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-rw-r--r--release-info/fcs-1_3_1/BINARY-CODE-LICENSE.txt196
-rw-r--r--release-info/fcs-1_3_1/README.release.cpp961
-rw-r--r--release-info/fcs-1_3_2/BINARY-CODE-LICENSE.txt185
-rw-r--r--release-info/fcs-1_3_2/README.txt11
-rw-r--r--release-info/fcs-1_4_0/0-USAGE.txt26
-rw-r--r--release-info/fcs-1_4_0/LICENSE-Java3D-v1_4_0.rtf180
-rw-r--r--release-info/fcs-1_4_0/LICENSE-Java3D-v1_4_0.txt298
-rw-r--r--release-info/fcs-1_4_0/README-distribution.txt39
-rw-r--r--release-info/fcs-1_4_0/README-download.html70
-rw-r--r--release-info/fcs-1_4_0/README-unzip.html87
-rw-r--r--release-info/fcs-1_4_0/README.html500
-rw-r--r--release-info/fcs-1_4_0/README.txt20
-rw-r--r--release-info/fcs-1_5_0/0-USAGE.txt37
-rw-r--r--release-info/fcs-1_5_0/LICENSE-Java3D-v1_5_0.rtf177
-rw-r--r--release-info/fcs-1_5_0/LICENSE-Java3D-v1_5_0.txt297
-rw-r--r--release-info/fcs-1_5_0/README-distribution.txt35
-rw-r--r--release-info/fcs-1_5_0/README-download.html83
-rw-r--r--release-info/fcs-1_5_0/README-unzip.html134
-rw-r--r--release-info/fcs-1_5_0/README.html806
-rw-r--r--release-info/fcs-1_5_0/README.txt20
-rw-r--r--release-info/fcs-1_5_1/0-USAGE.txt37
-rw-r--r--release-info/fcs-1_5_1/LICENSE-Java3D-v1_5_1.rtf178
-rw-r--r--release-info/fcs-1_5_1/LICENSE-Java3D-v1_5_1.txt297
-rw-r--r--release-info/fcs-1_5_1/README-distribution.txt41
-rw-r--r--release-info/fcs-1_5_1/README-download.html148
-rw-r--r--release-info/fcs-1_5_1/README-unzip.html213
-rw-r--r--release-info/fcs-1_5_1/README.html1085
-rw-r--r--release-info/fcs-1_5_1/README.txt20
-rw-r--r--release-info/fcs-1_5_2/0-USAGE.txt41
-rw-r--r--release-info/fcs-1_5_2/LICENSE-Java3D-v1_5_2.rtf178
-rw-r--r--release-info/fcs-1_5_2/LICENSE-Java3D-v1_5_2.txt297
-rw-r--r--release-info/fcs-1_5_2/README-distribution.txt39
-rw-r--r--release-info/fcs-1_5_2/README-download.html79
-rw-r--r--release-info/fcs-1_5_2/README-unzip.html204
-rw-r--r--release-info/fcs-1_5_2/README.html335
-rw-r--r--release-info/fcs-1_5_2/README.txt24
-rw-r--r--release-info/fcs-1_5_2/THIRDPARTYLICENSEREADME.txt193
-rw-r--r--release-info/pre-release/0-USAGE.txt39
-rw-r--r--release-info/pre-release/LICENSE-GPLv2.rtf192
-rw-r--r--release-info/pre-release/LICENSE-GPLv2.txt347
-rw-r--r--release-info/pre-release/README-download.html79
-rw-r--r--release-info/pre-release/README-unzip.html210
-rw-r--r--release-info/pre-release/README.html13
-rw-r--r--release-info/pre-release/README.txt36
-rw-r--r--release-info/src-release/j3d/README.txt25
-rw-r--r--release-info/src-release/vecmath/README.txt13
46 files changed, 0 insertions, 8525 deletions
diff --git a/release-info/fcs-1_3_1/BINARY-CODE-LICENSE.txt b/release-info/fcs-1_3_1/BINARY-CODE-LICENSE.txt
deleted file mode 100644
index 2d19b8b..0000000
--- a/release-info/fcs-1_3_1/BINARY-CODE-LICENSE.txt
+++ /dev/null
@@ -1,196 +0,0 @@
- Sun Microsystems, Inc.
- Binary Code License Agreement
- JAVA 3D[TM] API, VERSION 1.3.1, FCS RELEASE
-
-READ THE TERMS OF THIS AGREEMENT AND ANY PROVIDED SUPPLEMENTAL LICENSE
-TERMS (COLLECTIVELY "AGREEMENT") CAREFULLY BEFORE OPENING THE SOFTWARE
-MEDIA PACKAGE. BY OPENING THE SOFTWARE MEDIA PACKAGE, YOU AGREE TO THE
-TERMS OF THIS AGREEMENT. IF YOU ARE ACCESSING THE SOFTWARE
-ELECTRONICALLY, INDICATE YOUR ACCEPTANCE OF THESE TERMS BY SELECTING THE
-"ACCEPT" BUTTON AT THE END OF THIS AGREEMENT. IF YOU DO NOT AGREE TO
-ALL THESE TERMS, PROMPTLY RETURN THE UNUSED SOFTWARE TO YOUR PLACE OF
-PURCHASE FOR A REFUND OR, IF THE SOFTWARE IS ACCESSED ELECTRONICALLY,
-SELECT THE "DECLINE" BUTTON AT THE END OF THIS AGREEMENT.
-
-1. LICENSE TO USE. Sun Microsystems, Inc. ("Sun") grants you a
-non-exclusive and non-transferable license for the internal use only of
-the accompanying software and documentation and any error corrections
-provided by Sun (collectively "Software"), by the number of users and
-the class of computer hardware for which the corresponding fee has been
-paid.
-
-2. RESTRICTIONS. Software is confidential and copyrighted. Title to
-Software and all associated intellectual property rights is retained by
-Sun and/or its licensors. Except as specifically authorized in any
-Supplemental License Terms, you may not make copies of Software, other
-than a single copy of Software for archival purposes. Unless
-enforcement is prohibited by applicable law, you may not modify,
-decompile, or reverse engineer Software. You acknowledge that Software
-is not designed, licensed or intended for use in the design,
-construction, operation or maintenance of any nuclear facility. Sun
-disclaims any express or implied warranty of fitness for such uses. No
-right, title or interest in or to any trademark, service mark, logo or
-trade name of Sun or its licensors is granted under this Agreement.
-
-3. LIMITED WARRANTY. Sun warrants to you that for a period of ninety
-(90) days from the date of purchase, as evidenced by a copy of the
-receipt, the media on which Software is furnished (if any) will be free
-of defects in materials and workmanship under normal use. Except for
-the foregoing, Software is provided "AS IS". Your exclusive remedy and
-Sun's entire liability under this limited warranty will be at Sun's
-option to replace Software media or refund the fee paid for Software.
-
-4. DISCLAIMER OF WARRANTY. UNLESS SPECIFIED IN THIS AGREEMENT, ALL
-EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING
-ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
-PURPOSE OR NON-INFRINGEMENT ARE DISCLAIMED, EXCEPT TO THE EXTENT THAT
-THESE DISCLAIMERS ARE HELD TO BE LEGALLY INVALID.
-
-5. LIMITATION OF LIABILITY. TO THE EXTENT NOT PROHIBITED BY LAW, IN NO
-EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT
-OR DATA, OR FOR SPECIAL, INDIRECT, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
-DAMAGES, HOWEVER CAUSED REGARDLESS OF THE THEORY OF LIABILITY, ARISING
-OUT OF OR RELATED TO THE USE OF OR INABILITY TO USE SOFTWARE, EVEN IF
-SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. In no event
-will Sun's liability to you, whether in contract, tort (including
-negligence), or otherwise, exceed the amount paid by you for Software
-under this Agreement. The foregoing limitations will apply even if the
-above stated warranty fails of its essential purpose.
-
-6. Termination. This Agreement is effective until terminated. You may
-terminate this Agreement at any time by destroying all copies of
-Software. This Agreement will terminate immediately without notice from
-Sun if you fail to comply with any provision of this Agreement. Upon
-Termination, you must destroy all copies of Software.
-
-7. Export Regulations. All Software and technical data delivered under
-this Agreement are subject to US export control laws and may be subject
-to export or import regulations in other countries. You agree to comply
-strictly with all such laws and regulations and acknowledge that you
-have the responsibility to obtain such licenses to export, re-export, or
-import as may be required after delivery to you.
-
-8. U.S. Government Restricted Rights. If Software is being acquired
-by or on behalf of the U.S. Government or by a U.S. Government prime
-contractor or subcontractor (at any tier), then the Government's rights
-in Software and accompanying documentation will be only as set forth in
-this Agreement; this is in accordance with 48 CFR 227.7201 through
-227.7202-4 (for Department of Defense (DOD) acquisitions) and with 48
-CFR 2.101 and 12.212 (for non-DOD acquisitions).
-
-9. Governing Law. Any action related to this Agreement will be
-governed by California law and controlling U.S. federal law. No choice
-of law rules of any jurisdiction will apply.
-
-10. Severability. If any provision of this Agreement is held to be
-unenforceable, this Agreement will remain in effect with the provision
-omitted, unless omission would frustrate the intent of the parties, in
-which case this Agreement will immediately terminate.
-
-11. Integration. This Agreement is the entire agreement between you
-and Sun relating to its subject matter. It supersedes all prior or
-contemporaneous oral or written communications, proposals,
-representations and warranties and prevails over any conflicting or
-additional terms of any quote, order, acknowledgment, or other
-communication between the parties relating to its subject matter during
-the term of this Agreement. No modification of this Agreement will be
-binding, unless in writing and signed by an authorized representative of
-each party.
-
- DEVELOPMENT TOOLS
- JAVA 3D[TM], VERSION 1.3.1, FCS RELEASE
- SUPPLEMENTAL LICENSE TERMS
-
-These supplemental license terms ("Supplemental Terms") add to or modify
-the terms of the Binary Code License Agreement (collectively, the
-"Agreement"). Capitalized terms not defined in these Supplemental Terms
-shall have the same meanings ascribed to them in the Agreement. These
-Supplemental Terms shall supersede any inconsistent or conflicting terms
-in the Agreement, or in any license contained within the Software.
-
-1. Software Internal Use and Development License Grant. Subject to the
-terms and conditions of this Agreement, including, but not limited to
-Section 3 (Java[TM]; Technology Restrictions) of these Supplemental
-Terms, Sun grants you a non-exclusive, non-transferable, limited license
-to reproduce internally and use internally the binary form of the
-Software complete and unmodified for the sole purpose of designing,
-developing and testing your Java applets and applications intended to
-run on the Java platform ("Programs").
-
-2. License to Distribute Software. In addition to the license granted
-in Section 1 (Software Internal Use and Development License Grant) of
-these Supplemental Terms, subject to the terms and conditions of this
-Agreement, including but not limited to Section 3 (Java Technology
-Restrictions) of these Supplemental Terms, Sun grants you a
-non-exclusive, non-transferable, limited license to reproduce and
-distribute the Software in binary code form only, provided that you:
-
-(i) distribute the Software complete and unmodified and only bundled as
-part of your Programs,
-
-(ii) do not distribute additional software intended to replace any
-component(s) of the Software,
-
-(iii) do not remove or alter any proprietary legends or notices
-contained in the Software,
-
-(iv) only distribute the Software subject to a license agreement that
-protects Sun's interests consistent with the terms contained in this
-Agreement, and
-
-(v) agree to defend and indemnify Sun and its licensors from and against
-any damages, costs, liabilities, settlement amounts and/or expenses
-(including attorneys' fees) incurred in connection with any claim,
-lawsuit or action by any third party that arises or results from the use
-or distribution of any and all Programs and/or Software.
-
-3. Java Technology Restrictions. You may not modify the Java Platform
-Interface ("JPI", identified as classes contained within the "java"
-package or any subpackages of the "java" package), by creating
-additional classes within the JPI or otherwise causing the addition to
-or modification of the classes in the JPI. In the event that you create
-an additional class and associated API(s) which
-
-(i) extends the functionality of the Java platform, and
-
-(ii) is exposed to third party software developers for the purpose of
-developing additional software which invokes such additional API, you
-must promptly publish broadly an accurate specification for such API for
-free use by all developers. You may not create, or authorize your
-licensees to create, additional classes, interfaces, or subpackages that
-are in any way identified as "java", "javax", "sun" or similar
-convention as specified by Sun in any naming convention designation.
-
-4. Java Runtime Availability. Refer to the appropriate version of the
-Java Runtime Environment binary code license (currently located at
-http://www.java.sun.com/jdk/index.html) for the availability of runtime
-code which may be distributed with Java applets and applications.
-
-5. Trademarks and Logos. You acknowledge and agree as between you and
-Sun that Sun owns the SUN, SOLARIS, JAVA, JAVA 3D, JINI, FORTE,
-STAROFFICE, STARPORTAL and iPLANET trademarks and all SUN, SOLARIS,
-JAVA, JAVA 3D, JINI, FORTE, STAROFFICE, STARPORTAL and iPLANET-related
-trademarks, service marks, logos and other brand designations ("Sun
-Marks"), and you agree to comply with the Sun Trademark and Logo Usage
-Requirements currently located at
-http://www.sun.com/policies/trademarks. Any use you make of the Sun
-Marks inures to Sun's benefit.
-
-6. Source Code. Software may contain source code that is provided solely
-for reference purposes pursuant to the terms of this Agreement. Source
-code may not be redistributed unless expressly provided for in this
-Agreement.
-
-7. Termination for Infringement. Either party may terminate this
-Agreement immediately should any Software become, or in either party's
-opinion be likely to become, the subject of a claim of infringement of
-any intellectual property right.
-
-Note: Some portions of Software are provided with notices and/or
-licenses from other parties that govern the use of those portions,
-including the README file named README-LICENSE.
-
-For inquiries please contact: Sun Microsystems, Inc. 4150 Network
-Circle, Santa Clara, California 95054.
-(Form ID#011801)
-
diff --git a/release-info/fcs-1_3_1/README.release.cpp b/release-info/fcs-1_3_1/README.release.cpp
deleted file mode 100644
index 6bd4702..0000000
--- a/release-info/fcs-1_3_1/README.release.cpp
+++ /dev/null
@@ -1,961 +0,0 @@
-#if 0
-/*
- * $RCSfile$
- *
- * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved.
- *
- * Use is subject to license terms.
- *
- * $Revision$
- * $Date$
- * $State$
- */
-#endif
-Java 3D(TM) 1.3.1
-#if defined(WIN32OGL)
-README file for Win32/OpenGL
-
-This file contains important information for users of Java 3D(TM).
-The first four sections (Requirements, Installation, Shared
-Contexts, and Running Java 3D(TM) in a Browser) are of interest
-to all Java 3D(TM) users. The rest of this file applies only to
-developers of Java 3D(TM) applications.
-
-** It is recommended that any previous version of Java 3D(TM) be
-** uninstalled before installing this version.
-#elif defined(SOLARIS)
-README file for Solaris/SPARC/OpenGL
-
-This file contains important information for users of Java 3D(TM).
-The first four sections (Requirements, Installation, Shared
-Contexts, and Running Java 3D(TM) in a Browser) are of interest
-to all Java 3D(TM) users. The rest of this file applies only to
-developers of Java 3D(TM) applications.
-
-** It is recommended that any previous version of Java 3D(TM) be
-** removed before installing this version.
-#else
-README file for Win32/DirectX
-
-This file contains important information for users of Java 3D(TM).
-The first three sections (Requirements, Installation, and Running
-Java 3D(TM) in a Browser) are of interest to all Java 3D(TM) users.
-The rest of this file applies only to developers of Java 3D(TM)
-applications.
-
-** It is recommended that any previous version of Java 3D(TM) be
-** uninstalled before installing this version.
-#endif
-============
-REQUIREMENTS
-============
-#if defined(SOLARIS)
-This version of Java 3D(TM) for Solaris/SPARC requires the following:
-
- Java 2 Runtime or SDK version 1.3.1 or later from Sun Microsystems.
- (http://java.sun.com/j2se/)
-
- Frame Buffer with OpenGL support (XVR-500, XVR-1000, XVR1200, XVR-4000,
- Expert3D, Elite3D, Creator3D, and PGX).
-
- Solaris 7 or later.
-
- OpenGL 1.2.2 for Solaris or later. Depending on type of frame buffer,
- a higher OpenGL version might be needed, such as XVR-1000 requires
- OpenGL 1.2.3.
- To find your current version, use `pkginfo -l SUNWglrt`
- OpenGL for Solaris can be obtained at
- http://www.sun.com/solaris/opengl
-
- PATCHES
-
- There are no patches required for Solaris 8. However, Java 2
- versions 1.3.1, 1.4 and 1.4.1 do require patches. These patches must be
- installed before trying to install Java 3D.
-
-
- Solaris 7 requires the Kernel Update patch (106541-06 or later)
- which fixes a bug on multi-processor systems that can lock up
- the window system when running a Java 3D program with more than
- one active window. Also, Java 2 versions 1.3.1, 1.4 and 1.4.1 require
- patches. These patches must be installed before trying to install
- Java 3D.
-
-
- Use `showrev -p` to list installed patches. Patches can be
- downloaded for free from http://sunsolve.sun.com/.
-#elif defined(WIN32OGL)
-This version of Java 3D(TM) for WindowsNT 4.0,
-Windows 98, Windows ME and Windows 2000 requires the following:
-
- Java 2 (Runtime or SDK) version 1.3.1 or later from Sun
- Microsystems (http://java.sun.com/jdk/). This includes
- the Java Plug-In (JPI) to update Java(TM) in your browser.
-
- OpenGL 1.1 or later, available from Microsoft or from
- your graphics card manufacturer (see below).
-
- NT 4.0 only: Service Pack 3 or later.
-#elif defined(WIN32D3D)
-This version of Java 3D(TM) for Windows 98, Mindows ME and Windows 2000
-requires the following:
-
- Java 2 (Runtime or SDK) version 1.3.1 or later from Sun
- Microsystems (http://java.sun.com/jdk/). This includes
- the Java Plug-In (JPI) to update Java(TM) in your browser.
-
- DirectX 8.0 or later, available from Microsoft
- (http://www.microsoft.com/directx/default.asp).
-#endif
-============
-INSTALLATION
-============
-
-You must have permission to write files in your Java(TM) Runtime
-Environment and/or SDK directories. If you do not have this
-permission, the installer will run to completion but Java 3D(TM)
-will not be installed. Make sure you are running Java(TM) from
-your local machine and that you are the same user who installed
-Java.
-#if defined(SOLARIS)
-To install Java 3D(TM), execute the appropriate self-extracting
-shell script.
-
- Runtime only: java3d-1_3_1-solaris-sparc-rt.bin
- Runtime and SDK: java3d-1_3_1-solaris-sparc-sdk.bin
- 64 bit Runtime: java3d-1_3_1-solaris-sparcv9.bin
-
-For the two runtime versions, execute the script in the destination
-jre directories. Note: The 64 bit runtime only contains the nessesary
-64 bit components. Install it in the jre directory after installing the
-regular runtime files.
-
-For the runtime and sdk bundle, execute the script in the destination
-sdk directory.
-
-The Java 3D(TM) SDK includes several demo programs that can
-verify correct installation. Assuming your Java 2 SDK is installed
-at /usr/j2se, try the following:
-
- cd /usr/j2se/demo/java3d/HelloUniverse
- java HelloUniverse
-
- Note: Many more demos are available under the demo/java3d/
- directory. Some of the demos require a maximum memory
- pool larger than the default in java. To increase the
- maximum memory pool to 64 megabytes, add the following
- command line options to java or appletviewer:
- java: -mx64m
- appletviewer: -J-mx64m
-
-Make sure you have the SUNWi1of package (optional fonts) installed by
-running `pkginfo SUNWi1of`. If not present, you may see error messages
-like this:
-
- Font specified in font.properties not found
- [-b&h-lucida sans typewriter-bold-r-normal-sans-*-%d-*-*-m-*-iso8859-1]
- ...
-#elif defined(WIN32OGL)
-To install Java 3D(TM), execute the InstallShield binaries.
-
- Runtime only: java3d-1_3_1-windows-i586-opengl-rt.exe
- Runtime and SDK: java3d-1_3_1-windows-i586-opengl-sdk.exe
-
-The installers upgrade your most recently installed Java Runtime
-Environment and SDK.
-
-The Java 3D(TM) SDK includes several demo programs that can
-verify correct installation. Assuming your Java 2 SDK is installed
-at \j2sdk1.4.1, try the following:
-
- cd \j2sdk1.4.1\demo\java3d\HelloUniverse
- java HelloUniverse
-
- Note: Many more demos are available under the demo\java3d\
- directory. Some of the demos require a maximum memory
- pool larger than the default in java. To increase the
- maximum memory pool to 64 meg, add the following command
- line options to java or appletviewer:
- java: -mx64m
- appletviewer: -J-mx64m
-
-If, after installation, you get the following error message while
-running a Java 3D program:
-
- java.lang.UnsatisfiedLinkError: no J3D in shared library path
-
-it is most likely because OpenGL and/or the OpenGL GLU utilities are
-not installed on the machine.
-
-For information on OpenGL and how to get it, see the OpenGL web page at
-http://www.opengl.org/
-#elif defined(WIN32D3D)
-To install Java 3D(TM), execute the InstallShield binaries.
-
- Runtime only: java3d-1_3_1-windows-i586-directx-rt.exe
- Runtime and SDK: java3d-1_3_1-windows-i586-directx-sdk.exe
-
-The installers will upgrade your most recently installed Java
-Runtime Environment and SDK.
-
-The Java 3D(TM) SDK includes several demo programs that can
-verify correct installation. Assuming your Java 2 SDK is installed
-at \j2sdk1.4.1, try the following:
-
- cd \j2sdk1.4.1\demo\java3d\HelloUniverse
- java HelloUniverse
-
- Note: Many more demos are available under the demo\java3d\
- directory. Some of the demos require a maximum memory
- pool larger than the default in java. To increase the
- maximum memory pool to 64 meg, add the following command
- line options to java or appletviewer:
- java: -mx64m
- appletviewer: -J-mx64m
-
-#endif
-Java 3D(TM) consists of four jar files and three shared libraries.
-You do not need to include the jar files in your CLASSPATH,
-nor do you need to include the shared libraries in your PATH.
-You should include "." in your CLASSPATH or ensure that CLASSPATH
-is not set.
-
-Java 3D documentation and tutorials are available from the Java 3D(TM)
-Home Page: http://java.sun.com/products/java-media/3D/
-#if defined(WIN32OGL) || defined(SOLARIS)
-===============
-SHARED CONTEXTS
-===============
-
-This version of Java 3D is able to use shared contexts in OpenGL for Display
-Lists and Texture Objects. For single canvas applications, there will be no
-change in behavior. For multiple canvas applications, memory requirements
-will decrease by using this property. By default, this property is set
-to false. To enable the use of shared contexts set the j3d.sharedctx property
-to true, for example:
-
- java -Dj3d.sharedctx=true MyProgram
-
-#endif
-#if defined(WIN32OGL)
-Some video cards, such as the Riva TNT & TNT2, have problems using shared
-contexts. If you are experiencing no rendering, crashes, or no textures
-being displayed when shared contexts are enabled, this is the most likely
-problem.
-
-=================
-Background Images
-=================
-
-The background image can be rendered in two modes: raster and texture. In windows,
-the default mode is texture and in Solaris, the default one is raster.
-The property j3d.backgroundtexture can be used to control which mode to use.
-If you are experiencing slow rendering of background images,
-you can change j3d.backgroundtexture property. For example, to enable
-texture mode if your have hardware support for texture rendering,
-
- java -Dj3d.backgroundtexture=true MyProgram
-#endif
-
-======================
-Compiled Vertex Array
-======================
-
-Compiled Vertex Array extension is used in IndexedGeometryArray
-when it's USE_COORD_INDEX_ONLY flag is set and it is not in display list mode.
-You may disable the use of this extension by setting the new property,
-j3d.compliedVertexArray, to false.
-
-Compiled Vertex Array extension is used extensively, on SUN XVR-4000, for
-all GeometryArray type when display list mode is not used.
-You may disable the use of this extension by setting the new property,
-j3d.compliedVertexArray, to false.
-
-
-===========================
-Multisampling Antialiasing
-===========================
-
-By default, full scene antialiasing is disabled if a
-multisampling pixel format (or visual) is chosen.
-To honor a display drivers multisample antialiasing
-setting (e.g. force scene antialiasing), set the
-implicitAntialiasing property to true.
-This causes Java3D to ignore its own scene antialias
-settings, letting the driver implicitly implement the
-feature.
-
- java -Dj3d.implicitAntialiasing=true MyProgram
-
-================================
-RUNNING JAVA 3D(TM) IN A BROWSER
-================================
-#if defined(WIN32OGL) || defined(WIN32D3D)
-You can run Java 3D(TM) programs in your browser. Java 2(TM)
-from Sun includes the Java Plug-In (JPI) to upgrade the Java(TM)
-in the browser to Java 2(TM). To verify proper installation,
-point your browser to file:/j2sdk1.4.1/demo/java3d/index.html
-
-If you are getting permission exceptions while running the Java 3D
-demo programs in your browser, it may be because of bug 4416056.
-
-First, upgrade your Java SDK to the latest release. The bug may
-have been fixed by the time you read this.
-
-To work around the problem, the path to your JRE must not
-contain spaces. By default, it does ("c:\Program Files\JavaSoft\. . .").
-The Java SDK installer automatically installs the JRE in
-c:\Program Files\JavaSoft, so you must run the installers in
-this order:
- Java SDK installer
- Java JRE installer (choose a directory with no spaces)
- Java 3D SDK installer (will default to the correct directories)
-
-NOTE: Many Java 3D(TM) programs will require a larger heap size
-than the default 16M in the JPI. Run the Java Plug-In Control
-Panel from Start/Programs (JPI 1.2.2) or Start/Settings/Control
-Panel (JPI 1.3) and in "Java Run Time Parameters" put "mx64m"
-for 64M of heap memory.
-#elif defined(SOLARIS)
-Java 3D programs can be run in Netscape Communicator on Solaris
-with the Java(TM) Plug-IN (JPI) installed:
-
- Solaris 8 includes Netscape and the JPI.
-
- For Solaris 7 users, Netscape Communicator may be downloaded
- for free from http://www.sun.com/solaris/netscape. Patches
- may be required (see the website for details).
-
- Netscape Communicator 6.0 automatically includes the JPI.
-
- Java 1.3 and higher include the JPI. The Control Panel
- will be at $JAVAHOME/jre/ControlPanel.html.
-
- If you are using Solaris 7, Java 1.2.2, and Netscape 4.51, 4.7,
- or 4.74, you need to download and install the JPI from
- http://www.sun.com/solaris/netscape/jpis. NOTE: requires
- membership to the JDC. More patches may be required
- (see the website for details). If you install it in
- the default location (/opt/NSCPcom) the control panel
- will be at file:/opt/NSCPcom/j2pi/ControlPanel.html.
-
-You need to set the NPX_PLUGIN_PATH environment variable
-to the directory containing the JPI. For example, you you
-are using the JPI from Java 1.4.1 installed in /usr/j2se,
-do 'setenv NPX_PLUGIN_PATH /usr/j2se/jre/plugin/sparc'
-before starting Netscape. The default is /opt/NSCPcom.
-
-JDK 1.3.1 and higher have different plugin directories for
-Netscape 4.x vs. 6.0. For Netscape 4.x you need:
- 'setenv NPX_PLUGIN_PATH /usr/j2se/jre/plugin/sparc/ns4'
-while for 6.0:
- 'setenv NPX_PLUGIN_PATH /usr/j2se/jre/plugin/sparc/ns600'
-
-There is a bug in the Solaris JPI 1.2.2 that keeps it
-from finding Java extensions in the lib/ext/ directory
-where they are kept. If you are not using JPI 1.3, you need to
-copy the four .jar files from the lib/ext/ directory to the
-lib/ directory as follows:
-
- cd $SDKHOME/jre/lib/ext
- cp j3daudio.jar ..
- cp j3dcore.jar ..
- cp j3dutils.jar ..
- cp vecmath.jar ..
-
-To verify proper installation, point your browser to
-file:///usr/j2se/demo/java3d/index.html
-
-If it seems like Java 3D isn't installed, make sure the JPI
-is using the JVM you've upgraded with Java 3D(TM). Run the
-JPI Control Panel and click on the "Advanced" tab to change
-the JVM associated with the JPI. Under "Java Run Time
-Environment" choose "Other..." and Enter the path to your
-JVM in the 'Path:' box (for example,
-/usr/j2se/jre). Press "Apply." (Note:
-choose the directory above the 'bin' directory.)
-
-NOTE: Many Java 3D(TM) programs will require a larger heap size
-than the default 16M in the JPI. In the Control Panel
-"Java Run Time Parameters" put "mx64m" for 64M of heap memory.
-#endif
-To create a web page with Java 3D, you need to use special HTML
-code to force the browser to use the JPI VM. Refer to the
-following URL for information on using Java Plug-In "HTML
-Converter" and running applets using Java Plug-in:
-
- http://java.sun.com/products/plugin/
-
-====================================================
-DISTRIBUTING Java 3D(TM) WITH YOUR JAVA(TM) PROGRAMS
-====================================================
-
-Sun Microsystems allows vendors to distribute the Java 3D(TM) Runtime
-environment with their Java programs, provided they follow the terms
-of the Java 3D(TM) Binary Code License and Supplemental License Terms
-agreement.
-
-This document uses the term "vendors" to refer to licensees,
-developers, and independent software vendors (ISVs) who license and
-distribute Java 3D(TM) with their Java programs.
-
-REQUIRED vs. OPTIONAL FILES
----------------------------
-Vendors must follow the terms of the Java 3D(TM) Evaluation License
-agreement, which includes these terms:
-
- - Don't arbitrarily subset Java 3D(TM). You may, however, omit those
- files that have been designated below as "optional".
-
- - Include in your product's license the provisions called out
- in the Java 3D(TM) Evaluation License.
-
-BUNDLING Java 3D(TM)
---------------------
-Java 3D(TM) comes with its own installer that makes it suitable for
-downloading by end users. Java(TM) application developers have the
-option of not bundling Java 3D(TM) with their software. Instead,
-they can direct end-users to download and install the Java 3D(TM)
-software themselves.
-
-Required Files
---------------
-#if defined(SOLARIS)
-When bundling Java 3D(TM) with your application, the following files
-must be included (Solaris):
-
- <JREDIR>/lib/sparc/libJ3D.so
- <JREDIR>/lib/sparc/libj3daudio.so
- <JREDIR>/lib/sparc/libJ3DUtils.so
- <JREDIR>/lib/ext/vecmath.jar
- <JREDIR>/lib/ext/j3dcore.jar
- <JREDIR>/lib/ext/j3daudio.jar
- <JREDIR>/lib/ext/j3dutils.jar
-#elif defined(WIN32OGL) || defined(WIN32D3D)
- <JREDIR>\bin\J3D.dll
- <JREDIR>\bin\j3daudio.dll
- <JREDIR>\bin\J3DUtils.dll
- <JREDIR>\lib\ext\vecmath.jar
- <JREDIR>\lib\ext\j3dcore.jar
- <JREDIR>\lib\ext\j3daudio.jar
- <JREDIR>\lib\ext\j3dutils.jar
-#endif
-Optional Files
---------------
-
-An application developer may include these files and directories
-with their Java 3D(TM) application, but is not required to do so:
-#if defined(SOLARIS)
- <JDKDIR>/j3d-utils-src.jar
- <JDKDIR>/demo/java3d
-#elif defined(WIN32OGL) || defined(WIN32D3D)
- <JDKDIR>\j3d-utils-src.jar
- <JDKDIR>\demo\java3d
-#endif
-
-========================
-CHANGES SINCE 1.3
-========================
-
-============
-NEW FEATURES
-============
-
- A set of new methods is added to the Viewer, a utility class, to
- support dynamic video resize, specificially targeted for SUN
- framebuffer : XVR-4000.
- Dynamic video resize is a new feature in Java 3D 1.3.1.
- This feature provides a means for doing swap synchronous resizing
- of the area that is to be magnified (or passed through) to the
- output video resolution. This functionality allows an application
- to draw into a smaller viewport in the framebuffer in order to reduce
- the time spent doing pixel fill. The reduced size viewport is then
- magnified up to the video output resolution using the SUN_video_resize
- extension. This extension is only implemented in XVR-4000 and later
- hardware with back end video out resizing capability.
-
-
-
-=======================
-Constructing a Canvas3D
-=======================
-
-Many Java 3D programs pass null to the Canvas3D constructor. By doing
-this, Java 3D will select a default GraphicsConfiguration that is
-appropriate for Java 3D. However, this is a bad practice, and can lead
-to errors when applications try to run in alternate environments, such as
-stereo viewing. Java 3D will now print out a warning if the Canvas3D
-constructor is passed in a null argument for the GraphicsConfiguration.
-
-====================================
-Multipass Texture support limitation
-====================================
-If an application has setup more texture unit states than the graphics
-hardware can support, COMBINE mode will not be supported and Java 3D will
-fallback to the REPLACE mode.
-
-=========
-Utilities
-=========
-
-This release includes utilities for Java 3D. These utilities are still
-being defined and under development. Much of the source for these utilities
-is also provided. The API for these utilities may change in future releases.
-
-The following utilities are provided in this release:
-
- - Some predefined Mouse based behaviors
- - Picking utilities including predefined picking behaviors
- - Geometry creation classes for Box, Cone, Cylinder, and Sphere
- - A Text2D utility
- - Universe Builders - SimpleUniverse and ConfiguredUniverse
- - An Image Loading utility
- - A Normal Generator utility
- - A Polygon Triangulator utility
- - Triangle stripifier
- - Geometry compression utilities
- - Spline-based path interpolators
- - Wavefront .obj loader
- - Lightwave 3D File Loader
- - A scenegraph io utility
- - A high resolution interval timer
-
-===================================
-Enabling Stereo with SimpleUniverse
-===================================
-
-The SimpleUniverse utility does not, by default, request a
-GraphicsConfiguration that is capable of Stereo rendering. To enable this,
-you need to set a property when running your application. Here is an
-example.
-
-java -Dj3d.stereo=PREFERRED MyProgram
-
-Some framebuffers only have one Z buffer and share this between the left
-and right eyes. If you are experiencing problems using stereo try the
-following property:
-
-java -Dj3d.stereo=PREFERRED -Dj3d.sharedstereozbuffer=true MyProgram
-
-#if defined(SOLARIS)
-=========================================================
-Support for disabling X11 Xinerama mode in Solaris OpenGL
-=========================================================
-
-Solaris OpenGL is well optimized in general for single-threaded applications
-running in the Xinerama virtual screen environment, but there are two
-situations in which significant degradations in graphics performance may be
-experienced by multi-threaded OpenGL clients such as Java 3D applications.
-
-The first is when using GeometryByReference, which is implemented through the
-use of OpenGL vertex arrays. This is essentially treated as immediate mode
-data by Solaris OpenGL, which in multi-threaded mode incurs the expense of
-copying data for multiple graphics pipelines even when a single window on a
-single screen is being used.
-
-The second is for applications using multiple Canvas3D objects. The X11
-Xinerama extension internally creates separate graphics resources on each
-physical screen for each window created on the virtual screen. This causes
-significant overhead for multi-threaded Solaris OpenGL clients.
-
-Java 3D provides a new property in this release, j3d.disableXinerama, which
-when set to true will disable the use of Xinerama features by Solaris OpenGL.
-This increases performance in the two situations up to 75%, equivalent to that
-of running in a non-Xinerama environment.
-
-The drawback of setting this property is that when moving a Canvas3D from one
-physical screen to another the graphics rendering will be clipped to the
-physical limits of the original screen on which it was created. The property
-is primarily intended to benefit fullscreen applications using multiple
-physical screens or fullscreen applications using GeometryByReference. To use
-it, specify the property value on the command line:
-
- java -Dj3d.disableXinerama=true <args> <application class name> <args>
-
-Disabling Xinerama requires both JDK 1.4 or later and Solaris OpenGL 1.2.2 or
-later. Solaris 7 and 8 must be upgraded to the patch level required by JDK
-1.4.
-#endif
-#if defined(WIN32D3D)
-=====================================================
-Information on the Direct3D Implementation of Java 3D
-=====================================================
-
- Unsupported Features
- --------------------
- The following features are currently unsupported in the Direct3D
- implementation of Java 3D:
- Line width
- Line antialiasing
- Point antialiasing
- PolygonAttributes backFaceNormalFlip
- RenderingAttributes ROP_XOR
- Stereo
-
- Texture features not support:
- Texture color table
- Base/Maximum Level
- Max/Minimum LOD
- LOD offset
- Detail Texture
- Sharpen Texture Function
- Filter4 Function
- Boundary width
- Boundary mode CLAMP_TO_EDGE & CLAMP_TO_BOUNDARY
- (will fall back to CLAMP)
- Texture blend color when multiple pass is used
- to simulate multiTexture.
-
- Limited Support
- ---------------
- FullScreen antialiasing is supported only if the device returns
- D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT in its raster capabilities
- list. (OpenGL supports fullscreen antialiasing if an accumulation
- buffer exists.)
-
- TransparencyAttributes.TransparencyMode values FASTEST, NICEST and
- SCREEN_DOOR are the same as BLENDED under D3D.
-
- DepthComponent in certain display mode when stencil buffer
- is selected (use for DecalGroup) since depth Buffer Component
- Read/write can't coexist with Stencil buffer in DirectX8.0.
-
- OffScreen rendering with width/height > current desktop size
-
- Texture coordinates outside the range [0,1] when boundaryModeS
- and boundaryModeT are set to CLAMP will not use the Texture Boundary'
- color unless BASE_LEVEL_LINEAR filtering is turned on.
-
- If the driver did not expose D3DPTADDRESSCAPS_BORDER capability bit
- (viathe directX SDK utility Caps Viewer). Then it didn't support
- Texture Border color mode. Default color as in Clamp mode will be
- used in this case. Most driver currently available need to
- workaround using reference mode (-Dj3d.d3dDevice=Reference).
-
- if the driver did not expose D3DPMISCCAPS_LINEPATTERNREP capability
- bit then it didn't support line patterns. A solid line will be shown
- in this case. Most driver currently available need to workaround
- using reference mode.
-
- Only negative polygon offsets are supported. The limit of this offset
- corresponds to the depth of the z-buffer.
-
- Float anisotripic filter degree did not support. They will round off
- to integer value and pass down to the DirectX library.
-
- Texture environment combiner :
-
- COMBINE_REPLACE - Support if driver expose TextureOpCaps
- D3DTOP_SELECTARG1. Only combine scale 1 is support.
- COMBINE_MODULATE - Support if driver expose TextureOpCaps D3DTOP_MODULATE,
- D3DTOP_MODULATE2X, D3DTOP_MODULATE4X for scale 1, 2 & 4
- respectively.
- COMBINE_ADD - Support if driver expose TextureOpCaps D3DTOP_ADD,
- only combine scale 1 is support
- COMBINE_ADD_SIGNED - Support if driver expose TextureOpCaps D3DTOP_ADDSIGNED,
- D3DTOP_ADDSIGNED2X for scale 1 & 2 respectively. Combine
- scale 4 will fall back to 2.
- COMBINE_SUBTRACT - Support if driver expose TextureOpCaps D3DTOP_SUBTRACT.
- Only combine scale 1 is support.
- COMBINE_INTERPOLATE - Support if driver expose TextureOpCaps D3DTOP_LERP.
- Only combine scale 1 is support.
- COMBINE_DOT3 - Support if driver expose TextureOpCaps
- D3DTOP_DOTPRODUCT3 Only combine scale 1 is support.
-
- Rendering Different between OGL & D3D
- --------------------------------------
- - SpotLight formula is different, OGL will normally have a bigger bright spot.
-
- - TexCoordGeneration Sphere Map formula is different, OGL will normally
- has texture map that zoom closer than D3D.
-
- - Specular hightlight in Texture mapping mode may different. If OGL driver
- support separate specular color, then resulting specular highlight in
- texture are the same. Otherwise D3D verson will have a brighter and
- more obviously specular highlight compare with OGL.
-
-
- Fullscreen Support
- ------------------------
- The Direct3D implementation of Java 3D can be run in fullscreen mode.
- To start an application in fullscreen mode, use the property j3d.fullscreen.
- The values for j3d.fullscreen are:
- REQUIRED - A fullscreen canvas is required. If not available, do not
- start up the application.
- PREFERRED - A fullscreen canvas is desired for this invocation of the
- Java 3D application. If a fullscreen canvas cannot be
- created, a windowed canvas is acceptable.
- UNNECESSARY - States that a fullscreen canvas is not necessary for this
- application. Create a windowed application (this is the
- same behavior as not setting this property).
-
- Example:
- java -Dj3d.fullscreen=REQUIRED HelloUniverse
-
- Further, an application can be toggled between fullscreen and windowed mode
- by use of the <Alt><Enter> keyboard combination.
-
- When using JDK1.4 fullscreen API with Java3D DirectX version, it is
- necessary to set the following property :
-
- -Dsun.java2d.noddraw=true
-
- Direct3D Driver Selection
- -------------------------
-
- When there is more then one device associated with a
- monitor, by default, Java 3D uses the first driver found
- on a given display. This order can be found by
- using the -Dj3d.debug=true property during Java startup.
-
- In order to use a 3D only graphics card such as Voodoo1/2
- A new property has been added
-
- -Dj3d.d3ddriver=idx
-
- where idx is the driver order number (starting with 1) found
- using the debug property above. This will force Java 3D to use
- the driver specified by the user (this may fail if the driver is
- not compatible with the display). For a typical setup with a 3D
- only card attached to a single monitor system, use idx=2. This
- will automatically toggle to fullscreen hardware acceleration mode.
-
-
- Direct3D Device Selection
- -------------------------
- In order to aid in development and debugging, Java 3D has added a property
- to allow the D3DDevice to use for rendering to be selected. The property,
- j3d.d3ddevice can have the following values:
- tnlhardware - select a device that supports transform and lighting in
- hardware, if present. If no such device is present,
- a dialog box is displayed to alert the user and the
- application will exit.
- hardware - select a Direct3D device that performs hardware
- rasterization, if present. If no such device is present,
- a dialog box is displayed to alert the user and the
- application will exit.
- reference - use the Direct3D reference pipeline (only available if
- the Direct3D SDK is installed).
-
- By default Java 3D first tries to select a TnLhardaware device, if that fails
- a Hardware device, if that also fails then finally Java 3D selects an
- Emulation device.
-
-
- Ignored Java 3D Properties
- --------------------------
- The following Java 3D properties are ignored by the Direct3D implementation:
- j3d.sharedctx
- j3d.stereo
- j3d.sharedstereozbuffer
- j3d.g2ddrawpixel
- j3d.usecombiners
- j3d.disableSeparateSpecular
- j3d.backgroundtexture
- j3d.disableXinerama
-#endif
-
-===================================================
-Information on Java 3D Audio Device Implementations
-===================================================
-
-Java 3D sound is rendered via the use of a specific implementation
-of the AudioDevice3D interface. This release includes two AudioDevice3DL2
-implementations: HeadspaceMixer and JavaSoundMixer. Both of these
-implementations are included in the j3daudio.jar.
-
-Please read README.release in program examples Sound directory for details
-regarding the feature and format limitations of each of these implementations
-and for examples of these use.
-
-=============================================
-HeadspaceMixer AudioDevice3DL2 Implememtation
-=============================================
-
- The HeadspaceMixer implementation is part of the Sun Java 3D
- com.sun.j3d.audioengines.headspace package. This implementation
- uses a version of the Headspace Audio Engine licensed from Beatnik
- which does all rendering in software and pipes the stereo audio image
- to the platform's audio device.
-
- The implemention that was called JavaSoundMixer in previous Sun
- releases of Java 3D has been renamed to HeadspaceMixer.
- It was renamed in anticipation of the release of a new AudioDevice
- implementation that uses the JavaSound API which will be called
- JavaSoundMixer (described below).
-
- The HeadspaceMixer audio device will be created and initialized when the
- utility SimpleUniverse.Viewer.createAudioDevice() method is called.
- If your application uses this utility, no change will be required to
- use the recommended HeadspaceMixer implementation.
-
- If your application explicitly used the older JavaSoundMixer audio device
- implemention from the package com.sun.j3d.audioengines.javasound, you should
- change the reference to JavaSoundMixer, at least for this release,
- to HeadspaceMixer:
-
- import com.sun.j3d.audioengines.headspace.HeadspaceMixer;
- :
- HeadspaceMixer mixer = new HeadspaceMixer(physicalEnvironment);
-
- Most of the Java 3D Audio features have been implemented but there are
- a few exceptions. Additionally, some Java 3D Audio features are only
- only partially implemented. Please read the README.release document in
- programs/examples/Sound for more information.
-
- Note that the HeadspaceMixer is not supported in the 64 bit Solaris
- version of Java 3D.
-
-=============================================
-JavaSoundMixer AudioDevice3DL2 Implememtation
-=============================================
-
- The JavaSoundMixer implementation is part of the Sun Java 3D
- com.sun.j3d.audioengines.javasound package. This implementation uses
- the Java Sound API. All low-level access to the platforms audio device
- are dependent on the Java Sound mixer implementation(s) installed on
- the machine you're running on.
-
- The JavaSoundMixer Java 3D audio device implementation uses Java Sound
- SourceDataLine streams for non-cached data and Java Sound Clips for
- cached data. Support for specific sound cards, the exact input formats
- that can be passed as data to Java 3D MediaContainers, and which feature
- are rendered in software verses accelleration hardware is dependent on
- the Java Sound implementation installed on your machine.
- There is guarenteed to be at least one Java Sound mixer implementation
- available with all J2SE releases (such as Sun's JDK 1.3 and above).
- Please read the README.release document in programs/examples/Sound.
-
-==========
-BUGS FIXED
-==========
-
-Core Graphics and Vecmath
--------------------------
-4685686 Apps Particles sometimes throws ArrayOfBoundsException at GeometryArrayRetained
-4794994 Memory leak when SharedGroup removed
-4792478 ArrayIndexOutOfBoundsException with two ViewSpecificGroups with Lights
-4793926 Incorrect collison report when geometry close to each other
-4794382 NullPointerException if SharedGroup not set in Link under SwitchGroup
-4798443 RenderBin findOrderedCollection throws IndexOutOfBoundsException
-4800640 D3D: Garbage line appear in TexCubeMap negative & postive Y surface
-4805797 View setLocalEyeLightingEnable() does not work
-4807209 View setMinimumFrameCycleTime() fail to free CPU time for other applications
-4809037 OGL: glLockArrayEXT() should invoke after vertex pointer defined
-4826575 J3D fail to run on JDK1.5
-4829457 Missing object when lighting change in SDSC ExHenge
-4829458 Texture stage fail to disable in accelerated mode for multiTexture apps
-4836232 TextureUnitState setTextureAttributes() & setTexCoordGeneration() may not work
-4838311 D3D: TextureAttributes in texture stage need to reset for multitexture
-4839757 OGL: Incorrect rescale normal extension use for non-uniform scale
-4840952 TransformGroupRetained throws NullPointerException if sharedGroup link set null
-4843212 AWTEvent disable if canvas remove from panel and add back later after SG Live
-4843221 GraphicsContext3D flush(true) hangs for non-visible Canvas3D
-4846822 NullPointerException in MasterControl addFreeImageUpdateInfo
-
-Utilities
----------
-
-4331669 setRectangleScaleFactor will not change text size unless setString called (doc?)
-4780878 ConfiguredUniverse needs a way to access multiple behaviors
-4801176 Sphere Texture map reverse when GENERATE_NORMALS_INWARD is used
-4803241 EdgeTable & Edge.java use by NormalGenerator missing in java3d-utils-src.jar
-4822946 Picking throws NullPointerException for BoundingBox/Sphere/Polytope PickShape
-4822988 SceneGraphIO throws NullPointerException when Morph Node is read
-4827900 TransformInterpolatorState source missing in j3d-utils-src.jar
-4830842 Triangulator fails for polygons with holes in YZ or XZ plane
-
-==============
-KNOWN PROBLEMS
-==============
-
-To get the very latest list of known Java 3D bugs, look on the Java
-Bug Parade (http://developer.java.sun.com/developer/bugParade/index.html)
-
-Documentation Bugs
-------------------
-
-4303056 Docs should specify thread-safety behavior of Java 3D methods
-4350033 JFTC: possible conflict between implementation and spec on PolygonOffset
-4391492 Rotation matrix of Transform3D constructor not extract
-4514880 results of changing geometry and texture are not well documented
-4632391 Typo in doc j3d_tutorial_ch2.pdf
-4698350 Spec. did not mention alpha component for Texture Mode REPLACE, MODULATE clearly
-
-Core Graphics and Vecmath
--------------------------
-
-4509357 example program - raster image incorrect until mouse moved into window
-4512179 Undeterminable behavior caussed by Appearance.setTexture
-4516005 AddRemoveCanvas2 fail to show cube intermittently
-4518080 Light scoping sometimes not working for compiled geometry
-4529297 TCK: Group.removeAllChildren() inconsistent with expected behavior
-4667088 sas applications gets VerifyError running with 64-bit JVM
-4669211 SharedGroup.getLinks().length is always zero for non-live Link node.
-4674146 Background texture fail to render for RenderedImage and byref ImageComponent2D
-4674843 ImageComponent3D byReference always make an internal copy
-4676035 Off screen rendering has off-center view
-4676483 Geometry by Reference change alpha color component of user data
-4680305 Detaches of SharedGroups from user threads is not Mt-Safe
-4681750 Texture3D throws ArrayIndexOutOfBoundsException when scaleImage
-4681863 OGL: OffScreen canvas ignore GraphicsConfigTemplate under windows
-4684405 j3d holds a reference to user's bounds (via setBounds()) for use in getBounds().
-4684807 NullPointerException in NodeComponent during setAppearance()
-4686527 Deadlock between MasterControl and user thread when using ByRef updateData()
-4697155 ByRef USE_COORD_INDEX_ONLY geometry not yet implement for optimizeForSpace=false
-4701430 Infrequent NPE at RenderBin.java:544
-4705053 OrientedPtTest example program displays frame lag
-4712205 Window panels disappear when BranchGroup.compile() is used.
-4714426 compile() removes null child eventhough ALLOW_CHILDREN_READ is set.
-4720938 IndexedGeometry shouldn't consider vertex not reference by index in computeBound
-4736484 Big alpha value in byRefColor render geometry even though transparency = 1.0
-4740086 Picking cause lots of GC in PickShape intersect() routine
-4751162 View TRANSPARENCY_SORT_GEOMETRY throws NullPointerException when viewpoint move
-4751283 Transform3D.normalize() and Matrix4d.get(Matrix3d) permute matrix columns
-4753957 Morph only consider first GeometryArray when compute bounds
-4762021 Transform3D setScale() fail to return negative scale in some case
-4762753 Precision problem of OrientedShape3D.ROTATE_ABOUT_POINT if far away from origin
-4768237 RuntimeException in pickIntersection.getPointNormal()
-4768353 JBrawl does not run smoothly with > 2 cpus
-4774341 Locale need a wait between changing HiRes and adding branch graph
-4782718 NPE if boundingLeaf in SchedulingBoundLeaf not attach to scenegraph
-4783638 WakeupOnAWTEvent does not support MouseWheelEvent
-4789101 J3D.dll is accessing jniGetObjectClass inside the critical region
-4790016 PickObject generatePickRay return wrong PickShape if View compatibility enable
-4794998 hashKey output TROUBLE message when OutOfMemory
-4828096 Morph doesn't work correctly with Java3D 1.3
-4828098 Morph doesn't use its weights, when it was cloned with cloneTree()
-
-Sound
------
-
-4634751 BackgroundSound fails to activates with the view intersects it's bounds.
-4680280 JavaSoundMixer play sound only once
-4760772 BackgroundSounds not looping with HeadspaceMixer mixer
-
-Utility Bugs
-------------
-
-4717595 SceneGraph IO bug in J3DFly
-4718786 Incorrect coefficients in CubicSplineSegment computeCommonCoefficients()
-4805076 Transform3D.get(Matrix3f ) occasionally returns incorrect values
-
-#if defined(SOLARIS)
-Solaris-specific Bugs
----------------------
-none
-#elif defined(WIN32OGL)
-Windows/OGL-specific Bugs
----------------------
-none
-
-#elif defined(WIN32D3D)
-Direct3D specific Bugs
-----------------------
- Problem in the NVidia GForce
- -----------------------------
- Make sure you have the latest driver from http://www.nvidia.com/
-
- ModelClip did not work under DirectX8.0 debug build, use
- Eumulation mode to workaround this.
-#endif
diff --git a/release-info/fcs-1_3_2/BINARY-CODE-LICENSE.txt b/release-info/fcs-1_3_2/BINARY-CODE-LICENSE.txt
deleted file mode 100644
index 470999c..0000000
--- a/release-info/fcs-1_3_2/BINARY-CODE-LICENSE.txt
+++ /dev/null
@@ -1,185 +0,0 @@
-Sun Microsystems, Inc.
-Binary Code License Agreement
-
-READ THE TERMS OF THIS AGREEMENT AND ANY PROVIDED SUPPLEMENTAL LICENSE
-TERMS (COLLECTIVELY "AGREEMENT") CAREFULLY BEFORE OPENING THE SOFTWARE
-MEDIA PACKAGE. BY OPENING THE SOFTWARE MEDIA PACKAGE, YOU AGREE
-TO THE TERMS OF THIS AGREEMENT. IF YOU ARE ACCESSING THE SOFTWARE
-ELECTRONICALLY, INDICATE YOUR ACCEPTANCE OF THESE TERMS BY SELECTING THE
-"ACCEPT" BUTTON AT THE END OF THIS AGREEMENT. IF YOU DO NOT AGREE TO
-ALL THESE TERMS, PROMPTLY RETURN THE UNUSED SOFTWARE TO YOUR PLACE OF
-PURCHASE FOR A REFUND OR, IF THE SOFTWARE IS ACCESSED ELECTRONICALLY,
-SELECT THE "DECLINE" BUTTON AT THE END OF THIS AGREEMENT.
-
-1. LICENSE TO USE. Sun grants you a non-exclusive and non-transferable
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-documentation and any error corrections provided by Sun (collectively
-"Software"), by the number of users and the class of computer hardware
-for which the corresponding fee has been paid.
-
-2. RESTRICTIONS. Software is confidential and copyrighted. Title to
-Software and all associated intellectual property rights is retained
-by Sun and/or its licensors. Except as specifically authorized in any
-Supplemental License Terms, you may not make copies of Software, other
-than a single copy of Software for archival purposes. Unless enforcement
-is prohibited by applicable law, you may not modify, decompile, or reverse
-engineer Software. Licensee acknowledges that Licensed Software is not
-designed or intended for use in the design, construction, operation or
-maintenance of any nuclear facility. Sun Microsystems, Inc. disclaims
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-
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-(90) days from the date of purchase, as evidenced by a copy of the
-receipt, the media on which Software is furnished (if any) will be free
-of defects in materials and workmanship under normal use. Except for
-the foregoing, Software is provided "AS IS". Your exclusive remedy
-and Sun's entire liability under this limited warranty will be at Sun's
-option to replace Software media or refund the fee paid for Software.
-
-4. DISCLAIMER OF WARRANTY. UNLESS SPECIFIED IN THIS AGREEMENT,
-ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
-INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
-PARTICULAR PURPOSE OR NON-INFRINGEMENT ARE DISCLAIMED, EXCEPT TO THE
-EXTENT THAT THESE DISCLAIMERS ARE HELD TO BE LEGALLY INVALID.
-
-5. LIMITATION OF LIABILITY. TO THE EXTENT NOT PROHIBITED BY LAW,
-IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE,
-PROFIT OR DATA, OR FOR SPECIAL, INDIRECT, CONSEQUENTIAL, INCIDENTAL OR
-PUNITIVE DAMAGES, HOWEVER CAUSED REGARDLESS OF THE THEORY OF LIABILITY,
-ARISING OUT OF OR RELATED TO THE USE OF OR INABILITY TO USE SOFTWARE,
-EVEN IF SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. In no
-event will Sun's liability to you, whether in contract, tort (including
-negligence), or otherwise, exceed the amount paid by you for Software
-under this Agreement. The foregoing limitations will apply even if the
-above stated warranty fails of its essential purpose.
-
-6. Termination. This Agreement is effective until terminated. You may
-terminate this Agreement at any time by destroying all copies of Software.
-This Agreement will terminate immediately without notice from Sun if you
-fail to comply with any provision of this Agreement. Upon Termination,
-you must destroy all copies of Software.
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-this Agreement are subject to US export control laws and may be subject
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-strictly with all such laws and regulations and acknowledge that you
-have the responsibility to obtain such licenses to export, re-export,
-or import as may be required after delivery to you.
-
-8. U.S. Government Restricted Rights. If Software is being acquired
-by or on behalf of the U.S. Government or by a U.S. Government prime
-contractor or subcontractor (at any tier), then the Government's rights
-in Software and accompanying documentation will be only as set forth
-in this Agreement; this is in accordance with 48 CFR 227.7201 through
-227.7202-4 (for Department of Defense (DOD) acquisitions) and with 48
-CFR 2.101 and 12.212 (for non-DOD acquisitions).
-
-9. Governing Law. Any action related to this Agreement will be governed
-by California law and controlling U.S. federal law. No choice of law
-rules of any jurisdiction will apply.
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-10. Severability. If any provision of this Agreement is held to be
-unenforceable, this Agreement will remain in effect with the provision
-omitted, unless omission would frustrate the intent of the parties,
-in which case this Agreement will immediately terminate.
-
-11. Integration. This Agreement is the entire agreement between you
-and Sun relating to its subject matter. It supersedes all prior or
-contemporaneous oral or written communications, proposals, representations
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-No modification of this Agreement will be binding, unless in writing
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-
-DEVELOPMENT TOOLS
-JAVA 3D, VERSION 1.3.2, FCS RELEASE
-SUPPLEMENTAL LICENSE TERMS
-
-These supplemental license terms ("Supplemental Terms") add to or modify
-the terms of the Binary Code License Agreement (collectively, the
-"Agreement"). Capitalized terms not defined in these Supplemental Terms
-shall have the same meanings ascribed to them in the Agreement. These
-Supplemental Terms shall supersede any inconsistent or conflicting terms
-in the Agreement, or in any license contained within the Software.
-
-A. Software Internal Use and Development License Grant. Subject to the
-terms and conditions of this Agreement, including, but not limited to
-Section C (Java Technology Restrictions) of these Supplemental
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-to reproduce internally and use internally the binary form of the
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-run on the Java platform ("Programs").
-
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-in Section A (Software Internal Use and Development License Grant) of
-these Supplemental Terms, subject to the terms and conditions of this
-Agreement, including but not limited to Section C (Java Technology
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-non-exclusive, non-transferable, limited license to reproduce and
-distribute the Software in binary code form only, provided that you:
-
-(i) distribute the Software complete and unmodified and only bundled as
-part of your Programs,
-
-(ii) do not distribute additional software intended to replace any
-component(s) of the Software,
-
-(iii) do not remove or alter any proprietary legends or notices
-contained in the Software,
-
-(iv) only distribute the Software subject to a license agreement that
-protects Sun's interests consistent with the terms contained in this
-Agreement, and
-
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-(including attorneys' fees) incurred in connection with any claim,
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-or distribution of any and all Programs and/or Software.
-
-C. Java Technology Restrictions. You may not create, modify, or change
-the behavior of, or authorize your licensees to create, modify, or change
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-by Sun in any naming convention designation.
-
-D. Java Runtime Availability. Refer to the appropriate version of the
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-http://www.java.sun.com/jdk/index.html) for the availability of runtime
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-
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-
-H. Third Party Code. Additional copyright notices and license terms
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-Code License Agreement shall apply to all Software in this distribution.
-
-For inquiries please contact: Sun Microsystems, Inc. 4150 Network
-Circle, Santa Clara, California 95054.
-(Form ID#011801)
diff --git a/release-info/fcs-1_3_2/README.txt b/release-info/fcs-1_3_2/README.txt
deleted file mode 100644
index 49a4438..0000000
--- a/release-info/fcs-1_3_2/README.txt
+++ /dev/null
@@ -1,11 +0,0 @@
-This binary release of the Java 3D API, version 1.3.2 is a copyrighted
-product that is licensed to individuals or companies who download or
-otherwise access the release.
-
-The copyright notice for this product is in COPYRIGHT.txt
-
-The binary code license for this product is in BINARY-CODE-LICENSE.txt
-
-Instructions for installation are in HOW-TO-INSTALL.html
-
-The release notes for this product are in RELEASE-NOTES.html
diff --git a/release-info/fcs-1_4_0/0-USAGE.txt b/release-info/fcs-1_4_0/0-USAGE.txt
deleted file mode 100644
index 4caa20a..0000000
--- a/release-info/fcs-1_4_0/0-USAGE.txt
+++ /dev/null
@@ -1,26 +0,0 @@
-README.html :
- Modified RELEASE NOTES (with link to install instructions removed)
- used as README file for Windows installer
-
-LICENSE-Java3D-v1_4_0.rtf :
- rtf version of license used for Windows installer
-
-LICENSE-Java3D-v1_4_0.txt :
- text version of license used for Unix installers, the Windows
- zip bundle, and in download directory
-
-README-download.html :
- README file used in download directory; includes pointer to
- LICENSE-Java3D-v1_4_0.txt plus HOW_TO_INSTALL.html
-
-README-distribution.txt :
- Legal README file that is included with the Windows zip bundle
-
-README.txt :
- README file that is included with the Windows zip bundle;
- includes MANIFEST of files in bundle
-
-README-unzip.html :
- README file that is included with the Windows zip bundle;
- includes pointer to LICENSE-Java3D-v1_4_0.txt plus instructions
- for manually unzipping the zip bundle
diff --git a/release-info/fcs-1_4_0/LICENSE-Java3D-v1_4_0.rtf b/release-info/fcs-1_4_0/LICENSE-Java3D-v1_4_0.rtf
deleted file mode 100644
index 8d47c80..0000000
--- a/release-info/fcs-1_4_0/LICENSE-Java3D-v1_4_0.rtf
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-\par
-\par {\loch\f0\fs24\lang1033\i0\b0 A. ENTITLEMENT for SOFTWARE}
-\par
-\par {\loch\f0\fs24\lang1033\i0\b0 Licensee/Company: Entity receiving Software.}
-\par
-\par {\loch\f0\fs24\lang1033\i0\b0 Effective Date: Date of delivery of the Software to You.}
-\par
-\par {\loch\f0\fs24\lang1033\i0\b0 Software: JAVA 3D, VERSION 1.4.0}
-\par
-\par {\loch\f0\fs24\lang1033\i0\b0 License Term: Perpetual (subject to termination under the SLA)}
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-\par
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-rises or results from the use or distribution of any and all Programs and/or Redistributable. }
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-or similar convention as specified by Sun in any naming convention designation.}
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-MS BY SELECTING THE "ACCEPT" (OR EQUIVALENT) BUTTON AT THE END OF THIS AGREEMENT. IF YOU DO NOT AGREE TO ALL OF THE TERMS, PROMPTLY RETURN THE UNUSED SOFTWARE TO YOUR PLACE OF PURCHASE FOR A REFUND OR, IF SOFTWARE IS ACCESSED ELECTRONICALLY, SELECT THE "DE
-CLINE" (OR EQUIVALENT) BUTTON AT THE END OF THIS AGREEMENT. IF YOU HAVE SEPARATELY AGREED TO LICENSE TERMS ("MASTER TERMS") FOR YOUR LICENSE TO THIS SOFTWARE, THEN SECTIONS 1-6 OF THIS AGREEMENT ("SUPPLEMENTAL LICENSE TERMS") SHALL SUPPLEMENT AND SUPERSEDE
- THE MASTER TERMS IN RELATION TO THIS SOFTWARE.}
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-o any third party without the prior written consent of Sun. (g) Software is confidential and copyrighted. (h) Unless otherwise specified, if Software is delivered with embedded or bundled software that enables functionality of Software, you may not use suc
-h software on a stand-alone basis or use any portion of such software to interoperate with any program(s) other than Software. (i) Software may contain programs that perform automated collection of system data and/or automated software updating services. S
-ystem data collected through such programs may be used by Sun, its subcontractors, and its service delivery partners for the purpose of providing you with remote system services and/or improving Sun's software and systems. (j) Software is not designed, lic
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-vice mark, logo or trade name of Sun or its licensors is granted under this Agreement.}
-\par
-\par {\loch\f0\fs24\lang1033\i0\b0 6. Java Compatibility and Open Source.}
-\par
-\par {\loch\f0\fs24\lang1033\i0\b0 Software may contain Java technology. You may not create additional classes to, or modifications of, the Java technology, except under compatibility requirements available under a separate agreement available at www.java.net.}
-\par
-\par {\loch\f0\fs24\lang1033\i0\b0 Sun supports and benefits from the global community of open source developers, and thanks the community for its important contributions and open standards-based technology, which Sun has adopted into many of its products.}
-\par
-\par {\loch\f0\fs24\lang1033\i0\b0 Please note that portions of Software may be provided with notices and open source licenses from such communities and third parties that govern the use of those portions, and any licenses granted hereunder do not alter any rights and obligations you may ha
-ve under such open source licenses, however, the disclaimer of warranty and limitation of liability provisions in this Agreement will apply to all Software in this distribution.}
-\par
-\par {\loch\f0\fs24\lang1033\i0\b0 7. Term and Termination. }
-\par
-\par {\loch\f0\fs24\lang1033\i0\b0 The license and service term are set forth in your Entitlement(s). Your rights under this Agreement will terminate immediately without notice from Sun if you materially breach it or take any action in derogation of Sun's and/or its licensors' rights to Sof
-tware. Sun may terminate this Agreement should any Software become, or in Sun's reasonable opinion likely to become, the subject of a claim of intellectual property infringement or trade secret misappropriation. Upon termination, you will cease use of, and
- destroy, Software and confirm compliance in writing to Sun. Sections 1, 5, 6, 7, and 9-15 will survive termination of the Agreement.}
-\par
-\par {\loch\f0\fs24\lang1033\i0\b0 8. Limited Warranty. }
-\par
-\par {\loch\f0\fs24\lang1033\i0\b0 Sun warrants to you that for a period of 90 days from the date of purchase, as evidenced by a copy of the receipt, the media on which Software is furnished (if any) will be free of defects in materials and workmanship under normal use. Except for the foreg
-oing, Software is provided "AS IS". Your exclusive remedy and Sun's entire liability under this limited warranty will be at Sun's option to replace Software media or refund the fee paid for Software. Some states do not allow limitations on certain implied
-warranties, so the above may not apply to you. This limited warranty gives you specific legal rights. You may have others, which vary from state to state.}
-\par
-\par {\loch\f0\fs24\lang1033\i0\b0 9. Disclaimer of Warranty. }
-\par
-\par {\loch\f0\fs24\lang1033\i0\b0 UNLESS SPECIFIED IN THIS AGREEMENT, ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT ARE DISCLAIMED, EXCEPT TO THE EXTENT THAT THESE D
-ISCLAIMERS ARE HELD TO BE LEGALLY INVALID. }
-\par
-\par {\loch\f0\fs24\lang1033\i0\b0 10. Limitation of Liability. }
-\par
-\par {\loch\f0\fs24\lang1033\i0\b0 TO THE EXTENT NOT PROHIBITED BY LAW, IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR SPECIAL, INDIRECT, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED REGARDLESS OF THE THEORY OF LIABILITY, ARISIN
-G OUT OF OR RELATED TO THE USE OF OR INABILITY TO USE SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. In no event will Sun's liability to you, whether in contract, tort (including negligence), or otherwise, exceed the amount paid
- by you for Software under this Agreement. The foregoing limitations will apply even if the above stated warranty fails of its essential purpose. Some states do not allow the exclusion of incidental or consequential damages, so some of the terms above may
-not be applicable to you. }
-\par
-\par {\loch\f0\fs24\lang1033\i0\b0 11. Export Regulations. }
-\par
-\par {\loch\f0\fs24\lang1033\i0\b0 All Software, documents, technical data, and any other materials delivered under this Agreement are subject to U.S. export control laws and may be subject to export or import regulations in other countries. You agree to comply strictly with these laws and
-regulations and acknowledge that you have the responsibility to obtain any licenses to export, re-export, or import as may be required after delivery to you. }
-\par
-\par {\loch\f0\fs24\lang1033\i0\b0 12. U.S. Government Restricted Rights. }
-\par
-\par {\loch\f0\fs24\lang1033\i0\b0 If Software is being acquired by or on behalf of the U.S. Government or by a U.S. Government prime contractor or subcontractor (at any tier), then the Government's rights in Software and accompanying documentation will be only as set forth in this Agreemen
-t; this is in accordance with 48 CFR 227.7201 through 227.7202-4 (for Department of Defense (DOD) acquisitions) and with 48 CFR 2.101 and 12.212 (for non-DOD acquisitions). }
-\par
-\par {\loch\f0\fs24\lang1033\i0\b0 13. Governing Law. }
-\par
-\par {\loch\f0\fs24\lang1033\i0\b0 Any action related to this Agreement will be governed by California law and controlling U.S. federal law. No choice of law rules of any jurisdiction will apply. }
-\par
-\par {\loch\f0\fs24\lang1033\i0\b0 14. Severability. }
-\par
-\par {\loch\f0\fs24\lang1033\i0\b0 If any provision of this Agreement is held to be unenforceable, this Agreement will remain in effect with the provision omitted, unless omission would frustrate the intent of the parties, in which case this Agreement will immediately terminate.}
-\par
-\par {\loch\f0\fs24\lang1033\i0\b0 15. Integration. }
-\par
-\par {\loch\f0\fs24\lang1033\i0\b0 This Agreement, including any terms contained in your Entitlement, is the entire agreement between you and Sun relating to its subject matter. It supersedes all prior or contemporaneous oral or written communications, proposals, representations and warrant
-ies and prevails over any conflicting or additional terms of any quote, order, acknowledgment, or other communication between the parties relating to its subject matter during the term of this Agreement. No modification of this Agreement will be binding, u
-nless in writing and signed by an authorized representative of each party.}
-\par
-\par {\loch\f0\fs24\lang1033\i0\b0 Please contact Sun Microsystems, Inc. 4150 Network Circle, Santa Clara, California 95054 if you have questions.}
-\par }
diff --git a/release-info/fcs-1_4_0/LICENSE-Java3D-v1_4_0.txt b/release-info/fcs-1_4_0/LICENSE-Java3D-v1_4_0.txt
deleted file mode 100644
index d6baa88..0000000
--- a/release-info/fcs-1_4_0/LICENSE-Java3D-v1_4_0.txt
+++ /dev/null
@@ -1,298 +0,0 @@
-Sun Microsystems, Inc. ("Sun") SOFTWARE LICENSE AGREEMENT and
-ENTITLEMENT for SOFTWARE
-
-A. ENTITLEMENT for SOFTWARE
-
-Licensee/Company: Entity receiving Software.
-
-Effective Date: Date of delivery of the Software to You.
-
-Software: JAVA 3D, VERSION 1.4.0
-
-License Term: Perpetual (subject to termination under the SLA)
-
-Licensed Unit: Software Copy
-
-Licensed unit Count: Unlimited
-
-Permitted Uses:
-
-1. You may reproduce and use the Software for Individual, Commercial, or
-Research and Instructional Use for the purposes of designing, developing,
-testing, and running Your applets and application("Programs").
-
-2. Subject to the terms and conditions of this Agreement and
-restrictions and exceptions set forth in the Software's documentation,
-You may reproduce and distribute portions of Software identified as a
-redistributable in the documentation ("Redistributable"), provided that:
-
-(a) you distribute Redistributable complete and unmodified and only
-bundled as part of Your Programs,
-
-(b) your Programs add significant and primary functionality to the
-Redistributable,
-
-(c) you distribute Redistributable for the sole purpose of running
-your Programs,
-
-(d) you do not distribute additional software intended to replace any
-component(s) of the Redistributable,
-
-(e) you do not remove or alter any proprietary legends or notices
-contained in or on the Redistributable.
-
-(f) you only distribute the Redistributable subject to a license agreement
-that protects Sun's interests consistent with the terms contained in
-this Agreement, and
-
-(g) you agree to defend and indemnify Sun and its licensors from and
-against any damages, costs, liabilities, settlement amounts and/or
-expenses (including attorneys' fees) incurred in connection with any
-claim, lawsuit or action by any third party that arises or results from
-the use or distribution of any and all Programs and/or Redistributable.
-
-3. Java Technology Restrictions. You may not create, modify, or change
-the behavior of, or authorize your licensees to create, modify, or change
-the behavior of, classes, interfaces, or subpackages that are in any way
-identified as "java", "javax", "sun" or similar convention as specified
-by Sun in any naming convention designation.
-
-B. SOFTWARE LICENSE AGREEMENT
-
-READ THE TERMS OF THIS AGREEMENT ("AGREEMENT") CAREFULLY BEFORE OPENING
-SOFTWARE MEDIA PACKAGE. BY OPENING SOFTWARE MEDIA PACKAGE, YOU AGREE TO
-THE TERMS OF THIS AGREEMENT. IF YOU ARE ACCESSING SOFTWARE ELECTRONICALLY,
-INDICATE YOUR ACCEPTANCE OF THESE TERMS BY SELECTING THE "ACCEPT" (OR
-EQUIVALENT) BUTTON AT THE END OF THIS AGREEMENT. IF YOU DO NOT AGREE TO
-ALL OF THE TERMS, PROMPTLY RETURN THE UNUSED SOFTWARE TO YOUR PLACE OF
-PURCHASE FOR A REFUND OR, IF SOFTWARE IS ACCESSED ELECTRONICALLY, SELECT
-THE "DECLINE" (OR EQUIVALENT) BUTTON AT THE END OF THIS AGREEMENT. IF YOU
-HAVE SEPARATELY AGREED TO LICENSE TERMS ("MASTER TERMS") FOR YOUR LICENSE
-TO THIS SOFTWARE, THEN SECTIONS 1-6 OF THIS AGREEMENT ("SUPPLEMENTAL
-LICENSE TERMS") SHALL SUPPLEMENT AND SUPERSEDE THE MASTER TERMS IN
-RELATION TO THIS SOFTWARE.
-
-1. Definitions.
-
-(a) "Entitlement" means the collective set of applicable documents
-authorized by Sun evidencing your obligation to pay associated fees (if
-any) for the license, associated Services, and the authorized scope of
-use of Software under this Agreement.
-
-(b) "Licensed Unit" means the unit of measure by which your use of
-Software and/or Service is licensed, as described in your Entitlement.
-
-(c) "Permitted Use" means the licensed Software use(s) authorized in
-this Agreement as specified in your Entitlement. The Permitted Use
-for any bundled Sun software not specified in your Entitlement will be
-evaluation use as provided in Section 3.
-
-(d) "Service" means the service(s) that Sun or its delegate will provide,
-if any, as selected in your Entitlement and as further described in the
-applicable service listings at www.sun.com/service/servicelist.
-
-(e) "Software" means the Sun software described in your Entitlement. Also,
-certain software may be included for evaluation use under Section 3.
-
-(f) "You" and "Your" means the individual or legal entity specified
-in the Entitlement, or for evaluation purposes, the entity performing
-the evaluation.
-
-2. License Grant and Entitlement.
-
-Subject to the terms of your Entitlement, Sun grants you a nonexclusive,
-nontransferable limited license to use Software for its Permitted Use for
-the license term. Your Entitlement will specify (a) Software licensed,
-(b) the Permitted Use, (c) the license term, and (d) the Licensed Units.
-
-Additionally, if your Entitlement includes Services, then it will also
-specify the (e) Service and (f) service term.
-
-If your rights to Software or Services are limited in duration and the
-date such rights begin is other than the purchase date, your Entitlement
-will provide that beginning date(s).
-
-The Entitlement may be delivered to you in various ways depending on
-the manner in which you obtain Software and Services, for example, the
-Entitlement may be provided in your receipt, invoice or your contract
-with Sun or authorized Sun reseller. It may also be in electronic format
-if you download Software.
-
-3. Permitted Use.
-
-As selected in your Entitlement, one or more of the following Permitted
-Uses will apply to your use of Software. Unless you have an Entitlement
-that expressly permits it, you may not use Software for any of the other
-Permitted Uses. If you don't have an Entitlement, or if your Entitlement
-doesn't cover additional software delivered to you, then such software
-is for your Evaluation Use.
-
-(a) Evaluation Use. You may evaluate Software internally for a period
-of 90 days from your first use.
-
-(b) Research and Instructional Use. You may use Software internally to
-design, develop and test, and also to provide instruction on such uses.
-
-(c) Individual Use. You may use Software internally for personal,
-individual use.
-
-(d) Commercial Use. You may use Software internally for your own
-commercial purposes.
-
-(e) Service Provider Use. You may make Software functionality accessible
-(but not by providing Software itself or through outsourcing services)
-to your end users in an extranet deployment, but not to your affiliated
-companies or to government agencies.
-
-4. Licensed Units.
-
-Your Permitted Use is limited to the number of Licensed Units stated
-in your Entitlement. If you require additional Licensed Units, you will
-need additional Entitlement(s).
-
-5. Restrictions.
-
-(a) The copies of Software provided to you under this Agreement
-is licensed, not sold, to you by Sun. Sun reserves all rights not
-expressly granted. (b) You may make a single archival copy of Software,
-but otherwise may not copy, modify, or distribute Software. However if
-the Sun documentation accompanying Software lists specific portions of
-Software, such as header files, class libraries, reference source code,
-and/or redistributable files, that may be handled differently, you may
-do so only as provided in the Sun documentation. (c) You may not rent,
-lease, lend or encumber Software. (d) Unless enforcement is prohibited by
-applicable law, you may not decompile, or reverse engineer Software. (e)
-The terms and conditions of this Agreement will apply to any Software
-updates, provided to you at Sun's discretion, that replace and/or
-supplement the original Software, unless such update contains a separate
-license. (f) You may not publish or provide the results of any benchmark
-or comparison tests run on Software to any third party without the prior
-written consent of Sun. (g) Software is confidential and copyrighted. (h)
-Unless otherwise specified, if Software is delivered with embedded or
-bundled software that enables functionality of Software, you may not
-use such software on a stand-alone basis or use any portion of such
-software to interoperate with any program(s) other than Software. (i)
-Software may contain programs that perform automated collection of
-system data and/or automated software updating services. System data
-collected through such programs may be used by Sun, its subcontractors,
-and its service delivery partners for the purpose of providing you with
-remote system services and/or improving Sun's software and systems. (j)
-Software is not designed, licensed or intended for use in the design,
-construction, operation or maintenance of any nuclear facility and Sun
-and its licensors disclaim any express or implied warranty of fitness
-for such uses. (k) No right, title or interest in or to any trademark,
-service mark, logo or trade name of Sun or its licensors is granted
-under this Agreement.
-
-6. Java Compatibility and Open Source.
-
-Software may contain Java technology. You may not create additional
-classes to, or modifications of, the Java technology, except under
-compatibility requirements available under a separate agreement available
-at www.java.net.
-
-Sun supports and benefits from the global community of open source
-developers, and thanks the community for its important contributions
-and open standards-based technology, which Sun has adopted into many of
-its products.
-
-Please note that portions of Software may be provided with notices and
-open source licenses from such communities and third parties that govern
-the use of those portions, and any licenses granted hereunder do not alter
-any rights and obligations you may have under such open source licenses,
-however, the disclaimer of warranty and limitation of liability provisions
-in this Agreement will apply to all Software in this distribution.
-
-7. Term and Termination.
-
-The license and service term are set forth in your Entitlement(s). Your
-rights under this Agreement will terminate immediately without notice from
-Sun if you materially breach it or take any action in derogation of Sun's
-and/or its licensors' rights to Software. Sun may terminate this Agreement
-should any Software become, or in Sun's reasonable opinion likely to
-become, the subject of a claim of intellectual property infringement or
-trade secret misappropriation. Upon termination, you will cease use of,
-and destroy, Software and confirm compliance in writing to Sun. Sections
-1, 5, 6, 7, and 9-15 will survive termination of the Agreement.
-
-8. Limited Warranty.
-
-Sun warrants to you that for a period of 90 days from the date of
-purchase, as evidenced by a copy of the receipt, the media on which
-Software is furnished (if any) will be free of defects in materials
-and workmanship under normal use. Except for the foregoing, Software is
-provided "AS IS". Your exclusive remedy and Sun's entire liability under
-this limited warranty will be at Sun's option to replace Software media
-or refund the fee paid for Software. Some states do not allow limitations
-on certain implied warranties, so the above may not apply to you. This
-limited warranty gives you specific legal rights. You may have others,
-which vary from state to state.
-
-9. Disclaimer of Warranty.
-
-UNLESS SPECIFIED IN THIS AGREEMENT, ALL EXPRESS OR IMPLIED CONDITIONS,
-REPRESENTATIONS AND WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT
-ARE DISCLAIMED, EXCEPT TO THE EXTENT THAT THESE DISCLAIMERS ARE HELD TO
-BE LEGALLY INVALID.
-
-10. Limitation of Liability.
-
-TO THE EXTENT NOT PROHIBITED BY LAW, IN NO EVENT WILL SUN OR ITS LICENSORS
-BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR SPECIAL, INDIRECT,
-CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED REGARDLESS
-OF THE THEORY OF LIABILITY, ARISING OUT OF OR RELATED TO THE USE OF
-OR INABILITY TO USE SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
-POSSIBILITY OF SUCH DAMAGES. In no event will Sun's liability to you,
-whether in contract, tort (including negligence), or otherwise, exceed
-the amount paid by you for Software under this Agreement. The foregoing
-limitations will apply even if the above stated warranty fails of its
-essential purpose. Some states do not allow the exclusion of incidental
-or consequential damages, so some of the terms above may not be applicable
-to you.
-
-11. Export Regulations.
-
-All Software, documents, technical data, and any other materials delivered
-under this Agreement are subject to U.S. export control laws and may be
-subject to export or import regulations in other countries. You agree
-to comply strictly with these laws and regulations and acknowledge that
-you have the responsibility to obtain any licenses to export, re-export,
-or import as may be required after delivery to you.
-
-12. U.S. Government Restricted Rights.
-
-If Software is being acquired by or on behalf of the U.S. Government or
-by a U.S. Government prime contractor or subcontractor (at any tier),
-then the Government's rights in Software and accompanying documentation
-will be only as set forth in this Agreement; this is in accordance with
-48 CFR 227.7201 through 227.7202-4 (for Department of Defense (DOD)
-acquisitions) and with 48 CFR 2.101 and 12.212 (for non-DOD acquisitions).
-
-13. Governing Law.
-
-Any action related to this Agreement will be governed by California
-law and controlling U.S. federal law. No choice of law rules of any
-jurisdiction will apply.
-
-14. Severability.
-
-If any provision of this Agreement is held to be unenforceable, this
-Agreement will remain in effect with the provision omitted, unless
-omission would frustrate the intent of the parties, in which case this
-Agreement will immediately terminate.
-
-15. Integration.
-
-This Agreement, including any terms contained in your Entitlement, is the
-entire agreement between you and Sun relating to its subject matter. It
-supersedes all prior or contemporaneous oral or written communications,
-proposals, representations and warranties and prevails over any
-conflicting or additional terms of any quote, order, acknowledgment, or
-other communication between the parties relating to its subject matter
-during the term of this Agreement. No modification of this Agreement will
-be binding, unless in writing and signed by an authorized representative
-of each party.
-
-Please contact Sun Microsystems, Inc. 4150 Network Circle, Santa Clara,
-California 95054 if you have questions.
diff --git a/release-info/fcs-1_4_0/README-distribution.txt b/release-info/fcs-1_4_0/README-distribution.txt
deleted file mode 100644
index 2a6b3ce..0000000
--- a/release-info/fcs-1_4_0/README-distribution.txt
+++ /dev/null
@@ -1,39 +0,0 @@
-DistributionREADME
-
-DISTRIBUTION BY DEVELOPERS. Subject to the terms and conditions of
-the Software License Agreement and the obligations, restrictions, and
-exceptions set forth below, You may reproduce and distribute the Software
-(and also portions of Software identified below as Redistributable),
-provided that:
-
-(a) you distribute the Software complete and unmodified and only bundled
-as part of Your applets and applications ("Programs"),
-
-(b) your Programs add significant and primary functionality to the
-Software
-
-(c) your Programs are only intended to run on Java-enabled general
-purpose desktop computers and servers,
-
-(d) you distribute Software for the sole purpose of running your Programs,
-
-(e) you do not distribute additional software intended to replace any
-component(s) of the Software,
-
-(f) you do not remove or alter any proprietary legends or notices
-contained in or on the Software.
-
-(g) you only distribute the Software subject to a license agreement
-that protects Sun's interests consistent with the terms contained in
-this Agreement, and
-
-(h) you agree to defend and indemnify Sun and its licensors from and
-against any damages, costs, liabilities, settlement amounts and/or
-expenses (including attorneys' fees) incurred in connection with any
-claim, lawsuit or action by any third party that arises or results from
-the use or distribution of any and all Programs and/or Software.
-
-Redistributables:
-JAVA 3D, VERSION 1.4.0
-
-<End>
diff --git a/release-info/fcs-1_4_0/README-download.html b/release-info/fcs-1_4_0/README-download.html
deleted file mode 100644
index 69c578a..0000000
--- a/release-info/fcs-1_4_0/README-download.html
+++ /dev/null
@@ -1,70 +0,0 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
-<html>
-<head>
- <meta content="text/html; charset=ISO-8859-1"
- http-equiv="content-type">
- <title>Java 3D 1.4.0 Installation Instructions</title>
-</head>
-<body>
-<h2>Java&nbsp;3D<sup><font size="-2">TM</font></sup> 1.4.0 Release</h2>
-<p>This software is licensed by Sun, as specified in the <a
- href="LICENSE-Java3D-v1_4_0.txt">LICENSE-Java3D-v1_4_0.txt</a>
-file. You
-must only use this software in accordance with the terms under which
-the
-code is licensed.</p>
-<h2>Instructions for Installing Java&nbsp;3D 1.4.0</h2>
-<p>The 1.4.0 version of the Java&nbsp;3D<sup><font size="-2">TM</font></sup>
-API runs on JDK version 1.4.2 and higher. It has been released for
-the <a href="#Solaris">Solaris</a>, <a href="#Linux">Linux</a>, and <a
- href="#Windows">Windows</a> operating
-environments. See the <a
- href="http://j3d-core.dev.java.net/j3d1_4_0/RELEASE-NOTES.html">release
-notes</a>
-for more information.<br>
-</p>
-<h4><a name="Linux"></a>Linux</h4>
-<p>This release of Java&nbsp;3D runs on JDK version 1.4.2 and
-higher.
-To install this build, chdir to the "jre" directory within the jdk
-and execute the self-extracting binary that you downloaded. For
-example, if you are running on a Linux/x86 platform and your JDK is
-installed
-in /usr/java/jdk1.5.0_06, you would install Java&nbsp;3D as follows:
-</p>
-<ul>
-cd /usr/java/jdk1.5.0_06/jre<br>
-sh /path-to-download-files/java3d-1_4_0-linux-i586.bin<br>
-</ul>
-<p>You may need to be "root" to do this on Linux.<br>
-</p>
-<h4><a name="Solaris"></a>Solaris</h4>
-<p>This release of Java&nbsp;3D runs on JDK version 1.4.2 and
-higher (JDK 1.5.0 or higher for Solaris/x86).
-To install this build, chdir to the "jre" directory within the jdk
-and execute the self-extracting binary that you downloaded. For
-example, if you are running on a Solaris/x86 platform (including amd64)
-and your JDK is
-installed
-in /usr/java/jdk1.5.0_06, you would install Java&nbsp;3D as follows:
-</p>
-<ul>
-cd /usr/java/jdk1.5.0_06/jre<br>
-sh /path-to-download-files/java3d-1_4_0-solaris-x86.bin<br>
-</ul>
-<p>You may need to be "root" to do this on Solaris.<br>
-</p>
-<h4><a name="Windows"></a>Windows</h4>
-<p>
-This release of Java&nbsp;3D runs on JDK version 1.4.2 and
-higher. To install
-this build, execute the binary installer that you downloaded, by
-double-clicking on the java3d-1_4_0-windows-i586.exe icon.<br>
-</p>
-<p>Alternatively, you can download the java3d-1_4_0-windows-i586.zip
-file and manually install
-the
-necessary files into your JRE. In this case, unzip the file, and follow
-the instructions in the unzipped README.txt file.</p>
-</body>
-</html>
diff --git a/release-info/fcs-1_4_0/README-unzip.html b/release-info/fcs-1_4_0/README-unzip.html
deleted file mode 100644
index cadfa5f..0000000
--- a/release-info/fcs-1_4_0/README-unzip.html
+++ /dev/null
@@ -1,87 +0,0 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
-<html>
-<head>
- <meta content="text/html; charset=ISO-8859-1"
- http-equiv="content-type">
- <title>Java 3D 1.4.0 Installation Instructions</title>
-</head>
-<body>
-<h2>Java&nbsp;3D<sup><font size="-2">TM</font></sup> 1.4.0 Release</h2>
-<p>This software is licensed by Sun, as specified in the <a
- href="LICENSE-Java3D-v1_4_0.txt">LICENSE-Java3D-v1_4_0.txt</a>
-file. You
-must only use this software in accordance with the terms under which
-the
-code is licensed.</p>
-<h2>Instructions for Unzipping Java&nbsp;3D 1.4.0</h2>
-<p>The 1.4.0 version of the Java&nbsp;3D<sup><font size="-2">TM</font></sup>
-API for Windows/XP and Windows 2000 runs on JDK version 1.4.2 and
-higher. See the <a
- href="http://j3d-core.dev.java.net/j3d1_4_0/RELEASE-NOTES.html">release
-notes</a>
-for more information.<br>
-</p>
-<hr>
-<p><span style="font-style: italic; font-weight: bold;">NOTE: This zip
-bundle is intended for expert users who do not want to use the
-automated installer. Most users will want to download and install the
-java3d-1_4_0-windows-i586.exe file instead.</span><br>
-</p>
-<hr>
-<p>To manually install this build, do the following:</p>
-<ol>
- <li>Download java3d-1_4_0-windows-i586.zip to a temporary
-directory,
-for example, "c:\Temp"</li>
- <br>
- <li>Unzip java3d-1_4_0-windows-i586.zip (using WinZip or a
-similar
-tool) into "c:\Temp". This will create a
-"java3d-1_4_0-windows-i586" subdirectory in \Temp where the
-downloaded files can be found. The file you need for manual
-installation is "j3d-140-win.zip".<br>
- <br>
- </li>
- <li>Unzip Java 3D 1.4.0 into your JRE as follows:<br>
- <br>
- </li>
- <ul>
- <li>Locate your "JRE". The default location for the current release
-is:
-"c:\Program&nbsp;Files\Java\jre1.5.0_06"</li>
- <br>
- <li>Unzip j3d-140-win.zip (found in
-c:\Temp\java3d-1_4_0-windows-i586)
-to the jre directory.</li>
- <br>
- <li>Verify that the j3d*.jar and vecmath.jar files end up in:
-"c:\Program&nbsp;Files\Java\jre1.5.0_06\lib\ext"</li>
- <br>
- <li>Verify that the j3d*.dll files end up in:
-"c:\Program&nbsp;Files\Java\jre1.5.0_06\bin"</li>
- </ul>
- <br>
- <li>If you also installed the JDK, unzip Java 3D 1.4.0 into the
-"jre"
-directory of your JDK as follows:</li>
- <br>
- <ul>
- <li>Locate the jre directory of your "JDK". The default location
-for the
-current release is: "c:\Program&nbsp;Files\Java\jdk1.5.0_06\jre"</li>
- <br>
- <li>Unzip j3d-140-win.zip (found in
-c:\Temp\java3d-1_4_0-windows-i586)
-to the jre directory of the JDK.</li>
- <br>
- <li>Verify that the j3d*.jar and vecmath.jar files end up in:
-"c:\Program&nbsp;Files\Java\jdk1.5.0_06\jre\lib\ext"</li>
- <br>
- <li>Verify that the j3d*.dll files end up in:
-"c:\Program&nbsp;Files\Java\jdk1.5.0_06\jre\bin"</li>
- </ul>
-</ol>
-<p><br>
-</p>
-</body>
-</html>
diff --git a/release-info/fcs-1_4_0/README.html b/release-info/fcs-1_4_0/README.html
deleted file mode 100644
index 5eaa311..0000000
--- a/release-info/fcs-1_4_0/README.html
+++ /dev/null
@@ -1,500 +0,0 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
-<html>
-<head>
-<!--
-/*
- * $RCSfile$
- *
- * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved.
- *
- * Use is subject to license terms.
- *
- * $Revision$
- * $Date$
- * $State$
- */
--->
- <meta content="text/html; charset=ISO-8859-1"
- http-equiv="content-type">
- <title>Java 3D 1.4.0 Release Notes</title>
-</head>
-<body>
-<h2>Java&nbsp;3D<sup><font size="-2">TM</font></sup> 1.4.0 Release Notes</h2>
-<p>This file contains important release information for users of
-the
-Java&nbsp;3D<sup><font size="-2">TM</font></sup> API, version
-1.4.0.
-</p>
-<ul>
- <a href="#System_Requirements">System Requirements</a>
-(<a href="#Solaris_Sparc">Solaris/Sparc</a>, <a href="#Solaris_x86">Solaris/x86</a>,
- <a href="#Linux">Linux</a>, <a href="#Windows">Windows</a>)<br>
- <a href="#Changes_Since_1.3.2">Changes Since 1.3.2</a><br>
- <a href="#More_Information">More Information</a><br>
-</ul>
-<p><span style="font-style: italic;">NOTE: We recommend that you </span><span
- style="font-style: italic;">uninstall all </span><span
- style="font-style: italic;">previous versions of Java&nbsp;3D before
-installing this version.</span>
-</p>
-<h3><a name="System_Requirements"></a>System Requirements</h3>
-<p>The 1.4.0 version of the Java&nbsp;3D API has been released
-for
-Solaris (both sparc and x86), Linux (both x86 and amd64), and Windows
-(32-bit).
-</p>
-<h4><a name="Solaris_Sparc"></a>Solaris/Sparc</h4>
-<p>
-The 1.4.0 version of Java&nbsp;3D for Solaris/SPARC requires the
-following:
-</p>
-<ul>
- <li>JDK 1.4.2 or later (1.5.0 is recommended) from Sun Microsystems: <a
- href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li>
- <li>Solaris 9 or later</li>
- <li>Frame Buffer with OpenGL support (e.g., XVR-1200)</li>
- <li>OpenGL 1.3 for Solaris or later. To find your current version,
-use: "<code>pkginfo -l SUNWglrt</code>". OpenGL for Solaris can be
-obtained at: <a href="http://www.sun.com/software/graphics/opengl/">http://www.sun.com/software/graphics/opengl/</a></li>
-</ul>
-<h4><a name="Solaris_x86"></a>Solaris/x86</h4>
-<p>
-The 1.4.0 version of Java&nbsp;3D for Solaris/x86 requires the
-following:
-</p>
-<ul>
- <li>JDK 1.5.0 or later from Sun Microsystems: <a
- href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li>
- <li>Solaris 10 or later</li>
- <li>NVIDIA Frame Buffer with OpenGL 1.3 or later<br>
- </li>
-</ul>
-<h4><a name="Linux"></a>Linux<br>
-</h4>
-<p>The 1.4.0 version of Java&nbsp;3D for Linux (x86 or amd64)
-requires
-the
-following:<br>
-</p>
-<ul>
- <li>JDK 1.4.2 or later (1.5.0 is recommended) from Sun Microsystems: <a
- href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li>
- <li>Graphics adapter with driver that supports the GLX
-extension: GLX
-1.3 or later and OpenGL 1.2 or later<br>
- </li>
-</ul>
-<h4><a name="Windows"></a>Windows<br>
-</h4>
-<p>The 1.4.0 version of Java&nbsp;3D for Windows 2000, and
-Windows/XP (32-bit)
-requires the following:<br>
-</p>
-<ul>
- <li>JDK 1.4.2 or later (1.5.0 is recommended) from Sun Microsystems: <a
- href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li>
- <li>Windows 2000 or Windows/XP</li>
- <li>Support for either OpenGL or DirectX as shown below.<br>
- </li>
-</ul>
-<ul>
- <span style="font-weight: bold;">OpenGL version</span><br>
- <ul>
-The (default) OpenGL renderer of Java&nbsp;3D requires OpenGL 1.2 or
-later,
-available from your graphics card manufacturer.
- </ul>
-</ul>
-<ul>
- <span style="font-weight: bold;">DirectX version</span><br>
- <ul>
-The (optional) DirectX renderer of Java&nbsp;3D requires DirectX 9.0 or
-later, which is available from Microsoft at: <a
- href="http://www.microsoft.com/windows/directx/">http://www.microsoft.com/windows/directx/</a>
-. The DirectX version of
-Java&nbsp;3D is selected by setting the "<code>j3d.rend</code>" system
-property
-to "<code>d3d</code>",
-for example:
- <ul>
- <code>java -Dj3d.rend=d3d ClassName</code>
- </ul>
- </ul>
-</ul>
-<h3><a name="Changes_Since_1.3.2"></a>Changes Since 1.3.2</h3>
-<h4>New Features</h4>
-<p>Thw following new features have been added to the 1.4 version of the
-Java 3D API. Please refer to the <a
- href="http://download.java.net/media/java3d/javadoc/1.4.0/index.html">API
-documentation</a>, or the <a href="http://jcp.org/en/jsr/detail?id=926">JSR-926
-change</a> log for more information.</p>
-<ul>
- <li>Programmable shader support</li>
- <li>Changed default values for all read capability bits</li>
- <li>Enhanced picking API<br>
- </li>
- <li>Stencil buffer support<br>
- </li>
- <li>New rendering attributes</li>
- <li>Other minor features and API changes<br>
- </li>
-</ul>
-<h4>System Properties</h4>
-<p>The following system properties were added in Java 3D 1.4.0:<br>
-</p>
-<ul>
- <li><code>j3d.shadingLanguage</code> &#8211; sets the shading language to
-use for programmable shaders. Supported values are: "GLSL" or "Cg". The
-default value is "GLSL".<br>
- </li>
- <li><code>j3d.simulatedMultiTexture</code> &#8211; If this flag is set to
-true, simulation of multi-texturing will be done on systems that don't
-have sufficient texture units. The default value is false. This does
-not work with programmable shading, and will not be supported in 1.5.0.<br>
- </li>
-</ul>
-<h4>Issues Fixed<br>
-</h4>
-<table style="text-align: left; width: 845px; height: 161px;" border="0"
- cellpadding="2" cellspacing="2">
- <tbody>
- <tr>
- <th style="text-align: right; vertical-align: top;">Issue<br>
- </th>
- <th style="vertical-align: top;">&nbsp;<br>
- </th>
- <th style="vertical-align: top;">Description<br>
- </th>
- </tr>
- <tr>
- <td style="text-align: right;"><span
- style="font-family: monospace;"></span>17<br>
- </td>
- <td style="vertical-align: top;"><br>
- </td>
- <td>DirectX GraphicsConfiguration Issue</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">67</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">Transparency mode update didn't
-get reflected correctly</td>
- </tr>
- <tr>
- <td style="text-align: right;">78<br>
- </td>
- <td style="vertical-align: top;"><br>
- </td>
- <td>Rendering stops if there's an exception in the EventDispatch</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">100</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">Offscreen Capture crash JVM</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">109</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">Frame Delays in Mixed Mode
-Rendering</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">116</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">Handling of picking on
-OrientatedShape3D needs clarification</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">117</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">Texture subimage is not
-optimized for large subimages</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">124</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">Improve picking performance /
-reduce garbage generation</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">127</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">Geometry Picking fails when
-Shapes use Color4</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">129</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">NPE when removing an opaque
-object that used to be transparent</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">132</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">BufferedImage getData slow,
-causing poor Yup perf with updateSubImage</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">133</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">NullPointerException, PickCanvas
-with GEOMETRY_INTERSECT_INFO and BoundingPolytope</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">134</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">Canvas3D memory leak</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">135</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">Java3D 1.3.2+ using DirectX 9.0</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">137</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">Add new depthTestFunction
-attribute</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">138</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">Add method to retrieve
-tessellated geometry from 3D font</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">139</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">add other rasterOp modes.</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">140</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">Object Leak in PickResult</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">&nbsp;141</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">DirectX 9.0c for Java3D 1.4,
-including shaders</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">144</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">ExponentialFog blending factor
-depends on canvas size</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">145</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">Add stencil buffer support</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">146</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">Additional blending functions in
-TransparencyAttributes</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">163</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">Regression in view frustum
-culling</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">164</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">Cannot load j3dcore-ogl-cg.dll
-library in JRE bin directory</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">167</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">Transform3D reports matrix with
-NaN to be affine</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">169</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">TextureLoader should throw an
-exception instead of printing cryptic message to System.err</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">170</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">TextureLoader should throw
-exception when loading image</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">175</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">OffScreenRendering: Issue with
-Updating Texture Size from Behavior<br>
- </td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">181</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">Performance regression:
-j3d.optimizeForSpace=false ignored for some geometry</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">182</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">ShaderProgram not implemented
-for immediate mode rendering</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">183</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">NPE if
-CLOSEST_INTERSECTION_POINT is only flag</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">184</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">Illegal return value if flag
-NODE is omitted</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">185</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">"Missing" essential methods in
-IntersectionInfo</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">186</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">Using new Pick API with
-PickSegment often returns null</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">187</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">NPE for new PickFast PickInfo
-when getting geometries</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">195</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">Finish CgShader vertex
-attributes native methods</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">196</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">Finish CgShader shader
-attributes native methods</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">199</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">New Picking system only return 1
-result per geometry</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">201</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top; text-align: left;">D3D :
-UnsatisfiedLinkError encountered with closing windows</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">202</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">Need to upgrade to latest
-glext.h header file</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">203</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">System.currentTimeMillis is too
-inaccurate on Windows for fine-grained timing</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">207</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">Viewer.java throws exception
-with leading \n</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">208</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">Sound nodes cannot be placed
-below Switch groups</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">212</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">PureImmediate test fails to
-rotate</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">217</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">Compile j3d with
-"-g:lines,source" to provide line numbers on stack traces</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">223</td>
- <td style="vertical-align: top;"><br>
- </td>
- <td style="vertical-align: top;">JVM crashes when execute
-IndexedGeometryArray object with Texture coordinates</td>
- </tr>
- </tbody>
-</table>
-<h3><a name="More_Information"></a>More Information<br>
-</h3>
-<p>For the latest information on Java&nbsp;3D, see the <a
- href="https://java3d.dev.java.net/">main Java&nbsp;3D project page</a>
-on
-java.net.<br>
-</p>
-<p>Click <a
- href="https://java3d.dev.java.net/issues/buglist.cgi?Submit+query=Submit+query&amp;component=java3d&amp;issue_status=NEW&amp;issue_status=STARTED&amp;issue_status=REOPENED">here</a>
-for a list of open issues.</p>
-</body>
-</html>
diff --git a/release-info/fcs-1_4_0/README.txt b/release-info/fcs-1_4_0/README.txt
deleted file mode 100644
index 2ad46e2..0000000
--- a/release-info/fcs-1_4_0/README.txt
+++ /dev/null
@@ -1,20 +0,0 @@
-Java 3D(TM) 1.4.0 Release
--------------------------
-
-This software is licensed by Sun, as specified in the LICENSE-Java3D-v1_4_0.txt file. You must only use this software in accordance with the terms under which the code is licensed.
-
-
-Instructions for unzipping Java 3D 1.4.0
-----------------------------------------
-
-After downloading and unzipping the java3d-1_4_0-windows-i586.zip file into a temporary directory, for example, "c:\Temp", you will see the following files in the java3d-1_4_0-windows-i586 directory:
-
- COPYRIGHT.txt Copyright notice
- LICENSE-Java3D-v1_4_0.txt Software License Agreement
- README-distribution.txt Requirements for distribution of Java 3D files
- README-unzip.html Instructions for manually installing the release
- README.txt README file (you are reading it now)
- j3d-140-win.zip Zip file containing the files to be installed
-
-To manually install Java 3D, open README-unzip.html in your browser and follow the instructions.
-
diff --git a/release-info/fcs-1_5_0/0-USAGE.txt b/release-info/fcs-1_5_0/0-USAGE.txt
deleted file mode 100644
index 52872b5..0000000
--- a/release-info/fcs-1_5_0/0-USAGE.txt
+++ /dev/null
@@ -1,37 +0,0 @@
-I. Files for Windows Installer
-
- README.html :
- Modified RELEASE NOTES (with link to install instructions removed)
- used as README file for Windows installer
-
- LICENSE-*.rtf :
- rtf version of license used for Windows installer
-
-II. Files for Unix Installers, Zip Bundles, and Download page
-
- LICENSE-*.txt :
- text version of license used for the zip bundles, the Unix
- installers, and in download directory (and pointed to by our
- java.net download page)
-
-III. Files for Zip Bundles
-
- README.txt :
- README file that is included with the zip bundles; contains terms
- of use, pointer to LICENSE-*.txt, pointer to README-unzip.html,
- and MANIFEST of files in bundle
-
- README-unzip.html :
- README file that is included with the zip bundles; contains
- pointer to LICENSE-*.txt plus instructions for manually unzipping
- the zip bundle.
-
- README-distribution.txt :
- Legal README file that is included with the zip bundles
-
-IV. Files for Download page
-
- README-download.html :
- README file used in download directory (and pointed to by our
- java.net download page); includes pointer to LICENSE-*.txt plus
- HOW_TO_INSTALL.html
diff --git a/release-info/fcs-1_5_0/LICENSE-Java3D-v1_5_0.rtf b/release-info/fcs-1_5_0/LICENSE-Java3D-v1_5_0.rtf
deleted file mode 100644
index 849ca34..0000000
--- a/release-info/fcs-1_5_0/LICENSE-Java3D-v1_5_0.rtf
+++ /dev/null
@@ -1,177 +0,0 @@
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-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 (f) "You" and "Your" means the individual or legal entity specified in the Entitlement, or for evaluation purposes, the entity performing the evaluation.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 2. License Grant and Entitlement.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 Subject to the terms of your Entitlement, Sun grants you a nonexclusive, nontransferable limited license to use Software for its Permitted Use for the license term. Your Entitlement will specify (a) Software licensed, (b) the Permitted Use, (c) the license
- term, and (d) the Licensed Units.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 Additionally, if your Entitlement includes Services, then it will also specify the (e) Service and (f) service term.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 If your rights to Software or Services are limited in duration and the date such rights begin is other than the purchase date, your Entitlement will provide that beginning date(s).}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 The Entitlement may be delivered to you in various ways depending on the manner in which you obtain Software and Services, for example, the Entitlement may be provided in your receipt, invoice or your contract with Sun or authorized Sun reseller. It may al
-so be in electronic format if you download Software.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 3. Permitted Use.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 As selected in your Entitlement, one or more of the following Permitted Uses will apply to your use of Software. Unless you have an Entitlement that expressly permits it, you may not use Software for any of the other Permitted Uses. If you don't have an En
-titlement, or if your Entitlement doesn't cover additional software delivered to you, then such software is for your Evaluation Use.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 (a) Evaluation Use. You may evaluate Software internally for a period of 90 days from your first use.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 (b) Research and Instructional Use. You may use Software internally to design, develop and test, and also to provide instruction on such uses.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 (c) Individual Use. You may use Software internally for personal, individual use.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 (d) Commercial Use. You may use Software internally for your own commercial purposes.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 (e) Service Provider Use. You may make Software functionality accessible (but not by providing Software itself or through outsourcing services) to your end users in an extranet deployment, but not to your affiliated companies or to government agencies.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 4. Licensed Units.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 Your Permitted Use is limited to the number of Licensed Units stated in your Entitlement. If you require additional Licensed Units, you will need additional Entitlement(s).}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 5. Restrictions.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 (a) The copies of Software provided to you under this Agreement is licensed, not sold, to you by Sun. Sun reserves all rights not expressly granted. (b) You may make a single archival copy of Software, but otherwise may not copy, modify, or distribute Soft
-ware. However if the Sun documentation accompanying Software lists specific portions of Software, such as header files, class libraries, reference source code, and/or redistributable files, that may be handled differently, you may do so only as provided in
- the Sun documentation. (c) You may not rent, lease, lend or encumber Software. (d) Unless enforcement is prohibited by applicable law, you may not decompile, or reverse engineer Software. (e) The terms and conditions of this Agreement will apply to any So
-ftware updates, provided to you at Sun's discretion, that replace and/or supplement the original Software, unless such update contains a separate license. (f) You may not publish or provide the results of any benchmark or comparison tests run on Software t
-o any third party without the prior written consent of Sun. (g) Software is confidential and copyrighted. (h) Unless otherwise specified, if Software is delivered with embedded or bundled software that enables functionality of Software, you may not use suc
-h software on a stand-alone basis or use any portion of such software to interoperate with any program(s) other than Software. (i) Software may contain programs that perform automated collection of system data and/or automated software updating services. S
-ystem data collected through such programs may be used by Sun, its subcontractors, and its service delivery partners for the purpose of providing you with remote system services and/or improving Sun's software and systems. (j) Software is not designed, lic
-ensed or intended for use in the design, construction, operation or maintenance of any nuclear facility and Sun and its licensors disclaim any express or implied warranty of fitness for such uses. (k) No right, title or interest in or to any trademark, ser
-vice mark, logo or trade name of Sun or its licensors is granted under this Agreement.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 6. Java Compatibility and Open Source.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 Software may contain Java technology. You may not create additional classes to, or modifications of, the Java technology, except under compatibility requirements available under a separate agreement available at www.java.net.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 Sun supports and benefits from the global community of open source developers, and thanks the community for its important contributions and open standards-based technology, which Sun has adopted into many of its products.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 Please note that portions of Software may be provided with notices and open source licenses from such communities and third parties that govern the use of those portions, and any licenses granted hereunder do not alter any rights and obligations you may ha
-ve under such open source licenses, however, the disclaimer of warranty and limitation of liability provisions in this Agreement will apply to all Software in this distribution.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 7. Term and Termination.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 The license and service term are set forth in your Entitlement(s). Your rights under this Agreement will terminate immediately without notice from Sun if you materially breach it or take any action in derogation of Sun's and/or its licensors' rights to Sof
-tware. Sun may terminate this Agreement should any Software become, or in Sun's reasonable opinion likely to become, the subject of a claim of intellectual property infringement or trade secret misappropriation. Upon termination, you will cease use of, and
- destroy, Software and confirm compliance in writing to Sun. Sections 1, 5, 6, 7, and 9-15 will survive termination of the Agreement.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 8. Limited Warranty.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 Sun warrants to you that for a period of 90 days from the date of purchase, as evidenced by a copy of the receipt, the media on which Software is furnished (if any) will be free of defects in materials and workmanship under normal use. Except for the foreg
-oing, Software is provided "AS IS". Your exclusive remedy and Sun's entire liability under this limited warranty will be at Sun's option to replace Software media or refund the fee paid for Software. Some states do not allow limitations on certain implied
-warranties, so the above may not apply to you. This limited warranty gives you specific legal rights. You may have others, which vary from state to state.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 9. Disclaimer of Warranty.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 UNLESS SPECIFIED IN THIS AGREEMENT, ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT ARE DISCLAIMED, EXCEPT TO THE EXTENT THAT THESE D
-ISCLAIMERS ARE HELD TO BE LEGALLY INVALID.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 10. Limitation of Liability.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 TO THE EXTENT NOT PROHIBITED BY LAW, IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR SPECIAL, INDIRECT, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED REGARDLESS OF THE THEORY OF LIABILITY, ARISIN
-G OUT OF OR RELATED TO THE USE OF OR INABILITY TO USE SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. In no event will Sun's liability to you, whether in contract, tort (including negligence), or otherwise, exceed the amount paid
- by you for Software under this Agreement. The foregoing limitations will apply even if the above stated warranty fails of its essential purpose. Some states do not allow the exclusion of incidental or consequential damages, so some of the terms above may
-not be applicable to you.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 11. Export Regulations.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 All Software, documents, technical data, and any other materials delivered under this Agreement are subject to U.S. export control laws and may be subject to export or import regulations in other countries. You agree to comply strictly with these laws and
-regulations and acknowledge that you have the responsibility to obtain any licenses to export, re-export, or import as may be required after delivery to you.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 12. U.S. Government Restricted Rights.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 If Software is being acquired by or on behalf of the U.S. Government or by a U.S. Government prime contractor or subcontractor (at any tier), then the Government's rights in Software and accompanying documentation will be only as set forth in this Agreemen
-t; this is in accordance with 48 CFR 227.7201 through 227.7202-4 (for Department of Defense (DOD) acquisitions) and with 48 CFR 2.101 and 12.212 (for non-DOD acquisitions).}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 13. Governing Law.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 Any action related to this Agreement will be governed by California law and controlling U.S. federal law. No choice of law rules of any jurisdiction will apply.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 14. Severability.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 If any provision of this Agreement is held to be unenforceable, this Agreement will remain in effect with the provision omitted, unless omission would frustrate the intent of the parties, in which case this Agreement will immediately terminate.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 15. Integration.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 This Agreement, including any terms contained in your Entitlement, is the entire agreement between you and Sun relating to its subject matter. It supersedes all prior or contemporaneous oral or written communications, proposals, representations and warrant
-ies and prevails over any conflicting or additional terms of any quote, order, acknowledgment, or other communication between the parties relating to its subject matter during the term of this Agreement. No modification of this Agreement will be binding, u
-nless in writing and signed by an authorized representative of each party.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af6\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 Please contact Sun Microsystems, Inc. 4150 Network Circle, Santa Clara, California 95054 if you have questions.}
-\par }
diff --git a/release-info/fcs-1_5_0/LICENSE-Java3D-v1_5_0.txt b/release-info/fcs-1_5_0/LICENSE-Java3D-v1_5_0.txt
deleted file mode 100644
index 79e021d..0000000
--- a/release-info/fcs-1_5_0/LICENSE-Java3D-v1_5_0.txt
+++ /dev/null
@@ -1,297 +0,0 @@
-Sun Microsystems, Inc. ("Sun") ENTITLEMENT for SOFTWARE
-
-Licensee/Company: Entity receiving Software.
-
-Effective Date: Date of delivery of the Software to You.
-
-Software: JAVA 3D, VERSION 1.5.
-
-License Term: Perpetual (subject to termination under the SLA).
-
-Licensed Unit: Software Copy.
-
-Licensed unit Count: Unlimited.
-
-Permitted Uses:
-
-1. You may reproduce and use the Software for Your own Individual,
-Commercial, and Research and Instructional Use for the purposes
-of designing, developing, testing, and running Your applets and
-applications("Programs").
-
-2. Subject to the terms and conditions of this Agreement and
-restrictions and exceptions set forth in the Software's documentation,
-You may reproduce and distribute portions of Software identified as a
-redistributable in the documentation ("Redistributable"), provided that:
-
-(a) you distribute Redistributable complete and unmodified and only
-bundled as part of Your Programs,
-
-(b) your Programs add significant and primary functionality to the
-Redistributable,
-
-(c) you distribute Redistributable for the sole purpose of running
-your Programs,
-
-(d) you do not distribute additional software intended to replace any
-component(s) of the Redistributable,
-
-(e) you do not remove or alter any proprietary legends or notices
-contained in or on the Redistributable.
-
-(f) you only distribute the Redistributable subject to a license agreement
-that protects Sun's interests consistent with the terms contained in
-this Agreement, and
-
-(g) you agree to defend and indemnify Sun and its licensors from and
-against any damages, costs, liabilities, settlement amounts and/or
-expenses (including attorneys' fees) incurred in connection with any
-claim, lawsuit or action by any third party that arises or results from
-the use or distribution of any and all Programs and/or Redistributable.
-
-3. Java Technology Restrictions. You may not create, modify, or change
-the behavior of, or authorize your licensees to create, modify, or change
-the behavior of, classes, interfaces, or subpackages that are in any way
-identified as "java", "javax", "sun" or similar convention as specified
-by Sun in any naming convention designation.
-
-
-SOFTWARE LICENSE AGREEMENT
-
-READ THE TERMS OF THIS AGREEMENT ("AGREEMENT") CAREFULLY BEFORE OPENING
-SOFTWARE MEDIA PACKAGE. BY OPENING SOFTWARE MEDIA PACKAGE, YOU AGREE TO
-THE TERMS OF THIS AGREEMENT. IF YOU ARE ACCESSING SOFTWARE ELECTRONICALLY,
-INDICATE YOUR ACCEPTANCE OF THESE TERMS BY SELECTING THE "ACCEPT" (OR
-EQUIVALENT) BUTTON AT THE END OF THIS AGREEMENT. IF YOU DO NOT AGREE TO
-ALL OF THE TERMS, PROMPTLY RETURN THE UNUSED SOFTWARE TO YOUR PLACE OF
-PURCHASE FOR A REFUND OR, IF SOFTWARE IS ACCESSED ELECTRONICALLY, SELECT
-THE "DECLINE" (OR EQUIVALENT) BUTTON AT THE END OF THIS AGREEMENT. IF YOU
-HAVE SEPARATELY AGREED TO LICENSE TERMS ("MASTER TERMS") FOR YOUR LICENSE
-TO THIS SOFTWARE, THEN SECTIONS 1-6 OF THIS AGREEMENT ("SUPPLEMENTAL
-LICENSE TERMS") SHALL SUPPLEMENT AND SUPERSEDE THE MASTER TERMS IN
-RELATION TO THIS SOFTWARE.
-
-1. Definitions.
-
-(a) "Entitlement" means the collective set of applicable documents
-authorized by Sun evidencing your obligation to pay associated fees (if
-any) for the license, associated Services, and the authorized scope of
-use of Software under this Agreement.
-
-(b) "Licensed Unit" means the unit of measure by which your use of
-Software and/or Service is licensed, as described in your Entitlement.
-
-(c) "Permitted Use" means the licensed Software use(s) authorized in
-this Agreement as specified in your Entitlement. The Permitted Use
-for any bundled Sun software not specified in your Entitlement will be
-evaluation use as provided in Section 3.
-
-(d) "Service" means the service(s) that Sun or its delegate will provide,
-if any, as selected in your Entitlement and as further described in the
-applicable service listings at www.sun.com/service/servicelist.
-
-(e) "Software" means the Sun software described in your Entitlement. Also,
-certain software may be included for evaluation use under Section 3.
-
-(f) "You" and "Your" means the individual or legal entity specified
-in the Entitlement, or for evaluation purposes, the entity performing
-the evaluation.
-
-2. License Grant and Entitlement.
-
-Subject to the terms of your Entitlement, Sun grants you a nonexclusive,
-nontransferable limited license to use Software for its Permitted Use for
-the license term. Your Entitlement will specify (a) Software licensed,
-(b) the Permitted Use, (c) the license term, and (d) the Licensed Units.
-
-Additionally, if your Entitlement includes Services, then it will also
-specify the (e) Service and (f) service term.
-
-If your rights to Software or Services are limited in duration and the
-date such rights begin is other than the purchase date, your Entitlement
-will provide that beginning date(s).
-
-The Entitlement may be delivered to you in various ways depending on
-the manner in which you obtain Software and Services, for example, the
-Entitlement may be provided in your receipt, invoice or your contract
-with Sun or authorized Sun reseller. It may also be in electronic format
-if you download Software.
-
-3. Permitted Use.
-
-As selected in your Entitlement, one or more of the following Permitted
-Uses will apply to your use of Software. Unless you have an Entitlement
-that expressly permits it, you may not use Software for any of the other
-Permitted Uses. If you don't have an Entitlement, or if your Entitlement
-doesn't cover additional software delivered to you, then such software
-is for your Evaluation Use.
-
-(a) Evaluation Use. You may evaluate Software internally for a period
-of 90 days from your first use.
-
-(b) Research and Instructional Use. You may use Software internally to
-design, develop and test, and also to provide instruction on such uses.
-
-(c) Individual Use. You may use Software internally for personal,
-individual use.
-
-(d) Commercial Use. You may use Software internally for your own
-commercial purposes.
-
-(e) Service Provider Use. You may make Software functionality accessible
-(but not by providing Software itself or through outsourcing services)
-to your end users in an extranet deployment, but not to your affiliated
-companies or to government agencies.
-
-4. Licensed Units.
-
-Your Permitted Use is limited to the number of Licensed Units stated
-in your Entitlement. If you require additional Licensed Units, you will
-need additional Entitlement(s).
-
-5. Restrictions.
-
-(a) The copies of Software provided to you under this Agreement
-is licensed, not sold, to you by Sun. Sun reserves all rights not
-expressly granted. (b) You may make a single archival copy of Software,
-but otherwise may not copy, modify, or distribute Software. However if
-the Sun documentation accompanying Software lists specific portions of
-Software, such as header files, class libraries, reference source code,
-and/or redistributable files, that may be handled differently, you may
-do so only as provided in the Sun documentation. (c) You may not rent,
-lease, lend or encumber Software. (d) Unless enforcement is prohibited by
-applicable law, you may not decompile, or reverse engineer Software. (e)
-The terms and conditions of this Agreement will apply to any Software
-updates, provided to you at Sun's discretion, that replace and/or
-supplement the original Software, unless such update contains a separate
-license. (f) You may not publish or provide the results of any benchmark
-or comparison tests run on Software to any third party without the prior
-written consent of Sun. (g) Software is confidential and copyrighted. (h)
-Unless otherwise specified, if Software is delivered with embedded or
-bundled software that enables functionality of Software, you may not
-use such software on a stand-alone basis or use any portion of such
-software to interoperate with any program(s) other than Software. (i)
-Software may contain programs that perform automated collection of
-system data and/or automated software updating services. System data
-collected through such programs may be used by Sun, its subcontractors,
-and its service delivery partners for the purpose of providing you with
-remote system services and/or improving Sun's software and systems. (j)
-Software is not designed, licensed or intended for use in the design,
-construction, operation or maintenance of any nuclear facility and Sun
-and its licensors disclaim any express or implied warranty of fitness
-for such uses. (k) No right, title or interest in or to any trademark,
-service mark, logo or trade name of Sun or its licensors is granted
-under this Agreement.
-
-6. Java Compatibility and Open Source.
-
-Software may contain Java technology. You may not create additional
-classes to, or modifications of, the Java technology, except under
-compatibility requirements available under a separate agreement available
-at www.java.net.
-
-Sun supports and benefits from the global community of open source
-developers, and thanks the community for its important contributions
-and open standards-based technology, which Sun has adopted into many of
-its products.
-
-Please note that portions of Software may be provided with notices and
-open source licenses from such communities and third parties that govern
-the use of those portions, and any licenses granted hereunder do not alter
-any rights and obligations you may have under such open source licenses,
-however, the disclaimer of warranty and limitation of liability provisions
-in this Agreement will apply to all Software in this distribution.
-
-7. Term and Termination.
-
-The license and service term are set forth in your Entitlement(s). Your
-rights under this Agreement will terminate immediately without notice from
-Sun if you materially breach it or take any action in derogation of Sun's
-and/or its licensors' rights to Software. Sun may terminate this Agreement
-should any Software become, or in Sun's reasonable opinion likely to
-become, the subject of a claim of intellectual property infringement or
-trade secret misappropriation. Upon termination, you will cease use of,
-and destroy, Software and confirm compliance in writing to Sun. Sections
-1, 5, 6, 7, and 9-15 will survive termination of the Agreement.
-
-8. Limited Warranty.
-
-Sun warrants to you that for a period of 90 days from the date of
-purchase, as evidenced by a copy of the receipt, the media on which
-Software is furnished (if any) will be free of defects in materials
-and workmanship under normal use. Except for the foregoing, Software is
-provided "AS IS". Your exclusive remedy and Sun's entire liability under
-this limited warranty will be at Sun's option to replace Software media
-or refund the fee paid for Software. Some states do not allow limitations
-on certain implied warranties, so the above may not apply to you. This
-limited warranty gives you specific legal rights. You may have others,
-which vary from state to state.
-
-9. Disclaimer of Warranty.
-
-UNLESS SPECIFIED IN THIS AGREEMENT, ALL EXPRESS OR IMPLIED CONDITIONS,
-REPRESENTATIONS AND WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT
-ARE DISCLAIMED, EXCEPT TO THE EXTENT THAT THESE DISCLAIMERS ARE HELD TO
-BE LEGALLY INVALID.
-
-10. Limitation of Liability.
-
-TO THE EXTENT NOT PROHIBITED BY LAW, IN NO EVENT WILL SUN OR ITS LICENSORS
-BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR SPECIAL, INDIRECT,
-CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED REGARDLESS
-OF THE THEORY OF LIABILITY, ARISING OUT OF OR RELATED TO THE USE OF
-OR INABILITY TO USE SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
-POSSIBILITY OF SUCH DAMAGES. In no event will Sun's liability to you,
-whether in contract, tort (including negligence), or otherwise, exceed
-the amount paid by you for Software under this Agreement. The foregoing
-limitations will apply even if the above stated warranty fails of its
-essential purpose. Some states do not allow the exclusion of incidental
-or consequential damages, so some of the terms above may not be applicable
-to you.
-
-11. Export Regulations.
-
-All Software, documents, technical data, and any other materials delivered
-under this Agreement are subject to U.S. export control laws and may be
-subject to export or import regulations in other countries. You agree
-to comply strictly with these laws and regulations and acknowledge that
-you have the responsibility to obtain any licenses to export, re-export,
-or import as may be required after delivery to you.
-
-12. U.S. Government Restricted Rights.
-
-If Software is being acquired by or on behalf of the U.S. Government or
-by a U.S. Government prime contractor or subcontractor (at any tier),
-then the Government's rights in Software and accompanying documentation
-will be only as set forth in this Agreement; this is in accordance with
-48 CFR 227.7201 through 227.7202-4 (for Department of Defense (DOD)
-acquisitions) and with 48 CFR 2.101 and 12.212 (for non-DOD acquisitions).
-
-13. Governing Law.
-
-Any action related to this Agreement will be governed by California
-law and controlling U.S. federal law. No choice of law rules of any
-jurisdiction will apply.
-
-14. Severability.
-
-If any provision of this Agreement is held to be unenforceable, this
-Agreement will remain in effect with the provision omitted, unless
-omission would frustrate the intent of the parties, in which case this
-Agreement will immediately terminate.
-
-15. Integration.
-
-This Agreement, including any terms contained in your Entitlement, is the
-entire agreement between you and Sun relating to its subject matter. It
-supersedes all prior or contemporaneous oral or written communications,
-proposals, representations and warranties and prevails over any
-conflicting or additional terms of any quote, order, acknowledgment, or
-other communication between the parties relating to its subject matter
-during the term of this Agreement. No modification of this Agreement will
-be binding, unless in writing and signed by an authorized representative
-of each party.
-
-Please contact Sun Microsystems, Inc. 4150 Network Circle, Santa Clara,
-California 95054 if you have questions.
diff --git a/release-info/fcs-1_5_0/README-distribution.txt b/release-info/fcs-1_5_0/README-distribution.txt
deleted file mode 100644
index 5d6e982..0000000
--- a/release-info/fcs-1_5_0/README-distribution.txt
+++ /dev/null
@@ -1,35 +0,0 @@
-DistributionREADME
-
-DISTRIBUTION BY DEVELOPERS. Subject to the terms and conditions of the Software License Agreement and the obligations, restrictions, and exceptions set forth below, You may reproduce and distribute the portions of Software identified below ("each a Redistributable"), provided that You comply with the following (note that You may be entitled to reproduce and distribute other portions of the Software not defined here as a Redistributable under certain other licenses as described in the THIRDPARTYLICENSEREADME, if applicable)
-
-(a) You distribute the Software complete and unmodified and only bundled
-as part of Your applets and applications ("Programs"),
-
-(b) Your Programs add significant and primary functionality to the
-Software
-
-(c) Your Programs are only intended to run on Java-enabled general
-purpose desktop computers and servers,
-
-(d) You distribute Software for the sole purpose of running Your Programs,
-
-(e) You do not distribute additional software intended to replace any
-component(s) of the Software,
-
-(f) You do not remove or alter any proprietary legends or notices
-contained in or on the Software.
-
-(g) You only distribute the Software subject to a license agreement
-that protects Sun's interests consistent with the terms contained in
-this Agreement, and
-
-(h) You agree to defend and indemnify Sun and its licensors from and
-against any damages, costs, liabilities, settlement amounts and/or
-expenses (including attorneys' fees) incurred in connection with any
-claim, lawsuit or action by any third party that arises or results from
-the use or distribution of any and all Programs and/or Software.
-
-Redistributables:
-JAVA 3D, VERSION 1.5
-
-<End>
diff --git a/release-info/fcs-1_5_0/README-download.html b/release-info/fcs-1_5_0/README-download.html
deleted file mode 100644
index bb44a7f..0000000
--- a/release-info/fcs-1_5_0/README-download.html
+++ /dev/null
@@ -1,83 +0,0 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
-<html>
-<head>
- <meta content="text/html; charset=ISO-8859-1"
- http-equiv="content-type">
- <title>Java 3D 1.5.0 Installation Instructions</title>
-</head>
-<body>
-<h2>Java&nbsp;3D<sup><font size="-2">TM</font></sup> 1.5.0 Release</h2>
-<p>This software is licensed by Sun, as specified in the <a
- href="LICENSE-Java3D-v1_5_0.txt">LICENSE-Java3D-v1_5_0.txt</a>
-file. You
-must only use this software in accordance with the terms under which
-the
-code is licensed.</p>
-<h2>Instructions for Installing Java&nbsp;3D 1.5.0</h2>
-<p>The 1.5.0 version of the Java&nbsp;3D<sup><font size="-2">TM</font></sup>
-API runs on JDK version 1.5.0 and higher. It has been released for
-the <a href="#Solaris">Solaris</a>, <a href="#Linux">Linux</a>, <a
- href="#Windows">Windows</a>, and <a href="#MacOSX">Mac OS X</a>
-operating
-environments. See the <a
- href="http://j3d-core.dev.java.net/j3d1_5_0/RELEASE-NOTES.html">release
-notes</a>
-for more information.<br>
-</p>
-<h4><a name="Linux"></a>Linux</h4>
-<p>This release of Java&nbsp;3D runs on JDK version 1.5.0 and
-higher.
-To install this build, chdir to the "jre" directory within the jdk
-and execute the self-extracting binary that you downloaded. For
-example, if you are running on a Linux/x86 platform and your JDK is
-installed
-in /usr/java/jdk1.5.0_08, you would install Java&nbsp;3D as follows:
-</p>
-<ul>
-cd /usr/java/jdk1.5.0_08/jre<br>
-sh /path-to-download-files/java3d-1_5_0-linux-i586.bin<br>
-</ul>
-<p>You may need to be "root" to do this on Linux.<br>
-</p>
-<h4><a name="Solaris"></a>Solaris</h4>
-<p>This release of Java&nbsp;3D runs on JDK version 1.5.0 and
-higher.
-To install this build, chdir to the "jre" directory within the jdk
-and execute the self-extracting binary that you downloaded. For
-example, if you are running on a Solaris/x86 platform (including amd64)
-and your JDK is
-installed
-in /usr/java/jdk1.5.0_08, you would install Java&nbsp;3D as follows:
-</p>
-<ul>
-cd /usr/java/jdk1.5.0_08/jre<br>
-sh /path-to-download-files/java3d-1_5_0-solaris-x86.bin<br>
-</ul>
-<p>You may need to be "root" to do this on Solaris.<br>
-</p>
-<h4><a name="Windows"></a>Windows</h4>
-<p>
-This release of Java&nbsp;3D runs on JDK version 1.5.0 and
-higher. To install
-this build, execute the binary installer that you downloaded, by
-double-clicking on the java3d-1_5_0-windows-i586.exe (or
-java3d-1_5_0-windows-amd64.exe) icon.<br>
-</p>
-<p>Alternatively, you can download the
-java3d-1_5_0-windows-i586.zip
-file and manually install
-the
-necessary files into your JRE. In this case, unzip the file, and follow
-the instructions in the unzipped README.txt file.<br>
-</p>
-<h4><a name="MacOSX"></a>Mac OS X<br>
-</h4>
-No installer is currently available for the Mac OS X operating
-environment. You will need to download the
-java3d-1_5_0-macosx.zip
-file and manually install
-the
-necessary files into your JRE. After you unzip this file, follow
-the instructions in the unzipped README.txt file.
-</body>
-</html>
diff --git a/release-info/fcs-1_5_0/README-unzip.html b/release-info/fcs-1_5_0/README-unzip.html
deleted file mode 100644
index be3b583..0000000
--- a/release-info/fcs-1_5_0/README-unzip.html
+++ /dev/null
@@ -1,134 +0,0 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
-<html>
-<head>
- <meta content="text/html; charset=ISO-8859-1"
- http-equiv="content-type">
- <title>Java 3D 1.5.0 Installation Instructions</title>
-</head>
-<body>
-<h2>Java&nbsp;3D<sup><font size="-2">TM</font></sup> 1.5.0 Release</h2>
-<p>This software is licensed by Sun, as specified in the <a
- href="LICENSE-Java3D-v1_5_0.txt">LICENSE-Java3D-v1_5_0.txt</a>
-file. You
-must only use this software in accordance with the terms under which
-the
-code is licensed.</p>
-<h2>Instructions for Unzipping Java&nbsp;3D 1.5.0 Release</h2>
-The 1.5.0 version of the
-Java&nbsp;3D<sup><font size="-2">TM</font></sup>
-API runs on JDK version 1.5.0 and higher. It has been released for
-the <a href="#Solaris">Solaris</a>, <a href="#Linux">Linux</a>, <a
- href="#Windows">Windows</a>, and <a href="#MacOSX">Mac OS X</a>
-operating
-environments.<br>
-<br>
-<h3><a name="Windows"></a>Windows</h3>
-<p>The 1.5.0 version of the Java&nbsp;3D<sup><font size="-2">TM</font></sup>
-API for Windows/XP and Windows 2000 runs on JDK version 1.5.0 and
-higher.<br>
-</p>
-<hr>
-<p><span style="font-style: italic; font-weight: bold;">NOTE: This zip
-bundle is intended for expert users who do not want to use the
-automated installer. Most users will want to download and install the
-java3d-1_5_0-windows-i586.exe file instead.</span><br>
-</p>
-<hr>
-<p>To manually install this build, do the following:
-</p>
-<ol>
- <li>Download java3d-1_5_0-XXX.zip to a temporary
-directory,
-for example, "c:\Temp"</li>
- <br>
- <li>Unzip java3d-1_5_0-XXX.zip (using WinZip or a
-similar
-tool) into "c:\Temp". This will create a
-"java3d-1_5_0-XXX" subdirectory in \Temp where the
-downloaded files can be found. The file you need for manual
-installation is "j3d-jre.zip".<br>
- <br>
- </li>
- <li>Unzip Java 3D 1.5.0 into your JRE as follows:<br>
- <br>
- </li>
- <ul>
- <li>Locate your "JRE". The default location for the current release
-is:
-"c:\Program&nbsp;Files\Java\jre1.5.0_08"</li>
- <br>
- <li>Unzip j3d-jre.zip (found in
-c:\Temp\java3d-1_5_0-XXX)
-to the jre directory.</li>
- <br>
- <li>Verify that the j3dcore.jar, j3dutils.jar, and vecmath.jar
-files end up in:
-"c:\Program&nbsp;Files\Java\jre1.5.0_08\lib\ext"</li>
- <br>
- <li>Verify that the j3d*.dll files end up in:
-"c:\Program&nbsp;Files\Java\jre1.5.0_08\bin"</li>
- </ul>
- <br>
- <li>If you also installed the JDK, unzip Java 3D 1.5.0 into the
-"jre"
-directory of your JDK as follows:</li>
- <br>
- <ul>
- <li>Locate the jre directory of your "JDK". The default location
-for the
-current release is: "c:\Program&nbsp;Files\Java\jdk1.5.0_08\jre"</li>
- <br>
- <li>Unzip j3d-jre.zip (found in
-c:\Temp\java3d-1_5_0-XXX)
-to the jre directory of the JDK.</li>
- <br>
- <li>Verify that the j3dcore.jar, j3dutils.jar, and vecmath.jar
-files end up in:
-"c:\Program&nbsp;Files\Java\jdk1.5.0_08\jre\lib\ext"</li>
- <br>
- <li>Verify that the j3d*.dll files end up in:
-"c:\Program&nbsp;Files\Java\jdk1.5.0_08\jre\bin"</li>
- </ul>
-</ol>
-<h3><a name="Linux"></a><a name="Solaris"></a><a name="MacOSX"></a>Linux,
-Solaris, Mac OS X<br>
-</h3>
-<p>The 1.5.0 version of the Java&nbsp;3D<sup><font size="-2">TM</font></sup>
-API for Linux or Solaris runs on JDK version 1.5.0 and
-higher. To manually install this build, do the following:</p>
-<ol>
- <li>Download java3d-1_5_0-XXX.zip to a temporary
-directory,
-for example, "/tmp"</li>
- <br>
- <li>Unzip java3d-1_5_0-XXX.zip into "/tmp" as follows:<br>
- <br>
- <ul>
- <code>cd /tmp</code><br>
- <code>unzip java3d-1_5_0-*.zip</code><br>
- </ul>
- <br>
-This will create a
-"java3d-1_5_0-XXX" subdirectory in /tmp where the
-downloaded files can be found. The file you need for manual
-installation is "j3d-jre.zip".<br>
- <br>
- </li>
- <li>Unzip Java 3D 1.5.0 into the
-"jre"
-directory of your JDK. For example, if your JDK is in
-"/usr/java/jdk1.5.0_08/jre", you would do the following:<br>
- <br>
- <ul>
- <code>cd /usr/java/jdk1.5.0_08/jre</code><br>
- <code>unzip /tmp/java3d-1_5_0-*/j3d-jre.zip</code><br>
- </ul>
- <br>
-Verify that the j3dcore.jar, j3dutils.jar, and vecmath.jar files end up
-in
-"/usr/java/jdk1.5.0_08/jre/lib/ext"</li>
-</ol>
-<br>
-<br>
-</body>
-</html>
diff --git a/release-info/fcs-1_5_0/README.html b/release-info/fcs-1_5_0/README.html
deleted file mode 100644
index 4e45ec5..0000000
--- a/release-info/fcs-1_5_0/README.html
+++ /dev/null
@@ -1,806 +0,0 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
-<html>
-<head>
-<!--
-/*
- * $RCSfile$
- *
- * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved.
- *
- * Use is subject to license terms.
- *
- * $Revision$
- * $Date$
- * $State$
- */
--->
- <meta http-equiv="content-type"
- content="text/html; charset=ISO-8859-1">
- <title>Java 3D 1.5.0 Release Notes</title>
-</head>
-<body>
-<h2>Java&nbsp;3D<sup><font size="-2">TM</font></sup> 1.5.0
-Release Notes</h2>
-<p>This file contains important release information for users of
-the
-Java&nbsp;3D<sup><font size="-2">TM</font></sup> API, version
-1.5.0.
-</p>
-<ul>
- <a href="#System_Requirements">System Requirements</a>
-(<a href="#Solaris_Sparc">Solaris Sparc</a>, <a href="#Solaris_x86">Solaris
-x86</a>, <a href="#Linux">Linux</a>, <a href="#Windows">Windows</a>, <a
- href="#MacOSX">Mac OS X</a>)<br>
- <a href="#Improvements_In_1_5_0">Improvements in 1.5.0</a><br>
- <a href="#JoglPipeline">JOGL Rendering Pipeline</a><br>
- <a href="#More_Information">More Information</a><br>
-</ul>
-<p><span style="font-style: italic;">NOTE: We recommend that you </span><span
- style="font-style: italic;">uninstall all </span><span
- style="font-style: italic;">previous versions of Java&nbsp;3D before
-installing this version.</span>
-</p>
-<h3><a name="System_Requirements"></a>System Requirements</h3>
-<p>The 1.5.0 version of the Java&nbsp;3D API has been released
-for
-Solaris (both sparc and x86/amd64), Linux (both x86 and amd64), Windows
-(both x86 and amd64), and
-Mac OS X (both PPC and x86).
-</p>
-<h4><a name="Solaris_Sparc"></a>Solaris Sparc</h4>
-<p>
-The 1.5.0 version of Java&nbsp;3D for Solaris SPARC requires the
-following:
-</p>
-<ul>
- <li>JDK 1.5.0 or later from Sun Microsystems: <a
- href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li>
- <li>Solaris 9 or later</li>
- <li>Frame Buffer with OpenGL 1.3 support or better (XVR-600,
-XVR-1200, Expert3D, etc.). A frame buffer with OpenGL 1.2 support will
-work, but with reduced texture mapping functionality.</li>
- <li>OpenGL 1.3 for Solaris or later. To find your current version,
-use: "<code>pkginfo -l SUNWglrt</code>". OpenGL for Solaris can be
-obtained at: <a href="http://www.sun.com/software/graphics/opengl/">http://www.sun.com/software/graphics/opengl/</a></li>
-</ul>
-<h4><a name="Solaris_x86"></a>Solaris x86</h4>
-<p>
-The 1.5.0 version of Java&nbsp;3D for Solaris x86/amd64 requires
-the
-following:
-</p>
-<ul>
- <li>JDK 1.5.0 or later from Sun Microsystems: <a
- href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li>
- <li>Solaris 10 or later</li>
- <li>NVIDIA Frame Buffer with OpenGL 1.3 or later</li>
-</ul>
-<h4><a name="Linux"></a>Linux<br>
-</h4>
-<p>The 1.5.0 version of Java&nbsp;3D for Linux (x86 or amd64)
-requires
-the
-following:<br>
-</p>
-<ul>
- <li>JDK 1.5.0 or later from Sun Microsystems: <a
- href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li>
- <li>Graphics adapter with driver that supports the GLX
-extension: GLX
-1.3 or later and OpenGL 1.3 or later. A graphics adapter with OpenGL
-1.2 support will work, but with reduced texture mapping functionality. </li>
-</ul>
-<h4><a name="Windows"></a>Windows<br>
-</h4>
-<p>The 1.5.0 version of Java&nbsp;3D for Windows 2000, and
-Windows/XP (x86 or amd64)
-requires the following:<br>
-</p>
-<ul>
- <li>JDK 1.5.0 or later from Sun Microsystems: <a
- href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li>
- <li>Windows 2000 or Windows/XP</li>
- <li>Support for either OpenGL or DirectX as shown below.<br>
- </li>
-</ul>
-<ul>
- <span style="font-weight: bold;">OpenGL version</span><br>
- <ul>
-The (default) OpenGL renderer of Java&nbsp;3D requires OpenGL 1.3 or
-later,
-available from your graphics card manufacturer.
- </ul>
-</ul>
-<ul>
- <span style="font-weight: bold;">DirectX version</span><br>
- <ul>
-The (optional) DirectX renderer of Java&nbsp;3D requires
-DirectX 9.0 or
-later, which is available from Microsoft at: <a
- href="http://www.microsoft.com/windows/directx/">http://www.microsoft.com/windows/directx/</a>
-. The DirectX version of
-Java&nbsp;3D is selected by setting the "<code>j3d.rend</code>" system
-property
-to "<code>d3d</code>",
-for example:
- <ul>
- <code>java -Dj3d.rend=d3d ClassName</code>
- </ul>
- </ul>
-</ul>
-<h4><a name="MacOSX"></a>Mac OS X</h4>
-<p>The 1.5.0 version of Java&nbsp;3D for Mac OS X (PPC or x86)
-requires the following:<br>
-</p>
-<ul>
- <li>JDK 1.5.0 or later from Apple: <a
- href="http://developer.apple.com/java/download/">http://developer.apple.com/java/download/</a></li>
- <li>Java Binding for OpenGL (JOGL), available at: <a
- href="https://jogl.dev.java.net/">https://jogl.dev.java.net/</a><br>
-you can <a
- href="https://jogl.dev.java.net/servlets/ProjectDocumentList?folderID=5971&amp;expandFolder=5971">click
-here</a> for a direct link to the download folder<br>
- </li>
- <li>Apple OS X 10.3 or later (10.4 or later is required for
-Intel-based Apple systems)<br>
- </li>
- <li>Support for OpenGL 1.3 or later<br>
- </li>
-</ul>
-<h3><a name="Improvements_In_1_5_0"></a>Improvements in 1.5.0</h3>
-<h4>New Features / Enhancements</h4>
-<ul>
- <li><a href="#JoglPipeline">JOGL Rendering
-Pipeline</a></li>
- <li>Non-power-of-two
-textures: <a target="_blank"
- href="http://jcp.org/aboutJava/communityprocess/maintenance/jsr926/ChangeLog-1_5.html#NPOT_Textures">change
-log</a><br>
- </li>
- <li>NIO
-image buffer support for textures: <a target="_blank"
- href="http://jcp.org/aboutJava/communityprocess/maintenance/jsr926/ChangeLog-1_5.html#NIO_Image_Buffer">change
-log</a>, <a target="_blank"
- href="http://download.java.net/media/java3d/javadoc/1.5.0/javax/media/j3d/NioImageBuffer.html">javadoc</a></li>
- <li>By-reference
-support for geometry indices: <a target="_blank"
- href="http://jcp.org/aboutJava/communityprocess/maintenance/jsr926/ChangeLog-1_5.html#By_Ref_Indices">change
-log</a>, <a target="_blank"
- href="http://download.java.net/media/java3d/javadoc/1.5.0/javax/media/j3d/IndexedGeometryArray.html#setCoordIndicesRef%28int%5B%5D%29">javadoc</a></li>
- <li>Rendering
-error listeners: <a target="_blank"
- href="http://jcp.org/aboutJava/communityprocess/maintenance/jsr926/ChangeLog-1_5.html#RenderingErrorListener">change
-log</a>, <a target="_blank"
- href="http://download.java.net/media/java3d/javadoc/1.5.0/javax/media/j3d/RenderingErrorListener.html">javadoc</a></li>
- <li>Vecmath
-accessors/mutators: <a target="_blank"
- href="http://jcp.org/aboutJava/communityprocess/maintenance/jsr926/ChangeLog-1_5.html#vecmath_accessors_mutators">change
-log</a>, <a target="_blank"
- href="http://download.java.net/media/java3d/javadoc/1.5.0/javax/vecmath/Tuple3f.html#setX%28float%29">javadoc</a><br>
- </li>
- <li>Lightweight <a target="_blank"
- href="http://download.java.net/media/java3d/javadoc/1.5.0/com/sun/j3d/exp/swing/JCanvas3D.html">JCanvas3D</a>
-utility</li>
-</ul>
-<h4>Issues Fixed in 1.5.0<br>
-</h4>
-<br>
-<table style="text-align: left;" border="1" cellpadding="2"
- cellspacing="0">
- <tbody>
- <tr>
- <th style="vertical-align: top; text-align: right;">Issue</th>
- <th style="vertical-align: top;">&nbsp; </th>
- <th style="vertical-align: top;">Description</th>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">40</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Transparency color not correct
-on UCIO geometry and OffScreen canvas</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">75</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Memory leak in SetLiveState when
-branchGroup remove</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">84</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Rendering pauses after Canvas3D
-disposal until AWT event</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">85</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Optimize the downloading of ARGB
-textures</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">92</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">ImageComponent2D.setSubImage()
-uses incorrect image sizes</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">93</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">ImageComponent2D.setSubImage()
-does not correctly update the display</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">113</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">NPE in updateAlphaInVertexData
-on multiple screens</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">121</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Stop using finalize() to clean
-up state</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">123</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Reduce or eliminate use of
-memory free lists</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">131</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Lightweight Canvas3D</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">147</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Need Windows/amd64 port of Java
-3D</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">152</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">NPE in updateNodeComponent</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">160</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">AlternateAppearance behaves
-defferently in J3D 1.3.2 comparing to J3D 1.3.1</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">162</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Textures are randomly incorrect
-in multi-screen mode with LG3D</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">172</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Texture.setImage fails to check
-ImageComponent sizes when not live</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">180</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Frame-dependent Large Texture
-Updates leads to OOM Exception</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">194</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Provide NIOBuffer texture
-components</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">198</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Need more shader example programs</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">209</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">PolygonAttributes.isCompiled()
-returns false after the scenegraph's BranchGroup is compiled.</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">216</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">J3DTimer should use
-clock_gettime on Linux</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">219</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Add support for Non Power of Two
-textures</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">220</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Matrix3d.set(AxisAngle4d) sets
-incorrectly if axis vector not normalized</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">221</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">UnsatisfiedLinkError if shading
-language set to Cg on d3d</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">224</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">NPE While Toggling Visibility</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">225</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">BY_REF Support for
-CoordinateIndices To Reduce Memory Bloat</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">227</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Serialization problem with
-vecmath</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">229</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Need to implement JOGL renderer</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">235</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Null Pointer in AttributeBin</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">238</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Exception in thread
-J3D-MasterControl-1 when setting TextureUnitState to 0-length array</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">240</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Canvas3D.queryProperties reports
-stencil available even when it is not</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">241</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Texture3D by Reference Fails</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">244</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">ClassCastException in
-Group.setChild</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">245</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Problem with
-ALLOW_RENDERING_ATTRIBUTES_WRITE in Appearance</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">246</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Move compressed geometry code
-from core to utils</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">247</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">SHADER_ATTRIBUTE_TYPE_ERROR is
-fired when ShaderAttributeArray is used (OpenGL and GLSL shaders used)</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">248</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Wrong spec. on the setFlags()
-method of com.sun.j3d.utils.pickfast.PickTool</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">249</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">NullpointerException in
-MasterControlThread when adding a Light</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">251</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Typo, in spec. PickTool.PickAny
-and PickTool.PickClosest return is wrong</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">252</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Offscreen Canvas3D/Screen3D
-error reporting (pbuffer allocation)</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">253</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Transform3D's incorrectly
-identified as Affine</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">260</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Obsolete graphics library
-version kills renderer thread, cannot be detected by app</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">264</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Behaviors that throw an Error
-cause the BehaviorScheduler to die</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">266</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Canvas3D should throw NPE by
-default for null graphicsConfig</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">267</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">TextureLoader should autodetect
-alpha and colours</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">268</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Replace native
-getNumberOfProcessor() with pure Java equiv?</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">269</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">GLSL on nVidia cards: Confict of
-a builtin vertex attribute (named gl_Normal) and a bound generic vertex
-attribute</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">275</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">sleep for
-setMinimumFrameCycleTime should not hold lock</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">279</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Intermittent hang in
-MasterControl while running lg3d</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">283</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Add Eclipse plugin defs to
-manifest</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">288</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Objects in RenderBin free lists
-keep reference to user data</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">295</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Texture3D throws
-ArrayIndexOutOfBoundsException when scaleImage</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">308</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">WakeupOnElapsedTime occasionally
-doesn't wake up on elapsed time</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">311</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Broken build for linux on ppc.</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">312</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Exception while detaching
-ModelClip from ViewSpecificGroup</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">313</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Geometry Stress Test results in
-OOM Error</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">318</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Cannot build on Itanium Linux</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">320</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Shader Appearance update is
-asynchronous to transform update</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">321</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">bug in
-vecmath.Matrix3d.set(AxisAngle a1)</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">323</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Deprecate optional detail
-texture functionality</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">324</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Lockup Java3D program and throw
-exception using JOGL renderer</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">325</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">This Tuple4d is epsilonEquals to
-all others: (NaN, NaN, NaN, NaN)</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">326</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">PrintCanvas3D on JOGL pipeline
-crashes on Linux and Solaris</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">327</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">javadoc for VIew class doesn't
-list correct clip policy defaults</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">328</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">JOGL pipeline : Geometry fails
-to render in Cosmic Birdie</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">331</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Add .cvsignore file to root of
-vecmath.</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">336</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Unable to redraw when resizing
-using JOGL pipeline</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">338</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Bug in glPushAttrib usage in
-NativePipeline</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">339</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Java crashes when using GLSL
-shaders</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">340</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Resource leak in
-setOffScreenBuffer, NPE in JOGL pipeline</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">341</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Initializing audio device using
-Webstart throws ClassNotFoundException</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">342</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Raster.setDstOffset() set the
-destination pixel offset in opposite direction</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">344</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Too much time to load image as
-Texture</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">349</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">OffScreen Canvas3D needlessly
-forces power-of-two for its buffer</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">351</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Need a new mechanism to free D3D
-surface</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">352</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">VC compiler generates warning on
-Windows AMD64 build</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">353</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">GeometryArray Memory Leak</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">355</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">IndexedXXXStripArray throws NPE
-with ByRef Indices</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">356</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Exception in RenderBin when
-removing a Shape3D with no geometry</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">358</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Document that OGL 1.2 is
-supported, but at reduced functionality</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">360</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">SceneGraphStreamWriter.writeBranchGraph
-throws exception</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">366</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Raster appears without image on
-systems without NPOT support</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">367</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Clip throws NPE in case of
-region = null in a live scene</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">368</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Background texture doesn't work
-on system with no NPOT support</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">370</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Deadlock when calling
-Raster.setimage from user thread</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">371</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Poor raster quality for systems
-that don't support NPOT textures</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">372</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">ImageComponent.set(BufferedImage)
-ignored when used by Raster</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">373</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">ImageComponent.set(BufferedImage)
-ignored when used by Background</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">374</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Exception when calling
-Background.setImage on live scene graph</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">379</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Needs NPOT support documented in
-Texture, Texture3D and TextureCubeMap</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">380</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">NPE when uncheck Show Color
-Texture in Dot3 demo</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">383</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">JCanvas3D's offscreen Canvas3D
-is inverted.</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">392</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Texture loading regression for
-optimized RGB PNG files</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">393</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">TextureLoader regression on
-BufferedImage.TYPE_BYTE_INDEXED</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">395</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">JCanvas3D / JOGL: Program freezes</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">400</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Lighting differs with various
-renderers</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">403</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">AssertionError while changing
-(offscreen) Texture size</td>
- </tr>
- </tbody>
-</table>
-<br>
-<h3><a name="JoglPipeline"></a>JOGL Rendering Pipeline</h3>
-<p>A JOGL rendering pipeline, as described
-in <a href="https://java3d.dev.java.net/issues/show_bug.cgi?id=229">issue
-229</a>, is now
-available on all supported platforms, including Apple Mac
-OS X (x86 or PPC). The easiest way to run Java&nbsp;3D applications
-using the JOGL
-pipeline is via Java Webstart from your browser (with no setup
-required).
-<a href="https://j3d-webstart.dev.java.net/test">Click here</a> to run
-a Java&nbsp;3D example program from your browser via the
-JOGL pipeline. These
-examples will use JOGL on Mac OS X and the native OpenGL pipeline on
-all
-other platforms.<br>
-</p>
-<p>The JOGL renderer is the default on Mac OS X.
-You can select the JOGL renderer on other platforms by setting the "<code>j3d.rend</code>"
-system
-property
-to "<code>jogl</code>",
-for example:
-</p>
-<ul>
- <code>java -Dj3d.rend=jogl ClassName</code>
-</ul>
-<p>You will need to <a href="https://jogl.dev.java.net/">download
-JOGL</a>
-and install it into the JRE along with the Java&nbsp;3D jar files (or
-include it in your PATH/CLASSPATH).<br>
-</p>
-<h3><a name="More_Information"></a>More Information</h3>
-<p>For the latest information on Java&nbsp;3D, see the <a
- href="https://java3d.dev.java.net/">main Java&nbsp;3D project page</a>
-on
-java.net.<br>
-</p>
-<p>Click <a
- href="https://java3d.dev.java.net/issues/buglist.cgi?Submit+query=Submit+query&amp;component=java3d&amp;issue_status=NEW&amp;issue_status=STARTED&amp;issue_status=REOPENED">here</a>
-for a list of open issues.</p>
-</body>
-</html>
diff --git a/release-info/fcs-1_5_0/README.txt b/release-info/fcs-1_5_0/README.txt
deleted file mode 100644
index 1c970c4..0000000
--- a/release-info/fcs-1_5_0/README.txt
+++ /dev/null
@@ -1,20 +0,0 @@
-Java 3D(TM) 1.5.0 Release
--------------------------
-
-This software is licensed by Sun, as specified in the LICENSE-Java3D-v1_5_0.txt file. You must only use this software in accordance with the terms under which the code is licensed.
-
-
-Instructions for unzipping Java 3D 1.5.0
-----------------------------------------
-
-After downloading and unzipping the java3d-1_5_0-XXX.zip file into a temporary directory, for example, "c:\Temp", you will see the following files in the java3d-1_5_0-XXX directory:
-
- COPYRIGHT.txt Copyright notice
- LICENSE-Java3D-v1_5_0.txt Software License Agreement
- README-distribution.txt Requirements for distribution of Java 3D files
- README-unzip.html Instructions for manually installing the release
- README.txt README file (you are reading it now)
- j3d-jre.zip Zip file containing the files to be installed
-
-To manually install Java 3D, open README-unzip.html in your browser and follow the instructions.
-
diff --git a/release-info/fcs-1_5_1/0-USAGE.txt b/release-info/fcs-1_5_1/0-USAGE.txt
deleted file mode 100644
index 52872b5..0000000
--- a/release-info/fcs-1_5_1/0-USAGE.txt
+++ /dev/null
@@ -1,37 +0,0 @@
-I. Files for Windows Installer
-
- README.html :
- Modified RELEASE NOTES (with link to install instructions removed)
- used as README file for Windows installer
-
- LICENSE-*.rtf :
- rtf version of license used for Windows installer
-
-II. Files for Unix Installers, Zip Bundles, and Download page
-
- LICENSE-*.txt :
- text version of license used for the zip bundles, the Unix
- installers, and in download directory (and pointed to by our
- java.net download page)
-
-III. Files for Zip Bundles
-
- README.txt :
- README file that is included with the zip bundles; contains terms
- of use, pointer to LICENSE-*.txt, pointer to README-unzip.html,
- and MANIFEST of files in bundle
-
- README-unzip.html :
- README file that is included with the zip bundles; contains
- pointer to LICENSE-*.txt plus instructions for manually unzipping
- the zip bundle.
-
- README-distribution.txt :
- Legal README file that is included with the zip bundles
-
-IV. Files for Download page
-
- README-download.html :
- README file used in download directory (and pointed to by our
- java.net download page); includes pointer to LICENSE-*.txt plus
- HOW_TO_INSTALL.html
diff --git a/release-info/fcs-1_5_1/LICENSE-Java3D-v1_5_1.rtf b/release-info/fcs-1_5_1/LICENSE-Java3D-v1_5_1.rtf
deleted file mode 100644
index 017aa88..0000000
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-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 Permitted Uses:}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 1. You may reproduce and use the Software for Your own Individual, Commercial, and Research and Instructional Use for the purposes of designing, developing, testing, and running Your applets and applications("Programs").}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 2. Subject to the terms and conditions of this Agreement and restrictions and exceptions set forth in the Software's documentation, You may reproduce and distribute portions of Software identified as a redistributable in the documentation ("Redistributable
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-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
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-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
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-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 (c) you distribute Redistributable for the sole purpose of running your Programs,}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 (d) you do not distribute additional software intended to replace any component(s) of the Redistributable,}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 (e) you do not remove or alter any proprietary legends or notices contained in or on the Redistributable.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 (f) you only distribute the Redistributable subject to a license agreement that protects Sun's interests consistent with the terms contained in this Agreement, and}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 (g) you agree to defend and indemnify Sun and its licensors from and against any damages, costs, liabilities, settlement amounts and/or expenses (including attorneys' fees) incurred in connection with any claim, lawsuit or action by any third party that ar
-ises or results from the use or distribution of any and all Programs and/or Redistributable.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 3. Java Technology Restrictions. You may not create, modify, or change the behavior of, or authorize your licensees to create, modify, or change the behavior of, classes, interfaces, or subpackages that are in any way identified as "java", "javax", "sun" o
-r similar convention as specified by Sun in any naming convention designation.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 SOFTWARE LICENSE AGREEMENT}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 READ THE TERMS OF THIS AGREEMENT ("AGREEMENT") CAREFULLY BEFORE OPENING SOFTWARE MEDIA PACKAGE. BY OPENING SOFTWARE MEDIA PACKAGE, YOU AGREE TO THE TERMS OF THIS AGREEMENT. IF YOU ARE ACCESSING SOFTWARE ELECTRONICALLY, INDICATE YOUR ACCEPTANCE OF THESE TER
-MS BY SELECTING THE "ACCEPT" (OR EQUIVALENT) BUTTON AT THE END OF THIS AGREEMENT. IF YOU DO NOT AGREE TO ALL OF THE TERMS, PROMPTLY RETURN THE UNUSED SOFTWARE TO YOUR PLACE OF PURCHASE FOR A REFUND OR, IF SOFTWARE IS ACCESSED ELECTRONICALLY, SELECT THE "DE
-CLINE" (OR EQUIVALENT) BUTTON AT THE END OF THIS AGREEMENT. IF YOU HAVE SEPARATELY AGREED TO LICENSE TERMS ("MASTER TERMS") FOR YOUR LICENSE TO THIS SOFTWARE, THEN SECTIONS 1-6 OF THIS AGREEMENT ("SUPPLEMENTAL LICENSE TERMS") SHALL SUPPLEMENT AND SUPERSEDE
- THE MASTER TERMS IN RELATION TO THIS SOFTWARE.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 1. Definitions.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 (a) "Entitlement" means the collective set of applicable documents authorized by Sun evidencing your obligation to pay associated fees (if any) for the license, associated Services, and the authorized scope of use of Software under this Agreement.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 (b) "Licensed Unit" means the unit of measure by which your use of Software and/or Service is licensed, as described in your Entitlement.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 (c) "Permitted Use" means the licensed Software use(s) authorized in this Agreement as specified in your Entitlement. The Permitted Use for any bundled Sun software not specified in your Entitlement will be evaluation use as provided in Section 3.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 (d) "Service" means the service(s) that Sun or its delegate will provide, if any, as selected in your Entitlement and as further described in the applicable service listings at www.sun.com/service/servicelist.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 (e) "Software" means the Sun software described in your Entitlement. Also, certain software may be included for evaluation use under Section 3.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 (f) "You" and "Your" means the individual or legal entity specified in the Entitlement, or for evaluation purposes, the entity performing the evaluation.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 2. License Grant and Entitlement.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 Subject to the terms of your Entitlement, Sun grants you a nonexclusive, nontransferable limited license to use Software for its Permitted Use for the license term. Your Entitlement will specify (a) Software licensed, (b) the Permitted Use, (c) the license
- term, and (d) the Licensed Units.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 Additionally, if your Entitlement includes Services, then it will also specify the (e) Service and (f) service term.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 If your rights to Software or Services are limited in duration and the date such rights begin is other than the purchase date, your Entitlement will provide that beginning date(s).}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 The Entitlement may be delivered to you in various ways depending on the manner in which you obtain Software and Services, for example, the Entitlement may be provided in your receipt, invoice or your contract with Sun or authorized Sun reseller. It may al
-so be in electronic format if you download Software.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 3. Permitted Use.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 As selected in your Entitlement, one or more of the following Permitted Uses will apply to your use of Software. Unless you have an Entitlement that expressly permits it, you may not use Software for any of the other Permitted Uses. If you don't have an En
-titlement, or if your Entitlement doesn't cover additional software delivered to you, then such software is for your Evaluation Use.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 (a) Evaluation Use. You may evaluate Software internally for a period of 90 days from your first use.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 (b) Research and Instructional Use. You may use Software internally to design, develop and test, and also to provide instruction on such uses.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 (c) Individual Use. You may use Software internally for personal, individual use.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 (d) Commercial Use. You may use Software internally for your own commercial purposes.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 (e) Service Provider Use. You may make Software functionality accessible (but not by providing Software itself or through outsourcing services) to your end users in an extranet deployment, but not to your affiliated companies or to government agencies.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 4. Licensed Units.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 Your Permitted Use is limited to the number of Licensed Units stated in your Entitlement. If you require additional Licensed Units, you will need additional Entitlement(s).}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 5. Restrictions.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 (a) The copies of Software provided to you under this Agreement is licensed, not sold, to you by Sun. Sun reserves all rights not expressly granted. (b) You may make a single archival copy of Software, but otherwise may not copy, modify, or distribute Soft
-ware. However if the Sun documentation accompanying Software lists specific portions of Software, such as header files, class libraries, reference source code, and/or redistributable files, that may be handled differently, you may do so only as provided in
- the Sun documentation. (c) You may not rent, lease, lend or encumber Software. (d) Unless enforcement is prohibited by applicable law, you may not decompile, or reverse engineer Software. (e) The terms and conditions of this Agreement will apply to any So
-ftware updates, provided to you at Sun's discretion, that replace and/or supplement the original Software, unless such update contains a separate license. (f) You may not publish or provide the results of any benchmark or comparison tests run on Software t
-o any third party without the prior written consent of Sun. (g) Software is confidential and copyrighted. (h) Unless otherwise specified, if Software is delivered with embedded or bundled software that enables functionality of Software, you may not use suc
-h software on a stand-alone basis or use any portion of such software to interoperate with any program(s) other than Software. (i) Software may contain programs that perform automated collection of system data and/or automated software updating services. S
-ystem data collected through such programs may be used by Sun, its subcontractors, and its service delivery partners for the purpose of providing you with remote system services and/or improving Sun's software and systems. (j) Software is not designed, lic
-ensed or intended for use in the design, construction, operation or maintenance of any nuclear facility and Sun and its licensors disclaim any express or implied warranty of fitness for such uses. (k) No right, title or interest in or to any trademark, ser
-vice mark, logo or trade name of Sun or its licensors is granted under this Agreement.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 6. Java Compatibility and Open Source.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 Software may contain Java technology. You may not create additional classes to, or modifications of, the Java technology, except under compatibility requirements available under a separate agreement available at www.java.net.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 Sun supports and benefits from the global community of open source developers, and thanks the community for its important contributions and open standards-based technology, which Sun has adopted into many of its products.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 Please note that portions of Software may be provided with notices and open source licenses from such communities and third parties that govern the use of those portions, and any licenses granted hereunder do not alter any rights and obligations you may ha
-ve under such open source licenses, however, the disclaimer of warranty and limitation of liability provisions in this Agreement will apply to all Software in this distribution.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 7. Term and Termination.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 The license and service term are set forth in your Entitlement(s). Your rights under this Agreement will terminate immediately without notice from Sun if you materially breach it or take any action in derogation of Sun's and/or its licensors' rights to Sof
-tware. Sun may terminate this Agreement should any Software become, or in Sun's reasonable opinion likely to become, the subject of a claim of intellectual property infringement or trade secret misappropriation. Upon termination, you will cease use of, and
- destroy, Software and confirm compliance in writing to Sun. Sections 1, 5, 6, 7, and 9-15 will survive termination of the Agreement.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 8. Limited Warranty.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 Sun warrants to you that for a period of 90 days from the date of purchase, as evidenced by a copy of the receipt, the media on which Software is furnished (if any) will be free of defects in materials and workmanship under normal use. Except for the foreg
-oing, Software is provided "AS IS". Your exclusive remedy and Sun's entire liability under this limited warranty will be at Sun's option to replace Software media or refund the fee paid for Software. Some states do not allow limitations on certain implied
-warranties, so the above may not apply to you. This limited warranty gives you specific legal rights. You may have others, which vary from state to state.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 9. Disclaimer of Warranty.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 UNLESS SPECIFIED IN THIS AGREEMENT, ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT ARE DISCLAIMED, EXCEPT TO THE EXTENT THAT THESE D
-ISCLAIMERS ARE HELD TO BE LEGALLY INVALID.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 10. Limitation of Liability.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 TO THE EXTENT NOT PROHIBITED BY LAW, IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR SPECIAL, INDIRECT, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED REGARDLESS OF THE THEORY OF LIABILITY, ARISIN
-G OUT OF OR RELATED TO THE USE OF OR INABILITY TO USE SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. In no event will Sun's liability to you, whether in contract, tort (including negligence), or otherwise, exceed the amount paid
- by you for Software under this Agreement. The foregoing limitations will apply even if the above stated warranty fails of its essential purpose. Some states do not allow the exclusion of incidental or consequential damages, so some of the terms above may
-not be applicable to you.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 11. Export Regulations.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 All Software, documents, technical data, and any other materials delivered under this Agreement are subject to U.S. export control laws and may be subject to export or import regulations in other countries. You agree to comply strictly with these laws and
-regulations and acknowledge that you have the responsibility to obtain any licenses to export, re-export, or import as may be required after delivery to you.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 12. U.S. Government Restricted Rights.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 If Software is being acquired by or on behalf of the U.S. Government or by a U.S. Government prime contractor or subcontractor (at any tier), then the Government's rights in Software and accompanying documentation will be only as set forth in this Agreemen
-t; this is in accordance with 48 CFR 227.7201 through 227.7202-4 (for Department of Defense (DOD) acquisitions) and with 48 CFR 2.101 and 12.212 (for non-DOD acquisitions).}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 13. Governing Law.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 Any action related to this Agreement will be governed by California law and controlling U.S. federal law. No choice of law rules of any jurisdiction will apply.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 14. Severability.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 If any provision of this Agreement is held to be unenforceable, this Agreement will remain in effect with the provision omitted, unless omission would frustrate the intent of the parties, in which case this Agreement will immediately terminate.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 15. Integration.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 This Agreement, including any terms contained in your Entitlement, is the entire agreement between you and Sun relating to its subject matter. It supersedes all prior or contemporaneous oral or written communications, proposals, representations and warrant
-ies and prevails over any conflicting or additional terms of any quote, order, acknowledgment, or other communication between the parties relating to its subject matter during the term of this Agreement. No modification of this Agreement will be binding, u
-nless in writing and signed by an authorized representative of each party.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af5\afs24\lang255\ltrch\dbch\af5\langfe255\hich\f0\fs24\lang1033\loch\f0\fs24\lang1033 {\rtlch \ltrch\loch\f0\fs24\lang1033\i0\b0 Please contact Sun Microsystems, Inc. 4150 Network Circle, Santa Clara, California 95054 if you have questions.}
-\par } \ No newline at end of file
diff --git a/release-info/fcs-1_5_1/LICENSE-Java3D-v1_5_1.txt b/release-info/fcs-1_5_1/LICENSE-Java3D-v1_5_1.txt
deleted file mode 100644
index f83f66f..0000000
--- a/release-info/fcs-1_5_1/LICENSE-Java3D-v1_5_1.txt
+++ /dev/null
@@ -1,297 +0,0 @@
-Sun Microsystems, Inc. ("Sun") ENTITLEMENT for SOFTWARE
-
-Licensee/Company: Entity receiving Software.
-
-Effective Date: Date of delivery of the Software to You.
-
-Software: JAVA 3D, VERSION 1.5.1.
-
-License Term: Perpetual (subject to termination under the SLA).
-
-Licensed Unit: Software Copy.
-
-Licensed unit Count: Unlimited.
-
-Permitted Uses:
-
-1. You may reproduce and use the Software for Your own Individual,
-Commercial, and Research and Instructional Use for the purposes
-of designing, developing, testing, and running Your applets and
-applications("Programs").
-
-2. Subject to the terms and conditions of this Agreement and
-restrictions and exceptions set forth in the Software's documentation,
-You may reproduce and distribute portions of Software identified as a
-redistributable in the documentation ("Redistributable"), provided that:
-
-(a) you distribute Redistributable complete and unmodified and only
-bundled as part of Your Programs,
-
-(b) your Programs add significant and primary functionality to the
-Redistributable,
-
-(c) you distribute Redistributable for the sole purpose of running
-your Programs,
-
-(d) you do not distribute additional software intended to replace any
-component(s) of the Redistributable,
-
-(e) you do not remove or alter any proprietary legends or notices
-contained in or on the Redistributable.
-
-(f) you only distribute the Redistributable subject to a license agreement
-that protects Sun's interests consistent with the terms contained in
-this Agreement, and
-
-(g) you agree to defend and indemnify Sun and its licensors from and
-against any damages, costs, liabilities, settlement amounts and/or
-expenses (including attorneys' fees) incurred in connection with any
-claim, lawsuit or action by any third party that arises or results from
-the use or distribution of any and all Programs and/or Redistributable.
-
-3. Java Technology Restrictions. You may not create, modify, or change
-the behavior of, or authorize your licensees to create, modify, or change
-the behavior of, classes, interfaces, or subpackages that are in any way
-identified as "java", "javax", "sun" or similar convention as specified
-by Sun in any naming convention designation.
-
-
-SOFTWARE LICENSE AGREEMENT
-
-READ THE TERMS OF THIS AGREEMENT ("AGREEMENT") CAREFULLY BEFORE OPENING
-SOFTWARE MEDIA PACKAGE. BY OPENING SOFTWARE MEDIA PACKAGE, YOU AGREE TO
-THE TERMS OF THIS AGREEMENT. IF YOU ARE ACCESSING SOFTWARE ELECTRONICALLY,
-INDICATE YOUR ACCEPTANCE OF THESE TERMS BY SELECTING THE "ACCEPT" (OR
-EQUIVALENT) BUTTON AT THE END OF THIS AGREEMENT. IF YOU DO NOT AGREE TO
-ALL OF THE TERMS, PROMPTLY RETURN THE UNUSED SOFTWARE TO YOUR PLACE OF
-PURCHASE FOR A REFUND OR, IF SOFTWARE IS ACCESSED ELECTRONICALLY, SELECT
-THE "DECLINE" (OR EQUIVALENT) BUTTON AT THE END OF THIS AGREEMENT. IF YOU
-HAVE SEPARATELY AGREED TO LICENSE TERMS ("MASTER TERMS") FOR YOUR LICENSE
-TO THIS SOFTWARE, THEN SECTIONS 1-6 OF THIS AGREEMENT ("SUPPLEMENTAL
-LICENSE TERMS") SHALL SUPPLEMENT AND SUPERSEDE THE MASTER TERMS IN
-RELATION TO THIS SOFTWARE.
-
-1. Definitions.
-
-(a) "Entitlement" means the collective set of applicable documents
-authorized by Sun evidencing your obligation to pay associated fees (if
-any) for the license, associated Services, and the authorized scope of
-use of Software under this Agreement.
-
-(b) "Licensed Unit" means the unit of measure by which your use of
-Software and/or Service is licensed, as described in your Entitlement.
-
-(c) "Permitted Use" means the licensed Software use(s) authorized in
-this Agreement as specified in your Entitlement. The Permitted Use
-for any bundled Sun software not specified in your Entitlement will be
-evaluation use as provided in Section 3.
-
-(d) "Service" means the service(s) that Sun or its delegate will provide,
-if any, as selected in your Entitlement and as further described in the
-applicable service listings at www.sun.com/service/servicelist.
-
-(e) "Software" means the Sun software described in your Entitlement. Also,
-certain software may be included for evaluation use under Section 3.
-
-(f) "You" and "Your" means the individual or legal entity specified
-in the Entitlement, or for evaluation purposes, the entity performing
-the evaluation.
-
-2. License Grant and Entitlement.
-
-Subject to the terms of your Entitlement, Sun grants you a nonexclusive,
-nontransferable limited license to use Software for its Permitted Use for
-the license term. Your Entitlement will specify (a) Software licensed,
-(b) the Permitted Use, (c) the license term, and (d) the Licensed Units.
-
-Additionally, if your Entitlement includes Services, then it will also
-specify the (e) Service and (f) service term.
-
-If your rights to Software or Services are limited in duration and the
-date such rights begin is other than the purchase date, your Entitlement
-will provide that beginning date(s).
-
-The Entitlement may be delivered to you in various ways depending on
-the manner in which you obtain Software and Services, for example, the
-Entitlement may be provided in your receipt, invoice or your contract
-with Sun or authorized Sun reseller. It may also be in electronic format
-if you download Software.
-
-3. Permitted Use.
-
-As selected in your Entitlement, one or more of the following Permitted
-Uses will apply to your use of Software. Unless you have an Entitlement
-that expressly permits it, you may not use Software for any of the other
-Permitted Uses. If you don't have an Entitlement, or if your Entitlement
-doesn't cover additional software delivered to you, then such software
-is for your Evaluation Use.
-
-(a) Evaluation Use. You may evaluate Software internally for a period
-of 90 days from your first use.
-
-(b) Research and Instructional Use. You may use Software internally to
-design, develop and test, and also to provide instruction on such uses.
-
-(c) Individual Use. You may use Software internally for personal,
-individual use.
-
-(d) Commercial Use. You may use Software internally for your own
-commercial purposes.
-
-(e) Service Provider Use. You may make Software functionality accessible
-(but not by providing Software itself or through outsourcing services)
-to your end users in an extranet deployment, but not to your affiliated
-companies or to government agencies.
-
-4. Licensed Units.
-
-Your Permitted Use is limited to the number of Licensed Units stated
-in your Entitlement. If you require additional Licensed Units, you will
-need additional Entitlement(s).
-
-5. Restrictions.
-
-(a) The copies of Software provided to you under this Agreement
-is licensed, not sold, to you by Sun. Sun reserves all rights not
-expressly granted. (b) You may make a single archival copy of Software,
-but otherwise may not copy, modify, or distribute Software. However if
-the Sun documentation accompanying Software lists specific portions of
-Software, such as header files, class libraries, reference source code,
-and/or redistributable files, that may be handled differently, you may
-do so only as provided in the Sun documentation. (c) You may not rent,
-lease, lend or encumber Software. (d) Unless enforcement is prohibited by
-applicable law, you may not decompile, or reverse engineer Software. (e)
-The terms and conditions of this Agreement will apply to any Software
-updates, provided to you at Sun's discretion, that replace and/or
-supplement the original Software, unless such update contains a separate
-license. (f) You may not publish or provide the results of any benchmark
-or comparison tests run on Software to any third party without the prior
-written consent of Sun. (g) Software is confidential and copyrighted. (h)
-Unless otherwise specified, if Software is delivered with embedded or
-bundled software that enables functionality of Software, you may not
-use such software on a stand-alone basis or use any portion of such
-software to interoperate with any program(s) other than Software. (i)
-Software may contain programs that perform automated collection of
-system data and/or automated software updating services. System data
-collected through such programs may be used by Sun, its subcontractors,
-and its service delivery partners for the purpose of providing you with
-remote system services and/or improving Sun's software and systems. (j)
-Software is not designed, licensed or intended for use in the design,
-construction, operation or maintenance of any nuclear facility and Sun
-and its licensors disclaim any express or implied warranty of fitness
-for such uses. (k) No right, title or interest in or to any trademark,
-service mark, logo or trade name of Sun or its licensors is granted
-under this Agreement.
-
-6. Java Compatibility and Open Source.
-
-Software may contain Java technology. You may not create additional
-classes to, or modifications of, the Java technology, except under
-compatibility requirements available under a separate agreement available
-at www.java.net.
-
-Sun supports and benefits from the global community of open source
-developers, and thanks the community for its important contributions
-and open standards-based technology, which Sun has adopted into many of
-its products.
-
-Please note that portions of Software may be provided with notices and
-open source licenses from such communities and third parties that govern
-the use of those portions, and any licenses granted hereunder do not alter
-any rights and obligations you may have under such open source licenses,
-however, the disclaimer of warranty and limitation of liability provisions
-in this Agreement will apply to all Software in this distribution.
-
-7. Term and Termination.
-
-The license and service term are set forth in your Entitlement(s). Your
-rights under this Agreement will terminate immediately without notice from
-Sun if you materially breach it or take any action in derogation of Sun's
-and/or its licensors' rights to Software. Sun may terminate this Agreement
-should any Software become, or in Sun's reasonable opinion likely to
-become, the subject of a claim of intellectual property infringement or
-trade secret misappropriation. Upon termination, you will cease use of,
-and destroy, Software and confirm compliance in writing to Sun. Sections
-1, 5, 6, 7, and 9-15 will survive termination of the Agreement.
-
-8. Limited Warranty.
-
-Sun warrants to you that for a period of 90 days from the date of
-purchase, as evidenced by a copy of the receipt, the media on which
-Software is furnished (if any) will be free of defects in materials
-and workmanship under normal use. Except for the foregoing, Software is
-provided "AS IS". Your exclusive remedy and Sun's entire liability under
-this limited warranty will be at Sun's option to replace Software media
-or refund the fee paid for Software. Some states do not allow limitations
-on certain implied warranties, so the above may not apply to you. This
-limited warranty gives you specific legal rights. You may have others,
-which vary from state to state.
-
-9. Disclaimer of Warranty.
-
-UNLESS SPECIFIED IN THIS AGREEMENT, ALL EXPRESS OR IMPLIED CONDITIONS,
-REPRESENTATIONS AND WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT
-ARE DISCLAIMED, EXCEPT TO THE EXTENT THAT THESE DISCLAIMERS ARE HELD TO
-BE LEGALLY INVALID.
-
-10. Limitation of Liability.
-
-TO THE EXTENT NOT PROHIBITED BY LAW, IN NO EVENT WILL SUN OR ITS LICENSORS
-BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR SPECIAL, INDIRECT,
-CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED REGARDLESS
-OF THE THEORY OF LIABILITY, ARISING OUT OF OR RELATED TO THE USE OF
-OR INABILITY TO USE SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
-POSSIBILITY OF SUCH DAMAGES. In no event will Sun's liability to you,
-whether in contract, tort (including negligence), or otherwise, exceed
-the amount paid by you for Software under this Agreement. The foregoing
-limitations will apply even if the above stated warranty fails of its
-essential purpose. Some states do not allow the exclusion of incidental
-or consequential damages, so some of the terms above may not be applicable
-to you.
-
-11. Export Regulations.
-
-All Software, documents, technical data, and any other materials delivered
-under this Agreement are subject to U.S. export control laws and may be
-subject to export or import regulations in other countries. You agree
-to comply strictly with these laws and regulations and acknowledge that
-you have the responsibility to obtain any licenses to export, re-export,
-or import as may be required after delivery to you.
-
-12. U.S. Government Restricted Rights.
-
-If Software is being acquired by or on behalf of the U.S. Government or
-by a U.S. Government prime contractor or subcontractor (at any tier),
-then the Government's rights in Software and accompanying documentation
-will be only as set forth in this Agreement; this is in accordance with
-48 CFR 227.7201 through 227.7202-4 (for Department of Defense (DOD)
-acquisitions) and with 48 CFR 2.101 and 12.212 (for non-DOD acquisitions).
-
-13. Governing Law.
-
-Any action related to this Agreement will be governed by California
-law and controlling U.S. federal law. No choice of law rules of any
-jurisdiction will apply.
-
-14. Severability.
-
-If any provision of this Agreement is held to be unenforceable, this
-Agreement will remain in effect with the provision omitted, unless
-omission would frustrate the intent of the parties, in which case this
-Agreement will immediately terminate.
-
-15. Integration.
-
-This Agreement, including any terms contained in your Entitlement, is the
-entire agreement between you and Sun relating to its subject matter. It
-supersedes all prior or contemporaneous oral or written communications,
-proposals, representations and warranties and prevails over any
-conflicting or additional terms of any quote, order, acknowledgment, or
-other communication between the parties relating to its subject matter
-during the term of this Agreement. No modification of this Agreement will
-be binding, unless in writing and signed by an authorized representative
-of each party.
-
-Please contact Sun Microsystems, Inc. 4150 Network Circle, Santa Clara,
-California 95054 if you have questions.
diff --git a/release-info/fcs-1_5_1/README-distribution.txt b/release-info/fcs-1_5_1/README-distribution.txt
deleted file mode 100644
index 5b8d865..0000000
--- a/release-info/fcs-1_5_1/README-distribution.txt
+++ /dev/null
@@ -1,41 +0,0 @@
-DistributionREADME
-
-DISTRIBUTION BY DEVELOPERS. Subject to the terms and conditions of
-the Software License Agreement and the obligations, restrictions,
-and exceptions set forth below, You may reproduce and distribute
-the portions of Software identified below ("each a Redistributable"),
-provided that You comply with the following (note that You may be entitled
-to reproduce and distribute other portions of the Software not defined
-here as a Redistributable under certain other licenses as described in
-the THIRDPARTYLICENSEREADME, if applicable).
-
-(a) You distribute the Software complete and unmodified and only bundled
-as part of Your applets and applications ("Programs"),
-
-(b) Your Programs add significant and primary functionality to the
-Software
-
-(c) Your Programs are only intended to run on Java-enabled general
-purpose desktop computers and servers,
-
-(d) You distribute Software for the sole purpose of running Your Programs,
-
-(e) You do not distribute additional software intended to replace any
-component(s) of the Software,
-
-(f) You do not remove or alter any proprietary legends or notices
-contained in or on the Software,
-
-(g) You only distribute the Software subject to a license agreement
-that protects Sun's interests consistent with the terms contained in
-this Agreement, and
-
-(h) You agree to defend and indemnify Sun and its licensors from and
-against any damages, costs, liabilities, settlement amounts and/or
-expenses (including attorneys' fees) incurred in connection with any
-claim, lawsuit or action by any third party that arises or results from
-the use or distribution of any and all Programs and/or Software.
-
-Redistributable:
-
-JAVA 3D, VERSION 1.5.1
diff --git a/release-info/fcs-1_5_1/README-download.html b/release-info/fcs-1_5_1/README-download.html
deleted file mode 100644
index 437ba5f..0000000
--- a/release-info/fcs-1_5_1/README-download.html
+++ /dev/null
@@ -1,148 +0,0 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
-<html>
-<head>
-
-
-
- <meta content="text/html; charset=ISO-8859-1" http-equiv="content-type">
-
-
- <title>Java 3D 1.5.1 Installation Instructions</title>
-</head>
-
-
-<body>
-
-
-<h2>Java&nbsp;3D<sup><font size="-2">TM</font></sup>
-1.5.1 Release</h2>
-
-
-<p>This software is licensed by Sun, as specified in the <a href="LICENSE-Java3D-v1_5_1.txt">LICENSE-Java3D-v1_5_1.txt</a>
-file. You
-must only use this software in accordance with the terms under which
-the
-code is licensed.</p>
-
-
-<h2>Instructions for Installing Java&nbsp;3D 1.5.1</h2>
-
-
-<p>The 1.5.1 version of the Java&nbsp;3D<sup><font size="-2">TM</font></sup>
-API runs on JDK version 1.5.0 and higher. It has been released for
-the <a href="#Solaris">Solaris</a>, <a href="#Linux">Linux</a>, <a href="#Windows">Windows</a>,
-and <a href="#MacOSX">Mac OS X</a>
-operating
-environments. See the <a href="http://j3d-core.dev.java.net/j3d1_5_1/RELEASE-NOTES.html">release
-notes</a>
-for more information.<br>
-
-
-</p>
-
-
-<h4><a name="Linux"></a>Linux</h4>
-
-
-<p>This release of Java&nbsp;3D runs on JDK version 1.5.0 and
-higher.
-To install this build, chdir to the "jre" directory within the jdk
-and execute the self-extracting binary that you downloaded. For
-example, if you are running on a Linux/x86 platform and your JDK is
-installed
-in /usr/java/jdk1.6.0_01, you would install Java&nbsp;3D as
-follows:
-</p>
-
-
-<ul>
-
-
-cd /usr/java/jdk1.6.0_01/jre<br>
-
-
-sh /path-to-download-files/java3d-1_5_1-linux-i586.bin<br>
-
-
-</ul>
-
-
-<p>You may need to be "root" to do this on Linux.<br>
-
-
-</p>
-
-
-<h4><a name="Solaris"></a>Solaris</h4>
-
-
-<p>This release of Java&nbsp;3D runs on JDK version 1.5.0 and
-higher.
-To install this build, chdir to the "jre" directory within the jdk
-and execute the self-extracting binary that you downloaded. For
-example, if you are running on a Solaris/x86 platform (including amd64)
-and your JDK is
-installed
-in /usr/java/jdk1.6.0_01, you would install Java&nbsp;3D as
-follows:
-</p>
-
-
-<ul>
-
-
-cd /usr/java/jdk1.6.0_01/jre<br>
-
-
-sh /path-to-download-files/java3d-1_5_1-solaris-x86.bin<br>
-
-
-</ul>
-
-
-<p>You may need to be "root" to do this on Solaris.<br>
-
-
-</p>
-
-
-<h4><a name="Windows"></a>Windows</h4>
-
-
-<p>
-This release of Java&nbsp;3D runs on JDK version 1.5.0 and
-higher. To install
-this build, execute the binary installer that you downloaded, by
-double-clicking on the java3d-1_5_1-windows-i586.exe (or
-java3d-1_5_1-windows-amd64.exe) icon.<br>
-
-
-</p>
-
-
-<p>Alternatively, you can download the
-java3d-1_5_1-windows-i586.zip
-file and manually install
-the
-necessary files into your JRE. In this case, unzip the file, and follow
-the instructions in the unzipped README.txt file.<br>
-
-
-</p>
-
-
-<h4><a name="MacOSX"></a>Mac OS X<br>
-
-
-</h4>
-
-
-No installer is currently available for the Mac OS X operating
-environment. You will need to download the
-java3d-1_5_1-macosx.zip
-file and manually install
-the
-necessary files into your JRE. After you unzip this file, follow
-the instructions in the unzipped README.txt file.
-</body>
-</html>
diff --git a/release-info/fcs-1_5_1/README-unzip.html b/release-info/fcs-1_5_1/README-unzip.html
deleted file mode 100644
index d615077..0000000
--- a/release-info/fcs-1_5_1/README-unzip.html
+++ /dev/null
@@ -1,213 +0,0 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
-<html>
-<head>
-
- <meta content="text/html; charset=ISO-8859-1" http-equiv="content-type">
- <title>Java 3D 1.5.1 Installation Instructions</title>
-
-
-</head>
-
-
-<body>
-
-<h2>Java&nbsp;3D<sup><font size="-2">TM</font></sup>
-1.5.1 Release</h2>
-
-<p>This software is licensed by Sun, as specified in the <a href="LICENSE-Java3D-v1_5_1.txt">LICENSE-Java3D-v1_5_1.txt</a>
-file. You
-must only use this software in accordance with the terms under which
-the
-code is licensed.</p>
-
-<h2>Instructions for Unzipping Java&nbsp;3D 1.5.1 Release</h2>
-
-The 1.5.1 version of the
-Java&nbsp;3D<sup><font size="-2">TM</font></sup>
-API runs on JDK version 1.5.0 and higher. It has been released for
-the <a href="#Solaris">Solaris</a>, <a href="#Linux">Linux</a>, <a href="#Windows">Windows</a>,
-and <a href="#MacOSX">Mac OS X</a>
-operating
-environments.<br>
-
-<br>
-
-<h3><a name="Windows"></a>Windows</h3>
-
-<p>The 1.5.1 version of the Java&nbsp;3D<sup><font size="-2">TM</font></sup>
-API for Windows/XP and Windows 2000 runs on JDK version 1.5.0 and
-higher.<br>
-
-</p>
-
-<hr>
-<p><span style="font-style: italic; font-weight: bold;">NOTE:
-This zip
-bundle is intended for expert users who do not want to use the
-automated installer. Most users will want to download and install the
-java3d-1_5_1-windows-i586.exe file instead.</span><br>
-
-</p>
-
-<hr>
-<p>To manually install this build, do the following:
-</p>
-
-<ol>
-
- <li>Download java3d-1_5_1-XXX.zip to a temporary
-directory,
-for example, "c:\Temp"</li>
-
- <br>
-
- <li>Unzip java3d-1_5_1-XXX.zip (using WinZip or a
-similar
-tool) into "c:\Temp". This will create a
-"java3d-1_5_1-XXX" subdirectory in \Temp where the
-downloaded files can be found. The file you need for manual
-installation is "j3d-jre.zip".<br>
-
- <br>
-
- </li>
-
- <li>Unzip Java 3D 1.5.1 into your JRE as follows:<br>
-
- <br>
-
- </li>
-
- <ul>
-
- <li>Locate your "JRE". The default location for the current
-release
-is:
-"c:\Program&nbsp;Files\Java\jre1.6.0_01"</li>
-
- <br>
-
- <li>Unzip j3d-jre.zip (found in
-c:\Temp\java3d-1_5_1-XXX)
-to the jre directory.</li>
-
- <br>
-
- <li>Verify that the j3dcore.jar, j3dutils.jar, and
-vecmath.jar
-files end up in:
-"c:\Program&nbsp;Files\Java\jre1.6.0_01\lib\ext"</li>
-
- <br>
-
- <li>Verify that the j3d*.dll files end up in:
-"c:\Program&nbsp;Files\Java\jre1.6.0_01\bin"</li>
-
- </ul>
-
- <br>
-
- <li>If you also installed the JDK, unzip Java 3D 1.5.1 into the
-"jre"
-directory of your JDK as follows:</li>
-
- <br>
-
- <ul>
-
- <li>Locate the jre directory of your "JDK". The default
-location
-for the
-current release is: "c:\Program&nbsp;Files\Java\jdk1.6.0_01\jre"</li>
-
- <br>
-
- <li>Unzip j3d-jre.zip (found in
-c:\Temp\java3d-1_5_1-XXX)
-to the jre directory of the JDK.</li>
-
- <br>
-
- <li>Verify that the j3dcore.jar, j3dutils.jar, and
-vecmath.jar
-files end up in:
-"c:\Program&nbsp;Files\Java\jdk1.6.0_01\jre\lib\ext"</li>
-
- <br>
-
- <li>Verify that the j3d*.dll files end up in:
-"c:\Program&nbsp;Files\Java\jdk1.6.0_01\jre\bin"</li>
-
- </ul>
-
-</ol>
-
-<h3><a name="Linux"></a><a name="Solaris"></a><a name="MacOSX"></a>Linux,
-Solaris, Mac OS X<br>
-
-</h3>
-
-<p>The 1.5.1 version of the Java&nbsp;3D<sup><font size="-2">TM</font></sup>
-API for Linux or Solaris runs on JDK version 1.5.0 and
-higher. To manually install this build, do the following:</p>
-
-<ol>
-
- <li>Download java3d-1_5_1-XXX.zip to a temporary
-directory,
-for example, "/tmp"</li>
-
- <br>
-
- <li>Unzip java3d-1_5_1-XXX.zip into "/tmp" as follows:<br>
-
- <br>
-
- <ul>
-
- <code>cd /tmp</code><br>
-
- <code>unzip java3d-1_5_1-*.zip</code><br>
-
- </ul>
-
- <br>
-
-This will create a
-"java3d-1_5_1-XXX" subdirectory in /tmp where the
-downloaded files can be found. The file you need for manual
-installation is "j3d-jre.zip".<br>
-
- <br>
-
- </li>
-
- <li>Unzip Java 3D 1.5.1 into the
-"jre"
-directory of your JDK. For example, if your JDK is in
-"/usr/java/jdk1.6.0_01/jre", you would do the following:<br>
-
- <br>
-
- <ul>
-
- <code>cd /usr/java/jdk1.6.0_01/jre</code><br>
-
- <code>unzip /tmp/java3d-1_5_1-*/j3d-jre.zip</code><br>
-
- </ul>
-
- <br>
-
-Verify that the j3dcore.jar, j3dutils.jar, and vecmath.jar files end up
-in
-"/usr/java/jdk1.6.0_01/jre/lib/ext"</li>
-
-</ol>
-
-<br>
-
-<br>
-
-</body>
-</html>
diff --git a/release-info/fcs-1_5_1/README.html b/release-info/fcs-1_5_1/README.html
deleted file mode 100644
index 05dee9a..0000000
--- a/release-info/fcs-1_5_1/README.html
+++ /dev/null
@@ -1,1085 +0,0 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
-<html>
-<head>
-
-<!--
-/*
-* $RCSfile$
-*
-* Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved.
-*
-* Use is subject to license terms.
-*
-* $Revision$
-* $Date$
-* $State$
-*/
--->
- <meta http-equiv="content-type" content="text/html; charset=ISO-8859-1">
- <title>Java 3D 1.5.1 Release Notes</title>
-
-
-</head>
-
-
-<body>
-
-<h2>Java&nbsp;3D<sup><font size="-2">TM</font></sup>
-1.5.1
-Release Notes</h2>
-
-<p>This file contains important release information for users of
-the
-Java&nbsp;3D<sup><font size="-2">TM</font></sup>
-API, version
-1.5.1.
-</p>
-
-<ul>
-
- <a href="#System_Requirements">System Requirements</a>
-(<a href="#Solaris_Sparc">Solaris Sparc</a>, <a href="#Solaris_x86">Solaris
-x86</a>, <a href="#Linux">Linux</a>, <a href="#Windows">Windows</a>, <a href="#MacOSX">Mac
-OS X</a>)<br>
-
- <a href="#Improvements_In_1_5_1">Improvements in
-1.5.1</a><br>
-
- <a href="#JoglPipeline">JOGL Rendering Pipeline</a><br>
-
- <a href="#More_Information">More Information</a><br>
-
-</ul>
-
-<p><span style="font-style: italic;">NOTE: We
-recommend that you </span><span style="font-style: italic;">uninstall
-all </span><span style="font-style: italic;">previous
-versions of Java&nbsp;3D before
-installing this version.</span>
-</p>
-
-<h3><a name="System_Requirements"></a>System
-Requirements</h3>
-
-<p>The 1.5.1 version of the Java&nbsp;3D API has been
-released
-for
-Solaris (both sparc and x86/amd64), Linux (both x86 and amd64), Windows
-(both x86 and amd64), and
-Mac OS X (both PPC and x86).
-</p>
-
-<h4><a name="Solaris_Sparc"></a>Solaris Sparc</h4>
-
-<p>
-The 1.5.1 version of Java&nbsp;3D for Solaris SPARC requires
-the
-following:
-</p>
-
-<ul>
-
- <li>JDK 1.5.0 or later from Sun Microsystems: <a href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li>
-
- <li>Solaris 9 or later</li>
-
- <li>Frame Buffer with OpenGL 1.3 support or better (XVR-600,
-XVR-1200, Expert3D, etc.). A frame buffer with OpenGL 1.2 support will
-work, but with reduced texture mapping functionality.</li>
-
- <li>OpenGL 1.3 for Solaris or later. To find your current
-version,
-use: "<code>pkginfo -l SUNWglrt</code>". OpenGL for Solaris
-can be
-obtained at: <a href="http://www.sun.com/software/graphics/opengl/">http://www.sun.com/software/graphics/opengl/</a></li>
-
-</ul>
-
-<h4><a name="Solaris_x86"></a>Solaris x86</h4>
-
-<p>
-The 1.5.1 version of Java&nbsp;3D for Solaris x86/amd64
-requires
-the
-following:
-</p>
-
-<ul>
-
- <li>JDK 1.5.0 or later from Sun Microsystems: <a href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li>
-
- <li>Solaris 10 or later</li>
-
- <li>NVIDIA Frame Buffer with OpenGL 1.3 or later</li>
-
-</ul>
-
-<h4><a name="Linux"></a>Linux<br>
-
-</h4>
-
-<p>The 1.5.1 version of Java&nbsp;3D for Linux (x86 or
-amd64)
-requires
-the
-following:<br>
-
-</p>
-
-<ul>
-
- <li>JDK 1.5.0 or later from Sun Microsystems: <a href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li>
-
- <li>Graphics adapter with driver that supports the GLX
-extension: GLX
-1.3 or later and OpenGL 1.3 or later. A graphics adapter with OpenGL
-1.2 support will work, but with reduced texture mapping functionality. </li>
-
-</ul>
-
-<h4><a name="Windows"></a>Windows<br>
-
-</h4>
-
-<p>The 1.5.1 version of Java&nbsp;3D for Windows 2000,
-Windows XP (x86 or amd64), or Windows Vista
-requires the following:<br>
-
-</p>
-
-<ul>
-
- <li>JDK 1.5.0 or later from Sun Microsystems: <a href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li>
-
- <li>Windows 2000, Windows XP, or Windows Vista</li>
-
- <li>Support for either OpenGL or DirectX as shown below.<br>
-
- </li>
-
-</ul>
-
-<ul>
-
- <span style="font-weight: bold;">OpenGL version</span><br>
-
- <ul>
-
-The (default) OpenGL renderer of Java&nbsp;3D requires OpenGL 1.3
-or
-later,
-available from your graphics card manufacturer.
- </ul>
-
-</ul>
-
-<ul>
-
- <span style="font-weight: bold;">DirectX version</span><br>
-
- <ul>
-
-The (optional) DirectX renderer of Java&nbsp;3D requires
-DirectX 9.0 or
-later, which is available from Microsoft at: <a href="http://www.microsoft.com/windows/directx/">http://www.microsoft.com/windows/directx/</a>
-. The DirectX version of
-Java&nbsp;3D is selected by setting the "<code>j3d.rend</code>"
-system
-property
-to "<code>d3d</code>",
-for example:
- <ul>
-
- <code>java -Dj3d.rend=d3d ClassName</code>
- </ul>
-
- </ul>
-
- <br>
-
-NOTE: The DirectX version of Java 3D is used if a suitable version of
-OpenGL cannot be found. Note also that DirectX is chosen by default on
-Windows Vista systems with an ATI graphics card (due to ATI driver
-bugs).
-</ul>
-
-<h4><a name="MacOSX"></a>Mac OS X</h4>
-
-<p>The 1.5.1 version of Java&nbsp;3D for Mac OS X (PPC
-or x86)
-requires the following:<br>
-
-</p>
-
-<ul>
-
- <li>JDK 1.5.0 or later from Apple: <a href="http://developer.apple.com/java/download/">http://developer.apple.com/java/download/</a></li>
-
- <li>Java Binding for OpenGL (JOGL), available at: <a href="https://jogl.dev.java.net/">https://jogl.dev.java.net/</a><br>
-
-you can <a href="https://jogl.dev.java.net/servlets/ProjectDocumentList?folderID=5971&amp;expandFolder=5971">click
-here</a> for a direct link to the download folder<br>
-
- </li>
-
- <li>Apple OS X 10.3 or later (10.4 or later is required for
-Intel-based Apple systems)<br>
-
- </li>
-
- <li>Support for OpenGL 1.3 or later<br>
-
- </li>
-
-</ul>
-
-<h3><a name="Improvements_In_1_5_1"></a>Improvements
-in 1.5.1</h3>
-
-<h4>Enhancements</h4>
-
-<ul>
-
- <li>Windows Vista Support</li>
-
- <li>Pack200 Support for Java Web Start Applications</li>
-
- <li><a href="http://wiki.java.net/bin/view/Javadesktop/Java3DApplicationDevelopment#Logging">Logging
-Framework</a></li>
-
- <li>Added support for JNLPAppletLauncher (will be available
-shortly)</li>
-
-</ul>
-
-<h4>Issues Fixed in 1.5.1</h4>
-
-<br>
-
-<table style="text-align: left;" border="1" cellpadding="2" cellspacing="0" width="100%">
-
- <tbody>
-
- <tr>
-
- <th style="vertical-align: top; text-align: right;">Issue</th>
-
- <th style="vertical-align: top;">&nbsp; </th>
-
- <th style="vertical-align: top;">Description</th>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">126</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">Use OpenGL
-automatic mipmap generation</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">157</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">Would like a
-JOALMixer implementation of AudioEngine3DL2</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">197</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">Consider supporting
-pack200 for Java Web Start / JNLP</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">226</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">D3D : fail on
-stress test for the creation and destruction of Canvases</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">239</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">Stencil buffer
-should be cleared at the start of each frame</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">257</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">Java3D Applet
-Launcher support</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">274</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">NPE With
-Simultaneous View and Content Side PickingBehaviors</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">293</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">Need better logging
-for j3d error, warning, assertion messages.</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">314</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">Issue with
-Stenciled Transparent Objects</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">347</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">OffScreen Canvas3D
-always reloads textures, display lists</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">348</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">Programmable
-shaders do not work for OffScreen Canvas3D</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">357</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">Memory leak when
-using textures with multiple views</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">362</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">dynamic assignment
-if Canvas3D to View makes content disappear</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">364</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">Canvas3D.setOffScreenBuffer(null)
-sometimes hangs</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">378</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">Shaders are not
-rendered when Canvas3D is created and destroyed</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">381</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">ByRef, yDown,
-4BYTE_ABGR throws ArrayIndexOOB Exception</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">396</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">Off-screen Canvas3D
-/ D3D: Resizing crashes VM</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">402</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">Off-screen Canvas3D
-throws Exception on BufferedImage of TYPE_4BYTE_ABGR and TYPE_INT_ARGB</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">408</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">Poor quality of
-auto-generated mipmaps</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">411</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">Add Primitive flag
-to reverse Y for tex coords</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">412</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">Exception when
-updating Y_UP BY_REFERENCE image</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">414</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">D3D: NPOT textures
-not properly disabled on card that lacks support</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">415</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">Need ability to
-disable NPOT textures for raster/background</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">416</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">JOGL:
-ClassCastException in Renderer with NioImageBuffer</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">417</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">JOGL: Mip-mapped
-NPOT textures rendered incorrectly</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">424</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">JOALMixer requires
-the default Viewer's setUserHeadToVworldEnable setting to true</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">425</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">NullPointerException
-in automatic mipmap generation</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">427</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">Method with
-constructor name: ObjectFileMaterial</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">430</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">Deliver JOALMixer
-for JNLP and download bundle<br>
-
- </td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">431</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">disabled PointSound
-starts playing when scheduling bounds are entered</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">433</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">JCanvas3D crashed
-when using jogl pipe</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">434</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">OutOfMemory after
-creating millions of RenderAtomListInfo objects</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">437</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">SceneGraphStreamWriter
-NPE</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">435</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">Memory leak when
-reusing an Appearance with a single Texture</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">438</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">ConfiguredUniverse
-&amp; SimpleUniverse constructor missing</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">441</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">ArrayIndexOutOfBoundsException
-in IndexedTriangleArrayRetained Intersect</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">444</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">Transform updates
-overly expensive</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">446</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">JCanvas3D and focus</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">447</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">Enhance Element
-Traversal To Improve Pick Hits</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">449</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">SceneGraphIO can
-not support ImageComponent2DURL</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">452</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">Java 3D should fall
-back to D3D if OpenGL not available</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">453</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">SceneGraphIO does
-not support SceneGraphObjects name field</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">455</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">Need to disable
-NPOT textures for older cards that claim to support it.</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">456</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">NPOT background (
-maybe raster) fail to work if HW doesn't support NPOT texture</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">457</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">ClassCastException
-in MasterControl when updating Texture3D</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">458</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">Canvas3D stops
-rendering on window close</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">461</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">ClassCastException
-thrown when using filters with NioImageBuffer</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">466</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">NPE when updating
-lights with multiple views</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">467</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">Add Java3D source
-jar file as a separate or part of the distribution</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">468</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">SceneGraphStreamReader/Writer
-do not close the stream</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">470</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">Need informative
-error message for mismatched NioImageBuffer</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">471</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">Performance
-degradation with shader attribute object setValue()</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">474</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">Update javadoc for
-TextureLoader for ImageException</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">478</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">Memory leak in
-TransparencySortController</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">479</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">JOGL: Screen door
-transparency renders incorrectly on JoglPipeline</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">480</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">getBounds should
-cache results</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">481</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">JOALSample: cannot
-load if only URLString is given in MediaContainer</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">485</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">ClassCastException
-when switching shaders in PhongShadingGLSL example</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">486</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">Java 3D hangs on
-some Windows Vista systems</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">488</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">ImageComponent3D
-bug with by-reference images</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">489</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">AutoOffScreenCanvas3D:
-postSwap() is called twice</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">490</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">JOALSample fails to
-load second sample</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">491</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">Refactor
-platform-specific classes to use non-overlapping class names</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">492</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">ImageComponent2D.setSubImage
-throws IllegalArgumentException</td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">494</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">Group.moveto(null)
-throws a NullPointerException<br>
-
- </td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">496</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">Big performance hit
-in VirtualUniverse.getNodeId<br>
-
- </td>
-
- </tr>
-
- <tr>
-
- <td style="vertical-align: top; text-align: right;">500</td>
-
- <td style="vertical-align: top;">&nbsp; </td>
-
- <td style="vertical-align: top;">Reuse JOAL buffers
-where possible<br>
-
- </td>
-
- </tr>
-
- </tbody>
-</table>
-
-<br>
-
-<h3><a name="JoglPipeline"></a>JOGL Rendering
-Pipeline</h3>
-
-<p>A JOGL rendering pipeline, as described
-in <a href="https://java3d.dev.java.net/issues/show_bug.cgi?id=229">issue
-229</a>, is now
-available on all supported platforms, including Apple Mac
-OS X (x86 or PPC). The easiest way to run Java&nbsp;3D applications
-using the JOGL
-pipeline is via Java Webstart from your browser (with no setup
-required).
-<a href="https://j3d-webstart.dev.java.net/test/">Click here</a>
-to run
-a Java&nbsp;3D example program from your browser via the
-JOGL pipeline. These
-examples will use JOGL on Mac OS X and the native OpenGL pipeline on
-all
-other platforms.<br>
-
-</p>
-
-<p>The JOGL renderer is the default on Mac OS X.
-You can select the JOGL renderer on other platforms by setting the "<code>j3d.rend</code>"
-system
-property
-to "<code>jogl</code>",
-for example:
-</p>
-
-<ul>
-
- <code>java -Dj3d.rend=jogl ClassName</code>
-</ul>
-
-<p>You will need to <a href="https://jogl.dev.java.net/">download
-JOGL</a>
-and install it into the JRE along with the Java&nbsp;3D jar files
-(or
-include it in your PATH/CLASSPATH).<br>
-
-</p>
-
-<p>NOTE: You must install <i>both</i> Java 3D and
-JOGL into the JRE,
-or else you must install <i>neither</i> Java 3D nor JOGL
-into the
-JRE. If you install Java 3D into the JRE and put JOGL on your
-CLASSPATH, the JoglPipeline will fail to find the JOGL classes.</p>
-
-<h3><a name="More_Information"></a>More
-Information</h3>
-
-<p>For the latest information on Java&nbsp;3D, see the <a href="https://java3d.dev.java.net/">main Java&nbsp;3D
-project page</a>
-on
-java.net.<br>
-
-</p>
-
-<p>Click <a href="https://java3d.dev.java.net/issues/buglist.cgi?Submit+query=Submit+query&amp;component=java3d&amp;issue_status=NEW&amp;issue_status=STARTED&amp;issue_status=REOPENED">here</a>
-for a list of open issues.</p>
-
-</body>
-</html>
diff --git a/release-info/fcs-1_5_1/README.txt b/release-info/fcs-1_5_1/README.txt
deleted file mode 100644
index 21310cd..0000000
--- a/release-info/fcs-1_5_1/README.txt
+++ /dev/null
@@ -1,20 +0,0 @@
-Java 3D(TM) 1.5.1 Release
--------------------------
-
-This software is licensed by Sun, as specified in the LICENSE-Java3D-v1_5_1.txt file. You must only use this software in accordance with the terms under which the code is licensed.
-
-
-Instructions for unzipping Java 3D 1.5.1
-----------------------------------------
-
-After downloading and unzipping the java3d-1_5_1-XXX.zip file into a temporary directory, for example, "c:\Temp", you will see the following files in the java3d-1_5_1-XXX directory:
-
- COPYRIGHT.txt Copyright notice
- LICENSE-Java3D-v1_5_1.txt Software License Agreement
- README-distribution.txt Requirements for distribution of Java 3D files
- README-unzip.html Instructions for manually installing the release
- README.txt README file (you are reading it now)
- j3d-jre.zip Zip file containing the files to be installed
-
-To manually install Java 3D, open README-unzip.html in your browser and follow the instructions.
-
diff --git a/release-info/fcs-1_5_2/0-USAGE.txt b/release-info/fcs-1_5_2/0-USAGE.txt
deleted file mode 100644
index 79246b9..0000000
--- a/release-info/fcs-1_5_2/0-USAGE.txt
+++ /dev/null
@@ -1,41 +0,0 @@
-I. Files for Windows Installer
-
- README.html :
- Modified RELEASE NOTES (with link to install instructions removed)
- used as README file for Windows installer
-
- LICENSE-*.rtf :
- rtf version of license used for Windows installer
-
-II. Files for Unix Installers, Zip Bundles, and Download page
-
- LICENSE-*.txt :
- text version of license used for the zip bundles, the Unix
- installers, and in download directory (and pointed to by our
- java.net download page)
-
-III. Files for Zip Bundles
-
- README.txt :
- README file that is included with the zip bundles; contains terms
- of use, pointer to LICENSE-*.txt, pointer to README-unzip.html,
- and MANIFEST of files in bundle
-
- README-unzip.html :
- README file that is included with the zip bundles; contains
- pointer to LICENSE-*.txt plus instructions for manually unzipping
- the zip bundle.
-
- README-distribution.txt :
- Legal README file that is included with the zip bundles
-
-IV. Files for Download page
-
- README-download.html :
- README file used in download directory (and pointed to by our
- java.net download page); includes pointer to LICENSE-*.txt plus
- HOW_TO_INSTALL.html
-
- THIRDPARTYLICENSEREADME.txt
- Combined third-party license files generated by Sun Legal. This is
- included on our download page along side the license.
diff --git a/release-info/fcs-1_5_2/LICENSE-Java3D-v1_5_2.rtf b/release-info/fcs-1_5_2/LICENSE-Java3D-v1_5_2.rtf
deleted file mode 100644
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-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 Licensed unit Count: Unlimited.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 Permitted Uses:}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 1. You may reproduce and use the Software for Your own Individual, Commercial, and Research and Instructional Use for the purposes of designing, developing, testing, and running Your applets and applications("Programs").}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 2. Subject to the terms and conditions of this Agreement and restrictions and exceptions set forth in the Software's documentation, You may reproduce and distribute portions of Software identified as a redistributable in the documentation ("Redistributable
-"), provided that:}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 (a) You distribute Redistributable complete and unmodified and only bundled as part of Your Programs,}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 (b) Your Programs add significant and primary functionality to the Redistributable,}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 (c) You distribute Redistributable for the sole purpose of running Your Programs,}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 (d) You do not distribute additional software intended to replace any component(s) of the Redistributable,}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 (e) You do not remove or alter any proprietary legends or notices contained in or on the Redistributable.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 (f) You only distribute the Redistributable subject to a license agreement that protects Sun's interests consistent with the terms contained in this Agreement, and}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 (g) You agree to defend and indemnify Sun and its licensors from and against any damages, costs, liabilities, settlement amounts and/or expenses (including attorneys' fees) incurred in connection with any claim, lawsuit or action by any third party that ar
-ises or results from the use or distribution of any and all Programs and/or Redistributable.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 3. Java Technology Restrictions. You may not create, modify, or change the behavior of, or authorize Your licensees to create, modify, or change the behavior of, classes, interfaces, or subpackages that are in any way identified as "java", "javax", "sun"
-or similar convention as specified by Sun in any naming convention designation.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 SOFTWARE LICENSE AGREEMENT}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 READ THE TERMS OF THIS AGREEMENT ("AGREEMENT") CAREFULLY BEFORE OPENING SOFTWARE MEDIA PACKAGE. BY OPENING SOFTWARE MEDIA PACKAGE, YOU AGREE TO THE TERMS OF THIS AGREEMENT. IF YOU ARE ACCESSING SOFTWARE ELECTRONICALLY, INDICATE YOUR ACCEPTANCE OF THESE TER
-MS BY SELECTING THE "ACCEPT" (OR EQUIVALENT) BUTTON AT THE END OF THIS AGREEMENT. IF YOU DO NOT AGREE TO ALL OF THE TERMS, PROMPTLY RETURN THE UNUSED SOFTWARE TO YOUR PLACE OF PURCHASE FOR A REFUND OR, IF SOFTWARE IS ACCESSED ELECTRONICALLY, SELECT THE "DE
-CLINE" (OR EQUIVALENT) BUTTON AT THE END OF THIS AGREEMENT. IF YOU HAVE SEPARATELY AGREED TO LICENSE TERMS ("MASTER TERMS") FOR YOUR LICENSE TO THIS SOFTWARE, THEN SECTIONS 1-6 OF THIS AGREEMENT ("SUPPLEMENTAL LICENSE TERMS") SHALL SUPPLEMENT AND SUPERSEDE
- THE MASTER TERMS IN RELATION TO THIS SOFTWARE.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 1. Definitions.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 (a) "Entitlement" means the collective set of applicable documents authorized by Sun evidencing your obligation to pay associated fees (if any) for the license, associated Services, and the authorized scope of use of Software under this Agreement.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 (b) "Licensed Unit" means the unit of measure by which your use of Software and/or Service is licensed, as described in your Entitlement.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 (c) "Permitted Use" means the licensed Software use(s) authorized in this Agreement as specified in your Entitlement. The Permitted Use for any bundled Sun software not specified in your Entitlement will be evaluation use as provided in Section 3.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 (d) "Service" means the service(s) that Sun or its delegate will provide, if any, as selected in your Entitlement and as further described in the applicable service listings at www.sun.com/service/servicelist.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 (e) "Software" means the Sun software described in your Entitlement. Also, certain software may be included for evaluation use under Section 3.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 (f) "You" and "Your" means the individual or legal entity specified in the Entitlement, or for evaluation purposes, the entity performing the evaluation.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 2. License Grant and Entitlement.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 Subject to the terms of your Entitlement, Sun grants you a nonexclusive, nontransferable limited license to use Software for its Permitted Use for the license term. Your Entitlement will specify (a) Software licensed, (b) the Permitted Use, (c) the license
- term, and (d) the Licensed Units.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 Additionally, if your Entitlement includes Services, then it will also specify the (e) Service and (f) service term.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 If your rights to Software or Services are limited in duration and the date such rights begin is other than the purchase date, your Entitlement will provide that beginning date(s).}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 The Entitlement may be delivered to you in various ways depending on the manner in which you obtain Software and Services, for example, the Entitlement may be provided in your receipt, invoice or your contract with Sun or authorized Sun reseller. It may al
-so be in electronic format if you download Software.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 3. Permitted Use.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 As selected in your Entitlement, one or more of the following Permitted Uses will apply to your use of Software. Unless you have an Entitlement that expressly permits it, you may not use Software for any of the other Permitted Uses. If you don't have an En
-titlement, or if your Entitlement doesn't cover additional software delivered to you, then such software is for your Evaluation Use.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 (a) Evaluation Use. You may evaluate Software internally for a period of 90 days from your first use.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 (b) Research and Instructional Use. You may use Software internally to design, develop and test, and also to provide instruction on such uses.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 (c) Individual Use. You may use Software internally for personal, individual use.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 (d) Commercial Use. You may use Software internally for your own commercial purposes.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 (e) Service Provider Use. You may make Software functionality accessible (but not by providing Software itself or through outsourcing services) to your end users in an extranet deployment, but not to your affiliated companies or to government agencies.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 4. Licensed Units.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 Your Permitted Use is limited to the number of Licensed Units stated in your Entitlement. If you require additional Licensed Units, you will need additional Entitlement(s).}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 5. Restrictions.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 (a) The copies of Software provided to you under this Agreement is licensed, not sold, to you by Sun. Sun reserves all rights not expressly granted. (b) You may make a single archival copy of Software, but otherwise may not copy, modify, or distribute Soft
-ware. However if the Sun documentation accompanying Software lists specific portions of Software, such as header files, class libraries, reference source code, and/or redistributable files, that may be handled differently, you may do so only as provided in
- the Sun documentation. (c) You may not rent, lease, lend or encumber Software. (d) Unless enforcement is prohibited by applicable law, you may not decompile, or reverse engineer Software. (e) The terms and conditions of this Agreement will apply to any So
-ftware updates, provided to you at Sun's discretion, that replace and/or supplement the original Software, unless such update contains a separate license. (f) You may not publish or provide the results of any benchmark or comparison tests run on Software t
-o any third party without the prior written consent of Sun. (g) Software is confidential and copyrighted. (h) Unless otherwise specified, if Software is delivered with embedded or bundled software that enables functionality of Software, you may not use suc
-h software on a stand-alone basis or use any portion of such software to interoperate with any program(s) other than Software. (i) Software may contain programs that perform automated collection of system data and/or automated software updating services. S
-ystem data collected through such programs may be used by Sun, its subcontractors, and its service delivery partners for the purpose of providing you with remote system services and/or improving Sun's software and systems. (j) Software is not designed, lic
-ensed or intended for use in the design, construction, operation or maintenance of any nuclear facility and Sun and its licensors disclaim any express or implied warranty of fitness for such uses. (k) No right, title or interest in or to any trademark, ser
-vice mark, logo or trade name of Sun or its licensors is granted under this Agreement.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 6. Java Compatibility and Open Source.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 Software may contain Java technology. You may not create additional classes to, or modifications of, the Java technology, except under compatibility requirements available under a separate agreement available at www.java.net.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 Sun supports and benefits from the global community of open source developers, and thanks the community for its important contributions and open standards-based technology, which Sun has adopted into many of its products.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 Please note that portions of Software may be provided with notices and open source licenses from such communities and third parties that govern the use of those portions, and any licenses granted hereunder do not alter any rights and obligations you may ha
-ve under such open source licenses, however, the disclaimer of warranty and limitation of liability provisions in this Agreement will apply to all Software in this distribution.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 7. Term and Termination.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 The license and service term are set forth in your Entitlement(s). Your rights under this Agreement will terminate immediately without notice from Sun if you materially breach it or take any action in derogation of Sun's and/or its licensors' rights to Sof
-tware. Sun may terminate this Agreement should any Software become, or in Sun's reasonable opinion likely to become, the subject of a claim of intellectual property infringement or trade secret misappropriation. Upon termination, you will cease use of, and
- destroy, Software and confirm compliance in writing to Sun. Sections 1, 5, 6, 7, and 9-15 will survive termination of the Agreement.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 8. Limited Warranty.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 Sun warrants to you that for a period of 90 days from the date of purchase, as evidenced by a copy of the receipt, the media on which Software is furnished (if any) will be free of defects in materials and workmanship under normal use. Except for the foreg
-oing, Software is provided "AS IS". Your exclusive remedy and Sun's entire liability under this limited warranty will be at Sun's option to replace Software media or refund the fee paid for Software. Some states do not allow limitations on certain implied
-warranties, so the above may not apply to you. This limited warranty gives you specific legal rights. You may have others, which vary from state to state.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 9. Disclaimer of Warranty.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 UNLESS SPECIFIED IN THIS AGREEMENT, ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT ARE DISCLAIMED, EXCEPT TO THE EXTENT THAT THESE D
-ISCLAIMERS ARE HELD TO BE LEGALLY INVALID.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 10. Limitation of Liability.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 TO THE EXTENT NOT PROHIBITED BY LAW, IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR SPECIAL, INDIRECT, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED REGARDLESS OF THE THEORY OF LIABILITY, ARISIN
-G OUT OF OR RELATED TO THE USE OF OR INABILITY TO USE SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. In no event will Sun's liability to you, whether in contract, tort (including negligence), or otherwise, exceed the amount paid
- by you for Software under this Agreement. The foregoing limitations will apply even if the above stated warranty fails of its essential purpose. Some states do not allow the exclusion of incidental or consequential damages, so some of the terms above may
-not be applicable to you.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 11. Export Regulations.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 All Software, documents, technical data, and any other materials delivered under this Agreement are subject to U.S. export control laws and may be subject to export or import regulations in other countries. You agree to comply strictly with these laws and
-regulations and acknowledge that you have the responsibility to obtain any licenses to export, re-export, or import as may be required after delivery to you.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 12. U.S. Government Restricted Rights.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 If Software is being acquired by or on behalf of the U.S. Government or by a U.S. Government prime contractor or subcontractor (at any tier), then the Government's rights in Software and accompanying documentation will be only as set forth in this Agreemen
-t; this is in accordance with 48 CFR 227.7201 through 227.7202-4 (for Department of Defense (DOD) acquisitions) and with 48 CFR 2.101 and 12.212 (for non-DOD acquisitions).}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 13. Governing Law.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 Any action related to this Agreement will be governed by California law and controlling U.S. federal law. No choice of law rules of any jurisdiction will apply.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 14. Severability.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 If any provision of this Agreement is held to be unenforceable, this Agreement will remain in effect with the provision omitted, unless omission would frustrate the intent of the parties, in which case this Agreement will immediately terminate.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 15. Integration.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 This Agreement, including any terms contained in your Entitlement, is the entire agreement between you and Sun relating to its subject matter. It supersedes all prior or contemporaneous oral or written communications, proposals, representations and warrant
-ies and prevails over any conflicting or additional terms of any quote, order, acknowledgment, or other communication between the parties relating to its subject matter during the term of this Agreement. No modification of this Agreement will be binding, u
-nless in writing and signed by an authorized representative of each party.}
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033
-\par \pard\plain \ltrpar\s7\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af3\afs20\lang255\ltrch\dbch\af3\langfe255\hich\f3\fs20\lang1033\loch\f3\fs20\lang1033 {\rtlch \ltrch\loch\f3\fs20\lang1033\i0\b0 Please contact Sun Microsystems, Inc. 4150 Network Circle, Santa Clara, California 95054 if you have questions.}
-\par } \ No newline at end of file
diff --git a/release-info/fcs-1_5_2/LICENSE-Java3D-v1_5_2.txt b/release-info/fcs-1_5_2/LICENSE-Java3D-v1_5_2.txt
deleted file mode 100644
index 3667507..0000000
--- a/release-info/fcs-1_5_2/LICENSE-Java3D-v1_5_2.txt
+++ /dev/null
@@ -1,297 +0,0 @@
-Sun Microsystems, Inc. ("Sun") ENTITLEMENT for SOFTWARE
-
-Licensee/Company: Entity receiving Software.
-
-Effective Date: Date of delivery of the Software to You.
-
-Software: JAVA 3D, VERSION 1.5.2.
-
-License Term: Perpetual (subject to termination under the SLA).
-
-Licensed Unit: Software Copy.
-
-Licensed unit Count: Unlimited.
-
-Permitted Uses:
-
-1. You may reproduce and use the Software for Your own Individual,
-Commercial, and Research and Instructional Use for the purposes
-of designing, developing, testing, and running Your applets and
-applications("Programs").
-
-2. Subject to the terms and conditions of this Agreement and
-restrictions and exceptions set forth in the Software's documentation,
-You may reproduce and distribute portions of Software identified as a
-redistributable in the documentation ("Redistributable"), provided that:
-
-(a) You distribute Redistributable complete and unmodified and only
-bundled as part of Your Programs,
-
-(b) Your Programs add significant and primary functionality to the
-Redistributable,
-
-(c) You distribute Redistributable for the sole purpose of running
-Your Programs,
-
-(d) You do not distribute additional software intended to replace any
-component(s) of the Redistributable,
-
-(e) You do not remove or alter any proprietary legends or notices
-contained in or on the Redistributable.
-
-(f) You only distribute the Redistributable subject to a license agreement
-that protects Sun's interests consistent with the terms contained in
-this Agreement, and
-
-(g) You agree to defend and indemnify Sun and its licensors from and
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-expenses (including attorneys' fees) incurred in connection with any
-claim, lawsuit or action by any third party that arises or results from
-the use or distribution of any and all Programs and/or Redistributable.
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-3. Java Technology Restrictions. You may not create, modify, or change
-the behavior of, or authorize Your licensees to create, modify, or change
-the behavior of, classes, interfaces, or subpackages that are in any way
-identified as "java", "javax", "sun" or similar convention as specified
-by Sun in any naming convention designation.
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-SOFTWARE LICENSE AGREEMENT
-
-READ THE TERMS OF THIS AGREEMENT ("AGREEMENT") CAREFULLY BEFORE OPENING
-SOFTWARE MEDIA PACKAGE. BY OPENING SOFTWARE MEDIA PACKAGE, YOU AGREE TO
-THE TERMS OF THIS AGREEMENT. IF YOU ARE ACCESSING SOFTWARE ELECTRONICALLY,
-INDICATE YOUR ACCEPTANCE OF THESE TERMS BY SELECTING THE "ACCEPT" (OR
-EQUIVALENT) BUTTON AT THE END OF THIS AGREEMENT. IF YOU DO NOT AGREE TO
-ALL OF THE TERMS, PROMPTLY RETURN THE UNUSED SOFTWARE TO YOUR PLACE OF
-PURCHASE FOR A REFUND OR, IF SOFTWARE IS ACCESSED ELECTRONICALLY, SELECT
-THE "DECLINE" (OR EQUIVALENT) BUTTON AT THE END OF THIS AGREEMENT. IF YOU
-HAVE SEPARATELY AGREED TO LICENSE TERMS ("MASTER TERMS") FOR YOUR LICENSE
-TO THIS SOFTWARE, THEN SECTIONS 1-6 OF THIS AGREEMENT ("SUPPLEMENTAL
-LICENSE TERMS") SHALL SUPPLEMENT AND SUPERSEDE THE MASTER TERMS IN
-RELATION TO THIS SOFTWARE.
-
-1. Definitions.
-
-(a) "Entitlement" means the collective set of applicable documents
-authorized by Sun evidencing your obligation to pay associated fees (if
-any) for the license, associated Services, and the authorized scope of
-use of Software under this Agreement.
-
-(b) "Licensed Unit" means the unit of measure by which your use of
-Software and/or Service is licensed, as described in your Entitlement.
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-(c) "Permitted Use" means the licensed Software use(s) authorized in
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-for any bundled Sun software not specified in your Entitlement will be
-evaluation use as provided in Section 3.
-
-(d) "Service" means the service(s) that Sun or its delegate will provide,
-if any, as selected in your Entitlement and as further described in the
-applicable service listings at www.sun.com/service/servicelist.
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-(e) "Software" means the Sun software described in your Entitlement. Also,
-certain software may be included for evaluation use under Section 3.
-
-(f) "You" and "Your" means the individual or legal entity specified
-in the Entitlement, or for evaluation purposes, the entity performing
-the evaluation.
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-2. License Grant and Entitlement.
-
-Subject to the terms of your Entitlement, Sun grants you a nonexclusive,
-nontransferable limited license to use Software for its Permitted Use for
-the license term. Your Entitlement will specify (a) Software licensed,
-(b) the Permitted Use, (c) the license term, and (d) the Licensed Units.
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-Additionally, if your Entitlement includes Services, then it will also
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-
-If your rights to Software or Services are limited in duration and the
-date such rights begin is other than the purchase date, your Entitlement
-will provide that beginning date(s).
-
-The Entitlement may be delivered to you in various ways depending on
-the manner in which you obtain Software and Services, for example, the
-Entitlement may be provided in your receipt, invoice or your contract
-with Sun or authorized Sun reseller. It may also be in electronic format
-if you download Software.
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-3. Permitted Use.
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-As selected in your Entitlement, one or more of the following Permitted
-Uses will apply to your use of Software. Unless you have an Entitlement
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-Permitted Uses. If you don't have an Entitlement, or if your Entitlement
-doesn't cover additional software delivered to you, then such software
-is for your Evaluation Use.
-
-(a) Evaluation Use. You may evaluate Software internally for a period
-of 90 days from your first use.
-
-(b) Research and Instructional Use. You may use Software internally to
-design, develop and test, and also to provide instruction on such uses.
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-commercial purposes.
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-(but not by providing Software itself or through outsourcing services)
-to your end users in an extranet deployment, but not to your affiliated
-companies or to government agencies.
-
-4. Licensed Units.
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-Your Permitted Use is limited to the number of Licensed Units stated
-in your Entitlement. If you require additional Licensed Units, you will
-need additional Entitlement(s).
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-5. Restrictions.
-
-(a) The copies of Software provided to you under this Agreement
-is licensed, not sold, to you by Sun. Sun reserves all rights not
-expressly granted. (b) You may make a single archival copy of Software,
-but otherwise may not copy, modify, or distribute Software. However if
-the Sun documentation accompanying Software lists specific portions of
-Software, such as header files, class libraries, reference source code,
-and/or redistributable files, that may be handled differently, you may
-do so only as provided in the Sun documentation. (c) You may not rent,
-lease, lend or encumber Software. (d) Unless enforcement is prohibited by
-applicable law, you may not decompile, or reverse engineer Software. (e)
-The terms and conditions of this Agreement will apply to any Software
-updates, provided to you at Sun's discretion, that replace and/or
-supplement the original Software, unless such update contains a separate
-license. (f) You may not publish or provide the results of any benchmark
-or comparison tests run on Software to any third party without the prior
-written consent of Sun. (g) Software is confidential and copyrighted. (h)
-Unless otherwise specified, if Software is delivered with embedded or
-bundled software that enables functionality of Software, you may not
-use such software on a stand-alone basis or use any portion of such
-software to interoperate with any program(s) other than Software. (i)
-Software may contain programs that perform automated collection of
-system data and/or automated software updating services. System data
-collected through such programs may be used by Sun, its subcontractors,
-and its service delivery partners for the purpose of providing you with
-remote system services and/or improving Sun's software and systems. (j)
-Software is not designed, licensed or intended for use in the design,
-construction, operation or maintenance of any nuclear facility and Sun
-and its licensors disclaim any express or implied warranty of fitness
-for such uses. (k) No right, title or interest in or to any trademark,
-service mark, logo or trade name of Sun or its licensors is granted
-under this Agreement.
-
-6. Java Compatibility and Open Source.
-
-Software may contain Java technology. You may not create additional
-classes to, or modifications of, the Java technology, except under
-compatibility requirements available under a separate agreement available
-at www.java.net.
-
-Sun supports and benefits from the global community of open source
-developers, and thanks the community for its important contributions
-and open standards-based technology, which Sun has adopted into many of
-its products.
-
-Please note that portions of Software may be provided with notices and
-open source licenses from such communities and third parties that govern
-the use of those portions, and any licenses granted hereunder do not alter
-any rights and obligations you may have under such open source licenses,
-however, the disclaimer of warranty and limitation of liability provisions
-in this Agreement will apply to all Software in this distribution.
-
-7. Term and Termination.
-
-The license and service term are set forth in your Entitlement(s). Your
-rights under this Agreement will terminate immediately without notice from
-Sun if you materially breach it or take any action in derogation of Sun's
-and/or its licensors' rights to Software. Sun may terminate this Agreement
-should any Software become, or in Sun's reasonable opinion likely to
-become, the subject of a claim of intellectual property infringement or
-trade secret misappropriation. Upon termination, you will cease use of,
-and destroy, Software and confirm compliance in writing to Sun. Sections
-1, 5, 6, 7, and 9-15 will survive termination of the Agreement.
-
-8. Limited Warranty.
-
-Sun warrants to you that for a period of 90 days from the date of
-purchase, as evidenced by a copy of the receipt, the media on which
-Software is furnished (if any) will be free of defects in materials
-and workmanship under normal use. Except for the foregoing, Software is
-provided "AS IS". Your exclusive remedy and Sun's entire liability under
-this limited warranty will be at Sun's option to replace Software media
-or refund the fee paid for Software. Some states do not allow limitations
-on certain implied warranties, so the above may not apply to you. This
-limited warranty gives you specific legal rights. You may have others,
-which vary from state to state.
-
-9. Disclaimer of Warranty.
-
-UNLESS SPECIFIED IN THIS AGREEMENT, ALL EXPRESS OR IMPLIED CONDITIONS,
-REPRESENTATIONS AND WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT
-ARE DISCLAIMED, EXCEPT TO THE EXTENT THAT THESE DISCLAIMERS ARE HELD TO
-BE LEGALLY INVALID.
-
-10. Limitation of Liability.
-
-TO THE EXTENT NOT PROHIBITED BY LAW, IN NO EVENT WILL SUN OR ITS LICENSORS
-BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR SPECIAL, INDIRECT,
-CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED REGARDLESS
-OF THE THEORY OF LIABILITY, ARISING OUT OF OR RELATED TO THE USE OF
-OR INABILITY TO USE SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
-POSSIBILITY OF SUCH DAMAGES. In no event will Sun's liability to you,
-whether in contract, tort (including negligence), or otherwise, exceed
-the amount paid by you for Software under this Agreement. The foregoing
-limitations will apply even if the above stated warranty fails of its
-essential purpose. Some states do not allow the exclusion of incidental
-or consequential damages, so some of the terms above may not be applicable
-to you.
-
-11. Export Regulations.
-
-All Software, documents, technical data, and any other materials delivered
-under this Agreement are subject to U.S. export control laws and may be
-subject to export or import regulations in other countries. You agree
-to comply strictly with these laws and regulations and acknowledge that
-you have the responsibility to obtain any licenses to export, re-export,
-or import as may be required after delivery to you.
-
-12. U.S. Government Restricted Rights.
-
-If Software is being acquired by or on behalf of the U.S. Government or
-by a U.S. Government prime contractor or subcontractor (at any tier),
-then the Government's rights in Software and accompanying documentation
-will be only as set forth in this Agreement; this is in accordance with
-48 CFR 227.7201 through 227.7202-4 (for Department of Defense (DOD)
-acquisitions) and with 48 CFR 2.101 and 12.212 (for non-DOD acquisitions).
-
-13. Governing Law.
-
-Any action related to this Agreement will be governed by California
-law and controlling U.S. federal law. No choice of law rules of any
-jurisdiction will apply.
-
-14. Severability.
-
-If any provision of this Agreement is held to be unenforceable, this
-Agreement will remain in effect with the provision omitted, unless
-omission would frustrate the intent of the parties, in which case this
-Agreement will immediately terminate.
-
-15. Integration.
-
-This Agreement, including any terms contained in your Entitlement, is the
-entire agreement between you and Sun relating to its subject matter. It
-supersedes all prior or contemporaneous oral or written communications,
-proposals, representations and warranties and prevails over any
-conflicting or additional terms of any quote, order, acknowledgment, or
-other communication between the parties relating to its subject matter
-during the term of this Agreement. No modification of this Agreement will
-be binding, unless in writing and signed by an authorized representative
-of each party.
-
-Please contact Sun Microsystems, Inc. 4150 Network Circle, Santa Clara,
-California 95054 if you have questions.
diff --git a/release-info/fcs-1_5_2/README-distribution.txt b/release-info/fcs-1_5_2/README-distribution.txt
deleted file mode 100644
index 1aa4c45..0000000
--- a/release-info/fcs-1_5_2/README-distribution.txt
+++ /dev/null
@@ -1,39 +0,0 @@
-DistributionREADME
-
-DISTRIBUTION BY DEVELOPERS. Subject to the terms and conditions of
-the Software License Agreement and the obligations, restrictions,
-and exceptions set forth below, You may reproduce and distribute
-the portions of Software identified below ("each a Redistributable"),
-provided that You comply with the following (note that You may be entitled
-to reproduce and distribute other portions of the Software not defined
-here as a Redistributable under certain other licenses as described in
-the THIRDPARTYLICENSEREADME, if applicable):
-
-(a) You distribute the Redistributable complete and unmodified and only
-bundled as part of Your applets and applications ("Programs"),
-
-(b) Your Programs add significant and primary functionality to the
-Software
-
-(c) You distribute Redistributable for the sole purpose of running
-Your Programs,
-
-(d) You do not distribute additional software intended to replace any
-component(s) of the Redistributable,
-
-(e) You do not remove or alter any proprietary legends or notices
-contained in or on the Redistributable.
-
-(f) You only distribute the Redistributable subject to a license agreement
-that protects Sun's interests consistent with the terms contained in
-the Software License Agreement, and
-
-(g) You agree to defend and indemnify Sun and its licensors from and
-against any damages, costs, liabilities, settlement amounts and/or
-expenses (including attorneys' fees) incurred in connection with any
-claim, lawsuit or action by any third party that arises or results from
-the use or distribution of any and all Programs and/or Redistributable.
-
-The following files are each a Redistributable:
-
-JAVA 3D, VERSION 1.5.2
diff --git a/release-info/fcs-1_5_2/README-download.html b/release-info/fcs-1_5_2/README-download.html
deleted file mode 100644
index 6a07ee4..0000000
--- a/release-info/fcs-1_5_2/README-download.html
+++ /dev/null
@@ -1,79 +0,0 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
-<html>
-<head>
- <meta content="text/html; charset=ISO-8859-1" http-equiv="content-type">
- <title>Java 3D 1.5.2 Installation Instructions</title>
-</head>
-<body>
-<h2>Java&nbsp;3D<sup><font size="-2">TM</font></sup> 1.5.2 Release</h2>
-<p>This software is licensed by Sun, as specified in the
-<a href="LICENSE-Java3D-v1_5_2.txt">LICENSE-Java3D-v1_5_2.txt</a>
-file. You must only use this software in accordance with the terms
-under which the code is licensed.
-</p>
-<h2>Instructions for Installing Java&nbsp;3D 1.5.2</h2>
-<p>The 1.5.2 version of the Java&nbsp;3D<sup><font size="-2">TM</font></sup>
-API runs on JDK version
-1.5.0 and higher. It has been released for the Windows, Linux,
-Solaris, and Mac&nbsp;OS&nbsp;X operating environments. See the
-<a href="http://j3d-core.dev.java.net/j3d1_5_2/RELEASE-NOTES.html">release
-notes</a> for more information.
-</p>
-
-<h3>Preferred method</h3>
-
-<p>Developers who wish to develop an application using the Java&nbsp;3D API
-are encouraged to download the j3d-1_5_2-XXX.zip file for
-their platform, and manually install the necessary files into a
-directory on their local disk. To do this, unzip the downloaded file,
-and follow the instructions in the unzipped README.txt file.
-</p>
-
-<h3>Alternative method</h3>
-
-<p>Alternatively, you can run the installer as shown below, keeping in
-mind that it is not recommended to install the j3d jar files and
-native libraries directly into the JRE.
-</p>
-
-<h4>Windows</h4>
-<p>To install the Java&nbsp;3D API on Windows, download the binary
-installer and then execute it, by double-clicking on the
-j3d-1_5_2-windows-i586.exe (or j3d-1_5_2-windows-amd64.exe)
-icon.
-</p>
-
-<h4>Linux or Solaris</h4>
-<p>To install the Java&nbsp;3D API on Linux or Solaris, download the
-self-extracting binary file, chdir to the desired directory, and then
-execute it. For example, on a 32-bit Linux system:
-</p>
-<ul>
-cd /myhome/j3d<br>
-sh /path-to-download-files/j3d-1_5_2-linux-i586.bin<br>
-</ul>
-
-<p>After doing this, you will need to modify your CLASSPATH
-environment variable to include the full paths to j3dcore.jar,
-j3dutils.jar, and vecmath.jar. For example:
-</p>
-
-<ul>
-export CLASSPATH=".:/myhome/j3d/lib/ext/j3dcore.jar:/myhome/j3d/lib/ext/j3dutils.jar:/myhome/j3d/lib/ext/vecmath.jar
-</ul>
-
-<p>Then modify your LD_LIBRARY_PATH environment variable to contain the
-full path to the "lib/ARCH" directory. For example, on 32-bit Linux:
-</p>
-
-<ul>
-export LD_LIBRARY_PATH=/myhome/j3d/lib/i386
-</ul>
-
-<h4>Mac OS X</h4>
-<p>No installer is available for the Mac&nbsp;OS&nbsp;X operating environment.
-You will need to download the j3d-1_5_2-macosx.zip file, unzip it,
-and follow the instructions in the unzipped README.txt file.
-</p>
-</body>
-</html>
diff --git a/release-info/fcs-1_5_2/README-unzip.html b/release-info/fcs-1_5_2/README-unzip.html
deleted file mode 100644
index bc17440..0000000
--- a/release-info/fcs-1_5_2/README-unzip.html
+++ /dev/null
@@ -1,204 +0,0 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
-<html>
-<head>
- <meta content="text/html; charset=ISO-8859-1" http-equiv="content-type">
- <title>Java 3D 1.5.2 Unzip Instructions</title>
-</head>
-<body>
-<h2>Java&nbsp;3D<sup><font size="-2">TM</font></sup> 1.5.2 Release</h2>
-<p>This software is licensed by Sun, as specified in the
-<a href="LICENSE-Java3D-v1_5_2.txt">LICENSE-Java3D-v1_5_2.txt</a>
-file. You must only use this software in accordance with the terms
-under which the code is licensed.
-</p>
-<h2>Instructions for Unzipping the Java&nbsp;3D 1.5.2 Release</h2>
-<p>The 1.5.2 version of the
-Java&nbsp;3D<sup><font size="-2">TM</font></sup>
-API runs on JDK version 1.5.0 and higher. It has been released
-for the <a href="#Windows">Windows</a>, <a href="#Linux">Linux</a>,
-<a href="#Solaris">Solaris</a>,
-and <a href="#MacOSX">Mac&nbsp;OS&nbsp;X</a>
-operating environments.
-</p>
-<p>NOTE: Installing the j3d jars and native libs into the "ext"
-directory of the JRE is discouraged, especially on
-Mac&nbsp;OS&nbsp;X
-where JOGL is used as the rendering engine. Doing so can cause
-conflicts with third-party applications launched via Java Web Start,
-and causes confusion later when upgrading the distribution.
-</p>
-<h3><a name="Windows"></a>Windows</h3>
-<p>The 1.5.2 release of the Java&nbsp;3D API for Windows 2000, Windows
-XP (x86 or amd64), and Windows Vista runs on JDK version 1.5.0 and
-higher. To manually install this release, do the following:
-</p>
-<ol>
- <li>Download and unzip <code>j3d-1_5_2-XXX.zip</code>
-(using Windows
-Explorer or an unzip tool such as WinZip) to a temporary
-download folder,
-for example, <code>c:\Downloads</code>. This will
-create a <code>j3d-1_5_2-XXX</code> subfolder in
-your download folder where the
-downloaded files can be found. The file you need for manual
-installation is <code>j3d-jre.zip</code>.<br>
- <br>
- </li>
- <li>Create a folder for the j3d jar files and native libraries,
-for example, <code>C:\Users\myhome\j3d</code>, and
-unzip <code>j3d-jre.zip</code> into this folder.<br>
- <br>
- </li>
- <li>Modify your <code>CLASSPATH</code> environment
-variable to include the full paths to <code>j3dcore.jar</code>,
- <code>j3dutils.jar</code>, and <code>vecmath.jar</code>.
-For example, add the following to your <code>CLASSPATH</code>
-variable,
-using the System control panel, Advanced tab, Environment Variables
-button:<br>
- <br>
- <code>.;C:\Users\myhome\j3d\lib\ext\j3dcore.jar;C:\Users\myhome\j3d\lib\ext\j3dutils.jar;C:\Users\myhome\j3d\lib\ext\vecmath.jar</code>
- <br>
- <br>
- </li>
- <li>Modify your <code>PATH</code> environment
-variable to contain the full path to the <code>lib\i386</code>
-folder (or <code>lib\amd64</code> for
-Windows/x64). For example, on 32-bit Windows, add the following to your
- <code>PATH</code> variable, using the System control
-panel, Advanced tab, Environment Variables button.<br>
- <br>
- <code>C:\Users\myhome\j3d\lib\i386</code><br>
- </li>
-</ol>
-<p>At this point your Java installation should be able to see
-the j3d class files. Users of IDEs such as NetBeans and Eclipse should
-consult the IDE's documentation to see how to add jar files and native
-libraries to their current project.<br>
-</p>
-<h3><a name="Linux"></a><a name="Solaris"></a>Linux,
-Solaris</h3>
-<p>The 1.5.2 release of the Java&nbsp;3D API
-for Linux or Solaris runs on JDK version 1.5.0 and
-higher. To manually install this release, do the following:</p>
-<ol>
- <li>Download and unzip <code>j3d-1_5_2-XXX.zip</code>
-into a temporary
-download directory,
-for example, <code>/tmp</code>. This will
-create a <code>j3d-1_5_2-XXX</code> subdirectory
-in <code>/tmp</code> where the
-downloaded files can be found. The file you need for manual
-installation is <code>j3d-jre.zip</code>.<br>
- <br>
- </li>
- <li>Create a folder for the j3d jar files and native libraries,
-for example, <code>/myhome/j3d</code>, and
-unzip <code>j3d-jre.zip</code> into this directory
-as follows:<br>
- <br>
- <ul>
- <code>cd /myhome/j3d</code><br>
- <code>unzip /tmp/j3d-1_5_2-*/j3d-jre.zip</code><br>
- </ul>
- <br>
- </li>
- <li>Modify your <code>CLASSPATH</code> environment
-variable to include the full paths to <code>j3dcore.jar</code>,
- <code>j3dutils.jar</code>, and <code>vecmath.jar</code>.
-For example:<br>
- <br>
- <code>export
-CLASSPATH=.:/myhome/j3d/lib/ext/j3dcore.jar:/myhome/j3d/lib/ext/j3dutils.jar:/myhome/j3d/lib/ext/vecmath.jar</code><br>
- <br>
- </li>
- <li>Modify your <code>LD_LIBRARY_PATH</code>
-environment
-variable to contain the full path to the <code>lib/&lt;ARCH&gt;</code>
-directory. For example, on 32-bit Linux:<br>
- <br>
- <code>export LD_LIBRARY_PATH=/myhome/j3d/lib/i386</code><br>
- </li>
-</ol>
-<p>At this point your Java installation should be able to see
-the j3d class files. Users of IDEs such as NetBeans and Eclipse should
-consult the IDE's documentation to see how to add jar files and native
-libraries to their current project.
-</p>
-<h3><a name="MacOSX"></a>Mac OS X</h3>
-<p>The 1.5.2 release of the Java&nbsp;3D API
-for Mac&nbsp;OS&nbsp;X runs on JDK version 1.5.0 and
-higher. To manually install this release, do the following:</p>
-<ol>
- <li>Download and unzip <code>j3d-1_5_2-XXX.zip</code>
-into a temporary
-download directory,
-for example, <code>/tmp</code>. This will
-create a <code>j3d-1_5_2-XXX</code> subdirectory
-in <code>/tmp</code> where the
-downloaded files can be found. The file you need for manual
-installation is <code>j3d-jre.zip</code>.<br>
- <br>
- </li>
- <li>Create a folder for the j3d jar files,
-for example, <code>/myhome/j3d</code>, and
-unzip <code>j3d-jre.zip</code> into this directory
-as follows:<br>
- <br>
- <ul>
- <code>cd /myhome/j3d</code><br>
- <code>unzip /tmp/j3d-1_5_2-*/j3d-jre.zip</code><br>
- </ul>
- <br>
- </li>
- <li>Modify your <code>CLASSPATH</code> environment
-variable to include the full paths to <code>j3dcore.jar</code>,
- <code>j3dutils.jar</code>, and <code>vecmath.jar</code>.
-For example:<br>
- <br>
- <code>export
-CLASSPATH=.:/myhome/j3d/lib/ext/j3dcore.jar:/myhome/j3d/lib/ext/j3dutils.jar:/myhome/j3d/lib/ext/vecmath.jar</code><br>
- </li>
- <br>
- <li>Download a recent version of <a href="https://jogl.dev.java.net/">JOGL</a> for the Mac
-platform into a temporary
-download directory,
-for example, <code>/tmp</code>.<br>
- <br>
- </li>
- <li>Create a folder for the jogl jar files and native
-libraries,
-for example, <code>/myhome/jogl</code>, and
-unzip <code>jogl-*.zip</code> into this directory
-as follows:<br>
- <br>
- <ul>
- <code>cd /myhome/jogl</code><br>
- <code>unzip /tmp/jogl-*.zip</code><br>
- </ul>
- <br>
- </li>
- <li>Modify your <code>CLASSPATH</code> environment
-variable to include the full paths to <code>jogl.jar</code>
-and <code>gluegen-rt.jar</code>.
-For example:<br>
- <br>
- <code>export
-CLASSPATH="${CLASSPATH}:/myhome/jogl/lib/jogl.jar:/myhome/jogl/lib/gluegen-rt.jar</code><br>
- </li>
- <br>
- <li>Modify your <code>DYLD_LIBRARY_PATH</code>
-environment
-variable to contain the full path to the <code>lib</code>
-directory. For example:<br>
- <br>
- <code>export DYLD_LIBRARY_PATH=/myhome/jogl/lib</code><br>
- </li>
-</ol>
-<p>At this point your Java installation should be able to see
-the j3d and jogl class files. Users of IDEs such as NetBeans and
-Eclipse should
-consult the IDE's documentation to see how to add jar files and native
-libraries to their current project.</p>
-</body>
-</html>
diff --git a/release-info/fcs-1_5_2/README.html b/release-info/fcs-1_5_2/README.html
deleted file mode 100644
index c6bbab4..0000000
--- a/release-info/fcs-1_5_2/README.html
+++ /dev/null
@@ -1,335 +0,0 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
-<html>
-<head>
- <meta http-equiv="content-type"
- content="text/html; charset=ISO-8859-1">
- <title>Java 3D 1.5.2 Release Notes</title>
-</head>
-<body>
-<h2>Java&nbsp;3D<sup><font size="-2">TM</font></sup> 1.5.2
-Release Notes</h2>
-<p>This file contains important release information for users of
-the
-Java&nbsp;3D<sup><font size="-2">TM</font></sup> API, version
-1.5.2.
-</p>
-<ul>
- <a href="#System_Requirements">System Requirements</a>
-(<a href="#Solaris_Sparc">Solaris Sparc</a>, <a href="#Solaris_x86">Solaris
-x86</a>, <a href="#Linux">Linux</a>, <a href="#Windows">Windows</a>, <a
- href="#MacOSX">Mac OS X</a>)<br>
- <a href="#Improvements_In_1_5_2">Improvements in 1.5.2</a><br>
- <a href="#JoglPipeline">JOGL Rendering Pipeline</a><br>
- <a href="#More_Information">More Information</a><br>
-</ul>
-<p><span style="font-style: italic;">NOTE: We recommend that you </span><span
- style="font-style: italic;">uninstall all </span><span
- style="font-style: italic;">previous versions of Java&nbsp;3D before
-installing this version.</span>
-</p>
-<h3><a name="System_Requirements"></a>System Requirements</h3>
-<p>The 1.5.2 version of the Java&nbsp;3D API has been released
-for
-Solaris (both sparc and x86/amd64), Linux (both x86 and amd64), Windows
-(both x86 and amd64), and
-Mac&nbsp;OS&nbsp;X (both PPC and x86).
-</p>
-<h4><a name="Solaris_Sparc"></a>Solaris Sparc</h4>
-<p>
-The 1.5.2 version of Java&nbsp;3D for Solaris SPARC requires the
-following:
-</p>
-<ul>
- <li>JDK 1.5.0 or later from Sun Microsystems: <a
- href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li>
- <li>Solaris 9 or later</li>
- <li>Frame Buffer with OpenGL 1.3 support or better (XVR-600,
-XVR-1200, Expert3D, etc.). A frame buffer with OpenGL 1.2 support will
-work, but with reduced texture mapping functionality.</li>
- <li>OpenGL 1.3 for Solaris or later. To find your current version,
-use: "<code>pkginfo -l SUNWglrt</code>". OpenGL for Solaris can be
-obtained at: <a href="http://www.sun.com/software/graphics/opengl/">http://www.sun.com/software/graphics/opengl/</a></li>
-</ul>
-<h4><a name="Solaris_x86"></a>Solaris x86</h4>
-<p>
-The 1.5.2 version of Java&nbsp;3D for Solaris x86/amd64 requires
-the
-following:
-</p>
-<ul>
- <li>JDK 1.5.0 or later from Sun Microsystems: <a
- href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li>
- <li>Solaris 10 or later</li>
- <li>NVIDIA Frame Buffer with OpenGL 1.3 or later</li>
-</ul>
-<h4><a name="Linux"></a>Linux<br>
-</h4>
-<p>The 1.5.2 version of Java&nbsp;3D for Linux (x86 or amd64)
-requires
-the
-following:<br>
-</p>
-<ul>
- <li>JDK 1.5.0 or later from Sun Microsystems: <a
- href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li>
- <li>Graphics adapter with driver that supports the GLX
-extension: GLX
-1.3 or later and OpenGL 1.3 or later. A graphics adapter with OpenGL
-1.2 support will work, but with reduced texture mapping functionality. </li>
-</ul>
-<h4><a name="Windows"></a>Windows<br>
-</h4>
-<p>The 1.5.2 version of Java&nbsp;3D for Windows 2000,
-Windows XP (x86 or amd64), or Windows Vista
-requires the following:<br>
-</p>
-<ul>
- <li>JDK 1.5.0 or later from Sun Microsystems: <a
- href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li>
- <li>Windows 2000, Windows XP, or Windows Vista</li>
- <li>Support for either OpenGL or DirectX as shown below.<br>
- </li>
-</ul>
-<ul>
- <span style="font-weight: bold;">OpenGL version</span><br>
- <ul>
-The (default) OpenGL renderer of Java&nbsp;3D requires OpenGL 1.3 or
-later,
-available from your graphics card manufacturer.
- </ul>
-</ul>
-<ul>
- <span style="font-weight: bold;">DirectX version</span><br>
- <ul>
-The (optional) DirectX renderer of Java&nbsp;3D requires
-DirectX 9.0 or
-later, which is available from Microsoft at: <a
- href="http://www.microsoft.com/windows/directx/">http://www.microsoft.com/windows/directx/</a>
-. The DirectX version of
-Java&nbsp;3D is selected by setting the "<code>j3d.rend</code>" system
-property
-to "<code>d3d</code>",
-for example:
- <ul>
- <code>java -Dj3d.rend=d3d ClassName</code>
- </ul>
- </ul>
- <br>
- NOTE: The DirectX version of Java 3D is used if a suitable version
- of OpenGL cannot be found. Note also that DirectX is chosen by
- default on Windows Vista systems with an ATI graphics card (due to
- ATI driver bugs).
-</ul>
-<h4><a name="MacOSX"></a>Mac OS X</h4>
-<p>The 1.5.2 version of Java&nbsp;3D for Mac&nbsp;OS&nbsp;X (PPC or x86)
-requires the following:<br>
-</p>
-<ul>
- <li>JDK 1.5.0 or later from Apple: <a
- href="http://developer.apple.com/java/download/">http://developer.apple.com/java/download/</a></li>
- <li>Java Binding for OpenGL (JOGL), available at: <a
- href="https://jogl.dev.java.net/">https://jogl.dev.java.net/</a><br>
-you can <a
- href="https://jogl.dev.java.net/servlets/ProjectDocumentList?folderID=5971&amp;expandFolder=5971">click
-here</a> for a direct link to the download folder<br>
- </li>
- <li>Apple OS X 10.3 or later (10.4 or later is required for
-Intel-based Apple systems)<br>
- </li>
- <li>Support for OpenGL 1.3 or later<br>
- </li>
-</ul>
-<h3><a name="Improvements_In_1_5_2"></a>Improvements in 1.5.2</h3>
-<h4>Enhancements</h4>
-<ul>
- <li>Source code license changed to GPL v2 + CLASSPATH</li>
-</ul>
-<h4>Issues Fixed in 1.5.2</h4>
-<br>
-<table width="100%" style="text-align: left;" border="1" cellpadding="2"
- cellspacing="0">
- <tbody>
- <tr>
- <th style="vertical-align: top; text-align: right;">Issue</th>
- <th style="vertical-align: top;">&nbsp; </th>
- <th style="vertical-align: top;">Description</th>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">179</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">OrbitBehavior.setRotationCenter gives spurious view shift</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">483</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">NullPointerException when writing Font3D using scenegraph.io</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">506</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">NullPointerException: Calling getNominalSensorRotation in WandViewBehavior when internal nominalSensorRotation is null causes a NullPointerException.</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">510</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">J3DGraphics2D context lost when canvas changes frame</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">513</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Down-rev D3D driver can cause JVM to crash</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">514</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">NPE in Wonderland : triggered in cached bounds computation</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">519</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">IntersectionInfo.getGeometry return null for IndexedArrayGeometry</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">525</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">JOALMixer only playing one sample</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">532</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Background geometry BG isn't saved with SceneGraphFileWriter</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">534</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">ClassNotFoundException when running applet if Java 3D installed into JRE</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">538</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Machine precision bug in AxisAngle4d and Quat4d</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">540</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">ArrayIndexOutOfBoundsException when calling setPickable</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">541</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Bound.closest_point() method creates unused Matrix3d</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">543</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">J3DClock does not adjust to clock skew</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">544</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">GroupRetained.getBounds() should return BoundingBox?</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">545</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Update docs to discourage installing Java 3D into JRE</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">548</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">RFE - Disable getLock() / unLock() on non-alive GeometryArray</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">555</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Muting a PointSound causes a ClassCastException</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">560</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Use D3DCREATE_FPU_PRESERVE flag on D3D pipeline</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">561</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Decrease memory footprint of BoundingBox</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">562</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Error occurs when Canvas3D removed from View</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">563</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Background cloneNode() fails with Background geometry</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">567</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">Update license to GPL v2 + CLASSPATH</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">569</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">ImageComponent.ALLOW_IMAGE_READ is false</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">583</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">A disposed Graphics2D remains in Canvas3D after removal and addtion</td>
- </tr>
- <tr>
- <td style="vertical-align: top; text-align: right;">585</td>
- <td style="vertical-align: top;">&nbsp; </td>
- <td style="vertical-align: top;">ClassCastException in TransformStructure.java</td>
- </tr>
- </tbody>
-</table>
-<br>
-<h3><a name="JoglPipeline"></a>JOGL Rendering Pipeline</h3>
-<p>A JOGL rendering pipeline, as described
-in <a href="https://java3d.dev.java.net/issues/show_bug.cgi?id=229">issue
-229</a>, is now
-available on all supported platforms, including Apple Mac&nbsp;OS&nbsp;X
-(x86 or PPC). The easiest way to run Java&nbsp;3D applications
-using the JOGL
-pipeline is via Java Webstart from your browser (with no setup
-required).
-<a href="https://j3d-webstart.dev.java.net/test">Click here</a> to run
-a Java&nbsp;3D example program from your browser via the
-JOGL pipeline. These
-examples will use JOGL on Mac&nbsp;OS&nbsp;X and the native OpenGL pipeline on
-all
-other platforms.<br>
-</p>
-<p>The JOGL renderer is the default on Mac&nbsp;OS&nbsp;X.
-You can select the JOGL renderer on other platforms by setting the "<code>j3d.rend</code>"
-system
-property
-to "<code>jogl</code>",
-for example:
-</p>
-<ul>
- <code>java -Dj3d.rend=jogl ClassName</code>
-</ul>
-<p>You will need to <a href="https://jogl.dev.java.net/">download
-JOGL</a>
-and include it in your PATH/CLASSPATH along with the Java&nbsp;3D jar files.<br>
-</p>
-<p>NOTE: Installing the j3d or jogl jars and native libs into the "ext"
-directory of the JRE is strongly discouraged. Doing so can cause
-conflicts with third-party applications launched via Java Web Start,
-and causes confusion later when upgrading the distribution.
-</p>
-<h3><a name="More_Information"></a>More Information</h3>
-<p>For the latest information on Java&nbsp;3D, see the <a
- href="https://java3d.dev.java.net/">main Java&nbsp;3D project page</a>
-on
-java.net.<br>
-</p>
-<p>Click <a
- href="https://java3d.dev.java.net/issues/buglist.cgi?Submit+query=Submit+query&amp;component=java3d&amp;issue_status=NEW&amp;issue_status=STARTED&amp;issue_status=REOPENED">here</a>
-for a list of open issues.</p>
-</body>
-</html>
diff --git a/release-info/fcs-1_5_2/README.txt b/release-info/fcs-1_5_2/README.txt
deleted file mode 100644
index 0155d1c..0000000
--- a/release-info/fcs-1_5_2/README.txt
+++ /dev/null
@@ -1,24 +0,0 @@
-Java 3D(TM) 1.5.2 Release
--------------------------
-
-This software is licensed by Sun, as specified in the
-LICENSE-Java3D-v1_5_2.txt file. You must only use this software in
-accordance with the terms under which the code is licensed.
-
-
-Instructions for unzipping Java 3D 1.5.2
-----------------------------------------
-
-After downloading and unzipping the java3d-1_5_2-XXX.zip file into a
-temporary directory, for example, "c:\Temp", you will see the
-following files in the java3d-1_5_2-XXX directory:
-
- COPYRIGHT.txt Copyright notice
- LICENSE-Java3D-v1_5_2.txt Software License Agreement
- README-distribution.txt Requirements for distribution of Java 3D files
- README-unzip.html Instructions for manually installing the release
- README.txt README file (you are reading it now)
- j3d-jre.zip Zip file containing the files to be installed
-
-To manually install Java 3D, open README-unzip.html in your browser
-and follow the instructions.
diff --git a/release-info/fcs-1_5_2/THIRDPARTYLICENSEREADME.txt b/release-info/fcs-1_5_2/THIRDPARTYLICENSEREADME.txt
deleted file mode 100644
index 066c2d1..0000000
--- a/release-info/fcs-1_5_2/THIRDPARTYLICENSEREADME.txt
+++ /dev/null
@@ -1,193 +0,0 @@
-DO NOT TRANSLATE OR LOCALIZE
-
-***************************************************************************
-
-%%The following software may be included in this product:
-OpenGL Header (aka Include or .h) Files
-
-Use of any of this software is governed by the terms of the license below:
-
-/*
-** Copyright (c) 2007 The Khronos Group Inc.
-**
-** Permission is hereby granted, free of charge, to any person obtaining a
-** copy of this software and/or associated documentation files (the
-** "Materials"), to deal in the Materials without restriction, including
-** without limitation the rights to use, copy, modify, merge, publish,
-** distribute, sublicense, and/or sell copies of the Materials, and to
-** permit persons to whom the Materials are furnished to do so, subject to
-** the following conditions:
-**
-** The above copyright notice and this permission notice shall be included
-** in all copies or substantial portions of the Materials.
-**
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-*/
-
-***************************************************************************
-
-%%The following software may be included in this product:
-panoramiXext.h,v
-
-Use of any of this software is governed by the terms of the license below:
-
-Copyright (c) 1991, 1997 Digital Equipment Corporation, Maynard, Massachusetts.
-
-Permission is hereby granted, free of charge, to any person obtaining a copy
-of this software and associated documentation files (the "Software"), to deal
-in the Software without restriction, including without limitation the rights
-to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-copies of the Software.
-
-The above copyright notice and this permission notice shall be included in
-all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
-DIGITAL EQUIPMENT CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES, INCLUDING,
-BUT NOT LIMITED TO CONSEQUENTIAL OR INCIDENTAL DAMAGES, OR OTHER LIABILITY,
-WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
-IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-Except as contained in this notice, the name of Digital Equipment Corporation
-shall not be used in advertising or otherwise to promote the sale, use or other
-dealings in this Software without prior written authorization from Digital
-Equipment Corporation.
-
-***************************************************************************
-
-%%The following software may be included in this product:
-MainFrame
-
-Use of any of this software is governed by the terms of the license below:
-
-Copyright (C) 1996 by Jef Poskanzer . All rights reserved.
-
-Redistribution and use in source and binary forms, with or without
-modification, are permitted provided that the following conditions
-are met:
-1. Redistributions of source code must retain the above copyright
- notice, this list of conditions and the following disclaimer.
-2. Redistributions in binary form must reproduce the above copyright
- notice, this list of conditions and the following disclaimer in the
- documentation and/or other materials provided with the distribution.
-
-THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
-ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
-IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
-ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
-FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
-DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
-OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
-HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
-LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
-OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
-SUCH DAMAGE.
-
-Visit the ACME Labs Java page for up-to-date versions of this and other
-fine Java utilities: http://www.acme.com/java/
-
-***************************************************************************
-
-%%The following software may be included in this product:
-Wild Magic Library v. 1999
-
-Use of any of this software is governed by the terms of the license below:
-
-License Agreement for the Wild Magic (Version 2) Software Library
-Revision 1: January 28, 2004
-
-THIS WILD MAGIC (VERSION 2) SOFTWARE LICENSE AGREEMENT ("Agreement")
-is made by and between Magic Software, Inc. ("We/Us/Our"), a North
-Carolina corporation, having its principal place of business at 6006
-Meadow Run Court, Chapel Hill, North Carolina 27516 and any person or
-legal entity using or accepting any software governed by this
-Agreement ("You/Your"). This Agreement shall be effective on the first
-day you use or accept software ("The Software") governed by this
-Agreement, whichever is earlier.
-
-THE PARTIES AGREE as follows:
-
-1. Grant. We grant you a nonexclusive, nontransferable, and perpetual
- license to use The Software subject to the terms and conditions of the
- Agreement:
-
- (a) There is no charge to you for this license.
-
- (b) The Software may be used, edited, modified, copied, and
- distributed by you for noncommercial products.
-
- (c) The Software may be used, edited, modified, copied, and
- distributed by you for commercial products provided that such
- products are not intended to wrap The Software solely for the
- purposes of selling it as if it were your own product. The
- intent of this clause is that you use The Software, in part or
- in whole, to assist you in building your own original
- products. An example of acceptable use is to incorporate the
- graphics portion of The Software in a game to be sold to an end
- user. An example that violates this clause is to compile a
- library from only The Software, bundle it with the headers
- files as a Software Development Kit (SDK), then sell that SDK
- to others. If there is any doubt about whether you can use The
- Software for a commercial product, contact us and explain what
- portions you intend to use. We will consider creating a
- separate legal document that grants you permission to use those
- portions of The Software in your commercial product.
-
-2. Limitation of Liability. We will have no liability for special,
- incidental or consequential damages even if advised of the
- possibility of such damages. We will not be liable for any other
- damages or loss in any way connected with The Software.
-
-3. Warranties. We make no warranties at all. The Software is
- transferred to you on an as-is basis. You use The Software at your
- own peril. You assume all risk of loss for all claims or
- controversies, now existing or hereafter, arising out of use of The
- Software. We shall have no liability based on a claim that your use
- or combination of The Software with products or data not supplied
- by us infringes any patent, copyright, or proprietary right. All
- other warranties, expressed or implied, including, without
- limitation, any warranty of merchantability or fitness for a
- particular purpose are hereby excluded.
-
-4. Taxes and Duties. You shall pay or reimburse us for federal, state,
- provincial, local or other tariffs, duties and taxes not based on
- our net income, including all taxes, tariffs, duties, or amounts
- levied in lieu thereof, based on charges payable under this
- Agreement or based on The Software, its use or any services
- performed hereunder, whether such tariffs, duties or taxes are now
- or hereafter imposed under the authority of any federal, state,
- provincial, local or other jurisdiction.
-
-5. Entire Agreement, Amendments. This Agreement represents the
- complete and exclusive statement of the Agreements between the
- parties relating to the licensing of The Software and maintenance
- of The Software and supersedes all prior Agreements and
- representations between them relating to such
- licensing. Modifications to this Agreement shall not be effective
- unless in writing and signed by the party against whom enforcement
- is sought. The terms of this Agreement shall not be amended or
- changed by any purchase order or acknowledgment even if we have
- signed such documents.
-
-6. North Carolina Law, Severability. This Agreement will be governed
- by North Carolina law. If any provision of this Agreement shall be
- unlawful, void, or for any reason unenforceable, it shall be deemed
- severable from and shall in no way affect the validity or
- enforceability of the remaining provisions of this Agreement.
-
-7. Force Majeure. It is herein agreed that neither party to this
- Agreement shall be liable for delays for failures in performance
- resulting from acts beyond the control of such party. Such acts
- include, without limitation, acts of God, strikes, lockouts, riots,
- acts of war, epidemics, governmental regulations superimposed after
- the fact, fire, power failures, earthquakes or other disasters.
-
-***************************************************************************
diff --git a/release-info/pre-release/0-USAGE.txt b/release-info/pre-release/0-USAGE.txt
deleted file mode 100644
index 58358af..0000000
--- a/release-info/pre-release/0-USAGE.txt
+++ /dev/null
@@ -1,39 +0,0 @@
-I. Files for Windows Installer
-
- README.html :
- Modified RELEASE NOTES (with link to install instructions removed)
- used as README file for Windows installer
-
- LICENSE-*.rtf :
- rtf version of license used for Windows installer
-
-II. Files for Unix Installers, Zip Bundles, and Download page
-
- LICENSE-*.txt :
- text version of license used for the zip bundles, the Unix
- installers, and in download directory (and pointed to by our
- java.net download page)
-
-III. Files for Zip Bundles
-
- README.txt :
- README file that is included with the zip bundles; contains terms
- of use, pointer to LICENSE-*.txt, pointer to README-unzip.html,
- and MANIFEST of files in bundle
-
- README-unzip.html :
- README file that is included with the zip bundles; contains
- pointer to LICENSE-*.txt plus instructions for manually unzipping
- the zip bundle.
-
-#ifdef FCS_ONLY
- README-distribution.txt :
- Legal README file that is included with the zip bundles
-#endif
-
-IV. Files for Download page
-
- README-download.html :
- README file used in download directory (and pointed to by our
- java.net download page); includes pointer to LICENSE-*.txt plus
- HOW_TO_INSTALL.html
diff --git a/release-info/pre-release/LICENSE-GPLv2.rtf b/release-info/pre-release/LICENSE-GPLv2.rtf
deleted file mode 100644
index 824ec62..0000000
--- a/release-info/pre-release/LICENSE-GPLv2.rtf
+++ /dev/null
@@ -1,192 +0,0 @@
-{\rtf1\ansi\deff1\adeflang1025
-{\fonttbl{\f0\froman\fprq2\fcharset0 DejaVu Sans;}{\f1\fnil\fprq0\fcharset0 Times{\*\falt Times New Roman};}{\f2\fnil\fprq0\fcharset0 Times{\*\falt Times New Roman};}{\f3\fnil\fprq0\fcharset0 Helvetica;}{\f4\fnil\fprq2\fcharset0 DejaVu Sans;}}
-{\colortbl;\red0\green0\blue0;\red128\green128\blue128;}
-{\stylesheet{\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033\snext1 Normal;}
-{\s2\sb240\sa120\keepn\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\afs28\lang255\ltrch\dbch\langfe255\hich\f3\fs28\lang1033\loch\f3\fs28\lang1033\sbasedon1\snext3 Heading;}
-{\s3\sa120\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033\sbasedon1\snext3 Body Text;}
-{\s4\sa120\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\fs24\lang1033\loch\fs24\lang1033\sbasedon3\snext4 List;}
-{\s5\sb120\sa120\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ai\ltrch\dbch\af4\langfe255\hich\fs24\lang1033\i\loch\fs24\lang1033\i\sbasedon1\snext5 caption;}
-{\s6\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\fs24\lang1033\loch\fs24\lang1033\sbasedon1\snext6 Index;}
-}
-{\info{\author Administrator}{\creatim\yr2008\mo1\dy7\hr15\min58}{\revtim\yr1601\mo1\dy1\hr0\min0}{\printim\yr1601\mo1\dy1\hr0\min0}{\comment StarWriter}{\vern6800}}\deftab709
-{\*\pgdsctbl
-{\pgdsc0\pgdscuse195\pgwsxn12240\pghsxn15840\marglsxn1134\margrsxn1134\margtsxn1134\margbsxn1134\pgdscnxt0 Standard;}}
-\paperh15840\paperw12240\margl1134\margr1134\margt1134\margb1134\sectd\sbknone\pgwsxn12240\pghsxn15840\marglsxn1134\margrsxn1134\margtsxn1134\margbsxn1134\ftnbj\ftnstart1\ftnrstcont\ftnnar\aenddoc\aftnrstcont\aftnstart1\aftnnrlc
-\pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 The GNU General Public License (GPL)}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 Version 2, June 1991}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 Copyright (C) 1989, 1991 Free Software Foundation, Inc.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 Preamble}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 The licenses for most software are designed to take away your freedom to share and change it. By contrast, the GNU General Public License is intended to guarantee your freedom to share and change free software--to make sure the software is free for all it
-s users. This General Public License applies to most of the Free Software Foundation's software and to any other program whose authors commit to using it. (Some other Free Software Foundation software is covered by the GNU Library General Public License
-instead.) You can apply it to your programs, too.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 When we speak of free software, we are referring to freedom, not price. Our General Public Licenses are designed to make sure that you have the freedom to distribute copies of free software (and charge for this service if you wish), that you receive sourc
-e code or can get it if you want it, that you can change the software or use pieces of it in new free programs; and that you know you can do these things.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 To protect your rights, we need to make restrictions that forbid anyone to deny you these rights or to ask you to surrender the rights. These restrictions translate to certain responsibilities for you if you distribute copies of the software, or if you mo
-dify it.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 For example, if you distribute copies of such a program, whether gratis or for a fee, you must give the recipients all the rights that you have. You must make sure that they, too, receive or can get the source code. And you must show them these terms so
-they know their rights.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 We protect your rights with two steps: (1) copyright the software, and (2) offer you this license which gives you legal permission to copy, distribute and/or modify the software.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 Also, for each author's protection and ours, we want to make certain that everyone understands that there is no warranty for this free software. If the software is modified by someone else and passed on, we want its recipients to know that what they have
-is not the original, so that any problems introduced by others will not reflect on the original authors' reputations.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 Finally, any free program is threatened constantly by software patents. We wish to avoid the danger that redistributors of a free program will individually obtain patent licenses, in effect making the program proprietary. To prevent this, we have made it
- clear that any patent must be licensed for everyone's free use or not licensed at all.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 The precise terms and conditions for copying, distribution and modification follow.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 0. This License applies to any program or other work which contains a notice placed by the copyright holder saying it may be distributed under the terms of this General Public License. The "Program", below, refers to any such program or work, and a "work
-based on the Program" means either the Program or any derivative work under copyright law: that is to say, a work containing the Program or a portion of it, either verbatim or with modifications and/or translated into another language. (Hereinafter, trans
-lation is included without limitation in the term "modification".) Each licensee is addressed as "you".}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 Activities other than copying, distribution and modification are not covered by this License; they are outside its scope. The act of running the Program is not restricted, and the output from the Program is covered only if its contents constitute a work b
-ased on the Program (independent of having been made by running the Program). Whether that is true depends on what the Program does.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 1. You may copy and distribute verbatim copies of the Program's source code as you receive it, in any medium, provided that you conspicuously and appropriately publish on each copy an appropriate copyright notice and disclaimer of warranty; keep intact all
- the notices that refer to this License and to the absence of any warranty; and give any other recipients of the Program a copy of this License along with the Program.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 You may charge a fee for the physical act of transferring a copy, and you may at your option offer warranty protection in exchange for a fee.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 2. You may modify your copy or copies of the Program or any portion of it, thus forming a work based on the Program, and copy and distribute such modifications or work under the terms of Section 1 above, provided that you also meet all of these conditions:
-}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\li709\ri0\lin709\rin0\fi0\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 a) You must cause the modified files to carry prominent notices stating that you changed the files and the date of any change.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\li709\ri0\lin709\rin0\fi0\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 b) You must cause any work that you distribute or publish, that in whole or in part contains or is derived from the Program or any part thereof, to be licensed as a whole at no charge to all third parties under the terms of this License.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\li709\ri0\lin709\rin0\fi0\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 c) If the modified program normally reads commands interactively when run, you must cause it, when started running for such interactive use in the most ordinary way, to print or display an announcement including an appropriate copyright notice and a notice
- that there is no warranty (or else, saying that you provide a warranty) and that users may redistribute the program under these conditions, and telling the user how to view a copy of this License. (Exception: if the Program itself is interactive but does
- not normally print such an announcement, your work based on the Program is not required to print an announcement.)}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 These requirements apply to the modified work as a whole. If identifiable sections of that work are not derived from the Program, and can be reasonably considered independent and separate works in themselves, then this License, and its terms, do not apply
- to those sections when you distribute them as separate works. But when you distribute the same sections as part of a whole which is a work based on the Program, the distribution of the whole must be on the terms of this License, whose permissions for oth
-er licensees extend to the entire whole, and thus to each and every part regardless of who wrote it.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 Thus, it is not the intent of this section to claim rights or contest your rights to work written entirely by you; rather, the intent is to exercise the right to control the distribution of derivative or collective works based on the Program.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 In addition, mere aggregation of another work not based on the Program with the Program (or with a work based on the Program) on a volume of a storage or distribution medium does not bring the other work under the scope of this License.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 3. You may copy and distribute the Program (or a work based on it, under Section 2) in object code or executable form under the terms of Sections 1 and 2 above provided that you also do one of the following:}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\li709\ri0\lin709\rin0\fi0\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 a) Accompany it with the complete corresponding machine-readable source code, which must be distributed under the terms of Sections 1 and 2 above on a medium customarily used for software interchange; or,}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\li709\ri0\lin709\rin0\fi0\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 b) Accompany it with a written offer, valid for at least three years, to give any third party, for a charge no more than your cost of physically performing source distribution, a complete machine-readable copy of the corresponding source code, to be distri
-buted under the terms of Sections 1 and 2 above on a medium customarily used for software interchange; or,}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\li709\ri0\lin709\rin0\fi0\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 c) Accompany it with the information you received as to the offer to distribute corresponding source code. (This alternative is allowed only for noncommercial distribution and only if you received the program in object code or executable form with such an
- offer, in accord with Subsection b above.)}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 The source code for a work means the preferred form of the work for making modifications to it. For an executable work, complete source code means all the source code for all modules it contains, plus any associated interface definition files, plus the sc
-ripts used to control compilation and installation of the executable. However, as a special exception, the source code distributed need not include anything that is normally distributed (in either source or binary form) with the major components (compiler
-, kernel, and so on) of the operating system on which the executable runs, unless that component itself accompanies the executable.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 If distribution of executable or object code is made by offering access to copy from a designated place, then offering equivalent access to copy the source code from the same place counts as distribution of the source code, even though third parties are no
-t compelled to copy the source along with the object code.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 4. You may not copy, modify, sublicense, or distribute the Program except as expressly provided under this License. Any attempt otherwise to copy, modify, sublicense or distribute the Program is void, and will automatically terminate your rights under thi
-s License. However, parties who have received copies, or rights, from you under this License will not have their licenses terminated so long as such parties remain in full compliance.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 5. You are not required to accept this License, since you have not signed it. However, nothing else grants you permission to modify or distribute the Program or its derivative works. These actions are prohibited by law if you do not accept this License.
- Therefore, by modifying or distributing the Program (or any work based on the Program), you indicate your acceptance of this License to do so, and all its terms and conditions for copying, distributing or modifying the Program or works based on it.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 6. Each time you redistribute the Program (or any work based on the Program), the recipient automatically receives a license from the original licensor to copy, distribute or modify the Program subject to these terms and conditions. You may not impose any
- further restrictions on the recipients' exercise of the rights granted herein. You are not responsible for enforcing compliance by third parties to this License.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 7. If, as a consequence of a court judgment or allegation of patent infringement or for any other reason (not limited to patent issues), conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this L
-icense, they do not excuse you from the conditions of this License. If you cannot distribute so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may not distribute the Program
-at all. For example, if a patent license would not permit royalty-free redistribution of the Program by all those who receive copies directly or indirectly through you, then the only way you could satisfy both it and this License would be to refrain entir
-ely from distribution of the Program.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 If any portion of this section is held invalid or unenforceable under any particular circumstance, the balance of the section is intended to apply and the section as a whole is intended to apply in other circumstances.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 It is not the purpose of this section to induce you to infringe any patents or other property right claims or to contest validity of any such claims; this section has the sole purpose of protecting the integrity of the free software distribution system, wh
-ich is implemented by public license practices. Many people have made generous contributions to the wide range of software distributed through that system in reliance on consistent application of that system; it is up to the author/donor to decide if he o
-r she is willing to distribute software through any other system and a licensee cannot impose that choice.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 This section is intended to make thoroughly clear what is believed to be a consequence of the rest of this License.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 8. If the distribution and/or use of the Program is restricted in certain countries either by patents or by copyrighted interfaces, the original copyright holder who places the Program under this License may add an explicit geographical distribution limita
-tion excluding those countries, so that distribution is permitted only in or among countries not thus excluded. In such case, this License incorporates the limitation as if written in the body of this License.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 9. The Free Software Foundation may publish revised and/or new versions of the General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 Each version is given a distinguishing version number. If the Program specifies a version number of this License which applies to it and "any later version", you have the option of following the terms and conditions either of that version or of any later
-version published by the Free Software Foundation. If the Program does not specify a version number of this License, you may choose any version ever published by the Free Software Foundation.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 10. If you wish to incorporate parts of the Program into other free programs whose distribution conditions are different, write to the author to ask for permission. For software which is copyrighted by the Free Software Foundation, write to the Free Softw
-are Foundation; we sometimes make exceptions for this. Our decision will be guided by the two goals of preserving the free status of all derivatives of our free software and of promoting the sharing and reuse of software generally.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 NO WARRANTY}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WAR
-RANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRA
-M PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDEN
-TAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTH
-ER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 END OF TERMS AND CONDITIONS}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 How to Apply These Terms to Your New Programs}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 If you develop a new program, and you want it to be of the greatest possible use to the public, the best way to achieve this is to make it free software which everyone can redistribute and change under these terms.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 To do so, attach the following notices to the program. It is safest to attach them to the start of each source file to most effectively convey the exclusion of warranty; and each file should have at least the "copyright" line and a pointer to where the fu
-ll notice is found.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\li709\ri0\lin709\rin0\fi0\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 One line to give the program's name and a brief idea of what it does.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\li709\ri0\lin709\rin0\fi0\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 Copyright (C) <year> <name of author>}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\li709\ri0\lin709\rin0\fi0\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\li709\ri0\lin709\rin0\fi0\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\li709\ri0\lin709\rin0\fi0\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 Also add information on how to contact you by electronic and paper mail.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 If the program is interactive, make it output a short notice like this when it starts in an interactive mode:}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\li709\ri0\lin709\rin0\fi0\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 Gnomovision version 69, Copyright (C) year name of author Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type 'show w'. This is free software, and you are welcome to redistribute it under certain conditions; type 'show c' for details.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 The hypothetical commands 'show w' and 'show c' should show the appropriate parts of the General Public License. Of course, the commands you use may be called something other than 'show w' and 'show c'; they could even be mouse-clicks or menu items--whate
-ver suits your program.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 You should also get your employer (if you work as a programmer) or your school, if any, to sign a "copyright disclaimer" for the program, if necessary. Here is a sample; alter the names:}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\li709\ri0\lin709\rin0\fi0\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 Yoyodyne, Inc., hereby disclaims all copyright interest in the program 'Gnomovision' (which makes passes at compilers) written by James Hacker.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\li709\ri0\lin709\rin0\fi0\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 signature of Ty Coon, 1 April 1989}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\li709\ri0\lin709\rin0\fi0\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 Ty Coon, President of Vice}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 This General Public License does not permit incorporating your program into proprietary programs. If your program is a subroutine library, you may consider it more useful to permit linking proprietary applications with the library. If this is what you wa
-nt to do, use the GNU Library General Public License instead of this License.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 "CLASSPATH" EXCEPTION TO THE GPL}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 Certain source files distributed by Sun Microsystems, Inc. are subject to the following clarification and special exception to the GPL, but only where Sun has expressly included in the particular source file's header the words "Sun designates this particu
-lar file as subject to the "Classpath" exception as provided by Sun in the LICENSE file that accompanied this code."}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\li709\ri0\lin709\rin0\fi0\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 Linking this library statically or dynamically with other modules is making a combined work based on this library. Thus, the terms and conditions of the GNU General Public License cover the whole combination.}
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033
-\par \pard\plain \ltrpar\s1\cf0{\*\hyphen2\hyphlead2\hyphtrail2\hyphmax0}\li709\ri0\lin709\rin0\fi0\rtlch\af4\afs24\lang255\ltrch\dbch\af4\langfe255\hich\f1\fs24\lang1033\loch\f1\fs24\lang1033 {\rtlch \ltrch\loch\f1\fs24\lang1033\i0\b0 As a special exception, the copyright holders of this library give you permission to link this library with independent modules to produce an executable, regardless of the license terms of these independent modules, and to copy and distribute the resulting
- executable under terms of your choice, provided that you also meet, for each linked independent module, the terms and conditions of the license of that module. An independent module is a module which is not derived from or based on this library. If you
-modify this library, you may extend this exception to your version of the library, but you are not obligated to do so. If you do not wish to do so, delete this exception statement from your version.}
-\par }
diff --git a/release-info/pre-release/LICENSE-GPLv2.txt b/release-info/pre-release/LICENSE-GPLv2.txt
deleted file mode 100644
index eeab58c..0000000
--- a/release-info/pre-release/LICENSE-GPLv2.txt
+++ /dev/null
@@ -1,347 +0,0 @@
-The GNU General Public License (GPL)
-
-Version 2, June 1991
-
-Copyright (C) 1989, 1991 Free Software Foundation, Inc.
-59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-
-Everyone is permitted to copy and distribute verbatim copies of this license
-document, but changing it is not allowed.
-
-Preamble
-
-The licenses for most software are designed to take away your freedom to share
-and change it. By contrast, the GNU General Public License is intended to
-guarantee your freedom to share and change free software--to make sure the
-software is free for all its users. This General Public License applies to
-most of the Free Software Foundation's software and to any other program whose
-authors commit to using it. (Some other Free Software Foundation software is
-covered by the GNU Library General Public License instead.) You can apply it to
-your programs, too.
-
-When we speak of free software, we are referring to freedom, not price. Our
-General Public Licenses are designed to make sure that you have the freedom to
-distribute copies of free software (and charge for this service if you wish),
-that you receive source code or can get it if you want it, that you can change
-the software or use pieces of it in new free programs; and that you know you
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-To protect your rights, we need to make restrictions that forbid anyone to deny
-you these rights or to ask you to surrender the rights. These restrictions
-translate to certain responsibilities for you if you distribute copies of the
-software, or if you modify it.
-
-For example, if you distribute copies of such a program, whether gratis or for
-a fee, you must give the recipients all the rights that you have. You must
-make sure that they, too, receive or can get the source code. And you must
-show them these terms so they know their rights.
-
-We protect your rights with two steps: (1) copyright the software, and (2)
-offer you this license which gives you legal permission to copy, distribute
-and/or modify the software.
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-Also, for each author's protection and ours, we want to make certain that
-everyone understands that there is no warranty for this free software. If the
-software is modified by someone else and passed on, we want its recipients to
-know that what they have is not the original, so that any problems introduced
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-Finally, any free program is threatened constantly by software patents. We
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-TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
-
-0. This License applies to any program or other work which contains a notice
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-translated into another language. (Hereinafter, translation is included
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-"you".
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-Activities other than copying, distribution and modification are not covered by
-this License; they are outside its scope. The act of running the Program is
-not restricted, and the output from the Program is covered only if its contents
-constitute a work based on the Program (independent of having been made by
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-1. You may copy and distribute verbatim copies of the Program's source code as
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-forming a work based on the Program, and copy and distribute such modifications
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- b) You must cause any work that you distribute or publish, that in whole or
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- licensed as a whole at no charge to all third parties under the terms of
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- c) If the modified program normally reads commands interactively when run,
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-These requirements apply to the modified work as a whole. If identifiable
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-
-11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY FOR
-THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE
-STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE
-PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED,
-INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
-FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND
-PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE,
-YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
-
-12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL
-ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR REDISTRIBUTE THE
-PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
-GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR
-INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA
-BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
-FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER
-OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
-
-END OF TERMS AND CONDITIONS
-
-How to Apply These Terms to Your New Programs
-
-If you develop a new program, and you want it to be of the greatest possible
-use to the public, the best way to achieve this is to make it free software
-which everyone can redistribute and change under these terms.
-
-To do so, attach the following notices to the program. It is safest to attach
-them to the start of each source file to most effectively convey the exclusion
-of warranty; and each file should have at least the "copyright" line and a
-pointer to where the full notice is found.
-
- One line to give the program's name and a brief idea of what it does.
-
- Copyright (C) <year> <name of author>
-
- This program is free software; you can redistribute it and/or modify it
- under the terms of the GNU General Public License as published by the Free
- Software Foundation; either version 2 of the License, or (at your option)
- any later version.
-
- This program is distributed in the hope that it will be useful, but WITHOUT
- ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- more details.
-
- You should have received a copy of the GNU General Public License along
- with this program; if not, write to the Free Software Foundation, Inc., 59
- Temple Place, Suite 330, Boston, MA 02111-1307 USA
-
-Also add information on how to contact you by electronic and paper mail.
-
-If the program is interactive, make it output a short notice like this when it
-starts in an interactive mode:
-
- Gnomovision version 69, Copyright (C) year name of author Gnomovision comes
- with ABSOLUTELY NO WARRANTY; for details type 'show w'. This is free
- software, and you are welcome to redistribute it under certain conditions;
- type 'show c' for details.
-
-The hypothetical commands 'show w' and 'show c' should show the appropriate
-parts of the General Public License. Of course, the commands you use may be
-called something other than 'show w' and 'show c'; they could even be
-mouse-clicks or menu items--whatever suits your program.
-
-You should also get your employer (if you work as a programmer) or your school,
-if any, to sign a "copyright disclaimer" for the program, if necessary. Here
-is a sample; alter the names:
-
- Yoyodyne, Inc., hereby disclaims all copyright interest in the program
- 'Gnomovision' (which makes passes at compilers) written by James Hacker.
-
- signature of Ty Coon, 1 April 1989
-
- Ty Coon, President of Vice
-
-This General Public License does not permit incorporating your program into
-proprietary programs. If your program is a subroutine library, you may
-consider it more useful to permit linking proprietary applications with the
-library. If this is what you want to do, use the GNU Library General Public
-License instead of this License.
-
-
-"CLASSPATH" EXCEPTION TO THE GPL
-
-Certain source files distributed by Sun Microsystems, Inc. are subject to
-the following clarification and special exception to the GPL, but only where
-Sun has expressly included in the particular source file's header the words
-"Sun designates this particular file as subject to the "Classpath" exception
-as provided by Sun in the LICENSE file that accompanied this code."
-
- Linking this library statically or dynamically with other modules is making
- a combined work based on this library. Thus, the terms and conditions of
- the GNU General Public License cover the whole combination.
-
- As a special exception, the copyright holders of this library give you
- permission to link this library with independent modules to produce an
- executable, regardless of the license terms of these independent modules,
- and to copy and distribute the resulting executable under terms of your
- choice, provided that you also meet, for each linked independent module,
- the terms and conditions of the license of that module. An independent
- module is a module which is not derived from or based on this library. If
- you modify this library, you may extend this exception to your version of
- the library, but you are not obligated to do so. If you do not wish to do
- so, delete this exception statement from your version.
diff --git a/release-info/pre-release/README-download.html b/release-info/pre-release/README-download.html
deleted file mode 100644
index d685a45..0000000
--- a/release-info/pre-release/README-download.html
+++ /dev/null
@@ -1,79 +0,0 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
-<html>
-<head>
- <meta content="text/html; charset=ISO-8859-1"
- http-equiv="content-type">
- <title>3D Graphics API for the Java Platform 1.6.0: Installation Instructions</title>
-</head>
-<body>
-<h2>3D Graphics API for the Java Platform 1.6.0-beta1 Pre-Release</h2>
-<p>This software is licensed by Sun, as specified in the
-<a href="LICENSE-GPLv2.txt">LICENSE-GPLv2.txt</a> file. You must only
-use this software in accordance with the terms under which the code is
-licensed.
-</p>
-<h2>Instructions for installing the 3D Graphics API for the Java Platform</h2>
-<p>The 1.6.0-beta1 version of the j3d package runs on JDK version
-1.5.0 and higher. It has been released for the Windows, Linux,
-Solaris, and Mac&nbsp;OS&nbsp;X operating environments. See the
-<a href="http://j3d-core.dev.java.net/j3d1_6_0/RELEASE-NOTES-beta1.html">release
-notes</a> for more information.
-</p>
-
-<h3>Preferred method</h3>
-
-<p>Developers who wish to develop an application using the j3d package
-are encouraged to download the j3d-1_6_0-beta1-XXX.zip file for
-their platform, and manually install the necessary files into a
-directory on their local disk. To do this, unzip the downloaded file,
-and follow the instructions in the unzipped README.txt file.
-</p>
-
-<h3>Alternative method</h3>
-
-<p>Alternatively, you can run the installer as shown below, keeping in
-mind that it is not recommended to install the j3d jar files and
-native libraries directly into the JRE.
-</p>
-
-<h4>Windows</h4>
-<p>To install the j3d package on Windows, download the binary
-installer and then execute it, by double-clicking on the
-j3d-1_6_0-beta1-windows-i586.exe (or j3d-1_6_0-beta1-windows-amd64.exe)
-icon.
-</p>
-
-<h4>Linux or Solaris</h4>
-<p>To install the j3d package on Linux or Solaris, download the
-self-extracting binary file, chdir to the desired directory, and then
-execute it. For example, on a 32-bit Linux system:
-</p>
-<ul>
-cd /myhome/j3d<br>
-sh /path-to-download-files/j3d-1_6_0-beta1-linux-i586.bin<br>
-</ul>
-
-<p>After doing this, you will need to modify your CLASSPATH
-environment variable to include the full paths to j3dcore.jar,
-j3dutils.jar, and vecmath.jar. For example:
-</p>
-
-<ul>
-export CLASSPATH=".:/myhome/j3d/lib/ext/j3dcore.jar:/myhome/j3d/lib/ext/j3dutils.jar:/myhome/j3d/lib/ext/vecmath.jar
-</ul>
-
-<p>Then modify your LD_LIBRARY_PATH environment variable to contain the
-full path to the "lib/ARCH" directory. For example, on 32-bit Linux:
-</p>
-
-<ul>
-export LD_LIBRARY_PATH=/myhome/j3d/lib/i386
-</ul>
-
-<h4>Mac OS X</h4>
-<p>No installer is available for the Mac&nbsp;OS&nbsp;X operating environment.
-You will need to download the j3d-1_6_0-beta1-macosx.zip file, unzip it,
-and follow the instructions in the unzipped README.txt file.
-</p>
-</body>
-</html>
diff --git a/release-info/pre-release/README-unzip.html b/release-info/pre-release/README-unzip.html
deleted file mode 100644
index f6ea481..0000000
--- a/release-info/pre-release/README-unzip.html
+++ /dev/null
@@ -1,210 +0,0 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
-<html>
-<head>
- <meta content="text/html; charset=ISO-8859-1" http-equiv="content-type">
- <title>3D Graphics API for the Java Platform 1.6.0: Unzip
-Instructions</title>
-</head>
-<body>
-<h2>3D Graphics API for the Java Platform 1.6.0 Pre-Release</h2>
-<p>This software is licensed by Sun, as specified in the
-<a href="LICENSE-GPLv2.txt">LICENSE-GPLv2.txt</a>
-file. You
-must only use this software in accordance with the terms under which
-the code is licensed.
-</p>
-<h2>Instructions for Unzipping 3D Graphics API for the Java
-Platform 1.6.0 Pre-Release</h2>
-<p>The 1.6.0-XXX pre-release version of 3D graphics API for the
-Java
-platform runs on JDK version 1.5.0 and higher. It has been released
-for the <a href="#Windows">Windows</a>, <a href="#Linux">Linux</a>,
-<a href="#Solaris">Solaris</a>,
-and <a href="#MacOSX">Mac&nbsp;OS&nbsp;X</a>
-operating environments.
-</p>
-<p>NOTE: Installing the j3d jars and native libs into the "ext"
-directory of the JRE is discouraged, especially on
-Mac&nbsp;OS&nbsp;X
-where JOGL is used as the rendering engine. Doing so can cause
-conflicts with third-party applications launched via Java Web Start,
-and causes confusion later when upgrading the distribution.
-</p>
-<h3><a name="Windows"></a>Windows</h3>
-<p>The 1.6.0 pre-release version of 3D graphics API for the Java
-platform for Windows 2000, Windows XP (x86 or amd64), and Windows
-Vista runs on JDK version 1.5.0 and
-higher. To manually install this build, do the following:
-</p>
-<ol>
- <li>Download and unzip <code>j3d-1_6_0-XXX.zip</code>
-(using Windows
-Explorer or an unzip tool such as WinZip) to a temporary
-download folder,
-for example, <code>c:\Downloads</code>. This will
-create a <code>j3d-1_6_0-XXX</code> subfolder in
-your download folder where the
-downloaded files can be found. The file you need for manual
-installation is <code>j3d-jre.zip</code>.<br>
- <br>
- </li>
- <li>Create a folder for the j3d jar files and native libraries,
-for example, <code>C:\Users\myhome\j3d</code>, and
-unzip <code>j3d-jre.zip</code> into this folder.<br>
- <br>
- </li>
- <li>Modify your <code>CLASSPATH</code> environment
-variable to include the full paths to <code>j3dcore.jar</code>,
- <code>j3dutils.jar</code>, and <code>vecmath.jar</code>.
-For example, add the following to your <code>CLASSPATH</code>
-variable,
-using the System control panel, Advanced tab, Environment Variables
-button:<br>
- <br>
- <code>.;C:\Users\myhome\j3d\lib\ext\j3dcore.jar;C:\Users\myhome\j3d\lib\ext\j3dutils.jar;C:\Users\myhome\j3d\lib\ext\vecmath.jar</code>
- <br>
- <br>
- </li>
- <li>Modify your <code>PATH</code> environment
-variable to contain the full path to the <code>lib\i386</code>
-folder (or <code>lib\amd64</code> for
-Windows/x64). For example, on 32-bit Windows, add the following to your
- <code>PATH</code> variable, using the System control
-panel, Advanced tab, Environment Variables button.<br>
- <br>
- <code>C:\Users\myhome\j3d\lib\i386</code><br>
- </li>
-</ol>
-<p>At this point your Java installation should be able to see
-the j3d class files. Users of IDEs such as NetBeans and Eclipse should
-consult the IDE's documentation to see how to add jar files and native
-libraries to their current project.<br>
-</p>
-<h3><a name="Linux"></a><a name="Solaris"></a>Linux,
-Solaris</h3>
-<p>The 1.6.0 pre-release version of 3D graphics API for the Java
-platform
-for Linux or Solaris runs on JDK version 1.5.0 and
-higher. To manually install this build, do the following:</p>
-<ol>
- <li>Download and unzip <code>j3d-1_6_0-XXX.zip</code>
-into a temporary
-download directory,
-for example, <code>/tmp</code>. This will
-create a <code>j3d-1_6_0-XXX</code> subdirectory
-in <code>/tmp</code> where the
-downloaded files can be found. The file you need for manual
-installation is <code>j3d-jre.zip</code>.<br>
- <br>
- </li>
- <li>Create a folder for the j3d jar files and native libraries,
-for example, <code>/myhome/j3d</code>, and
-unzip <code>j3d-jre.zip</code> into this directory
-as follows:<br>
- <br>
- <ul>
- <code>cd /myhome/j3d</code><br>
- <code>unzip /tmp/j3d-1_6_0-*/j3d-jre.zip</code><br>
- </ul>
- <br>
- </li>
- <li>Modify your <code>CLASSPATH</code> environment
-variable to include the full paths to <code>j3dcore.jar</code>,
- <code>j3dutils.jar</code>, and <code>vecmath.jar</code>.
-For example:<br>
- <br>
- <code>export
-CLASSPATH=.:/myhome/j3d/lib/ext/j3dcore.jar:/myhome/j3d/lib/ext/j3dutils.jar:/myhome/j3d/lib/ext/vecmath.jar</code><br>
- <br>
- </li>
- <li>Modify your <code>LD_LIBRARY_PATH</code>
-environment
-variable to contain the full path to the <code>lib/&lt;ARCH&gt;</code>
-directory. For example, on 32-bit Linux:<br>
- <br>
- <code>export LD_LIBRARY_PATH=/myhome/j3d/lib/i386</code><br>
- </li>
-</ol>
-<p>At this point your Java installation should be able to see
-the j3d class files. Users of IDEs such as NetBeans and Eclipse should
-consult the IDE's documentation to see how to add jar files and native
-libraries to their current project.
-</p>
-<h3><a name="MacOSX"></a>Mac OS X</h3>
-<p>The 1.6.0 pre-release version of 3D graphics API for the Java
-platform
-for Mac&nbsp;OS&nbsp;X runs on JDK version 1.5.0 and
-higher. To manually install this build, do the following:</p>
-<ol>
- <li>Download and unzip <code>j3d-1_6_0-XXX.zip</code>
-into a temporary
-download directory,
-for example, <code>/tmp</code>. This will
-create a <code>j3d-1_6_0-XXX</code> subdirectory
-in <code>/tmp</code> where the
-downloaded files can be found. The file you need for manual
-installation is <code>j3d-jre.zip</code>.<br>
- <br>
- </li>
- <li>Create a folder for the j3d jar files,
-for example, <code>/myhome/j3d</code>, and
-unzip <code>j3d-jre.zip</code> into this directory
-as follows:<br>
- <br>
- <ul>
- <code>cd /myhome/j3d</code><br>
- <code>unzip /tmp/j3d-1_6_0-*/j3d-jre.zip</code><br>
- </ul>
- <br>
- </li>
- <li>Modify your <code>CLASSPATH</code> environment
-variable to include the full paths to <code>j3dcore.jar</code>,
- <code>j3dutils.jar</code>, and <code>vecmath.jar</code>.
-For example:<br>
- <br>
- <code>export
-CLASSPATH=.:/myhome/j3d/lib/ext/j3dcore.jar:/myhome/j3d/lib/ext/j3dutils.jar:/myhome/j3d/lib/ext/vecmath.jar</code><br>
- </li>
- <br>
- <li>Download a recent version of <a href="https://jogl.dev.java.net/">JOGL</a> for the Mac
-platform into a temporary
-download directory,
-for example, <code>/tmp</code>.<br>
- <br>
- </li>
- <li>Create a folder for the jogl jar files and native
-libraries,
-for example, <code>/myhome/jogl</code>, and
-unzip <code>jogl-*.zip</code> into this directory
-as follows:<br>
- <br>
- <ul>
- <code>cd /myhome/jogl</code><br>
- <code>unzip /tmp/jogl-*.zip</code><br>
- </ul>
- <br>
- </li>
- <li>Modify your <code>CLASSPATH</code> environment
-variable to include the full paths to <code>jogl.jar</code>
-and <code>gluegen-rt.jar</code>.
-For example:<br>
- <br>
- <code>export
-CLASSPATH="${CLASSPATH}:/myhome/jogl/lib/jogl.jar:/myhome/jogl/lib/gluegen-rt.jar</code><br>
- </li>
- <br>
- <li>Modify your <code>DYLD_LIBRARY_PATH</code>
-environment
-variable to contain the full path to the <code>lib</code>
-directory. For example:<br>
- <br>
- <code>export DYLD_LIBRARY_PATH=/myhome/jogl/lib</code><br>
- </li>
-</ol>
-<p>At this point your Java installation should be able to see
-the j3d and jogl class files. Users of IDEs such as NetBeans and
-Eclipse should
-consult the IDE's documentation to see how to add jar files and native
-libraries to their current project.</p>
-</body>
-</html>
diff --git a/release-info/pre-release/README.html b/release-info/pre-release/README.html
deleted file mode 100644
index 3a7752e..0000000
--- a/release-info/pre-release/README.html
+++ /dev/null
@@ -1,13 +0,0 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
-<html>
-<head>
- <meta http-equiv="content-type"
- content="text/html; charset=ISO-8859-1">
- <title>Java 3D 1.6.0 Pre-Release Notes</title>
-</head>
-<body>
-<h2>Java&nbsp;3D<sup><font size="-2">TM</font></sup> 1.6.0-beta1
-Release Notes</h2>
-<p>THIS FILE IS A PLACEHOLDER FOR THE RELEASE NOTES FOR 1.6.0-beta1</p>
-</body>
-</html>
diff --git a/release-info/pre-release/README.txt b/release-info/pre-release/README.txt
deleted file mode 100644
index cd8ee59..0000000
--- a/release-info/pre-release/README.txt
+++ /dev/null
@@ -1,36 +0,0 @@
-3D Graphics API for the Java Platform 1.6.0 Pre-Release
--------------------------------------------------------
-
-This software is licensed by Sun under terms of the GNU General
-Public License version 2 as specified in the LICENSE-GPLv2.txt
-file and on the web at http://openjdk.java.net/legal/gplv2+ce.html
-
-This binary pre-release of the 3D graphics API for the Java platform
-1.6.0 is an intermediate build of the software. The code is untested
-and presumed incompatible with the Java 3D(TM) API specification. You
-must only use this code in accordance with the terms under which the
-code is licensed.
-
-If you prefer to use a tested and certified compatible version of the
-code, then you can download a binary release for the Solaris, Linux,
-Windows, and Mac OS X operating environments at:
- https://java3d.dev.java.net/binary-builds.html
-or at:
- http://java.sun.com/products/java-media/3D/
-
-
-Instructions for unzipping 3D graphics API for the Java platform 1.6.0
-----------------------------------------------------------------------
-
-After downloading and unzipping the j3d-1_6_0-XXX.zip file
-into a temporary directory, for example, "/tmp", you will see
-the following files in the j3d-1_6_0-XXX directory:
-
- COPYRIGHT.txt Copyright notice
- LICENSE-GPLv2.txt Software License Agreement
- README-unzip.html Instructions for manually installing the release
- README.txt README file (you are reading it now)
- j3d-jre.zip Zip file containing the files to be installed
-
-To manually install 3D graphics API for the Java platform, open
-README-unzip.html in your browser and follow the instructions.
diff --git a/release-info/src-release/j3d/README.txt b/release-info/src-release/j3d/README.txt
deleted file mode 100644
index c859ec1..0000000
--- a/release-info/src-release/j3d/README.txt
+++ /dev/null
@@ -1,25 +0,0 @@
-The source code in this directory is copyrighted code that is licensed
-to individuals or companies who download or otherwise access the code.
-
-The javax subdirectory contains the source code for the j3d-core
-project. The com subdirectory contains the source code for the
-j3d-core-utils project.
-
-The copyright notice for the j3d-core source code is in the
-javax/COPYRIGHT.txt file. The copyright notice for the j3d-core-utils
-source code is in the com/COPYRIGHT.txt file.
-
-The license terms for the j3d-core and j3d-core-utils projects are
-different. A separate source code license is used for each project.
-The license for the j3d-core source code is in the javax/LICENSE.txt
-file. The license for the j3d-core-utils source code is in the
-com/LICENSE.txt file.
-
-Additional information and license restrictions for third party source
-code are found in the javax/THIRDPARTY-LICENSE-*.txt and
-com/THIRDPARTY-LICENSE-*.txt files.
-
-Note that the source files in this directory are not sufficient to
-build the 3D graphics packages. If you want to build the 3D packages,
-you can use CVS to get a complete source tree. See
-https://j3d-core.dev.java.net/build-instr.html for more information.
diff --git a/release-info/src-release/vecmath/README.txt b/release-info/src-release/vecmath/README.txt
deleted file mode 100644
index ab5e522..0000000
--- a/release-info/src-release/vecmath/README.txt
+++ /dev/null
@@ -1,13 +0,0 @@
-The source code in this directory is copyrighted code that is licensed
-to individuals or companies who download or otherwise access the code.
-
-The copyright notice for the vecmath source code is in the
-javax/COPYRIGHT.txt file.
-
-The license for the vecmath source code is in the javax/LICENSE.txt
-file.
-
-Note that the source files in this directory are not sufficient to
-build vecmath. If you want to build vecmath, you can use CVS to get a
-complete source tree. See
-https://vecmath.dev.java.net/build-instr.html for more information.