diff options
author | Sven Gothel <[email protected]> | 2012-06-21 20:58:04 +0200 |
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committer | Sven Gothel <[email protected]> | 2012-06-21 20:58:04 +0200 |
commit | be0ebf39ac48e904803ad35ad280dc6ecde03119 (patch) | |
tree | 877e5b6cb721d182cf6f5b6c7bb2d6d34dcef0fd /src/demos/infiniteShadowVolumes | |
parent | 9c2d74736fdd723267aaf6f7a5018dd1bc882775 (diff) |
Remove GLProfile.initSingleton(..) calls and JNLP argument 'NotFirstUIActionOnProcess'; Adapt to CapabilitiesChooser API/generics change; Misc
- Remove GLProfile.initSingleton(..) calls and JNLP argument 'NotFirstUIActionOnProcess'
- Adapt to CapabilitiesChooser API/generics change
- Cleanup some generics use .. etc
Diffstat (limited to 'src/demos/infiniteShadowVolumes')
-rw-r--r-- | src/demos/infiniteShadowVolumes/InfiniteShadowVolumes.java | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/src/demos/infiniteShadowVolumes/InfiniteShadowVolumes.java b/src/demos/infiniteShadowVolumes/InfiniteShadowVolumes.java index eec06ff..ce51b88 100644 --- a/src/demos/infiniteShadowVolumes/InfiniteShadowVolumes.java +++ b/src/demos/infiniteShadowVolumes/InfiniteShadowVolumes.java @@ -49,15 +49,10 @@ import gleem.linalg.Vec3f; import gleem.linalg.Vec4f; import java.awt.BorderLayout; import java.awt.Frame; -import java.awt.event.KeyAdapter; -import java.awt.event.KeyEvent; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import java.io.IOException; import java.nio.FloatBuffer; -import javax.media.opengl.GLProfile; -import javax.media.opengl.GL; -import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLCapabilities; @@ -86,13 +81,6 @@ import javax.media.opengl.glu.GLU; public class InfiniteShadowVolumes extends Demo { public static void main(String[] args) { - // set argument 'NotFirstUIActionOnProcess' in the JNLP's application-desc tag for example - // <application-desc main-class="demos.j2d.TextCube"/> - // <argument>NotFirstUIActionOnProcess</argument> - // </application-desc> - boolean firstUIActionOnProcess = 0==args.length || !args[0].equals("NotFirstUIActionOnProcess") ; - GLProfile.initSingleton(firstUIActionOnProcess); - GLCapabilities caps = new GLCapabilities(null); caps.setStencilBits(16); final GLCanvas canvas = new GLCanvas(caps); |