diff options
author | Kenneth Russel <[email protected]> | 2005-10-24 19:21:03 +0000 |
---|---|---|
committer | Kenneth Russel <[email protected]> | 2005-10-24 19:21:03 +0000 |
commit | d6f9dbc493df725d3d574403549de142c5e1222a (patch) | |
tree | 8eb152b0627f8d1897a27c5204d6ce2efb4963e4 /make/gl-x11.cfg | |
parent | 42843c3290d64c41c9c8a18b93f5ad3c00d35ddc (diff) |
Merged JSR-231 branch on to the main JOGL trunk. The main trunk now
contains the evolving JSR-231 Reference Implementation and the JSR-231
branch is permanently closed.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@401 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'make/gl-x11.cfg')
-rw-r--r-- | make/gl-x11.cfg | 40 |
1 files changed, 32 insertions, 8 deletions
diff --git a/make/gl-x11.cfg b/make/gl-x11.cfg index e20deed55..fd793c5b9 100644 --- a/make/gl-x11.cfg +++ b/make/gl-x11.cfg @@ -1,11 +1,35 @@ -# This .cfg file is used to generate the class which implements the GL -# interface on a particular platform. -Package net.java.games.jogl -Style InterfaceOnly +# This .cfg file is used to generate the GL interface and implementing class. +Package javax.media.opengl +Style InterfaceAndImpl JavaClass GL -Extends GL WGL -Extends GL GLX -Extends GL CGL +ImplPackage com.sun.opengl.impl +ImplJavaClass GLImpl Include gl-common-x11.cfg -EmitProcAddressTable false
\ No newline at end of file +EmitProcAddressTable true +ProcAddressTableClassName GLProcAddressTable +ContextVariableName _context + +CustomCCode #include <inttypes.h> +CustomCCode #include <stdlib.h> +CustomCCode #include <X11/Xlib.h> + +CustomCCode /* Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in +CustomCCode "glext.h" are parsed. */ +CustomCCode #define GL_GLEXT_PROTOTYPES + +CustomCCode /* Define GLX_GLXEXT_PROTOTYPES so that the OpenGL extension prototypes in +CustomCCode "glxext.h" are parsed. */ +CustomCCode #define GLX_GLXEXT_PROTOTYPES + +CustomCCode /* Include the OpenGL headers */ +CustomCCode #include <GL/gl.h> +CustomCCode #include <GL/glx.h> +CustomCCode #include <GL/glxext.h> + +CustomCCode /* Provide Windows typedefs */ +CustomCCode typedef void* LPVOID; +CustomCCode typedef unsigned int* PUINT; + +IncludeAs CustomJavaCode GLImpl gl-impl-CustomJavaCode.java +IncludeAs CustomCCode gl-impl-CustomCCode.c |