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-rwxr-xr-xsrc/demos/cubefbo/CubeObject.java271
-rwxr-xr-xsrc/demos/cubefbo/FBCubes.java151
-rwxr-xr-xsrc/demos/cubefbo/FBObject.java125
-rwxr-xr-xsrc/demos/cubefbo/Main.java94
4 files changed, 0 insertions, 641 deletions
diff --git a/src/demos/cubefbo/CubeObject.java b/src/demos/cubefbo/CubeObject.java
deleted file mode 100755
index 09a9be5..0000000
--- a/src/demos/cubefbo/CubeObject.java
+++ /dev/null
@@ -1,271 +0,0 @@
-/*
- * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any kind. ALL
- * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
- * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
- * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
- * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
- * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
- * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
- * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
- * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
- * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
- * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
- * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
- */
-
-package demos.cubefbo;
-
-import javax.media.opengl.*;
-import com.sun.opengl.util.*;
-import java.nio.*;
-
-class CubeObject {
- public CubeObject (boolean useTexCoords) {
- // Initialize data Buffers
- this.cubeVertices = BufferUtil.newShortBuffer(s_cubeVertices.length);
- cubeVertices.put(s_cubeVertices);
- cubeVertices.rewind();
-
- this.cubeColors = BufferUtil.newByteBuffer(s_cubeColors.length);
- cubeColors.put(s_cubeColors);
- cubeColors.rewind();
-
- this.cubeNormals = BufferUtil.newByteBuffer(s_cubeNormals.length);
- cubeNormals.put(s_cubeNormals);
- cubeNormals.rewind();
-
- this.cubeIndices = BufferUtil.newByteBuffer(s_cubeIndices.length);
- cubeIndices.put(s_cubeIndices);
- cubeIndices.rewind();
-
- if (useTexCoords) {
- this.cubeTexCoords = BufferUtil.newShortBuffer(s_cubeTexCoords.length);
- cubeTexCoords.put(s_cubeTexCoords);
- cubeTexCoords.rewind();
- }
- }
-
- private void perspective(GL gl, float fovy, float aspect, float zNear, float zFar) {
- float xmin;
- float xmax;
- float ymin;
- float ymax;
-
- ymax = zNear * (float)Math.tan((fovy * Math.PI) / 360.0);
- ymin = -ymax;
- xmin = ymin * aspect;
- xmax = ymax * aspect;
-
- gl.glFrustum(xmin, xmax, ymin, ymax, zNear, zFar);
- }
-
- static final float[] light_position = { -50.f, 50.f, 50.f, 0.f };
- static final float[] light_ambient = { 0.125f, 0.125f, 0.125f, 1.f };
- static final float[] light_diffuse = { 1.0f, 1.0f, 1.0f, 1.f };
- static final float[] material_spec = { 1.0f, 1.0f, 1.0f, 0.f };
- static final float[] zero_vec4 = { 0.0f, 0.0f, 0.0f, 0.f };
-
- public void reshape(GL gl, int x, int y, int width, int height) {
- float aspect = (height != 0) ? ((float)width / (float)height) : 1.0f;
-
- gl.glViewport(0, 0, width, height);
- gl.glScissor(0, 0, width, height);
-
- gl.glMatrixMode(GL.GL_MODELVIEW);
- gl.glLoadIdentity();
-
- gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, light_position, 0);
- gl.glLightfv(GL.GL_LIGHT0, GL.GL_AMBIENT, light_ambient, 0);
- gl.glLightfv(GL.GL_LIGHT0, GL.GL_DIFFUSE, light_diffuse, 0);
- gl.glLightfv(GL.GL_LIGHT0, GL.GL_SPECULAR, zero_vec4, 0);
- gl.glMaterialfv(GL.GL_FRONT_AND_BACK, GL.GL_SPECULAR, material_spec, 0);
-
- gl.glEnable(GL.GL_NORMALIZE);
- gl.glEnable(GL.GL_LIGHTING);
- gl.glEnable(GL.GL_LIGHT0);
- gl.glEnable(GL.GL_COLOR_MATERIAL);
- gl.glEnable(GL.GL_CULL_FACE);
-
- gl.glHint(GL.GL_PERSPECTIVE_CORRECTION_HINT, GL.GL_FASTEST);
-
- gl.glShadeModel(GL.GL_SMOOTH);
- gl.glDisable(GL.GL_DITHER);
-
- gl.glClearColor(0.0f, 0.1f, 0.0f, 1.0f);
-
- gl.glEnableClientState(GL.GL_VERTEX_ARRAY);
- gl.glEnableClientState(GL.GL_NORMAL_ARRAY);
- gl.glEnableClientState(GL.GL_COLOR_ARRAY);
- if (cubeTexCoords != null) {
- gl.glEnableClientState(GL.GL_TEXTURE_COORD_ARRAY);
- } else {
- gl.glDisableClientState(GL.GL_TEXTURE_COORD_ARRAY);
- }
-
- gl.glMatrixMode(GL.GL_PROJECTION);
- gl.glLoadIdentity();
-
- perspective(gl, 55.f, aspect, 0.1f, 100.f);
- gl.glCullFace(GL.GL_BACK);
- }
-
- public void display(GL gl, float xRot, float yRot) {
- // System.out.println("CubeObject .. p1: "+this);
- gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
-
- // Draw a green square using MIDP
- //g.setColor(0, 255, 0);
- //g.fillRect(20, 20, width - 40, height - 40);
-
- gl.glMatrixMode(GL.GL_MODELVIEW);
- gl.glLoadIdentity();
-
- gl.glTranslatef(0.f, 0.f, -30.f);
- // gl.glTranslatef(0.f, 0.f, -30.f);
- // gl.glRotatef((float)(time * 29.77f), 1.0f, 2.0f, 0.0f);
- // gl.glRotatef((float)(time * 22.311f), -0.1f, 0.0f, -5.0f);
- gl.glRotatef(yRot, 0, 1, 0);
- gl.glRotatef(xRot, 1, 0, 0);
-
- gl.glVertexPointer(3, GL.GL_SHORT, 0, cubeVertices);
- gl.glColorPointer(4, GL.GL_UNSIGNED_BYTE, 0, cubeColors);
- gl.glNormalPointer(GL.GL_BYTE, 0, cubeNormals);
- if (cubeTexCoords != null) {
- gl.glTexCoordPointer(2, GL.GL_SHORT, 0, cubeTexCoords);
- gl.glTexEnvi(GL.GL_TEXTURE_ENV, GL.GL_TEXTURE_ENV_MODE, GL.GL_REPLACE);
- }
-
- // System.out.println("CubeObject .. p8: "+this);
- gl.glDrawElements(GL.GL_TRIANGLES, 6 * 6, GL.GL_UNSIGNED_BYTE, cubeIndices);
- // System.out.println("CubeObject .. p9: "+this);
-
- // time += 0.01f;
- }
-
- boolean initialized = false;
- // float time = 0.0f;
-
- ShortBuffer cubeVertices;
- ShortBuffer cubeTexCoords;
- // FloatBuffer cubeTexCoords;
- ByteBuffer cubeColors;
- ByteBuffer cubeNormals;
- ByteBuffer cubeIndices;
-
- private static final short[] s_cubeVertices =
- {
- -10, 10, 10, 10, -10, 10, 10, 10, 10, -10, -10, 10,
-
- -10, 10, -10, 10, -10, -10, 10, 10, -10, -10, -10, -10,
-
- -10, -10, 10, 10, -10, -10, 10, -10, 10, -10, -10, -10,
-
- -10, 10, 10, 10, 10, -10, 10, 10, 10, -10, 10, -10,
-
- 10, -10, 10, 10, 10, -10, 10, 10, 10, 10, -10, -10,
-
- -10, -10, 10, -10, 10, -10, -10, 10, 10, -10, -10, -10
- };
-
- private static final short[] s_cubeTexCoords =
- {
- 0, (short) 0xffff, (short) 0xffff, 0, (short) 0xffff, (short) 0xffff, 0, 0,
-
- 0, (short) 0xffff, (short) 0xffff, 0, (short) 0xffff, (short) 0xffff, 0, 0,
-
- 0, (short) 0xffff, (short) 0xffff, 0, (short) 0xffff, (short) 0xffff, 0, 0,
-
- 0, (short) 0xffff, (short) 0xffff, 0, (short) 0xffff, (short) 0xffff, 0, 0,
-
- 0, (short) 0xffff, (short) 0xffff, 0, (short) 0xffff, (short) 0xffff, 0, 0,
-
- 0, (short) 0xffff, (short) 0xffff, 0, (short) 0xffff, (short) 0xffff, 0, 0,
- };
-
- private static final byte[] s_cubeColors =
- {
- (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255,
- (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255,
-
- (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255,
- (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255,
-
- (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255,
- (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255,
-
- (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255,
- (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255,
-
- (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255,
- (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255,
-
- (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255,
- (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255
- };
-
- /*
- private static final byte[] s_cubeColors =
- {
- (byte)40, (byte)80, (byte)160, (byte)255, (byte)40, (byte)80, (byte)160, (byte)255,
- (byte)40, (byte)80, (byte)160, (byte)255, (byte)40, (byte)80, (byte)160, (byte)255,
-
- (byte)40, (byte)80, (byte)160, (byte)255, (byte)40, (byte)80, (byte)160, (byte)255,
- (byte)40, (byte)80, (byte)160, (byte)255, (byte)40, (byte)80, (byte)160, (byte)255,
-
- (byte)128, (byte)128, (byte)128, (byte)255, (byte)128, (byte)128, (byte)128, (byte)255,
- (byte)128, (byte)128, (byte)128, (byte)255, (byte)128, (byte)128, (byte)128, (byte)255,
-
- (byte)128, (byte)128, (byte)128, (byte)255, (byte)128, (byte)128, (byte)128, (byte)255,
- (byte)128, (byte)128, (byte)128, (byte)255, (byte)128, (byte)128, (byte)128, (byte)255,
-
- (byte)255, (byte)110, (byte)10, (byte)255, (byte)255, (byte)110, (byte)10, (byte)255,
- (byte)255, (byte)110, (byte)10, (byte)255, (byte)255, (byte)110, (byte)10, (byte)255,
-
- (byte)255, (byte)70, (byte)60, (byte)255, (byte)255, (byte)70, (byte)60, (byte)255,
- (byte)255, (byte)70, (byte)60, (byte)255, (byte)255, (byte)70, (byte)60, (byte)255
- };
- */
-
- private static final byte[] s_cubeIndices =
- {
- 0, 3, 1, 2, 0, 1, /* front */
- 6, 5, 4, 5, 7, 4, /* back */
- 8, 11, 9, 10, 8, 9, /* top */
- 15, 12, 13, 12, 14, 13, /* bottom */
- 16, 19, 17, 18, 16, 17, /* right */
- 23, 20, 21, 20, 22, 21 /* left */
- };
- private static final byte[] s_cubeNormals =
- {
- 0, 0, 127, 0, 0, 127, 0, 0, 127, 0, 0, 127,
-
- 0, 0, -128, 0, 0, -128, 0, 0, -128, 0, 0, -128,
-
- 0, -128, 0, 0, -128, 0, 0, -128, 0, 0, -128, 0,
-
- 0, 127, 0, 0, 127, 0, 0, 127, 0, 0, 127, 0,
-
- 127, 0, 0, 127, 0, 0, 127, 0, 0, 127, 0, 0,
-
- -128, 0, 0, -128, 0, 0, -128, 0, 0, -128, 0, 0
- };
-}
-
diff --git a/src/demos/cubefbo/FBCubes.java b/src/demos/cubefbo/FBCubes.java
deleted file mode 100755
index 3295c01..0000000
--- a/src/demos/cubefbo/FBCubes.java
+++ /dev/null
@@ -1,151 +0,0 @@
-/*
- * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any kind. ALL
- * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
- * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
- * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
- * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
- * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
- * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
- * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
- * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
- * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
- * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
- * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
- */
-
-package demos.cubefbo;
-
-import java.awt.event.*;
-import javax.media.opengl.*;
-import com.sun.opengl.util.*;
-import java.nio.*;
-
-class FBCubes implements GLEventListener, MouseListener, MouseMotionListener {
- private static final int FBO_SIZE = 128;
-
- public FBCubes () {
- cubeInner = new CubeObject(false);
- cubeMiddle = new CubeObject(true);
- cubeOuter = new CubeObject(true);
- fbo1 = new FBObject(FBO_SIZE, FBO_SIZE);
- fbo2 = new FBObject(FBO_SIZE, FBO_SIZE);
- }
-
- public void init(GLAutoDrawable drawable) {
- drawable.setGL(new DebugGL(drawable.getGL()));
- GL gl = drawable.getGL();
- fbo1.init(gl);
- fbo2.init(gl);
- drawable.addMouseListener(this);
- drawable.addMouseMotionListener(this);
- }
-
- int x, y, width, height;
- float motionIncr;
- float xRot, yRot;
-
- public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {
- this.x = x;
- this.y = y;
- this.width = width;
- this.height = height;
- cubeOuter.reshape(drawable.getGL(), x, y, width, height);
- motionIncr = 180.f / Math.max(width, height);
- }
-
- public void display(GLAutoDrawable drawable) {
- // System.out.println("display");
- GL gl = drawable.getGL();
-
- fbo1.bind(gl);
- cubeInner.reshape(gl, 0, 0, FBO_SIZE, FBO_SIZE);
- cubeInner.display(gl, xRot, yRot);
- fbo1.unbind(gl);
-
- FBObject tex = fbo1;
- FBObject rend = fbo2;
-
- int MAX_ITER = 1;
-
- for (int i = 0; i < MAX_ITER; i++) {
- rend.bind(gl);
- gl.glEnable (GL.GL_TEXTURE_2D);
- gl.glBindTexture(GL.GL_TEXTURE_2D, tex.getTextureName()); // to use it ..
- cubeMiddle.reshape(gl, 0, 0, FBO_SIZE, FBO_SIZE);
- cubeMiddle.display(gl, xRot, yRot);
- gl.glBindTexture(GL.GL_TEXTURE_2D, 0);
- gl.glDisable (GL.GL_TEXTURE_2D);
- rend.unbind(gl);
- FBObject tmp = tex;
- tex = rend;
- rend = tmp;
- }
-
- // System.out.println("display .. p6");
- cubeOuter.reshape(gl, x, y, width, height);
- // System.out.println("display .. p7");
-
- gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
- gl.glClearColor(0, 0, 0, 1);
-
- gl.glEnable (GL.GL_TEXTURE_2D);
- gl.glBindTexture(GL.GL_TEXTURE_2D, tex.getTextureName()); // to use it ..
- cubeOuter.display(gl, xRot, yRot);
- // System.out.println("display .. p8");
- gl.glBindTexture(GL.GL_TEXTURE_2D, 0);
- gl.glDisable (GL.GL_TEXTURE_2D);
- }
-
- public void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged) {
- }
-
- private boolean dragging;
- private int lastDragX;
- private int lastDragY;
-
- public void mouseClicked(MouseEvent e) {}
- public void mousePressed(MouseEvent e) {}
- public void mouseReleased(MouseEvent e) {
- dragging = false;
- }
- public void mouseEntered(MouseEvent e) {}
- public void mouseExited(MouseEvent e) {}
- public void mouseDragged(MouseEvent e) {
- if (!dragging) {
- dragging = true;
- lastDragX = e.getX();
- lastDragY = e.getY();
- } else {
- yRot += (e.getX() - lastDragX) * motionIncr;
- xRot += (e.getY() - lastDragY) * motionIncr;
- lastDragX = e.getX();
- lastDragY = e.getY();
- }
- }
- public void mouseMoved(MouseEvent e) {}
-
- CubeObject cubeInner;
- CubeObject cubeMiddle;
- CubeObject cubeOuter;
- FBObject fbo1;
- FBObject fbo2;
-}
-
diff --git a/src/demos/cubefbo/FBObject.java b/src/demos/cubefbo/FBObject.java
deleted file mode 100755
index a55096f..0000000
--- a/src/demos/cubefbo/FBObject.java
+++ /dev/null
@@ -1,125 +0,0 @@
-/*
- * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any kind. ALL
- * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
- * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
- * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
- * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
- * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
- * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
- * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
- * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
- * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
- * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
- * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
- */
-
-package demos.cubefbo;
-
-import javax.media.opengl.*;
-import com.sun.opengl.util.*;
-import java.nio.*;
-
-class FBObject {
- private int fb, fbo_tex, depth_rb, stencil_rb, width, height;
-
- public FBObject(int width, int height) {
-
- this.width = width;
- this.height = height;
- }
-
- public void init(GL gl) {
- // generate fbo ..
- int name[] = new int[1];
-
- gl.glGenTextures(1, name, 0);
- fbo_tex = name[0];
- System.out.println("fbo_tex: "+fbo_tex);
-
- gl.glBindTexture(GL.GL_TEXTURE_2D, fbo_tex);
- gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST);
- gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MIN_FILTER, GL.GL_NEAREST);
- gl.glTexImage2D(GL.GL_TEXTURE_2D, 0, GL.GL_RGB8, width, height, 0,
- GL.GL_RGB, GL.GL_UNSIGNED_BYTE, null);
-
- gl.glGenRenderbuffersEXT(1, name, 0);
- depth_rb = name[0];
- System.out.println("depth_rb: "+depth_rb);
-
- // Initialize the depth buffer:
- gl.glBindRenderbufferEXT(GL.GL_RENDERBUFFER_EXT, depth_rb);
- gl.glRenderbufferStorageEXT(GL.GL_RENDERBUFFER_EXT,
- GL.GL_DEPTH_COMPONENT24, width, height);
-
- // gl.glGenRenderbuffersEXT(1, name, 0);
- // stencil_rb = name[0];
- stencil_rb = 0;
- System.out.println("stencil_rb: "+stencil_rb);
-
- gl.glGenFramebuffersEXT(1, name, 0);
- fb = name[0];
- System.out.println("fb: "+fb);
-
- // bind fbo ..
- gl.glBindFramebufferEXT(GL.GL_FRAMEBUFFER_EXT, fb);
-
- // Set up the color buffer for use as a renderable texture:
- gl.glFramebufferTexture2DEXT(GL.GL_FRAMEBUFFER_EXT,
- GL.GL_COLOR_ATTACHMENT0_EXT,
- GL.GL_TEXTURE_2D, fbo_tex, 0);
-
- // Set up the depth buffer attachment:
- gl.glFramebufferRenderbufferEXT(GL.GL_FRAMEBUFFER_EXT,
- GL.GL_DEPTH_ATTACHMENT_EXT,
- GL.GL_RENDERBUFFER_EXT, depth_rb);
-
- if(stencil_rb!=0) {
- // Initialize the stencil buffer:
- gl.glBindRenderbufferEXT(GL.GL_RENDERBUFFER_EXT, stencil_rb);
-
- gl.glRenderbufferStorageEXT(GL.GL_RENDERBUFFER_EXT,
- GL.GL_STENCIL_INDEX8_EXT, width, height);
-
- gl.glFramebufferRenderbufferEXT(GL.GL_FRAMEBUFFER_EXT,
- GL.GL_STENCIL_ATTACHMENT_EXT,
- GL.GL_RENDERBUFFER_EXT, stencil_rb);
- }
- unbind(gl);
- }
-
- public void bind(GL gl) {
- gl.glBindFramebufferEXT(GL.GL_FRAMEBUFFER_EXT, fb);
- }
-
- public void unbind(GL gl) {
- // gl.glBindTexture(GL.GL_TEXTURE_2D, 0);
- // gl.glDisable (GL.GL_TEXTURE_2D);
- gl.glBindFramebufferEXT(GL.GL_FRAMEBUFFER_EXT, 0);
- }
-
- public int getFBName() {
- return fb;
- }
- public int getTextureName() {
- return fbo_tex;
- }
-}
-
diff --git a/src/demos/cubefbo/Main.java b/src/demos/cubefbo/Main.java
deleted file mode 100755
index bb2d479..0000000
--- a/src/demos/cubefbo/Main.java
+++ /dev/null
@@ -1,94 +0,0 @@
-/*
- * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any kind. ALL
- * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
- * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
- * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
- * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
- * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
- * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
- * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
- * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
- * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
- * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
- * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
- */
-
-package demos.cubefbo;
-
-import javax.media.opengl.*;
-import com.sun.opengl.util.*;
-import java.nio.*;
-import java.awt.*;
-import java.awt.event.*;
-import java.applet.*;
-
-public class Main
-{
-
- private Animator animator;
-
-/**
- public void init() {
- setLayout(new BorderLayout());
- GLCanvas canvas = new GLCanvas();
- canvas.addGLEventListener(new FBCubes());
- canvas.setSize(getSize());
- add(canvas, BorderLayout.CENTER);
- animator = new FPSAnimator(canvas, 30);
- }
-
- public void start() {
- animator.start();
- }
-
- public void stop() {
- // FIXME: do I need to do anything else here?
- animator.stop();
- }
- */
-
- public static void main(String[] args) {
- Frame frame = new Frame("FBCubes Demo ES 1.1");
- GLCapabilities caps = new GLCapabilities();
- GLCanvas canvas = new GLCanvas(caps);
- canvas.addGLEventListener(new FBCubes());
- frame.add(canvas);
- frame.setSize(800, 480);
- final Animator animator = new FPSAnimator(canvas, 60);
- frame.addWindowListener(new WindowAdapter() {
- public void windowClosing(WindowEvent e) {
- // Run this on another thread than the AWT event queue to
- // make sure the call to Animator.stop() completes before
- // exiting
- new Thread(new Runnable() {
- public void run() {
- animator.stop();
- System.exit(0);
- }
- }).start();
- }
- });
-
- frame.show();
- animator.start();
- }
-}
-