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hwShadowmapsSimple
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Author
Age
Files
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*
Renamed com.sun.opengl.utils to com.sun.opengl.util. Moved
Kenneth Russel
2006-01-13
1
-1
/
+2
*
Reorganized and added code in TextureIO and Texture classes to support
Kenneth Russel
2006-01-07
1
-74
/
+26
*
Added GLCapabilitiesChooser argument (currently ignored) to
Kenneth Russel
2005-11-27
1
-1
/
+1
*
Made public API changes discussed with expert group to make core JOGL
Kenneth Russel
2005-11-09
1
-1
/
+1
*
Merged JSR-231 branch on to the main JOGL trunk. The main trunk now
Kenneth Russel
2005-10-24
1
-278
/
+301
*
Fixed Issue 151: starting up the Animator before the GLJPanel has been shown ...
Kenneth Russel
2005-05-07
1
-12
/
+4
*
Fixed Issue 146: GLUT teapot
Kenneth Russel
2005-04-09
1
-4
/
+1
*
Fixed bug in demos pointed out by chrisDUPUIS on javagaming.org forums
Kenneth Russel
2005-02-28
1
-2
/
+12
*
Added needed repaint() call after key events in demos where Animator
Kenneth Russel
2005-02-24
1
-0
/
+1
*
Removed unnecessary Animator from interactive HWShadowmapsSimple and
Kenneth Russel
2005-02-23
1
-25
/
+2
*
Implemented a per-thread GLContext stack, which gives a thread
Kenneth Russel
2003-11-04
1
-42
/
+40
*
Worked around 4764639/4892246
Kenneth Russel
2003-07-17
1
-1
/
+2
*
Fixed bug in Animator where it would hang upon stopping if exception
Kenneth Russel
2003-07-15
1
-25
/
+30
*
Split up net.java.games.util; moved GLUT and BufferUtils into
Kenneth Russel
2003-06-25
1
-0
/
+844