diff options
author | Sven Gothel <[email protected]> | 2009-10-17 13:44:12 -0700 |
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committer | Sven Gothel <[email protected]> | 2009-10-17 13:44:12 -0700 |
commit | 4d493ac36bd5d763d2af3243e799bbaef3679594 (patch) | |
tree | 3017bab34a8824f706e3ba63f835aaffd3317222 /make/config/jogl/gl-gl2es12.cfg | |
parent | 5ae314adc19c660f26f32839b2cc224cdccfbb59 (diff) |
All tracker are aggregated in the GLContext now
and used within the GL*Impl.
New GLStateTracker:
- Tracking client/server states
- Currently supports PixelStorei
- Prologued in glPixelStorei and glGetIntegerv,
the latter will return the tracked state if available
and not call the GL method.
Impacts performance and ES1 compatibility (supports ALIGNMENT).
Fixed 'imageSizeInBytes' calculation:
- skipPixels and skipRows is a static one time offset
Diffstat (limited to 'make/config/jogl/gl-gl2es12.cfg')
-rw-r--r-- | make/config/jogl/gl-gl2es12.cfg | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/make/config/jogl/gl-gl2es12.cfg b/make/config/jogl/gl-gl2es12.cfg index 9e36da2ea..232116a61 100644 --- a/make/config/jogl/gl-gl2es12.cfg +++ b/make/config/jogl/gl-gl2es12.cfg @@ -49,12 +49,19 @@ TagNativeBinding true Ignore glGetTexImage Ignore glPixelStoref +# Add PixelStorei StateTracker +# # Add input validation to glPixelStorei to make sure that, even if we # are running on top of desktop OpenGL, parameters not exposed in # OpenGL ES can not be changed +CustomJavaCode GL2ES12Impl private static final int params_offset = 0; // just a helper for JavaPrologue .. + JavaPrologue glPixelStorei if (pname != GL_PACK_ALIGNMENT && pname != GL_UNPACK_ALIGNMENT) { -JavaPrologue glPixelStorei throw new GLException("Unsupported pixel store parameter name 0x" + Integer.toHexString(param)); +JavaPrologue glPixelStorei throw new GLException("Unsupported pixel store parameter name 0x" + Integer.toHexString(pname)); JavaPrologue glPixelStorei } +JavaPrologue glPixelStorei glStateTracker.setInt(pname, param); + +JavaPrologue glGetIntegerv if ( glStateTracker.getInt(pname, params, params_offset) ) { return; } CustomJavaCode GL2ES12Impl public void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar) { CustomJavaCode GL2ES12Impl glFrustum((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); } |