From 71f7df4081066e331eaf9076caa47226b7bce5cc Mon Sep 17 00:00:00 2001 From: Alessandro Borges Date: Tue, 24 Feb 2009 22:56:52 +0000 Subject: Issue number: 614 Submitted by: Aces Issue : Box Constructor fails to create multi texture units state git-svn-id: https://svn.java.net/svn/j3d-core-utils~svn/branches/dev-1_6@195 9497e636-51bd-65ba-982d-a4982e1767a5 --- src/classes/share/com/sun/j3d/utils/geometry/Box.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/classes/share/com/sun/j3d/utils/geometry/Box.java b/src/classes/share/com/sun/j3d/utils/geometry/Box.java index 561446c..58ab0ca 100644 --- a/src/classes/share/com/sun/j3d/utils/geometry/Box.java +++ b/src/classes/share/com/sun/j3d/utils/geometry/Box.java @@ -166,7 +166,7 @@ public class Box extends Primitive { yDim = ydim; zDim = zdim; flags = primflags; - numTexUnit = numTexUnit; + this.numTexUnit = numTexUnit; boolean texCoordYUp = (flags & GENERATE_TEXTURE_COORDS_Y_UP) != 0; //Depending on whether normal inward bit is set. -- cgit v1.2.3