diff options
author | Sven Gothel <[email protected]> | 2013-10-29 03:08:19 +0100 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2013-10-29 03:08:19 +0100 |
commit | 5dffa6a4895a06edc44de6fe335c35af291fbd19 (patch) | |
tree | 58e19906c660e0a39d0b4349fe4ed08a7c769155 | |
parent | 9b133d6b0408d08e79f2973eabd4d1d29c695747 (diff) |
Fix TestSharedContextNewtAWTBug523: Don't use VAO's w/ GL2 context - No VAO on GL2 ctx on OSX ; GLWindow #2 shall also use sharedDrawable; Cleanup ..
-rw-r--r-- | src/test/com/jogamp/opengl/test/junit/jogl/acore/TestSharedContextNewtAWTBug523.java | 192 |
1 files changed, 112 insertions, 80 deletions
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestSharedContextNewtAWTBug523.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestSharedContextNewtAWTBug523.java index 90344fb0b..ff98d6f57 100644 --- a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestSharedContextNewtAWTBug523.java +++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestSharedContextNewtAWTBug523.java @@ -36,9 +36,12 @@ import java.io.IOException; import java.lang.reflect.InvocationTargetException; import java.nio.FloatBuffer; import java.nio.IntBuffer; +import java.util.HashSet; +import java.util.Set; import java.util.concurrent.Semaphore; import java.util.concurrent.TimeUnit; +import javax.media.opengl.GL; import javax.media.opengl.GL2; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLCapabilities; @@ -82,7 +85,9 @@ import com.jogamp.opengl.util.GLBuffers; * * Each window renders a red triangle and a blue triangle. * The red triangle is rendered using glBegin / glVertex / glEnd. - * The blue triangle is rendered using vertex buffer objects bound to a vertex array object. + * The blue triangle is rendered using vertex buffer objects. + * + * VAO's are not used to allow testing on OSX GL2 context! * * If static useNewt is true, then those windows are GLWindow objects in a NewtCanvasAWT. * If static useNewt is false, then those windows are GLCanvas objects. @@ -114,10 +119,8 @@ public class TestSharedContextNewtAWTBug523 extends UITestCase { // Buffer objects can be shared across shared OpenGL context. // If we run with sharedContext, then the tests will use these shared buffer objects, // otherwise each event listener allocates its own buffer objects. - private static int [] sharedVertexBufferObjects = {0}; - private static int [] sharedIndexBufferObjects = {0}; - private static FloatBuffer sharedVertexBuffer; - private static IntBuffer sharedIndexBuffer; + private static volatile int[] sharedVertexBufferObjects = {0}; + private static volatile int[] sharedIndexBufferObjects = {0}; @BeforeClass public static void initClass() { @@ -131,6 +134,9 @@ public class TestSharedContextNewtAWTBug523 extends UITestCase { Assert.assertNotNull(sharedDrawable); // init and render one frame, which will setup the Gears display lists sharedDrawable.display(); + final GLContext ctx = sharedDrawable.getContext(); + Assert.assertNotNull("Shared drawable's ctx is null", ctx); + Assert.assertTrue("Shared drawable's ctx is not created", ctx.isCreated()); return sharedDrawable; } @@ -153,19 +159,43 @@ public class TestSharedContextNewtAWTBug523 extends UITestCase { private float yAxisRotation; private final float viewFovDegrees = 15f; - // vertex array objects cannot be shared across open gl canvases; - // - // However, display lists can be shared across GLCanvas instances (if those canvases are initialized with the same GLContext), - // including a display list created in one context that uses a VAO. - private final int [] vertexArrayObjects = {0}; - // Buffer objects can be shared across canvas instances, if those canvases are initialized with the same GLContext. // If we run with sharedBufferObjects true, then the tests will use these shared buffer objects. // If we run with sharedBufferObjects false, then each event listener allocates its own buffer objects. private final int [] privateVertexBufferObjects = {0}; private final int [] privateIndexBufferObjects = {0}; - private FloatBuffer privateVertexBuffer; - private IntBuffer privateIndexBuffer; + + public static int createVertexBuffer(GL2 gl2) { + final FloatBuffer vertexBuffer = GLBuffers.newDirectFloatBuffer(18); + vertexBuffer.put(new float[]{ + 1.0f, -0.5f, 0f, // vertex 1 + 0f, 0f, 1f, // normal 1 + 1.5f, -0.5f, 0f, // vertex 2 + 0f, 0f, 1f, // normal 2 + 1.0f, 0.5f, 0f, // vertex 3 + 0f, 0f, 1f // normal 3 + }); + vertexBuffer.position(0); + + final int[] vbo = { 0 }; + gl2.glGenBuffers(1, vbo, 0); + gl2.glBindBuffer(GL2.GL_ARRAY_BUFFER, vbo[0]); + gl2.glBufferData(GL2.GL_ARRAY_BUFFER, vertexBuffer.capacity() * Buffers.SIZEOF_FLOAT, vertexBuffer, GL2.GL_STATIC_DRAW); + gl2.glBindBuffer(GL2.GL_ARRAY_BUFFER, 0); + return vbo[0]; + } + public static int createVertexIndexBuffer(GL2 gl2) { + final IntBuffer indexBuffer = GLBuffers.newDirectIntBuffer(3); + indexBuffer.put(new int[]{0, 1, 2}); + indexBuffer.position(0); + + final int[] vbo = { 0 }; + gl2.glGenBuffers(1, vbo, 0); + gl2.glBindBuffer(GL2.GL_ELEMENT_ARRAY_BUFFER, vbo[0]); + gl2.glBufferData(GL2.GL_ELEMENT_ARRAY_BUFFER, indexBuffer.capacity() * Buffers.SIZEOF_INT, indexBuffer, GL2.GL_STATIC_DRAW); + gl2.glBindBuffer(GL2.GL_ELEMENT_ARRAY_BUFFER, 0); + return vbo[0]; + } TwoTriangles (int canvasWidth, int canvasHeight, boolean useShared) { // instanceNum = instanceCounter++; @@ -199,47 +229,27 @@ public class TestSharedContextNewtAWTBug523 extends UITestCase { gl2.glClearColor(0.0f, 0.0f, 0.0f, 0.0f); // the first instance of TwoTriangles initializes the shared buffer objects; - // synchronizing to deal with potential liveness issues if the data is intialized from one thread and used on another + // synchronizing to deal with potential liveness issues if the data is initialized from one thread and used on another synchronized (this) { - gl2.glGenVertexArrays(1, vertexArrayObjects, 0); - - gl2.glBindVertexArray(vertexArrayObjects[0]); - // use either the shared or private vertex buffers, as int [] vertexBufferObjects; int [] indexBufferObjects; - FloatBuffer vertexBuffer; - IntBuffer indexBuffer; // if (useShared) { + System.err.println("Using shared VBOs on slave 0x"+Integer.toHexString(hashCode())); vertexBufferObjects = sharedVertexBufferObjects; indexBufferObjects = sharedIndexBufferObjects; - vertexBuffer = sharedVertexBuffer; - indexBuffer = sharedIndexBuffer; } else { + System.err.println("Using local VBOs on slave 0x"+Integer.toHexString(hashCode())); vertexBufferObjects = privateVertexBufferObjects; indexBufferObjects = privateIndexBufferObjects; - vertexBuffer = privateVertexBuffer; - indexBuffer = privateIndexBuffer; } // if buffer sharing is enabled, then the first of the two event listeners to be // initialized will allocate the buffers, and the other will re-use the allocated one if (vertexBufferObjects[0] == 0) { - vertexBuffer = GLBuffers.newDirectFloatBuffer(18); - vertexBuffer.put(new float[]{ - 1.0f, -0.5f, 0f, // vertex 1 - 0f, 0f, 1f, // normal 1 - 1.5f, -0.5f, 0f, // vertex 2 - 0f, 0f, 1f, // normal 2 - 1.0f, 0.5f, 0f, // vertex 3 - 0f, 0f, 1f // normal 3 - }); - vertexBuffer.position(0); - - gl2.glGenBuffers(1, vertexBufferObjects, 0); - gl2.glBindBuffer(GL2.GL_ARRAY_BUFFER, vertexBufferObjects[0]); - gl2.glBufferData(GL2.GL_ARRAY_BUFFER, vertexBuffer.capacity() * Buffers.SIZEOF_FLOAT, vertexBuffer, GL2.GL_STATIC_DRAW); + System.err.println("Creating vertex VBO on slave 0x"+Integer.toHexString(hashCode())); + vertexBufferObjects[0] = createVertexBuffer(gl2); } // A check in the case that buffer sharing is enabled but context sharing is not enabled -- in that @@ -256,24 +266,22 @@ public class TestSharedContextNewtAWTBug523 extends UITestCase { // gl2.glEnableClientState(GL2.GL_NORMAL_ARRAY); gl2.glNormalPointer(GL2.GL_FLOAT, 6 * GLBuffers.SIZEOF_FLOAT, 3 * GLBuffers.SIZEOF_FLOAT); + } else { + System.err.println("Vertex VBO is not a buffer on slave 0x"+Integer.toHexString(hashCode())); } if (indexBufferObjects[0] == 0) { - indexBuffer = GLBuffers.newDirectIntBuffer(3); - indexBuffer.put(new int[]{0, 1, 2}); - indexBuffer.position(0); - - gl2.glGenBuffers(1, indexBufferObjects, 0); - gl2.glBindBuffer(GL2.GL_ELEMENT_ARRAY_BUFFER, indexBufferObjects[0]); - gl2.glBufferData(GL2.GL_ELEMENT_ARRAY_BUFFER, indexBuffer.capacity() * Buffers.SIZEOF_INT, indexBuffer, GL2.GL_STATIC_DRAW); + System.err.println("Creating index VBO on slave 0x"+Integer.toHexString(hashCode())); + indexBufferObjects[0] = createVertexIndexBuffer(gl2); } // again, a check in the case that buffer sharing is enabled but context sharing is not enabled if (gl2.glIsBuffer(indexBufferObjects[0])) { gl2.glBindBuffer(GL2.GL_ELEMENT_ARRAY_BUFFER, indexBufferObjects[0]); + } else { + System.err.println("Index VBO is not a buffer on slave 0x"+Integer.toHexString(hashCode())); } - gl2.glBindVertexArray(0); gl2.glBindBuffer(GL2.GL_ELEMENT_ARRAY_BUFFER, 0); gl2.glBindBuffer(GL2.GL_ARRAY_BUFFER, 0); gl2.glDisableClientState(GL2.GL_VERTEX_ARRAY); @@ -294,10 +302,6 @@ public class TestSharedContextNewtAWTBug523 extends UITestCase { GL2 gl2 = drawable.getGL().getGL2(); - gl2.glDeleteVertexArrays(1, vertexArrayObjects, 0); - vertexArrayObjects[0] = 0; - logAnyErrorCodes(gl2, "display"); - // release shared resources if (initializationCounter == 0 || !useShared) { // use either the shared or private vertex buffers, as @@ -312,10 +316,11 @@ public class TestSharedContextNewtAWTBug523 extends UITestCase { } gl2.glDeleteBuffers(1, vertexBufferObjects, 0); + logAnyErrorCodes(this, gl2, "dispose.2"); gl2.glDeleteBuffers(1, indexBufferObjects, 0); + logAnyErrorCodes(this, gl2, "dispose.3"); vertexBufferObjects[0] = 0; indexBufferObjects[0] = 0; - logAnyErrorCodes(gl2, "display"); } // release the main thread once for each disposal @@ -330,7 +335,7 @@ public class TestSharedContextNewtAWTBug523 extends UITestCase { // wait until all instances are initialized before attempting to draw using the // vertex array object, because the buffers are allocated in init and when the - // buffers are shared, we need to ensure that they are allocated before trying to use thems + // buffers are shared, we need to ensure that they are allocated before trying to use them synchronized (this) { if (initializationCounter != 2) { return; @@ -340,6 +345,8 @@ public class TestSharedContextNewtAWTBug523 extends UITestCase { GL2 gl2 = drawable.getGL().getGL2(); GLU glu = new GLU(); + logAnyErrorCodes(this, gl2, "display.0"); + // Clear the drawing area gl2.glClear(GL2.GL_COLOR_BUFFER_BIT | GL2.GL_DEPTH_BUFFER_BIT); @@ -364,6 +371,8 @@ public class TestSharedContextNewtAWTBug523 extends UITestCase { gl2.glDisable(GL2.GL_CULL_FACE); gl2.glEnable(GL2.GL_DEPTH_TEST); + logAnyErrorCodes(this, gl2, "display.1"); + // draw the triangles drawTwoTriangles(gl2); @@ -373,7 +382,7 @@ public class TestSharedContextNewtAWTBug523 extends UITestCase { // Flush all drawing operations to the graphics card gl2.glFlush(); - logAnyErrorCodes(gl2, "display"); + logAnyErrorCodes(this, gl2, "display.X"); } public void drawTwoTriangles(GL2 gl2) { @@ -389,12 +398,14 @@ public class TestSharedContextNewtAWTBug523 extends UITestCase { gl2.glNormal3d(0, 0, 1); gl2.glEnd(); + logAnyErrorCodes(this, gl2, "drawTwoTriangles.1"); + // draw the blue triangle using a vertex array object, sharing the vertex and index buffer objects across // contexts; if context sharing is not initialized, then one window will simply have to live without a blue triangle // - // synchronizing to deal with potential liveness issues if the data is intialized from one + // synchronizing to deal with potential liveness issues if the data is initialized from one // thread and used on another - boolean vaoBound = false; + boolean vboBound = false; // use either the shared or private vertex buffers, as int [] vertexBufferObjects; int [] indexBufferObjects; @@ -414,21 +425,33 @@ public class TestSharedContextNewtAWTBug523 extends UITestCase { // when this check is removed, true blue triangle is not rendered anyways, and more importantly, // I found that with my system glDrawElements causes a runtime exception 50% of the time. Executing the binds // to unshareable buffers sets up glDrawElements for unpredictable crashes -- sometimes it does, sometimes not. - if (gl2.glIsVertexArray(vertexArrayObjects[0]) && - gl2.glIsBuffer(indexBufferObjects[0]) && gl2.glIsBuffer(vertexBufferObjects[0])) { - gl2.glBindVertexArray(vertexArrayObjects[0]); + final boolean isVBO1 = gl2.glIsBuffer(indexBufferObjects[0]); + final boolean isVBO2 = gl2.glIsBuffer(vertexBufferObjects[0]); + final boolean useVBO = isVBO1 && isVBO2; + if ( useVBO ) { + gl2.glBindBuffer(GL2.GL_ARRAY_BUFFER, vertexBufferObjects[0]); gl2.glBindBuffer(GL2.GL_ELEMENT_ARRAY_BUFFER, indexBufferObjects[0]); - vaoBound = true; + + gl2.glEnableClientState(GL2.GL_VERTEX_ARRAY); + // gl2.glVertexPointer(3, GL2.GL_FLOAT, 6 * GLBuffers.SIZEOF_FLOAT, 0); + gl2.glEnableClientState(GL2.GL_NORMAL_ARRAY); + // gl2.glNormalPointer(GL2.GL_FLOAT, 6 * GLBuffers.SIZEOF_FLOAT, 3 * GLBuffers.SIZEOF_FLOAT); + vboBound = true; } + // System.err.println("XXX VBO bound "+vboBound+"[ vbo1 "+isVBO1+", vbo2 "+isVBO2+"]"); - logAnyErrorCodes(gl2, "drawTwoTriangles"); + logAnyErrorCodes(this, gl2, "drawTwoTriangles.2"); - if (vaoBound) { + if (vboBound) { gl2.glColor3f(0f, 0f, 1f); gl2.glDrawElements(GL2.GL_TRIANGLES, 3, GL2.GL_UNSIGNED_INT, 0); - gl2.glBindVertexArray(0); + gl2.glBindBuffer(GL2.GL_ARRAY_BUFFER, 0); gl2.glBindBuffer(GL2.GL_ELEMENT_ARRAY_BUFFER, 0); + gl2.glDisableClientState(GL2.GL_VERTEX_ARRAY); + gl2.glDisableClientState(GL2.GL_NORMAL_ARRAY); } + + logAnyErrorCodes(this, gl2, "drawTwoTriangles.3"); } public void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged) { @@ -436,15 +459,24 @@ public class TestSharedContextNewtAWTBug523 extends UITestCase { } // inner class TwoTriangles - public static void logAnyErrorCodes(GL2 gl2, String prefix) { - int glError = gl2.glGetError(); - while (glError != GL2.GL_NO_ERROR) { - System.err.println(prefix + ", OpenGL error: 0x" + Integer.toHexString(glError)); - glError = gl2.glGetError(); + private static final Set<String> errorSet = new HashSet<String>(); + + public static void logAnyErrorCodes(Object obj, GL gl, String prefix) { + final int glError = gl.glGetError(); + if(glError != GL.GL_NO_ERROR) { + final String errStr = "GL-Error: "+prefix + " on obj 0x"+Integer.toHexString(obj.hashCode())+", OpenGL error: 0x" + Integer.toHexString(glError); + if( errorSet.add(errStr) ) { + System.err.println(errStr); + Thread.dumpStack(); + } } - int status = gl2.glCheckFramebufferStatus(GL2.GL_FRAMEBUFFER); - if (status != GL2.GL_FRAMEBUFFER_COMPLETE) { - System.err.println(prefix + ", glCheckFramebufferStatus: 0x" + Integer.toHexString(status)); + final int status = gl.glCheckFramebufferStatus(GL.GL_FRAMEBUFFER); + if (status != GL.GL_FRAMEBUFFER_COMPLETE) { + final String errStr = "GL-Error: "+prefix + " on obj 0x"+Integer.toHexString(obj.hashCode())+", glCheckFramebufferStatus: 0x" + Integer.toHexString(status); + if( errorSet.add(errStr) ) { + System.err.println(errStr); + Thread.dumpStack(); + } } } @@ -486,22 +518,22 @@ public class TestSharedContextNewtAWTBug523 extends UITestCase { } @Test - public void testContextSharingCreateVisibleDestroy1() throws InterruptedException, InvocationTargetException { + public void test01UseAWTNotShared() throws InterruptedException, InvocationTargetException { testContextSharingCreateVisibleDestroy(false, false); } @Test - public void testContextSharingCreateVisibleDestroy2() throws InterruptedException, InvocationTargetException { + public void test02UseAWTSharedContext() throws InterruptedException, InvocationTargetException { testContextSharingCreateVisibleDestroy(false, true); } @Test - public void testContextSharingCreateVisibleDestroy3() throws InterruptedException, InvocationTargetException { + public void test10UseNEWTNotShared() throws InterruptedException, InvocationTargetException { testContextSharingCreateVisibleDestroy(true, false); } @Test - public void testContextSharingCreateVisibleDestroy4() throws InterruptedException, InvocationTargetException { + public void test11UseNEWTSharedContext() throws InterruptedException, InvocationTargetException { testContextSharingCreateVisibleDestroy(true, true); } @@ -522,13 +554,10 @@ public class TestSharedContextNewtAWTBug523 extends UITestCase { glCapabilities.setNumSamples(4); final GLOffscreenAutoDrawable sharedDrawable; - final GLContext sharedContext; if(shareContext) { sharedDrawable = initShared(glCapabilities); - sharedContext = sharedDrawable.getContext(); } else { sharedDrawable = null; - sharedContext = null; } final TwoTriangles eventListener1 = new TwoTriangles(640, 480, shareContext); @@ -542,13 +571,16 @@ public class TestSharedContextNewtAWTBug523 extends UITestCase { if (useNewt) { GLWindow glWindow1 = GLWindow.create(glCapabilities); if(shareContext) { - glWindow1.setSharedContext(sharedContext); + glWindow1.setSharedAutoDrawable(sharedDrawable); } NewtCanvasAWT newtCanvasAWT1 = new NewtCanvasAWT(glWindow1); newtCanvasAWT1.setPreferredSize(new Dimension(eventListener1.canvasWidth, eventListener1.canvasHeight)); glWindow1.addGLEventListener(eventListener1); // GLWindow glWindow2 = GLWindow.create(glCapabilities); + if(shareContext) { + glWindow2.setSharedAutoDrawable(sharedDrawable); + } NewtCanvasAWT newtCanvasAWT2 = new NewtCanvasAWT(glWindow2); newtCanvasAWT2.setPreferredSize(new Dimension(eventListener2.canvasWidth, eventListener2.canvasHeight)); glWindow2.addGLEventListener(eventListener2); @@ -566,9 +598,9 @@ public class TestSharedContextNewtAWTBug523 extends UITestCase { if (shareContext) { canvas1 = new GLCanvas(glCapabilities); - canvas1.setSharedContext(sharedContext); + canvas1.setSharedAutoDrawable(sharedDrawable); canvas2 = new GLCanvas(glCapabilities); - canvas2.setSharedContext(sharedContext); + canvas2.setSharedAutoDrawable(sharedDrawable); } else { canvas1 = new GLCanvas(glCapabilities); canvas2 = new GLCanvas(glCapabilities); |