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authorSven Gothel <[email protected]>2012-06-21 20:58:04 +0200
committerSven Gothel <[email protected]>2012-06-21 20:58:04 +0200
commitbe0ebf39ac48e904803ad35ad280dc6ecde03119 (patch)
tree877e5b6cb721d182cf6f5b6c7bb2d6d34dcef0fd /src/demos/infiniteShadowVolumes
parent9c2d74736fdd723267aaf6f7a5018dd1bc882775 (diff)
Remove GLProfile.initSingleton(..) calls and JNLP argument 'NotFirstUIActionOnProcess'; Adapt to CapabilitiesChooser API/generics change; Misc
- Remove GLProfile.initSingleton(..) calls and JNLP argument 'NotFirstUIActionOnProcess' - Adapt to CapabilitiesChooser API/generics change - Cleanup some generics use .. etc
Diffstat (limited to 'src/demos/infiniteShadowVolumes')
-rw-r--r--src/demos/infiniteShadowVolumes/InfiniteShadowVolumes.java12
1 files changed, 0 insertions, 12 deletions
diff --git a/src/demos/infiniteShadowVolumes/InfiniteShadowVolumes.java b/src/demos/infiniteShadowVolumes/InfiniteShadowVolumes.java
index eec06ff..ce51b88 100644
--- a/src/demos/infiniteShadowVolumes/InfiniteShadowVolumes.java
+++ b/src/demos/infiniteShadowVolumes/InfiniteShadowVolumes.java
@@ -49,15 +49,10 @@ import gleem.linalg.Vec3f;
import gleem.linalg.Vec4f;
import java.awt.BorderLayout;
import java.awt.Frame;
-import java.awt.event.KeyAdapter;
-import java.awt.event.KeyEvent;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import java.io.IOException;
import java.nio.FloatBuffer;
-import javax.media.opengl.GLProfile;
-import javax.media.opengl.GL;
-import javax.media.opengl.GL2ES1;
import javax.media.opengl.GL2;
import javax.media.opengl.GLAutoDrawable;
import javax.media.opengl.GLCapabilities;
@@ -86,13 +81,6 @@ import javax.media.opengl.glu.GLU;
public class InfiniteShadowVolumes extends Demo {
public static void main(String[] args) {
- // set argument 'NotFirstUIActionOnProcess' in the JNLP's application-desc tag for example
- // <application-desc main-class="demos.j2d.TextCube"/>
- // <argument>NotFirstUIActionOnProcess</argument>
- // </application-desc>
- boolean firstUIActionOnProcess = 0==args.length || !args[0].equals("NotFirstUIActionOnProcess") ;
- GLProfile.initSingleton(firstUIActionOnProcess);
-
GLCapabilities caps = new GLCapabilities(null);
caps.setStencilBits(16);
final GLCanvas canvas = new GLCanvas(caps);