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authorSven Gothel <[email protected]>2013-02-16 20:04:24 +0100
committerSven Gothel <[email protected]>2013-02-16 20:04:24 +0100
commit1cee0f1ac437de952c5cc15d5a23c8c5ddfdda8a (patch)
tree8d96b7dafcd8ac85a13376d3528ae2012c97c3ee /src/jogl/classes/jogamp
parent26a2496d9be3360aefc853fabb9dee2dc3327571 (diff)
Fix Bug 644: AWT GLCanvas and GLJPanel ignored their visibility state
If !visible, GLCanvas and GLJPanel's paint* and display method shall not render as the other GLAutoDrawable impl. do (GLWindow, SWT GLCanvas).
Diffstat (limited to 'src/jogl/classes/jogamp')
-rw-r--r--src/jogl/classes/jogamp/opengl/FPSCounterImpl.java1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/jogl/classes/jogamp/opengl/FPSCounterImpl.java b/src/jogl/classes/jogamp/opengl/FPSCounterImpl.java
index 27569d210..b74ac9f41 100644
--- a/src/jogl/classes/jogamp/opengl/FPSCounterImpl.java
+++ b/src/jogl/classes/jogamp/opengl/FPSCounterImpl.java
@@ -103,6 +103,7 @@ public class FPSCounterImpl implements FPSCounter {
fpsLastPeriod = 0;
fpsTotalFrames = 0;
fpsLast = 0f; fpsTotal = 0f;
+ fpsLastPeriod = 0; fpsTotalDuration=0;
}
public final synchronized int getUpdateFPSFrames() {