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* Fixed issue 103 : Memory leak:: View deactivate not full enabledChien Yang2005-02-222-0/+23
* Bumped Copyright date to 2005Kevin Rushforth2005-02-18425-425/+425
* Added mouseWheel support submitted by Frederic (pepe).Chien Yang2005-02-184-14/+133
* Update comment : change issue 97 to issue 104Chien Yang2005-02-152-3/+3
* Fixed to issue 99 : Cannot build native bits in j3d-core with Sun Studio 10.Chien Yang2005-02-152-4/+4
* Undo a change that will break win32-d3d build.Chien Yang2005-02-151-3/+2
* 1) Fixed to issue 97 - ATI video card related - Lockup, lose hardware acceler...Chien Yang2005-02-144-18/+41
* Fix issue 102, thanks Alessandropaulby2005-02-111-1/+6
* Issue number: 96Kevin Rushforth2005-01-311-1/+15
* Fixed issue 94 : glCallList error.Chien Yang2005-01-251-8/+26
* Issue number: 5Kevin Rushforth2004-12-234-71/+134
* Issue number: 91Kevin Rushforth2004-12-213-26/+54
* 1) Added a better fix to issue 15 and 88Chien Yang2004-12-096-105/+93
* Fixed issues :Chien Yang2004-12-072-65/+62
* Issue number: 86Kevin Rushforth2004-12-021-114/+80
* Updated build numbering scheme for beta and fcs builds in preparation forKevin Rushforth2004-11-162-12/+18
* Fixed issue 27 - Shapes mistakenly culled when they are visibleChien Yang2004-11-112-316/+38
* Fixed Issue 81: SimpleUniverse.cleanup() doesn't dispose of all threadsKevin Rushforth2004-11-092-13/+42
* 1. Added new boolean property, "j3d.usePbuffer", which can be used toKevin Rushforth2004-11-055-36/+49
* Fixed another race condition where the MasterControlThread would exitKevin Rushforth2004-11-052-28/+39
* 1) Do not compute cachedFrustum if j3d.viewFrustumCulling is false.Chien Yang2004-11-042-132/+5
* Added in a new property, j3d.viewFrustumCulling, to disableChien Yang2004-11-048-13/+34
* 1. Fixed a problem in setOffScreenBuffer that prevented native off-screen buf...Kevin Rushforth2004-11-038-25/+14
* More fixes related to destruction of off-screen buffer; off-screen bufferKevin Rushforth2004-11-032-18/+74
* Fixed issue 66 : NullPointerException in renderOffScreenBuffer.Chien Yang2004-11-011-5/+26
* Remove implementation specific scenegraph io packages from public javadocpaulby2004-11-011-0/+2
* Submitted by: mikofclassxKevin Rushforth2004-10-294-39/+89
* 1) Fixed issue 77 : Scene antialiasing is disabled on Windows / OpenGLChien Yang2004-10-288-301/+321
* Issue number: 33Kevin Rushforth2004-10-281-0/+4
* 1. Fixed Issue 80 : libj3dcore-ogl.so fails to load on Linux systems without ...Kevin Rushforth2004-10-2212-129/+216
* More javadoc fixes, change @return to @param where for methods with voidpaulby2004-10-212-3/+3
* Fix javadoc issue, changed @return to @parampaulby2004-10-211-1/+1
* Amd64 buildpaulby2004-10-202-2/+70
* FIxed 4 problems with off-screen rendering:Kevin Rushforth2004-10-205-64/+136
* Issue number: 4, 28, 71 and 76Chien Yang2004-10-1511-688/+1805
* Issue number: 11Kevin Rushforth2004-10-131-35/+14
* Fixed typo in fix for Issue 20 -- freeFbConfig method inKevin Rushforth2004-10-062-4/+4
* Issue number: 23Kevin Rushforth2004-10-063-41/+133
* Issue number: 36Kevin Rushforth2004-10-054-16/+19
* Issue number: 74Kevin Rushforth2004-10-011-2/+2
* With this fix Java 3D will require GLX 1.3 or higher toChien Yang2004-10-0114-577/+727
* Shorten release string to fit on 80 char lineKevin Rushforth2004-09-221-2/+2
* More updates in use of ant tagsKevin Rushforth2004-09-171-2/+6
* Issue number:paulby2004-09-176-257/+58
* Issue number: Issue 72Kevin Rushforth2004-09-153-28/+43
* Throw HeadlessException if isHeadless() is true. This avoids aKevin Rushforth2004-09-131-0/+7
* Bumped version build string to "build6"Kevin Rushforth2004-09-121-1/+1
* Issue number: 26Kevin Rushforth2004-09-033-4/+38
* Issue number: 18Chien Yang2004-08-133-31/+83
* Fixed Issue 12: Frame counter isn't always incremented correctlyKevin Rushforth2004-08-122-9/+38