex.retained;; + mirror = (Texture2DRetained)tex.retained; } ((TextureRetained)mirror).objectId = -1; @@ -1950,9 +1950,9 @@ abstract class TextureRetained extends NodeComponentRetained { images[j][0].addUser(mirrorTexture); } - for (int i = 1; i < mirrorTexture.maxLevels; i++) { - mirrorTexture.images[j][i] = createNextLevelImage( - (mirrorTexture.images[j][i-1])); + for (int i = 1; i < mirrorTexture.maxLevels; i++) { + mirrorTexture.images[j][i] = + mirrorTexture.images[j][i-1].createNextLevelMipMapImage(); } } } @@ -1995,7 +1995,6 @@ abstract class TextureRetained extends NodeComponentRetained { if (info.updateMask == 0) { // this update info is done, remove it // from the update list - VirtualUniverse.mc.addFreeImageUpdateInfo(info); imageUpdateInfo[k][i].remove(j); } } @@ -2025,8 +2024,7 @@ abstract class TextureRetained extends NodeComponentRetained { imageUpdateInfo[face][level] = new ArrayList(); } - //info = mirrorTa.getFreeImageUpdateInfo(); - info = VirtualUniverse.mc.getFreeImageUpdateInfo(); + info = new ImageComponentUpdateInfo(); if (arg == null) { @@ -2045,8 +2043,6 @@ abstract class TextureRetained extends NodeComponentRetained { if (info.entireImage) { // the entire image update supercedes all the subimage update; // hence, remove all the existing updates from the list - VirtualUniverse.mc.addFreeImageUpdateInfo( - imageUpdateInfo[face][level]); imageUpdateInfo[face][level].clear(); // reset the update prune mask for this level @@ -2308,8 +2304,6 @@ abstract class TextureRetained extends NodeComponentRetained { for (int face = 0; face < numFaces; face++) { for (int level = 0; level < maxLevels; level++) { if (imageUpdateInfo[face][level] != null) { - VirtualUniverse.mc.addFreeImageUpdateInfo( - imageUpdateInfo[face][level]); imageUpdateInfo[face][level].clear(); } } @@ -2358,110 +2352,6 @@ abstract class TextureRetained extends NodeComponentRetained { resourceCreationMask = 0x0; } - final ImageComponentRetained createNextLevelImage( - ImageComponentRetained oImage) { - - int xScale, yScale, nWidth, nHeight; - ImageComponentRetained nImage = null; - - if (oImage.width > 1) { - nWidth = oImage.width >> 1; - xScale = 2; - } else { - nWidth = 1; - xScale = 1; - } - if (oImage.height > 1) { - nHeight = oImage.height >> 1; - yScale = 2; - } else { - nHeight = 1; - yScale = 1; - } - - int bytesPerPixel = oImage.bytesPerYupPixelStored; - - if (oImage instanceof ImageComponent2DRetained) { - - nImage = new ImageComponent2DRetained(); - nImage.processParams(oImage.format, nWidth, nHeight, 1); - nImage.imageYup = new byte[nWidth * nHeight * bytesPerPixel]; - nImage.storedYupFormat = nImage.internalFormat; - nImage.bytesPerYupPixelStored = bytesPerPixel; - scaleImage(nWidth, nHeight, xScale, yScale, oImage.width, 0, 0, - bytesPerPixel, nImage.imageYup, oImage.imageYup); - - } else { //oImage instanceof ImageComponent3DRetained - - int depth = ((ImageComponent3DRetained)oImage).depth; - nImage = new ImageComponent3DRetained(); - nImage.processParams(oImage.format, nWidth, nHeight, depth); - nImage.imageYup = new byte[nWidth * nHeight * bytesPerPixel]; - nImage.storedYupFormat = nImage.internalFormat; - nImage.bytesPerYupPixelStored = bytesPerPixel; - - for (int i = 0; i < depth; i++) { - scaleImage(nWidth, nHeight, xScale, yScale, oImage.width, - i * nWidth * nHeight * bytesPerPixel, - i * oImage.width * oImage.height * bytesPerPixel, - bytesPerPixel, nImage.imageYup, oImage.imageYup); - } - } - return nImage; - } - - final void scaleImage(int nWidth, int nHeight, int xScale, int yScale, - int oWidth, int nStart, int oStart, int bytesPerPixel, - byte[] nData, byte[] oData) { - - int nOffset = 0; - int oOffset = 0; - int oLineIncr = bytesPerPixel * oWidth; - int oPixelIncr = bytesPerPixel << 1; - - if (yScale == 1) { - for (int x = 0; x < nWidth; x++) { - for (int k = 0; k < bytesPerPixel; k++) { - nData[nStart + nOffset + k] = (byte) - (((int)(oData[oStart + oOffset + k] & 0xff) + - (int)(oData[oStart + oOffset + k - + bytesPerPixel] & 0xff) + 1) >> 1); - } - nOffset += bytesPerPixel; - oOffset += oPixelIncr; - } - } else if (xScale == 1) { - for (int y = 0; y < nHeight; y++) { - for (int k = 0; k < bytesPerPixel; k++) { - nData[nStart + nOffset + k] = (byte) - (((int)(oData[oStart + oOffset + k] & 0xff) + - (int)(oData[oStart + oOffset + k - + oLineIncr] & 0xff) + 1) >> 1); - } - nOffset += bytesPerPixel; - oOffset += oLineIncr; - } - } else { - for (int y = 0; y < nHeight; y++) { - for (int x = 0; x < nWidth; x++) { - for (int k = 0; k < bytesPerPixel; k++) { - nData[nStart + nOffset + k] = (byte) - (((int)(oData[oStart + oOffset + k] & 0xff) + - (int)(oData[oStart + oOffset + k - + bytesPerPixel] & 0xff) + - (int)(oData[oStart + oOffset + k - + oLineIncr] & 0xff) + - (int)(oData[oStart + oOffset + k + oLineIncr + - + bytesPerPixel] & 0xff) + 2) >> 2); - } - nOffset += bytesPerPixel; - oOffset += oPixelIncr; - } - oOffset += oLineIncr; - } - } - } - void incTextureBinRefCount(TextureBin tb) { ImageComponentRetained image; @@ -2523,7 +2413,7 @@ abstract class TextureRetained extends NodeComponentRetained { // Send to rendering attribute structure, regardless of // whether there are users or not (alternate appearance case ..) - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDERING_ATTRIBUTES; createMessage.type = J3dMessage.TEXTURE_CHANGED; createMessage.universe = null; @@ -2535,7 +2425,7 @@ abstract class TextureRetained extends NodeComponentRetained { // System.out.println("univList.size is " + univList.size()); for(int i=0; i<univList.size(); i++) { - createMessage = VirtualUniverse.mc.getMessage(); + createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDER; createMessage.type = J3dMessage.TEXTURE_CHANGED; @@ -2554,35 +2444,6 @@ abstract class TextureRetained extends NodeComponentRetained { } - protected void finalize() { - - if (objectId > 0) { - // memory not yet free - // send a message to the request renderer - synchronized (VirtualUniverse.mc.contextCreationLock) { - boolean found = false; - - for (Enumeration e = Screen3D.deviceRendererMap.elements(); - e.hasMoreElements(); ) { - Renderer rdr = (Renderer) e.nextElement(); - J3dMessage renderMessage = VirtualUniverse.mc.getMessage(); - renderMessage.threads = J3dThread.RENDER_THREAD; - renderMessage.type = J3dMessage.RENDER_IMMEDIATE; - renderMessage.universe = null; - renderMessage.view = null; - renderMessage.args[0] = null; - renderMessage.args[1] = new Integer(objectId); - renderMessage.args[2] = "2D"; - rdr.rendererStructure.addMessage(renderMessage); - } - objectId = -1; - } - - VirtualUniverse.mc.setWorkForRequestRenderer(); - } - - } - void handleFrequencyChange(int bit) { switch (bit) { case Texture.ALLOW_ENABLE_WRITE: @@ -2594,5 +2455,13 @@ abstract class TextureRetained extends NodeComponentRetained { break; } } -} + + void setUseAsRaster(boolean useAsRaster) { + this.useAsRaster = useAsRaster; + } + + boolean isUseAsRaster() { + return this.useAsRaster; + } +} diff --git a/src/classes/share/javax/media/j3d/TextureUnitState.java b/src/classes/share/javax/media/j3d/TextureUnitState.java index ced1e88..162a301 100644 --- a/src/classes/share/javax/media/j3d/TextureUnitState.java +++ b/src/classes/share/javax/media/j3d/TextureUnitState.java @@ -126,6 +126,15 @@ public class TextureUnitState extends NodeComponent { * texture attributes * @param texCoordGeneration object that specifies the texture coordinate * generation parameters + * + * @exception IllegalSharingException if this TextureUnitState is live and + * the specified texture refers to an ImageComponent2D that is being used + * by a Canvas3D as an off-screen buffer. + * + * @exception IllegalSharingException if this TextureUnitState is + * being used by an immediate mode context and + * the specified texture refers to an ImageComponent2D that is being used + * by a Canvas3D as an off-screen buffer. */ public void set(Texture texture, TextureAttributes textureAttributes, @@ -135,6 +144,17 @@ public class TextureUnitState extends NodeComponent { if (!this.getCapability(ALLOW_STATE_WRITE)) throw new CapabilityNotSetException(J3dI18N.getString("TextureUnitState0")); + // Do illegal sharing check + if(texture != null) { + TextureRetained texRetained = (TextureRetained)texture.retained; + ImageComponent[] images = texRetained.getImages(); + if(images != null) { + for(int i=0; i<images.length; i++) { + validateImageIllegalSharing(images[i]); + } + } + } + ((TextureUnitStateRetained)this.retained).setTextureUnitState( texture, textureAttributes, texCoordGeneration); } @@ -143,16 +163,38 @@ public class TextureUnitState extends NodeComponent { * Sets the texture object to the specified object. * Setting it to null disables texture mapping for the * texture unit corresponding to this TextureUnitState object. + * * @param texture object that specifies the desired texture * map and texture parameters + * * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph + * + * @exception IllegalSharingException if this TextureUnitState is live and + * the specified texture refers to an ImageComponent2D that is being used + * by a Canvas3D as an off-screen buffer. + * + * @exception IllegalSharingException if this TextureUnitState is + * being used by an immediate mode context and + * the specified texture refers to an ImageComponent2D that is being used + * by a Canvas3D as an off-screen buffer. */ public void setTexture(Texture texture) { if (isLiveOrCompiled()) if (!this.getCapability(ALLOW_STATE_WRITE)) throw new CapabilityNotSetException(J3dI18N.getString("TextureUnitState0")); + // Do illegal sharing check + if(texture != null) { + TextureRetained texRetained = (TextureRetained)texture.retained; + ImageComponent[] images = texRetained.getImages(); + if(images != null) { + for(int i=0; i<images.length; i++) { + validateImageIllegalSharing(images[i]); + } + } + } + ((TextureUnitStateRetained)this.retained).setTexture(texture); } diff --git a/src/classes/share/javax/media/j3d/TextureUnitStateRetained.java b/src/classes/share/javax/media/j3d/TextureUnitStateRetained.java index ffadb2a..ccc87c8 100644 --- a/src/classes/share/javax/media/j3d/TextureUnitStateRetained.java +++ b/src/classes/share/javax/media/j3d/TextureUnitStateRetained.java @@ -142,8 +142,6 @@ class TextureUnitStateRetained extends NodeComponentRetained { return (texGen == null ? null : (TexCoordGeneration)texGen.source); } - native void updateTextureUnitState(long ctx, int unitIndex, boolean enableFlag); - void updateNative(int unitIndex, Canvas3D cv, boolean reload, boolean simulate) { @@ -176,7 +174,7 @@ class TextureUnitStateRetained extends NodeComponentRetained { return; } else { - updateTextureUnitState(cv.ctx, unitIndex, true); + Pipeline.getPipeline().updateTextureUnitState(cv.ctx, unitIndex, true); } // reload is needed in a multi-texture case to bind the @@ -499,9 +497,8 @@ class TextureUnitStateRetained extends NodeComponentRetained { ((texGen == null) || (texGen.isStatic()))); } - /* + // Issue 209 - enable this method (was previously commented out) // Simply pass along to the NodeComponent - void compile (CompileState compState) { setCompiled(); @@ -512,7 +509,6 @@ class TextureUnitStateRetained extends NodeComponentRetained { if (texGen != null) texGen.compile(compState); } - */ boolean equals(TextureUnitStateRetained ts) { return ((ts == this) || @@ -557,7 +553,7 @@ class TextureUnitStateRetained extends NodeComponentRetained { // Send to rendering attribute structure, regardless of // whether there are users or not (alternate appearance case ..) - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDERING_ATTRIBUTES; createMessage.type = J3dMessage.TEXTURE_UNIT_STATE_CHANGED; createMessage.universe = null; @@ -569,7 +565,7 @@ class TextureUnitStateRetained extends NodeComponentRetained { // System.out.println("univList.size is " + univList.size()); for(int i=0; i<univList.size(); i++) { - createMessage = VirtualUniverse.mc.getMessage(); + createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDER; createMessage.type = J3dMessage.TEXTURE_UNIT_STATE_CHANGED; diff --git a/src/classes/share/javax/media/j3d/TimerThread.java b/src/classes/share/javax/media/j3d/TimerThread.java index c3dd474..657e900 100644 --- a/src/classes/share/javax/media/j3d/TimerThread.java +++ b/src/classes/share/javax/media/j3d/TimerThread.java @@ -38,8 +38,9 @@ class TimerThread extends Thread { private WakeupOnElapsedTime soundSchedCond = new WakeupOnElapsedTime(120000); // every 2 minutes - private boolean running = true; - private volatile boolean waiting = false; + private volatile boolean running = true; + private boolean waiting = false; + private boolean ready = false; TimerThread(ThreadGroup t) { super(t, "J3D-TimerThread"); @@ -119,20 +120,27 @@ class TimerThread extends Thread { synchronized void runMonitor(int action, long waitTime) { switch (action) { case WAIT: - try { - if (running) { - waiting = true; - if (waitTime < 0) { - wait(); - } else { - wait(waitTime); - } - } - } catch (InterruptedException e) {} - waiting = false; - break; + // Issue 308 - wait unless ready flag already set + // Note that we can't loop since we need to be able to timeout + // after "waitTime" msec + if (running && !ready) { + waiting = true; + try { + if (waitTime < 0) { + wait(); + } else { + wait(waitTime); + } + } catch (InterruptedException e) {} + waiting = false; + } + ready = false; + break; case NOTIFY: - notify(); + ready = true; + if (waiting) { + notify(); + } break; case STOP: running = false; diff --git a/src/classes/share/javax/media/j3d/Transform3D.java b/src/classes/share/javax/media/j3d/Transform3D.java index 386c03d..e36672a 100644 --- a/src/classes/share/javax/media/j3d/Transform3D.java +++ b/src/classes/share/javax/media/j3d/Transform3D.java @@ -117,6 +117,8 @@ public class Transform3D { private static final int ROTSCALESVD_DIRTY = SCALE_BIT | ROTATION_BIT | SVD_BIT; + private static final int ALL_DIRTY = CLASSIFY_ALL_DIRTY | ROTSCALESVD_DIRTY; + private int dirtyBits; boolean autoNormalize = false; // Don't auto normalize by default @@ -541,6 +543,27 @@ public class Transform3D { return this.autoNormalize; } + /** + * Transforms the point parameter with this transform and + * places the result into pointOut. The fourth element of the + * point input paramter is assumed to be one. + * @param point the input point to be transformed + * @param pointOut the transformed point + */ + void transform(Point3d point, Point4d pointOut) { + + pointOut.x = mat[0]*point.x + mat[1]*point.y + + mat[2]*point.z + mat[3]; + pointOut.y = mat[4]*point.x + mat[5]*point.y + + mat[6]*point.z + mat[7]; + pointOut.z = mat[8]*point.x + mat[9]*point.y + + mat[10]*point.z + mat[11]; + pointOut.w = mat[12]*point.x + mat[13]*point.y + + mat[14]*point.z + mat[15]; + } + + + private static final boolean almostZero(double a) { return ((a < EPSILON_ABSOLUTE) && (a > -EPSILON_ABSOLUTE)); } @@ -576,17 +599,6 @@ public class Transform3D { } } - // Fix for Issue 167 -- don't classify matrices with Infinity or NaN values - // as affine - private final boolean isInfOrNaN() { - for (int i = 0; i < 16; i++) { - if (Double.isNaN(mat[i]) || Double.isInfinite(mat[i])) { - return true; - } - } - return false; - } - private final void classifyAffine() { if (!isInfOrNaN() && almostZero(mat[12]) && @@ -774,7 +786,7 @@ public class Transform3D { mat[i] += t1.mat[i]; } - dirtyBits = CLASSIFY_ALL_DIRTY | ROTSCALESVD_DIRTY; + dirtyBits = ALL_DIRTY; if (autoNormalize) { normalize(); @@ -792,7 +804,7 @@ public class Transform3D { mat[i] = t1.mat[i] + t2.mat[i]; } - dirtyBits = CLASSIFY_ALL_DIRTY | ROTSCALESVD_DIRTY; + dirtyBits = ALL_DIRTY; if (autoNormalize) { normalize(); @@ -810,7 +822,7 @@ public class Transform3D { mat[i] -= t1.mat[i]; } - dirtyBits = CLASSIFY_ALL_DIRTY | ROTSCALESVD_DIRTY; + dirtyBits = ALL_DIRTY; if (autoNormalize) { normalize(); @@ -829,7 +841,7 @@ public class Transform3D { mat[i] = t1.mat[i] - t2.mat[i]; } - dirtyBits = CLASSIFY_ALL_DIRTY | ROTSCALESVD_DIRTY; + dirtyBits = ALL_DIRTY; if (autoNormalize) { normalize(); @@ -868,7 +880,7 @@ public class Transform3D { mat[14] = mat[11]; mat[11] = temp; - dirtyBits = CLASSIFY_ALL_DIRTY | ROTSCALESVD_DIRTY; + dirtyBits = ALL_DIRTY; if (autoNormalize) { normalize(); @@ -900,7 +912,7 @@ public class Transform3D { mat[14] = t1.mat[11]; mat[15] = t1.mat[15]; - dirtyBits = CLASSIFY_ALL_DIRTY | ROTSCALESVD_DIRTY; + dirtyBits = ALL_DIRTY; if (autoNormalize) { normalize(); @@ -940,6 +952,11 @@ public class Transform3D { mat[14] = 0.0; mat[15] = 1.0; + // Issue 253: set all dirty bits if input is infinity or NaN + if (isInfOrNaN(q1)) { + dirtyBits = ALL_DIRTY; + return; + } dirtyBits = CLASSIFY_BIT | SCALE_BIT | ROTATION_BIT; type = RIGID | CONGRUENT | AFFINE | ORTHO; @@ -974,6 +991,12 @@ public class Transform3D { mat[14] = 0.0; mat[15] = 1.0; + // Issue 253: set all dirty bits if input is infinity or NaN + if (isInfOrNaN(q1)) { + dirtyBits = ALL_DIRTY; + return; + } + dirtyBits = CLASSIFY_BIT | SCALE_BIT | ROTATION_BIT; type = RIGID | CONGRUENT | AFFINE | ORTHO; } @@ -1002,11 +1025,8 @@ public class Transform3D { mat[9] = m1.m21*scales[1]; mat[10]= m1.m22*scales[2]; - // only affine bit is preserved - // SCALE_BIT is clear in the above computeScales() so - // there is no need to set it dirty again. - dirtyBits |= (RIGID_BIT | CONGRUENT_BIT| ORTHO_BIT| - CLASSIFY_BIT | ROTSCALESVD_DIRTY); + // Issue 253: set all dirty bits + dirtyBits = ALL_DIRTY; if (autoNormalize) { // the matrix pass in may not normalize @@ -1038,8 +1058,8 @@ public class Transform3D { mat[9] = m1.m21*scales[1]; mat[10]= m1.m22*scales[2]; - dirtyBits |= (RIGID_BIT | CONGRUENT_BIT| ORTHO_BIT| - CLASSIFY_BIT | ROTSCALESVD_DIRTY); + // Issue 253: set all dirty bits + dirtyBits = ALL_DIRTY; if (autoNormalize) { normalize(); @@ -1072,7 +1092,13 @@ public class Transform3D { mat[6] = (2.0*(q1.y*q1.z - q1.w*q1.x))*scales[2]; mat[10] = (1.0 - 2.0*q1.x*q1.x - 2.0*q1.y*q1.y)*scales[2]; - dirtyBits |= CLASSIFY_BIT | ROTATION_BIT; + // Issue 253: set all dirty bits if input is infinity or NaN + if (isInfOrNaN(q1)) { + dirtyBits = ALL_DIRTY; + return; + } + + dirtyBits |= CLASSIFY_BIT | ROTATION_BIT; dirtyBits &= ~ORTHO_BIT; type |= ORTHO; type &= ~(ORTHOGONAL|IDENTITY|SCALE|TRANSLATION|SCALE|ZERO); @@ -1104,10 +1130,16 @@ public class Transform3D { mat[6] = (2.0*(q1.y*q1.z - q1.w*q1.x))*scales[2]; mat[10] = (1.0 - 2.0*q1.x*q1.x - 2.0*q1.y*q1.y)*scales[2]; - dirtyBits |= CLASSIFY_BIT | ROTATION_BIT; - dirtyBits &= ~ORTHO_BIT; - type |= ORTHO; - type &= ~(ORTHOGONAL|IDENTITY|SCALE|TRANSLATION|SCALE|ZERO); + // Issue 253: set all dirty bits if input is infinity or NaN + if (isInfOrNaN(q1)) { + dirtyBits = ALL_DIRTY; + return; + } + + dirtyBits |= CLASSIFY_BIT | ROTATION_BIT; + dirtyBits &= ~ORTHO_BIT; + type |= ORTHO; + type &= ~(ORTHOGONAL|IDENTITY|SCALE|TRANSLATION|SCALE|ZERO); } @@ -1157,7 +1189,13 @@ public class Transform3D { mat[14] = 0.0; mat[15] = 1.0; - type = CONGRUENT | AFFINE | RIGID | ORTHO; + // Issue 253: set all dirty bits if input is infinity or NaN + if (isInfOrNaN(a1)) { + dirtyBits = ALL_DIRTY; + return; + } + + type = CONGRUENT | AFFINE | RIGID | ORTHO; dirtyBits = CLASSIFY_BIT | ROTATION_BIT | SCALE_BIT; } } @@ -1209,6 +1247,12 @@ public class Transform3D { mat[14] = 0.0; mat[15] = 1.0; + // Issue 253: set all dirty bits if input is infinity or NaN + if (isInfOrNaN(a1)) { + dirtyBits = ALL_DIRTY; + return; + } + type = CONGRUENT | AFFINE | RIGID | ORTHO; dirtyBits = CLASSIFY_BIT | ROTATION_BIT | SCALE_BIT; } @@ -1267,6 +1311,11 @@ public class Transform3D { mat[10] = (t * az * az + cosTheta)*scales[2]; } + // Issue 253: set all dirty bits if input is infinity or NaN + if (isInfOrNaN(a1)) { + dirtyBits = ALL_DIRTY; + return; + } // Rigid remain rigid, congruent remain congruent after // set rotation @@ -1329,6 +1378,11 @@ public class Transform3D { mat[10] = (t * az * az + cosTheta)*scales[2]; } + // Issue 253: set all dirty bits if input is infinity or NaN + if (isInfOrNaN(a1)) { + dirtyBits = ALL_DIRTY; + return; + } // Rigid remain rigid, congruent remain congruent after // set rotation @@ -1369,6 +1423,12 @@ public class Transform3D { mat[14] = 0.0; mat[15] = 1.0; + // Issue 253: set all dirty bits if input is infinity or NaN + if (isInfOrNaN(angle)) { + dirtyBits = ALL_DIRTY; + return; + } + type = CONGRUENT | AFFINE | RIGID | ORTHO; dirtyBits = CLASSIFY_BIT | ROTATION_BIT | SCALE_BIT; } @@ -1403,6 +1463,12 @@ public class Transform3D { mat[14] = 0.0; mat[15] = 1.0; + // Issue 253: set all dirty bits if input is infinity or NaN + if (isInfOrNaN(angle)) { + dirtyBits = ALL_DIRTY; + return; + } + type = CONGRUENT | AFFINE | RIGID | ORTHO; dirtyBits = CLASSIFY_BIT | ROTATION_BIT | SCALE_BIT; } @@ -1438,6 +1504,12 @@ public class Transform3D { mat[14] = 0.0; mat[15] = 1.0; + // Issue 253: set all dirty bits if input is infinity or NaN + if (isInfOrNaN(angle)) { + dirtyBits = ALL_DIRTY; + return; + } + type = CONGRUENT | AFFINE | RIGID | ORTHO; dirtyBits = CLASSIFY_BIT | ROTATION_BIT | SCALE_BIT; } @@ -1455,6 +1527,12 @@ public class Transform3D { mat[8] = 0.0; mat[9] = 0.0; mat[10] = 1.0; mat[11] = trans.z; mat[12] = 0.0; mat[13] = 0.0; mat[14] = 0.0; mat[15] = 1.0; + // Issue 253: set all dirty bits if input is infinity or NaN + if (isInfOrNaN(trans)) { + dirtyBits = ALL_DIRTY; + return; + } + type = CONGRUENT | AFFINE | RIGID | ORTHO; dirtyBits = CLASSIFY_BIT | ROTATION_BIT | SCALE_BIT; } @@ -1471,6 +1549,11 @@ public class Transform3D { mat[8] = 0.0; mat[9] = 0.0; mat[10] = 1.0; mat[11] = trans.z; mat[12] = 0.0; mat[13] = 0.0; mat[14] = 0.0; mat[15] = 1.0; + // Issue 253: set all dirty bits if input is infinity or NaN + if (isInfOrNaN(trans)) { + dirtyBits = ALL_DIRTY; + return; + } type = CONGRUENT | AFFINE | RIGID | ORTHO; dirtyBits = CLASSIFY_BIT | ROTATION_BIT | SCALE_BIT; @@ -1498,6 +1581,12 @@ public class Transform3D { mat[9] = rot[7]*scale; mat[10] = rot[8]*scale; + // Issue 253: set all dirty bits if input is infinity or NaN + if (isInfOrNaN(scale)) { + dirtyBits = ALL_DIRTY; + return; + } + dirtyBits |= (CLASSIFY_BIT | RIGID_BIT | CONGRUENT_BIT | SVD_BIT); dirtyBits &= ~SCALE_BIT; } @@ -1528,6 +1617,13 @@ public class Transform3D { mat[8] = rot[6]*scale.x; mat[9] = rot[7]*scale.y; mat[10] = rot[8]*scale.z; + + // Issue 253: set all dirty bits if input is infinity or NaN + if (isInfOrNaN(scale)) { + dirtyBits = ALL_DIRTY; + return; + } + dirtyBits |= (CLASSIFY_BIT | RIGID_BIT | CONGRUENT_BIT | SVD_BIT); dirtyBits &= ~SCALE_BIT; } @@ -1568,9 +1664,8 @@ public class Transform3D { mat[14] = 0.0; mat[15] = 1.0; - type = AFFINE | ORTHO; - dirtyBits = CLASSIFY_BIT | CONGRUENT_BIT | RIGID_BIT | - ROTATION_BIT; + // Issue 253: set all dirty bits + dirtyBits = ALL_DIRTY; } /** @@ -1583,6 +1678,13 @@ public class Transform3D { mat[3] = trans.x; mat[7] = trans.y; mat[11] = trans.z; + + // Issue 253: set all dirty bits if input is infinity or NaN + if (isInfOrNaN(trans)) { + dirtyBits = ALL_DIRTY; + return; + } + // Only preserve CONGRUENT, RIGID, ORTHO type &= ~(ORTHOGONAL|IDENTITY|SCALE|TRANSLATION|SCALE|ZERO); dirtyBits |= CLASSIFY_BIT; @@ -1599,6 +1701,13 @@ public class Transform3D { mat[3] = trans.x; mat[7] = trans.y; mat[11] = trans.z; + + // Issue 253: set all dirty bits if input is infinity or NaN + if (isInfOrNaN(trans)) { + dirtyBits = ALL_DIRTY; + return; + } + type &= ~(ORTHOGONAL|IDENTITY|SCALE|TRANSLATION|SCALE|ZERO); dirtyBits |= CLASSIFY_BIT; } @@ -1636,8 +1745,9 @@ public class Transform3D { mat[13] = 0.0; mat[14] = 0.0; mat[15] = 1.0; - type = CONGRUENT | AFFINE | ORTHO; - dirtyBits = CLASSIFY_BIT | ROTATION_BIT | RIGID_BIT; + + // Issue 253: set all dirty bits + dirtyBits = ALL_DIRTY; } /** @@ -1673,8 +1783,8 @@ public class Transform3D { mat[14] = 0.0; mat[15] = 1.0; - type = CONGRUENT | AFFINE | ORTHO; - dirtyBits = CLASSIFY_BIT | ROTATION_BIT| RIGID_BIT; + // Issue 253: set all dirty bits + dirtyBits = ALL_DIRTY; } /** @@ -1710,8 +1820,8 @@ public class Transform3D { mat[14] = 0.0; mat[15] = 1.0; - type = CONGRUENT | AFFINE | ORTHO; - dirtyBits = CLASSIFY_BIT | ROTATION_BIT | RIGID_BIT; + // Issue 253: set all dirty bits + dirtyBits = ALL_DIRTY; } /** @@ -1742,9 +1852,8 @@ public class Transform3D { mat[14]=0.0; mat[15]=1.0; - type = AFFINE; - dirtyBits = ORTHO_BIT | CONGRUENT_BIT | RIGID_BIT | - CLASSIFY_BIT | ROTSCALESVD_DIRTY; + // Issue 253: set all dirty bits + dirtyBits = ALL_DIRTY; if (autoNormalize) { // input matrix may not normalize @@ -1780,9 +1889,8 @@ public class Transform3D { mat[14]=0.0; mat[15]=1.0; - type = AFFINE; - dirtyBits = ORTHO_BIT | CONGRUENT_BIT | RIGID_BIT | - CLASSIFY_BIT | ROTSCALESVD_DIRTY; + // Issue 253: set all dirty bits + dirtyBits = ALL_DIRTY; if (autoNormalize) { normalize(); @@ -1817,9 +1925,8 @@ public class Transform3D { mat[14]=0.0; mat[15]=1.0; - type = AFFINE; - dirtyBits = ORTHO_BIT | CONGRUENT_BIT | RIGID_BIT | - CLASSIFY_BIT | ROTSCALESVD_DIRTY; + // Issue 253: set all dirty bits + dirtyBits = ALL_DIRTY; if (autoNormalize) { normalize(); @@ -1849,7 +1956,7 @@ public class Transform3D { } } - dirtyBits = CLASSIFY_ALL_DIRTY | ROTSCALESVD_DIRTY; + dirtyBits = ALL_DIRTY; if (autoNormalize) { normalize(); @@ -1920,7 +2027,7 @@ public class Transform3D { mat[14] = matrix[14]; mat[15] = matrix[15]; - dirtyBits = CLASSIFY_ALL_DIRTY | ROTSCALESVD_DIRTY; + dirtyBits = ALL_DIRTY; if (autoNormalize) { normalize(); @@ -1952,7 +2059,7 @@ public class Transform3D { mat[14] = matrix[14]; mat[15] = matrix[15]; - dirtyBits = CLASSIFY_ALL_DIRTY | ROTSCALESVD_DIRTY; + dirtyBits = ALL_DIRTY; if (autoNormalize) { normalize(); @@ -1984,7 +2091,7 @@ public class Transform3D { mat[14] = m1.m32; mat[15] = m1.m33; - dirtyBits = CLASSIFY_ALL_DIRTY | ROTSCALESVD_DIRTY; + dirtyBits = ALL_DIRTY; if (autoNormalize) { normalize(); @@ -2016,7 +2123,7 @@ public class Transform3D { mat[14] = m1.m32; mat[15] = m1.m33; - dirtyBits = CLASSIFY_ALL_DIRTY | ROTSCALESVD_DIRTY; + dirtyBits = ALL_DIRTY; if (autoNormalize) { normalize(); @@ -2049,9 +2156,8 @@ public class Transform3D { mat[14] = 0.0; mat[15] = 1.0; - type = AFFINE; - dirtyBits = ORTHO_BIT | CONGRUENT_BIT | RIGID_BIT | - CLASSIFY_BIT | ROTSCALESVD_DIRTY; + // Issue 253: set all dirty bits + dirtyBits = ALL_DIRTY; if (autoNormalize) { normalize(); @@ -2084,9 +2190,8 @@ public class Transform3D { mat[14] = 0.0; mat[15] = 1.0; - type = AFFINE; - dirtyBits = ORTHO_BIT | CONGRUENT_BIT | RIGID_BIT | - CLASSIFY_BIT | ROTSCALESVD_DIRTY; + // Issue 253: set all dirty bits + dirtyBits = ALL_DIRTY; if (autoNormalize) { normalize(); @@ -2139,6 +2244,12 @@ public class Transform3D { mat[14] = 0.0; mat[15] = 1.0; + // Issue 253: set all dirty bits if input is infinity or NaN + if (isInfOrNaN(euler)) { + dirtyBits = ALL_DIRTY; + return; + } + type = AFFINE | CONGRUENT | RIGID | ORTHO; dirtyBits = CLASSIFY_BIT | SCALE_BIT | ROTATION_BIT; } @@ -2968,7 +3079,7 @@ public class Transform3D { luBacksubstitution(tmp, row_perm, this.mat); type = 0; - dirtyBits = CLASSIFY_ALL_DIRTY | ROTSCALESVD_DIRTY; + dirtyBits = ALL_DIRTY; } @@ -3314,6 +3425,12 @@ public class Transform3D { scales = new double[3]; scales[0] = scales[1] = scales[2] = scale; + + // Issue 253: set all dirty bits if input is infinity or NaN + if (isInfOrNaN(x) || isInfOrNaN(y) || isInfOrNaN(z) || isInfOrNaN(scale)) { + dirtyBits = ALL_DIRTY; + return; + } type = AFFINE | CONGRUENT | ORTHO; dirtyBits = CLASSIFY_BIT | ROTATION_BIT | RIGID_BIT; @@ -3329,7 +3446,7 @@ public class Transform3D { for (int i=0 ; i<16 ; i++) { mat[i] *= scalar; } - dirtyBits = CLASSIFY_ALL_DIRTY | ROTSCALESVD_DIRTY; + dirtyBits = ALL_DIRTY; } /** @@ -3342,7 +3459,7 @@ public class Transform3D { for (int i=0 ; i<16 ; i++) { mat[i] = t1.mat[i] * scalar; } - dirtyBits = CLASSIFY_ALL_DIRTY | ROTSCALESVD_DIRTY; + dirtyBits = ALL_DIRTY; if (autoNormalize) { normalize(); @@ -3465,7 +3582,7 @@ public class Transform3D { dirtyBits = ORTHO_BIT | CONGRUENT_BIT | RIGID_BIT | CLASSIFY_BIT | ROTSCALESVD_DIRTY; } else { - dirtyBits = CLASSIFY_ALL_DIRTY | ROTSCALESVD_DIRTY; + dirtyBits = ALL_DIRTY; } } @@ -3668,7 +3785,7 @@ public class Transform3D { dirtyBits = ORTHO_BIT | CONGRUENT_BIT | RIGID_BIT | CLASSIFY_BIT | ROTSCALESVD_DIRTY; } else { - dirtyBits = CLASSIFY_ALL_DIRTY | ROTSCALESVD_DIRTY; + dirtyBits = ALL_DIRTY; } } @@ -3683,11 +3800,10 @@ public class Transform3D { * @param t1 the matrix whose inverse is computed. */ public final void mulInverse(Transform3D t1) { - Transform3D t2 = VirtualUniverse.mc.getTransform3D(null); + Transform3D t2 = new Transform3D(); t2.autoNormalize = false; t2.invert(t1); this.mul(t2); - FreeListManager.freeObject(FreeListManager.TRANSFORM3D, t2); } @@ -3698,11 +3814,10 @@ public class Transform3D { * @param t2 the transform whose inverse is computed. */ public final void mulInverse(Transform3D t1, Transform3D t2) { - Transform3D t3 = VirtualUniverse.mc.getTransform3D(null); + Transform3D t3 = new Transform3D(); t3.autoNormalize = false; t3.invert(t2); this.mul(t1,t3); - FreeListManager.freeObject(FreeListManager.TRANSFORM3D, t3); } /** @@ -3712,11 +3827,10 @@ public class Transform3D { * @param t2 the transform whose transpose is computed */ public final void mulTransposeRight(Transform3D t1, Transform3D t2) { - Transform3D t3 = VirtualUniverse.mc.getTransform3D(null); + Transform3D t3 = new Transform3D(); t3.autoNormalize = false; t3.transpose(t2); mul(t1, t3); - FreeListManager.freeObject(FreeListManager.TRANSFORM3D, t3); } @@ -3727,11 +3841,10 @@ public class Transform3D { * @param t2 the transform on the right hand side of the multiplication */ public final void mulTransposeLeft(Transform3D t1, Transform3D t2){ - Transform3D t3 = VirtualUniverse.mc.getTransform3D(null); + Transform3D t3 = new Transform3D(); t3.autoNormalize = false; t3.transpose(t1); mul(t3, t2); - FreeListManager.freeObject(FreeListManager.TRANSFORM3D, t3); } @@ -3743,15 +3856,13 @@ public class Transform3D { * @param t2 the transform on the right hand side of the multiplication */ public final void mulTransposeBoth(Transform3D t1, Transform3D t2) { - Transform3D t3 = VirtualUniverse.mc.getTransform3D(null); - Transform3D t4 = VirtualUniverse.mc.getTransform3D(null); + Transform3D t3 = new Transform3D(); + Transform3D t4 = new Transform3D(); t3.autoNormalize = false; t4.autoNormalize = false; t3.transpose(t1); t4.transpose(t2); mul(t3, t4); - FreeListManager.freeObject(FreeListManager.TRANSFORM3D, t3); - FreeListManager.freeObject(FreeListManager.TRANSFORM3D, t4); } @@ -3765,6 +3876,10 @@ public class Transform3D { * Note that the scale of the matrix is not altered by this method. */ public final void normalize() { + // Issue 253: Unable to normalize matrices with infinity or NaN + if (!isAffine() && isInfOrNaN()) { + return; + } if ((dirtyBits & (ROTATION_BIT|SVD_BIT)) != 0) { computeScaleRotation(true); @@ -3813,6 +3928,11 @@ public class Transform3D { * Note that the scale of the matrix is not altered by this method. */ public final void normalizeCP() { + // Issue 253: Unable to normalize matrices with infinity or NaN + if (!isAffine() && isInfOrNaN()) { + return; + } + if ((dirtyBits & SCALE_BIT) != 0) { computeScales(false); } @@ -4189,9 +4309,9 @@ public class Transform3D { mat[4] = m1.m10; mat[5] = m1.m11; mat[6] = m1.m12; mat[8] = m1.m20; mat[9] = m1.m21; mat[10] = m1.m22; - // keep affine bit - dirtyBits |= (RIGID_BIT | CONGRUENT_BIT | ORTHO_BIT | - CLASSIFY_BIT | ROTSCALESVD_DIRTY); + // Issue 253: set all dirty bits + dirtyBits = ALL_DIRTY; + if (autoNormalize) { normalize(); } @@ -4208,9 +4328,10 @@ public class Transform3D { mat[4] = m1.m10; mat[5] = m1.m11; mat[6] = m1.m12; mat[8] = m1.m20; mat[9] = m1.m21; mat[10] = m1.m22; - dirtyBits |= (RIGID_BIT | CONGRUENT_BIT | ORTHO_BIT | - CLASSIFY_BIT | ROTSCALESVD_DIRTY); - if (autoNormalize) { + // Issue 253: set all dirty bits + dirtyBits = ALL_DIRTY; + + if (autoNormalize) { normalize(); } } @@ -4227,7 +4348,7 @@ public class Transform3D { mat[i] = s*t1.mat[i] + t2.mat[i]; } - dirtyBits = CLASSIFY_ALL_DIRTY | ROTSCALESVD_DIRTY; + dirtyBits = ALL_DIRTY; if (autoNormalize) { normalize(); @@ -4246,7 +4367,7 @@ public class Transform3D { mat[i] = s*mat[i] + t1.mat[i]; } - dirtyBits = CLASSIFY_ALL_DIRTY | ROTSCALESVD_DIRTY; + dirtyBits = ALL_DIRTY; if (autoNormalize) { normalize(); @@ -4354,8 +4475,8 @@ public class Transform3D { mat[12] = mat[13] = mat[14] = 0; mat[15] = 1; - type = AFFINE | CONGRUENT | RIGID | ORTHO; - dirtyBits = CLASSIFY_BIT | ROTSCALESVD_DIRTY; + // Issue 253: set all dirty bits + dirtyBits = ALL_DIRTY; } @@ -4407,7 +4528,8 @@ public class Transform3D { // Matrix is a projection transform type = 0; - dirtyBits = CLASSIFY_BIT | ROTSCALESVD_DIRTY; + // Issue 253: set all dirty bits + dirtyBits = ALL_DIRTY; } @@ -4454,7 +4576,8 @@ public class Transform3D { // Matrix is a projection transform type = 0; - dirtyBits = CLASSIFY_BIT | ROTSCALESVD_DIRTY; + // Issue 253: set all dirty bits + dirtyBits = ALL_DIRTY; } @@ -4497,10 +4620,9 @@ public class Transform3D { mat[1] = mat[2] = mat[4] = mat[6] = mat[8] = mat[9] = mat[12] = mat[13] = mat[14] = 0; mat[15] = 1; - // Matrix is a projection transform - type = AFFINE; - dirtyBits = CLASSIFY_BIT | ROTSCALESVD_DIRTY | CONGRUENT_BIT | - RIGID_BIT | ORTHO_BIT; + + // Issue 253: set all dirty bits + dirtyBits = ALL_DIRTY; } /** @@ -5641,18 +5763,72 @@ public class Transform3D { t.mat[9] = rot[7]; t.mat[10] = rot[8]; - t.type = ORTHOGONAL | RIGID | CONGRUENT| AFFINE | ORTHO; - if ((dirtyBits & SVD_BIT) != 0) { - t.dirtyBits = CLASSIFY_BIT | ROTSCALESVD_DIRTY; - } else { - t.dirtyBits = CLASSIFY_BIT | ROTATION_BIT | SCALE_BIT; - } + // Issue 253: set all dirty bits + t.dirtyBits = ALL_DIRTY; } // somehow CanvasViewCache will directly modify mat[] // instead of calling ortho(). So we need to reset dirty bit final void setOrthoDirtyBit() { - dirtyBits = CLASSIFY_BIT | ROTSCALESVD_DIRTY; + // Issue 253: set all dirty bits + dirtyBits = ALL_DIRTY; type = 0; } + + // Fix for Issue 167 -- don't classify matrices with Infinity or NaN values + // as affine + private final boolean isInfOrNaN() { + for (int i = 0; i < 16; i++) { + if (Double.isNaN(mat[i]) || Double.isInfinite(mat[i])) { + return true; + } + } + return false; + } + + // Fix for Issue 253 + // Methods to check input parameters for Infinity or NaN values + private final boolean isInfOrNaN(Quat4f q) { + return (Float.isNaN(q.x) || Float.isInfinite(q.x) || + Float.isNaN(q.y) || Float.isInfinite(q.y) || + Float.isNaN(q.z) || Float.isInfinite(q.z) || + Float.isNaN(q.w) || Float.isInfinite(q.w)); + } + + private boolean isInfOrNaN(Quat4d q) { + return (Double.isNaN(q.x) || Double.isInfinite(q.x) || + Double.isNaN(q.y) || Double.isInfinite(q.y) || + Double.isNaN(q.z) || Double.isInfinite(q.z) || + Double.isNaN(q.w) || Double.isInfinite(q.w)); + } + + private boolean isInfOrNaN(AxisAngle4f a) { + return (Float.isNaN(a.x) || Float.isInfinite(a.x) || + Float.isNaN(a.y) || Float.isInfinite(a.y) || + Float.isNaN(a.z) || Float.isInfinite(a.z) || + Float.isNaN(a.angle) || Float.isInfinite(a.angle)); + } + + private boolean isInfOrNaN(AxisAngle4d a) { + return (Double.isNaN(a.x) || Double.isInfinite(a.x) || + Double.isNaN(a.y) || Double.isInfinite(a.y) || + Double.isNaN(a.z) || Double.isInfinite(a.z) || + Double.isNaN(a.angle) || Double.isInfinite(a.angle)); + } + + private boolean isInfOrNaN(double val) { + return Double.isNaN(val) || Double.isInfinite(val); + } + + private boolean isInfOrNaN(Vector3f v) { + return (Float.isNaN(v.x) || Float.isInfinite(v.x) || + Float.isNaN(v.y) || Float.isInfinite(v.y) || + Float.isNaN(v.z) || Float.isInfinite(v.z)); + } + + private boolean isInfOrNaN(Vector3d v) { + return (Double.isNaN(v.x) || Double.isInfinite(v.x) || + Double.isNaN(v.y) || Double.isInfinite(v.y) || + Double.isNaN(v.z) || Double.isInfinite(v.z)); + } } diff --git a/src/classes/share/javax/media/j3d/TransformGroup.java b/src/classes/share/javax/media/j3d/TransformGroup.java index 9290c03..6bf078c 100644 --- a/src/classes/share/javax/media/j3d/TransformGroup.java +++ b/src/classes/share/javax/media/j3d/TransformGroup.java @@ -182,9 +182,8 @@ public class TransformGroup extends Group { void duplicateAttributes(Node originalNode, boolean forceDuplicate) { super.duplicateAttributes(originalNode, forceDuplicate); - Transform3D t = VirtualUniverse.mc.getTransform3D(null); + Transform3D t = new Transform3D(); ((TransformGroupRetained) originalNode.retained).getTransform(t); ((TransformGroupRetained) retained).setTransform(t); - FreeListManager.freeObject(FreeListManager.TRANSFORM3D, t); } } diff --git a/src/classes/share/javax/media/j3d/TransformGroupRetained.java b/src/classes/share/javax/media/j3d/TransformGroupRetained.java index 7ede29f..bca8aa4 100644 --- a/src/classes/share/javax/media/j3d/TransformGroupRetained.java +++ b/src/classes/share/javax/media/j3d/TransformGroupRetained.java @@ -117,13 +117,13 @@ class TransformGroupRetained extends GroupRetained implements TargetsInterface // this writeable transformGroup has a static transform // merged into this node - trans = VirtualUniverse.mc.getTransform3D(staticTransform.transform); + trans = new Transform3D(staticTransform.transform); trans.mul(t1); transform.setWithLock(trans); } else { - trans = VirtualUniverse.mc.getTransform3D(t1); + trans = new Transform3D(t1); transform.setWithLock(t1); } @@ -137,7 +137,7 @@ class TransformGroupRetained extends GroupRetained implements TargetsInterface throw new BadTransformException(J3dI18N.getString("ViewPlatformRetained0")); } - tchangeMessage = VirtualUniverse.mc.getMessage(); + tchangeMessage = new J3dMessage(); tchangeMessage.type = J3dMessage.TRANSFORM_CHANGED; tchangeMessage.threads = targetThreads; tchangeMessage.args[1] = this; @@ -534,7 +534,7 @@ class TransformGroupRetained extends GroupRetained implements TargetsInterface // This is needed b/c super.setlive is called after inSharedGroup check. inSharedGroup = s.inSharedGroup; - trans = VirtualUniverse.mc.getTransform3D(null); + trans = new Transform3D(); transform.getWithLock(trans); currentTransform.set(trans); diff --git a/src/classes/share/javax/media/j3d/TransformStructure.java b/src/classes/share/javax/media/j3d/TransformStructure.java index 5c16942..8320a6c 100644 --- a/src/classes/share/javax/media/j3d/TransformStructure.java +++ b/src/classes/share/javax/media/j3d/TransformStructure.java @@ -216,8 +216,6 @@ class TransformStructure extends J3dStructure implements ObjectUpdate { for (i=0; i<tSize; i++) { tg = tgs[i]; tg.currentTransform.set(t3ds[i]); - FreeListManager.freeObject(FreeListManager.TRANSFORM3D, - t3ds[i]); synchronized(tg) { // synchronized with tg.set/clearLive if(tg.perPathData != null) { diff --git a/src/classes/share/javax/media/j3d/TransparencyAttributesRetained.java b/src/classes/share/javax/media/j3d/TransparencyAttributesRetained.java index beb2ad7..8c4b6fd 100644 --- a/src/classes/share/javax/media/j3d/TransparencyAttributesRetained.java +++ b/src/classes/share/javax/media/j3d/TransparencyAttributesRetained.java @@ -215,22 +215,11 @@ class TransparencyAttributesRetained extends NodeComponentRetained { } } - /** - * These two native methods update the native context. - */ - native void updateNative(long ctx, - float alpha, int geometryType, - int polygonMode, - boolean lineAA, boolean pointAA, - int transparencyMode, - int srcBlendFunction, - int dstBlendFunction); - - void updateNative(long ctx, + void updateNative(Context ctx, float alpha, int geometryType, int polygonMode, boolean lineAA, boolean pointAA) { - updateNative(ctx, alpha, geometryType, polygonMode, + Pipeline.getPipeline().updateTransparencyAttributes(ctx, alpha, geometryType, polygonMode, lineAA, pointAA, transparencyMode, srcBlendFunction, dstBlendFunction); } @@ -292,7 +281,7 @@ class TransparencyAttributesRetained extends NodeComponentRetained { // Send to rendering attribute structure, regardless of // whether there are users or not (alternate appearance case ..) - J3dMessage createMessage = VirtualUniverse.mc.getMessage(); + J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDERING_ATTRIBUTES; createMessage.type = J3dMessage.TRANSPARENCYATTRIBUTES_CHANGED; createMessage.universe = null; @@ -305,7 +294,7 @@ class TransparencyAttributesRetained extends NodeComponentRetained { // System.out.println("univList.size is " + univList.size()); for(int i=0; i<univList.size(); i++) { - createMessage = VirtualUniverse.mc.getMessage(); + createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDER; createMessage.type = J3dMessage.TRANSPARENCYATTRIBUTES_CHANGED; diff --git a/src/classes/share/javax/media/j3d/TriangleArrayRetained.java b/src/classes/share/javax/media/j3d/TriangleArrayRetained.java index 9969788..d64221d 100644 --- a/src/classes/share/javax/media/j3d/TriangleArrayRetained.java +++ b/src/classes/share/javax/media/j3d/TriangleArrayRetained.java @@ -414,12 +414,12 @@ class TriangleArrayRetained extends GeometryArrayRetained { int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ? initialVertexIndex : initialCoordIndex); - Point3d pnt0 = getPoint3d(); - Point3d pnt1 = getPoint3d(); - Point3d pnt2 = getPoint3d(); - Vector3d vec = getVector3d(); - Vector3d normal = getVector3d(); - Vector3d tmpvec = getVector3d(); + Point3d pnt0 = new Point3d(); + Point3d pnt1 = new Point3d(); + Point3d pnt2 = new Point3d(); + Vector3d vec = new Vector3d(); + Vector3d normal = new Vector3d(); + Vector3d tmpvec = new Vector3d(); double area; double totalarea = 0; @@ -463,12 +463,6 @@ class TriangleArrayRetained extends GeometryArrayRetained { centroid.y *= area; centroid.z *= area; } - freeVector3d(tmpvec); - freeVector3d(vec); - freeVector3d(normal); - freePoint3d(pnt0); - freePoint3d(pnt1); - freePoint3d(pnt2); } int getClassType() { diff --git a/src/classes/share/javax/media/j3d/TriangleFanArrayRetained.java b/src/classes/share/javax/media/j3d/TriangleFanArrayRetained.java index e7035a6..7e24f77 100644 --- a/src/classes/share/javax/media/j3d/TriangleFanArrayRetained.java +++ b/src/classes/share/javax/media/j3d/TriangleFanArrayRetained.java @@ -509,12 +509,12 @@ class TriangleFanArrayRetained extends GeometryStripArrayRetained { // From Graphics Gems IV (pg5) and Graphics Gems II, Pg170 void computeCentroid() { - Vector3d vec = getVector3d(); - Vector3d normal = getVector3d(); - Vector3d tmpvec = getVector3d(); - Point3d pnt0 = getPoint3d(); - Point3d pnt1 = getPoint3d(); - Point3d pnt2 = getPoint3d(); + Vector3d vec = new Vector3d(); + Vector3d normal = new Vector3d(); + Vector3d tmpvec = new Vector3d(); + Point3d pnt0 = new Point3d(); + Point3d pnt1 = new Point3d(); + Point3d pnt2 = new Point3d(); double area, totalarea = 0; int end, replaceIndex, j, i = 0; centroid.x = 0; @@ -569,12 +569,6 @@ class TriangleFanArrayRetained extends GeometryStripArrayRetained { centroid.y *= area; centroid.z *= area; } - freeVector3d(tmpvec); - freeVector3d(vec); - freeVector3d(normal); - freePoint3d(pnt0); - freePoint3d(pnt1); - freePoint3d(pnt2); } int getClassType() { diff --git a/src/classes/share/javax/media/j3d/TriangleStripArrayRetained.java b/src/classes/share/javax/media/j3d/TriangleStripArrayRetained.java index 8d06972..54347df 100644 --- a/src/classes/share/javax/media/j3d/TriangleStripArrayRetained.java +++ b/src/classes/share/javax/media/j3d/TriangleStripArrayRetained.java @@ -527,12 +527,12 @@ class TriangleStripArrayRetained extends GeometryStripArrayRetained { // From Graphics Gems IV (pg5) and Graphics Gems II, Pg170 void computeCentroid() { - Point3d pnt0 = getPoint3d(); - Point3d pnt1 = getPoint3d(); - Point3d pnt2 = getPoint3d(); - Vector3d vec = getVector3d(); - Vector3d normal = getVector3d(); - Vector3d tmpvec = getVector3d(); + Point3d pnt0 = new Point3d(); + Point3d pnt1 = new Point3d(); + Point3d pnt2 = new Point3d(); + Vector3d vec = new Vector3d(); + Vector3d normal = new Vector3d(); + Vector3d tmpvec = new Vector3d(); double area, totalarea = 0; int end, replaceIndex, j, i = 0; @@ -594,13 +594,6 @@ class TriangleStripArrayRetained extends GeometryStripArrayRetained { centroid.y *= area; centroid.z *= area; } - - freeVector3d(tmpvec); - freeVector3d(vec); - freeVector3d(normal); - freePoint3d(pnt0); - freePoint3d(pnt1); - freePoint3d(pnt2); } diff --git a/src/classes/share/javax/media/j3d/VertexArrayRenderMethod.java b/src/classes/share/javax/media/j3d/VertexArrayRenderMethod.java index c5ac846..a7c0bb0 100644 --- a/src/classes/share/javax/media/j3d/VertexArrayRenderMethod.java +++ b/src/classes/share/javax/media/j3d/VertexArrayRenderMethod.java @@ -20,18 +20,18 @@ package javax.media.j3d; class VertexArrayRenderMethod implements RenderMethod { - public boolean render(RenderMolecule rm, Canvas3D cv, int pass, + public boolean render(RenderMolecule rm, Canvas3D cv, RenderAtomListInfo ra, int dirtyBits) { - + GeometryArrayRetained geo = (GeometryArrayRetained)ra.geometry(); geo.setVertexFormat((rm.useAlpha && ((geo.vertexFormat & GeometryArray.COLOR) != 0)), rm.textureBin.attributeBin.ignoreVertexColors, cv.ctx); if (rm.doInfinite) { - cv.updateState(pass, dirtyBits); + cv.updateState(dirtyBits); while (ra != null) { - renderGeo(ra, rm, pass, cv); + renderGeo(ra, rm, cv); ra = ra.next; } return true; @@ -41,17 +41,17 @@ class VertexArrayRenderMethod implements RenderMethod { while (ra != null) { if (cv.ra == ra.renderAtom) { if (cv.raIsVisible) { - cv.updateState(pass, dirtyBits); - renderGeo(ra, rm, pass, cv); + cv.updateState(dirtyBits); + renderGeo(ra, rm, cv); isVisible = true; } } else { if (!VirtualUniverse.mc.viewFrustumCulling || ra.renderAtom.localeVwcBounds.intersect(cv.viewFrustum)) { - cv.updateState(pass, dirtyBits); + cv.updateState(dirtyBits); cv.raIsVisible = true; - renderGeo(ra, rm, pass, cv); + renderGeo(ra, rm, cv); isVisible = true; } else { @@ -69,7 +69,7 @@ class VertexArrayRenderMethod implements RenderMethod { return isVisible; } - void renderGeo(RenderAtomListInfo ra, RenderMolecule rm, int pass, Canvas3D cv) { + void renderGeo(RenderAtomListInfo ra, RenderMolecule rm, Canvas3D cv) { GeometryArrayRetained geo; boolean useAlpha; @@ -81,9 +81,7 @@ class VertexArrayRenderMethod implements RenderMethod { geo.execute(cv, ra.renderAtom, rm.isNonUniformScale, (useAlpha && ((geo.vertexFormat & GeometryArray.COLOR) != 0)) , rm.alpha, - rm.renderBin.multiScreen, cv.screen.screen, - rm.textureBin.attributeBin.ignoreVertexColors, - pass); + rm.textureBin.attributeBin.ignoreVertexColors); } } diff --git a/src/classes/share/javax/media/j3d/View.java b/src/classes/share/javax/media/j3d/View.java index 9cc2300..a447cf2 100644 --- a/src/classes/share/javax/media/j3d/View.java +++ b/src/classes/share/javax/media/j3d/View.java @@ -13,15 +13,13 @@ package javax.media.j3d; import javax.vecmath.*; -import java.lang.Math; import java.util.Vector; import java.util.ArrayList; import java.util.LinkedList; import java.util.Iterator; import java.util.Enumeration; import java.awt.*; -import java.awt.event.*; -import com.sun.j3d.utils.universe.*; // Needed for Support of DVR. +import com.sun.j3d.utils.universe.Viewer; // Needed for Support of DVR. /** * The View object contains all parameters needed in rendering a @@ -166,12 +164,13 @@ import com.sun.j3d.utils.universe.*; // Needed for Support of DVR. * <LI>VIRTUAL_EYE - specifies that the associated distance is from * the eye and in units of virtual distance.</LI><P> * <LI>PHYSICAL_EYE - specifies that the associated distance is from - * the eye and in units of physical distance (in meters).</LI><P> + * the eye and in units of physical distance (in meters). + * This is the default policy for both front and back clipping.</LI><P> * <LI>VIRTUAL_SCREEN - specifies that the associated distance is * from the screen and in units of virtual distance. </LI><P> * <LI>PHYSICAL_SCREEN - specifies that the associated distance is * from the screen and in units of physical distance (in meters). - * This is the default policy for both front and back clipping.</LI><P> + * </LI><P> * </UL> * <LI>Visibility policy - specifies how visible and invisible objects * are drawn. There are three visibility policies:</LI><P> @@ -491,6 +490,7 @@ public class View extends Object { * from the eye in meters. * Policy for interpreting clip plane distances. * Used in specifying the policy in frontClipPolicy and backClipPolicy. + * This is the default policy for both front and back clipping. * @see #setFrontClipPolicy * @see #setBackClipPolicy */ @@ -722,8 +722,8 @@ public class View extends Object { // Support dynamic video resize -- DVR. Viewer viewer = null; // Cached the associate viewer of this view. boolean firstTime = true; - float dvrFactor = 1.0f; - boolean dvrResizeCompensation = true; +// float dvrFactor = 1.0f; +// boolean dvrResizeCompensation = true; // User adjustable minimum frame cycle time long minFrameCycleTime; @@ -982,7 +982,6 @@ public class View extends Object { private Canvas3D[][] cachedCanvasList; private Canvas3D[] cachedCanvases; - private Canvas3D[] cachedOffScreenCanvases; private Screen3D[] cachedScreens; private int longestScreenList = 0; private boolean canvasesDirty = true; @@ -1912,7 +1911,7 @@ public class View extends Object { if (activeStatus && isRunning) { - J3dMessage vpMessage = VirtualUniverse.mc.getMessage(); + J3dMessage vpMessage = new J3dMessage(); vpMessage.universe = universe; vpMessage.view = this; vpMessage.type = J3dMessage.UPDATE_VIEW; @@ -1973,7 +1972,7 @@ public class View extends Object { transparencySortingPolicy = policy; if (activeStatus && isRunning) { - J3dMessage vpMessage = VirtualUniverse.mc.getMessage(); + J3dMessage vpMessage = new J3dMessage(); vpMessage.universe = universe; vpMessage.view = this; vpMessage.type = J3dMessage.UPDATE_VIEW; @@ -2416,22 +2415,14 @@ public class View extends Object { synchronized (canvasList) { ArrayList cv; int len = canvases.size(); - int numOffScreenCanvases = 0; Canvas3D newCachedCanvases[] = new Canvas3D[len]; for (int i=0; i < len; i++) { newCachedCanvases[i] = (Canvas3D) canvases.get(i); - if (newCachedCanvases[i].offScreen) - numOffScreenCanvases++; } // Do this in one instruction so there is no need to // synchronized getCanvases() - if (numOffScreenCanvases > 0) { - cachedOffScreenCanvases = new Canvas3D[numOffScreenCanvases]; - numOffScreenCanvases = 0; - } - cachedCanvases = newCachedCanvases; len = 0; longestScreenList = 0; @@ -2444,13 +2435,6 @@ public class View extends Object { cachedCanvasList[i][j] = (Canvas3D) cv.get(j); } - if (cachedCanvasList[i][0].offScreen) { - for (int j = 0; j < len; j++) { - cachedOffScreenCanvases[numOffScreenCanvases++]= - cachedCanvasList[i][j]; - } - } - if (len > longestScreenList) { longestScreenList = len; } @@ -2491,10 +2475,6 @@ public class View extends Object { return cachedCanvases; } - Canvas3D[] getOffScreenCanvases() { - return cachedOffScreenCanvases; - } - // assume getCanvasList is called before Screen3D[] getScreens() { return cachedScreens; @@ -3089,7 +3069,10 @@ public class View extends Object { final void updateViewCache() { - // DVR support + // TODO KCR : remove obsolete DVR code (but make sure we don't end + // up with a leak in the Viewer Map object). + + // DVR support // This is a back door in j3d to provide DVR support. // A better place to put this code segment is in // ViewCache.snapshot(). Since it consists of some @@ -3104,24 +3087,24 @@ public class View extends Object { firstTime = false; } - if(viewer != null) { - if(viewer.isDvrEnabled()) { - dvrFactor = viewer.getDvrFactor(); - dvrResizeCompensation = - viewer.getDvrResizeCompensationEnable(); - /* - System.out.println("View : dvrFactor is " + dvrFactor); - System.out.println("View : dvrResizeCompensation is " + - dvrResizeCompensation); - */ - } - else { - // Reset back to default. - dvrFactor = 1.0f; - dvrResizeCompensation = true; - - } - } +// if(viewer != null) { +// if(viewer.isDvrEnabled()) { +// dvrFactor = viewer.getDvrFactor(); +// dvrResizeCompensation = +// viewer.getDvrResizeCompensationEnable(); +// /* +// System.out.println("View : dvrFactor is " + dvrFactor); +// System.out.println("View : dvrResizeCompensation is " + +// dvrResizeCompensation); +// */ +// } +// else { +// // Reset back to default. +// dvrFactor = 1.0f; +// dvrResizeCompensation = true; +// +// } +// } // End of back door -- DVR. synchronized(this) { @@ -3286,7 +3269,7 @@ public class View extends Object { soundScheduler.reset(); } - J3dMessage vpMessage = VirtualUniverse.mc.getMessage(); + J3dMessage vpMessage = new J3dMessage(); vpMessage.universe = universe; vpMessage.view = this; vpMessage.type = J3dMessage.UPDATE_VIEW; @@ -3325,7 +3308,7 @@ public class View extends Object { } - J3dMessage vpMessage = VirtualUniverse.mc.getMessage(); + J3dMessage vpMessage = new J3dMessage(); vpMessage.universe = universe; vpMessage.view = this; vpMessage.type = J3dMessage.UPDATE_VIEW; diff --git a/src/classes/share/javax/media/j3d/ViewPlatformRetained.java b/src/classes/share/javax/media/j3d/ViewPlatformRetained.java index d80341b..b9756e4 100644 --- a/src/classes/share/javax/media/j3d/ViewPlatformRetained.java +++ b/src/classes/share/javax/media/j3d/ViewPlatformRetained.java @@ -141,7 +141,7 @@ class ViewPlatformRetained extends LeafRetained { } // Notify behavior scheduler & RenderBin if (source.isLive()) { - J3dMessage message = VirtualUniverse.mc.getMessage(); + J3dMessage message = new J3dMessage(); message.type = J3dMessage.UPDATE_VIEWPLATFORM; message.threads = J3dThread.UPDATE_RENDER|J3dThread.UPDATE_BEHAVIOR; message.universe = universe; @@ -184,7 +184,7 @@ class ViewPlatformRetained extends LeafRetained { Transform3D getVworldToVpc() { if (vworldToVpc == null) - vworldToVpc = VirtualUniverse.mc.getTransform3D(null); + vworldToVpc = new Transform3D(); vworldToVpc.set(getCurrentLocalToVworld(null)); vworldToVpc.invert(); return vworldToVpc; @@ -197,10 +197,6 @@ class ViewPlatformRetained extends LeafRetained { void evaluateViewPlatformTransform() { - if (vworldToVpc != null) { - FreeListManager.freeObject(FreeListManager.TRANSFORM3D, - vworldToVpc); - } // clear cache so that next time getVworldToVpc() can recompute vworldToVpc = null; } diff --git a/src/classes/share/javax/media/j3d/ViewSpecificGroupRetained.java b/src/classes/share/javax/media/j3d/ViewSpecificGroupRetained.java index 113e4d8..5f6b963 100644 --- a/src/classes/share/javax/media/j3d/ViewSpecificGroupRetained.java +++ b/src/classes/share/javax/media/j3d/ViewSpecificGroupRetained.java @@ -78,7 +78,7 @@ class ViewSpecificGroupRetained extends GroupRetained { objAry[3] = super.processViewSpecificInfo(ADD_VIEW, (HashKey)key, view, addVsgList, addKeyList, addLeafList); - J3dMessage message = VirtualUniverse.mc.getMessage(); + J3dMessage message = new J3dMessage(); message.type = J3dMessage.VIEWSPECIFICGROUP_CHANGED; message.threads = (J3dThread.UPDATE_RENDERING_ENVIRONMENT| J3dThread.UPDATE_RENDER | @@ -120,7 +120,7 @@ class ViewSpecificGroupRetained extends GroupRetained { } */ - J3dMessage message = VirtualUniverse.mc.getMessage(); + J3dMessage message = new J3dMessage(); message.type = J3dMessage.VIEWSPECIFICGROUP_CHANGED; message.threads = (J3dThread.UPDATE_RENDERING_ENVIRONMENT| J3dThread.UPDATE_RENDER | @@ -184,7 +184,7 @@ class ViewSpecificGroupRetained extends GroupRetained { objAry[3] = super.processViewSpecificInfo(ADD_VIEW, (HashKey)key, view, addVsgList, addKeyList, addLeafList); } - J3dMessage message = VirtualUniverse.mc.getMessage(); + J3dMessage message = new J3dMessage(); message.type = J3dMessage.VIEWSPECIFICGROUP_CHANGED; message.threads = (J3dThread.UPDATE_RENDERING_ENVIRONMENT| J3dThread.UPDATE_RENDER | @@ -230,7 +230,7 @@ class ViewSpecificGroupRetained extends GroupRetained { objAry[3] = super.processViewSpecificInfo(ADD_VIEW, (HashKey)tempKey, view, addVsgList, addKeyList, addLeafList); } - J3dMessage message = VirtualUniverse.mc.getMessage(); + J3dMessage message = new J3dMessage(); message.type = J3dMessage.VIEWSPECIFICGROUP_CHANGED; message.threads = (J3dThread.UPDATE_RENDERING_ENVIRONMENT| J3dThread.UPDATE_RENDER | @@ -337,7 +337,7 @@ class ViewSpecificGroupRetained extends GroupRetained { objAry[3] = super.processViewSpecificInfo(ADD_VIEW, (HashKey)key, view, addVsgList, addKeyList, addLeafList); - J3dMessage message = VirtualUniverse.mc.getMessage(); + J3dMessage message = new J3dMessage(); message.type = J3dMessage.VIEWSPECIFICGROUP_CHANGED; message.threads = (J3dThread.UPDATE_RENDERING_ENVIRONMENT| J3dThread.UPDATE_RENDER | @@ -379,7 +379,7 @@ class ViewSpecificGroupRetained extends GroupRetained { } */ - J3dMessage message = VirtualUniverse.mc.getMessage(); + J3dMessage message = new J3dMessage(); message.type = J3dMessage.VIEWSPECIFICGROUP_CHANGED; message.threads = (J3dThread.UPDATE_RENDERING_ENVIRONMENT| J3dThread.UPDATE_RENDER | @@ -427,7 +427,7 @@ class ViewSpecificGroupRetained extends GroupRetained { removeVsgList, removeKeyList, removeLeafList); - J3dMessage message = VirtualUniverse.mc.getMessage(); + J3dMessage message = new J3dMessage(); message.type = J3dMessage.VIEWSPECIFICGROUP_CHANGED; message.threads = (J3dThread.UPDATE_RENDERING_ENVIRONMENT| J3dThread.UPDATE_RENDER | @@ -468,7 +468,7 @@ class ViewSpecificGroupRetained extends GroupRetained { System.out.println("n = "+n+" keyValue = "+removeKeyList.get(n)); } */ - J3dMessage message = VirtualUniverse.mc.getMessage(); + J3dMessage message = new J3dMessage(); message.type = J3dMessage.VIEWSPECIFICGROUP_CHANGED; message.threads = (J3dThread.UPDATE_RENDERING_ENVIRONMENT| J3dThread.UPDATE_RENDER | diff --git a/src/classes/share/javax/media/j3d/VirtualUniverse.java b/src/classes/share/javax/media/j3d/VirtualUniverse.java index a38302c..dcedfcb 100644 --- a/src/classes/share/javax/media/j3d/VirtualUniverse.java +++ b/src/classes/share/javax/media/j3d/VirtualUniverse.java @@ -163,13 +163,20 @@ public class VirtualUniverse extends Object { boolean isSceneGraphLock = false; private Object waitLock = new Object(); - - private HashSet structureChangeListenerSet = null; - private HashSet shaderErrorListenerSet = null; + // Set of scene graph structure change listeners + private HashSet<GraphStructureChangeListener> structureChangeListenerSet = null; + + // Set of shader error listeners + private HashSet<ShaderErrorListener> shaderErrorListenerSet = null; private ShaderErrorListener defaultShaderErrorListener = ShaderProgram.getDefaultErrorListener(); + // Set of rendering error listeners + private static HashSet<RenderingErrorListener> renderingErrorListenerSet = null; + private static RenderingErrorListener defaultRenderingErrorListener = + Renderer.getDefaultErrorListener(); + /** * Constructs a new VirtualUniverse. */ @@ -255,24 +262,8 @@ public class VirtualUniverse extends Object { // Print out debugging information for debug builds if(VersionInfo.isDebug) { System.err.println("Java 3D system initialized"); - System.err.print(" graphics library = "); - switch (mc.getRenderingAPI()) { - case MasterControl.RENDER_OPENGL_SOLARIS: - System.err.println("Solaris OpenGL"); - break; - case MasterControl.RENDER_OPENGL_LINUX: - System.err.println("Linux OpenGL"); - break; - case MasterControl.RENDER_OPENGL_WIN32: - System.err.print("Windows OpenGL"); - break; - case MasterControl.RENDER_DIRECT3D: - System.err.println("Windows Direct3D"); - break; - default: - System.err.println("UNKNOWN"); - break; - } + System.err.println(" rendering pipeline = " + + Pipeline.getPipeline().getPipelineName()); System.err.println(); } } @@ -439,6 +430,10 @@ public class VirtualUniverse extends Object { * <td>String</td> * </tr> * <tr> + * <td><code>j3d.pipeline</code></td> + * <td>String</td> + * </tr> + * <tr> * <td><code>j3d.renderer</code></td> * <td>String</td> * </tr> @@ -514,10 +509,20 @@ public class VirtualUniverse extends Object { * <p> * * <li> + * <code>j3d.pipeline</code> + * <ul> + * String that specifies the Java 3D rendering pipeline. This could + * be one of: "NATIVE_OGL", "NATIVE_D3D", or "JOGL". Others could be + * added in the future. + * </ul> + * </li> + * <p> + * + * <li> * <code>j3d.renderer</code> * <ul> - * String that specifies the Java 3D rendering library. This could - * be one of: "OpenGL" or "DirectX". + * String that specifies the underlying rendering library. This could + * be one of: "OpenGL" or "DirectX". Others could be added in the future. * </ul> * </li> * <p> @@ -549,7 +554,10 @@ public class VirtualUniverse extends Object { values.add(VersionInfo.getSpecificationVendor()); keys.add("j3d.renderer"); - values.add(mc.isD3D() ? "DirectX" : "OpenGL"); + values.add(Pipeline.getPipeline().getRendererName()); + + keys.add("j3d.pipeline"); + values.add(Pipeline.getPipeline().getPipelineName()); // Now Create read-only properties object properties = @@ -1058,9 +1066,9 @@ public class VirtualUniverse extends Object { } synchronized(structureChangeListenerSet) { - Iterator it = structureChangeListenerSet.iterator(); + Iterator<GraphStructureChangeListener> it = structureChangeListenerSet.iterator(); while(it.hasNext()) { - GraphStructureChangeListener listener = (GraphStructureChangeListener)it.next(); + GraphStructureChangeListener listener = it.next(); try { if (add) { listener.branchGroupAdded(parent, child); @@ -1072,6 +1080,11 @@ public class VirtualUniverse extends Object { System.err.println("Exception occurred in GraphStructureChangeListener:"); e.printStackTrace(); } + catch (Error e) { + // Issue 264 - catch Error + System.err.println("Error occurred in GraphStructureChangeListener:"); + e.printStackTrace(); + } } } } @@ -1086,9 +1099,9 @@ public class VirtualUniverse extends Object { } synchronized(structureChangeListenerSet) { - Iterator it = structureChangeListenerSet.iterator(); + Iterator<GraphStructureChangeListener> it = structureChangeListenerSet.iterator(); while(it.hasNext()) { - GraphStructureChangeListener listener = (GraphStructureChangeListener)it.next(); + GraphStructureChangeListener listener = it.next(); try { listener.branchGroupMoved(oldParent, newParent, child); } @@ -1096,6 +1109,11 @@ public class VirtualUniverse extends Object { System.err.println("Exception occurred in GraphStructureChangeListener:"); e.printStackTrace(); } + catch (Error e) { + // Issue 264 - catch Error + System.err.println("Error occurred in GraphStructureChangeListener:"); + e.printStackTrace(); + } } } } @@ -1163,9 +1181,9 @@ public class VirtualUniverse extends Object { // Notify all error listeners in the set if (shaderErrorListenerSet != null) { synchronized(shaderErrorListenerSet) { - Iterator it = shaderErrorListenerSet.iterator(); + Iterator<ShaderErrorListener> it = shaderErrorListenerSet.iterator(); while(it.hasNext()) { - ShaderErrorListener listener = (ShaderErrorListener)it.next(); + ShaderErrorListener listener = it.next(); try { listener.errorOccurred(error); } @@ -1173,15 +1191,108 @@ public class VirtualUniverse extends Object { System.err.println("Exception occurred in ShaderErrorListener:"); e.printStackTrace(); } + catch (Error e) { + // Issue 264 - catch Error + System.err.println("Error occurred in ShaderErrorListener:"); + e.printStackTrace(); + } errorReported = true; } } } - // Notify the default error listener if the set is null or empty - if (!errorReported) { - defaultShaderErrorListener.errorOccurred(error); + // Notify the default error listener if the set is null or empty + if (!errorReported) { + defaultShaderErrorListener.errorOccurred(error); + } + } + + + // Issue 260 : rendering error listeners. + + /** + * Adds the specified RenderingErrorListener to the set of listeners + * that will be notified when a rendering error is detected. + * If the specifed listener is null no action is taken and no exception + * is thrown. + * If a rendering error occurs, the listeners will be called + * asynchronously from a separate notification thread. If the set + * of listeners is empty, a default listener is notified. The + * default listener prints the error information to System.err and + * then calls System.exit(). + * + * @param listener the listener to add to the set. + * + * @since Java 3D 1.5 + */ + public static void addRenderingErrorListener(RenderingErrorListener listener) { + if (listener == null) { + return; + } + + if (renderingErrorListenerSet == null) { + renderingErrorListenerSet = new HashSet(); + } + + synchronized(renderingErrorListenerSet) { + renderingErrorListenerSet.add(listener); + } + } + + /** + * Removes the specified RenderingErrorListener from the set of + * listeners. This method performs no function, nor does it throw + * an exception if the specified listener is not currently in the + * set or is null. + * + * @param listener the listener to remove from the set. + * + * @since Java 3D 1.5 + */ + public static void removeRenderingErrorListener(RenderingErrorListener listener) { + if (renderingErrorListenerSet == null) { + return; } + + synchronized(renderingErrorListenerSet) { + renderingErrorListenerSet.remove(listener); + } + } + + /** + * Notifies all listeners of a rendering error. If no listeners exist, + * a default listener is notified. + */ + static void notifyRenderingErrorListeners(RenderingError error) { + boolean errorReported = false; + + // Notify all error listeners in the set + if (renderingErrorListenerSet != null) { + synchronized(renderingErrorListenerSet) { + Iterator<RenderingErrorListener> it = renderingErrorListenerSet.iterator(); + while(it.hasNext()) { + RenderingErrorListener listener = it.next(); + try { + listener.errorOccurred(error); + } + catch (RuntimeException e) { + System.err.println("Exception occurred in RenderingErrorListener:"); + e.printStackTrace(); + } + catch (Error e) { + // Issue 264 - catch Error + System.err.println("Error occurred in RenderingErrorListener:"); + e.printStackTrace(); + } + errorReported = true; + } + } + } + + // Notify the default error listener if the set is null or empty + if (!errorReported) { + defaultRenderingErrorListener.errorOccurred(error); + } } } diff --git a/src/classes/share/javax/media/j3d/WakeupCondition.java b/src/classes/share/javax/media/j3d/WakeupCondition.java index d0491dd..f419376 100644 --- a/src/classes/share/javax/media/j3d/WakeupCondition.java +++ b/src/classes/share/javax/media/j3d/WakeupCondition.java @@ -91,7 +91,7 @@ public abstract class WakeupCondition extends Object { if (!conditionMet) { conditionMet = true; - J3dMessage message = VirtualUniverse.mc.getMessage(); + J3dMessage message = new J3dMessage(); message.type = J3dMessage.COND_MET; message.threads = J3dThread.UPDATE_BEHAVIOR; message.universe = behav.universe; diff --git a/src/classes/solaris/javax/media/j3d/J3dGraphicsConfig.java b/src/classes/solaris/javax/media/j3d/J3dGraphicsConfig.java deleted file mode 100644 index c242a77..0000000 --- a/src/classes/solaris/javax/media/j3d/J3dGraphicsConfig.java +++ /dev/null @@ -1,40 +0,0 @@ -/* - * $RCSfile$ - * - * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. - * - * Use is subject to license terms. - * - * $Revision$ - * $Date$ - * $State$ - */ - -package javax.media.j3d; - -import sun.awt.*; -import java.awt.*; - -class J3dGraphicsConfig { - - static native boolean isValidVisualID(long display, int vid); - - J3dGraphicsConfig(GraphicsDevice gd, int pixelFormat) { - // a dummy class which this constructor should - // never invoke under Solaris - } - - static boolean isValidPixelFormat(GraphicsConfiguration gc) { - return isValidVisualID(NativeScreenInfo.getStaticDisplay(), - ((X11GraphicsConfig) gc).getVisual()); - } - - static boolean isValidConfig(GraphicsConfiguration gc) { - // Check to see if a valid FBConfig pointer has been cached. - Object fbConfigObject = Canvas3D.fbConfigTable.get(gc); - return ((fbConfigObject != null) && - (fbConfigObject instanceof GraphicsConfigInfo)); - } - - -} diff --git a/src/classes/solaris/javax/media/j3d/NativeWSInfo.java b/src/classes/solaris/javax/media/j3d/NativeWSInfo.java deleted file mode 100644 index 2e0da2a..0000000 --- a/src/classes/solaris/javax/media/j3d/NativeWSInfo.java +++ /dev/null @@ -1,58 +0,0 @@ -/* - * $RCSfile$ - * - * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. - * - * Use is subject to license terms. - * - * $Revision$ - * $Date$ - * $State$ - */ - -package javax.media.j3d; - -import java.awt.*; -import java.awt.event.*; -import sun.awt.*; -import java.lang.reflect.Method; - -class NativeWSInfo { - - //X11DrawingSurface xds; - Object xds; - - void getCanvasWSParameters(Canvas3D canvas) { - try { - Class x11DSclass = Class.forName("sun.awt.X11DrawingSurface"); - Method getDrawable = x11DSclass.getDeclaredMethod("getDrawable", null ); - Method getVisualID = x11DSclass.getDeclaredMethod("getVisualID", null ); - - //canvas.window = xds.getDrawable(); - //canvas.vid = xds.getVisualID(); - - canvas.window = ((Integer)getDrawable.invoke( xds, null )).intValue(); - canvas.vid = ((Integer)getVisualID.invoke( xds, null )).intValue(); - } catch( Exception e ) { - e.printStackTrace(); - } - } - - void getWSDrawingSurface( Object dsi) { - try { - //xds = (X11DrawingSurface)dsi.getSurface(); - Class drawingSurfaceInfoClass = Class.forName("sun.awt.DrawingSurfaceInfo"); - Method getSurface = drawingSurfaceInfoClass.getDeclaredMethod( "getSurface", null); - - //xds = dsi.getSurface(); - xds = getSurface.invoke( dsi, null ); - } catch( Exception e ) { - e.printStackTrace(); - } - } - - int getCanvasVid(GraphicsConfiguration gcfg) { - return (((X11GraphicsConfig)gcfg).getVisual()); - } -} - diff --git a/src/classes/win32/javax/media/j3d/J3dGraphicsConfig.java b/src/classes/win32/javax/media/j3d/J3dGraphicsConfig.java deleted file mode 100644 index 72340e5..0000000 --- a/src/classes/win32/javax/media/j3d/J3dGraphicsConfig.java +++ /dev/null @@ -1,41 +0,0 @@ -/* - * $RCSfile$ - * - * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. - * - * Use is subject to license terms. - * - * $Revision$ - * $Date$ - * $State$ - */ - -package javax.media.j3d; - -import sun.awt.Win32GraphicsConfig; -import java.awt.*; - -class J3dGraphicsConfig extends Win32GraphicsConfig { - - private int pixelFormat; - - J3dGraphicsConfig(GraphicsDevice gd, int pixelFormat) - { - super(gd, pixelFormat); - this.pixelFormat = pixelFormat; - } - - static boolean isValidPixelFormat(GraphicsConfiguration gc) { - return (gc instanceof J3dGraphicsConfig); - } - - static boolean isValidConfig(GraphicsConfiguration gc) { - return isValidPixelFormat(gc); - } - - int getPixelFormat() { - return pixelFormat; - } - - -} diff --git a/src/classes/win32/javax/media/j3d/NativeConfigTemplate3D.java b/src/classes/win32/javax/media/j3d/NativeConfigTemplate3D.java index 7253c5a..c198e31 100644 --- a/src/classes/win32/javax/media/j3d/NativeConfigTemplate3D.java +++ b/src/classes/win32/javax/media/j3d/NativeConfigTemplate3D.java @@ -44,7 +44,7 @@ class NativeConfigTemplate3D { choosePixelFormat(long ctx, int screen, int[] attrList, long[] pFormatInfo); // Native method to free an PixelFormatInfo struct. This is static since it - // may need to be called to clean up the Canvas3D fbConfigTable after the + // may need to be called to clean up the Canvas3D graphicsConfigTable after the // NativeConfigTemplate3D has been disposed of. static native void freePixelFormatInfo(long pFormatInfo); @@ -91,8 +91,8 @@ class NativeConfigTemplate3D { attrList[STENCIL_SIZE] = template.getStencilSize(); // System.out.println("NativeConfigTemplate3D : getStencilSize " + // attrList[STENCIL_SIZE]); - NativeScreenInfo nativeScreenInfo = new NativeScreenInfo(gd); - int screen = nativeScreenInfo.getScreen(); + + int screen = NativeScreenInfo.getScreen(gd); long[] pFormatInfo = new long[1]; @@ -118,17 +118,15 @@ class NativeConfigTemplate3D { // Fix to issue 104 -- // Pass in 0 for pixel format to the AWT. // ATI driver will lockup pixelFormat, if it is passed to AWT. - GraphicsConfiguration gc1 = new J3dGraphicsConfig(gd, 0); - - // We need to cache the offScreen pixelformat that glXChoosePixelFormat() - // returns, since this is not cached with J3dGraphicsConfig and there - // are no public constructors to allow us to extend it. - synchronized (Canvas3D.fbConfigTable) { - if (Canvas3D.fbConfigTable.get(gc1) == null) { - GraphicsConfigInfo gcInfo = new GraphicsConfigInfo(); - gcInfo.setFBConfig(pFormatInfo[0]); - gcInfo.setRequestedStencilSize(attrList[STENCIL_SIZE]); - Canvas3D.fbConfigTable.put(gc1, gcInfo); + GraphicsConfiguration gc1 = Win32GraphicsConfig.getConfig(gd, 0); + + // We need to cache the GraphicsTemplate3D and the private + // pixel format info. + synchronized (Canvas3D.graphicsConfigTable) { + if (Canvas3D.graphicsConfigTable.get(gc1) == null) { + GraphicsConfigInfo gcInfo = new GraphicsConfigInfo(template); + gcInfo.setPrivateData(new Long(pFormatInfo[0])); + Canvas3D.graphicsConfigTable.put(gc1, gcInfo); } else { freePixelFormatInfo(pFormatInfo[0]); } @@ -174,8 +172,7 @@ class NativeConfigTemplate3D { // System.out.println("NativeConfigTemplate3D : getStencilSize " + // attrList[STENCIL_SIZE]); - NativeScreenInfo nativeScreenInfo = new NativeScreenInfo(gd); - int screen = nativeScreenInfo.getScreen(); + int screen = NativeScreenInfo.getScreen(gd); long[] pFormatInfo = new long[1]; @@ -220,8 +217,7 @@ class NativeConfigTemplate3D { Win32GraphicsDevice gd = (Win32GraphicsDevice)((Win32GraphicsConfig)gc).getDevice(); - NativeScreenInfo nativeScreenInfo = new NativeScreenInfo(gd); - int screen = nativeScreenInfo.getScreen(); + int screen = NativeScreenInfo.getScreen(gd); /* Fix to issue 77 */ return isSceneAntialiasingMultisampleAvailable(c3d.fbConfig, c3d.offScreen, screen); } diff --git a/src/classes/win32/javax/media/j3d/NativeScreenInfo.java b/src/classes/win32/javax/media/j3d/NativeScreenInfo.java index 2156b8f..9652b7a 100644 --- a/src/classes/win32/javax/media/j3d/NativeScreenInfo.java +++ b/src/classes/win32/javax/media/j3d/NativeScreenInfo.java @@ -16,18 +16,20 @@ import java.awt.GraphicsDevice; import sun.awt.Win32GraphicsDevice; class NativeScreenInfo { - private int display = 0; - private int screen = 0; - + private static final long display = 0; // unused for Win32 private static boolean wglARBChecked = false; private static boolean isWglARB; - private native static boolean queryWglARB(); + private static native boolean queryWglARB(); + + private NativeScreenInfo() { + throw new AssertionError("constructor should never be called"); + } // This method will return true if wglGetExtensionsStringARB is supported, // else return false - synchronized static boolean isWglARB() { + static synchronized boolean isWglARB() { if (!wglARBChecked) { // Query for wglGetExtensionsStringARB support. @@ -37,21 +39,14 @@ class NativeScreenInfo { return isWglARB; } - NativeScreenInfo(GraphicsDevice graphicsDevice) { - // Get the screen number - screen = ((sun.awt.Win32GraphicsDevice)graphicsDevice).getScreen(); - display = screen; - } - - int getDisplay() { + static long getDisplay() { return display; } - int getScreen() { - return screen; + static int getScreen(GraphicsDevice graphicsDevice) { + return ((Win32GraphicsDevice)graphicsDevice).getScreen(); } - // Ensure that the native libraries are loaded static { VirtualUniverse.loadLibraries(); diff --git a/src/classes/win32/javax/media/j3d/NativeWSInfo.java b/src/classes/win32/javax/media/j3d/NativeWSInfo.java deleted file mode 100644 index aca9c26..0000000 --- a/src/classes/win32/javax/media/j3d/NativeWSInfo.java +++ /dev/null @@ -1,69 +0,0 @@ -/* - * $RCSfile$ - * - * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. - * - * Use is subject to license terms. - * - * $Revision$ - * $Date$ - * $State$ - */ - -package javax.media.j3d; - -import java.awt.*; -import java.awt.event.*; -import sun.awt.*; -import java.lang.reflect.Method; - -class NativeWSInfo { - - //Win32DrawingSurface wds; - Object wds; - - void getCanvasWSParameters(Canvas3D canvas) { - //canvas.window = wds.getHDC(); - try { - Class win32DSclass = Class.forName("sun.awt.Win32DrawingSurface"); - Method getHDC = win32DSclass.getDeclaredMethod("getHDC", null ); - - canvas.window = ((Integer)getHDC.invoke( wds, null )).intValue(); - } catch (Exception e) { - e.printStackTrace(); - } - } - - void getWSDrawingSurface(Object dsi) { - //wds = (Win32DrawingSurface)dsi.getSurface(); - int hwnd =0; - - try { - Class drawingSurfaceInfoClass = Class.forName("sun.awt.DrawingSurfaceInfo"); - Method getSurface = drawingSurfaceInfoClass.getDeclaredMethod( "getSurface", null); - - wds = getSurface.invoke( dsi, null ); - - Class win32DSclass = Class.forName("sun.awt.Win32DrawingSurface"); - Method getHWnd = win32DSclass.getDeclaredMethod("getHWnd", null ); - hwnd = ((Integer)getHWnd.invoke( wds, null )).intValue(); - } catch( Exception e ) { - e.printStackTrace(); - } - - // note: dsi lock is called from the caller of this method - // Workaround for bug 4169320 - //dsi.lock(); - //subclass(wds.getHWnd()); - subclass(hwnd); - //dsi.unlock(); - } - - // Used in workaround for bug 4169320: Resizing a Java 3D canvas - // on Win95 crashes the application - private native void subclass(int hWnd); - - int getCanvasVid(GraphicsConfiguration gcfg) { - return ((J3dGraphicsConfig) gcfg).getPixelFormat(); - } -} diff --git a/src/classes/solaris/javax/media/j3d/NativeConfigTemplate3D.java b/src/classes/x11/javax/media/j3d/NativeConfigTemplate3D.java index 6f116cf..cbd3713 100644 --- a/src/classes/solaris/javax/media/j3d/NativeConfigTemplate3D.java +++ b/src/classes/x11/javax/media/j3d/NativeConfigTemplate3D.java @@ -44,8 +44,8 @@ class NativeConfigTemplate3D { int[] attrList, long[] fbConfig); // Native method to free an GLXFBConfig struct. This is static since it - // may need to be called to clean up the Canvas3D fbConfigTable after the - // NativeConfigTemplate3D has been disposed of. + // may need to be called to clean up the Canvas3D graphicsConfigTable + // after the NativeConfigTemplate3D has been disposed of. static native void freeFBConfig(long fbConfig); // Native methods to return whether a particular attribute is available @@ -58,9 +58,8 @@ class NativeConfigTemplate3D { /* * Chooses the best FBConfig for Java 3D apps. */ - GraphicsConfiguration - getBestConfiguration(GraphicsConfigTemplate3D template, - GraphicsConfiguration[] gc) { + GraphicsConfiguration getBestConfiguration(GraphicsConfigTemplate3D template, + GraphicsConfiguration[] gc) { X11GraphicsDevice gd = (X11GraphicsDevice)((X11GraphicsConfig)gc[0]).getDevice(); @@ -69,10 +68,8 @@ class NativeConfigTemplate3D { return null; } - NativeScreenInfo nativeScreenInfo = new NativeScreenInfo(gd); - - long display = nativeScreenInfo.getDisplay(); - int screen = nativeScreenInfo.getScreen(); + long display = NativeScreenInfo.getDisplay(); + int screen = NativeScreenInfo.getScreen(gd); if (debug) { System.out.println(" NativeConfigTemplate3D: using device " + gd); @@ -125,34 +122,42 @@ class NativeConfigTemplate3D { if (visID == 0 || fbConfig[0] == 0) { return null; // no valid visual was found - } + } // search list of graphics configurations for config // with matching visualId - GraphicsConfiguration gc1 = null; - for (int i = 0; i < gc.length; i++) + X11GraphicsConfig gc0 = null; + for (int i = 0; i < gc.length; i++) { if (((X11GraphicsConfig)gc[i]).getVisual() == visID) { - gc1 = gc[i]; + gc0 = (X11GraphicsConfig)gc[i]; break; } - - // To support disabling Solaris OpenGL Xinerama mode, we need to cache - // the pointer to the actual GLXFBConfig that glXChooseFBConfig() - // returns, since this is not cached with X11GraphicsConfig and there - // are no public constructors to allow us to extend it. - synchronized (Canvas3D.fbConfigTable) { - if (Canvas3D.fbConfigTable.get(gc1) == null) { - GraphicsConfigInfo gcInfo = new GraphicsConfigInfo(); - gcInfo.setFBConfig(fbConfig[0]); - gcInfo.setRequestedStencilSize(attrList[STENCIL_SIZE]); - Canvas3D.fbConfigTable.put(gc1, gcInfo); + } + + // Just return if we didn't find a match + if (gc0 == null) { + return null; + } + + // Create a new GraphicsConfig object based on the one we found + X11GraphicsConfig gc1 = + X11GraphicsConfig.getConfig(gd, gc0.getVisual(), + gc0.getDepth(), gc0.getColormap(), false); + + // We need to cache the GraphicsTemplate3D and the private + // fbconfig info. + synchronized (Canvas3D.graphicsConfigTable) { + if (Canvas3D.graphicsConfigTable.get(gc1) == null) { + GraphicsConfigInfo gcInfo = new GraphicsConfigInfo(template); + gcInfo.setPrivateData(new Long(fbConfig[0])); + Canvas3D.graphicsConfigTable.put(gc1, gcInfo); } else { freeFBConfig(fbConfig[0]); } } return gc1; } - + /* * Determine if a given GraphicsConfiguration object can be used * by Java 3D. @@ -167,10 +172,8 @@ class NativeConfigTemplate3D { return false; } - NativeScreenInfo nativeScreenInfo = new NativeScreenInfo(gd); - - long display = nativeScreenInfo.getDisplay(); - int screen = nativeScreenInfo.getScreen(); + long display = NativeScreenInfo.getDisplay(); + int screen = NativeScreenInfo.getScreen(gd); int[] attrList; // holds the list of attributes to be tramslated // for glxChooseVisual call @@ -206,10 +209,9 @@ class NativeConfigTemplate3D { X11GraphicsDevice gd = (X11GraphicsDevice)((X11GraphicsConfig)gc).getDevice(); - NativeScreenInfo nativeScreenInfo = new NativeScreenInfo(gd); - long display = nativeScreenInfo.getDisplay(); - int screen = nativeScreenInfo.getScreen(); + long display = NativeScreenInfo.getDisplay(); + int screen = NativeScreenInfo.getScreen(gd); int vid = ((X11GraphicsConfig)gc).getVisual(); return isStereoAvailable(display, screen, vid); @@ -221,10 +223,9 @@ class NativeConfigTemplate3D { X11GraphicsDevice gd = (X11GraphicsDevice)((X11GraphicsConfig)gc).getDevice(); - NativeScreenInfo nativeScreenInfo = new NativeScreenInfo(gd); - long display = nativeScreenInfo.getDisplay(); - int screen = nativeScreenInfo.getScreen(); + long display = NativeScreenInfo.getDisplay(); + int screen = NativeScreenInfo.getScreen(gd); int vid = ((X11GraphicsConfig)gc).getVisual(); return getStencilSize(display, screen, vid); @@ -236,10 +237,9 @@ class NativeConfigTemplate3D { X11GraphicsDevice gd = (X11GraphicsDevice)((X11GraphicsConfig)gc).getDevice(); - NativeScreenInfo nativeScreenInfo = new NativeScreenInfo(gd); - long display = nativeScreenInfo.getDisplay(); - int screen = nativeScreenInfo.getScreen(); + long display = NativeScreenInfo.getDisplay(); + int screen = NativeScreenInfo.getScreen(gd); int vid = ((X11GraphicsConfig)gc).getVisual(); return isDoubleBufferAvailable(display, screen, vid); @@ -251,10 +251,9 @@ class NativeConfigTemplate3D { X11GraphicsDevice gd = (X11GraphicsDevice)((X11GraphicsConfig)gc).getDevice(); - NativeScreenInfo nativeScreenInfo = new NativeScreenInfo(gd); - long display = nativeScreenInfo.getDisplay(); - int screen = nativeScreenInfo.getScreen(); + long display = NativeScreenInfo.getDisplay(); + int screen = NativeScreenInfo.getScreen(gd); int vid = ((X11GraphicsConfig)gc).getVisual(); return isSceneAntialiasingAccumAvailable(display, screen, vid); @@ -267,10 +266,9 @@ class NativeConfigTemplate3D { X11GraphicsDevice gd = (X11GraphicsDevice)((X11GraphicsConfig)gc).getDevice(); - NativeScreenInfo nativeScreenInfo = new NativeScreenInfo(gd); - long display = nativeScreenInfo.getDisplay(); - int screen = nativeScreenInfo.getScreen(); + long display = NativeScreenInfo.getDisplay(); + int screen = NativeScreenInfo.getScreen(gd); int vid = ((X11GraphicsConfig)gc).getVisual(); return isSceneAntialiasingMultisampleAvailable(display, screen, vid); diff --git a/src/classes/solaris/javax/media/j3d/NativeScreenInfo.java b/src/classes/x11/javax/media/j3d/NativeScreenInfo.java index c84e8fe..85d2d3c 100644 --- a/src/classes/solaris/javax/media/j3d/NativeScreenInfo.java +++ b/src/classes/x11/javax/media/j3d/NativeScreenInfo.java @@ -16,54 +16,50 @@ import java.awt.GraphicsDevice; import sun.awt.X11GraphicsDevice; class NativeScreenInfo { - private int screen; private static long display = 0; private static boolean glxChecked = false; private static boolean isGLX13; - private native static long openDisplay(); - private native static int getDefaultScreen(long display); - private native static boolean queryGLX13(long display); + private static native long openDisplay(); + private static native boolean queryGLX13(long display); + + private NativeScreenInfo() { + throw new AssertionError("constructor should never be called"); + } // Fix for issue 20. // This method will return true if glx version is 1.3 or higher, // else return false. - synchronized static boolean isGLX13() { + static synchronized boolean isGLX13() { if (!glxChecked) { // Open a new static display connection if one is not already opened. getStaticDisplay(); - // Query for glx1.3 support. - isGLX13 = queryGLX13(display); + + // Query for glx1.3 support. + isGLX13 = queryGLX13(getDisplay()); glxChecked = true; } return isGLX13; } - synchronized static long getStaticDisplay() { + private static synchronized long getStaticDisplay() { if (display == 0) { display = openDisplay(); } return display; } - NativeScreenInfo(GraphicsDevice graphicsDevice) { + static long getDisplay() { // Open a new static display connection if one is not already opened - getStaticDisplay(); - - // Get the screen number - screen = ((X11GraphicsDevice)graphicsDevice).getScreen(); + return getStaticDisplay(); } - long getDisplay() { - return display; - } - - int getScreen() { - return screen; + static int getScreen(GraphicsDevice graphicsDevice) { + // Get the screen number + return ((X11GraphicsDevice)graphicsDevice).getScreen(); } - // Ensure that the native libraries are loaded static { VirtualUniverse.loadLibraries(); diff --git a/src/native/build.xml b/src/native/build.xml index 9203b95..de87ff4 100644 --- a/src/native/build.xml +++ b/src/native/build.xml @@ -20,112 +20,102 @@ <target name="nativeSetup-debug-solaris" if="isSolarisOnSparc"> <property name="bldFlag" value="-g -DDEBUG"/> <property name="coreLibDependency" value="lib/sparc/libj3dcore-ogl.so"/> - <property name="coreUtilsLibDependency" value="lib/sparc/libj3dutils.so"/> </target> <target name="nativeSetup-debug-solaris-x86" if="isSolarisOnX86"> <property name="bldFlag" value="-g -DDEBUG"/> <property name="coreLibDependency" value="lib/i386/libj3dcore-ogl.so"/> - <property name="coreUtilsLibDependency" value="lib/i386/libj3dutils.so"/> </target> <target name="nativeSetup-debug-linux" if="isLinuxOnX86"> <property name="bldFlag" value="-g -DDEBUG"/> <property name="coreLibDependency" value="lib/i386/libj3dcore-ogl.so"/> - <property name="coreUtilsLibDependency" value="lib/i386/libj3dutils.so"/> </target> <target name="nativeSetup-debug-linux-amd64" if="isLinuxOnAmd64"> <property name="bldFlag" value="-g -DDEBUG -fPIC -march=k8 -msse2 -mfpmath=sse"/> <property name="coreLibDependency" value="lib/amd64/libj3dcore-ogl.so"/> - <property name="coreUtilsLibDependency" value="lib/amd64/libj3dutils.so"/> </target> <target name="nativeSetup-debug-linux-ia64" if="isLinuxOnIA64"> <property name="bldFlag" value="-g -DDEBUG"/> <property name="coreLibDependency" value="lib/ia64/libj3dcore-ogl.so"/> - <property name="coreUtilsLibDependency" value="lib/ia64/libj3dutils.so"/> </target> <target name="nativeSetup-debug-linux-ppc" if="isLinuxOnPPC"> <property name="bldFlag" value="-g -DDEBUG"/> <property name="coreLibDependency" value="lib/ppc/libj3dcore-ogl.so"/> - <property name="coreUtilsLibDependency" value="lib/ppc/libj3dutils.so"/> </target> <target name="nativeSetup-debug-win32" if="isWindowsOnX86"> <property name="bldFlag" value="-DDEBUG -DWIN32 -D_WINDOWS"/> <property name="coreLibDependency" value="bin/j3dcore-${build.rend}.dll"/> - <property name="coreUtilsLibDependency" value="bin/j3dutils.dll"/> </target> - <target name="nativeSetup-debug" depends="nativeSetup-debug-solaris, nativeSetup-debug-solaris-x86, nativeSetup-debug-linux, nativeSetup-debug-linux-amd64, nativeSetup-debug-linux-ia64, nativeSetup-debug-linux-ppc, nativeSetup-debug-win32"> + <target name="nativeSetup-debug-winamd64" if="isWindowsOnAmd64"> + <property name="bldFlag" + value="-DDEBUG -DWIN32 -D_WINDOWS"/> + <property name="coreLibDependency" value="bin/j3dcore-${build.rend}.dll"/> + </target> + + <target name="nativeSetup-debug" depends="nativeSetup-debug-solaris, nativeSetup-debug-solaris-x86, nativeSetup-debug-linux, nativeSetup-debug-linux-amd64, nativeSetup-debug-linux-ia64, nativeSetup-debug-linux-ppc, nativeSetup-debug-win32, nativeSetup-debug-winamd64"> <property name="bldType" value="debug"/> <property name="javahCoreSrc" location="${src}/classes/share/javax/media/j3d"/> <property name="javahCoreTarget" location="${build}/${platform}/${bldType}/native/javah/j3dcore"/> - <property name="javahUtilsSrc" - location="${core_utils_src}/classes/share/com/sun/j3d/utils/timer"/> - <property name="javahUtilsTarget" - location="${build}/${platform}/${bldType}/native/javah/j3dutils"/> </target> <target name="nativeSetup-opt-solaris" if="isSolarisOnSparc"> <property name="bldFlag" value="-O"/> <property name="coreLibDependency" value="lib/sparc/libj3dcore-ogl.so"/> - <property name="coreUtilsLibDependency" value="lib/sparc/libj3dutils.so"/> </target> <target name="nativeSetup-opt-solaris-x86" if="isSolarisOnX86"> <property name="bldFlag" value="-O"/> <property name="coreLibDependency" value="lib/i386/libj3dcore-ogl.so"/> - <property name="coreUtilsLibDependency" value="lib/i386/libj3dutils.so"/> </target> <target name="nativeSetup-opt-linux" if="isLinuxOnX86"> <property name="bldFlag" value="-O"/> <property name="coreLibDependency" value="lib/i386/libj3dcore-ogl.so"/> - <property name="coreUtilsLibDependency" value="lib/i386/libj3dutils.so"/> </target> <target name="nativeSetup-opt-linux-amd64" if="isLinuxOnAmd64"> <property name="bldFlag" value="-O -fPIC -march=k8 -msse2 -mfpmath=sse"/> <property name="coreLibDependency" value="lib/amd64/libj3dcore-ogl.so"/> - <property name="coreUtilsLibDependency" value="lib/amd64/libj3dutils.so"/> </target> <target name="nativeSetup-opt-linux-ia64" if="isLinuxOnIA64"> <property name="bldFlag" value="-O"/> <property name="coreLibDependency" value="lib/ia64/libj3dcore-ogl.so"/> - <property name="coreUtilsLibDependency" value="lib/ia64/libj3dutils.so"/> </target> <target name="nativeSetup-opt-linux-ppc" if="isLinuxOnPPC"> <property name="bldFlag" value="-O"/> <property name="coreLibDependency" value="lib/ppc/libj3dcore-ogl.so"/> - <property name="coreUtilsLibDependency" value="lib/ppc/libj3dutils.so"/> </target> <target name="nativeSetup-opt-win32" if="isWindowsOnX86"> <property name="bldFlag" value="-DWIN32 -D_WINDOWS"/> <property name="coreLibDependency" value="bin/j3dcore-${build.rend}.dll"/> - <property name="coreUtilsLibDependency" value="bin/j3dutils.dll"/> </target> - <target name="nativeSetup-opt" depends="nativeSetup-opt-solaris, nativeSetup-opt-solaris-x86, nativeSetup-opt-linux, nativeSetup-opt-linux-amd64, nativeSetup-opt-linux-ia64, nativeSetup-opt-linux-ppc, nativeSetup-opt-win32"> + <target name="nativeSetup-opt-winamd64" if="isWindowsOnAmd64"> + <property name="bldFlag" + value="-DWIN32 -D_WINDOWS"/> + <property name="coreLibDependency" value="bin/j3dcore-${build.rend}.dll"/> + </target> + + <target name="nativeSetup-opt" depends="nativeSetup-opt-solaris, nativeSetup-opt-solaris-x86, nativeSetup-opt-linux, nativeSetup-opt-linux-amd64, nativeSetup-opt-linux-ia64, nativeSetup-opt-linux-ppc, nativeSetup-opt-win32, nativeSetup-opt-winamd64"> <property name="bldType" value="opt"/> <property name="javahCoreSrc" location="${src}/classes/share/javax/media/j3d"/> <property name="javahCoreTarget" location="${build}/${platform}/${bldType}/native/javah/j3dcore"/> - <property name="javahUtilsSrc" - location="${core_utils_src}/classes/share/com/sun/j3d/utils/timer"/> - <property name="javahUtilsTarget" - location="${build}/${platform}/${bldType}/native/javah/j3dutils"/> </target> <target name="dependencyCheck"> @@ -152,9 +142,6 @@ srcfile="${javahCoreSrc}/DepthComponentRetained.java" targetfile="${javahCoreTarget}/javax_media_j3d_DepthComponentRetained.h"/> <uptodate - srcfile="${javahCoreSrc}/DetailTextureImage.java" - targetfile="${javahCoreTarget}/javax_media_j3d_DetailTextureImage.h"/> - <uptodate srcfile="${javahCoreSrc}/DirectionalLightRetained.java" targetfile="${javahCoreTarget}/javax_media_j3d_DirectionalLightRetained.h"/> <uptodate @@ -212,10 +199,10 @@ srcfile="${javahCoreSrc}/ModelClipRetained.java" targetfile="${javahCoreTarget}/javax_media_j3d_ModelClipRetained.h"/> <uptodate - srcfile="${javahCoreSrc}/NativeAPIInfo.java" - targetfile="${javahCoreTarget}/javax_media_j3d_NativeAPIInfo.h"/> + srcfile="${javahCoreSrc}/NativePipeline.java" + targetfile="${javahCoreTarget}/javax_media_j3d_NativePipeline.h"/> <uptodate - srcfile="${src}/classes/${ostype}/javax/media/j3d/NativeConfigTemplate3D.java" + srcfile="${src}/classes/${wstype}/javax/media/j3d/NativeConfigTemplate3D.java" targetfile="${javahCoreTarget}/javax_media_j3d_NativeConfigTemplate3D.h"/> <uptodate srcfile="${javahCoreSrc}/NodeRetained.java" @@ -307,9 +294,6 @@ <uptodate srcfile="${javahCoreSrc}/ShaderError.java" targetfile="${javahCoreTarget}/javax_media_j3d_ShaderError.h"/> - <uptodate - srcfile="${javahUtilsSrc}/J3DTimer.java" - targetfile="${javahUtilsTarget}/com_sun_j3d_utils_timer_J3DTimer.h"/> </and> </condition> <echo message="javahBuild.notRequired = ${javahBuild.notRequired}"/> @@ -324,11 +308,6 @@ <mapper type="merge" from="*.c,*.h,*.cpp,*.hpp" to="${build}/${platform}/${bldType}/${coreLibDependency}"/> </uptodate> - <uptodate> - <srcfiles dir= "${core_utils_src}/native/share" includes="*.c,*.h,*.cpp,*.hpp"/> - <mapper type="merge" from="*.c,*.h,*.cpp,*.hpp" - to="${build}/${platform}/${bldType}/${coreUtilsLibDependency}"/> - </uptodate> </and> </condition> <echo message="nativeOGLBuild.notRequired = ${nativeOGLBuild.notRequired}"/> @@ -338,7 +317,6 @@ <!-- Create the build directory structure used for JNI header --> <mkdir dir="${javahCoreTarget}"/> - <mkdir dir="${javahUtilsTarget}"/> <!-- Generate JNI headers from ${build}/${platform}/${bldType}/classes --> <!-- into ${javahCoreTarget} --> @@ -353,7 +331,6 @@ <class name="javax.media.j3d.ColoringAttributesRetained"/> <class name="javax.media.j3d.CompressedGeometryRetained"/> <class name="javax.media.j3d.DepthComponentRetained"/> - <class name="javax.media.j3d.DetailTextureImage"/> <class name="javax.media.j3d.DirectionalLightRetained"/> <class name="javax.media.j3d.DisplayListRenderMethod"/> <class name="javax.media.j3d.DrawingSurfaceObjectAWT"/> @@ -373,7 +350,7 @@ <class name="javax.media.j3d.Material"/> <class name="javax.media.j3d.MaterialRetained"/> <class name="javax.media.j3d.ModelClipRetained"/> - <class name="javax.media.j3d.NativeAPIInfo"/> + <class name="javax.media.j3d.NativePipeline"/> <class name="javax.media.j3d.NativeConfigTemplate3D"/> <class name="javax.media.j3d.NodeRetained"/> <class name="javax.media.j3d.PointAttributesRetained"/> @@ -408,31 +385,19 @@ </javah> - <!-- Generate JNI headers from ${build}/${platform}/${bldType}/classes --> - <!-- into ${javahUtilsTarget} --> - <javah destdir="${javahUtilsTarget}" force="yes"> - <classpath> - <pathelement path="${build}/${platform}/${bldType}/classes"/> - </classpath> - <class name="com.sun.j3d.utils.timer.J3DTimer"/> - </javah> - </target> <target name="compile-debug" depends="nativeSetup-debug, dependencyCheck, genJavah" unless="nativeOGLBuild.notRequired"> <ant antfile="build-${platform}.xml" dir="${build.rend}" target="compile"/> - <ant antfile="build-${platform}.xml" dir="share" target="compile"/> </target> <target name="compile-opt" depends="nativeSetup-opt, dependencyCheck, genJavah" unless="nativeOGLBuild.notRequired"> <ant antfile="build-${platform}.xml" dir="${build.rend}" target="compile"/> - <ant antfile="build-${platform}.xml" dir="share" target="compile"/> </target> <target name="dist"> <ant antfile="build-${platform}.xml" dir="${build.rend}" target="dist"/> - <ant antfile="build-${platform}.xml" dir="share" target="dist"/> </target> </project> diff --git a/src/native/d3d/Attributes.cpp b/src/native/d3d/Attributes.cpp index a55c13f..8461c66 100644 --- a/src/native/d3d/Attributes.cpp +++ b/src/native/d3d/Attributes.cpp @@ -73,7 +73,7 @@ BOOL isLinePatternMessOutput = false; BOOL isTexBorderMessOutput = false; extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_LinearFogRetained_update( +void JNICALL Java_javax_media_j3d_NativePipeline_updateLinearFog( JNIEnv *env, jobject obj, jlong ctx, @@ -104,7 +104,7 @@ void JNICALL Java_javax_media_j3d_LinearFogRetained_update( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_ExponentialFogRetained_update( +void JNICALL Java_javax_media_j3d_NativePipeline_updateExponentialFog( JNIEnv *env, jobject obj, jlong ctx, @@ -129,7 +129,7 @@ void JNICALL Java_javax_media_j3d_ExponentialFogRetained_update( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_ModelClipRetained_update( +void JNICALL Java_javax_media_j3d_NativePipeline_updateModelClip( JNIEnv *env, jobject obj, jlong ctx, @@ -164,7 +164,7 @@ void JNICALL Java_javax_media_j3d_ModelClipRetained_update( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_setModelViewMatrix( +void JNICALL Java_javax_media_j3d_NativePipeline_setModelViewMatrix( JNIEnv * env, jobject obj, jlong ctx, @@ -206,7 +206,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_setModelViewMatrix( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_setProjectionMatrix( +void JNICALL Java_javax_media_j3d_NativePipeline_setProjectionMatrix( JNIEnv * env, jobject obj, jlong ctx, @@ -291,7 +291,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_setProjectionMatrix( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_setViewport( +void JNICALL Java_javax_media_j3d_NativePipeline_setViewport( JNIEnv *env, jobject obj, jlong ctx, @@ -313,7 +313,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_setViewport( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_setSceneAmbient( +void JNICALL Java_javax_media_j3d_NativePipeline_setSceneAmbient( JNIEnv *env, jobject obj, jlong ctx, @@ -333,7 +333,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_setSceneAmbient( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_setLightEnables( +void JNICALL Java_javax_media_j3d_NativePipeline_setLightEnables( JNIEnv *env, jobject obj, jlong ctx, @@ -351,7 +351,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_setLightEnables( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_setLightingEnable( +void JNICALL Java_javax_media_j3d_NativePipeline_setLightingEnable( JNIEnv *env, jobject obj, jlong ctx, @@ -365,7 +365,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_setLightingEnable( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_disableFog( +void JNICALL Java_javax_media_j3d_NativePipeline_disableFog( JNIEnv *env, jobject obj, jlong ctx) @@ -375,7 +375,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_disableFog( } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_disableModelClip( +void JNICALL Java_javax_media_j3d_NativePipeline_disableModelClip( JNIEnv *env, jobject obj, jlong ctx) @@ -491,7 +491,7 @@ DWORD getDepthFunc(jint func) extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_resetRenderingAttributes( +void JNICALL Java_javax_media_j3d_NativePipeline_resetRenderingAttributes( JNIEnv *env, jobject obj, jlong ctx, @@ -535,7 +535,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_resetRenderingAttributes( } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_RenderingAttributesRetained_updateNative( +void JNICALL Java_javax_media_j3d_NativePipeline_updateRenderingAttributes( JNIEnv *env, jobject obj, jlong ctx, @@ -670,7 +670,7 @@ void JNICALL Java_javax_media_j3d_RenderingAttributesRetained_updateNative( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_resetPolygonAttributes( +void JNICALL Java_javax_media_j3d_NativePipeline_resetPolygonAttributes( JNIEnv *env, jobject obj, jlong ctx) @@ -687,7 +687,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_resetPolygonAttributes( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_PolygonAttributesRetained_updateNative( +void JNICALL Java_javax_media_j3d_NativePipeline_updatePolygonAttributes( JNIEnv *env, jobject obj, jlong ctx, @@ -782,7 +782,7 @@ void printDepthFunc(jint func) */ extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_resetLineAttributes( +void JNICALL Java_javax_media_j3d_NativePipeline_resetLineAttributes( JNIEnv *env, jobject obj, jlong ctx) @@ -807,7 +807,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_resetLineAttributes( // Note that some graphics card don't support it. // In this case use RGB Emulation. extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_LineAttributesRetained_updateNative( +void JNICALL Java_javax_media_j3d_NativePipeline_updateLineAttributes( JNIEnv *env, jobject obj, jlong ctx, @@ -877,7 +877,7 @@ void JNICALL Java_javax_media_j3d_LineAttributesRetained_updateNative( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_resetPointAttributes( +void JNICALL Java_javax_media_j3d_NativePipeline_resetPointAttributes( JNIEnv *env, jobject obj, jlong ctx) @@ -891,7 +891,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_resetPointAttributes( } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_PointAttributesRetained_updateNative( +void JNICALL Java_javax_media_j3d_NativePipeline_updatePointAttributes( JNIEnv *env, jobject obj, jlong ctx, @@ -919,7 +919,7 @@ void JNICALL Java_javax_media_j3d_PointAttributesRetained_updateNative( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_resetTexCoordGeneration( +void JNICALL Java_javax_media_j3d_NativePipeline_resetTexCoordGeneration( JNIEnv *env, jobject obj, jlong ctx) @@ -947,7 +947,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_resetTexCoordGeneration( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_TexCoordGenerationRetained_updateNative( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexCoordGeneration( JNIEnv *env, jobject obj, jlong ctx, @@ -1110,7 +1110,7 @@ void JNICALL Java_javax_media_j3d_TexCoordGenerationRetained_updateNative( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_resetTextureAttributes( +void JNICALL Java_javax_media_j3d_NativePipeline_resetTextureAttributes( JNIEnv *env, jobject obj, jlong ctx) @@ -1143,7 +1143,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_resetTextureAttributes( } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureAttributesRetained_updateNative( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTextureAttributes( JNIEnv *env, jobject obj, jlong ctx, @@ -1408,54 +1408,54 @@ void JNICALL Java_javax_media_j3d_TextureAttributesRetained_updateNative( } -// This procedure is invoked after Blend2Pass to restore the original value -extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureAttributesRetained_restoreBlend1Pass( - JNIEnv *env, - jobject obj, - jlong ctx) -{ - GetDevice(); +// // This procedure is invoked after Blend2Pass to restore the original value +// extern "C" JNIEXPORT +// void JNICALL Java_javax_media_j3d_NativePipeline_restoreBlend1Pass( +// JNIEnv *env, +// jobject obj, +// jlong ctx) +// { +// GetDevice(); - device->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE); - device->SetTextureStageState(0, D3DTSS_COLORARG1, - D3DTA_TEXTURE|D3DTA_COMPLEMENT); - device->SetTextureStageState(0, D3DTSS_COLORARG2, D3DTA_CURRENT); +// device->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE); +// device->SetTextureStageState(0, D3DTSS_COLORARG1, +// D3DTA_TEXTURE|D3DTA_COMPLEMENT); +// device->SetTextureStageState(0, D3DTSS_COLORARG2, D3DTA_CURRENT); - device->SetRenderState(D3DRS_SRCBLEND, - d3dCtx->srcBlendFunc); - device->SetRenderState(D3DRS_DESTBLEND, - d3dCtx->dstBlendFunc); - device->SetRenderState(D3DRS_ALPHABLENDENABLE, - d3dCtx->blendEnable); -} +// device->SetRenderState(D3DRS_SRCBLEND, +// d3dCtx->srcBlendFunc); +// device->SetRenderState(D3DRS_DESTBLEND, +// d3dCtx->dstBlendFunc); +// device->SetRenderState(D3DRS_ALPHABLENDENABLE, +// d3dCtx->blendEnable); +// } -extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureAttributesRetained_updateBlend2Pass( - JNIEnv *env, - jobject obj, - jlong ctx) -{ - GetDevice(); - device->GetRenderState(D3DRS_SRCBLEND, - &d3dCtx->srcBlendFunc); - device->GetRenderState(D3DRS_DESTBLEND, - &d3dCtx->dstBlendFunc); - device->GetRenderState(D3DRS_ALPHABLENDENABLE, - &d3dCtx->blendEnable); +// extern "C" JNIEXPORT +// void JNICALL Java_javax_media_j3d_NativePipeline_updateBlend2Pass( +// JNIEnv *env, +// jobject obj, +// jlong ctx) +// { +// GetDevice(); +// device->GetRenderState(D3DRS_SRCBLEND, +// &d3dCtx->srcBlendFunc); +// device->GetRenderState(D3DRS_DESTBLEND, +// &d3dCtx->dstBlendFunc); +// device->GetRenderState(D3DRS_ALPHABLENDENABLE, +// &d3dCtx->blendEnable); - device->SetRenderState(D3DRS_ALPHABLENDENABLE, TRUE); - device->SetRenderState(D3DRS_SRCBLEND, D3DBLEND_ONE); - device->SetRenderState(D3DRS_DESTBLEND, D3DBLEND_ONE); - device->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE); - device->SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE); - device->SetTextureStageState(0, D3DTSS_COLORARG2, D3DTA_TFACTOR); -} +// device->SetRenderState(D3DRS_ALPHABLENDENABLE, TRUE); +// device->SetRenderState(D3DRS_SRCBLEND, D3DBLEND_ONE); +// device->SetRenderState(D3DRS_DESTBLEND, D3DBLEND_ONE); +// device->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE); +// device->SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE); +// device->SetTextureStageState(0, D3DTSS_COLORARG2, D3DTA_TFACTOR); +// } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureAttributesRetained_updateCombinerNative( +void JNICALL Java_javax_media_j3d_NativePipeline_updateCombiner( JNIEnv *env, jobject obj, jlong ctx, @@ -1524,7 +1524,7 @@ void JNICALL Java_javax_media_j3d_TextureAttributesRetained_updateCombinerNative } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureAttributesRetained_updateTextureColorTableNative( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTextureColorTable( JNIEnv *env, jobject obj, jlong ctx, @@ -1537,7 +1537,7 @@ void JNICALL Java_javax_media_j3d_TextureAttributesRetained_updateTextureColorTa extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_updateMaterial( +void JNICALL Java_javax_media_j3d_NativePipeline_updateMaterialColor( JNIEnv *env, jobject obj, jlong ctx, @@ -1569,7 +1569,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_updateMaterial( } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_MaterialRetained_updateNative( +void JNICALL Java_javax_media_j3d_NativePipeline_updateMaterial( JNIEnv *env, jobject obj, jlong ctx, @@ -1661,7 +1661,7 @@ void JNICALL Java_javax_media_j3d_MaterialRetained_updateNative( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_resetTransparency( +void JNICALL Java_javax_media_j3d_NativePipeline_resetTransparency( JNIEnv *env, jobject obj, jlong ctx, @@ -1690,7 +1690,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_resetTransparency( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_TransparencyAttributesRetained_updateNative( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTransparencyAttributes( JNIEnv *env, jobject tr, jlong ctx, @@ -1736,7 +1736,7 @@ void JNICALL Java_javax_media_j3d_TransparencyAttributesRetained_updateNative( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_resetColoringAttributes( +void JNICALL Java_javax_media_j3d_NativePipeline_resetColoringAttributes( JNIEnv *env, jobject obj, jlong ctx, @@ -1761,7 +1761,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_resetColoringAttributes( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_ColoringAttributesRetained_updateNative( +void JNICALL Java_javax_media_j3d_NativePipeline_updateColoringAttributes( JNIEnv *env, jobject obj, jlong ctx, @@ -1799,9 +1799,9 @@ void JNICALL Java_javax_media_j3d_ColoringAttributesRetained_updateNative( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_resetTextureNative( +void JNICALL Java_javax_media_j3d_NativePipeline_resetTextureNative( JNIEnv *env, - jobject texture, + jobject obj, jlong ctx, jint texUnitIndex) { @@ -1841,9 +1841,9 @@ void JNICALL Java_javax_media_j3d_Canvas3D_resetTextureNative( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureRetained_bindTexture( +void JNICALL Java_javax_media_j3d_NativePipeline_bindTexture2D( JNIEnv *env, - jobject texture, + jobject obj, jlong ctx, jint objectId, jboolean enable) @@ -1893,9 +1893,9 @@ void JNICALL Java_javax_media_j3d_TextureRetained_bindTexture( } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureRetained_updateTextureFilterModes( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexture2DFilterModes( JNIEnv *env, - jobject texture, + jobject obj, jlong ctx, jint minFilter, jint magFilter) @@ -1960,9 +1960,9 @@ void JNICALL Java_javax_media_j3d_TextureRetained_updateTextureFilterModes( } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureRetained_updateTextureLodRange( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexture2DLodRange( JNIEnv *env, - jobject texture, + jobject obj, jlong ctx, jint baseLevel, jint maximumLevel, @@ -1971,11 +1971,10 @@ void JNICALL Java_javax_media_j3d_TextureRetained_updateTextureLodRange( { } - extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureRetained_updateTextureLodOffset( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexture2DLodOffset( JNIEnv *env, - jobject texture, + jobject obj, jlong ctx, jfloat lodOffsetS, jfloat lodOffsetT, @@ -1985,7 +1984,7 @@ void JNICALL Java_javax_media_j3d_TextureRetained_updateTextureLodOffset( } void updateTextureBoundary(JNIEnv *env, - jobject texture, + jobject obj, jlong ctx, jint boundaryModeS, jint boundaryModeT, @@ -2083,9 +2082,9 @@ void updateTextureBoundary(JNIEnv *env, } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureRetained_updateTextureBoundary( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexture2DBoundary( JNIEnv *env, - jobject texture, + jobject obj, jlong ctx, jint boundaryModeS, jint boundaryModeT, @@ -2094,7 +2093,7 @@ void JNICALL Java_javax_media_j3d_TextureRetained_updateTextureBoundary( jfloat boundaryBlue, jfloat boundaryAlpha) { - updateTextureBoundary(env, texture, ctx, boundaryModeS, + updateTextureBoundary(env, obj, ctx, boundaryModeS, boundaryModeT, -1, boundaryRed, boundaryGreen, boundaryBlue, boundaryAlpha); @@ -2103,9 +2102,9 @@ void JNICALL Java_javax_media_j3d_TextureRetained_updateTextureBoundary( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureRetained_updateTextureSharpenFunc( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexture2DSharpenFunc( JNIEnv *env, - jobject texture, + jobject obj, jlong ctx, jint numPts, jfloatArray pts) @@ -2113,9 +2112,9 @@ void JNICALL Java_javax_media_j3d_TextureRetained_updateTextureSharpenFunc( } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureRetained_updateTextureFilter4Func( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexture2DFilter4Func( JNIEnv *env, - jobject texture, + jobject obj, jlong ctx, jint numPts, jfloatArray pts) @@ -2156,9 +2155,9 @@ void updateTextureAnisotropicFilter( } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureRetained_updateTextureAnisotropicFilter( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexture2DAnisotropicFilter( JNIEnv *env, - jobject texture, + jobject obj, jlong ctx, jfloat degree) { @@ -2167,9 +2166,9 @@ void JNICALL Java_javax_media_j3d_TextureRetained_updateTextureAnisotropicFilter extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Texture3DRetained_updateTextureAnisotropicFilter( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexture3DAnisotropicFilter( JNIEnv *env, - jobject texture, + jobject obj, jlong ctx, jfloat degree) { @@ -2182,9 +2181,9 @@ void JNICALL Java_javax_media_j3d_Texture3DRetained_updateTextureAnisotropicFilt } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureCubeMapRetained_updateTextureAnisotropicFilter( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTextureCubeMapAnisotropicFilter( JNIEnv *env, - jobject texture, + jobject obj, jlong ctx, jfloat degree) { @@ -2193,21 +2192,22 @@ void JNICALL Java_javax_media_j3d_TextureCubeMapRetained_updateTextureAnisotropi extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureRetained_updateTextureSubImage( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexture2DSubImage( JNIEnv *env, - jobject texture, + jobject obj, jlong ctx, jint level, jint xoffset, jint yoffset, - jint internalFormat, - jint storedFormat, + jint textureFormat, + jint imageFormat, jint imgXOffset, jint imgYOffset, jint tilew, jint width, jint height, - jbyteArray image) + jint dataType, + jobject data) { GetDevice(); @@ -2232,44 +2232,60 @@ void JNICALL Java_javax_media_j3d_TextureRetained_updateTextureSubImage( return; } + // TODO --- Need to re-write. Chien + void *imageObjPtr; + + /* Need to support INT, and NIO buffers -- Chien */ + + if((dataType == IMAGE_DATA_TYPE_BYTE_ARRAY) || + (dataType == IMAGE_DATA_TYPE_INT_ARRAY)) { + imageObjPtr = (void *) env->GetPrimitiveArrayCritical((jarray)data, NULL); + } + else { + imageObjPtr = (void *)env->GetDirectBufferAddress(data); + } + // update Image data - if (storedFormat != FORMAT_USHORT_GRAY) { - jbyte *byteData = (jbyte *) env->GetPrimitiveArrayCritical(image, NULL); - copyDataToSurface(storedFormat, internalFormat, xoffset, yoffset, + if (imageFormat != IMAGE_FORMAT_USHORT_GRAY) { + jbyte *byteData = (jbyte *) imageObjPtr; + copyDataToSurface(imageFormat, textureFormat, xoffset, yoffset, imgXOffset, imgYOffset, width, height, tilew, byteData, surf, level); - env->ReleasePrimitiveArrayCritical(image, byteData, 0); - } else { + /* jshort *shortData = (jshort *) env->GetPrimitiveArrayCritical(image, NULL); - copyDataToSurface(storedFormat, internalFormat, xoffset, yoffset, + copyDataToSurface(imageFormat, textureFormat, xoffset, yoffset, imgXOffset, imgYOffset, width, height, tilew, shortData, surf, level); env->ReleasePrimitiveArrayCritical(image, shortData, 0); + */ + } + if((dataType == IMAGE_DATA_TYPE_BYTE_ARRAY) || + (dataType == IMAGE_DATA_TYPE_INT_ARRAY)) { + env->ReleasePrimitiveArrayCritical((jarray)data, imageObjPtr, 0); } } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureRetained_updateTextureImage( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexture2DImage( JNIEnv *env, - jobject texture, + jobject obj, jlong ctx, jint numLevels, jint level, - jint internalFormat, - jint format, + jint textureFormat, + jint imageFormat, jint width, jint height, jint boundaryWidth, - jbyteArray imageYup) + jint dataType, + jobject data) { GetDevice(); - - if (d3dCtx->texUnitStage >= d3dCtx->bindTextureIdLen) { if (debug) { printf("Internal Error: texUnitState %d, bindTextureIDLen %d\n", @@ -2304,7 +2320,7 @@ void JNICALL Java_javax_media_j3d_TextureRetained_updateTextureImage( if (surf == NULL) { // Need to create surface - surf = createTextureSurface(d3dCtx, numLevels, internalFormat, + surf = createTextureSurface(d3dCtx, numLevels, textureFormat, width, height); if (surf == NULL) { @@ -2326,99 +2342,48 @@ void JNICALL Java_javax_media_j3d_TextureRetained_updateTextureImage( return; } + // TODO --- Need to re-write. Chien // update Image data - if (imageYup != NULL) { - if (format != FORMAT_USHORT_GRAY) { - jbyte *byteData = (jbyte *) env->GetPrimitiveArrayCritical(imageYup, NULL); - copyDataToSurface(format, internalFormat, 0, 0, 0, 0, + if (data != NULL) { + void *imageObjPtr; + + /* Need to support INT, and NIO buffers -- Chien */ + + if((dataType == IMAGE_DATA_TYPE_BYTE_ARRAY) || + (dataType == IMAGE_DATA_TYPE_INT_ARRAY)) { + imageObjPtr = (void *) env->GetPrimitiveArrayCritical((jarray)data, NULL); + } + else { + imageObjPtr = (void *)env->GetDirectBufferAddress(data); + } + + if (imageFormat != IMAGE_FORMAT_USHORT_GRAY) { + jbyte *byteData = (jbyte *) imageObjPtr; + copyDataToSurface(imageFormat, textureFormat, 0, 0, 0, 0, width, height, width, byteData, surf, level); - env->ReleasePrimitiveArrayCritical(imageYup, byteData, 0); - } else { + /* jshort *shortData = (jshort *) env->GetPrimitiveArrayCritical(imageYup, NULL); - copyDataToSurface(format, internalFormat, 0, 0, 0, 0, + copyDataToSurface(imageFormat, textureFormat, 0, 0, 0, 0, width, height, width, shortData, surf, level); env->ReleasePrimitiveArrayCritical(imageYup, shortData, 0); + */ } - } - + if((dataType == IMAGE_DATA_TYPE_BYTE_ARRAY) || + (dataType == IMAGE_DATA_TYPE_INT_ARRAY)) { + env->ReleasePrimitiveArrayCritical((jarray)data, imageObjPtr, 0); + } + } device->SetTexture(d3dCtx->texUnitStage, surf); } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Texture2DRetained_bindTexture( +void JNICALL Java_javax_media_j3d_NativePipeline_bindTexture3D( JNIEnv *env, - jobject texture, - jlong ctx, - jint objectId, - jboolean enable) -{ - Java_javax_media_j3d_TextureRetained_bindTexture(env, texture, - ctx, objectId, enable); -} - -extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Texture2DRetained_updateTextureSubImage( - JNIEnv *env, - jobject texture, - jlong ctx, - jint level, - jint xoffset, - jint yoffset, - jint internalFormat, - jint storedFormat, - jint imgXOffset, - jint imgYOffset, - jint tilew, - jint width, - jint height, - jbyteArray image) -{ - Java_javax_media_j3d_TextureRetained_updateTextureSubImage( - env, texture, ctx, level, xoffset, yoffset, internalFormat, - storedFormat, imgXOffset, imgYOffset, tilew, width, height, image); -} - -extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Texture2DRetained_updateTextureImage( - JNIEnv *env, - jobject texture, - jlong ctx, - jint numLevels, - jint level, - jint internalFormat, - jint format, - jint width, - jint height, - jint boundaryWidth, - jbyteArray imageYup) -{ - Java_javax_media_j3d_TextureRetained_updateTextureImage(env, texture, - ctx, numLevels, level, internalFormat, format, - width, height, boundaryWidth, imageYup); -} - - -extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Texture2DRetained_updateDetailTextureParameters( - JNIEnv *env, - jobject texture, - jlong ctx, - jint detailTextureMode, - jint detailTextureLevel, - jint numPts, - jfloatArray funcPts) -{ - // Not support -} - -extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Texture3DRetained_bindTexture( - JNIEnv *env, - jobject texture, + jobject obj, jlong ctx, jint objectId, jboolean enable) @@ -2471,9 +2436,9 @@ void JNICALL Java_javax_media_j3d_Texture3DRetained_bindTexture( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Texture3DRetained_updateTextureFilterModes( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexture3DFilterModes( JNIEnv *env, - jobject texture, + jobject obj, jlong ctx, jint minFilter, jint magFilter) @@ -2481,15 +2446,15 @@ void JNICALL Java_javax_media_j3d_Texture3DRetained_updateTextureFilterModes( GetCtx(); if (d3dCtx->deviceInfo->maxTextureDepth > 0) { - Java_javax_media_j3d_TextureRetained_updateTextureFilterModes( - env, texture, ctx, minFilter, magFilter); + Java_javax_media_j3d_NativePipeline_updateTexture2DFilterModes( + env, obj, ctx, minFilter, magFilter); } } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Texture3DRetained_updateTextureLodRange( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexture3DLodRange( JNIEnv *env, - jobject texture, + jobject obj, jlong ctx, jint baseLevel, jint maximumLevel, @@ -2501,9 +2466,9 @@ void JNICALL Java_javax_media_j3d_Texture3DRetained_updateTextureLodRange( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Texture3DRetained_updateTextureLodOffset( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexture3DLodOffset( JNIEnv *env, - jobject texture, + jobject obj, jlong ctx, jfloat lodOffsetS, jfloat lodOffsetT, @@ -2514,9 +2479,9 @@ void JNICALL Java_javax_media_j3d_Texture3DRetained_updateTextureLodOffset( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Texture3DRetained_updateTextureBoundary( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexture3DBoundary( JNIEnv *env, - jobject texture, + jobject obj, jlong ctx, jint boundaryModeS, jint boundaryModeT, @@ -2532,7 +2497,7 @@ void JNICALL Java_javax_media_j3d_Texture3DRetained_updateTextureBoundary( if (d3dCtx->deviceInfo->maxTextureDepth > 0) { updateTextureBoundary( - env, texture, ctx, + env, obj, ctx, boundaryModeS, boundaryModeT, boundaryModeR, @@ -2546,19 +2511,20 @@ void JNICALL Java_javax_media_j3d_Texture3DRetained_updateTextureBoundary( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Texture3DRetained_updateTextureImage( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexture3DImage( JNIEnv *env, - jobject texture, + jobject obj, jlong ctx, jint numLevels, jint level, - jint internalFormat, - jint format, + jint textureFormat, + jint imageFormat, jint width, jint height, jint depth, jint boundaryWidth, - jbyteArray imageYup) + jint dataType, + jobject data) { GetDevice(); @@ -2600,7 +2566,7 @@ void JNICALL Java_javax_media_j3d_Texture3DRetained_updateTextureImage( } if (surf == NULL) { - surf = createVolumeTexture(d3dCtx, numLevels, internalFormat, + surf = createVolumeTexture(d3dCtx, numLevels, textureFormat, width, height, depth); if (surf == NULL) { return; @@ -2621,21 +2587,40 @@ void JNICALL Java_javax_media_j3d_Texture3DRetained_updateTextureImage( return; } + // TODO --- Need to re-write. Chien // update Image data - if (imageYup != NULL) { - if (format != FORMAT_USHORT_GRAY) { - jbyte *byteData = (jbyte *) env->GetPrimitiveArrayCritical(imageYup, NULL); - copyDataToVolume(format, internalFormat, 0, 0, 0, 0, 0, 0, + if (data != NULL) { + void *imageObjPtr; + + /* Need to support INT, and NIO buffers -- Chien */ + + if((dataType == IMAGE_DATA_TYPE_BYTE_ARRAY) || + (dataType == IMAGE_DATA_TYPE_INT_ARRAY)) { + imageObjPtr = (void *) env->GetPrimitiveArrayCritical((jarray)data, NULL); + } + else { + imageObjPtr = (void *)env->GetDirectBufferAddress(data); + } + + if (imageFormat != IMAGE_FORMAT_USHORT_GRAY) { + jbyte *byteData = (jbyte *) imageObjPtr; + copyDataToVolume(imageFormat, textureFormat, 0, 0, 0, 0, 0, 0, width, height, depth, width, height, byteData, surf, level); - env->ReleasePrimitiveArrayCritical(imageYup, byteData, 0); } else { + /* jshort *shortData = (jshort *) env->GetPrimitiveArrayCritical(imageYup, NULL); - copyDataToVolume(format, internalFormat, 0, 0, 0, 0, 0, 0, + copyDataToVolume(imageFormat, textureFormat, 0, 0, 0, 0, 0, 0, width, height, depth, width, height, shortData, surf, level); env->ReleasePrimitiveArrayCritical(imageYup, shortData, 0); + */ + } + + if((dataType == IMAGE_DATA_TYPE_BYTE_ARRAY) || + (dataType == IMAGE_DATA_TYPE_INT_ARRAY)) { + env->ReleasePrimitiveArrayCritical((jarray)data, imageObjPtr, 0); } } device->SetTexture(d3dCtx->texUnitStage, surf); @@ -2643,16 +2628,16 @@ void JNICALL Java_javax_media_j3d_Texture3DRetained_updateTextureImage( } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Texture3DRetained_updateTextureSubImage( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexture3DSubImage( JNIEnv *env, - jobject texture, + jobject obj, jlong ctx, jint level, jint xoffset, jint yoffset, jint zoffset, - jint internalFormat, - jint storedFormat, + jint textureFormat, + jint imageFormat, jint imgXOffset, jint imgYOffset, jint imgZOffset, @@ -2661,7 +2646,8 @@ void JNICALL Java_javax_media_j3d_Texture3DRetained_updateTextureSubImage( jint width, jint height, jint depth, - jbyteArray image) + jint dataType, + jobject data) { GetDevice(); @@ -2687,32 +2673,49 @@ void JNICALL Java_javax_media_j3d_Texture3DRetained_updateTextureSubImage( return; } + // TODO --- Need to re-write. Chien + void *imageObjPtr; + + /* Need to support INT, and NIO buffers -- Chien */ + + if((dataType == IMAGE_DATA_TYPE_BYTE_ARRAY) || + (dataType == IMAGE_DATA_TYPE_INT_ARRAY)) { + imageObjPtr = (void *) env->GetPrimitiveArrayCritical((jarray)data, NULL); + } + else { + imageObjPtr = (void *)env->GetDirectBufferAddress(data); + } + // update Image data - if (storedFormat != FORMAT_USHORT_GRAY) { - jbyte *byteData = (jbyte *) env->GetPrimitiveArrayCritical(image, NULL); - copyDataToVolume(storedFormat, internalFormat, xoffset, + if (imageFormat != IMAGE_FORMAT_USHORT_GRAY) { + jbyte *byteData = (jbyte *) imageObjPtr; + copyDataToVolume(imageFormat, textureFormat, xoffset, yoffset, zoffset, imgXOffset, imgYOffset, imgZOffset, width, height, depth, tilew, tileh, byteData, surf, level); - env->ReleasePrimitiveArrayCritical(image, byteData, 0); - } else { + /* jshort *shortData = (jshort *) env->GetPrimitiveArrayCritical(image, NULL); - copyDataToVolume(storedFormat, internalFormat, xoffset, + copyDataToVolume(imageFormat, textureFormat, xoffset, yoffset, zoffset, imgXOffset, imgYOffset, imgZOffset, width, height, depth, tilew, tileh, shortData, surf, level); env->ReleasePrimitiveArrayCritical(image, shortData, 0); + */ + } + if((dataType == IMAGE_DATA_TYPE_BYTE_ARRAY) || + (dataType == IMAGE_DATA_TYPE_INT_ARRAY)) { + env->ReleasePrimitiveArrayCritical((jarray)data, imageObjPtr, 0); } } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureCubeMapRetained_bindTexture( +void JNICALL Java_javax_media_j3d_NativePipeline_bindTextureCubeMap( JNIEnv *env, - jobject texture, + jobject obj, jlong ctx, jint objectId, jboolean enable) @@ -2764,22 +2767,22 @@ void JNICALL Java_javax_media_j3d_TextureCubeMapRetained_bindTexture( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureCubeMapRetained_updateTextureFilterModes( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTextureCubeMapFilterModes( JNIEnv *env, - jobject texture, + jobject obj, jlong ctx, jint minFilter, jint magFilter) { - Java_javax_media_j3d_TextureRetained_updateTextureFilterModes(env, - texture, ctx, minFilter, magFilter); + Java_javax_media_j3d_NativePipeline_updateTexture2DFilterModes(env, + obj, ctx, minFilter, magFilter); } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureCubeMapRetained_updateTextureLodRange( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTextureCubeMapLodRange( JNIEnv *env, - jobject texture, + jobject obj, jlong ctx, jint baseLevel, jint maximumLevel, @@ -2791,9 +2794,9 @@ void JNICALL Java_javax_media_j3d_TextureCubeMapRetained_updateTextureLodRange( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureCubeMapRetained_updateTextureLodOffset( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTextureCubeMapLodOffset( JNIEnv *env, - jobject texture, + jobject obj, jlong ctx, jfloat lodOffsetS, jfloat lodOffsetT, @@ -2804,9 +2807,9 @@ void JNICALL Java_javax_media_j3d_TextureCubeMapRetained_updateTextureLodOffset( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureCubeMapRetained_updateTextureBoundary( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTextureCubeMapBoundary( JNIEnv *env, - jobject texture, + jobject obj, jlong ctx, jint boundaryModeS, jint boundaryModeT, @@ -2815,7 +2818,7 @@ void JNICALL Java_javax_media_j3d_TextureCubeMapRetained_updateTextureBoundary( jfloat boundaryBlue, jfloat boundaryAlpha) { - updateTextureBoundary(env, texture, ctx, boundaryModeS, + updateTextureBoundary(env, obj, ctx, boundaryModeS, boundaryModeT, -1, boundaryRed, boundaryGreen, boundaryBlue, boundaryAlpha); @@ -2823,22 +2826,23 @@ void JNICALL Java_javax_media_j3d_TextureCubeMapRetained_updateTextureBoundary( } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureCubeMapRetained_updateTextureSubImage( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTextureCubeMapSubImage( JNIEnv *env, - jobject texture, + jobject obj, jlong ctx, jint face, jint level, jint xoffset, jint yoffset, - jint internalFormat, - jint storedFormat, + jint textureFormat, + jint imageFormat, jint imgXOffset, jint imgYOffset, jint tilew, jint width, jint height, - jbyteArray image) + jint dataType, + jobject data) { GetDevice(); @@ -2863,43 +2867,63 @@ void JNICALL Java_javax_media_j3d_TextureCubeMapRetained_updateTextureSubImage( return; } + // TODO --- Need to re-write. Chien + void *imageObjPtr; + + /* Need to support INT, and NIO buffers -- Chien */ + + if((dataType == IMAGE_DATA_TYPE_BYTE_ARRAY) || + (dataType == IMAGE_DATA_TYPE_INT_ARRAY)) { + imageObjPtr = (void *) env->GetPrimitiveArrayCritical((jarray)data, NULL); + } + else { + imageObjPtr = (void *)env->GetDirectBufferAddress(data); + } + // update Image data - if (storedFormat != FORMAT_USHORT_GRAY) { - jbyte *byteData = (jbyte *) env->GetPrimitiveArrayCritical(image, NULL); - copyDataToCubeMap(storedFormat, internalFormat, + if (imageFormat != IMAGE_FORMAT_USHORT_GRAY) { + jbyte *byteData = (jbyte *) imageObjPtr; + copyDataToCubeMap(imageFormat, textureFormat, xoffset, yoffset, imgXOffset, imgYOffset, width, height, tilew, byteData, surf, level, face); - env->ReleasePrimitiveArrayCritical(image, byteData, 0); } else { + /* jshort *shortData = (jshort *) env->GetPrimitiveArrayCritical(image, NULL); - copyDataToCubeMap(storedFormat, internalFormat, + copyDataToCubeMap(imageFormat, textureFormat, xoffset, yoffset, imgXOffset, imgYOffset, width, height, tilew, shortData, surf, level, face); env->ReleasePrimitiveArrayCritical(image, shortData, 0); + */ } + if((dataType == IMAGE_DATA_TYPE_BYTE_ARRAY) || + (dataType == IMAGE_DATA_TYPE_INT_ARRAY)) { + env->ReleasePrimitiveArrayCritical((jarray)data, imageObjPtr, 0); + } + } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureCubeMapRetained_updateTextureImage( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTextureCubeMapImage( JNIEnv *env, - jobject texture, + jobject obj, jlong ctx, jint face, jint numLevels, jint level, - jint internalFormat, - jint format, + jint textureFormat, + jint imageFormat, jint width, jint height, jint boundaryWidth, - jbyteArray imageYup) + jint dataType, + jobject data) { GetDevice(); @@ -2937,7 +2961,7 @@ void JNICALL Java_javax_media_j3d_TextureCubeMapRetained_updateTextureImage( if (surf == NULL) { // Need to create surface - surf = createCubeMapTexture(d3dCtx, numLevels, internalFormat, + surf = createCubeMapTexture(d3dCtx, numLevels, textureFormat, width, height); if (surf == NULL) { return; @@ -2958,22 +2982,41 @@ void JNICALL Java_javax_media_j3d_TextureCubeMapRetained_updateTextureImage( return; } + // TODO --- Need to re-write. Chien // update Image data - if (imageYup != NULL) { - if (format != FORMAT_USHORT_GRAY) { - jbyte *byteData = (jbyte *) env->GetPrimitiveArrayCritical(imageYup, NULL); - copyDataToCubeMap(format, internalFormat, 0, 0, 0, 0, + if (data != NULL) { + void *imageObjPtr; + + /* Need to support INT, and NIO buffers -- Chien */ + + if((dataType == IMAGE_DATA_TYPE_BYTE_ARRAY) || + (dataType == IMAGE_DATA_TYPE_INT_ARRAY)) { + imageObjPtr = (void *) env->GetPrimitiveArrayCritical((jarray)data, NULL); + } + else { + imageObjPtr = (void *)env->GetDirectBufferAddress(data); + } + + if (imageFormat != IMAGE_FORMAT_USHORT_GRAY) { + jbyte *byteData = (jbyte *) imageObjPtr; + copyDataToCubeMap(imageFormat, textureFormat, 0, 0, 0, 0, width, height, width, byteData, surf, level, face); - env->ReleasePrimitiveArrayCritical(imageYup, byteData, 0); } else { + /* jshort *shortData = (jshort *) env->GetPrimitiveArrayCritical(imageYup, NULL); - copyDataToCubeMap(format, internalFormat, 0, 0, 0, 0, + copyDataToCubeMap(imageFormat, textureFormat, 0, 0, 0, 0, width, height, width, shortData, surf, level, face); env->ReleasePrimitiveArrayCritical(imageYup, shortData, 0); + */ + } + if((dataType == IMAGE_DATA_TYPE_BYTE_ARRAY) || + (dataType == IMAGE_DATA_TYPE_INT_ARRAY)) { + env->ReleasePrimitiveArrayCritical((jarray)data, imageObjPtr, 0); } + } device->SetTexture(d3dCtx->texUnitStage, surf); @@ -2981,34 +3024,7 @@ void JNICALL Java_javax_media_j3d_TextureCubeMapRetained_updateTextureImage( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_DetailTextureImage_bindTexture( - JNIEnv *env, - jobject texture, - jlong ctx, - jint objectId) -{ - // NOT SUPPORTED -} - -extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_DetailTextureImage_updateTextureImage( - JNIEnv *env, - jobject texture, - jlong ctx, - jint numLevels, - jint level, - jint internalFormat, - jint format, - jint width, - jint height, - jint boundaryWidth, - jbyteArray imageYup) -{ - // NOT SUPPORTED -} - -extern "C" JNIEXPORT -jboolean JNICALL Java_javax_media_j3d_Canvas3D_decal1stChildSetup( +jboolean JNICALL Java_javax_media_j3d_NativePipeline_decal1stChildSetup( JNIEnv *env, jobject obj, jlong ctx) @@ -3030,7 +3046,7 @@ jboolean JNICALL Java_javax_media_j3d_Canvas3D_decal1stChildSetup( } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_decalNthChildSetup( +void JNICALL Java_javax_media_j3d_NativePipeline_decalNthChildSetup( JNIEnv *env, jobject obj, jlong ctx) @@ -3052,7 +3068,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_decalNthChildSetup( } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_decalReset( +void JNICALL Java_javax_media_j3d_NativePipeline_decalReset( JNIEnv *env, jobject obj, jlong ctx, @@ -3069,7 +3085,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_decalReset( } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_ctxUpdateEyeLightingEnable( +void JNICALL Java_javax_media_j3d_NativePipeline_ctxUpdateEyeLightingEnable( JNIEnv *env, jobject obj, jlong ctx, @@ -3080,7 +3096,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_ctxUpdateEyeLightingEnable( } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_activeTextureUnit( +void JNICALL Java_javax_media_j3d_NativePipeline_activeTextureUnit( JNIEnv *env, jobject obj, jlong ctx, @@ -3097,7 +3113,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_activeTextureUnit( } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureUnitStateRetained_updateTextureUnitState( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTextureUnitState( JNIEnv *env, jobject obj, jlong ctx, @@ -3120,7 +3136,7 @@ void JNICALL Java_javax_media_j3d_TextureUnitStateRetained_updateTextureUnitStat } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_setDepthFunc( +void JNICALL Java_javax_media_j3d_NativePipeline_setDepthFunc( JNIEnv * env, jobject obj, jlong ctx, @@ -3140,7 +3156,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_setDepthFunc( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_setBlendColor( +void JNICALL Java_javax_media_j3d_NativePipeline_setBlendColor( JNIEnv *env, jobject obj, jlong ctx, @@ -3154,7 +3170,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_setBlendColor( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_setBlendFunc( +void JNICALL Java_javax_media_j3d_NativePipeline_setBlendFunc( JNIEnv * env, jobject obj, jlong ctx, @@ -3171,7 +3187,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_setBlendFunc( } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_setFogEnableFlag( +void JNICALL Java_javax_media_j3d_NativePipeline_setFogEnableFlag( JNIEnv * env, jobject obj, jlong ctx, @@ -3183,7 +3199,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_setFogEnableFlag( } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_updateSeparateSpecularColorEnable( +void JNICALL Java_javax_media_j3d_NativePipeline_updateSeparateSpecularColorEnable( JNIEnv *env, jobject obj, jlong ctx, @@ -3191,39 +3207,18 @@ void JNICALL Java_javax_media_j3d_Canvas3D_updateSeparateSpecularColorEnable( { } -extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_updateTexUnitStateMap( - JNIEnv *env, - jobject obj, - jlong ctx, - jint numActiveTexUnit, - jintArray texUnitStateMapArray) -{ - if ((texUnitStateMapArray != NULL) && (numActiveTexUnit > 0)) { - GetDevice(); - - jint* texUnitStateMap = (jint *) env->GetPrimitiveArrayCritical( - texUnitStateMapArray, NULL); - int genMode; - int ts; - for (int i = 0; i < numActiveTexUnit; i++) { - genMode = setTextureStage(d3dCtx, device, i, texUnitStateMap[i]); - if (genMode != TEX_GEN_AUTO) { - ts = d3dCtx->texStride[i]; - if (ts == 0) { - /* - In multiTexture case when no tex defined in non object - linear mode. - */ - ts = d3dCtx->texCoordFormat[i]; - } - } else { - ts = d3dCtx->texCoordFormat[i]; - } - setTexTransformStageFlag(d3dCtx, device, i, ts, genMode); - } - env->ReleasePrimitiveArrayCritical(texUnitStateMapArray, - texUnitStateMap, 0); - } +// Fix issue 221 : Temporary stub until Cg is implemented +/* + * Class: javax_media_j3d_NativePipeline + * Method: loadNativeCgLibrary + * Signature: ([Ljava/lang/String;)Z + */ +JNIEXPORT jboolean JNICALL +Java_javax_media_j3d_NativePipeline_loadNativeCgLibrary( + JNIEnv *env, + jobject thiz, + jobjectArray libpath) +{ + return JNI_FALSE; } diff --git a/src/native/d3d/Canvas3D.cpp b/src/native/d3d/Canvas3D.cpp index faeafbf..ba9c918 100644 --- a/src/native/d3d/Canvas3D.cpp +++ b/src/native/d3d/Canvas3D.cpp @@ -14,7 +14,7 @@ extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_setDrawActive( +void JNICALL Java_javax_media_j3d_NativePipeline_setDrawActive( JNIEnv *env, jobject obj, jint fd) @@ -24,7 +24,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_setDrawActive( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_widSync( +void JNICALL Java_javax_media_j3d_NativePipeline_widSync( JNIEnv *env, jobject obj, jint fd, @@ -36,7 +36,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_widSync( extern "C" JNIEXPORT -jboolean JNICALL Java_javax_media_j3d_Canvas3D_useSharedCtx( +jboolean JNICALL Java_javax_media_j3d_NativePipeline_useSharedCtx( JNIEnv *env, jobject obj) { @@ -46,12 +46,12 @@ jboolean JNICALL Java_javax_media_j3d_Canvas3D_useSharedCtx( extern "C" JNIEXPORT -jlong JNICALL Java_javax_media_j3d_Canvas3D_createNewContext( +jlong JNICALL Java_javax_media_j3d_NativePipeline_createNewContext( JNIEnv *env, jobject obj, + jobject cv, jlong display, - jint window, - jint vid, + jlong window, jlong fbConfigListPtr, jlong sharedCtx, jboolean isSharedCtx, @@ -59,10 +59,11 @@ jlong JNICALL Java_javax_media_j3d_Canvas3D_createNewContext( jboolean glslLibraryAvailable, jboolean cgLibraryAvailable) { - HWND hwnd = WindowFromDC(reinterpret_cast<HDC>(jlong(window))); + HWND hwnd = WindowFromDC(reinterpret_cast<HDC>(window)); lock(); - D3dCtx* ctx = new D3dCtx(env, obj, hwnd, offScreen, vid); + int vid = 0; // TODO: get needed info from fbConfigListPtr + D3dCtx* ctx = new D3dCtx(env, cv, hwnd, offScreen, vid); if (ctx == NULL) { printf("%s", getErrorMessage(OUTOFMEMORY)); unlock(); @@ -71,11 +72,11 @@ jlong JNICALL Java_javax_media_j3d_Canvas3D_createNewContext( if (offScreen) { - jclass cls = (jclass) env->GetObjectClass(obj); + jclass cls = (jclass) env->GetObjectClass(cv); jfieldID fieldId = env->GetFieldID(cls, "offScreenCanvasSize", "Ljava/awt/Dimension;"); - jobject dimObj = env->GetObjectField(obj, fieldId); + jobject dimObj = env->GetObjectField(cv, fieldId); if (dimObj == NULL) { // user invoke queryProperties() @@ -92,7 +93,7 @@ jlong JNICALL Java_javax_media_j3d_Canvas3D_createNewContext( } } - if (!ctx->initialize(env, obj)) + if (!ctx->initialize(env, cv)) { delete ctx; unlock(); @@ -106,12 +107,12 @@ jlong JNICALL Java_javax_media_j3d_Canvas3D_createNewContext( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_createQueryContext( +void JNICALL Java_javax_media_j3d_NativePipeline_createQueryContext( JNIEnv *env, jobject obj, + jobject cv, jlong display, - jint window, - jint vid, + jlong window, jlong fbConfigListPtr, jboolean offScreen, jint width, @@ -119,7 +120,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_createQueryContext( jboolean glslLibraryAvailable, jboolean cgLibraryAvailable) { - HWND hwnd = WindowFromDC(reinterpret_cast<HDC>(jlong(window))); + HWND hwnd = WindowFromDC(reinterpret_cast<HDC>(window)); lock(); // always use offscreen for property since it @@ -128,7 +129,8 @@ void JNICALL Java_javax_media_j3d_Canvas3D_createQueryContext( // instead of current window width/height to create // context. - D3dCtx* ctx = new D3dCtx(env, obj, hwnd, true, vid); + int vid = 0; // TODO: get needed info from fbConfigListPtr + D3dCtx* ctx = new D3dCtx(env, cv, hwnd, true, vid); if (ctx == NULL) { printf("%s", getErrorMessage(OUTOFMEMORY)); unlock(); @@ -138,18 +140,18 @@ void JNICALL Java_javax_media_j3d_Canvas3D_createQueryContext( ctx->offScreenWidth = width; ctx->offScreenHeight = height; - ctx->initialize(env, obj); + ctx->initialize(env, cv); delete ctx; unlock(); } extern "C" JNIEXPORT -jboolean JNICALL Java_javax_media_j3d_Canvas3D_useCtx( +jboolean JNICALL Java_javax_media_j3d_NativePipeline_useCtx( JNIEnv *env, - jclass cl, + jobject obj, jlong ctx, jlong display, - jint window) + jlong window) { return JNI_TRUE; // D3D doesn't have notation of current context @@ -157,7 +159,7 @@ jboolean JNICALL Java_javax_media_j3d_Canvas3D_useCtx( extern "C" JNIEXPORT -jint JNICALL Java_javax_media_j3d_Canvas3D_getNumCtxLights( +jint JNICALL Java_javax_media_j3d_NativePipeline_getNumCtxLights( JNIEnv *env, jobject obj, jlong ctx) @@ -173,43 +175,8 @@ jint JNICALL Java_javax_media_j3d_Canvas3D_getNumCtxLights( return nlight; } - extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_composite( - JNIEnv *env, - jobject obj, - jlong ctx, - jint px, - jint py, - jint minX, - jint minY, - jint maxX, - jint maxY, - jint rasWidth, - jbyteArray imageYdown, - jint winWidth, - jint winHeight) - -{ - GetDevice(); - - // However we use the following texturemapping function instead - // so this will not invoke. - if (d3dCtx->backSurface == NULL) { - device->GetBackBuffer(0,0, D3DBACKBUFFER_TYPE_MONO,//iSwapChain is 0 - &d3dCtx->backSurface); - } - jbyte *byteData = (jbyte *) (env->GetPrimitiveArrayCritical( - imageYdown, NULL)); - compositeDataToSurface(px, py, - minX, minY, maxX-minX, maxY-minY, - rasWidth, - byteData, d3dCtx->backSurface); - env->ReleasePrimitiveArrayCritical(imageYdown, byteData, 0); -} - -extern "C" JNIEXPORT -jboolean JNICALL Java_javax_media_j3d_Canvas3D_initTexturemapping( +jboolean JNICALL Java_javax_media_j3d_NativePipeline_initTexturemapping( JNIEnv *env, jobject texture, jlong ctx, @@ -225,24 +192,29 @@ jboolean JNICALL Java_javax_media_j3d_Canvas3D_initTexturemapping( (d3dCtx->textureTable[objectId] != NULL)) { // delete the previous texture reference // when canvas resize - Java_javax_media_j3d_Canvas3D_freeTexture(env, + Java_javax_media_j3d_NativePipeline_freeTexture(env, NULL, ctx, objectId); } - Java_javax_media_j3d_TextureRetained_bindTexture( + Java_javax_media_j3d_NativePipeline_bindTexture2D( env, texture, ctx, objectId, TRUE); - Java_javax_media_j3d_TextureRetained_updateTextureImage( - env, texture, ctx, 1, 0, J3D_RGBA, 0, texWidth, texHeight, 0, NULL); - + /* TODO : This need to rewrite -- Chien. */ + /* + Java_javax_media_j3d_NativePipeline_updateTexture2DImage( + env, texture, ctx, 1, 0, J3D_RGBA, 0, texWidth, texHeight, 0, NULL); + */ + Java_javax_media_j3d_NativePipeline_updateTexture2DImage(env, texture, ctx, 1, 0, + J3D_RGBA, 0, texWidth, + texHeight, 0, 0, NULL); return (d3dCtx->textureTable[objectId] != NULL); } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_texturemapping( +void JNICALL Java_javax_media_j3d_NativePipeline_texturemapping( JNIEnv *env, jobject texture, jlong ctx, @@ -263,13 +235,14 @@ void JNICALL Java_javax_media_j3d_Canvas3D_texturemapping( { GetDevice(); - Java_javax_media_j3d_TextureRetained_bindTexture( + Java_javax_media_j3d_NativePipeline_bindTexture2D( env, texture, ctx, objectId, TRUE); - - Java_javax_media_j3d_Texture2DRetained_updateTextureSubImage( + // TODO --- Need to re-write. Chien + Java_javax_media_j3d_NativePipeline_updateTexture2DSubImage( env, texture, ctx, 0, minX, minY, J3D_RGBA, format, - minX, minY, rasWidth, maxX-minX, maxY-minY, imageYdown); + minX, minY, rasWidth, maxX-minX, maxY-minY, IMAGE_DATA_TYPE_BYTE_ARRAY, + imageYdown); LPDIRECT3DTEXTURE9 surf = d3dCtx->textureTable[objectId]; @@ -312,7 +285,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_texturemapping( minX, minY, maxX, maxY, maxX - minX, maxY - minY, false); - Java_javax_media_j3d_TextureRetained_bindTexture( + Java_javax_media_j3d_NativePipeline_bindTexture2D( env, texture, ctx, objectId, FALSE); device->SetRenderState(D3DRS_ALPHABLENDENABLE, blendEnable); @@ -325,19 +298,142 @@ void JNICALL Java_javax_media_j3d_Canvas3D_texturemapping( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_clear( - JNIEnv *env, - jobject obj, - jlong ctx, - jfloat r, - jfloat g, - jfloat b, - jint winWidth, - jint winHeight, - jobject pa2d, - jint imageScaleMode, - jbyteArray pixels_obj) +void JNICALL Java_javax_media_j3d_NativePipeline_clear( + JNIEnv *env, + jobject obj, + jlong ctx, + jfloat r, + jfloat g, + jfloat b) +{ + + GetDevice(); + + /* Java 3D always clears the Z-buffer */ + /* @TODO check same operation for stencil */ + + if (!d3dCtx->zWriteEnable) { + device->SetRenderState(D3DRS_ZWRITEENABLE, TRUE); + } + + /* clear stencil, if in used */ + if (d3dCtx->stencilWriteEnable ) { + // clear stencil and ZBuffer + HRESULT hr = device->Clear(0, NULL, + D3DCLEAR_STENCIL | D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, + D3DCOLOR_COLORVALUE(r, g, b, 1.0f), 1.0, 0); + if (hr == D3DERR_INVALIDCALL) { + printf("[Java3D] Error cleaning Canvas3D stencil & ZBuffer\n"); + } + // printf("canvas3D clear stencil & ZBuffer\n"); + } + else { + // clear ZBuffer only + HRESULT hr = device->Clear(0, NULL, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, + D3DCOLOR_COLORVALUE(r, g, b, 1.0f), 1.0, 0); + if (hr == D3DERR_INVALIDCALL) { + printf("[Java3D] Error cleaning Canvas3D ZBuffer\n"); + } + // printf("canvas3D clear ZBuffer\n"); + } + + if (!d3dCtx->zWriteEnable) { + device->SetRenderState(D3DRS_ZWRITEENABLE, FALSE); + } + // disable stencil + if (d3dCtx->stencilEnable && !d3dCtx->stencilWriteEnable) { + device->SetRenderState(D3DRS_STENCILENABLE, FALSE); + } + +} + +extern "C" JNIEXPORT +void JNICALL Java_javax_media_j3d_NativePipeline_textureFill( + JNIEnv *env, + jobject obj, + jlong ctx, + jfloat texMinU, + jfloat texMaxU, + jfloat texMinV, + jfloat texMaxV, + jfloat mapMinX, + jfloat mapMaxX, + jfloat mapMinY, + jfloat mapMaxY) +{ + GetDevice(); + /* printf("Canvas3D.textureFill()\n"); */ + /* TODO : Implement textureFill() */ + printf("[Java3D] D3D : textureFill is not implemented yet.\n"); + + +} + +extern "C" JNIEXPORT +void JNICALL Java_javax_media_j3d_NativePipeline_textureFillRaster(JNIEnv *env, + jobject obj, + jlong ctx, + jfloat texMinU, + jfloat texMaxU, + jfloat texMinV, + jfloat texMaxV, + jfloat mapMinX, + jfloat mapMaxX, + jfloat mapMinY, + jfloat mapMaxY, + jfloat mapZ, + jfloat alpha) +{ + GetDevice(); + /* printf("Canvas3D.textureFillRaster()\n"); */ + /* TODO : Implement textureFillRaster() */ + printf("[Java3D] D3D : textureFillRaster is not implemented yet.\n"); + +} + + +JNIEXPORT +void JNICALL Java_javax_media_j3d_NativePipeline_executeRasterDepth(JNIEnv *env, + jobject obj, + jlong ctx, + jfloat posX, + jfloat posY, + jfloat posZ, + jint srcOffsetX, + jint srcOffsetY, + jint rasterWidth, + jint rasterHeight, + jint depthWidth, + jint depthHeight, + jint depthFormat, + jobject depthData) +{ + GetDevice(); + /* printf("Canvas3D.executeRasterDepth()\n"); */ + /* TODO : Implement executeRasterDepth() */ + printf("[Java3D] D3D : executeRasterDepth is not implemented yet.\n"); + +} + +/* TODO : This method will be replaced by clear() and textureFill() */ +extern "C" JNIEXPORT +void JNICALL Java_javax_media_j3d_NativePipeline_textureclear( + JNIEnv *env, + jobject obj, + jlong ctx, + jint maxX, + jint maxY, + jfloat r, + jfloat g, + jfloat b, + jint winWidth, + jint winHeight, + jint objectId, + jint imageScaleMode, + jobject pa2d, + jboolean update) { + GetDevice(); @@ -371,15 +467,10 @@ void JNICALL Java_javax_media_j3d_Canvas3D_clear( // printf("canvas3D clear ZBuffer\n"); } - + if (pa2d) { - jclass pa2d_class = env->GetObjectClass(pa2d); /* - jfieldID id = env->GetFieldID(pa2d_class, "surfaceDirty", "I"); - if (env->GetIntField(pa2d, id) == NOTLIVE) { - return; - } - */ + jclass pa2d_class = env->GetObjectClass(pa2d); // It is possible that (1) Another user thread will free this // image. (2) Another Renderer thread in case of multiple screen // will invoke clear() at the same time. @@ -392,6 +483,9 @@ void JNICALL Java_javax_media_j3d_Canvas3D_clear( D3dImageComponent *d3dImage = D3dImageComponent::find(&BackgroundImageList, d3dCtx, hashCode); + id = env->GetFieldID(pa2d_class, "imageYup", "[B"); + jbyteArray pixels_obj = (jbyteArray) env->GetObjectField(pa2d, id); + id = env->GetFieldID(pa2d_class, "width", "I"); int width = env->GetIntField(pa2d, id); id = env->GetFieldID(pa2d_class, "height", "I"); @@ -523,25 +617,24 @@ void JNICALL Java_javax_media_j3d_Canvas3D_clear( device->SetRenderState(D3DRS_STENCILENABLE, d3dCtx->stencilWriteEnable); } unlockBackground(); + */ } else { - if (!d3dCtx->zWriteEnable) { - device->SetRenderState(D3DRS_ZWRITEENABLE, FALSE); - } - // disable stencil - if (d3dCtx->stencilEnable && !d3dCtx->stencilWriteEnable) { - device->SetRenderState(D3DRS_STENCILENABLE, FALSE); - } - } - + if (!d3dCtx->zWriteEnable) { + device->SetRenderState(D3DRS_ZWRITEENABLE, FALSE); + } + // disable stencil + if (d3dCtx->stencilEnable && !d3dCtx->stencilWriteEnable) { + device->SetRenderState(D3DRS_STENCILENABLE, FALSE); + } + } } - extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_setRenderMode( +void JNICALL Java_javax_media_j3d_NativePipeline_setRenderMode( JNIEnv *env, jobject obj, jlong ctx, @@ -554,7 +647,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_setRenderMode( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_clearAccum( +void JNICALL Java_javax_media_j3d_NativePipeline_clearAccum( JNIEnv *env, jobject obj, jlong ctx) @@ -566,7 +659,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_clearAccum( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_accum( +void JNICALL Java_javax_media_j3d_NativePipeline_accum( JNIEnv *env, jobject obj, jlong ctx, @@ -577,7 +670,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_accum( } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_accumReturn( +void JNICALL Java_javax_media_j3d_NativePipeline_accumReturn( JNIEnv *env, jobject obj, jlong ctx) @@ -587,7 +680,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_accumReturn( } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_setDepthBufferWriteEnable( +void JNICALL Java_javax_media_j3d_NativePipeline_setDepthBufferWriteEnable( JNIEnv *env, jobject obj, jlong ctx, @@ -632,12 +725,13 @@ VOID freePointerList() extern "C" JNIEXPORT -jint JNICALL Java_javax_media_j3d_Canvas3D_swapBuffers( +jint JNICALL Java_javax_media_j3d_NativePipeline_swapBuffers( JNIEnv *env, jobject obj, + jobject cv, jlong ctx, jlong display, - jint win) + jlong window) { GetDevice2(); @@ -655,7 +749,7 @@ jint JNICALL Java_javax_media_j3d_Canvas3D_swapBuffers( printf("Buffer swap error %s, try Reset() the surface... \n", DXGetErrorString9(hr)); } - retCode = d3dCtx->resetSurface(env, obj); + retCode = d3dCtx->resetSurface(env, cv); GetDevice2(); hr = device->Present(NULL, NULL, NULL, NULL); if (FAILED(hr)) { @@ -674,7 +768,7 @@ jint JNICALL Java_javax_media_j3d_Canvas3D_swapBuffers( } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_syncRender( +void JNICALL Java_javax_media_j3d_NativePipeline_syncRender( JNIEnv *env, jobject obj, jlong ctx, @@ -685,7 +779,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_syncRender( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_newDisplayList( +void JNICALL Java_javax_media_j3d_NativePipeline_newDisplayList( JNIEnv *env, jobject obj, jlong ctx, @@ -737,7 +831,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_newDisplayList( } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_endDisplayList( +void JNICALL Java_javax_media_j3d_NativePipeline_endDisplayList( JNIEnv *env, jobject obj, jlong ctx) @@ -748,7 +842,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_endDisplayList( } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_callDisplayList( +void JNICALL Java_javax_media_j3d_NativePipeline_callDisplayList( JNIEnv *env, jobject obj, jlong ctx, @@ -785,9 +879,9 @@ void JNICALL Java_javax_media_j3d_Canvas3D_callDisplayList( } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_freeDisplayList( +void JNICALL Java_javax_media_j3d_NativePipeline_freeDisplayList( JNIEnv *env, - jclass cl, + jobject obj, jlong ctx, jint id) { @@ -810,9 +904,9 @@ void JNICALL Java_javax_media_j3d_Canvas3D_freeDisplayList( has been deleted by java garbage collector. */ extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_freeTexture( +void JNICALL Java_javax_media_j3d_NativePipeline_freeTexture( JNIEnv *env, - jclass cls, + jobject obj, jlong ctx, jint id) { @@ -839,28 +933,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_freeTexture( extern "C" JNIEXPORT -jboolean JNICALL Java_javax_media_j3d_Canvas3D_isTexture3DAvailable( - JNIEnv *env, - jobject obj, - jlong ctx) -{ - return JNI_FALSE; -} - - -extern "C" JNIEXPORT -jint JNICALL Java_javax_media_j3d_Canvas3D_getTextureColorTableSize( - JNIEnv *env, - jobject obj, - jlong ctx) -{ - // Not support by D3D - return 0; -} - - -extern "C" JNIEXPORT -jint JNICALL Java_javax_media_j3d_Canvas3D_getTextureUnitCount( +jint JNICALL Java_javax_media_j3d_NativePipeline_getTextureUnitCount( JNIEnv *env, jobject obj, jlong ctx) @@ -871,12 +944,12 @@ jint JNICALL Java_javax_media_j3d_Canvas3D_getTextureUnitCount( extern "C" JNIEXPORT -jint JNICALL Java_javax_media_j3d_Canvas3D_createOffScreenBuffer( +jlong JNICALL Java_javax_media_j3d_NativePipeline_createOffScreenBuffer( JNIEnv *env, jobject obj, + jobject cv, jlong ctx, jlong display, - jint window, jlong fbConfigListPtr, jint width, jint height) @@ -890,18 +963,18 @@ jint JNICALL Java_javax_media_j3d_Canvas3D_createOffScreenBuffer( GetCtx2(); d3dCtx->d3dPresent.BackBufferWidth = width; d3dCtx->d3dPresent.BackBufferHeight = height; - return SUCCEEDED(d3dCtx->resetSurface(env, obj)); + return SUCCEEDED(d3dCtx->resetSurface(env, cv)); } } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_destroyContext( +void JNICALL Java_javax_media_j3d_NativePipeline_destroyContext( JNIEnv *env, - jclass cl, + jobject obj, jlong display, - jint window, + jlong window, jlong ctx) { GetDevice(); @@ -911,36 +984,45 @@ void JNICALL Java_javax_media_j3d_Canvas3D_destroyContext( delete d3dCtx; unlock(); - Java_javax_media_j3d_Renderer_D3DCleanUp(env, cl); + Java_javax_media_j3d_NativePipeline_cleanupRenderer(env, obj); } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_destroyOffScreenBuffer( +void JNICALL Java_javax_media_j3d_NativePipeline_destroyOffScreenBuffer( JNIEnv *env, jobject obj, + jobject cv, jlong ctx, jlong display, jlong fbConfigListPtr, - jint window) + jlong window) { // do nothing, since the old buffer will destory // in createOffScreenBuffer + + // TODO : this means that we will hold onto the last off-screen buffer; + // we should clean this up at some point } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_readOffScreenBuffer( +void JNICALL Java_javax_media_j3d_NativePipeline_readOffScreenBuffer( JNIEnv *env, jobject obj, + jobject cv, jlong ctx, jint format, + jint dataType, + jobject data, jint width, jint height) { + void *imageObjPtr; + GetDevice(); - if (format == FORMAT_USHORT_GRAY) { - printf("[Java 3D] readOffScreenBuffer not support FORMAT_USHORT_GRAY\n"); + if (format == IMAGE_FORMAT_USHORT_GRAY) { + printf("[Java 3D] readOffScreenBuffer not support IMAGE_FORMAT_USHORT_GRAY\n"); return; } @@ -954,32 +1036,43 @@ void JNICALL Java_javax_media_j3d_Canvas3D_readOffScreenBuffer( } } - jclass cv_class = env->GetObjectClass(obj); + /* TODO : Need to re-write --- Chien. */ + if((dataType == IMAGE_DATA_TYPE_BYTE_ARRAY) || (dataType == IMAGE_DATA_TYPE_INT_ARRAY)) { + imageObjPtr = (void *)env->GetPrimitiveArrayCritical((jarray)data, NULL); + + /* TODO : Can't assume it is a byte array */ + copyDataFromSurface(format, 0, 0, width, height, (jbyte *)imageObjPtr, + d3dCtx->backSurface); + + + } + else { + imageObjPtr = (void *)env->GetDirectBufferAddress(data); + + /* TODO --- Do something .... */ + } - jfieldID byteData_field = env->GetFieldID(cv_class, "byteBuffer", "[B"); - jbyteArray byteData_array = (jbyteArray) env->GetObjectField(obj, byteData_field); - jbyte *byteData = (jbyte *) env->GetPrimitiveArrayCritical( - byteData_array, NULL); - copyDataFromSurface(format, 0, 0, width, height, byteData, - d3dCtx->backSurface); - env->ReleasePrimitiveArrayCritical(byteData_array, byteData, 0); - return; + if((dataType == IMAGE_DATA_TYPE_BYTE_ARRAY) || (dataType == IMAGE_DATA_TYPE_INT_ARRAY)) { + env->ReleasePrimitiveArrayCritical((jarray)data, imageObjPtr, 0); + } + return; } extern "C" JNIEXPORT -jint JNICALL Java_javax_media_j3d_Canvas3D_resizeD3DCanvas( +jint JNICALL Java_javax_media_j3d_NativePipeline_resizeD3DCanvas( JNIEnv *env, jobject obj, + jobject cv, jlong ctx) { int status; GetCtx2(); lock(); - status = d3dCtx->resize(env, obj); + status = d3dCtx->resize(env, cv); unlock(); return status; @@ -987,16 +1080,17 @@ jint JNICALL Java_javax_media_j3d_Canvas3D_resizeD3DCanvas( extern "C" JNIEXPORT -jint JNICALL Java_javax_media_j3d_Canvas3D_toggleFullScreenMode( +jint JNICALL Java_javax_media_j3d_NativePipeline_toggleFullScreenMode( JNIEnv *env, jobject obj, + jobject cv, jlong ctx) { int status; GetCtx2(); lock(); - status = d3dCtx->toggleMode(!d3dCtx->bFullScreen, env, obj); + status = d3dCtx->toggleMode(!d3dCtx->bFullScreen, env, cv); unlock(); if (status == RECREATEDFAIL) { return RECREATEDDRAW; @@ -1005,7 +1099,7 @@ jint JNICALL Java_javax_media_j3d_Canvas3D_toggleFullScreenMode( } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_setFullSceneAntialiasing( +void JNICALL Java_javax_media_j3d_NativePipeline_setFullSceneAntialiasing( JNIEnv *env, jobject obj, jlong ctx, @@ -1019,7 +1113,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_setFullSceneAntialiasing( } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Renderer_D3DCleanUp( +void JNICALL Java_javax_media_j3d_NativePipeline_cleanupRenderer( JNIEnv *env, jobject obj) { @@ -1035,24 +1129,26 @@ void JNICALL Java_javax_media_j3d_Renderer_D3DCleanUp( } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_ImageComponent2DRetained_freeD3DSurface( +void JNICALL Java_javax_media_j3d_NativePipeline_freeD3DSurface( JNIEnv *env, + jobject obj, jobject image, jint hashCode) { - + /* lockImage(); D3dImageComponent::remove(&RasterList, hashCode); unlockImage(); lockBackground(); D3dImageComponent::remove(&BackgroundImageList, hashCode); unlockBackground(); + */ } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_beginScene( +void JNICALL Java_javax_media_j3d_NativePipeline_beginScene( JNIEnv *env, jobject obj, jlong ctx) @@ -1063,7 +1159,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_beginScene( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_endScene( +void JNICALL Java_javax_media_j3d_NativePipeline_endScene( JNIEnv *env, jobject obj, jlong ctx) @@ -1074,7 +1170,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_endScene( extern "C" JNIEXPORT -jboolean JNICALL Java_javax_media_j3d_Canvas3D_validGraphicsMode( +jboolean JNICALL Java_javax_media_j3d_NativePipeline_validGraphicsMode( JNIEnv *env, jobject obj) { @@ -1082,4 +1178,4 @@ jboolean JNICALL Java_javax_media_j3d_Canvas3D_validGraphicsMode( EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &devMode); return (devMode.dmBitsPerPel > 8); -}
\ No newline at end of file +} diff --git a/src/native/d3d/D3dCtx.cpp b/src/native/d3d/D3dCtx.cpp index 32776c4..8ad3b2f 100644 --- a/src/native/d3d/D3dCtx.cpp +++ b/src/native/d3d/D3dCtx.cpp @@ -65,6 +65,7 @@ D3dCtx::D3dCtx(JNIEnv* env, jobject obj, HWND _hwnd, BOOL _offScreen, zWriteEnable = TRUE; zEnable = TRUE; + // TODO: THIS NEEDS TO BE REDONE WITH INFO FROM THE FBCONFIG PTR // this is the pixelFormat return from NativeConfigTemplate. minZDepth = vid & 0x3fffffff; if (vid & 0x80000000) @@ -269,6 +270,7 @@ VOID D3dCtx::releaseTexture() cubeMapTableLen = 0; unlockSurfaceList(); + /* lockImage(); D3dImageComponent::remove(&RasterList, this); unlockImage(); @@ -276,6 +278,7 @@ VOID D3dCtx::releaseTexture() lockBackground(); D3dImageComponent::remove(&BackgroundImageList, this); unlockBackground(); + */ // free list0 freeList(); @@ -346,8 +349,10 @@ VOID D3dCtx::releaseVB() VOID D3dCtx::release() { + /* D3dImageComponent::removeAll(&BackgroundImageList); D3dImageComponent::removeAll(&RasterList); + */ releaseTexture(); SafeFree(bindTextureId); bindTextureIdLen = 0; diff --git a/src/native/d3d/D3dDriverInfo.cpp b/src/native/d3d/D3dDriverInfo.cpp index fdad7a9..57d7b8a 100644 --- a/src/native/d3d/D3dDriverInfo.cpp +++ b/src/native/d3d/D3dDriverInfo.cpp @@ -362,8 +362,10 @@ VOID D3dDriverInfo::initialize(JNIEnv *env) D3dCtx::setImplicitMultisamplingProperty(env); + /* RasterList.init(); BackgroundImageList.init(); + */ // Setup Global constant Ambient light ambientLight.Type = D3DLIGHT_DIRECTIONAL; diff --git a/src/native/d3d/D3dImageComponent.hpp b/src/native/d3d/D3dImageComponent.hpp index fef2ed8..8226d30 100644 --- a/src/native/d3d/D3dImageComponent.hpp +++ b/src/native/d3d/D3dImageComponent.hpp @@ -46,7 +46,8 @@ public: static VOID removeAll(D3dImageComponent *list); }; -extern D3dImageComponent RasterList; -extern D3dImageComponent BackgroundImageList; - +/* + extern D3dImageComponent RasterList; + extern D3dImageComponent BackgroundImageList; +*/ #endif diff --git a/src/native/d3d/D3dUtil.cpp b/src/native/d3d/D3dUtil.cpp index 236827a..12ff9d6 100644 --- a/src/native/d3d/D3dUtil.cpp +++ b/src/native/d3d/D3dUtil.cpp @@ -966,8 +966,8 @@ void copyDataFromSurface(jint internalFormat, (yoffset*lockedRect.Pitch); - if ((internalFormat == FORMAT_BYTE_RGBA) || - (internalFormat == FORMAT_BYTE_RGB)) { + if ((internalFormat == IMAGE_FORMAT_BYTE_RGBA) || + (internalFormat == IMAGE_FORMAT_BYTE_RGB)) { dstPitch = subWidth << 2; destRow += (subHeight-1)*dstPitch; @@ -1208,7 +1208,7 @@ void copyDataFromSurface(jint internalFormat, } } } - } else if (internalFormat == FORMAT_BYTE_LA) { + } else if (internalFormat == IMAGE_FORMAT_BYTE_LA) { int gshift = firstBit(ddpf.dwGBitMask) + ucountBits(ddpf.dwGBitMask) - 8; int ashift = firstBit(ddpf.dwRGBAlphaBitMask) + @@ -1370,7 +1370,7 @@ void copyDataFromSurface(jint internalFormat, } } - } else if (internalFormat == FORMAT_BYTE_GRAY) { + } else if (internalFormat == IMAGE_FORMAT_BYTE_GRAY) { int gshift = firstBit(ddpf.dwGBitMask) + ucountBits(ddpf.dwGBitMask) - 8; dstPitch = subWidth; @@ -1482,7 +1482,7 @@ void copyDataFromSurface(jint internalFormat, } } else { - // FORMAT_USHORT_GRAY + // IMAGE_FORMAT_USHORT_GRAY printf("[Java 3D] copyDataFromSurface: Format not support %d\n", internalFormat); } @@ -8997,7 +8997,7 @@ void copyDataToSurface(jint storedFormat, } int offset = tilew*imgYOffset + imgXOffset; switch (storedFormat) { - case FORMAT_BYTE_RGBA : + case IMAGE_FORMAT_BYTE_RGBA : // This is the one we use when byReference = false copyDataToSurfaceRGBA(internalFormat, &ddpf, (unsigned char *) lockedRect.pBits, @@ -9006,7 +9006,7 @@ void copyDataToSurface(jint storedFormat, xoffset, yoffset, xlimit, ylimit, tilew); break; - case FORMAT_BYTE_RGB: + case IMAGE_FORMAT_BYTE_RGB: copyDataToSurfaceRGB(internalFormat, &ddpf, (unsigned char *) lockedRect.pBits, lockedRect.Pitch, @@ -9014,7 +9014,7 @@ void copyDataToSurface(jint storedFormat, xoffset, yoffset, xlimit, ylimit, tilew); break; - case FORMAT_BYTE_ABGR: + case IMAGE_FORMAT_BYTE_ABGR: copyDataToSurfaceABGR(internalFormat, &ddpf, (unsigned char *) lockedRect.pBits, lockedRect.Pitch, @@ -9022,7 +9022,7 @@ void copyDataToSurface(jint storedFormat, xoffset, yoffset, xlimit, ylimit, tilew); break; - case FORMAT_BYTE_BGR: + case IMAGE_FORMAT_BYTE_BGR: copyDataToSurfaceBGR(internalFormat, &ddpf, (unsigned char *) lockedRect.pBits, lockedRect.Pitch, @@ -9030,7 +9030,7 @@ void copyDataToSurface(jint storedFormat, xoffset, yoffset, xlimit, ylimit, tilew); break; - case FORMAT_BYTE_LA: + case IMAGE_FORMAT_BYTE_LA: copyDataToSurfaceLA(internalFormat, &ddpf, (unsigned char *) lockedRect.pBits, lockedRect.Pitch, @@ -9038,7 +9038,7 @@ void copyDataToSurface(jint storedFormat, xoffset, yoffset, xlimit, ylimit, tilew); break; - case FORMAT_BYTE_GRAY: + case IMAGE_FORMAT_BYTE_GRAY: copyDataToSurfaceGray(internalFormat, &ddpf, (unsigned char *) lockedRect.pBits, lockedRect.Pitch, @@ -10839,7 +10839,7 @@ void copyDataToVolume(jint storedFormat, switch (storedFormat) { - case FORMAT_BYTE_RGBA : + case IMAGE_FORMAT_BYTE_RGBA : // This is the one we use when byReference = false data += (imgOffset << 2); srcSlicePitch <<= 2; @@ -10857,7 +10857,7 @@ void copyDataToVolume(jint storedFormat, } break; - case FORMAT_BYTE_RGB: + case IMAGE_FORMAT_BYTE_RGB: data += (imgOffset*3); srcSlicePitch *= 3; @@ -10873,7 +10873,7 @@ void copyDataToVolume(jint storedFormat, data += srcSlicePitch; } break; - case FORMAT_BYTE_ABGR: + case IMAGE_FORMAT_BYTE_ABGR: data += (imgOffset << 2); srcSlicePitch <<= 2; @@ -10889,7 +10889,7 @@ void copyDataToVolume(jint storedFormat, data += srcSlicePitch; } break; - case FORMAT_BYTE_BGR: + case IMAGE_FORMAT_BYTE_BGR: data += (imgOffset*3); srcSlicePitch *= 3; @@ -10905,7 +10905,7 @@ void copyDataToVolume(jint storedFormat, data += srcSlicePitch; } break; - case FORMAT_BYTE_LA: + case IMAGE_FORMAT_BYTE_LA: data += (imgOffset << 1); srcSlicePitch <<= 1; @@ -10921,7 +10921,7 @@ void copyDataToVolume(jint storedFormat, data += srcSlicePitch; } break; - case FORMAT_BYTE_GRAY: + case IMAGE_FORMAT_BYTE_GRAY: data += imgOffset; for (i = zoffset; i < zlimit; i++) { @@ -11044,17 +11044,17 @@ LPDIRECT3DTEXTURE9 createSurfaceFromImage(JNIEnv *env, switch (internalFormat) { - case FORMAT_BYTE_RGBA: + case IMAGE_FORMAT_BYTE_RGBA: internalFormat = J3D_RGBA; break; - case FORMAT_BYTE_RGB: + case IMAGE_FORMAT_BYTE_RGB: internalFormat = J3D_RGB; break; - case FORMAT_BYTE_LA: + case IMAGE_FORMAT_BYTE_LA: internalFormat = LUMINANCE_ALPHA; break; - case FORMAT_BYTE_GRAY: - case FORMAT_USHORT_GRAY: + case IMAGE_FORMAT_BYTE_GRAY: + case IMAGE_FORMAT_USHORT_GRAY: internalFormat = LUMINANCE; break; default: @@ -11073,7 +11073,7 @@ LPDIRECT3DTEXTURE9 createSurfaceFromImage(JNIEnv *env, } if (imageYdown != NULL) { - if (storedFormat != FORMAT_USHORT_GRAY) { + if (storedFormat != IMAGE_FORMAT_USHORT_GRAY) { jbyte *byteData = (jbyte *) (env->GetPrimitiveArrayCritical( imageYdown, NULL)); copyDataToSurface(storedFormat, internalFormat, 0, 0, 0, 0, @@ -11367,7 +11367,7 @@ void copyDataToCubeMap(jint storedFormat, int offset = tilew*imgYOffset + imgXOffset; switch (storedFormat) { - case FORMAT_BYTE_RGBA : + case IMAGE_FORMAT_BYTE_RGBA : // This is the one we use when byReference = false if ((face == D3DCUBEMAP_FACE_NEGATIVE_Y) || (face == D3DCUBEMAP_FACE_POSITIVE_Y)) { @@ -11391,7 +11391,7 @@ void copyDataToCubeMap(jint storedFormat, xlimit, ylimit, tilew); } break; - case FORMAT_BYTE_RGB: + case IMAGE_FORMAT_BYTE_RGB: if ((face == D3DCUBEMAP_FACE_NEGATIVE_Y) || (face == D3DCUBEMAP_FACE_POSITIVE_Y)) { copyDataToSurfaceRGB(internalFormat, &ddpf, @@ -11410,7 +11410,7 @@ void copyDataToCubeMap(jint storedFormat, xlimit, ylimit, tilew); } break; - case FORMAT_BYTE_ABGR: + case IMAGE_FORMAT_BYTE_ABGR: if ((face == D3DCUBEMAP_FACE_NEGATIVE_Y) || (face == D3DCUBEMAP_FACE_POSITIVE_Y)) { copyDataToSurfaceABGR(internalFormat, &ddpf, @@ -11429,7 +11429,7 @@ void copyDataToCubeMap(jint storedFormat, xlimit, ylimit, tilew); } break; - case FORMAT_BYTE_BGR: + case IMAGE_FORMAT_BYTE_BGR: if ((face == D3DCUBEMAP_FACE_NEGATIVE_Y) || (face == D3DCUBEMAP_FACE_POSITIVE_Y)) { copyDataToSurfaceBGR(internalFormat, &ddpf, @@ -11448,7 +11448,7 @@ void copyDataToCubeMap(jint storedFormat, xlimit, ylimit, tilew); } break; - case FORMAT_BYTE_LA: + case IMAGE_FORMAT_BYTE_LA: if ((face == D3DCUBEMAP_FACE_NEGATIVE_Y) || (face == D3DCUBEMAP_FACE_POSITIVE_Y)) { copyDataToSurfaceLA(internalFormat, &ddpf, @@ -11467,7 +11467,7 @@ void copyDataToCubeMap(jint storedFormat, xlimit, ylimit, tilew); } break; - case FORMAT_BYTE_GRAY: + case IMAGE_FORMAT_BYTE_GRAY: if ((face == D3DCUBEMAP_FACE_NEGATIVE_Y) || (face == D3DCUBEMAP_FACE_POSITIVE_Y)) { copyDataToSurfaceGray(internalFormat, &ddpf, diff --git a/src/native/d3d/D3dUtil.hpp b/src/native/d3d/D3dUtil.hpp index 0117e47..c0961a4 100644 --- a/src/native/d3d/D3dUtil.hpp +++ b/src/native/d3d/D3dUtil.hpp @@ -142,7 +142,6 @@ extern VOID unlockSurfaceList(); extern VOID freeSurface(LPDIRECT3DBASETEXTURE9 surf); extern VOID freePointer(void* surf); extern VOID freePointerList(); -extern VOID setWindowCallback(HWND topHwnd, HWND hwnd); extern char* getErrorMessage(int idx); extern HWND getTopWindow(HWND hwnd); diff --git a/src/native/d3d/GeometryArrayRetained.cpp b/src/native/d3d/GeometryArrayRetained.cpp index fcafd4b..2d947a7 100644 --- a/src/native/d3d/GeometryArrayRetained.cpp +++ b/src/native/d3d/GeometryArrayRetained.cpp @@ -3195,7 +3195,6 @@ void setTextureCoordPointers(JNIEnv *env, D3dCtx* d3dCtx, LPDIRECT3DDEVICE9 device, D3DDRAWPRIMITIVESTRIDEDDATA *strideData, - jint pass, jint texoff, jint texStride, jint ts, @@ -3204,7 +3203,6 @@ void setTextureCoordPointers(JNIEnv *env, jint texCoordMapLength, jintArray texUnitOffset, jint numActiveTexUnit, - jintArray tunitstatemap, DWORD* vertexFormat, // Used by executeGeometryArray() & // executeIndexedGeometryArray() only @@ -3216,7 +3214,6 @@ void setTextureCoordPointers(JNIEnv *env, jintArray texindices) { - jint *texUnitStateMap = NULL; jint *texCoordSetMapOffset = NULL; jint *initialTexIndices = NULL; jint *texCoordSetMap = NULL; @@ -3226,6 +3223,9 @@ void setTextureCoordPointers(JNIEnv *env, BOOL nonVAGeom = (verts != NULL); int texSetInVB = 0; + // TODO : + int pass = -1; + /* * In case of automatic texture generation, * (vformat & GA_TEXTURE_COORDINATE) may equal to zero so we @@ -3256,259 +3256,167 @@ void setTextureCoordPointers(JNIEnv *env, initialTexIndices = (jint *) env->GetPrimitiveArrayCritical(texindices, NULL); } - if (pass >= 0) { - /* - * Single texture coordinate used or in multi-pass mode. - * In multi-pass mode, texture stage 0 is set so we - * should not use - * setTextureStage(d3dCtx, device, 0, pass); - */ - - genMode = setTextureStage(d3dCtx, device, 0, 0); - -#ifdef TEXDEBUG - printf("*** Single Pass *** %d, nonVAGeom %d, buildDL %d, numActiveTexUnit, texCoordMapLength %d, texDef %d, genMode %d \n", pass, nonVAGeom, (d3dCtx->currDisplayListID > 0), numActiveTexUnit, texCoordMapLength, textureDefined, genMode); -#endif - - if ((texCoordMapLength > 0) && - (pass < texCoordMapLength)) { - offsetOrTexset = (nonVAGeom ? - texCoordSetMapOffset[pass] : texCoordSetMap[pass]); - } else { - // TexUnitState is not used or disable, - // so by default we use texUnitIndex 0 - offsetOrTexset = 0; - } - - if (genMode != TEX_OBJ_LINEAR) { - // Only Object Linear Mode will not use DisplayList at - // all. That mean genMode must be correctly set before - // enter this Geometry execute() function/ - // In non displaylist mode genMode may not set correctly - // when so we can't rely on it. - if (textureDefined) { - if (offsetOrTexset != -1) { - if (nonVAGeom) { - // In executeGeometryArray() or executeIndexedGeometryArray() - strideData->textureCoordsPtr[0] = - &verts[texoff + offsetOrTexset]; - } else if (initialTexIndices != NULL) { - // executeGeometryArrayVA() - strideData->textureCoordsPtr[0] = - &(texCoordPointer[offsetOrTexset][initialTexIndices[offsetOrTexset]*texStride]); - } else { // executeIndexedGeometryArrayVA() - strideData->textureCoordsPtr[0] = - &(texCoordPointer[offsetOrTexset][0]); - } - - strideData->textureCoordsStride[0] = texStride; - *vertexFormat |= (TexFormatSizeTable[ts] << 16); - d3dCtx->texSetUsed = 1; - strideData->texCoordPosition[0] = offsetOrTexset; - d3dCtx->texStride[0] = ts; - setTexTransformStageFlag(d3dCtx, device, 0, ts, genMode); -#ifdef TEXDEBUG - printf("[pass 0] Non Object Linear, texDefined, ts=%d\n", ts); -#endif - } - } else { - // may be automatic texture generation used - // TexSetUsed remain unchange i.e. 0 since we will not - // allocate VB space for texture coords. - setTexTransformStageFlag(d3dCtx, device, 0, - d3dCtx->texCoordFormat[0], genMode); -#ifdef TEXDEBUG - printf("[pass 0] Non Object Linear, No texDefined, ts=%d\n", - d3dCtx->texCoordFormat[0]); -#endif - } - } else { - // Automatic texture generation Object Linear - // strideData->textureCoordsPtr[0] & - // strideData->textureCoordsStride[0] - // are not use in VertexBuffer texture copy so - // it doesn't matter to set them using default. - setDefaultTextureCoordPointers(d3dCtx, strideData, - vertexFormat, - d3dCtx->texCoordFormat[0], - genMode, 0); - setTexTransformStageFlag(d3dCtx, device, 0, - d3dCtx->texCoordFormat[0], genMode); - d3dCtx->texSetUsed = 1; -#ifdef TEXDEBUG - printf("[pass 0] Object Linear, ts=%d\n", d3dCtx->texCoordFormat[0]); -#endif - } - texSetInVB = d3dCtx->texSetUsed; - - } else { - // DisplayList is used for multiple texture single pass mode - // Or when go through the VertexArray in OGL, pass = -1 - int tus; + // DisplayList is used for multiple texture single pass mode + // Or when go through the VertexArray in OGL, pass = -1 + int tus; #ifdef TEXDEBUG - printf("*** Multiple Pass *** %d, nonVAGeom %d, buildDL %d, numActiveTexUnit %d, texCoordMapLength %d, texDef %d\n", pass, + printf("*** Multiple Pass *** %d, nonVAGeom %d, buildDL %d, numActiveTexUnit %d, texCoordMapLength %d, texDef %d\n", pass, nonVAGeom, (d3dCtx->currDisplayListID > 0), numActiveTexUnit, texCoordMapLength, textureDefined); #endif - if (tunitstatemap != NULL) { - texUnitStateMap = (jint *) env->GetPrimitiveArrayCritical(tunitstatemap, NULL); - } - for (textureUnitIndex = 0; textureUnitIndex < numActiveTexUnit; - textureUnitIndex++) { - tus = (texUnitStateMap != NULL ? - texUnitStateMap[textureUnitIndex]: textureUnitIndex); + for (textureUnitIndex = 0; textureUnitIndex < numActiveTexUnit; + textureUnitIndex++) { - if (d3dCtx->currDisplayListID > 0) { - genMode = setTextureStage(d3dCtx, device, - textureUnitIndex, tus); - } else { - // This happen when we switch from displayList to - // vertexArray mode. The displayList is already - // built with 1-1 mapping so we can't use the - // textureUnitIndex Mapping - genMode = setTextureStage(d3dCtx, device, - textureUnitIndex, - textureUnitIndex); - } + tus = textureUnitIndex; + + if (d3dCtx->currDisplayListID > 0) { + genMode = setTextureStage(d3dCtx, device, + textureUnitIndex, tus); + } else { + // This happen when we switch from displayList to + // vertexArray mode. The displayList is already + // built with 1-1 mapping so we can't use the + // textureUnitIndex Mapping + genMode = setTextureStage(d3dCtx, device, + textureUnitIndex, + textureUnitIndex); + } #ifdef TEXDEBUG - printf("[pass %d] genMode %d, tus %d\n", textureUnitIndex, - genMode, tus); -#endif - if (genMode != TEX_OBJ_LINEAR) { - if (textureDefined) { - if (tus < texCoordMapLength) { - offsetOrTexset = (nonVAGeom ? - texCoordSetMapOffset[tus]:texCoordSetMap[tus]); - - if (offsetOrTexset != -1) { - if (nonVAGeom) { - strideData->textureCoordsPtr[textureUnitIndex] = - &verts[texoff + offsetOrTexset]; - } else if (initialTexIndices != NULL) { - strideData->textureCoordsPtr[textureUnitIndex] = - &(texCoordPointer[offsetOrTexset][initialTexIndices[offsetOrTexset]*texStride]); - } else { - strideData->textureCoordsPtr[textureUnitIndex] = - &(texCoordPointer[offsetOrTexset][0]); - } - strideData->textureCoordsStride[textureUnitIndex] = texStride; - strideData->texCoordPosition[textureUnitIndex] - = offsetOrTexset; - *vertexFormat |= (TexFormatSizeTable[ts] << (textureUnitIndex*2 + 16)); - d3dCtx->texStride[textureUnitIndex] = ts; - setTexTransformStageFlag(d3dCtx, device, - textureUnitIndex, - ts, genMode); - texSetInVB++; -#ifdef TEXDEBUG - printf("[pass %d] Non Object Linear, texDefined, ts=%d, tus %d\n", textureUnitIndex, ts, tus); + printf("[pass %d] genMode %d, tus %d\n", textureUnitIndex, + genMode, tus); #endif + if (genMode != TEX_OBJ_LINEAR) { + if (textureDefined) { + if (tus < texCoordMapLength) { + offsetOrTexset = (nonVAGeom ? + texCoordSetMapOffset[tus]:texCoordSetMap[tus]); + + if (offsetOrTexset != -1) { + if (nonVAGeom) { + strideData->textureCoordsPtr[textureUnitIndex] = + &verts[texoff + offsetOrTexset]; + } else if (initialTexIndices != NULL) { + strideData->textureCoordsPtr[textureUnitIndex] = + &(texCoordPointer[offsetOrTexset][initialTexIndices[offsetOrTexset]*texStride]); } else { - // This texture status is disable, this - // should not happen in D3D since - // TextureBin always compact unused state - // - unless when DisplayList is build and - // automatic texture generation - // used. Since if DL use - // updateAttributes() not yet invoke to - // set genMode correctly. - if (debug && (d3dCtx->currDisplayListID <= 0)) { - printf("[Java3D] TextureBin not compact textureUnitState correctly, numActiveTex %d, disableUnit %d, current mapped Texture Unit %d\n", numActiveTexUnit, tus, textureUnitIndex); - } - setDefaultTextureCoordPointers(d3dCtx, strideData, - vertexFormat, ts, - genMode, - textureUnitIndex); - setTexTransformStageFlag(d3dCtx, device, - textureUnitIndex, - ts, genMode); - texSetInVB++; + strideData->textureCoordsPtr[textureUnitIndex] = + &(texCoordPointer[offsetOrTexset][0]); + } + strideData->textureCoordsStride[textureUnitIndex] = texStride; + strideData->texCoordPosition[textureUnitIndex] + = offsetOrTexset; + *vertexFormat |= (TexFormatSizeTable[ts] << (textureUnitIndex*2 + 16)); + d3dCtx->texStride[textureUnitIndex] = ts; + setTexTransformStageFlag(d3dCtx, device, + textureUnitIndex, + ts, genMode); + texSetInVB++; #ifdef TEXDEBUG - printf("[pass %d] Non Object Linear, texDefined, ts=%d\n", textureUnitIndex, ts); + printf("[pass %d] Non Object Linear, texDefined, ts=%d, tus %d\n", textureUnitIndex, ts, tus); #endif - } } else { - // Internal error, should not happen. - if (debug) { - printf("[Java3D] TextureCoordMapLength length %d, is smaller than texture unit %d, map texture unit %d\n", texCoordMapLength, tus, textureUnitIndex); + // This texture status is disable, this + // should not happen in D3D since + // TextureBin always compact unused state + // - unless when DisplayList is build and + // automatic texture generation + // used. Since if DL use + // updateAttributes() not yet invoke to + // set genMode correctly. + if (debug && (d3dCtx->currDisplayListID <= 0)) { + printf("[Java3D] TextureBin not compact textureUnitState correctly, numActiveTex %d, disableUnit %d, current mapped Texture Unit %d\n", numActiveTexUnit, tus, textureUnitIndex); } setDefaultTextureCoordPointers(d3dCtx, strideData, vertexFormat, ts, - TEX_GEN_INVALID, + genMode, textureUnitIndex); setTexTransformStageFlag(d3dCtx, device, - textureUnitIndex, ts, - genMode); - + textureUnitIndex, + ts, genMode); texSetInVB++; #ifdef TEXDEBUG - printf("[pass %d] Non Object Linear, texDefined, offset/texset = -1, ts=%d\n", textureUnitIndex, ts); + printf("[pass %d] Non Object Linear, texDefined, ts=%d\n", textureUnitIndex, ts); #endif } } else { - // May be in automatically texture coordinate - // generation mode. - // May have trouble if automatically texture - // coordinate not used. Note that we pass ts = 0 - // so that copyVertexToVB() will not inc. the - // stride for this unused tex stage. - - // It is also the case in buildGA() case when - // numActiveTexUnit is 1 by default even though - // texture is not used. - /* - if ((d3dCtx->currDisplayListID <= 0) && - (genMode == TEX_GEN_NONE)) { - // application error, use default TexCoord - setDefaultTextureCoordPointers(d3dCtx, strideData, - vertexFormat, - ts, - TEX_GEN_NONE, - textureUnitIndex); - texSetInVB++; - } - */ - + // Internal error, should not happen. + if (debug) { + printf("[Java3D] TextureCoordMapLength length %d, is smaller than texture unit %d, map texture unit %d\n", texCoordMapLength, tus, textureUnitIndex); + } setDefaultTextureCoordPointers(d3dCtx, strideData, - vertexFormat, - 0, - // This must be < 0 - TEX_GEN_AUTO, + vertexFormat, ts, + TEX_GEN_INVALID, textureUnitIndex); - setTexTransformStageFlag(d3dCtx, device, textureUnitIndex, - d3dCtx->texCoordFormat[textureUnitIndex], genMode); - - + setTexTransformStageFlag(d3dCtx, device, + textureUnitIndex, ts, + genMode); + + texSetInVB++; #ifdef TEXDEBUG - printf("[pass %d] Non Object Linear, No texDefined, ts=0\n", textureUnitIndex); + printf("[pass %d] Non Object Linear, texDefined, offset/texset = -1, ts=%d\n", textureUnitIndex, ts); #endif } } else { - // Automatic Texture generation Object Linear is used + // May be in automatically texture coordinate + // generation mode. + // May have trouble if automatically texture + // coordinate not used. Note that we pass ts = 0 + // so that copyVertexToVB() will not inc. the + // stride for this unused tex stage. + + // It is also the case in buildGA() case when + // numActiveTexUnit is 1 by default even though + // texture is not used. + /* + if ((d3dCtx->currDisplayListID <= 0) && + (genMode == TEX_GEN_NONE)) { + // application error, use default TexCoord + setDefaultTextureCoordPointers(d3dCtx, strideData, + vertexFormat, + ts, + TEX_GEN_NONE, + textureUnitIndex); + texSetInVB++; + } + */ + setDefaultTextureCoordPointers(d3dCtx, strideData, vertexFormat, - d3dCtx->texCoordFormat[textureUnitIndex], - genMode, + 0, + // This must be < 0 + TEX_GEN_AUTO, textureUnitIndex); setTexTransformStageFlag(d3dCtx, device, textureUnitIndex, d3dCtx->texCoordFormat[textureUnitIndex], genMode); - texSetInVB++; + + #ifdef TEXDEBUG - printf("[pass %d] Object Linear, No texDefined, ts=%d\n", textureUnitIndex, d3dCtx->texCoordFormat[textureUnitIndex]); + printf("[pass %d] Non Object Linear, No texDefined, ts=0\n", textureUnitIndex); #endif } - } - d3dCtx->texSetUsed = numActiveTexUnit; + } else { + // Automatic Texture generation Object Linear is used + setDefaultTextureCoordPointers(d3dCtx, strideData, + vertexFormat, + d3dCtx->texCoordFormat[textureUnitIndex], + genMode, + textureUnitIndex); + setTexTransformStageFlag(d3dCtx, device, textureUnitIndex, + d3dCtx->texCoordFormat[textureUnitIndex], genMode); + texSetInVB++; #ifdef TEXDEBUG - printf("No of texSetInVB %d, numActiveTexUnit %d\n", - texSetInVB, numActiveTexUnit); + printf("[pass %d] Object Linear, No texDefined, ts=%d\n", textureUnitIndex, d3dCtx->texCoordFormat[textureUnitIndex]); #endif - if (texUnitStateMap != NULL) { - env->ReleasePrimitiveArrayCritical(tunitstatemap, texUnitStateMap, NULL); } } + d3dCtx->texSetUsed = numActiveTexUnit; +#ifdef TEXDEBUG + printf("No of texSetInVB %d, numActiveTexUnit %d\n", + texSetInVB, numActiveTexUnit); +#endif + if (texCoordSetMapOffset != NULL) { env->ReleasePrimitiveArrayCritical(texUnitOffset, @@ -3540,7 +3448,6 @@ void executeGeometryArrayVA( jboolean isNonUniformScale, jboolean modAlpha, float alpha, - jboolean multiScreen, jboolean ignoreVertexColors, jint vcount, jint vformat, @@ -3553,11 +3460,9 @@ void executeGeometryArrayVA( jbyte* bclrs, jint initialNormalIndex, jfloat* norms, - int pass, // or texUnitIndex int texCoordMapLength, jintArray tcoordsetmap, jint numActiveTexUnit, - jintArray tunitstatemap, jintArray texindices, jint texStride, jfloat** texCoordPointer, @@ -3645,13 +3550,12 @@ void executeGeometryArrayVA( // setup texture pointer setTextureCoordPointers(env, d3dCtx, device, &strideData, - pass, 0, texStride, ts, + 0, texStride, ts, textureDefined, tcoordsetmap, texCoordMapLength, NULL, numActiveTexUnit, - tunitstatemap, &vertexFormat, NULL, texCoordPointer, texindices); @@ -3688,14 +3592,13 @@ void executeGeometryArrayVA( /* execute geometry array with java array format */ extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_GeometryArrayRetained_executeVABuffer( +void JNICALL Java_javax_media_j3d_NativePipeline_executeVABuffer( JNIEnv *env, jobject obj, jlong ctxInfo, jobject geo, jint geo_type, jboolean isNonUniformScale, - jboolean multiScreen, jboolean ignoreVertexColors, jint vcount, jint vformat, @@ -3712,11 +3615,9 @@ void JNICALL Java_javax_media_j3d_GeometryArrayRetained_executeVABuffer( jintArray vertexAttrSizes, jintArray vertexAttrIndices, jobjectArray vertexAttrData, - jint pass, jint texCoordMapLength, jintArray tcoordsetmap, jint numActiveTexUnit, - jintArray tunitstatemap, jintArray texindices, jint texStride, jobjectArray texCoords, @@ -3788,13 +3689,13 @@ void JNICALL Java_javax_media_j3d_GeometryArrayRetained_executeVABuffer( } executeGeometryArrayVA(env, obj, ctxInfo, geo, geo_type, - isNonUniformScale, false, 0, multiScreen, ignoreVertexColors, + isNonUniformScale, false, 0, ignoreVertexColors, vcount, vformat, vdefined, initialCoordIndex, fverts, dverts, initialColorIndex, fclrs, bclrs, initialNormalIndex, norms, - pass, texCoordMapLength, - tcoordsetmap,numActiveTexUnit, tunitstatemap, + texCoordMapLength, + tcoordsetmap,numActiveTexUnit, texindices,texStride,texCoordPointer, NULL, NULL, cdirty); @@ -3806,14 +3707,13 @@ void JNICALL Java_javax_media_j3d_GeometryArrayRetained_executeVABuffer( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_GeometryArrayRetained_executeVA( +void JNICALL Java_javax_media_j3d_NativePipeline_executeVA( JNIEnv *env, jobject obj, jlong ctxInfo, jobject geo, jint geo_type, jboolean isNonUniformScale, - jboolean multiScreen, jboolean ignoreVertexColors, jint vcount, jint vformat, @@ -3829,12 +3729,10 @@ void JNICALL Java_javax_media_j3d_GeometryArrayRetained_executeVA( jint vertexAttrCount, jintArray vertexAttrSizes, jintArray vertexAttrIndices, - jobjectArray vertexAttrData, - jint pass, + jobjectArray vertexAttrData, jint texCoordMapLength, jintArray tcoordsetmap, jint numActiveTexUnit, - jintArray tunitstatemap, jintArray texindices, jint texStride, jobjectArray texCoords, @@ -3899,12 +3797,12 @@ void JNICALL Java_javax_media_j3d_GeometryArrayRetained_executeVA( } executeGeometryArrayVA(env, obj, ctxInfo, geo, geo_type, isNonUniformScale, false, 0, - multiScreen, ignoreVertexColors, + ignoreVertexColors, vcount, vformat, vdefined, initialCoordIndex, fverts, dverts, initialColorIndex, fclrs, bclrs, initialNormalIndex, - norms, pass, texCoordMapLength, - tcoordsetmap,numActiveTexUnit, tunitstatemap, + norms, texCoordMapLength, + tcoordsetmap,numActiveTexUnit, texindices,texStride,texCoordPointer, NULL, NULL, cdirty); @@ -3936,57 +3834,38 @@ void JNICALL Java_javax_media_j3d_GeometryArrayRetained_executeVA( } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_GeometryArrayRetained_setGlobalAlpha( - JNIEnv *env, - jobject obj, - jlong ctx, - jfloat alpha) -{ - // not use in D3D -} - - -extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_GeometryArrayRetained_disableGlobalAlpha( +void JNICALL Java_javax_media_j3d_NativePipeline_disableGlobalAlpha( JNIEnv *env, jobject obj, jlong ctx, + jobject geo, jint vformat, jboolean useAlpha, jboolean ignoreVertexColors) { - // not use in D3D + // not used in D3D } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_GeometryArrayRetained_setVertexFormat( +void JNICALL Java_javax_media_j3d_NativePipeline_setVertexFormat( JNIEnv *env, jobject obj, jlong ctxInfo, + jobject geo, jint vformat, jboolean useAlpha, jboolean ignoreVertexColors) { - // not use in D3D + // not used in D3D } -extern "C" JNIEXPORT -jboolean JNICALL Java_javax_media_j3d_GeometryArrayRetained_globalAlphaSUN - (JNIEnv *env, jobject obj, jlong ctx) -{ - return JNI_FALSE; -} - - - void executeGeometryArray(JNIEnv *env, jobject obj, jlong ctx, jobject geo, jint geo_type, jboolean isNonUniformScale, jboolean modAlpha, // buildGA, should alpha be mode jfloat alpha, - jboolean multiScreen, jboolean ignoreVertexColors, jint startVIndex, jint vcount, jint vformat, jint texCoordSetCount, @@ -3994,8 +3873,7 @@ void executeGeometryArray(JNIEnv *env, jint texCoordMapLength, jintArray texUnitOffset, jint numActiveTexUnit, - jintArray tunitstatemap, - jfloat* verts, jfloatArray carray, jint pass, + jfloat* verts, jfloatArray carray, jdoubleArray xform, jdoubleArray nxform, jint cDirty, jboolean useAlpha) // Should alpha be sent down @@ -4108,13 +3986,12 @@ void executeGeometryArray(JNIEnv *env, // setup texture pointer setTextureCoordPointers(env, d3dCtx, device, &strideData, - pass, texoff, stride, ts, + texoff, stride, ts, (vformat & GA_TEXTURE_COORDINATE), NULL, texCoordMapLength, texUnitOffset, numActiveTexUnit, - tunitstatemap, &vertexFormat, verts, NULL, NULL); @@ -4151,12 +4028,12 @@ void executeGeometryArray(JNIEnv *env, /* - * Class: javax_media_j3d_GeometryArrayRetained + * Class: javax_media_j3d_NativePipeline * Method: buildGA * Signature: (JLjavax/media/j3d/GeometryArrayRetained;IZZFZIIII[II[II[I[D[D[F)V */ extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_GeometryArrayRetained_buildGA(JNIEnv *env, +void JNICALL Java_javax_media_j3d_NativePipeline_buildGA(JNIEnv *env, jobject obj, jlong ctx, jobject geo, jint geo_type, jboolean isNonUniformScale, jboolean updateAlpha, float alpha, @@ -4193,7 +4070,6 @@ void JNICALL Java_javax_media_j3d_GeometryArrayRetained_buildGA(JNIEnv *env, obj, ctx, geo, geo_type, isNonUniformScale, updateAlpha, alpha, - false, ignoreVertexColors, startVIndex, vcount, @@ -4203,9 +4079,7 @@ void JNICALL Java_javax_media_j3d_GeometryArrayRetained_buildGA(JNIEnv *env, texCoordMapLength, texUnitOffset, texCoordMapLength, - NULL, verts, NULL, - -1, xform, nxform, javax_media_j3d_GeometryArrayRetained_VERTEX_CHANGED, false); @@ -4216,20 +4090,17 @@ void JNICALL Java_javax_media_j3d_GeometryArrayRetained_buildGA(JNIEnv *env, extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_GeometryArrayRetained_execute(JNIEnv *env, +void JNICALL Java_javax_media_j3d_NativePipeline_execute(JNIEnv *env, jobject obj, jlong ctx,jobject geo, jint geo_type, jboolean isNonUniformScale, jboolean useAlpha, - jboolean multiScreen, jboolean ignoreVertexColors, jint startVIndex, jint vcount, jint vformat, jint texCoordSetCount, jintArray texCoordSetMapArray, jint texCoordMapLength, jintArray texUnitOffset, - jint numActiveTexUnit, - jintArray tunitstatemap, - jint vertexAttrCount, jintArray vertexAttrSizes, - jfloatArray varray, jfloatArray carray, - jint texUnitIndex, jint cDirty) + jint numActiveTexUnit, + jint vertexAttrCount, jintArray vertexAttrSizes, + jfloatArray varray, jfloatArray carray, jint cDirty) { jfloat *verts = NULL; @@ -4244,13 +4115,12 @@ void JNICALL Java_javax_media_j3d_GeometryArrayRetained_execute(JNIEnv *env, executeGeometryArray(env, obj, ctx, geo, geo_type, isNonUniformScale, false, - 0, multiScreen, - ignoreVertexColors, startVIndex, + 0, ignoreVertexColors, startVIndex, vcount, vformat, texCoordSetCount, texCoordSetMapArray, texCoordMapLength, texUnitOffset, - numActiveTexUnit, tunitstatemap, - verts, carray, texUnitIndex, NULL, NULL, cDirty,useAlpha); + numActiveTexUnit, + verts, carray, NULL, NULL, cDirty,useAlpha); env->ReleasePrimitiveArrayCritical( varray, verts, 0); @@ -4259,10 +4129,9 @@ void JNICALL Java_javax_media_j3d_GeometryArrayRetained_execute(JNIEnv *env, /* interleaved data with nio buffer as data format */ extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_GeometryArrayRetained_executeInterleavedBuffer(JNIEnv *env, +void JNICALL Java_javax_media_j3d_NativePipeline_executeInterleavedBuffer(JNIEnv *env, jobject obj, jlong ctx, jobject geo, jint geo_type, - jboolean isNonUniformScale, jboolean useAlpha, - jboolean multiScreen, + jboolean isNonUniformScale, jboolean useAlpha, jboolean ignoreVertexColors, jint startVIndex, jint vcount, jint vformat, @@ -4270,9 +4139,7 @@ void JNICALL Java_javax_media_j3d_GeometryArrayRetained_executeInterleavedBuffer jintArray texCoordSetMapArray, jint texCoordMapLength, jintArray texUnitOffset, jint numActiveTexUnit, - jintArray tunitstatemap, - jobject varray, jfloatArray carray, - jint texUnitIndex, jint cDirty) { + jobject varray, jfloatArray carray, jint cDirty) { jfloat *verts = NULL; @@ -4289,20 +4156,22 @@ void JNICALL Java_javax_media_j3d_GeometryArrayRetained_executeInterleavedBuffer executeGeometryArray(env, obj, ctx, geo, geo_type, isNonUniformScale, false, - 0, multiScreen, - ignoreVertexColors, startVIndex, + 0, ignoreVertexColors, startVIndex, vcount, vformat, texCoordSetCount, texCoordSetMapArray, texCoordMapLength, texUnitOffset, - numActiveTexUnit, tunitstatemap, - verts, carray, texUnitIndex, NULL, NULL, cDirty,useAlpha); + numActiveTexUnit, + verts, carray, NULL, NULL, cDirty,useAlpha); } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_GeometryArrayRetained_freeD3DArray - (JNIEnv *env, jobject geo, jboolean deleteVB) +void JNICALL Java_javax_media_j3d_NativePipeline_freeD3DArray( + JNIEnv *env, + jobject obj, + jobject geo, + jboolean deleteVB) { lockGeometry(); @@ -4340,7 +4209,6 @@ void executeIndexedGeometryArray(JNIEnv *env, jboolean isNonUniformScale, jboolean modAlpha, // buildGA, should alpha be mode jfloat alpha, - jboolean multiScreen, jboolean ignoreVertexColors, jint vcount, jint vformat, @@ -4349,8 +4217,7 @@ void executeIndexedGeometryArray(JNIEnv *env, jint texCoordMapLength, jintArray texUnitOffset, jint numActiveTexUnit, - jintArray tunitstatemap, - jfloat* verts, jfloatArray carray, jint pass, + jfloat* verts, jfloatArray carray, jdoubleArray xform, jdoubleArray nxform, jint cDirty, jboolean useAlpha, @@ -4463,13 +4330,12 @@ void executeIndexedGeometryArray(JNIEnv *env, // setup texture pointer setTextureCoordPointers(env, d3dCtx, device, &strideData, - pass, texoff, stride, ts, + texoff, stride, ts, (vformat & GA_TEXTURE_COORDINATE), NULL, texCoordMapLength, texUnitOffset, numActiveTexUnit, - tunitstatemap, &vertexFormat, verts, NULL, NULL); @@ -4514,12 +4380,11 @@ void executeIndexedGeometryArray(JNIEnv *env, extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeometry( +void JNICALL Java_javax_media_j3d_NativePipeline_executeIndexedGeometry( JNIEnv *env, jobject obj, jlong ctx, jobject geo, jint geo_type, jboolean isNonUniformScale, jboolean useAlpha, - jboolean multiScreen, jboolean ignoreVertexColors, jint initialIndexIndex, jint indexCount, @@ -4530,9 +4395,7 @@ void JNICALL Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeo jintArray texCoordSetMapArray, jint texCoordMapLength, jintArray texUnitOffset, jint numActiveTexUnit, - jintArray tunitstatemap, - jfloatArray varray, jfloatArray carray, - jint texUnitIndex, jint cDirty, + jfloatArray varray, jfloatArray carray, jint cDirty, jintArray indexCoord) { jfloat *verts = NULL; @@ -4547,7 +4410,7 @@ void JNICALL Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeo executeIndexedGeometryArray(env, obj, ctx, geo, geo_type, isNonUniformScale, - false, 0, multiScreen, + false, 0, ignoreVertexColors, vcount, vformat, texCoordSetCount, @@ -4555,10 +4418,8 @@ void JNICALL Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeo texCoordMapLength, texUnitOffset, numActiveTexUnit, - tunitstatemap, verts, carray, - texUnitIndex, NULL, NULL, cDirty, useAlpha, @@ -4570,12 +4431,11 @@ void JNICALL Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeo } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeometryBuffer( +void JNICALL Java_javax_media_j3d_NativePipeline_executeIndexedGeometryBuffer( JNIEnv *env, jobject obj, jlong ctx, jobject geo, jint geo_type, jboolean isNonUniformScale, jboolean useAlpha, - jboolean multiScreen, jboolean ignoreVertexColors, jint initialIndexIndex, jint indexCount, @@ -4584,9 +4444,8 @@ void JNICALL Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeo jintArray texCoordSetMapArray, jint texCoordMapLength, jintArray texUnitOffset, jint numActiveTexUnit, - jintArray tunitstatemap, jobject varray, jfloatArray carray, - jint texUnitIndex, jint cDirty, + jint cDirty, jintArray indexCoord) { jfloat *verts = NULL; @@ -4601,7 +4460,7 @@ void JNICALL Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeo executeIndexedGeometryArray(env, obj, ctx, geo, geo_type, isNonUniformScale, - false, 0, multiScreen, + false, 0, ignoreVertexColors, vcount, vformat, texCoordSetCount, @@ -4609,10 +4468,8 @@ void JNICALL Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeo texCoordMapLength, texUnitOffset, numActiveTexUnit, - tunitstatemap, verts, carray, - texUnitIndex, NULL, NULL, cDirty, useAlpha, @@ -4623,7 +4480,7 @@ void JNICALL Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeo extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_IndexedGeometryArrayRetained_buildIndexedGeometry( +void JNICALL Java_javax_media_j3d_NativePipeline_buildIndexedGeometry( JNIEnv *env, jobject obj, jlong ctx, jobject geo, jint geo_type, @@ -4661,7 +4518,6 @@ void JNICALL Java_javax_media_j3d_IndexedGeometryArrayRetained_buildIndexedGeome executeIndexedGeometryArray(env, obj, ctx, geo, geo_type, isNonUniformScale, updateAlpha, alpha, - false, ignoreVertexColors, vertexCount, vformat, @@ -4669,10 +4525,9 @@ void JNICALL Java_javax_media_j3d_IndexedGeometryArrayRetained_buildIndexedGeome texCoordSetMapArray, texCoordMapLength, texUnitOffset, - texCoordMapLength, - NULL, + texCoordMapLength, verts, - NULL, -1, + NULL, xform, nxform, javax_media_j3d_GeometryArrayRetained_VERTEX_CHANGED| javax_media_j3d_GeometryArrayRetained_INDEX_CHANGED, @@ -4694,7 +4549,6 @@ void executeIndexedGeometryArrayVA( jobject geo, jint geo_type, jboolean isNonUniformScale, - jboolean multiScreen, jboolean ignoreVertexColors, jint initialIndexIndex, jint indexCount, @@ -4705,12 +4559,10 @@ void executeIndexedGeometryArrayVA( jdouble* dverts, jfloat* fclrs, jbyte* bclrs, - jfloat* norms, - jint pass, + jfloat* norms, jint texCoordMapLength, jintArray tcoordsetmap, jint numActiveTexUnit, - jintArray tunitstatemap, jint texStride, jfloat** texCoordPointer, jint cDirty, @@ -4789,14 +4641,13 @@ void executeIndexedGeometryArrayVA( // setup texture pointer setTextureCoordPointers(env, d3dCtx, device, &strideData, - pass, 0, + 0, texStride, ts, textureDefined, tcoordsetmap, texCoordMapLength, NULL, numActiveTexUnit, - tunitstatemap, &vertexFormat, NULL, texCoordPointer, NULL); @@ -4816,14 +4667,13 @@ void executeIndexedGeometryArrayVA( } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeometryVA( +void JNICALL Java_javax_media_j3d_NativePipeline_executeIndexedGeometryVA( JNIEnv *env, jobject obj, jlong ctx, jobject geo, jint geo_type, jboolean isNonUniformScale, - jboolean multiScreen, jboolean ignoreVertexColors, jint initialIndexIndex, jint indexCount, @@ -4838,11 +4688,9 @@ void JNICALL Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeo jint vertexAttrCount, jintArray vertexAttrSizes, jobjectArray vertexAttrData, - jint pass, jint texCoordMapLength, jintArray tcoordsetmap, jint numActiveTexUnit, - jintArray tunitstatemap, jint texStride, jobjectArray texCoords, jint cDirty, @@ -4914,7 +4762,6 @@ void JNICALL Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeo geo, geo_type, isNonUniformScale, - multiScreen, ignoreVertexColors, initialIndexIndex, indexCount, @@ -4926,11 +4773,9 @@ void JNICALL Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeo fclrs, bclrs, norms, - pass, texCoordMapLength, tcoordsetmap, numActiveTexUnit, - tunitstatemap, texStride, texCoordPointer, cDirty, @@ -4963,14 +4808,13 @@ void JNICALL Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeo } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeometryVABuffer( +void JNICALL Java_javax_media_j3d_NativePipeline_executeIndexedGeometryVABuffer( JNIEnv *env, jobject obj, jlong ctx, jobject geo, jint geo_type, jboolean isNonUniformScale, - jboolean multiScreen, jboolean ignoreVertexColors, jint initialIndexIndex, jint indexCount, @@ -4985,11 +4829,9 @@ void JNICALL Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeo jint vertexAttrCount, jintArray vertexAttrSizes, jobjectArray vertexAttrData, - jint pass, jint texCoordMapLength, jintArray tcoordsetmap, jint numActiveTexUnit, - jintArray tunitstatemap, jint texStride, jobjectArray texCoords, jint cDirty, @@ -5067,7 +4909,6 @@ void JNICALL Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeo geo, geo_type, isNonUniformScale, - multiScreen, ignoreVertexColors, initialIndexIndex, indexCount, @@ -5079,11 +4920,9 @@ void JNICALL Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeo fclrs, bclrs, norms, - pass, texCoordMapLength, tcoordsetmap, numActiveTexUnit, - tunitstatemap, texStride, texCoordPointer, cDirty, @@ -5097,7 +4936,7 @@ void JNICALL Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeo } extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_GeometryArrayRetained_buildGAForBuffer( +void JNICALL Java_javax_media_j3d_NativePipeline_buildGAForBuffer( JNIEnv *env, jobject obj, jlong ctx, @@ -5181,12 +5020,12 @@ void JNICALL Java_javax_media_j3d_GeometryArrayRetained_buildGAForBuffer( executeGeometryArrayVA(env, obj, ctx, geo, geo_type, isNonUniformScale, updateAlpha, alpha, - false, ignoreVertexColors, + ignoreVertexColors, vcount, vformat, vdefined, initialCoordIndex, fverts, dverts, initialColorIndex, fclrs, bclrs, initialNormalIndex, - norms, -1, texCoordMapLength, - tcoordsetmap,texCoordMapLength, NULL, + norms, texCoordMapLength, + tcoordsetmap,texCoordMapLength, texindices,texStride,texCoordPointer, xform, nxform, javax_media_j3d_GeometryArrayRetained_VERTEX_CHANGED); @@ -5194,13 +5033,13 @@ void JNICALL Java_javax_media_j3d_GeometryArrayRetained_buildGAForBuffer( /* execute geometry array with java array format */ /* - * Class: javax_media_j3d_GeometryArrayRetained + * Class: javax_media_j3d_NativePipeline * Method: buildGAForByRef * Signature: (JLjavax/media/j3d/GeometryArrayRetained;IZZFZIIII[F[DI[F[BI[FI[I[I[[FI[I[II[Ljava/lang/Object;[D[D)V */ extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_GeometryArrayRetained_buildGAForByRef( +void JNICALL Java_javax_media_j3d_NativePipeline_buildGAForByRef( JNIEnv *env, jobject obj, jlong ctx, @@ -5294,12 +5133,12 @@ void JNICALL Java_javax_media_j3d_GeometryArrayRetained_buildGAForByRef( executeGeometryArrayVA(env, obj, ctx, geo, geo_type, isNonUniformScale, updateAlpha, alpha, - false, ignoreVertexColors, + ignoreVertexColors, vcount, vformat, vdefined, initialCoordIndex, fverts, dverts, initialColorIndex, fclrs, bclrs, initialNormalIndex, - norms, -1, texCoordMapLength, - tcoordsetmap,texCoordMapLength, NULL, + norms, texCoordMapLength, + tcoordsetmap,texCoordMapLength, texindices,texStride,texCoordPointer, xform, nxform, javax_media_j3d_GeometryArrayRetained_VERTEX_CHANGED); diff --git a/src/native/d3d/GraphicsContext3D.cpp b/src/native/d3d/GraphicsContext3D.cpp index 427cd33..22ead53 100644 --- a/src/native/d3d/GraphicsContext3D.cpp +++ b/src/native/d3d/GraphicsContext3D.cpp @@ -13,7 +13,21 @@ #include "StdAfx.h" extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_GraphicsContext3D_readRasterNative( +void JNICALL Java_javax_media_j3d_NativePipeline_readRaster( + JNIEnv *env, jobject obj, jlong ctx, + jint type, jint xOffset, jint yOffset, + jint wRaster, jint hRaster, jint hCanvas, + jint imageDataType, + jint imageFormat, jobject imageBuffer, + jint depthFormat, jobject depthBuffer) +{ + printf("[Java3D] D3D : readRaster is not implemented yet.\n"); + +} + +#if 0 +extern "C" JNIEXPORT +void JNICALL Java_javax_media_j3d_NativePipeline_readRasterNative( JNIEnv *env, jobject obj, jlong ctx, jint type, jint xOffset, jint yOffset, jint wRaster, jint hRaster, jint hCanvas, jint format, @@ -152,3 +166,5 @@ void JNICALL Java_javax_media_j3d_GraphicsContext3D_readRasterNative( } } } + +#endif diff --git a/src/native/d3d/Lights.cpp b/src/native/d3d/Lights.cpp index 270e52a..5d0f030 100644 --- a/src/native/d3d/Lights.cpp +++ b/src/native/d3d/Lights.cpp @@ -15,9 +15,9 @@ #define D3DLIGHT_RANGE_MAX sqrt(FLT_MAX) extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_DirectionalLightRetained_updateLight( +void JNICALL Java_javax_media_j3d_NativePipeline_updateDirectionalLight( JNIEnv *env, - jobject light, + jobject obj, jlong ctx, jint lightSlot, jfloat red, @@ -56,9 +56,9 @@ void JNICALL Java_javax_media_j3d_DirectionalLightRetained_updateLight( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_PointLightRetained_updateLight( +void JNICALL Java_javax_media_j3d_NativePipeline_updatePointLight( JNIEnv *env, - jobject light, + jobject obj, jlong ctx, jint lightSlot, jfloat red, @@ -99,9 +99,9 @@ void JNICALL Java_javax_media_j3d_PointLightRetained_updateLight( extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_SpotLightRetained_updateLight( +void JNICALL Java_javax_media_j3d_NativePipeline_updateSpotLight( JNIEnv *env, - jobject light, + jobject obj, jlong ctx, jint lightSlot, jfloat red, diff --git a/src/native/d3d/NativeAPIInfo.c b/src/native/d3d/NativeAPIInfo.c deleted file mode 100644 index b5a5bde..0000000 --- a/src/native/d3d/NativeAPIInfo.c +++ /dev/null @@ -1,23 +0,0 @@ -/* - * $RCSfile$ - * - * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. - * - * Use is subject to license terms. - * - * $Revision$ - * $Date$ - * $State$ - */ - -#include <jni.h> - -#include "javax_media_j3d_MasterControl.h" -#include "javax_media_j3d_NativeAPIInfo.h" - -JNIEXPORT -jint JNICALL Java_javax_media_j3d_NativeAPIInfo_getRenderingAPI( - JNIEnv *env, jobject obj) -{ - return (jint)javax_media_j3d_MasterControl_RENDER_DIRECT3D; -} diff --git a/src/native/d3d/NativeWSInfo.cpp b/src/native/d3d/NativeWSInfo.cpp deleted file mode 100644 index e1af6e5..0000000 --- a/src/native/d3d/NativeWSInfo.cpp +++ /dev/null @@ -1,92 +0,0 @@ -/* - * $RCSfile$ - * - * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. - * - * Use is subject to license terms. - * - * $Revision$ - * $Date$ - * $State$ - */ - -#include "StdAfx.h" - - - -#ifdef STRICT -typedef WNDPROC PROC_TYPE; -#else -typedef FARPROC PROC_TYPE; -#endif - - -static PROC_TYPE g_lpDefWindowProcChild; -static long oldWindowHandle = 0; - -extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_NativeWSInfo_subclass( - JNIEnv * env, - jobject obj, - jint hwnd) -{ - // For some reason, setting the callback before - // setCooperative level will cause setCooperative level - // to hang when start in fullscreen mode - // So we delay it later. -} - -// Handle child move request -static LRESULT CALLBACK canvas3dWndProcChild( - HWND hwnd, - UINT message, - WPARAM wParam, - LPARAM lParam) -{ - /* - switch (message) { - case WM_NCPAINT: - // handle switch mode from 256 back to >= 16 bits color mode - DWORD status; - if (hSema != NULL) { - status = WaitForSingleObject(hSema, 0); - if (status == WAIT_OBJECT_0) { - // This prevent deadlock, otherwise the window event - // thread will hangs if lock already acquired - // during window resize/toggle. - D3dCtx *ctx = findCtx(hwnd); - if (ctx != NULL) { - ctx->retryRestoreSurface = true; - } - unlock(); - } - } - break; - } - */ - return CallWindowProc(g_lpDefWindowProcChild, hwnd, message, - wParam, lParam); -} - - -VOID setWindowCallback(HWND topHwnd, HWND hwnd) -{ - // For some reasons, setting proc for the same handle - // will crash the application. So we work around this - // by checking the old window handle before setting the - // new one. - // long newWindowHandle; - /* - if (oldWindowHandle == 0) { - oldWindowHandle = GetWindowLong((HWND) hwnd, GWL_WNDPROC); - } - - newWindowHandle = GetWindowLong((HWND) hwnd, GWL_WNDPROC); - if (newWindowHandle == oldWindowHandle) { - g_lpDefWindowProcChild = (PROC_TYPE) - SetWindowLong((HWND) hwnd, GWL_WNDPROC, - (LONG) canvas3dWndProcChild); - } - */ -} - diff --git a/src/native/d3d/RasterRetained.cpp b/src/native/d3d/RasterRetained.cpp deleted file mode 100644 index 9cd3750..0000000 --- a/src/native/d3d/RasterRetained.cpp +++ /dev/null @@ -1,255 +0,0 @@ -/* - * $RCSfile$ - * - * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. - * - * Use is subject to license terms. - * - * $Revision$ - * $Date$ - * $State$ - */ - -#include "StdAfx.h" - -D3dImageComponent RasterList; -D3dImageComponent BackgroundImageList; - -extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_RasterRetained_execute(JNIEnv *env, - jobject obj, jlong ctx, jobject geo, - jboolean updateAlpha, jfloat alpha, - jint type, jint w_raster, jint h_raster, - jint x_offset, jint y_offset, jfloat x, jfloat y, jfloat z, - jbyteArray imageYdown) -{ - jfieldID id; - int width, height; - int hashCode; - D3DVERTEX worldCoord; - D3DTLVERTEX screenCoord; - - GetDevice(); - - int startx = x_offset; - int starty = y_offset; - int endx = x_offset + w_raster; - int endy = y_offset + h_raster; - - jclass geo_class = env->GetObjectClass(geo); - - if ((type == javax_media_j3d_Raster_RASTER_COLOR) || - (type == javax_media_j3d_Raster_RASTER_COLOR_DEPTH)) { - - int alphaChanged = 0; // used so we can get alpha data from - // JNI before using it so we can use - // GetPrimitiveArrayCritical - - id = env->GetFieldID(geo_class, "image", - "Ljavax/media/j3d/ImageComponent2DRetained;"); - jobject image = env->GetObjectField(geo, id); - - - jclass image_class = env->GetObjectClass(image); - - if (image_class == NULL) { - return; - } - /* - id = env->GetFieldID(image_class, "surfaceDirty", "I"); - if (env->GetIntField(image, id) == NOTLIVE) { - return; - } - */ - id = env->GetFieldID(image_class, "width", "I"); - width = env->GetIntField(image, id); - id = env->GetFieldID(image_class, "height", "I"); - height = env->GetIntField(image, id); - - id = env->GetFieldID(image_class, "hashId", "I"); - hashCode = env->GetIntField(image, id); - - // clipping - if (startx > width) { - startx = width; - } else if (startx < 0) { - startx = 0; - } - if (starty > height) { - starty = height; - } else if (starty < 0) { - starty = 0; - } - if (endx > width) { - endx = width; - } else if (endx < 0) { - endx = 0; - } - if (endy > height) { - endy = height; - } else if (endy < 0) { - endy = 0; - } - - // raster position is upper left corner, default for Java3D - // ImageComponent currently has the data reverse in Y - worldCoord.x = x; - worldCoord.y = y; - worldCoord.z = z; - - lockImage(); - - D3dImageComponent* d3dImage = - D3dImageComponent::find(&RasterList, d3dCtx, hashCode); - - LPDIRECT3DTEXTURE9 surf = NULL ; - - if ((d3dImage == NULL) || (d3dImage->surf == NULL)) { - - surf = createSurfaceFromImage(env, image, ctx, - width, height, imageYdown); - - if (surf == NULL) { - if (d3dImage != NULL) { - D3dImageComponent::remove(&RasterList, d3dImage); - } - unlockImage(); - return; - } - if (d3dImage == NULL) { - d3dImage = D3dImageComponent::add(&RasterList, d3dCtx, hashCode, surf); - - if (d3dImage == NULL) { - return; - } - - } else { - d3dImage->surf = surf; - } - } - - d3dCtx->transform(&worldCoord, &screenCoord); - if ((screenCoord.sz >= 0) && (screenCoord.sz <= 1)) { - screenCoord.sx -= 0.5f; - screenCoord.sy -= 0.5f; - drawTextureRect(d3dCtx, device, d3dImage->surf, screenCoord, - startx, starty, endx, endy, - endx - startx, endy - starty, false); - } - unlockImage(); - - } - - if ((type == javax_media_j3d_Raster_RASTER_DEPTH) || - (type == javax_media_j3d_Raster_RASTER_COLOR_DEPTH)) { - id = env->GetFieldID(geo_class, "depthComponent", - "Ljavax/media/j3d/DepthComponentRetained;"); - - jobject depth = env->GetObjectField(geo, id); - jclass depth_class = env->GetObjectClass(depth); - - if (depth_class == NULL) { - return; - } - id = env->GetFieldID(depth_class, "type", "I"); - int depth_type = env->GetIntField(depth, id); - id = env->GetFieldID(depth_class, "width", "I"); - width = env->GetIntField(depth, id); - id = env->GetFieldID(depth_class, "height", "I"); - height = env->GetIntField(depth, id); - - - - // clipping - if (startx > width) { - startx = width; - } else if (startx < 0) { - startx = 0; - } - if (starty > height) { - starty = height; - } else if (starty < 0) { - starty = 0; - } - if (endx > width) { - endx = width; - } else if (endx < 0) { - endx = 0; - } - if (endy > height) { - endy = height; - } else if (endy < 0) { - endy = 0; - } - - int h = endy - starty; - int w = endx - startx; - - // raster position is upper left corner, default for Java3D - // ImageComponent currently has the data reverse in Y - if ((h > 0) && (w > 0)) { - worldCoord.x = x; - worldCoord.y = y; - worldCoord.z = z; - - d3dCtx->transform(&worldCoord, &screenCoord); - - if (d3dCtx->depthStencilSurface == NULL) { - HRESULT hr = - device->GetDepthStencilSurface(&d3dCtx->depthStencilSurface); - if (FAILED(hr)) { - if (debug) { - printf("[Java3D] Fail to get depth stencil surface %s\n", - DXGetErrorString9(hr)); - } - return; - } - } - - if (depth_type == javax_media_j3d_DepthComponentRetained_DEPTH_COMPONENT_TYPE_INT) { - id = env->GetFieldID(depth_class, "depthData","[I"); - jintArray intData_array = (jintArray) env->GetObjectField(depth, id); - jint * intData = (jint *) env->GetPrimitiveArrayCritical( - intData_array, NULL); - copyDepthToSurface(d3dCtx, - device, - (int)(screenCoord.sx), - (int)(screenCoord.sy), - x_offset, y_offset, - w, h,width, height, - intData, d3dCtx->depthStencilSurface); - env->ReleasePrimitiveArrayCritical(intData_array, - intData, 0); - } else { // javax_media_j3d_DepthComponentRetained_DEPTH_COMPONENT_TYPE_FLOAT - - id = env->GetFieldID(depth_class, "depthData","[F"); - jfloatArray floatData_array = (jfloatArray) - env->GetObjectField(depth, id); - - jfloat *floatData = (jfloat *) env->GetPrimitiveArrayCritical( - floatData_array, NULL); - copyDepthToSurface(d3dCtx, - device, - (jint)(screenCoord.sx), - (jint)(screenCoord.sy), - x_offset, y_offset, - w, h, width, height, - floatData, d3dCtx->depthStencilSurface); - env->ReleasePrimitiveArrayCritical(floatData_array, - floatData, 0); - } - } - } -} - - - -extern "C" JNIEXPORT -void JNICALL Java_javax_media_j3d_RasterRetained_executeTiled(JNIEnv *env, - jobject obj, jlong ctx, jobject geo, - jint format, jint w_raster, jint h_raster, - jint x_offset, jint y_offset, jint deltaw, jint deltah, - jfloat x, jfloat y, jfloat z, jbyteArray tile) -{ - // This is is not used by both OGL and D3D -} diff --git a/src/native/d3d/build-windows-amd64-vc.xml b/src/native/d3d/build-windows-amd64-vc.xml new file mode 100644 index 0000000..7182711 --- /dev/null +++ b/src/native/d3d/build-windows-amd64-vc.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> + +<!-- +/* + * $RCSfile$ + * + * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. + * + * Use is subject to license terms. + * + * $Revision$ + * $Date$ + * $State$ + */ + --> + +<!-- Win64 ant file for d3d renderer --> +<project name="Java 3D" default="compile"> + + <target name="compile"> + + <echo message="Executing 64 bit native renderer build [${bldType}]"/> + + <!-- Create the build directories for amd64 --> + <mkdir dir="${build}/${platform}/${bldType}/native/d3d/objs"/> + <mkdir dir="${build}/${platform}/${bldType}/bin"/> + + <property name="javaInclude" + location="${java.home}/../include"/> + + <property name="javaWin32Include" + location="${java.home}/../include/win32"/> + + <property name="oglsrc" location="${src}/native/ogl"/> + <property name="d3dsrc" location="${src}/native/d3d"/> + + <!-- Compile the c source files--> + <exec dir="${build}/${platform}/${bldType}/native/d3d/objs" executable="cl"> + <arg line="-Ox -O2 -Ob2 -Os -Oi -GT -GL /nologo -wd4996 -I"${javaInclude}" -I"${javaWin32Include}" -I"${src}/native/ogl" -I"${javahCoreTarget}" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "J3DDX90PORT_EXPORTS" /D "WIN32" /D "D3D" /D "J3D_BUILDVERTICES" /D "NVIDIA_DEBUG" /FD /EHsc /MT /Fp"J3dDX90Port.pch" /W2 /c /TP "${oglsrc}/DrawingSurfaceObjectAWT.c" "${oglsrc}/MasterControl.c" "${d3dsrc}/D3dVertexBuffer.cpp" "${d3dsrc}/D3dDisplayList.cpp" "${d3dsrc}/D3dDriverInfo.cpp" "${d3dsrc}/D3dDeviceInfo.cpp" "${d3dsrc}/D3dCtx.cpp" "${d3dsrc}/D3dUtil.cpp" "${d3dsrc}/D3dImageComponent.cpp" "${d3dsrc}/GeometryArrayRetained.cpp" "${d3dsrc}/Canvas3D.cpp" "${d3dsrc}/GraphicsContext3D.cpp" "${d3dsrc}/Attributes.cpp" "${d3dsrc}/Lights.cpp" "${d3dsrc}/NativeConfigTemplate3D.cpp" "/> + </exec> + + + <!-- Create the library file--> + <exec dir="${build}/${platform}/${bldType}/native/d3d/objs" executable="link"> + <arg line="/OUT:"j3dcore-d3d.dll" /nologo -DLL -DELAYLOAD:jawt.dll -IMPLIB:"j3dcore-d3d.lib" -LTCG /ignore:4089 ddraw.lib d3d9.lib d3dx9.lib dxerr9.lib dxguid.lib dinput.lib dinput8.lib delayimp.lib WinStrm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib DelayImp.lib Attributes.obj Canvas3D.obj D3dCtx.obj D3dDeviceInfo.obj D3dDisplayList.obj D3dDriverInfo.obj D3dImageComponent.obj D3dUtil.obj D3dVertexBuffer.obj DrawingSurfaceObjectAWT.obj GeometryArrayRetained.obj GraphicsContext3D.obj Lights.obj MasterControl.obj NativeConfigTemplate3D.obj ddraw.lib d3d9.lib d3dx9.lib dxerr9.lib dxguid.lib dinput.lib dinput8.lib delayimp.lib WinStrm.lib -LIBPATH:"${java.home}\..\lib" jawt.lib"/> + </exec> + + <!-- Copy the copyright library file --> + <copy file="${build}/${platform}/${bldType}/native/d3d/objs/j3dcore-d3d.dll" + todir="${build}/${platform}/${bldType}/bin"/> + + </target> + + <target name="dist"> + <!-- Create the distribution directory --> + <mkdir dir="${dist}/${platform}/bin"/> + + <!-- Copy the library files --> + <copy file="${build}/${platform}/opt/bin/j3dcore-d3d.dll" + todir="${dist}/${platform}/bin"/> + + </target> + +</project> diff --git a/src/native/d3d/build-windows-i586-vc.xml b/src/native/d3d/build-windows-i586-vc.xml index a1ad3b0..f432e0b 100644 --- a/src/native/d3d/build-windows-i586-vc.xml +++ b/src/native/d3d/build-windows-i586-vc.xml @@ -36,13 +36,13 @@ <!-- Compile the c source files--> <exec dir="${build}/${platform}/${bldType}/native/d3d/objs" executable="cl"> - <arg line="-Ox -Og -O2 -Ob2 -Os -Oi -GT -GL /nologo -I"${javaInclude}" -I"${javaWin32Include}" -I"${src}/native/ogl" -I"${javahCoreTarget}" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "J3DDX90PORT_EXPORTS" /D "WIN32" /D "D3D" /D "J3D_BUILDVERTICES" /D "NVIDIA_DEBUG" /FD /EHsc /MT /Fp"J3dDX90Port.pch" /W2 /c /TP "${oglsrc}/DrawingSurfaceObjectAWT.c" "${oglsrc}/MasterControl.c" "${d3dsrc}/D3dVertexBuffer.cpp" "${d3dsrc}/D3dDisplayList.cpp" "${d3dsrc}/D3dDriverInfo.cpp" "${d3dsrc}/D3dDeviceInfo.cpp" "${d3dsrc}/D3dCtx.cpp" "${d3dsrc}/D3dUtil.cpp" "${d3dsrc}/D3dImageComponent.cpp" "${d3dsrc}/GeometryArrayRetained.cpp" "${d3dsrc}/Canvas3D.cpp" "${d3dsrc}/GraphicsContext3D.cpp" "${d3dsrc}/Attributes.cpp" "${d3dsrc}/Lights.cpp" "${d3dsrc}/NativeConfigTemplate3D.cpp" "${d3dsrc}/NativeWSInfo.cpp" "${d3dsrc}/NativeAPIInfo.c" "${d3dsrc}/RasterRetained.cpp" "/> + <arg line="-Ox -Og -O2 -Ob2 -Os -Oi -GT -GL /nologo -I"${javaInclude}" -I"${javaWin32Include}" -I"${src}/native/ogl" -I"${javahCoreTarget}" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "J3DDX90PORT_EXPORTS" /D "WIN32" /D "D3D" /D "J3D_BUILDVERTICES" /D "NVIDIA_DEBUG" /FD /EHsc /MT /Fp"J3dDX90Port.pch" /W2 /c /TP "${oglsrc}/DrawingSurfaceObjectAWT.c" "${oglsrc}/MasterControl.c" "${d3dsrc}/D3dVertexBuffer.cpp" "${d3dsrc}/D3dDisplayList.cpp" "${d3dsrc}/D3dDriverInfo.cpp" "${d3dsrc}/D3dDeviceInfo.cpp" "${d3dsrc}/D3dCtx.cpp" "${d3dsrc}/D3dUtil.cpp" "${d3dsrc}/D3dImageComponent.cpp" "${d3dsrc}/GeometryArrayRetained.cpp" "${d3dsrc}/Canvas3D.cpp" "${d3dsrc}/GraphicsContext3D.cpp" "${d3dsrc}/Attributes.cpp" "${d3dsrc}/Lights.cpp" "${d3dsrc}/NativeConfigTemplate3D.cpp" "/> </exec> <!-- Create the library file--> <exec dir="${build}/${platform}/${bldType}/native/d3d/objs" executable="link"> - <arg line="/OUT:"j3dcore-d3d.dll" /nologo -DLL -DELAYLOAD:jawt.dll -IMPLIB:"j3dcore-d3d.lib" -MACHINE:X86 -LTCG /ignore:4089 ddraw.lib d3d9.lib d3dx9.lib dxerr9.lib dxguid.lib dinput.lib dinput8.lib delayimp.lib WinStrm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib DelayImp.lib Attributes.obj Canvas3D.obj D3dCtx.obj D3dDeviceInfo.obj D3dDisplayList.obj D3dDriverInfo.obj D3dImageComponent.obj D3dUtil.obj D3dVertexBuffer.obj DrawingSurfaceObjectAWT.obj GeometryArrayRetained.obj GraphicsContext3D.obj Lights.obj MasterControl.obj NativeAPIInfo.obj NativeConfigTemplate3D.obj NativeWSInfo.obj RasterRetained.obj ddraw.lib d3d9.lib d3dx9.lib dxerr9.lib dxguid.lib dinput.lib dinput8.lib delayimp.lib WinStrm.lib -LIBPATH:"${java.home}\..\lib" jawt.lib"/> + <arg line="/OUT:"j3dcore-d3d.dll" /nologo -DLL -DELAYLOAD:jawt.dll -IMPLIB:"j3dcore-d3d.lib" -MACHINE:X86 -LTCG /ignore:4089 ddraw.lib d3d9.lib d3dx9.lib dxerr9.lib dxguid.lib dinput.lib dinput8.lib delayimp.lib WinStrm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib DelayImp.lib Attributes.obj Canvas3D.obj D3dCtx.obj D3dDeviceInfo.obj D3dDisplayList.obj D3dDriverInfo.obj D3dImageComponent.obj D3dUtil.obj D3dVertexBuffer.obj DrawingSurfaceObjectAWT.obj GeometryArrayRetained.obj GraphicsContext3D.obj Lights.obj MasterControl.obj NativeConfigTemplate3D.obj ddraw.lib d3d9.lib d3dx9.lib dxerr9.lib dxguid.lib dinput.lib dinput8.lib delayimp.lib WinStrm.lib -LIBPATH:"${java.home}\..\lib" jawt.lib"/> </exec> <!-- Copy the copyright library file --> diff --git a/src/native/ogl/Attributes.c b/src/native/ogl/Attributes.c index bb35990..db87e70 100644 --- a/src/native/ogl/Attributes.c +++ b/src/native/ogl/Attributes.c @@ -217,18 +217,25 @@ const unsigned int screen_door[17][32] = { }, }; +void +throwAssert(JNIEnv *env, char *str) +{ + jclass rte; + if ((rte = (*env)->FindClass(env, "java/lang/AssertionError")) != NULL) { + (*env)->ThrowNew(env, rte, str); + } +} - JNIEXPORT -void JNICALL Java_javax_media_j3d_LinearFogRetained_update( +void JNICALL Java_javax_media_j3d_NativePipeline_updateLinearFog( JNIEnv *env, - jobject fog, + jobject obj, jlong ctxInfo, jfloat red, jfloat green, jfloat blue, jdouble fdist, - jdouble bdist) + jdouble bdist) { float color[3]; @@ -248,9 +255,9 @@ void JNICALL Java_javax_media_j3d_LinearFogRetained_update( } JNIEXPORT -void JNICALL Java_javax_media_j3d_ExponentialFogRetained_update( +void JNICALL Java_javax_media_j3d_NativePipeline_updateExponentialFog( JNIEnv *env, - jobject fog, + jobject obj, jlong ctxInfo, jfloat red, jfloat green, @@ -274,9 +281,9 @@ void JNICALL Java_javax_media_j3d_ExponentialFogRetained_update( } JNIEXPORT -void JNICALL Java_javax_media_j3d_ModelClipRetained_update( +void JNICALL Java_javax_media_j3d_NativePipeline_updateModelClip( JNIEnv *env, - jobject modelClip, + jobject obj, jlong ctxInfo, jint planeNum, jboolean enableFlag, @@ -308,7 +315,7 @@ void JNICALL Java_javax_media_j3d_ModelClipRetained_update( } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_setModelViewMatrix( +void JNICALL Java_javax_media_j3d_NativePipeline_setModelViewMatrix( JNIEnv * env, jobject obj, jlong ctxInfo, @@ -327,11 +334,10 @@ void JNICALL Java_javax_media_j3d_Canvas3D_setModelViewMatrix( glMatrixMode(GL_MODELVIEW); - - if (ctxProperties->arb_transpose_matrix) { - ctxProperties->glLoadTransposeMatrixdARB(vmatrix_pointer); - ctxProperties->glMultTransposeMatrixdARB(mmatrix_pointer); + if (ctxProperties->gl13) { + ctxProperties->glLoadTransposeMatrixd(vmatrix_pointer); + ctxProperties->glMultTransposeMatrixd(mmatrix_pointer); } else { double v[16]; double m[16]; @@ -364,7 +370,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_setModelViewMatrix( } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_setProjectionMatrix( +void JNICALL Java_javax_media_j3d_NativePipeline_setProjectionMatrix( JNIEnv * env, jobject obj, jlong ctxInfo, @@ -379,7 +385,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_setProjectionMatrix( glMatrixMode(GL_PROJECTION); - if (ctxProperties->arb_transpose_matrix) { + if (ctxProperties->gl13) { /* * Invert the Z value in clipping coordinates because OpenGL uses * left-handed clipping coordinates, while Java3D defines right-handed @@ -389,7 +395,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_setProjectionMatrix( matrix_pointer[9] *= -1.0; matrix_pointer[10] *= -1.0; matrix_pointer[11] *= -1.0; - ctxProperties->glLoadTransposeMatrixdARB(matrix_pointer); + ctxProperties->glLoadTransposeMatrixd(matrix_pointer); matrix_pointer[8] *= -1.0; matrix_pointer[9] *= -1.0; matrix_pointer[10] *= -1.0; @@ -427,7 +433,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_setProjectionMatrix( } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_setViewport( +void JNICALL Java_javax_media_j3d_NativePipeline_setViewport( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -445,7 +451,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_setViewport( #endif JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_setSceneAmbient( +void JNICALL Java_javax_media_j3d_NativePipeline_setSceneAmbient( JNIEnv *env, jobject cv, jlong ctxInfo, @@ -463,7 +469,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_setSceneAmbient( } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_setLightEnables( +void JNICALL Java_javax_media_j3d_NativePipeline_setLightEnables( JNIEnv *env, jobject cv, jlong ctxInfo, @@ -489,7 +495,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_setLightEnables( } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_setLightingEnable( +void JNICALL Java_javax_media_j3d_NativePipeline_setLightingEnable( JNIEnv *env, jobject cv, jlong ctxInfo, @@ -509,7 +515,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_setLightingEnable( } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_disableFog( +void JNICALL Java_javax_media_j3d_NativePipeline_disableFog( JNIEnv *env, jobject cv, jlong ctxInfo) @@ -521,7 +527,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_disableFog( } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_disableModelClip( +void JNICALL Java_javax_media_j3d_NativePipeline_disableModelClip( JNIEnv *env, jobject cv, jlong ctxInfo) @@ -540,7 +546,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_disableModelClip( JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_resetRenderingAttributes( +void JNICALL Java_javax_media_j3d_NativePipeline_resetRenderingAttributes( JNIEnv *env, jobject cv, jlong ctxInfo, @@ -618,9 +624,9 @@ GLenum getStencilOpValue(jint op) { } JNIEXPORT -void JNICALL Java_javax_media_j3d_RenderingAttributesRetained_updateNative( +void JNICALL Java_javax_media_j3d_NativePipeline_updateRenderingAttributes( JNIEnv *env, - jobject cv, + jobject obj, jlong ctxInfo, jboolean db_write_enable_override, jboolean db_enable_override, @@ -750,7 +756,7 @@ void JNICALL Java_javax_media_j3d_RenderingAttributesRetained_updateNative( } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_resetPolygonAttributes( +void JNICALL Java_javax_media_j3d_NativePipeline_resetPolygonAttributes( JNIEnv *env, jobject cv, jlong ctxInfo) @@ -769,9 +775,9 @@ void JNICALL Java_javax_media_j3d_Canvas3D_resetPolygonAttributes( } JNIEXPORT -void JNICALL Java_javax_media_j3d_PolygonAttributesRetained_updateNative( +void JNICALL Java_javax_media_j3d_NativePipeline_updatePolygonAttributes( JNIEnv *env, - jobject cv, + jobject obj, jlong ctxInfo, jint polygonMode, jint cullFace, @@ -834,7 +840,7 @@ void JNICALL Java_javax_media_j3d_PolygonAttributesRetained_updateNative( } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_resetLineAttributes( +void JNICALL Java_javax_media_j3d_NativePipeline_resetLineAttributes( JNIEnv *env, jobject cv, jlong ctxInfo) @@ -852,9 +858,9 @@ void JNICALL Java_javax_media_j3d_Canvas3D_resetLineAttributes( } JNIEXPORT -void JNICALL Java_javax_media_j3d_LineAttributesRetained_updateNative( +void JNICALL Java_javax_media_j3d_NativePipeline_updateLineAttributes( JNIEnv *env, - jobject cv, + jobject obj, jlong ctxInfo, jfloat lineWidth, jint linePattern, @@ -888,7 +894,7 @@ void JNICALL Java_javax_media_j3d_LineAttributesRetained_updateNative( } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_resetPointAttributes( +void JNICALL Java_javax_media_j3d_NativePipeline_resetPointAttributes( JNIEnv *env, jobject cv, jlong ctxInfo) @@ -900,9 +906,9 @@ void JNICALL Java_javax_media_j3d_Canvas3D_resetPointAttributes( } JNIEXPORT -void JNICALL Java_javax_media_j3d_PointAttributesRetained_updateNative( +void JNICALL Java_javax_media_j3d_NativePipeline_updatePointAttributes( JNIEnv *env, - jobject cv, + jobject obj, jlong ctxInfo, jfloat pointSize, jboolean pointAntialiasing) @@ -918,7 +924,7 @@ void JNICALL Java_javax_media_j3d_PointAttributesRetained_updateNative( } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_resetTexCoordGeneration( +void JNICALL Java_javax_media_j3d_NativePipeline_resetTexCoordGeneration( JNIEnv *env, jobject cv, jlong ctxInfo) @@ -930,9 +936,9 @@ void JNICALL Java_javax_media_j3d_Canvas3D_resetTexCoordGeneration( } JNIEXPORT -void JNICALL Java_javax_media_j3d_TexCoordGenerationRetained_updateNative( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexCoordGeneration( JNIEnv *env, - jobject cv, + jobject obj, jlong ctxInfo, jboolean enable, jint genMode, @@ -1016,8 +1022,8 @@ void JNICALL Java_javax_media_j3d_TexCoordGenerationRetained_updateNative( glMatrixMode(GL_MODELVIEW); glPushMatrix(); - if (ctxProperties->arb_transpose_matrix) { - ctxProperties->glLoadTransposeMatrixdARB(mat); + if (ctxProperties->gl13) { + ctxProperties->glLoadTransposeMatrixd(mat); } else { jdouble v[16]; COPY_TRANSPOSE(mat, v); @@ -1084,7 +1090,7 @@ void JNICALL Java_javax_media_j3d_TexCoordGenerationRetained_updateNative( } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_resetTextureAttributes( +void JNICALL Java_javax_media_j3d_NativePipeline_resetTextureAttributes( JNIEnv *env, jobject cv, jlong ctxInfo) @@ -1110,9 +1116,9 @@ void JNICALL Java_javax_media_j3d_Canvas3D_resetTextureAttributes( } JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureAttributesRetained_updateNative( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTextureAttributes( JNIEnv *env, - jobject cv, + jobject obj, jlong ctxInfo, jdoubleArray transform, jboolean isIdentity, @@ -1144,8 +1150,8 @@ void JNICALL Java_javax_media_j3d_TextureAttributesRetained_updateNative( NULL); if (isIdentity) { glLoadIdentity(); - } else if (ctxProperties->arb_transpose_matrix) { - ctxProperties->glLoadTransposeMatrixdARB(mx_ptr); + } else if (ctxProperties->gl13) { + ctxProperties->glLoadTransposeMatrixd(mx_ptr); } else { double mx[16]; COPY_TRANSPOSE(mx_ptr, mx); @@ -1215,9 +1221,9 @@ GLenum getCombinerArg(jint arg, GLenum textureUnit, GLenum combUnit) { } JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureAttributesRetained_updateNativeRegisterCombiners( +void JNICALL Java_javax_media_j3d_NativePipeline_updateRegisterCombiners( JNIEnv *env, - jobject cv, + jobject obj, jlong ctxInfo, jdoubleArray transform, jboolean isIdentity, @@ -1262,8 +1268,8 @@ void JNICALL Java_javax_media_j3d_TextureAttributesRetained_updateNativeRegister NULL); if (isIdentity) { glLoadIdentity(); - } else if (ctxProperties->arb_transpose_matrix) { - ctxProperties->glLoadTransposeMatrixdARB(mx_ptr); + } else if (ctxProperties->gl13) { + ctxProperties->glLoadTransposeMatrixd(mx_ptr); } else { double mx[16]; COPY_TRANSPOSE(mx_ptr, mx); @@ -1564,9 +1570,9 @@ jint _gl_combineFcn[] = { JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureAttributesRetained_updateCombinerNative( +void JNICALL Java_javax_media_j3d_NativePipeline_updateCombiner( JNIEnv *env, - jobject cv, + jobject obj, jlong ctxProperties, jint combineRgbMode, jint combineAlphaMode, @@ -1642,9 +1648,9 @@ void JNICALL Java_javax_media_j3d_TextureAttributesRetained_updateCombinerNative JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureAttributesRetained_updateTextureColorTableNative( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTextureColorTable( JNIEnv *env, - jobject cv, + jobject obj, jlong ctxInfo, jint numComponents, jint colorTableSize, @@ -1672,9 +1678,9 @@ void JNICALL Java_javax_media_j3d_TextureAttributesRetained_updateTextureColorTa } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_updateMaterial( +void JNICALL Java_javax_media_j3d_NativePipeline_updateMaterialColor( JNIEnv *env, - jobject cv, + jobject obj, jlong ctxInfo, jfloat colorRed, jfloat colorGreen, @@ -1692,9 +1698,9 @@ void JNICALL Java_javax_media_j3d_Canvas3D_updateMaterial( } JNIEXPORT -void JNICALL Java_javax_media_j3d_MaterialRetained_updateNative( +void JNICALL Java_javax_media_j3d_NativePipeline_updateMaterial( JNIEnv *env, - jobject cv, + jobject obj, jlong ctxInfo, jfloat colorRed, jfloat colorGreen, @@ -1762,7 +1768,7 @@ void JNICALL Java_javax_media_j3d_MaterialRetained_updateNative( } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_resetTransparency( +void JNICALL Java_javax_media_j3d_NativePipeline_resetTransparency( JNIEnv *env, jobject cv, jlong ctxInfo, @@ -1787,7 +1793,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_resetTransparency( } JNIEXPORT -void JNICALL Java_javax_media_j3d_TransparencyAttributesRetained_updateNative( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTransparencyAttributes( JNIEnv *env, jobject tr, jlong ctxInfo, @@ -1826,7 +1832,7 @@ void JNICALL Java_javax_media_j3d_TransparencyAttributesRetained_updateNative( } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_resetColoringAttributes( +void JNICALL Java_javax_media_j3d_NativePipeline_resetColoringAttributes( JNIEnv *env, jobject cv, jlong ctxInfo, @@ -1849,9 +1855,9 @@ void JNICALL Java_javax_media_j3d_Canvas3D_resetColoringAttributes( } JNIEXPORT -void JNICALL Java_javax_media_j3d_ColoringAttributesRetained_updateNative( +void JNICALL Java_javax_media_j3d_NativePipeline_updateColoringAttributes( JNIEnv *env, - jobject cv, + jobject obj, jlong ctxInfo, jfloat dRed, jfloat dGreen, @@ -1883,32 +1889,25 @@ void JNICALL Java_javax_media_j3d_ColoringAttributesRetained_updateNative( JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_resetTextureNative( +void JNICALL Java_javax_media_j3d_NativePipeline_resetTextureNative( JNIEnv *env, - jobject texture, + jobject obj, jlong ctxInfo, jint texUnitIndex) { GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; - if(ctxProperties->arb_multitexture) { - - if (texUnitIndex >= 0) { - ctxProperties->glActiveTextureARB(texUnitIndex + GL_TEXTURE0_ARB); - ctxProperties->glClientActiveTextureARB(texUnitIndex + GL_TEXTURE0_ARB); - } + if(ctxProperties->gl13) { + if (texUnitIndex >= 0) { + ctxProperties->glActiveTexture(texUnitIndex + GL_TEXTURE0); + ctxProperties->glClientActiveTexture(texUnitIndex + GL_TEXTURE0); + } } glDisable(GL_TEXTURE_1D); glDisable(GL_TEXTURE_2D); - - if(ctxProperties->texture3DAvailable) { - glDisable(ctxProperties->texture_3D_ext_enum); - } - - if(ctxProperties->textureCubeMapAvailable) { - glDisable(ctxProperties->texture_cube_map_ext_enum); - } + glDisable(GL_TEXTURE_3D); + glDisable(GL_TEXTURE_CUBE_MAP); } @@ -2048,7 +2047,7 @@ void updateTextureBoundary( break; case javax_media_j3d_Texture_CLAMP_TO_EDGE: glTexParameteri(target, GL_TEXTURE_WRAP_S, - ctxProperties->texture_clamp_to_edge_enum); + GL_CLAMP_TO_EDGE); break; case javax_media_j3d_Texture_CLAMP_TO_BOUNDARY: glTexParameteri(target, GL_TEXTURE_WRAP_S, @@ -2065,7 +2064,7 @@ void updateTextureBoundary( break; case javax_media_j3d_Texture_CLAMP_TO_EDGE: glTexParameteri(target, GL_TEXTURE_WRAP_T, - ctxProperties->texture_clamp_to_edge_enum); + GL_CLAMP_TO_EDGE); break; case javax_media_j3d_Texture_CLAMP_TO_BOUNDARY: glTexParameteri(target, GL_TEXTURE_WRAP_T, @@ -2078,21 +2077,21 @@ void updateTextureBoundary( switch (boundaryModeR) { case javax_media_j3d_Texture_WRAP: glTexParameteri(target, - ctxProperties->texture_wrap_r_ext_enum, GL_REPEAT); + GL_TEXTURE_WRAP_R, GL_REPEAT); break; case javax_media_j3d_Texture_CLAMP: glTexParameteri(target, - ctxProperties->texture_wrap_r_ext_enum, GL_CLAMP); + GL_TEXTURE_WRAP_R, GL_CLAMP); break; case javax_media_j3d_Texture_CLAMP_TO_EDGE: glTexParameteri(target, - ctxProperties->texture_wrap_r_ext_enum, - ctxProperties->texture_clamp_to_edge_enum); + GL_TEXTURE_WRAP_R, + GL_CLAMP_TO_EDGE); break; case javax_media_j3d_Texture_CLAMP_TO_BOUNDARY: glTexParameteri(target, - ctxProperties->texture_wrap_r_ext_enum, + GL_TEXTURE_WRAP_R, ctxProperties->texture_clamp_to_border_enum); break; } @@ -2181,6 +2180,21 @@ void updateTextureAnisotropicFilter( degree); } +static int +isPowerOfTwo(int size) +{ + int i; + if (size == 0) { + return 1; + } else { + for (i = 0; i < 32; i++) { + if (size == (1 << i)) { + return 1; + } + } + return 0; + } +} /* * common function to define 2D texture image for different target @@ -2191,130 +2205,159 @@ void updateTexture2DImage( jint target, jint numLevels, jint level, - jint internalFormat, - jint format, + jint textureFormat, + jint imageFormat, jint width, jint height, jint boundaryWidth, - jbyteArray imageYup) + jint dataType, + jobject data) { - GLenum oglFormat = 0, oglInternalFormat=0; + void *imageObjPtr; + GLenum format = 0, internalFormat = 0, type = GL_UNSIGNED_INT_8_8_8_8; JNIEnv table = *env; - jbyte *byteData; - jshort *shortData; + GLboolean forceAlphaToOne = GL_FALSE; - switch (internalFormat) { + if((dataType == IMAGE_DATA_TYPE_BYTE_ARRAY) || (dataType == IMAGE_DATA_TYPE_INT_ARRAY)) { + imageObjPtr = (void *)(*(table->GetPrimitiveArrayCritical))(env, (jarray)data, NULL); + } + else { + imageObjPtr = (void *)(*(table->GetDirectBufferAddress))(env, data); + } + + /* check if we are trying to draw NPOT on a system that doesn't support it */ + if ((!ctxProperties->textureNonPowerOfTwoAvailable) && + (!isPowerOfTwo(width) || !isPowerOfTwo(height))) { + /* disable texture by setting width and height to 0 */ + width = height = 0; + } + + switch (textureFormat) { case INTENSITY: - oglInternalFormat = GL_INTENSITY; + internalFormat = GL_INTENSITY; break; case LUMINANCE: - oglInternalFormat = GL_LUMINANCE; + internalFormat = GL_LUMINANCE; break; case ALPHA: - oglInternalFormat = GL_ALPHA; + internalFormat = GL_ALPHA; break; case LUMINANCE_ALPHA: - oglInternalFormat = GL_LUMINANCE_ALPHA; + internalFormat = GL_LUMINANCE_ALPHA; break; case J3D_RGB: - oglInternalFormat = GL_RGB; + internalFormat = GL_RGB; break; case J3D_RGBA: - oglInternalFormat = GL_RGBA; + internalFormat = GL_RGBA; break; + default: + throwAssert(env, "updateTexture2DImage : textureFormat illegal format"); + return; } - switch (format) { - case FORMAT_BYTE_RGBA: - /* all RGB types are stored as RGBA */ - oglFormat = GL_RGBA; - break; - case FORMAT_BYTE_RGB: - oglFormat = GL_RGB; - break; - - case FORMAT_BYTE_ABGR: - if (ctxProperties->abgr_ext) { /* If its zero, should never come here! */ - oglFormat = GL_ABGR_EXT; - } - break; - - case FORMAT_BYTE_BGR: - if (ctxProperties->bgr_ext) { /* If its zero, should never come here! */ - oglFormat = ctxProperties->bgr_ext_enum; - } - break; - - case FORMAT_BYTE_LA: + + if((dataType == IMAGE_DATA_TYPE_BYTE_ARRAY) || (dataType == IMAGE_DATA_TYPE_BYTE_BUFFER)) { + switch (imageFormat) { + /* GL_BGR */ + case IMAGE_FORMAT_BYTE_BGR: + format = GL_BGR; + break; + case IMAGE_FORMAT_BYTE_RGB: + format = GL_RGB; + break; + /* GL_ABGR_EXT */ + case IMAGE_FORMAT_BYTE_ABGR: + if (ctxProperties->abgr_ext) { /* If its zero, should never come here! */ + format = GL_ABGR_EXT; + } + else { + throwAssert(env, "updateTexture2DImage : GL_ABGR_EXT format is unsupported"); + return; + } + break; + case IMAGE_FORMAT_BYTE_RGBA: + format = GL_RGBA; + break; + case IMAGE_FORMAT_BYTE_LA: /* all LA types are stored as LA8 */ - oglFormat = GL_LUMINANCE_ALPHA; + format = GL_LUMINANCE_ALPHA; break; - case FORMAT_BYTE_GRAY: - case FORMAT_USHORT_GRAY: - if (oglInternalFormat == GL_ALPHA) { - oglFormat = GL_ALPHA; + case IMAGE_FORMAT_BYTE_GRAY: + if (internalFormat == GL_ALPHA) { + format = GL_ALPHA; } else { - oglFormat = GL_LUMINANCE; + format = GL_LUMINANCE; } break; + + case IMAGE_FORMAT_USHORT_GRAY: + case IMAGE_FORMAT_INT_BGR: + case IMAGE_FORMAT_INT_RGB: + case IMAGE_FORMAT_INT_ARGB: + default: + throwAssert(env, "updateTexture2DImage : imageFormat illegal format"); + return; + } + + glTexImage2D(target, level, internalFormat, + width, height, boundaryWidth, + format, GL_UNSIGNED_BYTE, imageObjPtr); + } - /* - fprintf(stderr,"native updateTextureImage\n"); - fprintf(stderr,"internalFormat = %x\n",internalFormat); - fprintf(stderr,"format = %x\n",format); - fprintf(stderr,"oglFormat = %x\n",oglFormat); - fprintf(stderr,"oglInternalFormat = %x\n",oglInternalFormat); - fprintf(stderr,"boundaryWidth= %d\n", boundaryWidth); - */ - if (imageYup != NULL) { - if (format != FORMAT_USHORT_GRAY) { - byteData = (jbyte *)(*(table->GetPrimitiveArrayCritical))(env, - imageYup, - NULL); - /* - { - jbyte *c = byteData; - int i, j; - for (i = 0; i < 1; i++) { - for (j = 0; j < 8; j++, c++) { - fprintf(stderr, "%x ",*c); - } - fprintf(stderr, "\n"); - } - } - */ - } - else { /* unsigned short */ - shortData = (jshort *)(*(table->GetPrimitiveArrayCritical))(env, - imageYup, - NULL); + else if((dataType == IMAGE_DATA_TYPE_INT_ARRAY) || (dataType == IMAGE_DATA_TYPE_INT_BUFFER)) { + switch (imageFormat) { + /* GL_BGR */ + case IMAGE_FORMAT_INT_BGR: /* Assume XBGR format */ + format = GL_RGBA; + type = GL_UNSIGNED_INT_8_8_8_8_REV; + forceAlphaToOne = GL_TRUE; + break; + case IMAGE_FORMAT_INT_RGB: /* Assume XRGB format */ + forceAlphaToOne = GL_TRUE; + /* Fall through to next case */ + case IMAGE_FORMAT_INT_ARGB: + format = GL_BGRA; + type = GL_UNSIGNED_INT_8_8_8_8_REV; + break; + /* This method only supports 3 and 4 components formats and INT types. */ + case IMAGE_FORMAT_BYTE_LA: + case IMAGE_FORMAT_BYTE_GRAY: + case IMAGE_FORMAT_USHORT_GRAY: + case IMAGE_FORMAT_BYTE_BGR: + case IMAGE_FORMAT_BYTE_RGB: + case IMAGE_FORMAT_BYTE_RGBA: + case IMAGE_FORMAT_BYTE_ABGR: + default: + throwAssert(env, "updateTexture2DImage : imageFormat illegal format"); + return; + } + + /* Force Alpha to 1.0 if needed */ + if(forceAlphaToOne) { + glPixelTransferf(GL_ALPHA_SCALE, 0.0f); + glPixelTransferf(GL_ALPHA_BIAS, 1.0f); } - } - else { - byteData = NULL; - shortData = NULL; - } - if (format != FORMAT_USHORT_GRAY) { - glTexImage2D(target, level, oglInternalFormat, + + glTexImage2D(target, level, internalFormat, width, height, boundaryWidth, - oglFormat, GL_UNSIGNED_BYTE, (GLvoid *)byteData); + format, type, imageObjPtr); + + /* Restore Alpha scale and bias */ + if(forceAlphaToOne) { + glPixelTransferf(GL_ALPHA_SCALE, 1.0f); + glPixelTransferf(GL_ALPHA_BIAS, 0.0f); + } } else { - glTexImage2D(target, level, oglInternalFormat, - width, height, boundaryWidth, - oglFormat, GL_UNSIGNED_SHORT, (GLvoid *)shortData); + throwAssert(env, "updateTexture2DImage : illegal image data type"); + return; } - if (imageYup != NULL) { - if (format != FORMAT_USHORT_GRAY) { - (*(table->ReleasePrimitiveArrayCritical))(env, imageYup, byteData, 0); - } - else { - (*(table->ReleasePrimitiveArrayCritical))(env, imageYup, shortData, 0); - } - } - /* No idea why we need following call. */ - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + if((dataType == IMAGE_DATA_TYPE_BYTE_ARRAY) || (dataType == IMAGE_DATA_TYPE_INT_ARRAY)) { + (*(table->ReleasePrimitiveArrayCritical))(env, data, imageObjPtr, 0); + } + } @@ -2329,158 +2372,210 @@ void updateTexture2DSubImage( jint level, jint xoffset, jint yoffset, - jint internalFormat, - jint format, + jint textureFormat, + jint imageFormat, jint imgXOffset, jint imgYOffset, jint tilew, jint width, jint height, - jbyteArray image) { + jint dataType, + jobject data) { - GLenum oglFormat = 0, oglInternalFormat=0; + void *imageObjPtr; + GLenum format = 0, internalFormat = 0, type = GL_UNSIGNED_INT_8_8_8_8; JNIEnv table = *env; - jbyte *byteData, *tmpByte; - jshort *shortData, *tmpShort; + GLboolean forceAlphaToOne = GL_FALSE; + jbyte *tmpByte; + jint *tmpInt; jint numBytes = 0; jboolean pixelStore = JNI_FALSE; + if((dataType == IMAGE_DATA_TYPE_BYTE_ARRAY) || (dataType == IMAGE_DATA_TYPE_INT_ARRAY)) { + imageObjPtr = (void *)(*(table->GetPrimitiveArrayCritical))(env, (jarray)data, NULL); + } + else { + imageObjPtr = (void *)(*(table->GetDirectBufferAddress))(env, data); + } + + if (imgXOffset > 0 || (width < tilew)) { + pixelStore = JNI_TRUE; + glPixelStorei(GL_UNPACK_ROW_LENGTH, tilew); + } + /* if NPOT textures are not supported, check if h=w=0, if so we have been + * disabled due to a NPOT texture being sent to a context that doesn't + * support it: disable the glTexSubImage as well + */ + if (!ctxProperties->textureNonPowerOfTwoAvailable) { + int texWidth, texHeight; + glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &texWidth); + glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &texHeight); + if ((texWidth == 0) && (texHeight == 0)) { + /* disable the sub-image by setting it's width and height to 0 */ + width = height = 0; + } + } - switch (internalFormat) { + switch (textureFormat) { case INTENSITY: - oglInternalFormat = GL_INTENSITY; + internalFormat = GL_INTENSITY; break; case LUMINANCE: - oglInternalFormat = GL_LUMINANCE; + internalFormat = GL_LUMINANCE; break; case ALPHA: - oglInternalFormat = GL_ALPHA; + internalFormat = GL_ALPHA; break; case LUMINANCE_ALPHA: - oglInternalFormat = GL_LUMINANCE_ALPHA; + internalFormat = GL_LUMINANCE_ALPHA; break; case J3D_RGB: - oglInternalFormat = GL_RGB; + internalFormat = GL_RGB; break; case J3D_RGBA: - oglInternalFormat = GL_RGBA; + internalFormat = GL_RGBA; break; + default: + throwAssert(env, "updateTexture2DSubImage : textureFormat illegal format"); + return; } - - switch (format) { - case FORMAT_BYTE_RGBA: - /* all RGB types are stored as RGBA */ - oglFormat = GL_RGBA; - numBytes = 4; - break; - case FORMAT_BYTE_RGB: - oglFormat = GL_RGB; - numBytes = 3; - break; - - case FORMAT_BYTE_ABGR: - if (ctxProperties->abgr_ext) { /* If its zero, should never come here! */ - oglFormat = GL_ABGR_EXT; + + if((dataType == IMAGE_DATA_TYPE_BYTE_ARRAY) || (dataType == IMAGE_DATA_TYPE_BYTE_BUFFER)) { + switch (imageFormat) { + /* GL_BGR */ + case IMAGE_FORMAT_BYTE_BGR: + format = GL_BGR; + numBytes = 3; + break; + case IMAGE_FORMAT_BYTE_RGB: + format = GL_RGB; + numBytes = 3; + break; + /* GL_ABGR_EXT */ + case IMAGE_FORMAT_BYTE_ABGR: + if (ctxProperties->abgr_ext) { /* If its zero, should never come here! */ + format = GL_ABGR_EXT; numBytes = 4; - } - break; - case FORMAT_BYTE_BGR: - if (ctxProperties->bgr_ext) { /* If its zero, should never come here! */ - oglFormat = ctxProperties->bgr_ext_enum; - numBytes = 3; - } - break; - - case FORMAT_BYTE_LA: + } + else { + throwAssert(env, "updateTexture2DSubImage : GL_ABGR_EXT format is unsupported"); + return; + } + break; + case IMAGE_FORMAT_BYTE_RGBA: + format = GL_RGBA; + numBytes = 4; + break; + case IMAGE_FORMAT_BYTE_LA: /* all LA types are stored as LA8 */ - oglFormat = GL_LUMINANCE_ALPHA; - numBytes = 2; - break; - case FORMAT_BYTE_GRAY: - if (oglInternalFormat == GL_ALPHA) { - oglFormat = GL_ALPHA; - } else { - oglFormat = GL_LUMINANCE; - } - numBytes = 1; - case FORMAT_USHORT_GRAY: - if (oglInternalFormat == GL_ALPHA) { - oglFormat = GL_ALPHA; - } else { - oglFormat = GL_LUMINANCE; + numBytes = 2; + format = GL_LUMINANCE_ALPHA; + break; + case IMAGE_FORMAT_BYTE_GRAY: + if (internalFormat == GL_ALPHA) { + format = GL_ALPHA; + numBytes = 1; + } else { + format = GL_LUMINANCE; + numBytes = 1; } - numBytes = 2; break; - } - /* - fprintf(stderr,"format = %x\n",format); - fprintf(stderr,"oglFormat = %x\n",oglFormat); - fprintf(stderr, "imgXOffset = %d\n",imgXOffset); - fprintf(stderr, "imgYOffset = %d\n",imgYOffset); - fprintf(stderr, "xoffset = %d\n",xoffset); - fprintf(stderr, "yoffset = %d\n",yoffset); - fprintf(stderr, "tilew = %d\n",tilew); - fprintf(stderr, "numBytes = %d\n",numBytes); - fprintf(stderr, "width = %d\n",width); - fprintf(stderr, "height = %d\n",height); - */ - if (imgXOffset > 0 || (width < tilew)) { - pixelStore = JNI_TRUE; - glPixelStorei(GL_UNPACK_ROW_LENGTH, tilew); - } - - if (format != FORMAT_USHORT_GRAY) { - int off = 0; - byteData = (jbyte *)(*(table->GetPrimitiveArrayCritical))(env, - image, - NULL); - /* offset by the imageOffset */ - off = (tilew * imgYOffset + imgXOffset) * numBytes; - tmpByte = byteData+(off); -/* -printf("tmpByte: %x %x %x %x\n", *(tmpByte), *(tmpByte+1), - *(tmpByte+2), *(tmpByte+3)); -*/ + case IMAGE_FORMAT_USHORT_GRAY: + case IMAGE_FORMAT_INT_BGR: + case IMAGE_FORMAT_INT_RGB: + case IMAGE_FORMAT_INT_ARGB: + default: + throwAssert(env, "updateTexture2DSubImage : imageFormat illegal format"); + return; + } + tmpByte = (jbyte*)imageObjPtr + + (tilew * imgYOffset + imgXOffset) * numBytes; + + glTexSubImage2D(target, level, xoffset, yoffset, width, height, - oglFormat, GL_UNSIGNED_BYTE, (GLvoid *)tmpByte); - (*(table->ReleasePrimitiveArrayCritical))(env, image, byteData, 0); - } else { /* unsigned short */ - shortData = (jshort *)(*(table->GetPrimitiveArrayCritical))(env, - image, - NULL); - tmpShort = (jshort*)((jbyte*)shortData+ - (tilew * imgYOffset + imgXOffset)*numBytes); + format, GL_UNSIGNED_BYTE, (GLvoid *)tmpByte); + + } + else if((dataType == IMAGE_DATA_TYPE_INT_ARRAY) || (dataType == IMAGE_DATA_TYPE_INT_BUFFER)) { + switch (imageFormat) { + /* GL_BGR */ + case IMAGE_FORMAT_INT_BGR: /* Assume XBGR format */ + format = GL_RGBA; + type = GL_UNSIGNED_INT_8_8_8_8_REV; + forceAlphaToOne = GL_TRUE; + break; + case IMAGE_FORMAT_INT_RGB: /* Assume XRGB format */ + forceAlphaToOne = GL_TRUE; + /* Fall through to next case */ + case IMAGE_FORMAT_INT_ARGB: + format = GL_BGRA; + type = GL_UNSIGNED_INT_8_8_8_8_REV; + break; + /* This method only supports 3 and 4 components formats and INT types. */ + case IMAGE_FORMAT_BYTE_LA: + case IMAGE_FORMAT_BYTE_GRAY: + case IMAGE_FORMAT_USHORT_GRAY: + case IMAGE_FORMAT_BYTE_BGR: + case IMAGE_FORMAT_BYTE_RGB: + case IMAGE_FORMAT_BYTE_RGBA: + case IMAGE_FORMAT_BYTE_ABGR: + default: + throwAssert(env, "updateTexture2DSubImage : imageFormat illegal format"); + return; + } + + numBytes = 4; + + tmpInt = (jint*)((jbyte*)imageObjPtr + + (tilew * imgYOffset + imgXOffset)*numBytes); + + /* Force Alpha to 1.0 if needed */ + if(forceAlphaToOne) { + glPixelTransferf(GL_ALPHA_SCALE, 0.0f); + glPixelTransferf(GL_ALPHA_BIAS, 1.0f); + } + glTexSubImage2D(target, level, xoffset, yoffset, width, height, - oglFormat, GL_UNSIGNED_SHORT, (GLvoid *)tmpShort); - (*(table->ReleasePrimitiveArrayCritical))(env, image, shortData, 0); + format, type, (GLvoid *)tmpInt); + + /* Restore Alpha scale and bias */ + if(forceAlphaToOne) { + glPixelTransferf(GL_ALPHA_SCALE, 1.0f); + glPixelTransferf(GL_ALPHA_BIAS, 0.0f); + } } + else { + throwAssert(env, "updateTexture2DImage : illegal image data type"); + return; + } + + + if((dataType == IMAGE_DATA_TYPE_BYTE_ARRAY) || (dataType == IMAGE_DATA_TYPE_INT_ARRAY)) { + (*(table->ReleasePrimitiveArrayCritical))(env, data, imageObjPtr, 0); + } + if (pixelStore) { - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); + glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); } } JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureRetained_bindTexture( +void JNICALL Java_javax_media_j3d_NativePipeline_bindTexture2D( JNIEnv *env, - jobject texture, + jobject obj, jlong ctxInfo, jint objectId, jboolean enable) { GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; - if (ctxProperties->textureCubeMapAvailable) { - glDisable(ctxProperties->texture_cube_map_ext_enum); - } - if (ctxProperties->texture3DAvailable) { - glDisable(ctxProperties->texture_3D_ext_enum); - } + glDisable(GL_TEXTURE_CUBE_MAP); + glDisable(GL_TEXTURE_3D); if (enable == JNI_FALSE) { glDisable(GL_TEXTURE_2D); - } else { glBindTexture(GL_TEXTURE_2D, objectId); glEnable(GL_TEXTURE_2D); @@ -2488,9 +2583,9 @@ void JNICALL Java_javax_media_j3d_TextureRetained_bindTexture( } JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureRetained_updateTextureFilterModes( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexture2DFilterModes( JNIEnv *env, - jobject texture, + jobject obj, jlong ctxInfo, jint minFilter, jint magFilter) @@ -2502,16 +2597,15 @@ void JNICALL Java_javax_media_j3d_TextureRetained_updateTextureFilterModes( } JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureRetained_updateTextureLodRange( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexture2DLodRange( JNIEnv *env, - jobject texture, + jobject obj, jlong ctxInfo, jint baseLevel, jint maximumLevel, jfloat minimumLOD, jfloat maximumLOD) { - GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; updateTextureLodRange(ctxProperties, GL_TEXTURE_2D, @@ -2519,10 +2613,11 @@ void JNICALL Java_javax_media_j3d_TextureRetained_updateTextureLodRange( minimumLOD, maximumLOD); } + JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureRetained_updateTextureLodOffset( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexture2DLodOffset( JNIEnv *env, - jobject texture, + jobject obj, jlong ctxInfo, jfloat lodOffsetS, jfloat lodOffsetT, @@ -2536,9 +2631,9 @@ void JNICALL Java_javax_media_j3d_TextureRetained_updateTextureLodOffset( JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureRetained_updateTextureBoundary( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexture2DBoundary( JNIEnv *env, - jobject texture, + jobject obj, jlong ctxInfo, jint boundaryModeS, jint boundaryModeT, @@ -2556,9 +2651,9 @@ void JNICALL Java_javax_media_j3d_TextureRetained_updateTextureBoundary( } JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureRetained_updateTextureSharpenFunc( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexture2DSharpenFunc( JNIEnv *env, - jobject texture, + jobject obj, jlong ctxInfo, jint numPts, jfloatArray pts) @@ -2569,9 +2664,9 @@ void JNICALL Java_javax_media_j3d_TextureRetained_updateTextureSharpenFunc( } JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureRetained_updateTextureFilter4Func( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexture2DFilter4Func( JNIEnv *env, - jobject texture, + jobject obj, jlong ctxInfo, jint numPts, jfloatArray pts) @@ -2582,9 +2677,9 @@ void JNICALL Java_javax_media_j3d_TextureRetained_updateTextureFilter4Func( } JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureRetained_updateTextureAnisotropicFilter( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexture2DAnisotropicFilter( JNIEnv *env, - jobject texture, + jobject obj, jlong ctxInfo, jfloat degree) { @@ -2594,193 +2689,81 @@ void JNICALL Java_javax_media_j3d_TextureRetained_updateTextureAnisotropicFilter } JNIEXPORT -void JNICALL Java_javax_media_j3d_Texture2DRetained_updateTextureSubImage( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexture2DSubImage( JNIEnv *env, - jobject texture, + jobject obj, jlong ctxInfo, jint level, jint xoffset, jint yoffset, - jint internalFormat, - jint format, + jint textureFormat, + jint imageFormat, jint imgXOffset, jint imgYOffset, jint tilew, jint width, jint height, - jbyteArray image) { + jint dataType, + jobject data) +{ GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; updateTexture2DSubImage(env, ctxProperties, GL_TEXTURE_2D, - level, xoffset, yoffset, - internalFormat, format, - imgXOffset, imgYOffset, tilew, width, height, - image); + level, xoffset, yoffset, + textureFormat, imageFormat, + imgXOffset, imgYOffset, tilew, width, height, + dataType, data); } JNIEXPORT -void JNICALL Java_javax_media_j3d_Texture2DRetained_updateTextureImage( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexture2DImage( JNIEnv *env, - jobject texture, + jobject obj, jlong ctxInfo, jint numLevels, jint level, - jint internalFormat, - jint format, + jint textureFormat, + jint imageFormat, jint width, jint height, jint boundaryWidth, - jbyteArray imageYup) + jint dataType, + jobject data) { GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; updateTexture2DImage(env, ctxProperties, GL_TEXTURE_2D, - numLevels, level, internalFormat, format, - width, height, boundaryWidth, imageYup); -} - -JNIEXPORT -void JNICALL Java_javax_media_j3d_Texture2DRetained_updateDetailTextureParameters( - JNIEnv *env, - jobject texture, - jlong ctxInfo, - jint mode, - jint level, - jint nPts, - jfloatArray funcPts) -{ - GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; - float *pts = NULL; - JNIEnv table = *env; - - if (ctxProperties->textureDetailAvailable) { - switch (mode) { - case javax_media_j3d_Texture2D_DETAIL_ADD: - glTexParameterf(GL_TEXTURE_2D, - ctxProperties->texture_detail_mode_enum, GL_ADD); - break; - case javax_media_j3d_Texture2D_DETAIL_MODULATE: - glTexParameterf(GL_TEXTURE_2D, - ctxProperties->texture_detail_mode_enum, GL_MODULATE); - break; - } - - glTexParameteri(GL_TEXTURE_2D, - ctxProperties->texture_detail_level_enum, -level); - - if (nPts > 0) { - pts = (jfloat *)(*(table->GetPrimitiveArrayCritical))(env, - funcPts, NULL); - } - ctxProperties->glDetailTexFuncSGIS(GL_TEXTURE_2D, nPts, pts); - - if (pts != NULL) { - (*(table->ReleasePrimitiveArrayCritical))(env, funcPts, pts, 0); - } - } -} - -JNIEXPORT -void JNICALL Java_javax_media_j3d_DetailTextureImage_bindTexture( - JNIEnv *env, - jobject texture, - jlong ctxInfo, - jint objectId) -{ - GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; - - if (ctxProperties->textureDetailAvailable) { - glBindTexture(ctxProperties->texture_detail_ext_enum, objectId); - } -} - -JNIEXPORT -void JNICALL Java_javax_media_j3d_DetailTextureImage_updateTextureSubImage( - JNIEnv *env, - jobject texture, - jlong ctxInfo, - jint level, - jint xoffset, - jint yoffset, - jint internalFormat, - jint format, - jint imgXOffset, - jint imgYOffset, - jint tilew, - jint width, - jint height, - jbyteArray image) { - - GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; - - if (ctxProperties->textureDetailAvailable) { - updateTexture2DSubImage(env, ctxProperties, - ctxProperties->texture_detail_ext_enum, - level, xoffset, yoffset, - internalFormat, format, - imgXOffset, imgYOffset, tilew, width, height, - image); - } + numLevels, level, textureFormat, imageFormat, + width, height, boundaryWidth, dataType, data); } JNIEXPORT -void JNICALL Java_javax_media_j3d_DetailTextureImage_updateTextureImage( +void JNICALL Java_javax_media_j3d_NativePipeline_bindTexture3D( JNIEnv *env, - jobject texture, - jlong ctxInfo, - jint numLevels, - jint level, - jint internalFormat, - jint format, - jint width, - jint height, - jint boundaryWidth, - jbyteArray imageYup) -{ - GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; - - if (ctxProperties->textureDetailAvailable) { - updateTexture2DImage(env, ctxProperties, - ctxProperties->texture_detail_ext_enum, - numLevels, level, internalFormat, format, - width, height, boundaryWidth, imageYup); - } -} - -JNIEXPORT -void JNICALL Java_javax_media_j3d_Texture3DRetained_bindTexture( - JNIEnv *env, - jobject texture, + jobject obj, jlong ctxInfo, jint objectId, jboolean enable) { GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; - if (ctxProperties->textureCubeMapAvailable) { - /* textureCubeMap will take precedure over 3D Texture */ - glDisable(ctxProperties->texture_cube_map_ext_enum); - } + /* textureCubeMap will take precedure over 3D Texture */ + glDisable(GL_TEXTURE_CUBE_MAP); if (enable == JNI_FALSE) { - if(ctxProperties->texture3DAvailable) { - glDisable(ctxProperties->texture_3D_ext_enum); - } - + glDisable(GL_TEXTURE_3D); } else { - if(ctxProperties->texture3DAvailable){ - glBindTexture(ctxProperties->texture_3D_ext_enum, objectId); - glEnable(ctxProperties->texture_3D_ext_enum); - } + glBindTexture(GL_TEXTURE_3D, objectId); + glEnable(GL_TEXTURE_3D); } } JNIEXPORT -void JNICALL Java_javax_media_j3d_Texture3DRetained_updateTextureFilterModes( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexture3DFilterModes( JNIEnv *env, - jobject texture, + jobject obj, jlong ctxInfo, jint minFilter, jint magFilter) @@ -2794,9 +2777,9 @@ void JNICALL Java_javax_media_j3d_Texture3DRetained_updateTextureFilterModes( JNIEXPORT -void JNICALL Java_javax_media_j3d_Texture3DRetained_updateTextureLodRange( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexture3DLodRange( JNIEnv *env, - jobject texture, + jobject obj, jlong ctxInfo, jint baseLevel, jint maximumLevel, @@ -2812,9 +2795,9 @@ void JNICALL Java_javax_media_j3d_Texture3DRetained_updateTextureLodRange( } JNIEXPORT -void JNICALL Java_javax_media_j3d_Texture3DRetained_updateTextureLodOffset( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexture3DLodOffset( JNIEnv *env, - jobject texture, + jobject obj, jlong ctxInfo, jfloat lodOffsetS, jfloat lodOffsetT, @@ -2828,9 +2811,9 @@ void JNICALL Java_javax_media_j3d_Texture3DRetained_updateTextureLodOffset( JNIEXPORT -void JNICALL Java_javax_media_j3d_Texture3DRetained_updateTextureBoundary( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexture3DBoundary( JNIEnv *env, - jobject texture, + jobject obj, jlong ctxInfo, jint boundaryModeS, jint boundaryModeT, @@ -2849,9 +2832,9 @@ void JNICALL Java_javax_media_j3d_Texture3DRetained_updateTextureBoundary( } JNIEXPORT -void JNICALL Java_javax_media_j3d_Texture3DRetained_updateTextureSharpenFunc( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexture3DSharpenFunc( JNIEnv *env, - jobject texture, + jobject obj, jlong ctxInfo, jint numPts, jfloatArray pts) @@ -2862,9 +2845,9 @@ void JNICALL Java_javax_media_j3d_Texture3DRetained_updateTextureSharpenFunc( } JNIEXPORT -void JNICALL Java_javax_media_j3d_Texture3DRetained_updateTextureFilter4Func( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexture3DFilter4Func( JNIEnv *env, - jobject texture, + jobject obj, jlong ctxInfo, jint numPts, jfloatArray pts) @@ -2875,9 +2858,9 @@ void JNICALL Java_javax_media_j3d_Texture3DRetained_updateTextureFilter4Func( } JNIEXPORT -void JNICALL Java_javax_media_j3d_Texture3DRetained_updateTextureAnisotropicFilter( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexture3DAnisotropicFilter( JNIEnv *env, - jobject texture, + jobject obj, jlong ctxInfo, jfloat degree) { @@ -2888,147 +2871,184 @@ void JNICALL Java_javax_media_j3d_Texture3DRetained_updateTextureAnisotropicFilt JNIEXPORT -void JNICALL Java_javax_media_j3d_Texture3DRetained_updateTextureImage( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexture3DImage( JNIEnv *env, - jobject texture, + jobject obj, jlong ctxInfo, jint numLevels, jint level, - jint internalFormat, - jint format, + jint textureFormat, + jint imageFormat, jint width, jint height, jint depth, jint boundaryWidth, - jbyteArray imageYup) + jint dataType, + jobject data) { - GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; - - if(ctxProperties->texture3DAvailable) { + void *imageObjPtr; + GLenum format = 0, internalFormat = 0, type = GL_UNSIGNED_INT_8_8_8_8; + JNIEnv table = *env; + GLboolean forceAlphaToOne = GL_FALSE; - GLenum oglFormat = 0, oglInternalFormat=0; - JNIEnv table = *env; - jbyte *byteData; - jshort *shortData; + GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; + + if((dataType == IMAGE_DATA_TYPE_BYTE_ARRAY) || (dataType == IMAGE_DATA_TYPE_INT_ARRAY)) { + imageObjPtr = (void *)(*(table->GetPrimitiveArrayCritical))(env, (jarray)data, NULL); + } + else { + imageObjPtr = (void *)(*(table->GetDirectBufferAddress))(env, data); + } - switch (internalFormat) { + /* check if we are trying to draw NPOT on a system that doesn't support it */ + if ((!ctxProperties->textureNonPowerOfTwoAvailable) && + (!isPowerOfTwo(width) || !isPowerOfTwo(height) || !isPowerOfTwo(depth))) { + /* disable texture by setting width, height and depth to 0 */ + width = height = depth = 0; + } + + switch (textureFormat) { case INTENSITY: - oglInternalFormat = GL_INTENSITY; + internalFormat = GL_INTENSITY; break; case LUMINANCE: - oglInternalFormat = GL_LUMINANCE; + internalFormat = GL_LUMINANCE; break; case ALPHA: - oglInternalFormat = GL_ALPHA; + internalFormat = GL_ALPHA; break; case LUMINANCE_ALPHA: - oglInternalFormat = GL_LUMINANCE_ALPHA; + internalFormat = GL_LUMINANCE_ALPHA; break; case J3D_RGB: - oglInternalFormat = GL_RGB; + internalFormat = GL_RGB; break; case J3D_RGBA: - oglInternalFormat = GL_RGBA; - break; - } - - switch (format) { - case FORMAT_BYTE_RGBA: - /* all RGB types are stored as RGBA */ - oglFormat = GL_RGBA; - break; - case FORMAT_BYTE_RGB: - oglFormat = GL_RGB; + internalFormat = GL_RGBA; break; + default: + throwAssert(env, "updateTexture3DImage : textureFormat illegal format"); + return; + } - case FORMAT_BYTE_ABGR: - if (ctxProperties->abgr_ext) { /* If its zero, should never come here! */ - oglFormat = GL_ABGR_EXT; - } - break; - case FORMAT_BYTE_BGR: - if (ctxProperties->bgr_ext) { /* If its zero, should never come here! */ - oglFormat = ctxProperties->bgr_ext_enum; - } - break; - case FORMAT_BYTE_LA: + + if((dataType == IMAGE_DATA_TYPE_BYTE_ARRAY) || (dataType == IMAGE_DATA_TYPE_BYTE_BUFFER)) { + switch (imageFormat) { + /* GL_BGR */ + case IMAGE_FORMAT_BYTE_BGR: + format = GL_BGR; + break; + case IMAGE_FORMAT_BYTE_RGB: + format = GL_RGB; + break; + /* GL_ABGR_EXT */ + case IMAGE_FORMAT_BYTE_ABGR: + if (ctxProperties->abgr_ext) { /* If its zero, should never come here! */ + format = GL_ABGR_EXT; + } + else { + throwAssert(env, "updateTexture3DImage : GL_ABGR_EXT format is unsupported"); + return; + } + break; + case IMAGE_FORMAT_BYTE_RGBA: + format = GL_RGBA; + break; + case IMAGE_FORMAT_BYTE_LA: /* all LA types are stored as LA8 */ - oglFormat = GL_LUMINANCE_ALPHA; + format = GL_LUMINANCE_ALPHA; break; - case FORMAT_BYTE_GRAY: - case FORMAT_USHORT_GRAY: - if (oglInternalFormat == GL_ALPHA) { - oglFormat = GL_ALPHA; + case IMAGE_FORMAT_BYTE_GRAY: + if (internalFormat == GL_ALPHA) { + format = GL_ALPHA; } else { - oglFormat = GL_LUMINANCE; + format = GL_LUMINANCE; } break; - } - /* - fprintf(stderr,"internalFormat = %x\n",internalFormat); - fprintf(stderr,"format = %x\n",format); - fprintf(stderr,"oglFormat = %x\n",oglFormat); - fprintf(stderr,"oglInternalFormat = %x\n",oglInternalFormat); - */ - if (imageYup != NULL) { - if (format != FORMAT_USHORT_GRAY) { - byteData = (jbyte *)(*(table->GetPrimitiveArrayCritical))(env, - imageYup, - NULL); - } - else { /* unsigned short */ - shortData = (jshort *)(*(table->GetPrimitiveArrayCritical))(env, - imageYup, - NULL); + case IMAGE_FORMAT_USHORT_GRAY: + case IMAGE_FORMAT_INT_BGR: + case IMAGE_FORMAT_INT_RGB: + case IMAGE_FORMAT_INT_ARGB: + default: + throwAssert(env, "updateTexture3DImage : imageFormat illegal format"); + return; + } - } - } else { - byteData = NULL; - shortData = NULL; + ctxProperties->glTexImage3DEXT(GL_TEXTURE_3D, + level, internalFormat, + width, height, depth, boundaryWidth, + format, GL_UNSIGNED_BYTE, + imageObjPtr); + + } + else if((dataType == IMAGE_DATA_TYPE_INT_ARRAY) || (dataType == IMAGE_DATA_TYPE_INT_BUFFER)) { + switch (imageFormat) { + /* GL_BGR */ + case IMAGE_FORMAT_INT_BGR: /* Assume XBGR format */ + format = GL_RGBA; + type = GL_UNSIGNED_INT_8_8_8_8_REV; + forceAlphaToOne = GL_TRUE; + break; + case IMAGE_FORMAT_INT_RGB: /* Assume XRGB format */ + forceAlphaToOne = GL_TRUE; + /* Fall through to next case */ + case IMAGE_FORMAT_INT_ARGB: + format = GL_BGRA; + type = GL_UNSIGNED_INT_8_8_8_8_REV; + break; + /* This method only supports 3 and 4 components formats and INT types. */ + case IMAGE_FORMAT_BYTE_LA: + case IMAGE_FORMAT_BYTE_GRAY: + case IMAGE_FORMAT_USHORT_GRAY: + case IMAGE_FORMAT_BYTE_BGR: + case IMAGE_FORMAT_BYTE_RGB: + case IMAGE_FORMAT_BYTE_RGBA: + case IMAGE_FORMAT_BYTE_ABGR: + default: + throwAssert(env, "updateTexture3DImage : imageFormat illegal format"); + return; + } + + /* Force Alpha to 1.0 if needed */ + if(forceAlphaToOne) { + glPixelTransferf(GL_ALPHA_SCALE, 0.0f); + glPixelTransferf(GL_ALPHA_BIAS, 1.0f); + } + + ctxProperties->glTexImage3DEXT(GL_TEXTURE_3D, + level, internalFormat, + width, height, depth, boundaryWidth, + format, type, imageObjPtr); + + /* Restore Alpha scale and bias */ + if(forceAlphaToOne) { + glPixelTransferf(GL_ALPHA_SCALE, 1.0f); + glPixelTransferf(GL_ALPHA_BIAS, 0.0f); } + } + else { + throwAssert(env, "updateTexture3DImage : illegal image data type"); + } - if (format != FORMAT_USHORT_GRAY) { - ctxProperties->glTexImage3DEXT(ctxProperties->texture_3D_ext_enum, - level, oglInternalFormat, - width, height, depth, boundaryWidth, - oglFormat, GL_UNSIGNED_BYTE, - (GLvoid *)byteData); - } - else { - ctxProperties->glTexImage3DEXT(ctxProperties->texture_3D_ext_enum, - level, oglInternalFormat, - width, height, depth, boundaryWidth, - oglFormat, GL_UNSIGNED_SHORT, - (GLvoid *)shortData); - } - if (imageYup != NULL) { - if (format != FORMAT_USHORT_GRAY) { - (*(table->ReleasePrimitiveArrayCritical))(env, imageYup, byteData, 0); - } else { /* unsigned short */ - (*(table->ReleasePrimitiveArrayCritical))(env, imageYup, shortData, 0); - - } - } - - /* No idea why we need following call. */ - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + if((dataType == IMAGE_DATA_TYPE_BYTE_ARRAY) || (dataType == IMAGE_DATA_TYPE_INT_ARRAY)) { + (*(table->ReleasePrimitiveArrayCritical))(env, data, imageObjPtr, 0); } } JNIEXPORT -void JNICALL Java_javax_media_j3d_Texture3DRetained_updateTextureSubImage( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTexture3DSubImage( JNIEnv *env, - jobject texture, + jobject obj, jlong ctxInfo, jint level, jint xoffset, jint yoffset, jint zoffset, - jint internalFormat, - jint format, + jint textureFormat, + jint imageFormat, jint imgXOffset, jint imgYOffset, jint imgZOffset, @@ -3037,139 +3057,195 @@ void JNICALL Java_javax_media_j3d_Texture3DRetained_updateTextureSubImage( jint width, jint height, jint depth, - jbyteArray image) { + jint dataType, + jobject data) { + void *imageObjPtr; + GLenum format = 0, internalFormat = 0, type = GL_UNSIGNED_INT_8_8_8_8; + JNIEnv table = *env; + GLboolean forceAlphaToOne = GL_FALSE; + jbyte *tmpByte; + jint *tmpInt; + jint numBytes = 0; + jboolean pixelStore = JNI_FALSE; + GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; - - if (ctxProperties->texture3DAvailable) { - GLenum oglFormat = 0, oglInternalFormat=0; - JNIEnv table = *env; - jbyte *byteData, *tmpByte; - jshort *shortData, *tmpShort; - jint numBytes = 0; - jboolean pixelStore = JNI_FALSE; - - switch (internalFormat) { - case INTENSITY: - oglInternalFormat = GL_INTENSITY; - break; - case LUMINANCE: - oglInternalFormat = GL_LUMINANCE; - break; - case ALPHA: - oglInternalFormat = GL_ALPHA; - break; - case LUMINANCE_ALPHA: - oglInternalFormat = GL_LUMINANCE_ALPHA; - break; - case J3D_RGB: - oglInternalFormat = GL_RGB; - break; - case J3D_RGBA: - oglInternalFormat = GL_RGBA; - break; - } - - switch (format) { - case FORMAT_BYTE_RGBA: - /* all RGB types are stored as RGBA */ - oglFormat = GL_RGBA; - numBytes = 4; - break; - case FORMAT_BYTE_RGB: - oglFormat = GL_RGB; - numBytes = 3; - break; + if((dataType == IMAGE_DATA_TYPE_BYTE_ARRAY) || (dataType == IMAGE_DATA_TYPE_INT_ARRAY)) { + imageObjPtr = (void *)(*(table->GetPrimitiveArrayCritical))(env, (jarray)data, NULL); + } + else { + imageObjPtr = (void *)(*(table->GetDirectBufferAddress))(env, data); + } - case FORMAT_BYTE_ABGR: - if (ctxProperties->abgr_ext) { /* If its zero, should never come here! */ - oglFormat = GL_ABGR_EXT; - numBytes = 4; - } - break; - case FORMAT_BYTE_BGR: - if (ctxProperties->bgr_ext) { /* If its zero, should never come here! */ - oglFormat = ctxProperties->bgr_ext_enum; - numBytes = 3; - } - break; + if (imgXOffset > 0 || (width < tilew)) { + pixelStore = JNI_TRUE; + glPixelStorei(GL_UNPACK_ROW_LENGTH, tilew); + } + + /* if NPOT textures are not supported, check if h=w=0, if so we have been + * disabled due to a NPOT texture being sent to a context that doesn't + * support it: disable the glTexSubImage as well + */ + if (!ctxProperties->textureNonPowerOfTwoAvailable) { + int texWidth, texHeight, texDepth; + glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &texWidth); + glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &texHeight); + glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_DEPTH, &texDepth); + if ((texWidth == 0) && (texHeight == 0) && (texDepth == 0)) { + /* disable the sub-image by setting it's width, height and depth to 0 */ + width = height = depth = 0; + } + } + + switch (textureFormat) { + case INTENSITY: + internalFormat = GL_INTENSITY; + break; + case LUMINANCE: + internalFormat = GL_LUMINANCE; + break; + case ALPHA: + internalFormat = GL_ALPHA; + break; + case LUMINANCE_ALPHA: + internalFormat = GL_LUMINANCE_ALPHA; + break; + case J3D_RGB: + internalFormat = GL_RGB; + break; + case J3D_RGBA: + internalFormat = GL_RGBA; + break; + default: + throwAssert(env, "updateTexture3DSubImage : textureFormat illegal format"); + break; + } - case FORMAT_BYTE_LA: - /* all LA types are stored as LA8 */ - oglFormat = GL_LUMINANCE_ALPHA; - numBytes = 2; - break; - case FORMAT_BYTE_GRAY: - if (oglInternalFormat == GL_ALPHA) { - oglFormat = GL_ALPHA; - } else { - oglFormat = GL_LUMINANCE; - } - numBytes = 1; - case FORMAT_USHORT_GRAY: - if (oglInternalFormat == GL_ALPHA) { - oglFormat = GL_ALPHA; - } else { - oglFormat = GL_LUMINANCE; - } - numBytes = 2; - break; - } - /* - fprintf(stderr,"format = %x\n",format); - fprintf(stderr,"oglFormat = %x\n",oglFormat); - fprintf(stderr, "imgXOffset = %d\n",imgXOffset); - fprintf(stderr, "imgYOffset = %d\n",imgYOffset); - fprintf(stderr, "imgZOffset = %d\n",imgZOffset); - fprintf(stderr, "xoffset = %d\n",xoffset); - fprintf(stderr, "yoffset = %d\n",yoffset); - fprintf(stderr, "zoffset = %d\n",zoffset); - fprintf(stderr, "tilew = %d\n",tilew); - fprintf(stderr, "tileh = %d\n",tilew); - fprintf(stderr, "numBytes = %d\n",numBytes); - fprintf(stderr, "width = %d\n",width); - fprintf(stderr, "height = %d\n",height); - fprintf(stderr, "depth = %d\n",depth); - */ - if (imgXOffset > 0 || (width < tilew)) { - pixelStore = JNI_TRUE; - glPixelStorei(GL_UNPACK_ROW_LENGTH, tilew); + if((dataType == IMAGE_DATA_TYPE_BYTE_ARRAY) || (dataType == IMAGE_DATA_TYPE_BYTE_BUFFER)) { + switch (imageFormat) { + /* GL_BGR */ + case IMAGE_FORMAT_BYTE_BGR: + format = GL_BGR; + numBytes = 3; + break; + case IMAGE_FORMAT_BYTE_RGB: + format = GL_RGB; + numBytes = 3; + break; + /* GL_ABGR_EXT */ + case IMAGE_FORMAT_BYTE_ABGR: + if (ctxProperties->abgr_ext) { /* If its zero, should never come here! */ + format = GL_ABGR_EXT; + numBytes = 4; + } + else { + throwAssert(env, "updateTexture3DSubImage : GL_ABGR_EXT format is unsupported"); + } + break; + case IMAGE_FORMAT_BYTE_RGBA: + format = GL_RGBA; + numBytes = 4; + break; + case IMAGE_FORMAT_BYTE_LA: + /* all LA types are stored as LA8 */ + format = GL_LUMINANCE_ALPHA; + numBytes = 2; + break; + case IMAGE_FORMAT_BYTE_GRAY: + if (internalFormat == GL_ALPHA) { + format = GL_ALPHA; + numBytes = 1; + } else { + format = GL_LUMINANCE; + numBytes = 1; + } + break; + + case IMAGE_FORMAT_USHORT_GRAY: + case IMAGE_FORMAT_INT_BGR: + case IMAGE_FORMAT_INT_RGB: + case IMAGE_FORMAT_INT_ARGB: + default: + throwAssert(env, "updateTexture3DSubImage : imageFormat illegal format"); + break; } - - if (format != FORMAT_USHORT_GRAY) { - byteData = (jbyte *)(*(table->GetPrimitiveArrayCritical))(env, - image, NULL); - - tmpByte = byteData + - (tilew * tileh * imgZOffset + - tilew * imgYOffset + imgXOffset) * numBytes; - - ctxProperties->glTexSubImage3DEXT( - ctxProperties->texture_3D_ext_enum, - level, xoffset, yoffset, zoffset, - width, height, depth, - oglFormat, GL_UNSIGNED_BYTE, - (GLvoid *)tmpByte); - - (*(table->ReleasePrimitiveArrayCritical))(env, image, byteData, 0); - } else { /* unsigned short */ - shortData = (jshort *)(*(table->GetPrimitiveArrayCritical))(env, - image, NULL); - tmpShort = (jshort*)((jbyte*)shortData+ - (tilew * tileh * imgZOffset + - tilew * imgYOffset + imgXOffset)*numBytes); + + tmpByte = (jbyte*)imageObjPtr + + (tilew * tileh * imgZOffset + tilew * imgYOffset + imgXOffset) * + numBytes; + + ctxProperties->glTexSubImage3DEXT(GL_TEXTURE_3D, + level, xoffset, yoffset, zoffset, + width, height, depth, + format, GL_UNSIGNED_BYTE, + (GLvoid *)tmpByte); + + + } + else if((dataType == IMAGE_DATA_TYPE_INT_ARRAY) || (dataType == IMAGE_DATA_TYPE_INT_BUFFER)) { + switch (imageFormat) { + /* GL_BGR */ + case IMAGE_FORMAT_INT_BGR: /* Assume XBGR format */ + format = GL_RGBA; + type = GL_UNSIGNED_INT_8_8_8_8_REV; + forceAlphaToOne = GL_TRUE; + break; + case IMAGE_FORMAT_INT_RGB: /* Assume XRGB format */ + forceAlphaToOne = GL_TRUE; + /* Fall through to next case */ + case IMAGE_FORMAT_INT_ARGB: + format = GL_BGRA; + type = GL_UNSIGNED_INT_8_8_8_8_REV; + break; + /* This method only supports 3 and 4 components formats and INT types. */ + case IMAGE_FORMAT_BYTE_LA: + case IMAGE_FORMAT_BYTE_GRAY: + case IMAGE_FORMAT_USHORT_GRAY: + case IMAGE_FORMAT_BYTE_BGR: + case IMAGE_FORMAT_BYTE_RGB: + case IMAGE_FORMAT_BYTE_RGBA: + case IMAGE_FORMAT_BYTE_ABGR: + default: + throwAssert(env, "updateTexture3DSubImage : imageFormat illegal format"); + break; + } + + numBytes = 4; + + tmpInt = (jint*)((jbyte*)imageObjPtr + + (tilew * tileh * imgZOffset + + tilew * imgYOffset + imgXOffset)*numBytes); + + /* Force Alpha to 1.0 if needed */ + if(forceAlphaToOne) { + glPixelTransferf(GL_ALPHA_SCALE, 0.0f); + glPixelTransferf(GL_ALPHA_BIAS, 1.0f); + } + + ctxProperties->glTexSubImage3DEXT(GL_TEXTURE_3D, + level, xoffset, yoffset, zoffset, + width, height, depth, + format, type, + (GLvoid *)tmpInt); + + /* Restore Alpha scale and bias */ + if(forceAlphaToOne) { + glPixelTransferf(GL_ALPHA_SCALE, 1.0f); + glPixelTransferf(GL_ALPHA_BIAS, 0.0f); + } + } + else { + throwAssert(env, "updateTexture3DImage : illegal image data type"); + return; + } + + + if((dataType == IMAGE_DATA_TYPE_BYTE_ARRAY) || (dataType == IMAGE_DATA_TYPE_INT_ARRAY)) { + (*(table->ReleasePrimitiveArrayCritical))(env, data, imageObjPtr, 0); + } - ctxProperties->glTexSubImage3DEXT( - ctxProperties->texture_3D_ext_enum, - level, xoffset, yoffset, zoffset, - width, height, depth, - oglFormat, GL_UNSIGNED_SHORT, - (GLvoid *)tmpShort); - (*(table->ReleasePrimitiveArrayCritical))(env, image, shortData, 0); - } - if (pixelStore) { - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); - } + if (pixelStore) { + glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); } } @@ -3189,9 +3265,9 @@ jint _gl_textureCubeMapFace[] = { JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureCubeMapRetained_bindTexture( +void JNICALL Java_javax_media_j3d_NativePipeline_bindTextureCubeMap( JNIEnv *env, - jobject texture, + jobject obj, jlong ctxInfo, jint objectId, jboolean enable) @@ -3202,39 +3278,33 @@ void JNICALL Java_javax_media_j3d_TextureCubeMapRetained_bindTexture( * TextureCubeMap will take precedure over 3D Texture so * there is no need to disable 3D Texture here. */ - if (ctxProperties->textureCubeMapAvailable) { - if (enable == JNI_FALSE) { - glDisable(ctxProperties->texture_cube_map_ext_enum); - } else { - glBindTexture(ctxProperties->texture_cube_map_ext_enum, objectId); - glEnable(ctxProperties->texture_cube_map_ext_enum); - } + if (enable == JNI_FALSE) { + glDisable(GL_TEXTURE_CUBE_MAP); + } else { + glBindTexture(GL_TEXTURE_CUBE_MAP, objectId); + glEnable(GL_TEXTURE_CUBE_MAP); } } JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureCubeMapRetained_updateTextureFilterModes( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTextureCubeMapFilterModes( JNIEnv *env, - jobject texture, + jobject obj, jlong ctxInfo, jint minFilter, jint magFilter) { GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; - if (ctxProperties->textureCubeMapAvailable) { - updateTextureFilterModes(ctxProperties, - ctxProperties->texture_cube_map_ext_enum, - minFilter, magFilter); - } + updateTextureFilterModes(ctxProperties, + GL_TEXTURE_CUBE_MAP, + minFilter, magFilter); } - - JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureCubeMapRetained_updateTextureLodRange( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTextureCubeMapLodRange( JNIEnv *env, - jobject texture, + jobject obj, jlong ctxInfo, jint baseLevel, jint maximumLevel, @@ -3245,15 +3315,15 @@ void JNICALL Java_javax_media_j3d_TextureCubeMapRetained_updateTextureLodRange( GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; updateTextureLodRange(ctxProperties, - ctxProperties->texture_cube_map_ext_enum, + GL_TEXTURE_CUBE_MAP, baseLevel, maximumLevel, minimumLOD, maximumLOD); } JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureCubeMapRetained_updateTextureLodOffset( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTextureCubeMapLodOffset( JNIEnv *env, - jobject texture, + jobject obj, jlong ctxInfo, jfloat lodOffsetS, jfloat lodOffsetT, @@ -3262,15 +3332,15 @@ void JNICALL Java_javax_media_j3d_TextureCubeMapRetained_updateTextureLodOffset( GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; updateTextureLodOffset(ctxProperties, - ctxProperties->texture_cube_map_ext_enum, + GL_TEXTURE_CUBE_MAP, lodOffsetS, lodOffsetT, lodOffsetR); } JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureCubeMapRetained_updateTextureBoundary( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTextureCubeMapBoundary( JNIEnv *env, - jobject texture, + jobject obj, jlong ctxInfo, jint boundaryModeS, jint boundaryModeT, @@ -3281,117 +3351,110 @@ void JNICALL Java_javax_media_j3d_TextureCubeMapRetained_updateTextureBoundary( { GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; - if (ctxProperties->textureCubeMapAvailable) { - updateTextureBoundary(ctxProperties, - ctxProperties->texture_cube_map_ext_enum, - boundaryModeS, boundaryModeT, -1, - boundaryRed, boundaryGreen, - boundaryBlue, boundaryAlpha); - } + updateTextureBoundary(ctxProperties, + GL_TEXTURE_CUBE_MAP, + boundaryModeS, boundaryModeT, -1, + boundaryRed, boundaryGreen, + boundaryBlue, boundaryAlpha); } JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureCubeMapRetained_updateTextureSharpenFunc( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTextureCubeMapSharpenFunc( JNIEnv *env, - jobject texture, + jobject obj, jlong ctxInfo, jint numPts, jfloatArray pts) { GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; - if (ctxProperties->textureCubeMapAvailable) { - updateTextureSharpenFunc(env, ctxProperties, - ctxProperties->texture_cube_map_ext_enum, - numPts, pts); - } + updateTextureSharpenFunc(env, ctxProperties, + GL_TEXTURE_CUBE_MAP, + numPts, pts); } JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureCubeMapRetained_updateTextureFilter4Func( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTextureCubeMapFilter4Func( JNIEnv *env, - jobject texture, + jobject obj, jlong ctxInfo, jint numPts, jfloatArray pts) { GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; - if (ctxProperties->textureCubeMapAvailable) { - updateTextureFilter4Func(env, ctxProperties, - ctxProperties->texture_cube_map_ext_enum, - numPts, pts); - } + updateTextureFilter4Func(env, ctxProperties, + GL_TEXTURE_CUBE_MAP, + numPts, pts); } JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureCubeMapRetained_updateTextureAnisotropicFilter( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTextureCubeMapAnisotropicFilter( JNIEnv *env, - jobject texture, + jobject obj, jlong ctxInfo, jfloat degree) { GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; - if (ctxProperties->textureCubeMapAvailable) { - updateTextureAnisotropicFilter(env, ctxProperties, - ctxProperties->texture_cube_map_ext_enum, - degree); - } + updateTextureAnisotropicFilter(env, ctxProperties, + GL_TEXTURE_CUBE_MAP, + degree); } - + JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureCubeMapRetained_updateTextureSubImage( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTextureCubeMapSubImage( JNIEnv *env, - jobject texture, + jobject obj, jlong ctxInfo, jint face, jint level, jint xoffset, jint yoffset, - jint internalFormat, - jint format, + jint textureFormat, + jint imageFormat, jint imgXOffset, jint imgYOffset, jint tilew, jint width, jint height, - jbyteArray image) { - + jint dataType, + jobject data) +{ GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; updateTexture2DSubImage(env, ctxProperties, _gl_textureCubeMapFace[face], - level, xoffset, yoffset, internalFormat, - format, imgXOffset, imgYOffset, tilew, - width, height, image); + level, xoffset, yoffset, textureFormat, + imageFormat, imgXOffset, imgYOffset, tilew, + width, height, dataType, data); } JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureCubeMapRetained_updateTextureImage( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTextureCubeMapImage( JNIEnv *env, - jobject texture, + jobject obj, jlong ctxInfo, jint face, jint numLevels, jint level, - jint internalFormat, - jint format, + jint textureFormat, + jint imageFormat, jint width, jint height, jint boundaryWidth, - jbyteArray imageYup) + jint dataType, + jobject data) { GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; updateTexture2DImage(env, ctxProperties, _gl_textureCubeMapFace[face], - numLevels, level, internalFormat, format, - width, height, boundaryWidth, imageYup); + numLevels, level, textureFormat, imageFormat, + width, height, boundaryWidth, dataType, data); } - JNIEXPORT -jboolean JNICALL Java_javax_media_j3d_Canvas3D_decal1stChildSetup( +jboolean JNICALL Java_javax_media_j3d_NativePipeline_decal1stChildSetup( JNIEnv *env, jobject obj, jlong ctxInfo) @@ -3408,7 +3471,7 @@ jboolean JNICALL Java_javax_media_j3d_Canvas3D_decal1stChildSetup( } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_decalNthChildSetup( +void JNICALL Java_javax_media_j3d_NativePipeline_decalNthChildSetup( JNIEnv *env, jobject obj, jlong ctxInfo) @@ -3419,7 +3482,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_decalNthChildSetup( } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_decalReset( +void JNICALL Java_javax_media_j3d_NativePipeline_decalReset( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -3431,7 +3494,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_decalReset( } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_ctxUpdateEyeLightingEnable( +void JNICALL Java_javax_media_j3d_NativePipeline_ctxUpdateEyeLightingEnable( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -3445,69 +3508,50 @@ void JNICALL Java_javax_media_j3d_Canvas3D_ctxUpdateEyeLightingEnable( } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_updateSeparateSpecularColorEnable( +void JNICALL Java_javax_media_j3d_NativePipeline_updateSeparateSpecularColorEnable( JNIEnv *env, jobject obj, jlong ctxInfo, jboolean enable) { - /* - * This method will not be called if the rendering layer does not support - * separate specular color control. The checking of the availability - * of the functionality is done in Renderer at rendering time - */ - - /* 1.2 feature only */ - GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; - - if(ctxProperties->seperate_specular_color) { - if (enable == JNI_TRUE) { - glLightModeli(ctxProperties->light_model_color_control_enum, - ctxProperties->seperate_specular_color_enum); - } else { - glLightModeli(ctxProperties->light_model_color_control_enum, ctxProperties->single_color_enum); - } + if (enable) { + glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPARATE_SPECULAR_COLOR); + } else { + glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL, GL_SINGLE_COLOR); } } JNIEXPORT -void JNICALL Java_javax_media_j3d_TextureUnitStateRetained_updateTextureUnitState( +void JNICALL Java_javax_media_j3d_NativePipeline_updateTextureUnitState( JNIEnv *env, - jobject cv, + jobject obj, jlong ctxInfo, jint index, jboolean enable) { GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; - - if(ctxProperties->arb_multitexture) { - if (index >= 0) { - ctxProperties->glActiveTextureARB(index + GL_TEXTURE0_ARB); - ctxProperties->glClientActiveTextureARB(GL_TEXTURE0_ARB + index); - if (ctxProperties->textureRegisterCombinersAvailable) { - ctxProperties->currentTextureUnit = index + GL_TEXTURE0_ARB; - ctxProperties->currentCombinerUnit = index + GL_COMBINER0_NV; - if (ctxProperties->glCombinerParameteriNV!=NULL) - ctxProperties->glCombinerParameteriNV( - GL_NUM_GENERAL_COMBINERS_NV, index + 1); - } - } - } /* GL_ARB_multitexture */ + if (ctxProperties->gl13 && index >= 0) { + ctxProperties->glActiveTexture(index + GL_TEXTURE0); + ctxProperties->glClientActiveTexture(GL_TEXTURE0 + index); + if (ctxProperties->textureRegisterCombinersAvailable) { + ctxProperties->currentTextureUnit = index + GL_TEXTURE0; + ctxProperties->currentCombinerUnit = index + GL_COMBINER0_NV; + if (ctxProperties->glCombinerParameteriNV != NULL) + ctxProperties->glCombinerParameteriNV( + GL_NUM_GENERAL_COMBINERS_NV, index + 1); + } + } if (enable == JNI_FALSE) { /* if not enabled, then don't enable any tex mapping */ glDisable(GL_TEXTURE_1D); glDisable(GL_TEXTURE_2D); - - if(ctxProperties->texture3DAvailable) - glDisable(ctxProperties->texture_3D_ext_enum); - - if(ctxProperties->textureCubeMapAvailable) - glDisable(ctxProperties->texture_cube_map_ext_enum); - } + glDisable(GL_TEXTURE_3D); + glDisable(GL_TEXTURE_CUBE_MAP); + } /* * if it is enabled, the enable flag will be taken care of @@ -3517,7 +3561,7 @@ void JNICALL Java_javax_media_j3d_TextureUnitStateRetained_updateTextureUnitStat JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_setBlendColor( +void JNICALL Java_javax_media_j3d_NativePipeline_setBlendColor( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -3541,7 +3585,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_setBlendColor( JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_setBlendFunc( +void JNICALL Java_javax_media_j3d_NativePipeline_setBlendFunc( JNIEnv * env, jobject obj, jlong ctxInfo, @@ -3555,7 +3599,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_setBlendFunc( } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_setFogEnableFlag( +void JNICALL Java_javax_media_j3d_NativePipeline_setFogEnableFlag( JNIEnv * env, jobject obj, jlong ctxInfo, @@ -3568,7 +3612,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_setFogEnableFlag( } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_activeTextureUnit( +void JNICALL Java_javax_media_j3d_NativePipeline_activeTextureUnit( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -3576,28 +3620,12 @@ void JNICALL Java_javax_media_j3d_Canvas3D_activeTextureUnit( { GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; - if(ctxProperties->arb_multitexture){ - ctxProperties->glActiveTextureARB(GL_TEXTURE0_ARB + index); - ctxProperties->glClientActiveTextureARB(GL_TEXTURE0_ARB + index); - /* GL_ARB_multitexture */ + if (ctxProperties->gl13) { + ctxProperties->glActiveTexture(GL_TEXTURE0 + index); + ctxProperties->glClientActiveTexture(GL_TEXTURE0 + index); } } -JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_updateTexUnitStateMap( - JNIEnv *env, - jobject obj, - jlong ctxInfo, - jint numActiveTexUnit, - jintArray texUnitStateMapArray) -{ - /* - * texture unit state map is explicitly handled in - * execute; for display list, texture unit has to match - * texture unit state. - */ -} - /* * strJavaToC @@ -3699,13 +3727,3 @@ createShaderError( return shaderError; } - - -void -throwAssert(JNIEnv *env, char *str) -{ - jclass rte; - if ((rte = (*env)->FindClass(env, "java/lang/AssertionError")) != NULL) { - (*env)->ThrowNew(env, rte, str); - } -} diff --git a/src/native/ogl/Canvas3D.c b/src/native/ogl/Canvas3D.c index 9c15e92..b6cb469 100644 --- a/src/native/ogl/Canvas3D.c +++ b/src/native/ogl/Canvas3D.c @@ -43,19 +43,18 @@ extern void throwAssert(JNIEnv *env, char *str); static void initializeCtxInfo(JNIEnv *env, GraphicsContextPropertiesInfo* ctxInfo); static void cleanupCtxInfo(GraphicsContextPropertiesInfo* ctxInfo); static void disableAttribFor2D(GraphicsContextPropertiesInfo *ctxProperties); +static void disableAttribForRaster(GraphicsContextPropertiesInfo *ctxProperties); /* * Class: javax_media_j3d_Canvas3D * Method: getTextureColorTableSize * Signature: ()I */ -extern int getTextureColorTableSize( +static int getTextureColorTableSize( JNIEnv *env, jobject obj, - jlong ctxInfo, - char *extensionStr, - int minorVersion); - + GraphicsContextPropertiesInfo *ctxInfo, + char *extensionStr); extern void checkGLSLShaderExtensions( JNIEnv *env, @@ -138,26 +137,25 @@ checkTextureExtensions( JNIEnv *env, jobject obj, char *tmpExtensionStr, - int versionNumber, GraphicsContextPropertiesInfo* ctxInfo) { - if (isExtensionSupported(tmpExtensionStr, "GL_ARB_multitexture")) { - ctxInfo->arb_multitexture = JNI_TRUE; + if (ctxInfo->gl13) { ctxInfo->textureExtMask |= javax_media_j3d_Canvas3D_TEXTURE_MULTI_TEXTURE; - glGetIntegerv(GL_MAX_TEXTURE_UNITS_ARB, &ctxInfo->maxTextureUnits); + glGetIntegerv(GL_MAX_TEXTURE_UNITS, &ctxInfo->maxTextureUnits); ctxInfo->maxTexCoordSets = ctxInfo->maxTextureUnits; if (isExtensionSupported(tmpExtensionStr, "GL_ARB_vertex_shader")) { glGetIntegerv(GL_MAX_TEXTURE_COORDS_ARB, &ctxInfo->maxTexCoordSets); } } - + if(isExtensionSupported(tmpExtensionStr,"GL_SGI_texture_color_table" )){ ctxInfo->textureColorTableAvailable = JNI_TRUE; ctxInfo->textureExtMask |= javax_media_j3d_Canvas3D_TEXTURE_COLOR_TABLE; /* get texture color table size */ /* need to check later */ - ctxInfo->textureColorTableSize = getTextureColorTableSize(env, obj, (jlong)ctxInfo, tmpExtensionStr, versionNumber); + ctxInfo->textureColorTableSize = getTextureColorTableSize(env, obj, + ctxInfo, tmpExtensionStr); if (ctxInfo->textureColorTableSize <= 0) { ctxInfo->textureColorTableAvailable = JNI_FALSE; ctxInfo->textureExtMask &= ~javax_media_j3d_Canvas3D_TEXTURE_COLOR_TABLE; @@ -289,13 +287,7 @@ checkTextureExtensions( ctxInfo->combine_dot3_rgba_enum = GL_DOT3_RGBA_EXT; } - if (isExtensionSupported(tmpExtensionStr, "GL_ARB_texture_cube_map")) { - ctxInfo->texture_cube_map_ext_enum = GL_TEXTURE_CUBE_MAP_ARB; - ctxInfo->textureCubeMapAvailable = JNI_TRUE; - ctxInfo->textureExtMask |= javax_media_j3d_Canvas3D_TEXTURE_CUBE_MAP; - } else if (isExtensionSupported(tmpExtensionStr, "GL_EXT_texture_cube_map")) { - ctxInfo->texture_cube_map_ext_enum = GL_TEXTURE_CUBE_MAP_EXT; - ctxInfo->textureCubeMapAvailable = JNI_TRUE; + if (ctxInfo->gl13) { ctxInfo->textureExtMask |= javax_media_j3d_Canvas3D_TEXTURE_CUBE_MAP; } @@ -374,22 +366,26 @@ checkTextureExtensions( javax_media_j3d_Canvas3D_TEXTURE_ANISOTROPIC_FILTER; } - if (isExtensionSupported(tmpExtensionStr, - "GL_ARB_texture_border_clamp")) { - ctxInfo->texture_clamp_to_border_enum = GL_CLAMP_TO_BORDER_ARB; - } else if (isExtensionSupported(tmpExtensionStr, - "GL_SGIS_texture_border_clamp")) { - ctxInfo->texture_clamp_to_border_enum = GL_CLAMP_TO_BORDER_SGIS; + if (ctxInfo->gl13) { + ctxInfo->texture_clamp_to_border_enum = GL_CLAMP_TO_BORDER; } else { ctxInfo->texture_clamp_to_border_enum = GL_CLAMP; } - + if (isExtensionSupported(tmpExtensionStr, "GL_SGIX_texture_lod_bias")) { ctxInfo->textureLodBiasAvailable = JNI_TRUE; ctxInfo->textureExtMask |= javax_media_j3d_Canvas3D_TEXTURE_LOD_OFFSET; } + + if (isExtensionSupported(tmpExtensionStr, + "GL_ARB_texture_non_power_of_two")) { + ctxInfo->textureNonPowerOfTwoAvailable = JNI_TRUE; + ctxInfo->textureExtMask |= + javax_media_j3d_Canvas3D_TEXTURE_NON_POWER_OF_TWO; + } + } jboolean @@ -433,6 +429,47 @@ getJavaBoolEnv(JNIEnv *env, char* envStr) return (*(table->GetBooleanField))(env, obj, fieldID); } +jint +getJavaIntEnv(JNIEnv *env, char* envStr) +{ + JNIEnv table = *env; + jclass cls; + jfieldID fieldID; + jobject obj; + + cls = (jclass) (*(table->FindClass))(env, "javax/media/j3d/VirtualUniverse"); + + if (cls == NULL) { + return JNI_FALSE; + } + + fieldID = (jfieldID) (*(table->GetStaticFieldID))(env, cls, "mc", + "Ljavax/media/j3d/MasterControl;"); + if (fieldID == NULL) { + return JNI_FALSE; + } + + obj = (*(table->GetStaticObjectField))(env, cls, fieldID); + + if (obj == NULL) { + return JNI_FALSE; + } + + cls = (jclass) (*(table->FindClass))(env, "javax/media/j3d/MasterControl"); + + if (cls == NULL) { + return JNI_FALSE; + } + + fieldID = (jfieldID) (*(table->GetFieldID))(env, cls, envStr, "I"); + + if (fieldID == NULL ) { + return JNI_FALSE; + } + + return (*(table->GetIntField))(env, obj, fieldID); +} + /* * Dummy functions for language-independent vertex attribute functions */ @@ -536,88 +573,96 @@ getPropertiesFromCurrentContext( /* find out the version, major and minor version number */ extractVersionInfo(tmpVersionStr, versionNumbers); + /* *********************************************************/ /* setup the graphics context properties */ - /* NOTE : At some point we will want to require OpenGL 1.3 */ - /* Check for OpenGL 1.2 core or better */ - if ((versionNumbers[0] > 1) || - (versionNumbers[0] == 1 && versionNumbers[1] >= 2)) { + /* + * NOTE: Java 3D now requires OpenGL 1.3 for full functionality. + * For backwards compatibility with certain older graphics cards and + * drivers (e.g., the Linux DRI driver for older ATI cards), + * we will try to run on OpenGL 1.2 in an unsupported manner. However, + * we will not attempt to use OpenGL extensions for any features that + * are available in OpenGL 1.3, specifically multitexture, multisample, + * and cube map textures. + */ + if (versionNumbers[0] < 1 || + (versionNumbers[0] == 1 && versionNumbers[1] < 2)) { + jclass rte; - if (versionNumbers[0] == 1 && versionNumbers[1] == 2) { - fprintf(stderr, - "Java 3D WARNING : OpenGL 1.3 will be required in the near future (GL_VERSION=%d.%d)\n", + fprintf(stderr, + "Java 3D ERROR : OpenGL 1.2 or better is required (GL_VERSION=%d.%d)\n", versionNumbers[0], versionNumbers[1]); + if ((rte = (*(table->FindClass))(env, "javax/media/j3d/IllegalRenderingStateException")) != NULL) { + (*(table->ThrowNew))(env, rte, "GL_VERSION"); } + return JNI_FALSE; + } + + if (versionNumbers[0] > 1) { + /* OpenGL 2.x -- set flags for 1.3 and 2.0 or greater */ + ctxInfo->gl20 = JNI_TRUE; + ctxInfo->gl13 = JNI_TRUE; + } + else { + if (versionNumbers[1] == 2) { + fprintf(stderr, + "*********************************************************\n"); + fprintf(stderr, + "*** JAVA 3D: WARNING OpenGL 1.2 is no longer supported.\n"); + fprintf(stderr, + "*** Will attempt to run with reduced functionality.\n"); + fprintf(stderr, + "*********************************************************\n"); + } else { + // OpenGL 1.x (1.3 or greater) + ctxInfo->gl13 = JNI_TRUE; + } + } + - ctxInfo->rescale_normal_ext = JNI_TRUE; - ctxInfo->rescale_normal_ext_enum = GL_RESCALE_NORMAL; - ctxInfo->bgr_ext = JNI_TRUE; - ctxInfo->bgr_ext_enum = GL_BGR; - ctxInfo->texture3DAvailable = JNI_TRUE; - ctxInfo->textureExtMask |= javax_media_j3d_Canvas3D_TEXTURE_3D; + /* Setup function pointers for core OpenGL 1.3 features */ + + ctxInfo->textureExtMask |= javax_media_j3d_Canvas3D_TEXTURE_3D; #if defined(UNIX) - ctxInfo->glTexImage3DEXT = (MYPFNGLTEXIMAGE3DPROC )dlsym(RTLD_DEFAULT, "glTexImage3D"); - ctxInfo->glTexSubImage3DEXT = (MYPFNGLTEXSUBIMAGE3DPROC )dlsym(RTLD_DEFAULT, "glTexSubImage3D"); + ctxInfo->glTexImage3DEXT = (MYPFNGLTEXIMAGE3DPROC )dlsym(RTLD_DEFAULT, "glTexImage3D"); + ctxInfo->glTexSubImage3DEXT = (MYPFNGLTEXSUBIMAGE3DPROC )dlsym(RTLD_DEFAULT, "glTexSubImage3D"); #endif #ifdef WIN32 - ctxInfo->glTexImage3DEXT = (MYPFNGLTEXIMAGE3DPROC )wglGetProcAddress("glTexImage3D"); - ctxInfo->glTexSubImage3DEXT = (MYPFNGLTEXSUBIMAGE3DPROC )wglGetProcAddress("glTexSubImage3D"); - if ((ctxInfo->glTexImage3DEXT == NULL) || (ctxInfo->glTexSubImage3DEXT == NULL)) { - ctxInfo->textureExtMask &= ~javax_media_j3d_Canvas3D_TEXTURE_3D; - ctxInfo->texture3DAvailable = JNI_FALSE; - } + ctxInfo->glTexImage3DEXT = (MYPFNGLTEXIMAGE3DPROC )wglGetProcAddress("glTexImage3D"); + ctxInfo->glTexSubImage3DEXT = (MYPFNGLTEXSUBIMAGE3DPROC )wglGetProcAddress("glTexSubImage3D"); #endif - ctxInfo->texture_3D_ext_enum = GL_TEXTURE_3D; - ctxInfo->texture_wrap_r_ext_enum = GL_TEXTURE_WRAP_R; - ctxInfo->texture_clamp_to_edge_enum = GL_CLAMP_TO_EDGE; - if(isExtensionSupported(tmpExtensionStr, "GL_ARB_imaging")){ - ctxInfo->blend_color_ext = JNI_TRUE; - - ctxInfo->blendFunctionTable[BLEND_CONSTANT_COLOR] = GL_CONSTANT_COLOR; + if(isExtensionSupported(tmpExtensionStr, "GL_ARB_imaging")){ + ctxInfo->blend_color_ext = JNI_TRUE; + + ctxInfo->blendFunctionTable[BLEND_CONSTANT_COLOR] = GL_CONSTANT_COLOR; #if defined(UNIX) - ctxInfo->glBlendColor = (MYPFNGLBLENDCOLORPROC )dlsym(RTLD_DEFAULT, "glBlendColor"); + ctxInfo->glBlendColor = (MYPFNGLBLENDCOLORPROC )dlsym(RTLD_DEFAULT, "glBlendColor"); #endif #ifdef WIN32 - ctxInfo->glBlendColor = (MYPFNGLBLENDCOLORPROC )wglGetProcAddress("glBlendColor"); - if (ctxInfo->glBlendColor == NULL) { - ctxInfo->blend_color_ext = JNI_FALSE; - } + ctxInfo->glBlendColor = (MYPFNGLBLENDCOLORPROC )wglGetProcAddress("glBlendColor"); + if (ctxInfo->glBlendColor == NULL) { + ctxInfo->blend_color_ext = JNI_FALSE; + } #endif - } - - ctxInfo->seperate_specular_color = JNI_TRUE; - ctxInfo->light_model_color_control_enum = GL_LIGHT_MODEL_COLOR_CONTROL; - ctxInfo->single_color_enum = GL_SINGLE_COLOR; - ctxInfo->seperate_specular_color_enum = GL_SEPARATE_SPECULAR_COLOR; + } - ctxInfo->textureLodAvailable = JNI_TRUE; - ctxInfo->textureExtMask |= javax_media_j3d_Canvas3D_TEXTURE_LOD_RANGE; - ctxInfo->texture_min_lod_enum = GL_TEXTURE_MIN_LOD; - ctxInfo->texture_max_lod_enum = GL_TEXTURE_MAX_LOD; - ctxInfo->texture_base_level_enum = GL_TEXTURE_BASE_LEVEL; - ctxInfo->texture_max_level_enum = GL_TEXTURE_MAX_LEVEL; + ctxInfo->textureLodAvailable = JNI_TRUE; + ctxInfo->textureExtMask |= javax_media_j3d_Canvas3D_TEXTURE_LOD_RANGE; + ctxInfo->texture_min_lod_enum = GL_TEXTURE_MIN_LOD; + ctxInfo->texture_max_lod_enum = GL_TEXTURE_MAX_LOD; + ctxInfo->texture_base_level_enum = GL_TEXTURE_BASE_LEVEL; + ctxInfo->texture_max_level_enum = GL_TEXTURE_MAX_LEVEL; - /* ... */ - } - else { - jclass rte; - fprintf(stderr, - "Java 3D ERROR : OpenGL 1.2 or better is required (GL_VERSION=%d.%d)\n", - versionNumbers[0], versionNumbers[1]); - if ((rte = (*(table->FindClass))(env, "java/lang/IllegalStateException")) != NULL) { - (*(table->ThrowNew))(env, rte, "GL_VERSION"); - } - return JNI_FALSE; + /* look for OpenGL 2.0 features */ + if (ctxInfo->gl20) { + ctxInfo->textureNonPowerOfTwoAvailable = JNI_TRUE; + ctxInfo->textureExtMask |= + javax_media_j3d_Canvas3D_TEXTURE_NON_POWER_OF_TWO; } - /* - * TODO: Remove extension checks for those features that are core - * in OpenGL 1.2 and just use the core feature. - */ - /* check extensions for remaining of 1.1 and 1.2 */ if(isExtensionSupported(tmpExtensionStr, "GL_EXT_multi_draw_arrays")){ ctxInfo->multi_draw_arrays_ext = JNI_TRUE; @@ -632,45 +677,29 @@ getPropertiesFromCurrentContext( ctxInfo->compiled_vertex_array_ext = JNI_TRUE; } - - if(isExtensionSupported(tmpExtensionStr, "GLX_SUN_video_resize")){ - ctxInfo->videoResizeAvailable = JNI_TRUE; - ctxInfo->extMask |= javax_media_j3d_Canvas3D_SUN_VIDEO_RESIZE; - } - if(isExtensionSupported(tmpExtensionStr, "GL_SUN_global_alpha")){ ctxInfo->global_alpha_sun = JNI_TRUE; } - if(isExtensionSupported(tmpExtensionStr, "GL_SUNX_constant_data")){ - ctxInfo->constant_data_sun = JNI_TRUE; - } - if(isExtensionSupported(tmpExtensionStr, "GL_EXT_abgr")) { ctxInfo->abgr_ext = JNI_TRUE; } - - if(isExtensionSupported(tmpExtensionStr, "GL_ARB_transpose_matrix")) { - ctxInfo->arb_transpose_matrix = JNI_TRUE; - } -#if defined(UNIX) /* - * setup ARB_multisample, under windows this is setup in + * Setup ctxInfo->multisample; under windows this is setup in * NativeConfigTemplate when pixel format is choose */ - if (isExtensionSupported(tmpExtensionStr, "GL_ARB_multisample")){ - ctxInfo->arb_multisample = JNI_TRUE; - } +#if defined(UNIX) + ctxInfo->multisample = ctxInfo->gl13; #endif #ifdef WIN32 if(offScreen) { - ctxInfo->arb_multisample = PixelFormatInfoPtr->offScreenHasMultisample; + ctxInfo->multisample = PixelFormatInfoPtr->offScreenHasMultisample; } else { - ctxInfo->arb_multisample = PixelFormatInfoPtr->onScreenHasMultisample; + ctxInfo->multisample = PixelFormatInfoPtr->onScreenHasMultisample; } /* @@ -678,8 +707,8 @@ getPropertiesFromCurrentContext( PixelFormatInfoPtr->onScreenHasMultisample, PixelFormatInfoPtr->offScreenHasMultisample); - fprintf(stderr, "Canvas3D - ctxInfo->arb_multisample = %d, offScreen = %d\n", - ctxInfo->arb_multisample, offScreen); + fprintf(stderr, "Canvas3D - ctxInfo->multisample = %d, offScreen = %d\n", + ctxInfo->multisample, offScreen); */ #endif @@ -688,75 +717,43 @@ getPropertiesFromCurrentContext( * Disable multisample by default since OpenGL will enable * it by default if the surface is multisample capable. */ - if (ctxInfo->arb_multisample && !ctxInfo->implicit_multisample) { - glDisable(GL_MULTISAMPLE_ARB); + if (ctxInfo->multisample && !ctxInfo->implicit_multisample) { + glDisable(GL_MULTISAMPLE); } /* Check texture extensions */ - checkTextureExtensions(env, obj, tmpExtensionStr, versionNumbers[1], - ctxInfo); + checkTextureExtensions(env, obj, tmpExtensionStr, ctxInfo); /* Check shader extensions */ - checkGLSLShaderExtensions(env, obj, tmpExtensionStr, ctxInfo, glslLibraryAvailable); - checkCgShaderExtensions(env, obj, tmpExtensionStr, ctxInfo, cgLibraryAvailable); - - /* ... */ - - /* *********************************************************/ - /* Set up rescale_normal if extension supported */ - if (ctxInfo->rescale_normal_ext ) { - ctxInfo->extMask |= javax_media_j3d_Canvas3D_EXT_RESCALE_NORMAL; + if (ctxInfo->gl13) { + checkGLSLShaderExtensions(env, obj, tmpExtensionStr, ctxInfo, glslLibraryAvailable); + checkCgShaderExtensions(env, obj, tmpExtensionStr, ctxInfo, cgLibraryAvailable); + } else { + /* Force shaders to be disabled, since no multitexture support */ + char *emptyExtStr = " "; + checkGLSLShaderExtensions(env, obj, emptyExtStr, ctxInfo, JNI_FALSE); + checkCgShaderExtensions(env, obj, emptyExtStr, ctxInfo, JNI_FALSE); } - /* Setup the multi_draw_array */ - if(ctxInfo->multi_draw_arrays_ext) { - ctxInfo->extMask |= javax_media_j3d_Canvas3D_EXT_MULTI_DRAW_ARRAYS; - } else if (ctxInfo->multi_draw_arrays_sun) { - ctxInfo->extMask |= javax_media_j3d_Canvas3D_SUN_MULTI_DRAW_ARRAYS; - } - if(ctxInfo->compiled_vertex_array_ext) { - ctxInfo->extMask |= javax_media_j3d_Canvas3D_EXT_COMPILED_VERTEX_ARRAYS; - } - + /* *********************************************************/ /* Setup GL_SUN_gloabl_alpha */ if (ctxInfo->global_alpha_sun) { ctxInfo->extMask |= javax_media_j3d_Canvas3D_SUN_GLOBAL_ALPHA; } - /* Setup GL_SUNX_constant_data */ - if (ctxInfo->constant_data_sun) { - ctxInfo->extMask |= javax_media_j3d_Canvas3D_SUN_CONSTANT_DATA; - } - /* Setup GL_EXT_abgr */ if (ctxInfo->abgr_ext) { ctxInfo->extMask |= javax_media_j3d_Canvas3D_EXT_ABGR; } - /* Setup GL_BGR_EXT */ - if (ctxInfo->bgr_ext) { - ctxInfo->extMask |= javax_media_j3d_Canvas3D_EXT_BGR; - } + /* GL_BGR is always supported */ + ctxInfo->extMask |= javax_media_j3d_Canvas3D_EXT_BGR; - /* Setup GL_ARB_transpose_matrix */ - if (ctxInfo->arb_transpose_matrix) { - ctxInfo->extMask |= javax_media_j3d_Canvas3D_ARB_TRANSPOSE_MATRIX; - } - - /* Setup GL_EXT_separate_specular_color */ - if(ctxInfo->seperate_specular_color) { - ctxInfo->extMask |= javax_media_j3d_Canvas3D_EXT_SEPARATE_SPECULAR_COLOR; - } - - if (ctxInfo->constant_data_sun) { - /* glPixelStorei(GL_UNPACK_CONSTANT_DATA_SUNX, GL_TRUE); */ + if(ctxInfo->multisample) { + ctxInfo->extMask |= javax_media_j3d_Canvas3D_MULTISAMPLE; } - - if(ctxInfo->arb_multisample) { - ctxInfo->extMask |= javax_media_j3d_Canvas3D_ARB_MULTISAMPLE; - } - + /* setup those functions pointers */ #ifdef WIN32 @@ -786,53 +783,15 @@ getPropertiesFromCurrentContext( } } - if (ctxInfo->arb_multitexture) { - ctxInfo->glClientActiveTextureARB = (MYPFNGLCLIENTACTIVETEXTUREARBPROC)wglGetProcAddress("glClientActiveTextureARB"); - ctxInfo->glMultiTexCoord2fvARB = (MYPFNGLMULTITEXCOORD2FVARBPROC)wglGetProcAddress("glMultiTexCoord2fvARB"); - ctxInfo->glMultiTexCoord3fvARB = (MYPFNGLMULTITEXCOORD3FVARBPROC)wglGetProcAddress("glMultiTexCoord3fvARB"); - ctxInfo->glMultiTexCoord4fvARB = (MYPFNGLMULTITEXCOORD4FVARBPROC)wglGetProcAddress("glMultiTexCoord4fvARB"); - ctxInfo->glActiveTextureARB = (MYPFNGLACTIVETEXTUREARBPROC) wglGetProcAddress("glActiveTextureARB"); - /* - if (ctxInfo->glClientActiveTextureARB == NULL) { - printf("ctxInfo->glClientActiveTextureARB == NULL\n"); - } - if (ctxInfo->glMultiTexCoord2fvARB == NULL) { - printf("ctxInfo->glMultiTexCoord2fvARB == NULL\n"); - } - if (ctxInfo->glMultiTexCoord3fvARB == NULL) { - printf("ctxInfo->glMultiTexCoord3fvARB == NULL\n"); - } - if (ctxInfo->glMultiTexCoord4fvARB == NULL) { - printf("ctxInfo->glMultiTexCoord4fvARB == NULL\n"); - } - if (ctxInfo->glActiveTextureARB == NULL) { - printf("ctxInfo->glActiveTextureARB == NULL\n"); - } - */ - if ((ctxInfo->glClientActiveTextureARB == NULL) || - (ctxInfo->glMultiTexCoord2fvARB == NULL) || - (ctxInfo->glMultiTexCoord3fvARB == NULL) || - (ctxInfo->glMultiTexCoord4fvARB == NULL) || - (ctxInfo->glActiveTextureARB == NULL)) { - ctxInfo->arb_multitexture = JNI_FALSE; - } - } - - if(ctxInfo->arb_transpose_matrix) { - ctxInfo->glLoadTransposeMatrixdARB = (MYPFNGLLOADTRANSPOSEMATRIXDARBPROC)wglGetProcAddress("glLoadTransposeMatrixdARB"); - ctxInfo->glMultTransposeMatrixdARB = (MYPFNGLMULTTRANSPOSEMATRIXDARBPROC)wglGetProcAddress("glMultTransposeMatrixdARB"); - /* - if (ctxInfo->glLoadTransposeMatrixdARB == NULL) { - printf("ctxInfo->glLoadTransposeMatrixdARB == NULL\n"); - } - if (ctxInfo->glMultTransposeMatrixdARB == NULL) { - printf("ctxInfo->glMultTransposeMatrixdARB == NULL\n"); - } - */ - if ((ctxInfo->glLoadTransposeMatrixdARB == NULL) || - (ctxInfo->glMultTransposeMatrixdARB == NULL)) { - ctxInfo->arb_transpose_matrix = JNI_FALSE; - } + if (ctxInfo->gl13) { + ctxInfo->glClientActiveTexture = (MYPFNGLCLIENTACTIVETEXTUREPROC)wglGetProcAddress("glClientActiveTexture"); + ctxInfo->glActiveTexture = (MYPFNGLACTIVETEXTUREPROC) wglGetProcAddress("glActiveTexture"); + ctxInfo->glMultiTexCoord2fv = (MYPFNGLMULTITEXCOORD2FVPROC)wglGetProcAddress("glMultiTexCoord2fv"); + ctxInfo->glMultiTexCoord3fv = (MYPFNGLMULTITEXCOORD3FVPROC)wglGetProcAddress("glMultiTexCoord3fv"); + ctxInfo->glMultiTexCoord4fv = (MYPFNGLMULTITEXCOORD4FVPROC)wglGetProcAddress("glMultiTexCoord4fv"); + + ctxInfo->glLoadTransposeMatrixd = (MYPFNGLLOADTRANSPOSEMATRIXDPROC)wglGetProcAddress("glLoadTransposeMatrixd"); + ctxInfo->glMultTransposeMatrixd = (MYPFNGLMULTTRANSPOSEMATRIXDPROC)wglGetProcAddress("glMultTransposeMatrixd"); } if (ctxInfo->global_alpha_sun) { @@ -878,35 +837,24 @@ getPropertiesFromCurrentContext( } } - if(ctxInfo->arb_multitexture){ - ctxInfo->glClientActiveTextureARB = - (MYPFNGLCLIENTACTIVETEXTUREARBPROC)dlsym(RTLD_DEFAULT, "glClientActiveTextureARB"); - ctxInfo->glMultiTexCoord2fvARB = - (MYPFNGLMULTITEXCOORD2FVARBPROC)dlsym(RTLD_DEFAULT, "glMultiTexCoord2fvARB"); - ctxInfo->glMultiTexCoord3fvARB = - (MYPFNGLMULTITEXCOORD3FVARBPROC)dlsym(RTLD_DEFAULT, "glMultiTexCoord3fvARB"); - ctxInfo->glMultiTexCoord4fvARB = - (MYPFNGLMULTITEXCOORD4FVARBPROC)dlsym(RTLD_DEFAULT, "glMultiTexCoord4fvARB"); - ctxInfo->glActiveTextureARB = - (MYPFNGLACTIVETEXTUREARBPROC)dlsym(RTLD_DEFAULT, "glActiveTextureARB"); - if ((ctxInfo->glClientActiveTextureARB == NULL) || - (ctxInfo->glMultiTexCoord2fvARB == NULL) || - (ctxInfo->glMultiTexCoord3fvARB == NULL) || - (ctxInfo->glMultiTexCoord4fvARB == NULL) || - (ctxInfo->glActiveTextureARB == NULL)) { - ctxInfo->arb_multitexture = JNI_FALSE; - } - } - if(ctxInfo->arb_transpose_matrix) { - ctxInfo->glLoadTransposeMatrixdARB = - (MYPFNGLLOADTRANSPOSEMATRIXDARBPROC)dlsym(RTLD_DEFAULT, "glLoadTransposeMatrixdARB"); - ctxInfo->glMultTransposeMatrixdARB = - (MYPFNGLMULTTRANSPOSEMATRIXDARBPROC)dlsym(RTLD_DEFAULT, "glMultTransposeMatrixdARB"); - if ((ctxInfo->glLoadTransposeMatrixdARB == NULL) || - (ctxInfo->glMultTransposeMatrixdARB == NULL)) { - ctxInfo->arb_transpose_matrix = JNI_FALSE; - } + if(ctxInfo->gl13){ + ctxInfo->glClientActiveTexture = + (MYPFNGLCLIENTACTIVETEXTUREPROC)dlsym(RTLD_DEFAULT, "glClientActiveTexture"); + ctxInfo->glMultiTexCoord2fv = + (MYPFNGLMULTITEXCOORD2FVPROC)dlsym(RTLD_DEFAULT, "glMultiTexCoord2fv"); + ctxInfo->glMultiTexCoord3fv = + (MYPFNGLMULTITEXCOORD3FVPROC)dlsym(RTLD_DEFAULT, "glMultiTexCoord3fv"); + ctxInfo->glMultiTexCoord4fv = + (MYPFNGLMULTITEXCOORD4FVPROC)dlsym(RTLD_DEFAULT, "glMultiTexCoord4fv"); + ctxInfo->glActiveTexture = + (MYPFNGLACTIVETEXTUREPROC)dlsym(RTLD_DEFAULT, "glActiveTexture"); + + ctxInfo->glLoadTransposeMatrixd = + (MYPFNGLLOADTRANSPOSEMATRIXDPROC)dlsym(RTLD_DEFAULT, "glLoadTransposeMatrixd"); + ctxInfo->glMultTransposeMatrixd = + (MYPFNGLMULTTRANSPOSEMATRIXDPROC)dlsym(RTLD_DEFAULT, "glMultTransposeMatrixd"); } + if(ctxInfo->global_alpha_sun) { ctxInfo->glGlobalAlphaFactorfSUN = (MYPFNGLGLOBALALPHAFACTORFSUNPROC)dlsym(RTLD_DEFAULT, "glGlobalAlphaFactorfSUN"); @@ -914,15 +862,6 @@ getPropertiesFromCurrentContext( ctxInfo->global_alpha_sun = JNI_FALSE; } } - - if(ctxInfo->videoResizeAvailable) { - ctxInfo->glXVideoResizeSUN = - (MYPFNGLXVIDEORESIZESUN)dlsym(RTLD_DEFAULT, "glXVideoResizeSUN"); - if (ctxInfo->glXVideoResizeSUN == NULL) { - ctxInfo->videoResizeAvailable = JNI_FALSE; - ctxInfo->extMask &= ~javax_media_j3d_Canvas3D_SUN_VIDEO_RESIZE; - } - } #endif /* UNIX */ @@ -950,22 +889,20 @@ void setupCanvasProperties( /* set the canvas.multiTexAccelerated flag */ rsc_field = (jfieldID) (*(table->GetFieldID))(env, cv_class, "multiTexAccelerated", "Z"); - (*(table->SetBooleanField))(env, obj, rsc_field, ctxInfo->arb_multitexture); - - if (ctxInfo->arb_multitexture) { - rsc_field = (jfieldID) (*(table->GetFieldID))(env, cv_class, "maxTextureUnits", "I"); - (*(table->SetIntField))(env, obj, rsc_field, ctxInfo->maxTextureUnits); - rsc_field = (jfieldID) (*(table->GetFieldID))(env, cv_class, "maxTexCoordSets", "I"); - (*(table->SetIntField))(env, obj, rsc_field, ctxInfo->maxTexCoordSets); - rsc_field = (jfieldID) (*(table->GetFieldID))(env, cv_class, "maxTextureImageUnits", "I"); - (*(table->SetIntField))(env, obj, rsc_field, ctxInfo->maxTextureImageUnits); - rsc_field = (jfieldID) (*(table->GetFieldID))(env, cv_class, "maxVertexTextureImageUnits", "I"); - (*(table->SetIntField))(env, obj, rsc_field, ctxInfo->maxVertexTextureImageUnits); - rsc_field = (jfieldID) (*(table->GetFieldID))(env, cv_class, "maxCombinedTextureImageUnits", "I"); - (*(table->SetIntField))(env, obj, rsc_field, ctxInfo->maxCombinedTextureImageUnits); - rsc_field = (jfieldID) (*(table->GetFieldID))(env, cv_class, "maxVertexAttrs", "I"); - (*(table->SetIntField))(env, obj, rsc_field, ctxInfo->maxVertexAttrs); - } + (*(table->SetBooleanField))(env, obj, rsc_field, ctxInfo->gl13); + + rsc_field = (jfieldID) (*(table->GetFieldID))(env, cv_class, "maxTextureUnits", "I"); + (*(table->SetIntField))(env, obj, rsc_field, ctxInfo->maxTextureUnits); + rsc_field = (jfieldID) (*(table->GetFieldID))(env, cv_class, "maxTexCoordSets", "I"); + (*(table->SetIntField))(env, obj, rsc_field, ctxInfo->maxTexCoordSets); + rsc_field = (jfieldID) (*(table->GetFieldID))(env, cv_class, "maxTextureImageUnits", "I"); + (*(table->SetIntField))(env, obj, rsc_field, ctxInfo->maxTextureImageUnits); + rsc_field = (jfieldID) (*(table->GetFieldID))(env, cv_class, "maxVertexTextureImageUnits", "I"); + (*(table->SetIntField))(env, obj, rsc_field, ctxInfo->maxVertexTextureImageUnits); + rsc_field = (jfieldID) (*(table->GetFieldID))(env, cv_class, "maxCombinedTextureImageUnits", "I"); + (*(table->SetIntField))(env, obj, rsc_field, ctxInfo->maxCombinedTextureImageUnits); + rsc_field = (jfieldID) (*(table->GetFieldID))(env, cv_class, "maxVertexAttrs", "I"); + (*(table->SetIntField))(env, obj, rsc_field, ctxInfo->maxVertexAttrs); rsc_field = (jfieldID) (*(table->GetFieldID))(env, cv_class, "extensionsSupported", "I"); (*(table->SetIntField))(env, obj, rsc_field, ctxInfo->extMask); @@ -1025,11 +962,11 @@ void setupCanvasProperties( } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_destroyContext( +void JNICALL Java_javax_media_j3d_NativePipeline_destroyContext( JNIEnv *env, - jclass cl, + jobject obj, jlong display, - jint window, + jlong window, jlong ctxInfo) { GraphicsContextPropertiesInfo* s = (GraphicsContextPropertiesInfo* )ctxInfo; @@ -1075,12 +1012,12 @@ LONG WINAPI WndProc( HWND hWnd, UINT msg, JNIEXPORT -jlong JNICALL Java_javax_media_j3d_Canvas3D_createNewContext( +jlong JNICALL Java_javax_media_j3d_NativePipeline_createNewContext( JNIEnv *env, jobject obj, + jobject cv, jlong display, - jint window, - jint vid, + jlong window, jlong fbConfigListPtr, jlong sharedCtxInfo, jboolean isSharedCtx, @@ -1092,9 +1029,6 @@ jlong JNICALL Java_javax_media_j3d_Canvas3D_createNewContext( jlong sharedCtx; int stencilSize=0; - static GLboolean first_time = GL_TRUE; - static GLboolean force_normalize = GL_FALSE; - GraphicsContextPropertiesInfo *ctxInfo = NULL; GraphicsContextPropertiesInfo *sharedCtxStructure; int PixelFormatID=0; @@ -1133,7 +1067,7 @@ jlong JNICALL Java_javax_media_j3d_Canvas3D_createNewContext( else if((fbConfigList == NULL) || (fbConfigList[0] == NULL)) { /* * fbConfig must be a valid pointer to an GLXFBConfig struct returned - * by glXChooseFBConfig() for a physical screen. The visual id in vid + * by glXChooseFBConfig() for a physical screen. The visual id * is not sufficient for handling OpenGL with Xinerama mode disabled: * it doesn't distinguish between the physical screens making up the * virtual screen when the X server is running in Xinerama mode. @@ -1186,7 +1120,7 @@ jlong JNICALL Java_javax_media_j3d_Canvas3D_createNewContext( /* fprintf(stderr, "Canvas3D_createNewContext: \n"); - fprintf(stderr, "vid %d window 0x%x\n", vid, window); + fprintf(stderr, "window 0x%x\n", window); */ if(sharedCtxInfo == 0) sharedCtx = 0; @@ -1198,11 +1132,7 @@ jlong JNICALL Java_javax_media_j3d_Canvas3D_createNewContext( hdc = (HDC) window; /* Need to handle onScreen and offScreen differently */ - /* vid is for onScreen and fbConfigListPtr is for offScreen */ - /* - * vid must be a PixelFormat returned - * by wglChoosePixelFormat() or wglChoosePixelFormatARB. - */ + /* fbConfigListPtr has both an on-screen and off-screen pixel format */ if(!offScreen) { /* Fix to issue 104 */ if ((PixelFormatInfoPtr == NULL) || (PixelFormatInfoPtr->onScreenPFormat <= 0)) { @@ -1268,53 +1198,41 @@ jlong JNICALL Java_javax_media_j3d_Canvas3D_createNewContext( initializeCtxInfo(env, ctxInfo); ctxInfo->context = gctx; - if (!getPropertiesFromCurrentContext(env, obj, ctxInfo, (jlong) hdc, PixelFormatID, + if (!getPropertiesFromCurrentContext(env, cv, ctxInfo, (jlong) hdc, PixelFormatID, fbConfigListPtr, offScreen, glslLibraryAvailable, cgLibraryAvailable)) { return 0; } - /* setup structure */ if(!isSharedCtx){ /* Setup field in Java side */ - setupCanvasProperties(env, obj, ctxInfo); - } - - /* Set up rescale_normal if extension supported */ - if (first_time && getJavaBoolEnv(env, "isForceNormalized")) { - force_normalize = GL_TRUE; - first_time = GL_FALSE; + setupCanvasProperties(env, cv, ctxInfo); } - if (force_normalize) { - /* Disable rescale normal */ - ctxInfo->rescale_normal_ext = GL_FALSE; - } - - if (ctxInfo->rescale_normal_ext ) { - glEnable(ctxInfo->rescale_normal_ext_enum); - } - else { - glEnable(GL_NORMALIZE); - } + /* Enable rescale normal */ + glEnable(GL_RESCALE_NORMAL); glColorMaterial(GL_FRONT_AND_BACK, GL_DIFFUSE); glDepthFunc(GL_LEQUAL); glEnable(GL_COLOR_MATERIAL); glReadBuffer(GL_FRONT); + + /* Java 3D images are aligned to 1 byte */ + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + return ((jlong)ctxInfo); } JNIEXPORT -jboolean JNICALL Java_javax_media_j3d_Canvas3D_useCtx( +jboolean JNICALL Java_javax_media_j3d_NativePipeline_useCtx( JNIEnv *env, - jclass cl, + jobject obj, jlong ctxInfo, jlong display, - jint window) + jlong window) { GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; jlong ctx = ctxProperties->context; @@ -1351,7 +1269,7 @@ jboolean JNICALL Java_javax_media_j3d_Canvas3D_useCtx( } JNIEXPORT -jint JNICALL Java_javax_media_j3d_Canvas3D_getNumCtxLights( +jint JNICALL Java_javax_media_j3d_NativePipeline_getNumCtxLights( JNIEnv *env, jobject obj, jlong ctxInfo) @@ -1362,112 +1280,8 @@ jint JNICALL Java_javax_media_j3d_Canvas3D_getNumCtxLights( return((jint)nlights); } - - JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_composite( - JNIEnv *env, - jobject obj, - jlong ctxInfo, - jint px, - jint py, - jint minX, - jint minY, - jint maxX, - jint maxY, - jint rasWidth, - jbyteArray imageYdown, - jint winWidth, - jint winHeight) -{ - GLenum gltype; - JNIEnv table; - jbyte *byteData; - GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; - jlong ctx = ctxProperties->context; - - table = *env; - -#ifdef VERBOSE - fprintf(stderr, "Canvas3D.composite()\n"); -#endif - /* Temporarily disable fragment and most 3D operations */ - /* XXXX: the GL_TEXTURE_BIT may not be necessary here */ - glPushAttrib(GL_ENABLE_BIT|GL_TEXTURE_BIT|GL_DEPTH_BUFFER_BIT); - disableAttribFor2D(ctxProperties); - - glEnable(GL_BLEND); - glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - - /* loaded identity modelview and projection matrix */ - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(0.0, (double)winWidth, 0.0, (double)winHeight, -1.0, 1.0); - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - - /* start from upper left corner */ - glRasterPos2i(px + minX, winHeight-(py + minY)); - - glPixelZoom(1.0, -1.0); - - byteData = (jbyte *)(*(table->GetPrimitiveArrayCritical))(env, - imageYdown, - NULL); - /* if abgr_ext is supported then the data will be in that format */ - if (ctxProperties->abgr_ext) { - gltype = GL_ABGR_EXT; - } else { - gltype = GL_RGBA; - } - - /* - * set the actual width of data which is the width of the canvas - * because what needs to be drawn may be smaller than the canvas - */ - glPixelStorei(GL_UNPACK_ROW_LENGTH, rasWidth); - - /* - * we only need to skip pixels if width of the area to draw is smaller - * than the width of the raster - */ - - /* - * skip this many rows in the data because the size of what - * needs to be drawn may be smaller than the canvas - */ - glPixelStorei(GL_UNPACK_SKIP_ROWS, minY); - /* - * skip this many pixels in the data before drawing because - * the size of what needs to be drawn may be smaller than the - * canvas - */ - glPixelStorei(GL_UNPACK_SKIP_PIXELS, minX); - - - glDrawPixels(maxX - minX, maxY - minY, - gltype, GL_UNSIGNED_BYTE, byteData); - - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); - glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); - - glMatrixMode(GL_PROJECTION); - - glLoadIdentity(); - - (*(table->ReleasePrimitiveArrayCritical))(env, imageYdown, byteData, 0); - - /* Java 3D always clears the Z-buffer */ - glDepthMask(GL_TRUE); - glClear(GL_DEPTH_BUFFER_BIT); - - glPopAttrib(); -} - - -JNIEXPORT -jboolean JNICALL Java_javax_media_j3d_Canvas3D_initTexturemapping( +jboolean JNICALL Java_javax_media_j3d_NativePipeline_initTexturemapping( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -1505,7 +1319,7 @@ jboolean JNICALL Java_javax_media_j3d_Canvas3D_initTexturemapping( JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_texturemapping( +void JNICALL Java_javax_media_j3d_NativePipeline_texturemapping( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -1545,7 +1359,6 @@ void JNICALL Java_javax_media_j3d_Canvas3D_texturemapping( /* glGetIntegerv(GL_TEXTURE_BINDING_2D,&binding); */ glDepthMask(GL_FALSE); - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glBindTexture(GL_TEXTURE_2D, objectId); /* set up texture parameter */ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); @@ -1581,10 +1394,10 @@ void JNICALL Java_javax_media_j3d_Canvas3D_texturemapping( gltype = GL_ABGR_EXT; } else { switch (format) { - case FORMAT_BYTE_RGBA: + case IMAGE_FORMAT_BYTE_RGBA: gltype = GL_RGBA; break; - case FORMAT_BYTE_RGB: + case IMAGE_FORMAT_BYTE_RGB: gltype = GL_RGB; break; } @@ -1637,522 +1450,277 @@ void JNICALL Java_javax_media_j3d_Canvas3D_texturemapping( } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_clear( - JNIEnv *env, - jobject obj, - jlong ctxInfo, - jfloat r, - jfloat g, - jfloat b, - jint winWidth, - jint winHeight, - jobject pa2d, - jint imageScaleMode, - jbyteArray pixels_obj) - -{ - jclass pa2d_class; - jfieldID format_field, width_field, height_field; - int format, width, height; - GLubyte * pixels; - JNIEnv table; - GLenum gltype; - float xzoom, yzoom, zoom; - float rasterX, rasterY; - int repeatX, repeatY, i, j; - int row_length, skip_pixels, skip_rows, subwidth, subheight; +void JNICALL Java_javax_media_j3d_NativePipeline_clear(JNIEnv *env, + jobject obj, + jlong ctxInfo, + jfloat r, + jfloat g, + jfloat b) +{ GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; - jlong ctx = ctxProperties->context; - table = *env; - -#ifdef VERBOSE - fprintf(stderr, "Canvas3D.clear()\n"); -#endif + jlong ctx = ctxProperties->context; - if(!pa2d) { - glClearColor((float)r, (float)g, (float)b, ctxProperties->alphaClearValue); - glClear(GL_COLOR_BUFFER_BIT); - } - else { - /* Do a cool image blit */ - pa2d_class = (jclass) (*(table->GetObjectClass))(env, pa2d); - format_field = (jfieldID) (*(table->GetFieldID))(env, pa2d_class, - "storedYdownFormat", "I"); - width_field = (jfieldID) (*(table->GetFieldID))(env, pa2d_class, - "width", "I"); - height_field = (jfieldID) (*(table->GetFieldID))(env, pa2d_class, - "height", "I"); - - format = (int) (*(table->GetIntField))(env, pa2d, format_field); - width = (int) (*(table->GetIntField))(env, pa2d, width_field); - height = (int) (*(table->GetIntField))(env, pa2d, height_field); - - pixels = (GLubyte *) (*(table->GetPrimitiveArrayCritical))(env, - pixels_obj, NULL); - - /* Temporarily disable fragment and most 3D operations */ - /* XXXX: the GL_TEXTURE_BIT may not be necessary */ - glPushAttrib(GL_ENABLE_BIT|GL_TEXTURE_BIT); - disableAttribFor2D(ctxProperties); - - /* loaded identity modelview and projection matrix */ - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - - switch (format) { - case FORMAT_BYTE_RGBA: - gltype = GL_RGBA; - break; - case FORMAT_BYTE_RGB: - gltype = GL_RGB; - break; - - case FORMAT_BYTE_ABGR: - if (ctxProperties->abgr_ext) { /* If its zero, should never come here! */ - gltype = GL_ABGR_EXT; - } - break; - - case FORMAT_BYTE_BGR: - if (ctxProperties->bgr_ext) { /* If its zero, should never come here! */ - gltype = ctxProperties->bgr_ext_enum ; - } - break; - - case FORMAT_BYTE_LA: - gltype = GL_LUMINANCE_ALPHA; - break; - case FORMAT_BYTE_GRAY: - case FORMAT_USHORT_GRAY: - default: - throwAssert(env, "illegal format"); - break; - } - - /* start from upper left corner */ - glRasterPos3f(-1.0, 1.0, 0.0); - - /* setup the pixel zoom */ - xzoom = (float)winWidth/width; - yzoom = (float)winHeight/height; - switch(imageScaleMode){ - case javax_media_j3d_Background_SCALE_NONE: - if(xzoom > 1.0f || yzoom > 1.0f) - { - /* else don't need to clear the background with background color */ - glClearColor((float)r, (float)g, (float)b, ctxProperties->alphaClearValue); - glClear(GL_COLOR_BUFFER_BIT); - } - glPixelZoom(1.0, -1.0); - glDrawPixels(width, height, gltype, GL_UNSIGNED_BYTE, - pixels); - - break; - case javax_media_j3d_Background_SCALE_FIT_MIN: - if(xzoom != yzoom ) { - glClearColor((float)r, (float)g, (float)b, ctxProperties->alphaClearValue); - glClear(GL_COLOR_BUFFER_BIT); - } - zoom = xzoom < yzoom? xzoom:yzoom; - glPixelZoom(zoom, -zoom); - glDrawPixels(width, height, gltype, GL_UNSIGNED_BYTE, - pixels); - break; - case javax_media_j3d_Background_SCALE_FIT_MAX: - zoom = xzoom > yzoom? xzoom:yzoom; - glPixelZoom(zoom, -zoom); - glDrawPixels(width, height, gltype, GL_UNSIGNED_BYTE, - pixels); - - break; - case javax_media_j3d_Background_SCALE_FIT_ALL: - glPixelZoom(xzoom, -yzoom); - glDrawPixels(width, height, gltype, GL_UNSIGNED_BYTE, - pixels); - break; - case javax_media_j3d_Background_SCALE_REPEAT: - glPixelZoom(1.0, -1.0); - /* get those raster positions */ - repeatX = winWidth/width; - if(repeatX * width < winWidth) - repeatX++; - repeatY = winHeight/height; - if(repeatY * height < winHeight) - repeatY++; - for(i = 0; i < repeatX; i++) - for(j = 0; j < repeatY; j++) { - rasterX = -1.0f + (float)width/winWidth * i * 2; - rasterY = 1.0f - (float)height/winHeight * j * 2; - glRasterPos3f(rasterX, rasterY, 0.0); - glDrawPixels(width, height, gltype, GL_UNSIGNED_BYTE, - pixels); - } - break; - - case javax_media_j3d_Background_SCALE_NONE_CENTER: - if(xzoom > 1.0f || yzoom > 1.0f){ - glClearColor((float)r, (float)g, (float)b, ctxProperties->alphaClearValue); - glClear(GL_COLOR_BUFFER_BIT); - } - if(xzoom >= 1.0f){ - rasterX = -(float)width/winWidth; - subwidth = width; - } - else { - rasterX = -1.0; - row_length = width; - glPixelStorei(GL_UNPACK_ROW_LENGTH, row_length); - skip_pixels = (width-winWidth)/2; - glPixelStorei(GL_UNPACK_SKIP_PIXELS, skip_pixels); - subwidth = winWidth; - } - if(yzoom >= 1.0f){ - rasterY = (float)height/winHeight; - subheight = height; - } - else { - rasterY = 1.0f; - skip_rows = (height-winHeight)/2; - glPixelStorei(GL_UNPACK_SKIP_ROWS, skip_rows); - subheight = winHeight; - } - glRasterPos3f(rasterX, rasterY, 0.0); - glPixelZoom(1.0, -1.0); - glDrawPixels(subwidth, subheight, gltype, GL_UNSIGNED_BYTE, - pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); - glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); - break; - } +#ifdef VERBOSE + fprintf(stderr, "Canvas3D.clear()\n"); +#endif + + glClearColor((float)r, (float)g, (float)b, ctxProperties->alphaClearValue); + glClear(GL_COLOR_BUFFER_BIT); - /* Restore attributes */ - glPopAttrib(); - - (*(table->ReleasePrimitiveArrayCritical))(env, pixels_obj, - (jbyte *)pixels, 0); - } /* Java 3D always clears the Z-buffer */ glPushAttrib(GL_DEPTH_BUFFER_BIT); glDepthMask(GL_TRUE); glClear(GL_DEPTH_BUFFER_BIT); glPopAttrib(); + +#if 0 + + /* Java 3D always clears the Z-buffer */ + glPushAttrib(GL_DEPTH_BUFFER_BIT); + glDepthMask(GL_TRUE); + glClearColor((float)r, (float)g, (float)b, ctxProperties->alphaClearValue); + glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); + glPopAttrib(); +#endif + + } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_textureclear(JNIEnv *env, +void JNICALL Java_javax_media_j3d_NativePipeline_textureFillBackground(JNIEnv *env, jobject obj, jlong ctxInfo, - jint maxX, - jint maxY, - jfloat r, - jfloat g, - jfloat b, - jint winWidth, - jint winHeight, - jint objectId, - jint imageScaleMode, - jobject pa2d, - jboolean update) + jfloat texMinU, + jfloat texMaxU, + jfloat texMinV, + jfloat texMaxV, + jfloat mapMinX, + jfloat mapMaxX, + jfloat mapMinY, + jfloat mapMaxY) { - jclass pa2d_class; - jfieldID pixels_field, format_field, width_field, height_field; - jbyteArray pixels_obj; - int format, width, height; - GLubyte * pixels; JNIEnv table; - GLenum gltype; - GLfloat texMinU, texMinV, texMaxU, texMaxV, adjustV; - GLfloat mapMinX, mapMinY, mapMaxX, mapMaxY; - GLfloat halfWidth, halfHeight; - float xzoom, yzoom, zoom; - int i, j; GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; jlong ctx = ctxProperties->context; - table = *env; - - /* update = 1; */ + table = *env; #ifdef VERBOSE - fprintf(stderr, "Canvas3D.textureclear()\n"); -#endif - if(!pa2d){ - glClearColor((float)r, (float)g, (float)b, ctxProperties->alphaClearValue); - glClear(GL_COLOR_BUFFER_BIT); - } - /* glPushAttrib(GL_DEPTH_BUFFER_BIT); */ - if (pa2d) { - /* Do a cool image blit */ - pa2d_class = (jclass) (*(table->GetObjectClass))(env, pa2d); - - pixels_field = (jfieldID) (*(table->GetFieldID))(env, pa2d_class, - "imageYup", "[B"); - format_field = (jfieldID) (*(table->GetFieldID))(env, pa2d_class, - "storedYupFormat", "I"); - pixels_obj = (jbyteArray)(*(table->GetObjectField))(env, pa2d, - pixels_field); - - width_field = (jfieldID) (*(table->GetFieldID))(env, pa2d_class, - "width", "I"); - height_field = (jfieldID) (*(table->GetFieldID))(env, pa2d_class, - "height", "I"); + fprintf(stderr, "Canvas3D.textureFillBackground()\n"); +#endif + /* Temporarily disable fragment and most 3D operations */ + glPushAttrib(GL_ENABLE_BIT | GL_TEXTURE_BIT | GL_POLYGON_BIT); - format = (int) (*(table->GetIntField))(env, pa2d, format_field); - width = (int) (*(table->GetIntField))(env, pa2d, width_field); - height = (int) (*(table->GetIntField))(env, pa2d, height_field); - pixels = (GLubyte *) (*(table->GetPrimitiveArrayCritical))(env, - pixels_obj, NULL); + disableAttribFor2D(ctxProperties); + glDepthMask(GL_FALSE); + glEnable(GL_TEXTURE_2D); -#ifdef VERBOSE - fprintf(stderr, "width = %d height = %d \n", width, height); -#endif - - /* Temporarily disable fragment and most 3D operations */ - glPushAttrib(GL_ENABLE_BIT|GL_TEXTURE_BIT|GL_POLYGON_BIT); - disableAttribFor2D(ctxProperties); + /* reset the polygon mode */ + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - Java_javax_media_j3d_Canvas3D_resetTexCoordGeneration(env, obj, ctxInfo); + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - glEnable(GL_TEXTURE_2D); + /* loaded identity modelview and projection matrix */ + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glMatrixMode(GL_TEXTURE); + glPushMatrix(); + glLoadIdentity(); + +#ifdef VERBOSE + printf("(texMinU,texMinV,texMaxU,texMaxV) = (%3.2f,%3.2f,%3.2f,%3.2f)\n", + texMinU,texMinV,texMaxU,texMaxV); + printf("(mapMinX,mapMinY,mapMaxX,mapMaxY) = (%3.2f,%3.2f,%3.2f,%3.2f)\n", + mapMinX,mapMinY,mapMaxX,mapMaxY); +#endif + + glBegin(GL_QUADS); + glTexCoord2f((float) texMinU, (float) texMinV); + glVertex2f((float) mapMinX, (float) mapMinY); + glTexCoord2f((float) texMaxU, (float) texMinV); + glVertex2f((float) mapMaxX, (float) mapMinY); + glTexCoord2f((float) texMaxU, (float) texMaxV); + glVertex2f((float) mapMaxX, (float) mapMaxY); + glTexCoord2f((float) texMinU, (float) texMaxV); + glVertex2f((float) mapMinX, (float) mapMaxY); + glEnd(); + + /* Restore texture Matrix transform */ + glPopMatrix(); + + glMatrixMode(GL_MODELVIEW); + /* Restore attributes */ + glPopAttrib(); +} + +JNIEXPORT +void JNICALL Java_javax_media_j3d_NativePipeline_textureFillRaster(JNIEnv *env, + jobject obj, + jlong ctxInfo, + jfloat texMinU, + jfloat texMaxU, + jfloat texMinV, + jfloat texMaxV, + jfloat mapMinX, + jfloat mapMaxX, + jfloat mapMinY, + jfloat mapMaxY, + jfloat mapZ, + jfloat alpha) +{ + JNIEnv table; + GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; + jlong ctx = ctxProperties->context; + + table = *env; + +#ifdef VERBOSE + fprintf(stderr, "Canvas3D.textureFillRaster()\n"); +#endif + /* Temporarily disable fragment and most 3D operations */ + glPushAttrib(GL_ENABLE_BIT | GL_TEXTURE_BIT | GL_POLYGON_BIT | + GL_CURRENT_BIT); + + disableAttribForRaster(ctxProperties); + glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); + glColor4f(1.0f, 1.0f, 1.0f, (float) alpha); - /* reset the polygon mode */ - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + /* reset the polygon mode */ + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - glDepthMask(GL_FALSE); - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - glBindTexture(GL_TEXTURE_2D, objectId); + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - /* set up texture parameter */ - if(update){ - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); - } + /* loaded identity modelview and projection matrix */ + glMatrixMode(GL_MODELVIEW); + glPushMatrix(); + glLoadIdentity(); + glMatrixMode(GL_PROJECTION); + glPushMatrix(); + glLoadIdentity(); + glOrtho(0.0, 1.0, 0.0, 1.0, 0.0, 1.0); + #ifdef VERBOSE - glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); -#endif - glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); - - - - if(update){ - switch (format) { - case FORMAT_BYTE_RGBA: - gltype = GL_RGBA; -#ifdef VERBOSE - fprintf(stderr, "FORMAT_BYTE_RGBA\n"); + printf("(texMinU,texMinV,texMaxU,texMaxV) = (%3.2f,%3.2f,%3.2f,%3.2f)\n", + texMinU,texMinV,texMaxU,texMaxV); + printf("(mapMinX,mapMinY,mapMaxX,mapMaxY) = (%3.2f,%3.2f,%3.2f,%3.2f)\n", + mapMinX,mapMinY,mapMaxX,mapMaxY); #endif - break; - case FORMAT_BYTE_RGB: - gltype = GL_RGB; -#ifdef VERBOSE - fprintf(stderr, "FORMAT_BYTE_RGB\n"); + + glBegin(GL_QUADS); + + glTexCoord2f((float) texMinU, (float) texMinV); + glVertex3f((float) mapMinX, (float) mapMinY, (float) mapZ); + glTexCoord2f((float) texMaxU, (float) texMinV); + glVertex3f((float) mapMaxX, (float) mapMinY, (float) mapZ); + glTexCoord2f((float) texMaxU, (float) texMaxV); + glVertex3f((float) mapMaxX, (float) mapMaxY, (float) mapZ); + glTexCoord2f((float) texMinU, (float) texMaxV); + glVertex3f((float) mapMinX, (float) mapMaxY, (float) mapZ); + + glEnd(); + + /* Restore matrices */ + glPopMatrix(); + glMatrixMode(GL_MODELVIEW); + glPopMatrix(); + /* Restore attributes */ + glPopAttrib(); +} + +JNIEXPORT +void JNICALL Java_javax_media_j3d_NativePipeline_executeRasterDepth(JNIEnv *env, + jobject obj, + jlong ctxInfo, + jfloat posX, + jfloat posY, + jfloat posZ, + jint srcOffsetX, + jint srcOffsetY, + jint rasterWidth, + jint rasterHeight, + jint depthWidth, + jint depthHeight, + jint depthFormat, + jobject depthData) +{ + GLint drawBuf; + void *depthObjPtr; + + JNIEnv table; + GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; + jlong ctx = ctxProperties->context; + + table = *env; + +#ifdef VERBOSE + fprintf(stderr, "Canvas3D.executeRasterDepth()\n"); #endif - break; - - /* GL_ABGR_EXT */ - case FORMAT_BYTE_ABGR: - if (ctxProperties->abgr_ext) { /* If its zero, should never come here! */ - gltype = GL_ABGR_EXT; - } - break; - - /* GL_BGR_EXT or GL_BGR */ - case FORMAT_BYTE_BGR: - if (ctxProperties->bgr_ext) { /* If its zero, should never come here! */ - gltype = ctxProperties->bgr_ext_enum; - } - break; - - case FORMAT_BYTE_LA: - gltype = GL_LUMINANCE_ALPHA; - break; - - case FORMAT_BYTE_GRAY: - case FORMAT_USHORT_GRAY: - default: - throwAssert(env, "illegal format"); - break; - } - - /* texture map here! */ - glTexImage2D(GL_TEXTURE_2D, 0, gltype, width, - height, 0, gltype, GL_UNSIGNED_BYTE, - pixels); - } - /* loaded identity modelview and projection matrix */ - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0); - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - glMatrixMode(GL_TEXTURE); - glPushMatrix(); - glLoadIdentity(); - - xzoom = (float)winWidth/maxX; - yzoom = (float)winHeight/maxY; - switch(imageScaleMode) { - case javax_media_j3d_Background_SCALE_NONE: - if(xzoom > 1.0f || yzoom > 1.0f){ - glClearColor((float)r, (float)g, (float)b, ctxProperties->alphaClearValue); - glClear(GL_COLOR_BUFFER_BIT); - } - texMinU = 0.0f; - texMinV = 0.0f; - texMaxU = 1.0f; - texMaxV = 1.0f; - halfWidth = (GLfloat)winWidth/2.0f; - halfHeight = (GLfloat)winHeight/2.0f; - mapMinX = (float) ((0 - halfWidth)/halfWidth); - mapMinY = (float) ((0 - halfHeight)/halfHeight); - mapMaxX = (float) ((maxX - halfWidth)/halfWidth); - mapMaxY = (float) ((maxY - halfHeight)/halfHeight); - adjustV = ((float)winHeight - (float)maxY)/halfHeight; - mapMinY += adjustV; - mapMaxY += adjustV; - break; - case javax_media_j3d_Background_SCALE_FIT_MIN: - if(xzoom != yzoom){ - glClearColor((float)r, (float)g, (float)b, ctxProperties->alphaClearValue); - glClear(GL_COLOR_BUFFER_BIT); - } + glRasterPos3f(posX, posY, posZ); - zoom = xzoom < yzoom? xzoom: yzoom; - texMinU = 0.0f; - texMinV = 0.0f; - texMaxU = 1.0f; - texMaxV = 1.0f; - mapMinX = -1.0f; - mapMaxY = 1.0f; - if(xzoom < yzoom){ - mapMaxX = 1.0f; - mapMinY = -1.0f + 2.0f * ( 1.0f - zoom * (float)maxY/(float) winHeight ); - } else { - mapMaxX = -1.0f + zoom * (float)maxX/winWidth * 2; - mapMinY = -1.0f; - } - break; - case javax_media_j3d_Background_SCALE_FIT_MAX: - zoom = xzoom > yzoom? xzoom: yzoom; - /*fprintf(stderr, "zoom: %f, xzoom: %f, yzoom: %f\n", zoom, xzoom, yzoom);*/ - mapMinX = -1.0f; - mapMinY = -1.0f; - mapMaxX = 1.0f; - mapMaxY = 1.0f; - if(xzoom < yzoom) { - texMinU = 0.0f; - texMinV = 0.0f; - texMaxU = (float)winWidth/maxX/zoom; - texMaxV = 1.0f; - } else { - texMinU = 0.0f; - texMinV = 1.0f - (float)winHeight/maxY/zoom; - texMaxU = 1.0f; - texMaxV = 1.0f; + glGetIntegerv(GL_DRAW_BUFFER, &drawBuf); + /* disable draw buffer */ + glDrawBuffer(GL_NONE); + + /* + * raster position is upper left corner, default for Java3D + * ImageComponent currently has the data reverse in Y + */ + glPixelZoom(1.0, -1.0); + glPixelStorei(GL_UNPACK_ROW_LENGTH, depthWidth); + if (srcOffsetX >= 0) { + glPixelStorei(GL_UNPACK_SKIP_PIXELS, srcOffsetX); + if (srcOffsetX + rasterWidth > depthWidth) { + rasterWidth = depthWidth - srcOffsetX; } - break; - case javax_media_j3d_Background_SCALE_FIT_ALL: - texMinU = 0.0f; - texMinV = 0.0f; - texMaxU = 1.0f; - texMaxV = 1.0f; - mapMinX = -1.0f; - mapMinY = -1.0f; - mapMaxX = 1.0f; - mapMaxY = 1.0f; - break; - case javax_media_j3d_Background_SCALE_REPEAT: - /* glScalef(1.0f, -1.0f, 1.0f); */ - i = winWidth/width; - j = winHeight/height; - texMinU = 0.0f; - texMinV = (float)(j + 1) - yzoom; - texMaxU = xzoom; - texMaxV = (float)(j + 1); - mapMinX = -1.0f; - mapMinY = -1.0f; - mapMaxX = 1.0f; - mapMaxY = 1.0f; - break; - case javax_media_j3d_Background_SCALE_NONE_CENTER: - if(xzoom > 1.0f || yzoom > 1.0f){ - glClearColor((float)r, (float)g, (float)b, ctxProperties->alphaClearValue); - glClear(GL_COLOR_BUFFER_BIT); + } else { + rasterWidth += srcOffsetX; + if (rasterWidth > depthWidth) { + rasterWidth = depthWidth; } - if(xzoom >= 1.0f){ - texMinU = 0.0f; - texMaxU = 1.0f; - mapMinX = -(float)maxX/winWidth; - mapMaxX = (float)maxX/winWidth; - } else { - texMinU = 0.5f - (float)winWidth/maxX/2; - texMaxU = 0.5f + (float)winWidth/maxX/2; - mapMinX = -1.0f; - mapMaxX = 1.0f; + } + if (srcOffsetY >= 0) { + glPixelStorei(GL_UNPACK_SKIP_ROWS, srcOffsetY); + if (srcOffsetY + rasterHeight > depthHeight) { + rasterHeight = depthHeight - srcOffsetY; } - if(yzoom >= 1.0f) { - texMinV = 0.0f; - texMaxV = 1.0f; - mapMinY = -(float)maxY/winHeight; - mapMaxY = (float)maxY/winHeight; - }else { - texMinV = 0.5f - (float)winHeight/maxY/2; - texMaxV = 0.5f + (float)winHeight/maxY/2; - mapMinY = -1.0f; - mapMaxY = 1.0f; + } else { + rasterHeight += srcOffsetY; + if (rasterHeight > depthHeight) { + rasterHeight = depthHeight; } - break; } -#ifdef VERBOSE - printf("adjustV = %3.2f\n",adjustV); - printf("(texMinU,texMinV,texMaxU,texMaxV) = (%3.2f,%3.2f,%3.2f,%3.2f)\n", - texMinU,texMinV,texMaxU,texMaxV); - printf("(mapMinX,mapMinY,mapMaxX,mapMaxY) = (%3.2f,%3.2f,%3.2f,%3.2f)\n", - mapMinX,mapMinY,mapMaxX,mapMaxY); -#endif + + depthObjPtr = + (void *)(*(table->GetPrimitiveArrayCritical))(env, (jarray)depthData, NULL); + + if (depthFormat == javax_media_j3d_DepthComponentRetained_DEPTH_COMPONENT_TYPE_INT) { + glDrawPixels(rasterWidth, rasterHeight, GL_DEPTH_COMPONENT, + GL_UNSIGNED_INT, depthObjPtr); + } else { /* javax_media_j3d_DepthComponentRetained_DEPTH_COMPONENT_TYPE_FLOAT */ + glDrawPixels(rasterWidth, rasterHeight, GL_DEPTH_COMPONENT, + GL_FLOAT, depthObjPtr); + } - glBegin(GL_QUADS); -#ifdef VERBOSE - /* glTexCoord2f(0.2, 0.2); glVertex2f(0.0,0.0); */ - /* glTexCoord2f(0.4, 0.2); glVertex2f(0.2,0.0); */ - /* glTexCoord2f(0.4, 0.4); glVertex2f(0.2,0.2); */ - /* glTexCoord2f(0.2, 0.4); glVertex2f(0.0,0.2); */ - glColor3f(1.0, 0.0, 0.0); -#endif - glTexCoord2f(texMinU, texMinV); glVertex2f(mapMinX,mapMinY); - glTexCoord2f(texMaxU, texMinV); glVertex2f(mapMaxX,mapMinY); - glTexCoord2f(texMaxU, texMaxV); glVertex2f(mapMaxX,mapMaxY); - glTexCoord2f(texMinU, texMaxV); glVertex2f(mapMinX,mapMaxY); - glEnd(); - - /* Restore texture Matrix transform */ - glPopMatrix(); + (*(table->ReleasePrimitiveArrayCritical))(env, depthData, depthObjPtr, 0); + + + /* re-enable draw buffer */ + glDrawBuffer(drawBuf); - glMatrixMode(GL_MODELVIEW); - /* Restore attributes */ - glPopAttrib(); - (*(table->ReleasePrimitiveArrayCritical))(env, pixels_obj, - (jbyte *)pixels, 0); - } - - /* Java 3D always clears the Z-buffer */ - glPushAttrib(GL_DEPTH_BUFFER_BIT); - glDepthMask(GL_TRUE); - glClear(GL_DEPTH_BUFFER_BIT); - glPopAttrib(); - + glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); + glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); + } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_setRenderMode( +void JNICALL Java_javax_media_j3d_NativePipeline_setRenderMode( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -2221,7 +1789,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_setRenderMode( JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_clearAccum( +void JNICALL Java_javax_media_j3d_NativePipeline_clearAccum( JNIEnv *env, jobject obj, jlong ctxInfo) @@ -2232,7 +1800,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_clearAccum( } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_accum( +void JNICALL Java_javax_media_j3d_NativePipeline_accum( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -2248,7 +1816,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_accum( } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_accumReturn( +void JNICALL Java_javax_media_j3d_NativePipeline_accumReturn( JNIEnv *env, jobject obj, jlong ctxInfo) @@ -2259,7 +1827,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_accumReturn( } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_setDepthBufferWriteEnable( +void JNICALL Java_javax_media_j3d_NativePipeline_setDepthBufferWriteEnable( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -2274,23 +1842,24 @@ void JNICALL Java_javax_media_j3d_Canvas3D_setDepthBufferWriteEnable( JNIEXPORT -jint JNICALL Java_javax_media_j3d_Canvas3D_swapBuffers( +jint JNICALL Java_javax_media_j3d_NativePipeline_swapBuffers( JNIEnv *env, jobject obj, + jobject cv, jlong ctxInfo, jlong display, - jint win) + jlong window) { #if defined(UNIX) - glXSwapBuffers((Display *)display, (Window)win); + glXSwapBuffers((Display *)display, (Window)window); #endif #ifdef WIN32 HDC hdc; - hdc = (HDC) win; + hdc = (HDC) window; SwapBuffers(hdc); #endif @@ -2306,7 +1875,7 @@ jint JNICALL Java_javax_media_j3d_Canvas3D_swapBuffers( } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_syncRender( +void JNICALL Java_javax_media_j3d_NativePipeline_syncRender( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -2321,7 +1890,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_syncRender( JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_newDisplayList( +void JNICALL Java_javax_media_j3d_NativePipeline_newDisplayList( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -2336,7 +1905,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_newDisplayList( } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_endDisplayList( +void JNICALL Java_javax_media_j3d_NativePipeline_endDisplayList( JNIEnv *env, jobject obj, jlong ctxInfo) @@ -2346,7 +1915,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_endDisplayList( } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_setGlobalAlpha( +void JNICALL Java_javax_media_j3d_NativePipeline_setGlobalAlpha( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -2363,23 +1932,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_setGlobalAlpha( } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_disableGlobalAlpha( - JNIEnv *env, - jobject obj, - jlong ctxInfo) -{ - - GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; - jlong ctx = ctxProperties->context; - - /* GL_GLOBAL_ALPHA_SUN */ - if(ctxProperties->global_alpha_sun){ - glDisable(GL_GLOBAL_ALPHA_SUN); - } -} - -JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_callDisplayList( +void JNICALL Java_javax_media_j3d_NativePipeline_callDisplayList( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -2402,22 +1955,23 @@ void JNICALL Java_javax_media_j3d_Canvas3D_callDisplayList( return; } - /* resale_normal_ext */ - if (ctxProperties->rescale_normal_ext && isNonUniformScale) { + /* Set normalization if non-uniform scale */ + if (isNonUniformScale) { glEnable(GL_NORMALIZE); } glCallList(id); - if (ctxProperties->rescale_normal_ext && isNonUniformScale) { + /* Turn normalization back off */ + if (isNonUniformScale) { glDisable(GL_NORMALIZE); } } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_freeDisplayList( +void JNICALL Java_javax_media_j3d_NativePipeline_freeDisplayList( JNIEnv *env, - jclass cl, + jobject obj, jlong ctxInfo, jint id) { @@ -2431,9 +1985,9 @@ void JNICALL Java_javax_media_j3d_Canvas3D_freeDisplayList( } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_freeTexture( +void JNICALL Java_javax_media_j3d_NativePipeline_freeTexture( JNIEnv *env, - jclass cl, + jobject obj, jlong ctxInfo, jint id) { @@ -2455,15 +2009,14 @@ void JNICALL Java_javax_media_j3d_Canvas3D_freeTexture( int getTextureColorTableSize( JNIEnv *env, jobject obj, - jlong ctxInfo, - char *extensionStr, - int minorVersion) + GraphicsContextPropertiesInfo *ctxInfo, + char *extensionStr) { - GraphicsContextPropertiesInfo* ctxProperties = (GraphicsContextPropertiesInfo* )ctxInfo; + GraphicsContextPropertiesInfo* ctxProperties = ctxInfo; int size; - - if(minorVersion >= 2 && isExtensionSupported(extensionStr, "GL_ARB_imaging")){ - + + if (isExtensionSupported(extensionStr, "GL_ARB_imaging")) { + #ifdef WIN32 ctxProperties->glColorTable = (MYPFNGLCOLORTABLEPROC)wglGetProcAddress("glColorTable"); ctxProperties->glGetColorTableParameteriv = @@ -2477,6 +2030,7 @@ int getTextureColorTableSize( #endif } else if(isExtensionSupported(extensionStr, "GL_SGI_color_table")) { + #ifdef WIN32 ctxProperties->glColorTable = (MYPFNGLCOLORTABLEPROC)wglGetProcAddress("glColorTableSGI"); ctxProperties->glGetColorTableParameteriv = @@ -2488,16 +2042,16 @@ int getTextureColorTableSize( ctxProperties->glGetColorTableParameteriv = (MYPFNGLGETCOLORTABLEPARAMETERIVPROC)dlsym(RTLD_DEFAULT, "glGetColorTableParameterivSGI"); #endif - + } else { return 0; } if ((ctxProperties->glColorTable == NULL) || - (ctxProperties->glGetColorTableParameteriv == NULL)) { + (ctxProperties->glGetColorTableParameteriv == NULL)) { return 0; } - + ctxProperties->glColorTable(GL_PROXY_TEXTURE_COLOR_TABLE_SGI, GL_RGBA, 256, GL_RGB, GL_INT, NULL); ctxProperties->glGetColorTableParameteriv(GL_PROXY_TEXTURE_COLOR_TABLE_SGI, @@ -2505,62 +2059,13 @@ int getTextureColorTableSize( return size; } -/* For dvr support */ -JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_videoResize( - JNIEnv *env, - jobject obj, - jlong ctxInfo, - jlong display, - jint win, - jfloat dvrFactor) -{ -#if defined(UNIX) - - GraphicsContextPropertiesInfo* ctxProperties = (GraphicsContextPropertiesInfo* )ctxInfo; - - /* Not need to do ext. supported checking. This check is done in java. */ - - /* fprintf(stderr, "Canvas3D.c -- glXVideoResize -- %d %f\n", win, dvrFactor); */ - ctxProperties->glXVideoResizeSUN((Display *)display, (Window)win, (float) dvrFactor); -#endif - -} - JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_videoResizeCompensation( - JNIEnv *env, - jobject obj, - jlong ctxInfo, - jboolean enable) -{ - -#if defined(UNIX) - GraphicsContextPropertiesInfo *ctxProperties = - (GraphicsContextPropertiesInfo *)ctxInfo; - - if (ctxProperties->videoResizeAvailable) { - if(enable == JNI_TRUE) { - /* fprintf(stderr, "videoResizeCompensation - glEnable"); */ - glEnable(GL_VIDEO_RESIZE_COMPENSATION_SUN); - } - else { - /* fprintf(stderr, "videoResizeCompensation - glDisable"); */ - glDisable(GL_VIDEO_RESIZE_COMPENSATION_SUN); - } - } - -#endif - -} - -JNIEXPORT -jint JNICALL Java_javax_media_j3d_Canvas3D_createOffScreenBuffer( +jlong JNICALL Java_javax_media_j3d_NativePipeline_createOffScreenBuffer( JNIEnv *env, jobject obj, + jobject cv, jlong ctxInfo, jlong display, - jint vid, jlong fbConfigListPtr, jint width, jint height) @@ -2586,7 +2091,7 @@ jint JNICALL Java_javax_media_j3d_Canvas3D_createOffScreenBuffer( */ - + /* Query DRAWABLE_TYPE. Will use Pbuffer if fbConfig support it, else will try for Pixmap. If neither one exists, flag error message and return None */ @@ -2616,7 +2121,7 @@ jint JNICALL Java_javax_media_j3d_Canvas3D_createOffScreenBuffer( fprintf(stderr, "Java 3D ERROR : glXCreateGLXPbuffer() returns None\n"); } - return pbuff; + return (jlong)pbuff; } else if((val & GLX_PIXMAP_BIT) != 0) { Pixmap pixmap; @@ -2666,11 +2171,11 @@ jint JNICALL Java_javax_media_j3d_Canvas3D_createOffScreenBuffer( } /* fprintf(stderr, "glxpixmap %d\n",(int) glxpixmap); */ - return glxpixmap; + return (jlong)glxpixmap; } else { fprintf(stderr, "Java 3D ERROR : FBConfig doesn't support pbuffer or pixmap returns None\n"); - return None; + return (jlong)None; } @@ -2710,7 +2215,7 @@ jint JNICALL Java_javax_media_j3d_Canvas3D_createOffScreenBuffer( (int) display, pFormatInfoPtr->offScreenPFormat, width, height); */ - cv_class = (jclass) (*(table->GetObjectClass))(env, obj); + cv_class = (jclass) (*(table->GetObjectClass))(env, cv); offScreenBuffer_field = (jfieldID) (*(table->GetFieldID))(env, cv_class, "offScreenBufferInfo", "J"); @@ -2801,9 +2306,9 @@ jint JNICALL Java_javax_media_j3d_Canvas3D_createOffScreenBuffer( offScreenBufferInfo->isPbuffer = GL_TRUE; offScreenBufferInfo->hpbuf = hpbuf; - (*(table->SetLongField))(env, obj, offScreenBuffer_field, (jlong)offScreenBufferInfo); + (*(table->SetLongField))(env, cv, offScreenBuffer_field, (jlong)offScreenBufferInfo); - return (jint) hpbufdc; + return (jlong) hpbufdc; } /* fprintf(stderr, "***** Use Bitmap for offscreen ******\n"); */ @@ -2856,21 +2361,23 @@ jint JNICALL Java_javax_media_j3d_Canvas3D_createOffScreenBuffer( offScreenBufferInfo->isPbuffer = GL_FALSE; offScreenBufferInfo->hpbuf = 0; - (*(table->SetLongField))(env, obj, offScreenBuffer_field, (jlong)offScreenBufferInfo); + (*(table->SetLongField))(env, cv, offScreenBuffer_field, (jlong)offScreenBufferInfo); + + return ((jlong)bitmapHdc); - return ((jint)bitmapHdc); - #endif /* WIN32 */ } + JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_destroyOffScreenBuffer( +void JNICALL Java_javax_media_j3d_NativePipeline_destroyOffScreenBuffer( JNIEnv *env, jobject obj, + jobject cv, jlong ctxInfo, jlong display, jlong fbConfigListPtr, - jint window) + jlong window) { jclass cv_class; jfieldID offScreenBuffer_field; @@ -2900,12 +2407,12 @@ void JNICALL Java_javax_media_j3d_Canvas3D_destroyOffScreenBuffer( OffScreenBufferInfo *offScreenBufferInfo = NULL; HDC hpbufdc = (HDC) window; - cv_class = (jclass) (*(table->GetObjectClass))(env, obj); + cv_class = (jclass) (*(table->GetObjectClass))(env, cv); offScreenBuffer_field = (jfieldID) (*(table->GetFieldID))(env, cv_class, "offScreenBufferInfo", "J"); offScreenBufferInfo = - (OffScreenBufferInfo *) (*(table->GetLongField))(env, obj, offScreenBuffer_field); + (OffScreenBufferInfo *) (*(table->GetLongField))(env, cv, offScreenBuffer_field); /* fprintf(stderr,"Canvas3D_destroyOffScreenBuffer : offScreenBufferInfo 0x%x\n", @@ -2935,81 +2442,131 @@ void JNICALL Java_javax_media_j3d_Canvas3D_destroyOffScreenBuffer( } free(offScreenBufferInfo); - (*(table->SetLongField))(env, obj, offScreenBuffer_field, (jlong)0); + (*(table->SetLongField))(env, cv, offScreenBuffer_field, (jlong)0); #endif /* WIN32 */ } - JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_readOffScreenBuffer( +void JNICALL Java_javax_media_j3d_NativePipeline_readOffScreenBuffer( JNIEnv *env, jobject obj, + jobject cv, jlong ctxInfo, jint format, + jint dataType, + jobject data, jint width, jint height) { JNIEnv table = *env; - jclass cv_class; - jfieldID byteData_field; - jbyteArray byteData_array; - jbyte *byteData; int type; - + void *imageObjPtr; + GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; jlong ctx = ctxProperties->context; glPixelStorei(GL_PACK_ROW_LENGTH, width); glPixelStorei(GL_PACK_ALIGNMENT, 1); - cv_class = (jclass) (*(table->GetObjectClass))(env, obj); - byteData_field = (jfieldID) (*(table->GetFieldID))(env, cv_class, - "byteBuffer", "[B"); - byteData_array = (jbyteArray)(*(table->GetObjectField))(env, obj, - byteData_field); - byteData = (jbyte *)(*(table->GetPrimitiveArrayCritical))(env, - byteData_array, NULL); + if((dataType == IMAGE_DATA_TYPE_BYTE_ARRAY) || (dataType == IMAGE_DATA_TYPE_INT_ARRAY)) { + imageObjPtr = (void *)(*(table->GetPrimitiveArrayCritical))(env, (jarray)data, NULL); + } + else { + imageObjPtr = (void *)(*(table->GetDirectBufferAddress))(env, data); + } - - switch (format) { - case FORMAT_BYTE_RGBA: - type = GL_RGBA; - break; - case FORMAT_BYTE_RGB: - type = GL_RGB; - break; - - /* GL_ABGR_EXT */ - case FORMAT_BYTE_ABGR: - if (ctxProperties->abgr_ext) { /* If its zero, should never come here! */ - type = GL_ABGR_EXT; - } - break; + if((dataType == IMAGE_DATA_TYPE_BYTE_ARRAY) || (dataType == IMAGE_DATA_TYPE_BYTE_BUFFER)) { + switch (format) { + /* GL_BGR */ + case IMAGE_FORMAT_BYTE_BGR: + type = GL_BGR; + break; + case IMAGE_FORMAT_BYTE_RGB: + type = GL_RGB; + break; + /* GL_ABGR_EXT */ + case IMAGE_FORMAT_BYTE_ABGR: + if (ctxProperties->abgr_ext) { /* If its zero, should never come here! */ + type = GL_ABGR_EXT; + } + else { + throwAssert(env, "GL_ABGR_EXT format is unsupported"); + return; + } + break; + case IMAGE_FORMAT_BYTE_RGBA: + type = GL_RGBA; + break; + + /* This method only supports 3 and 4 components formats and BYTE types. */ + case IMAGE_FORMAT_BYTE_LA: + case IMAGE_FORMAT_BYTE_GRAY: + case IMAGE_FORMAT_USHORT_GRAY: + case IMAGE_FORMAT_INT_BGR: + case IMAGE_FORMAT_INT_RGB: + case IMAGE_FORMAT_INT_ARGB: + default: + throwAssert(env, "illegal format"); + return; + } + + glReadPixels(0, 0, width, height, type, GL_UNSIGNED_BYTE, imageObjPtr); + + } + else if((dataType == IMAGE_DATA_TYPE_INT_ARRAY) || (dataType == IMAGE_DATA_TYPE_INT_BUFFER)) { + GLenum intType = GL_UNSIGNED_INT_8_8_8_8; + GLboolean forceAlphaToOne = GL_FALSE; - /* GL_BGR_EXT */ - case FORMAT_BYTE_BGR: - if (ctxProperties->bgr_ext) { /* If its zero, should never come here! */ - type = ctxProperties->bgr_ext_enum; + switch (format) { + /* GL_BGR */ + case IMAGE_FORMAT_INT_BGR: /* Assume XBGR format */ + type = GL_RGBA; + intType = GL_UNSIGNED_INT_8_8_8_8_REV; + forceAlphaToOne = GL_TRUE; + break; + case IMAGE_FORMAT_INT_RGB: /* Assume XRGB format */ + forceAlphaToOne = GL_TRUE; + /* Fall through to next case */ + case IMAGE_FORMAT_INT_ARGB: + type = GL_BGRA; + intType = GL_UNSIGNED_INT_8_8_8_8_REV; + break; + /* This method only supports 3 and 4 components formats and INT types. */ + case IMAGE_FORMAT_BYTE_LA: + case IMAGE_FORMAT_BYTE_GRAY: + case IMAGE_FORMAT_USHORT_GRAY: + case IMAGE_FORMAT_BYTE_BGR: + case IMAGE_FORMAT_BYTE_RGB: + case IMAGE_FORMAT_BYTE_RGBA: + case IMAGE_FORMAT_BYTE_ABGR: + default: + throwAssert(env, "illegal format"); + return; + } + + /* Force Alpha to 1.0 if needed */ + if(forceAlphaToOne) { + glPixelTransferf(GL_ALPHA_SCALE, 0.0f); + glPixelTransferf(GL_ALPHA_BIAS, 1.0f); } - break; - case FORMAT_BYTE_LA: - type = GL_LUMINANCE_ALPHA; - break; + glReadPixels(0, 0, width, height, type, intType, imageObjPtr); - case FORMAT_BYTE_GRAY: - case FORMAT_USHORT_GRAY: - default: - throwAssert(env, "illegal format"); - break; + /* Restore Alpha scale and bias */ + if(forceAlphaToOne) { + glPixelTransferf(GL_ALPHA_SCALE, 1.0f); + glPixelTransferf(GL_ALPHA_BIAS, 0.0f); + } + } + else { + throwAssert(env, "illegal image data type"); } - - glReadPixels(0, 0, width, height, type, GL_UNSIGNED_BYTE, byteData); + if((dataType == IMAGE_DATA_TYPE_BYTE_ARRAY) || (dataType == IMAGE_DATA_TYPE_INT_ARRAY)) { + (*(table->ReleasePrimitiveArrayCritical))(env, data, imageObjPtr, 0); + } - (*(table->ReleasePrimitiveArrayCritical))(env, byteData_array, - byteData, 0); } static void @@ -3023,17 +2580,12 @@ initializeCtxInfo(JNIEnv *env , GraphicsContextPropertiesInfo* ctxInfo) ctxInfo->rendererStr = NULL; ctxInfo->extensionStr = NULL; ctxInfo->versionNumbers[0] = 1; - ctxInfo->versionNumbers[1] = 1; + ctxInfo->versionNumbers[1] = 1; + ctxInfo->gl13 = JNI_FALSE; + ctxInfo->gl20 = JNI_FALSE; - /* both in 1.2 core part and 1.1 extensions */ - ctxInfo->rescale_normal_ext = JNI_FALSE; - ctxInfo->bgr_ext = JNI_FALSE; - ctxInfo->texture3DAvailable = JNI_FALSE; - ctxInfo->seperate_specular_color = JNI_FALSE; - /* 1.2 and GL_ARB_imaging */ ctxInfo->blend_color_ext = JNI_FALSE; - ctxInfo->color_table_ext = JNI_FALSE; ctxInfo->blendFunctionTable[BLEND_ZERO] = GL_ZERO; ctxInfo->blendFunctionTable[BLEND_ONE] = GL_ONE; ctxInfo->blendFunctionTable[BLEND_SRC_ALPHA] = GL_SRC_ALPHA; @@ -3049,9 +2601,9 @@ initializeCtxInfo(JNIEnv *env , GraphicsContextPropertiesInfo* ctxInfo) ctxInfo->multi_draw_arrays_sun = JNI_FALSE; ctxInfo->compiled_vertex_array_ext = JNI_FALSE; - ctxInfo->videoResizeAvailable = JNI_FALSE; + ctxInfo->texture_clamp_to_border_enum = GL_CLAMP; + ctxInfo->global_alpha_sun = JNI_FALSE; - ctxInfo->constant_data_sun = JNI_FALSE; /* EXT extensions */ ctxInfo->abgr_ext = JNI_FALSE; @@ -3063,11 +2615,9 @@ initializeCtxInfo(JNIEnv *env , GraphicsContextPropertiesInfo* ctxInfo) /* by MIK OF CLASSX */ ctxInfo->alphaClearValue = (getJavaBoolEnv(env, "transparentOffScreen") ? 0.0f : 1.0f); - /* ARB extensions */ - ctxInfo->arb_transpose_matrix = JNI_FALSE; - ctxInfo->arb_multitexture = JNI_FALSE; + ctxInfo->multisample = JNI_FALSE; - ctxInfo->arb_multisample = JNI_FALSE; + /* Multitexture support */ ctxInfo->maxTexCoordSets = 1; ctxInfo->maxTextureUnits = 1; ctxInfo->maxTextureImageUnits = 0; @@ -3077,7 +2627,6 @@ initializeCtxInfo(JNIEnv *env , GraphicsContextPropertiesInfo* ctxInfo) ctxInfo->textureEnvCombineAvailable = JNI_FALSE; ctxInfo->textureCombineDot3Available = JNI_FALSE; ctxInfo->textureCombineSubtractAvailable = JNI_FALSE; - ctxInfo->textureCubeMapAvailable = JNI_FALSE; /* NV extensions */ ctxInfo->textureRegisterCombinersAvailable = JNI_FALSE; @@ -3091,6 +2640,7 @@ initializeCtxInfo(JNIEnv *env , GraphicsContextPropertiesInfo* ctxInfo) ctxInfo->textureColorTableSize = 0; ctxInfo->textureLodAvailable = JNI_FALSE; ctxInfo->textureLodBiasAvailable = JNI_FALSE; + ctxInfo->textureNonPowerOfTwoAvailable = JNI_FALSE; /* extension mask */ ctxInfo->extMask = 0; @@ -3105,17 +2655,17 @@ initializeCtxInfo(JNIEnv *env , GraphicsContextPropertiesInfo* ctxInfo) ctxInfo->glGetColorTableParameteriv = NULL; ctxInfo->glTexImage3DEXT = NULL; ctxInfo->glTexSubImage3DEXT = NULL; - ctxInfo->glClientActiveTextureARB = NULL; + ctxInfo->glClientActiveTexture = NULL; ctxInfo->glMultiDrawArraysEXT = NULL; ctxInfo->glMultiDrawElementsEXT = NULL; ctxInfo->glLockArraysEXT = NULL; ctxInfo->glUnlockArraysEXT = NULL; - ctxInfo->glMultiTexCoord2fvARB = NULL; - ctxInfo->glMultiTexCoord3fvARB = NULL; - ctxInfo->glMultiTexCoord4fvARB = NULL; - ctxInfo->glLoadTransposeMatrixdARB = NULL; - ctxInfo->glMultTransposeMatrixdARB = NULL; - ctxInfo->glActiveTextureARB = NULL; + ctxInfo->glMultiTexCoord2fv = NULL; + ctxInfo->glMultiTexCoord3fv = NULL; + ctxInfo->glMultiTexCoord4fv = NULL; + ctxInfo->glLoadTransposeMatrixd = NULL; + ctxInfo->glMultTransposeMatrixd = NULL; + ctxInfo->glActiveTexture = NULL; ctxInfo->glGlobalAlphaFactorfSUN = NULL; ctxInfo->glCombinerInputNV = NULL; @@ -3148,10 +2698,6 @@ initializeCtxInfo(JNIEnv *env , GraphicsContextPropertiesInfo* ctxInfo) /* Initialize shader info pointers */ ctxInfo->glslCtxInfo = NULL; ctxInfo->cgCtxInfo = NULL; - -#if defined(UNIX) - ctxInfo->glXVideoResizeSUN = NULL; -#endif /* UNIX */ } static void @@ -3231,12 +2777,12 @@ HWND createDummyWindow(const char* szAppName) { #endif JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_createQueryContext( +void JNICALL Java_javax_media_j3d_NativePipeline_createQueryContext( JNIEnv *env, jobject obj, + jobject cv, jlong display, - jint window, - jint vid, + jlong window, jlong fbConfigListPtr, jboolean offScreen, jint width, @@ -3247,7 +2793,7 @@ void JNICALL Java_javax_media_j3d_Canvas3D_createQueryContext( JNIEnv table = *env; jlong gctx; int stencilSize=0; - jint newWin; + jlong newWin; int PixelFormatID=0; GraphicsContextPropertiesInfo* ctxInfo = (GraphicsContextPropertiesInfo *)malloc(sizeof(GraphicsContextPropertiesInfo)); @@ -3309,14 +2855,14 @@ void JNICALL Java_javax_media_j3d_Canvas3D_createQueryContext( glWin = XCreateWindow((Display *)display, root, 0, 0, width, height, 0, vinfo->depth, InputOutput, vinfo->visual, win_mask, &win_attrs); - newWin = (jint)glWin; + newWin = (jlong)glWin; } } else if(window == 0 && offScreen){ - newWin = Java_javax_media_j3d_Canvas3D_createOffScreenBuffer( env, obj, 0, - display, window, - fbConfigListPtr, - width, height); + newWin = Java_javax_media_j3d_NativePipeline_createOffScreenBuffer(env, + obj, cv, 0, display, + fbConfigListPtr, + width, height); } else if(window != 0) { newWin = window; @@ -3350,11 +2896,6 @@ void JNICALL Java_javax_media_j3d_Canvas3D_createQueryContext( fprintf(stderr, "Canvas3D_createQueryContext:\n"); fprintf(stderr, "window is 0x%x, offScreen %d\n", window, offScreen); */ - - /* - * vid must be valid PixelFormat returned - * by wglChoosePixelFormat() or wglChoosePixelFormatARB. - */ /* Fix to issue 104 */ if(!offScreen) { @@ -3387,16 +2928,17 @@ void JNICALL Java_javax_media_j3d_Canvas3D_createQueryContext( } else if(window == 0 && offScreen){ /* fprintf(stderr, "CreateQueryContext : window == 0 && offScreen\n"); */ - hdc = (HDC)Java_javax_media_j3d_Canvas3D_createOffScreenBuffer( env, obj, 0, display, - vid, fbConfigListPtr, - width, height); + hdc = (HDC)Java_javax_media_j3d_NativePipeline_createOffScreenBuffer(env, + obj, cv, 0, display, + fbConfigListPtr, + width, height); } else if(window != 0){ /* fprintf(stderr, "CreateQueryContext : window != 0 0x%x\n", window); */ hdc = (HDC) window; } - newWin = (jint)hdc; + newWin = (jlong)hdc; SetPixelFormat(hdc, PixelFormatID, NULL); @@ -3430,18 +2972,18 @@ void JNICALL Java_javax_media_j3d_Canvas3D_createQueryContext( ctxInfo->context = gctx; /* get current context properties */ - if (getPropertiesFromCurrentContext(env, obj, ctxInfo, (jlong) hdc, PixelFormatID, + if (getPropertiesFromCurrentContext(env, cv, ctxInfo, (jlong) hdc, PixelFormatID, fbConfigListPtr, offScreen, glslLibraryAvailable, cgLibraryAvailable)) { /* put the properties to the Java side */ - setupCanvasProperties(env, obj, ctxInfo); + setupCanvasProperties(env, cv, ctxInfo); } /* clear up the context , colormap and window if appropriate */ if(window == 0 && !offScreen){ #if defined(UNIX) - Java_javax_media_j3d_Canvas3D_destroyContext(env, obj, display, newWin, (jlong)ctxInfo); + Java_javax_media_j3d_NativePipeline_destroyContext(env, obj, display, newWin, (jlong)ctxInfo); XDestroyWindow((Display *)display, glWin); XFreeColormap((Display *)display, cmap); #endif /* UNIX */ @@ -3450,33 +2992,33 @@ void JNICALL Java_javax_media_j3d_Canvas3D_createQueryContext( ReleaseDC(hDummyWnd, hdc); /* Destroy context */ /* This will free ctxInfo also */ - Java_javax_media_j3d_Canvas3D_destroyContext(env, obj, display,newWin, (jlong)ctxInfo); + Java_javax_media_j3d_NativePipeline_destroyContext(env, obj, display,newWin, (jlong)ctxInfo); DestroyWindow(hDummyWnd); UnregisterClass(szAppName, (HINSTANCE)NULL); #endif /* WIN32 */ } else if(window == 0 && offScreen) { - Java_javax_media_j3d_Canvas3D_destroyOffScreenBuffer(env, obj, gctx, display, fbConfigListPtr, newWin); - Java_javax_media_j3d_Canvas3D_destroyContext(env, obj, display, newWin, (jlong)ctxInfo); + Java_javax_media_j3d_NativePipeline_destroyOffScreenBuffer(env, obj, cv, gctx, display, fbConfigListPtr, newWin); + Java_javax_media_j3d_NativePipeline_destroyContext(env, obj, display, newWin, (jlong)ctxInfo); } else if(window != 0){ - Java_javax_media_j3d_Canvas3D_destroyContext(env, obj, display, newWin, (jlong)ctxInfo); + Java_javax_media_j3d_NativePipeline_destroyContext(env, obj, display, newWin, (jlong)ctxInfo); } } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_beginScene( +void JNICALL Java_javax_media_j3d_NativePipeline_beginScene( JNIEnv *env, jobject obj, jlong ctxInfo) { - /* Not used by OGL version */ + /* Not used by OGL renderer */ } JNIEXPORT -void JNICALL Java_javax_media_j3d_Canvas3D_endScene( +void JNICALL Java_javax_media_j3d_NativePipeline_endScene( JNIEnv *env, jobject obj, jlong ctxInfo) @@ -3488,18 +3030,18 @@ void JNICALL Java_javax_media_j3d_Canvas3D_endScene( } /* Setup the multisampling for full scene antialiasing */ -JNIEXPORT void JNICALL Java_javax_media_j3d_Canvas3D_setFullSceneAntialiasing +JNIEXPORT void JNICALL Java_javax_media_j3d_NativePipeline_setFullSceneAntialiasing (JNIEnv *env, jobject obj, jlong ctxInfo, jboolean enable) { GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; jlong ctx = ctxProperties->context; - if (ctxProperties->arb_multisample && !ctxProperties->implicit_multisample) { + if (ctxProperties->multisample && !ctxProperties->implicit_multisample) { if(enable == JNI_TRUE) { - glEnable(GL_MULTISAMPLE_ARB); + glEnable(GL_MULTISAMPLE); } else { - glDisable(GL_MULTISAMPLE_ARB); + glDisable(GL_MULTISAMPLE); } } @@ -3511,7 +3053,7 @@ JNIEXPORT void JNICALL Java_javax_media_j3d_Canvas3D_setFullSceneAntialiasing * Return false if <= 8 bit color under windows */ JNIEXPORT -jboolean JNICALL Java_javax_media_j3d_Canvas3D_validGraphicsMode( +jboolean JNICALL Java_javax_media_j3d_NativePipeline_validGraphicsMode( JNIEnv *env, jobject obj) { @@ -3528,9 +3070,18 @@ jboolean JNICALL Java_javax_media_j3d_Canvas3D_validGraphicsMode( } +JNIEXPORT +void JNICALL Java_javax_media_j3d_NativePipeline_cleanupRenderer( + JNIEnv *env, + jobject obj) +{ + /* No-op for OGL pipeline */ +} + + /* * Function to disable most rendering attributes when doing a 2D - * clear, image copy, or image composite operation. Note that the + * clear, or image copy operation. Note that the * caller must save/restore the attributes with * pushAttrib(GL_ENABLE_BIT|...) and popAttrib() */ @@ -3560,13 +3111,8 @@ disableAttribFor2D(GraphicsContextPropertiesInfo *ctxProperties) glDisable(GL_CLIP_PLANE0 + i); } - if (ctxProperties->texture3DAvailable) { - glDisable(ctxProperties->texture_3D_ext_enum); - } - - if (ctxProperties->textureCubeMapAvailable) { - glDisable(ctxProperties->texture_cube_map_ext_enum); - } + glDisable(GL_TEXTURE_3D); + glDisable(GL_TEXTURE_CUBE_MAP); if (ctxProperties->textureRegisterCombinersAvailable) { glDisable(GL_REGISTER_COMBINERS_NV); @@ -3580,3 +3126,28 @@ disableAttribFor2D(GraphicsContextPropertiesInfo *ctxProperties) glDisable(GL_GLOBAL_ALPHA_SUN); } } + +/* + * Function to disable most rendering attributes when doing a Raster + * clear, or image copy operation. Note that the + * caller must save/restore the attributes with + * pushAttrib(GL_ENABLE_BIT|...) and popAttrib() + */ +static void +disableAttribForRaster(GraphicsContextPropertiesInfo *ctxProperties) +{ + glDisable(GL_COLOR_MATERIAL); + glDisable(GL_CULL_FACE); + glDisable(GL_LIGHTING); + glDisable(GL_POLYGON_OFFSET_FILL); + glDisable(GL_POLYGON_STIPPLE); + + // TODO: Disable if Raster.CLIP_POSITION is true +// for (int i = 0; i < 6; i++) { +// glDisable(GL_CLIP_PLANE0 + i); +// } + + if (ctxProperties->global_alpha_sun) { + glDisable(GL_GLOBAL_ALPHA_SUN); + } +} diff --git a/src/native/ogl/CgShaderProgram.c b/src/native/ogl/CgShaderProgram.c index 04286e2..a4bfce0 100644 --- a/src/native/ogl/CgShaderProgram.c +++ b/src/native/ogl/CgShaderProgram.c @@ -56,14 +56,14 @@ static CgWrapperInfo *globalCgWrapperInfo = NULL; /* - * Class: javax_media_j3d_MasterControl + * Class: javax_media_j3d_NativePipeline * Method: loadNativeCgLibrary - * Signature: ()Z + * Signature: ([Ljava/lang/String;)Z */ JNIEXPORT jboolean JNICALL -Java_javax_media_j3d_MasterControl_loadNativeCgLibrary( +Java_javax_media_j3d_NativePipeline_loadNativeCgLibrary( JNIEnv *env, - jclass clazz, + jobject thiz, jobjectArray libpath) { CgWrapperInfo *cgWrapperInfo; @@ -83,7 +83,7 @@ Java_javax_media_j3d_MasterControl_loadNativeCgLibrary( /* Assertion check that we don't get called more than once */ if (globalCgWrapperInfo != NULL) { - throwAssert(env, "MasterControl.loadNativeCgLibrary called more than once"); + throwAssert(env, "NativePipeline.loadNativeCgLibrary called more than once"); return JNI_FALSE; } @@ -403,12 +403,12 @@ checkCgShaderExtensions( /* - * Class: javax_media_j3d_CgShaderProgramRetained - * Method: createNativeShader + * Class: javax_media_j3d_NativePipeline + * Method: createCgShader * Signature: (JI[J)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject JNICALL -Java_javax_media_j3d_CgShaderProgramRetained_createNativeShader( +Java_javax_media_j3d_NativePipeline_createCgShader( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -427,7 +427,7 @@ Java_javax_media_j3d_CgShaderProgramRetained_createNativeShader( CgShaderInfo *cgShaderInfo; #ifdef VERBOSE - fprintf(stderr, "CgShaderProgramRetained.createNativeShader\n"); + fprintf(stderr, "CgShaderProgramRetained.createCgShader\n"); #endif /* VERBOSE */ cgShaderInfo = (CgShaderInfo*)malloc(sizeof(CgShaderInfo)); @@ -470,12 +470,12 @@ Java_javax_media_j3d_CgShaderProgramRetained_createNativeShader( /* - * Class: javax_media_j3d_CgShaderProgramRetained - * Method: destroyNativeShader + * Class: javax_media_j3d_NativePipeline + * Method: destroyCgShader * Signature: (JJ)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject JNICALL -Java_javax_media_j3d_CgShaderProgramRetained_destroyNativeShader( +Java_javax_media_j3d_NativePipeline_destroyCgShader( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -492,7 +492,7 @@ Java_javax_media_j3d_CgShaderProgramRetained_destroyNativeShader( CgShaderInfo *cgShaderInfo = (CgShaderInfo *)shaderId; #ifdef VERBOSE - fprintf(stderr, "CgShaderProgramRetained.destroyNativeShader\n"); + fprintf(stderr, "CgShaderProgramRetained.destroyCgShader\n"); #endif /* VERBOSE */ if (cgShaderInfo != NULL) { @@ -517,12 +517,12 @@ Java_javax_media_j3d_CgShaderProgramRetained_destroyNativeShader( /* - * Class: javax_media_j3d_CgShaderProgramRetained - * Method: compileNativeShader + * Class: javax_media_j3d_NativePipeline + * Method: compileCgShader * Signature: (JJLjava/lang/String;)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject JNICALL -Java_javax_media_j3d_CgShaderProgramRetained_compileNativeShader( +Java_javax_media_j3d_NativePipeline_compileCgShader( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -542,7 +542,7 @@ Java_javax_media_j3d_CgShaderProgramRetained_compileNativeShader( GLcharARB *shaderString = NULL; #ifdef VERBOSE - fprintf(stderr, "CgShaderProgramRetained.compileNativeShader\n"); + fprintf(stderr, "CgShaderProgramRetained.compileCgShader\n"); #endif /* VERBOSE */ /* Assertion check the cgShaderInfo pointer */ @@ -610,12 +610,12 @@ Java_javax_media_j3d_CgShaderProgramRetained_compileNativeShader( /* - * Class: javax_media_j3d_CgShaderProgramRetained - * Method: createNativeShaderProgram + * Class: javax_media_j3d_NativePipeline + * Method: createCgShaderProgram * Signature: (J[J)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject JNICALL -Java_javax_media_j3d_CgShaderProgramRetained_createNativeShaderProgram( +Java_javax_media_j3d_NativePipeline_createCgShaderProgram( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -631,7 +631,7 @@ Java_javax_media_j3d_CgShaderProgramRetained_createNativeShaderProgram( (CgShaderProgramInfo*)malloc(sizeof(CgShaderProgramInfo)); #ifdef VERBOSE - fprintf(stderr, "CgShaderProgramRetained.createNativeShaderProgram\n"); + fprintf(stderr, "CgShaderProgramRetained.createCgShaderProgram\n"); #endif /* VERBOSE */ shaderProgramInfo->vShader = NULL; @@ -657,12 +657,12 @@ Java_javax_media_j3d_CgShaderProgramRetained_createNativeShaderProgram( /* - * Class: javax_media_j3d_CgShaderProgramRetained - * Method: destroyNativeShaderProgram + * Class: javax_media_j3d_NativePipeline + * Method: destroyCgShaderProgram * Signature: (JJ)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject JNICALL -Java_javax_media_j3d_CgShaderProgramRetained_destroyNativeShaderProgram( +Java_javax_media_j3d_NativePipeline_destroyCgShaderProgram( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -675,7 +675,7 @@ Java_javax_media_j3d_CgShaderProgramRetained_destroyNativeShaderProgram( CgShaderProgramInfo *shaderProgramInfo = (CgShaderProgramInfo*)shaderProgramId; #ifdef VERBOSE - fprintf(stderr, "CgShaderProgramRetained.destroyNativeShaderProgram\n"); + fprintf(stderr, "CgShaderProgramRetained.destroyCgShaderProgram\n"); #endif /* VERBOSE */ if (shaderProgramInfo != NULL) { @@ -700,12 +700,12 @@ Java_javax_media_j3d_CgShaderProgramRetained_destroyNativeShaderProgram( /* - * Class: javax_media_j3d_CgShaderProgramRetained - * Method: linkNativeShaderProgram + * Class: javax_media_j3d_NativePipeline + * Method: linkCgShaderProgram * Signature: (JJ[J)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject JNICALL -Java_javax_media_j3d_CgShaderProgramRetained_linkNativeShaderProgram( +Java_javax_media_j3d_NativePipeline_linkCgShaderProgram( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -729,7 +729,7 @@ Java_javax_media_j3d_CgShaderProgramRetained_linkNativeShaderProgram( CgShaderProgramInfo *shaderProgramInfo = (CgShaderProgramInfo*)shaderProgramId; #ifdef VERBOSE - fprintf(stderr, "CgShaderProgramRetained.linkNativeShaderProgram\n"); + fprintf(stderr, "CgShaderProgramRetained.linkCgShaderProgram\n"); #endif /* VERBOSE */ /* @@ -789,12 +789,12 @@ Java_javax_media_j3d_CgShaderProgramRetained_linkNativeShaderProgram( /* - * Class: javax_media_j3d_CgShaderProgramRetained - * Method: lookupNativeVertexAttrNames + * Class: javax_media_j3d_NativePipeline + * Method: lookupCgVertexAttrNames * Signature: (JJI[Ljava/lang/String;[Z)V */ JNIEXPORT void JNICALL -Java_javax_media_j3d_CgShaderProgramRetained_lookupNativeVertexAttrNames( +Java_javax_media_j3d_NativePipeline_lookupCgVertexAttrNames( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -831,7 +831,7 @@ Java_javax_media_j3d_CgShaderProgramRetained_lookupNativeVertexAttrNames( shaderProgramInfo->vtxAttrs = (CGparameter *)malloc(numAttrNames * sizeof(CGparameter)); #ifdef VERBOSE - fprintf(stderr, "CgShaderProgramRetained.lookupNativeVertexAttrNames()\n"); + fprintf(stderr, "CgShaderProgramRetained.lookupCgVertexAttrNames()\n"); #endif /* VERBOSE */ for (i = 0; i < numAttrNames; i++) { @@ -974,12 +974,12 @@ lookupParams( /* - * Class: javax_media_j3d_CgShaderProgramRetained - * Method: lookupNativeShaderAttrNames + * Class: javax_media_j3d_NativePipeline + * Method: lookupCgShaderAttrNames * Signature: (JJI[Ljava/lang/String;[J[I[I[Z)V */ JNIEXPORT void JNICALL -Java_javax_media_j3d_CgShaderProgramRetained_lookupNativeShaderAttrNames( +Java_javax_media_j3d_NativePipeline_lookupCgShaderAttrNames( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -1050,7 +1050,7 @@ Java_javax_media_j3d_CgShaderProgramRetained_lookupNativeShaderAttrNames( * same type and dimensionality, then a struct is allocated * containing the list of parameters. * - * When any of the setUniform methods are called, the attribute + * When any of the setCgUniform methods are called, the attribute * will be set for each parameter in the list. */ cgParamInfo = (CgParameterInfo *)malloc(sizeof(CgParameterInfo)); @@ -1150,12 +1150,12 @@ Java_javax_media_j3d_CgShaderProgramRetained_lookupNativeShaderAttrNames( /* - * Class: javax_media_j3d_CgShaderProgramRetained - * Method: useShaderProgram + * Class: javax_media_j3d_NativePipeline + * Method: useCgShaderProgram * Signature: (JJ)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject JNICALL -Java_javax_media_j3d_CgShaderProgramRetained_useShaderProgram( +Java_javax_media_j3d_NativePipeline_useCgShaderProgram( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -1201,12 +1201,12 @@ Java_javax_media_j3d_CgShaderProgramRetained_useShaderProgram( /* - * Class: javax_media_j3d_CgShaderProgramRetained - * Method: setUniform1i + * Class: javax_media_j3d_NativePipeline + * Method: setCgUniform1i * Signature: (JJJI)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject JNICALL -Java_javax_media_j3d_CgShaderProgramRetained_setUniform1i( +Java_javax_media_j3d_NativePipeline_setCgUniform1i( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -1245,12 +1245,12 @@ Java_javax_media_j3d_CgShaderProgramRetained_setUniform1i( /* - * Class: javax_media_j3d_CgShaderProgramRetained - * Method: setUniform1f + * Class: javax_media_j3d_NativePipeline + * Method: setCgUniform1f * Signature: (JJJF)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject JNICALL -Java_javax_media_j3d_CgShaderProgramRetained_setUniform1f( +Java_javax_media_j3d_NativePipeline_setCgUniform1f( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -1289,12 +1289,12 @@ Java_javax_media_j3d_CgShaderProgramRetained_setUniform1f( /* - * Class: javax_media_j3d_CgShaderProgramRetained - * Method: setUniform2i + * Class: javax_media_j3d_NativePipeline + * Method: setCgUniform2i * Signature: (JJJ[I)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject JNICALL -Java_javax_media_j3d_CgShaderProgramRetained_setUniform2i( +Java_javax_media_j3d_NativePipeline_setCgUniform2i( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -1345,12 +1345,12 @@ Java_javax_media_j3d_CgShaderProgramRetained_setUniform2i( /* - * Class: javax_media_j3d_CgShaderProgramRetained - * Method: setUniform2f + * Class: javax_media_j3d_NativePipeline + * Method: setCgUniform2f * Signature: (JJJ[F)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject JNICALL -Java_javax_media_j3d_CgShaderProgramRetained_setUniform2f( +Java_javax_media_j3d_NativePipeline_setCgUniform2f( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -1401,12 +1401,12 @@ Java_javax_media_j3d_CgShaderProgramRetained_setUniform2f( /* - * Class: javax_media_j3d_CgShaderProgramRetained - * Method: setUniform3i + * Class: javax_media_j3d_NativePipeline + * Method: setCgUniform3i * Signature: (JJJ[I)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject JNICALL -Java_javax_media_j3d_CgShaderProgramRetained_setUniform3i( +Java_javax_media_j3d_NativePipeline_setCgUniform3i( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -1459,12 +1459,12 @@ Java_javax_media_j3d_CgShaderProgramRetained_setUniform3i( /* - * Class: javax_media_j3d_CgShaderProgramRetained - * Method: setUniform3f + * Class: javax_media_j3d_NativePipeline + * Method: setCgUniform3f * Signature: (JJJ[F)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject JNICALL -Java_javax_media_j3d_CgShaderProgramRetained_setUniform3f( +Java_javax_media_j3d_NativePipeline_setCgUniform3f( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -1517,12 +1517,12 @@ Java_javax_media_j3d_CgShaderProgramRetained_setUniform3f( /* - * Class: javax_media_j3d_CgShaderProgramRetained - * Method: setUniform4i + * Class: javax_media_j3d_NativePipeline + * Method: setCgUniform4i * Signature: (JJJ[I)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject JNICALL -Java_javax_media_j3d_CgShaderProgramRetained_setUniform4i( +Java_javax_media_j3d_NativePipeline_setCgUniform4i( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -1577,12 +1577,12 @@ Java_javax_media_j3d_CgShaderProgramRetained_setUniform4i( /* - * Class: javax_media_j3d_CgShaderProgramRetained - * Method: setUniform4f + * Class: javax_media_j3d_NativePipeline + * Method: setCgUniform4f * Signature: (JJJ[F)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject JNICALL -Java_javax_media_j3d_CgShaderProgramRetained_setUniform4f( +Java_javax_media_j3d_NativePipeline_setCgUniform4f( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -1637,12 +1637,12 @@ Java_javax_media_j3d_CgShaderProgramRetained_setUniform4f( /* - * Class: javax_media_j3d_CgShaderProgramRetained - * Method: setUniformMatrix3f + * Class: javax_media_j3d_NativePipeline + * Method: setCgUniformMatrix3f * Signature: (JJJ[F)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject JNICALL -Java_javax_media_j3d_CgShaderProgramRetained_setUniformMatrix3f( +Java_javax_media_j3d_NativePipeline_setCgUniformMatrix3f( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -1689,12 +1689,12 @@ Java_javax_media_j3d_CgShaderProgramRetained_setUniformMatrix3f( /* - * Class: javax_media_j3d_CgShaderProgramRetained - * Method: setUniformMatrix4f + * Class: javax_media_j3d_NativePipeline + * Method: setCgUniformMatrix4f * Signature: (JJJ[F)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject JNICALL -Java_javax_media_j3d_CgShaderProgramRetained_setUniformMatrix4f( +Java_javax_media_j3d_NativePipeline_setCgUniformMatrix4f( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -1741,12 +1741,12 @@ Java_javax_media_j3d_CgShaderProgramRetained_setUniformMatrix4f( /* - * Class: javax_media_j3d_CgShaderProgramRetained - * Method: setUniform1iArray + * Class: javax_media_j3d_NativePipeline + * Method: setCgUniform1iArray * Signature: (JJJI[I)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject JNICALL -Java_javax_media_j3d_CgShaderProgramRetained_setUniform1iArray( +Java_javax_media_j3d_NativePipeline_setCgUniform1iArray( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -1802,12 +1802,12 @@ Java_javax_media_j3d_CgShaderProgramRetained_setUniform1iArray( } /* - * Class: javax_media_j3d_CgShaderProgramRetained - * Method: setUniform1fArray + * Class: javax_media_j3d_NativePipeline + * Method: setCgUniform1fArray * Signature: (JJJI[F)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject JNICALL -Java_javax_media_j3d_CgShaderProgramRetained_setUniform1fArray( +Java_javax_media_j3d_NativePipeline_setCgUniform1fArray( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -1856,12 +1856,12 @@ Java_javax_media_j3d_CgShaderProgramRetained_setUniform1fArray( } /* - * Class: javax_media_j3d_CgShaderProgramRetained - * Method: setUniform2iArray + * Class: javax_media_j3d_NativePipeline + * Method: setCgUniform2iArray * Signature: (JJJI[I)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject JNICALL -Java_javax_media_j3d_CgShaderProgramRetained_setUniform2iArray( +Java_javax_media_j3d_NativePipeline_setCgUniform2iArray( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -1917,12 +1917,12 @@ Java_javax_media_j3d_CgShaderProgramRetained_setUniform2iArray( } /* - * Class: javax_media_j3d_CgShaderProgramRetained - * Method: setUniform2fArray + * Class: javax_media_j3d_NativePipeline + * Method: setCgUniform2fArray * Signature: (JJJI[F)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject JNICALL -Java_javax_media_j3d_CgShaderProgramRetained_setUniform2fArray( +Java_javax_media_j3d_NativePipeline_setCgUniform2fArray( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -1971,12 +1971,12 @@ Java_javax_media_j3d_CgShaderProgramRetained_setUniform2fArray( } /* - * Class: javax_media_j3d_CgShaderProgramRetained - * Method: setUniform3iArray + * Class: javax_media_j3d_NativePipeline + * Method: setCgUniform3iArray * Signature: (JJJI[I)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject JNICALL -Java_javax_media_j3d_CgShaderProgramRetained_setUniform3iArray( +Java_javax_media_j3d_NativePipeline_setCgUniform3iArray( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -2032,12 +2032,12 @@ Java_javax_media_j3d_CgShaderProgramRetained_setUniform3iArray( } /* - * Class: javax_media_j3d_CgShaderProgramRetained - * Method: setUniform3fArray + * Class: javax_media_j3d_NativePipeline + * Method: setCgUniform3fArray * Signature: (JJJI[F)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject JNICALL -Java_javax_media_j3d_CgShaderProgramRetained_setUniform3fArray( +Java_javax_media_j3d_NativePipeline_setCgUniform3fArray( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -2086,12 +2086,12 @@ Java_javax_media_j3d_CgShaderProgramRetained_setUniform3fArray( } /* - * Class: javax_media_j3d_CgShaderProgramRetained - * Method: setUniform4iArray + * Class: javax_media_j3d_NativePipeline + * Method: setCgUniform4iArray * Signature: (JJJI[I)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject JNICALL -Java_javax_media_j3d_CgShaderProgramRetained_setUniform4iArray( +Java_javax_media_j3d_NativePipeline_setCgUniform4iArray( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -2147,12 +2147,12 @@ Java_javax_media_j3d_CgShaderProgramRetained_setUniform4iArray( } /* - * Class: javax_media_j3d_CgShaderProgramRetained - * Method: setUniform4fArray + * Class: javax_media_j3d_NativePipeline + * Method: setCgUniform4fArray * Signature: (JJJI[F)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject JNICALL -Java_javax_media_j3d_CgShaderProgramRetained_setUniform4fArray( +Java_javax_media_j3d_NativePipeline_setCgUniform4fArray( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -2201,12 +2201,12 @@ Java_javax_media_j3d_CgShaderProgramRetained_setUniform4fArray( } /* - * Class: javax_media_j3d_CgShaderProgramRetained - * Method: setUniformMatrix3fArray + * Class: javax_media_j3d_NativePipeline + * Method: setCgUniformMatrix3fArray * Signature: (JJJI[F)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject JNICALL -Java_javax_media_j3d_CgShaderProgramRetained_setUniformMatrix3fArray( +Java_javax_media_j3d_NativePipeline_setCgUniformMatrix3fArray( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -2255,12 +2255,12 @@ Java_javax_media_j3d_CgShaderProgramRetained_setUniformMatrix3fArray( } /* - * Class: javax_media_j3d_CgShaderProgramRetained - * Method: setUniformMatrix4fArray + * Class: javax_media_j3d_NativePipeline + * Method: setCgUniformMatrix4fArray * Signature: (JJJI[F)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject JNICALL -Java_javax_media_j3d_CgShaderProgramRetained_setUniformMatrix4fArray( +Java_javax_media_j3d_NativePipeline_setCgUniformMatrix4fArray( JNIEnv *env, jobject obj, jlong ctxInfo, diff --git a/src/native/ogl/DrawingSurfaceObjectAWT.c b/src/native/ogl/DrawingSurfaceObjectAWT.c index 25f8bd1..867a78d 100644 --- a/src/native/ogl/DrawingSurfaceObjectAWT.c +++ b/src/native/ogl/DrawingSurfaceObjectAWT.c @@ -23,7 +23,7 @@ #include <math.h> #include <jawt_md.h> -#include "javax_media_j3d_MasterControl.h" +#include "javax_media_j3d_NativePipeline.h" #include "javax_media_j3d_DrawingSurfaceObjectAWT.h" #ifdef DEBUG @@ -47,7 +47,7 @@ JNIEXPORT jlong JNICALL -Java_javax_media_j3d_MasterControl_getAWT( +Java_javax_media_j3d_NativePipeline_getAWT( JNIEnv *env, jobject obj) { JAWT *awt; diff --git a/src/native/ogl/GLSLInfo.h b/src/native/ogl/GLSLInfo.h index 00b3368..e9accfa 100644 --- a/src/native/ogl/GLSLInfo.h +++ b/src/native/ogl/GLSLInfo.h @@ -17,6 +17,8 @@ /* Structure used to hold GLSL context information; stored in ctxInfo */ struct GLSLCtxInfoRec { + int vertexAttrOffset; + PFNGLATTACHOBJECTARBPROC pfnglAttachObjectARB; PFNGLCOMPILESHADERARBPROC pfnglCompileShaderARB; PFNGLCREATEPROGRAMOBJECTARBPROC pfnglCreateProgramObjectARB; diff --git a/src/native/ogl/GLSLShaderProgram.c b/src/native/ogl/GLSLShaderProgram.c index bbc29da..26c19f6 100644 --- a/src/native/ogl/GLSLShaderProgram.c +++ b/src/native/ogl/GLSLShaderProgram.c @@ -33,6 +33,7 @@ #endif /* DEBUG */ +extern jint getJavaIntEnv(JNIEnv *env, char* envStr); extern char *strJavaToC(JNIEnv *env, jstring str); extern void throwAssert(JNIEnv *env, char *str); extern jobject createShaderError(JNIEnv *env, @@ -265,10 +266,14 @@ checkGLSLShaderExtensions( glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS_ARB, &ctxInfo->maxTextureImageUnits); glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB, &ctxInfo->maxVertexTextureImageUnits); glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB, &ctxInfo->maxCombinedTextureImageUnits); + + /* Initialize GLSL VertexAttr info */ + glslCtxInfo->vertexAttrOffset = getJavaIntEnv(env, "glslVertexAttrOffset"); glGetIntegerv(GL_MAX_VERTEX_ATTRIBS_ARB, &ctxInfo->maxVertexAttrs); - if (ctxInfo->maxVertexAttrs > 0) { - /* decr count, since vertexAttr[0] is reserved for position */ - ctxInfo->maxVertexAttrs -= 1; + /* decr count to allow for reserved vertex attrs */ + ctxInfo->maxVertexAttrs -= glslCtxInfo->vertexAttrOffset; + if (ctxInfo->maxVertexAttrs < 0) { + ctxInfo->maxVertexAttrs = 0; } if (glslCtxInfo->pfnglCreateShaderObjectARB != NULL) { @@ -319,12 +324,12 @@ getInfoLog( /* - * Class: javax_media_j3d_GLSLShaderProgramRetained - * Method: createNativeShader + * Class: javax_media_j3d_NativePipeline + * Method: createGLSLShader * Signature: (JI[J)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject JNICALL -Java_javax_media_j3d_GLSLShaderProgramRetained_createNativeShader( +Java_javax_media_j3d_NativePipeline_createGLSLShader( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -369,12 +374,12 @@ Java_javax_media_j3d_GLSLShaderProgramRetained_createNativeShader( /* - * Class: javax_media_j3d_GLSLShaderProgramRetained - * Method: destroyNativeShader + * Class: javax_media_j3d_NativePipeline + * Method: destroyGLSLShader * Signature: (JJ)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject JNICALL -Java_javax_media_j3d_GLSLShaderProgramRetained_destroyNativeShader( +Java_javax_media_j3d_NativePipeline_destroyGLSLShader( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -389,12 +394,12 @@ Java_javax_media_j3d_GLSLShaderProgramRetained_destroyNativeShader( } /* - * Class: javax_media_j3d_GLSLShaderProgramRetained - * Method: compileNativeShader + * Class: javax_media_j3d_NativePipeline + * Method: compileGLSLShader * Signature: (JJLjava/lang/String;)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject JNICALL -Java_javax_media_j3d_GLSLShaderProgramRetained_compileNativeShader( +Java_javax_media_j3d_NativePipeline_compileGLSLShader( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -451,12 +456,12 @@ Java_javax_media_j3d_GLSLShaderProgramRetained_compileNativeShader( /* - * Class: javax_media_j3d_GLSLShaderProgramRetained - * Method: createNativeShaderProgram + * Class: javax_media_j3d_NativePipeline + * Method: createGLSLShaderProgram * Signature: (J[J)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject JNICALL -Java_javax_media_j3d_GLSLShaderProgramRetained_createNativeShaderProgram( +Java_javax_media_j3d_NativePipeline_createGLSLShaderProgram( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -487,12 +492,12 @@ Java_javax_media_j3d_GLSLShaderProgramRetained_createNativeShaderProgram( } /* - * Class: javax_media_j3d_GLSLShaderProgramRetained - * Method: destroyNativeShaderProgram + * Class: javax_media_j3d_NativePipeline + * Method: destroyGLSLShaderProgram * Signature: (JJ)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject JNICALL -Java_javax_media_j3d_GLSLShaderProgramRetained_destroyNativeShaderProgram( +Java_javax_media_j3d_NativePipeline_destroyGLSLShaderProgram( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -507,12 +512,12 @@ Java_javax_media_j3d_GLSLShaderProgramRetained_destroyNativeShaderProgram( } /* - * Class: javax_media_j3d_GLSLShaderProgramRetained - * Method: linkNativeShaderProgram + * Class: javax_media_j3d_NativePipeline + * Method: linkGLSLShaderProgram * Signature: (JJ[J)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject JNICALL -Java_javax_media_j3d_GLSLShaderProgramRetained_linkNativeShaderProgram( +Java_javax_media_j3d_NativePipeline_linkGLSLShaderProgram( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -558,12 +563,12 @@ Java_javax_media_j3d_GLSLShaderProgramRetained_linkNativeShaderProgram( /* - * Class: javax_media_j3d_GLSLShaderProgramRetained - * Method: bindNativeVertexAttrName + * Class: javax_media_j3d_NativePipeline + * Method: bindGLSLVertexAttrName * Signature: (JJLjava/lang/String;I)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject JNICALL -Java_javax_media_j3d_GLSLShaderProgramRetained_bindNativeVertexAttrName( +Java_javax_media_j3d_NativePipeline_bindGLSLVertexAttrName( JNIEnv * env, jobject obj, jlong ctxInfo, @@ -578,12 +583,12 @@ Java_javax_media_j3d_GLSLShaderProgramRetained_bindNativeVertexAttrName( /* fprintf(stderr, - "GLSLShaderProgramRetained.bindNativeVertexAttrName: %s\n", + "GLSLShaderProgramRetained.bindGLSLVertexAttrName: %s\n", attrNameString); */ glslCtxInfo->pfnglBindAttribLocationARB((GLhandleARB)shaderProgramId, - attrIndex + 1, + attrIndex + glslCtxInfo->vertexAttrOffset, attrNameString); /* No error checking needed, so just return */ @@ -651,12 +656,12 @@ glslToJ3dType(GLint type) /* - * Class: javax_media_j3d_GLSLShaderProgramRetained - * Method: lookupNativeShaderAttrNames + * Class: javax_media_j3d_NativePipeline + * Method: lookupGLSLShaderAttrNames * Signature: (JJI[Ljava/lang/String;[J[I[I[Z)V */ JNIEXPORT void JNICALL -Java_javax_media_j3d_GLSLShaderProgramRetained_lookupNativeShaderAttrNames( +Java_javax_media_j3d_NativePipeline_lookupGLSLShaderAttrNames( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -686,7 +691,7 @@ Java_javax_media_j3d_GLSLShaderProgramRetained_lookupNativeShaderAttrNames( JNIEnv table = *env; #ifdef VERBOSE - fprintf(stderr, "GLSLShaderProgramRetained.lookupNativeShaderAttrNames\n"); + fprintf(stderr, "GLSLShaderProgramRetained.lookupGLSLShaderAttrNames\n"); #endif locPtr = (*env)->GetLongArrayElements(env, locArr, NULL); @@ -736,6 +741,8 @@ Java_javax_media_j3d_GLSLShaderProgramRetained_lookupNativeShaderAttrNames( #endif for (i = 0; i < numActiveUniforms; i++) { + int len; + glslCtxInfo->pfnglGetActiveUniformARB((GLhandleARB) shaderProgramId, i, maxStrLen, @@ -743,9 +750,27 @@ Java_javax_media_j3d_GLSLShaderProgramRetained_lookupNativeShaderAttrNames( &size, &type, name); + + /* + * Issue 247 - we need to workaround an ATI bug where they erroneously + * report individual elements of arrays rather than the array itself + */ + len = strlen(name); + if (len >= 3 && name[len-1] == ']') { + if (strcmp(&name[len-3], "[0]") == 0) { + /* fprintf(stderr, "**** changing \"%s\" ", name); */ + name[len-3] = '\0'; + /* fprintf(stderr, "to \"%s\"\n", name); */ + } else { + /* Ignore this name */ + /* fprintf(stderr, "Uniform[%d] : %s ignored\n", i, name); */ + continue; + } + } + #ifdef VERBOSE fprintf(stderr, - "Uniform[%d] : name = %s, type = %d, size = %d\n", + "Uniform[%d] : name = %s ; type = %d ; size = %d\n", i, name, type, size); #endif @@ -794,12 +819,12 @@ Java_javax_media_j3d_GLSLShaderProgramRetained_lookupNativeShaderAttrNames( /* - * Class: javax_media_j3d_GLSLShaderProgramRetained - * Method: useShaderProgram + * Class: javax_media_j3d_NativePipeline + * Method: useGLSLShaderProgram * Signature: (JI)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject -JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_useShaderProgram( +JNICALL Java_javax_media_j3d_NativePipeline_useGLSLShaderProgram( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -816,12 +841,12 @@ JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_useShaderProgram( } /* - * Class: javax_media_j3d_GLSLShaderProgramRetained - * Method: setUniform1i + * Class: javax_media_j3d_NativePipeline + * Method: setGLSLUniform1i * Signature: (JJJI)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject -JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniform1i( +JNICALL Java_javax_media_j3d_NativePipeline_setGLSLUniform1i( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -842,12 +867,12 @@ JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniform1i( } /* - * Class: javax_media_j3d_GLSLShaderProgramRetained - * Method: setUniform1f + * Class: javax_media_j3d_NativePipeline + * Method: setGLSLUniform1f * Signature: (JJJF)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject -JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniform1f( +JNICALL Java_javax_media_j3d_NativePipeline_setGLSLUniform1f( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -868,12 +893,12 @@ JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniform1f( } /* - * Class: javax_media_j3d_GLSLShaderProgramRetained - * Method: setUniform2i + * Class: javax_media_j3d_NativePipeline + * Method: setGLSLUniform2i * Signature: (JJJ[I)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject -JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniform2i( +JNICALL Java_javax_media_j3d_NativePipeline_setGLSLUniform2i( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -904,12 +929,12 @@ JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniform2i( /* - * Class: javax_media_j3d_GLSLShaderProgramRetained - * Method: setUniform2f + * Class: javax_media_j3d_NativePipeline + * Method: setGLSLUniform2f * Signature: (JJJ[F)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject -JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniform2f( +JNICALL Java_javax_media_j3d_NativePipeline_setGLSLUniform2f( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -942,12 +967,12 @@ JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniform2f( /* - * Class: javax_media_j3d_GLSLShaderProgramRetained - * Method: setUniform3i + * Class: javax_media_j3d_NativePipeline + * Method: setGLSLUniform3i * Signature: (JJJ[I)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject -JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniform3i( +JNICALL Java_javax_media_j3d_NativePipeline_setGLSLUniform3i( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -978,12 +1003,12 @@ JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniform3i( /* - * Class: javax_media_j3d_GLSLShaderProgramRetained - * Method: setUniform3f + * Class: javax_media_j3d_NativePipeline + * Method: setGLSLUniform3f * Signature: (JJJ[F)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject -JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniform3f( +JNICALL Java_javax_media_j3d_NativePipeline_setGLSLUniform3f( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -1014,12 +1039,12 @@ JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniform3f( /* - * Class: javax_media_j3d_GLSLShaderProgramRetained - * Method: setUniform4i + * Class: javax_media_j3d_NativePipeline + * Method: setGLSLUniform4i * Signature: (JJJ[I)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject -JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniform4i( +JNICALL Java_javax_media_j3d_NativePipeline_setGLSLUniform4i( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -1048,12 +1073,12 @@ JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniform4i( /* - * Class: javax_media_j3d_GLSLShaderProgramRetained - * Method: setUniform4f + * Class: javax_media_j3d_NativePipeline + * Method: setGLSLUniform4f * Signature: (JJJ[F)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject -JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniform4f( +JNICALL Java_javax_media_j3d_NativePipeline_setGLSLUniform4f( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -1083,11 +1108,11 @@ JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniform4f( } /* - * Class: javax_media_j3d_GLSLShaderProgramRetained - * Method: setUniformMatrix3f + * Class: javax_media_j3d_NativePipeline + * Method: setGLSLUniformMatrix3f * Signature: (JJJ[F)Ljavax/media/j3d/ShaderError; */ -JNIEXPORT jobject JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniformMatrix3f( +JNIEXPORT jobject JNICALL Java_javax_media_j3d_NativePipeline_setGLSLUniformMatrix3f( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -1117,11 +1142,11 @@ JNIEXPORT jobject JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUnif } /* - * Class: javax_media_j3d_GLSLShaderProgramRetained - * Method: setUniformMatrix4f + * Class: javax_media_j3d_NativePipeline + * Method: setGLSLUniformMatrix4f * Signature: (JJJ[F)Ljavax/media/j3d/ShaderError; */ -JNIEXPORT jobject JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniformMatrix4f( +JNIEXPORT jobject JNICALL Java_javax_media_j3d_NativePipeline_setGLSLUniformMatrix4f( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -1151,12 +1176,12 @@ JNIEXPORT jobject JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUnif } /* - * Class: javax_media_j3d_GLSLShaderProgramRetained - * Method: setUniform1iArray + * Class: javax_media_j3d_NativePipeline + * Method: setGLSLUniform1iArray * Signature: (JJJI[I)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject -JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniform1iArray( +JNICALL Java_javax_media_j3d_NativePipeline_setGLSLUniform1iArray( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -1190,12 +1215,12 @@ JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniform1iArray( /* - * Class: javax_media_j3d_GLSLShaderProgramRetained - * Method: setUniform1fArray + * Class: javax_media_j3d_NativePipeline + * Method: setGLSLUniform1fArray * Signature: (JJJI[F)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject -JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniform1fArray( +JNICALL Java_javax_media_j3d_NativePipeline_setGLSLUniform1fArray( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -1228,12 +1253,12 @@ JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniform1fArray( } /* - * Class: javax_media_j3d_GLSLShaderProgramRetained - * Method: setUniform2iArray + * Class: javax_media_j3d_NativePipeline + * Method: setGLSLUniform2iArray * Signature: (JJJI[I)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject -JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniform2iArray( +JNICALL Java_javax_media_j3d_NativePipeline_setGLSLUniform2iArray( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -1268,12 +1293,12 @@ JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniform2iArray( /* - * Class: javax_media_j3d_GLSLShaderProgramRetained - * Method: setUniform2fArray + * Class: javax_media_j3d_NativePipeline + * Method: setGLSLUniform2fArray * Signature: (JJJI[F)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject -JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniform2fArray( +JNICALL Java_javax_media_j3d_NativePipeline_setGLSLUniform2fArray( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -1307,12 +1332,12 @@ JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniform2fArray( /* - * Class: javax_media_j3d_GLSLShaderProgramRetained - * Method: setUniform3iArray + * Class: javax_media_j3d_NativePipeline + * Method: setGLSLUniform3iArray * Signature: (JJJI[I)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject -JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniform3iArray( +JNICALL Java_javax_media_j3d_NativePipeline_setGLSLUniform3iArray( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -1346,12 +1371,12 @@ JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniform3iArray( /* - * Class: javax_media_j3d_GLSLShaderProgramRetained - * Method: setUniform3fArray + * Class: javax_media_j3d_NativePipeline + * Method: setGLSLUniform3fArray * Signature: (JJJI[F)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject -JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniform3fArray( +JNICALL Java_javax_media_j3d_NativePipeline_setGLSLUniform3fArray( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -1385,12 +1410,12 @@ JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniform3fArray( /* - * Class: javax_media_j3d_GLSLShaderProgramRetained - * Method: setUniform4iArray + * Class: javax_media_j3d_NativePipeline + * Method: setGLSLUniform4iArray * Signature: (JJJI[I)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject -JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniform4iArray( +JNICALL Java_javax_media_j3d_NativePipeline_setGLSLUniform4iArray( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -1424,12 +1449,12 @@ JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniform4iArray( /* - * Class: javax_media_j3d_GLSLShaderProgramRetained - * Method: setUniform4fArray + * Class: javax_media_j3d_NativePipeline + * Method: setGLSLUniform4fArray * Signature: (JJJI[F)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject -JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniform4fArray( +JNICALL Java_javax_media_j3d_NativePipeline_setGLSLUniform4fArray( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -1463,12 +1488,12 @@ JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniform4fArray( /* - * Class: javax_media_j3d_GLSLShaderProgramRetained - * Method: setUniformMatrix3fArray + * Class: javax_media_j3d_NativePipeline + * Method: setGLSLUniformMatrix3fArray * Signature: (JJJI[F)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject -JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniformMatrix3fArray +JNICALL Java_javax_media_j3d_NativePipeline_setGLSLUniformMatrix3fArray ( JNIEnv *env, jobject obj, @@ -1504,12 +1529,12 @@ JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniformMatrix3fArray /* - * Class: javax_media_j3d_GLSLShaderProgramRetained - * Method: setUniformMatrix4fArray + * Class: javax_media_j3d_NativePipeline + * Method: setGLSLUniformMatrix4fArray * Signature: (JJJI[F)Ljavax/media/j3d/ShaderError; */ JNIEXPORT jobject -JNICALL Java_javax_media_j3d_GLSLShaderProgramRetained_setUniformMatrix4fArray +JNICALL Java_javax_media_j3d_NativePipeline_setGLSLUniformMatrix4fArray ( JNIEnv *env, jobject obj, @@ -1556,8 +1581,8 @@ glslVertexAttrPointer( { GLSLCtxInfo *glslCtxInfo = ctxProperties->glslCtxInfo; - glslCtxInfo->pfnglVertexAttribPointerARB(index+1, size, type, - GL_FALSE, stride, pointer); + glslCtxInfo->pfnglVertexAttribPointerARB(index+glslCtxInfo->vertexAttrOffset, + size, type, GL_FALSE, stride, pointer); } static void @@ -1567,7 +1592,7 @@ glslEnableVertexAttrArray( { GLSLCtxInfo *glslCtxInfo = ctxProperties->glslCtxInfo; - glslCtxInfo->pfnglEnableVertexAttribArrayARB(index+1); + glslCtxInfo->pfnglEnableVertexAttribArrayARB(index+glslCtxInfo->vertexAttrOffset); } static void @@ -1577,7 +1602,7 @@ glslDisableVertexAttrArray( { GLSLCtxInfo *glslCtxInfo = ctxProperties->glslCtxInfo; - glslCtxInfo->pfnglDisableVertexAttribArrayARB(index+1); + glslCtxInfo->pfnglDisableVertexAttribArrayARB(index+glslCtxInfo->vertexAttrOffset); } static void @@ -1590,7 +1615,7 @@ glslVertexAttr1fv( #ifdef VERBOSE fprintf(stderr, "glslVertexAttr1fv()\n"); #endif - glslCtxInfo->pfnglVertexAttrib1fvARB(index+1, v); + glslCtxInfo->pfnglVertexAttrib1fvARB(index+glslCtxInfo->vertexAttrOffset, v); } static void @@ -1603,7 +1628,7 @@ glslVertexAttr2fv( #ifdef VERBOSE fprintf(stderr, "glslVertexAttr2fv()\n"); #endif - glslCtxInfo->pfnglVertexAttrib2fvARB(index+1, v); + glslCtxInfo->pfnglVertexAttrib2fvARB(index+glslCtxInfo->vertexAttrOffset, v); } static void @@ -1616,7 +1641,7 @@ glslVertexAttr3fv( #ifdef VERBOSE fprintf(stderr, "glslVertexAttr3fv()\n"); #endif - glslCtxInfo->pfnglVertexAttrib3fvARB(index+1, v); + glslCtxInfo->pfnglVertexAttrib3fvARB(index+glslCtxInfo->vertexAttrOffset, v); } static void @@ -1629,6 +1654,6 @@ glslVertexAttr4fv( #ifdef VERBOSE fprintf(stderr, "glslVertexAttr4fv()\n"); #endif - glslCtxInfo->pfnglVertexAttrib4fvARB(index+1, v); + glslCtxInfo->pfnglVertexAttrib4fvARB(index+glslCtxInfo->vertexAttrOffset, v); } diff --git a/src/native/ogl/GeometryArrayRetained.c b/src/native/ogl/GeometryArrayRetained.c index fd638b7..c75ba72 100644 --- a/src/native/ogl/GeometryArrayRetained.c +++ b/src/native/ogl/GeometryArrayRetained.c @@ -55,16 +55,12 @@ static void enableTexCoordPointer(GraphicsContextPropertiesInfo *, int, int, static void disableTexCoordPointer(GraphicsContextPropertiesInfo *, int); static void clientActiveTextureUnit(GraphicsContextPropertiesInfo *, int); -/* - * texUnitIndex < 0 implies send all texture unit state info in one pass - * texUnitIndex >= 0 implies one texture unit state info in one pass using - * the underlying texture unit 0 - */ + static void -executeTexture(int texUnitIndex, int texCoordSetMapLen, +executeTexture(int texCoordSetMapLen, int texSize, int bstride, int texCoordoff, jint texCoordSetMapOffset[], - jint numActiveTexUnit, jint texUnitStateMap[], + jint numActiveTexUnit, float verts[], jlong ctxInfo) { int i; @@ -72,69 +68,24 @@ executeTexture(int texUnitIndex, int texCoordSetMapLen, GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; jlong ctx = ctxProperties->context; int tus; /* texture unit state index */ - - if (texUnitIndex < 0) { - if(ctxProperties->arb_multitexture) { - for (i = 0; i < numActiveTexUnit; i++) { - /* - * NULL texUnitStateMap means - * one to one mapping from texture unit to - * texture unit state. It is NULL in build display list, - * when the mapping is according to the texCoordSetMap - */ - if (texUnitStateMap != NULL) { - tus = texUnitStateMap[i]; - } else { - tus = i; - } - /* - * it's possible that texture unit state index (tus) - * is greater than the texCoordSetMapOffsetLen, in this - * case, just disable TexCoordPointer. - */ - if ((tus < texCoordSetMapLen) && - (texCoordSetMapOffset[tus] != -1)) { - enableTexCoordPointer(ctxProperties, i, - texSize, GL_FLOAT, bstride, - &(verts[texCoordoff + texCoordSetMapOffset[tus]])); - - } else { - disableTexCoordPointer(ctxProperties, i); - } - } - }/* GL_ARB_multitexture */ + for (i = 0; i < numActiveTexUnit; i++) { - else { + tus = i; -#ifdef VERBOSE - if (numActiveTexUnit > 1) { - fprintf(stderr, "No multi-texture support\n"); - } -#endif /* VERBOSE */ + /* + * it's possible that texture unit state index (tus) + * is greater than the texCoordSetMapOffsetLen, in this + * case, just disable TexCoordPointer. + */ + if ((tus < texCoordSetMapLen) && + (texCoordSetMapOffset[tus] != -1)) { + enableTexCoordPointer(ctxProperties, i, + texSize, GL_FLOAT, bstride, + &(verts[texCoordoff + texCoordSetMapOffset[tus]])); - if (texUnitStateMap != NULL) { - tus = texUnitStateMap[0]; - } else { - tus = 0; - } - if (texCoordSetMapOffset[tus] != -1) { - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - glTexCoordPointer(texSize, GL_FLOAT, bstride, - &(verts[texCoordoff + texCoordSetMapOffset[tus]])); - - } else { - glDisableClientState(GL_TEXTURE_COORD_ARRAY); - } - } - } else { - if ((texUnitIndex < texCoordSetMapLen) && - (texCoordSetMapOffset[texUnitIndex] != -1)) { - enableTexCoordPointer(ctxProperties, 0, - texSize, GL_FLOAT, bstride, - &(verts[texCoordoff + texCoordSetMapOffset[texUnitIndex]])); } else { - disableTexCoordPointer(ctxProperties, 0); + disableTexCoordPointer(ctxProperties, i); } } } @@ -146,16 +97,12 @@ resetTexture(jlong ctxInfo) GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; - if(ctxProperties->arb_multitexture) { - /* Disable texture coordinate arrays for all texture units */ - for (i = 0; i < ctxProperties->maxTexCoordSets; i++) { - disableTexCoordPointer(ctxProperties, i); - } - /* Reset client active texture unit to 0 */ - clientActiveTextureUnit(ctxProperties, 0); - } else { - disableTexCoordPointer(ctxProperties, 0); + /* Disable texture coordinate arrays for all texture units */ + for (i = 0; i < ctxProperties->maxTexCoordSets; i++) { + disableTexCoordPointer(ctxProperties, i); } + /* Reset client active texture unit to 0 */ + clientActiveTextureUnit(ctxProperties, 0); } @@ -200,7 +147,6 @@ executeGeometryArray( JNIEnv *env, jobject obj, jlong ctxInfo, jobject geo, jint geo_type, jboolean isNonUniformScale, jboolean useAlpha, - jboolean multiScreen, jboolean ignoreVertexColors, jint startVIndex, jint vcount, jint vformat, @@ -208,10 +154,9 @@ executeGeometryArray( jintArray texCoordSetMap, jint texCoordSetMapLen, jintArray texUnitOffset, jint numActiveTexUnit, - jintArray texUnitStateMapArray, jint vertexAttrCount, jintArray vertexAttrSizes, jfloatArray varray, jobject varrayBuffer, jfloatArray carray, - jint texUnitIndex, jint cDirty) + jint cDirty) { jclass geo_class; JNIEnv table; @@ -231,8 +176,7 @@ executeGeometryArray( jfieldID strip_field; jarray sarray; - jint texSize, texStride, *texCoordSetMapOffset = NULL, - *texUnitStateMap = NULL; + jint texSize, texStride, *texCoordSetMapOffset = NULL; GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; jlong ctx = ctxProperties->context; @@ -358,12 +302,8 @@ executeGeometryArray( texCoordSetMapOffset = (jint *) (*(table->GetPrimitiveArrayCritical))(env, texUnitOffset, NULL); } - if (texUnitStateMapArray != NULL) { - texUnitStateMap = (jint *) (*(table->GetPrimitiveArrayCritical))(env, texUnitStateMapArray, NULL); - } - /* Enable normalize for non-uniform scale (which rescale can't handle) */ - if (ctxProperties->rescale_normal_ext && isNonUniformScale) { + if (isNonUniformScale) { glEnable(GL_NORMALIZE); } @@ -416,10 +356,10 @@ executeGeometryArray( if (vformat & GA_TEXTURE_COORDINATE) { - executeTexture(texUnitIndex, texCoordSetMapLen, + executeTexture(texCoordSetMapLen, texSize, bstride, texCoordoff, texCoordSetMapOffset, - numActiveTexUnit, texUnitStateMap, + numActiveTexUnit, startVertex, ctxInfo); } @@ -509,10 +449,10 @@ executeGeometryArray( if (vformat & GA_TEXTURE_COORDINATE) { - executeTexture(texUnitIndex, texCoordSetMapLen, + executeTexture(texCoordSetMapLen, texSize, bstride, texCoordoff, texCoordSetMapOffset, - numActiveTexUnit, texUnitStateMap, + numActiveTexUnit, startVertex, ctxInfo); } @@ -536,7 +476,7 @@ executeGeometryArray( } /* clean up if we turned on normalize */ - if (ctxProperties->rescale_normal_ext && isNonUniformScale) { + if (isNonUniformScale) { glDisable(GL_NORMALIZE); } @@ -555,9 +495,6 @@ executeGeometryArray( (*(table->ReleasePrimitiveArrayCritical))(env, texUnitOffset, texCoordSetMapOffset, 0); - if (texUnitStateMap != NULL) - (*(table->ReleasePrimitiveArrayCritical))(env, texUnitStateMapArray, - texUnitStateMap, 0); if(varray != NULL) (*(table->ReleasePrimitiveArrayCritical))(env, varray, verts, 0); @@ -568,15 +505,14 @@ executeGeometryArray( /* - * Class: javax_media_j3d_GeometryArrayRetained + * Class: javax_media_j3d_NativePipeline * Method: execute * Signature: (JLjavax/media/j3d/GeometryArrayRetained;IZZZZIIII[II[II[II[I[F[FII)V */ JNIEXPORT void JNICALL -Java_javax_media_j3d_GeometryArrayRetained_execute(JNIEnv *env, +Java_javax_media_j3d_NativePipeline_execute(JNIEnv *env, jobject obj, jlong ctxInfo, jobject geo, jint geo_type, jboolean isNonUniformScale, jboolean useAlpha, - jboolean multiScreen, jboolean ignoreVertexColors, jint startVIndex, jint vcount, jint vformat, @@ -584,10 +520,9 @@ Java_javax_media_j3d_GeometryArrayRetained_execute(JNIEnv *env, jintArray texCoordSetMap, jint texCoordSetMapLen, jintArray texUnitOffset, jint numActiveTexUnit, - jintArray texUnitStateMapArray, jint vertexAttrCount, jintArray vertexAttrSizes, jfloatArray varray, jfloatArray carray, - jint texUnitIndex, jint cDirty) + jint cDirty) { #ifdef VERBOSE @@ -596,21 +531,20 @@ Java_javax_media_j3d_GeometryArrayRetained_execute(JNIEnv *env, /* call executeGeometryArray */ executeGeometryArray(env, obj, ctxInfo, geo, geo_type, isNonUniformScale, useAlpha, - multiScreen, ignoreVertexColors, startVIndex, vcount, vformat, + ignoreVertexColors, startVIndex, vcount, vformat, texCoordSetCount, texCoordSetMap, texCoordSetMapLen, - texUnitOffset, numActiveTexUnit, texUnitStateMapArray, + texUnitOffset, numActiveTexUnit, vertexAttrCount, vertexAttrSizes, - varray, NULL, carray, texUnitIndex, cDirty); + varray, NULL, carray, cDirty); } /* interleaved data with nio buffer as data format */ JNIEXPORT void JNICALL -Java_javax_media_j3d_GeometryArrayRetained_executeInterleavedBuffer( +Java_javax_media_j3d_NativePipeline_executeInterleavedBuffer( JNIEnv *env, jobject obj, jlong ctxInfo, jobject geo, jint geo_type, - jboolean isNonUniformScale, jboolean useAlpha, - jboolean multiScreen, + jboolean isNonUniformScale, jboolean useAlpha, jboolean ignoreVertexColors, jint startVIndex, jint vcount, jint vformat, @@ -618,9 +552,8 @@ Java_javax_media_j3d_GeometryArrayRetained_executeInterleavedBuffer( jintArray texCoordSetMap, jint texCoordSetMapLen, jintArray texUnitOffset, jint numActiveTexUnit, - jintArray texUnitStateMapArray, jobject varray, jfloatArray carray, - jint texUnitIndex, jint cDirty) + jint cDirty) { #ifdef VERBOSE @@ -629,22 +562,22 @@ Java_javax_media_j3d_GeometryArrayRetained_executeInterleavedBuffer( /* call executeGeometryArray */ executeGeometryArray(env, obj, ctxInfo, geo, geo_type, isNonUniformScale, useAlpha, - multiScreen, ignoreVertexColors, startVIndex, vcount, vformat, + ignoreVertexColors, startVIndex, vcount, vformat, texCoordSetCount, texCoordSetMap, texCoordSetMapLen, - texUnitOffset, numActiveTexUnit, texUnitStateMapArray, + texUnitOffset, numActiveTexUnit, 0, NULL, - NULL, varray, carray, texUnitIndex, cDirty); + NULL, varray, carray, cDirty); } /* - * Class: javax_media_j3d_GeometryArrayRetained + * Class: javax_media_j3d_NativePipeline * Method: buildGA * Signature: (JLjavax/media/j3d/GeometryArrayRetained;IZZFZIIII[II[II[I[D[D[F)V */ JNIEXPORT - void JNICALL Java_javax_media_j3d_GeometryArrayRetained_buildGA(JNIEnv *env, + void JNICALL Java_javax_media_j3d_NativePipeline_buildGA(JNIEnv *env, jobject obj, jlong ctxInfo, jobject geo, jint geo_type, jboolean isNonUniformScale, jboolean updateAlpha, float alpha, @@ -911,12 +844,12 @@ printf("orig: < %g %g %g > transformed: < %g %g %g >\n", if (texCoordSetMapLen > 0) { - if (ctxProperties->arb_multitexture) { + if (ctxProperties->gl13) { if (vformat & GA_TEXTURE_COORDINATE_2) { for (k = 0; k < texCoordSetMapLen; k++) { if (texCoordSetMapOffset[k] != -1) { - ctxProperties->glMultiTexCoord2fvARB( - GL_TEXTURE0_ARB + k, + ctxProperties->glMultiTexCoord2fv( + GL_TEXTURE0 + k, &verts[texCoordoff + texCoordSetMapOffset[k]]); } @@ -924,8 +857,8 @@ printf("orig: < %g %g %g > transformed: < %g %g %g >\n", } else if (vformat & GA_TEXTURE_COORDINATE_3) { for (k = 0; k < texCoordSetMapLen; k++) { if (texCoordSetMapOffset[k] != -1) { - ctxProperties->glMultiTexCoord3fvARB( - GL_TEXTURE0_ARB + k, + ctxProperties->glMultiTexCoord3fv( + GL_TEXTURE0 + k, &verts[texCoordoff + texCoordSetMapOffset[k]]); } @@ -933,15 +866,15 @@ printf("orig: < %g %g %g > transformed: < %g %g %g >\n", } else { for (k = 0; k < texCoordSetMapLen; k++) { if (texCoordSetMapOffset[k] != -1) { - ctxProperties->glMultiTexCoord4fvARB( - GL_TEXTURE0_ARB + k, + ctxProperties->glMultiTexCoord4fv( + GL_TEXTURE0 + k, &verts[texCoordoff + texCoordSetMapOffset[k]]); } } } } - else { /* GL_ARB_multitexture */ + else { /* no multitexture */ if (texCoordSetMapOffset[0] != -1) { if (vformat & GA_TEXTURE_COORDINATE_2) { @@ -955,7 +888,7 @@ printf("orig: < %g %g %g > transformed: < %g %g %g >\n", texCoordSetMapOffset[0]]); } } - } /* GL_ARB_multitexture */ + } /* no multitexture */ } /* * texCoordSetMapLen can't be 0 if texture coordinates @@ -1121,12 +1054,12 @@ printf("orig: < %g %g %g > transformed: < %g %g %g >\n", if (texCoordSetMapLen > 0) { - if(ctxProperties->arb_multitexture) { + if(ctxProperties->gl13) { if (vformat & GA_TEXTURE_COORDINATE_2) { for (k = 0; k < texCoordSetMapLen; k++) { if (texCoordSetMapOffset[k] != -1) { - ctxProperties->glMultiTexCoord2fvARB( - GL_TEXTURE0_ARB + k, + ctxProperties->glMultiTexCoord2fv( + GL_TEXTURE0 + k, &verts[texCoordoff + texCoordSetMapOffset[k]]); } @@ -1134,8 +1067,8 @@ printf("orig: < %g %g %g > transformed: < %g %g %g >\n", } else if (vformat & GA_TEXTURE_COORDINATE_3) { for (k = 0; k < texCoordSetMapLen; k++) { if (texCoordSetMapOffset[k] != -1) { - ctxProperties->glMultiTexCoord3fvARB( - GL_TEXTURE0_ARB + k, + ctxProperties->glMultiTexCoord3fv( + GL_TEXTURE0 + k, &verts[texCoordoff + texCoordSetMapOffset[k]]); } @@ -1143,15 +1076,15 @@ printf("orig: < %g %g %g > transformed: < %g %g %g >\n", } else { for (k = 0; k < texCoordSetMapLen; k++) { if (texCoordSetMapOffset[k] != -1) { - ctxProperties->glMultiTexCoord4fvARB( - GL_TEXTURE0_ARB + k, + ctxProperties->glMultiTexCoord4fv( + GL_TEXTURE0 + k, &verts[texCoordoff + texCoordSetMapOffset[k]]); } } } } - else { /* GL_ARB_multitexture */ + else { /* no multitexture */ if (texCoordSetMapOffset[0] != -1) { if (vformat & GA_TEXTURE_COORDINATE_2) { @@ -1165,7 +1098,7 @@ printf("orig: < %g %g %g > transformed: < %g %g %g >\n", texCoordSetMapOffset[0]]); } } - } /* GL_ARB_multitexture */ + } /* no multitexture */ } /* @@ -1265,8 +1198,8 @@ clientActiveTextureUnit( GraphicsContextPropertiesInfo *ctxProperties, int texUnit) { - if (ctxProperties->arb_multitexture) { - ctxProperties->glClientActiveTextureARB(texUnit + GL_TEXTURE0_ARB); + if (ctxProperties->gl13) { + ctxProperties->glClientActiveTexture(texUnit + GL_TEXTURE0); } } @@ -1279,7 +1212,6 @@ executeGeometryArrayVA( jobject geo, jint geo_type, jboolean isNonUniformScale, - jboolean multiScreen, jboolean ignoreVertexColors, jint vcount, jint vformat, @@ -1295,12 +1227,10 @@ executeGeometryArrayVA( jint vertexAttrCount, jintArray vertexAttrSizes, jintArray vertexAttrIndices, - jfloat ** vertexAttrPointer, - jint pass, + jfloat ** vertexAttrPointer, jint texCoordMapLength, jintArray tcoordsetmap, jint numActiveTexUnit, - jint* texUnitStateMap, jintArray texindices, jint texStride, jfloat** texCoordPointer, @@ -1341,7 +1271,7 @@ executeGeometryArrayVA( #endif /* VERBOSE */ /* Enable normalize for non-uniform scale (which rescale can't handle) */ - if (ctxProperties->rescale_normal_ext && isNonUniformScale) { + if (isNonUniformScale) { glEnable(GL_NORMALIZE); } @@ -1405,42 +1335,21 @@ executeGeometryArrayVA( initialTexIndices = (jint *) (*(table->GetPrimitiveArrayCritical))(env,texindices, NULL); texCoordSetMap = (jint *) (*(table->GetPrimitiveArrayCritical))(env,tcoordsetmap, NULL); - if (pass < 0) { - for (i = 0; i < numActiveTexUnit; i++) { - tus = texUnitStateMap[i]; - if ((tus < texCoordMapLength) && ( - ((texSet=texCoordSetMap[tus]) != -1))) { - - ptexCoords = texCoordPointer[texSet]; + for (i = 0; i < numActiveTexUnit; i++) { + if ((i < texCoordMapLength) && ( + ((texSet=texCoordSetMap[i]) != -1))) { - enableTexCoordPointer(ctxProperties, i, texStride, - GL_FLOAT, 0, - &ptexCoords[texStride * initialTexIndices[texSet]]); - - } else { - disableTexCoordPointer(ctxProperties, i); - } - } - } - else { - texUnitStateMap = NULL; - texSet = texCoordSetMap[pass]; - if (texSet != -1) { - ptexCoords = texCoordPointer[texSet]; - enableTexCoordPointer(ctxProperties, 0, texStride, - GL_FLOAT, 0, - &ptexCoords[texStride * initialTexIndices[texSet]]); + ptexCoords = texCoordPointer[texSet]; + + enableTexCoordPointer(ctxProperties, i, texStride, + GL_FLOAT, 0, + &ptexCoords[texStride * initialTexIndices[texSet]]); + + } else { + disableTexCoordPointer(ctxProperties, i); + } + } - /* - * in a non-multitexturing case, only the first texture - * unit is used, it will be the core library responsibility - * to disable all texture units before enabling "the" - * texture unit for multi-pass purpose - */ - } else { - disableTexCoordPointer(ctxProperties, 0); - } - } /* Reset client active texture unit to 0 */ clientActiveTextureUnit(ctxProperties, 0); } @@ -1494,7 +1403,7 @@ executeGeometryArrayVA( } } /* clean up if we turned on normalize */ - if (ctxProperties->rescale_normal_ext && isNonUniformScale) { + if (isNonUniformScale) { glDisable(GL_NORMALIZE); } @@ -1513,19 +1422,18 @@ executeGeometryArrayVA( /* execute geometry array with java array format */ /* - * Class: javax_media_j3d_GeometryArrayRetained + * Class: javax_media_j3d_NativePipeline * Method: executeVA * Signature: (JLjavax/media/j3d/GeometryArrayRetained;IZZZIIII[F[DI[F[BI[FI[I[I[[FII[II[I[II[Ljava/lang/Object;I)V */ JNIEXPORT void JNICALL -Java_javax_media_j3d_GeometryArrayRetained_executeVA( +Java_javax_media_j3d_NativePipeline_executeVA( JNIEnv *env, jobject obj, jlong ctxInfo, jobject geo, jint geo_type, jboolean isNonUniformScale, - jboolean multiScreen, jboolean ignoreVertexColors, jint vcount, jint vformat, @@ -1541,12 +1449,10 @@ Java_javax_media_j3d_GeometryArrayRetained_executeVA( jint vertexAttrCount, jintArray vertexAttrSizes, jintArray vertexAttrIndices, - jobjectArray vertexAttrData, - jint pass, + jobjectArray vertexAttrData, jint texCoordMapLength, jintArray tcoordsetmap, jint numActiveTexUnit, - jintArray tunitstatemap, jintArray texindices, jint texStride, jobjectArray texCoords, @@ -1570,7 +1476,6 @@ Java_javax_media_j3d_GeometryArrayRetained_executeVA( jfloat **vertexAttrPointer = NULL; jfloat **texCoordPointer = NULL; jarray *texobjs = NULL; - jint* texUnitStateMap = NULL; int i; jboolean floatCoordDefined = ((vdefined & javax_media_j3d_GeometryArrayRetained_COORD_FLOAT) != 0); @@ -1631,10 +1536,7 @@ Java_javax_media_j3d_GeometryArrayRetained_executeVA( else texCoordPointer[i] = NULL; } - if (pass < 0) { - texUnitStateMap = (jint *) (*(table->GetPrimitiveArrayCritical))(env,tunitstatemap, NULL); - } - } + } /* get coordinate array */ if (floatCoordDefined) { @@ -1660,15 +1562,15 @@ Java_javax_media_j3d_GeometryArrayRetained_executeVA( #endif /* VERBOSE */ executeGeometryArrayVA(env, obj, ctxInfo, geo, geo_type, - isNonUniformScale, multiScreen, ignoreVertexColors, + isNonUniformScale, ignoreVertexColors, vcount, vformat, vdefined, initialCoordIndex, fverts, dverts, initialColorIndex, fclrs, bclrs, initialNormalIndex, norms, vertexAttrCount, vertexAttrSizes, vertexAttrIndices, vertexAttrPointer, - pass, texCoordMapLength, - tcoordsetmap,numActiveTexUnit, texUnitStateMap, + texCoordMapLength, + tcoordsetmap,numActiveTexUnit, texindices,texStride,texCoordPointer,cdirty, sarray, strip_len, start_array); @@ -1691,9 +1593,6 @@ Java_javax_media_j3d_GeometryArrayRetained_executeVA( (*(table->ReleasePrimitiveArrayCritical))(env, texobjs[i], texCoordPointer[i], 0); } } - if (texUnitStateMap != NULL) { - (*(table->ReleasePrimitiveArrayCritical))(env, tunitstatemap, texUnitStateMap, 0); - } } if (texobjs != NULL) { @@ -1726,18 +1625,17 @@ Java_javax_media_j3d_GeometryArrayRetained_executeVA( /* execute geometry array with java array format */ /* - * Class: javax_media_j3d_GeometryArrayRetained + * Class: javax_media_j3d_NativePipeline * Method: executeVABuffer * Signature: (JLjavax/media/j3d/GeometryArrayRetained;IZZZIIIILjava/lang/Object;ILjava/lang/Object;[F[BILjava/lang/Object;I[I[I[Ljava/lang/Object;II[II[I[II[Ljava/lang/Object;I)V */ -JNIEXPORT void JNICALL Java_javax_media_j3d_GeometryArrayRetained_executeVABuffer( +JNIEXPORT void JNICALL Java_javax_media_j3d_NativePipeline_executeVABuffer( JNIEnv *env, jobject obj, jlong ctxInfo, jobject geo, jint geo_type, jboolean isNonUniformScale, - jboolean multiScreen, jboolean ignoreVertexColors, jint vcount, jint vformat, @@ -1753,12 +1651,10 @@ JNIEXPORT void JNICALL Java_javax_media_j3d_GeometryArrayRetained_executeVABuffe jint vertexAttrCount, jintArray vertexAttrSizes, jintArray vertexAttrIndices, - jobjectArray vertexAttrData, - jint pass, + jobjectArray vertexAttrData, jint texCoordMapLength, jintArray tcoordsetmap, jint numActiveTexUnit, - jintArray tunitstatemap, jintArray texindices, jint texStride, jobjectArray texCoords, @@ -1781,7 +1677,6 @@ JNIEXPORT void JNICALL Java_javax_media_j3d_GeometryArrayRetained_executeVABuffe jfloat **vertexAttrPointer = NULL; jfloat **texCoordPointer = NULL; jarray *texobjs = NULL; - jint* texUnitStateMap = NULL; int i; jboolean floatCoordDefined = ((vdefined & javax_media_j3d_GeometryArrayRetained_COORD_FLOAT) != 0); @@ -1872,9 +1767,6 @@ JNIEXPORT void JNICALL Java_javax_media_j3d_GeometryArrayRetained_executeVABuffe else texCoordPointer[i] = NULL; } - if (pass < 0) { - texUnitStateMap = (jint *) (*(table->GetPrimitiveArrayCritical))(env,tunitstatemap, NULL); - } } @@ -1883,15 +1775,15 @@ JNIEXPORT void JNICALL Java_javax_media_j3d_GeometryArrayRetained_executeVABuffe #endif /* VERBOSE */ executeGeometryArrayVA(env, obj, ctxInfo, geo, geo_type, - isNonUniformScale, multiScreen, ignoreVertexColors, + isNonUniformScale, ignoreVertexColors, vcount, vformat, vdefined, initialCoordIndex, fverts, dverts, initialColorIndex, fclrs, bclrs, initialNormalIndex, norms, vertexAttrCount, vertexAttrSizes, vertexAttrIndices, vertexAttrPointer, - pass, texCoordMapLength, - tcoordsetmap,numActiveTexUnit, texUnitStateMap, + texCoordMapLength, + tcoordsetmap,numActiveTexUnit, texindices,texStride,texCoordPointer,cdirty, sarray, strip_len, start_array); if (vaobjs != NULL) { @@ -1900,12 +1792,6 @@ JNIEXPORT void JNICALL Java_javax_media_j3d_GeometryArrayRetained_executeVABuffe if (vertexAttrPointer != NULL) { free(vertexAttrPointer); } - - if (textureDefined) { - if (texUnitStateMap != NULL) { - (*(table->ReleasePrimitiveArrayCritical))(env, tunitstatemap, texUnitStateMap, 0); - } - } if (texobjs != NULL) { free(texobjs); @@ -1923,10 +1809,11 @@ JNIEXPORT void JNICALL Java_javax_media_j3d_GeometryArrayRetained_executeVABuffe JNIEXPORT -void JNICALL Java_javax_media_j3d_GeometryArrayRetained_disableGlobalAlpha( +void JNICALL Java_javax_media_j3d_NativePipeline_disableGlobalAlpha( JNIEnv *env, jobject obj, - jlong ctxInfo, + jlong ctxInfo, + jobject geo, jint vformat, jboolean useAlpha, jboolean ignoreVertexColors) @@ -1945,15 +1832,16 @@ void JNICALL Java_javax_media_j3d_GeometryArrayRetained_disableGlobalAlpha( /* - * Class: javax_media_j3d_GeometryArrayRetained + * Class: javax_media_j3d_NativePipeline * Method: setVertexFormat * Signature: (JIZZI[I)V */ JNIEXPORT -void JNICALL Java_javax_media_j3d_GeometryArrayRetained_setVertexFormat( +void JNICALL Java_javax_media_j3d_NativePipeline_setVertexFormat( JNIEnv *env, jobject obj, jlong ctxInfo, + jobject geo, jint vformat, jboolean useAlpha, jboolean ignoreVertexColors) @@ -1999,28 +1887,11 @@ void JNICALL Java_javax_media_j3d_GeometryArrayRetained_setVertexFormat( } } -JNIEXPORT jboolean JNICALL -Java_javax_media_j3d_GeometryArrayRetained_globalAlphaSUN( - JNIEnv *env, - jobject obj, - jlong ctxInfo) -{ - GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; - jlong ctx = ctxProperties->context; - - if (ctxProperties->global_alpha_sun == 1) - return JNI_TRUE ; - else - return JNI_FALSE ; -} - - static void executeIndexedGeometryArray( JNIEnv *env, jobject obj, jlong ctxInfo, jobject geo, jint geo_type, jboolean isNonUniformScale, jboolean useAlpha, - jboolean multiScreen, jboolean ignoreVertexColors, jint initialIndexIndex, jint indexCount, @@ -2031,9 +1902,8 @@ executeIndexedGeometryArray( jintArray texCoordSetMap, jint texCoordSetMapLen, jintArray texUnitOffset, jint numActiveTexUnit, - jintArray texUnitStateMapArray, jfloatArray varray, jobject varrayBuffer, jfloatArray carray, - jint texUnitIndex, jint cDirty, + jint cDirty, jintArray indexCoord) { jclass geo_class; @@ -2060,8 +1930,7 @@ executeIndexedGeometryArray( jint** multiDrawElementsIndices = NULL; jint allocated = 0; - jint texSize, texStride, *texCoordSetMapOffset = NULL, - *texUnitStateMap = NULL; + jint texSize, texStride, *texCoordSetMapOffset = NULL; GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; jlong ctx = ctxProperties->context; @@ -2178,12 +2047,8 @@ executeIndexedGeometryArray( texCoordSetMapOffset = (jint *) (*(table->GetPrimitiveArrayCritical))(env, texUnitOffset, NULL); } - if (texUnitStateMapArray != NULL) { - texUnitStateMap = (jint *) (*(table->GetPrimitiveArrayCritical))(env, texUnitStateMapArray, NULL); - } - /* Enable normalize for non-uniform scale (which rescale can't handle) */ - if (ctxProperties->rescale_normal_ext && isNonUniformScale) { + if (isNonUniformScale) { glEnable(GL_NORMALIZE); } @@ -2233,10 +2098,10 @@ executeIndexedGeometryArray( if (vformat & GA_TEXTURE_COORDINATE) { /* XXXX: texCoordoff == 0 ???*/ - executeTexture(texUnitIndex, texCoordSetMapLen, + executeTexture(texCoordSetMapLen, texSize, bstride, texCoordoff, texCoordSetMapOffset, - numActiveTexUnit, texUnitStateMap, + numActiveTexUnit, verts, ctxInfo); } @@ -2336,10 +2201,10 @@ executeIndexedGeometryArray( if (vformat & GA_TEXTURE_COORDINATE) { /* XXXX: texCoordoff == 0 ???*/ - executeTexture(texUnitIndex, texCoordSetMapLen, + executeTexture(texCoordSetMapLen, texSize, bstride, texCoordoff, texCoordSetMapOffset, - numActiveTexUnit, texUnitStateMap, + numActiveTexUnit, verts, ctxInfo); } @@ -2377,7 +2242,7 @@ executeIndexedGeometryArray( /* clean up if we turned on normalize */ - if (ctxProperties->rescale_normal_ext && isNonUniformScale) { + if (isNonUniformScale) { glDisable(GL_NORMALIZE); } if(varray != NULL) @@ -2392,20 +2257,16 @@ executeIndexedGeometryArray( (*(table->ReleasePrimitiveArrayCritical))(env, texUnitOffset, texCoordSetMapOffset, 0); - if (texUnitStateMap != NULL) - (*(table->ReleasePrimitiveArrayCritical))(env, texUnitStateMapArray, - texUnitStateMap, 0); if (vAttrSizesPtr != NULL) { table->ReleaseIntArrayElements(env, vertexAttrSizes, vAttrSizesPtr, JNI_ABORT); } } JNIEXPORT void JNICALL -Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeometry( +Java_javax_media_j3d_NativePipeline_executeIndexedGeometry( JNIEnv *env, jobject obj, jlong ctxInfo, jobject geo, jint geo_type, jboolean isNonUniformScale, jboolean useAlpha, - jboolean multiScreen, jboolean ignoreVertexColors, jint initialIndexIndex, jint indexCount, @@ -2416,9 +2277,8 @@ Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeometry( jintArray texCoordSetMap, jint texCoordSetMapLen, jintArray texUnitOffset, jint numActiveTexUnit, - jintArray texUnitStateMapArray, jfloatArray varray, jfloatArray carray, - jint texUnitIndex, jint cDirty, + jint cDirty, jintArray indexCoord) { @@ -2427,7 +2287,7 @@ Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeometry( #endif /* VERBOSE */ executeIndexedGeometryArray(env, obj, ctxInfo, geo, geo_type, - isNonUniformScale, useAlpha, multiScreen, + isNonUniformScale, useAlpha, ignoreVertexColors, initialIndexIndex, indexCount, @@ -2438,18 +2298,16 @@ Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeometry( texCoordSetMap, texCoordSetMapLen, texUnitOffset, numActiveTexUnit, - texUnitStateMapArray, varray, NULL, carray, - texUnitIndex, cDirty, + cDirty, indexCoord); } JNIEXPORT void JNICALL -Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeometryBuffer( +Java_javax_media_j3d_NativePipeline_executeIndexedGeometryBuffer( JNIEnv *env, jobject obj, jlong ctxInfo, jobject geo, jint geo_type, jboolean isNonUniformScale, jboolean useAlpha, - jboolean multiScreen, jboolean ignoreVertexColors, jint initialIndexIndex, jint indexCount, @@ -2459,9 +2317,8 @@ Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeometryBuffer( jintArray texCoordSetMap, jint texCoordSetMapLen, jintArray texUnitOffset, jint numActiveTexUnit, - jintArray texUnitStateMapArray, jobject varray, jfloatArray carray, - jint texUnitIndex, jint cDirty, + jint cDirty, jintArray indexCoord) { @@ -2470,7 +2327,7 @@ Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeometryBuffer( #endif /* VERBOSE */ executeIndexedGeometryArray(env, obj, ctxInfo, geo, geo_type, - isNonUniformScale, useAlpha, multiScreen, + isNonUniformScale, useAlpha, ignoreVertexColors, initialIndexIndex, indexCount, @@ -2481,9 +2338,8 @@ Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeometryBuffer( texCoordSetMap, texCoordSetMapLen, texUnitOffset, numActiveTexUnit, - texUnitStateMapArray, NULL, varray, carray, - texUnitIndex, cDirty, + cDirty, indexCoord); } @@ -2496,7 +2352,6 @@ executeIndexedGeometryArrayVA( jobject geo, jint geo_type, jboolean isNonUniformScale, - jboolean multiScreen, jboolean ignoreVertexColors, jint initialIndexIndex, jint validIndexCount, @@ -2510,12 +2365,10 @@ executeIndexedGeometryArrayVA( jfloat* norms, jint vertexAttrCount, jintArray vertexAttrSizes, - jfloat ** vertexAttrPointer, - jint pass, + jfloat ** vertexAttrPointer, jint texCoordMapLength, jintArray tcoordsetmap, jint numActiveTexUnit, - jintArray tunitstatemap, jint texStride, jfloat** texCoordPointer, jint cdirty, @@ -2543,7 +2396,7 @@ executeIndexedGeometryArrayVA( jlong ctx = ctxProperties->context; int texSet; - jint *texCoordSetMap, *texUnitStateMap; + jint *texCoordSetMap; GLsizei *countArray; jint* vAttrSizes; jint offset = 0; @@ -2557,7 +2410,7 @@ executeIndexedGeometryArrayVA( #endif /* VERBOSE */ /* Enable normalize for non-uniform scale (which rescale can't handle) */ - if (ctxProperties->rescale_normal_ext && isNonUniformScale) { + if (isNonUniformScale) { glEnable(GL_NORMALIZE); } @@ -2608,43 +2461,23 @@ executeIndexedGeometryArrayVA( int tus = 0; float *ptexCoords; - texCoordSetMap = (jint *) (*(table->GetPrimitiveArrayCritical))(env,tcoordsetmap, NULL); - if (pass < 0) { - texUnitStateMap = (jint *) (*(table->GetPrimitiveArrayCritical))(env,tunitstatemap, NULL); - for (i = 0; i < numActiveTexUnit; i++) { - tus = texUnitStateMap[i]; - if ((tus < texCoordMapLength) && ( - ((texSet=texCoordSetMap[tus]) != -1))) { - - ptexCoords = texCoordPointer[texSet]; + texCoordSetMap = (jint *) (*(table->GetPrimitiveArrayCritical))(env,tcoordsetmap, NULL); + for (i = 0; i < numActiveTexUnit; i++) { + if ((i < texCoordMapLength) && ( + ((texSet=texCoordSetMap[i]) != -1))) { - enableTexCoordPointer(ctxProperties, i, texStride, - GL_FLOAT, 0, - ptexCoords); - - } else { + ptexCoords = texCoordPointer[texSet]; - disableTexCoordPointer(ctxProperties, i); - } - } - } - else { - texUnitStateMap = NULL; - texSet = texCoordSetMap[pass]; - if (texSet != -1) { - ptexCoords = texCoordPointer[texSet]; - enableTexCoordPointer(ctxProperties, 0, texStride, - GL_FLOAT, 0, - ptexCoords); + enableTexCoordPointer(ctxProperties, i, texStride, + GL_FLOAT, 0, + ptexCoords); + + } else { + + disableTexCoordPointer(ctxProperties, i); + } + } - /* - * in a non-multitexturing case, only the first texture - * unit is used, it will be the core library responsibility - * to disable all texture units before enabling "the" - * texture unit for multi-pass purpose - */ - } - } /* Reset client active texture unit to 0 */ clientActiveTextureUnit(ctxProperties, 0); } @@ -2714,7 +2547,7 @@ executeIndexedGeometryArrayVA( unlockArray(ctxProperties); /* clean up if we turned on normalize */ - if (ctxProperties->rescale_normal_ext && isNonUniformScale) { + if (isNonUniformScale) { glDisable(GL_NORMALIZE); } @@ -2728,21 +2561,18 @@ executeIndexedGeometryArrayVA( resetTexture(ctxInfo); (*(table->ReleasePrimitiveArrayCritical))(env, tcoordsetmap, texCoordSetMap, 0); - if (texUnitStateMap != NULL) - (*(table->ReleasePrimitiveArrayCritical))(env, tunitstatemap, texUnitStateMap, 0); } } JNIEXPORT -void JNICALL Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeometryVA( +void JNICALL Java_javax_media_j3d_NativePipeline_executeIndexedGeometryVA( JNIEnv *env, jobject obj, jlong ctxInfo, jobject geo, jint geo_type, jboolean isNonUniformScale, - jboolean multiScreen, jboolean ignoreVertexColors, jint initialIndexIndex, jint validIndexCount, @@ -2756,12 +2586,10 @@ void JNICALL Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeo jfloatArray ndata, jint vertexAttrCount, jintArray vertexAttrSizes, - jobjectArray vertexAttrData, - jint pass, + jobjectArray vertexAttrData, jint texCoordMapLength, jintArray tcoordsetmap, jint numActiveTexUnit, - jintArray tunitstatemap, jint texStride, jobjectArray texCoords, jint cdirty, @@ -2871,7 +2699,6 @@ void JNICALL Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeo geo, geo_type, isNonUniformScale, - multiScreen, ignoreVertexColors, initialIndexIndex, validIndexCount, @@ -2885,12 +2712,10 @@ void JNICALL Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeo norms, vertexAttrCount, vertexAttrSizes, - vertexAttrPointer, - pass, + vertexAttrPointer, texCoordMapLength, tcoordsetmap, numActiveTexUnit, - tunitstatemap, texStride, texCoordPointer, cdirty, @@ -2946,14 +2771,13 @@ void JNICALL Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeo } JNIEXPORT -void JNICALL Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeometryVABuffer( +void JNICALL Java_javax_media_j3d_NativePipeline_executeIndexedGeometryVABuffer( JNIEnv *env, jobject obj, jlong ctxInfo, jobject geo, jint geo_type, jboolean isNonUniformScale, - jboolean multiScreen, jboolean ignoreVertexColors, jint initialIndexIndex, jint validIndexCount, @@ -2967,12 +2791,10 @@ void JNICALL Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeo jobject ndata, jint vertexAttrCount, jintArray vertexAttrSizes, - jobjectArray vertexAttrData, - jint pass, + jobjectArray vertexAttrData, jint texCoordMapLength, jintArray tcoordsetmap, jint numActiveTexUnit, - jintArray tunitstatemap, jint texStride, jobjectArray texCoords, jint cdirty, @@ -3089,7 +2911,6 @@ void JNICALL Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeo geo, geo_type, isNonUniformScale, - multiScreen, ignoreVertexColors, initialIndexIndex, validIndexCount, @@ -3104,11 +2925,9 @@ void JNICALL Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeo vertexAttrCount, vertexAttrSizes, vertexAttrPointer, - pass, texCoordMapLength, tcoordsetmap, numActiveTexUnit, - tunitstatemap, texStride, texCoordPointer, cdirty, @@ -3137,7 +2956,7 @@ void JNICALL Java_javax_media_j3d_IndexedGeometryArrayRetained_executeIndexedGeo } JNIEXPORT void JNICALL -Java_javax_media_j3d_IndexedGeometryArrayRetained_buildIndexedGeometry( +Java_javax_media_j3d_NativePipeline_buildIndexedGeometry( JNIEnv *env, jobject obj, jlong ctxInfo, jobject geo, jint geo_type, @@ -3414,10 +3233,10 @@ Java_javax_media_j3d_IndexedGeometryArrayRetained_buildIndexedGeometry( if (vformat & GA_TEXTURE_COORDINATE) { - executeTexture(-1, texCoordSetMapLen, + executeTexture(texCoordSetMapLen, texSize, bstride, texCoordoff, texCoordSetMapOffset, - texCoordSetMapLen, NULL, + texCoordSetMapLen, verts, ctxInfo); } @@ -3536,10 +3355,10 @@ Java_javax_media_j3d_IndexedGeometryArrayRetained_buildIndexedGeometry( } if (vformat & GA_TEXTURE_COORDINATE) { - executeTexture(-1, texCoordSetMapLen, + executeTexture(texCoordSetMapLen, texSize, bstride, texCoordoff, texCoordSetMapOffset, - texCoordSetMapLen, NULL, + texCoordSetMapLen, verts, ctxInfo); } @@ -3607,7 +3426,7 @@ Java_javax_media_j3d_IndexedGeometryArrayRetained_buildIndexedGeometry( * Method: buildGAForByRef * Signature: (JLjavax/media/j3d/GeometryArrayRetained;IZZFZIIII[F[DI[F[BI[FI[I[I[[FI[I[II[Ljava/lang/Object;[D[D)V */ -JNIEXPORT void JNICALL Java_javax_media_j3d_GeometryArrayRetained_buildGAForByRef( +JNIEXPORT void JNICALL Java_javax_media_j3d_NativePipeline_buildGAForByRef( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -3665,7 +3484,6 @@ JNIEXPORT void JNICALL Java_javax_media_j3d_GeometryArrayRetained_buildGAForByRe jfloat **vertexAttrPointer = NULL; jfloat **texCoordPointer = NULL; jarray *texobjs = NULL; - jint *tunitstatemap = NULL; int offset = 0; jboolean floatCoordDefined = ((vdefined & javax_media_j3d_GeometryArrayRetained_COORD_FLOAT) != 0); @@ -3741,14 +3559,11 @@ JNIEXPORT void JNICALL Java_javax_media_j3d_GeometryArrayRetained_buildGAForByRe /* get texture arrays */ if (textureDefined) { - tunitstatemap = (int *)malloc(texCoordMapLength * sizeof(int)); for (i = 0; i < texCoordMapLength; i++) { - tunitstatemap[i] = i; if (texobjs[i] != NULL) texCoordPointer[i] = (jfloat*)(*(table->GetPrimitiveArrayCritical))(env,texobjs[i], NULL); else - texCoordPointer[i] = NULL; - + texCoordPointer[i] = NULL; } } @@ -3917,17 +3732,14 @@ JNIEXPORT void JNICALL Java_javax_media_j3d_GeometryArrayRetained_buildGAForByRe fprintf(stderr, "GeometryArrayRetained.buildGAForByRef() -- calling executeGeometryArrayVA\n"); #endif /* VERBOSE */ - executeGeometryArrayVA(env, obj, ctxInfo, geo, geo_type, - isNonUniformScale, JNI_FALSE, ignoreVertexColors, - vcount, vformat, vdefined, initialCoordIndex, - fvptr, dvptr, initialColorIndex, + executeGeometryArrayVA(env, obj, ctxInfo, geo, geo_type, isNonUniformScale, + ignoreVertexColors, vcount, vformat, vdefined, + initialCoordIndex, fvptr, dvptr, initialColorIndex, fcptr, bcptr, initialNormalIndex, - nptr, - vertexAttrCount, vertexAttrSizes, - vertexAttrIndices, vertexAttrPointer, - -1, texCoordMapLength, - tcoordsetmap, texCoordMapLength, tunitstatemap, - texindices,texStride,texCoordPointer,0, sarray, + nptr, vertexAttrCount, vertexAttrSizes, + vertexAttrIndices, vertexAttrPointer, texCoordMapLength, + tcoordsetmap, texCoordMapLength, + texindices, texStride, texCoordPointer, 0, sarray, strip_len, start_array); if (vattrDefined) { @@ -3944,9 +3756,6 @@ JNIEXPORT void JNICALL Java_javax_media_j3d_GeometryArrayRetained_buildGAForByRe } if (textureDefined) { - if (tunitstatemap != NULL) { - free(tunitstatemap); - } for (i = 0; i < texCoordMapLength; i++) { if (texCoordPointer[i] != NULL) { (*(table->ReleasePrimitiveArrayCritical))(env, texobjs[i], texCoordPointer[i], 0); @@ -3992,7 +3801,7 @@ JNIEXPORT void JNICALL Java_javax_media_j3d_GeometryArrayRetained_buildGAForByRe else if (doubleCoordDefined) { (*env)->ReleasePrimitiveArrayCritical(env, vdcoords, dverts, 0); if (tmpDoubleCoordArray != NULL) { - free(tmpFloatCoordArray); + free(tmpDoubleCoordArray); } } } @@ -4002,7 +3811,7 @@ JNIEXPORT void JNICALL Java_javax_media_j3d_GeometryArrayRetained_buildGAForByRe #if 0 /* execute geometry array with java array format */ JNIEXPORT -void JNICALL Java_javax_media_j3d_GeometryArrayRetained_buildGAForBuffer( +void JNICALL Java_javax_media_j3d_NativePipeline_buildGAForBuffer( JNIEnv *env, jobject obj, jlong ctxInfo, @@ -4052,7 +3861,6 @@ void JNICALL Java_javax_media_j3d_GeometryArrayRetained_buildGAForBuffer( jbyte* bcptr = NULL; jfloat **texCoordPointer = NULL; jarray *texobjs = NULL; - jint *tunitstatemap = NULL; jboolean floatCoordDefined = ((vdefined & javax_media_j3d_GeometryArrayRetained_COORD_FLOAT) != 0); jboolean doubleCoordDefined = ((vdefined & javax_media_j3d_GeometryArrayRetained_COORD_DOUBLE) != 0); jboolean floatColorsDefined = ((vdefined & javax_media_j3d_GeometryArrayRetained_COLOR_FLOAT) != 0); @@ -4110,9 +3918,7 @@ void JNICALL Java_javax_media_j3d_GeometryArrayRetained_buildGAForBuffer( } /* get texture arrays */ if (textureDefined) { - tunitstatemap = (int *)malloc( texCoordMapLength * sizeof(int)); for (i = 0; i < texCoordMapLength; i++) { - tunitstatemap[i] = i; if (texobjs[i] != NULL) texCoordPointer[i] = (jfloat*)(*(table->GetPrimitiveArrayCritical))(env,texobjs[i], NULL); else @@ -4287,20 +4093,17 @@ void JNICALL Java_javax_media_j3d_GeometryArrayRetained_buildGAForBuffer( #endif /* VERBOSE */ executeGeometryArrayVA(env, obj, ctxInfo, geo, geo_type, - isNonUniformScale, JNI_FALSE, ignoreVertexColors, + isNonUniformScale, ignoreVertexColors, vcount, vformat, vdefined, initialCoordIndex, fvptr, dvptr, initialColorIndex, fcptr, bcptr, initialNormalIndex, nptr, /* TODO: vertexAttrCount, vertexAttrSizes, */ /* TODO: vertexAttrIndices, vertexAttrPointer, */ - -1, texCoordMapLength, - tcoordsetmap, texCoordMapLength, tunitstatemap, + texCoordMapLength, + tcoordsetmap, texCoordMapLength, texindices,texStride,texCoordPointer,0, sarray, strip_len, start_array); if (textureDefined) { - if (tunitstatemap != NULL) { - free(tunitstatemap); - } for (i = 0; i < texCoordMapLength; i++) { if (texCoordPointer[i] != NULL) { (*(table->ReleasePrimitiveArrayCritical))(env, texobjs[i], texCoordPointer[i], 0); diff --git a/src/native/ogl/GraphicsContext3D.c b/src/native/ogl/GraphicsContext3D.c index da656a6..50f73bf 100644 --- a/src/native/ogl/GraphicsContext3D.c +++ b/src/native/ogl/GraphicsContext3D.c @@ -17,21 +17,163 @@ extern void throwAssert(JNIEnv *env, char *str); +JNIEXPORT +void JNICALL Java_javax_media_j3d_NativePipeline_readRaster( + JNIEnv *env, jobject obj, jlong ctx, + jint type, jint xOffset, jint yOffset, + jint wRaster, jint hRaster, jint hCanvas, + jint imageDataType, + jint imageFormat, jobject imageBuffer, + jint depthFormat, jobject depthBuffer) +{ + JNIEnv table; + int yAdjusted; + GLenum oglFormat; + void *imageObjPtr; + void *depthObjPtr; + + GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctx; + + table = *env; + + glPixelStorei(GL_PACK_ROW_LENGTH, wRaster); + glPixelStorei(GL_PACK_ALIGNMENT, 1); + yAdjusted = hCanvas - hRaster - yOffset; + + if ((type & javax_media_j3d_Raster_RASTER_COLOR) != 0) { + + imageObjPtr = + (void *)(*(table->GetPrimitiveArrayCritical))(env, (jarray)imageBuffer, NULL); + + if(imageDataType == IMAGE_DATA_TYPE_BYTE_ARRAY) { + + switch (imageFormat) { + /* GL_BGR */ + case IMAGE_FORMAT_BYTE_BGR: + oglFormat = GL_BGR; + break; + case IMAGE_FORMAT_BYTE_RGB: + oglFormat = GL_RGB; + break; + /* GL_ABGR_EXT */ + case IMAGE_FORMAT_BYTE_ABGR: + if (ctxProperties->abgr_ext) { /* If its zero, should never come here! */ + oglFormat = GL_ABGR_EXT; + } + else { + throwAssert(env, "readRaster : GL_ABGR_EXT format is unsupported"); + return; + } + break; + case IMAGE_FORMAT_BYTE_RGBA: + oglFormat = GL_RGBA; + break; + case IMAGE_FORMAT_BYTE_LA: + /* all LA types are stored as LA8 */ + oglFormat = GL_LUMINANCE_ALPHA; + break; + case IMAGE_FORMAT_BYTE_GRAY: + case IMAGE_FORMAT_USHORT_GRAY: + case IMAGE_FORMAT_INT_BGR: + case IMAGE_FORMAT_INT_RGB: + case IMAGE_FORMAT_INT_ARGB: + default: + throwAssert(env, "readRaster : imageFormat illegal format"); + return; + } + + glReadPixels(xOffset, yAdjusted, wRaster, hRaster, + oglFormat, GL_UNSIGNED_BYTE, imageObjPtr); + + } + else if(imageDataType == IMAGE_DATA_TYPE_INT_ARRAY) { + GLenum intType = GL_UNSIGNED_INT_8_8_8_8; + GLboolean forceAlphaToOne = GL_FALSE; + + switch (imageFormat) { + /* GL_BGR */ + case IMAGE_FORMAT_INT_BGR: /* Assume XBGR format */ + oglFormat = GL_RGBA; + intType = GL_UNSIGNED_INT_8_8_8_8_REV; + forceAlphaToOne = GL_TRUE; + break; + case IMAGE_FORMAT_INT_RGB: /* Assume XRGB format */ + forceAlphaToOne = GL_TRUE; + /* Fall through to next case */ + case IMAGE_FORMAT_INT_ARGB: + oglFormat = GL_BGRA; + intType = GL_UNSIGNED_INT_8_8_8_8_REV; + break; + /* This method only supports 3 and 4 components formats and INT types. */ + case IMAGE_FORMAT_BYTE_LA: + case IMAGE_FORMAT_BYTE_GRAY: + case IMAGE_FORMAT_USHORT_GRAY: + case IMAGE_FORMAT_BYTE_BGR: + case IMAGE_FORMAT_BYTE_RGB: + case IMAGE_FORMAT_BYTE_RGBA: + case IMAGE_FORMAT_BYTE_ABGR: + default: + throwAssert(env, "readRaster : imageFormat illegal format"); + return; + } + + /* Force Alpha to 1.0 if needed */ + if(forceAlphaToOne) { + glPixelTransferf(GL_ALPHA_SCALE, 0.0f); + glPixelTransferf(GL_ALPHA_BIAS, 1.0f); + } + + glReadPixels(xOffset, yAdjusted, wRaster, hRaster, + oglFormat, intType, imageObjPtr); + + /* Restore Alpha scale and bias */ + if(forceAlphaToOne) { + glPixelTransferf(GL_ALPHA_SCALE, 1.0f); + glPixelTransferf(GL_ALPHA_BIAS, 0.0f); + } + } + else { + throwAssert(env, "readRaster : illegal image data type"); + return; + } + + (*(table->ReleasePrimitiveArrayCritical))(env, imageBuffer, imageObjPtr, 0); + } + + if ((type & javax_media_j3d_Raster_RASTER_DEPTH) != 0) { + GLenum depthType = 0; + depthObjPtr = + (void *)(*(table->GetPrimitiveArrayCritical))(env, (jarray)depthBuffer, NULL); + + if (depthFormat == javax_media_j3d_DepthComponentRetained_DEPTH_COMPONENT_TYPE_INT) { + depthType = GL_UNSIGNED_INT; + } else { /* javax_media_j3d_DepthComponentRetained_DEPTH_COMPONENT_TYPE_FLOAT */ + depthType = GL_FLOAT; + } + + /* yOffset is adjusted for OpenGL - Y upward */ + glReadPixels(xOffset, yAdjusted, wRaster, hRaster, + GL_DEPTH_COMPONENT, depthType , depthObjPtr); + + (*(table->ReleasePrimitiveArrayCritical))(env, depthBuffer, depthObjPtr, 0); + } + +} + JNIEXPORT -void JNICALL Java_javax_media_j3d_GraphicsContext3D_readRasterNative( - JNIEnv *env, jobject obj, jlong ctxInfo, +void JNICALL Java_javax_media_j3d_NativePipeline_readRasterNative( + JNIEnv *env, jobject obj, jlong ctx, jint type, jint xOffset, jint yOffset, jint wRaster, jint hRaster, jint hCanvas, - jint format, jobject image, jobject depth, jobject ctx) -{ + jint format, jobject image, jobject depth, jobject gc) +{ JNIEnv table; int yAdjusted; - jclass ctx_class; + jclass gc_class; GLenum gltype; - GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; - jlong d3dctx = ctxProperties->context; + GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctx; table = *env; @@ -39,7 +181,7 @@ void JNICALL Java_javax_media_j3d_GraphicsContext3D_readRasterNative( glPixelStorei(GL_PACK_ALIGNMENT, 1); yAdjusted = hCanvas - hRaster - yOffset; - ctx_class = (jclass) (*(table->GetObjectClass))(env, ctx); + gc_class = (jclass) (*(table->GetObjectClass))(env, gc); if ((type & javax_media_j3d_Raster_RASTER_COLOR) != 0) { @@ -50,8 +192,8 @@ void JNICALL Java_javax_media_j3d_GraphicsContext3D_readRasterNative( jbyte *byteData; byteData_field = (jfieldID)(*(table->GetFieldID))(env, - ctx_class, "byteBuffer","[B"); - byteData_array = (jarray)(*(table->GetObjectField))(env, ctx, + gc_class, "byteBuffer","[B"); + byteData_array = (jarray)(*(table->GetObjectField))(env, gc, byteData_field); image_class = (jclass) (*(table->GetObjectClass))(env, image); @@ -61,30 +203,28 @@ void JNICALL Java_javax_media_j3d_GraphicsContext3D_readRasterNative( } switch (format) { - case FORMAT_BYTE_RGBA: + case IMAGE_FORMAT_BYTE_RGBA: gltype = GL_RGBA; break; - case FORMAT_BYTE_RGB: + case IMAGE_FORMAT_BYTE_RGB: gltype = GL_RGB; break; - case FORMAT_BYTE_ABGR: + case IMAGE_FORMAT_BYTE_ABGR: if (ctxProperties->abgr_ext) { /* If its zero, should never come here! */ gltype = GL_ABGR_EXT; } break; - case FORMAT_BYTE_BGR: - if (ctxProperties->bgr_ext) { /* If its zero, should never come here! */ - gltype = ctxProperties->bgr_ext_enum; - } + case IMAGE_FORMAT_BYTE_BGR: + gltype = GL_BGR; break; - case FORMAT_BYTE_LA: + case IMAGE_FORMAT_BYTE_LA: gltype = GL_LUMINANCE_ALPHA; break; - case FORMAT_BYTE_GRAY: - case FORMAT_USHORT_GRAY: + case IMAGE_FORMAT_BYTE_GRAY: + case IMAGE_FORMAT_USHORT_GRAY: default: throwAssert(env, "illegal format"); break; @@ -139,8 +279,8 @@ void JNICALL Java_javax_media_j3d_GraphicsContext3D_readRasterNative( jint *intData; intData_field = (jfieldID)(*(table->GetFieldID))(env, - ctx_class, "intBuffer","[I"); - intData_array = (jarray)(*(table->GetObjectField))(env, ctx, + gc_class, "intBuffer","[I"); + intData_array = (jarray)(*(table->GetObjectField))(env, gc, intData_field); intData = (jint *)(*(table->GetPrimitiveArrayCritical))(env, @@ -158,8 +298,8 @@ void JNICALL Java_javax_media_j3d_GraphicsContext3D_readRasterNative( jfloat *floatData; floatData_field = (jfieldID)(*(table->GetFieldID))(env, - ctx_class, "floatBuffer","[F"); - floatData_array = (jarray)(*(table->GetObjectField))(env, ctx, + gc_class, "floatBuffer","[F"); + floatData_array = (jarray)(*(table->GetObjectField))(env, gc, floatData_field); floatData = (jfloat *)(*(table->GetPrimitiveArrayCritical))(env, floatData_array, NULL); diff --git a/src/native/ogl/Lights.c b/src/native/ogl/Lights.c index db0c54f..2acece8 100644 --- a/src/native/ogl/Lights.c +++ b/src/native/ogl/Lights.c @@ -27,9 +27,9 @@ const float black[4] = { 0.0f, 0.0f, 0.0f, 1.0f }; JNIEXPORT -void JNICALL Java_javax_media_j3d_DirectionalLightRetained_updateLight( +void JNICALL Java_javax_media_j3d_NativePipeline_updateDirectionalLight( JNIEnv *env, - jobject light, + jobject obj, jlong ctxInfo, jint lightSlot, jfloat red, @@ -70,9 +70,9 @@ void JNICALL Java_javax_media_j3d_DirectionalLightRetained_updateLight( } JNIEXPORT -void JNICALL Java_javax_media_j3d_PointLightRetained_updateLight( +void JNICALL Java_javax_media_j3d_NativePipeline_updatePointLight( JNIEnv *env, - jobject light, + jobject obj, jlong ctxInfo, jint lightSlot, jfloat red, @@ -114,9 +114,9 @@ void JNICALL Java_javax_media_j3d_PointLightRetained_updateLight( } JNIEXPORT -void JNICALL Java_javax_media_j3d_SpotLightRetained_updateLight( +void JNICALL Java_javax_media_j3d_NativePipeline_updateSpotLight( JNIEnv *env, - jobject light, + jobject obj, jlong ctxInfo, jint lightSlot, jfloat red, diff --git a/src/native/ogl/MasterControl.c b/src/native/ogl/MasterControl.c index 2ca2b08..027b640 100644 --- a/src/native/ogl/MasterControl.c +++ b/src/native/ogl/MasterControl.c @@ -72,7 +72,7 @@ extern int isExtensionSupported(const char *allExtensions, const char *extension); JNIEXPORT jboolean JNICALL -Java_javax_media_j3d_MasterControl_initializeJ3D( +Java_javax_media_j3d_NativePipeline_initializeJ3D( JNIEnv *env, jobject obj, jboolean disableXinerama) { jboolean glIsMTSafe = JNI_TRUE; @@ -164,84 +164,8 @@ DWORD countBits(DWORD mask) #endif /* WIN32 */ -/* - * Class: javax_media_j3d_MasterControl - * Method: getNumberOfProcessor - * Signature: ()I - * - * This function get the number of active processor in the system - */ -JNIEXPORT jint JNICALL Java_javax_media_j3d_MasterControl_getNumberOfProcessor - (JNIEnv *env, jobject obj) -{ -#if defined(UNIX) - return sysconf(_SC_NPROCESSORS_ONLN); -#endif /* UNIX_ */ - -#ifdef WIN32 - SYSTEM_INFO sysInfo; - - GetSystemInfo(&sysInfo); - return countBits(sysInfo.dwActiveProcessorMask); -#endif /* WIN32 */ -} - - -/* - * Class: javax_media_j3d_MasterControl - * Method: getThreadConcurrency - * Signature: ()I - */ -JNIEXPORT jint JNICALL -Java_javax_media_j3d_MasterControl_getThreadConcurrency(JNIEnv *env, - jobject obj) -{ - /* - * Return the number of concurrent threads that can be run, - * -1 if unknown. - */ - -#ifdef SOLARIS - return (jint) thr_getconcurrency(); -#endif /* SOLARIS */ - -#ifdef LINUX - return -1; -#endif /* LINUX */ - -#ifdef WIN32 - return -1; -#endif /* WIN32 */ -} - - -/* - * Class: javax_media_j3d_MasterControl - * Method: setThreadConcurrency - * Signature: (I)V - */ -JNIEXPORT void JNICALL -Java_javax_media_j3d_MasterControl_setThreadConcurrency(JNIEnv *env, - jobject obj, - jint newLevel) -{ -#ifdef SOLARIS - thr_setconcurrency((int)newLevel); -#endif /* SOLARIS */ - -#ifdef WIN32 - /* No-op on windows */ -#endif /* WIN32 */ - -#ifdef LINUX - /* No-op on linux */ -#endif /* LINUX */ -} - - - JNIEXPORT -jint JNICALL Java_javax_media_j3d_MasterControl_getMaximumLights( +jint JNICALL Java_javax_media_j3d_NativePipeline_getMaximumLights( JNIEnv *env, jobject obj ) { @@ -258,86 +182,3 @@ jint JNICALL Java_javax_media_j3d_MasterControl_getMaximumLights( return 8; #endif /* LINUX */ } - - -/* ======================================================================= */ - -/* - * The following method implements a high-resolution timer (based on the - * native code in the J3DTimer class). It will no longer be needed once - * we drop support for JDK 1.4.2, at which time it will be replaced by - * a call to System.nanoTime(). - */ - -#define NSEC_PER_SEC ((jlong)1000000000) - -#ifdef __linux__ -#include <sys/time.h> -#include <time.h> -#include <unistd.h> -#endif - -#ifdef SOLARIS -#include <time.h> -#include <sys/systeminfo.h> -#include <string.h> -#ifndef CLOCK_HIGHRES -#define CLOCK_HIGHRES 4 /* Solaris 7 does not define this */ -#endif /* constant. When run on Solaris 7 */ -#endif /* CLOCK_HIGHRES is not used. */ - -#ifdef WIN32 -#include <Windows.h> -#include <math.h> -static double timerScale = -1.0; -#endif - -/* - * Class: javax_media_j3d_MasterControl - * Method: getNativeTimerValue - * Signature: ()J - */ -JNIEXPORT jlong JNICALL -Java_javax_media_j3d_MasterControl_getNativeTimerValue(JNIEnv *env, jclass clazz) -{ - jlong timerNsec; - -#ifdef SOLARIS - /* - struct timespec tp; - clock_gettime( CLOCK_HIGHRES, &tp ); - - return (jlong)tp.tv_nsec + (jlong)tp.tv_sec * NSEC_PER_SEC; - */ - - timerNsec = (jlong)gethrtime(); -#endif /* SOLARIS */ - -#ifdef WIN32 - LARGE_INTEGER time; - LARGE_INTEGER freq; - - if (timerScale < 0.0) { - QueryPerformanceFrequency( &freq ); - if (freq.QuadPart <= 0) { - timerScale = 0.0; - } - else { - timerScale = (double) NSEC_PER_SEC / (double)freq.QuadPart; - } - } - - QueryPerformanceCounter(&time); - timerNsec = (jlong)((double)time.QuadPart * timerScale); - -#endif /* WIN32 */ - -#ifdef __linux__ - struct timeval t; - - gettimeofday(&t, 0); - timerNsec = ((jlong)t.tv_sec) * NSEC_PER_SEC + ((jlong)t.tv_usec) * ((jlong)1000); -#endif /* __linux__ */ - - return timerNsec; -} diff --git a/src/native/ogl/NativeAPIInfo.c b/src/native/ogl/NativeAPIInfo.c deleted file mode 100644 index 47dff76..0000000 --- a/src/native/ogl/NativeAPIInfo.c +++ /dev/null @@ -1,39 +0,0 @@ -/* - * $RCSfile$ - * - * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. - * - * Use is subject to license terms. - * - * $Revision$ - * $Date$ - * $State$ - */ - -/* - * Portions of this code were derived from work done by the Blackdown - * group (www.blackdown.org), who did the initial Linux implementation - * of the Java 3D API. - */ - -#include <jni.h> - -#include "javax_media_j3d_MasterControl.h" -#include "javax_media_j3d_NativeAPIInfo.h" - -JNIEXPORT -jint JNICALL Java_javax_media_j3d_NativeAPIInfo_getRenderingAPI( - JNIEnv *env, jobject obj) -{ -#ifdef WIN32 - return (jint)javax_media_j3d_MasterControl_RENDER_OPENGL_WIN32; -#endif /* WIN32 */ - -#ifdef SOLARIS - return (jint)javax_media_j3d_MasterControl_RENDER_OPENGL_SOLARIS; -#endif /* SOLARIS */ - -#ifdef LINUX - return (jint)javax_media_j3d_MasterControl_RENDER_OPENGL_LINUX; -#endif /* LINUX */ -} diff --git a/src/native/ogl/NativeConfigTemplate3D.c b/src/native/ogl/NativeConfigTemplate3D.c index 9241c05..2d7ace7 100644 --- a/src/native/ogl/NativeConfigTemplate3D.c +++ b/src/native/ogl/NativeConfigTemplate3D.c @@ -617,23 +617,6 @@ jboolean JNICALL Java_javax_media_j3d_NativeConfigTemplate3D_isSceneAntialiasing return JNI_FALSE; } - - -JNIEXPORT -jboolean JNICALL Java_javax_media_j3d_J3dGraphicsConfig_isValidVisualID( - JNIEnv *env, - jclass cls, - jlong display, - jint vid) -{ - XVisualInfo template; - int nitems; - - template.visualid = vid; - XGetVisualInfo((Display *)display, VisualIDMask, &template, &nitems); - return (nitems == 1); - -} #endif /* UNIX_ */ diff --git a/src/native/ogl/NativeWSInfo.c b/src/native/ogl/NativeWSInfo.c deleted file mode 100644 index aa44776..0000000 --- a/src/native/ogl/NativeWSInfo.c +++ /dev/null @@ -1,78 +0,0 @@ -/* - * $RCSfile$ - * - * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. - * - * Use is subject to license terms. - * - * $Revision$ - * $Date$ - * $State$ - */ - -/* - * Portions of this code were derived from work done by the Blackdown - * group (www.blackdown.org), who did the initial Linux implementation - * of the Java 3D API. - */ - -#include <jni.h> -#include <math.h> - -#include "gldefs.h" - -#if defined(UNIX) -#include <X11/X.h> -#include <X11/Xlib.h> -#include <X11/Xutil.h> -#endif - -#ifdef WIN32 -#include <windows.h> -#endif - -#ifdef WIN32 - -/* - * Workaround for bug 4169320: Resizing a Java 3D canvas - * on Win95 crashes the application - */ - -#ifdef STRICT -static WNDPROC g_lpDefWindowProc; -#else -static FARPROC g_lpDefWindowProc; -#endif - -static -LRESULT CALLBACK canvas3dWndProc( - HWND hWnd, - UINT message, - WPARAM wParam, - LPARAM lParam) -{ - switch (message) { - case WM_WINDOWPOSCHANGED: - return 0; - default: - return CallWindowProc(g_lpDefWindowProc, hWnd, message, - wParam, lParam); - } -} - -JNIEXPORT -void JNICALL Java_javax_media_j3d_NativeWSInfo_subclass( - JNIEnv * env, - jobject obj, - jint hWnd) -{ -#ifdef STRICT - g_lpDefWindowProc = (WNDPROC) SetWindowLong((HWND) hWnd, GWL_WNDPROC, - (LONG) canvas3dWndProc); -#else - g_lpDefWindowProc = (FARPROC) SetWindowLong((HWND) hWnd, GWL_WNDPROC, - (LONG) canvas3dWndProc); -#endif -} - -#endif diff --git a/src/native/ogl/RasterRetained.c b/src/native/ogl/RasterRetained.c deleted file mode 100644 index 2f54146..0000000 --- a/src/native/ogl/RasterRetained.c +++ /dev/null @@ -1,398 +0,0 @@ -/* - * $RCSfile$ - * - * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. - * - * Use is subject to license terms. - * - * $Revision$ - * $Date$ - * $State$ - */ - -#include <stdio.h> -#include <jni.h> - -#include "gldefs.h" - -#ifdef DEBUG -/* Uncomment the following for VERBOSE debug messages */ -/* #define VERBOSE */ -#endif /* DEBUG */ - - -extern void throwAssert(JNIEnv *env, char *str); - - -JNIEXPORT -void JNICALL Java_javax_media_j3d_RasterRetained_execute(JNIEnv *env, - jobject obj, jlong ctxInfo, jobject geo, - jboolean updateAlpha, jfloat alpha, - jint type, jint w_raster, jint h_raster, - jint x_offset, jint y_offset, jfloat x, jfloat y, jfloat z, jbyteArray imageYdown) - - -{ - jclass geo_class; - JNIEnv table; - - jfieldID w_field, h_field; - int width, height; - - GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; - jlong ctx = ctxProperties->context; - - table = *env; - - geo_class = (jclass) (*(table->GetObjectClass))(env, geo); - -#ifdef VERBOSE - fprintf(stderr, - "x %g ,y %g ,z %g ,w_raster %d,h_raster %d, x_offset %d, y_offset %d\n", - x,y,z,w_raster,h_raster,x_offset,y_offset); -#endif - - if ((type == javax_media_j3d_Raster_RASTER_COLOR) || - (type == javax_media_j3d_Raster_RASTER_COLOR_DEPTH)) { - jobject image; - jclass image_class; - jfieldID image_field, format_field; - jbyte *byteData; - int format; - int glformat; - - image_field = (jfieldID)(*(table->GetFieldID))(env, geo_class, - "image","Ljavax/media/j3d/ImageComponent2DRetained;"); - image = (jobject) (*(table->GetObjectField))(env, geo, image_field); - - if (image == NULL) { - return; - } - image_class = (jclass) (*(table->GetObjectClass))(env, image); - - format_field = (jfieldID) (*(table->GetFieldID))(env, image_class, - "storedYdownFormat", "I"); - format = (jint)(*(table->GetIntField))(env, image, format_field); - w_field = (jfieldID) (*(table->GetFieldID))(env, image_class, - "width", "I"); - width = (jint)(*(table->GetIntField))(env, image, w_field); - h_field = (jfieldID)(*(table->GetFieldID))(env, image_class, - "height", "I"); - height = (jint)(*(table->GetIntField))(env, image, h_field); - - - /* - * raster position is upper left corner, default for Java3D - * ImageComponent currently has the data reverse in Y - */ - glPixelZoom(1.0, -1.0); - glPixelStorei(GL_UNPACK_ROW_LENGTH, width); - if (x_offset >= 0) { - glPixelStorei(GL_UNPACK_SKIP_PIXELS, x_offset); - if (x_offset + w_raster > width) { - w_raster = width - x_offset; - } - } else { - w_raster += x_offset; - if (w_raster > width) { - w_raster = width; - } - } - if (y_offset >= 0) { - glPixelStorei(GL_UNPACK_SKIP_ROWS, y_offset); - if (y_offset + h_raster > height) { - h_raster = height - y_offset; - } - } else { - h_raster += y_offset; - if (h_raster > height) { - h_raster = height; - } - } - - - - glRasterPos3f(x, y, z); - - byteData = (jbyte *)(*(table->GetPrimitiveArrayCritical))(env, - imageYdown, NULL); - -/* - { - int i, j, *intData; - - fprintf(stderr, "format = %d, w_raster = %d, h_raster = %d\n\n", format, w_raster, h_raster); - intData = (int*)byteData; - for (i = 0; i < w_raster; i++) { - for (j = 0; j < h_raster; j++, intData++) { - fprintf(stderr, " 0x%x", *intData); - } - fprintf(stderr, "\n"); - } - } - */ - switch (format) { - case FORMAT_BYTE_RGBA: - glformat = GL_RGBA; - break; - case FORMAT_BYTE_RGB: - glformat = GL_RGB; - break; - - case FORMAT_BYTE_ABGR: - if (ctxProperties->abgr_ext) { /* If its zero, should never come here! */ - glformat = GL_ABGR_EXT; - } - break; - case FORMAT_BYTE_BGR: - if (ctxProperties->bgr_ext) { /* If its zero, should never come here! */ - glformat = ctxProperties->bgr_ext_enum; - } - break; - case FORMAT_BYTE_LA: - glformat = GL_LUMINANCE_ALPHA; - break; - - case FORMAT_BYTE_GRAY: - case FORMAT_USHORT_GRAY: - default: - throwAssert(env, "illegal format"); - break; - } - glDrawPixels(w_raster, h_raster, glformat, GL_UNSIGNED_BYTE, - byteData); - - (*(table->ReleasePrimitiveArrayCritical))(env, - imageYdown, byteData, 0); - } - - if ((type == javax_media_j3d_Raster_RASTER_DEPTH) || - (type == javax_media_j3d_Raster_RASTER_COLOR_DEPTH)) { - GLint draw_buf; - jobject depth; - jclass depth_class; - jfieldID depth_field, depth_type_field; - int depth_type; - - depth_field = (jfieldID)(*(table->GetFieldID))(env, geo_class, - "depthComponent","Ljavax/media/j3d/DepthComponentRetained;"); - - depth = (jobject) (*(table->GetObjectField))(env, geo, depth_field); - if (depth == NULL) { - return; - } - depth_class = (jclass) (*(table->GetObjectClass))(env, depth); - - depth_type_field = (jfieldID) (*(table->GetFieldID))(env, - depth_class, "type", "I"); - depth_type = (jint)(*(table->GetIntField))(env, depth, - depth_type_field); - - w_field = (jfieldID) (*(table->GetFieldID))(env, depth_class, - "width", "I"); - width = (jint)(*(table->GetIntField))(env, depth, w_field); - h_field = (jfieldID)(*(table->GetFieldID))(env, depth_class, - "height", "I"); - height = (jint)(*(table->GetIntField))(env, depth, h_field); - - - glGetIntegerv(GL_DRAW_BUFFER, &draw_buf); - /* disable draw buffer */ - glDrawBuffer(GL_NONE); - /* glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); */ - - /* - * raster position is upper left corner, default for Java3D - * ImageComponent currently has the data reverse in Y - */ - glPixelStorei(GL_UNPACK_ROW_LENGTH, width); - if (x_offset >= 0) { - glPixelStorei(GL_UNPACK_SKIP_PIXELS, x_offset); - if (x_offset + w_raster > width) { - w_raster = width - x_offset; - } - } else { - w_raster += x_offset; - if (w_raster > width) { - w_raster = width; - } - } - if (y_offset >= 0) { - glPixelStorei(GL_UNPACK_SKIP_ROWS, y_offset); - if (y_offset + h_raster > height) { - h_raster = height - y_offset; - } - } else { - h_raster += y_offset; - if (h_raster > height) { - h_raster = height; - } - } - - - if (depth_type == javax_media_j3d_DepthComponentRetained_DEPTH_COMPONENT_TYPE_INT) { - jfieldID intData_field; - jintArray intData_array; - jint *intData; - - intData_field = (jfieldID)(*(table->GetFieldID))(env, - depth_class, "depthData","[I"); - - intData_array = (jintArray)(*(table->GetObjectField))(env, depth, - intData_field); - intData = (jint *)(*(table->GetPrimitiveArrayCritical))(env, - intData_array, NULL); - glDrawPixels(w_raster, h_raster, GL_DEPTH_COMPONENT, - GL_UNSIGNED_INT, intData); - (*(table->ReleasePrimitiveArrayCritical))(env, intData_array, - intData, 0); - } else { /* javax_media_j3d_DepthComponentRetained_DEPTH_COMPONENT_TYPE_FLOAT */ - jfieldID floatData_field; - jfloatArray floatData_array; - jfloat *floatData; - - floatData_field = (jfieldID)(*(table->GetFieldID))(env, - depth_class, "depthData","[F"); - floatData_array = (jfloatArray)(*(table->GetObjectField))(env, depth, - floatData_field); - floatData = (jfloat *)(*(table->GetPrimitiveArrayCritical))(env, - floatData_array, NULL); - glDrawPixels(w_raster, h_raster, GL_DEPTH_COMPONENT, - GL_FLOAT, floatData); - (*(table->ReleasePrimitiveArrayCritical))(env, floatData_array, - floatData, 0); - } - - /* re-enable draw buffer */ - glDrawBuffer(draw_buf); - - } - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); - glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); - -} - - -#if 0 - -JNIEXPORT -void JNICALL Java_javax_media_j3d_RasterRetained_executeTiled(JNIEnv *env, - jobject obj, jlong ctxInfo, jobject geo, - jint format, jint w_raster, jint h_raster, - jint x_offset, jint y_offset, jint deltaw, jint deltah, jfloat x, jfloat y, jfloat z, jbyteArray tile) - - -{ - jclass geo_class; - JNIEnv table; - jint j; - int alphaChanged = 0; /* used so we can get alpha data from */ - /* JNI before using it so we can use */ - /* GetPrimitiveArrayCritical */ - jobject image; - jclass image_class; - jfieldID byteData_field, image_field, format_field; - jbyteArray byteData_array; - jbyte *byteData; - int glformat; - float rasterPos[3]; - GraphicsContextPropertiesInfo *ctxProperties = (GraphicsContextPropertiesInfo *)ctxInfo; - jlong ctx = ctxProperties->context; - - table = *env; - - -#ifdef VERBOSE - fprintf(stderr, - "x %g ,y %g ,z %g ,w_raster %d,h_raster %d, x_offset %d, y_offset %d\n", - x,y,z,w_raster,h_raster,x_offset,y_offset); -#endif - - - /* - * raster position is upper left corner, default for Java3D - * ImageComponent currently has the data reverse in Y - */ - glPixelZoom(1.0, -1.0); - /* glPixelStorei(GL_UNPACK_ROW_LENGTH, width);*/ - if (x_offset >= 0) { - glPixelStorei(GL_UNPACK_SKIP_PIXELS, x_offset); - if (x_offset + w_raster > width) { - w_raster = width - x_offset; - } - } else { - w_raster += x_offset; - if (w_raster > width) { - w_raster = width; - } - } - if (y_offset >= 0) { - glPixelStorei(GL_UNPACK_SKIP_ROWS, y_offset); - if (y_offset + h_raster > height) { - h_raster = height - y_offset; - } - } else { - h_raster += y_offset; - if (h_raster > height) { - h_raster = height; - } - } - - if (deltaw == 0 && deltah == 0) { - glRasterPos3f(x, y, z); - } - else { - glGetFloatv(GL_CURRENT_RASTER_POSITION,rasterPos); - rasterPos[0] += (float)deltaw; - rasterPos[1] += (float)deltah; - glRasterPos3f(rasterPos[0], rasterPos[1], rasterPos[2]); - } - - - - byteData = (jbyte *)(*(table->GetPrimitiveArrayCritical))(env, - tile, NULL); - switch (format) { - case FORMAT_BYTE_RGBA: - glformat = GL_RGBA; - break; - case FORMAT_BYTE_RGB: - glformat = GL_RGB; - break; - - case FORMAT_BYTE_ABGR: - if (ctxProperties->abgr_ext) { /* If its zero, should never come here! */ - glformat = GL_ABGR_EXT; - } - break; - - - case FORMAT_BYTE_BGR: - if (ctxProperties->bgr_ext) { /* If its zero, should never come here! */ - glformat = ctxProperties->bgr_ext_enum; - } - break; - - case FORMAT_BYTE_LA: - glformat = GL_LUMINANCE_ALPHA; - break; - case FORMAT_BYTE_GRAY: - case FORMAT_USHORT_GRAY: - default: - throwAssert(env, "illegal format"); - break; - } - fprintf(stderr, "w_raster = %d, h_raster = %d, glformat = %d\n",w_raster, h_raster, glformat); - glDrawPixels(w_raster, h_raster, glformat, GL_UNSIGNED_BYTE, - byteData); - - (*(table->ReleasePrimitiveArrayCritical))(env, - tile, byteData, 0); - - /* glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);*/ - glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); - glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); - -} -#endif diff --git a/src/native/ogl/build-linux-amd64.xml b/src/native/ogl/build-linux-amd64.xml index 9510591..c4a1e1a 100644 --- a/src/native/ogl/build-linux-amd64.xml +++ b/src/native/ogl/build-linux-amd64.xml @@ -38,12 +38,12 @@ <!-- Compile the c source files--> <!-- Inhibit all warning for 32 bit build. Any warning will be caught in the 64 bit build --> <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="gcc"> - <arg line="-m64 -march=k8 -I${oglsrc} -I${java.home}/../include -I${java.home}/../include/linux -I${javahCoreTarget} ${bldFlag} -DLINUX ${cflags.cg} -c ${oglsrc}/DrawingSurfaceObjectAWT.c ${oglsrc}/Canvas3D.c ${oglsrc}/GraphicsContext3D.c ${oglsrc}/NativeWSInfo.c ${oglsrc}/NativeScreenInfo.c ${oglsrc}/NativeConfigTemplate3D.c ${oglsrc}/MasterControl.c ${oglsrc}/RasterRetained.c ${oglsrc}/GeometryArrayRetained.c ${oglsrc}/Attributes.c ${oglsrc}/CgShaderProgram.c ${oglsrc}/GLSLShaderProgram.c ${oglsrc}/Lights.c ${oglsrc}/NativeAPIInfo.c"/> + <arg line="-m64 -march=k8 -I${oglsrc} -I${java.home}/../include -I${java.home}/../include/linux -I${javahCoreTarget} ${bldFlag} -DLINUX ${cflags.cg} -c ${oglsrc}/DrawingSurfaceObjectAWT.c ${oglsrc}/Canvas3D.c ${oglsrc}/GraphicsContext3D.c ${oglsrc}/NativeScreenInfo.c ${oglsrc}/NativeConfigTemplate3D.c ${oglsrc}/MasterControl.c ${oglsrc}/GeometryArrayRetained.c ${oglsrc}/Attributes.c ${oglsrc}/CgShaderProgram.c ${oglsrc}/GLSLShaderProgram.c ${oglsrc}/Lights.c"/> </exec> <!-- Create the library file--> <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="ld"> - <arg line="DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeWSInfo.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o RasterRetained.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o NativeAPIInfo.o -G -z defs -L/usr/X11R6/lib64 -ldl -lGL -lX11 -lXext -lm -lnsl -lc -L${java.home}/lib/amd64 -ljawt -L${java.home}/lib/amd64/server -ljvm -o libj3dcore-ogl.so"/> + <arg line="DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o -G -z defs -L/usr/X11R6/lib64 -ldl -lGL -lX11 -lXext -lm -lnsl -lc -L${java.home}/lib/amd64 -ljawt -L${java.home}/lib/amd64/server -ljvm -o libj3dcore-ogl.so"/> </exec> </target> diff --git a/src/native/ogl/build-linux-i586.xml b/src/native/ogl/build-linux-i586.xml index d47b155..a1d8c9f 100644 --- a/src/native/ogl/build-linux-i586.xml +++ b/src/native/ogl/build-linux-i586.xml @@ -38,12 +38,12 @@ <!-- Compile the c source files--> <!-- Inhibit all warning for 32 bit build. Any warning will be caught in the 64 bit build --> <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="gcc"> - <arg line="-w -m32 -mcpu=i386 -I${oglsrc} -I${java.home}/../include -I${java.home}/../include/linux -I${javahCoreTarget} ${bldFlag} -DLINUX ${cflags.cg} -c ${oglsrc}/DrawingSurfaceObjectAWT.c ${oglsrc}/Canvas3D.c ${oglsrc}/GraphicsContext3D.c ${oglsrc}/NativeWSInfo.c ${oglsrc}/NativeScreenInfo.c ${oglsrc}/NativeConfigTemplate3D.c ${oglsrc}/MasterControl.c ${oglsrc}/RasterRetained.c ${oglsrc}/GeometryArrayRetained.c ${oglsrc}/Attributes.c ${oglsrc}/CgShaderProgram.c ${oglsrc}/GLSLShaderProgram.c ${oglsrc}/Lights.c ${oglsrc}/NativeAPIInfo.c"/> + <arg line="-w -m32 -mcpu=i386 -I${oglsrc} -I${java.home}/../include -I${java.home}/../include/linux -I${javahCoreTarget} ${bldFlag} -DLINUX ${cflags.cg} -c ${oglsrc}/DrawingSurfaceObjectAWT.c ${oglsrc}/Canvas3D.c ${oglsrc}/GraphicsContext3D.c ${oglsrc}/NativeScreenInfo.c ${oglsrc}/NativeConfigTemplate3D.c ${oglsrc}/MasterControl.c ${oglsrc}/GeometryArrayRetained.c ${oglsrc}/Attributes.c ${oglsrc}/CgShaderProgram.c ${oglsrc}/GLSLShaderProgram.c ${oglsrc}/Lights.c"/> </exec> <!-- Create the library file--> <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="ld"> - <arg line="DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeWSInfo.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o RasterRetained.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o NativeAPIInfo.o -G -z defs -L/usr/X11R6/lib -ldl -lGL -lX11 -lXext -lm -lnsl -lc -L${java.home}/lib/i386 -ljawt -L${java.home}/lib/i386/server -ljvm -o libj3dcore-ogl.so"/> + <arg line="DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o -G -z defs -L/usr/X11R6/lib -ldl -lGL -lX11 -lXext -lm -lnsl -lc -L${java.home}/lib/i386 -ljawt -L${java.home}/lib/i386/server -ljvm -o libj3dcore-ogl.so"/> </exec> </target> diff --git a/src/native/ogl/build-linux-ia64.xml b/src/native/ogl/build-linux-ia64.xml index 28c924d..12903b5 100644 --- a/src/native/ogl/build-linux-ia64.xml +++ b/src/native/ogl/build-linux-ia64.xml @@ -35,15 +35,16 @@ <!-- Compile the c source files; based on build-linux-amd64.xml--> <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="gcc"> - <arg line="-I${oglsrc} -I${java.home}/../include -I${java.home}/../include/linux -I${javahCoreTarget} ${bldFlag} -DLINUX -c ${oglsrc}/DrawingSurfaceObjectAWT.c ${oglsrc}/Canvas3D.c ${oglsrc}/GraphicsContext3D.c ${oglsrc}/NativeWSInfo.c ${oglsrc}/NativeScreenInfo.c ${oglsrc}/NativeConfigTemplate3D.c ${oglsrc}/MasterControl.c ${oglsrc}/RasterRetained.c ${oglsrc}/GeometryArrayRetained.c ${oglsrc}/Attributes.c ${oglsrc}/CgShaderProgram.c ${oglsrc}/GLSLShaderProgram.c ${oglsrc}/Lights.c ${oglsrc}/NativeAPIInfo.c"/> + <arg line="-I${oglsrc} -I${java.home}/../include -I${java.home}/../include/linux -I${javahCoreTarget} ${bldFlag} -DLINUX -c ${oglsrc}/DrawingSurfaceObjectAWT.c ${oglsrc}/Canvas3D.c ${oglsrc}/GraphicsContext3D.c ${oglsrc}/NativeScreenInfo.c ${oglsrc}/NativeConfigTemplate3D.c ${oglsrc}/MasterControl.c ${oglsrc}/GeometryArrayRetained.c ${oglsrc}/Attributes.c ${oglsrc}/CgShaderProgram.c ${oglsrc}/GLSLShaderProgram.c ${oglsrc}/Lights.c"/> </exec> <!-- Create the library file; based on build-linux-amd64.xml--> <!-- Must use gcc to link, not ld, hence also need -shared; refer to http://www.gelato.unsw.edu.au/linux-ia64/0006/0212.html --> <!-- Removed -R/usr/openwin/lib - an ld specific option (should be a filename, not a dir?!?) --> <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="gcc"> - <arg line="DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeWSInfo.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o RasterRetained.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o NativeAPIInfo.o -G -z defs -shared -L/usr/X11R6/lib -ldl -lGL -lX11 -lXext -lm -lnsl -lc -L${java.home}/lib/ia64 -ljawt -L${java.home}/lib/ia64/server -ljvm -o libj3dcore-ogl.so"/> + <arg line="DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o -G -z defs -shared -L/usr/X11R6/lib -ldl -lGL -lX11 -lXext -lm -lnsl -lc -L${java.home}/lib/ia64 -ljawt -L${java.home}/lib/ia64/jrockit -ljvm -o libj3dcore-ogl.so"/> </exec> +<!-- -L${java.home}/lib/ia64/server -ljvm -o libj3dcore-ogl.so"/> --> <!-- Copy the copyright library file --> <copy file="${build}/${platform}/${bldType}/native/ogl/objs/libj3dcore-ogl.so" diff --git a/src/native/ogl/build-linux-ppc.xml b/src/native/ogl/build-linux-ppc.xml index 8cea9f6..daef73b 100644 --- a/src/native/ogl/build-linux-ppc.xml +++ b/src/native/ogl/build-linux-ppc.xml @@ -13,7 +13,7 @@ */ --> -<!-- Ant file for building native ogl renderer files for Solaris --> +<!-- Ant file for building native ogl renderer files for Linux PPC --> <project name="Java 3D" default="compile"> <target name="compile"> @@ -36,12 +36,12 @@ <!-- Compile the c source files--> <!-- Inhibit all warning for 32 bit build. Any warning will be caught in the 64 bit build --> <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="gcc"> - <arg line="-w -I${oglsrc} -I${java.home}/../include -I${java.home}/../include/linux -I/usr/X11R6/include -I${javahCoreTarget} ${bldFlag} -DLINUX -c ${oglsrc}/DrawingSurfaceObjectAWT.c ${oglsrc}/Canvas3D.c ${oglsrc}/GraphicsContext3D.c ${oglsrc}/NativeWSInfo.c ${oglsrc}/NativeScreenInfo.c ${oglsrc}/NativeConfigTemplate3D.c ${oglsrc}/MasterControl.c ${oglsrc}/RasterRetained.c ${oglsrc}/CompressedGeometryRetained.c ${oglsrc}/GeometryArrayRetained.c ${oglsrc}/Attributes.c ${oglsrc}/CgShaderProgram.c ${oglsrc}/GLSLShaderProgram.c ${oglsrc}/Lights.c ${oglsrc}/NativeAPIInfo.c"/> + <arg line="-w -I${oglsrc} -I${java.home}/../include -I${java.home}/../include/linux -I/usr/X11R6/include -I${javahCoreTarget} ${bldFlag} -DLINUX -c ${oglsrc}/DrawingSurfaceObjectAWT.c ${oglsrc}/Canvas3D.c ${oglsrc}/GraphicsContext3D.c ${oglsrc}/NativeScreenInfo.c ${oglsrc}/NativeConfigTemplate3D.c ${oglsrc}/MasterControl.c ${oglsrc}/GeometryArrayRetained.c ${oglsrc}/Attributes.c ${oglsrc}/CgShaderProgram.c ${oglsrc}/GLSLShaderProgram.c ${oglsrc}/Lights.c"/> </exec> <!-- Create the library file--> <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="ld"> - <arg line="DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeWSInfo.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o RasterRetained.o CompressedGeometryRetained.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o NativeAPIInfo.o -G -z defs -L/usr/X11R6/lib -ldl -lGL -lX11 -lXext -lm -lnsl -lc -R/usr/openwin/lib -L${java.home}/bin -ljawt -L${java.home}/bin/classic -ljvm -o libj3dcore-ogl.so"/> + <arg line="DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o -G -z defs -L/usr/X11R6/lib -ldl -lGL -lX11 -lXext -lm -lnsl -lc -R/usr/openwin/lib -L${java.home}/bin -ljawt -L${java.home}/bin/classic -ljvm -o libj3dcore-ogl.so"/> </exec> <!-- Copy the copyright library file --> diff --git a/src/native/ogl/build-solaris-sparc-forte.xml b/src/native/ogl/build-solaris-sparc-forte.xml index 28f9bf6..7ef8c46 100644 --- a/src/native/ogl/build-solaris-sparc-forte.xml +++ b/src/native/ogl/build-solaris-sparc-forte.xml @@ -30,12 +30,12 @@ <!-- Compile the c source files--> <!-- Inhibit all warning for 32 bit build. Any warning will be caught in the 64 bit build --> <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="cc"> - <arg line="-v -xCC -xchip=ultra -xarch=v8a -xcode=pic32 -I${oglsrc} -I${java.home}/../include -I${java.home}/../include/solaris -I/usr/openwin/include -I${javahCoreTarget} ${bldFlag} -DSOLARIS -c ${oglsrc}/DrawingSurfaceObjectAWT.c ${oglsrc}/Canvas3D.c ${oglsrc}/GraphicsContext3D.c ${oglsrc}/NativeWSInfo.c ${oglsrc}/NativeScreenInfo.c ${oglsrc}/NativeConfigTemplate3D.c ${oglsrc}/MasterControl.c ${oglsrc}/RasterRetained.c ${oglsrc}/GeometryArrayRetained.c ${oglsrc}/Attributes.c ${oglsrc}/CgShaderProgram.c ${oglsrc}/GLSLShaderProgram.c ${oglsrc}/Lights.c ${oglsrc}/NativeAPIInfo.c"/> + <arg line="-v -xCC -xchip=ultra -xarch=v8a -xcode=pic32 -I${oglsrc} -I${java.home}/../include -I${java.home}/../include/solaris -I/usr/openwin/include -I${javahCoreTarget} ${bldFlag} -DSOLARIS -c ${oglsrc}/DrawingSurfaceObjectAWT.c ${oglsrc}/Canvas3D.c ${oglsrc}/GraphicsContext3D.c ${oglsrc}/NativeScreenInfo.c ${oglsrc}/NativeConfigTemplate3D.c ${oglsrc}/MasterControl.c ${oglsrc}/GeometryArrayRetained.c ${oglsrc}/Attributes.c ${oglsrc}/CgShaderProgram.c ${oglsrc}/GLSLShaderProgram.c ${oglsrc}/Lights.c"/> </exec> <!-- Create the library file--> <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="ld"> - <arg line="DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeWSInfo.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o RasterRetained.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o NativeAPIInfo.o -G -z defs -L/usr/openwin/lib -ldga -ldl -lGL -lX11 -lXext -lm -lsocket -lnsl -lc -R/usr/openwin/lib -L${java.home}/lib/sparc -L${java.home}/lib/sparc/motif21 -ljawt -L${java.home}/lib/sparc/server -ljvm -o libj3dcore-ogl.so"/> + <arg line="DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o -G -z defs -L/usr/openwin/lib -ldga -ldl -lGL -lX11 -lXext -lm -lsocket -lnsl -lc -R/usr/openwin/lib -L${java.home}/lib/sparc -L${java.home}/lib/sparc/motif21 -ljawt -L${java.home}/lib/sparc/server -ljvm -o libj3dcore-ogl.so"/> </exec> <!-- Copy the copyright library file --> @@ -51,12 +51,12 @@ <!-- Compile the c source files--> <exec dir="${build}/${platform}/${bldType}/native/ogl/objs/sparcv9" executable="cc"> - <arg line="-v -xCC -xchip=ultra -xarch=v9a -xcode=pic32 -I${oglsrc} -I${java.home}/../include -I${java.home}/../include/solaris -I/usr/openwin/include -I${javahCoreTarget} ${bldFlag} -DSOLARIS -c ${oglsrc}/DrawingSurfaceObjectAWT.c ${oglsrc}/Canvas3D.c ${oglsrc}/GraphicsContext3D.c ${oglsrc}/NativeWSInfo.c ${oglsrc}/NativeScreenInfo.c ${oglsrc}/NativeConfigTemplate3D.c ${oglsrc}/MasterControl.c ${oglsrc}/RasterRetained.c ${oglsrc}/GeometryArrayRetained.c ${oglsrc}/Attributes.c ${oglsrc}/CgShaderProgram.c ${oglsrc}/GLSLShaderProgram.c ${oglsrc}/Lights.c ${oglsrc}/NativeAPIInfo.c"/> + <arg line="-v -xCC -xchip=ultra -xarch=v9a -xcode=pic32 -I${oglsrc} -I${java.home}/../include -I${java.home}/../include/solaris -I/usr/openwin/include -I${javahCoreTarget} ${bldFlag} -DSOLARIS -c ${oglsrc}/DrawingSurfaceObjectAWT.c ${oglsrc}/Canvas3D.c ${oglsrc}/GraphicsContext3D.c ${oglsrc}/NativeScreenInfo.c ${oglsrc}/NativeConfigTemplate3D.c ${oglsrc}/MasterControl.c ${oglsrc}/GeometryArrayRetained.c ${oglsrc}/Attributes.c ${oglsrc}/CgShaderProgram.c ${oglsrc}/GLSLShaderProgram.c ${oglsrc}/Lights.c"/> </exec> <!-- Create the library file--> <exec dir="${build}/${platform}/${bldType}/native/ogl/objs/sparcv9" executable="ld"> - <arg line="DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeWSInfo.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o RasterRetained.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o NativeAPIInfo.o -G -z defs -L/usr/openwin/lib/sparcv9 -ldga -ldl -lGL -lX11 -lXext -lm -lsocket -lnsl -lc -R/usr/openwin/lib/sparcv9 -L${java.home}/lib/sparcv9 -L${java.home}/lib/sparcv9/motif21 -ljawt -L${java.home}/lib/sparcv9/server -ljvm -o libj3dcore-ogl.so"/> + <arg line="DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o -G -z defs -L/usr/openwin/lib/sparcv9 -ldga -ldl -lGL -lX11 -lXext -lm -lsocket -lnsl -lc -R/usr/openwin/lib/sparcv9 -L${java.home}/lib/sparcv9 -L${java.home}/lib/sparcv9/motif21 -ljawt -L${java.home}/lib/sparcv9/server -ljvm -o libj3dcore-ogl.so"/> </exec> <!-- Copy the copyright library file --> diff --git a/src/native/ogl/build-solaris-sparc-gcc.xml b/src/native/ogl/build-solaris-sparc-gcc.xml index d759268..e69ad28 100644 --- a/src/native/ogl/build-solaris-sparc-gcc.xml +++ b/src/native/ogl/build-solaris-sparc-gcc.xml @@ -30,12 +30,12 @@ <!-- Compile the c source files--> <!-- Inhibit all warning for 32 bit build. Any warning will be caught in the 64 bit build --> <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="gcc"> - <arg line="-w -m32 -mcpu=v9 -I${oglsrc} -I${java.home}/../include -I${java.home}/../include/solaris -I/usr/openwin/include -I${javahCoreTarget} ${bldFlag} -DSOLARIS -c ${oglsrc}/DrawingSurfaceObjectAWT.c ${oglsrc}/Canvas3D.c ${oglsrc}/GraphicsContext3D.c ${oglsrc}/NativeWSInfo.c ${oglsrc}/NativeScreenInfo.c ${oglsrc}/NativeConfigTemplate3D.c ${oglsrc}/MasterControl.c ${oglsrc}/RasterRetained.c ${oglsrc}/GeometryArrayRetained.c ${oglsrc}/Attributes.c ${oglsrc}/CgShaderProgram.c ${oglsrc}/GLSLShaderProgram.c ${oglsrc}/Lights.c ${oglsrc}/NativeAPIInfo.c"/> + <arg line="-w -m32 -mcpu=v9 -I${oglsrc} -I${java.home}/../include -I${java.home}/../include/solaris -I/usr/openwin/include -I${javahCoreTarget} ${bldFlag} -DSOLARIS -c ${oglsrc}/DrawingSurfaceObjectAWT.c ${oglsrc}/Canvas3D.c ${oglsrc}/GraphicsContext3D.c ${oglsrc}/NativeScreenInfo.c ${oglsrc}/NativeConfigTemplate3D.c ${oglsrc}/MasterControl.c ${oglsrc}/GeometryArrayRetained.c ${oglsrc}/Attributes.c ${oglsrc}/CgShaderProgram.c ${oglsrc}/GLSLShaderProgram.c ${oglsrc}/Lights.c"/> </exec> <!-- Create the library file--> <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="ld"> - <arg line="DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeWSInfo.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o RasterRetained.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o NativeAPIInfo.o -G -z defs -L/usr/openwin/lib -ldga -ldl -lGL -lX11 -lXext -lm -lsocket -lnsl -lc -R/usr/openwin/lib -L${java.home}/lib/sparc -L${java.home}/lib/sparc/motif21 -ljawt -L${java.home}/lib/sparc/server -ljvm -o libj3dcore-ogl.so"/> + <arg line="DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o -G -z defs -L/usr/openwin/lib -ldga -ldl -lGL -lX11 -lXext -lm -lsocket -lnsl -lc -R/usr/openwin/lib -L${java.home}/lib/sparc -L${java.home}/lib/sparc/motif21 -ljawt -L${java.home}/lib/sparc/server -ljvm -o libj3dcore-ogl.so"/> </exec> <!-- Copy the copyright library file --> @@ -51,12 +51,12 @@ <!-- Compile the c source files--> <exec dir="${build}/${platform}/${bldType}/native/ogl/objs/sparcv9" executable="gcc"> - <arg line="-m64 -mcpu=v9 -I${oglsrc} -I${java.home}/../include -I${java.home}/../include/solaris -I/usr/openwin/include -I${javahCoreTarget} ${bldFlag} -DSOLARIS -c ${oglsrc}/DrawingSurfaceObjectAWT.c ${oglsrc}/Canvas3D.c ${oglsrc}/GraphicsContext3D.c ${oglsrc}/NativeWSInfo.c ${oglsrc}/NativeScreenInfo.c ${oglsrc}/NativeConfigTemplate3D.c ${oglsrc}/MasterControl.c ${oglsrc}/RasterRetained.c ${oglsrc}/GeometryArrayRetained.c ${oglsrc}/Attributes.c ${oglsrc}/CgShaderProgram.c ${oglsrc}/GLSLShaderProgram.c ${oglsrc}/Lights.c ${oglsrc}/NativeAPIInfo.c"/> + <arg line="-m64 -mcpu=v9 -I${oglsrc} -I${java.home}/../include -I${java.home}/../include/solaris -I/usr/openwin/include -I${javahCoreTarget} ${bldFlag} -DSOLARIS -c ${oglsrc}/DrawingSurfaceObjectAWT.c ${oglsrc}/Canvas3D.c ${oglsrc}/GraphicsContext3D.c ${oglsrc}/NativeScreenInfo.c ${oglsrc}/NativeConfigTemplate3D.c ${oglsrc}/MasterControl.c ${oglsrc}/GeometryArrayRetained.c ${oglsrc}/Attributes.c ${oglsrc}/CgShaderProgram.c ${oglsrc}/GLSLShaderProgram.c ${oglsrc}/Lights.c"/> </exec> <!-- Create the library file--> <exec dir="${build}/${platform}/${bldType}/native/ogl/objs/sparcv9" executable="ld"> - <arg line="DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeWSInfo.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o RasterRetained.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o NativeAPIInfo.o -G -z defs -L/usr/openwin/lib/sparcv9 -ldga -ldl -lGL -lX11 -lXext -lm -lsocket -lnsl -lc -R/usr/openwin/lib/sparcv9 -L${java.home}/lib/sparcv9 -L${java.home}/lib/sparcv9/motif21 -ljawt -L${java.home}/lib/sparcv9/server -ljvm -o libj3dcore-ogl.so"/> + <arg line="DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o -G -z defs -L/usr/openwin/lib/sparcv9 -ldga -ldl -lGL -lX11 -lXext -lm -lsocket -lnsl -lc -R/usr/openwin/lib/sparcv9 -L${java.home}/lib/sparcv9 -L${java.home}/lib/sparcv9/motif21 -ljawt -L${java.home}/lib/sparcv9/server -ljvm -o libj3dcore-ogl.so"/> </exec> <!-- Copy the copyright library file --> diff --git a/src/native/ogl/build-solaris-x86-forte.xml b/src/native/ogl/build-solaris-x86-forte.xml index 7a36050..ac56d67 100644 --- a/src/native/ogl/build-solaris-x86-forte.xml +++ b/src/native/ogl/build-solaris-x86-forte.xml @@ -30,12 +30,12 @@ <!-- Compile the c source files--> <!-- Inhibit all warning for 32 bit build. Any warning will be caught in the 64 bit build --> <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="cc"> - <arg line="-v -xCC -xchip=pentium3 -xarch=generic -KPIC -I${oglsrc} -I${java.home}/../include -I${java.home}/../include/solaris -I/usr/openwin/include -I${javahCoreTarget} ${bldFlag} -DSOLARIS -c ${oglsrc}/DrawingSurfaceObjectAWT.c ${oglsrc}/Canvas3D.c ${oglsrc}/GraphicsContext3D.c ${oglsrc}/NativeWSInfo.c ${oglsrc}/NativeScreenInfo.c ${oglsrc}/NativeConfigTemplate3D.c ${oglsrc}/MasterControl.c ${oglsrc}/RasterRetained.c ${oglsrc}/GeometryArrayRetained.c ${oglsrc}/Attributes.c ${oglsrc}/CgShaderProgram.c ${oglsrc}/GLSLShaderProgram.c ${oglsrc}/Lights.c ${oglsrc}/NativeAPIInfo.c"/> + <arg line="-v -xCC -xchip=pentium3 -xarch=generic -KPIC -I${oglsrc} -I${java.home}/../include -I${java.home}/../include/solaris -I/usr/openwin/include -I${javahCoreTarget} ${bldFlag} -DSOLARIS -c ${oglsrc}/DrawingSurfaceObjectAWT.c ${oglsrc}/Canvas3D.c ${oglsrc}/GraphicsContext3D.c ${oglsrc}/NativeScreenInfo.c ${oglsrc}/NativeConfigTemplate3D.c ${oglsrc}/MasterControl.c ${oglsrc}/GeometryArrayRetained.c ${oglsrc}/Attributes.c ${oglsrc}/CgShaderProgram.c ${oglsrc}/GLSLShaderProgram.c ${oglsrc}/Lights.c"/> </exec> <!-- Create the library file--> <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="ld"> - <arg line="DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeWSInfo.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o RasterRetained.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o NativeAPIInfo.o -G -z defs -L/usr/openwin/lib -ldl -lGL -lX11 -lXext -lm -lsocket -lnsl -lc -R/usr/openwin/lib -L${java.home}/lib/i386 -L${java.home}/lib/i386/motif21 -ljawt -L${java.home}/lib/i386/server -ljvm -o libj3dcore-ogl.so"/> + <arg line="DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o -G -z defs -L/usr/openwin/lib -ldl -lGL -lX11 -lXext -lm -lsocket -lnsl -lc -R/usr/openwin/lib -L${java.home}/lib/i386 -L${java.home}/lib/i386/motif21 -ljawt -L${java.home}/lib/i386/server -ljvm -o libj3dcore-ogl.so"/> </exec> <!-- Copy the copyright library file --> @@ -58,12 +58,12 @@ <!-- Compile the c source files--> <exec dir="${build}/${platform}/${bldType}/native/ogl/objs/amd64" executable="cc"> - <arg line="-v -xCC -xchip=opteron -xarch=generic64 -KPIC -I${oglsrc} -I${java.home}/../include -I${java.home}/../include/solaris -I/usr/openwin/include -I${javahCoreTarget} ${bldFlag} -DSOLARIS -c ${oglsrc}/DrawingSurfaceObjectAWT.c ${oglsrc}/Canvas3D.c ${oglsrc}/GraphicsContext3D.c ${oglsrc}/NativeWSInfo.c ${oglsrc}/NativeScreenInfo.c ${oglsrc}/NativeConfigTemplate3D.c ${oglsrc}/MasterControl.c ${oglsrc}/RasterRetained.c ${oglsrc}/GeometryArrayRetained.c ${oglsrc}/Attributes.c ${oglsrc}/CgShaderProgram.c ${oglsrc}/GLSLShaderProgram.c ${oglsrc}/Lights.c ${oglsrc}/NativeAPIInfo.c"/> + <arg line="-v -xCC -xchip=opteron -xarch=generic64 -KPIC -I${oglsrc} -I${java.home}/../include -I${java.home}/../include/solaris -I/usr/openwin/include -I${javahCoreTarget} ${bldFlag} -DSOLARIS -c ${oglsrc}/DrawingSurfaceObjectAWT.c ${oglsrc}/Canvas3D.c ${oglsrc}/GraphicsContext3D.c ${oglsrc}/NativeScreenInfo.c ${oglsrc}/NativeConfigTemplate3D.c ${oglsrc}/MasterControl.c ${oglsrc}/GeometryArrayRetained.c ${oglsrc}/Attributes.c ${oglsrc}/CgShaderProgram.c ${oglsrc}/GLSLShaderProgram.c ${oglsrc}/Lights.c"/> </exec> <!-- Create the library file--> <exec dir="${build}/${platform}/${bldType}/native/ogl/objs/amd64" executable="ld"> - <arg line="DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeWSInfo.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o RasterRetained.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o NativeAPIInfo.o -G -z defs -L/usr/openwin/lib/amd64 -ldl -lGL -lX11 -lXext -lm -lsocket -lnsl -lc -R/usr/openwin/lib/amd64 -L${java.home}/lib/amd64 -L${java.home}/lib/amd64/motif21 -ljawt -L${java.home}/lib/amd64/server -ljvm -o libj3dcore-ogl.so"/> + <arg line="DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o -G -z defs -L/usr/openwin/lib/amd64 -ldl -lGL -lX11 -lXext -lm -lsocket -lnsl -lc -R/usr/openwin/lib/amd64 -L${java.home}/lib/amd64 -L${java.home}/lib/amd64/motif21 -ljawt -L${java.home}/lib/amd64/server -ljvm -o libj3dcore-ogl.so"/> </exec> <!-- Copy the copyright library file --> diff --git a/src/native/ogl/build-solaris-x86-gcc.xml b/src/native/ogl/build-solaris-x86-gcc.xml index cfa20ba..7676b5d 100644 --- a/src/native/ogl/build-solaris-x86-gcc.xml +++ b/src/native/ogl/build-solaris-x86-gcc.xml @@ -30,12 +30,12 @@ <!-- Compile the c source files--> <!-- Inhibit all warning for 32 bit build. Any warning will be caught in the 64 bit build --> <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="gcc"> - <arg line="-w -m32 -I${oglsrc} -I${java.home}/../include -I${java.home}/../include/solaris -I/usr/openwin/include -I${javahCoreTarget} ${bldFlag} -DSOLARIS -c ${oglsrc}/DrawingSurfaceObjectAWT.c ${oglsrc}/Canvas3D.c ${oglsrc}/GraphicsContext3D.c ${oglsrc}/NativeWSInfo.c ${oglsrc}/NativeScreenInfo.c ${oglsrc}/NativeConfigTemplate3D.c ${oglsrc}/MasterControl.c ${oglsrc}/RasterRetained.c ${oglsrc}/GeometryArrayRetained.c ${oglsrc}/Attributes.c ${oglsrc}/CgShaderProgram.c ${oglsrc}/GLSLShaderProgram.c ${oglsrc}/Lights.c ${oglsrc}/NativeAPIInfo.c"/> + <arg line="-w -m32 -I${oglsrc} -I${java.home}/../include -I${java.home}/../include/solaris -I/usr/openwin/include -I${javahCoreTarget} ${bldFlag} -DSOLARIS -c ${oglsrc}/DrawingSurfaceObjectAWT.c ${oglsrc}/Canvas3D.c ${oglsrc}/GraphicsContext3D.c ${oglsrc}/NativeScreenInfo.c ${oglsrc}/NativeConfigTemplate3D.c ${oglsrc}/MasterControl.c ${oglsrc}/GeometryArrayRetained.c ${oglsrc}/Attributes.c ${oglsrc}/CgShaderProgram.c ${oglsrc}/GLSLShaderProgram.c ${oglsrc}/Lights.c"/> </exec> <!-- Create the library file--> <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="ld"> - <arg line="DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeWSInfo.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o RasterRetained.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o NativeAPIInfo.o -G -z defs -L/usr/openwin/lib -ldl -lGL -lX11 -lXext -lm -lsocket -lnsl -lc -R/usr/openwin/lib -L${java.home}/lib/i386 -L${java.home}/lib/i386/motif21 -ljawt -L${java.home}/lib/i386/server -ljvm -o libj3dcore-ogl.so"/> + <arg line="DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o -G -z defs -L/usr/openwin/lib -ldl -lGL -lX11 -lXext -lm -lsocket -lnsl -lc -R/usr/openwin/lib -L${java.home}/lib/i386 -L${java.home}/lib/i386/motif21 -ljawt -L${java.home}/lib/i386/server -ljvm -o libj3dcore-ogl.so"/> </exec> <!-- Copy the copyright library file --> @@ -58,12 +58,12 @@ <!-- Compile the c source files--> <exec dir="${build}/${platform}/${bldType}/native/ogl/objs/amd64" executable="gcc"> - <arg line="-m64 -I${oglsrc} -I${java.home}/../include -I${java.home}/../include/solaris -I/usr/openwin/include -I${javahCoreTarget} ${bldFlag} -DSOLARIS -c ${oglsrc}/DrawingSurfaceObjectAWT.c ${oglsrc}/Canvas3D.c ${oglsrc}/GraphicsContext3D.c ${oglsrc}/NativeWSInfo.c ${oglsrc}/NativeScreenInfo.c ${oglsrc}/NativeConfigTemplate3D.c ${oglsrc}/MasterControl.c ${oglsrc}/RasterRetained.c ${oglsrc}/GeometryArrayRetained.c ${oglsrc}/Attributes.c ${oglsrc}/CgShaderProgram.c ${oglsrc}/GLSLShaderProgram.c ${oglsrc}/Lights.c ${oglsrc}/NativeAPIInfo.c"/> + <arg line="-m64 -I${oglsrc} -I${java.home}/../include -I${java.home}/../include/solaris -I/usr/openwin/include -I${javahCoreTarget} ${bldFlag} -DSOLARIS -c ${oglsrc}/DrawingSurfaceObjectAWT.c ${oglsrc}/Canvas3D.c ${oglsrc}/GraphicsContext3D.c ${oglsrc}/NativeScreenInfo.c ${oglsrc}/NativeConfigTemplate3D.c ${oglsrc}/MasterControl.c ${oglsrc}/GeometryArrayRetained.c ${oglsrc}/Attributes.c ${oglsrc}/CgShaderProgram.c ${oglsrc}/GLSLShaderProgram.c ${oglsrc}/Lights.c"/> </exec> <!-- Create the library file--> <exec dir="${build}/${platform}/${bldType}/native/ogl/objs/amd64" executable="ld"> - <arg line="DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeWSInfo.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o RasterRetained.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o NativeAPIInfo.o -G -z defs -L/usr/openwin/lib/amd64 -ldl -lGL -lX11 -lXext -lm -lsocket -lnsl -lc -R/usr/openwin/lib/amd64 -L${java.home}/lib/amd64 -L${java.home}/lib/amd64/motif21 -ljawt -L${java.home}/lib/amd64/server -ljvm -o libj3dcore-ogl.so"/> + <arg line="DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o -G -z defs -L/usr/openwin/lib/amd64 -ldl -lGL -lX11 -lXext -lm -lsocket -lnsl -lc -R/usr/openwin/lib/amd64 -L${java.home}/lib/amd64 -L${java.home}/lib/amd64/motif21 -ljawt -L${java.home}/lib/amd64/server -ljvm -o libj3dcore-ogl.so"/> </exec> <!-- Copy the copyright library file --> diff --git a/src/native/ogl/build-windows-amd64-vc.xml b/src/native/ogl/build-windows-amd64-vc.xml new file mode 100644 index 0000000..91d038b --- /dev/null +++ b/src/native/ogl/build-windows-amd64-vc.xml @@ -0,0 +1,108 @@ +<?xml version="1.0"?> + +<!-- +/* + * $RCSfile$ + * + * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. + * + * Use is subject to license terms. + * + * $Revision$ + * $Date$ + * $State$ + */ + --> + +<!-- +/* 1. define the following property to change the location of the CG library: + * + * ant -Dcg.home="path-to-cg-installation" + */ + --> + +<!-- Ant file for building native ogl renderer files for Windows-amd64 --> +<project name="Java 3D" default="compile"> + + + + <target name="init" depends="init-cg,init-nocg"> + <!-- Create the build directories for win32 --> + <mkdir dir="${build}/${platform}/${bldType}/native/ogl/objs"/> + <mkdir dir="${build}/${platform}/${bldType}/bin"/> + + <echo message="Executing 64 bit native renderer build [${bldType}]"/> + + <property name="javaInclude" + location="${java.home}/../include"/> + + <property name="javaWin32Include" + location="${java.home}/../include/win32"/> + + <property name="oglsrc" location="${src}/native/ogl"/> + </target> + + <target name="init-cg" if="build.cg"> + <property name="cflags.cg" value="-DCOMPILE_CG_SHADERS=1"/> + <property name="cg.home" location="c:/Program Files/NVIDIA Corporation/Cg"/> + </target> + + <target name="init-nocg" unless="build.cg"> + <property name="cflags.cg" value=""/> + <property name="cg.home" value=""/> + </target> + + <target name="compile-ogl"> + <!-- Compile the c source files--> + <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="cl"> + <arg line="-I"${oglsrc}" -I"${javaInclude}" -I"${javaWin32Include}" -I"${javahCoreTarget}" -I"${cg.home}\include" -nologo -MT -W3 -EHsc -wd4996 -Ox -FD ${bldFlag} ${cflags.cg} -c "${oglsrc}/DrawingSurfaceObjectAWT.c" "${oglsrc}/Canvas3D.c" "${oglsrc}/GraphicsContext3D.c" "${oglsrc}/NativeScreenInfo.c" "${oglsrc}/NativeConfigTemplate3D.c" "${oglsrc}/MasterControl.c" "${oglsrc}/GeometryArrayRetained.c" "${oglsrc}/Attributes.c" "${oglsrc}/CgShaderProgram.c" "${oglsrc}/GLSLShaderProgram.c" "${oglsrc}/Lights.c""/> + </exec> + + <!-- Create the library file--> + <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="link"> + <arg line="-nologo -dll -subsystem:windows -pdb:none -out:j3dcore-ogl.dll DrawingSurfaceObjectAWT.obj Canvas3D.obj GraphicsContext3D.obj NativeScreenInfo.obj NativeConfigTemplate3D.obj MasterControl.obj GeometryArrayRetained.obj Attributes.obj CgShaderProgram.obj GLSLShaderProgram.obj Lights.obj kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib delayimp.lib -DELAYLOAD:jawt.dll -LIBPATH:"${java.home}\..\lib" jawt.lib"/> + </exec> + + </target> + + + <target name="compile-ogl-cg" if="build.cg"> + <!-- Compile the c source files--> + <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="cl"> + <arg line="-I"${oglsrc}" -I"${javaInclude}" -I"${javaWin32Include}" -I"${javahCoreTarget}" -I"${cg.home}\include" -nologo -MT -W3 -EHsc -Ox -FD ${bldFlag} ${cflags.cg} -c "${oglsrc}/CgWrapper.c""/> + </exec> + + <!-- Create the library file--> + <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="link"> + <arg line="-nologo -dll -subsystem:windows -pdb:none -machine:I386 -out:j3dcore-ogl-cg.dll CgWrapper.obj kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib delayimp.lib -LIBPATH:"${cg.home}\lib" cg.lib cgGL.lib"/> + </exec> + + </target> + + + + <target name="compile" depends="init,compile-ogl,compile-ogl-cg"> + + <!-- Copy the library file --> + <copy todir="${build}/${platform}/${bldType}/bin"> + <fileset dir="${build}/${platform}/${bldType}/native/ogl/objs" + includes="j3dcore-ogl*.dll" + /> + </copy> + + </target> + + <target name="dist"> + <!-- Create the distribution directory --> + <mkdir dir="${dist}/${platform}/bin"/> + + <!-- Copy the library files --> + <copy todir="${dist}/${platform}/bin"> + <fileset dir="${build}/${platform}/opt/bin" + includes="j3dcore-ogl*.dll" + /> + </copy> + + </target> + +</project> diff --git a/src/native/ogl/build-windows-i586-gcc.xml b/src/native/ogl/build-windows-i586-gcc.xml index 976bcc1..8307d92 100644 --- a/src/native/ogl/build-windows-i586-gcc.xml +++ b/src/native/ogl/build-windows-i586-gcc.xml @@ -52,12 +52,12 @@ <!-- Inhibit all warning for native build. Remove -w to switch warning on --> <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="gcc"> - <arg line="-w -D_WINGDI_ -D_JNI_IMPLEMENTATION_ -I"${oglsrc}" -I"${javaInclude}" -I"${javaWin32Include}" -I"${javahCoreTarget}" ${bldFlag} -c "${oglsrc}/DrawingSurfaceObjectAWT.c" "${oglsrc}/Canvas3D.c" "${oglsrc}/GraphicsContext3D.c" "${oglsrc}/NativeWSInfo.c" "${oglsrc}/NativeScreenInfo.c" "${oglsrc}/NativeConfigTemplate3D.c" "${oglsrc}/MasterControl.c" "${oglsrc}/RasterRetained.c" "${oglsrc}/GeometryArrayRetained.c" "${oglsrc}/Attributes.c" "${oglsrc}/CgShaderProgram.c" "${oglsrc}/GLSLShaderProgram.c" "${oglsrc}/Lights.c" "${oglsrc}/NativeAPIInfo.c""/> + <arg line="-w -D_WINGDI_ -D_JNI_IMPLEMENTATION_ -I"${oglsrc}" -I"${javaInclude}" -I"${javaWin32Include}" -I"${javahCoreTarget}" ${bldFlag} -c "${oglsrc}/DrawingSurfaceObjectAWT.c" "${oglsrc}/Canvas3D.c" "${oglsrc}/GraphicsContext3D.c" "${oglsrc}/NativeScreenInfo.c" "${oglsrc}/NativeConfigTemplate3D.c" "${oglsrc}/MasterControl.c" "${oglsrc}/GeometryArrayRetained.c" "${oglsrc}/Attributes.c" "${oglsrc}/CgShaderProgram.c" "${oglsrc}/GLSLShaderProgram.c" "${oglsrc}/Lights.c""/> </exec> <!-- Create the library file--> <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="gcc"> - <arg line="-shared -o j3dcore-ogl.dll DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeWSInfo.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o RasterRetained.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o NativeAPIInfo.o -Wl,--kill-at -L"${java.home}\..\lib" -lkernel32 -luser32 -lgdi32 -lwinspool -lcomdlg32 -ladvapi32 -lshell32 -lole32 -loleaut32 -luuid -lodbc32 -lodbccp32 -lopengl32 -ljawt"/> + <arg line="-shared -o j3dcore-ogl.dll DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o -Wl,--kill-at -L"${java.home}\..\lib" -lkernel32 -luser32 -lgdi32 -lwinspool -lcomdlg32 -ladvapi32 -lshell32 -lole32 -loleaut32 -luuid -lodbc32 -lodbccp32 -lopengl32 -ljawt"/> </exec> <!-- Copy the copyright library file --> diff --git a/src/native/ogl/build-windows-i586-vc.xml b/src/native/ogl/build-windows-i586-vc.xml index d1a49ac..8e62417 100644 --- a/src/native/ogl/build-windows-i586-vc.xml +++ b/src/native/ogl/build-windows-i586-vc.xml @@ -55,12 +55,12 @@ <target name="compile-ogl"> <!-- Compile the c source files--> <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="cl"> - <arg line="-I"${oglsrc}" -I"${javaInclude}" -I"${javaWin32Include}" -I"${javahCoreTarget}" -I"${cg.home}\include" -nologo -MT -W3 -GX -Ox -YX -FD ${bldFlag} ${cflags.cg} -c "${oglsrc}/DrawingSurfaceObjectAWT.c" "${oglsrc}/Canvas3D.c" "${oglsrc}/GraphicsContext3D.c" "${oglsrc}/NativeWSInfo.c" "${oglsrc}/NativeScreenInfo.c" "${oglsrc}/NativeConfigTemplate3D.c" "${oglsrc}/MasterControl.c" "${oglsrc}/RasterRetained.c" "${oglsrc}/GeometryArrayRetained.c" "${oglsrc}/Attributes.c" "${oglsrc}/CgShaderProgram.c" "${oglsrc}/GLSLShaderProgram.c" "${oglsrc}/Lights.c" "${oglsrc}/NativeAPIInfo.c""/> + <arg line="-I"${oglsrc}" -I"${javaInclude}" -I"${javaWin32Include}" -I"${javahCoreTarget}" -I"${cg.home}\include" -nologo -MT -W3 -GX -Ox -YX -FD ${bldFlag} ${cflags.cg} -c "${oglsrc}/DrawingSurfaceObjectAWT.c" "${oglsrc}/Canvas3D.c" "${oglsrc}/GraphicsContext3D.c" "${oglsrc}/NativeScreenInfo.c" "${oglsrc}/NativeConfigTemplate3D.c" "${oglsrc}/MasterControl.c" "${oglsrc}/GeometryArrayRetained.c" "${oglsrc}/Attributes.c" "${oglsrc}/CgShaderProgram.c" "${oglsrc}/GLSLShaderProgram.c" "${oglsrc}/Lights.c""/> </exec> <!-- Create the library file--> <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="link"> - <arg line="-nologo -dll -subsystem:windows -pdb:none -machine:I386 -out:j3dcore-ogl.dll DrawingSurfaceObjectAWT.obj Canvas3D.obj GraphicsContext3D.obj NativeWSInfo.obj NativeScreenInfo.obj NativeConfigTemplate3D.obj MasterControl.obj RasterRetained.obj GeometryArrayRetained.obj Attributes.obj CgShaderProgram.obj GLSLShaderProgram.obj Lights.obj NativeAPIInfo.obj kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib delayimp.lib -DELAYLOAD:jawt.dll -LIBPATH:"${java.home}\..\lib" jawt.lib"/> + <arg line="-nologo -dll -subsystem:windows -pdb:none -machine:I386 -out:j3dcore-ogl.dll DrawingSurfaceObjectAWT.obj Canvas3D.obj GraphicsContext3D.obj NativeScreenInfo.obj NativeConfigTemplate3D.obj MasterControl.obj GeometryArrayRetained.obj Attributes.obj CgShaderProgram.obj GLSLShaderProgram.obj Lights.obj kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib delayimp.lib -DELAYLOAD:jawt.dll -LIBPATH:"${java.home}\..\lib" jawt.lib"/> </exec> </target> diff --git a/src/native/ogl/gldefs.h b/src/native/ogl/gldefs.h index 7112a79..e278f1d 100644 --- a/src/native/ogl/gldefs.h +++ b/src/native/ogl/gldefs.h @@ -109,7 +109,6 @@ #include "javax_media_j3d_ColoringAttributes.h" #include "javax_media_j3d_ColoringAttributesRetained.h" #include "javax_media_j3d_DepthComponentRetained.h" -#include "javax_media_j3d_DetailTextureImage.h" #include "javax_media_j3d_DirectionalLightRetained.h" #include "javax_media_j3d_DisplayListRenderMethod.h" #include "javax_media_j3d_DrawingSurfaceObjectAWT.h" @@ -129,8 +128,8 @@ #include "javax_media_j3d_Material.h" #include "javax_media_j3d_MaterialRetained.h" #include "javax_media_j3d_ModelClipRetained.h" -#include "javax_media_j3d_NativeAPIInfo.h" #include "javax_media_j3d_NativeConfigTemplate3D.h" +#include "javax_media_j3d_NativePipeline.h" #include "javax_media_j3d_NodeRetained.h" #include "javax_media_j3d_PointAttributesRetained.h" #include "javax_media_j3d_PointLightRetained.h" @@ -162,24 +161,6 @@ #include "javax_media_j3d_ShaderAttributeObjectRetained.h" #include "javax_media_j3d_ShaderError.h" -/* - * Define these constants here as a workaround for conflicting - * glext.h files between Mesa and Solaris - */ - -#ifndef GL_CLAMP_TO_BORDER_SGIS -#define GL_CLAMP_TO_BORDER_SGIS 0x812D -#endif - -#ifndef GL_VIDEO_RESIZE_COMPENSATION_SUN -#define GL_VIDEO_RESIZE_COMPENSATION_SUN 0x85CD -#endif - -/* - * End constant workaround - */ - - /* Used to compare floating point values close to 0.0 */ #define J3D_SMALL_FLOAT 0.00001f @@ -265,13 +246,21 @@ /* now the imagecomponent formats are reduced the ones below */ -#define FORMAT_BYTE_RGBA javax_media_j3d_ImageComponentRetained_BYTE_RGBA -#define FORMAT_BYTE_ABGR javax_media_j3d_ImageComponentRetained_BYTE_ABGR -#define FORMAT_BYTE_GRAY javax_media_j3d_ImageComponentRetained_BYTE_GRAY -#define FORMAT_USHORT_GRAY javax_media_j3d_ImageComponentRetained_USHORT_GRAY -#define FORMAT_BYTE_LA javax_media_j3d_ImageComponentRetained_BYTE_LA -#define FORMAT_BYTE_BGR javax_media_j3d_ImageComponentRetained_BYTE_BGR -#define FORMAT_BYTE_RGB javax_media_j3d_ImageComponentRetained_BYTE_RGB +#define IMAGE_FORMAT_BYTE_BGR javax_media_j3d_ImageComponentRetained_TYPE_BYTE_BGR +#define IMAGE_FORMAT_BYTE_RGB javax_media_j3d_ImageComponentRetained_TYPE_BYTE_RGB +#define IMAGE_FORMAT_BYTE_ABGR javax_media_j3d_ImageComponentRetained_TYPE_BYTE_ABGR +#define IMAGE_FORMAT_BYTE_RGBA javax_media_j3d_ImageComponentRetained_TYPE_BYTE_RGBA +#define IMAGE_FORMAT_BYTE_LA javax_media_j3d_ImageComponentRetained_TYPE_BYTE_LA +#define IMAGE_FORMAT_BYTE_GRAY javax_media_j3d_ImageComponentRetained_TYPE_BYTE_GRAY +#define IMAGE_FORMAT_USHORT_GRAY javax_media_j3d_ImageComponentRetained_TYPE_USHORT_GRAY +#define IMAGE_FORMAT_INT_BGR javax_media_j3d_ImageComponentRetained_TYPE_INT_BGR +#define IMAGE_FORMAT_INT_RGB javax_media_j3d_ImageComponentRetained_TYPE_INT_RGB +#define IMAGE_FORMAT_INT_ARGB javax_media_j3d_ImageComponentRetained_TYPE_INT_ARGB + +#define IMAGE_DATA_TYPE_BYTE_ARRAY javax_media_j3d_ImageComponentRetained_IMAGE_DATA_TYPE_BYTE_ARRAY +#define IMAGE_DATA_TYPE_INT_ARRAY javax_media_j3d_ImageComponentRetained_IMAGE_DATA_TYPE_INT_ARRAY +#define IMAGE_DATA_TYPE_BYTE_BUFFER javax_media_j3d_ImageComponentRetained_IMAGE_DATA_TYPE_BYTE_BUFFER +#define IMAGE_DATA_TYPE_INT_BUFFER javax_media_j3d_ImageComponentRetained_IMAGE_DATA_TYPE_INT_BUFFER /* These match the definitions in GeometryArray.java */ @@ -360,53 +349,7 @@ - #ifndef D3D -#if defined(UNIX) -extern void APIENTRY glBlendColor (GLclampf, GLclampf, GLclampf, GLclampf); -extern void APIENTRY glBlendColorEXT (GLclampf, GLclampf, GLclampf, GLclampf); -extern void APIENTRY glColorTable (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); -extern void APIENTRY glColorTableSGI (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); -extern void APIENTRY glGetColorTableParameterivSGI (GLenum, GLenum, GLint *); -extern void APIENTRY glGetColorTableParameterfv (GLenum, GLenum, GLfloat *); -extern void APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei); -extern void APIENTRY glMultiDrawArraysSUN (GLenum, GLint *, GLsizei *, GLsizei); -extern void APIENTRY glMultiDrawElementsEXT (GLenum, GLsizei *, GLenum, const GLvoid**, GLsizei); -extern void APIENTRY glMultiDrawElementsSUN (GLenum, GLsizei *, GLenum, const GLvoid**, GLsizei); -extern void APIENTRY glLockArraysEXT (GLint first, GLsizei count); -extern void APIENTRY glUnlockArraysEXT (void); - - -extern void APIENTRY glClientActiveTextureARB (GLenum); -extern void APIENTRY glMultiTexCoord2fvARB (GLenum, const GLfloat *); -extern void APIENTRY glMultiTexCoord3fvARB (GLenum, const GLfloat *); -extern void APIENTRY glMultiTexCoord4fvARB (GLenum, const GLfloat *); -extern void APIENTRY glGlobalAlphaFactorfSUN (GLfloat); -extern void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *); -extern void APIENTRY glMultTransposeMatrixdARB (const GLdouble *); -extern void APIENTRY glActiveTextureARB (GLenum); -extern void APIENTRY glSharpenTexFuncSGIS(GLenum, GLsizei, const GLfloat *); -extern void APIENTRY glDetailTexFuncSGIS(GLenum, GLsizei, const GLfloat *); -extern void APIENTRY glTexFilterFuncSGIS(GLenum, GLenum, GLsizei, const GLfloat *); -extern void APIENTRY glCombinerInputNV (GLenum, GLenum, GLenum, GLenum, GLenum, GLenum); -extern void APIENTRY glCombinerOutputNV (GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean); -extern void APIENTRY glFinalCombinerInputNV (GLenum, GLenum, GLenum, GLenum); -extern void APIENTRY glCombinerParameterfvNV (GLenum, const GLfloat *); -extern void APIENTRY glCombinerParameterivNV (GLenum, const GLint *); -extern void APIENTRY glCombinerParameterfNV (GLenum, GLfloat); -extern void APIENTRY glCombinerParameteriNV (GLenum, GLint); - -extern void APIENTRY glTexImage3DEXT (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); -extern void APIENTRY glTexSubImage3DEXT (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); - - - -#ifndef GLX_SUN_video_resize -#define GLX_SUN_video_resize 1 -extern int glXVideoResizeSUN( Display *, GLXDrawable, float); -#endif - -#endif /* UNIX_ */ #ifndef APIENTRY #define APIENTRY @@ -420,18 +363,18 @@ typedef void (APIENTRY * MYPFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green typedef void (APIENTRY * MYPFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); typedef void (APIENTRY * MYPFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRY * MYPFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table); -typedef void (APIENTRY * MYPFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); +typedef void (APIENTRY * MYPFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture); typedef void (APIENTRY * MYPFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); typedef void (APIENTRY * MYPFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum, GLsizei *, GLenum, const GLvoid**, GLsizei); typedef void (APIENTRY * MYPFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count); typedef void (APIENTRY * MYPFNGLUNLOCKARRAYSEXTPROC) (void); -typedef void (APIENTRY * MYPFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRY * MYPFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRY * MYPFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRY * MYPFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m); -typedef void (APIENTRY * MYPFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m); -typedef void (APIENTRY * MYPFNGLACTIVETEXTUREARBPROC) (GLenum texture); +typedef void (APIENTRY * MYPFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRY * MYPFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRY * MYPFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRY * MYPFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m); +typedef void (APIENTRY * MYPFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m); +typedef void (APIENTRY * MYPFNGLACTIVETEXTUREPROC) (GLenum texture); typedef void (APIENTRY * MYPFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); typedef void (APIENTRY * MYPFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); @@ -450,7 +393,6 @@ typedef void (APIENTRY * MYPFNGLTEXFILTERFUNCSGI) (GLenum target, GLenum filter, #if defined(UNIX) typedef GLXFBConfig * (APIENTRY * MYPFNGLXCHOOSEFBCONFIG) (Display *dpy, int screen, const int *attrib_list, int *nelements); -typedef int (APIENTRY * MYPFNGLXVIDEORESIZESUN) (Display * dpy, GLXDrawable draw, float factor); #endif /* UNIX_ */ @@ -491,41 +433,15 @@ struct GraphicsContextPropertiesInfoRec { char *rendererStr; char *extensionStr; int versionNumbers[2]; - - /* both in 1.2 core part and 1.1 extensions */ - /* GL_EXT_rescale_normal or GL_RESCALE_NORMAL */ - jboolean rescale_normal_ext; - GLenum rescale_normal_ext_enum; - - /* GL_BGR_EXT or GL_BGR */ - jboolean bgr_ext; - GLenum bgr_ext_enum; - - /* GL_EXT_texture3D or GL_TEXTURE3D */ - jboolean texture3DAvailable; - GLenum texture_3D_ext_enum; - GLenum texture_wrap_r_ext_enum; + jboolean gl13; /* OpenGL 1.3 or greater */ + jboolean gl20; /* OpenGL 2.0 or greater */ /* GL_ARB_imaging subset */ /* GL_EXT_blend_color or GL_BLEND_COLOR */ jboolean blend_color_ext; GLenum blendFunctionTable[MAX_BLEND_FUNC_TABLE_SIZE]; - - /* GL_SGI_color_table or GL_COLOR_TABLE */ - jboolean color_table_ext; - - /* GL_EXT_separate_specular_color */ - jboolean seperate_specular_color; - GLenum light_model_color_control_enum; - GLenum single_color_enum; - GLenum seperate_specular_color_enum; - - /* GL_CLAMP_TO_EDGE or GL_EXT_texture_edge_clamp or - GL_SGIS_texture_edge_clamp */ - GLenum texture_clamp_to_edge_enum; - - /* GL_SGIS_texture_lod */ + /* texture_lod */ jboolean textureLodAvailable; GLenum texture_min_lod_enum; GLenum texture_max_lod_enum; @@ -533,22 +449,17 @@ struct GraphicsContextPropertiesInfoRec { GLenum texture_max_level_enum; - /* ***********1.1 extension or 1.2 extensions ********************/ + /* ***** GL extensions ***** */ - /* GL_ARB_texture_border_clamp or GL_SGIS_texture_border_clamp */ + /* GL_CLAMP_TO_BORDER or GL_CLAMP */ GLenum texture_clamp_to_border_enum; /* GL_SUN_multi_draw_arrays */ jboolean multi_draw_arrays_sun; - /* GLX_SUN_video_resize */ - jboolean videoResizeAvailable; - /* GL_SUN_global_alpha */ jboolean global_alpha_sun; - /* GL_SUNX_constant_data */ - jboolean constant_data_sun; - + /* GL_EXT_abgr */ jboolean abgr_ext; /* GL_EXT_multi_draw_arrays */ @@ -557,11 +468,7 @@ struct GraphicsContextPropertiesInfoRec { /* GL_EXT_compiled_vertex_array */ jboolean compiled_vertex_array_ext; - /* GL_ARB_transpose_matrix */ - jboolean arb_transpose_matrix; - - /* GL_ARB_multitexture */ - jboolean arb_multitexture; + /* Multitexture parameters */ int maxTexCoordSets; /* maximum number of texture coordinate sets */ int maxTextureUnits; /* number of fixed-function texture units */ int maxTextureImageUnits; /* number of fragment shader texture units */ @@ -593,13 +500,8 @@ struct GraphicsContextPropertiesInfoRec { GLenum combine_dot3_rgb_enum; GLenum combine_dot3_rgba_enum; - /* GL_ARB_texture_cube_map */ - /* GL_EXT_texture_cube_map */ - jboolean textureCubeMapAvailable; - GLenum texture_cube_map_ext_enum; - - /* GL_ARB_mulitsample */ - jboolean arb_multisample; + /* GL mulitsample functionality */ + jboolean multisample; /* By default, full scene antialiasing is disable if @@ -647,6 +549,9 @@ struct GraphicsContextPropertiesInfoRec { /* GL_SGIX_texture_lod_bias */ jboolean textureLodBiasAvailable; + /* GL_ARB_texture_non_power_of_two */ + jboolean textureNonPowerOfTwoAvailable; + /* extension mask */ jint extMask; jint textureExtMask; @@ -658,17 +563,17 @@ struct GraphicsContextPropertiesInfoRec { MYPFNGLGETCOLORTABLEPARAMETERIVPROC glGetColorTableParameteriv; MYPFNGLTEXIMAGE3DPROC glTexImage3DEXT; MYPFNGLTEXSUBIMAGE3DPROC glTexSubImage3DEXT; - MYPFNGLCLIENTACTIVETEXTUREARBPROC glClientActiveTextureARB; - MYPFNGLACTIVETEXTUREARBPROC glActiveTextureARB; + MYPFNGLCLIENTACTIVETEXTUREPROC glClientActiveTexture; + MYPFNGLACTIVETEXTUREPROC glActiveTexture; MYPFNGLMULTIDRAWARRAYSEXTPROC glMultiDrawArraysEXT; MYPFNGLMULTIDRAWELEMENTSEXTPROC glMultiDrawElementsEXT; MYPFNGLLOCKARRAYSEXTPROC glLockArraysEXT; MYPFNGLUNLOCKARRAYSEXTPROC glUnlockArraysEXT; - MYPFNGLMULTITEXCOORD2FVARBPROC glMultiTexCoord2fvARB; - MYPFNGLMULTITEXCOORD3FVARBPROC glMultiTexCoord3fvARB; - MYPFNGLMULTITEXCOORD4FVARBPROC glMultiTexCoord4fvARB; - MYPFNGLLOADTRANSPOSEMATRIXDARBPROC glLoadTransposeMatrixdARB; - MYPFNGLMULTTRANSPOSEMATRIXDARBPROC glMultTransposeMatrixdARB; + MYPFNGLMULTITEXCOORD2FVPROC glMultiTexCoord2fv; + MYPFNGLMULTITEXCOORD3FVPROC glMultiTexCoord3fv; + MYPFNGLMULTITEXCOORD4FVPROC glMultiTexCoord4fv; + MYPFNGLLOADTRANSPOSEMATRIXDPROC glLoadTransposeMatrixd; + MYPFNGLMULTTRANSPOSEMATRIXDPROC glMultTransposeMatrixd; MYPFNGLGLOBALALPHAFACTORFSUNPROC glGlobalAlphaFactorfSUN; MYPFNGLCOMBINERINPUTNV glCombinerInputNV; @@ -683,10 +588,6 @@ struct GraphicsContextPropertiesInfoRec { MYPFNGLDETAILTEXFUNCSGI glDetailTexFuncSGIS; MYPFNGLTEXFILTERFUNCSGI glTexFilterFuncSGIS; -#if defined(UNIX) - MYPFNGLXVIDEORESIZESUN glXVideoResizeSUN; -#endif /* UNIX_ */ - /* Shading language support */ jboolean shadingLanguageGLSL; jboolean shadingLanguageCg; diff --git a/src/native/share/build-linux-amd64.xml b/src/native/share/build-linux-amd64.xml deleted file mode 100644 index 7380e32..0000000 --- a/src/native/share/build-linux-amd64.xml +++ /dev/null @@ -1,54 +0,0 @@ -<?xml version="1.0"?> - -<!-- -/* - * $RCSfile$ - * - * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. - * - * Use is subject to license terms. - * - * $Revision$ - * $Date$ - * $State$ - */ - --> - -<!-- Ant file for building native utilities files for Linux --> -<project name="Java 3D" default="compile"> - - <target name="compile"> - - <echo message="Executing 64 bit native utilities build [${bldType}]"/> - - <!-- Create the build directories linux --> - <mkdir dir="${build}/${platform}/${bldType}/native/share/objs"/> - <mkdir dir="${build}/${platform}/${bldType}/lib/amd64"/> - - <!-- Compile the c source files--> - <exec dir="${build}/${platform}/${bldType}/native/share/objs" executable="gcc"> - <arg line="-m64 -I/include -I${java.home}/../include -I${java.home}/../include/linux -I/usr/openwin/include -I${javahUtilsTarget} ${bldFlag} -DLINUX -c ${core_utils_src}/native/share/J3DTimer.c"/> - </exec> - - <!-- Create the library file--> - <exec dir="${build}/${platform}/${bldType}/native/share/objs" executable="ld"> - <arg line="J3DTimer.o -G -z lazyload -lc -o libj3dutils.so"/> - </exec> - - <!-- Copy the copyright library file --> - <copy file="${build}/${platform}/${bldType}/native/share/objs/libj3dutils.so" - todir="${build}/${platform}/${bldType}/lib/amd64"/> - - </target> - - <target name="dist"> - <!-- Create the distribution directory --> - <mkdir dir="${dist}/${platform}/lib/amd64"/> - - <!-- Copy the library files --> - <copy file="${build}/${platform}/opt/lib/amd64/libj3dutils.so" - todir="${dist}/${platform}/lib/amd64"/> - </target> - - -</project> diff --git a/src/native/share/build-linux-i586.xml b/src/native/share/build-linux-i586.xml deleted file mode 100644 index 657f2b7..0000000 --- a/src/native/share/build-linux-i586.xml +++ /dev/null @@ -1,54 +0,0 @@ -<?xml version="1.0"?> - -<!-- -/* - * $RCSfile$ - * - * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. - * - * Use is subject to license terms. - * - * $Revision$ - * $Date$ - * $State$ - */ - --> - -<!-- Ant file for building native utilities files for Linux --> -<project name="Java 3D" default="compile"> - - <target name="compile"> - - <echo message="Executing 32 bit native utilities build [${bldType}]"/> - - <!-- Create the build directories linux --> - <mkdir dir="${build}/${platform}/${bldType}/native/share/objs"/> - <mkdir dir="${build}/${platform}/${bldType}/lib/i386"/> - - <!-- Compile the c source files--> - <exec dir="${build}/${platform}/${bldType}/native/share/objs" executable="gcc"> - <arg line="-m32 -I/include -I${java.home}/../include -I${java.home}/../include/linux -I/usr/openwin/include -I${javahUtilsTarget} ${bldFlag} -DLINUX -c ${core_utils_src}/native/share/J3DTimer.c"/> - </exec> - - <!-- Create the library file--> - <exec dir="${build}/${platform}/${bldType}/native/share/objs" executable="ld"> - <arg line="J3DTimer.o -G -z lazyload -lc -o libj3dutils.so"/> - </exec> - - <!-- Copy the copyright library file --> - <copy file="${build}/${platform}/${bldType}/native/share/objs/libj3dutils.so" - todir="${build}/${platform}/${bldType}/lib/i386"/> - - </target> - - <target name="dist"> - <!-- Create the distribution directory --> - <mkdir dir="${dist}/${platform}/lib/i386"/> - - <!-- Copy the library files --> - <copy file="${build}/${platform}/opt/lib/i386/libj3dutils.so" - todir="${dist}/${platform}/lib/i386"/> - </target> - - -</project> diff --git a/src/native/share/build-linux-ia64.xml b/src/native/share/build-linux-ia64.xml deleted file mode 100644 index 47e4677..0000000 --- a/src/native/share/build-linux-ia64.xml +++ /dev/null @@ -1,56 +0,0 @@ -<?xml version="1.0"?> - -<!-- -/* - * $RCSfile$ - * - * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. - * - * Use is subject to license terms. - * - * $Revision$ - * $Date$ - * $State$ - */ - --> - -<!-- Ant file for building native utilities files for Linux --> -<project name="Java 3D" default="compile"> - - <target name="compile"> - - <echo message="Executing 64 bit native utilities build [${bldType}]"/> - - <!-- Create the build directories linux --> - <mkdir dir="${build}/${platform}/${bldType}/native/share/objs"/> - <mkdir dir="${build}/${platform}/${bldType}/lib/ia64"/> - - <!-- Compile the c source files; based on build-linux-amd64.xml--> - <exec dir="${build}/${platform}/${bldType}/native/share/objs" executable="gcc"> - <arg line=" -I/include -I${java.home}/../include -I${java.home}/../include/linux -I/usr/openwin/include -I${javahUtilsTarget} ${bldFlag} -DLINUX -c ${core_utils_src}/native/share/J3DTimer.c"/> - </exec> - - <!-- Create the library file; based on build-linux-amd64.xml--> - <!-- Must use gcc to link, not ld, hence also need -shared; refer to http://www.gelato.unsw.edu.au/linux-ia64/0006/0212.html --> - <!-- Removed -R/usr/openwin/lib - an ld specific option (should be a filename, not a dir?!?) --> - <exec dir="${build}/${platform}/${bldType}/native/share/objs" executable="gcc"> - <arg line="J3DTimer.o -G -z lazyload -lc -shared -o libj3dutils.so"/> - </exec> - - <!-- Copy the copyright library file --> - <copy file="${build}/${platform}/${bldType}/native/share/objs/libj3dutils.so" - todir="${build}/${platform}/${bldType}/lib/ia64"/> - - </target> - - <target name="dist"> - <!-- Create the distribution directory --> - <mkdir dir="${dist}/${platform}/lib/ia64"/> - - <!-- Copy the library files --> - <copy file="${build}/${platform}/opt/lib/ia64/libj3dutils.so" - todir="${dist}/${platform}/lib/ia64"/> - </target> - - -</project> diff --git a/src/native/share/build-linux-ppc.xml b/src/native/share/build-linux-ppc.xml deleted file mode 100644 index bd9fa0a..0000000 --- a/src/native/share/build-linux-ppc.xml +++ /dev/null @@ -1,54 +0,0 @@ -<?xml version="1.0"?> - -<!-- -/* - * $RCSfile$ - * - * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. - * - * Use is subject to license terms. - * - * $Revision$ - * $Date$ - * $State$ - */ - --> - -<!-- Ant file for building native utilities files for Linux --> -<project name="Java 3D" default="compile"> - - <target name="compile"> - - <echo message="Executing 64 bit native utilities build [${bldType}]"/> - - <!-- Create the build directories linux --> - <mkdir dir="${build}/${platform}/${bldType}/native/share/objs"/> - <mkdir dir="${build}/${platform}/${bldType}/bin"/> - - <!-- Compile the c source files--> - <exec dir="${build}/${platform}/${bldType}/native/share/objs" executable="gcc"> - <arg line="-I/include -I${java.home}/../include -I${java.home}/../include/linux -I${javahUtilsTarget} ${bldFlag} -DLINUX -c ${core_utils_src}/native/share/J3DTimer.c"/> - </exec> - - <!-- Create the library file--> - <exec dir="${build}/${platform}/${bldType}/native/share/objs" executable="ld"> - <arg line="J3DTimer.o -G -z lazyload -lc -o libj3dutils.so"/> - </exec> - - <!-- Copy the copyright library file --> - <copy file="${build}/${platform}/${bldType}/native/share/objs/libj3dutils.so" - todir="${build}/${platform}/${bldType}/bin"/> - - </target> - - <target name="dist"> - <!-- Create the distribution directory --> - <mkdir dir="${dist}/${platform}/bin"/> - - <!-- Copy the library files --> - <copy file="${build}/${platform}/opt/bin/libj3dutils.so" - todir="${dist}/${platform}/bin"/> - </target> - - -</project> diff --git a/src/native/share/build-solaris-sparc-forte.xml b/src/native/share/build-solaris-sparc-forte.xml deleted file mode 100644 index 5bc0cfc..0000000 --- a/src/native/share/build-solaris-sparc-forte.xml +++ /dev/null @@ -1,79 +0,0 @@ -<?xml version="1.0"?> - -<!-- -/* - * $RCSfile$ - * - * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. - * - * Use is subject to license terms. - * - * $Revision$ - * $Date$ - * $State$ - */ - --> - -<!-- Ant file for building native utilities files for Solaris --> -<project name="Java 3D" default="compile"> - - <target name="compile"> - - <echo message="Executing 32 bit native utilities build [${bldType}]"/> - - <!-- Create the build directories sparc --> - <mkdir dir="${build}/${platform}/${bldType}/native/share/objs"/> - <mkdir dir="${build}/${platform}/${bldType}/lib/sparc"/> - - <!-- Compile the c source files--> - <exec dir="${build}/${platform}/${bldType}/native/share/objs" executable="cc"> - <arg line="-v -xCC -xchip=ultra -xarch=v8a -xcode=pic32 -I/include -I${java.home}/../include -I${java.home}/../include/solaris -I/usr/openwin/include -I${javahUtilsTarget} ${bldFlag} -DSOLARIS -c ${core_utils_src}/native/share/J3DTimer.c"/> - </exec> - - <!-- Create the library file--> - <exec dir="${build}/${platform}/${bldType}/native/share/objs" executable="ld"> - <arg line="J3DTimer.o -G -z lazyload -lposix4 -lc -o libj3dutils.so"/> - </exec> - - <!-- Copy the copyright library file --> - <copy file="${build}/${platform}/${bldType}/native/share/objs/libj3dutils.so" - todir="${build}/${platform}/${bldType}/lib/sparc"/> - -<!-- ********************************************************************** --> - <echo message="Executing 64 bit native utilities build [${bldType}]"/> - - <!-- Create the build directories sparcv9 --> - <mkdir dir="${build}/${platform}/${bldType}/native/share/objs/sparcv9"/> - <mkdir dir="${build}/${platform}/${bldType}/lib/sparcv9"/> - - <!-- Compile the c source files--> - <exec dir="${build}/${platform}/${bldType}/native/share/objs/sparcv9" executable="cc"> - <arg line="-v -xCC -xchip=ultra -xarch=v9a -xcode=pic32 -I/include -I${java.home}/../include -I${java.home}/../include/solaris -I/usr/openwin/include -I${javahUtilsTarget} ${bldFlag} -DSOLARIS -c ${core_utils_src}/native/share/J3DTimer.c"/> - </exec> - - <!-- Create the library file--> - <exec dir="${build}/${platform}/${bldType}/native/share/objs/sparcv9" executable="ld"> - <arg line="J3DTimer.o -G -z lazyload -lposix4 -lc -o libj3dutils.so"/> - </exec> - - <!-- Copy the copyright library file --> - <copy file="${build}/${platform}/${bldType}/native/share/objs/sparcv9/libj3dutils.so" - todir="${build}/${platform}/${bldType}/lib/sparcv9"/> - - </target> - - <target name="dist"> - <!-- Create the distribution directory --> - <mkdir dir="${dist}/${platform}/lib/sparc"/> - <mkdir dir="${dist}/${platform}/lib/sparcv9"/> - - <!-- Copy the library files --> - <copy file="${build}/${platform}/opt/lib/sparc/libj3dutils.so" - todir="${dist}/${platform}/lib/sparc"/> - - <copy file="${build}/${platform}/opt/lib/sparcv9/libj3dutils.so" - todir="${dist}/${platform}/lib/sparcv9"/> - </target> - - -</project> diff --git a/src/native/share/build-solaris-sparc-gcc.xml b/src/native/share/build-solaris-sparc-gcc.xml deleted file mode 100644 index 5f0f790..0000000 --- a/src/native/share/build-solaris-sparc-gcc.xml +++ /dev/null @@ -1,79 +0,0 @@ -<?xml version="1.0"?> - -<!-- -/* - * $RCSfile$ - * - * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. - * - * Use is subject to license terms. - * - * $Revision$ - * $Date$ - * $State$ - */ - --> - -<!-- Ant file for building native utilities files for Solaris --> -<project name="Java 3D" default="compile"> - - <target name="compile"> - - <echo message="Executing 32 bit native utilities build [${bldType}]"/> - - <!-- Create the build directories sparc --> - <mkdir dir="${build}/${platform}/${bldType}/native/share/objs"/> - <mkdir dir="${build}/${platform}/${bldType}/lib/sparc"/> - - <!-- Compile the c source files--> - <exec dir="${build}/${platform}/${bldType}/native/share/objs" executable="gcc"> - <arg line="-m32 -mcpu=v9 -mtune=v9 -I/include -I${java.home}/../include -I${java.home}/../include/solaris -I/usr/openwin/include -I${javahUtilsTarget} ${bldFlag} -DSOLARIS -c ${core_utils_src}/native/share/J3DTimer.c"/> - </exec> - - <!-- Create the library file--> - <exec dir="${build}/${platform}/${bldType}/native/share/objs" executable="ld"> - <arg line="J3DTimer.o -G -z lazyload -lposix4 -lc -o libj3dutils.so"/> - </exec> - - <!-- Copy the copyright library file --> - <copy file="${build}/${platform}/${bldType}/native/share/objs/libj3dutils.so" - todir="${build}/${platform}/${bldType}/lib/sparc"/> - -<!-- ********************************************************************** --> - <echo message="Executing 64 bit native utilities build [${bldType}]"/> - - <!-- Create the build directories sparcv9 --> - <mkdir dir="${build}/${platform}/${bldType}/native/share/objs/sparcv9"/> - <mkdir dir="${build}/${platform}/${bldType}/lib/sparcv9"/> - - <!-- Compile the c source files--> - <exec dir="${build}/${platform}/${bldType}/native/share/objs/sparcv9" executable="gcc"> - <arg line="-m64 -mcpu=v9 -mtune=v9 -I/include -I${java.home}/../include -I${java.home}/../include/solaris -I/usr/openwin/include -I${javahUtilsTarget} ${bldFlag} -DSOLARIS -c ${core_utils_src}/native/share/J3DTimer.c"/> - </exec> - - <!-- Create the library file--> - <exec dir="${build}/${platform}/${bldType}/native/share/objs/sparcv9" executable="ld"> - <arg line="J3DTimer.o -G -z lazyload -lposix4 -lc -o libj3dutils.so"/> - </exec> - - <!-- Copy the copyright library file --> - <copy file="${build}/${platform}/${bldType}/native/share/objs/sparcv9/libj3dutils.so" - todir="${build}/${platform}/${bldType}/lib/sparcv9"/> - - </target> - - <target name="dist"> - <!-- Create the distribution directory --> - <mkdir dir="${dist}/${platform}/lib/sparc"/> - <mkdir dir="${dist}/${platform}/lib/sparcv9"/> - - <!-- Copy the library files --> - <copy file="${build}/${platform}/opt/lib/sparc/libj3dutils.so" - todir="${dist}/${platform}/lib/sparc"/> - - <copy file="${build}/${platform}/opt/lib/sparcv9/libj3dutils.so" - todir="${dist}/${platform}/lib/sparcv9"/> - </target> - - -</project> diff --git a/src/native/share/build-solaris-x86-forte.xml b/src/native/share/build-solaris-x86-forte.xml deleted file mode 100644 index 44bd2ec..0000000 --- a/src/native/share/build-solaris-x86-forte.xml +++ /dev/null @@ -1,86 +0,0 @@ -<?xml version="1.0"?> - -<!-- -/* - * $RCSfile$ - * - * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. - * - * Use is subject to license terms. - * - * $Revision$ - * $Date$ - * $State$ - */ - --> - -<!-- Ant file for building native utilities files for Solaris --> -<project name="Java 3D" default="compile"> - - <target name="compile"> - - <echo message="Executing 32 bit native utilities build [${bldType}]"/> - - <!-- Create the build directories i386 --> - <mkdir dir="${build}/${platform}/${bldType}/native/share/objs"/> - <mkdir dir="${build}/${platform}/${bldType}/lib/i386"/> - - <!-- Compile the c source files--> - <exec dir="${build}/${platform}/${bldType}/native/share/objs" executable="cc"> - <arg line="-v -xCC -xchip=pentium3 -xarch=generic -KPIC -I/include -I${java.home}/../include -I${java.home}/../include/solaris -I/usr/openwin/include -I${javahUtilsTarget} ${bldFlag} -DSOLARIS -c ${core_utils_src}/native/share/J3DTimer.c"/> - </exec> - - <!-- Create the library file--> - <exec dir="${build}/${platform}/${bldType}/native/share/objs" executable="ld"> - <arg line="J3DTimer.o -G -z lazyload -lposix4 -lc -o libj3dutils.so"/> - </exec> - - <!-- Copy the copyright library file --> - <copy file="${build}/${platform}/${bldType}/native/share/objs/libj3dutils.so" - todir="${build}/${platform}/${bldType}/lib/i386"/> - - <!-- - /* - * TODO: only do the 64-bit build if isSolarisOnX86_64 property is - * set, indicating that a 64-bit JVM is available - */ - --> - -<!-- ********************************************************************** --> - <echo message="Executing 64 bit native utilities build [${bldType}]"/> - - <!-- Create the build directories amd64 --> - <mkdir dir="${build}/${platform}/${bldType}/native/share/objs/amd64"/> - <mkdir dir="${build}/${platform}/${bldType}/lib/amd64"/> - - <!-- Compile the c source files--> - <exec dir="${build}/${platform}/${bldType}/native/share/objs/amd64" executable="cc"> - <arg line="-v -xCC -xchip=opteron -xarch=amd64 -KPIC -I/include -I${java.home}/../include -I${java.home}/../include/solaris -I/usr/openwin/include -I${javahUtilsTarget} ${bldFlag} -DSOLARIS -c ${core_utils_src}/native/share/J3DTimer.c"/> - </exec> - - <!-- Create the library file--> - <exec dir="${build}/${platform}/${bldType}/native/share/objs/amd64" executable="ld"> - <arg line="J3DTimer.o -G -z lazyload -lposix4 -lc -o libj3dutils.so"/> - </exec> - - <!-- Copy the copyright library file --> - <copy file="${build}/${platform}/${bldType}/native/share/objs/amd64/libj3dutils.so" - todir="${build}/${platform}/${bldType}/lib/amd64"/> - - </target> - - <target name="dist"> - <!-- Create the distribution directory --> - <mkdir dir="${dist}/${platform}/lib/i386"/> - <mkdir dir="${dist}/${platform}/lib/amd64"/> - - <!-- Copy the library files --> - <copy file="${build}/${platform}/opt/lib/i386/libj3dutils.so" - todir="${dist}/${platform}/lib/i386"/> - - <copy file="${build}/${platform}/opt/lib/amd64/libj3dutils.so" - todir="${dist}/${platform}/lib/amd64"/> - </target> - - -</project> diff --git a/src/native/share/build-solaris-x86-gcc.xml b/src/native/share/build-solaris-x86-gcc.xml deleted file mode 100644 index e21142b..0000000 --- a/src/native/share/build-solaris-x86-gcc.xml +++ /dev/null @@ -1,86 +0,0 @@ -<?xml version="1.0"?> - -<!-- -/* - * $RCSfile$ - * - * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. - * - * Use is subject to license terms. - * - * $Revision$ - * $Date$ - * $State$ - */ - --> - -<!-- Ant file for building native utilities files for Solaris --> -<project name="Java 3D" default="compile"> - - <target name="compile"> - - <echo message="Executing 32 bit native utilities build [${bldType}]"/> - - <!-- Create the build directories i386 --> - <mkdir dir="${build}/${platform}/${bldType}/native/share/objs"/> - <mkdir dir="${build}/${platform}/${bldType}/lib/i386"/> - - <!-- Compile the c source files--> - <exec dir="${build}/${platform}/${bldType}/native/share/objs" executable="gcc"> - <arg line="-m32 -I/include -I${java.home}/../include -I${java.home}/../include/solaris -I/usr/openwin/include -I${javahUtilsTarget} ${bldFlag} -DSOLARIS -c ${core_utils_src}/native/share/J3DTimer.c"/> - </exec> - - <!-- Create the library file--> - <exec dir="${build}/${platform}/${bldType}/native/share/objs" executable="ld"> - <arg line="J3DTimer.o -G -z lazyload -lposix4 -lc -o libj3dutils.so"/> - </exec> - - <!-- Copy the copyright library file --> - <copy file="${build}/${platform}/${bldType}/native/share/objs/libj3dutils.so" - todir="${build}/${platform}/${bldType}/lib/i386"/> - - <!-- - /* - * TODO: only do the 64-bit build if isSolarisOnX86_64 property is - * set, indicating that a 64-bit JVM is available - */ - --> - -<!-- ********************************************************************** --> - <echo message="Executing 64 bit native utilities build [${bldType}]"/> - - <!-- Create the build directories amd64 --> - <mkdir dir="${build}/${platform}/${bldType}/native/share/objs/amd64"/> - <mkdir dir="${build}/${platform}/${bldType}/lib/amd64"/> - - <!-- Compile the c source files--> - <exec dir="${build}/${platform}/${bldType}/native/share/objs/amd64" executable="gcc"> - <arg line="-m64 -I/include -I${java.home}/../include -I${java.home}/../include/solaris -I/usr/openwin/include -I${javahUtilsTarget} ${bldFlag} -DSOLARIS -c ${core_utils_src}/native/share/J3DTimer.c"/> - </exec> - - <!-- Create the library file--> - <exec dir="${build}/${platform}/${bldType}/native/share/objs/amd64" executable="ld"> - <arg line="J3DTimer.o -G -z lazyload -lposix4 -lc -o libj3dutils.so"/> - </exec> - - <!-- Copy the copyright library file --> - <copy file="${build}/${platform}/${bldType}/native/share/objs/amd64/libj3dutils.so" - todir="${build}/${platform}/${bldType}/lib/amd64"/> - - </target> - - <target name="dist"> - <!-- Create the distribution directory --> - <mkdir dir="${dist}/${platform}/lib/i386"/> - <mkdir dir="${dist}/${platform}/lib/amd64"/> - - <!-- Copy the library files --> - <copy file="${build}/${platform}/opt/lib/i386/libj3dutils.so" - todir="${dist}/${platform}/lib/i386"/> - - <copy file="${build}/${platform}/opt/lib/amd64/libj3dutils.so" - todir="${dist}/${platform}/lib/amd64"/> - </target> - - -</project> diff --git a/src/native/share/build-windows-i586-gcc.xml b/src/native/share/build-windows-i586-gcc.xml deleted file mode 100644 index 2e1fbe5..0000000 --- a/src/native/share/build-windows-i586-gcc.xml +++ /dev/null @@ -1,63 +0,0 @@ -<?xml version="1.0"?> - -<!-- -/* - * $RCSfile$ - * - * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. - * - * Use is subject to license terms. - * - * $Revision$ - * $Date$ - * $State$ - */ - --> - -<!-- Ant file for building native utilities files for Windows-i586 --> -<project name="Java 3D" default="compile"> - - <target name="compile"> - - <echo message="Executing 32 bit native utilities build [${bldType}]"/> - - <!-- Create the build directories sparc --> - <mkdir dir="${build}/${platform}/${bldType}/native/share/objs"/> - <mkdir dir="${build}/${platform}/${bldType}/bin"/> - - <property name="javaInclude" - location="${java.home}/../include"/> - - <property name="javaWin32Include" - location="${java.home}/../include/win32"/> - - <property name="sharesrc" - location="${core_utils_src}/native/share"/> - - <!-- Compile the c source files--> - <!-- Inhibit all warning for native build. Remove -w to switch warning on --> - <exec dir="${build}/${platform}/${bldType}/native/share/objs" executable="gcc"> - <arg line="-w -D_WINGDI_ -D_JNI_IMPLEMENTATION_ -I"${javaInclude}" -I"${javaWin32Include}" -I"${javahUtilsTarget}" ${bldFlag} -c "${sharesrc}/J3DTimer.c""/> - </exec> - - <!-- Create the library file--> - <exec dir="${build}/${platform}/${bldType}/native/share/objs" executable="gcc"> - <arg line="-shared -o j3dutils.dll J3DTimer.o -Wl,--kill-at -L"${java.home}\..\lib" -ljawt"/> - </exec> - - <!-- Copy the copyright library file --> - <copy file="${build}/${platform}/${bldType}/native/share/objs/j3dutils.dll" - todir="${build}/${platform}/${bldType}/bin"/> - - </target> - - <target name="dist"> - <!-- Create the distribution directory --> - <mkdir dir="${dist}/${platform}/bin"/> - - <!-- Copy the library files --> - <copy file="${build}/${platform}/opt/bin/j3dutils.dll" - todir="${dist}/${platform}/bin"/> - </target> - -</project> diff --git a/src/native/share/build-windows-i586-vc.xml b/src/native/share/build-windows-i586-vc.xml deleted file mode 100644 index 4f730af..0000000 --- a/src/native/share/build-windows-i586-vc.xml +++ /dev/null @@ -1,62 +0,0 @@ -<?xml version="1.0"?> - -<!-- -/* - * $RCSfile$ - * - * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. - * - * Use is subject to license terms. - * - * $Revision$ - * $Date$ - * $State$ - */ - --> - -<!-- Ant file for building native utilities files for Windows-i586 --> -<project name="Java 3D" default="compile"> - - <target name="compile"> - - <echo message="Executing 32 bit native utilities build [${bldType}]"/> - - <!-- Create the build directories sparc --> - <mkdir dir="${build}/${platform}/${bldType}/native/share/objs"/> - <mkdir dir="${build}/${platform}/${bldType}/bin"/> - - <property name="javaInclude" - location="${java.home}/../include"/> - - <property name="javaWin32Include" - location="${java.home}/../include/win32"/> - - <property name="sharesrc" - location="${core_utils_src}/native/share"/> - - <!-- Compile the c source files--> - <exec dir="${build}/${platform}/${bldType}/native/share/objs" executable="cl"> - <arg line="-I"${javaInclude}" -I"${javaWin32Include}" -I"${javahUtilsTarget}" ${bldFlag} -c "${sharesrc}/J3DTimer.c""/> - </exec> - - <!-- Create the library file--> - <exec dir="${build}/${platform}/${bldType}/native/share/objs" executable="link"> - <arg line="-nologo -dll -subsystem:windows -pdb:none -machine:I386 -out:j3dutils.dll J3DTimer.obj delayimp.lib -LIBPATH:"${java.home}\..\lib" jawt.lib"/> - </exec> - - <!-- Copy the copyright library file --> - <copy file="${build}/${platform}/${bldType}/native/share/objs/j3dutils.dll" - todir="${build}/${platform}/${bldType}/bin"/> - - </target> - - <target name="dist"> - <!-- Create the distribution directory --> - <mkdir dir="${dist}/${platform}/bin"/> - - <!-- Copy the library files --> - <copy file="${build}/${platform}/opt/bin/j3dutils.dll" - todir="${dist}/${platform}/bin"/> - </target> - -</project> |